Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 47 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 17 post(s) |

Flyinghotpocket
Amarrian Vengeance Team Amarrica
311
|
Posted - 2014.04.15 21:21:00 -
[1141] - Quote
Viribus wrote:So the Cynabal is basically a Vagabond that gains the ability to get on grid quickly while losing the ability to do anything useful on grid. Sweeeeeeeeeeet
Rise, dawg, I love what you've done with most of the pirate faction stuff. Really. But man you've gotta figure out a unique role for the non-Machariel Angel ships that sets them apart from their Minmatar counterparts. "Warping quickly" isn't a role, it is a role since high sec freighter ganking is a eve career |

Euripedies
Hot Droppin Cherry Poppers
16
|
Posted - 2014.04.15 21:28:00 -
[1142] - Quote
Awesome bonus for the rattlesnake drones. Bonus for missiles? What's the point? |

Tyberius Franklin
Federal Navy Academy Gallente Federation
1097
|
Posted - 2014.04.16 00:02:00 -
[1143] - Quote
Euripedies wrote:Awesome bonus for the rattlesnake drones. Bonus for missiles? What's the point? Considering that you are only a half launcher behind the offerings of raven-kind ships with bonused missiles while still having good drone capabilities, I'd say that is the point.
that said, this is the cruise thread, so... |

KatanTharkay
V I R I I Ineluctable.
23
|
Posted - 2014.04.16 08:41:00 -
[1144] - Quote
Looking at Jita prices it seems like the Cynabal is slowly becoming the old Phantsm. |

Sgt EVE
Perkone Caldari State
0
|
Posted - 2014.04.16 12:58:00 -
[1145] - Quote
on the whole, I rate all changes as comprehensible except the vigilant nerf.
it is now the first ship with too little powergrid in order to fit the other version of the appropriate weaponsystem.
let-¦s do some math:
ashimmu and vigilant both have 5H,4M,6L ashimmu have 16,2% more PG than the vigilant
max. fittable PG for the H-slots: Ashimmu: 3x heavy beam laser II + 2x medium nos/neut 3x 248 + 2x 200 = 1144 Vigiant: 5x 250mm railgun II 5x 208 = 1040
ashimmu only needs 10% more PG than Vigilant if you take Meta 4 nos/neut with no negativ effect the ashimmu needs only 4% more PG
in other words ... the ashimmu have min.12,2% more PG to fit for tank but already have 18% more base armor HP than the vigilant
CCP Rise please explain that to me !!! |

Cannibal Kane
Cannibal Empire
3663
|
Posted - 2014.04.16 13:40:00 -
[1146] - Quote
Sgt EVE wrote:on the whole, I rate all changes as comprehensible except the vigilant nerf.
it is now the first ship with too little powergrid in order to fit the other version of the appropriate weaponsystem.
let-¦s do some math:
ashimmu and vigilant both have 5H,4M,6L ashimmu have 16,2% more PG than the vigilant
max. fittable PG for the H-slots: Ashimmu: 3x heavy beam laser II + 2x medium nos/neut 3x 248 + 2x 200 = 1144 Vigiant: 5x 250mm railgun II 5x 208 = 1040
ashimmu only needs 10% more PG than Vigilant if you take Meta 4 nos/neut with no negativ effect the ashimmu needs only 4% more PG
in other words ... the ashimmu have min.12,2% more PG to fit for tank but already have 18% more base armor HP than the vigilant
CCP Rise please explain that to me !!!
Like I have said multiple times.
The Vigilant which is already a an expensive ship to fit properly is also very rarely flown. All they are doing it making it less worth while to fly. So it will be less seen then it already is.
CCP Rise has not responded and I doubt they will reserve it. So much for so called balancing. "I saw him fight by the monument in Jita. He flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. His hair flowed in the corona of his target's warp core breach. It was truly majestic. And while everyone stared in awe I stole the loot and ran off. Because I am like that." - NEONOVUS |

Crazy KSK
Tsunami Cartel Gank for Profit
81
|
Posted - 2014.04.16 16:59:00 -
[1147] - Quote
Cannibal Kane wrote: Like I have said multiple times.
The Vigilant which is already a an expensive ship to fit properly is also very rarely flown. All they are doing it making it less worth while to fly. So it will be less seen then it already is.
CCP Rise has not responded and I doubt they will reserve it. So much for so called balancing.
while I agree that the power grid nerf is not needed at all and "strangeness" without further explanation is not a justifiable reason to nerf something to that extend
I have to point out that the reason its not flown much is its its hull price and to a lesser extend its fragility this would have to be fixed by making it drop more I believe it drops from less complexes then the other 3 pirate cruisers
PS: according to this as I expected sepentis is missing 6/10s, to my surprise angel don't have any either but the amount of people living there seems to make up for it Quote CCP Fozzie: ... The days of balance and forget are over.
|

Jamir Von Lietuva
The Exit Plan Test Alliance Please Ignore
22
|
Posted - 2014.04.17 09:11:00 -
[1148] - Quote
Viribus wrote:So the Cynabal is basically a Vagabond that gains the ability to get on grid quickly while losing the ability to do anything useful on grid. Sweeeeeeeeeeet
Rise, dawg, I love what you've done with most of the pirate faction stuff. Really. But man you've gotta figure out a unique role for the non-Machariel Angel ships that sets them apart from their Minmatar counterparts. "Warping quickly" isn't a role, especially not when once they warp somewhere they basically just provide moderate DPS. The Mach gets a pass because it's the only battleship that can sort of kite and keep up with cruisers, and even then its role as fast battleship-sized DPS has been somewhat superseded by tier 3 BCs.
Serp ships are the only ones with 90% webs, Blood ships are the only ones with pre-nerf nosferatus, Sansha ships are the only non-T3s with AB bonuses, the Gurista ships aren't all that unique but drones are so broken at the moment it doesn't really matter. The Cynabal needs something to set it apart from the zillion other cruiser-sized kiting ships. A point range bonus, MWD cap use bonus, some sort of ewar/tackle resistance, anything. Hell at this point I'd be satisfied with a TP bonus. Just something to make it more than a Vagabond that's better in some ways and worse in a whole lot more.
I think you're seriously overestimating how useful all the Angel ships are seen by PVPers in 2014. Even the Machariel collects dust in this age of 2km/s cruisers, MWD-sig-reduced HACs, and ubiquitous interceptors. this |

W0lf Crendraven
The Tuskers The Tuskers Co.
243
|
Posted - 2014.04.17 13:00:00 -
[1149] - Quote
Jamir Von Lietuva wrote:Viribus wrote:So the Cynabal is basically a Vagabond that gains the ability to get on grid quickly while losing the ability to do anything useful on grid. Sweeeeeeeeeeet
Rise, dawg, I love what you've done with most of the pirate faction stuff. Really. But man you've gotta figure out a unique role for the non-Machariel Angel ships that sets them apart from their Minmatar counterparts. "Warping quickly" isn't a role, especially not when once they warp somewhere they basically just provide moderate DPS. The Mach gets a pass because it's the only battleship that can sort of kite and keep up with cruisers, and even then its role as fast battleship-sized DPS has been somewhat superseded by tier 3 BCs.
Serp ships are the only ones with 90% webs, Blood ships are the only ones with pre-nerf nosferatus, Sansha ships are the only non-T3s with AB bonuses, the Gurista ships aren't all that unique but drones are so broken at the moment it doesn't really matter. The Cynabal needs something to set it apart from the zillion other cruiser-sized kiting ships. A point range bonus, MWD cap use bonus, some sort of ewar/tackle resistance, anything. Hell at this point I'd be satisfied with a TP bonus. Just something to make it more than a Vagabond that's better in some ways and worse in a whole lot more.
I think you're seriously overestimating how useful all the Angel ships are seen by PVPers in 2014. Even the Machariel collects dust in this age of 2km/s cruisers, MWD-sig-reduced HACs, and ubiquitous interceptors. this
While i do agree in general that angel ships need (like the dram, which is totally useless) something, a warp speed bonus is amazing, as any of you who have reccently roamed around solo in a mach or even a cynabal probably have noticed, it doesnt work. You are just to slow (in warp speed), add in a negative sec status so that frigates can tackle at gates (or be in nullsec) and roamign becomes a major pita, you are a high value target that has 0 mobility, once a frig starts following you you will not get away, then the cyno is ready and goodbye mach. But it is not enough.
A double range bonus on the cyna (and return the mach to prenerf) would be a easy solution, make it a kiter and the vaga already is a asb brawler.
Also, give back the speed increase on higher meta mwds - this alone would be a major and needed buff for both the cyna and the mach, it basicelly means they become fast - but only in relation to the usual t1 cruisers sipping around. The game has become to fast, the speed kings of old are to slow. |

Flyinghotpocket
Amarrian Vengeance Team Amarrica
311
|
Posted - 2014.04.18 02:45:00 -
[1150] - Quote
so literally how about a response to the gila
web one medium drone and kite it, half the dps of it is gone? |
|

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
713
|
Posted - 2014.04.18 09:15:00 -
[1151] - Quote
Flyinghotpocket wrote:so literally how about a response to the gila
web one medium drone and kite it, half the dps of it is gone?
The massive drone hitpoint and damage bonus and the ability to carry spares mitigates this to a large degree, but the fact that lights are unbonused and weak and you have dripped from 7.5 effective to 4 is more of an issue, precision heavy missiles will help, but for those who do not have T2 heavy launchers, the only valid option will be rapid lights.
I hate to see a good ship given bonuses, but then ends up being forced into limited fits that do not play to the current playstyle.
Solution give 200% damage and hitpoint bonus to light drones ( 50% for the rattlesnake)
This re enables light drones as a valid option. The implementation of the new drone number concept is incomplete without this. There is one EvE. Many people. Many lifestyles. WE are EvE |

Ashley Animus
7th Temporal Lounge
1
|
Posted - 2014.04.18 15:00:00 -
[1152] - Quote
Flyinghotpocket wrote:so literally how about a response to the gila
web one medium drone and kite it, half the dps of it is gone?
Whats so wrong with having the Ewar on your drones instead of yourself? All drones in bay will most likely have more HP than the ship. |

Cannibal Kane
Viziam Amarr Empire
3683
|
Posted - 2014.04.18 16:21:00 -
[1153] - Quote
And No response from CCP yet?
Vigilant. The -150 PG Nerf.
The ship is already rarely used ship don't make it used even less CCP. "I saw him fight by the monument in Jita. He flowed in his Machariel like a Shinto spirit, 800MM shells sprouting in his passing. His hair flowed in the corona of his target's warp core breach. It was truly majestic. And while everyone stared in awe I stole the loot and ran off. Because I am like that." - NEONOVUS |

Flyinghotpocket
Amarrian Vengeance Team Amarrica
312
|
Posted - 2014.04.18 16:56:00 -
[1154] - Quote
Ashley Animus wrote:Flyinghotpocket wrote:so literally how about a response to the gila
web one medium drone and kite it, half the dps of it is gone? Whats so wrong with having the Ewar on your drones instead of yourself? All drones in bay will most likely have more HP than the ship. Edit: Did some quick math. Shield: 1005 = Eff HP: 1436 Armor: 2160 = Eff Hp: 3323 Structure: 5325 Total Eff Hp: 10084 You can fit 10 medium drones in the bay so, 10084 x 10 = 100840 Effective hp inside your drone bay if you carry only Hammerheads Edit 2: Augmented hammers are pretty cheap and they have numbers that will scare you. pointless information is pointless. has nothing to do with my question. |

Ashley Animus
7th Temporal Lounge
1
|
Posted - 2014.04.18 18:23:00 -
[1155] - Quote
Flyinghotpocket wrote:Ashley Animus wrote:Flyinghotpocket wrote:so literally how about a response to the gila
web one medium drone and kite it, half the dps of it is gone? Whats so wrong with having the Ewar on your drones instead of yourself? All drones in bay will most likely have more HP than the ship. Edit: Did some quick math. Shield: 1005 = Eff HP: 1436 Armor: 2160 = Eff Hp: 3323 Structure: 5325 Total Eff Hp: 10084 You can fit 10 medium drones in the bay so, 10084 x 10 = 100840 Effective hp inside your drone bay if you carry only Hammerheads Edit 2: Augmented hammers are pretty cheap and they have numbers that will scare you. pointless information is pointless. has nothing to do with my question.
The more Ewar is off your back the better. And the drones can take it with ease. |

Flyinghotpocket
Amarrian Vengeance Team Amarrica
312
|
Posted - 2014.04.18 18:28:00 -
[1156] - Quote
Ashley Animus wrote:
The more Ewar is off your back the better. And the drones can take it with ease.
english do you speak it? |

Ashley Animus
7th Temporal Lounge
2
|
Posted - 2014.04.18 19:02:00 -
[1157] - Quote
Speak, do you english it? |

Rab See
Fool Mental Junket
60
|
Posted - 2014.04.18 19:08:00 -
[1158] - Quote
Cannibal Kane wrote:And No response from CCP yet?
Vigilant. The -150 PG Nerf.
The ship is already rarely used ship don't make it used even less CCP.
The ships value increases a LOT now that its unique in its webbing cruiser role. Essential for WH and Gate work.
The Ashimuu uses will have to 'change' to make it effective, but its still unique.
The Gila is a pocket battleship of delight, I love it, as noted - augmented hammerheads = killer drones. See the prices rocket?
Cynabal - yawn all over, yawn again. Its nerfed, then as if by magic, a totally unwanted bonus appears - nothing unique there. Prices falling like the old Phantasm.
Thanks Rise, it seems that you want the Machariel to be equally yawn.
|

KaDa en Bauldry
Aliastra Gallente Federation
0
|
Posted - 2014.04.18 20:23:00 -
[1159] - Quote
Cannibal Kane wrote:And No response from CCP yet? Since there is no response from CCP yet, anyone else taking up the task, and explaining to me
CCP Rise wrote:The Gila will still have plenty of PVE application and I think you'd be hard-pressed to find examples of lost capability for the rest of these ships resulting from the proposed changes. what exactly these PVE applications are, that I shouldn't rather do in an Ishtar (or another ship), save for maybe when I'm facing Angel rats? (And even then, shield Ishtar with the new low-slot omnis sounds intriguing.) Don't forget about ship insurance before undocking. Don't forget about copy-paste saving before posting. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
715
|
Posted - 2014.04.18 23:26:00 -
[1160] - Quote
KaDa en Bauldry wrote:Cannibal Kane wrote:And No response from CCP yet? Since there is no response from CCP yet, anyone else taking up the task, and explaining to me CCP Rise wrote:The Gila will still have plenty of PVE application and I think you'd be hard-pressed to find examples of lost capability for the rest of these ships resulting from the proposed changes. what exactly these PVE applications are, that I shouldn't rather do in an Ishtar (or another ship), save for maybe when I'm facing Angel rats? (And even then, shield Ishtar with the new low-slot omnis sounds intriguing.)
If the issue of light missiles is resolved, to enable frigate management, then the new drone mechanic (superdrones) will allow the Gila to retain mobility without being tied to nursing sentries, it will roam the battlefield dealing destruction rather than trying to behave like a battleship.
If this works as I believe it can, we will see Ishtar and Stratios pilots looking at the ship with envy.
One small change needed to the way light drones are handled on this ship and you have a worldbeater. There is one EvE. Many people. Many lifestyles. WE are EvE |
|

Alvatore DiMarco
Capricious Endeavours Ltd
2038
|
Posted - 2014.04.19 02:08:00 -
[1161] - Quote
epicurus ataraxia wrote:One small change needed to the way light drones are handled on this ship and you have a worldbeater.
Which is the exact reason why you will not - and should not - see that change happen. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
715
|
Posted - 2014.04.19 02:35:00 -
[1162] - Quote
Alvatore DiMarco wrote:epicurus ataraxia wrote:One small change needed to the way light drones are handled on this ship and you have a worldbeater. Which is the exact reason why you will not - and should not - see that change happen.
Where is it decided that making all the ships and weapons indistinguishable from each other and all equally bland decided?
Who claims that role to decide for all?
Because it is totally clear that that is NOT CCP's intention.
Different and interesting and desirable does not mean wrong.
Different does not mean overpowered.
The ishtar will be as good or better but different, many will prefer this, is them having that choice an issue? There is one EvE. Many people. Many lifestyles. WE are EvE |

Alvatore DiMarco
Capricious Endeavours Ltd
2038
|
Posted - 2014.04.19 03:13:00 -
[1163] - Quote
A "worldbeater" is bad and wrong. A ship that can handle anything you throw at it is bad and wrong. Having no significant drawbacks to go along with benefits is bad and wrong. If you have even a tiny bit of balancing sense, you should already understand this without having to be told.
The Guristas ships are gaining a significant strength. This strength requires a proportional weakness. For the Gila, that weakness includes four unbonused light drones. |

KaDa en Bauldry
Aliastra Gallente Federation
0
|
Posted - 2014.04.19 09:23:00 -
[1164] - Quote
epicurus ataraxia wrote:KaDa en Bauldry wrote:Cannibal Kane wrote:And No response from CCP yet? Since there is no response from CCP yet, anyone else taking up the task, and explaining to me CCP Rise wrote:The Gila will still have plenty of PVE application and I think you'd be hard-pressed to find examples of lost capability for the rest of these ships resulting from the proposed changes. what exactly these PVE applications are, that I shouldn't rather do in an Ishtar (or another ship), save for maybe when I'm facing Angel rats? (And even then, shield Ishtar with the new low-slot omnis sounds intriguing.) If this works as I believe it can, we will see Ishtar and Stratios pilots looking at the ship with envy. One small change needed to the way light drones are handled on this ship and you have a worldbeater. So basically you propose a buff to make the ship awesome, in return to my question of how it should be used in it's current form. That's an answer, in a way I suppose.
I should make a post in the battleship thread stating that the Rattlesnake is a lot better than what I've expected with dread. Don't forget about ship insurance before undocking. Don't forget about copy-paste saving before posting. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
715
|
Posted - 2014.04.19 10:30:00 -
[1165] - Quote
KaDa en Bauldry wrote:
I should make a post in the battleship thread stating that the Rattlesnake is a lot better than what I've expected with dread.
So long as the fact that drones are a weapon system is remembered in this whole process, then the Gila is changed from a second rate sentry ship, behaving like a battleship, but without the appropriate support, into a highly mobile ship able to roam the battlefield at will.
There are those who believe that balance involves crippling a ship in some way in order to achieve more power elsewhere, that is not balance, i quote from the battleship thread to clarify.
Quote: " We disagree with your concept that chopping 2 legs off a table and moving them all to one side makes it somehow balanced, because it doesn't have too many legs...."
If the ships retain the ability to use smaller bonused drones than the primary weapon system, and drone control range matches the drones being applied, then the overall system is balanced, and will be effective.
So in short if that is considered and acted on, the Gila will be good but different from the Ishtar, the ishtar will excell at sentry usage at the cost of mobility, the Gila will excel at mobility with the drones to compliment it, at the cost of using sentries. There is one EvE. Many people. Many lifestyles. WE are EvE |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
715
|
Posted - 2014.04.19 10:43:00 -
[1166] - Quote
Alvatore DiMarco wrote:A "worldbeater" is bad and wrong. A ship that can handle anything you throw at it is bad and wrong. Having no significant drawbacks to go along with benefits is bad and wrong. If you have even a tiny bit of balancing sense, you should already understand this without having to be told.
The Guristas ships are gaining a significant strength. This strength requires a proportional weakness. For the Gila, that weakness includes four unbonused light drones.
No.
A ferrari is a worldbeater, a mercedese sclass is a world beater, you do not fill a ferraris boot with concrete because the mercedes might be jealous?
Different tasks, different jobs, With the ishtar and Gila different movement in the battlespace different application of drone damage. Neither needs crippling to protect it from the other.
They can both be world beaters There is one EvE. Many people. Many lifestyles. WE are EvE |

Sgt Ocker
Last Bastion of Freedom
163
|
Posted - 2014.04.19 10:50:00 -
[1167] - Quote
Ashley Animus wrote:Flyinghotpocket wrote:so literally how about a response to the gila
web one medium drone and kite it, half the dps of it is gone? Whats so wrong with having the Ewar on your drones instead of yourself? All drones in bay will most likely have more HP than the ship. Edit: Did some quick math. Shield: 1005 = Eff HP: 1436 Armor: 2160 = Eff Hp: 3323 Structure: 5325 Total Eff Hp: 10084 You can fit 10 medium drones in the bay so, 10084 x 10 = 100840 Effective hp inside your drone bay if you carry only Hammerheads Edit 2: Augmented hammers are pretty cheap and they have numbers that will scare you. Out of curiosity, when you worked out the new EHP of Hammerheads did you also work out their ability to hit a moving target?
The problem with "super drones" is not with the drones themselves but the lack of options, limited bandwidth and bonuses that come with them..
The Gila and Rattlesnake are now effectively Missile boats with (limited when fit for missile Dps) drone support.
|

Sieonigh
Rim Collection RC Sorry We're In Your Space Eh
13
|
Posted - 2014.04.19 12:56:00 -
[1168] - Quote
i just ran the fitting of the Cynabal though EVE HQ
the tank or DPSs is massively hindered but the proposed fitting nerf, trying to get a current fit to work and i was using 650s to free up fitting to get the tank to work. frankly the fitting nerf has ruined this ship too much has been taken off.
i would propse this instead
Fittings: 1100 PWG(-90), 340 CPU(-10)
which is +30 grid and + 5 CPU over the proposed nerf. this i believe would make it more manageable |

W0lf Crendraven
The Tuskers The Tuskers Co.
244
|
Posted - 2014.04.19 21:11:00 -
[1169] - Quote
This is completely unlikely but pls do the following:
Give the ab bonus to serp ships, also give them a trackign bonus - keep stats as they are otherwise.
Make them supperb scram/web railkiters with a good gtfo option, still weak against blobs and easy to kill in fleet.
Give shasha ships way increased agility and speed - basicely give them cyna/dram stats mobility wise. Give them a double range bonus atop (100% instead of the usual 100%) and change the phastasm a bit so it gets more lows.
Make them superb laser kiters, succi would be a shield tanked version of the slicer with more range (or dps) and the phantasm into a shield tanked tanky omen navy issue with more range/dps.
The ashimmu can get its old school neuts, it also should lose a high and a mid for 2 extra lows and a armour resistance bonus. Making it a tanky neut (nos) ship that shines in small scale hac fleets. (no idea what to do with the cruor)
Gila should get a 700% hp bonus to ecm drones, atop a 700% jam strenght bonus (might need to fiddle with stats - basicely a ec-600=1 linked falcon jam) to drones, it keeps its 5 drones and gets a full scale missile dps bonus. Basicely a tankier rook with actual dps - also the only drone based ewar ship in the game. Yeah ecm sucks, but it would make it intersting.
The cynabal shoudl be turned into a missile ship with a unique role bonus - lowering the reload of rlmls to 5 seconds. It aslo gets a range bonus. It loses a lot of pg and cpu and keeps its mobility. Making it a superb missile based kiter - basicely a less tanked/ranged prenerf cerb with higher speed. (not sure what to do with the dram, amybe a double rocket range bonus, mach maybe a rhlml ship with a 5 sec reload).
Pirate ships shgould be unique, extremely strong solo or in very small gangs, balanced by cost there and subpar in bigger fleets. This would make all of them unique and intersting. |

Flyinghotpocket
Amarrian Vengeance Team Amarrica
313
|
Posted - 2014.04.19 23:19:00 -
[1170] - Quote
W0lf Crendraven wrote: The ashimmu can get its old school neuts, it also should lose a high and a mid for 2 extra lows and a armour resistance bonus. Making it a tanky neut (nos) ship that shines in small scale hac fleets. (no idea what to do with the cruor)
the ashimmu already shines in hac fleets being the only t1 ship to survive heavy amounts of dps.
2 extra lows. so a 7 low ashimmu, with neuts. so its literately another amarr ship. wheres the minmatar parts come in? is it gonna get insane speed boost to? so that it can claim to be half minmatar |
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 47 :: one page |
First page | Previous page | Next page | Last page |