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Author |
Thread Statistics | Show CCP posts - 12 post(s) |

El Geo
Pathfinders. Veni Vidi Vici Alliance
196
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Posted - 2014.04.29 21:23:00 -
[361] - Quote
I don't even know how this is supposed to stop power projection in the slightest but I know it will make life as a solo/small group nomadic player more expensive, as for effecting larger alliances well, who is making these changes? path-+find-+er (pthfndr, p+ñth-)n. 1. One that discovers a new course or way, especially through or into unexplored regions.
http://www.youtube.com/user/EvEPathfinders/videos?view=0 |

Money Makin Mitch
Paid in Full
326
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Posted - 2014.04.29 21:24:00 -
[362] - Quote
wow. when you guys announced the fighter changes and etc., i jokingly predicted you would next 'fix' projection by doubling fuel costs and changing their volume. i say jokingly predicted, because it was literally some ******** **** i thought up of on the fly to throw on the wall for lulz. |

El Geo
Pathfinders. Veni Vidi Vici Alliance
196
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Posted - 2014.04.29 21:26:00 -
[363] - Quote
Migui X'hyrrn wrote:If the proposal will change after a post, then it has not been thought deeply enough. it is more like "what if..."
You want to make eve bigger and 0.0 be more self dependent, etc. Thats great. But it is the same as if you duplicate the price of the plane ticket. What happens? The poor guy can't afford it. The rich doesn't give a ****. If you downgrade the airplane speed, then the distance becomes more relevant.
Want to nerf power projection? Then say it openly and think a way so that NUMBERS is not the answer for everything.
Never thought i'd see myself agree with so many big alliance players before but it does seem that reading through this thread a tonne of people feel the same. path-+find-+er (pthfndr, p+ñth-)n. 1. One that discovers a new course or way, especially through or into unexplored regions.
http://www.youtube.com/user/EvEPathfinders/videos?view=0 |

Rittel
Band of Valence
4
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Posted - 2014.04.29 21:38:00 -
[364] - Quote
El Geo wrote:I don't even know how this is supposed to stop power projection in the slightest but I know it will make life as a solo/small group nomadic player more expensive, as for effecting larger alliances well, who is making these changes?
It probably doesn't, the bigger alliances out there can probably absorb the costs and some (if not most) usually do fuel repayment for alliance sponsored operations. Definitely makes it more expensive for them but its not as if they are struggling.
What it does it hit is the smaller members of the coalitions, renters and smaller independent alliances who need to run logistics potentially to areas like Branch, Cobalt Edge or some other far off land. I can also see it hitting the indy guys who build out in low sec (caps etc) who JF stuff around.
I know for the last few years CCP have said they want to try and push more indy out into Low and Null but buggering around with compression and fuel seems to be going the opposite way. |

Iron Breaker
Banana Mining Inc. Brothers of Tangra
11
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Posted - 2014.04.29 21:43:00 -
[365] - Quote
If you want more fuel to be used, how about making it less of a hassle to move a carrier? You pretty much need 2-3 accounts to move a carrier anywhere. Or a bunch of friends that don't mind getting killed lighting off a cyno. while they are stuck waiting for the timer to run out.
I have had my carrier 3-4 years and have only jumped it 5 times. Twice after I bought it, and three times to get it out to null sec, and there it sits, to big a hassle to do much with.
Every station should automatically have a Cyno in it that needs little or no fuel, that only members of that Corp/Alliance can jump to. If you want to jump to a system that is not part of your corp. or alliance, then, you need someone to sneak in a and light a beacon for you.
The current system is frustrating and silly. |

Gizan
Lom Corporation Brothers of Tangra
86
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Posted - 2014.04.29 21:43:00 -
[366] - Quote
So, if im mining, i have 900BILLION units of zydrine, and megacyte, that i cant get rid of because you're about to increase the cost to move it to highsec, so my only affordable way is to find a wormhole to get it back to highsec cheap? F you ccp..... its been downhill since |

Rattman
Van Diemen's Demise Northern Coalition.
25
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Posted - 2014.04.29 21:45:00 -
[367] - Quote
Evelgrivion wrote:The net effect of these changes seem to be nudging people to invest in local economies if they can, such as mining local ores and ice. Isotopes are still divided by regions; anyone operating an off-race capital, black-ops ship, jump freighter, or tower is going to have to import fuel. Is this something that should be changed for increasing the localization of nullsec economies?
But if they want to go this way why have ice specific to an area, if so ice belts need to be randomised so that all ice types apear in any belt, if you are want people to mine nullsec ice then make ice that people want to mine |

luredivino
Dreddit Test Alliance Please Ignore
43
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Posted - 2014.04.29 21:51:00 -
[368] - Quote
This isnt going to do anything to large alliance power projection. Alliances that can replace titans like they are nothing, aren't going to care about a 50% increase in fuel costs. It will prevent small to mid size alliances from using caps or blops. Great change.... |

Elequent-Lady Dolorous
Marchwarden
0
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Posted - 2014.04.29 21:52:00 -
[369] - Quote
This strikes me as a very poorly thought out change.
Please wait to see how the market reacts to the changes you have already planned before you take measures such as this.
They likely won't be necessary at all due to the fact you are removing the standing requirement for starbases and requiring more use of starbases for manufacturing. Yes, the "e" was intentional.-á |

Querns
GBS Logistics and Fives Support Goonswarm Federation
463
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Posted - 2014.04.29 21:52:00 -
[370] - Quote
Emmy Mnemonic wrote:Hold your horses!
Is there some OTHER change that CCP has not yet revelaed that will make POSes dissapear from the game "en masse" that requires some rebalancing to the isotopes?! Something CCP will only reveal at fanfest perhaps?
Now, let's see here...where are POSes used the most....moon-mining and reactions maybe?
I also saw a new type of mining-frigate linked in-game, a greenish-looking variant of the Venture.
1+1=3 right?
Maybe ringmining for valuable minerals?! Find your R64:s in the ring-belts? ;-)
Naw.
What's going on is that the removal of slots in Research And Manufacturing (RAM) job is making it so you can get the same amount of POS work done with far fewer POS modules. This will lead to a reduction in the average size of RAM poses, as you just don't need to pay for as much CPU/grid as before. It will also lead to the removal of a number of these poses, as some may find existing station facilities to be "good enough" for their needs. Further removals will occur due to the nerfing of remote research and production at a POS from a locked down blueprint at a station in the system.
All of these lead to a drawdown in the amount of topes being consumed. The change being proposed here compensates for a portion of this drawdown. This post was crafted by a member of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay. |
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Michael Harari
Genos Occidere HYDRA RELOADED
1159
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Posted - 2014.04.29 21:55:00 -
[371] - Quote
Emmy Mnemonic wrote:Hold your horses!
Is there some OTHER change that CCP has not yet revelaed that will make POSes dissapear from the game "en masse" that requires some rebalancing to the isotopes?! Something CCP will only reveal at fanfest perhaps?
Now, let's see here...where are POSes used the most....moon-mining and reactions maybe?
I also saw a new type of mining-frigate linked in-game, a greenish-looking variant of the Venture.
1+1=3 right?
Maybe ringmining for valuable minerals?! Find your R64:s in the ring-belts? ;-)
Thats a very good point, and is part of the problem of releasing interwoven changes piecemeal |

Thead Enco
47th Ronin
160
|
Posted - 2014.04.29 21:56:00 -
[372] - Quote
Capqu wrote:Querns wrote:Capqu wrote:Querns wrote:CCP Fozzie wrote:We're going to go ahead and use Resgo's suggestion. Instead of the increase in fuel bay size we will decrease the volume of isotopes by 1/3. OP updated. Thinking on this, there's one outlier -- jump bridges. You may want to go forward with actually increasing the bay size on this, as messing with the volume of LO3 has some hilarious knockbacks related to cynos that you probably don't want. (Non-expanded interceptor cynos, anyone?) isotopes aren't liquid ozone you dumb GOON Uh, yeah, but he said they aren't increasing bay sizes any more. I'm saying still do it for the Jump Bridge. Gosh. how should i know how jump bridges work u took our fuckin sov
They may have taken your lands, But you still have........"Your FREEEEDOOOOOOOOM"
-á"A Lannister always pays his debts."
-áTyrion Lannister |

Ravcharas
Infinite Point Nulli Secunda
307
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Posted - 2014.04.29 22:02:00 -
[373] - Quote
Rittel wrote: It probably doesn't, the bigger alliances out there can probably absorb the costs and some (if not most) usually do fuel repayment for alliance sponsored operations. Definitely makes it more expensive for them but its not as if they are struggling.
What it does it hit is the smaller members of the coalitions, renters and smaller independent alliances who need to run logistics potentially to areas like Branch, Cobalt Edge or some other far off land. I can also see it hitting the indy guys who build out in low sec (caps etc) who JF stuff around.
I know for the last few years CCP have said they want to try and push more indy out into Low and Null but buggering around with compression and fuel seems to be going the opposite way.
It also hurts individual members. The reason is in your first paragraph. We reimburse fuel for alliance ops. Extracurricular activities is on your own dime. |

Cekle Skyscales
X-Prot Greater Western Co-Prosperity Sphere
36
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Posted - 2014.04.29 22:05:00 -
[374] - Quote
Calorn Marthor wrote:CCP Fozzie wrote:We're going to go ahead and use Resgo's suggestion. Instead of the increase in fuel bay size we will decrease the volume of isotopes by 1/3. OP updated. Are you aware that this is very close to making fuel blocks questionable? Currently it takes 217.6m-¦ of materials to make 40 fuel blocks which have a total volume of 200m-¦. 60m-¦ thereof are isotopes which means you are here cutting the bill of materials by 20m-¦. Instead of compressing the stuff, you are now inflating it a tiny bit (197.6m-¦->200m-¦). Especially when Jump Freighter transports get more expensive, fuel blocks should be SMALLER than their components - otherwise people would just transport the materials and then assemble the fuel blocks at the destination (which would pretty much defeat the original purpose why fuel blocks were invented in the first place). While I think this proposed change will not outweigh the convenience factor yet, it will definitely incentivize local PI and fuel block production (especially in combination with the announced 5% material bonus in starbases). Still people's own decision, but players who want to play "optimal" may feel the need to return to the messy pre-fuel-block-situation in terms of handling stuff PLUS the extra step of fuel block creation.
Liquids become more voluminous when made solid. Put a can of soda in the freezer and find out for yourself. |

Mihnea Tepes
Astral Silence Surely You're Joking
31
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Posted - 2014.04.29 22:07:00 -
[375] - Quote
lets **** it up more .... if you want any sugestions, just ask me
just remember, especially make the plex even more expensive
CCP, seriously, i dont understand your logic |

Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
104
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Posted - 2014.04.29 22:08:00 -
[376] - Quote
Paul Tsukaya wrote:Still waiting on someone from the likes of Mordus Angels, Dirt Nap Squad, IRED, Triumvirate, Sev3rance etc to weigh in on how this change will effect their small alliance.
I think we've heard enough from the CFC how much the small alliances they care about so very very much will suffer.
As i see it this is a BUFF to shallow 0.0. Oft described as '**** sov' it now has its time to shine by exporting to high sec with lower costs. Great!
Less blopsing? Win in my books as someone who is in a blops hotspot. How many bombers could be blopsed in and out before and how many after?
And provi doesn't really use caps except JF but i see it as an opportunity to import stuff for cheaper in blockade runners \o/ I have changed my OOC alts training to an Ark instead of an Anshar (extra like 1 day training, no biggie)
JBs are still gonna be dirt cheap, if you can't afford to fuel a JB then you are hopeless, it's like an hour of mining DG for a few days fuel...
So yeah, pretty good from where i'm sat in KBP. I'm worried about the true small groups in low sec like aridia who need JFs though. Low sec needs some love CCP! |

Trespasser
S0utherN Comfort DARKNESS.
28
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Posted - 2014.04.29 22:28:00 -
[377] - Quote
No, just no.
CCP SRSLY, Right now my JF route with Cal 5/Fuel 5/jf 4 from empire to 0.0 requires just shy of 60k topes ONE WAY.
you want to bump it up to 90k topes ONE WAY?! Get out!
It already costs enough to move around with capitals we dont need you screwing it up anymore
so you have 3 options
1. Lower fuel useage for JF's by atleast 30% 2. Increase isotope supply buy 50% 3. LEAVE IT THE HELL ALONE |

Kethry Avenger
PIE Inc. Praetoria Imperialis Excubitoris
120
|
Posted - 2014.04.29 22:37:00 -
[378] - Quote
If you did want to make isotope use the way to influence power projection... Would it be possible to have isotope use increase logarithmically or exponentially based on distance? Max range would then be more a limit of fuel bay size and such.
Would take some balancing. But could add some interesting decisions I think.
But I do think space is to small and power projection to easy. |

Luxotor
Imploding Turtles Rising in Outerspace Gravity
51
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Posted - 2014.04.29 22:39:00 -
[379] - Quote
I would appreciate you taking a look at how this effects jump freighter based logistics. THE NIGHT IS DARK AND FULL OF TERRORS! |

Luxotor
Imploding Turtles Rising in Outerspace Gravity
51
|
Posted - 2014.04.29 22:42:00 -
[380] - Quote
Migui X'hyrrn wrote:If the proposal will change after a post, then it has not been thought deeply enough. it is more like "what if..."
You want to make eve bigger and 0.0 be more self dependent, etc. Thats great. But it is the same as if you duplicate the price of the plane ticket. What happens? The poor guy can't afford it. The rich doesn't give a ****. If you downgrade the airplane speed, then the distance becomes more relevant.
Want to nerf power projection? Then say it openly and think a way so that NUMBERS is not the answer for everything.
This is a good post. THE NIGHT IS DARK AND FULL OF TERRORS! |
|

The Djentleman Paulson
Dreddit Test Alliance Please Ignore
170
|
Posted - 2014.04.29 22:50:00 -
[381] - Quote
AS AN ELEITE BLACKOPS GROUP COMMANDER
THIS IS RIDICULOUS AND AN UNWARRANTED ADDITIONAL EXPENSE TO MY PLAYSTYLE
ITS NOW GOING TO COST 50% MORE FOR MY BROS TO HAVE FUN FOR NO TANGIBLE BENEFIT
THANKS CCP
|

The Djentleman Paulson
Dreddit Test Alliance Please Ignore
170
|
Posted - 2014.04.29 22:51:00 -
[382] - Quote
Black Canary Jnr wrote:
Less blopsing? Win in my books as someone who is in a blops hotspot. How many bombers could be blopsed in and out before and how many after?
LOL THIS IS ONE OF THE DUDES WE'RE BLOPSING ALL THE TIME
edit: NUMBER OF BOMBERS IS THE SAME IT JUST COSTS 50% MORE
AND YA WE DONT PLAN ON CHANGING OPERATIONAL STATUS
WATCH UR BACK LOL |

dark lollipop
Pator Tech School Minmatar Republic
8
|
Posted - 2014.04.29 22:56:00 -
[383] - Quote
This is bad news for blackops. It is already expensive to bridge as it is, moreover the limit on how many recons you can bridge because of cost/fuel bay space problems. |

The Djentleman Paulson
Dreddit Test Alliance Please Ignore
174
|
Posted - 2014.04.29 23:04:00 -
[384] - Quote
dark lollipop wrote:This is bad news for blackops. It is already expensive to bridge as it is, moreover the limit on how many recons you can bridge because of cost/fuel bay space problems.
no mate, you can literally bridge the exact same amount of bombers
1.5(Fuel Amount) * .66(Isotope Volume) = 0.99
and we all know 0.99 is really just 1
|

Albert Madullier
Macabre Votum Northern Coalition.
1
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Posted - 2014.04.29 23:08:00 -
[385] - Quote
for the love of god stop making things more expensive
why are you trying to make this game into a "grind for isk simulator"?
some of us have real lives and jobs and can't sit on eve grinding all day long
|

Sato Page
BLOORDOGY Dead Space Syndicate
14
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Posted - 2014.04.29 23:14:00 -
[386] - Quote
Can we get a dislike button already? This way CCP could get some real feedback. |

M1k3y Koontz
Thorn Project Surely You're Joking
568
|
Posted - 2014.04.29 23:17:00 -
[387] - Quote
Master Sergeant MacRobert wrote:I hope this is just the beginning of the power projection nerf. Look at all the "Blue Donut" members whining already. 
I live in lowsec and I think this is an awful idea. The closest tie my alliance has to nullsec is the occasional batphone.
Increasing isotope use of capitals in response to... what, an anticipated drop off in isotope use in towers? More towers will be put up as their usefulness increases and they are easier to use, so that isn't going to happen.
It's not a power projection nerf, its just a stupid change. Come on Fozzie, you used to be great at these things, remember your ship rebalancing? How much herp could a herp derp derp if a herp derp could herp derp. |

Destroyer Draxx
Astral Projection Inc. The Afterlife.
4
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Posted - 2014.04.29 23:18:00 -
[388] - Quote
Albert Madullier wrote: why are you trying to make this game into a "grind for isk simulator"?
some of us have real lives and jobs and can't sit on eve grinding all day long
You really don't understand the situation? You always have an option to replace grinding for selling one PLEX... or two... or ten. Or you have other option |

M1k3y Koontz
Thorn Project Surely You're Joking
568
|
Posted - 2014.04.29 23:19:00 -
[389] - Quote
Paul Tsukaya wrote:I bet if I went back, I could find a thread where people complained that nerfing technetium would completely ruin the little guy 
I dare you to, no small entity owned Tech.
Small entities DO use capitals. And jump freighters. And POSs. How much herp could a herp derp derp if a herp derp could herp derp. |

Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
104
|
Posted - 2014.04.29 23:25:00 -
[390] - Quote
The Djentleman Paulson wrote: LOL THIS IS ONE OF THE DUDES WE'RE BLOPSING ALL THE TIME
Nope, you're Blopsing all the idiots that were getting blopsed before you were even here.
When are you moving in so we can return the favor? I bet HERO has more idiots than provi... just got to grind all that undefended sov LOL. It's only taken you like 3 weeks so far ;) At this rate NC. will need new pets, even EMP were more competent ...
But back onto the topic. Power projection is due a nerf, it's just a matter of what gets nerfed. I'd rather pay more and retain jump ranges than be forced to make another jump (moving cyno alts) and pay more with no reduction in tope usage anyways. Somethings got to give and at least this way it's incentivising 0.0 and low ice mining of stuff other than DG. |
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