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Thread Statistics | Show CCP posts - 20 post(s) |

Weaselior
GoonWaffe Goonswarm Federation
6406
|
Posted - 2014.02.11 18:15:00 -
[1471] - Quote
Pinky Hops wrote:...It effects carriers more because they can launch twice as many sentries. No other reason. Why a flat cap?
We believe a flat cap will:
... Affect carriers more heavily than sub-caps (because they can field 10 drones per ship rather than 5)
it is an explicit goal for the nerf to affect carriers more than subcaps
please stop embarrassing yourself Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Pinky Hops
Spartan's DNA
474
|
Posted - 2014.02.11 18:17:00 -
[1472] - Quote
Weaselior wrote:Pinky Hops wrote:...It effects carriers more because they can launch twice as many sentries. No other reason. Quote:Why a flat cap?
We believe a flat cap will:
... Affect carriers more heavily than sub-caps (because they can field 10 drones per ship rather than 5) it is an explicit goal for the nerf to affect carriers more than subcaps please stop embarrassing yourself
....You literally just proved my point by quoting the relevant section that supports exactly what I said.
Are you OK dude?
You also bolded the wrong half of the relevant sentence. I fixed it for you.
Notice that in both cases, me and the dev were discussing the REASON, as referenced by the word "BECAUSE" that prefaces both of the relevant sections. |

Dave Stark
4349
|
Posted - 2014.02.11 18:24:00 -
[1473] - Quote
Weaselior wrote:it is an explicit goal for the nerf to affect carriers more than subcaps (this is why it is a reason for a flat cap)
please stop embarrassing yourself
then go with a 750mb limit.
that's 20 less sentries. |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:25:00 -
[1474] - Quote
that it is under "reasons for a flat cap" means that the outcome is specifically desired
the parentheses indicate, for the dimwitted, how it achieves that goal
a flat cap on assigned drones was specifically picked over "no more than 10 people can assign their drones to you" specifically to nerf carriers more Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

James Amril-Kesh
4S Corporation Goonswarm Federation
8998
|
Posted - 2014.02.11 18:26:00 -
[1475] - Quote
Or we could go with a 50 drone limit and deal with it. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Pinky Hops
Spartan's DNA
474
|
Posted - 2014.02.11 18:29:00 -
[1476] - Quote
Weaselior wrote:that it is under "reasons for a flat cap" means that the outcome is specifically desired
the parentheses indicate, for the dimwitted, how it achieves that goal
a flat cap on assigned drones was specifically picked over "no more than 10 people can assign their drones to you" specifically to nerf carriers more
It affects carriers more because they can launch twice as many drones.
No other reason that I can see stated.
Also, the word "because" means why -- not how.
A flat cap is also a simple and more elegant solution that some over-complicated bandwidth solution. CCP has decided that they don't want fleet play to be around drone assisting.
That's fine.
I'm sure CCP has a vision of carriers outside of that. It's not like this is the final balance iteration of the game. Capitals and supers are on the table for a rebalance anyways, so whatever current iteration of carrier we are about to have is likely to be temporary regardless.
I have the sneaking suspicion that Fighters and Fighter Bombers are due for some love this summer. |

James Amril-Kesh
4S Corporation Goonswarm Federation
8998
|
Posted - 2014.02.11 18:31:00 -
[1477] - Quote
Man I bet if you got Pinky Hops, Grath Telkin, and Mario Putzo arguing with each other their goalposts would violate the theory of relativity. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Mario Putzo
Welping and Dunking.
270
|
Posted - 2014.02.11 18:32:00 -
[1478] - Quote
Weaselior wrote:Mario Putzo wrote: You should go back and read my posts then. I don't care that DA is being changed. I care that it doesn't actually solve any of the problems, and that it comes across as an appeasement than a fix. I care that CCP Rise instead of fixing actual issues is just once again kicking a can down the street.
you merely parrot grath's argument that it should not be fixed until later because...well no reason there is no good reason not to make a simple sensible fix like this and to simply delay it until sov is fixed, that's just a bad tactic to try to get good changes delayed for no reason
Im not parroting **** buddy. I am saying the change is ******* redundant. Drone assist does not cause issues with this game at all. The only time in the history of this game that it was deemed and issue was when CFC went out of their way to make it one. Period. I think CCP should remove DA completely to be honest. Considering 25 people playing is still a far cry from everyone pushing buttons.
If you have an issue with doctrines using assigned sentries. Use a fleet doctrine that out ranges them. Problem solved.
(also sorry for the delay I had to move my argument to the office vOv) |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:33:00 -
[1479] - Quote
Pinky Hops wrote:It affects carriers more because they can launch twice as many drones.
No other reason that I can see stated.
Also, the word "because" means why -- not how. you're extremely dimwitted and have forgotten why you're trying to make this dumb point so let me refresh your memory: you began on this dumb tangent because I correctly pointed out that CCP had deliberately nerfed carriers harder than other ships
rise says so himself: he picked the flat drone cap because it disproportionately affects carriers (rather than the person cap), and explains this for people who might not get it: by capping the drones carrier fleets have to have twice as many drone triggers as if it was capped by people, and this is an outcome he desires
you seem to be completely unable to grasp this point
Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

James Amril-Kesh
4S Corporation Goonswarm Federation
8998
|
Posted - 2014.02.11 18:34:00 -
[1480] - Quote
Pinky Hops wrote:Weaselior wrote:that it is under "reasons for a flat cap" means that the outcome is specifically desired
the parentheses indicate, for the dimwitted, how it achieves that goal
a flat cap on assigned drones was specifically picked over "no more than 10 people can assign their drones to you" specifically to nerf carriers more It affects carriers more because they can launch twice as many drones. No other reason that I can see stated. Also, the word "because" means why -- not how.
because conjunction 1. for the reason that; due to the fact that: The boy was absent because he was ill.
Carriers are hit harder because they field 10 drones. Not: the flat cap was chosen because carriers field 10 drones. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
334
|
Posted - 2014.02.11 18:34:00 -
[1481] - Quote
Mario Putzo wrote:Weaselior wrote:Mario Putzo wrote: You should go back and read my posts then. I don't care that DA is being changed. I care that it doesn't actually solve any of the problems, and that it comes across as an appeasement than a fix. I care that CCP Rise instead of fixing actual issues is just once again kicking a can down the street.
you merely parrot grath's argument that it should not be fixed until later because...well no reason there is no good reason not to make a simple sensible fix like this and to simply delay it until sov is fixed, that's just a bad tactic to try to get good changes delayed for no reason Im not parroting **** buddy. I am saying the change is ******* redundant. Drone assist does not cause issues with this game at all. The only time in the history of this game that it was deemed and issue was when CFC went out of their way to make it one. Period. so when the eastern bloc was using sentry assist it was a carefully stewarded and responsible action, but when we deign to use it it suddenly becomes a blight on the game? |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:34:00 -
[1482] - Quote
Mario Putzo wrote: Im not parroting **** buddy. I am saying the change is ******* redundant. Drone assist does not cause issues with this game at all. The only time in the history of this game that it was deemed and issue was when CFC went out of their way to make it one. Period.
If you have an issue with doctrines using assigned sentries. Use a fleet doctrine that out ranges them. Problem solved.
people don't get this outraged over redundant changes Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Dave Stark
4349
|
Posted - 2014.02.11 18:35:00 -
[1483] - Quote
James Amril-Kesh wrote:Or we could go with a 50 drone limit and deal with it.
yeah we could go with a **** choice and deal with it, or we could use the feedback thread to give feedback. |

Mario Putzo
Welping and Dunking.
270
|
Posted - 2014.02.11 18:37:00 -
[1484] - Quote
Promiscuous Female wrote:Mario Putzo wrote:Weaselior wrote:Mario Putzo wrote: You should go back and read my posts then. I don't care that DA is being changed. I care that it doesn't actually solve any of the problems, and that it comes across as an appeasement than a fix. I care that CCP Rise instead of fixing actual issues is just once again kicking a can down the street.
you merely parrot grath's argument that it should not be fixed until later because...well no reason there is no good reason not to make a simple sensible fix like this and to simply delay it until sov is fixed, that's just a bad tactic to try to get good changes delayed for no reason Im not parroting **** buddy. I am saying the change is ******* redundant. Drone assist does not cause issues with this game at all. The only time in the history of this game that it was deemed and issue was when CFC went out of their way to make it one. Period. so when the eastern bloc was using sentry assist it was a carefully stewarded and responsible action, but when we deign to use it it suddenly becomes a blight on the game?
Its only a blight because of the context. When an entity states they are explicitly trying to break the game to show a mechanic causes a problem that is no longer natural game function, but intent to cause harm to the game. There is a fine line between exploiting a bad mechanic and manufacturing a poor mechanic.
And ultimately it is not drone assist that CFC showed was an issue but Drones themselves. Drone Assist didn't cause the server to bung up when those dreads jumped into HED the 15K+ Objects on grid did that.
Weaselior wrote: people don't get this outraged over redundant changes
I don't care about the change. I care about the fact that CCP Rise is not actually solving the issue he is setting out to fix. Drones cause the lag. So fix the drones. Drone Assist is irrelevant to the issue with drones causing lag. |

James Amril-Kesh
4S Corporation Goonswarm Federation
9000
|
Posted - 2014.02.11 18:38:00 -
[1485] - Quote
Pinky Hops wrote:James Amril-Kesh wrote:Pinky Hops wrote:Weaselior wrote:that it is under "reasons for a flat cap" means that the outcome is specifically desired
the parentheses indicate, for the dimwitted, how it achieves that goal
a flat cap on assigned drones was specifically picked over "no more than 10 people can assign their drones to you" specifically to nerf carriers more It affects carriers more because they can launch twice as many drones. No other reason that I can see stated. Also, the word "because" means why -- not how. because conjunction 1. for the reason that; due to the fact that: The boy was absent because he was ill. Carriers are hit harder because they field 10 drones. Not: the flat cap was chosen because carriers field 10 drones. for that reason. sounds like kind of the response to "why?" as in: why are you doing this? because _____ or alternatively: for this reason _____ or again.... why are carriers being affected more? because they have twice as many drones. This is hard. Thanks for illustrating my point for me. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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James Amril-Kesh
4S Corporation Goonswarm Federation
9000
|
Posted - 2014.02.11 18:39:00 -
[1486] - Quote
Mario Putzo wrote:Drone Assist didn't cause the server to bung up when those dreads jumped into HED the 15K+ Objects on grid did that. How convenient of you to ignore that drone assist is the reason there were so many objects on grid in the first place. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Pinky Hops
Spartan's DNA
474
|
Posted - 2014.02.11 18:40:00 -
[1487] - Quote
James Amril-Kesh wrote:Pinky Hops wrote:James Amril-Kesh wrote:Pinky Hops wrote:Weaselior wrote:that it is under "reasons for a flat cap" means that the outcome is specifically desired
the parentheses indicate, for the dimwitted, how it achieves that goal
a flat cap on assigned drones was specifically picked over "no more than 10 people can assign their drones to you" specifically to nerf carriers more It affects carriers more because they can launch twice as many drones. No other reason that I can see stated. Also, the word "because" means why -- not how. because conjunction 1. for the reason that; due to the fact that: The boy was absent because he was ill. Carriers are hit harder because they field 10 drones. Not: the flat cap was chosen because carriers field 10 drones. for that reason. sounds like kind of the response to "why?" as in: why are you doing this? because _____ or alternatively: for this reason _____ or again.... why are carriers being affected more? because they have twice as many drones. This is hard. Thanks for illustrating my point for me.
Well I guess we're both in agreement that the Wdfhoisdhf guy is full of nonsense.
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Mario Putzo
Welping and Dunking.
270
|
Posted - 2014.02.11 18:41:00 -
[1488] - Quote
James Amril-Kesh wrote:Mario Putzo wrote:Drone Assist didn't cause the server to bung up when those dreads jumped into HED the 15K+ Objects on grid did that. How convenient of you to ignore that drone assist is the reason there were so many objects on grid in the first place.
No the reason that drones were there is because SlowCats are the best defensive fleet one can field becuase of the defensive capability and versatility of Carriers. The reason subcap drone doctrines became a thing is because Rise opted to go ahead with changes to drones and drone boats, in spite of the community telling him that he is going to create an issue with drones down the road.
And here we are. |

Pinky Hops
Spartan's DNA
474
|
Posted - 2014.02.11 18:41:00 -
[1489] - Quote
Pinky Hops wrote:A flat cap is also a simple and more elegant solution that some over-complicated bandwidth solution. CCP has decided that they don't want fleet play to be around drone assisting.
That's fine.
I'm sure CCP has a vision of carriers outside of that. It's not like this is the final balance iteration of the game. Capitals and supers are on the table for a rebalance anyways, so whatever current iteration of carrier we are about to have is likely to be temporary regardless.
I have the sneaking suspicion that Fighters and Fighter Bombers are due for some love this summer.
Just pointing this out again to all the crazies. |

James Amril-Kesh
4S Corporation Goonswarm Federation
9000
|
Posted - 2014.02.11 18:41:00 -
[1490] - Quote
"But CCP, drone assist doesn't cause lag!" Jesus dude, you're totally right. I'm sure their understanding of the limitations of their software and their hardware pales in comparison to yours. Nothing could possibly be wrong with your interpretation of their intent. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:42:00 -
[1491] - Quote
i have tired of bashing pinky hops into the ground as he's not managing to raise any points that are useful to use as a foil anymore, fortunately mario is back:
Mario Putzo wrote: Its only a blight because of the context. When an entity states they are explicitly trying to break the game to show a mechanic causes a problem that is no longer natural game function, but intent to cause harm to the game. There is a fine line between exploiting a bad mechanic and manufacturing a poor mechanic.
when people insist it's not a bad exploit when they're abusing it and the goonies are just lying, the most effective way to prove them wrong is to demonstrate exactly why it's broken by exploiting it ourselves Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
334
|
Posted - 2014.02.11 18:42:00 -
[1492] - Quote
Mario Putzo wrote:Promiscuous Female wrote:Mario Putzo wrote:Weaselior wrote:Mario Putzo wrote: You should go back and read my posts then. I don't care that DA is being changed. I care that it doesn't actually solve any of the problems, and that it comes across as an appeasement than a fix. I care that CCP Rise instead of fixing actual issues is just once again kicking a can down the street.
you merely parrot grath's argument that it should not be fixed until later because...well no reason there is no good reason not to make a simple sensible fix like this and to simply delay it until sov is fixed, that's just a bad tactic to try to get good changes delayed for no reason Im not parroting **** buddy. I am saying the change is ******* redundant. Drone assist does not cause issues with this game at all. The only time in the history of this game that it was deemed and issue was when CFC went out of their way to make it one. Period. so when the eastern bloc was using sentry assist it was a carefully stewarded and responsible action, but when we deign to use it it suddenly becomes a blight on the game? Its only a blight because of the context. When an entity states they are explicitly trying to break the game to show a mechanic causes a problem that is no longer natural game function, but intent to cause harm to the game. There is a fine line between exploiting a bad mechanic and manufacturing a poor mechanic. And ultimately it is not drone assist that CFC showed was an issue but Drones themselves. Drone Assist didn't cause the server to bung up when those dreads jumped into HED the 15K+ Objects on grid did that. so now ccp has to pay close attention to every piece of rhetoric coming from its players, the greater majority of which was broadcasted on private coalition comms and not intended for a broader audience, before it can deign to make a change in the game? |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:44:00 -
[1493] - Quote
Mario Putzo wrote:James Amril-Kesh wrote:Mario Putzo wrote:Drone Assist didn't cause the server to bung up when those dreads jumped into HED the 15K+ Objects on grid did that. How convenient of you to ignore that drone assist is the reason there were so many objects on grid in the first place. No the reason that drones were there is because SlowCats are the best defensive fleet one can field becuase of the defensive capability and versatility of Carriers. The reason subcap drone doctrines became a thing is because Rise opted to go ahead with changes to drones and drone boats, in spite of the community telling him that he is going to create an issue with drones down the road. And here we are. subcap drone assist doctrines (the prophecy) predated the changes to drones and drone boats
slowcats are made much more powerful by drone assist because they become immune to ewar by assisting to supercarriers, the foundation of the wreckingball doctrine
drone assist on carriers is not merely an :effort: thing, it actively makes them more powerful because you can't jam/damp the carriers and have any effect Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |

Mario Putzo
Welping and Dunking.
270
|
Posted - 2014.02.11 18:45:00 -
[1494] - Quote
Weaselior wrote:i have tired of bashing pinky hops into the ground as he's not managing to raise any points that are useful to use as a foil anymore, fortunately mario is back: Mario Putzo wrote: Its only a blight because of the context. When an entity states they are explicitly trying to break the game to show a mechanic causes a problem that is no longer natural game function, but intent to cause harm to the game. There is a fine line between exploiting a bad mechanic and manufacturing a poor mechanic.
when people insist it's not a bad exploit when they're abusing it and the goonies are just lying, the most effective way to prove them wrong is to demonstrate exactly why it's broken by exploiting it ourselves
They weren't abusing it. Not once did Drone assist cause issue. Hell CFC even ended up triumphing over the OP Drone Doctrines of N3ST in Fountain, using Baltec Fleet, then they triumphed over N3PL SlowCats by using Titans and Supers.
I have not once said anyone exploited Drone assisted, because it is not an exploitable mechanic. Dropping 1500+ Domis worth of drones however with the intent to bung up servers to prove a point is an exploit. Do you not see the difference.
Martini publically stated that his desire was to make the game unplayable until CCP changed drone assist. Nothing about the drones actually causing the lag, just a mechanic that had absolutely no impact on the outcome of 2 wars over the last year. |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
334
|
Posted - 2014.02.11 18:46:00 -
[1495] - Quote
I do like that the assertion here is that our ability to influence CCP is so strong that it literally needs to be reigned in or taken into account when affecting game balance
it casts us in a much more competent light that we frankly deserve |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
334
|
Posted - 2014.02.11 18:47:00 -
[1496] - Quote
please massah the goons are doing a thing their extreme competence and relevance practically mandates that we accommodate them in every way
it is like a ray of sunshine being blown directly into my colon |

Fix Sov
117
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Posted - 2014.02.11 18:50:00 -
[1497] - Quote
So N3/PL are allowed to switch their doctrine to a drone-heavy doctrine, but the CFC isn't? The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Mario Putzo
Welping and Dunking.
270
|
Posted - 2014.02.11 18:50:00 -
[1498] - Quote
Promiscuous Female wrote:I do like that the assertion here is that our ability to influence CCP is so strong that it literally needs to be reigned in or taken into account when affecting game balance
it casts us in a much more competent light that we frankly deserve
This is another issue but yes. CCP should not be making changes to the game based on the loudest whiner. There is not data showing that Drone Assist is an issue. There is data showing Drones however are.
The issue comes to a point when CCP Rise's own take on issues are not even remedied by his fix.
If people pushing buttons is the ultimate goal....get rid of assist all together. If Lag caused by drones is secondary...then do something to actually fix that too.
Kicking the can down the road because one group spent 4 months intentionally bung up the server at every engagement is not good development strategy.
I have no problem with fixing issues....but actually fix the issue. If DA is poor for the game, remove it entirely.
Fix Sov wrote:So N3/PL are allowed to switch their doctrine to a drone-heavy doctrine, but the CFC isn't?
Not when the reason for doing so is to purposely make the game unplayable. Which they did, until CCP fixed an issue that caused nodes to break...which is why those 500+ dreads that jumped into HED didn't crash the node as intended.
"If the node crashes we still win" ~ General Gree -RUS Bloc RE: Joint CFC/RUS command chat |

Fix Sov
117
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Posted - 2014.02.11 18:52:00 -
[1499] - Quote
Mario Putzo wrote:There is not data showing that Drone Assist is an issue. Are you sure CCP don't have any metric data showing how much the average player does during a fleet fight pre- and post-drone city? The current sov system is too heavily reliant on the defender saving systems by stuffing as many people as possible into the system for the final timer, instead of incentivizing attacking (and defending) multiple systems at the same time by splitting their forces into multiple fleets and using actual intelligence/strategy. This must change. |

Weaselior
GoonWaffe Goonswarm Federation
6407
|
Posted - 2014.02.11 18:53:00 -
[1500] - Quote
our domi doctrines correctly proved that drone assist is boring garbage, and ccp agreed with us
we didn't do it to prove it causes lag and y9ou know that because we lost a battle we would have won because of drone lag Head of the Goonswarm Economic Warfare Cabal Disadvantaged Persons Outreach Division:
"We hire one-half of the working class to kill the other half." |
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