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Rafein
Eye of God Axiom Empire
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Posted - 2006.07.27 10:14:00 -
[361]
Hmm, I wonder if it is possible to make the ship absorb more damage the the gallente can do?
I mean, 2 Pith Shield BOost Amplifiers and an Crystal Set, with Minnie BS 5, your getting close to what, 125% shield boost? Through in a Pith-X X-large shield boost, it's 840 for 400 cap (360 with compensation), every 4 seconds, so your looking at near 1900 boost every 4 seconds. With only 3 mids used, even 3 invuln fields and a Damage control in a low, should get you close to 60% resists vs. all. Then siple add Power Diags in the lows for cap recharge, and to boost shield and shield recharge at same time, and well, can any non-capital kill this thing without NOS?
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Jim McGregor
Caldari
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Posted - 2006.07.27 10:18:00 -
[362]
Originally by: Rafein Hmm, I wonder if it is possible to make the ship absorb more damage the the gallente can do?
I mean, 2 Pith Shield BOost Amplifiers and an Crystal Set, with Minnie BS 5, your getting close to what, 125% shield boost? Through in a Pith-X X-large shield boost, it's 840 for 400 cap (360 with compensation), every 4 seconds, so your looking at near 1900 boost every 4 seconds. With only 3 mids used, even 3 invuln fields and a Damage control in a low, should get you close to 60% resists vs. all. Then siple add Power Diags in the lows for cap recharge, and to boost shield and shield recharge at same time, and well, can any non-capital kill this thing without NOS?
Yeah, the 0.0000001% of pilots using that will have a really good ship. And they lose about 5 billion or so when they get killed and podded, right? Alrighty then.  --- Eve Wiki | Eve Tribune | Eve Pirate |

Rafein
Eye of God Axiom Empire
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Posted - 2006.07.27 10:34:00 -
[363]
yeah, but even without going all rare drop out, with 2 Boost Amplifiers, you'll be gettin nearly double the shield boost from tech 2's. Throw on any kinda resists and cap recharge, and your gonna be hard to pop
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Jim McGregor
Caldari
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Posted - 2006.07.27 10:43:00 -
[364]
Yep. This ship seems to be built to outlast the others instead of doing good dps. But as soon as someone nosses it, its going to go down fast.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Cerberal
Minmatar
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Posted - 2006.07.27 11:28:00 -
[365]
Woa, 8/6/6, its like a fleet tempest for less or something =D
Highs: 8x 425mm II's
Meds: Xlarge boost, 2x Invuln IIs, shield amp, heavy injector, Warp disruptor.
Lows: 3x gyro II's, and 3x PDU II's (provided i have all the cpu for that, if not ill just put a CPU enhancer on)
Dronebay: 90m3? 3x webbers and 3x lights plz.
God what a sexy ship.
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Aloysius Knight
Minmatar
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Posted - 2006.07.27 11:38:00 -
[366]
make it 8-7-4 or 5 and i may will be happy with it
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Omega Bloodstone
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Posted - 2006.07.27 12:02:00 -
[367]
I see this ship as a champ! It supposedly can boost more than any ship that is non capital. Thats pretty serious. That would mean a likely resistence tank as opposed to passive. NOS, as mentioned before, would be the undoing of this ship. So, if you manage to find a way to counter the NOS attack then you may be unbreakable. Especially if a support ship or something else is pooring cap into it.
I do think its wierd that the Galante BS recieved a speed based boost, but thats okay because imho the Galante need an exciting ship. Don't get me wrong, Galante have great ships, but its hard to say that 1 Galante ship is as fun as my Vagabond.
I like the approach of the new Minnie ship. One thing that jerks me is that people are stating that this ship will require alot of training. Well, if you fly a Tempest with any skill than I cant see why this ship requires more. Shield should have already been trained because of the Jag, Cyclone, ect. If you are minnie and have not got projectiles trained up you dont even need to be in a Tempest. This ship is not nearly as skill needy as the new Phoon, meaning that someone could prolly be better i this faster than the Phoon.
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SengH
Black Omega Security E.R.A
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Posted - 2006.07.27 12:17:00 -
[368]
Edited by: SengH on 27/07/2006 12:18:19 going by chirrba's leaked stats here
3 max locked targets WTF? 460m sig radius LOL 115m/s (Same speed as raven) Want me to get out and push? 21 points ladar strenghth (Got jammed?) 90nm scan res (So much for being able to lock first)
Rokh has 7 mid slots and MORE SHIELD.
Yay for balanced ships.........
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Aloysius Knight
Minmatar
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Posted - 2006.07.27 12:23:00 -
[369]
Originally by: SengH Edited by: SengH on 27/07/2006 12:18:19 going by chirrba's leaked stats here
3 max locked targets WTF? 460m sig radius LOL 115m/s (Same speed as raven) Want me to get out and push? 21 points ladar strenghth (Got jammed?) 90nm scan res (So much for being able to lock first)
Rokh has 7 mid slots and MORE SHIELD.
Yay for balanced ships.........
hey there just catering to the whims of the whining caldari mass's 
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Lonectzn
Pelennor Swarm Knights Of the Southerncross
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Posted - 2006.07.27 12:38:00 -
[370]
For the record I was hoping on a vagapest, 8/6/6.
A little disappointed with what looks like a great ratting ship. Sounds like the best it will do will be to replace my Raven for plexes. Suppose that's not a bad thing however, not liking having to fly caldari 
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SengH
Black Omega Security E.R.A
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Posted - 2006.07.27 12:48:00 -
[371]
hey all CCP needs to do is to give it a 4/4 t/l setup and call it the phoon mk2. Now it sucks twice as bad as the old phoon!
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Jim McGregor
Caldari
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Posted - 2006.07.27 12:49:00 -
[372]
Originally by: Lonectzn For the record I was hoping on a vagapest, 8/6/6.
Its called Hyperion and its Gallente.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Lenaria
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Posted - 2006.07.27 13:06:00 -
[373]
6/6... Well, it will be semi-good NPC hunting ship and thats it. Still vastly inferior to Raven. Still inferior to Tempest as AC platform. Only equal to Tempest as arty platform... What role it have? Suck big time. And the funniest thing, its bonus and so-called "tank" is useless as arty platform - you need mids for SB and tracking. Weird, weird design. Now i can understand why Minmatars was slaves for so long.
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Nafri
Caldari
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Posted - 2006.07.27 13:06:00 -
[374]
Originally by: Aloysius Knight
Originally by: SengH Edited by: SengH on 27/07/2006 12:18:19 going by chirrba's leaked stats here
3 max locked targets WTF? 460m sig radius LOL 115m/s (Same speed as raven) Want me to get out and push? 21 points ladar strenghth (Got jammed?) 90nm scan res (So much for being able to lock first)
Rokh has 7 mid slots and MORE SHIELD.
Yay for balanced ships.........
hey there just catering to the whims of the whining caldari mass's 
which is relly increadible:
125.000.000 vs 130.000.000
and that on the left is the minmatar ship.
From Dusk till Dawn Sig removed, e-mail us if you'd like to know why. -ReverendM ([email protected]) |

Jet Collins
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Posted - 2006.07.27 13:08:00 -
[375]
Edited by: Jet Collins on 27/07/2006 13:13:39
Originally by: SengH Edited by: SengH on 27/07/2006 12:18:19 going by chirrba's leaked stats here
3 max locked targets WTF? 460m sig radius LOL 115m/s (Same speed as raven) Want me to get out and push? 21 points ladar strenghth (Got jammed?) 90nm scan res (So much for being able to lock first)
Rokh has 7 mid slots and MORE SHIELD.
Yay for balanced ships.........
# max targets is pretty weird so I would guess this is not final . How ever i think the stats are pretty good, in come cases.
Sig is large very large but I guess all the tier 3 are large accourding to that. Speed they said it would be slow so yes that sucks ladar streanght tempest has 19 I though higher was better? But heck I don;t use Ecm so what do i know.
Scanuing resolution yes sucks.
Shield HP more the the Tempest but not near what the fleet tempest as but this is probably because they want the active tank not a passive tank and if you have a good active tank you don't need all the HP. Plus the Capacitor is pretty large which should help run the active tank.
A few more things according to the the cargo compasity is less than the tempest which I think is really bad, espcailly if you need alot of ammo and possibly an injector.
I am happy with the drone bay though one more than the Tempest I will tank it 5 med and 2 webbers . or more damage with 4 t2 large .
Think thats all I have interesting stats though but I would not take them literly. As they said changes still will be made.
Ohh!!! also according to that its PG looks good should be able to fit 8 1400 with out to many Rcu's 
I remember Tux saying he was going to change a ship one way but when it got on the sever it was change a totaly different way Tux never mentioned so we just have to wait... a little longer only I hope.
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Jim McGregor
Caldari
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Posted - 2006.07.27 13:09:00 -
[376]
Edited by: Jim McGregor on 27/07/2006 13:09:23
Originally by: Nafri
Originally by: Aloysius Knight
Originally by: SengH Edited by: SengH on 27/07/2006 12:18:19 going by chirrba's leaked stats here
3 max locked targets WTF? 460m sig radius LOL 115m/s (Same speed as raven) Want me to get out and push? 21 points ladar strenghth (Got jammed?) 90nm scan res (So much for being able to lock first)
Rokh has 7 mid slots and MORE SHIELD.
Yay for balanced ships.........
hey there just catering to the whims of the whining caldari mass's 
which is relly increadible:
125.000.000 vs 130.000.000
and that on the left is the minmatar ship.
About the mass, Hyperion has only 100.000.000, which actually beats the Tempests 102.500.000. Gallente got some good engineers it seems. The base speed of Hyperion is 130 too, faster than any other tier 3 battleship. Tempest has 140 still though, but have one less med slot compared to Hyperion.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Leandro Salazar
Aeon Industries
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Posted - 2006.07.27 13:20:00 -
[377]
Edited by: Leandro Salazar on 27/07/2006 13:24:52 8/6/6 kills the ship on both Hyperion and Maelstrom imho. Mael needs 7 mids and Hype needs 7 lows. Even if that means the other is only 4. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Nafri
Caldari
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Posted - 2006.07.27 13:23:00 -
[378]
for me it loooks like the hyperion will be a very nice longrange fleetship
it has damage, it has armor, it has midslots and it can even use a mwd easily.
From Dusk till Dawn Sig removed, e-mail us if you'd like to know why. -ReverendM ([email protected]) |

Jim McGregor
Caldari
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Posted - 2006.07.27 13:27:00 -
[379]
Edited by: Jim McGregor on 27/07/2006 13:27:39
Originally by: Nafri for me it loooks like the hyperion will be a very nice longrange fleetship
it has damage, it has armor, it has midslots and it can even use a mwd easily.
Its supposed to have a really crappy targeting range though. The Caldari Rokh is probably better for that purpose, specially since you get range bonuses and 7 med slots on it.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Exiled One
Amarr
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Posted - 2006.07.27 13:39:00 -
[380]
CCP has done it again, ****** it up once more. Maybe it's intensional, but why the **** would you post such stats to the public 
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Nafri
Caldari
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Posted - 2006.07.27 13:41:00 -
[381]
Originally by: Jim McGregor Edited by: Jim McGregor on 27/07/2006 13:27:39
Originally by: Nafri for me it loooks like the hyperion will be a very nice longrange fleetship
it has damage, it has armor, it has midslots and it can even use a mwd easily.
Its supposed to have a really crappy targeting range though. The Caldari Rokh is probably better for that purpose, specially since you get range bonuses and 7 med slots on it.
it has 50km for now, enough to fight in 90% of the fleetfights, and it does really nice damage.
Perfect for gallente who wants to fight around 100km
From Dusk till Dawn Sig removed, e-mail us if you'd like to know why. -ReverendM ([email protected]) |

Jim McGregor
Caldari
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Posted - 2006.07.27 13:43:00 -
[382]
Originally by: Nafri
Originally by: Jim McGregor Edited by: Jim McGregor on 27/07/2006 13:27:39
Originally by: Nafri for me it loooks like the hyperion will be a very nice longrange fleetship
it has damage, it has armor, it has midslots and it can even use a mwd easily.
Its supposed to have a really crappy targeting range though. The Caldari Rokh is probably better for that purpose, specially since you get range bonuses and 7 med slots on it.
it has 50km for now, enough to fight in 90% of the fleetfights, and it does really nice damage.
Perfect for gallente who wants to fight around 100km
I think the Caldari ship can outdamage you at 100km since it can use better ammo with the range bonuses it gets. But im not 100%. Its probably close though.
--- Eve Wiki | Eve Tribune | Eve Pirate |

SengH
Black Omega Security E.R.A
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Posted - 2006.07.27 13:44:00 -
[383]
Originally by: Jim McGregor
Originally by: Nafri
Originally by: Jim McGregor Edited by: Jim McGregor on 27/07/2006 13:27:39
Originally by: Nafri for me it loooks like the hyperion will be a very nice longrange fleetship
it has damage, it has armor, it has midslots and it can even use a mwd easily.
Its supposed to have a really crappy targeting range though. The Caldari Rokh is probably better for that purpose, specially since you get range bonuses and 7 med slots on it.
it has 50km for now, enough to fight in 90% of the fleetfights, and it does really nice damage.
Perfect for gallente who wants to fight around 100km
I think the Caldari ship can outdamage you at 100km since it can use better ammo with the range bonuses it gets. But im not 100%. Its probably close though.
Yeah they can hit using antimatter @ 100km
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Nafri
Caldari
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Posted - 2006.07.27 13:49:00 -
[384]
Originally by: Jim McGregor
Originally by: Nafri
Originally by: Jim McGregor Edited by: Jim McGregor on 27/07/2006 13:27:39
Originally by: Nafri for me it loooks like the hyperion will be a very nice longrange fleetship
it has damage, it has armor, it has midslots and it can even use a mwd easily.
Its supposed to have a really crappy targeting range though. The Caldari Rokh is probably better for that purpose, specially since you get range bonuses and 7 med slots on it.
it has 50km for now, enough to fight in 90% of the fleetfights, and it does really nice damage.
Perfect for gallente who wants to fight around 100km
I think the Caldari ship can outdamage you at 100km since it can use better ammo with the range bonuses it gets. But im not 100%. Its probably close though.
But that doesnt matter, all what matters is whether you can outdamage the megathron or now
From Dusk till Dawn Sig removed, e-mail us if you'd like to know why. -ReverendM ([email protected]) |

Exiled One
Amarr
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Posted - 2006.07.27 14:08:00 -
[385]
    minmatar tier 3 bs -- http://www.eve-online.com/itemdatabase/ships/cruisers/minmatar/630.asp     
Could be a missile platform.
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Omega Bloodstone
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Posted - 2006.07.27 14:08:00 -
[386]
Everyone, I know some folks are upset at the Minnie tier 3 at the moment. But one thing I have thought about is the combination of shield amps with Minnie BS lvl 5. I mean damn!!!! It will rep shield hard. So, based on a possible 6 mid slot option you could go:
XL shield booster named or tech II, em shield hardener II because its tier 1 and EM will need compensation for, tech II inv. field x's 2, a shield amp (CCP put the tech II version out now for this ship please!!!), and then a large extender II. Combine this with the 37.5% shield boost at BS level 5(note the amp adds 30%!!! to this for 67.5% total boost)and WOW!!! likely the best shield tank in the game with only 6 slots. (though I wish there was 7). Its actually prolly gonna be a damn good ship if not for the tank alone.
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Jim McGregor
Caldari
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Posted - 2006.07.27 14:18:00 -
[387]
Edited by: Jim McGregor on 27/07/2006 14:20:24
Originally by: Omega Bloodstone Everyone, I know some folks are upset at the Minnie tier 3 at the moment. But one thing I have thought about is the combination of shield amps with Minnie BS lvl 5. I mean damn!!!! It will rep shield hard. So, based on a possible 6 mid slot option you could go:
XL shield booster named or tech II, em shield hardener II because its tier 1 and EM will need compensation for, tech II inv. field x's 2, a shield amp (CCP put the tech II version out now for this ship please!!!), and then a large extender II. Combine this with the 37.5% shield boost at BS level 5(note the amp adds 30%!!! to this for 67.5% total boost)and WOW!!! likely the best shield tank in the game with only 6 slots. (though I wish there was 7). Its actually prolly gonna be a damn good ship if not for the tank alone.
Its just a free shield boost amplifier. If Rokh puts in a extra one of those, he has 6 medium slots remaining just like this ship. Also he has a invulnerability field built in the ship (5% to all resists per level). And the Rokh has more base shield to start with too. And it has a range bonus, which means he can use better ammo than anyone else at a given range. DigitalCommunist calculated it to mean about 11% more damage.
So I dont know what the purpose of this ship is. Im still going to go with the theory that its supposed to be a good alpha damage ship, but then it would be better off with a damage bonus instead of rof.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Lenaria
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Posted - 2006.07.27 14:26:00 -
[388]
Heh, Gallente got exellent blasterboat and exellent fleet ship - Hyperion will excel in both roles. 1 extra mid with SB will offset short targeting range, and damage of that baby is better than Mega. Caldary got... well, you know that. Ammar got a ship which is better Apoc than Apoc and better Arma than Arma in the same time... enouth said. And minmatars got an victim of abortion again. Shield boosting bonus on something whats look like mediocre arty platform - which is only _slightly_ better than Tempest to begin with ... ergh. Not even resistance bonus which at least could be marginally usefull in that role. Great design, yea.
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Exiled One
Amarr
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Posted - 2006.07.27 14:28:00 -
[389]
Originally by: Lenaria Heh, Gallente got exellent blasterboat and exellent fleet ship - Hyperion will excel in both roles. 1 extra mid with SB will offset short targeting range, and damage of that baby is better than Mega. Caldary got... well, you know that. Ammar got a ship which is better Apoc than Apoc and better Arma than Arma in the same time... enouth said. And minmatars got an victim of abortion again. Shield boosting bonus on something whats look like mediocre arty platform - which is only _slightly_ better than Tempest to begin with ... ergh. Not even resistance bonus which at least could be marginally usefull in that role. Great design, yea.
ENOUGH SAID, ENOUGH SAID/?? Go out and die. You guns will chew 3000 cap per MINUTE alone while firing. Idiot
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Omega Bloodstone
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Posted - 2006.07.27 14:29:00 -
[390]
Originally by: Jim McGregor Edited by: Jim McGregor on 27/07/2006 14:20:24
Originally by: Omega Bloodstone Everyone, I know some folks are upset at the Minnie tier 3 at the moment. But one thing I have thought about is the combination of shield amps with Minnie BS lvl 5. I mean damn!!!! It will rep shield hard. So, based on a possible 6 mid slot option you could go:
XL shield booster named or tech II, em shield hardener II because its tier 1 and EM will need compensation for, tech II inv. field x's 2, a shield amp (CCP put the tech II version out now for this ship please!!!), and then a large extender II. Combine this with the 37.5% shield boost at BS level 5(note the amp adds 30%!!! to this for 67.5% total boost)and WOW!!! likely the best shield tank in the game with only 6 slots. (though I wish there was 7). Its actually prolly gonna be a damn good ship if not for the tank alone.
Its just a free shield boost amplifier. If Rokh puts in a extra one of those, he has 6 medium slots remaining just like this ship. Also he has a invulnerability field built in the ship (5% to all resists per level). And the Rokh has more base shield to start with too. And it has a range bonus, which means he can use better ammo than anyone else at a given range. DigitalCommunist calculated it to mean about 11% more damage.
So I dont know what the purpose of this ship is. Im still going to go with the theory that its supposed to be a good alpha damage ship, but then it would be better off with a damage bonus instead of rof.
Damn you Jim lol. You are right totally. Beating up my post, but when making a comparison I have to agree. There would only be a 7% boosting difference but the Caldari one would pwn the Minnie's ones resistences making the Caldari superior. But if they gave the Minnie one a 7 mid as well I think that would be a decent balance giving a boost advantage back to the Minnie tier 3. Good post Jim, very valid point.
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