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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
![Celina Shi Celina Shi](https://images.evetech.net/characters/91410671/portrait?size=64)
Celina Shi
Intergalactic systems
3
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Posted - 2014.12.09 20:34:10 -
[301] - Quote
Confirming game now looks amazing, especially the newest ships!
Lots of sleek, modern and nice looking themes, thanks for the awesome update ccp :) |
![Promiscuous Female Promiscuous Female](https://images.evetech.net/characters/1347672842/portrait?size=64)
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
524
|
Posted - 2014.12.09 20:34:18 -
[302] - Quote
Raiko Adaavi wrote:ran one mission ... and logged disgusted sounds like missions to me |
![Harvey James Harvey James](https://images.evetech.net/characters/90066491/portrait?size=64)
Harvey James
The Sengoku Legacy
1025
|
Posted - 2014.12.09 20:35:17 -
[303] - Quote
Raiko Adaavi wrote:I absolutely hate the look of the new Caldari Ships, they don't even look finished. like texture and color is missing, esp the Navy ships. they removed the blue/gray digital camo, and made them flat 2 toned, spotty, rusty pieces of space trash. and the other variants with the new scratched up white stripes on them look horrendous. Its a step in the wrong direction artistically with the coloration etc, as well as technically with the texturing and washed out look. I loved the old ones, thought they looked amazing, I was all excited, logged in today, ran one mission in my navy drake and logged disgusted. can't say enough bad things about it! and that's pretty much the consensus in my corp and group of friends who play.
I'm also getting a lot more lag than i'm used to. I do like the cleaner simpler UI though... as well as all the new content (ships, wormhole systems, etc.)
its definitely laggier , drake looks like it needs too go through a spaceshipwash PI is even harder now with the extra lag like it isn't fiddly enough already .. PI needs a complete redo
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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![Caviar Liberta Caviar Liberta](https://images.evetech.net/characters/608550982/portrait?size=64)
Caviar Liberta
Moira. Villore Accords
770
|
Posted - 2014.12.09 20:36:10 -
[304] - Quote
Vasea Azure wrote:I really like the update but: Is there a chance to have a option to go back to the old UI - the generic, soulless Rhea icons on the left are horrible. Pictorial UI ones were 100 times better and oryginal. Please CCP let us choose between both.
I had seen them on sisi and when someone said something about them I had suggested that they were simply not textured yet. Seems I was wrong about that. |
![Kharnakh Kharnakh](https://images.evetech.net/characters/500510771/portrait?size=64)
Kharnakh
Acheron Imperial Ascendancy Acheron Imperial Dominion
9
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Posted - 2014.12.09 20:36:46 -
[305] - Quote
Ok, the new PBR is officially worse than the last time you messed with the ship colours.
The Gallente ships look like those god awful glass christmas tree ornaments you see in tat shops where everything's a little too shiny and a little too smooth to be in any way pleasing, and what exactly happened to the paint job on the Ishtar? It went from awesome graduated green/black to, well, yeah...
The rest of the ships now look like plastic kids toys.
I thought the whole point of these quicker release schedules was so that features that weren't ready didn't need to be rushed out in broken state and patched later?
Also, with the new UI, i've managed to get it back to the non-intrusive black that it always was, and i've managed to get rid of the blur that was stopping me actually see anything through the 'transparent' windows, but why is it now impossible to have some windows transparent and some opaque?
I'm sure the technology you've implemented these changes with is a step forward, but what you've rolled out as far as the UI and ship appearance stuff is just nasty =( |
![Promiscuous Female Promiscuous Female](https://images.evetech.net/characters/1347672842/portrait?size=64)
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
526
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Posted - 2014.12.09 20:37:09 -
[306] - Quote
Caviar Liberta wrote:Vasea Azure wrote:I really like the update but: Is there a chance to have a option to go back to the old UI - the generic, soulless Rhea icons on the left are horrible. Pictorial UI ones were 100 times better and oryginal. Please CCP let us choose between both. I had seen them on sisi and when someone said something about them I had suggested that they were simply not textured yet. Seems I was wrong about that. why would a monochrome line art icon have a texture |
![Klapen Klapen](https://images.evetech.net/characters/735215023/portrait?size=64)
Klapen
Ravens' Nest
420
|
Posted - 2014.12.09 20:38:24 -
[307] - Quote
Let me start by saying: its pretty bad when I actually get mad enough to logg on the forums and say something.
I logged on this morning after downloading the patch, looked at my ship hanger and said: wow this looks really bad.
The talos skin looks like it caught the plague, the paladin looks like it was out in the sun way to long and got burned (its not the good gold color anymore, its a really poopy brown) and this is the same with my vengance, my enyo looks like a fat stubby roach, you killed the nice flat camo look of my fav ship in the game: the gila.
http://i.imgur.com/PUA1QQS.png
I wont go into describing all the other ships I have and how much I really dislike how they look., althought I appreciate that the t3s look like they did last night before logging off.
I buy ships based on looks and if I like the way they look, esp the icons since I have to stare at them in station, over 1/2 my hanger now really looks bad and its frustrating.
how does this: http://i.imgur.com/ECOccic.png look like this: http://i.imgur.com/8HCXOgv.png in anyway
Vasea Azure wrote: Is there a chance to have a option to go back to the old UI - the generic, soulless Rhea icons on the left are horrible. Pictorial UI ones were 100 times better and oryginal. Please CCP let us choose between both.
THIS MAN KNOWS ME.
Sizeof Void wrote:The fade up/down effects on windows IS visually annoying, particularly when working with market orders, as others have stated.
At the very least, please add a button to allow us to turn it off.
Thank you.
THIS MAN ALSO KNOWS MY PAIN.
Raiko Adaavi wrote:I absolutely hate the look of the new Caldari Ships, they don't even look finished. like texture and color is missing, esp the Navy ships. they removed the blue/gray digital camo, and made them flat 2 toned, spotty, rusty pieces of space trash. and the other variants with the new scratched up white stripes on them look horrendous. Its a step in the wrong direction artistically with the coloration etc, as well as technically with the texturing and washed out look. I loved the old ones, thought they looked amazing, I was all excited, logged in today, ran one mission in my navy drake and logged disgusted. can't say enough bad things about it! and that's pretty much the consensus in my corp and group of friends who play.
I KNOW MAN THEY KILLED MY GILA.
Kharnakh wrote:Ok, the new PBR is officially worse than the last time you messed with the ship colours.
The Gallente ships look like those god awful glass christmas tree ornaments you see in tat shops where everything's a little too shiny and a little too smooth to be in any way pleasing, and what exactly happened to the paint job on the Ishtar? It went from awesome graduated green/black to, well, yeah...
The rest of the ships now look like plastic kids toys.
I thought the whole point of these quicker release schedules was so that features that weren't ready didn't need to be rushed out in broken state and patched later?
Also, with the new UI, i've managed to get it back to the non-intrusive black that it always was, and i've managed to get rid of the blur that was stopping me actually see anything through the 'transparent' windows, but why is it now impossible to have some windows transparent and some opaque?
I'm sure the technology you've implemented these changes with is a step forward, but what you've rolled out as far as the UI and ship appearance stuff is just nasty =(
I LOVE YOU FOR WHAT YOUVE SAID.
PLEASE FOR THE LOVE OF CONFLAG CRYSTALS LET ME HAVE THE OPTION TO GO BACK TO THE OLD ICONS AND OLD UI WHY DOES EVERYTHING HAVE TO FLASH.
CCP THE SHIPS LOOK FAKE NOW.
Thank you for letting me vent,
Klapen, The Conflagbusinessman.
P.S. PLEASE LET ME GO BACK
-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á http://www.klapen.com
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![Promiscuous Female Promiscuous Female](https://images.evetech.net/characters/1347672842/portrait?size=64)
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
526
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Posted - 2014.12.09 20:39:30 -
[308] - Quote
like is the icon not good enough unless we've slapped some nonsense onto it
yes i believe that all eve icons should have a paisley pattern, icons without paisley will literally cause me to vomit my lunchables all over my dungarees |
![Vasea Azure Vasea Azure](https://images.evetech.net/characters/92773552/portrait?size=64)
Vasea Azure
Imperial Academy Amarr Empire
2
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Posted - 2014.12.09 20:41:50 -
[309] - Quote
CCP should give us option to use old icons style if we dont like new ones. Simple. |
![Promiscuous Female Promiscuous Female](https://images.evetech.net/characters/1347672842/portrait?size=64)
Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
526
|
Posted - 2014.12.09 20:42:26 -
[310] - Quote
also y'all thinking that they'll roll back the ui for any reason better get yourselves simultaneously ready for disappointment and the voiding of your upper GI tract because it ain't happening |
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![Altrue Altrue](https://images.evetech.net/characters/1811929723/portrait?size=64)
Altrue
Exploration Frontier inc Brave Collective
1458
|
Posted - 2014.12.09 20:42:51 -
[311] - Quote
The theme "Dark matter" shows almost no difference between selected items and not selected items in the hangar, display by icons.
Also please, give us the ability to create a custom theme with us able to pick the colors ourselves ! :)
Signature Tanking - Best Tanking
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![Vasea Azure Vasea Azure](https://images.evetech.net/characters/92773552/portrait?size=64)
Vasea Azure
Imperial Academy Amarr Empire
2
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Posted - 2014.12.09 20:43:45 -
[312] - Quote
Altrue wrote: Also please, give us the ability to create a custom theme with us able to pick the colors ourselves ! :)
+1
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![Shalashaska Adam Shalashaska Adam](https://images.evetech.net/characters/93425749/portrait?size=64)
Shalashaska Adam
Partial Safety
65
|
Posted - 2014.12.09 20:48:54 -
[313] - Quote
BadAssMcKill wrote: I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
Only when it's acted upon unfortunately.
This has not been the case with the Rhea testing and release. |
![Cyberman Mastermind Cyberman Mastermind](https://images.evetech.net/characters/823031550/portrait?size=64)
Cyberman Mastermind
Fusion Enterprises Ltd Shadow of xXDEATHXx
0
|
Posted - 2014.12.09 20:49:25 -
[314] - Quote
Certainly looks very modern, that new UI.
"Modern" as in "low contrast, hard to distinguish if your pattern recognition isn't good"... Can someone enlighten me if it's really helpful to someone that is colorblind if all colors are very close together?
Seriously, keep the icons if you have to, but throw in some more contrast - I'm using the Gallente color scheme (seems to be clostest to the previous Military Green) and in some windows the text is light green on dark green. Or light green on darker green when focus is lost. How is that good UI design?
The "this skill enables" info is hard to distinguish - I actually had to click on the various levels to make sure they're not enabled, because I wasn't sure if the one highlighted square is highlighted because I clicked on it, or because it's the level that enables stuff.
Also, as others said, lose that annoying highlight to signal focus. Or at least make it instantly instead of that fading. If I don't select a window, it shouldn't be highlighted. It seems the chat window is highlighted by default if I close another window. (maybe because it's the only other open window?) |
![Kharnakh Kharnakh](https://images.evetech.net/characters/500510771/portrait?size=64)
Kharnakh
Acheron Imperial Ascendancy Acheron Imperial Dominion
9
|
Posted - 2014.12.09 20:52:31 -
[315] - Quote
Haha, it must be bad when half the thread is saying 'Just let us do it ourselves' =P |
![Avitus Grey Avitus Grey](https://images.evetech.net/characters/1539488049/portrait?size=64)
Avitus Grey
Science and Trade Institute Caldari State
0
|
Posted - 2014.12.09 20:53:50 -
[316] - Quote
I really like some of the new PBR changes, especially on Amarr ships, which I think is where they really do it justice. Caldari ships look far too "matte" and "smooth" ... Almost like they're made of plastic rather than metal with any sort of texture to it. Some ships look plain bad, like the tail of the Incursus. It's almost completely chromed out and shiny, looks very poorly done. I think what made EVE look so gorgeous before was the detail on ships, but not most of that is gone. Caldari and Gallente ships in particular need far more "texture" or "color" (for Gallente).
The UI is better, IMO, but the station icons are far too small and need to be made larger. |
![Quack Nubbin Quack Nubbin](https://images.evetech.net/characters/1549893957/portrait?size=64)
Quack Nubbin
Flyfishing Ordealmasters Inc
0
|
Posted - 2014.12.09 20:53:59 -
[317] - Quote
Hate the UI - give me back color sliders please. I want a solid, non transparent BLACK background to my windows all these pastel colors make me want to take up knitting.
Ship looks odd in Amarr space - colors are washed out and it looks like it's made out of brownish mirrors.
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![Klapen Klapen](https://images.evetech.net/characters/735215023/portrait?size=64)
Klapen
Ravens' Nest
420
|
Posted - 2014.12.09 20:54:54 -
[318] - Quote
Vasea Azure wrote:CCP should give us option to use old icons style if we dont like new ones. Simple.
THIS.PLEASE.
-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á http://www.klapen.com
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![Primary This Rifter Primary This Rifter](https://images.evetech.net/characters/93101607/portrait?size=64)
Primary This Rifter
4S Corporation Goonswarm Federation
316
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Posted - 2014.12.09 20:56:26 -
[319] - Quote
Longdrinks wrote:please give us back color sliders for the ui, these new color sets are nifty but all of them are grey, drab and 2edgy4me. I liked bright colorful UI like this http://puu.sh/dl5pG/e40df518b8.jpg Any UI that prevents you from creating abominations like that is already a win in my book regardless of what else it comes with.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
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![Shinzhi Xadi Shinzhi Xadi](https://images.evetech.net/characters/92391421/portrait?size=64)
Shinzhi Xadi
Royal Amarr Institute Amarr Empire
93
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Posted - 2014.12.09 21:11:44 -
[320] - Quote
Just wanted to say the Paladin has never looked so good ! Its beautiful! The gold plating on it FINALLY looks like 24 karat gold.
On the new UI, I actually really like it. I would love to be able to assign custom colors to it, like for outlines, backgrounds, frames, etc.
Great work CCP ! |
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![Ocih Ocih](https://images.evetech.net/characters/1924808805/portrait?size=64)
Ocih
Space Mermaids Somethin Awfull Forums
828
|
Posted - 2014.12.09 21:12:04 -
[321] - Quote
Can I have A6 wormholes back please?
I dutifully scan systems in a 3 jump radius and always pinpoint wormholes, all of them. I've done this for years. I get that Thera is the new super star right now and if I happen on to a Thera wormhole I will happily jump in with my T2 fit Anathema and let some one I don't care about blow it up in the bubble wall I encounter but between now and then, I'd like some of those wormholes that in many cases outnumber the jump gates, to not be Unknown parts of space?
I was hoping because my exploration habits conflict with your new treasure hunt I might gain tertiary benefit from it. A6 won't get anyone to Thera but does encourage general populations to jump through wormholes because they offer no threat. It removes the out of the gate hesitation with regards to wormholes in general. I've scanned out around 200 wormholes and A6 count is 0, zilch, zip, nadda.
Stop pissing in my cornflakes CCP. |
![Winter Unicorn Winter Unicorn](https://images.evetech.net/characters/90565913/portrait?size=64)
Winter Unicorn
Requiem For Freedom
219
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Posted - 2014.12.09 21:12:58 -
[322] - Quote
Annoying icons (because I must to focus on them to distinguish) and irritating color schemes. I could not find any lucid color scheme that would be pleasing to my eyes and no one without that stupid contrast on the selected item. Could you give me back the choice of color as before using the RGB?
_-P-¦-¦-+-+-¦-+-+-¦ -¦-+-+-+-¦-+-+-+ -¦ -+-¦-â-¦-¦-¦-¦-+-+-+ -+-¦-Ç-+-¦-+-¦, -Å-¦-+-Å-¦-é-ü-Å -+-¦-¦-+-+-â-ü-é-+-+-ï-+ -+-¦ -ä-+-Ç-â-+-¦ (-ü) -í-+-é-Ç-â-¦-+-+-¦ CCP-á_
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![Rhea Rankin Nolen Rhea Rankin Nolen](https://images.evetech.net/characters/90656975/portrait?size=64)
Rhea Rankin Nolen
Science and Trade Institute Caldari State
49
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Posted - 2014.12.09 21:13:19 -
[323] - Quote
The neocom icons are not as bad as I thought they would be. I appreciate the option to increase or decrease their size.
Station icons are however horrendous. Please remake them to something more serious looking. As a point of reference the old ones looked perfectly fine.
New map is pretty bling. Didn't yet fully get it, but hope it has all the functionality of the old map ie. fast route planning for a roam etc.
New ship models are pretty sweet. I like how Onyx and Moa look like now. I know it was mentioned that the new course for models is primarily symmetric, but could you please add just a little bit of asymmetry. Especially to Caldari ships. A few details here and there, maybe a slightly different looking side. Something that could be called symmetric asimmetry, just so the ships have that unique EVE feel to them.
Also UI colors need more presets and customization. Cant get the same blue preset (think it was "blue pearl") I had pre-patch. |
![Vihura Vihura](https://images.evetech.net/characters/1123590792/portrait?size=64)
Vihura
Rave Technologies Inc. C0VEN
72
|
Posted - 2014.12.09 21:14:05 -
[324] - Quote
Love new UI especially ICON, love transparent windows only one think is missing you cant see blurred bracket through window (They disappear). |
![Terrorfrodo Terrorfrodo](https://images.evetech.net/characters/91455889/portrait?size=64)
Terrorfrodo
Renegade Hobbits for Mordor
696
|
Posted - 2014.12.09 21:14:08 -
[325] - Quote
The new window blur, lighting and the monochromatic icons are very well done - EVE is suddenly a much more stylish game and the changes are at the same time very functional.
Although I have to say that everything looked great when I logged in my wormhole char, but when logging in a highsec alt, the environment looked really very bright. With the generally brighter sky boxes in hisec, maybe that needs some adjustment.
.
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![KIller Wabbit KIller Wabbit](https://images.evetech.net/characters/92074661/portrait?size=64)
KIller Wabbit
The Scope Gallente Federation
810
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Posted - 2014.12.09 21:15:17 -
[326] - Quote
Okay, CSM - you see these color schemes? Did you get some hands on time to try them out? Were you born in CA?
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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![Shaleb Heworo Shaleb Heworo](https://images.evetech.net/characters/93423050/portrait?size=64)
Shaleb Heworo
24th Imperial Crusade Amarr Empire
35
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Posted - 2014.12.09 21:16:07 -
[327] - Quote
Looks great! the new map too! Way to go CCP! |
![Tex Steele Tex Steele](https://images.evetech.net/characters/1628327025/portrait?size=64)
Tex Steele
Demon-War-Lords Fatal Ascension
21
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Posted - 2014.12.09 21:16:15 -
[328] - Quote
Cyberman Mastermind wrote:Certainly looks very modern, that new UI.
"Modern" as in "low contrast, hard to distinguish if your pattern recognition isn't good"... Can someone enlighten me if it's really helpful to someone that is colorblind if all colors are very close together?
Seriously, keep the icons if you have to, but throw in some more contrast - I'm using the Gallente color scheme (seems to be clostest to the previous Military Green) and in some windows the text is light green on dark green. Or light green on darker green when focus is lost. How is that good UI design?
The "this skill enables" info is hard to distinguish - I actually had to click on the various levels to make sure they're not enabled, because I wasn't sure if the one highlighted square is highlighted because I clicked on it, or because it's the level that enables stuff.
Also, as others said, lose that annoying highlight to signal focus. Or at least make it instantly instead of that fading. If I don't select a window, it shouldn't be highlighted. It seems the chat window is highlighted by default if I close another window. (maybe because it's the only other open window?)
This is not good for me - being colorblind between pastel shades of red green brown. To me ALL the colors remaining look washed out and faded.
All the black and white stuff just runs together. I've set my monitor to 100% contrast and 100% brightness, and everythign is still really DARK, and the contrast of text against hte icky blackish grayish background of the windows like the overview and such is so nasty I can hardly read any of it.
I also notice that when I mouse over an itme in the overview, the "highlight" is only a shade or two brighter than the background, making it extremely difficult to select stations, gates, targets, anything - because I cannot see what item is highlighted, the "highlight" is so dark and faint.
This UI looks like something from the 1950s. it's bland and yucky and washed out, instead of bold and bright. The eye has nothing upon which to rest and nothing to be able to make out a difference between one item and another.
PLEASE roll this back or give us an option to do so our selves. |
![ochisori ochisori](https://images.evetech.net/characters/1582606874/portrait?size=64)
ochisori
Eve Engineering Logistics Eve Engineering
1
|
Posted - 2014.12.09 21:17:24 -
[329] - Quote
Make Transparency 100 be 100. Put back RGB. Tired of all the REMons in you ADDons |
![Veran Nijoba Veran Nijoba](https://images.evetech.net/characters/1045268127/portrait?size=64)
Veran Nijoba
Code Name Yellow Jackets
3
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Posted - 2014.12.09 21:17:47 -
[330] - Quote
Don't Necessarily agree with the Amarr Ship Color Changes. Love the Details; however, the Ships are White and Gold instead of a Sandy Color and Gold.
I liked the old Abaddon. http://img2.wikia.nocookie.net/__cb20090915064229/eve/images/3/38/Abaddon512.jpg The New one is alright just the color scheme doesn't feel very true. |
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