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Author |
Thread Statistics | Show CCP posts - 20 post(s) |
MeBiatch
GRR GOONS
1711
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Posted - 2014.02.06 18:42:00 -
[421] - Quote
Xython wrote:[quote=BoomBoss]Three regions, at least, and that's assuming you don't fail cascade over getting your big shiny toys taken away. But lets not quibble, the important thing to remember is that N3 is terrible at EVE.
sigh i remember when goons were proud to be terrible at this game There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Malcanis
Vanishing Point. The Initiative.
13733
|
Posted - 2014.02.06 18:43:00 -
[422] - Quote
Johan March wrote:CCP, don't listen to the haters. You did the right thing. :happysun:
Sentry Drones V, you can wait a few months.
I absolutely recommend training for t2 sentries. They're still excellent.
1 Kings 12:11
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1Of9
Body Count Inc. Pandemic Legion
145
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Posted - 2014.02.06 18:43:00 -
[423] - Quote
Darius JOHNSON wrote:I hope this explanation has pounded its way into your skull.
darious jonhsun been bad .... tsc tsc
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Johan March
GoonWaffe Goonswarm Federation
83
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Posted - 2014.02.06 18:43:00 -
[424] - Quote
Onisean wrote:Johan March wrote:CCP, don't listen to the haters. You did the right thing. :happysun:
Sentry Drones V, you can wait a few months. Wow, so unexpected from a goon to like this change.
Dude, it was just as unexpected for me too since I love the Dominix so much. My wife even knit me a sweater in the shape of a Dominix so I was really expecting to be pissed off if CCP did something drastic like take away drones completely or force the drones to go skynet and target random people. But the change was very mild; so mild that I breathed a very audible sigh of relief.
Rise and Fozzie <3 |
baltec1
Bat Country Goonswarm Federation
10101
|
Posted - 2014.02.06 18:45:00 -
[425] - Quote
Toshiro Ozuwara wrote:Kappy Ukap wrote:If you read the statistics on the HED battle, Drone assist doctrines caused x5 more server load than a normal doctrine would in a battle of that size. This nerf doesn't address that at all.
It does. Drones get used for their perfect alpha ability, with that gone there in no reason for literally everyone to be flying some flavour of drone boat and bogging down the grid so much that you could swim in a sea of drones.
Join Bat Country today and defend the Glorious Socialist Dictatorship |
MeBiatch
GRR GOONS
1711
|
Posted - 2014.02.06 18:46:00 -
[426] - Quote
Tags'n Ammo wrote:Good change. A carrier without a triage module should be as worthless as a dread without siege.
right cuss triage and droens work There are no stupid Questions... just stupid people... Winter Expansion new ship request |
Toshiro Ozuwara
SniggWaffe WAFFLES.
354
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Posted - 2014.02.06 18:46:00 -
[427] - Quote
So what happens when we assign too many drones to a trigger? How can I tell if my drones won't assign? What if only some of my drones assign?
--- |
baltec1
Bat Country Goonswarm Federation
10101
|
Posted - 2014.02.06 18:46:00 -
[428] - Quote
MeBiatch wrote:Xython wrote:[quote=BoomBoss]Three regions, at least, and that's assuming you don't fail cascade over getting your big shiny toys taken away. But lets not quibble, the important thing to remember is that N3 is terrible at EVE. sigh i remember when goons were proud to be terrible at this game
We are, it just that everyone else seems to be more terrible than us. Join Bat Country today and defend the Glorious Socialist Dictatorship |
Toshiro Ozuwara
SniggWaffe WAFFLES.
354
|
Posted - 2014.02.06 18:47:00 -
[429] - Quote
baltec1 wrote:It does. Drones get used for their perfect alpha ability, with that gone there in no reason for literally everyone to be flying some flavour of drone boat and bogging down the grid so much that you could swim in a sea of drones.
Hey, you know how Alpha fleet works? You can do the same thing with everyone controlling their own drones.
Neat, hunh? --- |
MeBiatch
GRR GOONS
1711
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Posted - 2014.02.06 18:47:00 -
[430] - Quote
baltec1 wrote:It does. Drones get used for their perfect alpha ability, with that gone there in no reason for literally everyone to be flying some flavour of drone boat and bogging down the grid so much that you could swim in a sea of drones.
never understood this perfect alpha garbage...
since when did drones not use the chance to hit formula? There are no stupid Questions... just stupid people... Winter Expansion new ship request |
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Pinky Hops
Spartan's DNA
434
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Posted - 2014.02.06 18:47:00 -
[431] - Quote
baltec1 wrote:MeBiatch wrote:Xython wrote:[quote=BoomBoss]Three regions, at least, and that's assuming you don't fail cascade over getting your big shiny toys taken away. But lets not quibble, the important thing to remember is that N3 is terrible at EVE. sigh i remember when goons were proud to be terrible at this game We are, it just that everyone else seems to be more terrible than us.
Blobbing isn't skill, dude.
And this thread isn't about your irrelevant coalition, it's a balance change. |
Colonel Rhombus
GoonWaffe Goonswarm Federation
20
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Posted - 2014.02.06 18:48:00 -
[432] - Quote
This is an outrage |
Riku Klayton
Mobile Ass Kicking Unit
7
|
Posted - 2014.02.06 18:48:00 -
[433] - Quote
I think this is a great change, since one played could be seboed to hell and finish the job very quick while the whole fleet just clicks once to approach and anchor and do NOTHING. Great change and I don't think that smaller scales battles are effected by it at all.
- Riku PS: Keep it up CCP |
Prie Mary
Science and Trade Institute Caldari State
41
|
Posted - 2014.02.06 18:50:00 -
[434] - Quote
Lets be frank shall we.....
The reason so many people love drone assist is the fact in large battles the game is unplayable. If just 1 person is dealing with ungodly lag... sorry "soul crushing lag" atleast that negates targeting missclicks or communication issues within the fleet.
The recent battle in B-R it got to the point where you could issue 1 command every 5-10 minutes. Even then you were met with "soul crushing lag" when attempting 1 command in that period which would oftern fail.
Drone assist as it is was a way to make the game somewhat bearable in laggy conditions. However the mechanic itself causes lag.
It is a nasty cycle - game laggy and unplayable in large battle, assign drones. However drones cause a lot of lag.
Maybe instead of making monuments of uselessness CCP should address the game code, tidi was ment to be a temporary solution not a long time fix. Nobody enjoys a battle taking days, when in reality at normal server speed it would be over in hours. Dont just think outside the box, Live outside of it... |
Gregor Lachlan
GoonWaffe Goonswarm Federation
21
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Posted - 2014.02.06 18:53:00 -
[435] - Quote
Prie Mary wrote: that negates targeting missclicks or communication issues within the fleet.
We have dbrb - nothing can negate those misclicks and communication issues. |
Koby Botick
Eighty Joule Brewery Goonswarm Federation
95
|
Posted - 2014.02.06 18:54:00 -
[436] - Quote
Znagl wrote: I fully agree on that topic, but Tidi, at a large scale, also leads to passive gameplay that most players do not enjoy. If your main concern about drone assist is passive gameplay - then the actual priority should be fixing tidi.
Tidi won't be fixed. Tidi is the fix!
What you rather should be asking for is for CCP to rewrite the damn server code, finally arriving in the 21st century by making it multithreaded so it can actually use the N cpu cores in the server instead of only one.
Won't happen though because it probably is an entire rewrite and I think fearless died with the ingame aura shop.
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GeneralDisturbed
GoonWaffe Goonswarm Federation
185
|
Posted - 2014.02.06 18:54:00 -
[437] - Quote
The amount of salty people in this thread still desperately trying to find a way to keep drone assist by discussing how you change lock range, lock time, give visible effects to the drone assisted ship, etc, are all so cute.
None of the people in this thread seem to catch on that mass drone spam kills the server, and CCP are getting rid of it, whether you like it or not. The fight in B-R took place with no subcaps, because the server could barely handle the capitals that were fighting. The battle before that in Hed, subcaps were used. When the capitals jumped in from our side, they blackscreened and died without ever loading system. That's some 2006 eve **** there, not 2014. The fights before that where capital escalation was used, the server crashed and died, everytime. That's some 2006 **** too. B-R had less than 2000 pilots in system for most of the night, and it still barely ran. 6VDT in contrast had over 4000 people involved in that fight, and the server chugged along all night just fine.
****** mass-spam drone doctrines kill the server and the game. Stop being so salty and learn to actually play eve again, not assign drones to someone and go fix supper.
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Rhes
GoonWaffe Goonswarm Federation
639
|
Posted - 2014.02.06 18:56:00 -
[438] - Quote
MeBiatch wrote:sigh i remember when goons were proud to be terrible at this game We are terrible at this game. That's why N3 should feel really bad about losing the war.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |
Joccob
1
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Posted - 2014.02.06 18:58:00 -
[439] - Quote
I'm surprised they didn't make a "Drone Assigned Management" skill where level 1 manages (x) assisted drones, level 2 (y) drones...
Everything else always seems to be managed by some skill.
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Wolf Kraft
Aliastra Gallente Federation
4
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Posted - 2014.02.06 18:59:00 -
[440] - Quote
James Amril-Kesh wrote:Wolf Kraft wrote:James Amril-Kesh wrote:Wolf Kraft wrote:What's to prevent the designated drone bunny from just using ISBoxer instead now? I'm perfectly fine with this, considering how much effort it would take, in a fleet of say 200 drone-using subcaps, to assign drones to one of 20 drone triggers. Not to mention the fact that this poor bastard would have to be running 20 clients in combat. It's incredibly impractical. That's the thing, ISBoxer would replicate inputs across all 20 clients. The person in charge of those clients is still doing the same amount of work as they did before. His computer sure as hell isn't. Wolf Kraft wrote:With the added benefit of having redundancy now, because if you lose a drone trigger only a handful of people need to reassign. Just have the person assigning the drone put their drone trigger in their watch list and they know roughly when to assign drones to another trigger. How do we know how to assign to? Do we just keep trying to assign down the list until we get someone who doesn't already have 50 drones on them? I mean be realistic.
Plenty of people already multibox during large fleet fights without issue.
With the use of in-game/out-of-game tools or even just simply the watch list. If you're honestly suggesting that the CFC/N3/etc. couldn't find a simple solution to this problem with the infrastructure they have available to them, you're severely underestimating their abilities to develop new tools. Seriously, just look at some of the tools that your own alliance/coalition has developed over the years. |
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Xython
Merch Industrial Goonswarm Federation
1114
|
Posted - 2014.02.06 19:00:00 -
[441] - Quote
Holy christ, every single time this happens, it's always the same pattern.
1. Bad players (BOB's remnants and decendants, usually) find an exploit that gives them supremacy. 2. The saner heads in the group point out it's an exploit or at the very least, overpowered 3. Bad posters and sockpuppets explain how it's totally not an exploit and that the CFC is just bad 4. The CFC either finds a way to defeat the exploit, or starts using it themselves to force CCP to fix it 5. CCP fixes it, usually about 6 months too late 6. 100 page threadnought with all kinds of buttmad sockpuppets, idiots missing the point of the change, people who have obviously never played the game in a PVP situation suggesting asinine mechnics changes to "spite" PVPers, morons who have never been to nullsec, et cetera et cetera.
Every. Single. Time.
But man, it's fun to watch all the buttmad pubbies and N3 sockpuppets in this thread crying. I especially liked the guy bitching that he can't PVP while in another room watching a movie now, that was great. :) |
MeBiatch
GRR GOONS
1711
|
Posted - 2014.02.06 19:00:00 -
[442] - Quote
Malcanis wrote:Johan March wrote:CCP, don't listen to the haters. You did the right thing. :happysun:
Sentry Drones V, you can wait a few months. I absolutely recommend training for t2 sentries. They're still excellent.
yes great at small scale warfare lackluster on large fleet warfare now...
please please let this be a precedent with all weapon platforms going forward There are no stupid Questions... just stupid people... Winter Expansion new ship request |
I Love Boobies
All Hail Boobies
1014
|
Posted - 2014.02.06 19:02:00 -
[443] - Quote
Thank you for keeping it at 50 for the moment. Hopefully you don't drop it too much. I run 3 Sentry Domi in missions (Yes, I know, overkill, but gets them done fast, he he he), and relied extensively on drone assist to run this micro-fleet set up. Was worried CCP was going to remove it completely. I doubt this was a scenario you at CCP thought much about when coming up with a number. I say 50 is fine. |
Kappy Ukap
K For Kill
7
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Posted - 2014.02.06 19:03:00 -
[444] - Quote
Toshiro Ozuwara wrote:Kappy Ukap wrote:If you read the statistics on the HED battle, Drone assist doctrines caused x5 more server load than a normal doctrine would in a battle of that size. This nerf doesn't address that at all. Kappy Ukap wrote:And you'd require an extremely powerful server to process ALL of EVE itself as well as the +4000 battles. The drone assist fix will reducing lag and reducing terrible AFK doctrines. EVE is meant to be played, not left. Then fix tidi. The problem is tidi, not drone assist. People afk in 6 hour tidi fights. No one sits at their computer for 6 straight hours if they don't have drones deployed. Also, AFK doctrines make tidi not terrible. To repeat myself, no one competent who runs drone assist only uses one trigger. Kappy Ukap wrote:And it isn't possible to put EVE on a more powerful server, EVE is running the most powerful servers it can. How do you have personal, first hand knowledge of this?
http://www.pcgamer.com/uk/2013/06/15/eve-online/
That above is what powers EVE Online's Tranqulity Server. It is extremely powerful, If you want something more powerful it's going to need to be very very powerful, and that isn't really possible.
And CCP has always been improving EVE's servers, if you know about the 2010 3000 sized massive battle, it was a lagfest. TiDi helps reduce the lag. Such high lag would make response times +30 minutes. Without TiDi, you'd have unbearable lag in massive battles. |
Charadrass
Angry Germans
118
|
Posted - 2014.02.06 19:03:00 -
[445] - Quote
don't know if that was posted yet, but if you limit the assist by bandwidth and not by count, that would be much better.
ie. 1000 mbit maximum assitable bandwidth. will say: you can assign an maximum of 1000 mbit in drone capacity to one pilot.
that will be 200 light drones
OR
100 medium drones
OR
40 heavy drones / sentrys
in total assignable to one pilot
problem solved for the incursioneers and the slowcat threat is gone. please consider this suggestion before patching ccp. |
Ray Drosophile
Fairweather Ice Cream Co Insidious Empire
4
|
Posted - 2014.02.06 19:04:00 -
[446] - Quote
Sheeana Harb wrote:CCP Rise wrote: We believe a flat cap will:
Limit large scale assist substantially Leave room for smaller scale assisting (there are several use-cases for assist that we wanted to preserve, such as incursion drone managers) Be very easy to communicate to players Affect carriers more heavily than sub-caps (because they can field 10 drones per ship rather than 5) and will make further adjustments.
As an active incursion runner I strongly believe this change will (negatively) affect incursions as it's not uncommon to see more than 70 drones(small and medium) at a single site. On the other hand, heavy drones and sentries aren't used due to their slow dps application(heavies) or the need to keep moving(sentries). Is it possible to have separate caps for sentries and small/medium drones? The current 50 for sentries and let's say 100 for small/medium drones?
+1 |
Prie Mary
Science and Trade Institute Caldari State
42
|
Posted - 2014.02.06 19:04:00 -
[447] - Quote
Maybe an oversight by CCP.
This is also a NERF to incursions, be it intentional or accidental.
p.s
STOP WASTING MONEY ON STUPID MONUMENTS AND BALLOONS AND FIX YOUR NETCODE/SERVERS Dont just think outside the box, Live outside of it... |
Pinky Hops
Spartan's DNA
434
|
Posted - 2014.02.06 19:04:00 -
[448] - Quote
Xython wrote:Holy christ, every single time this happens, it's always the same pattern.
1. Bad players (BOB's remnants and decendants, usually) find an exploit that gives them supremacy. 2. The saner heads in the group point out it's an exploit or at the very least, overpowered 3. Bad posters and sockpuppets explain how it's totally not an exploit and that the CFC is just bad 4. The CFC either finds a way to defeat the exploit, or starts using it themselves to force CCP to fix it 5. CCP fixes it, usually about 6 months too late 6. 100 page threadnought with all kinds of buttmad sockpuppets, idiots missing the point of the change, people who have obviously never played the game in a PVP situation suggesting asinine mechnics changes to "spite" PVPers, morons who have never been to nullsec, et cetera et cetera.
Every. Single. Time.
But man, it's fun to watch all the buttmad pubbies and N3 sockpuppets in this thread crying. I especially liked the guy bitching that he can't PVP while in another room watching a movie now, that was great. :)
Why do people keep pathetically attempting to dramatize this issue?
This has nothing to do with all the random entities you just brought up.
It's a balance change - it will be happening on Serenity as well, where I am sure their players use/abuse the same tactics.
If CFC stopped existing altogether, and BoB, N3, and all the other random irrelevant groups you mentioned, this balance change still would have happened. |
Olixia Castitatis
Beyond Divinity Inc Shadow Cartel
0
|
Posted - 2014.02.06 19:05:00 -
[449] - Quote
Have you considered allowing players to assign drones up to the target's max drone bandwidth? This way incursion runners can still stack lights/mediums on one player (up to a large number). You would be able to assign less larger drones and more small drones.
This would stop ****** results like an interceptor with 100 drones assigned to it, while allowing dedicated drone ships with high bandwidth to still serve the drone bunny role. You could also change the stats of some of the drone ships to increase their bandwidth above the usual maximum of 125.
I think this is a better solution than just having a max 50 assigned. |
Charadrass
Angry Germans
118
|
Posted - 2014.02.06 19:06:00 -
[450] - Quote
Olixia Castitatis wrote:Have you considered allowing players to assign drones up to the target's max drone bandwidth? This way incursion runners can still stack lights/mediums on one player (up to a large number). You would be able to assign less larger drones and more small drones.
This would stop ****** results like an interceptor with 100 drones assigned to it, while allowing dedicated drone ships with high bandwidth to still serve the drone bunny role. You could also change the stats of some of the drone ships to increase their bandwidth above the usual maximum of 125.
I think this is a better solution than just having a max 50 assigned.
too late :) but good others came to the same conclusion. |
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