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Thread Statistics | Show CCP posts - 1 post(s) |

Nyxus
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Posted - 2006.06.15 06:26:00 -
[61]
It would be a unique role in Eve.
It would fix the balance (ie pointlessness) of Khanid ships.
It would finally give Amarr some variety.
It would make Tux happy in the pants.
Well that's that. All boxes checked correctly. Tux, make it so! Excellent post Sarmaul.
Nyxus
Originally by: Tux The thought of a missile spewing armor tanking cool black looking ship makes me happy in the pants
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HippoKing
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Posted - 2006.06.15 07:04:00 -
[62]

Meridius wasn't kidding about you being on Team Amarr.
Still, good changes, and well written. I'm not sure on the 10% cap thing, maybe replace it with 10% flight time for all the larger ships, and something else for the malediction (not sure exactly what to do with that)
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Marnix
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Posted - 2006.06.15 07:45:00 -
[63]
Finally someone steps up to the plate and takes over my position as Amarr-whiner. Thanks mate, im off. 
btw, aproved of all ideas[/i]
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Dorian Mystos
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Posted - 2006.06.15 07:58:00 -
[64]
I would like to propose rule #8.
Thou shalt increase the cargo hold size of Khanid ships over their tech 1 counterparts.
Missile ships generally have larger cargo holds than ships that use turrets as a primary weapons system, and Amarr ships have the smallest cargo holds already. That isnĘt too much of an issue considering most lasers users wonĘt carry more than 16 crystals in the hold at any time, but filling the cargo hold with missiles makes it a little painful. ItĘs just one of the things that bugs me when I look at a Khanid ship. On of the many things.
Great ideas.
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Morkus Rex
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Posted - 2006.06.15 08:08:00 -
[65]
Well written! I sign this post 
Originally by: Aakron Sarmaul for president
 _____________________________________________ Our users will know fear and cover before our software! Ship it! Ship it and let them flee like the dogs they are!
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Kel Dario
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Posted - 2006.06.15 08:42:00 -
[66]
/me loves Sarmaul 
Finally a thread with good ideas about how to make those (yuk) bastard khanid ships useful. The new Sacrilege a missile spamming armor tanker yes please! :D
Btw, an idea of a new bonus for the sacri: "5% armor repair per level of heavy assault ship bonus".
Not to replace the resistance bonus but to complement it so the ship becomes an even better armor tanker. Or would that overpower it?
Kel
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Spartan239
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Posted - 2006.06.15 08:51:00 -
[67]
Originally by: HippoKing

Meridius wasn't kidding about you being on Team Amarr.
Still, good changes, and well written. I'm not sure on the 10% cap thing, maybe replace it with 10% flight time for all the larger ships, and something else for the malediction (not sure exactly what to do with that)
Think sarm is on team balance tbh, khanid ships need a role and this looks very sexy
Originally by: Tamora its not the skills that make the eve player... its the smack that back him up
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HippoKing
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Posted - 2006.06.15 08:54:00 -
[68]
Originally by: Spartan239
Originally by: HippoKing

Meridius wasn't kidding about you being on Team Amarr.
Still, good changes, and well written. I'm not sure on the 10% cap thing, maybe replace it with 10% flight time for all the larger ships, and something else for the malediction (not sure exactly what to do with that)
Think sarm is on team balance tbh, khanid ships need a role and this looks very sexy
yeah, i know. it was just a joke. It does look good 
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Spartan239
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Posted - 2006.06.15 08:56:00 -
[69]
Originally by: HippoKing
Originally by: Spartan239
Originally by: HippoKing

Meridius wasn't kidding about you being on Team Amarr.
Still, good changes, and well written. I'm not sure on the 10% cap thing, maybe replace it with 10% flight time for all the larger ships, and something else for the malediction (not sure exactly what to do with that)
Think sarm is on team balance tbh, khanid ships need a role and this looks very sexy
yeah, i know. it was just a joke. It does look good 
ja but sarm on team ammar is as wrong as meridius being on team minimatar
Originally by: Tamora its not the skills that make the eve player... its the smack that back him up
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HippoKing
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Posted - 2006.06.15 08:59:00 -
[70]
Originally by: Spartan239 ja but sarm on team ammar is as wrong as meridius being on team minimatar
Imagine that
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Sarmaul
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Posted - 2006.06.15 09:39:00 -
[71]
Originally by: Cpt Abestos Replace em missile dmg with rof and that would be much better since amaar usually get a rof bouns before a dmg one.
Like I stated, CCP refuses to put rate of fire bonuses on frigates due to the amount of lag they cause hence the EM missile damage. Of course, you could try and get CCP to change the missile bonus system so missile damage bonuses apply for all damage types, but that's a topic for another thread.
Originally by: babylonstew +10% to missile damage on the mal isnt that twice what the crow gets?
Crow: "Caldari Frigate Skill Bonus: 10% bonus to Kinetic Missile damage per level"
Originally by: everyone blah blah blah laser cap bonus
Like I said, it was designed to keep everyone happy and not to remove the bonus progression present in HACs and Command Ships. However, seeing as CCP did this with the Nighthawk, Tuxford might be willing to do away with the cap bonuses. If not, then bad luck :)
Originally by: Spartan239 Think sarm is on team balance tbh, khanid ships need a role and this looks very sexy
It's "Team Minmatar: Balance Police" 
Originally by: babylonstew the im nto sure im happy with the sac outdamaging a cerb tbh, the cerb only does fairly decent damage with kinetic, with anything else its pretty poor.
It's damage is not poor. In fact, the Cerberus's heavy missile damage (a long-ranged weapon) is balanced against other HAC's close-ranged weapons. This is due to the lack of assault missiles - something that is going to be changed soon.
And like I said, the Cerb can spare low-slots for damage modules while the Sacri can't (armour tank), but the Sacri can spare midslots for ewar while the Cerb can't (shield tank). Of course you can run both ships without a tank, but then you're going to die rather quickly :).
Quote: but i personally think all the changes you're suggesting are asking for too much.. a possible i win ship types
Not really - none of the ships are out-right damage ships they are just incredibly hard to kill. Their slow speed prevents them from gaining Vagabond or Crow-like immortality (not even the Malediction as it can't use rockets outside web range) and it brings most of them back into the league of the big boys. I would be far more fearful of an Ishkur/Ishtar/Vagabond/Jaguar then the new Khanid ships tbh.
Originally by: Dorian Mystos Thou shalt increase the cargo hold size of Khanid ships over their tech 1 counterparts.
Agreed.
Originally by: Btw, an idea of a new bonus for the sacri: "5% armor repair per level of heavy assault ship bonus".
Or would that overpower it?
Overpowered. The Sacri's natural resists plus a midslot for a cap injector plus 25% extra resistances + 25% armor repair effectiveness = win.
Originally by: HippoKing
Originally by: Spartan239 ja but sarm on team ammar is as wrong as meridius being on team minimatar
Imagine that
Hey you scratch my back, I'll scratch yours 
_________________________________ Make Khanid Useful! |

Meridius
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Posted - 2006.06.15 09:45:00 -
[72]
Originally by: Sarmaul
It's "Team Minmatar: Balance Police" 
It's spelt Amarr, not Minmatar - _____
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Leandro Salazar
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Posted - 2006.06.15 09:46:00 -
[73]
Very nicely written Sarmaul, I wholeheartedly agree xcept for my wish for the Veng to keep the 4th low it is getting currently.
Also I would really like a set of Khanid faction ships. E.g. Khanid Navy Inquisitor, Khanid Navy Omen, Khanid Navy Armageddon. Finally something for us neglected Khanid mission runners to look forward to. And at least for the Omen, the model already exists too!
Please Tux, this finally seems something us forum *****s pretty much unanimously agree upon, and you even said you want it yourself. Now make it so!  --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Sarmaul
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Posted - 2006.06.15 09:50:00 -
[74]
Edited by: Sarmaul on 15/06/2006 09:51:23 Gah I forgot that the assault ships are getting more slots. The Veng should definatly get the extra low it's getting now (and would round it off nicely). I've updated the OP with it.
_________________________________ Make Khanid Useful! |

Frools
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Posted - 2006.06.15 09:59:00 -
[75]
awesome, if the malediction was like that it might make me train rockets and standard missiles above level 1 
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Calmdown
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Posted - 2006.06.15 10:15:00 -
[76]
Originally by: Meridius
Originally by: Sarmaul
It's "Team Minmatar: Balance Police" 
It's spelt Amarr, not Minmatar
Maybe we should make the balance police a multi-racial organisation.
As long as that wouldn't mean me training another skill.
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Sarmaul
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Posted - 2006.06.15 10:17:00 -
[77]
Edited by: Sarmaul on 15/06/2006 10:19:53
Originally by: Calmdown
hahahahahahahahahahhahahahahahahahahahahahahahahahahahahaha!!!!!!  
pssst, post with your alt
_________________________________ Make Khanid Useful! |

Testy Mctest
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Posted - 2006.06.15 10:23:00 -
[78]
Originally by: Sarmaul
pssst, post with your alt
Oops.
THE ABOVE IS NOT THE POST YOU ARE LOOKING FOR!
Testy's Blog, Updated 15/06! Name Team Minmatar, Win A Vaga!
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Thalera Saldana
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Posted - 2006.06.15 10:40:00 -
[79]
Originally by: Sarmaul It's "Team Minmatar: Balance Police" [)
TBH I think Sarmaul has just won his own/Testy's contest in the General forums to name the Minnie discussion group. 
Wish I'd thought of it Thal
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wierchas noobhunter
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Posted - 2006.06.15 10:43:00 -
[80]
Sarmaul wins eve ! totaly agree with all \0/  
join soar angelic
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Testy Mctest
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Posted - 2006.06.15 10:43:00 -
[81]
Originally by: Thalera Saldana
Originally by: Sarmaul It's "Team Minmatar: Balance Police" [)
TBH I think Sarmaul has just won his own/Testy's contest in the General forums to name the Minnie discussion group. 
Wish I'd thought of it Thal
Err, he's quoting my sig :P
Testy's Blog, Updated 15/06! Name Team Minmatar, Win A Vaga!
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Rodj Blake
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Posted - 2006.06.15 10:46:00 -
[82]
It's not often that I congratulate a Minnie, but well done to the Brutor in the sunglasses.
I like these changes.
Dulce et decorum est, pro imperator mori |

Alex Harumichi
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Posted - 2006.06.15 11:02:00 -
[83]
Excellent and well thought out changes. The fine details need tweaking, but in general this would give the whole Khanid line a new and interesting "feel", make them all useful, and above all give Amarr ships something else than the boring ol' armor tank + lasers thing.
I remember Tux in general also liking the "armor tanking missile spammer" idea in another thread, so I guess there's some hope. 
The addition of a totally new group of missile using ships into the game would also be nice. Nowadays there's very little choice for missile users in general, as evidenced by the huge popularity of the Raven, Crow etc. More choices into the game, especially ones that don't follow the Caldari missiles + shields formula, is doubleplusgood.
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Royaldo
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Posted - 2006.06.15 11:03:00 -
[84]
most of the ideas look good.
/me starts training missile skills
p.s. while you're at it, please get ccp to fix the retribution(-1 high slot +1 medium slot) and the coercer(again needs a medium slot). oh and apoc needs something, maller/omen/augoror..
and make ccp add the missing frig.
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Sarmaul
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Posted - 2006.06.15 11:12:00 -
[85]
come on tuxford, let yourself be happy in the pants for once 
_________________________________ Make Khanid Useful! |

Alpdruck
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Posted - 2006.06.15 11:17:00 -
[86]
Impressive.
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Forsch
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Posted - 2006.06.15 11:22:00 -
[87]
Originally by: Leandro Salazar Also I would really like a set of Khanid faction ships. E.g. Khanid Navy Inquisitor, Khanid Navy Omen, Khanid Navy Armageddon. Finally something for us neglected Khanid mission runners to look forward to. And at least for the Omen, the model already exists too!
Indeed! That should be next on the list. The Khanid Omen is such a beautiful ship: clicky This one as an armor tanking missile boat would be awesome!
A call for khanid faction ships: here
Forsch Defender of the empire
More love for side factions! |

Sarmaul
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Posted - 2006.06.15 11:32:00 -
[88]
Originally by: Kamikaaazi ok, if CCP boosts damnation, it better fix nighthawk/vulture before that. Same with malediction and raptor. Then with sacrilege and eagle. Lets not forget vengeance hawk combo.
The Damnation isn't getting changed until assault missiles make it in. The Ealge is fine. The Hawk will be fine after the patch. The Raptor sucks, but tbh I need some easy prey in my Claw so I won't be asking for it to be boosted any time soon :)
Make Khanid Useful! |

Mihoshi Tsunami
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Posted - 2006.06.15 13:53:00 -
[89]
Instead of the 50% Laser Cap Reduction Bonus how about a, Cap bonus per lvl Or neutralizer & nostrafu like the recon ships. Or another missile bonus likes a guided missile bonus. Or Drone bay increase per lvl or specific drone skill like damage or rof. Maybe farfetched HP increases per lvl? Or auto repair to certain percentage that has been mentioned in another forum Idea comes from the C&C Russia mammoth tank.
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Mag's
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Posted - 2006.06.15 14:04:00 -
[90]
Nice post Sarmaul, and I have to agree with all of your suggestions.
Also I would say remove the 50% laser bonus for something else.
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