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Thread Statistics | Show CCP posts - 8 post(s) |

Rena'Thras
Military Gamers The Methodical Alliance
13
|
Posted - 2014.05.23 19:34:00 -
[421] - Quote
baltec1 wrote:The exact same as any other gank.
Which is...what, exactly?
Quote:The only difference will be that the blockade runner has to be flown badly in order to even lock it. Then we need to get a scan before it warps and then we need to look at the scan results and if it is worth it then gank it. By this time the blockade runner will often be either landing on the out gate or is in the next system warping away.
And how is any of this a risk to the ganker? Is the ganker risking getting nothing and losing his investment (gank ship)? What is the risk the ganker is incurring to get his ill gotten gains?
Quote:Right now gankers rely upon pure luck and just like the lottery almost every blockade runner you can catch isnt worth ganking. You are not adding risk you are making it purely based upon luck and you will lose money in the long term.
Uh...that IS risk.
Risk is defined as uncertainty - a gamble. The outcome not being known. Variability in outcomes.
In other words, luck, lottery, gambling - that IS risk. As is blindly attacking and hoping you get something for it. Because if you only attack when you know there is profit to be had, then there's zero risk to you.
I'll ask again:
What is the risk to the ganker?
Because, so far, you haven't shown any other than "the guy might get away". That's not a risk to the ganker, since the ganker is no worse off if the guy gets away than he was before. |

Komi Toran
Perkone Caldari State
12
|
Posted - 2014.05.23 19:37:00 -
[422] - Quote
Jatok Reknar wrote:No, the ship is called a "blockade runner". The point is not to advertise "look guys, i'm just hauling veldspar, dont shoot me" :) That wouldn't be much of a runner now would it? Being a potential target with unknown value is a good thing and makes it unique. Your mouth says "no" but your words say "yes." Try reading the part you're supposedly disagreeing with. |

Rena'Thras
Military Gamers The Methodical Alliance
13
|
Posted - 2014.05.23 19:45:00 -
[423] - Quote
Personally...I don't really care.
The reason BRs got scan immunity in the first place is because the Orca used to have it with the Corp Hangar, and when that became scannable, for whatever reason, CCP wanted a ship to still exist that wasn't scannable. So they went with the BR as their choice for that.
I can't think of any time that it's ever helped me since I have a habit of always being cloaked when I'm flying ANY ship with a Covops cloak. I guess CCP just wants that functionality. They could give it to DSTs instead, too, but that would just make them more attractive targets to some people, and they don't have the BR's agility to counter that.
.
Why I'm arguing against it here is because...well, I dislike gankers. And all I see are arguments that make their lives easier and reduce their risk.
Piracy SHOULD be a risky venture. And it seems that the proponents of that lifestyle here seem to believe that their activity should carry the same low risk that mining does. That just doesn't make any sense to me.
But, regardless, CCP didn't bring up the change, right? That just popped up in this thread and has gone on as a discussion for a few pages because it has a couple vocal proponents but really doesn't add to the game and would only serve to make them more profit at less risk - which is probably why they're so adamant it's a good idea.
...whereas, on the other side, are people that are against or neutral to the change for reasons from RP to ship uniqueness to (my own) the belief that ganking shouldn't be made even less risky. |

Vesan Terakol
Sad Face Enterprises
69
|
Posted - 2014.05.23 19:45:00 -
[424] - Quote
Here's my thoughts on the matter of scan immunity, as it seems to be the hot topic for a few rather vocal individuals. When you get the blockade runner, you're expecting to get the something like the Millennium Falcon, now aren't you? (How you fly it is your own damn business.) And what you expect of it is to have all the hidden cargo holds, which you have no idea where are or if they exist at all.
But you know what it does, you know it should be carrying something good if it bothers to be flying.. or is it? Or is Han Solo just messing around that asteroid field with huge space worms?
That's what the scan immunity does, that's what all the comments have outlined, but i really wanted to put it to nice words :) So, do you want to be badass and fly with impunity in front of the imperial star destroyers (pun totally intended)? Or you wanna be just in a slightly more shiny wreathe/barger/whatever? Because you might as well fly one of those doing cloak+mwd - you're just as hard to catch, have more tank and better cargo hold.. just saying. https://forums.eveonline.com/default.aspx?g=posts&m=4259327 - more suff in the Zero.Zero collection |

James Amril-Kesh
4S Corporation Goonswarm Federation
10060
|
Posted - 2014.05.23 19:46:00 -
[425] - Quote
Komi Toran wrote:James Amril-Kesh wrote:How is a chance of being ganked because of scan immunity "performing its role 100% of the time"? Because you are a target 100% of the time, there's nothing you can do to mitigate your target status, and the ship's point is to avoid those who would be targeting you. That's dumb. You don't need some ******** role bonus to make a ship a target.
Komi Toran wrote:James Amril-Kesh wrote:Why is it a desirable thing for a ship to perform its role 100% of the time instead of, well, performing its role well or not depending upon things like player skill and player choice? I think the "desirable" thing was already answered by the use of the word "exciting." Which this isn't.
Komi Toran wrote:Whether it's performing its role "well" was never brought up in the post and irrelevant for the points made. Player "skill" is still involved (though how much skill is involved in jumping and hitting F1 is questionable), and player choice is in answering the question do you take the fast, agile, cloaky BR out for your milk run, or do you take a slower indy that people aren't going to be keen to gank when they see what low value goods you're carrying. They'll take the BR because it's fast and agile. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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James Amril-Kesh
4S Corporation Goonswarm Federation
10060
|
Posted - 2014.05.23 19:49:00 -
[426] - Quote
Rena'Thras wrote:baltec1 wrote:The exact same as any other gank. Which is...what, exactly? Are you aware that loot doesn't always drop? "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Myrthiis
Boon Odd Ducks Bath Toys
19
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Posted - 2014.05.23 19:54:00 -
[427] - Quote
James Amril-Kesh wrote:Rena'Thras wrote:baltec1 wrote:The exact same as any other gank. Which is...what, exactly? Are you aware that loot doesn't always drop? which is not related to "scan immunity" |

Komi Toran
Perkone Caldari State
12
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Posted - 2014.05.23 20:01:00 -
[428] - Quote
James Amril-Kesh wrote:That's dumb. You don't need some ******** role bonus to make a ship a target. Dumb or not, that's the purpose it currently serves.
Personally? If I was to change it, I'd remove the cargo scan immunity and replace it with a default suspect flag for as long as you're in the ship. That would be far more meaningful.
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James Amril-Kesh
4S Corporation Goonswarm Federation
10061
|
Posted - 2014.05.23 20:38:00 -
[429] - Quote
Myrthiis wrote:James Amril-Kesh wrote:Rena'Thras wrote:baltec1 wrote:The exact same as any other gank. Which is...what, exactly? Are you aware that loot doesn't always drop? which is not related to "scan immunity" But it's related to risk. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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James Amril-Kesh
4S Corporation Goonswarm Federation
10061
|
Posted - 2014.05.23 20:39:00 -
[430] - Quote
Komi Toran wrote:James Amril-Kesh wrote:That's dumb. You don't need some ******** role bonus to make a ship a target. Dumb or not, that's the purpose it currently serves. Personally? If I was to change it, I'd remove the cargo scan immunity and replace it with a default suspect flag for as long as you're in the ship. That would be far more meaningful. That would be even dumber and it's good that you're not working for CCP. "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Komi Toran
Perkone Caldari State
12
|
Posted - 2014.05.23 20:49:00 -
[431] - Quote
James Amril-Kesh wrote:That would be even dumber and it's good that you're not working for CCP. Hmm... maybe have them self-destruct on undock?
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James Amril-Kesh
4S Corporation Goonswarm Federation
10061
|
Posted - 2014.05.23 20:52:00 -
[432] - Quote
You think I want scan immunity removed because I have some vendetta against people who fly BRs and just want them all to blow up regardless? "Pretty much all 14 of the CSM were in favor of a drone assign nerf for OBVIOUS gameplay reasons" - Sala Cameron
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Komi Toran
Perkone Caldari State
12
|
Posted - 2014.05.23 20:56:00 -
[433] - Quote
I'll put you down as a "maybe." |

baltec1
Bat Country Goonswarm Federation
11712
|
Posted - 2014.05.23 21:34:00 -
[434] - Quote
Rena'Thras wrote:
What is the risk to the ganker?
Losing the target while you scan/look at the scan results. missing tackle on the target. failing to kill the target. open to attack from everyone. someone stealing the cargo. someone attacking your own transport. open to attack from the victim. victim may sell your kill right which may be taken up at any time for several months. 50% chance on every item to not drop. target is packing ecm target has an escort.
On top of that we also get;
Sec status loss. 15min downtime where concord will blow up any ship you enter. Our ship blown up. Past a point, are open to attack from anyone all the time. Most gankers are always at -10.
Ganking has enough risk. Now, tell me why you think you need this safety net for blockade runners to protect you from your mistakes when ganking ( the only risk you face in highsec) has zero room for mistakes and bad piloting? Join Bat Country today and defend the Glorious Socialist Dictatorship |

BeBopAReBop RhubarbPie
Panhandle Industries Order of the Exalted
586
|
Posted - 2014.05.23 21:35:00 -
[435] - Quote
Swiftstrike1 wrote:So there's now a legitimate reason to train Transport ships beyond level 1?? Mind blown! Uh, there already was a reason to do so. 2 more days till five. *goes back to staring at the skill queue* New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

BeBopAReBop RhubarbPie
Panhandle Industries Order of the Exalted
586
|
Posted - 2014.05.23 21:42:00 -
[436] - Quote
Rena'Thras wrote:Personally...I don't really care.
The reason BRs got scan immunity in the first place is because the Orca used to have it with the Corp Hangar, and when that became scannable, for whatever reason, CCP wanted a ship to still exist that wasn't scannable. So they went with the BR as their choice for that.
I can't think of any time that it's ever helped me since I have a habit of always being cloaked when I'm flying ANY ship with a Covops cloak. I guess CCP just wants that functionality. They could give it to DSTs instead, too, but that would just make them more attractive targets to some people, and they don't have the BR's agility to counter that. They do have more tank, requiring a higher investment to gank. I fully support DST's having scan immunity, because the current changes to them just seem lackluster. Blockade runners make no use of the feature.
New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

baltec1
Bat Country Goonswarm Federation
11713
|
Posted - 2014.05.23 22:21:00 -
[437] - Quote
BeBopAReBop RhubarbPie wrote:Rena'Thras wrote:Personally...I don't really care.
The reason BRs got scan immunity in the first place is because the Orca used to have it with the Corp Hangar, and when that became scannable, for whatever reason, CCP wanted a ship to still exist that wasn't scannable. So they went with the BR as their choice for that.
I can't think of any time that it's ever helped me since I have a habit of always being cloaked when I'm flying ANY ship with a Covops cloak. I guess CCP just wants that functionality. They could give it to DSTs instead, too, but that would just make them more attractive targets to some people, and they don't have the BR's agility to counter that. They do have more tank, requiring a higher investment to gank. I fully support DST's having scan immunity, because the current changes to them just seem lackluster. Blockade runners make no use of the feature.
Makes more sense for the dst to have a customs scan immunity but still be scannable to players. Join Bat Country today and defend the Glorious Socialist Dictatorship |

Myrthiis
Boon Odd Ducks Bath Toys
19
|
Posted - 2014.05.23 22:47:00 -
[438] - Quote
Makes more sense to me ,to give it to both of them  |

baltec1
Bat Country Goonswarm Federation
11714
|
Posted - 2014.05.23 23:57:00 -
[439] - Quote
Myrthiis wrote:Makes more sense to me ,to give it to both of them 
Then why would you fly a dst over the uncatchable blockade runner? Join Bat Country today and defend the Glorious Socialist Dictatorship |

Myrthiis
Boon Odd Ducks Bath Toys
19
|
Posted - 2014.05.24 00:42:00 -
[440] - Quote
cargo capacity ,+2 warp core strenght ,and the double amount of tank maybe . |
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Hafwolf
StarHunt Mordus Angels
0
|
Posted - 2014.05.24 03:18:00 -
[441] - Quote
Simple idea make the anti cargo scanning into a module that can be fitter.
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Hafwolf
StarHunt Mordus Angels
0
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Posted - 2014.05.24 03:21:00 -
[442] - Quote
Simple idea make the anti cargo scanning into a module that can be fitted.
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Myrthiis
Boon Odd Ducks Bath Toys
19
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Posted - 2014.05.24 03:25:00 -
[443] - Quote
Hafwolf wrote:Simple idea make the anti cargo scanning into a module that can be fitter.
Great idea would have been even better ,if you would have proposed a rig for 50 calibration points to give "immune to cargo scan" to any ship . Nah they would cry even louder ,or have a stroke . |

Juliandelphki
International Fleet. Silent Infinity
0
|
Posted - 2014.05.24 07:18:00 -
[444] - Quote
baltec1 wrote:Rena'Thras wrote:
What is the risk to the ganker? = VERY LITTLE
Losing the target while you scan/look at the scan results. = false. If they're on AP (only way to get em) you have several minutes to get scan before they jump out of system. Besides you guys all use neut scanners 1-3 systems ahead.missing tackle on the target. = false, you alpha your targets no tackle require.failing to kill the target. = true, this is possible but very unlikely. I can't think of anyone who has failed to kill an AP runner.open to attack from everyone. = true, only attackable during the attack itself and the 15 mins after. Which mean nothing to the ganker. As serious gankers have insta undocks from their station they're safe until they land on field to shoot their target. Afterwards it's nearly impossable to catch a pod in high sec.someone stealing the cargo. = true, this is possible. I have only seen stealers in work 5 times in 5 years.someone attacking your own transport. = good get a taste of your own medicine.open to attack from the victim. = this only applies if you stay in system to continue ganking. This still fall under the nearly invulnerable method of travel in system mentioned above.victim may sell your kill right which may be taken up at any time for several months. = Falsification. The Kill rights apply for 6 weeks. not several months. Besides that doesn't stop people from ganking. Its called insta undock bookmark. From there you go onto grid. shoot. dock up. very little time/chance to get you. Only at the gate which anyone can do anytime you're trying to gank. But is the same as the answer directly above and the one further up. this doe not affect the ganker. 50% chance on every item to not drop. = hmm. Well that means 50% change to gain the items. wash, no need to put this up. target is packing ecm = ECM is highly unlikely to work on a none ECM specific ship. Additionally if the pilot is on AP they won't be there to ECM. Lastly since most ganks go down in 1 shot ECM is invalid because the target only has about .5 seconds to realize they're targeted, target back and apply ecm. By then they're already in a pod.target has an escort.= possible. Can't say i've ever seen this happen, but it's still a moot point. The escort again cannot do anything to prevent the ship from being 1 shotted. They can only retaliate once the BR is popped.On top of that we also get; Sec status loss. = meant nothing before. Means even less now that you can use tags to get sec standing back up. As most gankes are spec'd just for that they're not the main toon on an account.15min downtime where concord will blow up any ship you enter. = does not apply. I've since gankers go right back out onto the field to perform another gank immediately. The bookmarks make it possible. Our ship blown up. = natually, hence suicide gank. This is natrually implied in the act itself so why put this up? obviously since losing the ship to concord (who don't pod) is a part of doing business this is already accounted for in your finacing the operation.
Past a point, are open to attack from anyone all the time. Most gankers are always at -10. Ganking has enough risk. Now, tell me why you think you need this safety net for blockade runners to protect you from your mistakes when ganking ( the only risk you face in highsec) has zero room for mistakes and bad piloting?
To surmise, Ganking has very LITTLE risk. The biggest risk is little to no drop value on your target. Seein the potenetial rewards, this risk is minimal. Tell ya what. let's compromise and go old school. You can get your blockade Runner scann back but can's are now immune (again). |

Juliandelphki
International Fleet. Silent Infinity
0
|
Posted - 2014.05.24 07:23:00 -
[445] - Quote
Hafwolf wrote:Simple idea make the anti cargo scanning into a module that can be fitted.
If this is done then like the other person needs to be a rig or a passive module. it means nothing on auto pilot if it's active. Additionally if the pilot is at the controls they'll be going gate to gate with cloak so they're already immune to scanning, outside the natural ability currently being discussed. |

John Luke Robertson
University of Caille Gallente Federation
0
|
Posted - 2014.05.24 07:29:00 -
[446] - Quote
Rena'Thras wrote:Personally...I don't really care.
The reason BRs got scan immunity in the first place is because the Orca used to have it with the Corp Hangar, and when that became scannable, for whatever reason, CCP wanted a ship to still exist that wasn't scannable. So they went with the BR as their choice for that.
I can't think of any time that it's ever helped me since I have a habit of always being cloaked when I'm flying ANY ship with a Covops cloak. I guess CCP just wants that functionality. They could give it to DSTs instead, too, but that would just make them more attractive targets to some people, and they don't have the BR's agility to counter that.
.
Why I'm arguing against it here is because...well, I dislike gankers. And all I see are arguments that make their lives easier and reduce their risk.
Piracy SHOULD be a risky venture. And it seems that the proponents of that lifestyle here seem to believe that their activity should carry the same low risk that mining does. That just doesn't make any sense to me.
But, regardless, CCP didn't bring up the change, right? That just popped up in this thread and has gone on as a discussion for a few pages because it has a couple vocal proponents but really doesn't add to the game and would only serve to make them more profit at less risk - which is probably why they're so adamant it's a good idea.
...whereas, on the other side, are people that are against or neutral to the change for reasons from RP to ship uniqueness to (my own) the belief that ganking shouldn't be made even less risky.
The change on the scanability of the Orca's Fleet Hangar and Ship Maintenance bay is just 1 example of CCP's epic stupidity. Or how about taking away the customization of freighters. I mean after all aren't they just bringing it back now?
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Gumpy Bitterhawk
Fweddit I Whip My Slaves Back and Forth
6
|
Posted - 2014.05.24 07:47:00 -
[447] - Quote
Sorry to put it out here again but i hope it wont be looked over. Can the crane recieve some small buff on its powergrid? At current, you need to have the powergrid output skill trained to level 5 just so you can fit a mwd and cloak at the same time (at level 4 you can online the mwd but then you have exactly 0.0 pg left for anything else to online). |

Liafcipe9000
Critically Preposterous
20494
|
Posted - 2014.05.24 11:11:00 -
[448] - Quote
Liaf like. Frostys Virpio > CCP: Continously Crying Playerbase
I like to gank it, gank it!
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Meandering Milieu
House Aratus Fatal Ascension
52
|
Posted - 2014.05.24 12:36:00 -
[449] - Quote
Juliandelphki wrote:Hafwolf wrote:Simple idea make the anti cargo scanning into a module that can be fitted.
If this is done then like the other person needs to be a rig or a passive module. it means nothing on auto pilot if it's active. Additionally if the pilot is at the controls they'll be going gate to gate with cloak so they're already immune to scanning, outside the natural ability currently being discussed.
Lowslot so freighters can fit them |

Eodp Ellecon
Northstar Cabal Tactical Narcotics Team
5
|
Posted - 2014.05.24 14:52:00 -
[450] - Quote
Add the ability of Target Spectrum Breaker to be fitted to the Blockade Runners.
Rationale....it's defensive midslot that can be fitted to Black Ops,,,and you can fit Covert Cynos or Cloaks to BR's, hence it would make sense you could fit a Target Spectrum Breaker to a BR.
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