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Thread Statistics | Show CCP posts - 20 post(s) |

baltec1
Bat Country Goonswarm Federation
10101
|
Posted - 2014.02.06 19:06:00 -
[451] - Quote
MeBiatch wrote:
never understood this perfect alpha garbage...
since when did drones not use the chance to hit formula?
Its the fact they they will all shoot at exactly the same second which is something no other fleet can manage. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Ab'del Abu
Atlantis Ascendant
3
|
Posted - 2014.02.06 19:06:00 -
[452] - Quote
CCP Rise wrote:Quote:Please clarify yourself here. What do you mean "if this doesn't work" ? I can't put a number on it, but currently Dominixes are responsible for somewhere in the ballpark of 5 times the PVP damage dealt of the next most popular fleet battleship, if that's still the case in a few months this will have 'not worked'.
mittens tells his 50k+ minions to abuse some mechanic... cfc adversaries aren't happy about that, ccp isn't, hell even mitten's minions aren't. eventually, ccp comes around and does the cfc's bidding - behaving much like parents who rather shut their little brats up by means of giving them what they want instead of disciplining them. I wonder what's up next - it's not like there are many things left that would give a smaller, better equipped fore an advantage over sheer numbers.
if this really was about domis, why design this nerf in a way that would hurt carriers the most? ^^
|

Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
152
|
Posted - 2014.02.06 19:06:00 -
[453] - Quote
wouldnt it make more sense to make the amount of asisted drones depend on the ship's bandwidth?.....i mean if i have a ship that has 125 bandwidth, and another that has more than that.....it doesnt matter if i send sentries or scout drones, the asisted ship will be capped at that amount and will only be able to control that maximum of drones.......
basically you're using your carrier or other ship to "share bandwidth" to the asisted player, but that bandwidth can only be equal to that of the asisted ship........this means that if a carrier asists another carrier, it could send all its drones for example, but if its an small frigate of 25 bandwitdh, you'll only be able to lend it 5 light drones........
i dont know what you guys think...... |

Olixia Castitatis
Beyond Divinity Inc Shadow Cartel
1
|
Posted - 2014.02.06 19:07:00 -
[454] - Quote
Charadrass wrote:Olixia Castitatis wrote:Have you considered allowing players to assign drones up to the target's max drone bandwidth? This way incursion runners can still stack lights/mediums on one player (up to a large number). You would be able to assign less larger drones and more small drones.
This would stop ****** results like an interceptor with 100 drones assigned to it, while allowing dedicated drone ships with high bandwidth to still serve the drone bunny role. You could also change the stats of some of the drone ships to increase their bandwidth above the usual maximum of 125.
I think this is a better solution than just having a max 50 assigned. too late :) but good others came to the same conclusion.
Ah, you got in just before!
But yeah, I think this works best. |

I Love Boobies
All Hail Boobies
1014
|
Posted - 2014.02.06 19:08:00 -
[455] - Quote
Ivana Twinkle wrote:Rosie O'Sullivan wrote:This is sooo crazy. Like I never saw anyone use drone assist, not even once. Now ccp comes along and bans it just because some scammers complain? this is like the worst decision ccp ever made. I guess the goons must buy a lot of plex so ccp is kinda held hostage. Your comment indicate you never left High or Low sec, because the sentry assist doesn't work there due to ~crimewatch~
I can assure you that drone assist does work in high sec, even with green crimewatch. I use it every day in missions. |

Charadrass
Angry Germans
120
|
Posted - 2014.02.06 19:09:00 -
[456] - Quote
Silivar Karkun wrote:wouldnt it make more sense to make the amount of asisted drones depend on the ship's bandwidth?.....i mean if i have a ship that has 125 bandwidth, and another that has more than that.....it doesnt matter if i send sentries or scout drones, the asisted ship will be capped at that amount and will only be able to control that maximum of drones.......
basically you're using your carrier or other ship to "share bandwidth" to the asisted player, but that bandwidth can only be equal to that of the asisted ship........this means that if a carrier asists another carrier, it could send all its drones for example, but if its an small frigate of 25 bandwitdh, you'll only be able to lend it 5 light drones........
i dont know what you guys think......
makes no sense since there are fleets who assist drones not only to droneships. |

GRIEV3R
Mag Eochaidh
39
|
Posted - 2014.02.06 19:11:00 -
[457] - Quote
I like this change. It's definitely a big step in the right direction. My own opinion is that all drone assist should be eliminated entirely. I know there are drawbacks to that, but in my opinion, the drawbacks are outweighed by the benefits.
That said, it's important to emphasize that this is an excellent change, regardless. Thank you based CCP! |

BoomBoss
Common Sense Ltd Nulli Secunda
13
|
Posted - 2014.02.06 19:11:00 -
[458] - Quote
Xython wrote:BoomBoss wrote:Venetian Tar wrote:BoomBoss wrote:So, goons cry they are unable to counter an established slowcat fleet and you just say; "Ok, we go nerf it then". Are you f*cking serious?
It just so happens that whatever the CFC wants, or whatever the biggest coalition is at that time, you give them. History (bpo's) repeating itself again? We won the war and even abused the **** out of it ourselves before these changes were announced, but keep crying about it. You haven't won the war, it isn't over yet. There was just a loss of a lot of shiny boats and we lose a region. Big f*cking deal! Three regions, at least, and that's assuming you don't fail cascade over getting your big shiny toys taken away. But lets not quibble, the important thing to remember is that N3 is terrible at EVE.
3 regions my ass. You took a few systems in Immensea and that was pretty much it. Feyth never counted. |

Kranyoldlady
European Nuthouse
28
|
Posted - 2014.02.06 19:12:00 -
[459] - Quote
Incursionsrunner here.
In a hq fleet we normally have vindi's as dronebunny That said, its 1 vindi for DDD and the rest shoots whatever the need to shoot.
Some numbers:
HQ = 40 people - 10 logi= 30 dps- 1 DDD is 29 dps for the fleet, inportant number when contesting. Effectively using 145 drones for dps.
your idea:
HQ = 40 people-10 logi =30 dps - 3 dps for DDD = 27 dps for the fleet. Again efectively using 145 drones for dps
Imo this does change things alot. The fc lost 2 dps for the fleet since they get a new role. The inplementation in the fleet among 40 people is going to be a hassle to put it mildly.
|

Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
152
|
Posted - 2014.02.06 19:14:00 -
[460] - Quote
Charadrass wrote:Silivar Karkun wrote:wouldnt it make more sense to make the amount of asisted drones depend on the ship's bandwidth?.....i mean if i have a ship that has 125 bandwidth, and another that has more than that.....it doesnt matter if i send sentries or scout drones, the asisted ship will be capped at that amount and will only be able to control that maximum of drones.......
basically you're using your carrier or other ship to "share bandwidth" to the asisted player, but that bandwidth can only be equal to that of the asisted ship........this means that if a carrier asists another carrier, it could send all its drones for example, but if its an small frigate of 25 bandwitdh, you'll only be able to lend it 5 light drones........
i dont know what you guys think...... makes no sense since there are fleets who assist drones not only to droneships.
**** this forum it always deletes my drafts........sorry:
make the asisted thing depend on both the bandwidth of the lending ship and the asisted ship/structure. i mean:
1. if you're gonna assist an structure (outpost, starbase, deployable, whatever): the amount of drones assisted depend on the lending ship's bandwidth
2. if you're gonna assists another ship: the amount of drones assisting depend on the other ship's own bandwidth...... |
|

Llyona
sleep Deprivation INC. LLC Brothers of Tangra
43
|
Posted - 2014.02.06 19:16:00 -
[461] - Quote
MeBiatch wrote:Llyona wrote:Kappy Ukap wrote: Server side: Anyhow tbh making the server more powerful would be an option but can CCP do that with how much it could cost?
It's not a matter of cost, but possibility. CCP is already using the best servers money can buy. The "next gen" server platforms just haven't come out yet. and yet still use single core processing... its 2014 not 2003... eve code needs a complete re-write from scratch... it might take several years but should be a priority just like crimewatch rewrite was.
Yes. This a limitation in Python and I agree, it's about time CCP started using a big boy language.
EVE is an illness, for which there is no cure. |

Borachon
GoonWaffe Goonswarm Federation
22
|
Posted - 2014.02.06 19:16:00 -
[462] - Quote
Elise Randolph wrote: If you truly want to nerf drone usage, then look at what makes them overpowered. Omnidirectionals are going to become scripted, but that doesn't solve the problem either. What about having Omnidirectionals, Drone Damage Amps, and Drone Links STACK with one another so you can't get absurd tracking, damage, AND range simultaneously?
Stacking these better is important, but I think a lot of people are missing the combined impacts of this change and the omni nerf, specifically the pressure it places on mid-slots:
- The omni nerf means drone assist ships have to fly with more mid-slots dedicated to tracking/range to get the same effect as before. CFC boots, for example, have moved from 2 omnis in their fits up to 3 or 4 as a result of this. This has hurt their cap stability somewhat already.
- With per-squad drone triggers as opposed to per-fleet drone triggers, you'll need to burn significant numbers of mid-slots in every squad to protect/buff its drone trigger. In a boot fleet of 125, you go from 6-8 midslots in the fleet for RSEBO/RECCM for boosting the drone trigger to 150-200 (6-8 per squad of 5!) for the same effect.
The combined impact of these changes are that drone assist comps will have to much more carefully weigh ECCM/lock time/tracking/range tradeoffs than before. That's a really big change. |

Rhes
GoonWaffe Goonswarm Federation
639
|
Posted - 2014.02.06 19:16:00 -
[463] - Quote
BoomBoss wrote:3 regions my ass. You took a few systems in Immensea and that was pretty much it. Feyth never counted. Resetting the goalposts while you're backpedaling so fast must be awkward.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |

Kasune
Senex Legio
0
|
Posted - 2014.02.06 19:17:00 -
[464] - Quote
One thing that I thought would be a bit more "realistic" is that the type of drone you field, can be assisted to a specific type of ship.
Say light/Medium drones - Up to cruisers. Sentrys Heavys - Battlecruiser (or maybe battleship) and to titans.
In my opinion it would be a bit more logical, as a frigate shouldn't have the cabability to put out the needed instructions for something of almost the same size...
Or something like that, myabe |

Dave Stark
4329
|
Posted - 2014.02.06 19:18:00 -
[465] - Quote
CCP Rise wrote:we began by starting at complete removal of assist, and worked our way back up until we had caught all the use-cases for assist that we didn't want to impact negatively. That included [snip] and most importantly, incursioners.
going to have to point out the contradiction here rise.
you say you don't want to negatively impact incursioners, yet you set the limit of drone assist below that of the amount of drones in an incursion fleet?
care to explain this contradiction?
or just link me to your explanation if some one has already pointed out this obvious error, cos i ain't reading 24 pages of thread for an activity i spend about 5% of my time on. |

Grarr Dexx
Snuff Box
324
|
Posted - 2014.02.06 19:19:00 -
[466] - Quote
Kranyoldlady wrote: Incursionsrunner here.
In a hq fleet we normally have vindi's as dronebunny That said, its 1 vindi for DDD and the rest shoots whatever the need to shoot.
Some numbers:
HQ = 40 people - 10 logi= 30 dps- 1 DDD is 29 dps for the fleet, inportant number when contesting. Effectively using 145 drones for dps.
your idea:
HQ = 40 people-10 logi =30 dps - 3 dps for DDD = 27 dps for the fleet. Again efectively using 145 drones for dps
Imo this does change things alot. The fc lost 2 dps for the fleet since they get a new role. The inplementation in the fleet among 40 people is going to be a hassle to put it mildly.
Adapt or die. |

Jonas Vexxor
Di-Tron Heavy Industries Insidious Empire
2
|
Posted - 2014.02.06 19:19:00 -
[467] - Quote
Xython wrote:Holy christ, every single time this happens, it's always the same pattern.
1. Bad players (BOB's remnants and decendants, usually) find an exploit that gives them supremacy. 2. The saner heads in the group point out it's an exploit or at the very least, overpowered 3. Bad posters and sockpuppets explain how it's totally not an exploit and that the CFC is just bad 4. The CFC either finds a way to defeat the exploit, or starts using it themselves to force CCP to fix it 5. CCP fixes it, usually about 6 months too late 6. 100 page threadnought with all kinds of buttmad sockpuppets, idiots missing the point of the change, people who have obviously never played the game in a PVP situation suggesting asinine mechnics changes to "spite" PVPers, morons who have never been to nullsec, et cetera et cetera.
Every. Single. Time.
But man, it's fun to watch all the buttmad pubbies and N3 sockpuppets in this thread crying. I especially liked the guy bitching that he can't PVP while in another room watching a movie now, that was great. :)
Goon finally calling people Pubbies
/thread |

Worrlock
SUNDERING Goonswarm Federation
1
|
Posted - 2014.02.06 19:20:00 -
[468] - Quote
Why can't we make it so that you can only assign to your squad commander, that'd make more sense for the purposes of immersion. |

Silivar Karkun
We are not bad. Just unlucky Goonswarm Federation
152
|
Posted - 2014.02.06 19:24:00 -
[469] - Quote
Kasune wrote:One thing that I thought would be a bit more "realistic" is that the type of drone you field, can be assisted to a specific type of ship.
Say light/Medium drones - Up to cruisers. Sentrys Heavys - Battlecruiser (or maybe battleship) and to titans.
In my opinion it would be a bit more logical, as a frigate shouldn't have the cabability to put out the needed instructions for something of almost the same size...
Or something like that, myabe
it overalls makes more sense to make it depending on the target ship's bandwidth........for small ships its not a big buff anyways, the carrier may lend you another 5 light drone squad.......that if you're a tristan of course.....
|

Tags'n Ammo
Merch Industrial Goonswarm Federation
2
|
Posted - 2014.02.06 19:24:00 -
[470] - Quote
Jonas Vexxor wrote:Xython wrote:Holy christ, every single time this happens, it's always the same pattern.
1. Bad players (BOB's remnants and decendants, usually) find an exploit that gives them supremacy. 2. The saner heads in the group point out it's an exploit or at the very least, overpowered 3. Bad posters and sockpuppets explain how it's totally not an exploit and that the CFC is just bad 4. The CFC either finds a way to defeat the exploit, or starts using it themselves to force CCP to fix it 5. CCP fixes it, usually about 6 months too late 6. 100 page threadnought with all kinds of buttmad sockpuppets, idiots missing the point of the change, people who have obviously never played the game in a PVP situation suggesting asinine mechnics changes to "spite" PVPers, morons who have never been to nullsec, et cetera et cetera.
Every. Single. Time.
But man, it's fun to watch all the buttmad pubbies and N3 sockpuppets in this thread crying. I especially liked the guy bitching that he can't PVP while in another room watching a movie now, that was great. :) Goon finally calling people Pubbies /thread
Worse than that. It's a dude in Merchi calling people pubbies. |
|

MeBiatch
GRR GOONS
1711
|
Posted - 2014.02.06 19:25:00 -
[471] - Quote
Rhes wrote:BoomBoss wrote:3 regions my ass. You took a few systems in Immensea and that was pretty much it. Feyth never counted. Resetting the goalposts while you're backpedaling so fast must be awkward.
Indeed speaking from experience are we? There are no stupid Questions... just stupid people... Winter Expansion new ship request |

Crynsos Cealion
Matari Munitions The Obsidian Front
9
|
Posted - 2014.02.06 19:25:00 -
[472] - Quote
One use case where 50 drones would not be enough: HQ Incursion fleets with ~ 150 drones from DPS ships and up to another potential 50 from the Logi Squad.
Although that is one usage scenario, I personally don't think it would be good to extend drone use as far as this (4 full squdads) and while 50 is more complex, it can be dealt with via the usage of 3 drone bunnies instead of one. |

ShatterSparkz
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2014.02.06 19:28:00 -
[473] - Quote
Logix42 wrote:Since it would seem you don't want to hinder Vanguard incursion fleets I would suggest bringing the number up to 60. It is pretty standard to fly 11-12 man fleets so that as pilots rotate in and out the number of pilots in fleet doesn't drop below 10. We find that the small ISK penalty for flying 1 or 2 over is offset by the time improvements of having that extra dps and by not running sub-optimally when a couple pilots need to leave.
Vanguards Standard: 12 pilots Please consider 60 drones as the assist cap
This is literally as useless an opinion as anyone stating that a drone nerf only benefits nullsec. |

James Baboli
Ferrous Infernum
19
|
Posted - 2014.02.06 19:28:00 -
[474] - Quote
CCP Rise wrote:Hello, some news:
[b]Coming soon, in a Rubicon point release, we are planning to add a hard cap to the number of drones that can be assisted to a single player. Currently, we are planning to set that cap at 50.
*SNIP*
Why 50? and most importantly, incursioners. We believe 50 will leave all these uses unharmed while also heavily discouraging large fleet use. If it turns out that fleets are still able to rely on assist easily at 50 (which we feel is unlikely) we can and will make further adjustments.
As always, leave your feedback and we will do our best to answer any questions. I love the idea. I really do.
But speaking as a former incursion HQ FC, and a current FC in other sites: Can we get this upped to 100, because of incursions?
A standard VG contest fleet puts 9 DPS and 2 logi on grid. A fleet looking to out contest these fleets will run 10 DPS and 2 logi. In both cases, if all of the fleet attempts to assist drones, they will hit the cap, which hurts the most prevalent fleets.
Assault fleets run 20 on grid, which means 100 drones at max. They are already barely worth running due to NCN's forcing you to run with t1 BCs, Strat cruisers or pirate cruisers and 3 logi if you have ZERO margin for badly applied reps or slow broadcasts.
HQ fleets run 40, for 200 drones at max. This is a large enough number that it is likely that the PVP sentry assist mechanics would only be moderately impacted, especially if you assisted drones to multiple boxes of a multiboxer with broadcasting software.
Alternately, could you fix NCNs or up AS payouts? That crazy bag FC with the silly things on the hull that shouldn't but just did. |

TJ Arbosa
Barroom Heroes
0
|
Posted - 2014.02.06 19:30:00 -
[475] - Quote
Talking about the Incursion runners, wouldn't it be possible to distinguish between "normal" drones (light, medium, heavy) and sentries?
I mean, it isn't possible to assist logi or e-war drones either.
So, make it possible to assist 200 light/medium/heavy drones but only 50 sentries. I don't think "normal" drones are an option for the Domi/Ishtar fleets compared to sentries because they can be killed more easily than sentries (a couple of smartbombs should do) and they lack the instant alpha of sentries. |

Oberus MacKenzie
Handsome Millionaire Playboys Mordus Angels
21
|
Posted - 2014.02.06 19:30:00 -
[476] - Quote
Xython wrote:Holy christ, every single time this happens, it's always the same pattern.
1. Bad players (BOB's remnants and decendants, usually) find an exploit that gives them supremacy. 2. The saner heads in the group point out it's an exploit or at the very least, overpowered 3. Bad posters and sockpuppets explain how it's totally not an exploit and that the CFC is just bad 4. The CFC either finds a way to defeat the exploit, or starts using it themselves to force CCP to fix it 5. CCP fixes it, usually about 6 months too late 6. 100 page threadnought with all kinds of buttmad sockpuppets, idiots missing the point of the change, people who have obviously never played the game in a PVP situation suggesting asinine mechnics changes to "spite" PVPers, morons who have never been to nullsec, et cetera et cetera.
Every. Single. Time.
But man, it's fun to watch all the buttmad pubbies and N3 sockpuppets in this thread crying. I especially liked the guy bitching that he can't PVP while in another room watching a movie now, that was great. :)
Or is it that players find a way to gain an advantage over the one-trick-pony Goon tactic of just bringing huge numbers, at which point Goons ***** and moan about how it's OP and badger CCP until they change the game so that Goons don't have to adapt? Yes actually, it's that. What's really fun to watch is you accusing others of being "buttmad sockpuppets" when you are clearly the most obvious example of one. Congrats to you Goons, your tears have once again eliminated the need for you to change your tactics to something that requires even the smallest amount of intelligence.
With that out of the way, I wanted to say that I like the idea of using bandwidth as a cap rather than a raw drone count. It seems like it would allow a better balance as well as being more believable from a logical perspective. Whoever suggested the 1000mb bandwidth cap gets a +1 from me. |

Mikey Aivo
Science and Trade Institute Caldari State
15
|
Posted - 2014.02.06 19:37:00 -
[477] - Quote
Still not a fix. 10 domis assisting sentries to a remote sensor boosted interceptor sitting on a gate still alphas everything before you can do anything. You should make it based on bandwidth. This way the opposing fleet knows whos dealing damage. Same as it is with logi, you know who the logis are based on ship. Make the certian ships have huge bandwidth to be able to control hordes of drones. I think its stupid that i can assign sentries to frigs and let them lock things super fast and kill **** before u even notice who locked you. Doesnt kill a fleet if the commander dies, the drones are still active and players can still re assign them to someone else. Maybe make it so if u kill the commander the drones disconnect and ppl have to re connect to them. |

Johan March
GoonWaffe Goonswarm Federation
83
|
Posted - 2014.02.06 19:37:00 -
[478] - Quote
Kasune wrote:One thing that I thought would be a bit more "realistic" is that the type of drone you field, can be assisted to a specific type of ship.
Say light/Medium drones - Up to cruisers. Sentrys Heavys - Battlecruiser (or maybe battleship) and to titans.
In my opinion it would be a bit more logical, as a frigate shouldn't have the cabability to put out the needed instructions for something of almost the same size...
Or something like that, myabe
Don't you dare mess with my sentry Oneiros. |

Sipphakta en Gravonere
4S Corporation Goonswarm Federation
487
|
Posted - 2014.02.06 19:41:00 -
[479] - Quote
Llyona wrote:Yes. This a limitation in Python and I agree, it's about time CCP started using a big boy language.
Python has multiprocessor support since 2.6, released more than 5 years ago: http://docs.python.org/2/whatsnew/2.6.html#pep-371-the-multiprocessing-package I say tomato, you say tomaCCP BAN ALL TOMATOES THEY ARE HARASSING ME I WANT TOMATO FREE HIGHSEC. -- TheGunslinger42 "**** goons, they only kill stuff that can't shoot back, they aren't killing us fast enough, they missed my ****** Ibis so they failed, CCP ban goons they shot my ship." -- Distracted |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
294
|
Posted - 2014.02.06 19:41:00 -
[480] - Quote
Oberus MacKenzie wrote: What's really fun to watch is you accusing others of being "buttmad sockpuppets" when you are clearly the most obvious example of one. Congrats to you Goons, your tears have once again eliminated the need for you to change your tactics to something that requires even the smallest amount of intelligence.
i like that the change that prevents 254 people in a fleet welding their shoot mans buttons to one person's keyboard is somehow a reduction in intelligence needed |
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