| Pages: 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 17 18 19 20 .. 26 :: one page |
| Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Jim McGregor
Caldari
|
Posted - 2006.07.25 16:56:00 -
[241]
Originally by: Entropist
This thread will continue to be bumped until it is either recognized by a CCP representative or some changes are made in the game. There is no reason to lock it as everyone is technically allowed one bump a day.
Well, have fun...
--- Eve Wiki | Eve Tribune | Eve Pirate |

Kldraina
|
Posted - 2006.07.26 00:30:00 -
[242]
... I guess no one noticed the question I posed near the bottom of the previous page. Was kinda hoping to get this thread talking again, instead of just people bumping it. |

Iota Belisarius
Procurare Novus Ordos Seclorum
|
Posted - 2006.07.26 16:19:00 -
[243]
So you mean you want the hybrid Khanid ships to allow amarr to do more than EM and thermal damage? Blasphemy! But really nice ideas I think this is the boost the amarr need to get back on track instead of only having 2 damage types those poor bastards. --------------------- Radix Malorum est ISK |

Entropist
Agony Unleashed
|
Posted - 2006.07.26 16:57:00 -
[244]
Originally by: Kldraina ... I guess no one noticed the question I posed near the bottom of the previous page. Was kinda hoping to get this thread talking again, instead of just people bumping it.
That's the beauty of this thread though - it's something that most players seem to agree on which makes it all the more mystifying that none of the devs have replied to it yet.
|

DethApostle
Amarr
|
Posted - 2006.07.27 17:33:00 -
[245]
Page 4? Hell no....
This thread must not die!
|

Antskyeeh
The Priory
|
Posted - 2006.07.28 00:01:00 -
[246]
This is as well presented of a case as we've seen on these boards. It appears to have the overwhelming support of the community. Implementing these changes wont so much affect balance as it will introduce some diversity in a race whose ships sorely need it.
So what about it CCP?
|

Kldraina
|
Posted - 2006.07.28 03:14:00 -
[247]
Originally by: Entropist That's the beauty of this thread though - it's something that most players seem to agree on which makes it all the more mystifying that none of the devs have replied to it yet.
Honestly, I would consider having everyone agree be all the more reason to not respond. |

Hitomi Ayame
Amarr
|
Posted - 2006.07.28 06:11:00 -
[248]
With all the focus on Tier 3 BS whining, who's gonna whine for the poor, ill-suited Khanid ships?
Me, that's who. - - -
The Royal Knights of Khanid are now recruiting!
Step up and serve God and Khanid today!
|

McTaggart
Gallente
|
Posted - 2006.07.28 08:32:00 -
[249]
We can whine for a tier 2 bc made by khanid...
|

Sarmaul
0utbreak
|
Posted - 2006.07.28 12:17:00 -
[250]
Originally by: Kldraina
Originally by: Entropist That's the beauty of this thread though - it's something that most players seem to agree on which makes it all the more mystifying that none of the devs have replied to it yet.
Honestly, I would consider having everyone agree be all the more reason to not respond.
?
TEAM MINMATAR FORUMS - In Rust We Trust - |

Brazero
Amarr
|
Posted - 2006.07.28 12:53:00 -
[251]
I have a Sacri sitting in the hangar, waiting, waiting, waiting......I take it out for a ride from time to time just to check that all systems are showing green.
Then back to hangar for another month of waiting......
Can it really be all that hard to fix this, ....hell no 
Just follow Sarmauls advice, and make this ship useful. |

Entropist
Agony Unleashed
|
Posted - 2006.07.28 16:08:00 -
[252]
I think this thread deservs far more attention than all the Tier 3 BS whining. After all, Khanid ships are already in the game and have been piloted by quite a few people who say they need fixing which is more than can be said for the Abaddon.
Bump.
|

Tiuwaz
Minmatar
|
Posted - 2006.07.28 16:14:00 -
[253]
Originally by: Entropist I think this thread deservs far more attention than all the Tier 3 BS whining. After all, Khanid ships are already in the game and have been piloted by quite a few people who say they need fixing which is more than can be said for the Abaddon.
Bump.
just shows that your best chances to change something is before it gets introduced on TQ, or you have to put up with it for a small eternity
anyways bump, i support most of the proposed changes
Originally by: Oveur This is not the conspiracy you are looking for.
|

Kldraina
|
Posted - 2006.07.29 01:21:00 -
[254]
Originally by: Sarmaul
Originally by: Kldraina Honestly, I would consider having everyone agree be all the more reason to not respond.
?
If nothing is actually happening in the thread, then what purpose is served by joining in? Either he encourages people to continue their "/signed" posts, or he gets everyone upset. There isn't much else a dev can do in this thread until actual news arrives. |

StupidDolphin
|
Posted - 2006.07.29 03:04:00 -
[255]
Oh great god of tuna , Sarmaul are you insane man!! You want to make khanid ships completely unbalanced.
This entire suggestion is madness, if your ship designs were actually followed through, they would be the best tanks in the whole game, with the best weapons in the game, nearly completely immune to EW and very cap efficient. Short of Jove ships, they would have no equal
They have no weakness at all and with regards to slot layout would be perfectly moulded for an unbreakable tank and damage mods, with ew in mid slots and a full spread of launchers, And all 100% covered by your suggested bonuses of armour resistence and damage bonuses, thus multiplying out the strength of the ship.
There exists several reasons why CCP would never do this, the most obvious being any existing ship design that has above average ability to tank does little damage- deliberately
Second reason is that it effectively takes the role of the cerabus or raven from caldari and gives it to amarr, except with the added bonus of a super tank.
Lastly what weakness does this class of ship have to balance it out? it would have to be a huge weakness, but oh look; Immunity to NOS as its missiles require no cap Immunity to jamming due to FoF missiles Immunity to tracking disrupt The ability to CHANGE damage types at will without altering your distance of engagment.
If you seriously expect or want someone to take you seriously, explain to me where it is balanced in regards to other races, as to me, it looks like you've gone; 1. I shalt have an insane, unbreakable, naturally resisted tank  2. I want the most versatile weapons that are immune to the most ew possible  3. I want lots of lows slots for my tank, lots of mid slots for ew that effects other ships that arn't insane like mine and i want all my firepower focused on one type of hard point setup. 
This thread is cleary just a fantasy dream. Surely are more balanced game is more fun?
|

Yoshimako
|
Posted - 2006.07.29 03:13:00 -
[256]
Originally by: StupidDolphin Oh great god of tuna , Sarmaul are you insane man!! You want to make khanid ships completely unbalanced.
This entire suggestion is madness, if your ship designs were actually followed through, they would be the best tanks in the whole game, with the best weapons in the game, nearly completely immune to EW and very cap efficient. Short of Jove ships, they would have no equal
They have no weakness at all and with regards to slot layout would be perfectly moulded for an unbreakable tank and damage mods, with ew in mid slots and a full spread of launchers, And all 100% covered by your suggested bonuses of armour resistence and damage bonuses, thus multiplying out the strength of the ship.
There exists several reasons why CCP would never do this, the most obvious being any existing ship design that has above average ability to tank does little damage- deliberately
Second reason is that it effectively takes the role of the cerabus or raven from caldari and gives it to amarr, except with the added bonus of a super tank.
Lastly what weakness does this class of ship have to balance it out? it would have to be a huge weakness, but oh look; Immunity to NOS as its missiles require no cap Immunity to jamming due to FoF missiles Immunity to tracking disrupt The ability to CHANGE damage types at will without altering your distance of engagment.
If you seriously expect or want someone to take you seriously, explain to me where it is balanced in regards to other races, as to me, it looks like you've gone; 1. I shalt have an insane, unbreakable, naturally resisted tank  2. I want the most versatile weapons that are immune to the most ew possible  3. I want lots of lows slots for my tank, lots of mid slots for ew that effects other ships that arn't insane like mine and i want all my firepower focused on one type of hard point setup. 
This thread is cleary just a fantasy dream. Surely are more balanced game is more fun?
yup thats caldari, now what about the khanid ships?
|

Kldraina
|
Posted - 2006.07.29 04:50:00 -
[257]
Here's a question: What's more dangerous, missiles + EW + armor tank, or missiles + shield tank + Damage mods? |

Yoshimako
|
Posted - 2006.07.29 11:16:00 -
[258]
Edited by: Yoshimako on 29/07/2006 11:20:10
Originally by: Kldraina Here's a question: What's more dangerous, missiles + EW + armor tank, or missiles + shield tank + Damage mods?
Your point is moot becuase alot of ravens fit an armor tank and run even more ecm.
*Edit* Besides as we all know ecm is overpowered and is being fixed, so by the time this would be implemented the ew fix would have been and gone.
|

MrRon
|
Posted - 2006.07.29 11:23:00 -
[259]
bump!
this topic deserves a devs time..armourtanking missile spamers..awsome idea..
this will make many peeps very happy to have this in game..not just Amarr (but mainly Amarr )
and nerf caldari..oh no wait!!
|

Kitty O'Shay
Tharsis Security
|
Posted - 2006.07.30 23:10:00 -
[260]
Any chance of Tuxford saying he's at least *thought* that Khanid ships should have a more unified theme? --
[THARS] is recruiting 1 ebil pirate. Be the one! |

liquidshadows
|
Posted - 2006.07.30 23:53:00 -
[261]
Khanid ships probably need the most love out of all the poorly designed hybrid ships (jaguar, hawk, etc.) Which were all patched already and switched to one weapon system. The Sac (not sure if mal was ever fixed) was changed from wierd and not very good, to a worse zealot. Every other race has 2 unique Hac's so decide what you want to do with the sac first, make sure it has a niche, and just do it, dont speculate, dont "We are currently looking into this issue and will resolve it within the next patch TM." Just patch it and let the players realize it on tranq.
In closing, the sac sucks, everyone agrees, do what you need to do. Or if you really really dont want to patch it, remove it from the game. I'll re-imburse the 1 person who still owns one just to have the horrible ship which I have NEVER seen in space put to rest.
|

El Ponja
Amarr
|
Posted - 2006.07.31 08:12:00 -
[262]
Edited by: El Ponja on 31/07/2006 08:13:37
Originally by: StupidDolphin
Immunity to NOS as its missiles require no cap Immunity to jamming due to FoF missiles Immunity to tracking disrupt The ability to CHANGE damage types at will without altering your distance of engagment.
If you seriously expect or want someone to take you seriously, explain to me where it is balanced in regards to other races
Hello?!? Thats the whole Caldari race  I cant believe this ppl  _____________ Amarr KhanidMKII |

KillerLU
VakAtioth
|
Posted - 2006.08.01 07:13:00 -
[263]
oh page 5 hmmm
|

Trevcakes
Caldari GoonWaffe GoonSwarm
|
Posted - 2006.08.02 10:50:00 -
[264]
One of the better backseat design threads I've seen. Why is Sarmaul not on the dev team again? 
|

Trevcakes
Caldari GoonWaffe GoonSwarm
|
Posted - 2006.08.02 10:51:00 -
[265]
Originally by: Jim McGregor
Originally by: Entropist
This thread will continue to be bumped until it is either recognized by a CCP representative or some changes are made in the game. There is no reason to lock it as everyone is technically allowed one bump a day.
Well, have fun...
Remember the sad little bee? Mark my words this thread will be dignified with a dev response. 
|

Sarmaul
0utbreak
|
Posted - 2006.08.02 10:58:00 -
[266]
Originally by: Trevcakes
Originally by: Jim McGregor
Originally by: Entropist
This thread will continue to be bumped until it is either recognized by a CCP representative or some changes are made in the game. There is no reason to lock it as everyone is technically allowed one bump a day.
Well, have fun...
Remember the sad little bee? Mark my words this thread will be dignified with a dev response. 
Look at the Amarr thread - 50 pages and still no reply (then again, this thread is actually constructive).
Tbh, assuming he liked these ideas and has plans to impliment something similar, after all the boosts tuxford has publicly stated he's working (Deimos, Nighthawk, Muninn) a new type of missile (Assault Missiles), 4 new battlecruisers and 4 new battleships, I seriously doubt he's going to add this to his schedule until post-Kali, otherwise the forums will be full of "OMG IS KHANID FINISHED YET" and "U SAID U BOOST KHANID U HATE AMARR DIE".
TEAM MINMATAR FORUMS - In Rust We Trust - |

Aramendel
Amarr Queens of the Stone Age
|
Posted - 2006.08.02 10:59:00 -
[267]
Originally by: Sarmaul Look at the Amarr thread - 50 pages and still no reply (then again, this thread is actually constructive).
Pff.. so are parts of the amarr thread 
|

Trevcakes
Caldari GoonWaffe GoonSwarm
|
Posted - 2006.08.02 13:36:00 -
[268]
I suppose you're right, yeah. Honestly though, Sovereignty isn't in there, but it's always nice to get some kind of response, even if it's just a "no", rather than languish in insecurity wether your post has even been read, and honestly, this is a good post and it deserves at least a no, but preferrably a "Soon TM". 
|

Venveda
|
Posted - 2006.08.02 13:58:00 -
[269]
This thread is different to the Amarr thread in that its suggesting making Khanid ships missile spamming armour tankers..cool for Amarr peeps and fun for other peeps that want to try something different, it will bring in new tactics and stratergies for peeps to use in pvp..
the Amarr thread has its merits and whiners but mainly talks about changing the whole Amarr way of doing things..Amarr use lasers and they armour tank..some ships suck..some suck so bad they blow..some are cool (me wuvs my lil Punisher, even if i sometimes fit it with auto cannons..COUGH..)..Amarr use lasers and armour tank and always will..leave it that way and give some ships and some lasers a lil bit of luv..just dont change the ethos of what Amarr are.
Khanid however have broken away from the Amarr way of thinking and are embracing new technologies and ideas and so their ships should reflect this..this will add a cool new selection of ships to the game for all peeps (i tingle in my special place when thinking of 4 launchers on my vengeance)
|

Zeno Kang
|
Posted - 2006.08.02 15:39:00 -
[270]
I'm still new to Eve, and I fly Amarr ships. I'd like to ask you guys who've been playing for much longer than I have a question. Which Amarr ships are generally regarded as good ships versus their peers? I've not flown anything larger than a BC, and I've not flown T2 ships.
My list (I'm a newb, remember) of Amarr ships that don't suck:
1. Punisher 2. Arbitrator
Please let me know what a young Amarr pilot should be flying.
|
| |
|
| Pages: 1 2 3 4 5 6 7 8 [9] 10 11 12 13 14 15 16 17 18 19 20 .. 26 :: one page |
| First page | Previous page | Next page | Last page |