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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
Eraza
Fuzzyness Enterprizes
110
|
Posted - 2014.12.10 12:03:22 -
[511] - Quote
Mynxee wrote:Essack Leadae wrote:RGB sliders MUST come back. Yes, you add multiple themes but honestly, all of them are just black with a small touch of color. This is a useable UI for me, what you provide with Rhea is NOT. You can add whatever features you want, it won't compensate any bad choices about the UI. Windows 8 is the perfect proof of it. So please, RGB sliders MUST come back. Lots of pretty new stuff but this I must strongly agree with. Some of us are old, with old eyes. I find the new color schemes not differentiated enough for my preferences and VERY difficult to look at. White text on a black background in chat windows may be considered best contrast if you go by textbook logic. However, with the Eve font being hard enough to read as it is and the game's overall relentless darkness (even w/graphics settings on best quality), I would prefer being able to adjust window backgrounds to something less severe than black and window borders to something much lighter and more opaque (as I could before this patch) for more comfortable viewing. There was a desert theme that used to exist that with a few opacity tweaks was just perfect, for example. As for the rest, I've only had a few minutes to explore things before DT. I don't care for the neocon's flat icons but I didn't like it when Apple went that direction on the iPad either. I'll get used to it; not that important to me in the bigger picture. Anyway, server's back up, my coffee is refilled...time to explore what else and has changed (and figure out why I can't easily stack my unpinned windows anymore).
This link brought a tear to my eye when I realized what we just lost. Varied colors.. CONTRAST.. icons that actually tell me what each button does. I'm sure i can figure out that the graph line is the market, and such. In line with that, there are two medieval shield icons.. i thought about it for a minute as a test. and my best guess was:
uh... oh yeah, the loyalty point store was the top left one wasn't it? maybe that's that one.. uh.. cant remember the other, so no clue, need to mouse over to read the text..
Things i have trouble with(AFTER going through the trouble of seeing them clearly because they have no contrast) Test: can YOU tell what all of the icons are without mousing over?
Two flags. Medieval shield. Some.. thingy.. in a circle. A few random dots with lines between. A box with a smaller box in it and something behind it. The letter Z. A star that looks made of text. A box at a 45 degree angle.
CCP seriously, I will admit I'm no expert at design, but those things are Icons I literally have NO CLUE what they mean after minutes of staring(and the NO COLOR, NO CONTRAST bit makes staring necessary).
Do I really need to state what my opinion is at this point? I think my utter confusion and EYE STRAIN should make it easy for you to guess what I think.
I'm quite sure that I'll "adjust" by learning what this all means. Or get forced to learn all the shortcuts for everything. But that's really an excuse Isn't it?
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
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Greygal
Redemption Road Affirmative.
276
|
Posted - 2014.12.10 12:05:11 -
[512] - Quote
Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back!
There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons!
I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to...
This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off:
http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png
Needless to say, that's suboptimal ...
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
|
Adrie Atticus
Shadows of Rebellion The Bastion
665
|
Posted - 2014.12.10 12:07:40 -
[513] - Quote
Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png Needless to say, that's suboptimal ...
Here's the thing: I can see those icons just fine because one of my monitors has proper calibration and uses an IPS panel. The TN panel on the other side just displays black. I can assure you that there is an icon which has about 3% white in it to make it barely visible.
It's **** design and expects everyone to sport $500+ monitors. |
Steijn
Quay Industries
624
|
Posted - 2014.12.10 12:07:54 -
[514] - Quote
Steijn wrote:PaulAdams2 wrote:Steijn wrote:anyone else having problems with the HUD in space? mine was fine yesterday but today the whole right hand side is missing. I have the options button, but its doing absolutely nothing. click that 2 arrowas << on right side of your capacitor they are facing inwards, clicking them makes them face outwards, but no mods appear in either position.
ignore, reboot has fixed it |
Eraza
Fuzzyness Enterprizes
112
|
Posted - 2014.12.10 12:10:25 -
[515] - Quote
Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png Needless to say, that's suboptimal ...
Uh, wow, I haven't been in combat since before the patch. The lack of outlines and contrast makes it MUCH harder to use this then before.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
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Oraac Ensor
586
|
Posted - 2014.12.10 12:17:04 -
[516] - Quote
Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png Needless to say, that's suboptimal ... Why would you need to see icons that you can't use?
When you select an item all the icons that can act on that item get highlighted (the others are there if you look hard enough, leastways they are on my screen). |
Greygal
Redemption Road Affirmative.
277
|
Posted - 2014.12.10 12:20:34 -
[517] - Quote
Oraac Ensor wrote:Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png Needless to say, that's suboptimal ... Why would you need to see icons that you can't use? When you select an item all the icons that can act on that item get highlighted (the others are there if you look hard enough, leastways they are on my screen).
I linked a screenshot how it looks on my monitor. I can't see them at all - granted, my eyes are getting old, but that's not the point.
You need to see icons that you can't use so you know they are there, where they are located, that they exist, that those options are available to you at times.
I edited my above post with the following example: I want to change my ship's default orbit. I have to select something to orbit FIRST, then I can see the orbit button to right-click on it and change default orbit. Or I can blindly and randomly hover my mouse across the selected items window until I find the correct button via tooltip...
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
|
Peter Grayson
TunDraGon Cynosural Field Theory.
13
|
Posted - 2014.12.10 12:21:17 -
[518] - Quote
My new Enyo |
Adrie Atticus
Shadows of Rebellion The Bastion
665
|
Posted - 2014.12.10 12:21:27 -
[519] - Quote
Oraac Ensor wrote:Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png Needless to say, that's suboptimal ... Why would you need to see icons that you can't use? When you select an item all the icons that can act on that item get highlighted (the others are there if you look hard enough, leastways they are on my screen).
Because the icon row isn't static and changes depending on what is selected. If you expect the targeting reticle to be on the same location every time, you will be clicking past it when you target different things. |
PaulAdams2
Viziam Amarr Empire
8
|
Posted - 2014.12.10 12:25:21 -
[520] - Quote
my ishtar on alt looks like a Xmas decoration :D |
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marly cortez
Mercurialis Inc. RAZOR Alliance
59
|
Posted - 2014.12.10 12:30:31 -
[521] - Quote
Saturday Beerun wrote:So far all the ships Ive seen look like cheap dinky toys.Not a good thing.UI is worse.All the pretty icons have gone, replaced by sanitary flat boring unaesthetic shambolic entities. Why is customisation being binned?What happened to art and style?See through,why?Blurred,why?
Console games seldom have anything other than sanitary utility icons, they seldom have UI's players can customise either, I smell incoming DUST bunnies.
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Dredd Slider
PSI Division
4
|
Posted - 2014.12.10 12:31:44 -
[522] - Quote
Just an update on my frame rates
and this happened if I recall the last graphic update a few years back
its the sun/light
if I look at a light FPS drops to 30
if I look away from the light back up to 60
Just thought I would up date my findings so far :)
dam game rocks lol
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Constantin Makanen
0
|
Posted - 2014.12.10 12:45:20 -
[523] - Quote
I like the new UI but I couldnt play the game realy, since my graphic card is broken. But still, I like the look.
Cons |
Janeway84
Def Squadron Pride Before Fall
117
|
Posted - 2014.12.10 13:24:03 -
[524] - Quote
The UI feels very fresh although i had no issue with old ui. 80% of space ships look horribly overshiny and some of the ships got weird colors going on that wherent there before.
I hope dirt maps make it into the game soon, but im not sure its gonna solve the issues people have with the new ship textures / shading 100%.
Feel like alot of the ships need more love in the 2d department.
Big + for the light effect when you move the mouse around the ui buttons Also we need more CCP Guard videos |
Makkuro Tatsu
The Red Circle Inc. Ministry of Inappropriate Footwork
26
|
Posted - 2014.12.10 13:30:48 -
[525] - Quote
Interesting how the great majority of feedback comments is about the UI and map, glossing over many other changes. But I'll do no better, so here we go:
- I love the new icons. No more coloured splotches but clear shapes. To the violently opposed: I am confident that in a few days most pilots will recognize the new icons just as quickly as the old ones.
- While a fixed set of colour schemes is a start, I'd prefer to have RGB sliders for some tuning, because depending on ambient lighting and your monitor you want to modify things a bit.
- I like "calm" UIs without flashing or blinking elements because it is restful for my much stressed eyes and because it makes for good contrast to the action filled parts of the scene displayed. I would therefore welcome configuration options to tone down the UI as far as possible while retaining clarity and usability.
- Super shiny ship skins don't look good on all ships, IMO. As pointed out several times already, Ishtars could be mistaken for christmas tree decorations for example, if they were not overall too distinct looking (a.k.a. ugly).
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Zalzak
Love Squad Confederation of xXPIZZAXx
3
|
Posted - 2014.12.10 13:32:21 -
[526] - Quote
UI font is too bright, i feel uncomfortable looking at it. |
EEL
Free Galactic Enterprises Free Galactic Enterprises Alliance
4
|
Posted - 2014.12.10 13:40:56 -
[527] - Quote
And now the game looks GAY. What are you going for? 12 year olds in the shiny ships? or 60 year olds with the crappy 80s fail retro style interface.
This is not what I pay for, How do you think that by taking away great looking images and visual information tiles and replacing them with the same colour boring icons was smart??
*someone fire that guy for stupidity*
The last trailer was amazing with real people talking and a great cross section view of the game. Every non eve person I showed the trailer video was amazed and loved it..
Now im a little embarrassed to tell people I play EVE and what it is! Now if they try it out and see how childish it looks they wont hang around and they will laugh all the more about me being a one game 8 year gamer paying monthly.
|
Misunderstood Genius
Republic Military School Minmatar Republic
93
|
Posted - 2014.12.10 14:18:30 -
[528] - Quote
EEL wrote:And now the game looks GAY. What are you going for? 12 year olds in the shiny ships? or 60 year olds with the crappy 80s fail retro style interface.
This is not what I pay for, How do you think that by taking away great looking images and visual information tiles and replacing them with the same colour boring icons was smart??
*someone fire that guy for stupidity*
The last trailer was amazing with real people talking and a great cross section view of the game. Every non eve person I showed the trailer video was amazed and loved it..
Now im a little embarrassed to tell people I play EVE and what it is! Now if they try it out and see how childish it looks they wont hang around and they will laugh all the more about me being a one game 8 year gamer paying monthly.
In the 80th there did no GUI like this exist. The screen of a C64 was limited to 16 colors and would look like a cheap icon on your desktop.
You are not paying for the GUI. You pay for playing EVE and enjoying spaceships and not icons and windows. So play it. Nothing really changed here.
Less is more in design is far beyond stupidity.
But the trailer is a commercial not showing the EVE's real gameplay. People will leave disappointed if they expect this but not because of a nice and plain GUI.
Embarrassed because Icons destroyed the concept? I guess you need really a break and find a way back to the important things in life.
The only thing what looks childish here is your strange embarrasing post full of tears. Horrible.
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
406
|
Posted - 2014.12.10 14:21:11 -
[529] - Quote
Longdrinks wrote:please give us back color sliders for the ui, these new color sets are nifty but all of them are grey, drab and 2edgy4me. I liked bright colorful UI like this http://puu.sh/dl5pG/e40df518b8.jpg
Oh my God, my eyes. It burns and stings, please make it stop!
Seriously, though.
No. Seriously.
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
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Yroc Jannseen
Enlightened Industries Goonswarm Federation
63
|
Posted - 2014.12.10 14:21:36 -
[530] - Quote
I don't hate the new UI as others seem to. I did have to tweak the transparency to a level I like.
The interesting thing is the comments from people saying that the window blur "breaks transparency". I don't think that's factually true more a perception of the gaussian blur spreading out the lighter pixels, which then come through the transparency stronger, maybe adding some luma correction to the blur effect would help this.
What I do think needs to be re-considered is the dynamic dimming of windows. The idea of having other windows dim when your looking at one window I think is generally smart, however it makes the assumption that eve players look at one window at a time.
I think you need to look at grouping windows for the purpose of this effect. Consider all chat windows as one entity, or the wallet, market window, buy/sell/modify combination.
You may also consider a better overall solution to that trifecta. Some way to streamline those three windows that are often used in combination and can be a pain to fit together at once. |
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Lucy Chan
Mystic Sleepers
0
|
Posted - 2014.12.10 14:26:00 -
[531] - Quote
What The, and a lot of censored words is this.... ?!?!?!?!?
Are you smoking ashes from the vulcans ?
Where can I get a rollback so I can get my old color theme back. And the neocom icons ??????
This is annoying my eyes as h**l..
You are like microsoft: If it works then let us destroy it...
Christ |
PaulAdams2
Viziam Amarr Empire
8
|
Posted - 2014.12.10 14:26:43 -
[532] - Quote
Misunderstood Genius wrote:EEL wrote:And now the game looks GAY. What are you going for? 12 year olds in the shiny ships? or 60 year olds with the crappy 80s fail retro style interface.
This is not what I pay for, How do you think that by taking away great looking images and visual information tiles and replacing them with the same colour boring icons was smart??
*someone fire that guy for stupidity*
The last trailer was amazing with real people talking and a great cross section view of the game. Every non eve person I showed the trailer video was amazed and loved it..
Now im a little embarrassed to tell people I play EVE and what it is! Now if they try it out and see how childish it looks they wont hang around and they will laugh all the more about me being a one game 8 year gamer paying monthly.
In the 80th there did no GUI like this exist. The screen of a C64 was limited to 16 colors and would look like a cheap icon on your desktop. You are not paying for the GUI. You pay for playing EVE and enjoying spaceships and not icons and windows. So play it. Nothing really changed here. Less is more in design is far beyond stupidity. But the trailer is a commercial not showing the EVE's real gameplay. People will leave disappointed if they expect this but not because of a nice and plain GUI. Embarrassed because Icons destroyed the concept? I guess you need really a break and find a way back to the important things in life. The only thing what looks childish here is your strange embarrasing post full of tears. Horrible.
Many people can't play this game due the eye pain caused by the new GUI.
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Steijn
Quay Industries
624
|
Posted - 2014.12.10 14:33:10 -
[533] - Quote
Misunderstood Genius wrote:EEL wrote:And now the game looks GAY. What are you going for? 12 year olds in the shiny ships? or 60 year olds with the crappy 80s fail retro style interface.
This is not what I pay for, How do you think that by taking away great looking images and visual information tiles and replacing them with the same colour boring icons was smart??
*someone fire that guy for stupidity*
The last trailer was amazing with real people talking and a great cross section view of the game. Every non eve person I showed the trailer video was amazed and loved it..
Now im a little embarrassed to tell people I play EVE and what it is! Now if they try it out and see how childish it looks they wont hang around and they will laugh all the more about me being a one game 8 year gamer paying monthly.
In the 80th there did no GUI like this exist. The screen of a C64 was limited to 16 colors and would look like a cheap icon on your desktop. You are not paying for the GUI. You pay for playing EVE and enjoying spaceships and not icons and windows. So play it. Nothing really changed here. Less is more in design is far beyond stupidity. But the trailer is a commercial not showing the EVE's real gameplay. People will leave disappointed if they expect this but not because of a nice and plain GUI. Embarrassed because Icons destroyed the concept? I guess you need really a break and find a way back to the important things in life. The only thing what looks childish here is your strange embarrasing post full of tears. Horrible.
all joking aside, I suffer from migraines quite a lot and over the years have managed to cut down on these by watching what i eat and also by cutting down on doing things which ive found bring them on. Since the changes to the UI in Rhea, ive already noticed that im starting with the initial symptoms of what if unchecked, will develop into a migraine attack..
Now i do agree that some comments about the UI bringing on headaches and eye strain etc could be a bit OTT, but I do also know from personal experience that some of these complaints will be genuine. I also think that this is something that CCP need to look at closely before the proverbial sh*t hits the fan so to speak. |
Damjan Fox
Fox Industries and Exploration
62
|
Posted - 2014.12.10 14:33:32 -
[534] - Quote
New Neocom Icons: I like them. Most of the old icons just were a blurry mess of coloured pixels and were hard to distinguish. This is of course just my personal taste and i can understand if others may not like them, because they think the icons look to "sterile". Adding the ability to give certain icons a specific colour tone (RGB sliders?) might help.
Neocom Bar: The Neocom background needs to be much darker. A bright background scenery makes it very hard to identifiy the Neocom icons, because of lack of contrast. I can check/uncheck blur and set transparency level of windows, but the Neocom background is unaffected by that.
"Autofocus": Not sure how that new feature is called, but when i click inside/outside of a window or rotate the camera, it changes the transparency level. Why did you implement the transparency slider, so i can set the transparency level I WANT,if the "autofocus" thingy changes it anyway? Please give us a checkbox the set this off.
UI Themes: Personally, i have nothing to complain about the themes. I use a dark one (forgot the name) and i'm happy with it. But why did you take away the option to adjust the colours, for everyone that wants an individual theme? I don't see where having options can be a disadvantage for any side?
Ship Rendering: Amarrian ships look really nice. The matte military tone of Caldari is fine. Can't say much about Minmatar. But what happened to Gallente??? Did someone drop all of them into a big bucket full of chrome paint? Yes, i'm looking at you CCP_XZibit! You guys removed all texture layers but one and set chromeeffect=100% ?
TL:DR - give neocom icons optional rgb sliders - make neocom background darker - implement "autofocus" check/unchek box - bring back colour sliders for themes - fire CCP_XZibit
Regards, Damjan |
DFA200
Hard vs Soft
10
|
Posted - 2014.12.10 14:48:42 -
[535] - Quote
Why does everything have to be so ridiculously dark or bright? Where is the advantage in not letting players customize the colors? |
Oraac Ensor
586
|
Posted - 2014.12.10 14:55:38 -
[536] - Quote
Adrie Atticus wrote:Because the icon row isn't static and changes depending on what is selected. If you expect the targeting reticle to be on the same location every time, you will be clicking past it when you target different things. Well, oddly enough, I don't click where I expect something to be - I click where I can see it. |
Embsi
Drunken Union of Monkeys Northern Associates.
12
|
Posted - 2014.12.10 14:56:07 -
[537] - Quote
Steijn wrote:[quote=Misunderstood Genius] all joking aside, I suffer from migraines quite a lot and over the years have managed to cut down on these by watching what i eat and also by cutting down on doing things which ive found bring them on. Since the changes to the UI in Rhea, ive already noticed that im starting with the initial symptoms of what if unchecked, will develop into a migraine attack..
Now i do agree that some comments about the UI bringing on headaches and eye strain etc could be a bit OTT, but I do also know from personal experience that some of these complaints will be genuine. I also think that this is something that CCP need to look at closely before the proverbial sh*t hits the fan so to speak.
Seriously guys, it is not the UI giving you eye strain and headaches- it is the flickering edges the new rendering system implemented.
When it flickers your eyes are subconsciously attracted to the edges, you may not even notice it but the effects are very apparent on my eyes.
This auto-eye movement is more common in men but some women may have the hunting instinct as well.
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Steijn
Quay Industries
624
|
Posted - 2014.12.10 14:58:13 -
[538] - Quote
Embsi wrote:Steijn wrote:[quote=Misunderstood Genius] all joking aside, I suffer from migraines quite a lot and over the years have managed to cut down on these by watching what i eat and also by cutting down on doing things which ive found bring them on. Since the changes to the UI in Rhea, ive already noticed that im starting with the initial symptoms of what if unchecked, will develop into a migraine attack..
Now i do agree that some comments about the UI bringing on headaches and eye strain etc could be a bit OTT, but I do also know from personal experience that some of these complaints will be genuine. I also think that this is something that CCP need to look at closely before the proverbial sh*t hits the fan so to speak. Seriously guys, it is not the UI giving you eye strain and headaches- it is the flickering edges the new rendering system implemented. When it flickers your eyes are subconsciously attracted to the edges, you may not even notice it but the effects are very apparent on my eyes. This auto-eye movement is more common in men but some women may have the hunting instinct as well.
the edges of what?
the reason im starting with migraine is not down to the rendering, its down to the colour scheme that im now been forced to use because of the removal of the rgb sliders, and due to the fact that the new station/neocom icons are absolutely appalling as there is no way to differentiate between them like you could with the colour on the old icons. |
Ponder Yonder
Z3R0 Return Mining Inc. Illusion of Solitude
60
|
Posted - 2014.12.10 15:00:38 -
[539] - Quote
27 Pages of complaints and CCP has not even acknowledged it.
At least CCP Darwin seems to agree with what the playerbase have been telling CCP for the past eight weeks: The nebulas are too bright.
Come on, CCP. I like the UI changes and the new ships, but it is clear that some of the changes are physically detrimental to some of your playerbase. What are you going to do about it? Head in the sand time again? With the arrival of CCP Seagull I had hoped that I would never see that kind of behaviour from you again. |
laser babe
Viziam Amarr Empire
2
|
Posted - 2014.12.10 15:09:39 -
[540] - Quote
Ponder Yonder wrote:27 Pages of complaints and CCP has not even acknowledged it.
At least CCP Darwin seems to agree with what the playerbase have been telling CCP for the past eight weeks: The nebulas are too bright.
Come on, CCP. I like the UI changes and the new ships, but it is clear that some of the changes are physically detrimental to some of your playerbase. What are you going to do about it? Head in the sand time again? With the arrival of CCP Seagull I had hoped that I would never see that kind of behaviour from you again.
Do you think they care ? no they are not. |
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