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Author |
Thread Statistics | Show CCP posts - 8 post(s) |

Cade Windstalker
Donohue Enterprises Ad-Astra
303
|
Posted - 2014.05.20 02:56:00 -
[271] - Quote
I don't get why everyone is suddenly surprised at the align time on the Prowler. It's not like this is some new thing they just introduced, they didn't touch the align times.
The Prowler has an absolutely tiny sig though, which is a bigger bonus than 8 seconds worth of align time >.> |

Myrthiis
Boon Odd Ducks Bath Toys
14
|
Posted - 2014.05.20 03:09:00 -
[272] - Quote
baltec1 wrote:Myrthiis wrote:"baltec1 " wrote:There are no clues to what is inside the hold of any ship based on their fittings.
Randomly ganking blocade runners and hoping you get lucky will always end in the ganker losing all their isk. A BR cost 100 M + 40 M with T2 rigs .A catalyst fitted cost 2 M you ll probably need two maybe three of these to blow it up . Thats is a serious lose streak before getting unprofitable . Please tell us where you get your 2 mil T2 cats from. Also the cost of a blockade runner and its rigs means nothing. Honnestly i'm dissapointed ,you know very well than the cost of t1 cats is 2 M.And you perfectly know than 2 t1 cats would be enought to blow a Blockade runner in a 0.7 system . So please be honnest there is absolutly not a chance that you would'nt be profitable ganking BR even blind and tied. The cargo value is comprised between 100 M and 2 B thats a ratio of 10 to 100 lost Cats even t2 before being unprofitable  So there is no relation between scannability and profitability .... |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5311
|
Posted - 2014.05.20 03:22:00 -
[273] - Quote
Myrthiis wrote:So please be honnest there is absolutly not a chance that you would'nt be profitable ganking BR even blind and tied. The cargo value is comprised between 100 M and 2 B thats a ratio of 10 to 100 lost Cats even t2 before being unprofitable  So there is no relation between scannability and profitability ....
It's not like scanning cargo is infinitely more useful as a means of gathering intel about which pilots are alts or contractors for CFC enemies.
Day 0 advice for new players: Day 0 Advice for New Players |

Myrthiis
Boon Odd Ducks Bath Toys
14
|
Posted - 2014.05.20 03:30:00 -
[274] - Quote
Cade Windstalker wrote:I don't get why everyone is suddenly surprised at the align time on the Prowler. It's not like this is some new thing they just introduced, they didn't touch the align times.
The Prowler has an absolutely tiny sig though, which is a bigger bonus than 8 seconds worth of align time >.> They did change the align time by increasing the mass but its barely noticeable as Prowler Viator and Prorator will have a 5s align time with a nano . About the sig radius it not relevant as you should be cloacked before locking,and the difference in sig radius between the four hulls isn't that big anyway at least not in a noticeable way when targeting one of them. |

Alexis Nightwish
State War Academy Caldari State
7
|
Posted - 2014.05.20 05:21:00 -
[275] - Quote
Okay... so the BRs are my favorite industrials, and the Prowler and Prorator my favorites of them so this will be a little biased....
CCP, why are you, in comparison to the Crane and Viator, nerfing the Prorator and especially the Prowler? Or to put it another way, why are you buffing the Crane and Viator so much, and nerfing the Prowler?
I'll back this up with some numbers.
_________________Prorator_____Crane_____Viator_____Prowler cargo % increase___13.79%_____18.60%____16.67%____7.14% mass % change_____0.00%_____-4.55%_____-11.50%___+10.31%
So while BRs getting a small buff is good I guess (I thought they were fine TBH), I don't like how the Prowler, which had a niche as the most agile BR and capable of mounting a cyno or probe launcher with its cloak is now the worst choice for any role, niche or otherwise. The Prorator can at least get its cargo up through its low slots since it has 4, but honestly, the Viator and the Crane are simply going to be the best since their cargo to align time ratio will be the strongest and they'll be able to do everything the Prowler can in addition.
My suggestion is to remove the mass nerf to the Prowler (the Minmatar ship will be the most massive, seriously?) and give it a 3rd high instead of the extra low, and enough CPU to run the cyno and probe launcher with standard set of modules w/o the need for CPU rigs (all skills at V). Additionally, give the Prorator a little more cargo, like +100 more for an even 3000, and remove the mass buffs from the Crane and Viator (as in leave them at their original mass of 11,500,000). |

Torgeir Hekard
I MYSELF AND ME
43
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Posted - 2014.05.20 05:30:00 -
[276] - Quote
Alexis Nightwish wrote: , and enough CPU to run the cyno and probe launcher with standard set of modules w/o the need for CPU rigs (all skills at V).
This is not really necessary. Just offline MWD and online cyno when needed. I always do this on covops frigs and bombers. No need to keep covops cyno constantly online. Also you won't die to a missclick this way. |

Rowells
Unknown Soldiers Fidelas Constans
637
|
Posted - 2014.05.20 05:46:00 -
[277] - Quote
Alexis Nightwish wrote:Okay... so the BRs are my favorite industrials, and the Prowler and Prorator my favorites of them so this will be a little biased....
CCP, why are you, in comparison to the Crane and Viator, nerfing the Prorator and especially the Prowler? Or to put it another way, why are you buffing the Crane and Viator so much, and nerfing the Prowler?
I'll back this up with some numbers.
_________________Prorator_____Crane_____Viator_____Prowler cargo % increase___13.79%_____18.60%____16.67%____7.14% mass % change_____0.00%_____-4.55%_____-11.50%___+10.31%
So while BRs getting a small buff is good I guess (I thought they were fine TBH), I don't like how the Prowler, which had a niche as the most agile BR and capable of mounting a cyno or probe launcher with its cloak is now the worst choice for any role, niche or otherwise. The Prorator can at least get its cargo up through its low slots since it has 4, but honestly, the Viator and the Crane are simply going to be the best since their cargo to align time ratio will be the strongest and they'll be able to do everything the Prowler can in addition.
My suggestion is to remove the mass nerf to the Prowler (the Minmatar ship will be the most massive, seriously?) and give it a 3rd high instead of the extra low, and enough CPU to run the cyno and probe launcher with standard set of modules w/o the need for CPU rigs (all skills at V). Additionally, give the Prorator a little more cargo, like +100 more for an even 3000, and remove the mass buffs from the Crane and Viator (as in leave them at their original mass of 11,500,000). prowler got bonus in agility to offset mass |

Ray Kyonhe
Ray's Relentless Research Special Circumstances Alliance
17
|
Posted - 2014.05.20 09:28:00 -
[278] - Quote
Will we see sticky "[Kronos] Ishtar "rebalance"" anytime soon? Because it really, really needs some. |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1231
|
Posted - 2014.05.20 09:35:00 -
[279] - Quote
Myrthiis wrote:.they are all easy nuts to crack none will have more than 15 k ehp meaning 2 catalyst in 0.6. And they have all nasty hole in their shield except prowler ,so swapping ammo before engagement make them even more weak.
Autocannon Catalysts, right?  |

Hulemand
Coreli Corporation Ineluctable.
122
|
Posted - 2014.05.20 09:46:00 -
[280] - Quote
CCP Fozzie wrote:Highlights are: - They all now have two highslots for a probe launcher or covert cyno alongside the cloak. The Prowler gets a third low.
- A pretty significant cargohold increase across the whole line. They still have significantly less max cargo than any of the T1 haulers, but they can now all break the 10k threshold with T1 rigs.
Let us know what you think!
Hurray! The Crane is now the best choice! Why? Because it will have to use the least cargo expanders to hit maximum cargo hold making it by far the fastest of the four! *clap clap clap*
Admiral Hulemand Core Operations Overseer
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Jattila Vrek
Green Visstick High
11
|
Posted - 2014.05.20 10:13:00 -
[281] - Quote
Rowells wrote:Alexis Nightwish wrote:Okay... so the BRs are my favorite industrials, and the Prowler and Prorator my favorites of them so this will be a little biased....
CCP, why are you, in comparison to the Crane and Viator, nerfing the Prorator and especially the Prowler? Or to put it another way, why are you buffing the Crane and Viator so much, and nerfing the Prowler?
I'll back this up with some numbers.
_________________Prorator_____Crane_____Viator_____Prowler cargo % increase___13.79%_____18.60%____16.67%____7.14% mass % change_____0.00%_____-4.55%_____-11.50%___+10.31%
So while BRs getting a small buff is good I guess (I thought they were fine TBH), I don't like how the Prowler, which had a niche as the most agile BR and capable of mounting a cyno or probe launcher with its cloak is now the worst choice for any role, niche or otherwise. The Prorator can at least get its cargo up through its low slots since it has 4, but honestly, the Viator and the Crane are simply going to be the best since their cargo to align time ratio will be the strongest and they'll be able to do everything the Prowler can in addition.
My suggestion is to remove the mass nerf to the Prowler (the Minmatar ship will be the most massive, seriously?) and give it a 3rd high instead of the extra low, and enough CPU to run the cyno and probe launcher with standard set of modules w/o the need for CPU rigs (all skills at V). Additionally, give the Prorator a little more cargo, like +100 more for an even 3000, and remove the mass buffs from the Crane and Viator (as in leave them at their original mass of 11,500,000). prowler got bonus in agility to offset mass And it received an extra lowslot. |

Rab See
Fool Mental Junket
69
|
Posted - 2014.05.20 10:41:00 -
[282] - Quote
Pretty surreal.
Again, Minmatar nerf. You stole its agility - I can take the cargo being lower, but its nerfed to crap.
These are more or less homogenized to death. Is there any point to having separate racial traits of these - just make one generic blockade runner, and one generic DST for that matter.
They were two sets of ships where I trained alternates to do different things.
Another nice trait would be npc cargo scanning immunity - lowers chance per level - making it worthwhile to train.
Come on CCP - this is so weak. Something to diversify. The Prowler was agile and quick, now its lump of crap. The Viator gets to be the prowler.
Per Transport Level: Agility for Prowler Speed for Viator Warp speed for Prorator ECM burst strength Crane
Its the saddest thing, as I seem to bleat on about being Minmatar oriented, but their ship line is getting crapped on all over.
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CCP Fozzie
C C P C C P Alliance
10300

|
Posted - 2014.05.20 11:09:00 -
[283] - Quote
Hey guys, we've made some tweaks to the mobility on the Prowler, improving base speed and agility and adding a little bit more mass. This gives the Prowler a noticeable speed increase vs the other BRs and improves its align time slightly. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/ |
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baltec1
Bat Country Goonswarm Federation
11685
|
Posted - 2014.05.20 11:22:00 -
[284] - Quote
Myrthiis wrote:Honnestly i'm dissapointed ,you know very well than the cost of t1 cats is 2 M.And you perfectly know than 2 t1 cats would be enought to blow a Blockade runner in a 0.7 system . So please be honnest there is absolutly not a chance that you would'nt be profitable ganking BR even blind and tied. The cargo value is comprised between 100 M and 2 B thats a ratio of 10 to 100 lost Cats even t2 before being unprofitable  So there is no relation between scannability and profitability ....
We experimented with this when the change happened. We lost isk.
You know nothing about ganking, hence your comment about swapping out ammo on a cat. Not only would you lose isk randomly ganking blockade runners but you would also have to grind up your sec status after a few ganks so we have a large downtime. The entire enterprise is a waste of time and isk. I also doubt you even fly a blockade runner, you simply see this as a negative impact to a group of players you do not like and thus, you want to support it no matter if it is a bad game design. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Grarr Dexx
Snuff Box
414
|
Posted - 2014.05.20 12:07:00 -
[285] - Quote
CCP Fozzie wrote:Hey guys, we've made some tweaks to the mobility on the Prowler, improving base speed and agility and adding a little bit more mass. This gives the Prowler a noticeable speed increase vs the other BRs and improves its align time slightly.
Going on racial flavor here, anything going to happen to the Prorator to give it that little bit of an 'edge' that was watered down with these notes? |

Cade Windstalker
Donohue Enterprises Ad-Astra
303
|
Posted - 2014.05.20 13:46:00 -
[286] - Quote
Myrthiis wrote:Cade Windstalker wrote:I don't get why everyone is suddenly surprised at the align time on the Prowler. It's not like this is some new thing they just introduced, they didn't touch the align times.
The Prowler has an absolutely tiny sig though, which is a bigger bonus than 8 seconds worth of align time >.> They did change the align time by increasing the mass but its barely noticeable as Prowler Viator and Prorator will have a 5s align time with a nano . About the sig radius it not relevant as you should be cloacked before locking,and the difference in sig radius between the four hulls isn't that big anyway at least not in a noticeable way when targeting one of them.
This is exactly why sig-radius is more relevant than align time. Since you're going to spend most of your time cloaked how quickly you can be locked is a bigger deal than align time and even a few fractions of a second may push you over a break point and mean the difference between you getting tackled and blown up vs getting away clean. |

Rowells
Unknown Soldiers Fidelas Constans
639
|
Posted - 2014.05.20 13:56:00 -
[287] - Quote
CCP Fozzie wrote:Hey guys, we've made some tweaks to the mobility on the Prowler, improving base speed and agility and adding a little bit more mass. This gives the Prowler a noticeable speed increase vs the other BRs and improves its align time slightly. I can have my cake and eat it too?
sweet
can we fit doomsdays to it next? |

Ines Tegator
Towels R Us
459
|
Posted - 2014.05.20 14:46:00 -
[288] - Quote
Grarr Dexx wrote:CCP Fozzie wrote:Hey guys, we've made some tweaks to the mobility on the Prowler, improving base speed and agility and adding a little bit more mass. This gives the Prowler a noticeable speed increase vs the other BRs and improves its align time slightly. Going on racial flavor here, anything going to happen to the Prorator to give it that little bit of an 'edge' that was watered down with these notes?
A few K more EHP would be in line with Amarr tactics, and make it the highsec hauler of choice, without unbalancing any actual hauling stats. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Niko Lorenzio
United Eve Directorate
351
|
Posted - 2014.05.20 17:36:00 -
[289] - Quote
CCP Fozzie wrote:Hey everyone, thanks for the feedback so far.
On the subject of bubble immunity, we are of the opinion that adding that bonus to these ships would be far too strong and trivialize the risks of moving medium sized cargos through nullsec space. This isn't really the place for bubble immunity.
And on cargo scanner immunity, I completely agree that the bonus is more powerful (too powerful when combined with everything else) on the Deep Space Transports, and that it can be a liability for some autopiloting BRs. However it can be a useful tool for carrying extremely high value cargos and it fits so perfectly with the thematic role of the Blockade Runners that I am quite hesitant to remove it completely. Having the bonus prevent scanning from NPC customs officers is an idea I like a lot and that we will investigate further.
Agree with the bubble immunity but strongly disagree on the scan immunity.
Blockade runners are very agile and already were immune to scans due to cov ops cloak. Their speed and agility allowed us the freedom to autopilot them when running empty/low value, and use the cloak when carrying expensive cargo.
Now we're forced to manually fly it at all times in fear of them getting blown up as loot pinatas. Scan immunity on DST would make a lot more sense. |

Myrthiis
Boon Odd Ducks Bath Toys
14
|
Posted - 2014.05.20 17:46:00 -
[290] - Quote
CCP Fozzie wrote:Hey guys, we've made some tweaks to the mobility on the Prowler, improving base speed and agility and adding a little bit more mass. This gives the Prowler a noticeable speed increase vs the other BRs and improves its align time slightly. Hey Fozzie what about the PG on the Crane and the Prowler can't fit a 10 experimental Mwd + Cov ops+Cov cyno without offlining them can't we have 10 more Pg for the crane and 5 for the Prowler to avoid this gymnastic each time we want to use them ?
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Ranamar
Valkyries of Night Of Sound Mind
58
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Posted - 2014.05.20 18:07:00 -
[291] - Quote
baltec1 wrote:Before these changes it was hard and rare to get a blockade runner with juicy cargo, now it is all but impossible. This is wrong and bad gameplay. We should at least have some chance if the blockade runners pilot is flying badly.
So, does this mean that it's safe to assume that the average APing BR is empty, and this is the actual reason you're unhappy with the unscannable hold?
I have to admit I've been irrationally afraid of not being at keyboard with a blockade runner in the past because I figured *someone* would try to knock it over, but it sounds like there's not exactly nothing to worry about, but it's rare enough that it probably doesn't matter, unless someone specifically hates you. |

Myrthiis
Boon Odd Ducks Bath Toys
14
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Posted - 2014.05.20 18:19:00 -
[292] - Quote
baltec1 wrote: We experimented with this when the change happened. We lost isk.
You know nothing about ganking, hence your comment about swapping out ammo on a cat. Not only would you lose isk randomly ganking blockade runners but you would also have to grind up your sec status after a few ganks so we have a large downtime. The entire enterprise is a waste of time and isk. I also doubt you even fly a blockade runner, you simply see this as a negative impact to a group of players you do not like and thus, you want to support it no matter if it is a bad game design.
Before these changes it was hard and rare to get a blockade runner with juicy cargo, now it is all but impossible. This is wrong and bad gameplay. We should at least have some chance if the blockade runners pilot is flying badly.
Well your quite the guy ,so another personnal attack when no more arguments .Maybe i wasn't clear enought thats why your confused i didn't mean swapping ammo on the cats ,but speaking in a more general ways about those nasty Emp and Explosive Hole in both shield and armor on 3/4 BR making them even more fragile to a Inty or anything roaming around a gate where a BR pilot could mess up is cloack+mwd trick or simply being decloacked, in other security status than H-S .My bad should have been more clear .Is it crystal now ? And please avoid us ,the goon are victim of discrimation !!! On your final comments please ,you are a grown up ....Before these changes BR was catched on a daily basis and it s was hard and rare to catch a juicy one because pilots aren't stupid and not many of them will carry several billions ...Now it ll be the same thing as before .This is good gameplay, that is promoting risk Vs rewards and active piloting over lazyness .Nothing is more easy to catch than an autopilot transport ship |

Jattila Vrek
Green Visstick High
12
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Posted - 2014.05.20 18:27:00 -
[293] - Quote
Myrthiis wrote:baltec1 wrote: ...I also doubt you even fly a blockade runner, you simply see this as a negative impact to a group of players you do not like and thus, you want to support it no matter if it is a bad game design. ...
... a BR pilot could mess up is cloack+mwd trick or simply being decloacked, in other security status than H-S .My bad should have been more clear .Is it crystal now ?... It's clear. |

Alexis Nightwish
State War Academy Caldari State
8
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Posted - 2014.05.20 18:54:00 -
[294] - Quote
Torgeir Hekard wrote:Alexis Nightwish wrote: , and enough CPU to run the cyno and probe launcher with standard set of modules w/o the need for CPU rigs (all skills at V).
This is not really necessary. Just offline MWD and online cyno when needed. I always do this on covops frigs and bombers. No need to keep covops cyno constantly online. Also you won't die to a missclick this way. Good point, thank you.
Fozzie, I saw the revisions to the Prowler and they look good, thank you! With that speed an overheated MWD may get you back to the gate if the situation calls for it, and the agility and mass are now pretty much where they need to be. Only thing I ask is for is a third high slot instead of the third low. ^^
Any chance of a small boost to the Prorator? Maybe move a high or mid to low to make it the king of fitting flexibility? |

Jezza McWaffle
Blackstar Privateers Disavowed.
115
|
Posted - 2014.05.20 20:23:00 -
[295] - Quote
Any news on changing the immunity to include or be for hiding goods from NPC's? C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |

James Amril-Kesh
4S Corporation Goonswarm Federation
10007
|
Posted - 2014.05.20 20:32:00 -
[296] - Quote
Myrthiis wrote:The risk of being ganked should'nt be lower for a lazy pilot ,no matter the value of cargo .CCP should keep promoting active piloting over automation even when this is a game feature and unscannability do that perfectly . Well objectively speaking you still have a higher chance of being ganked autopiloting an empty BR than you do manually (and correctly) flying one that's carrying billions of ISK worth of cargo, even if it so happens that people can scan your cargo and know for sure that there's nothing inside for the former.
So I don't see what the problem is. Blockade runners should not have scan immunity. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Myrthiis
Boon Odd Ducks Bath Toys
15
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Posted - 2014.05.20 21:37:00 -
[297] - Quote
James Amril-Kesh wrote: Well objectively speaking you still have a higher chance of being ganked autopiloting an empty BR than you do manually (and correctly) flying one that's carrying billions of ISK worth of cargo, even if it so happens that people can scan your cargo and know for sure that there's nothing inside for the former.
So I don't see what the problem is. Blockade runners should not have scan immunity.
Note you've said it yourself , that don't come from me .You do recognize than"scannability" isn't worsening the risk of being ganked if the ships is flied actively . So the only thing does "unscannability" is force BR pilots to actively fly them .It does make no sense to remove this characteristic who promote active gameplay,those avoiding abuses.
What makes BR unscannable is first "cov ops" as you have recognized yourself then come a second characteristic "unscannable" who force pilot to actively fly the ship to avoid random ganking by pirates .On a side note the profitability of this activity isn't related to"unscannability",but to the median cargo value transported ,as killboard will show it to anyone .
But please let us know what is the real purpose behind this lobbying to remove "unscannability",as i proved this charateristic promote active gameplay and doesn't hurt profitability . Spell it loud and clear ,maybe like that we could have a real discussion . |
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CCP Fozzie
C C P C C P Alliance
10334

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Posted - 2014.05.20 22:14:00 -
[298] - Quote
Jezza McWaffle wrote:Any news on changing the immunity to include or be for hiding goods from NPC's?
It's something we're going to investigate, but not for the Kronos release. Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/ |
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Meandering Milieu
House Aratus Fatal Ascension
50
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Posted - 2014.05.20 22:59:00 -
[299] - Quote
CCP Fozzie wrote:Jezza McWaffle wrote:Any news on changing the immunity to include or be for hiding goods from NPC's? It's something we're going to investigate, but not for the Kronos release.
Fozzie Pretty Please for Christmas? I'll send you a billion isk and a handful of every booster in the game, with spirits and tobacco too. You'll be able to party in every ship you fly for forever. I'll eve send you a handmade Christmas card.
( Note this is a joke. I'm not seriously trying to bribe CCP... probably. ) |

Belinda HwaFang
Coreli Corporation Ineluctable.
11
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Posted - 2014.05.20 23:01:00 -
[300] - Quote
Cade Windstalker wrote:
My one concern with having the bonus prevent scanning by NPC customs officers is that you've now removed any issues with transporting illegal goods through high-sec. Hold full of drugs? Throw it in a Blockade Runner and auto-pilot straight to Jita 4-4.
And get suicide ganked. No BR pilot worth their salt is going to autopilot through pipes to Jita.
As for risk vs reward that's for the game design team to look at , think about, and test at this point.
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