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Thread Statistics | Show CCP posts - 4 post(s) |
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CCP Falcon
9878

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Posted - 2014.12.09 09:58:14 -
[1] - Quote
The Rhea release has been successful deployed!
The Rhea release brings a long list of changes to the world of EVE Online, including User Interface updates, new exploration content, 101 new wormhole systems, manual flight control, changes to cloning mechanics and a new opt in beta starmap that we're looking to gather feedback on!
For more information on the Rhea release, and to see a full list of features, take a look at the Rhea release page, and read more about what's coming in CCP Seagull's "Coming to EVE in the Rhea release" dev blog. For a full and detailed breakdown of changes please see the patch notes for Rhea.
Please provide general feedback in this thread.
For issues relating to the Rhea release, please use this thread, and for issues relating to the Macintosh client, please use this thread.
CCP Falcon || Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Omnathious Deninard
Novis Initiis
2585
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Posted - 2014.12.09 11:20:19 -
[2] - Quote
Quote:Some 4/10 exploration sites have had their gate access corrected to prevent entry by Strategic Cruisers.
Will we ever see this ban lifted, IMO in many cases t3 ships are rarely in a better spot for 3/10-4/10 complexes than; Ishtars, Gilas, Stratios, VNI, and most HACs. |

Tavin Aikisen
Revenent Defence Corperation Ishuk-Raata Enforcement Directive
336
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Posted - 2014.12.09 11:27:37 -
[3] - Quote
Please delete. Wrong thread. :)
"Remember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home."
-Cold Wind
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Cervix Thumper
School of Applied Knowledge Caldari State
7
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Posted - 2014.12.09 11:28:29 -
[4] - Quote
posted my reply here before (or as) this thread opened:
https://forums.eveonline.com/default.aspx?g=posts&m=5285700#post5285700 |

Kestral Anneto
BlackSky.
9
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Posted - 2014.12.09 11:34:18 -
[5] - Quote
the new lighting and UI are awesome, however the new lighting shows that the ship models are aging, maybe a HD pack or something that we can opt into if our comps can run it? i'd like eve to be as beautiful as it can be. |

Alizabeth Vea
Amok. Goonswarm Federation
581
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Posted - 2014.12.09 11:35:57 -
[6] - Quote
So, the Blood Raider 'Outlaw' outfit was what I was looking forward to the most. And it's not on the NES. I am waiting to give you money, but I can't, which is quite saddening.
TheMittani.com -á
If you are going anywhere else to get your Eve News, you are wrong.
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That Plebeian
Still Water Intergalactic Holdings Orderly Misconduct
0
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Posted - 2014.12.09 11:36:25 -
[7] - Quote
Thanks for all the hard work you guys are doing on the patches! Can't wait to test out the manual control, and have a look at the new map. |

Petra Hakaari
Caldari Provisions Caldari State
124
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Posted - 2014.12.09 11:38:12 -
[8] - Quote
As already stated a couple thousand times in a couple of threads in Test server feedback forum, this PBR should have be accompanied with adapted textures for it.
Because tities .
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Ab'del Abu
Atlantis Ascendant
113
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Posted - 2014.12.09 11:40:04 -
[9] - Quote
"Assembled ships in a Ship Maintenance Bay will now appear in the wreck if the container ship is destroyed (following the normal loot dropped/destroyed probability). These surviving ships can then be manually ejected in to space to be piloted away."
Cool! Didn't know this was being implemented v0v |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
7316
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Posted - 2014.12.09 11:43:41 -
[10] - Quote
\o/
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
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Jenshae Chiroptera
536
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Posted - 2014.12.09 11:49:07 -
[11] - Quote
Looks like the new GUI is trying to be a 90s game that is in turn attempting to appear futuristic.
I would like an opt out option to use the old GUI.
Edit: I thought that I would start getting used to it. It only gets worse the more I try to do different things. It is like nails on a chalk board getting louder all the time.
Ideas & stuff
EVE - the only MMO that not so subtly serves up victims on a golden gate plate.
Status: Tumbling off the diving board.
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Grauth Thorner
Vicious Trading Company
273
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Posted - 2014.12.09 11:56:29 -
[12] - Quote
By the looks of it, I say: win!
Creator of the EVE Custom Ship Labeler app:
>EVE Custom Ship Labeler application forum thread
>iciclesoft.com
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Gosti Kahanid
GANOR Deep Space Explorers GANOR INC.
79
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Posted - 2014.12.09 11:57:54 -
[13] - Quote
Ab'del Abu wrote:"Assembled ships in a Ship Maintenance Bay will now appear in the wreck if the container ship is destroyed (following the normal loot dropped/destroyed probability). These surviving ships can then be manually ejected in to space to be piloted away."
Cool! Didn't know this was being implemented v0v
Wasn-¦t this implemented several AddOns ago? |
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Chribba
Otherworld Enterprises Otherworld Empire
13468
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Posted - 2014.12.09 12:00:45 -
[14] - Quote
All those new icons are really really hard to see. They need colors!
Also I want Orbit station back even though that was removed years ago.
/c
GÿàGÿàGÿà Secure 3rd party service GÿàGÿàGÿà
Visit my in-game channel 'Holy Veldspar'
Twitter @Chribba
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Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
6157
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Posted - 2014.12.09 12:02:40 -
[15] - Quote
Farewell, dear lance.
Farewell.
#FarewellTheLance
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Gosti Kahanid
GANOR Deep Space Explorers GANOR INC.
79
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Posted - 2014.12.09 12:03:12 -
[16] - Quote
I just noticed, on the testserver there was a UI-Theme called Hologram which I really liked. To bad it didn-¦t make it to the final version... |

Xylem Viliana
Protomonolithic
214
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Posted - 2014.12.09 12:07:42 -
[17] - Quote
The Ishtar is too shiney, almost has a mirror on the front. |

Kinizsi
FREE GATES Nulli Secunda
8
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Posted - 2014.12.09 12:10:49 -
[18] - Quote
Thank You CCP!
The new ship looks are awesome, this was the best patch ever.
:Kin |

Svenborg Uolema
Society of Conscious Rock
0
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Posted - 2014.12.09 12:11:04 -
[19] - Quote
So thanks CCP for that hard work. I didnt talk about good things, lot of other capsuleers will do it.
I think some ships, like Guristas, Angel Cartel, and some Amarrian.. Theyr color seems to be mixed with cream.
Good bye the beautyfull dark earth camo ov Guristas and Hello coffee cup with milk. I'm using more ship for the design than theyr ability, and I guess I will stop to use my loving Rattle and Gila.
In general, the improvment ov graphic is really good. But yep, someone let fall in the white paint..
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Ab'del Abu
Atlantis Ascendant
113
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Posted - 2014.12.09 12:13:13 -
[20] - Quote
Gosti Kahanid wrote:Ab'del Abu wrote:"Assembled ships in a Ship Maintenance Bay will now appear in the wreck if the container ship is destroyed (following the normal loot dropped/destroyed probability). These surviving ships can then be manually ejected in to space to be piloted away."
Cool! Didn't know this was being implemented v0v Wasn-¦t this implemented several AddOns ago?
For the SMA POS module it was, but not for SMAs on ships :) |
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Jayem See
CTRL-Q Iron Oxide.
3494
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Posted - 2014.12.09 12:15:43 -
[21] - Quote
I likes it a lot!
Just one question. Is there no search function on the new map?
Great work btw - looks stunning. Even my space potato.
Aaaaaaand relax.
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Anna Tomy
Caille University Art Faculty
0
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Posted - 2014.12.09 12:17:28 -
[22] - Quote
Finally ICONS that deserve the name "icon". And no more muddy colored mess.  The first thing I wanted to do when I started EVE was to mod the interface myself (except it's not possible). And even after a few years I still had trouble to read those old terrible images at a glance.
This makes the Designer in me very happy! Major improvement! Much usability! Only the cargo hold icon falls a bit out of the scheme. The cargo hold icon the main menu, not the one in the HUD. |

Signal11th
1498
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Posted - 2014.12.09 12:21:33 -
[23] - Quote
Jayem See wrote:I likes it a lot!
Just one question. Is there no search function on the new map?
Great work btw - looks stunning. Even my space potato.
No there isn't , it was on the notes for the new map, it doesn't work in a wormhole either or shows jump distance. Looks good though so far.
Powered by reaTh Filter V1.23 "All posts by this pilot are personal held views and not representitive of any corp or alliance I am currently a member of. Like I'd give a sh*t anyway.
God Said "Come Forth and receive eternal life!" I came fifth and wo
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Semideus Magnatus
Unleashed' Fury Forsaken Federation
0
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Posted - 2014.12.09 12:22:56 -
[24] - Quote
Please CCP, Please for the love of the ******* gods in new eden.
The new renderingen makes my whole gallente fleet look like flying silver turds. Thank alot for ruining the green/blue paint on all gallente vessels.
Please make a option so we can use the old rendering.
Greets
Semideus Magnatus |

Meilandra Vanderganken
Aliastra Gallente Federation
175
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Posted - 2014.12.09 12:23:38 -
[25] - Quote
Ships look less colorful and more 'sterile'. Same goes for the UI, it's a matter of personal preference of course but I for one don't like it.
Channel blink notifications are harder to see, station buttons are too small for my liking even when using the 'big' ones.
Visually, I think it's a step backwards, I'll prolly get used to the UI, but for now, can't say I like it. As far as I can remember this is pretty much the first time I do not like a visual 'upgrade'. |

Tub Thumping
Interstellar Hypermarket
0
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Posted - 2014.12.09 12:24:10 -
[26] - Quote
How do you stop the ui from brightening the active window - i check over 4 k or orders each day and having the screen flash every few seconds is a right pain to my eyes - can we have an opt out option as the new interface is very retro.
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Meilandra Vanderganken
Aliastra Gallente Federation
175
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Posted - 2014.12.09 12:25:31 -
[27] - Quote
Anna Tomy wrote:Finally ICONS that deserve the name "icon". And no more muddy colored mess.  The first thing I wanted to do when I started EVE was to mod the interface myself (except it's not possible). And even after a few years I still had trouble to read those old terrible images at a glance. I like my muddy colored mess . |

Aria Tensus
University of Caille Gallente Federation
2
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Posted - 2014.12.09 12:30:23 -
[28] - Quote
Tub Thumping wrote:How do you stop the ui from brightening the active window - i check over 4 k or orders each day and having the screen flash every few seconds is a right pain to my eyes - can we have an opt out option as the new interface is very retro.
Agreed, the flickering that results from rapidly clicking through orders is sure to give me a headache. I tried removing/adjusting transparency and using different themes but nothing seemed to help. |

Ravcharas
Infinite Point Nulli Secunda
393
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Posted - 2014.12.09 12:32:05 -
[29] - Quote
The frames on windows are quite dark, which makes it almost impossible to tell where one end and another begins when you have several windows overlapping each other. |

Tub Thumping
Interstellar Hypermarket
2
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Posted - 2014.12.09 12:33:05 -
[30] - Quote
Aria Tensus wrote:Tub Thumping wrote:How do you stop the ui from brightening the active window - i check over 4 k or orders each day and having the screen flash every few seconds is a right pain to my eyes - can we have an opt out option as the new interface is very retro.
Agreed, the flickering that results from rapidly clicking through orders is sure to give me a headache. I tried removing/adjusting transparency and using different themes but nothing seemed to help.
Yes i cannot find a way this needs to be fixed |
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Josef Djugashvilis
2731
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Posted - 2014.12.09 12:33:51 -
[31] - Quote
Xylem Viliana wrote:The Ishtar is too shiney, almost has a mirror on the front.
Not to mention that the Ishtar is a simply horrendous shade of vomit inducing green 
This is not a signature.
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Andreus Ixiris
Duty. Circle-Of-Two
5092
|
Posted - 2014.12.09 12:34:56 -
[32] - Quote
Release the other three T3 destroyers immediately.
Andreus Ixiris > A Civire without a chin is barely a Civire at all.
Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.
Andreus Ixiris > ...
Andreus Ixiris > This is why we're at war.
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Shon Anzomi
Science and Trade Institute Caldari State
1
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Posted - 2014.12.09 12:35:37 -
[33] - Quote
I really like the new map. As far as I can see in its current version the statistics do not work the way as in the old map eg. if I filtered on jumps in last hour I could actually see how many jumps there were if I hovered my cursor above solar system.
Do we have some info on the unidentified signatures yet? |

Steijn
Quay Industries
608
|
Posted - 2014.12.09 12:36:12 -
[34] - Quote
the new icons look like something that went out with the ZX Spectrum. |

afkalt
Republic Military School Minmatar Republic
560
|
Posted - 2014.12.09 12:36:34 -
[35] - Quote
Semideus Magnatus wrote: The new renderingen makes my whole gallente fleet look like flying silver turds.
If it looks like a duck........ |

Meilandra Vanderganken
Aliastra Gallente Federation
180
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Posted - 2014.12.09 12:37:07 -
[36] - Quote
Josef Djugashvilis wrote:Xylem Viliana wrote:The Ishtar is too shiney, almost has a mirror on the front. Not to mention that the Ishtar is a simply horrendous shade of vomit inducing green  Same goes for the Helios, it reminds me of a horrible green X-mas ball I chose to put in the X-mas tree as a kid (back then I guess I liked horrible vomit inducing green)  |

Josef Djugashvilis
2732
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Posted - 2014.12.09 12:38:21 -
[37] - Quote
Semideus Magnatus wrote:Please CCP, Please for the love of the ******* gods in new eden.
The new renderingen makes my whole gallente fleet look like flying silver turds. Thank alot for ruining the green/blue paint on all gallente vessels.
Please make a option so we can use the old rendering.
Greets
Semideus Magnatus
I do not mind the new Gallente colours, but they could do with bring a bit less shiny.
This is not a signature.
|

Shirley Jones
Amarr Specialist Services
1
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Posted - 2014.12.09 12:39:17 -
[38] - Quote
I just had to come post to say I love the speed of the new UI it is light years better than the old one. Really liking your work CCP. |

Anna Tomy
Caille University Art Faculty
0
|
Posted - 2014.12.09 12:39:23 -
[39] - Quote
Meilandra Vanderganken wrote:Anna Tomy wrote:Finally ICONS that deserve the name "icon". And no more muddy colored mess.  The first thing I wanted to do when I started EVE was to mod the interface myself (except it's not possible). And even after a few years I still had trouble to read those old terrible images at a glance. I like my muddy colored mess  .
People *always* prefer what they are used to. Even if it sucks. Yes, the "hologram" optics are a matter of taste. But the old icons... This is a NO GO, every aspiring designer learns in school in the first week. They looked not simply out-dated, they were just bad. Illegible, terrible for usability. Even if it hurts, it's the right thing to trash the old icons... No more confusion.
Btw the probe scanner window needs new icons, too. But I guess it's all WIP.
|

Longdrinks
Love Squad Confederation of xXPIZZAXx
134
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Posted - 2014.12.09 12:39:24 -
[40] - Quote
please give us back color sliders for the ui, these new color sets are nifty but all of them are grey, drab and 2edgy4me. I liked bright colorful UI like this http://puu.sh/dl5pG/e40df518b8.jpg |
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Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
6158
|
Posted - 2014.12.09 12:39:47 -
[41] - Quote
Okay, I checked out the beta map thing because I knew right away this was going to be something I would use a lot in a particular way. I play EVE with two monitors on a single client, so I have the client set up at 3840x1080; 1920 per monitor. My right monitor is for all my intel, menus, etc, including overview, and the left monitor can be devoted purely to visual navigation for various things like manual piloting (slingshotting kiters in PVP) and making videos much easier without the need to cover up chat channels (because I can just crop out half the screen.)
So I thought I'd check out the new map, and I docked it to the right monitor. Now normally, my overview is on my right monitor pinned to the far right of the screen with the 'selected items' box docked right on top. However, when I docked the map there, it pushed my overview to the left monitor, regardless of having the overview pinned or not. I took a couple of quick screenies to demonstrate what my issue is here.
Here's my layout without the map open.
Here's my layout with the map open, showing how my overview is moved somewhere I don't want it.
As per the second screenshot as well, despite having all those pinned chat and menu boxes set to transparent (except for dscan), the map doesn't appear behind them. This map would be more useful to me if it were to appear behind those boxes or if it had bring to front/send behind options there somewhere. But the most important thing for me is that it doesn't alter my UI layout. As it is, it's more of a hindrance than a help.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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Josef Djugashvilis
2732
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Posted - 2014.12.09 12:41:19 -
[42] - Quote
Longdrinks wrote:please give us back color sliders for the ui, these new color sets are nifty but all of them are grey, drab and 2edgy4me. I liked bright colorful UI like this http://puu.sh/dl5pG/e40df518b8.jpg
I can see why you wear sun glasses...
This is not a signature.
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Santa Spirit
Christmas Spirit and Goodwill Toward Man
334
|
Posted - 2014.12.09 12:44:39 -
[43] - Quote
I find the new graphics to be totally amazing, my ships look stunningly beautiful now.
o/ Santa
On Occasion, I must apologize for the things I say because they sometimes make me sound as though I have a clue.
Please feel free to join in on the fun Dec 14th. https://forums.eveonline.com/default.aspx?g=posts&m=3918380 (2013) https://forums.eveonline.com/default.aspx?g=posts&t=183205 (2012)
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Lasairiona Raske
Underworld Protection Agency Fatal Ascension
159
|
Posted - 2014.12.09 12:45:32 -
[44] - Quote
I'm experiencing an issue where the channels stop blinking when I click on one. Advice? |

Ssabat Thraxx
Dominion Tenebrarum Panic.
1096
|
Posted - 2014.12.09 12:46:03 -
[45] - Quote
New ui is very very very... upsetting to me. Looks bad, actually seems to slightly lag my machines (and I havent even tried loading multiple clients yet.)
Biggest gripe - WTF Y U NO LEAVE NEOCOM ALONE?!?!?!?!?!!?!?
Seriously, idk wtf any of my buttons are anymore, and that RLY aggravates me. Ive got to relearn all of them. GRRR
       
\m/ O.o \m/
"You're a freak ..." - Solecist Project
Vote Sabriz Adoudel for CSM 10
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Justin Zaine
Glorious Revolutionary Armed Forces of Highsec CODE.
75
|
Posted - 2014.12.09 12:46:32 -
[46] - Quote
My Incursus! What have you done to it!? Its....It's BEAUTIFUL  |

Skeluera Egivand
Love Squad Confederation of xXPIZZAXx
2
|
Posted - 2014.12.09 12:47:53 -
[47] - Quote
please bring back the color slide for UI-color customization. i really miss my candy pink and blue ;-; |

Pak Narhoo
Splinter Foundation
1483
|
Posted - 2014.12.09 12:48:17 -
[48] - Quote
- The new ship look.
Personal opinion: I don't like how the ships look now. they look, insert role-play here, unrealistic.
They look brandnew, freshly painted plastic molded kits you can buy in a store and glue together. Pretty sure I ran over Scotty the docking manager a few times in the past, where are the stains his corps left behind on my hull?
Also metal looks, well not like metal. Way to wide opacity, me thinks.
- UI changes.
Selected item window, inactive icons are way too dark. Love to see a clear divider there between the buttons.
Station icons are way, as in way, too small. Also this 'military button look' inside a station takes away mood. Suggest you add colors to them.
Would love to have a separate transparency option for pinned and unpinned windows.
Edit2: Transparency of pop-up windows like show info could be far less. I'm nearing 50 my eyes have trouble keeping up. :/
Edit3: hiding the slider bar slider is bad, m'kay?
Other then that I must say sofa, good job! |

Sivney Quincannon
751
|
Posted - 2014.12.09 12:48:35 -
[49] - Quote
Game looks amazing! Thank you for the hard work and exceptional update. Cheers! |

Noriko Mai
1647
|
Posted - 2014.12.09 12:52:04 -
[50] - Quote
GIVE DARK OPAQUE!!!!111!!!!!11!! GIVE ME GIVE ME GIVE ME!!!!11!!11111!!!!!!!!!!!!!!! |
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Jenshae Chiroptera
539
|
Posted - 2014.12.09 12:52:16 -
[51] - Quote
Andreus Ixiris wrote:Release the other three T3 destroyers immediately.
I think T3 destroyers are going to turn out to be the worst mistake. Gangs of them are going to be blowing up so many ships with little consequence.
Did they not learn from Tier 3 battle cruisers?
Tengus, Ishtars and Tier 3 battle cruisers, bombers and Tech 3 Destroyer fleets and gangs.
This might sound like a fair selection but think of all the other ships and classes that are going to be relegated to useless?
Ideas & stuff
EVE - the only MMO that not so subtly serves up victims on a golden gate plate.
Status: Rabid carebear.
|

FHB Branch
Royal Amarr Institute Amarr Empire
1
|
Posted - 2014.12.09 12:54:44 -
[52] - Quote
All in all.. a GREAT job.. however I do have one comment about the new ship graphics.. they're all too SHINY! it makes them look LESS real.. the most obvious example. Look at the exhaust ports on ANY ship.. they look like a plastic model more than the exhaust of a real ship.
other than that, i'm enjoying the expansion. |

Seraph Essael
Devils Diciples League of Infamy
996
|
Posted - 2014.12.09 12:56:16 -
[53] - Quote
Noooooo my Orange UI.
I like the clean new look of the windows. But that neocom I will not get used too or like. I've said it since I first saw it: Facebook anyone???
Seraph's Verdict: 7/10
New UI windows: Clean and nice.
Boring 'Facebook' sidebar: Bad.
No ability to make my UI Orange (like before): Very bad!!!
Shiny new ship lighting: Great.
Raven Navy Issue not having the blue colouring on it anymore: Bad.
(Really, really do not like that sidebar)
Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."
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Heavy MetaII
Klang-Strahler
0
|
Posted - 2014.12.09 12:56:32 -
[54] - Quote
I want my rattlesnake back. I want the beautiful bronze-to-grey effect coloring back and not this matte desert camouflage! (Also applies to all other guristas ships and the gecko drone)
And I still can't tell which way the blackbird is supposed to fly unless I see the thrusters active.
New GUI... well... I can live with that. Gimme 1-2 days and I will be used to it.
T3 destroyer only for amarr and the other three will be released on after another later? Not like I'd fly it, but it still sounds unfair to me. Not everyone is a gunnery- (and especially laser-)skilled armortank pilot
New map: Shiney :D |

Justin Zaine
Glorious Revolutionary Armed Forces of Highsec CODE.
75
|
Posted - 2014.12.09 12:57:12 -
[55] - Quote
Just realized how many people are complaining in this thread.
Admittedly some of these changes are gonna take some time to adapt to, but that doesn't mean I don't really, really like them.
People don't like change and they come here to *****.
Everyone else is busy fapping.
OMG dat new map  |

Ssabat Thraxx
Dominion Tenebrarum Panic.
1097
|
Posted - 2014.12.09 13:09:55 -
[56] - Quote
Heavy MetaII wrote:
T3 destroyer only for amarr and the other three will be released on after another later? Not like I'd fly it, but it still sounds unfair to me. Not everyone is a gunnery- (and especially laser-)skilled armortank pilot
Fortunately, Amarr pilots are
\m/ O.o \m/
"You're a freak ..." - Solecist Project
Vote Sabriz Adoudel for CSM 10
|

Anna Tomy
Caille University Art Faculty
0
|
Posted - 2014.12.09 13:11:30 -
[57] - Quote
Oh dear god! There is a "settings" button in the Main Menu now?! I missed this BADLY, when playing without Keyboard! (Or was I just blind the entire time...?) This improves playability on a TabletPC big time. Usually it's small things like this that make or brake software/games on a tablet.
And one more negative note: I'm playing on lowest settings, and this has never been eye candy. But now it with the rending update the ships look worse. But I'm just assuming that the whole ship rending is WIP for now. Just don't forget the people with minimum specs :) |

uhnboy ghost
retard hills
17
|
Posted - 2014.12.09 13:12:17 -
[58] - Quote
STOP whit the force feeding of the new ui ****!!!!
first u forced us to have that stuff @ hud, and now u have just taken a hose o forced it down our throats whit all the new ui coulor stuff, and the new buttons..
there is no reason to forse us to have this junk, so just add a button "use old ui"
"-well just use the "dark matter" or "carbon" they almoste looks like the old" -NO!!! it still looks like ****, and it dosent change the buttons back
seriously stop just stop, i dont care if u and the csm think its looks cool and gives it a "modern" look, i dont want it
it cant be that difficult to just let us use what ui we want, and if it is to hard then u may want to take a look at that and maybe hier someone that can fix it
// uhnboy |

Mashie Saldana
Lock'n'Point Warp to Cyno.
1201
|
Posted - 2014.12.09 13:13:58 -
[59] - Quote
I'm sorry but the new UI sucks. I'm partly color blind, and it's confusing as hell for me. Also I really, really HATE that you just see through windows. I liked my overview, selected item etc. black, but now I just see though them no matter what.
Jesus christ, CCP. Why do you do this to me. You screw up things no one has even been complaining about. The old UI was great. Why the change? To make the game look more futuristic, or something like that? It's crap.
My first impression. Not good. |

Ncc 1709
Fusion Enterprises Ltd Shadow of xXDEATHXx
93
|
Posted - 2014.12.09 13:16:57 -
[60] - Quote
Channel flash is difficult to see.
Actually can confirm that new ui is causing headaches. been playing with it around 20 mins now and ive got a headache coming on. |
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Signal11th
1498
|
Posted - 2014.12.09 13:22:33 -
[61] - Quote
Lasairiona Raske wrote:I'm experiencing an issue where the channels stop blinking when I click on one. Advice?
They do blink but it's very faint, I only notice it when I'm specifically looking for the blink.
Powered by reaTh Filter V1.23 "All posts by this pilot are personal held views and not representitive of any corp or alliance I am currently a member of. Like I'd give a sh*t anyway.
God Said "Come Forth and receive eternal life!" I came fifth and wo
|

X4m
Battletech Technology
41
|
Posted - 2014.12.09 13:23:46 -
[62] - Quote
New UI very bad. Grey noncolored icons awful. Why you remove RGB settings? |

Mashie Saldana
Lock'n'Point Warp to Cyno.
1202
|
Posted - 2014.12.09 13:24:04 -
[63] - Quote
Ncc 1709 wrote:Channel flash is difficult to see.
Actually can confirm that new ui is causing headaches. been playing with it around 20 mins now and ive got a headache coming on.
Same here. Not only my eyes hurt now, but my head as well. |

Seraph Essael
Devils Diciples League of Infamy
996
|
Posted - 2014.12.09 13:29:27 -
[64] - Quote
Mashie Saldana wrote:I'm sorry but the new UI sucks. I'm partly color blind, and it's confusing as hell for me. Also I really, really HATE that you just see through windows. I liked my overview, selected item etc. black, but now I just see though them no matter what.
Jesus christ, CCP. Why do you do this to me. You screw up things no one has even been complaining about. The old UI was great. Why the change? To make the game look more futuristic, or something like that? It's crap.
My first impression. Not good.
And after 10 minutes of playing, my eyes hurt from it. Thank you CCP.
I won't be able to play this game anymore unless you do something about it. You can set the transparancy to 0 on the slider... Escape menu.
Quoted from Doc Fury: "Concerned citizens: Doc seldom plays EVE on the weekends during spring and summer, so you will always be on your own for a couple days a week. Doc spends that time collecting kittens for the on-going sacrifices, engaging in reckless outdoor activities, and speaking in the 3rd person."
|

Tub Thumping
Interstellar Hypermarket
10
|
Posted - 2014.12.09 13:31:04 -
[65] - Quote
Mashie Saldana wrote:Ncc 1709 wrote:Channel flash is difficult to see.
Actually can confirm that new ui is causing headaches. been playing with it around 20 mins now and ive got a headache coming on. Same here. Not only my eyes hurt now, but my head as well.
Yes I've been playing for 30 mins now and i'm starting to get head ake from all the flashing of differant windows when adjust buy and sell orders - it like each flash my my eyes need to re focus on the display. |

Tenshiel
Higher Terentian Omesducianism
1
|
Posted - 2014.12.09 13:37:58 -
[66] - Quote
Keyboard control feedback
This is imho a great option to have in game. PLEASE do not remove it. it just changed boring clicking into FUN piloting. This is one MAJOR GAMEPLAY IMPROVEMENT for me. GOOD JOB! Whoever came up with the idea,THANK YOU!
wish: 1. remove the restriction which is similar to the camera restriction if possible -> it would be absolutely great to be able to do full loops 2. possibility to change from "pitch" and "yaw" (as it is now) to "pitch" and "roll" old DOS games style, although all 3 options (pitch roll and yaw) would be absolutely fantastic to have and be able to use unrestricted (as i meant at point 1)
|

Kalpel
KBM
47
|
Posted - 2014.12.09 13:38:42 -
[67] - Quote
Omnathious Deninard wrote:Quote:Some 4/10 exploration sites have had their gate access corrected to prevent entry by Strategic Cruisers. Will we ever see this ban lifted, IMO in many cases t3 ships are rarely in a better spot for 3/10-4/10 complexes than; Ishtars, Gilas, Stratios, VNI, and most HACs.
Agreed, I quit a little over a year ago because of this ban on SC's, I just came back to check things out and if I find that my SC is locked out of personal 4/10 .... I'll be gone for good
You failed to target nothing!-áGëívGëí online
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Mashie Saldana
Lock'n'Point Warp to Cyno.
1202
|
Posted - 2014.12.09 13:41:21 -
[68] - Quote
Seraph Essael wrote:Mashie Saldana wrote:I'm sorry but the new UI sucks. I'm partly color blind, and it's confusing as hell for me. Also I really, really HATE that you just see through windows. I liked my overview, selected item etc. black, but now I just see though them no matter what.
Jesus christ, CCP. Why do you do this to me. You screw up things no one has even been complaining about. The old UI was great. Why the change? To make the game look more futuristic, or something like that? It's crap.
My first impression. Not good.
And after 10 minutes of playing, my eyes hurt from it. Thank you CCP.
I won't be able to play this game anymore unless you do something about it. You can set the transparancy to 0 on the slider... Escape menu.
Thank you, that helped.
|

Essack Leadae
Core Industry. Circle-Of-Two
44
|
Posted - 2014.12.09 13:42:57 -
[69] - Quote
RGB sliders MUST come back.
Yes, you add multiple themes but honestly, all of them are just black with a small touch of color. This is a useable UI for me, what you provide with Rhea is NOT.
You can add whatever features you want, it won't compensate any bad choices about the UI. Windows 8 is the perfect proof of it.
So please, RGB sliders MUST come back.
With the NGE, I'm sorry about the mistake we made. We screwed up and didn't listen to the fans when we should have, and it's not a mistake we're going to make again.
- John Smedley, president of Sony Online Entertainment. CCP should do the same...
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Rapscallion Jones
Omnibus Solutions
57
|
Posted - 2014.12.09 13:44:48 -
[70] - Quote
Josef Djugashvilis wrote:Xylem Viliana wrote:The Ishtar is too shiney, almost has a mirror on the front. Not to mention that the Ishtar is a simply horrendous shade of vomit inducing green 
Maybe this will reduce their use without a nerf?!?!  |
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Raymond Moons
Parallactic Veil
4
|
Posted - 2014.12.09 13:48:03 -
[71] - Quote
The manual piloting ability is a step in the right direction. I can't help feel though that the vertical axis should move with the ship. It may be my real world piloting experience that makes me feel this way but I also now REALLY want to be able to fly loops and other manoeuvres which sadly is still not yet possible. Please make this happen.
Also I play Eve on a 42" Plasma TV (I'm sitting quite close at about 3 feet) and I'm finding the new UI schemes all make my eyes hurt reading text. Can we not get any text adjustments? Size, brightness, even font? |

Aiyshimin
Shiva Furnace
196
|
Posted - 2014.12.09 13:49:42 -
[72] - Quote
Stellar patch, EVE feels like new, loving everything to bits <3
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Kalpel
KBM
47
|
Posted - 2014.12.09 13:49:59 -
[73] - Quote
Most of my ships shine way to much now, They look fake and plastic like some cheap MMO
You failed to target nothing!-áGëívGëí online
|

Aiyshimin
Shiva Furnace
196
|
Posted - 2014.12.09 13:50:30 -
[74] - Quote
Essack Leadae wrote:RGB sliders MUST come back. Yes, you add multiple themes but honestly, all of them are just black with a small touch of color. This is a useable UI for me, what you provide with Rhea is NOT. You can add whatever features you want, it won't compensate any bad choices about the UI. Windows 8 is the perfect proof of it. So please, RGB sliders MUST come back.
That's horrible and you should be ashamed for complete lack of taste
|

John WarpingSlow
WoHo Academy WO'S HO'S
3
|
Posted - 2014.12.09 13:52:07 -
[75] - Quote
Anna Tomy wrote: Yes, the "hologram" optics are a matter of taste. But the old icons... This is a NO GO, every aspiring designer learns in school in the first week. They looked not simply out-dated, they were just bad. Illegible, terrible for usability. Even if it hurts, it's the right thing to trash the old icons... No more confusion.
I disagree about these new icons being less confusing; I find them to be more so.
In-Station: - "Insurance" and "Fitting" icons look almost identical. - 3 Icons (with different, unrelated purposes) have a "shield" as part of their design (Loyalty Point Store, Ship Insurance, and Bounty Office.) - The "Loyalty Point Store" icon is curently a shield with a star in the center and 6 arrows radiating outward. I fail to see how that better conveys the concept of "loyalty" than the previous icon of a uniformed officer with hand-over-heart.
Neocom: - "Personal Assets" (box-safe icon): Previously very easily recognizable as a box-safe; current version less so. Is that a gear on the front of that icon meaning something about configuration or... oh wait, that's supposed to be a box-safe... I guess. - Map and Market icons now look more similar to each other - the prior color differences helped differentiate these two. - Journal icon is less clearly a "Journal" compared to before. Perhaps adding a slight upward curvature to the top and bottom edges of the pages would help.
From a subjective standpoint, I find the new icons to be dull, flat, and uninteresting compared with their predecessors. Color and depth enhance meaning and recognition.
|

Musashibou Benkei
Combined Imperial Fleet Darwinism.
46
|
Posted - 2014.12.09 13:53:18 -
[76] - Quote
Can I have my old GUI back? these new ones (especially the station icons) are so small and counter-intuitive without the images to go along with it |

Yzinanthe Dunier
University of Caille Gallente Federation
0
|
Posted - 2014.12.09 13:58:46 -
[77] - Quote
Josef Djugashvilis wrote:Semideus Magnatus wrote:Please CCP, Please for the love of the ******* gods in new eden.
The new renderingen makes my whole gallente fleet look like flying silver turds. Thank alot for ruining the green/blue paint on all gallente vessels.
Please make a option so we can use the old rendering.
Greets
Semideus Magnatus I do not mind the new Gallente colours, but they could do with bring a bit less shiny.
I wouldn't mind the Gallente colours if they were done better, I just looked at the new Confessor model, it's truly beautiful, we need something approaching that level of care about colour maps.
The Gallente ships need a colour map redo. Engine nozzles something darker than crome, Engine spaces darker... just remapping everything as chrome highlighted all the flaws in the models. |

Steijn
Quay Industries
611
|
Posted - 2014.12.09 14:01:02 -
[78] - Quote
- chat flashing indicators need to be less subtle and more in your face, too hard to see atm.
- hate the new neocom items, so plain and bland.
- new colour schemes are really poor, as previously said, probably needs the rgb sliders re-implementing or something along those lines.
- gallente ships way too shiny |

Caldari 5
D.I.L.L.I.G.A.F. S.A.S Northern Associates.
357
|
Posted - 2014.12.09 14:01:20 -
[79] - Quote
Ok, just got into the game, First thing, choose a theme that was closest to what I already had pre-patch, "Dark Matter" Check, next step turn off Window Blur cause that caused eye strain on SiSi, Check, Next return Transparency to something more usual, 10% seems about right, play with that a little over the next week or so, check, And finally return station icons to something about the same size as small icons was, turn off "Small Station Service Buttons" Check.
First thing I notice after all of that is that the Scroll bar is basically blended with the window so much that you can't even tell that there is meant to be one. When you hover over the scroll bar is probably the colour it should be without hover.
Still haven't sorted out all the icons yet, but I've noticed that ones that I had removed have returned for no apparent reason. |

SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
112
|
Posted - 2014.12.09 14:07:11 -
[80] - Quote
I liked to play with colors in my interface. You took that away without any good reason at all. Now I'll have to play with everything in black. Meh... |
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Jean Luc Lemmont
Federal Navy Academy Gallente Federation
398
|
Posted - 2014.12.09 14:07:29 -
[81] - Quote
Kalpel wrote:Omnathious Deninard wrote:Quote:Some 4/10 exploration sites have had their gate access corrected to prevent entry by Strategic Cruisers. Will we ever see this ban lifted, IMO in many cases t3 ships are rarely in a better spot for 3/10-4/10 complexes than; Ishtars, Gilas, Stratios, VNI, and most HACs. Agreed, I quit a little over a year ago because of this ban on SC's, I just came back to check things out and if I find that my SC is locked out of personal 4/10 .... I'll be gone for good
Or you could, you know, fly one of the other ships that can go into those sites. I realize that's a radical idea, this whole notion of adapting to change, but you might like it if you try it.
On the subject of the updated UI:
Overall I find the new icons to be far more intuitive, but the Map and the Market icons are too similar in terms of their basic shapes. The other icons are great. I routinely had issues with the colored ones, even after playing this game for 6 years. The new ones (or at least the ones I use) are, for the most part, far more straight forward and huge step forward.
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
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Stargazer Bob
Caldari Provisions Caldari State
1
|
Posted - 2014.12.09 14:09:22 -
[82] - Quote
new ui compared to old one may look updated but is a pain to navigate if u dont know what icon is what. You have multiple colour schemes but not an option to have diffrent coloured icons change this or new players and players that click like me other than using the shortcuts just spend way to long hovering over the icon to find out what it does. my only other complaint is the mach what the hell have u done to my ship it looks horrendous patch as soon as you can because its close to embarrassing flying it at the moment. |

metalravenous
S0utherN Comfort DARKNESS.
45
|
Posted - 2014.12.09 14:10:53 -
[83] - Quote
make option to just use old interface...the only good thing i saw in the 60 seconds i could take of the game before getting a headache was tool tip delay may have been fixed..... |

Kalpel
KBM
50
|
Posted - 2014.12.09 14:12:10 -
[84] - Quote
My ishkur looks awful, zero color detail from the back, it looks cheap, fake and plastic now
http://i.imgur.com/AUMaeqH.png
You failed to target nothing!-áGëívGëí online
|

cpu939
Eternal Darkness. Get Off My Lawn
70
|
Posted - 2014.12.09 14:18:06 -
[85] - Quote
i know this is subjective but i really hate the new icons it looks like a game from 1995, everything in eve looks great this is real shame i hope ccp updates it sooner than later.
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Andreus Ixiris
Duty. Circle-Of-Two
5093
|
Posted - 2014.12.09 14:20:09 -
[86] - Quote
Thera needs waaaaaaaaaay more offices. Like, way more. Like, possibly unlimited officers. Seriously CCP, you know Thera's going to be popular - let people have offices there.
Andreus Ixiris > A Civire without a chin is barely a Civire at all.
Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.
Andreus Ixiris > ...
Andreus Ixiris > This is why we're at war.
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Damjan Fox
Fox Industries and Exploration
61
|
Posted - 2014.12.09 14:24:47 -
[87] - Quote
Pin/Unpin option for Neocom would be nice. Or some other way to make its background darker. |

Shalashaska Adam
Partial Safety
53
|
Posted - 2014.12.09 14:24:59 -
[88] - Quote
Getting major eye strain from this new UI.
Please add the option to use the old one.
This new UI should have been a beta opt-in only. |

Caldari 5
D.I.L.L.I.G.A.F. S.A.S Northern Associates.
357
|
Posted - 2014.12.09 14:32:23 -
[89] - Quote
Wanted to add my vote to the Chat Blink is way too subtle pool. Needs to be the entire tab flashing not this down-light effect craziness.
Also when you have Stacked windows of chat and you click on any tab the flash for all tabs that were flashing stops, instead of continuing to flash. This is bad mmmk, Any tab that is flashing should wait it's turn until it is clicked on before stopping. |

Tyr Dolorem
SniggWaffe WAFFLES.
25
|
Posted - 2014.12.09 14:32:32 -
[90] - Quote
A lot of ships look really good on max settings now, the maller is a good example. However the game looks categorically worse on the lowest settings, this is not acceptable. Take the gnosis as a particularly bad example. http://puu.sh/dnxvU/abb1f3f7c0.jpg
I don't know what went wrong when you came up with the new ship thumbnails when they're in your hangar but they look awful. The new UI I can live with although I preferred the old one. The new map looks fantastic.
Why does my cynabal look like it's made of velvet? |
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Shill Imren
Aliastra Gallente Federation
0
|
Posted - 2014.12.09 14:34:01 -
[91] - Quote
I only flew out my Retriever, but I think it looks nicer.
I think there's only one window transparency setting? I'd kinda like a setting for each window in the future. For example, skills window I like fully opaque but the chat windows I like a bit of transparency when in space since it's always open. Maybe if Skills/character had its own setting I could dock cargo and market window on it and re-use the setting for them.
I don't mind the neocom and dock icon changes. I prefer a bit more color in icons normally, but no big preference from me.
This has been argued and asked a lot over the years, but I have a problem with the constantly moving/floating camera. With improved graphics I think it's going to be even worse for me, ironically. The prescription drugs I have to take I think have trashed my tolerance of a video game moving the camera on its own, i.e. I get motion sickness when in dock or mining, but movements that I direct and warp graphics don't bother me. So I'd like to put in one more request for an option to make the camera static/non-floaty. 
|

I Love Boobies
All Hail Boobies
1276
|
Posted - 2014.12.09 14:36:13 -
[92] - Quote
Wonder how the new UI got approved. Wonder if it was bring your kids to work day and they let the kids decide? It is awful to be honest. These flat, no tone buttons have no personality, not like Eve at all. Should have called this patch diar-RHEA. |
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CCP Masterplan
C C P C C P Alliance
1652

|
Posted - 2014.12.09 14:36:34 -
[93] - Quote
Gosti Kahanid wrote:Ab'del Abu wrote:"Assembled ships in a Ship Maintenance Bay will now appear in the wreck if the container ship is destroyed (following the normal loot dropped/destroyed probability). These surviving ships can then be manually ejected in to space to be piloted away."
Cool! Didn't know this was being implemented v0v Wasn-¦t this implemented several AddOns ago? In the Rubicon expansion, we made ships inside of a Ship Maintenance Array have a chance of being placed in the SMA wreck. For Rhea with the release of the Bowhead, we took the opportunity to extend this mechanic to bays inside of ships as well.
"This one time, on patch day..."
@ccp_masterplan | Team Five-0: Rewriting the law
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handige harrie
Hedion University Amarr Empire
282
|
Posted - 2014.12.09 14:36:48 -
[94] - Quote
At first I didn't like the UI and the icons had me confused, but after playing a couple of hours with them it's starting to grow. But the Rorqual and some minmatar ships look aweful with the new lightening :(
Baddest poster ever
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Signal11th
1498
|
Posted - 2014.12.09 14:39:35 -
[95] - Quote
handige harrie wrote:At first I didn't like the UI and the icons had me confused, but after playing a couple of hours with them it's starting to grow. But the Rorqual and some minmatar ships look aweful with the new lightening :(
Considering the angst against change I was summise that most of the player base are very religious people!
Powered by reaTh Filter V1.23 "All posts by this pilot are personal held views and not representitive of any corp or alliance I am currently a member of. Like I'd give a sh*t anyway.
God Said "Come Forth and receive eternal life!" I came fifth and wo
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Airin Star
ATAC OTMOPO3OK B KOCMOCE Northern Associates.
3
|
Posted - 2014.12.09 14:52:53 -
[96] - Quote
i want sliders for ui color back |

Crumplecorn
Eve Cluster Explorations
1632
|
Posted - 2014.12.09 15:02:28 -
[97] - Quote
Anna Tomy wrote:This is a NO GO, every aspiring designer learns in school in the first week. I am not surprised that it is someone who designs to please the guy who taught them 'design' rather than to please the poor saps stuck with whatever they produce, that likes the new UI.
If design school teaches you that all icons should be the same color to increase usability, I'm glad I didn't go to design school.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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Wariamu Fidard
Fidard InterStellar
7
|
Posted - 2014.12.09 15:03:55 -
[98] - Quote
Guess with graphics - including icon design - theres going to be an awful lot of subjective preference as well as personal habit. I'll just add my views 'coz this is the update opinion spot!
1) UI - neocom icons look fine to me. played for 2 hours no headaches or otherwise. Was never a big fan of the old one to be honest and any difficulties I'm having with the new one it will be sorted out with some practice and habit.
2) Have graphics at highest settings here and I genuinely believe the new ships are a definite improvement. Yes, some do look a little plastic. Others dont. Whose to say spaceships dont look most realistic this way. Again, personal preference and habit will play its part. Always been a fan of the probe and she looks prettier now than before. Perhaps the new skins project will sort out the "i dont like my ship anymore" problems some seem to be having. I would imagine if you really are not impressed with your fav ship anymore than that is a major downer. Still, from me thumbs up here CCP.
3) Map - I like it. I know it's beta. I want it not beta as soon as possible. Well done.
4) Manual control- Nice and long overdue. Feels natural. Not sure yet - 'coz im no combat expert- what effects (if any) it may have on combat (and therefore genuine piloting skill)..I have noticed that i can turn much tighter etc now. I like this. Again well done.
5) Thera,101 wormholes etc. Haven't been yet..but I am enjoying the sleeper exploration sites. All of this is good. I'm an avid explorer and to be honest I haven't played in a long time as I found the oddesy update very disappointing. (this was when cans were going to 'spill' loot & exploring was being targetted as a group activity). I'm back a few weeks and I like exploring again. I like the step towards...(still just a step mind you)..making exploration sites a thinking, manouvering and puzzeling experience.
well done overall CCP, I certainly like what Rhea brings. Pat on the back from me. |

Kell Taron
Brutor Tribe Minmatar Republic
1
|
Posted - 2014.12.09 15:07:35 -
[99] - Quote
The pirate faction ships do not render correctly. The dark side of the ships shine and the light side washes out. The Phantasm is a good example of the problem. They all look ugly except the SOE ships.
Blood Raider ships now have "dull brown" blood splatter paint! The old dark red was much better.
The Gallente ships are way too shiny, it looks tacky to me.
IMO, I prefer the old "less realistic" rendering. |

Quadima
From Our Cold Dead Hands The Kadeshi
3
|
Posted - 2014.12.09 15:14:08 -
[100] - Quote
So I'm not the only one....
THE
UI
IS
CAUSING
HEADACHES
--- Whoever designed that blurry color changing piece of crap needs to be fired. Also the person that approved it !
Seriously, CCP, NOBODY in that company of yours reported in all the weeks of testing that these new "wonderful" UI features are messing with our eyes/heads? Bloody hell.
--- Also in the news. RIP Vindicator being awesome :( |
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Teebling
Synthetic Army Upholders
128
|
Posted - 2014.12.09 15:14:26 -
[101] - Quote
Things I don't like and why:
UI
- New graphical embellishments to the edges/borders of the windows just creates more visual noise on screen and adds no usability/aesthetic improvement to the overall UI.
- When background blur is enabled, module activation buttons that are behind them do not show through the transparency.
- 1 pixel buffer between windows that are next to/on top of each other still show space scene text at full opacity, creating more unnecessary noise, especially when moving the camera around.
New Lighting
- IMO this has been a step backwards for the game's art direction. Every ship is now duller (less saturated colours), very poor contrast and generally look matte/unrealistic. Highest graphics settings btw.
- What's more is that not only has this made every ship in the game look worse, but its also very inconsistent across the different ship models (Amarr hulls are ridiculously bright/golden after patch whilst Caldari ships are now even more dull in appearance).
- Iconography has also changed for all ship hulls, taking the new lighting, they have poor anti-aliasing and look out of place.
- Shadows seem to be broken - reappear and then disappear (instantly and repeatedly) as camera is moved around, rather than adapting to the lighting angle.
Everything else is excellent! |

Steintz
IronPig Sev3rance
7
|
Posted - 2014.12.09 15:17:08 -
[102] - Quote
Sorry ...
I can hardly see, after the new patch, when my channels are blinking. have tried multiple layouts. The blinking when activity in channels are "gone"., Please correct :) |

Crumplecorn
Eve Cluster Explorations
1633
|
Posted - 2014.12.09 15:20:05 -
[103] - Quote
General feedback: the ships look like ****, the UI looks like ****, the login screen in particular look like **** since it doesn't obey color scheme choice apparently. Manual controls are a stupid gimmick that will only attract more idiots who want EVE to be Elite, but are surprisingly responsive and seem like they will be useful for bumping or lining up warpins on miners.
The map is amazing. I love it.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
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BadAssMcKill
ElitistOps
927
|
Posted - 2014.12.09 15:22:55 -
[104] - Quote
Jenshae Chiroptera wrote:Looks like the new GUI is trying to be a 90s game that is in turn attempting to appear futuristic.
I would like an opt out option to use the old GUI.
Edit: I thought that I would start getting used to it. It only gets worse the more I try to do different things. It is like nails on a chalk board getting louder all the time.
Edit 2: The lack of colour on the buttons makes quick selection far less intuitive.
The blink on the chat tabs is far too easy to ignore. I guess I am going to have to default to Intel channels and be less social.
Edit 3: Basic GUI is tiny. They could package both easily.
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Jovian Disease
Science and Trade Institute Caldari State
2
|
Posted - 2014.12.09 15:27:04 -
[105] - Quote
Remember the nice Gallente blue on ships ? http://img-9gag-ftw.9cache.com/photo/a0P1r4q_700b.jpg |

KIller Wabbit
The Scope Gallente Federation
801
|
Posted - 2014.12.09 15:28:38 -
[106] - Quote
Client boot time 5 times slower??? WTH are you loading?
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
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Meilandra Vanderganken
Aliastra Gallente Federation
187
|
Posted - 2014.12.09 15:31:22 -
[107] - Quote
Anna Tomy wrote: People *always* prefer what they are used to. Even if it sucks. Yes, the "hologram" optics are a matter of taste. But the old icons... This is a NO GO, every aspiring designer learns in school in the first week. They looked not simply out-dated, they were just bad. Illegible, terrible for usability. Even if it hurts, it's the right thing to trash the old icons... No more confusion.
You see, this is the kind of arrogance that makes ppl hate designers/developers/engineers/whatever. "OMG, how can you not like *change/design/product*?!?! It's awesome becuz *technical reasons lay men don't care about when they are just voicing their opinion*, I learned that in school/at awesome company X/wherever they think it is a big deal. GAWD stop being stupid!". 
I know ppl have a tendency to dislike change, but saying they ALWAYS prefer what they are used to is simply not true. The fact that there are ppl here saying they love the new UI alone proves that.
I simply think the UI looks dull and sterile (with the new lighting making a lot of ships look more sterile too). I like colorful and detailed buttons. That's just personal taste however. On a more technical note: in the neocom, you can't make out where one button ends and where the other starts very well. |

Quadima
From Our Cold Dead Hands The Kadeshi
6
|
Posted - 2014.12.09 15:32:16 -
[108] - Quote
Crumplecorn wrote:The map is amazing. I love it.
Yea. Amazing blurry mess in which you can't see anything properly ! Thanks god it's optional...
(The star grouping idea is interesting however)
|

Jovian Disease
Science and Trade Institute Caldari State
2
|
Posted - 2014.12.09 15:33:37 -
[109] - Quote
Quadima wrote:Crumplecorn wrote:The map is amazing. I love it. Yea. Amazing blurry mess in which you can't see anything properly ! Thanks god it's optional... (The star grouping idea is interesting however) for now |

eneman
Everyone vs Everything THE R0NIN
0
|
Posted - 2014.12.09 15:35:25 -
[110] - Quote
thx, 5 minutes looking for icon...  |
|

KIller Wabbit
The Scope Gallente Federation
801
|
Posted - 2014.12.09 15:35:46 -
[111] - Quote
I hated these color schemes when HP introduced them in the 80's
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|

Meilandra Vanderganken
Aliastra Gallente Federation
190
|
Posted - 2014.12.09 15:36:06 -
[112] - Quote
Pak Narhoo wrote:- The new ship look.
Personal opinion: I don't like how the ships look now. they look, insert role-play here, unrealistic.
They look brandnew, freshly painted plastic molded kits you can buy in a store and glue together. Pretty sure I ran over Scotty the docking manager a few times in the past, where are the stains his corps left behind on my hull?
Also metal looks, well not like metal. Way to wide opacity, me thinks.
Very well said, they have a 'toyish' look about them now, that was never the case back in the past. The new light rendering might be more realistic from a technical point of view, the end result looking at them is NOT. |

HC Androidson
Chinggis Ltd.
4
|
Posted - 2014.12.09 15:36:10 -
[113] - Quote
Seraph Essael wrote:Mashie Saldana wrote:I'm sorry but the new UI sucks. I'm partly color blind, and it's confusing as hell for me. Also I really, really HATE that you just see through windows. I liked my overview, selected item etc. black, but now I just see though them no matter what.
Jesus christ, CCP. Why do you do this to me. You screw up things no one has even been complaining about. The old UI was great. Why the change? To make the game look more futuristic, or something like that? It's crap.
My first impression. Not good.
And after 10 minutes of playing, my eyes hurt from it. Thank you CCP.
I won't be able to play this game anymore unless you do something about it. You can set the transparancy to 0 on the slider... Escape menu.
Yes you can set your transparency to O.... BUT IT WILL STILL BE PARTLY TRANSPARENT! |

Sabrina Scatterbrain
United Souls Research And Development
21
|
Posted - 2014.12.09 15:37:13 -
[114] - Quote
A gig and a half? WTF are you smoking? |

Parah Salin McCain
Republic Military School Minmatar Republic
2
|
Posted - 2014.12.09 15:38:12 -
[115] - Quote
Sabrina Scatterbrain wrote:A gig and a half? WTF are you smoking? Hi, welcome to 2014, time to upgrade from your 56k modem and get broadband. |

Neu Bastian
Hard Knocks Inc.
4
|
Posted - 2014.12.09 15:39:09 -
[116] - Quote
Something went very wrong with Amarr Tactical Destroyer skill training.
http://puu.sh/dnAiX/ce459b247b.jpg
It is currently at -357,713 / 24,000 and going down at standard speed, So it is slowly resetting I guess?
Also, this happened when lvl2 finished as I was jumping a wormhole. |

Adrie Atticus
Shadows of Rebellion The Bastion
637
|
Posted - 2014.12.09 15:45:43 -
[117] - Quote
Quadima wrote:So I'm not the only one....
THE
UI
IS
CAUSING
HEADACHES
--- Whoever designed that blurry color changing piece of crap needs to be fired. Also the person that approved it !
Seriously, CCP, NOBODY in that company of yours reported in all the weeks of testing that these new "wonderful" UI features are messing with our eyes/heads? Bloody hell.
--- Also in the news. RIP Vindicator being awesome :(
I felt nauseated after first 30 minutes on live version, wheere I could spend an hour on SiSi without issues. I've now tried to play for an hour and I've vomited once. Not in my head, I mean literal expulsion of stomach contents.
Unless the UI gets all the blinking windown when focused, losing focus and just turning your camera removed, I have to consider stopping. |

KIller Wabbit
The Scope Gallente Federation
802
|
Posted - 2014.12.09 15:48:03 -
[118] - Quote
Chribba wrote:All those new icons are really really hard to see. They need colors!
Also I want Orbit station back even though that was removed years ago.
/c
The problem is that the NeoCom doesn't follow the transparency setting!!! C'mon CCP...
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|

Heinrich Rotwang
Caldari Provisions Caldari State
33
|
Posted - 2014.12.09 15:49:18 -
[119] - Quote
1) New rendering: looks like someone checked the "full bright" box and turned the shiny slider to 100%. You might want to add spinners to all galente ships.
2) The new icons ... I fail to see how thats an improvement in usability.I'm still doing it the old fashioned intuitive way tho. Guess I've got to take design classes first. |

Oraac Ensor
584
|
Posted - 2014.12.09 15:49:39 -
[120] - Quote
Parah Salin McCain wrote:Sabrina Scatterbrain wrote:A gig and a half? WTF are you smoking? Hi, welcome to 2014, time to upgrade from your 56k modem and get broadband. Yeah, broadband is great.
Been running for 4hrs 25mins and just coming up to 95% complete. |
|

Peter Grayson
TunDraGon Cynosural Field Theory.
6
|
Posted - 2014.12.09 15:51:00 -
[121] - Quote
New rendering make ships way too shinyGǪ-áIs there a way to mke them less bling-bling ?
Actually my good ol' Enyo looks like a stainless steel sauce pan. :( Amarr Carthum Conglomerate Ships are just hideous, its a pain to eyes to dedock in Absolution, actually in caldari blue environment space its just IGNOBLE ! :((((
Please add a possibility to "uncheck" those rendering options. |

Kith-Kor
Know Your Neighbors Emporium WO'S HO'S
0
|
Posted - 2014.12.09 15:51:24 -
[122] - Quote
I am frustrated today that I get on and I cant tell what is what on the Icons. I lost my custom color schemes which was black on black. I am finding it hard to read the text now in Minmatar space due to the grey washing out my chat with the white lettering and how bright the systems are. I cant see the flashing for chat windows either. I use to thave my right side black outwith windows connecting and now my OCD is driving me nuts since I am seeing space in between the windows and I cant fix this. All the White arrows on the corners need to go. This is annoying also. I pick Black and I have white arrows. Messing with my Eyes.
One thing I am grateful for, You did not reset my UI layout.
Please fix, this is almost unplayable. At least I can fly around but I cant talk to my fleet over your mistake.
Thank you Kith-Kor
P.S. I have Patch fatigue. TO much changing and to fast. I am glad we are your beta testers for the rapid changes. |

Soldarius
Deadman W0nderland The 99 Percent
914
|
Posted - 2014.12.09 15:54:31 -
[123] - Quote
I'd like to see the reflectivity of ship surfaces turned down a notch. It is pretty and cool. But... some of those ship surfaces are like mirrors. After even a short period of time such highly polished surfaces would become less reflective due to interstellar dust pitting the surfaces.
http://youtu.be/YVkUvmDQ3HY
|

Doc Fury
Furious Enterprises
7493
|
Posted - 2014.12.09 15:56:57 -
[124] - Quote
Initial thoughts:
CCP, you may seriously want to start paying 3rd party professionals to do usability studies before making such broad changes to something as important as the UI. This should probably include testing for color-blind users, and users who suffer photo-sensitivity.
The new NeoCom icons are not very intuitive IMHO, and the lack of color seems to make them a lot harder to distinguish from each other when set to smallest size. When they are set to be large, it is a little better. They are awfully bland/dull looking either way given what year this is.
Also +1 for a return of the RGB sliders. Most of the available "theme" choices make my eyes bleed, they are all pretty terrible as were many of the defaults previously. That's why a lot of your customers customized their themes.
The new ship skins/textures are shiny... literally. Since I aim to misbehave, it's good thing I only show up as a red X to most other players.
The new Map is very cool so far. I'll probably spend a lot of time fiddling with this.
And... is that a headache coming on? Since it's Tuesday morning and not Saturday, not bloody likely I am to blame.
Gÿ+
The accumulated filth of all their sex and murder will foam up about their waists and all the ho's and politicians will look up and shout 'Save us!' and I'll look down, and whisper 'Hodor'.
|

Hypatia Ax
Thundercats The Initiative.
0
|
Posted - 2014.12.09 15:59:22 -
[125] - Quote
Any chance to get the old Icons back ? or make a better work with the new ones?
The lack of color on the buttons makes quick selection more difficult.
|

Dolthar Achasse
Chinggis Ltd.
0
|
Posted - 2014.12.09 16:01:39 -
[126] - Quote
look i have no problem with 'new' or 'improved', but most of the ships looks like they got dripped in a glitter bucket after getting over polished.. I really dont think eve must be all shiny and glossy, dont know who came up with the idea but old colour palette was nice and simple, you guys could've improved graphics while not breaking the general old snob dark depressing look of eve.
i am too old for swimming in glitter and shoe wax, have pity.
UI looks very playstation-like to me, old icons had some weight in them but new icons looks 'casual'.
i really hope you guys tweak these stuff a bit more, at least darken the general looks a bit, dont make us feel like barbie dolls.
this is not a puppy, this is eve, no need for makeup. |

Benny Ohu
Chaotic Tranquility Warp to Cyno.
4203
|
Posted - 2014.12.09 16:02:15 -
[127] - Quote
amarr ships look fantastic, i love them. gallente ships are so shiny! i don't like caldari ships, they look too smooth? the titans don't look good at all.
when i set the new map to 'abstract' mode, i expect to be able to move it holding leftclick, but it spins instead. the top-left autopilot route info defaulted to 'off' when i entered fullscreen mode and i think it's important this defaults to 'on'. mousing over or clicking a star should display the name. i like that the icons for planets etc change to show when there's a lot of icons stacked on top of each other. i'd like a compass in a corner that spins when i spin the map. i don't like that the 'close window' button is not at the top right when the map is in floating mode, it makes me go looking for it.
thanks so much for hp bars for recalled drones, this was a long time coming |

Kebabski
AWE Corporation Intrepid Crossing
1
|
Posted - 2014.12.09 16:05:00 -
[128] - Quote
I play EVE in windowed mode and when my client initially loads after logging in it's standard in minimized mode. However after maximiziing it to full windoiwed mode my character selection screen goes from colour to black. So i have to guess where my clickable character's face is to actually log in.
The new UI is pretty horrible. Especially because there are no colours in the NeoCom liked mentioned earlier. Even with transparancy at it's lowest the game is still too transparant. Maybe it's some getting used to, but at the moment it's horrible to play. Some of these 'forced' UI changes add nothing really to overall gameplay. For example the compass around the HUD that constantly pop ups when your mouse get's too close when PVP'ing. The ideas behind these changes are good, but they should remain ideas before thinkign about it's practical uses. Another example why you should use 3rd party to give advise on these subjects and not just say 'Hey go use it on SiSi, so you'll get used to it before it goes live'. That's no way of getting valuable feedback from the actualy players.
Keb |

Quadima
From Our Cold Dead Hands The Kadeshi
11
|
Posted - 2014.12.09 16:05:34 -
[129] - Quote
Adrie Atticus wrote: I felt nauseated after first 30 minutes on live version, wheere I could spend an hour on SiSi without issues. I've now tried to play for an hour and I've vomited once. Not in my head, I mean literal expulsion of stomach contents.
Unless the UI gets all the blinking windown when focused, losing focus and just turning your camera removed, I have to consider stopping.
It's the focus changing animations. At every click stuff keeps getting brighter and darker... terrible terrible.
A lot of people are going to the hospital after this patch...
And then there's the incoming lawsuits against CCP. "My kid played your game in the last 4 hours and I found him on the floor with foam on his mouth"
The people that wrote in the feedback forum from SISI "I love the new UI" DIDN'T ACTUALLY PLAY THE F'KIN GAME ! This UI It's the worst change I ever seen since I started this game for years ago!
Considering a direct and total stop in trying to play it until the damn thing is usable again...
-- P.S. Flat icons = S*H*I*T |

Murkar Omaristos
The Alabaster Albatross Eternal Pretorian Alliance
28
|
Posted - 2014.12.09 16:06:47 -
[130] - Quote
Quote:Quote: Peter Grayson New rendering make ships way too shinyGǪ-áIs there a way to mke them less bling-bling ?
Quote:Soldarius I'd like to see the reflectivity of ship surfaces turned down a notch.
Quote: Doc Fury The new ship skins/textures are shiny... literally.
Quote: Crumplecorn General feedback: the ships look like ****.
Quote: Jovian Disease Remember the nice Gallente blue on ships ? http://img-9gag-ftw.9cache.com/photo/a0P1r4q_700b.jpg
Quote: Heinrich Wotgang 1) New rendering: looks like someone checked the "full bright" box and turned the shiny slider to 100%. You might want to add spinners to all galente ships. Quote: Peter GraysonNew rendering make ships way too shinyGǪ-áIs there a way to mke them less bling-bling ?
Quote: Kalpel My ishkur looks awful, zero color detail from the back, it looks cheap, fake and plastic now
Quote: Tyr Dolorem Why does my cynabal look like it's made of velvet?
Quote: Kell Taron The Gallente ships are way too shiny, it looks tacky to me. More like Christmas tree decorations!
Quote: Teebling IMO this has been a step backwards for the game's art direction. Every ship is now duller (less saturated colours), very poor contrast and generally look matte/unrealistic. Highest graphics settings (HDR disabled). This is the biggest disappointment for me.
What's more is that not only has this made every ship in the game look worse, but its also very inconsistent across the different ship models (Amarr hulls are ridiculously bright/golden after patch whilst Caldari ships are now even more dull in appearance).
Quote: Kalpel Most of my ships shine way to much now, They look fake and plastic like some cheap MMO
Hmm.....if only there was a big long thread about this somewhere weeks in advance saying this should be fixed before the release and giving CCP a warning that this would be the response from the community! |
|

Cpt Tirel
Institute For Continuous Glory
109
|
Posted - 2014.12.09 16:08:32 -
[131] - Quote
Everything is awesome :) |

Parah Salin McCain
Republic Military School Minmatar Republic
2
|
Posted - 2014.12.09 16:08:42 -
[132] - Quote
Oraac Ensor wrote:Parah Salin McCain wrote:Sabrina Scatterbrain wrote:A gig and a half? WTF are you smoking? Hi, welcome to 2014, time to upgrade from your 56k modem and get broadband. Yeah, broadband is great. Been running for 4hrs 25mins and just coming up to 95% complete. Hai, your internet service provider's inadequacies are the problem, not CCP's patch size. |

Milla Goodpussy
Federal Navy Academy
107
|
Posted - 2014.12.09 16:10:46 -
[133] - Quote
Quadima wrote:Adrie Atticus wrote: I felt nauseated after first 30 minutes on live version, wheere I could spend an hour on SiSi without issues. I've now tried to play for an hour and I've vomited once. Not in my head, I mean literal expulsion of stomach contents.
Unless the UI gets all the blinking windown when focused, losing focus and just turning your camera removed, I have to consider stopping.
It's the focus changing animations. At every click stuff keeps getting brighter and darker... terrible terrible. A lot of people are going to the hospital after this patch... And then there's the incoming lawsuits against CCP. "My kid played your game in the last 4 hours and I found him on the floor with foam on his mouth" The people that wrote in the feedback forum from SISI "I love the new UI" DIDN'T ACTUALLY PLAY THE F'KIN GAME ! This UI It's the worst change I ever seen since I started this game for years ago! Considering a direct and total stop in trying to play it until the damn thing is usable again... -- P.S. Flat icons = S*H*I*T
you know.. I kinda agree.. this visual change is causing way more eye strain than expected.. I wonder if they'll acknowledge the feedback.. it actually hurts my eyes looking at some of the models.. and who in the hell told them to make gallente ships this shiney!!!... the moros's looks aweful,, the erebus even worse.. the shiney is gone thru the roof.. it hurts the eyes ccp.. understand this..
you're making our eyes bleed.. im actually in pain abit trying to see what im doing.. I don't get it. I really don't understand how you guys did not take your time with this.. it hurts the EYE.. that is NOT a good thing..
make the UI opt-in.. please hear us |

Aryth
GoonWaffe Goonswarm Federation
1651
|
Posted - 2014.12.09 16:11:19 -
[134] - Quote
The new UI is far too washed out for some items. Allowing us to adjust the contrast of tabs (inactive ones) and set individual schemes for NEOcon buttons would help a lot.
What I mean is, you have a nice cool red B for the beta map. Why not have the ability to colorize each button individually? Green scheme for wallet button, blue industry etc.
Leader of the Goonswarm Economic Warfare Cabal.
Vile Rat: You're the greatest sociopath that has ever played eve.
|

Ni Mohna
Imperial Academy Amarr Empire
1
|
Posted - 2014.12.09 16:11:36 -
[135] - Quote
I have not yet understood what this ridiculous new fab for "flat design" is all about. At the least give people a CHOICE of UI, instead of ramming this "flat design" crap down people's throat. Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advantage to this, what so ever.
Flat Design the the most horrible design idea ever and it's just being forced into everything, and there is just no way to get away from it. WHY?
Change for the sake of change is NOT GOOD, okay??? |

St Lamarque
Dusk Mirror
312
|
Posted - 2014.12.09 16:11:54 -
[136] - Quote
Quadima wrote:[quote=Adrie Atticus] P.S. Flat icons = S*H*I*T +100500 |

Benny Ohu
Chaotic Tranquility Warp to Cyno.
4203
|
Posted - 2014.12.09 16:12:47 -
[137] - Quote
window blur should prolly turn itself off when transparency is set to zero |

Oraac Ensor
584
|
Posted - 2014.12.09 16:14:48 -
[138] - Quote
Parah Salin McCain wrote:Oraac Ensor wrote:Parah Salin McCain wrote:Sabrina Scatterbrain wrote:A gig and a half? WTF are you smoking? Hi, welcome to 2014, time to upgrade from your 56k modem and get broadband. Yeah, broadband is great. Been running for 4hrs 25mins and just coming up to 95% complete. Hai, your internet service provider's inadequacies are the problem, not CCP's patch size. Nothing to do with my SP.
Downloading from other sources isn't anything like that slow. |

Saturday Beerun
Lost Ark Enterprises
0
|
Posted - 2014.12.09 16:15:05 -
[139] - Quote
So far all the ships Ive seen look like cheap dinky toys.Not a good thing.UI is worse.All the pretty icons have gone, replaced by sanitary flat boring unaesthetic shambolic entities. Why is customisation being binned?What happened to art and style?See through,why?Blurred,why? |

Daemun Khanid
Saeculari
28
|
Posted - 2014.12.09 16:19:10 -
[140] - Quote
Benny Ohu wrote:window blur should prolly turn itself off when transparency is set to zero
I haven't checked it but I assume pinned windows will still utilize the blur. A good reason for not disabling it automatically when its set to 0. Personally the blur destroys my frame rate with lots of windows open so it's off for me anyway.
Daemun of Khanid
|
|

Parah Salin McCain
Republic Military School Minmatar Republic
3
|
Posted - 2014.12.09 16:19:32 -
[141] - Quote
Oraac Ensor wrote: Nothing to do with my SP.
Downloading from other sources isn't anything like that slow.
20,000 other players who have been online for the last 4 hours disagree. |

Benny Ohu
Chaotic Tranquility Warp to Cyno.
4204
|
Posted - 2014.12.09 16:21:44 -
[142] - Quote
Daemun Khanid wrote:Benny Ohu wrote:window blur should prolly turn itself off when transparency is set to zero I haven't checked it but I assume pinned windows will still utilize the blur. A good reason for not disabling it automatically when its set to 0. Personally the blur destroys my frame rate with lots of windows open so it's off for me anyway. yeah i just looked and you're right. i was thinking it should turn off because it makes windows slightly transparent even when transparency is at zero and they are not pinned.
so here's a better suggestion, maybe turn blur off for non-pinned windows when transparency is set to zero |

Oraac Ensor
584
|
Posted - 2014.12.09 16:23:11 -
[143] - Quote
Parah Salin McCain wrote:Oraac Ensor wrote: Nothing to do with my SP.
Downloading from other sources isn't anything like that slow.
20,000 other players who have been online for the last 4 hours disagree. I don't see how they could possibly disagree, since they have no way of knowing what download speeds I get from other sources. |

mon'saha
UnSkilleD Inc. Reverberation Project
0
|
Posted - 2014.12.09 16:25:35 -
[144] - Quote
Hello,
first time I post here, I had to do it...
Graphics are awful, plz turn it off or optional. My brain almost explode until I turned the game to the lowest possible graphic options. Now it's like I would play half life. It looks like a 20 years old game ...
UI Icons : Git it colors or anything plz, now it's like icon number 1, icon number 2, icon number 3, etc. It's impmossible to figure out which one does what.
Chat windows : When you stack up windows, it's more difficult to tell the limits between window, it's not clear and easy to read.
I was happy about most of CCP work until now. I didn't eve come on forums to complain about my favourite ship nerf (vigilant), I just sold it and play other ships. Well, this is too much I had to post. Please make these UI and graphic changes optional. |
|

CCP Darwin
C C P C C P Alliance
596

|
Posted - 2014.12.09 16:27:12 -
[145] - Quote
Ni Mohna wrote:Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advantage to this, what so ever.
Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity.
Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address.

Please keep the feedback coming, though. If you tremendously prefer the old icons, please explain why, so that even if they don't return, your input can help us shape future iteration.
Edit: I should clarify that I am not involved in the UI design effort, but I do have some background in UI design and wanted to communicate some of the thought process behind the changes that would be familiar to human interface designers.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
|

D'ert
22
|
Posted - 2014.12.09 16:30:17 -
[146] - Quote
Back incursus! |

Wormik
The Northerners Northern Coalition.
0
|
Posted - 2014.12.09 16:30:52 -
[147] - Quote
I dont mind the new icons, needs getting used to but works. Graphic changes otherhand makes most ships look wose the before, if u intend to keep this new option make it optional please.
|

Adrie Atticus
Shadows of Rebellion The Bastion
641
|
Posted - 2014.12.09 16:31:33 -
[148] - Quote
CCP Darwin wrote:Ni Mohna wrote:Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advantage to this, what so ever. Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity. Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address. [img]http://i.imgur.com/SlCWOYI.png[/img] Please keep the feedback coming, though. If you tremendously prefer the old icons, please explain why, so that even if they don't return, your input can help us shape future iteration.
Please remove the gaining/losing focus on a window causing it to shift in colour, it is causing headaches and nausea on multiple players. Not mild, severe. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1215
|
Posted - 2014.12.09 16:31:59 -
[149] - Quote
Gonna have to agree that removing color as a visual distinction for icons is the right thing to do. Color blindness is a thing that you have to compensate for when making a user interface, at the very least.
I remember at one job I was making a backend interface for describing profits and losses, and I received a complaint from one of the employees that he couldn't tell which numbers were negative and which were positive. Turns out he was colorblind and I had marked positive numbers as green and negative as red. That was a pretty defining moment in my understanding of how people use UIs.
On a more general point GÇö-áI like the new icons. I could immediately intuit which icons were for which function (except the inventory icon, represented by a cube, but since it was the only one, it was pretty obvious what it was anyways.)
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Shikome
Eximos Incorporated
1
|
Posted - 2014.12.09 16:33:05 -
[150] - Quote
So. First off I want to say, Thank you CCP for this awesome patch. Admittedly the UI could use an option to shift the colors around a bit to each players personal preference, but overall I think it looks better, just may take some getting used to. Second. Free Flight is awesome. The first thing i did after logging in was build a crow (which seems to have lost a low slot?.. not sure when this happened) and fly around the station at 2500m/s for 20 minutes.
Which brings me to the one gripe I have with the patch so far.. Please put a way for us to either lock the camera at a certain position in relation to our own ship, or add in a cockpit view of some sort. I know modeling cockpits for all of the ships is unrealistic.. especially considering once you get past a frigate it would be more of a bridge than a cockpit. But, I don't think it would be too terribly hard to just lock the camera as if it was set in the nose of the ship would it? Not permanently of course but have an option to set it there. I would think adding in a camera view would be fairly simple, as far as the other options go at least.
Other than that, thanks for making a game that has endured for over a decade and with free added content! |
|

Signal11th
1499
|
Posted - 2014.12.09 16:33:13 -
[151] - Quote
CCP Darwin wrote:Ni Mohna wrote:Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advantage to this, what so ever. Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity. Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address. [img]http://i.imgur.com/SlCWOYI.png[/img] Please keep the feedback coming, though. If you tremendously prefer the old icons, please explain why, so that even if they don't return, your input can help us shape future iteration.
I suppose the answer to that is numbers...I'd say the majority of people who play have good colour recognition and a minority don't, Instead of annoying the majority of people to help the minority why not just create a UI for people with the problem a.k.a colourblind mode or something similar.
Powered by reaTh Filter V1.23 "All posts by this pilot are personal held views and not representitive of any corp or alliance I am currently a member of. Like I'd give a sh*t anyway.
God Said "Come Forth and receive eternal life!" I came fifth and wo
|

Baynex
Aideron Robotics
2
|
Posted - 2014.12.09 16:34:00 -
[152] - Quote
The patch notes lists that the new clothing options have been added to the NES, but they do not appear there. I am confuse. Are they supposed to be in or not? |

Samus Lee
Perkone Caldari State
1
|
Posted - 2014.12.09 16:34:04 -
[153] - Quote
Decided to try the New Eden Store for the first time today and get the new sexy Moros ship skin. After buying it and trying to paint my Moros I realized the Moros needs to be repackaged to be able to be skinned :(
Not fun at all with a T2 capital rig and two other capital rigs, thats like a 300+ million loss to repackage it. Why can't we paint assembled ships? At least add some information on the NES page telling us that we need repackaged ships to be able to use the skins. |

Mara Kell
Herrscher der Zeit Test Alliance Please Ignore
37
|
Posted - 2014.12.09 16:36:02 -
[154] - Quote
Adrie Atticus wrote:
Please remove the gaining/losing focus on a window causing it to shift in colour, it is causing headaches and nausea on multiple players. Not mild, severe.
I can only second this, im a trader and switching windows all the time and i got a weird feeling after some time. On top of that every focus switch makes my FPS drop 50% until the animation ends.
|

Heavens Deliverance
Science and Trade Institute Caldari State
0
|
Posted - 2014.12.09 16:36:03 -
[155] - Quote
Ok ccp, nice effort but still not quite there but I am sure you already are aware of that and upcoming patches/fixes will sort things out. So I will just list some peeves of mine as it stands right now. Its not many honest :D
1. The UI change is ok to a point, my concerns were only that the edging of the windows have white corners that really distract me when I go to look at another window for info, my eyes go to the white corner chevron/edge placement things. That in in itself seems to of been done because someone did not really finish or was not really happy with final outcome and needed some feeling of solidity in the windows feel.
My recommendation:
Make a certain portion of surrounding edge of the windows have a gradient at least, and tighten the edge fnally with a dark prominent line of the colour palette needed per profile or failing that black is suitable for everything. Remove the corner markers as mentioned above there is no need for them they serve no purpose and are distracting.
Adding gradient edging to the window will actually at least give the "ships console" feel that it has some depth and is part of your pod instead of flat boring overlay that when placed next to other windows blends into a mess with no defining ends of the windows themselves.
2. Check out the fps counter per click of channel tabs on one window combined when moving between chat rooms as it again is causing as it always has I think from the past fps spike drops ( this could be just teething issues with the new ui itself ) but it is more prominent since update today than it ever has been for me anyhow.
3. I would have to agree on the feeling of ships and bling effect of late, it has gone beyond ok to ludicrous now, come on admit it you know its crazy ;) The Amarr ships look like Cleopatra has risen from the dead and the buff and shine vehicle shop has gone overboard with enthusiasm to please her. Come on seriously? / goes for any other ship with reflective bright surfaces as well, lets get these space ships looking like ships that have endured countless space dust hits at least?
The map is awesome it might have some initial lag issues sometimes but probably because its in conjunction with the original map it seems to still be in use even when selecting beta map, maybe its too taxing having both available to the client in use? Other than that the whole aspect of it all is just great and well done :D Now just waiting on the probe scan into the system in that window on my other screen so I can watch in space whats going on still :D, can't wait!
Thats all, o/ |

Nam Dnilb
Universal Frog
220
|
Posted - 2014.12.09 16:36:22 -
[156] - Quote
WTB gamma slider in the graphics options. I kinda like the look, but everything is too dark. (No, not buying calibration equipment for a video game, thx for understanding) |

Rena Monachica
Capital Hot Rods
20
|
Posted - 2014.12.09 16:36:55 -
[157] - Quote
So far .. no problems and I like the new UI. Deactivated the transparency though, it was too distracting
the PBR ... I dont hate it, but lets say that there is room for improvement.
Overall: Too. much. shiny.
Especially on the gallente hulls. The golden stuff on the amarr hulls could be toned down a bit too
what really stands out: The Ishtar: SUPERHYPERSHINY with puke green.
And the Kronos just looks bland. Her new color scheme plainly sucks |

Adam Lyon
Tribal Absolution
6
|
Posted - 2014.12.09 16:37:00 -
[158] - Quote
New map is great but still needs some work. The heat mapping functionality of the old F10, while gross, worked. In the dev post about the new map, it looked to have at least better heat mapping than I am capable of finding (while still being inferior to the old F10), so maybe I just can't find that option (in the very simple UI).
This picture was taken for pilots in space last 30 minutes statistic. Tell me which systems actually have the most. Picture. The orange blip is Jita (go figure). Otherwise, all this heatmap does is give you a rough estimate of lowsec vs highsec.
As I said, the map is great but still far from a completed product. Keep up the good work.
EDIT: Please for the love of god let me change the level of blur on these windows.
DOUBLE EDIT: People actually complaining about buttons are ridiculous. The worst thing CCP has ever done in this regard is take the undock button from the bottom left and move it to the top right, and it took 80 minutes to get used to. |

Milla Goodpussy
Federal Navy Academy
109
|
Posted - 2014.12.09 16:37:33 -
[159] - Quote
CCP Darwin wrote:Ni Mohna wrote:Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advantage to this, what so ever. Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity. Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address. [img]http://i.imgur.com/SlCWOYI.png[/img] Please keep the feedback coming, though. If you tremendously prefer the old icons, please explain why, so that even if they don't return, your input can help us shape future iteration. Edit: I should clarify that I am not involved in the UI design effort, but I do have some background in UI design and wanted to communicate some of the thought process behind the changes that would be familiar to human interface designers.
I want the old icons back cause its trained in my head what they do and not these new age "elitest" type icons.. that's all the feedback you need to know.. now if you want to play the greyscale and dismiss my feedback more power to ya.. i'll just take my money onward to somewhere else that promises not to make my eyes bleed..
this needs to be OPT-IN.. like you're doing with the Star Map!.. is that enough feedback for you?? pay attention here.. folks are all complaining the visual thing is a problem are you going to deny that as well??
|

BadAssMcKill
ElitistOps
928
|
Posted - 2014.12.09 16:39:07 -
[160] - Quote
CCP Darwin wrote:Ni Mohna wrote:Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advantage to this, what so ever. Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity. Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address. [img]http://i.imgur.com/SlCWOYI.png[/img] Please keep the feedback coming, though. If you tremendously prefer the old icons, please explain why, so that even if they don't return, your input can help us shape future iteration. Edit: I should clarify that I am not involved in the UI design effort, but I do have some background in UI design and wanted to communicate some of the thought process behind the changes that would be familiar to human interface designers.
I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
|
|

Herzog Wolfhammer
Sigma Special Tactics Group
5782
|
Posted - 2014.12.09 16:41:01 -
[161] - Quote
Omnathious Deninard wrote:Quote:Some 4/10 exploration sites have had their gate access corrected to prevent entry by Strategic Cruisers. Will we ever see this ban lifted, IMO in many cases t3 ships are rarely in a better spot for 3/10-4/10 complexes than; Ishtars, Gilas, Stratios, VNI, and most HACs.
Years ago there were a lot of incidents of T3 being able to traipse right into a 4 of 10, tank all NPCs, pop the boss and run off. Every time some corp got kicked out of nullsec they would clean out every highsec 4 of 10 around. I even got banned from the exploration chat for bringing that up. (hit too many nerves).
So when gate restrictions were introduced, the only people complaining were the ones doing it. If you can run a T3 you don't "need" to be doing highsec 4/10s. Leave it for the noobs who need the experience.
Bring back DEEEEP Space!
|

Quadima
From Our Cold Dead Hands The Kadeshi
13
|
Posted - 2014.12.09 16:41:36 -
[162] - Quote
History of last 3-4 years in "design":
* Microsoft makes the next OS flat and gay * Apple dumps skeuomorphism and makes every flat and crappy and inconsistent in their next iOS * The rest of the designers lack any imagination and just follow the two giants blindly * Google attempts to save face by making an "almost flat" design which "almost" works. * The rest of the designers are too dumb to make their own unique look and just make everything flat and boring. * CCP copies the trend and destroys EVE's UI into something almost unusable, by imitating technology from the 80's ( wasn't there a picture of an antique analogue oscilloscope in the dev blog ? )
Excellent work guys, excellent! Truly "the future" !
I don't want to live on this planet anymore |

Aryth
GoonWaffe Goonswarm Federation
1651
|
Posted - 2014.12.09 16:42:09 -
[163] - Quote
CCP Darwin wrote:Ni Mohna wrote:Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advantage to this, what so ever. Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity. Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address. [img]http://i.imgur.com/SlCWOYI.png[/img] Please keep the feedback coming, though. If you tremendously prefer the old icons, please explain why, so that even if they don't return, your input can help us shape future iteration. Edit: I should clarify that I am not involved in the UI design effort, but I do have some background in UI design and wanted to communicate some of the thought process behind the changes that would be familiar to human interface designers.
Let us color them. If we could apply a scheme to each icon in the NeoCon that would go a long way.
Leader of the Goonswarm Economic Warfare Cabal.
Vile Rat: You're the greatest sociopath that has ever played eve.
|

Harvey James
The Sengoku Legacy
1023
|
Posted - 2014.12.09 16:42:58 -
[164] - Quote
Rena Monachica wrote:So far .. no problems and I like the new UI. Deactivated the transparency though, it was too distracting
the PBR ... I dont hate it, but lets say that there is room for improvement.
Overall: Too. much. shiny.
Especially on the gallente hulls. The golden stuff on the amarr hulls could be toned down a bit too
what really stands out: The Ishtar: SUPERHYPERSHINY with puke green.
And the Kronos just looks bland. Her new color scheme plainly sucks
duvolle labs needs a new colour scheme .. it shares gold with amarr, lai dai, ishukone even gurista is similar .. and as above its bland , try something new with it,
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|

SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
113
|
Posted - 2014.12.09 16:44:28 -
[165] - Quote
CCP Darwin wrote: Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity.
Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address.
They were things that were distinguishable somewhat by shape and somewhat by color. Now you removed the color and they're things only distinguishable by shape. Explain again how that's suppoed to help please.
Also regarding symbols having "no semantic meaning": They did. Obviously people managed to play the game and therefore had to get their meaning. You learned or knew that behind a certain symbol was a certain function. |

John WarpingSlow
WoHo Academy WO'S HO'S
7
|
Posted - 2014.12.09 16:44:39 -
[166] - Quote
Querns wrote:Gonna have to agree that removing color as a visual distinction for icons is the right thing to do. Color blindness is a thing that you have to compensate for when making a user interface, at the very least.
Perhaps two sets of icons then, which would be controlled by a in the ESC menu on the "General Settings" tab.
"Use monochrome icons": Checked by default.
This would meet the needs of those suffering from colorblindness, while providing another option for those who are not and who wish to have colorful icons like before. Options are a good thing.
|

Degalo
Imperial Academy Amarr Empire
23
|
Posted - 2014.12.09 16:44:43 -
[167] - Quote
Lasairiona Raske wrote:I'm experiencing an issue where the channels stop blinking when I click on one. Advice?
Same.
Clicking one blinking chat channel causes all blinking channels to stop.
Also, mousing over a blinking chat channel causes that channel to stop blinking. |

Tenshiel
Higher Terentian Omesducianism
2
|
Posted - 2014.12.09 16:49:35 -
[168] - Quote
wow, its the fabled Senile Moles' Protest! i'ts live! ppl r vomiting in front of their screens! headaches and diarrhea are becoming common! someone ate his cat after logging in and got a psychosis because of the inability to process blurred imagery. said person was later found chewing his own foot after having raped all his imaginary friends. 3D rendered shiny objects are also known to have caused a hurricane, a few divorces, the great depression and of course the cholera outbreak in Macedonia in the Rome Total War. It is known! Stop changing and improving stuff wtf, the masses demands it! Here is a full list of EXPERT opinions cause only experts play this game and ofc they know shitloadsbetter! they just proved it a few minutes ago by vomiting in unison while their cats shat in two takes after themselves vomiting in protest accompanied by heavy agitated paw-licking which is a clear sign of incoming famine and great and many bad things! its on youtube and all over the news! and its a complete NONO! i suggest everyone get together and hide under their beds with their biteguards on and sunglasses and prepare for the phantasmagoric nightmares which are surely to follow. what is that stabber doing to that machariel? what is that shiny thing that the stabber is putting.. OH NO! PLEASE NO MORE! MY EYES! AARGHH! ITS MY MEMORY! WHO AM I! and more important, WHOSE PONEY IS THIS? OMG NO! I just by mistake clicked on market buttun which i didnt know it was actually a market buttun AND NOW ITS A FLAT BUTTUN! ME NO LIKE FLAT BUTTUNZ!!! FIRE AND HANG AND DRAWN AND QUARTER EVERYONE IN ISLAND FOR THAT! UEAAAAAA MUMMY THEY CHUNGED THA BUTTUNZ!!!! QQ QQ QQ QQ QQ
one word:
aspirin
*smacking forehead to wall*
NEVER *thunk* EVER *thunk* VISIT *thunk* EVE FORUMS *thunk* |

Harvey James
The Sengoku Legacy
1023
|
Posted - 2014.12.09 16:50:18 -
[169] - Quote
could you please change the placement of missile hardpoints on the damnation having an odd launcher on the top is stupid and ugly looking
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
1218
|
Posted - 2014.12.09 16:50:19 -
[170] - Quote
Tenshiel wrote:wow, its the fabled Senile Moles' Protest! i'ts live! ppl r vomiting in front of their screens! headaches and diarrhea are becoming common! someone ate his cat after logging in and got a psychosis because of the inability to process blurred imagery. said person was later found chewing his own foot after having raped all his imaginary friends. 3D rendered shiny objects are also known to have caused a hurricane, a few divorces, the great depression and of course the cholera outbreak in Macedonia in the Rome Total War. It is known! Stop changing and improving stuff wtf, the masses demands it! Here is a full list of EXPERT opinions cause only experts play this game and ofc they know shitloadsbetter! they just proved it a few minutes ago by vomiting in unison while their cats shat in two takes after themselves vomiting in protest accompanied by heavy agitated paw-licking which is a clear sign of incoming famine and great and many bad things! its on youtube and all over the news! and its a complete NONO! i suggest everyone get together and hide under their beds with their biteguards on and sunglasses and prepare for the phantasmagoric nightmares which are surely to follow. what is that stabber doing to that machariel? what is that shiny thing that the stabber is putting.. OH NO! PLEASE NO MORE! MY EYES! AARGHH! ITS MY MEMORY! WHO AM I! and more important, WHOSE PONEY IS THIS? OMG NO! I just by mistake clicked on market buttun which i didnt know it was actually a market buttun AND NOW ITS A FLAT BUTTUN! ME NO LIKE FLAT BUTTUNZ!!! FIRE AND HANG AND DRAWN AND QUARTER EVERYONE IN ISLAND FOR THAT! UEAAAAAA MUMMY THEY CHUNGED THA BUTTUNZ!!!! QQ QQ QQ QQ QQ
one word:
aspirin
*smacking forehead to wall*
NEVER *thunk* EVER *thunk* VISIT *thunk* EVE FORUMS *thunk* same
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|
|

Signal11th
1500
|
Posted - 2014.12.09 16:51:21 -
[171] - Quote
Tenshiel wrote:wow, its the fabled Senile Moles' Protest! i'ts live! ppl r vomiting in front of their screens! headaches and diarrhea are becoming common! someone ate his cat after logging in and got a psychosis because of the inability to process blurred imagery. said person was later found chewing his own foot after having raped all his imaginary friends. 3D rendered shiny objects are also known to have caused a hurricane, a few divorces, the great depression and of course the cholera outbreak in Macedonia in the Rome Total War. It is known! Stop changing and improving stuff wtf, the masses demands it! Here is a full list of EXPERT opinions cause only experts play this game and ofc they know shitloadsbetter! they just proved it a few minutes ago by vomiting in unison while their cats shat in two takes after themselves vomiting in protest accompanied by heavy agitated paw-licking which is a clear sign of incoming famine and great and many bad things! its on youtube and all over the news! and its a complete NONO! i suggest everyone get together and hide under their beds with their biteguards on and sunglasses and prepare for the phantasmagoric nightmares which are surely to follow. what is that stabber doing to that machariel? what is that shiny thing that the stabber is putting.. OH NO! PLEASE NO MORE! MY EYES! AARGHH! ITS MY MEMORY! WHO AM I! and more important, WHOSE PONEY IS THIS? OMG NO! I just by mistake clicked on market buttun which i didnt know it was actually a market buttun AND NOW ITS A FLAT BUTTUN! ME NO LIKE FLAT BUTTUNZ!!! FIRE AND HANG AND DRAWN AND QUARTER EVERYONE IN ISLAND FOR THAT! UEAAAAAA MUMMY THEY CHUNGED THA BUTTUNZ!!!! QQ QQ QQ QQ QQ
one word:
aspirin
*smacking forehead to wall*
NEVER *thunk* EVER *thunk* VISIT *thunk* EVE FORUMS *thunk*
That's why it's called a feedback thread dips$t.
Powered by reaTh Filter V1.23 "All posts by this pilot are personal held views and not representitive of any corp or alliance I am currently a member of. Like I'd give a sh*t anyway.
God Said "Come Forth and receive eternal life!" I came fifth and wo
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
1218
|
Posted - 2014.12.09 16:52:15 -
[172] - Quote
John WarpingSlow wrote:Querns wrote:Gonna have to agree that removing color as a visual distinction for icons is the right thing to do. Color blindness is a thing that you have to compensate for when making a user interface, at the very least. Perhaps two sets of icons then, which would be controlled by a in the ESC menu on the "General Settings" tab. "Use monochrome icons": Checked by default. This would meet the needs of those suffering from colorblindness, while providing another option for those who are not and who wish to have colorful icons like before. Options are a good thing. Nah GÇö-áthe new icons are distinct enough without the color. Besides, the old icons didn't have any color distinction. They were all similar shades of blue and green.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Steijn
Quay Industries
615
|
Posted - 2014.12.09 16:52:19 -
[173] - Quote
Tenshiel wrote:wow, its the fabled Senile Moles' Protest! i'ts live! ppl r vomiting in front of their screens! headaches and diarrhea are becoming common! someone ate his cat after logging in and got a psychosis because of the inability to process blurred imagery. said person was later found chewing his own foot after having raped all his imaginary friends. 3D rendered shiny objects are also known to have caused a hurricane, a few divorces, the great depression and of course the cholera outbreak in Macedonia in the Rome Total War. It is known! Stop changing and improving stuff wtf, the masses demands it! Here is a full list of EXPERT opinions cause only experts play this game and ofc they know shitloadsbetter! they just proved it a few minutes ago by vomiting in unison while their cats shat in two takes after themselves vomiting in protest accompanied by heavy agitated paw-licking which is a clear sign of incoming famine and great and many bad things! its on youtube and all over the news! and its a complete NONO! i suggest everyone get together and hide under their beds with their biteguards on and sunglasses and prepare for the phantasmagoric nightmares which are surely to follow. what is that stabber doing to that machariel? what is that shiny thing that the stabber is putting.. OH NO! PLEASE NO MORE! MY EYES! AARGHH! ITS MY MEMORY! WHO AM I! and more important, WHOSE PONEY IS THIS? OMG NO! I just by mistake clicked on market buttun which i didnt know it was actually a market buttun AND NOW ITS A FLAT BUTTUN! ME NO LIKE FLAT BUTTUNZ!!! FIRE AND HANG AND DRAWN AND QUARTER EVERYONE IN ISLAND FOR THAT! UEAAAAAA MUMMY THEY CHUNGED THA BUTTUNZ!!!! QQ QQ QQ QQ QQ
one word:
aspirin
*smacking forehead to wall*
NEVER *thunk* EVER *thunk* VISIT *thunk* EVE FORUMS *thunk*
that wall of text has the same effect on most readers that the new icons have on a lot of people who have logged in since DT.
|

John WarpingSlow
WoHo Academy WO'S HO'S
8
|
Posted - 2014.12.09 16:52:57 -
[174] - Quote
Why can I not have two of my windows directly together now? There's a forced small space between them in the new UI.
|

Dixie Mason
ZERO TAX MERCS
0
|
Posted - 2014.12.09 16:53:16 -
[175] - Quote
New icons is the worst addition to the patch. Unintuitive, flat splashes needs to go. Before we could navigate just by colors and I actually liked those. |

Adrie Atticus
Shadows of Rebellion The Bastion
643
|
Posted - 2014.12.09 16:53:45 -
[176] - Quote
Tenshiel wrote: one word:
aspirin
*smacking forehead to wall*
NEVER *thunk* EVER *thunk* VISIT *thunk* EVE FORUMS *thunk*
So your solution to all of the problems is medicating yourself out of it instead of fixing them? |

Baynex
Aideron Robotics
2
|
Posted - 2014.12.09 16:53:54 -
[177] - Quote
Everyone is complaining about buttons
[Spiderman Meme]
And I'm just sitting here waiting for new clothing. |

handige harrie
Hedion University Amarr Empire
282
|
Posted - 2014.12.09 16:55:33 -
[178] - Quote
Querns wrote:John WarpingSlow wrote:Querns wrote:Gonna have to agree that removing color as a visual distinction for icons is the right thing to do. Color blindness is a thing that you have to compensate for when making a user interface, at the very least. Perhaps two sets of icons then, which would be controlled by a in the ESC menu on the "General Settings" tab. "Use monochrome icons": Checked by default. This would meet the needs of those suffering from colorblindness, while providing another option for those who are not and who wish to have colorful icons like before. Options are a good thing. Nah GÇö-áthe new icons are distinct enough without the color. Besides, the old icons didn't have any color distinction. They were all similar shades of blue and green.
The old Industry/Map/PI buttons looked so much alike i just semi-randomly clicked in the hopes of finding the right one, I like the change to the UI
Baddest poster ever
|

Unezka Turigahl
Det Som Engang Var
494
|
Posted - 2014.12.09 16:56:13 -
[179] - Quote
Omnathious Deninard wrote:Quote:Some 4/10 exploration sites have had their gate access corrected to prevent entry by Strategic Cruisers. Will we ever see this ban lifted, IMO in many cases t3 ships are rarely in a better spot for 3/10-4/10 complexes than; Ishtars, Gilas, Stratios, VNI, and most HACs.
Well darn. I was looking forward to competing with Tengus again in hisec 4/10s. CCP is no fun. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1219
|
Posted - 2014.12.09 16:56:44 -
[180] - Quote
handige harrie wrote: The old Industry/Map/PI buttons looked so much alike i just semi-randomly clicked in the hopes of finding the right one, I like the change to the UI
Yeah GÇö-áI had similar problems with market, fitting, and people/places. Even after four years of playing I had to pause to make sure I was hitting the right button, and failed more often than I'd prefer to admit.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|
|

Dosperado
Denial of Service Freelancer Coalition
41
|
Posted - 2014.12.09 16:57:01 -
[181] - Quote
The new UI is horrible, so I would like to use the old UI again. Please make it at least optional.
EVE Veteran
|

Tub Thumping
Interstellar Hypermarket
18
|
Posted - 2014.12.09 16:57:33 -
[182] - Quote
Querns wrote:Tenshiel wrote:wow, its the fabled Senile Moles' Protest! i'ts live! ppl r vomiting in front of their screens! headaches and diarrhea are becoming common! someone ate his cat after logging in and got a psychosis because of the inability to process blurred imagery. said person was later found chewing his own foot after having raped all his imaginary friends. 3D rendered shiny objects are also known to have caused a hurricane, a few divorces, the great depression and of course the cholera outbreak in Macedonia in the Rome Total War. It is known! Stop changing and improving stuff wtf, the masses demands it! Here is a full list of EXPERT opinions cause only experts play this game and ofc they know shitloadsbetter! they just proved it a few minutes ago by vomiting in unison while their cats shat in two takes after themselves vomiting in protest accompanied by heavy agitated paw-licking which is a clear sign of incoming famine and great and many bad things! its on youtube and all over the news! and its a complete NONO! i suggest everyone get together and hide under their beds with their biteguards on and sunglasses and prepare for the phantasmagoric nightmares which are surely to follow. what is that stabber doing to that machariel? what is that shiny thing that the stabber is putting.. OH NO! PLEASE NO MORE! MY EYES! AARGHH! ITS MY MEMORY! WHO AM I! and more important, WHOSE PONEY IS THIS? OMG NO! I just by mistake clicked on market buttun which i didnt know it was actually a market buttun AND NOW ITS A FLAT BUTTUN! ME NO LIKE FLAT BUTTUNZ!!! FIRE AND HANG AND DRAWN AND QUARTER EVERYONE IN ISLAND FOR THAT! UEAAAAAA MUMMY THEY CHUNGED THA BUTTUNZ!!!! QQ QQ QQ QQ QQ
one word:
aspirin
*smacking forehead to wall*
NEVER *thunk* EVER *thunk* VISIT *thunk* EVE FORUMS *thunk* same
I am not getting addicted to pain killers due to poor game design ill just unsub my 8 account and play something else , that does not cause head akes -
Flickering lights
The visual cortex, or part of the brain that reads visual information, doesnGÇÖt like flashing or flickering lights. Computers, particularly older computers, tend to have a subtle flicker effect that can irritate the eyes and trigger headaches, Dr. Kaniecki says.
shame we cannot turn the flickering windows off , give us choice ccp |

KIller Wabbit
The Scope Gallente Federation
803
|
Posted - 2014.12.09 17:00:35 -
[183] - Quote
John WarpingSlow wrote:Why can I not have two of my windows directly together now? There's a forced small space between them in the new UI.
Well they were considering a divorce, but just settled for a separation for now. 
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|

Meilandra Vanderganken
Aliastra Gallente Federation
191
|
Posted - 2014.12.09 17:00:35 -
[184] - Quote
Adrie Atticus wrote:
Please remove the gaining/losing focus on a window causing it to shift in colour, it is causing headaches and nausea on multiple players. Not mild, severe.
Just did my first small order update run and it sucks yeah. I doubt I'll be getting headaches and nausea from it but I REALLY dislike it and it will prolly be my biggest gripe with this update as I'll be confronted with it on a daily basis for extended periods of time.
|

Big Boy
Royal Amarr Institute Amarr Empire
2
|
Posted - 2014.12.09 17:01:21 -
[185] - Quote
I miss the old neocom colors and station icons |

DeathIsMyJustice
Amarr Asset Management
0
|
Posted - 2014.12.09 17:01:28 -
[186] - Quote
Best update for a long time, particularly like changes to the UI, the ship lighting and more wormholes |

Karlos Kondit
IMORTALS The Klingon Empire
27
|
Posted - 2014.12.09 17:02:12 -
[187] - Quote
Confirming the flashing of new windows is driving me ******* mad and also hurting my eyes  |

Destiven Mare
Ghost Net Industrialists
17
|
Posted - 2014.12.09 17:05:09 -
[188] - Quote
Quadima wrote:History of last 3-4 years in "design": * Microsoft makes the next OS flat and gay * Apple dumps skeuomorphism and makes every flat and crappy and inconsistent in their next iOS * The rest of the designers lack any imagination and just follow the two giants blindly * Google attempts to save face by making an "almost flat" design which "almost" works. * The rest of the designers are too dumb to make their own unique look and just make everything flat and boring. * CCP copies the trend and destroys EVE's UI into something almost unusable, by imitating technology from the 80's ( wasn't there a picture of an antique analogue oscilloscope in the dev blog ? ) Excellent work guys, excellent! Truly "the future" ! I don't want to live on this planet anymore
On a related note, CCP made the following, very quiet announcements alongside the release of the "new UI:"
All future music for EVE will be composed by Philip Glass;
The CCP recommended graphics card to best display the current UI is the Namco System 21 "Polygonizer;"
All future patch notes will be drafted in l33t;
Nicely Done, CCP.
|

Aurora SunBelle
Old Man Gaming The Void Collective
1
|
Posted - 2014.12.09 17:09:16 -
[189] - Quote
I logged in and couldn't see a thing. It literally hurt the eyes. However, with some customization I became more accustomed to it. I honestly think the old UI was much better than the new one. There are some glaring things that I have complaints for.
The Neocom I can't see it. I play in window mode and literally have to put my face against the monitor to see my options. They are teeny tiny icons which are flat outlines. Seriously, step backwards. Terrible.
Chat Blinking Most of the time I cannot tell when I'm blinking. This change is horrific.
Lastly, as a female player I'd appreciate a pink color option. At this point I'd just be ecstatic if the Neocom was fixed. |

BadAssMcKill
ElitistOps
931
|
Posted - 2014.12.09 17:12:01 -
[190] - Quote
Aurora SunBelle wrote:I logged in and couldn't see a thing. It literally hurt the eyes. However, with some customization I became more accustomed to it. I honestly think the old UI was much better than the new one. There are some glaring things that I have complaints for.
The Neocom I can't see it. I play in window mode and literally have to put my face against the monitor to see my options. They are teeny tiny icons which are flat outlines. Seriously, step backwards. Terrible.
Chat Blinking Most of the time I cannot tell when I'm blinking. This change is horrific.
Lastly, as a female player I'd appreciate a pink color option. At this point I'd just be ecstatic if the Neocom was fixed.
You can make the necocom icons larger, you might need to right click unlock it first though. I had the same problem.
The station icons are tiny though
|
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
1220
|
Posted - 2014.12.09 17:17:17 -
[191] - Quote
Aurora SunBelle wrote: The Neocom I can't see it. I play in window mode and literally have to put my face against the monitor to see my options. They are teeny tiny icons which are flat outlines. Seriously, step backwards. Terrible.
Grab the right edge of the bar and drag it out. This will increase the size of the icons.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Sneecko100
Arch Angels Assault Force The Kadeshi
0
|
Posted - 2014.12.09 17:20:17 -
[192] - Quote
my eyes hurt when switching between active windows in game (every time i change window, color changes slightly ) and my fps drop by about 50% for a short moment please at least give option to turn this "feature" off
the rest i can get used to |

Celise Katelo
State War Academy Caldari State
28
|
Posted - 2014.12.09 17:20:56 -
[193] - Quote
Longdrinks wrote:please give us back color sliders for the ui, these new color sets are nifty but all of them are grey, drab and 2edgy4me. I liked bright colorful UI like this http://puu.sh/dl5pG/e40df518b8.jpg
Agrees, i hate the new UI , please can we have the old one back.
Actually going to be rather harsh "It sucks donkey balls" this new colour theme (lack of). Taking away the colour slider bars, i truly can't understand this concept at all.
Next... for us " visually impaired players"
The new icons, they all look the same to me, since i'm part of the " visually impaired" , yes i have rather bad eye sight, i find it rather hard to tell the difference between one & the next icons.. since the lack of colour. Please could you add colours to them once again, or a option for us to do so. Having different colours truly helps. Different colour patterns for icons, made it so easy for me to see what i need to click on :(
This is kinda what it looks like to me 00001100011100000 when looking at the new icons, if you try clicking on the correct 0 or 1 is rather hard to figure out what one i need. If you add colours with a pattern then the task isn't so hard 000011 0011100 00 , hope this kinda makes sense. I'm guessing i'm not the only person in the game that has this problem.
|

Ssabat Thraxx
Dominion Tenebrarum Panic.
1103
|
Posted - 2014.12.09 17:24:00 -
[194] - Quote
OK, after playing around with settings for a while, the general UI is "generally acceptable" to me. By playing around I mean changing the color scheme back to black/grey and turning the transparency slider all the way down, lol
Still aggravated abotu the neocom changes. I though the old ones graphically represented what they did, not all of the new ones do, and theyre ugly.
Unlike apparently a lot of people , I like the new ship looks. I especially like that more defined differences in color are made for ships with smimilar "base" hulls, such as Pilgrim / Curse and Omen / Omen Navy Issue, etc.
Speaking of Pilgrim / Curse, I DO recall a short discussion from Fanfest 2014 about a rebalancing of Recons.... just sayin..
\m/ O.o \m/
"You're a freak ..." - Solecist Project
Vote Sabriz Adoudel for CSM 10
|

DFA200
Hard vs Soft
4
|
Posted - 2014.12.09 17:26:50 -
[195] - Quote
I'm not happy with the UI or the lighting system. Some ships look awesome (mostly Amarr), whereas others look like molded plastic and/or thin foil.
The UI is annoying beacuse of being too dark, too bright, or too high contrast, and I can't find a way to customize the colors. Maybe there is some option somewhere I'm not seeing.
Would hate to have to quit Eve over this, but after 30 mins I'm already feeling the eyestrain. This is not a pleasant gaming experience for me. |

Tenshiel
Higher Terentian Omesducianism
2
|
Posted - 2014.12.09 17:27:58 -
[196] - Quote
Tub Thumping wrote:Querns wrote:Tenshiel wrote:wow, its the fabled Senile Moles' Protest! i'ts live! ppl r vomiting in front of their screens! headaches and diarrhea are becoming common! someone ate his cat after logging in and got a psychosis because of the inability to process blurred imagery. said person was later found chewing his own foot after having raped all his imaginary friends. 3D rendered shiny objects are also known to have caused a hurricane, a few divorces, the great depression and of course the cholera outbreak in Macedonia in the Rome Total War. It is known! Stop changing and improving stuff wtf, the masses demands it! Here is a full list of EXPERT opinions cause only experts play this game and ofc they know shitloadsbetter! they just proved it a few minutes ago by vomiting in unison while their cats shat in two takes after themselves vomiting in protest accompanied by heavy agitated paw-licking which is a clear sign of incoming famine and great and many bad things! its on youtube and all over the news! and its a complete NONO! i suggest everyone get together and hide under their beds with their biteguards on and sunglasses and prepare for the phantasmagoric nightmares which are surely to follow. what is that stabber doing to that machariel? what is that shiny thing that the stabber is putting.. OH NO! PLEASE NO MORE! MY EYES! AARGHH! ITS MY MEMORY! WHO AM I! and more important, WHOSE PONEY IS THIS? OMG NO! I just by mistake clicked on market buttun which i didnt know it was actually a market buttun AND NOW ITS A FLAT BUTTUN! ME NO LIKE FLAT BUTTUNZ!!! FIRE AND HANG AND DRAWN AND QUARTER EVERYONE IN ISLAND FOR THAT! UEAAAAAA MUMMY THEY CHUNGED THA BUTTUNZ!!!! QQ QQ QQ QQ QQ
one word:
aspirin
*smacking forehead to wall*
NEVER *thunk* EVER *thunk* VISIT *thunk* EVE FORUMS *thunk* same I am not getting addicted to pain killers due to poor game design ill just unsub my 8 account and play something else , that does not cause head akes - Flickering lights The visual cortex, or part of the brain that reads visual information, doesnGÇÖt like flashing or flickering lights. Computers, particularly older computers, tend to have a subtle flicker effect that can irritate the eyes and trigger headaches, Dr. Kaniecki says. shame we cannot turn the flickering windows off , give us choice ccp
my dear old lady! aspirin is for your fever. you can give one also to each and every one of your 8 to 12 subscribed accounts because they also have headaches because they cant understand why are you paying for so many of them and still play on your old computer which by misfortune came as it is and sadness and woe that the old CRT screen *ahem* i mean computer is flickery and gives headaches to nice old ladies who just dont understand why they have to put up with so much flickering here and there and everywhere. besides, im really really enthralled to see that you actually know that aspirine is very addictive and you stay away from it. more and more old people give up and become victims of aspirine addiction over the past years. the nice lady on the tv said so also. only yesterday i was forced to throw out and old person who barged in and started going through my thing looking for aspirin! more and more are giving in to these aspirin binges and its become a real problem. exactly as Dr. Kaniecki says! but my my what can we do, we are all victims here and CCP who i know for a fact that recently acquired stock on a heavy duty pharma manufacturer is trying to make us buy aspirin by messing with the UI. its exactly like it happened in Jita! I know! They have no respect for old ladies anymore... SHAME! More tea dear? |

Harvey James
The Sengoku Legacy
1023
|
Posted - 2014.12.09 17:28:19 -
[197] - Quote
Ssabat Thraxx wrote:OK, after playing around with settings for a while, the general UI is "generally acceptable" to me. By playing around I mean changing the color scheme back to black/grey and turning the transparency slider all the way down, lol
Still aggravated abotu the neocom changes. I though the old ones graphically represented what they did, not all of the new ones do, and theyre ugly.
Unlike apparently a lot of people , I like the new ship looks. I especially like that more defined differences in color are made for ships with smimilar "base" hulls, such as Pilgrim / Curse and Omen / Omen Navy Issue, etc.
Speaking of Pilgrim / Curse, I DO recall a short discussion from Fanfest 2014 about a rebalancing of Recons.... just sayin..
EDIT: Oh yeah, the new map is freaking AMAZING. GJ there!
pilgrim looks broken .. some weird lumpy grey stuff along the side
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|

Jon Rackham
Caldari Provisions Caldari State
5
|
Posted - 2014.12.09 17:29:43 -
[198] - Quote
Ok, CCP. Very funny. You got us good. Now give us back the old icons, ok? |

Mavor Lyons
Atrum Angelus
0
|
Posted - 2014.12.09 17:30:14 -
[199] - Quote
Where are the pirate faction clothes?
Overall I like the new ui - slicker and quicker. Just feels cleaner to me. Im not sure what all this flickering nausea is that folks are talking about - guess its just not a problem for me *shrug*. I also play on a huge monitor so maybe that has an effect.
Lighting is pretty neat looking - although, as Im sure you are aware, older ships now are showing their age compared to to newer models. One look at the new Eagle, Rook, Blackbird and Confessor makes the older ships look like they're from a different game altogether.
Keep up the great work guys! |

Covert0ne
War Crime Syndicate Triumvirate.
87
|
Posted - 2014.12.09 17:34:32 -
[200] - Quote
Hello CCP,
I'm not going to do what most people are doing and complaining before they've even given the update a chance. Instead, I'm going to give some feedback based on things that I've noticed. I hope this helps!
- Channel Activity flicker is too subtle, maybe consider changing this slightly. - The Neocom is a massive improvement in my opinion, I have learnt all the new icons already. - I think overall the new rendering method looks good, certain hulls need some tweaks. - There does seem to be some FPS problems with the UI blur/transparency.
Patch was deployed really well and so far seems pretty mint!
War Crime Syndicate are recruiting!
|
|

IlIIlIIIlllIlIllIIIIll
Imperial Shipment Amarr Empire
8
|
Posted - 2014.12.09 17:35:17 -
[201] - Quote
New map is really good, but it miss the flatten map option !
New UI is really great, but there is no option for custom colors. AND WHERE IS MY NEOCOM OPTION FOR ALIGN IT TOP AND BOTTOM.... CCP Punkturis annonce it a long time ago in a dev blog and i'm still waiting for it. |

Oraac Ensor
584
|
Posted - 2014.12.09 17:35:33 -
[202] - Quote
Yay!
After 6h 03m 57s I can finally log in. |

Cannibal Kane
Viziam Amarr Empire
4472
|
Posted - 2014.12.09 17:40:23 -
[203] - Quote
Hah.. the 1.5GB patch borked my EVE client.
Not even repair fixes it. Uninstalled... busy downloading EVE from scratch.
"Kane is the End Boss of Highsec." -Psychotic Monk
|

Dredd Slider
PSI Division
0
|
Posted - 2014.12.09 17:40:34 -
[204] - Quote
need to bring back the old color selection for the ui this new one is way to limited can't get the color I want
what Video card to get now :) love the graphics but dang it fps at 30 sucks
|

cpu939
Eternal Darkness. Get Off My Lawn
75
|
Posted - 2014.12.09 17:42:07 -
[205] - Quote
CCP Darwin wrote:Ni Mohna wrote:Where's the creativity in this? No color, no look, no feel, no life... it's just this flat, ugly, lifeless, 90's style interface that makes things harder to see and distinguish. There is no useability advantage to this, what so ever. Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity. Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address. [img]http://i.imgur.com/SlCWOYI.png[/img] Please keep the feedback coming, though. If you tremendously prefer the old icons, please explain why, so that even if they don't return, your input can help us shape future iteration. Edit: I should clarify that I am not involved in the UI design effort, but I do have some background in UI design and wanted to communicate some of the thought process behind the changes that would be familiar to human interface designers.
eve is a game about the future and as i said in my last post these icons look like there from 1995 yes they work but imo and this is subjective eve has lost something with this change.
|

skandra Kishunuba
Perkone Caldari State
0
|
Posted - 2014.12.09 17:42:19 -
[206] - Quote
At first glance I have to say I'm not a fan of the new preset colour schemes. They all appear to be quite dark and dull and I'm certainly missing the bright colours I was able to use previously.
The icons will take a bit of getting used to but will gradually become familiar, but can we please have the option to define our own colour schemes back? |

Marcus Greengale
Vector Prime Industries
55
|
Posted - 2014.12.09 17:42:39 -
[207] - Quote
Well done, CCP, you did it! This time you have completely ruined the whole interface in our game!
Of course! Why should you waste so much time trying to create really awesome and unique UI style? Good, user-friendly and atmospheric style! Our own EVE Online style! NO! LetGÇÖs just copy that stupid one-color square-plastic flat design which can be easily created in 10 minutes by using MS Paint! Almost all IT developers are trying to implement this terrible UI conception in their applications now. Web-browsers, antiviruses, social networks, chat-programs, various gamesGǪ Now GÇô EVE Online. Where are your ultimate vision and unique style, CCP? All wasted? Now you are about to copy only the worst and ugliest ideas and solutionsGǪ
So what can I say? You are weak, CCP! I do not believe in you anymore!
P.S. Does anybody remember the GǣEquilibriumGǥ movie? That kind of future awaits us with such design philosophyGǪ
|

Cannibal Kane
Viziam Amarr Empire
4474
|
Posted - 2014.12.09 17:46:55 -
[208] - Quote
Marcus Greengale wrote:Well done, CCP, you did it! This time you have completely ruined the whole interface in our game!
Of course! Why should you waste so much time trying to create really awesome and unique UI style? Good, user-friendly and atmospheric style! Our own EVE Online style! NO! LetGÇÖs just copy that stupid one-color square-plastic flat design which can be easily created in 10 minutes by using MS Paint! Almost all IT developers are trying to implement this terrible UI conception in their applications now. Web-browsers, antiviruses, social networks, chat-programs, various gamesGǪ Now GÇô EVE Online. Where are your ultimate vision and unique style, CCP? All wasted? Now you are about to copy only the worst and ugliest ideas and solutionsGǪ
So what can I say? You are weak, CCP! I do not believe in you anymore!
P.S. Does anybody remember the GǣEquilibriumGǥ movie? That kind of future awaits us with such design philosophyGǪ
Angry much?
I actually like it. Clean and simple, Spartan almost and I love that.
"Kane is the End Boss of Highsec." -Psychotic Monk
|

LUMINOUS SPIRIT
The Dark Space Initiative Scary Wormhole People
633
|
Posted - 2014.12.09 17:46:58 -
[209] - Quote
regarding new icons on the left side, can you add option for us to manually add a little color to them? They are all grey its hard to distinguish between them, I would like to add some yellow tint to my wallet icon, a greenish tint to my fitting icon, etc. |

Noriko Mai
1648
|
Posted - 2014.12.09 17:47:30 -
[210] - Quote
Samus Lee wrote:Decided to try the New Eden Store for the first time today and get the new sexy Moros ship skin. After buying it and trying to paint my Moros I realized the Moros needs to be repackaged to be able to be skinned :(
Not fun at all with a T2 capital rig and two other capital rigs, thats like a 300+ million loss to repackage it. Why can't we paint assembled ships? At least add some information on the NES page telling us that we need repackaged ships to be able to use the skins. Because that's how microtransactions work. Deception, deception, deception. |
|

Mavor Lyons
Atrum Angelus
0
|
Posted - 2014.12.09 17:48:55 -
[211] - Quote
Oh one more thing, where's the asteroid belt debris? Is it only certain belts or is it just not there yet? |

HeXxploiT
Little Red X
68
|
Posted - 2014.12.09 17:49:34 -
[212] - Quote
The new icons look good and are now more pronounced and distinguishable. I suppose it does feel as though something is missing with the lack of color but perfection is difficult to achieve with such an advanced interface. I find myself squinting a little less now when I'm sitting back with my feet up on the desk and my eyes 4 feet from the monitor.
|

Tenshiel
Higher Terentian Omesducianism
2
|
Posted - 2014.12.09 17:55:44 -
[213] - Quote
Fantastic update! Thank you!
1. the UI doesnt feel cumbersome anymore, is more alive, contributes to the sci-fi atmosphere. now it really feels like an actual UI not just text based archive reading. great improvement.
2. the beta map is much more comprehensive and easy to navigate. IMHO should become standard. great improvement.
3. about the manual control i already posted earlier https://forums.eveonline.com/default.aspx?g=posts&m=5286273#post5286273
4. the new lighting effects are fantastic, giving realism to the scene, more immersion. great improvement. of course this is also true and completely reasonable
" Having adjusted our math to emulate better the behavior of light and materials in the real world, we plug those equations into EVE and everything is suddenly perfect, right?
Well, no.
PBR shows the state of our assets far more accurately than the simple model we have been using up to now. We used to rely on the physically inaccurate numbers to avoid certain display problems, but now we have to tackle those issues directly. Accordingly, many assets will only be perfected through additional attention.
We are working to identify areas for improvement and determine the best courses of action to address them. In some cases we will rebake the normal maps. In some cases we will adjust the factional data. And in some cases, we will execute complete redesigns. With the implementation of PBR in EVE, we hope capsuleers across New Eden can contribute to these ongoing graphic developments while enjoying increased pixel accuracy.
Additionally, the new system allows for further improvement of our shaders. We could introduce a new material, apply dynamic dirt levels (older ships showing their age?), or generate ambient occlusion maps for sub-capital ships. And of course, there is always ship customization. By adopting a better system for determining the colors of our pixels, we have increased the options available for future feature work that realistically conveys the vision of EVE.
That is the true benefit of PBR, and the reason that we have worked to provide it in Rhea. " |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
7327
|
Posted - 2014.12.09 17:58:02 -
[214] - Quote
Marcus Greengale wrote: P.S. Does anybody remember the GǣEquilibriumGǥ movie? That kind of future awaits us with such design philosophyGǪ
take it up with Marcel Duchamp, its his fault, it always is.
i love the new ui though, but im not sure why it isnt opt in...
"I'm also quite confident that you are laughing
and it's the kind of laugh that gives normal people shivers."
=]I[=
|

Aurora SunBelle
Old Man Gaming The Void Collective
5
|
Posted - 2014.12.09 17:59:44 -
[215] - Quote
BadAssMcKill wrote:Aurora SunBelle wrote:I logged in and couldn't see a thing. It literally hurt the eyes. However, with some customization I became more accustomed to it. I honestly think the old UI was much better than the new one. There are some glaring things that I have complaints for.
The Neocom I can't see it. I play in window mode and literally have to put my face against the monitor to see my options. They are teeny tiny icons which are flat outlines. Seriously, step backwards. Terrible.
Chat Blinking Most of the time I cannot tell when I'm blinking. This change is horrific.
Lastly, as a female player I'd appreciate a pink color option. At this point I'd just be ecstatic if the Neocom was fixed. You can make the necocom icons larger, you might need to right click unlock it first though. I had the same problem. The station icons are tiny though I don't want my icons larger and have to take off icons because the d-scan and probe scanner and map search adds to the panel. With them tiny they all already take up like most of the room. The change is stupid and the old ones weren't broken and were great. I could see them! I feel like the new icons are just lazy design. |

Nam Dnilb
Universal Frog
222
|
Posted - 2014.12.09 18:00:26 -
[216] - Quote
Harvey James wrote:Ssabat Thraxx wrote:OK, after playing around with settings for a while, the general UI is "generally acceptable" to me. By playing around I mean changing the color scheme back to black/grey and turning the transparency slider all the way down, lol
Still aggravated abotu the neocom changes. I though the old ones graphically represented what they did, not all of the new ones do, and theyre ugly.
Unlike apparently a lot of people , I like the new ship looks. I especially like that more defined differences in color are made for ships with smimilar "base" hulls, such as Pilgrim / Curse and Omen / Omen Navy Issue, etc.
Speaking of Pilgrim / Curse, I DO recall a short discussion from Fanfest 2014 about a rebalancing of Recons.... just sayin..
EDIT: Oh yeah, the new map is freaking AMAZING. GJ there! pilgrim looks broken .. some weird lumpy grey stuff along the side
Looks like a stash of coal briquets.  |

Thodir
Ferrous Infernum
1
|
Posted - 2014.12.09 18:01:05 -
[217] - Quote
I'm generally liking the new look of most of the ships. When I get to look at them in better detail- I.E. in space vs station, I'll take a closer look.
The biggest issue here is the new UI. The windows are alright, but the icons on the neocom. They're terrible! It looks like an old 90s DOS game on the left, and shiny new 2015 game on the right. If we had an opt-out for parts of the UI, like the neocom, I'd be happy.
also the pod seems to be lacking textures, because it's currently blacker than the Vindi's main driver blocs. |

DUBLYUR
G0P-ST0P P I R A T
37
|
Posted - 2014.12.09 18:01:54 -
[218] - Quote
Play was uncomfortable with the new interface. Vision deteriorates the contrast.
Make developer interface this:
http://z0r.de/709 |

Chris Slayter
Baitfire Allibaitors
53
|
Posted - 2014.12.09 18:02:04 -
[219] - Quote
BadAssMcKill wrote:Aurora SunBelle wrote:I logged in and couldn't see a thing. It literally hurt the eyes. However, with some customization I became more accustomed to it. I honestly think the old UI was much better than the new one. There are some glaring things that I have complaints for.
The Neocom I can't see it. I play in window mode and literally have to put my face against the monitor to see my options. They are teeny tiny icons which are flat outlines. Seriously, step backwards. Terrible.
Chat Blinking Most of the time I cannot tell when I'm blinking. This change is horrific.
Lastly, as a female player I'd appreciate a pink color option. At this point I'd just be ecstatic if the Neocom was fixed. You can make the necocom icons larger, you might need to right click unlock it first though. I had the same problem. The station icons are tiny though
You should open 'General Settings' and make sure 'Small Station Service Buttons' is not selected. Station service icons are just fine (when small mode turned off) for me  |

Dornlin Labiani
Hedion University Amarr Empire
4
|
Posted - 2014.12.09 18:02:39 -
[220] - Quote
My God.... it's full of Palm Pilot!
|
|

Shinnyo
ElitistOps Pandemic Legion
8
|
Posted - 2014.12.09 18:05:40 -
[221] - Quote
I feel like I'm playing Civ1 or something with these new icons. This is a huge step back. |

Deck Cadelanne
Exigent Circumstances CAStabouts
91
|
Posted - 2014.12.09 18:06:15 -
[222] - Quote
I'm really trying hard to find positives and be enthusiastic for Rhea but I admit I am really struggling with this one.
Making lots of cosmetic changes to the UI that were not actually necessarily beneficial...what, you been taking design cues from the Windows team at Microsoft?..."It doesn't actually do anything different than it did before, we just decided to change all the controls around." Kind of annoying, frankly. It's not terrible, just un-necessary. I wish there was more color/contrast to make it easier to pick out the menu button I want half the time. I'll get used to it.
I do like the beta starmap. It will take some getting used to. Doesn't seem as clear as the previous version in terms of plotting a series of jumps.
Highlight so far, sadly:
"Unknown structure" and a new celestial beacon in a nearby system. A very big, very ominous looking cloaked thingy in a gas cloud with some very ominous looking rats.
Were actually pointless rats that don't appear to shoot, or scram, or drop any loot or have any salvage of value. But they fly around scanning things and making the more imaginative types in local "nervous."
Spent about an hour poking at "unknown structure" to determine it is, in fact, actually a *useless* structure. Does nothing. Reacts to nothing. "meh" factor is very strong in that one.
Kind of underwhelmed at the moment, I am very sorry to say 
"When the going gets weird, the weird turn professional."
- Hunter S. Thompson
|

Heinrich Rotwang
Caldari Provisions Caldari State
36
|
Posted - 2014.12.09 18:07:10 -
[223] - Quote
CCP Darwin wrote:s remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity.
So to me, the obvious solution would have been to replace the bad colored icons with good colored icons. Not with icons that are undistinguishable for a different reason. |

Adam Lyon
Tribal Absolution
6
|
Posted - 2014.12.09 18:07:18 -
[224] - Quote
BadAssMcKill wrote:I'd say its hardly questionable when there's 7 pages of people complaining Feedback is better than any study that says otherwise
That false consensus effect, though.
Seriously. If you can't figure out that an envelope is the mail box or that a triple chevron is fleet, I don't know what to say to you. I got the corp button correct on my first try--it is marvelous design on CCP's part. EVE isn't supposed to look like an episode of my little pony anyway FFS. |

Kaiserin Schlacht
Rolling Static Gone Critical
3
|
Posted - 2014.12.09 18:07:18 -
[225] - Quote
where are the new items for the NES? |

Ylmar
Spontaneous Massive Existence Failure
0
|
Posted - 2014.12.09 18:13:03 -
[226] - Quote
I really like the new icon scheme and I consider it much clearer than the old one. Spending time on Singularity gave me time to get used to the new UI, and while it took me little while, I now prefer the overall clarity and higher recognizability to the old mushy-icon collection. To the players who seem abundantly angry: perhaps you aswell will start thinking differently if you give the new UI a few days to sink in? Jah Love.  |

Furoth
Black Avarice
25
|
Posted - 2014.12.09 18:19:51 -
[227] - Quote
I'm finding the UI to be flat and drab looking.
I love the new 'glow' you guys are working for. The tabs for each chat channel look awesome when they flash. But the tabs themselves are ill-defined. I miss the 'button look' and edge details on a lot of things now, inventory icons, tabs, window borders, etc. They stood out, but with the new UI i'm not seeing much contrast to define items from their backround. I'm thinking they should be darker until active. The neocon to the left is alpha faded despite UI settings.
The new map looks great. No route highlighting shown but I like the look so far and it isn't a resource hog. Keep adding functionality to it and it will be a good replacement.
Cheap clones and no skill loss. Your going to need a whole new set of machines to handle the influx of killmails.
|

Jean Luc Lemmont
Federal Navy Academy Gallente Federation
399
|
Posted - 2014.12.09 18:21:18 -
[228] - Quote
BadAssMcKill wrote: I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
Actually studies have shown that feedback is actually a pretty useless indicator of what people really want. What it is, however, is an excellent indicator of what people think they want.
As Malcolm Gladwell says
Quote: If I asked all of you, for example, in this room, what you want in a coffee, you know what youGÇÖd say? Every one of you would say GÇÿI want a dark, rich, hearty roast.GÇÖ ItGÇÖs what people always say when you ask them what they want in a coffee. What do you like? Dark, rich, hearty roast! What percentage of you actually like a dark, rich, hearty roast? According to Howard, somewhere between 25 and 27 percent of you. Most of you like milky, weak coffee. But you will never, ever say to someone who asks you what you want GÇö that GÇÿI want a milky, weak coffee.'
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
|

The Geoman
Anarchos Syndicate
6
|
Posted - 2014.12.09 18:22:10 -
[229] - Quote
I think the new UI illustrates further why an API would be so useful: letting players design their own UIs, and we could satisfy ourselves, rather than complain about whichever arbitrary UI change dropped on patch day.
My own issue with the UI is similar to what others have said: too small, and a lack of colour to quickly know what each icon represents. If I have to hover my mouse over it to know what it does, that's poor UX (imo).
|

Vihura
Rave Technologies Inc. C0VEN
67
|
Posted - 2014.12.09 18:22:57 -
[230] - Quote
uhnboy ghost wrote:STOP whit the force feeding of the new ui ****!!!!
first u forced us to have that stuff @ hud, and now u have just taken a hose o forced it down our throats whit all the new ui coulor stuff, and the new buttons..
there is no reason to forse us to have this junk, so just add a button "use old ui"
"-well just use the "dark matter" or "carbon" they almoste looks like the old" -NO!!! it still looks like ****, and it dosent change the buttons back
seriously stop just stop, i dont care if u and the csm think its looks cool and gives it a "modern" look, i dont want it
it cant be that difficult to just let us use what ui we want, and if it is to hard then u may want to take a look at that and maybe hier someone that can fix it
// uhnboy Nothing can be more terrible than old UI icons. I play this game years and UI icon was one most annoying things in this game happy that they changed it. |
|

BadAssMcKill
ElitistOps
933
|
Posted - 2014.12.09 18:24:33 -
[231] - Quote
Jean Luc Lemmont wrote:BadAssMcKill wrote: I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
Actually studies have shown that feedback is actually a pretty useless indicator of what people really want. What it is, however, is an excellent indicator of what people think they want. As Malcolm Gladwell says Quote: If I asked all of you, for example, in this room, what you want in a coffee, you know what youGÇÖd say? Every one of you would say GÇÿI want a dark, rich, hearty roast.GÇÖ ItGÇÖs what people always say when you ask them what they want in a coffee. What do you like? Dark, rich, hearty roast! What percentage of you actually like a dark, rich, hearty roast? According to Howard, somewhere between 25 and 27 percent of you. Most of you like milky, weak coffee. But you will never, ever say to someone who asks you what you want GÇö that GÇÿI want a milky, weak coffee.'
You may not know what you do like but I'd wager most people know what they do dislike |

Vihura
Rave Technologies Inc. C0VEN
67
|
Posted - 2014.12.09 18:24:41 -
[232] - Quote
The Geoman wrote:I think the new UI illustrates further why an API would be so useful: letting players design their own UIs, and we could satisfy ourselves, rather than complain about whichever arbitrary UI change dropped on patch day.
My own issue with the UI is similar to what others have said: too small, and a lack of colour to quickly know what each icon represents. If I have to hover my mouse over it to know what it does, that's poor UX (imo).
Old icos were terrible and randoms color was main reason, new icon are much better |

Jean Luc Lemmont
Federal Navy Academy Gallente Federation
399
|
Posted - 2014.12.09 18:24:43 -
[233] - Quote
SpaceSaft wrote:CCP Darwin wrote: Removing color does remove one of the elements people use to distinguish icons. However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity.
Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address.
They were things that were distinguishable somewhat by shape and somewhat by color. Now you removed the color and they're things only distinguishable by shape. Explain again how that's suppoed to help please.
Shape recognition alone is faster in humans that shape + color recognition. I can practically guarantee you that after a few days using the new icons, you won't even notice them anymore.
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
|

ROSSLINDEN0
Origin. Black Legion.
272
|
Posted - 2014.12.09 18:24:58 -
[234] - Quote
The new UI is literally aids, give me back swamp colour scheme and stop making boxes i select go less transparent and stop making all my blinky chats stop blinking when i click only 1 channel, basically let me opt out of the new UI.
Ross |

Neevor Airuta
Grey Horizon
66
|
Posted - 2014.12.09 18:25:15 -
[235] - Quote
So to reitarete what has been and probably will be said again, some first impressions...
First the sweet: new map - awesome, better 3D modeling, nice constellation division and grouping, also more visually appealing.
UI colors and icons - better, old color settings always needlessly complicated, never bothered to swich from gray-on-gray default; new schemes, while simplified, are cleaner and quite pleasant. Icons are clear and distinct, more easliy readable and memorable. And to those having issues with window transparency / flicker: you can turn window blur and set them opaque, and if you're having headaches it's not Eve, it's your monitor, especialy if you have refresh rates below 60Hz, ditch the old CRTs.
Then the sour: PBR - Amarr hulls look Awesome! ; pure and uncontested, Minmatar are good, especially t2s; but Caldari, and even moreso Gallente made me groan. They look like cheap plastic toys trying to fake metallic shine, definitely need to be toned down on glare, Caldari should be almost all matte, more than minmatar, they're famous for being "ugly"
And for the small things: drone health in drone bay was long overdue for implementation and greatly needed; and manual control usability seems purely situational.
In summary: so far more good than bad, keep up the good work. |

Ravcharas
Infinite Point Nulli Secunda
396
|
Posted - 2014.12.09 18:25:55 -
[236] - Quote
I'm using 90% UI scaling. The label text, like on the ships & items tabs and chat window tabs, really is super-tiny and the letter-space is super-narrow. |

Crumplecorn
Eve Cluster Explorations
1640
|
Posted - 2014.12.09 18:26:07 -
[237] - Quote
Quadima wrote:Crumplecorn wrote:The map is amazing. I love it. Yea. Amazing blurry mess in which you can't see anything properly ! Thanks god it's optional... You get that it's a beta, right?
I mean, I agree the bloom is over the top at the moment, but it doesn't even have half the features of the old map yet. Obvious work in progress is obvious.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
|

Awarmingcoat
Collapsed Out Overload Everything
54
|
Posted - 2014.12.09 18:28:34 -
[238] - Quote
The way the windows change between transparent and opaque is like ebola aids, and there is something infuriating about the new blink |

Jean Luc Lemmont
Federal Navy Academy Gallente Federation
399
|
Posted - 2014.12.09 18:29:57 -
[239] - Quote
Cannibal Kane wrote:Hah.. the 1.5GB patch borked my EVE client.
Not even repair fixes it. Uninstalled... busy downloading EVE from scratch.
I see what you did there - lull all your war targets into a false sense of security and then when they undock *POUNCE*
I am onto you, Cannibal Kane.
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
|

Ranger 1
Ranger Corp Vae. Victis.
6061
|
Posted - 2014.12.09 18:30:13 -
[240] - Quote
Tub Thumping wrote:Querns wrote:Tenshiel wrote:wow, its the fabled Senile Moles' Protest! i'ts live! ppl r vomiting in front of their screens! headaches and diarrhea are becoming common! someone ate his cat after logging in and got a psychosis because of the inability to process blurred imagery. said person was later found chewing his own foot after having raped all his imaginary friends. 3D rendered shiny objects are also known to have caused a hurricane, a few divorces, the great depression and of course the cholera outbreak in Macedonia in the Rome Total War. It is known! Stop changing and improving stuff wtf, the masses demands it! Here is a full list of EXPERT opinions cause only experts play this game and ofc they know shitloadsbetter! they just proved it a few minutes ago by vomiting in unison while their cats shat in two takes after themselves vomiting in protest accompanied by heavy agitated paw-licking which is a clear sign of incoming famine and great and many bad things! its on youtube and all over the news! and its a complete NONO! i suggest everyone get together and hide under their beds with their biteguards on and sunglasses and prepare for the phantasmagoric nightmares which are surely to follow. what is that stabber doing to that machariel? what is that shiny thing that the stabber is putting.. OH NO! PLEASE NO MORE! MY EYES! AARGHH! ITS MY MEMORY! WHO AM I! and more important, WHOSE PONEY IS THIS? OMG NO! I just by mistake clicked on market buttun which i didnt know it was actually a market buttun AND NOW ITS A FLAT BUTTUN! ME NO LIKE FLAT BUTTUNZ!!! FIRE AND HANG AND DRAWN AND QUARTER EVERYONE IN ISLAND FOR THAT! UEAAAAAA MUMMY THEY CHUNGED THA BUTTUNZ!!!! QQ QQ QQ QQ QQ
one word:
aspirin
*smacking forehead to wall*
NEVER *thunk* EVER *thunk* VISIT *thunk* EVE FORUMS *thunk* same I am not getting addicted to pain killers due to poor game design ill just unsub my 8 account and play something else , that does not cause head akes - Flickering lights The visual cortex, or part of the brain that reads visual information, doesnGÇÖt like flashing or flickering lights. Computers, particularly older computers, tend to have a subtle flicker effect that can irritate the eyes and trigger headaches, Dr. Kaniecki says. shame we cannot turn the flickering windows off , give us choice ccp
LOL, there is always one... or in this case it looks like about six or seven...
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|
|

SpaceSaft
Capts Deranged Cavaliers Gentlemen's.Club
117
|
Posted - 2014.12.09 18:31:01 -
[241] - Quote
Jean Luc Lemmont wrote:As Malcolm Gladwell says Quote: If I asked all of you, for example, in this room, what you want in a coffee, you know what youGÇÖd say? Every one of you would say GÇÿI want a dark, rich, hearty roast.GÇÖ ItGÇÖs what people always say when you ask them what they want in a coffee. What do you like? Dark, rich, hearty roast! What percentage of you actually like a dark, rich, hearty roast? According to Howard, somewhere between 25 and 27 percent of you. Most of you like milky, weak coffee. But you will never, ever say to someone who asks you what you want GÇö that GÇÿI want a milky, weak coffee.'
That's cool but the difference is that we weren't asked what we'd like and then they gave us something different than what we asked for but we liked it anyway.
They did something, many didn't like it and they deployed it anyway.
Also I told you I don't have an issue with the symbols as long as I have to deal with the new UI colors. |

Bad Bobby
Bring Me Sunshine In Tea We Trust
657
|
Posted - 2014.12.09 18:32:28 -
[242] - Quote
I'm struggling to find anything positive to say about the new UI.
Taste aside, you've taken away basic customisation features. Who thought that was a good idea? |

Blacksmoke16
Resilience.
8
|
Posted - 2014.12.09 18:33:01 -
[243] - Quote
When the theme is set to "Dark Matter" the blink is very hard to see.
I normally leave EVE open and watch for when tabs blink to go check it and when i'm not even 10 feet away i can't tell if a tab is blinking or not.
Could you make it easier to see that a tab is blinking when using this theme? |

oijoijoijoi
Angry Spawn
0
|
Posted - 2014.12.09 18:33:44 -
[244] - Quote
As someone suffering from several neurological disorders I must say CCP have made playing Eve nearly impossible for me. The focus switching animations are making me literally sick and I must limit my playtime to very short periods of time.
Massive failure and if this is not reversed or made optional this might just make me unsub entirely as it makes my playstyle nearly impossible. |

Ranger 1
Ranger Corp Vae. Victis.
6061
|
Posted - 2014.12.09 18:34:43 -
[245] - Quote
Noriko Mai wrote:Samus Lee wrote:Decided to try the New Eden Store for the first time today and get the new sexy Moros ship skin. After buying it and trying to paint my Moros I realized the Moros needs to be repackaged to be able to be skinned :(
Not fun at all with a T2 capital rig and two other capital rigs, thats like a 300+ million loss to repackage it. Why can't we paint assembled ships? At least add some information on the NES page telling us that we need repackaged ships to be able to use the skins. Because that's how microtransactions work. Deception, deception, deception. Thank god he didn't have to actually spend real money on it.
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|

Vihura
Rave Technologies Inc. C0VEN
68
|
Posted - 2014.12.09 18:36:24 -
[246] - Quote
oijoijoijoi wrote:As someone suffering from several neurological disorders I must say CCP have made playing Eve nearly impossible for me. The focus switching animations are making me literally sick and I must limit my playtime to very short periods of time.
Massive failure and if this is not reversed or made optional this might just make me unsub entirely as it makes my playstyle nearly impossible. Yueh this blinking can be problem for some ppl(epilepsy) |

Ranger 1
Ranger Corp Vae. Victis.
6063
|
Posted - 2014.12.09 18:38:14 -
[247] - Quote
Adam Lyon wrote:BadAssMcKill wrote:I'd say its hardly questionable when there's 7 pages of people complaining Feedback is better than any study that says otherwise That false consensus effect, though. Seriously. If you can't figure out that an envelope is the mail box or that a triple chevron is fleet, I don't know what to say to you. I got the corp button correct on my first try--it is marvelous design on CCP's part. EVE isn't supposed to look like an episode of my little pony anyway FFS. You also have to love how about a 20 or 30 posts by the same 6 people in a thread suddenly turns into 7 pages of people complaining about what he doesn't like. 
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|

servalaan
8
|
Posted - 2014.12.09 18:38:38 -
[248] - Quote
Loving the new icons, LOVING THEM. The whole interface is cleaner and more easily navigated, I was always confusing some of the old icons so this change is great for me.
A solution to the complaints about icons could be to let the players (or those who like skinning) skin icons in much the same way "icon Packager" allows you to skin icons for windows, how feasible this is I don't know.
New starmap is excellent too.
Good job all round.
If pinocchio told you his nose was about to grow, what would happen?
|

Cassie Celestis
Center for Advanced Studies Gallente Federation
6
|
Posted - 2014.12.09 18:38:50 -
[249] - Quote
Ok so fast first impressions..
New map looks great, though I'm having couple issues. 1. Won't show the route/waypoint progression when you select destination. 2. Systems options come up only when you right-click the name. Would be convenient if we could right click on the sun as well.
The new UI adds to the sci-fi / futuristic look. However needs some tinkering. Neocom icons need some sort of color or 'pop out' design so they are more distinguishable. I got better overall results turning the transparency waaaay down in most color themes.
Ships with the new PBR look beautiful. Especially love the metallic parts design on the Gallente ships and the gold/white on the Amarr. Caldari Navy seems to be a big downgrade though. Outfit tool when in stations changes some colors. i.e gold parts on the Maller look greenish in outfit tool while they look gold in station hangar. Also some ships seem to have an intense glossy finish while others are almost lifeless/damp. Intended or to be fixed?
On new/revamped ship models. The new Onyx / Eagle designs look interesting but...hmm well I just though "here have some boxes" when I saw them. Colors look good though. Blackbird and variations...Yaay no more erm, whatever the last model was. Still some strange "boxes" around those hulls, but I guess they fit into the "special ewar" ship theme. Just personal preferences here ofc.
Fly safe o7.
p.s. Also to those saying they will unsub their accounts because ''insert reasons to be mad here'' ... Can I have your stuff please? Thanks! (Sorry couldn't resist) |

Ranger 1
Ranger Corp Vae. Victis.
6063
|
Posted - 2014.12.09 18:39:23 -
[250] - Quote
Vihura wrote:oijoijoijoi wrote:As someone suffering from several neurological disorders I must say CCP have made playing Eve nearly impossible for me. The focus switching animations are making me literally sick and I must limit my playtime to very short periods of time.
Massive failure and if this is not reversed or made optional this might just make me unsub entirely as it makes my playstyle nearly impossible. Yueh this blinking can be problem for some ppl(epilepsy) Same story, different patch.
And yet they are still here...
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|
|

fon Luck
Russian Bandits Military Wing
2
|
Posted - 2014.12.09 18:41:13 -
[251] - Quote
My eyes! Give to me way to control brightness and contrast! Color schemes must be adjustable. |

Jean Luc Lemmont
Federal Navy Academy Gallente Federation
401
|
Posted - 2014.12.09 18:41:59 -
[252] - Quote
fon Luck wrote:My eyes! Give to me way to control brightness and contrast! Color schemes must be adjustable.
You know most LCD screens contain those controls built in.
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
|

Ranger 1
Ranger Corp Vae. Victis.
6063
|
Posted - 2014.12.09 18:42:25 -
[253] - Quote
BadAssMcKill wrote:Jean Luc Lemmont wrote:BadAssMcKill wrote: I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
Actually studies have shown that feedback is actually a pretty useless indicator of what people really want. What it is, however, is an excellent indicator of what people think they want. As Malcolm Gladwell says Quote: If I asked all of you, for example, in this room, what you want in a coffee, you know what youGÇÖd say? Every one of you would say GÇÿI want a dark, rich, hearty roast.GÇÖ ItGÇÖs what people always say when you ask them what they want in a coffee. What do you like? Dark, rich, hearty roast! What percentage of you actually like a dark, rich, hearty roast? According to Howard, somewhere between 25 and 27 percent of you. Most of you like milky, weak coffee. But you will never, ever say to someone who asks you what you want GÇö that GÇÿI want a milky, weak coffee.'
You may not know what you do like but I'd wager most people know what they do dislike Indeed, in fact it can be summed up in one word.
 Change.
Which must be pretty frustrating for them, since change is inevitable.
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|

Ranger 1
Ranger Corp Vae. Victis.
6063
|
Posted - 2014.12.09 18:45:03 -
[254] - Quote
Crumplecorn wrote:Quadima wrote:Crumplecorn wrote:The map is amazing. I love it. Yea. Amazing blurry mess in which you can't see anything properly ! Thanks god it's optional... You get that it's a beta, right? I mean, I agree the bloom is over the top at the moment, but it doesn't even have half the features of the old map yet. Obvious work in progress is obvious. Hey, it could be worse... I've already seen people threatening to quit if they can't get the old map back!
Yeah, I know...   
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|

Mixu Paatelainen
Eve Refinery
187
|
Posted - 2014.12.09 18:45:16 -
[255] - Quote
IDK if others have encountered this one:
Starting up a client in windowed mode it is not maximised. If I choose a character before maximising, all good. If I maximise before choosing a char, I get the eve logo at the top and rest of screen black. Left it for 5 mins to see if it'd right itself but it didn't. |

Kate Mikoyan
Washburne Holdings Situation: Normal
1
|
Posted - 2014.12.09 18:45:17 -
[256] - Quote
CCP - I'm continually impressed by your work and the game. While I'm still fiddling around and it will take a little to get use to, I'm a fan of your continual improvements.
Possible suggestion for the color of the overview? I see an option for the type of ship you're flying.
Would it be possible to have an option to match the part of space we're flying in?
Also - I don't know where development suggestions might go so I'll throw it in here. Would it also be possible to have an option when setting waypoints etc to have "insert waypoint here".
So if I have a 30 jump route and want to stop 1/2 way - I can add a waypoint that's already part of the route without it adding it after the final destination? |

BadAssMcKill
ElitistOps
933
|
Posted - 2014.12.09 18:45:18 -
[257] - Quote
Ranger 1 wrote:BadAssMcKill wrote:Jean Luc Lemmont wrote:BadAssMcKill wrote: I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
Actually studies have shown that feedback is actually a pretty useless indicator of what people really want. What it is, however, is an excellent indicator of what people think they want. As Malcolm Gladwell says Quote: If I asked all of you, for example, in this room, what you want in a coffee, you know what youGÇÖd say? Every one of you would say GÇÿI want a dark, rich, hearty roast.GÇÖ ItGÇÖs what people always say when you ask them what they want in a coffee. What do you like? Dark, rich, hearty roast! What percentage of you actually like a dark, rich, hearty roast? According to Howard, somewhere between 25 and 27 percent of you. Most of you like milky, weak coffee. But you will never, ever say to someone who asks you what you want GÇö that GÇÿI want a milky, weak coffee.'
You may not know what you do like but I'd wager most people know what they do dislike Indeed, in fact it can be summed up in one word. Change. Which must be pretty frustrating for them, since change is inevitable. 
Change can be positive, however I seriously hope this isn't the final iteration of the UI because there are still issues here
|

Querns
GBS Logistics and Fives Support Goonswarm Federation
1228
|
Posted - 2014.12.09 18:45:55 -
[258] - Quote
A man is at a stadium watching a baseball game. He is hungry, so he goes to track down some food. He comes across a curious stand with a sign saying "Buddhist Hot Dog Vendor." He walks up to the stand and asks for a hot dog.
The vendor says "okay, that'll be $1.50."
The man hands the vendor two dollar bills and takes his hot dog.
There is a pregnant pause, and then the man asks, "hey, buddy, where's my change?"
The vendor says, "change comes from within."
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Leorajev Aubaris
Blue Goat Ltd.
18
|
Posted - 2014.12.09 18:47:24 -
[259] - Quote
That is so ugly: http://i.imgur.com/gfQzAid.png Why has every ship the same (rifter) icon in my ship hangar? I do not own a single rifter. Why? To whom makes that actually sense? (Despite the fact that this ship icon looks more like a birthday cake with way to much candle brightness...) |

Zeronic
Zero Core Labs Corus Conglomerate
40
|
Posted - 2014.12.09 18:47:30 -
[260] - Quote
Jean Luc Lemmont wrote:fon Luck wrote:My eyes! Give to me way to control brightness and contrast! Color schemes must be adjustable. You know most LCD screens contain those controls built in.
You don't want to be doing that thou. Then everything else you do on that monitor will look worse. I say give us control over the Icons. Allow the community to creating Icon and Theme Packs. AKA Modding in Eve, it not new to the industry at large. It will just be new to Eve Online. |
|

Boom Boom Longtime
EVE Corporation 6908469858 Heroes and Villains.
1010
|
Posted - 2014.12.09 18:48:45 -
[261] - Quote
Utterly hate the new colour scheme for trading in station.
I'm unable to select one anything like i previously had before (and was used to,) nor can I do anything to rectify it
Change is one thing - but why remove the option to tinker with the colour scheme?
I would say this was a poor decision
Thank you CCP for making eve look worse for me.
Concord Approved Trader
|

Tyr Dolorem
SniggWaffe WAFFLES.
28
|
Posted - 2014.12.09 18:50:18 -
[262] - Quote
Jean Luc Lemmont wrote:fon Luck wrote:My eyes! Give to me way to control brightness and contrast! Color schemes must be adjustable. You know most LCD screens contain those controls built in.
Yeah and I really wanna be going through my monitors settings every time I change games rather than just setting it up once and not having to touch it again. |

Ranger 1
Ranger Corp Vae. Victis.
6065
|
Posted - 2014.12.09 18:51:44 -
[263] - Quote
Kate Mikoyan wrote:CCP - I'm continually impressed by your work and the game. While I'm still fiddling around and it will take a little to get use to, I'm a fan of your continual improvements.
Possible suggestion for the color of the overview? I see an option for the type of ship you're flying.
Would it be possible to have an option to match the part of space we're flying in?
Also - I don't know where development suggestions might go so I'll throw it in here. Would it also be possible to have an option when setting waypoints etc to have "insert waypoint here".
So if I have a 30 jump route and want to stop 1/2 way - I can add a waypoint that's already part of the route without it adding it after the final destination? I had the same though actually, as an upgrade later on. That being the option to have EVE automatically chose the UI color scheme based on what would contrast the best with whatever space you happen to be in at the time.
View the latest EVE Online developments and War Thunder game play by visiting Ranger 1 Presents.
|

Sizeof Void
Ninja Suicide Squadron
529
|
Posted - 2014.12.09 18:52:52 -
[264] - Quote
Please add button to disable tooltips.
They still get in the way, when doing some common activities such as moving things around in hangers.
Thank you. |

Sizeof Void
Ninja Suicide Squadron
529
|
Posted - 2014.12.09 19:08:44 -
[265] - Quote
Space backgrounds are much too bright. It is becoming more difficult to find a camera orientation where the background is sufficiently dark to make certain that transparent UI elements (ex. capacitor) are easily visible.
Technically speaking, the black levels look too high - like a bad transfer from old NTSC video. |

Jeremiah Saken
The Fall of Leviathan
133
|
Posted - 2014.12.09 19:14:56 -
[266] - Quote
New map is great, but has 0 functionality for now. Tracking camera is a must. Also there must be some way to show our current route. It must be merged with: -d-scan -probing -overlay scanner? -bookmarks? (i would like it better to be shown on overview, not all but choosen ones).
So we have now strategic and tactical layer showed at once. Now all we need is third: route layer (like flat map in dotlan). Overall really great start to do something big with one of most important tool in this game. I even put it in smalll version on lower right corner, it's changing the reception of traveling. Systems are no longer dots on map. I can see my ship, its position on system map, what is the position of systems regards to other ones. All of it without For a person who travels a lot, like me, this is amazing change. Need some polish ofc.
Also i took my crow for manual flying over Amarr Emperors. When i manually steering my ship it decelerate when turning, a bug?
Bacon tastes so much better when it's marinated in vegan tears.
I am the night. I'm Bantam.
More exploration in exploration
|

Josef Djugashvilis
2739
|
Posted - 2014.12.09 19:16:31 -
[267] - Quote
Have the usual..."whatever it is, I want to be able to turn it off"
and , "Rhea has totally ruined my game dude, so I and my zillion alts are going to rage quit"
made any appearances yet?
This is not a signature.
|

Tara Keel
The Wyld Hunt
3
|
Posted - 2014.12.09 19:30:16 -
[268] - Quote
Please CCP, I like the new icons just fine. Both in station and in space. But why does your design division think its a good idea to make market window and order window flash to show which is active. After having spent a few hours doing station trading I have a blinding headache and I barely can stand to look at my displays anymore.
You really should make all of this adjustable and customizable as it does not provide a good player experience now. I feel like I am continuously eyeballing a kaleidoscope.
Its really really really horrible and not good for anyone with epilepsy.
Please change this or give us an option to adjust. |

Guttripper
State War Academy Caldari State
571
|
Posted - 2014.12.09 19:30:56 -
[269] - Quote
In my waning days of playing EverQuest nearly ten years ago, Sony allowed the players to create elaborately pretty interface settings. My bard had a musical flavor, my druid had a forest designed flavor, my shadow knight had a dark, death themed flavor, etc: all designed with a full color pallet plus under the sun. Fast forward to today and it seems to me we're moving backwards. This monochrome color scheme is cold and sterile. What is the point of having a new lighting systems to brighten ships when the surroundings are dull and flat?
Perhaps I've been ~spoiled~ growing up watching gaming systems bragging about brighter color schemes in greater and greater pixels While I have not kept up with today's newest gaming machines, buying old computer games through GOG and watching an ancient color pallet work on these classics without all the pop-ups, tool tips, and other modern conveniences telling me this button does this because that apparently is the new style now-a-days. Are gamers regressing or do developers think gamers are too stupid to remember what something does without being told in a cold, dull, monochrome, tool tipped pop-up?
I prefer my older games to this "new" stuff. |

Nicolas Quasar
BERUM Deep Space Inc. Northern Associates.
1
|
Posted - 2014.12.09 19:39:32 -
[270] - Quote
Awful update. Max graphic properties. https://www.dropbox.com/s/8v726mttvb07wt0/aba.png?dl=0
Abaddon engeens |
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CCP Darwin
C C P C C P Alliance
604

|
Posted - 2014.12.09 19:39:59 -
[271] - Quote
Sizeof Void wrote:Space backgrounds are much too bright. It is becoming more difficult to find a camera orientation where the background is sufficiently dark to make certain that transparent UI elements (ex. capacitor) are easily visible.
Technically speaking, the black levels look too high - like a bad transfer from old NTSC video.
I spent some time last night going through all the nebula maps and identifying several regions' nebulae that are problematic for UI interaction. This list has been passed along to the right people.
As far as black levels, please submit a bug report and include a screen shot. You can add my name to the bug report and I will take a look.
I certainly have not seen black level issues of any kind with our nebula maps, and I do know what to look for, but a picture would help me recognize what you're identifying as that.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
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Phice Anxu
Genetix Research Corporation
1
|
Posted - 2014.12.09 19:40:36 -
[272] - Quote
Jean Luc Lemmont wrote:BadAssMcKill wrote: I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
Actually studies have shown that feedback is actually a pretty useless indicator of what people really want. What it is, however, is an excellent indicator of what people think they want. As Malcolm Gladwell says There was also some feedback about Windows 8 where some users wanted back the... sorry, think that they wanted back the startup button and permanent old desktop. According to this "logic", Microsoft didn't add them. After all, they just think they still want them...
Fact is, it wasn't just a thought and Windows 10 won't have the same deficiency.
Offer the choice to the user don't really cost much but can avoid serious problems, as everyone is different. It is not a good policy to act with the 0-70% (or whatever) satisfaction in mind, when it is possible to be close of the perfect score for a low cost.
I would love to see EvE offering customization for the neocom icons and the sound, by extracting the needed files of the .stuff ressources files, and we would just have to replace them with what we want, as long that we respect few obligations (vectorized images, etc.).
Same about the UI color thing. No one say that the old sliders was too much to maintain... Even just a value in a xml file would make me happy, as long that I can get rid of the dark themes. I use my computer with low brightness, so now the UI is just difficult to read, and as I don't play fullscreen for practical reasons, I can't just raise it to compensate. Why did CCP change it while it wasn't broken ? |

Ynci De'Sinaar
EVE University Ivy League
0
|
Posted - 2014.12.09 19:41:09 -
[273] - Quote
OMG the background for the map actually is space proper! Just travelling and realised that - LOL |

Bad Bobby
Bring Me Sunshine In Tea We Trust
657
|
Posted - 2014.12.09 19:41:10 -
[274] - Quote
Guttripper wrote:In my waning days of playing EverQuest nearly ten years ago, Sony allowed the players to create elaborately pretty interface settings. My bard had a musical flavor, my druid had a forest designed flavor, my shadow knight had a dark, death themed flavor, etc: all designed with a full color pallet plus under the sun. Fast forward to today and it seems to me we're moving backwards. This monochrome color scheme is cold and sterile. What is the point of having a new lighting systems to brighten ships when the surroundings are dull and flat?
Perhaps I've been ~spoiled~ growing up watching gaming systems bragging about brighter color schemes in greater and greater pixels While I have not kept up with today's newest gaming machines, buying old computer games through GOG and watching an ancient color pallet work on these classics without all the pop-ups, tool tips, and other modern conveniences telling me this button does this because that apparently is the new style now-a-days. Are gamers regressing or do developers think gamers are too stupid to remember what something does without being told in a cold, dull, monochrome, tool tipped pop-up?
I prefer my older games to this "new" stuff. Amen. |

Louise Beethoven
Hedion University Amarr Empire
118
|
Posted - 2014.12.09 19:41:47 -
[275] - Quote
The new UI gave me dizziness, then motion-sickness, then a headache... now I'm completely paralyzed for life. My corp says the same, some of 'em been rushed to the emergency room as we speak. Thanks CCP.
Who you callin' a lily-livered hypochondriac?  |

Crosi Wesdo
War and Order
1209
|
Posted - 2014.12.09 19:42:07 -
[276] - Quote
Well done guys
The new UI is ******* horrible.
Brackets are hidden by windows still.
Eclectic blur levels ramping up and down all over the place.
What a bunch of ******* shite. |

Saisin
State War Academy Caldari State
198
|
Posted - 2014.12.09 19:43:45 -
[277] - Quote
We are starting to get used to good stuff at each release. It is hard to keep posting without sounding like a CCP fanboy, but I must say I like the new look and feel of the UI, and the ability to have it automatically adjust to the ship you fly. Bravo again for the removal of clone updates! Love the new Falcon and the new ships look and feel, and I am looking forward to explore the shattered wh and Thera... I also really like that you can now really see the nodes that are blocked during the hacking minigame. Overall another A release!
"surrender your ego, be free". innuendo.
solo? There is a new hope...
|

Kaylin Drake
Profound Destiny
39
|
Posted - 2014.12.09 19:47:14 -
[278] - Quote
I really don't like that PBR makes ship details so washed out and faded. I think it's a good technology but it feels like it wasn't utilized right and should have been delayed until it works properly. It looks like a huge step back on both my computers (and one is very new and everything on max). The resolution of ships is so low looking compared to before, and so many details have disappeared/been lost. This is across the board on most ships. Also black is really grey (and light grey in some cases) now which takes away from some design elements.
Side by side this is not an improvement for many ships. You showcased the megathron and drake in your dev blog, two that I think lost a lot of detail.. the older versions look so much better. I love the gold on the amarr ships, but even on some (like the abaddon) it looks like whittled tinfoil instead of metal.
Please don't redesign ships.. I cringe whenever you do. People get attached to their ships. Just bring back the details and lower the shine effect a bit. I am really disappointed with PBR in this iteration and hope that this is not left as is for long.
The UI will take time to get used to, but I think it's nice to have options and my eyes will adjust to the new icons. So I think overall that feels like a good change.
Everything else I really find exciting and interesting. Except for BPR, you guys have done such an impressive job this year. |

Yonis Kador
KADORCORP
491
|
Posted - 2014.12.09 19:47:20 -
[279] - Quote
"My kid played your game in the last 4 hours and I found him on the floor with foam on his mouth"
This is the same drama people were screaming when the jump animation was added. Lawsuits! Seizures! Get a grip. If the slight fading of a box is going to send you into a mouth-foaming seizure, EVE isn't the game for you. The jump animation is far more disorienting. How does someone who faints at a box fading even play this game? Or operate in a fleet? If some guy in a battle is going to fall out of his chair at the first sight of flashing lights, I hope he's on someone else's team. EVE is filled with dizzying effects and flashing elements. The fading UI box should be the least of your worries. Imo.
So far, I'm enjoying the new UI. Were I given the option of a sidebar with icons in color vs. the monochrome I have now, would I go back to the color version? Yeah, probably. I don't dislike this version. It's just new. If you had your sidebar set to the smallest setting (like I did) the sidebar icons sort of all looked like identical squares post-patch. By widening the bar by just a bit, the icons are much more distinguishable. It's less painful now. My favorite thing about the new UI is the performance. I don't know how or why but everything across all my clients is (so far) much smoother. There used to be a lag sometimes but since the patch everything has been working effortlessly. Give me something that works well and you can color it whatever color you want to. I'll click on an icon of a chocolate cow if it works best.
I like the color schemes. I'm using different schemes on different accounts based on the histories of the characters.
I like the map. A lot. I do wish my route was more easily ascertained. Once it's fully-functional, it appears superior to the old map in every way. It also happens to be beautiful.
And since I'm mostly in Amarr space, flying Amarr ships, I don't even dislike the lighting. I think it looks rather good on my ships, actually. I've seen a few shiny Gallente ships though that gave me pause and some Caldari ships like the Golem that do, unfortunately, look a little plastic.
YK
|

KIller Wabbit
The Scope Gallente Federation
807
|
Posted - 2014.12.09 19:48:10 -
[280] - Quote
Dornlin Labiani wrote:My God.... it's full of Palm Pilot!
That has been nagging me to death for the past few days after getting on Sisi!!! I KNEW I had seen these before. You TOTALLY nailed it! Thank you!     
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|
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Tex Steele
Demon-War-Lords Fatal Ascension
15
|
Posted - 2014.12.09 19:51:38 -
[281] - Quote
Hello,
I've been trying to use this new interface for a little while now and have concluded it is useless.
First, how in the world does regression to a 1950's Black and White scheme make it better?
Colored Neo Com icons provide contrast, somethign for hte eye to rest upon, while hte new black and white ones just all blend together, making it difficult to locate one item amongst the clutter. Think of it like a whiteout in a blizzard - I think you get enough snow there to know the effect I'm describing. That doesn't work in a UI - it makes the eyes tired trying to differentiate one thing from another.
By eliminating the color themes and our ability to adjust background colors as needed, you have also removed our ability to provide contrast between the backgrounds and the text. This makes it really difficult for people like me with tired old eyes and bifocals to set the text so that it doesn't blur due to too much or too little contrast. Adjusting the transparency does not help, as the flat blackish grayish background color doesn't work.
I used to use a blue themed background and I could read most of the text on items and numbers and such - it was easy on the eyes instead of hard to read and process the information quickly.
It was CONFIGURABLE. This abomination you have saddled us with is not.
I also noticed that changes in the Selected Item menu when in space. With the new black and white icons that seem smaller than the old ones, and which do not have borders, I suspect that this will make selecting the correct button a LOT harder in the middle of a big fleet fight or small gang PvP where a split second and hitting the right button means the difference between living through the fight or sitting in the station in a new pod.
PLEASE just roll back the UI, give us the old one back, LISTEN to our feedback, MAKE the appropriate changes and then, at a later time, roll out a new UI if you must.
For now, though this UI change makes the game almost unplayable. For someone like me who has played along time and pay cash money for numerous accounts, it really makes me think my money and time would be better invested elsewhere. |

oijoijoijoi
Angry Spawn
3
|
Posted - 2014.12.09 19:52:33 -
[282] - Quote
Yonis Kador wrote:"My kid played your game in the last 4 hours and I found him on the floor with foam on his mouth"
This is the same drama people were screaming when the jump animation was added. Lawsuits! Seizures! Get a grip. If the slight fading of a box is going to send you into a mouth-foaming seizure, EVE isn't the game for you. The jump animation is far more disorienting. How does someone who faints at a box fading even play this game? Or operate in a fleet? If some guy in a battle is going to fall out of his chair at the first sight of flashing lights, I hope he's on someone else's team. EVE is filled with dizzying effects and flashing elements. The fading UI box should be the least of your worries. Imo.
I play with all effects off with low details and zoomed out so I have had no problems before, but I can not turn this fading effect off and it is making me physically sick. I like how arrogant you are, like there is no room for nobody but those who are perfectly healthy in Eve.
btw.: " If some guy in a battle is going to fall out of his chair at the first sight of flashing lights, I hope he's on someone else's team." Been there, done that. |

Sizeof Void
Ninja Suicide Squadron
530
|
Posted - 2014.12.09 19:53:48 -
[283] - Quote
In the Assets windows (Corp and Personal), can you please add some way to filter by systerm security level? Or else color-code the station tabs or text labels, using the usual green/yellow/red method?
Currently, you need to right-click, show info, on every station tab, in order to find out which ones are high/low/null sec. This is a major hassle, for those of us who place region buy orders and end up with items from every station in a region.
Also, it would be useful to have an option to expand/open all tabs, so that it is not necessary to click on each station tab, one at a time, to see all of the assets.
Thank you. |

embrel
BamBam Inc. Outlanders United
208
|
Posted - 2014.12.09 19:55:46 -
[284] - Quote
Parah Salin McCain wrote:Oraac Ensor wrote: Nothing to do with my SP.
Downloading from other sources isn't anything like that slow.
20,000 other players who have been online for the last 4 hours disagree.
well, ain't the first time 20k guys were wrong.
actually happens quite a lot. |

Crosi Wesdo
War and Order
1209
|
Posted - 2014.12.09 19:55:52 -
[285] - Quote
Ok, a very practical issue that was pointed out on the test server.
WHY ARE THE D-SCAN SLIDERS COMPLETELY ******* INVISIBLE?????/
Clueless ****. |

KIller Wabbit
The Scope Gallente Federation
807
|
Posted - 2014.12.09 20:00:54 -
[286] - Quote
Jean Luc Lemmont wrote:BadAssMcKill wrote: I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
Actually studies have shown that feedback is actually a pretty useless indicator of what people really want. What it is, however, is an excellent indicator of what people think they want.
I think I want something different than what has been provided. I *think*. Maybe. No. Yeah, I'm sure - something different than what they came up with.
I think where CCP lost out was that many people squeeze their Neo down in order to get more pixels back for something else. Small flat, monochrome icons lack the distinctive features that more complex, colored icons provided.
So - CCP test this your self, squeeze the Neo!
Pilots - enlarge the Neo to see if it helps.
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|

Adrie Atticus
Shadows of Rebellion The Bastion
654
|
Posted - 2014.12.09 20:01:09 -
[287] - Quote
Yonis Kador wrote:"My kid played your game in the last 4 hours and I found him on the floor with foam on his mouth"
This is the same drama people were screaming when the jump animation was added. Lawsuits! Seizures! Get a grip. If the slight fading of a box is going to send you into a mouth-foaming seizure, EVE isn't the game for you. The jump animation is far more disorienting. How does someone who faints at a box fading even play this game? Or operate in a fleet? If some guy in a battle is going to fall out of his chair at the first sight of flashing lights, I hope he's on someone else's team. EVE is filled with dizzying effects and flashing elements. The fading UI box should be the least of your worries. Imo.
At no point in the past has 40% of you screen kept changing color every second when you operate in space. I've never had any issues with the camera shake in warp or with the jump animation at all, but this new changing of colours constantly in a pulsating matter when I pan the camera is causing issues. Also, contrast of colours is worse than previous, a 100% red or 100% green in straight black is way less readable than on the old 65% gray background.
I want to play the game and keep my eyes on parts which matter, I don't want the UI to distract the eye from points of interest; this is exactly what is happening now. If there was a choice to just remove the color changes from any and all elements depending if they're active or not I'll get used to everything else. If you think this is fully lip service and just extrapolated crying then I hope something really bad happens to you and causes you much harm (in game). |

Penny Ibramovic
Wormhole Engineers Greater Realms
173
|
Posted - 2014.12.09 20:02:54 -
[288] - Quote
The highlighting delay and fade delay when mousing-over UI elements, specifically in this case the People & Places bookmark folders, makes the UI feel unresponsive. |

Manssell
OmiHyperMultiNationalDrunksConglomerate Together We Solo
223
|
Posted - 2014.12.09 20:03:16 -
[289] - Quote
I could probably get used to the new UI, I actually like the window options for transparent of blur but please CCP give an option to make the windows not shade when activated. I can get a set up I'm pretty happy with, but every time I hit d-scan or change a tab I don't want that chunk of my screen to grey out. It's just annoying! |

Murkar Omaristos
The Alabaster Albatross Eternal Pretorian Alliance
31
|
Posted - 2014.12.09 20:06:38 -
[290] - Quote
The Screen shakes in ISIS when I click + drag in order to move it around \o/ subtle but nauseating. |
|

Aurora SunBelle
Old Man Gaming The Void Collective
8
|
Posted - 2014.12.09 20:08:19 -
[291] - Quote
KIller Wabbit wrote:Jean Luc Lemmont wrote:BadAssMcKill wrote: I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
Actually studies have shown that feedback is actually a pretty useless indicator of what people really want. What it is, however, is an excellent indicator of what people think they want. I think I want something different than what has been provided. I *think*. Maybe. No. Yeah, I'm sure - something different than what they came up with. I think where CCP lost out was that many people squeeze their Neo down in order to get more pixels back for something else. Small flat, monochrome icons lack the distinctive features that more complex, colored icons provided. So - CCP test this your self, squeeze the Neo! Pilots - enlarge the Neo to see if it helps. It doesn't help when your Neo is mostly full from having an inventory open, d-scan, and a probe scanner open. Plus if you keep Isis and a few of the things I remove you wouldn't have the room the enlarge it... unfortunately. |

Sizeof Void
Ninja Suicide Squadron
530
|
Posted - 2014.12.09 20:14:58 -
[292] - Quote
CCP Darwin wrote:As far as black levels, please submit a bug report and include a screen shot. You can add my name to the bug report and I will take a look. Per your request, bug report submitted. |

Crosi Wesdo
War and Order
1209
|
Posted - 2014.12.09 20:21:26 -
[293] - Quote
Right click menu being transparent is not practical.
The nature of the right click menu is that it is always deployed over something else. Having is transparent is just stupid. |

Jalen Mynar
Kestrel Security Company
0
|
Posted - 2014.12.09 20:23:26 -
[294] - Quote
I play EVE in windowed mode and when my client initially loads after logging in it's standard in minimized mode. However after maximiziing it to full windoiwed mode my character selection screen goes from colour to black. So i have to guess where my clickable character's face is to actually log in.
Also, the stacked chat box blink needs to be fixed.
|

Vasea Azure
Imperial Academy Amarr Empire
1
|
Posted - 2014.12.09 20:25:05 -
[295] - Quote
I really like the update but: Is there a chance to have a option to go back to the old UI - the generic, soulless Rhea icons on the left are horrible. Pictorial UI ones were 100 times better and oryginal. Please CCP let us choose between both. |

Harvey James
The Sengoku Legacy
1024
|
Posted - 2014.12.09 20:28:16 -
[296] - Quote
perhaps you could add more options too the neocom ? grouping and separators would be great options too add colour to the icons, more customisable in general please give us an icon for fitting manager . its annoying having too go through fitting - browse - corp fits/personal fits
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|

Primary This Rifter
4S Corporation Goonswarm Federation
315
|
Posted - 2014.12.09 20:28:24 -
[297] - Quote
The new UI is excellent. Don't listen to the babies in this thread.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Sizeof Void
Ninja Suicide Squadron
530
|
Posted - 2014.12.09 20:30:29 -
[298] - Quote
The fade up/down effects on windows IS visually annoying, particularly when working with market orders, as others have stated.
At the very least, please add a button to allow us to turn it off.
Thank you. |

Raiko Adaavi
Hydra Arma-Tech
2
|
Posted - 2014.12.09 20:30:33 -
[299] - Quote
I absolutely hate the look of the new Caldari Ships, they don't even look finished. like texture and color is missing, esp the Navy ships. they removed the blue/gray digital camo, and made them flat 2 toned, spotty, rusty pieces of space trash. and the other variants with the new scratched up white stripes on them look horrendous. Its a step in the wrong direction artistically with the coloration etc, as well as technically with the texturing and washed out look. I loved the old ones, thought they looked amazing, I was all excited, logged in today, ran one mission in my navy drake and logged disgusted. can't say enough bad things about it! and that's pretty much the consensus in my corp and group of friends who play.
I'm also getting a lot more lag than i'm used to. I do like the cleaner simpler UI though... as well as all the new content (ships, wormhole systems, etc.) |

KIller Wabbit
The Scope Gallente Federation
808
|
Posted - 2014.12.09 20:31:10 -
[300] - Quote
Aurora SunBelle wrote:KIller Wabbit wrote:
I think I want something different than what has been provided. I *think*. Maybe. No. Yeah, I'm sure - something different than what they came up with.
I think where CCP lost out was that many people squeeze their Neo down in order to get more pixels back for something else. Small flat, monochrome icons lack the distinctive features that more complex, colored icons provided.
So - CCP test this your self, squeeze the Neo!
Pilots - enlarge the Neo to see if it helps.
It doesn't help when your Neo is mostly full from having an inventory open, d-scan, and a probe scanner open. Plus if you keep Isis and a few of the things I remove you wouldn't have the room the enlarge it... unfortunately.
I'm not sayin' CCP did the right thing.... Just that while CCP chews on their mistakes we might be able to suffer through.
Removing a few of the less personally used icon's might give you the room you need. E.g. a few of my alts don't ever access the Journal, so I have that kicked out of their Neo's.
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|
|

Celina Shi
Intergalactic systems
3
|
Posted - 2014.12.09 20:34:10 -
[301] - Quote
Confirming game now looks amazing, especially the newest ships!
Lots of sleek, modern and nice looking themes, thanks for the awesome update ccp :) |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
524
|
Posted - 2014.12.09 20:34:18 -
[302] - Quote
Raiko Adaavi wrote:ran one mission ... and logged disgusted sounds like missions to me |

Harvey James
The Sengoku Legacy
1025
|
Posted - 2014.12.09 20:35:17 -
[303] - Quote
Raiko Adaavi wrote:I absolutely hate the look of the new Caldari Ships, they don't even look finished. like texture and color is missing, esp the Navy ships. they removed the blue/gray digital camo, and made them flat 2 toned, spotty, rusty pieces of space trash. and the other variants with the new scratched up white stripes on them look horrendous. Its a step in the wrong direction artistically with the coloration etc, as well as technically with the texturing and washed out look. I loved the old ones, thought they looked amazing, I was all excited, logged in today, ran one mission in my navy drake and logged disgusted. can't say enough bad things about it! and that's pretty much the consensus in my corp and group of friends who play.
I'm also getting a lot more lag than i'm used to. I do like the cleaner simpler UI though... as well as all the new content (ships, wormhole systems, etc.)
its definitely laggier , drake looks like it needs too go through a spaceshipwash PI is even harder now with the extra lag like it isn't fiddly enough already .. PI needs a complete redo
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|

Caviar Liberta
Moira. Villore Accords
770
|
Posted - 2014.12.09 20:36:10 -
[304] - Quote
Vasea Azure wrote:I really like the update but: Is there a chance to have a option to go back to the old UI - the generic, soulless Rhea icons on the left are horrible. Pictorial UI ones were 100 times better and oryginal. Please CCP let us choose between both.
I had seen them on sisi and when someone said something about them I had suggested that they were simply not textured yet. Seems I was wrong about that. |

Kharnakh
Acheron Imperial Ascendancy Acheron Imperial Dominion
9
|
Posted - 2014.12.09 20:36:46 -
[305] - Quote
Ok, the new PBR is officially worse than the last time you messed with the ship colours.
The Gallente ships look like those god awful glass christmas tree ornaments you see in tat shops where everything's a little too shiny and a little too smooth to be in any way pleasing, and what exactly happened to the paint job on the Ishtar? It went from awesome graduated green/black to, well, yeah...
The rest of the ships now look like plastic kids toys.
I thought the whole point of these quicker release schedules was so that features that weren't ready didn't need to be rushed out in broken state and patched later?
Also, with the new UI, i've managed to get it back to the non-intrusive black that it always was, and i've managed to get rid of the blur that was stopping me actually see anything through the 'transparent' windows, but why is it now impossible to have some windows transparent and some opaque?
I'm sure the technology you've implemented these changes with is a step forward, but what you've rolled out as far as the UI and ship appearance stuff is just nasty =( |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
526
|
Posted - 2014.12.09 20:37:09 -
[306] - Quote
Caviar Liberta wrote:Vasea Azure wrote:I really like the update but: Is there a chance to have a option to go back to the old UI - the generic, soulless Rhea icons on the left are horrible. Pictorial UI ones were 100 times better and oryginal. Please CCP let us choose between both. I had seen them on sisi and when someone said something about them I had suggested that they were simply not textured yet. Seems I was wrong about that. why would a monochrome line art icon have a texture |

Klapen
Ravens' Nest
420
|
Posted - 2014.12.09 20:38:24 -
[307] - Quote
Let me start by saying: its pretty bad when I actually get mad enough to logg on the forums and say something.
I logged on this morning after downloading the patch, looked at my ship hanger and said: wow this looks really bad.
The talos skin looks like it caught the plague, the paladin looks like it was out in the sun way to long and got burned (its not the good gold color anymore, its a really poopy brown) and this is the same with my vengance, my enyo looks like a fat stubby roach, you killed the nice flat camo look of my fav ship in the game: the gila.
http://i.imgur.com/PUA1QQS.png
I wont go into describing all the other ships I have and how much I really dislike how they look., althought I appreciate that the t3s look like they did last night before logging off.
I buy ships based on looks and if I like the way they look, esp the icons since I have to stare at them in station, over 1/2 my hanger now really looks bad and its frustrating.
how does this: http://i.imgur.com/ECOccic.png look like this: http://i.imgur.com/8HCXOgv.png in anyway
Vasea Azure wrote: Is there a chance to have a option to go back to the old UI - the generic, soulless Rhea icons on the left are horrible. Pictorial UI ones were 100 times better and oryginal. Please CCP let us choose between both.
THIS MAN KNOWS ME.
Sizeof Void wrote:The fade up/down effects on windows IS visually annoying, particularly when working with market orders, as others have stated.
At the very least, please add a button to allow us to turn it off.
Thank you.
THIS MAN ALSO KNOWS MY PAIN.
Raiko Adaavi wrote:I absolutely hate the look of the new Caldari Ships, they don't even look finished. like texture and color is missing, esp the Navy ships. they removed the blue/gray digital camo, and made them flat 2 toned, spotty, rusty pieces of space trash. and the other variants with the new scratched up white stripes on them look horrendous. Its a step in the wrong direction artistically with the coloration etc, as well as technically with the texturing and washed out look. I loved the old ones, thought they looked amazing, I was all excited, logged in today, ran one mission in my navy drake and logged disgusted. can't say enough bad things about it! and that's pretty much the consensus in my corp and group of friends who play.
I KNOW MAN THEY KILLED MY GILA.
Kharnakh wrote:Ok, the new PBR is officially worse than the last time you messed with the ship colours.
The Gallente ships look like those god awful glass christmas tree ornaments you see in tat shops where everything's a little too shiny and a little too smooth to be in any way pleasing, and what exactly happened to the paint job on the Ishtar? It went from awesome graduated green/black to, well, yeah...
The rest of the ships now look like plastic kids toys.
I thought the whole point of these quicker release schedules was so that features that weren't ready didn't need to be rushed out in broken state and patched later?
Also, with the new UI, i've managed to get it back to the non-intrusive black that it always was, and i've managed to get rid of the blur that was stopping me actually see anything through the 'transparent' windows, but why is it now impossible to have some windows transparent and some opaque?
I'm sure the technology you've implemented these changes with is a step forward, but what you've rolled out as far as the UI and ship appearance stuff is just nasty =(
I LOVE YOU FOR WHAT YOUVE SAID.
PLEASE FOR THE LOVE OF CONFLAG CRYSTALS LET ME HAVE THE OPTION TO GO BACK TO THE OLD ICONS AND OLD UI WHY DOES EVERYTHING HAVE TO FLASH.
CCP THE SHIPS LOOK FAKE NOW.
Thank you for letting me vent,
Klapen, The Conflagbusinessman.
P.S. PLEASE LET ME GO BACK
-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á http://www.klapen.com
|

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
526
|
Posted - 2014.12.09 20:39:30 -
[308] - Quote
like is the icon not good enough unless we've slapped some nonsense onto it
yes i believe that all eve icons should have a paisley pattern, icons without paisley will literally cause me to vomit my lunchables all over my dungarees |

Vasea Azure
Imperial Academy Amarr Empire
2
|
Posted - 2014.12.09 20:41:50 -
[309] - Quote
CCP should give us option to use old icons style if we dont like new ones. Simple. |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
526
|
Posted - 2014.12.09 20:42:26 -
[310] - Quote
also y'all thinking that they'll roll back the ui for any reason better get yourselves simultaneously ready for disappointment and the voiding of your upper GI tract because it ain't happening |
|

Altrue
Exploration Frontier inc Brave Collective
1458
|
Posted - 2014.12.09 20:42:51 -
[311] - Quote
The theme "Dark matter" shows almost no difference between selected items and not selected items in the hangar, display by icons.
Also please, give us the ability to create a custom theme with us able to pick the colors ourselves ! :)
Signature Tanking - Best Tanking
|

Vasea Azure
Imperial Academy Amarr Empire
2
|
Posted - 2014.12.09 20:43:45 -
[312] - Quote
Altrue wrote: Also please, give us the ability to create a custom theme with us able to pick the colors ourselves ! :)
+1
|

Shalashaska Adam
Partial Safety
65
|
Posted - 2014.12.09 20:48:54 -
[313] - Quote
BadAssMcKill wrote: I'd say its hardly questionable when there's 7 pages of people complaining
Feedback is better than any study that says otherwise
Only when it's acted upon unfortunately.
This has not been the case with the Rhea testing and release. |

Cyberman Mastermind
Fusion Enterprises Ltd Shadow of xXDEATHXx
0
|
Posted - 2014.12.09 20:49:25 -
[314] - Quote
Certainly looks very modern, that new UI.
"Modern" as in "low contrast, hard to distinguish if your pattern recognition isn't good"... Can someone enlighten me if it's really helpful to someone that is colorblind if all colors are very close together?
Seriously, keep the icons if you have to, but throw in some more contrast - I'm using the Gallente color scheme (seems to be clostest to the previous Military Green) and in some windows the text is light green on dark green. Or light green on darker green when focus is lost. How is that good UI design?
The "this skill enables" info is hard to distinguish - I actually had to click on the various levels to make sure they're not enabled, because I wasn't sure if the one highlighted square is highlighted because I clicked on it, or because it's the level that enables stuff.
Also, as others said, lose that annoying highlight to signal focus. Or at least make it instantly instead of that fading. If I don't select a window, it shouldn't be highlighted. It seems the chat window is highlighted by default if I close another window. (maybe because it's the only other open window?) |

Kharnakh
Acheron Imperial Ascendancy Acheron Imperial Dominion
9
|
Posted - 2014.12.09 20:52:31 -
[315] - Quote
Haha, it must be bad when half the thread is saying 'Just let us do it ourselves' =P |

Avitus Grey
Science and Trade Institute Caldari State
0
|
Posted - 2014.12.09 20:53:50 -
[316] - Quote
I really like some of the new PBR changes, especially on Amarr ships, which I think is where they really do it justice. Caldari ships look far too "matte" and "smooth" ... Almost like they're made of plastic rather than metal with any sort of texture to it. Some ships look plain bad, like the tail of the Incursus. It's almost completely chromed out and shiny, looks very poorly done. I think what made EVE look so gorgeous before was the detail on ships, but not most of that is gone. Caldari and Gallente ships in particular need far more "texture" or "color" (for Gallente).
The UI is better, IMO, but the station icons are far too small and need to be made larger. |

Quack Nubbin
Flyfishing Ordealmasters Inc
0
|
Posted - 2014.12.09 20:53:59 -
[317] - Quote
Hate the UI - give me back color sliders please. I want a solid, non transparent BLACK background to my windows all these pastel colors make me want to take up knitting.
Ship looks odd in Amarr space - colors are washed out and it looks like it's made out of brownish mirrors.
|

Klapen
Ravens' Nest
420
|
Posted - 2014.12.09 20:54:54 -
[318] - Quote
Vasea Azure wrote:CCP should give us option to use old icons style if we dont like new ones. Simple.
THIS.PLEASE.
-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á http://www.klapen.com
|

Primary This Rifter
4S Corporation Goonswarm Federation
316
|
Posted - 2014.12.09 20:56:26 -
[319] - Quote
Longdrinks wrote:please give us back color sliders for the ui, these new color sets are nifty but all of them are grey, drab and 2edgy4me. I liked bright colorful UI like this http://puu.sh/dl5pG/e40df518b8.jpg Any UI that prevents you from creating abominations like that is already a win in my book regardless of what else it comes with.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Shinzhi Xadi
Royal Amarr Institute Amarr Empire
93
|
Posted - 2014.12.09 21:11:44 -
[320] - Quote
Just wanted to say the Paladin has never looked so good ! Its beautiful! The gold plating on it FINALLY looks like 24 karat gold.
On the new UI, I actually really like it. I would love to be able to assign custom colors to it, like for outlines, backgrounds, frames, etc.
Great work CCP ! |
|

Ocih
Space Mermaids Somethin Awfull Forums
828
|
Posted - 2014.12.09 21:12:04 -
[321] - Quote
Can I have A6 wormholes back please?
I dutifully scan systems in a 3 jump radius and always pinpoint wormholes, all of them. I've done this for years. I get that Thera is the new super star right now and if I happen on to a Thera wormhole I will happily jump in with my T2 fit Anathema and let some one I don't care about blow it up in the bubble wall I encounter but between now and then, I'd like some of those wormholes that in many cases outnumber the jump gates, to not be Unknown parts of space?
I was hoping because my exploration habits conflict with your new treasure hunt I might gain tertiary benefit from it. A6 won't get anyone to Thera but does encourage general populations to jump through wormholes because they offer no threat. It removes the out of the gate hesitation with regards to wormholes in general. I've scanned out around 200 wormholes and A6 count is 0, zilch, zip, nadda.
Stop pissing in my cornflakes CCP. |

Winter Unicorn
Requiem For Freedom
219
|
Posted - 2014.12.09 21:12:58 -
[322] - Quote
Annoying icons (because I must to focus on them to distinguish) and irritating color schemes. I could not find any lucid color scheme that would be pleasing to my eyes and no one without that stupid contrast on the selected item. Could you give me back the choice of color as before using the RGB?
_-P-¦-¦-+-+-¦-+-+-¦ -¦-+-+-+-¦-+-+-+ -¦ -+-¦-â-¦-¦-¦-¦-+-+-+ -+-¦-Ç-+-¦-+-¦, -Å-¦-+-Å-¦-é-ü-Å -+-¦-¦-+-+-â-ü-é-+-+-ï-+ -+-¦ -ä-+-Ç-â-+-¦ (-ü) -í-+-é-Ç-â-¦-+-+-¦ CCP-á_
|

Rhea Rankin Nolen
Science and Trade Institute Caldari State
49
|
Posted - 2014.12.09 21:13:19 -
[323] - Quote
The neocom icons are not as bad as I thought they would be. I appreciate the option to increase or decrease their size.
Station icons are however horrendous. Please remake them to something more serious looking. As a point of reference the old ones looked perfectly fine.
New map is pretty bling. Didn't yet fully get it, but hope it has all the functionality of the old map ie. fast route planning for a roam etc.
New ship models are pretty sweet. I like how Onyx and Moa look like now. I know it was mentioned that the new course for models is primarily symmetric, but could you please add just a little bit of asymmetry. Especially to Caldari ships. A few details here and there, maybe a slightly different looking side. Something that could be called symmetric asimmetry, just so the ships have that unique EVE feel to them.
Also UI colors need more presets and customization. Cant get the same blue preset (think it was "blue pearl") I had pre-patch. |

Vihura
Rave Technologies Inc. C0VEN
72
|
Posted - 2014.12.09 21:14:05 -
[324] - Quote
Love new UI especially ICON, love transparent windows only one think is missing you cant see blurred bracket through window (They disappear). |

Terrorfrodo
Renegade Hobbits for Mordor
696
|
Posted - 2014.12.09 21:14:08 -
[325] - Quote
The new window blur, lighting and the monochromatic icons are very well done - EVE is suddenly a much more stylish game and the changes are at the same time very functional.
Although I have to say that everything looked great when I logged in my wormhole char, but when logging in a highsec alt, the environment looked really very bright. With the generally brighter sky boxes in hisec, maybe that needs some adjustment.
.
|

KIller Wabbit
The Scope Gallente Federation
810
|
Posted - 2014.12.09 21:15:17 -
[326] - Quote
Okay, CSM - you see these color schemes? Did you get some hands on time to try them out? Were you born in CA?
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|

Shaleb Heworo
24th Imperial Crusade Amarr Empire
35
|
Posted - 2014.12.09 21:16:07 -
[327] - Quote
Looks great! the new map too! Way to go CCP! |

Tex Steele
Demon-War-Lords Fatal Ascension
21
|
Posted - 2014.12.09 21:16:15 -
[328] - Quote
Cyberman Mastermind wrote:Certainly looks very modern, that new UI.
"Modern" as in "low contrast, hard to distinguish if your pattern recognition isn't good"... Can someone enlighten me if it's really helpful to someone that is colorblind if all colors are very close together?
Seriously, keep the icons if you have to, but throw in some more contrast - I'm using the Gallente color scheme (seems to be clostest to the previous Military Green) and in some windows the text is light green on dark green. Or light green on darker green when focus is lost. How is that good UI design?
The "this skill enables" info is hard to distinguish - I actually had to click on the various levels to make sure they're not enabled, because I wasn't sure if the one highlighted square is highlighted because I clicked on it, or because it's the level that enables stuff.
Also, as others said, lose that annoying highlight to signal focus. Or at least make it instantly instead of that fading. If I don't select a window, it shouldn't be highlighted. It seems the chat window is highlighted by default if I close another window. (maybe because it's the only other open window?)
This is not good for me - being colorblind between pastel shades of red green brown. To me ALL the colors remaining look washed out and faded.
All the black and white stuff just runs together. I've set my monitor to 100% contrast and 100% brightness, and everythign is still really DARK, and the contrast of text against hte icky blackish grayish background of the windows like the overview and such is so nasty I can hardly read any of it.
I also notice that when I mouse over an itme in the overview, the "highlight" is only a shade or two brighter than the background, making it extremely difficult to select stations, gates, targets, anything - because I cannot see what item is highlighted, the "highlight" is so dark and faint.
This UI looks like something from the 1950s. it's bland and yucky and washed out, instead of bold and bright. The eye has nothing upon which to rest and nothing to be able to make out a difference between one item and another.
PLEASE roll this back or give us an option to do so our selves. |

ochisori
Eve Engineering Logistics Eve Engineering
1
|
Posted - 2014.12.09 21:17:24 -
[329] - Quote
Make Transparency 100 be 100. Put back RGB. Tired of all the REMons in you ADDons |

Veran Nijoba
Code Name Yellow Jackets
3
|
Posted - 2014.12.09 21:17:47 -
[330] - Quote
Don't Necessarily agree with the Amarr Ship Color Changes. Love the Details; however, the Ships are White and Gold instead of a Sandy Color and Gold.
I liked the old Abaddon. http://img2.wikia.nocookie.net/__cb20090915064229/eve/images/3/38/Abaddon512.jpg
The New one is alright just the color scheme doesn't feel very true. |
|

Butzewutze
Imperial Academy Amarr Empire
38
|
Posted - 2014.12.09 21:20:03 -
[331] - Quote
U know whats bullshlt? -> Clicky
This was better some patches ago. |

Claire Gally
Caldari Provisions Caldari State
2
|
Posted - 2014.12.09 21:26:03 -
[332] - Quote
New UI, Icons, and COLOURS:
Now I'm sure this was certainly meant to put fully colour-blind people on an equal footing with everyone else, but is there any hope to get at least the COLOURS back on the Neocom icons?
I understand the need (read: the desire) to refresh the look on the icons, in order to make them more understandable for newcomers, but was it necessary to make them all grey?
Our brain computes colours before shapes (at least, that of normal humans who are not high on crack). Having each icon a distinct colour was helpful to discern what was doing what. Right now, I feel needlessly having to scrutinize the small icons to find the one I want to click on.
Perhaps I'm the only one who displeased with this specific point, but if I'm not... PLEASE consider colours. Colours are beautiful. It might be Space with a capital S, but please keep in mind Space isnt just black and white.
cheers, Claire |

Bagrat Skalski
Poseidaon
7304
|
Posted - 2014.12.09 21:28:59 -
[333] - Quote
EVE is reborn \o/
Manual flying, new clothes, PBR, icons, everything shines anew. 
Don't look any further for negative energy, you will find it by being lazy.
|

Jared Tobin
Bloodstone Industries B.S.I.
210
|
Posted - 2014.12.09 21:29:37 -
[334] - Quote
RHEA ISSUES/FEEDBACK:
- TRANSPARENCY/NEW UI's LACK OF "ROW SEPARATION" IN LIST MODE: This expansion is relatively pointless (sadly for all the programmers who worked so hard on it) - especially the UI transparency for the percentage of people who cannot visually read anything in semi-translucent (blurry mess mode) windows. This is the one time where transparency is not at all useful. Problem is vastly visible when using the only 2 dark/black-ish "themes": "Dark Matter" and "Carbon". They are simply WAY too dark, with absolutely no visible horizontally separating lines for rows. Seriously: I cannot visually "see" and understand the prices of items and quantities when staring at a large opened UI window of selling orders, or the market options of an item, etc etc..
- ROW AND COLUMN ISSUES WHEN NOT TRANSPARENT: There are no visually linear lines helping to visually divide and identify rows of items and associated information.
- NEW ICON VISUAL/INTERPRETATION: The "Symbology" needs some color. I rely on color to help differentiate options - that is in addition to shapes. Now I'm mentally taking more time staring at all the new icons and not having any clue as to "what is what". Problem is: lack of color, which seems odd, considering your example of the "works in progress" and example pics shown/shared in your "a new look for EVE's UI" blog: the pictures show a colored glow. Problem with current set up: it's purely black and white. This gets even more confusing when you have NO option to set the "background" of the menu side bar to something NON-transparent.
- "DRAG AND DROP" SELLING STILL IS NOT WORKING: The Drag and Drop STILL DOES NOT WORK when selling multiple items from my own Corporation's in-station Hangar. It was stated 4 weeks ago that this "was a known issue and would be corrected in the upcoming upgrade patch" which, well, obviously has not been fixed.
- "CHANNELS" ICON IN SIDEMENU CANNOT BE REMOVED: Oddly, of all the icons in the sidemenu that can be "right-clicked" upon and see a "Remove" option, the CHANNELS icon can NOT be removed. Seriously, of all icons I really don't need, that channel opening option is available in EVERY chat channel window in the universe... So give us room by giving us the ability to REMOVE IT FROM OUR MENUS please.
- SOUND: There seems to be a strange glitch or issue in the voume of the "initiation of jumping into warp". It's not fully replicatable, but when it hits, it can be deafening louder than the warp travel sound itself. There is no volume slide adjustment option for this sound effect.
- WINDOW UI "CORNERS" AND NON-ALIGNMENT: I believe, as a designer myself, there is at least a 1 pexel in width transparent line around every UI window open. the only time it is visible is when you see the "corners". These corners are visually annoying and pointless, and they also cause a visual distraction when windows are butted up next to each other: there is a visual separation of at least 2-3 pixels showing the beckground, when, in previous versions since 2006 onward, when all windows were right next to each other, they did not expose anything behind it. Seriously, this is as much of a visual distraction as the transparency issues itself. This is most viewable when you set your UI option to NO TRANSPARENCY (which oddly still makes your side menu persistently transparent) and 100% bold, using CARBON or DARK MATTER as your "theme" set of colors. Very distracting.
CLUTTER REDUCTION (still unaddressed)
I've noticed starting months ago this year: all EVE DEVs and CCP associates stating the phrase of progress intent to "reduce clutter in the interface" - a common DEV-spoken/typed "theme" and "token sentence" associated with every change since the last BIG change in-game which was the new typeface several years ago to make more "screen real estate", yet the Industry UI is one of the biggest steps backwards I have ever seen regarding this statement since, and the following issues are still unaddressed:
- INDUSTRY UI: The INDUSTRY UI is way too bloated visually, taking up to 50% of a windowed active cient, and does not allow resizing to a "managable" size when dealing with other multiply opened windows - as usually a majority of mass manufacturing and industrial corporations have open at any one time when docked. Can this be not forgotten in order to "REDUCE CLUTTER" please?
- INDUSTRY UI: The INDUSTRY UI needs a more compact way to list the jobs. Each "job row" takes up about 2 "normal rows" when in "LIST MODE" in ALL "INVENTORY UI" windows. Industry's UI is a waste of space, and the pulsating "Tron-meets-Georgia-O'Keeffe's vaginal-esque" blueprint graphic area is a tremendous waste of space which cannot be made smaller or even vertically "squished" to allow a longer, more intelligible view of the jobs listed. Can this be not forgotten in order to "REDUCE CLUTTER" please?
- INDUSTRY UI: The INDUSTRY UI shows a relatively pointless "OUTCOME" image which, for all intent and purposes, is unnecessary for most skilled manufacturers. After all, as stated by recent DEVs: the goal is to "reduce clutter in the interface". Can this be optional to "REDUCE CLUTTER" please?
- INDUSTRY UI SYMBOLOGY: ANYTHING MINERAL-ORIENTED IN BLUEPRINTS/INDUSTRY UI: It has become incredibly frustrating to visually (quickly) understand amounts of "minerals" used in an Industry "job" without unnecessary waste of time "mousing over" each symbol. The client/UI lacks any option to TEXTUALLY show what minerals are when listing manufacturing amounts/needs. ALTERNATIVE SOLUTION: Simply abbreviate TRI,PYR,MEX,ISO,NOX,MEG,ZYD and MOR - all would easily be appreciated and could be positioned conveniently "above" the mineral symbols.
- NOTIFICATIONS: There is a lack of ANY notifications to inform you of any ALLIANCE membership applications that are submitted.
- INDUSTRY UI needs a "refresh" button in order to clear all "Delivered" jobs. Currently, you must reopen. |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1230
|
Posted - 2014.12.09 21:29:55 -
[335] - Quote
Claire Gally wrote: Our brain computes colours before shapes (at least, that of normal humans who are not high on crack). Having each icon a distinct colour was helpful to discern what was doing what. Right now, I feel needlessly having to scrutinize the small icons to find the one I want to click on.
That's the thing, though GÇö-áthe old icons didn't have distinct colors. They were all the same shades of blueish green or greenish blue.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Drakine
Deep Core Mining Inc. Caldari State
1
|
Posted - 2014.12.09 21:34:46 -
[336] - Quote
There are ugly paintings on my Vigilanticatordevil 
I wonder why those scary pirates paint their ships with fluffy clouds and lovely stripes.
Would be nice if we at least could have an option for turning off all those childish textures the pirate and navy factions use.
Nevertheless thank you for this update.
|

Louise Beethoven
Hedion University Amarr Empire
121
|
Posted - 2014.12.09 21:40:07 -
[337] - Quote
Why do so many of you use such awful image hosting websites that's the real crime here |

Snopzet
Inglourious Squirrels That Escalated Quickly.
13
|
Posted - 2014.12.09 21:41:55 -
[338] - Quote
Overall good job CCP.
I like the new icons. They are simple and easy to understand. No distracting colors. I'm not sure why so many ppl are complaining about them, but maybe it 's just because they got used to the old ones. Some of the themes need a little bit polishing, but that 's it (e.g. you can hardly see what is selected in the overview, when you use the black theme). The blur and dynamic transparent effect is cool, too. I don't have any issues with that (you can even disable the blur in the ESC-menu).
The PBR is awesome, but some Caldari and Minmatar ships don't look finished (e.g. Drake, Naga, Tornado).
The new map! It 's beta but very nice already. Can't wait to see the final version. Please try to add filters for the security level. So you can enable/disable high/low/null-sec as you want and an option to show adjacent systems would be useful. So you can have a low-sec only map, that shows high/null-sec entrances. This enables you to have multiple information at the same time, too (e.g. low-sec systems with kills in the last hour).
Manual flight control... yeah well - It 's nice to have. There might be situations were it is very useful, but I doubt I will ever use it except for the lulz.
o/ |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
527
|
Posted - 2014.12.09 21:42:18 -
[339] - Quote
Louise Beethoven wrote:Why do so many of you use such awful image hosting websites that's the real crime here no freakin kidding
do they not have imgur where these people live or something |

Myriad Blaze
Common Sense Ltd Nulli Secunda
292
|
Posted - 2014.12.09 21:45:43 -
[340] - Quote
After a first glance:
UI overall look is largely ok for me. Font size seems to be smaller now (I know I'm shortsighted, but now I feel like I'm almost blind). Color schemes seem to be ok... I found one which works for me.
Icons are ... meh. I really wish I could at least assign colors to them.
Some of the shapes are ok and intuitive (e.g. Mail, Wallet, Market).
Some other shapes seem to be ok but need time to get used to (e.g. Channels, Journal, perhaps Ship Fitting).
Some of the shapes seems to be problematic (e.g. Ship Hangar, which looks too much like Ship Fitting for my liking; People and Places which is not intuitive with regards to bookmarks - and which has much too small buttons to switch from People to Agents to Places in its window; perhaps also the Corporation icon, which reminds me of two hands holding a star... and which might have worked for the Loyaltly Store).
Some of the shapes are just terrible (e.g. Contracts, which looks like a magic scroll from a fantasy game; Inventory, which looks like ... I don't know, some kind of a box? a chimney? a well in a medieval village?; Personal Assets, which I recognized because I know what it looked like before and which looks like some kind of a washing machine or with some imagination like some kind of machinery - because of the gear inside.
And did I already mention that I REALLY wish I could assign individual colors to them?
Physically Based Rendering makes most of the ships look awesome. However some are too shiny now and are showing a wierd color (especially Ishtar).
New ship models look great imho and you even made the Falcon and the Rook look similar but not identical. I like this direction of the development.
|
|

Murkar Omaristos
The Alabaster Albatross Eternal Pretorian Alliance
31
|
Posted - 2014.12.09 21:47:22 -
[341] - Quote
Did something change with WASD controls? The first iteration on SISI was MUCH MUCH easier to control than the current version that was released on TQ. I can't foresee it being used if it's difficult to make the ship go where you want.
Feels as though the ability to roll was removed for some reason. |

Lord Battlestar
Faulcon de Lazy
198
|
Posted - 2014.12.09 21:51:59 -
[342] - Quote
Oerall so far so good, but could deal with a bit less transparency on windows, and the beta map could be less blurry, it makes it difficult on the eyes.
I once podded myself by blowing a huge fart.
|

Mr Gus
Egg separator cooperative
1
|
Posted - 2014.12.09 21:54:38 -
[343] - Quote
Kinizsi wrote:Thank You CCP!
The new ship looks are awesome, this was the best patch ever.
:Kin
is so nise to i cant play any more any one know how meny year need i w8 for replase it to somting new? for i know to back meby on this game |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
527
|
Posted - 2014.12.09 21:57:37 -
[344] - Quote
Mr Gus wrote:Kinizsi wrote:Thank You CCP!
The new ship looks are awesome, this was the best patch ever.
:Kin is so nise to i cant play any more any one know how meny year need i w8 for replase it to somting new? for i know to back meby on this game i think you need to try this one again |

Kaylin Drake
Profound Destiny
39
|
Posted - 2014.12.09 21:58:58 -
[345] - Quote
Snopzet wrote:Overall good job CCP.
The PBR is awesome, but some Caldari and Minmatar ships don't look finished (e.g. Drake, Naga, Tornado).
I agree with this.
I love the drake, my most favorite ship ever, I have a 3d printed model of it even... it does sadly look unfinished in this update. Please fix the details so it doesn't look so dull and washed out.
Thank you for hearing my thoughts <3 |

TheButcherPete
Incompertus INC Fatal Ascension
525
|
Posted - 2014.12.09 22:00:28 -
[346] - Quote
I can barely see the new chat blink, I'm running the "Dark Matter" theme so my stuff is black like it used to be. The flash is very subtle :(
[b]THE KING OF EVE RADIO
If EVE is real, does that mean all of us are RMTrs?[/b]
|

Quack Nubbin
Flyfishing Ordealmasters Inc
0
|
Posted - 2014.12.09 22:01:30 -
[347] - Quote
No necessarily Rhea related but how about the ability to set different sort orders on different tabs of the overview? I thought overview tabs were brilliant and the inability to have them sort differently was negligent.
thanks
|

Mr Gus
Egg separator cooperative
1
|
Posted - 2014.12.09 22:02:56 -
[348] - Quote
t1 ship is so ugly to i cant play game now undestand me? my noctis is so ugly in this metalik to is hard to be play is like in game bild 25 year ago or meby more , and this is on max detail so wtf is this goodjob? can any wey i know time to next pach meby pach dx11 lol dx11 is use from lot game from how meny year lol ccp is late in this a lot so lazy corp never see ccp is n1 no one can beat him
y some ship is fine i speack only for this metalick miror on most t1 |

Talon SilverHawk
Ronin Cartel
699
|
Posted - 2014.12.09 22:03:57 -
[349] - Quote
Nice patch shame about the over zealous thread locking : (
Tal
|

Mr Omniblivion
GoonWaffe Goonswarm Federation
264
|
Posted - 2014.12.09 22:04:48 -
[350] - Quote
This patch seems good so far. I love the ability for us to take out low-cost fleets with all SP ranges and not have people worrying about unnecessary clone costs.
A lot of good changes lately from CCP!
Especially the one where Greyscale isn't at CCP any more! |
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2605
|
Posted - 2014.12.09 22:15:02 -
[351] - Quote
I really wanted to like the new UI, but I really don't.
Please CCP:
1) Let people freely choose color combinations, the presets are not so bad but they all really look very similar, also there's no total black background
2) Put an opt-out for the 'dynamic window brightness' thing. It's nice the first 10 times, then it becomes massively annoying, especially when you're going back and forth between windows (for example, when updating dozens of market orders)
I actually like the new style, but functionality-wise some more options are necessary imo to give everyone a 'smooth' experience.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Klapen
Ravens' Nest
421
|
Posted - 2014.12.09 22:17:03 -
[352] - Quote
TheButcherPete wrote:I can barely see the new chat blink, I'm running the "Dark Matter" theme so my stuff is black like it used to be. The flash is very subtle :(
m8r wont be able to give you more contracts if you cant see my chat blinks :(((
-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á http://www.klapen.com
|

Altrue
Exploration Frontier inc Brave Collective
1459
|
Posted - 2014.12.09 22:19:01 -
[353] - Quote
The transparent windows with the blurr effect almost don't show other UI elements through them. When the opacity is almost full, I can understand of course, but when the opacity is at a minimum, it should show UI elements below way more accurately, just like what happens, without the blurr effect.
Signature Tanking - Best Tanking
|

Natashya Kashada
School of Applied Knowledge Caldari State
1
|
Posted - 2014.12.09 22:19:43 -
[354] - Quote
The new lighting effects are beautifully done, the beta star map is gorgeous, can't wait to see it fully released. Manual controls are fun to play around with. The new UI looks good, and I like being able to switch theme colors, or even have it auto match the theme with my current ship. Most of the new icons are easy to identify, only a couple i had to mouse over once or twice to see what it was.
The new amarr T3 destroyer looks amazing, would love to see the caldari version. 
Great job CCP  |

Lord Sarevok
Hammer and Anvil Industries
1
|
Posted - 2014.12.09 22:20:09 -
[355] - Quote
-Window and tab titles are almost impossible to read while at 90% UI. -As people noted, window blink is almost impossible to see. |

Mr Gus
Egg separator cooperative
2
|
Posted - 2014.12.09 22:21:26 -
[356] - Quote
so some ppl speack for unfinished coloring on some ship is this tru ccp will fix this t1 miror metalic ugly ship to we drive evry day ? |

Altessa Post
Midnight special super sexy
154
|
Posted - 2014.12.09 22:22:26 -
[357] - Quote
I once complaint when my beloved Amarrian ships turned from golden to dogshit brown. Thanks for making them golden again 
On the internet, you can be whatever you want to be. It is amazing that so many people chose to be stupid.
|

Emmy Mnemonic
Svea Rike Fatal Ascension
27
|
Posted - 2014.12.09 22:23:34 -
[358] - Quote
Very nice patch CCP!
- Love the new UI with the blurryness see-through
- I like the new graphics of the ship-models - it's a pity you alomst never see the ships when fighting, you're always zoomed out to achieve situational awarness. Oh, and having to strip the expensive capital rigs of your Dread to get those cool new skins painted on the hull is really bad game-design! Can't painters 30 000 years into the future paint ships that are allready fitted and rigged?! That's so low-tech tbh!
- The new beta-map looks very VERY promising! Please ensure there is an option to always keep the map centered on your current location, when using it in a free window, it's hard to scroll around trying to find your current location when roaming. You easily get lost.
Keep the good work up, CCP!
|

Nightfox BloodRaven
State Protectorate Caldari State
22
|
Posted - 2014.12.09 22:31:29 -
[359] - Quote
all my gallente ships looks like fuken plastic toys.. myrmidon is like wrapped in plastic and the rattlesnake looks like ****.
Please dont try to fix what isnt broken. |

HiddenPorpoise
Under Dark Sins of our Fathers
284
|
Posted - 2014.12.09 22:40:17 -
[360] - Quote
Gallente only look good with shaders set to low. |
|

Agrikaan
Imperial Dreams Curatores Veritatis Alliance
18
|
Posted - 2014.12.09 22:40:29 -
[361] - Quote
I know you dont "officially" support multiboxing, but please, for the love of the empress, the new UI colors all look alike! Really need to be able to set colors manually AND on what items, to make them stand out.
On the Neocom most crucially, as that's always up. Pretty please. This will lead to disaster... |

Sugar Smacks
State War Academy Caldari State
0
|
Posted - 2014.12.09 22:41:46 -
[362] - Quote
I dont mind all the bars being transparent, however. I would rather have the old bar on the left side of the screen with the colored icons more than a transparent one.
The color sheme you had made for easy quick reference, maybe its just me. |

Amarth X
Arch Angels Assault Force The Kadeshi
3
|
Posted - 2014.12.09 22:46:23 -
[363] - Quote
The only people who would find those icons and UI clearer, prettier or more user-friendly are designer types who only partially live in the real world. For ordinary humans, they are just dull, grey, boring and completely unintuitive. We don't want to be force fed this crap. Stop wasting time breaking things that weren't broken!
That so many people complain about headaches is a serious concern. How can you develop computer games without any concern about epilepsy? Giving your customers epilepsy is probably not the best way to keep them around...
Also, the new blink effect of the chat tabs is bugged, if you slip your mouse over a tab by accident it stops blinking. Slightly inconvenient when a hostile fleet of 100 was reported next door in your intel channel... I've reported this as a bug, which it seems to be.
Overall I think the ships look better than before, a nice improvement overall. But as before, why on earth would you have cammo paint on a space ship!? It is beyond stupid! What do you do when enemies arrive and you need to hide: do you activate your futuristic cov ops cloak or do you go looking for a forest to blend in with?
The wh changes sound awesome. Even though I don't live in wh-space nowadays, I would guess that the wh player-base will be very excited. This is the kind of new content you should focus on in upcoming expansions.
Manual flying with keys doesn't seem like something I would ever need.
Thanks for finally getting rid of the annoying clone upgrades! |

FHB Branch
Royal Amarr Institute Amarr Empire
3
|
Posted - 2014.12.09 22:54:33 -
[364] - Quote
A LOT of people seem to be "liking" all the posts which HATE the UI. Hope you took notice of that trend. The UI IS BORING and DULL. I for one, prefer the option of adding a little color. |

Presidente Gallente
Dark-Rising Executive Outcomes
145
|
Posted - 2014.12.09 22:56:39 -
[365] - Quote
Amarth X wrote:The only people who would find those icons and UI clearer, prettier or more user-friendly are designer types who only partially live in the real world. For ordinary humans, they are just dull, grey, boring and completely unintuitive. We don't want to be force fed this crap. Stop wasting time breaking things that weren't broken!
Nothing is broken here. And nothing is crap here. The new icons are perfect. Easy to read and less distractive than the older ones. We are talking about Icons and nothing essential for the gameplay. The whole GUI is not so dominant anymore. When you have adapted to the icons they will become intuitive. It will just take a bit to adapt. |

Meerclaw
Wise Humans Sword
0
|
Posted - 2014.12.09 22:57:15 -
[366] - Quote
New icons and interface are just...
uniformization
You do such a great job CCP in many other fields but for god's sake hire graphic designers for the interface, do not let only unix junkies coders/sysadmins recently converted to kunbuntu take control of it
At least give us some possibilities of personalisation,
the color themes are just.... words are missing
lacking imagination ?
keep them as it is if some pple like it but give us at least the possibility to do something else with a real variety of choices |

Chris Roberts
eXceed Inc. No Holes Barred
14
|
Posted - 2014.12.09 22:57:24 -
[367] - Quote
The new PBR looks great. Jaring to see it applied to player ships and nothing else, but in time that will change I guess.
The map, aswell awesome, looks better but doesn't let go of any of the functionality of the previous.
UI Icons however, with no colours or defined shapes they all look the same.
Ship Fitting, People and places, Character Sheet, Settings and Corporation all look identical at a quick glance.
Same with Calculator, Log and Calendar, with no colours, at a glance they look the same.
Non of them are easy to see and quickly identify because they have very little to distinguish between each of them.
The Contracts icon looks like a grumpy locker.
Poor Aura, What happened to her, She's become a robot from the 60's
Apart from the UI, the rest is good.
Not hit any bugs personally yet, but ill drop them into a report if I get one.
|

Presidente Gallente
Dark-Rising Executive Outcomes
145
|
Posted - 2014.12.09 22:58:28 -
[368] - Quote
FHB Branch wrote:A LOT of people seem to be "liking" all the posts which HATE the UI. Hope you took notice of that trend. The UI IS BORING and DULL. I for one, prefer the option of adding a little color.
The sense of the GUI is to control and communicate. From my pov it can't be simple enough. Less is more here. For what you need a colorful overdone GUI what will cover the main reason why we play EVE: spaceships in space. The EVE forums are mainly not really representing the opinion of the whole playerbase. Internet forums were made for grumpy smart-a**es never been satisfied.  |

Mr Gus
Egg separator cooperative
2
|
Posted - 2014.12.09 23:03:40 -
[369] - Quote
Presidente Gallente wrote:FHB Branch wrote:A LOT of people seem to be "liking" all the posts which HATE the UI. Hope you took notice of that trend. The UI IS BORING and DULL. I for one, prefer the option of adding a little color. The sense of the GUI is to control and communicate. From my pov it can't be simple enough. Less is more here. For what you need a colorful overdone GUI what will cover the main reason why we play EVE: spaceships in space. The EVE forums are mainly not really representing the opinion of the whole playerbase. Internet forums were made for grumpy smart-a**es never been satisfied. 
get lost UI and most t1 ship is ugly |

Seto Kage
SYNTHESIS TESSERACT
2
|
Posted - 2014.12.09 23:06:37 -
[370] - Quote
I hate this patch, the vessels are so ugly, so ugly and so metallic, the vindicator and Brutix serpentis'edition were black now they are in camouflage and make me vomit. it fills me I did not raise my subscription if it is for controlled toys.
I do not congratulate you, this patch is a failure |
|

Presidente Gallente
Dark-Rising Executive Outcomes
145
|
Posted - 2014.12.09 23:09:55 -
[371] - Quote
The new look and feel of EVE is great, modern and Sci-Fi. CCP did a good job to simplify the GUI. It's less dominant now and visually uniform what is perfect for the reason why we play EVE: flying internet spaceships.
To all grumpy never satisfied hypercritcs here: I suspect that you have to live with it and adapt or ragequit.  |

Mr Gus
Egg separator cooperative
3
|
Posted - 2014.12.09 23:25:13 -
[372] - Quote
Presidente Gallente wrote:The new look and feel of EVE is great, modern and Sci-Fi. CCP did a good job to simplify the GUI. It's less dominant now and visually uniform what is perfect for the reason why we play EVE: flying internet spaceships. To all grumpy never satisfied hypercritcs here: I suspect that you have to live with it and adapt or ragequit. 
you get some pay from ccp to like gim A$%? pach is ungle or very unfinished |

Presidente Gallente
Dark-Rising Executive Outcomes
147
|
Posted - 2014.12.09 23:28:47 -
[373] - Quote
servalaan wrote:Loving the new icons, LOVING THEM. The whole interface is cleaner and more easily navigated, I was always confusing some of the old icons so this change is great for me.
New starmap is excellent too.
Good job all round.
/signed |

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2610
|
Posted - 2014.12.09 23:30:53 -
[374] - Quote
Presidente Gallente wrote:CCP did a good job to simplify the GUI. How the hell is the new UI simpler than the old 'plain monochrome text on a nice plain monochrome background that didn't freaking change colour everytime we clicked on something'???222???twotwotwo???
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Ivorcya Yvormes
Scope Works The Blacklist.
1
|
Posted - 2014.12.09 23:32:57 -
[375] - Quote
I'm at a loss of words .... Who the **** designed that new ui themes? It hurts my eyes and my head staring at the screen for longer than 10 minutes.
If we don't get the ability back to brighten up our themes, to make the overall atmosphere lighter and not just so depressing and eye exhausting or get lighter themes - well then i'll be unsubbing. I'm not paying for a game i can't play.
I don't care for the layout or icons or for the new blurring, though the stupid refocusing on switching windows is a pain for the eyes too, but please give us back our sliders, please let us customize our ui colors. I can't play EVE right now, it just hurts to look at the screen, no matter what theme i try. |

Presidente Gallente
Dark-Rising Executive Outcomes
147
|
Posted - 2014.12.09 23:33:31 -
[376] - Quote
Gully Alex Foyle wrote:Presidente Gallente wrote:CCP did a good job to simplify the GUI. How the hell is the new UI simpler than the old 'plain monochrome text on a nice plain monochrome background that didn't freaking change colour everytime we clicked on something'???222???twotwotwo???
Honestly. Live with it and enjoy the game. Forums are waste of time. It takes not long and you will not remember the old GUI anymore.
|

Ivorcya Yvormes
Scope Works The Blacklist.
2
|
Posted - 2014.12.09 23:36:22 -
[377] - Quote
Presidente Gallente wrote:Gully Alex Foyle wrote:Presidente Gallente wrote:CCP did a good job to simplify the GUI. How the hell is the new UI simpler than the old 'plain monochrome text on a nice plain monochrome background that didn't freaking change colour everytime we clicked on something'???222???twotwotwo??? Honestly. Live with it and enjoy the game. Forums are waste of time. It takes not long and you will not remember the old GUI anymore.
It will take not long and i will unsub if i don't get color customizations back or a set of bright ui themes. Simple as that, another lost customer for CCP, not sure if that's really a good choice, telling customers that love their game to "adapt or leave". |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
528
|
Posted - 2014.12.09 23:36:57 -
[378] - Quote
ccp should revamp the gui more often
this is like the litmus test for autism right here |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
528
|
Posted - 2014.12.09 23:40:17 -
[379] - Quote
like seriously if you are this perturbed by spaceships changing looks and the ui changing you may want to see if you can qualify for public assistance |

Mirija
Science and Trade Institute Caldari State
2
|
Posted - 2014.12.09 23:40:50 -
[380] - Quote
the whole game look now is a depressing monocrome .. causes headaches and demotivation |
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2612
|
Posted - 2014.12.09 23:44:54 -
[381] - Quote
Presidente Gallente wrote:Gully Alex Foyle wrote:Presidente Gallente wrote:CCP did a good job to simplify the GUI. How the hell is the new UI simpler than the old 'plain monochrome text on a nice plain monochrome background that didn't freaking change colour everytime we clicked on something'???222???twotwotwo??? Honestly. Live with it and enjoy the game. Forums are waste of time. It takes not long and you will not remember the old GUI anymore. Sure I'll live with it if I have to, but I'm hoping CCP will at least include some options: RGB colors and dynamic brightness opt-out, for example (btw, anyone can see that the latter is already quite pointless if you set transparency to zero, as several players have done).
FYI, they already added the transparency slider and the blur opt-out because of SiSi feedback, so it seems forums aren't always a waste of time after all.
I'm assuming and hoping that they realize that the GUI is one of the few things they really need to listen to the players about.
Otherwise it would be pointless to have devs like Karkur and Punkturis constantly tweaking and improving the GUI based on player feedback (<3 you ladies!), while on the other side they just force a massive overhaul that is already showing pretty clear design flaws.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Klapen
Ravens' Nest
423
|
Posted - 2014.12.09 23:45:15 -
[382] - Quote
Seto Kage wrote:I hate this patch, the vessels are so ugly, so ugly and so metallic, the vindicator and Brutix serpentis'edition were black now they are in camouflage and make me vomit. it fills me I did not raise my subscription if it is for controlled toys.
I do not congratulate you, this patch is a failure
I CONGRATULATE YOUR UN-CONGRATULATIONS.
-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á-á http://www.klapen.com
|

Orchid Fury
University of Caille Gallente Federation
2
|
Posted - 2014.12.09 23:45:46 -
[383] - Quote
the new map needs alot more work before it should replace our curent implementation. while it does look nice, it looses out in terms of readability in comparrison to the "old" one which is able to display more systems in a readable manner. for a map thats really important. as you already noticed it fails to display certain statistics aswell (like systems i visited). |

PaulAdams2
Viziam Amarr Empire
1
|
Posted - 2014.12.09 23:46:06 -
[384] - Quote
Amarth X wrote:The only people who would find those icons and UI clearer, prettier or more user-friendly are designer types who only partially live in the real world. For ordinary humans, they are just dull, grey, boring and completely unintuitive. We don't want to be force fed this crap. Stop wasting time breaking things that weren't broken!
That so many people complain about headaches is a serious concern. How can you develop computer games without any concern about epilepsy? Giving your customers epilepsy is probably not the best way to keep them around...
Also, the new blink effect of the chat tabs is bugged, if you slip your mouse over a tab by accident it stops blinking. Slightly inconvenient when a hostile fleet of 100 was reported next door in your intel channel... I've reported this as a bug, which it seems to be.
Overall I think the ships look better than before, a nice improvement overall. But as before, why on earth would you have cammo paint on a space ship!? It is beyond stupid! What do you do when enemies arrive and you need to hide: do you activate your futuristic cov ops cloak or do you go looking for a forest to blend in with?
The wh changes sound awesome. Even though I don't live in wh-space nowadays, I would guess that the wh player-base will be very excited. This is the kind of new content you should focus on in upcoming expansions.
Manual flying with keys doesn't seem like something I would ever need.
Thanks for finally getting rid of the annoying clone upgrades!
I AGREE WITH EVERYTHING WHAT HE SAID
|

Violet Hurst
Fedaya Recon
12
|
Posted - 2014.12.09 23:48:59 -
[385] - Quote
I can only comment on graphical stuff (so far). I like the new rendering method for ships. Especially turrets on minmatar ships now look more like they are part of the ship. The lack of differing colours on the new icons hampers quick identification, but i'll probably get used to them in a couple of days. The windows and other UI elements are looking good. I haven't fiddled around with themes on the old UI, so the perceived effects might have been possible to achieve before. But menu bars, the radial menu and so on have a higher opacity and contrast to the rest of the screen for me now, which makes them stick out more and also easier to read. It's also nice to have a constant reminder of what character i'm on at the moment. |

Orchid Fury
University of Caille Gallente Federation
2
|
Posted - 2014.12.09 23:52:32 -
[386] - Quote
Presidente Gallente wrote:Amarth X wrote:The only people who would find those icons and UI clearer, prettier or more user-friendly are designer types who only partially live in the real world. For ordinary humans, they are just dull, grey, boring and completely unintuitive. We don't want to be force fed this crap. Stop wasting time breaking things that weren't broken! Nothing is broken here. And nothing is crap here. The new icons are perfect. Easy to read and less distractive than the older ones. We are talking about Icons and nothing essential for the gameplay. The whole GUI is not so dominant anymore. When you have adapted to the icons they will become intuitive. It will just take a bit to adapt.
no they are not, the icon design is horrible and unintuitive. i find myself looking for the same ones all the time. market, corp, ... only a few ones are intuitive and fitting like the browser and ship fitting screen. alot of it is due to the colour monotone. the icons need serious work. |

Mr Gus
Egg separator cooperative
5
|
Posted - 2014.12.09 23:55:05 -
[387] - Quote
Presidente Gallente wrote:Gully Alex Foyle wrote:Presidente Gallente wrote:CCP did a good job to simplify the GUI. How the hell is the new UI simpler than the old 'plain monochrome text on a nice plain monochrome background that didn't freaking change colour everytime we clicked on something'???222???twotwotwo??? Honestly. Live with it and enjoy the game. Forums are waste of time. It takes not long and you will not remember the old GUI anymore.
this is try so why to game is so good forum is not epty? hmm so you say to us |

Cyrus Ikkala
Tactical Terror
0
|
Posted - 2014.12.09 23:56:12 -
[388] - Quote
The New Icons being colorless reminds me of what android did with there update and they claimed it was for performance increase.
Other then the Icons being bland I would say the update good. |

Aebe Amraen
Dreddit Test Alliance Please Ignore
105
|
Posted - 2014.12.09 23:57:25 -
[389] - Quote
New UI feedback:
1. Repeated flashing from changing window focus is extremely annoying, and there's no way to disable it.
With ~100 orders on the market I change focus ~300 times to update all of them (wallet, then market to look at competing orders, then modify order window to change mine, then back to the wallet for the next order). The flashing is really really really really really really bad.
I called this out when the new UI was first announced, but it seems nobody was listening.
2. Setting transparency to 0 does not actually make the windows entirely opaque if Window Blur is still enabled.
Replication steps: - Turn transparency to 0 with window blur enabled. - Notice that windows are still not entirely opaque.
This would be a minor annoyance if disabling window blur made things clean and flat, but unfortunately...
3. Disabling window blur makes the random static in the backgrounds of windows way more noticeable. Whoever thought random static was a good idea should be reassigned as far away from the UI team as possible.
Replication steps: - Turn transparency to 0 with window blur disabled. - Open your inventory and resize the window to fill the entire screen. - Watch as the static slowly drives you mad.
All in all this update has made the Eve UI significantly more painful for me. |

FHB Branch
Royal Amarr Institute Amarr Empire
7
|
Posted - 2014.12.09 23:57:31 -
[390] - Quote
Presidente Gallente wrote:FHB Branch wrote:A LOT of people seem to be "liking" all the posts which HATE the UI. Hope you took notice of that trend. The UI IS BORING and DULL. I for one, prefer the option of adding a little color. The sense of the GUI is to control and communicate. From my pov it can't be simple enough. Less is more here. For what you need a colorful overdone GUI what will cover the main reason why we play EVE: spaceships in space. The EVE forums are mainly not really representing the opinion of the whole playerbase. Internet forums were made for grumpy smart-a**es never been satisfied. 
The old icons were fine. Most people found them just as easy to navigate. NOT BROKEN. The option to color the user interface was FINE.. NOT BROKEN.
A lot of people would like the OPTION of color as a personal preference. There's nothing wrong with that. People like color. They like to be creative and personalize an interface to suit them. Just be cause you don't feel the need for this doesn't mean other don't and shouldn't be given the option to do so.
By your logic, the purpose of a car is to get from point A to point B. In your PERFECT SIMPLE world all cars should look the same and be the same color because any variance or creativity would serve no functional purpose. Those that don't like the new GUI are not all saying to give them back the old one but to give them the OPTION to have something similar to what was.
You call those people grumpy smart-a**es. Well I call you PITIFULLY close-minded.
BTW... as I mentioned earlier, more people post or "LIKE" the post which complain about the GUI than those that support it.. so you're not only close-minded but in the MINORITY. And a lot of people seem to rebut your posts.. .LOL
that should tell you something. |
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2613
|
Posted - 2014.12.10 00:01:25 -
[391] - Quote
Aebe Amraen wrote:Replication steps: - Turn transparency to 0 with window blur disabled. - Open your inventory and resize the window to fill the entire screen. - Watch as the static slowly drives you mad. +1
I'm laughing and QQing at the same time.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Kodlak
RusCo Military Contractors
0
|
Posted - 2014.12.10 00:03:58 -
[392] - Quote
When is the name purge going to be, or has it happened already? |

Promiscuous Female
GBS Logistics and Fives Support Goonswarm Federation
528
|
Posted - 2014.12.10 00:05:05 -
[393] - Quote
FHB Branch wrote:BTW... as I mentioned earlier, more people post or "LIKE" the post which complain about the GUI than those that support it.. so you're not only close-minded but in the MINORITY. And a lot of people seem to rebut your posts.. .LOL
that should tell you something. fyi feedback on all things on eveo is always overwhelmingly negative
giving space likes on posts is not compulsory
only the people with (autistic) complaints about the issue are even bothering to say anything while those of us with functioning pattern recognition and ability to withstand change with only mild grumblings choose to (mostly) stay silent because there's nothing to complain about
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2613
|
Posted - 2014.12.10 00:14:43 -
[394] - Quote
Promiscuous Female wrote:only the people with (autistic) complaints about the issue are even bothering to say anything while those of us with functioning pattern recognition and ability to withstand change with only mild grumblings choose to (mostly) stay silent because there's nothing to complain about It depends on your playstyle.
If you just like to chill and bs in fleet chat while randomly pressing F1, sure who cares about the GUI, you're probably not even looking at your EVE client most of the time.
If, for example, you do even occasional market trading (like me) I can assure you it requires a pretty outstanding level of 'no f*s given' to not be at least a little bit annoyed by the new GUI and the constant color changes.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Daneau
Unconstrained Design
21
|
Posted - 2014.12.10 00:16:57 -
[395] - Quote
Since it seems like you have taken your inspiration from most of the mainstream user interfaces it can only be hoped that you will also feel enlightened by the amount of customization each of these mainstream interfaces allows, ie such trifling little things like font sizes, what colors to use for different types of text and highlights, what backgrounds to use etc.
Given CCP's track record in allowing customization i won't hold my breath though, at least some of the presets look enough like what i used to that i will no doubt get sued to it even though i will get a crick in my neck from having to lean towards the screen every time i need to actually read omething.
The one issue that i doubt i will ever feel comfortable with though is the way that windows go all Xmas on LSD whenever the focus changes, as long as you got a few small windows out on the edges no big deal, once you have wallet/market covering most of the screen and order window and maybe an info window or two it definitely looks more like a light show than a functioning UI.
New ship rendering from the ships i have seen looks a little on the bright and shiny side but also clearer some colors change(RIP my old red gallente shuttle ) but nothing that i feel to strongly about one way or another.
Drone hit points once again visible in drone bay has to be one of my favourite small changes in a long time.
The new map is obviously still a work in progress but it definitely looks promising.
Manual flight control, seems like it is easier to do sharp turns using the keyboard than without and given EvE's 1 second ticks it is surprisingly reponsive but then again that might just be the client smoothing the edges ?
All in all a few things positive/negative and most of it solid not to exciting but working as intended |

No Inspiration
Eldar Army La Division Bleue
17
|
Posted - 2014.12.10 00:20:44 -
[396] - Quote
OH MY F****** GOD The new UI looks fantastic.
Minmatar theme is very steampunk. I feel like I'm playing both Fallout and Eve at the same time, it's awesome.
Whoever worked on this stuff, you deserve a bonus from Hilmar!
The ships on the other hand. Some look really great ! But some also make me wanna vomit, like the new pilgrim or new nightmare...
CEO, Eldar Army.
|

Lady Rohk
The Cuddlefish Ethereal Dawn
22
|
Posted - 2014.12.10 00:21:55 -
[397] - Quote
I'd really love it if you could do UI color schemes based off the ship manufacturer (i.e. duvolle labs, or whatever) as well as/instead of just the ship races. |

Jed Clampett
Sebiestor Tribe Minmatar Republic
29
|
Posted - 2014.12.10 00:28:15 -
[398] - Quote
Color-blind PC icons, yay!
Now lets have an option in the Neocom and station menu for people who liked the old icons better because we are not color blind but maybe a bit fuzzy sighted. Let us choose!
The old icons had more to catch your eye as differential than 2D monochrome symbols (3 factors not just 1). 
Plus a lot of EVE gamers are old and stodgy about change for change sake after 10 years. |

Skalle Pande
Teknisk Forlag
88
|
Posted - 2014.12.10 00:32:52 -
[399] - Quote
Kebabski wrote:I play EVE in windowed mode and when my client initially loads after logging in it's standard in minimized mode. However after maximiziing it to full windoiwed mode my character selection screen goes from colour to black. So i have to guess where my clickable character's face is to actually log in.
Confirming this. Must be a bug. Workaround may be to push back maximizing window until after login, but not good nonetheless...
|

Aebe Amraen
Dreddit Test Alliance Please Ignore
106
|
Posted - 2014.12.10 00:34:42 -
[400] - Quote
An addendum to my previous post, more UI feedback:
4. The way pinned windows interact with unpinned windows is strange. See this screenshot for an example. It's taken with the Carbon theme, transparency set to zero, and window blur enabled. The window in the foreground is pinned; the window in the background is not. Notice two things:
a) The background window is still slightly transparent, even though it should be entirely opaque (noted in my previous post).
b) The pinned window is not only itself more transparent, but it acts like the window behind it is also transparent (or not there). This is rather strange.
Disabling window blur fixes both these problems, but then I feel like killing myself from the static. |
|

Soareen
Revenant Tactical
0
|
Posted - 2014.12.10 00:35:19 -
[401] - Quote
"The more specific you can be about what you like or don't, the better. General comments help a little but specific ones help a lot. Bonus points for screenshots if you're describing a particular feature or behavior."
Just FORGET the new UI.
It was a mistake. anyone can make mistake. the problem is not to admit it.
Its ******* look like a very basic file browser. Not like a game.
Its ugly as hell.
Just bring eve back please. |

Lee Mealone
Radzone
0
|
Posted - 2014.12.10 00:35:21 -
[402] - Quote
tldr; not happy with new UI at all.
I wanted to join the many replies so far on my disappointment with the new UI. The icons are dull, boring, flat. Similar to Win 8 - a step backwards and very difficult to get used to. The old Neocom looked much better - more colour, more meaning, more immersive.
Also, the new station services icons are way too small, too flat, too similar.
I'm having to rely on the pop-up tool tips to tell me what the new icons are as they are not intuitive at all. Very poor design.
Please give an option to restore the old Neocom and station services icons.
You are forcing too many undesirable changes on us at once. We don't like it. This is our feedback. Please take this to heart.
You have an "Experimental Features" section for people to try out the new Map ... Please move the new UI into that section for a few months so you can get genuine feedback from the masses before pushing this awful UI on us.
|

Primary This Rifter
4S Corporation Goonswarm Federation
318
|
Posted - 2014.12.10 00:37:35 -
[403] - Quote
I'm so mad the buttons changed from amorphous blobs to clearly defined, sharp and modern icons. I'm unsubbing my 32,768 accounts.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Embsi
Drunken Union of Monkeys Northern Associates.
1
|
Posted - 2014.12.10 00:51:14 -
[404] - Quote
Few issues, the icons are not instantly recognizable so it takes a very long time to find what I am looking for. UI is to far on on the simple side.
While the lighting might be new I don't think it looks any better, Anti-Aliasing does not appear to be working and everything is washed out. Kind of misgiving to call it realistic shading when it's the opposite of realistic, especially since light is extremely hard in space. This makes it look like there is an atmosphere thick with fog covering JUST the models.
Kind of reminds me of deferred rendering, great if you don't care what the game looks like on high res screens and you want it to play on your tablet... Otherwise.. Not so good. |

TheButcherPete
Incompertus INC Fatal Ascension
526
|
Posted - 2014.12.10 01:00:01 -
[405] - Quote
Klapen wrote:TheButcherPete wrote:I can barely see the new chat blink, I'm running the "Dark Matter" theme so my stuff is black like it used to be. The flash is very subtle :( m8r wont be able to give you more contracts if you cant see my chat blinks :(((
It's ok m8)) I changed it to the Minmatar theme
[b]THE KING OF EVE RADIO
If EVE is real, does that mean all of us are RMTrs?[/b]
|

infinity
Habitual Euthanasia Pandemic Legion
2
|
Posted - 2014.12.10 01:00:39 -
[406] - Quote
So... will you will hopefully give ppl the option to change their UI back to the same comfy color as it used to have.. Cause i dont like these new changes..
Their morbit, dark and just plain annoying i get headaches having such a dark UI its hard to read on that hing.
Comon.. give ppl options not that lame crap.
I'll rather quit this stupid game.. than having to log in into morbit depressing UI.. That gives me migranes.. |

Derus Grobb
Iron Oxide Institute
97
|
Posted - 2014.12.10 01:00:49 -
[407] - Quote
Love all of the changes apart from the ship skins.
I can see what you're trying to achieve but my Minmatar ships are more "plastic" than "rust".
Darker and dirtier please  |

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
957
|
Posted - 2014.12.10 01:03:52 -
[408] - Quote
infinity wrote: I'll rather quit this stupid game.. than having to log in into morbit depressing UI.. That gives me migranes..
Bye!
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|

Presidente Gallente
Dark-Rising Executive Outcomes
149
|
Posted - 2014.12.10 01:04:54 -
[409] - Quote
Orchid Fury wrote:Presidente Gallente wrote:Amarth X wrote:The only people who would find those icons and UI clearer, prettier or more user-friendly are designer types who only partially live in the real world. For ordinary humans, they are just dull, grey, boring and completely unintuitive. We don't want to be force fed this crap. Stop wasting time breaking things that weren't broken! Nothing is broken here. And nothing is crap here. The new icons are perfect. Easy to read and less distractive than the older ones. We are talking about Icons and nothing essential for the gameplay. The whole GUI is not so dominant anymore. When you have adapted to the icons they will become intuitive. It will just take a bit to adapt. no they are not, the icon design is horrible and unintuitive. i find myself looking for the same ones all the time. market, corp, ... only a few ones are intuitive and fitting like the browser and ship fitting screen. alot of it is due to the colour monotone. the icons need serious work.
Because it's new. That's the simple answer here. CCP made changes and many people are not able to deal with changes. Text is also looking the same all the time but when you start to read it it becomes sense. Same with the icons. Get familar with them how you got familar with the old icons. Beside that people have a different taste for design. Fair enough. I swear if we had the new icons before and now the old one we end up in a similar thread.
|

LifeisagameCH Thellere
3
|
Posted - 2014.12.10 01:08:41 -
[410] - Quote
Good update! Just this UI..
GIVE US BACK the non headcache version with Color Symbols please - We Mentioned that 1000 Times in the Thread for this but this will be sure ignored alike.. At least pull of that fading of active window and in the German Client you cant deactivate the Blur 
Ps. Spare your "ohhhh" answers.. they so help nobody and just offend pepole is against the Rules too by the way mr ISD !!!! |
|

Embsi
Drunken Union of Monkeys Northern Associates.
1
|
Posted - 2014.12.10 01:16:55 -
[411] - Quote
Presidente Gallente wrote: Because it's new. That's the simple answer here. CCP made changes and many people are not able to deal with changes. Text like here in this post/thread is also looking the same all the time but when you start to read it it becomes sense. Same with the icons. Get familar with them how you got familar with the old icons. If someone would completely change your GUI layout you would feel lost in the first minutes. Using a GUI is becoming intuitive when you get used to it like knowing where menues are or simply to the order of your icons. Beside that people have a different taste for design. Fair enough. I swear if we had the new icons before and now the old one we end up in a similar thread.
Thats not entirely truthful. I think people don't like them because they went from being art to not being art... At least that is how I feel about it.
Skillfully crafted icons > Simple icons.
Wow, imagine that. |

Gizan
Hounds Of War WHY so Seri0Us
127
|
Posted - 2014.12.10 01:20:00 -
[412] - Quote
Absolutly garbage Ui.:
Cant see chat tabs blinking Cant really see how the tabs seperate, Default color is sh!t brown Cant tell what tooltips do what because there should be some color for quick refrence... Wish there was a way to turn down eves brightness or gama, or something so my eyes dont burn from it being so F'ing bright...
Seriously. give us an actual Video control section, where we can adjust video settings in the client.
|

Fifth Blade
The Nyan Cat Pirates Disband.
38
|
Posted - 2014.12.10 01:27:33 -
[413] - Quote
Someone broke multi-sell.
- Quantity and price are now unlabelled and
- When you sell one stack they are vertically stacked.
https://i.imgur.com/TqsZRbn.png
You could easily make a sell order for 20b ore for 6 isk or 6 ore for 20b isk by mistake. |

Quadima
From Our Cold Dead Hands The Kadeshi
41
|
Posted - 2014.12.10 01:30:15 -
[414] - Quote
Windows 8 + 8.1 barely cracks 15% market share after more than 2 years since the introduction of new interface:
https://venturebeat.files.wordpress.com/2014/11/os_share_october_2014.png
And that is because it's being shoved in with every new computer / laptop. If it were just about people upgrading or choosing their OS at computer buy time, it wouldn't even made it to 5%. Even with all the improvements to speed, new devices support, etc.
WHY?
Because it's interface sucks, plain and simple ! And, similar to this thread, while there are various trolls claiming " It's great, it's fantastic, I love it "... MOST PEOPLE DO NOT LIKE IT.
The world is beautiful, colorful, alive, three-dimensional... our brains are adapted to that. These "modern" flattish ugly interface are an insult to our collective intellect.
Seriously, is there such a massive shortage of artists that everyone can only do monochrome pen and pencil designs ? Seesh ...
THIS IS REAL
This is NOT real (Scene from Equilibrium Movie)
Get a hint CCP ! |

Querns
GBS Logistics and Fives Support Goonswarm Federation
1230
|
Posted - 2014.12.10 01:34:35 -
[415] - Quote
Trip report: WASD controls are fun as hell. It definitely needs a chase cam, though.
This post was crafted by the wormhole expert of the Goonswarm Economic Warfare Cabal, the foremost authority on Eve: Online economics and gameplay.
|

Sizeof Void
Ninja Suicide Squadron
532
|
Posted - 2014.12.10 01:37:58 -
[416] - Quote
Now that SP clones are history, can you remove the sec status penalty for shooting red pods in high-sec? :) |

Thirdsin
Intergalactic Fight Club Gentlemen's.Club
4
|
Posted - 2014.12.10 01:38:59 -
[417] - Quote
Because i'm not reading 20 pages of replies, my apologies for the redundancy if it is one....
Are we fixing the fins on the huginn at lower graphics settings?
http://imgur.com/MiDUOrU |

Lucius Avenus
Bene Gesserit ChapterHouse Sanctuary Pact
8
|
Posted - 2014.12.10 01:45:27 -
[418] - Quote
Hi CCP!! o//
I dig you guys... and well... Amarr ships look really bad - @#%$ing terrible - on lower settings, but the red and gold amarr ships look absolutely amazing (so do Gallente ships - like wowowowowow!!) on high settings, but high is now unplayable for me (on a lower end PC). Highly impressive work on high settings though, and the Gallente ships look kinda cool in matt in lower settings. Although ti really do not like the ceramic look of the other non red and gold Amarr ships.
Nice work on high setting. Thank you very much. But eh Amarr ships on lower settings - truly hideous. Someone said he felt his Executioner was borked now. Tha's sad.
The minmatar ships look fine, on high or low settings, but really clumsy on mid settings, like mismatched. they look black and white, and not rusty or silvery at all. They look dark and grunty on low settings, and nice n rusty with nice silvery bits on high.
I love the map, it's quick to pop up, appreciated, - really... and it looks very, very promising - guess stats will come? Exciting feature.
I am neither here nor there about the UI, although I don't agree that the colourless UI makes buttons more easily recognisable. Buttons have their place so it's np. I like the blurry transparency, that's nice. I do feel sorry that bronies can't has pink and blue UIs no more. but maybe give em back RBG slider?
The white bands and the blacks blocks of neutral colour on the Caldari ships have #@%$ed them up and the Blackbird hull is #$#@. Looking at the hull in game is another thing. i dislike it more than the old hull in fact. I want it to look like Caldari, not like some Mordus bewhiskered hybrid. I know there's a connection there to Mordus with Caldari but idk, looks more Mordus than Caldari because of the whiskers thingo.
Are all new ships going to have a whiskers habit as badly as many have a drone habit?
I am super super super disappointed by the changes to Caldari colour schemes on ships, it's a bit like painting the gold and blue on orcas, exhumers and hulks a while back, when they are indy ships, and are just work horses, not dandies. The Venture and the Bowhead have it right, in fact the Venture is spot on since Rhea, kinda grubby looking, very nice. The Vent. and Bow. are painted indy, and look the part.
The large bands of white and black on Caldari ships is extremely unlikable. Like the indies mentioned above, they were fine without a new paint job, and the paint job just covers a nice texture to the gray metal. I am mystified - like really - by this poor work compared to the excellence of other racial ships, and on any setting, too.
Why do such a crap job on Caldari ships?
The white lines need to be thinner, more concise, show an angular attribute, not be sloppy and they look really dirty. The white and black just fill a space, they do not have any conciseness and design in and of themselves. Like, the Kestrel is idk... confused? It would look better pink! And the Tayra, oh pls, those bands of white noooooo!!! The Rokh has a nice balance of this added white cos the lines are tight, and it is minimal, like Caldari design. Raven looks alright, but again the white and black are just filling a space, and it's lazy.. The battleships are uninspired, but the frigs dessies and the cruisers er crappy... WHHHHHHY?! Amateur paint jobs. Sorry but far out.
Caldari ships were super nicely balanced in terms of shades of gray before. The texture of the metal is really nice, why hide all that with slapped on white bands and blocks of black? The grey shading worked.
I've never been so impressed by devs, and re: an EVE release, I have ever felt so much admiration for what is done superbly. When I look at old screens of EVE, I go Jesus, this game's come along way - how well loved it is!! You guys add wonderfully, meaningfully, to a game that I love more and more each day. There are some things I didn't understand, like fatigue, but I see it's been a good thing (and I've learnt a lot about being blown dafaq up :) ). and it is good.
Truly, thanks for everything!! o7 |

Presidente Gallente
Dark-Rising Executive Outcomes
150
|
Posted - 2014.12.10 01:48:12 -
[419] - Quote
Embsi wrote:Presidente Gallente wrote: Because it's new. That's the simple answer here. CCP made changes and many people are not able to deal with changes. Text like here in this post/thread is also looking the same all the time but when you start to read it it becomes sense. Same with the icons. Get familar with them how you got familar with the old icons. If someone would completely change your GUI layout you would feel lost in the first minutes. Using a GUI is becoming intuitive when you get used to it like knowing where menues are or simply to the order of your icons. Beside that people have a different taste for design. Fair enough. I swear if we had the new icons before and now the old one we end up in a similar thread.
Thats not entirely truthful. I think people don't like them because they went from being art to not being art... At least that is how I feel about it. Skillfully crafted icons > Simple icons. Wow, imagine that.
The actual design is to me a classic icon design. For instance street signs have a plain design with a limited range of signal colors like red, yellow, blue. The main icons are mainly black on white (here in Germany). I don't understand the issue people have with the new, much better icons. They are all easy to read and the whole GUI is much better for the main gamplay. |

Heinrich Rotwang
Caldari Provisions Caldari State
42
|
Posted - 2014.12.10 01:55:10 -
[420] - Quote
Don't know if that has already pointed out, but besides a lot of ships looking like untextured models with only normal mapping applied, the advertised ship paintshops in the AUR store look completely different from how they are actually rendered by the new (broken?) render engine in space. Eg. the Wiyrkomi has lost it's camoish look and turned in a flat green. You can still get the real look if you click the picture tho. But as spend real money on that eye candy, maybe it is not completely irrelevant the new renderer is messing with colors. Like for instance im ordering a blue car and I'm getting a green one. |
|

TigerXtrm
Black Thorne Corporation Black Thorne Alliance
957
|
Posted - 2014.12.10 02:12:35 -
[421] - Quote
I shouldn't let myself be bothered by this, but I am just the same.
Everyone who is currently complaining that the UI sucks should realize that a change to the UI was announced weeks ago in a dev blog. Or even months ago if you care to read Fanfest reports. Pictures and all. The new UI has been on the test server for almost three weeks in various iterations. And trust me, the very first iteration was many times worse than what we ultimately ended up with. Icons were absolute garbage, the transparency slider did not exist and neither did a way to turn the blur effect off. Text was completely unreadable in some cases.
It was thanks to a couple dozen dedicated testers that the UI became something presentable and usable. And while it may be something radically different from what you're used to, it is by no means bad. The UI was almost 10 years old for crying out loud, it was in dire need of an update.
Point being, don't be some kind of *sshole who storms the forums the second something changes to complain and make all kinds of demands. You want to have a say and give proper feedback into changes for EVE Online? Keep track of Dev Blogs, poke your nose in the Test Server Feedback forum every once in a while and actually help improve the game. In my mind you have absolutely no right to complain, much less demand anything, unless you've used at least one of the many platforms the devs offer us to provide constructive feedback. And you should be damn happy they even give us such a platform because most game developers would push these kinds of changes half arsed and not even bother with the feedback to begin with.
And even if you do want to provide feedback in this thread, don't act like some entitled little capslock brat. You have something to say? Say it like an adult instead of crying 'omg I hate it! I hate it! Whheeeeeee!' and going out insulting the devs who made this game. Show some f*cking respect.
My YouTube Channel - EVE Tutorials & other game related things!
My Website - Blogs, Livestreams & Forums
|

Arthur Aihaken
X A X
4023
|
Posted - 2014.12.10 02:23:57 -
[422] - Quote
I've previously commented on the new PBR feature to some extent, so I'm not going to go into much detail other than to echo the majority of sentiments expressed here: Ships are either now too shiny, too matte or too 'plastic' - and they all share a loss of detail due to the new PBR process or outdated textures. Since it's been relayed that this is just the first pass, I'll reserve final judgement until the next update. In the interim, two unanswered questions:
1. When are we going to see ships rendered with high-resolution textures as an option? 2. When are we going to see a prototype of the ship painting/customization feature?
I am currently away, traveling through time and will be returning last week.
|

Quadima
From Our Cold Dead Hands The Kadeshi
48
|
Posted - 2014.12.10 02:27:01 -
[423] - Quote
TigerXtrm wrote: It was thanks to a couple dozen dedicated testers that the UI became something presentable and usable. And while it may be something radically different from what you're used to, it is by no means bad. The UI was almost 10 years old for crying out loud, it was in dire need of an update.
Massive change just for the sake of change ? And no, what we had before yesterday is not that old, it was changed several times (subtly) and people enjoyed the improvements, or got time to adapt to it.
How about doing it like this:
- Introduce a radical new UI as a "beta" option and let people actually PLAY the game with it, not just take a quick look on SiSi not really doing anything there... - Start checking statistics... how many players are using the NEW, how many are using the OLD - Keep improving based on feedback and new ideas - When the "New" becomes used over 70-80% it's clear that it's well received and tuned enough, set it as default for everyone who hasn't change it yet. - Still leave the option to use the old one for nostalgics - When the usage of the old version drops below 10% or so it's clear that people like the new one and are not interested in the old one anymore. NOW you can actually remove it from the game.
Remember "The DOOR", or the "Gray guns" ? I have a feeling something like this will happen again.
Jita protest #2 ? Massive amounts of subscription cancelled ? Thousands of petitions crying that the game is unusable ?
Do you think I actually like typing all this crap instead of playing the game? No. I want to play the game, but I can't because it looks utterly rubbish and it hurts my eyes ... |

Gizan
Hounds Of War WHY so Seri0Us
129
|
Posted - 2014.12.10 02:34:59 -
[424] - Quote
TigerXtrm wrote:I shouldn't let myself be bothered by this, but I am just the same.
Everyone who is currently complaining that the UI sucks should realize that a change to the UI was announced weeks ago in a dev blog. Or even months ago if you care to read Fanfest reports. Pictures and all. The new UI has been on the test server for almost three weeks in various iterations. And trust me, the very first iteration was many times worse than what we ultimately ended up with. Icons were absolute garbage, the transparency slider did not exist and neither did a way to turn the blur effect off. Text was completely unreadable in some cases.
We complained about it being garbage then, but look where we are, ccp doesnt listen, and launches garbage stuff that no one wants! |

LifeisagameCH Thellere
3
|
Posted - 2014.12.10 02:39:18 -
[425] - Quote
Gizan wrote:TigerXtrm wrote:I shouldn't let myself be bothered by this, but I am just the same.
Everyone who is currently complaining that the UI sucks should realize that a change to the UI was announced weeks ago in a dev blog. Or even months ago if you care to read Fanfest reports. Pictures and all. The new UI has been on the test server for almost three weeks in various iterations. And trust me, the very first iteration was many times worse than what we ultimately ended up with. Icons were absolute garbage, the transparency slider did not exist and neither did a way to turn the blur effect off. Text was completely unreadable in some cases. We complained about it being garbage then, but look where we are, ccp doesnt listen, and launches garbage stuff that no one wants!
+1 I agree 80% dont liked it and was give feedback - but it was Ignored.. |

Richard Marte
EVE University Ivy League
0
|
Posted - 2014.12.10 02:44:42 -
[426] - Quote
I was looking forward to the manual flight controls, but honestly they don't seem terribly useful as implemented. The biggest issue is that there is no way to tell which way the ship is pointed without zooming in and staring at it. Even without manual controls being able to tell which way you're going would be useful.
Any chance of getting a velocity vector or something like that visible when you're zoomed way out to 40k/etc? I thought that one of the dev blog videos suggested that there would be something like this... |

Heinrich Rotwang
Caldari Provisions Caldari State
45
|
Posted - 2014.12.10 02:45:25 -
[427] - Quote
Presidente Gallente wrote:Using a GUI is becoming intuitive when you get used to it like knowing where menues are. Finally you use icons blindly because of how you placed them. Beside that people have a different taste for design. Fair enough. I swear if we had the new icons before and now the old ones we end up in a similar thread and people want the former ones back.
Something being intuitive means you feel familiar with it even if you have never seen it before. Intuitive doesn't mean you can get used to it. I got used to both vi and emacs and non of it qualifies as intuitive. |

Primary This Rifter
4S Corporation Goonswarm Federation
322
|
Posted - 2014.12.10 02:49:50 -
[428] - Quote
Quadima wrote:TigerXtrm wrote: It was thanks to a couple dozen dedicated testers that the UI became something presentable and usable. And while it may be something radically different from what you're used to, it is by no means bad. The UI was almost 10 years old for crying out loud, it was in dire need of an update.
Massive change just for the sake of change ? No, it's not just for the sake of change. Go back and read the dev blog.
Quadima wrote:Jita protest #2 ? Massive amounts of subscription cancelled ? Thousands of petitions crying that the game is unusable ? Don't be an idiot. This is not worth getting that upset about. At all. You're just making yourself look like a crybaby.
Quadima wrote:Do you think I actually like typing all this crap instead of playing the game? No. I want to play the game, but I can't because it looks utterly rubbish and it hurts my eyes ... I seriously doubt it hurts anyone's eyes. People are probably making it up because they think it means CCP will listen to them.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Primary This Rifter
4S Corporation Goonswarm Federation
322
|
Posted - 2014.12.10 02:51:01 -
[429] - Quote
LifeisagameCH Thellere wrote:I agree 80% dont liked it and was give feedback - but it was Ignored.. I liked it and gave feedback. Just because CCP doesn't do everything you want them to doesn't mean you were ignored. It means they see the bigger picture.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Quadima
From Our Cold Dead Hands The Kadeshi
52
|
Posted - 2014.12.10 03:06:31 -
[430] - Quote
Primary This Rifter wrote:I seriously doubt it hurts anyone's eyes. People are probably making it up because they think it means CCP will listen to them.
Start reading. http://en.wikipedia.org/wiki/Photosensitivity_in_humans
1. Logging into the game after update: "Woooo, new interface, cool !"
2. Chosen one of the colors I liked, starting doing some market orders... ... noticed something weird it in the first 10 minutes of clicking on market stuff... strange sensation. Vision become blurry and I became dizzy and vomiting sensation for no reason.
3. Exited the game, sensation dissipating. Resumed EVE 10 mins later, same thing happening.
4. Went to the forum to see what the people are saying. SURPRISE ! (or not). A lot more people are complaining about the same thing. After that I started posting. And you know what ? There's a LOT of people saying the same thing.
Maybe it isn't affecting everyone, but it is certainly affecting plenty of folks ! A game change that is causing nausea and headaches to a lot of people should certainly raise a big alarm signal for the developers ! This is not a matter of preference or "liking". It is something that needs to be addressed urgently !
--- Crybaby ?
I'm not complaining about CODE. blowing up some Retriever, I'm complaining about the game MAKING ME SICK IN REAL LIFE. Spot the difference ! |
|

Embsi
Drunken Union of Monkeys Northern Associates.
3
|
Posted - 2014.12.10 03:07:46 -
[431] - Quote
Arthur Aihaken wrote:I've previously commented on the new PBR feature to some extent, so I'm not going to go into much detail other than to echo the majority of sentiments expressed here: Ships are either now too shiny, too matte or too 'plastic' - and they all share a loss of detail due to the new PBR process or outdated textures. Since it's been relayed that this is just the first pass, I'll reserve final judgement until the next update. In the interim, several unanswered questions:
1. When are we going to see ships rendered with high-resolution textures as an option? 2. When are we going to see a prototype of the ship painting/customization feature? 3. When are the new battleship skins going to be released?
You forgot there is no anti-aliasing with it. So you can slap all the lipstick you want on it, it'll still be a pig... a very flickery one. :)
@ Quadima the eyestrain (and in some cases headache) you are experiencing comes from the flickering edges on the 3D models in game. Your eyes are naturally attracted to movement, and they get overloaded.
As much as I dislike the UI, it has nothing (or very little) to do with why your eyes are getting strained. :) |

Oraac Ensor
584
|
Posted - 2014.12.10 03:09:54 -
[432] - Quote
I'm very pleased that drone health is now visible in the drone bay and that clone upgrades have been removed.
However:
When I was at last able to log in after a marathon download and my screen opened into my hangar, I physically flinched at what I saw. There was my trusty Magnate dressed up the in the most hideous bling imaginable.
Desperately hoping that this was just a glitch on one ship I switched to my Prophecy but, alas, it was just the same. Ah, the humble Amarr shuttle will surely be more presentable . . . but no, the horrible, glaring bling was everywhere.
PBR on Amarr ships is a disaster - please dim it down by several dozen notches. Previously, these ships looked like what they were supposed to represent: massive chunks of solidly-built space-going hardware weighing thousands of tons. Now they look like small lightweight plastic toys weighing a few grams and painted by an over-enthusiastic 5-year-old.
Also, the turrets used to be colour-matched to the hulls, but now they are all a uniform silver-grey.
Some Gallente ships have come out a little better (e.g. the Algos looks pretty good), but others not so good. The polished chrome needs to removed or at least toned down a bit and some of the individual ship skins need tweaking.
The larger CreoDron ships need their green base colour toned down to match the Ishkur, and the Roden ships need to lose that highly polished bronze to a slightly flatter shade.
All the Caldari and Minmatar ships I've looked at so far seem fine.
I would have preferred to keep the old UI icons but don't object greatly to the nature of the new ones except that I think that some of them could be more intuitive. Recycling, clone bay and character customisation are fine, but a spanner (wrench to those across the pond) for repair shop? No, no - spanners are for fitting things, you need a welding torch for repairs.
And what's with the Rifter silhouette to denote a ship? Most newcomers won't even know what a Rifter is. If you must have a ship symbol why not use the generic one from the 'look at my ship' button on the camera radial menu?
Personally I would rather have the mini-thumbs back in my inventory. |

Shadowy Leader
Vivid Hallucination
0
|
Posted - 2014.12.10 03:26:22 -
[433] - Quote
Eve is becoming blander with every release. Everything looks washed out, from the interface to the renderer.
Interface:
1. If you're going for rounded corners, then give us rounded corners, if you can't be bothered making rounded corners then just use rectangular corners. A couple of white pixels in the corner of a rectangular window just looks unpolished, unfinished, unrefined.
2. It looks washed out with the blur on. The blur would maybe be good if all it did was blur but it also brightens whatever's in the background making the window brighter, paler, less readable and quite insipid really.
3. Once on the login screen, if you resize that screen it black screens, and never re-renders the login screen.
4, The icons are all bland. Eve is becoming blander with every release.
Renderer/models/plastic ships
1. Some ships look shiney, I think the Ishtar looks really nice with the new renderer, but, and this is a big but, there are many ships that look like plastic props, due in part to them being washed out with their colours all wishy-washy in the new renderer
2. Ishkur's masts are small and make jagged patterns that make the pixels obvious breaking immersion and making it look like an unfinished 3D model of a ship. I have AA set at max.
P.S. WASD controls are fun, so props for adding that. |

Eraza
Fuzzyness Enterprizes
101
|
Posted - 2014.12.10 03:28:08 -
[434] - Quote
I find the new interface very confusing. I mentally search for things by COLOR, the monochrome style of the new icons is very hard to tell apart without actually focusing on them.
Also, I would very much like the old sliders back, I just cant seem to get opacity like the way I want it
Seriously though, it takes me MUCH longer to tell icons apart by shape then it does by color, and I have to look DIRECTLY at it, instead of being able to use my peripheral vision. I cant by any means call this monochrome change an improvement.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Lara Divinity
Black Scorpion Nomads
18
|
Posted - 2014.12.10 03:28:14 -
[435] - Quote
Jenshae Chiroptera wrote:Looks like the new GUI is trying to be a 90s game that is in turn attempting to appear futuristic.
I would like an opt out option to use the old GUI.
Edit: I thought that I would start getting used to it. It only gets worse the more I try to do different things. It is like nails on a chalk board getting louder all the time.
Edit 2: The lack of colour on the buttons makes quick selection far less intuitive.
The blink on the chat tabs is far too easy to ignore. I guess I am going to have to default to Intel channels and be less social.
Edit 3: Basic GUI is tiny. They could package both easily.
i agree at least give us an opt out of this new gui its sux the menus arent clear n the colors r just horrible ive tried every possible color n i am using the darkmatter now not very clear but better then all the rest in my opinion my eyes just hurt from watchin this crap |

Crosi Wesdo
War and Order
1220
|
Posted - 2014.12.10 03:29:55 -
[436] - Quote
Primary This Rifter wrote:Quadima wrote:TigerXtrm wrote: It was thanks to a couple dozen dedicated testers that the UI became something presentable and usable. And while it may be something radically different from what you're used to, it is by no means bad. The UI was almost 10 years old for crying out loud, it was in dire need of an update.
Massive change just for the sake of change ? No, it's not just for the sake of change. Go back and read the dev blog. Quadima wrote:Jita protest #2 ? Massive amounts of subscription cancelled ? Thousands of petitions crying that the game is unusable ? Don't be an idiot. This is not worth getting that upset about. At all. You're just making yourself look like a crybaby. Quadima wrote:Do you think I actually like typing all this crap instead of playing the game? No. I want to play the game, but I can't because it looks utterly rubbish and it hurts my eyes ... I seriously doubt it hurts anyone's eyes. People are probably making it up because they think it means CCP will listen to them.
I am a well known crybaby.
make it so right click menus are not transparent or i will cancel several hundred accounts.
Im actually serious. Ive been able to circumvent all these other UI changes so i can ignore them, But i need right click menus to be opaque so my experience is as it was before this worthless patch.
Nice blackbird though. |

Eraza
Fuzzyness Enterprizes
101
|
Posted - 2014.12.10 03:37:23 -
[437] - Quote
Lara Divinity wrote:Jenshae Chiroptera wrote:Looks like the new GUI is trying to be a 90s game that is in turn attempting to appear futuristic.
I would like an opt out option to use the old GUI.
Edit: I thought that I would start getting used to it. It only gets worse the more I try to do different things. It is like nails on a chalk board getting louder all the time.
Edit 2: The lack of colour on the buttons makes quick selection far less intuitive.
The blink on the chat tabs is far too easy to ignore. I guess I am going to have to default to Intel channels and be less social.
Edit 3: Basic GUI is tiny. They could package both easily. i agree at least give us an opt out of this new gui its sux the menus arent clear n the colors r just horrible ive tried every possible color n i am using the darkmatter now not very clear but better then all the rest in my opinion my eyes just hurt from watchin this crap
The new UI is giving me a headache.
It's all so bland and colorless, things are much harder to find when it's all the same. interesting consistent visual style yes... but sadly this is just less functional. I REALLY want the old UI back.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

ShadowandLight
DeathWatch Milita Soviet-Union
293
|
Posted - 2014.12.10 03:40:53 -
[438] - Quote
When clicking on a pilot on the watch list, there is no difference in shading to help you know you clicked the right person.
EVE Online and Multiboxing: My position against the upcoming changes and why Multiboxing is good for EVE and its player economy
|

Sky Marshal
Core Industry. Circle-Of-Two
12
|
Posted - 2014.12.10 03:45:48 -
[439] - Quote
As I wrote in the UI Modernization preview topic, the RGB sliders are necessary.
As CCP now have a policy of one addon per month, I guess that there are good chances to see it back, if they are reasonable... that I doubt.
I mean, generally they are stubborn about this kind of change, even if it is stupid... Customization of the UI is just mandatory, but I fear that they will do as usual and just don't care. Still, I NEED brighter themes than the ones they created, because not only they are too dark for me, but they are questionable : I don't see any differences between the Caldari I and Caldari II, and between Gallente I and Gallente II, even by raising the brightness. Well... I don't have cybernetic eyes after all.
CCP can "sell" a comeback of the RGB sliders by saying that they are listening to the customers, and that would be true. I hope they will do it.
Even if the flat design icons are debatable (personaly, I hate this kind of design), it is possible to adapt to them. Actually I use them pretty correctly mostly because automatic movements, but with time it is possible.
But a UI so dark with concretely no other choice, no I can't. |

Ni Mohna
Imperial Academy Amarr Empire
7
|
Posted - 2014.12.10 03:53:56 -
[440] - Quote
CCP Darwin wrote:
Removing color does remove one of the elements people use to distinguish icons.
Then why remove it? I have always been a fan of change for the sake of improvement only. If you're going to change something only to make it worse, then you are better off not changing anything at all.
CCP Darwin wrote:
However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity.
I agree that relying on color alone is something that can be improved on and/or may not be the best design decision. I am not against improving things. But since when does that have to translate into making lifeless, colorless, kindergartener-like UI schemes??? What I do not understand is why it is necessary to go back decades into the past as far as design when we have come such a long way over decades??? Why is it necessary to simplify the UI so radically to the point where icons are almost indistinguishable, you can't tell where one window starts and another ends, you can't tell where one column starts and another ends (overview)?? Why did CCP (and nearly every other software company for that matter) suddenly all decide that we should now have UIs that make you feel like we are all back in pre-school or just all color blind? Why???
This UI design degradation has detracted significantly from what would otherwise be a pretty good patch.
This makes absolutely no sense what so ever.
CCP Darwin wrote:
Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address.
And yet, if the shape/form is the issue, why does that have to automatically equate to turning the icons/ui into this stale example of UI design? Why does that mean you can't have well designed, well thought, colored/image icons that are both simple/easy to understand and yet very aesthetically pleasing to look at? |
|

Hallvardr
44
|
Posted - 2014.12.10 03:59:39 -
[441] - Quote
its funny .. but not really. The new UI (that I dislike greatly) has been on SISI for a while now. There have been numerous threads talking about it. Mostly in the dislike. Oh there are a few that like it. But most appear to not. Yet here we are on release day and suddenly for forums are ablaze with mostly (not all) negative feedback. Where have you all been for the past few weeks/month?
31 pages of mostly .. "I don't like it"
But as I said... the decision was already made to do it [the new UI]. Not even sure that our feedback was looked at nor welcomed.
It would be nice if the forums has a vote function. Then we (and CCP if they cared to) could really see what the user base stood behind. Or at least the ones that bothered to sign into the forums and read. No vote. No whine.
I've been playing with the new UI and I'll adapt. I'll get over it. But that doesn't change the fact that for me, "I am SO sick and tired of this freaking Android minimalistic card, Windows 8 metro, created by a 6 year old with crayola crayons and a sheet of construction paper UI's that programmers are pushing on us. Its just an excuse for lazy and shows ZERO creativity. And damm .. blue . that is so over used!"
The Emperor's New Clothes - I'm not buying it .. its looks cheap and lifeless.
There .. now see what you've done CCP .. I'm quoting myself now.
|

Eraza
Fuzzyness Enterprizes
101
|
Posted - 2014.12.10 04:04:00 -
[442] - Quote
Ni Mohna wrote:CCP Darwin wrote:
Removing color does remove one of the elements people use to distinguish icons.
Then why remove it? I have always been a fan of change for the sake of improvement only. If you're going to change something only to make it worse, then you are better off not changing anything at all. CCP Darwin wrote:
However, relying on color for icons to be distinguishable is a questionable UI design strategy because it relies on users having good color acuity.
I agree that relying on color alone is something that can be improved on and/or may not be the best design decision. I am not against improving things. But since when does that have to translate into making lifeless, colorless, kindergartener-like UI schemes??? What I do not understand is why it is necessary to go back decades into the past as far as design when we have come such a long way over decades??? Why is it necessary to simplify the UI so radically to the point where icons are almost indistinguishable, you can't tell where one window starts and another ends, you can't tell where one column starts and another ends (overview)?? Why did CCP (and nearly every other software company for that matter) suddenly all decide that we should now have UIs that make you feel like we are all back in pre-school or just all color blind? Why??? This makes absolutely no sense what so ever. CCP Darwin wrote:
Here are some of our old Neocom icons, viewed up-close. I hope you'll agree that these designs are too busy to distinguish by outline and carry virtually no semantic meaning. This is one major issue the new UI icons were intended to address.
And yet, if the shape/form is the issue, why does that have to automatically equate to turning the icons/ui into this stale example of UI design? Why does that mean you can't have well designed, well thought, colored/image icons that are both simple/easy to understand and yet very aesthetically pleasing to look at?
I wish I could give this more then one like. This explains really well everything that has been bothering me with the new UI.
Now I think I will pray CCP is mature enough to admit fault and at least let us choose between the old and new..
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
6167
|
Posted - 2014.12.10 04:06:48 -
[443] - Quote
Hallvardr wrote: It would be nice if the forums has a vote function.
Only works if people are explicitly informed and even then, not everyone will care. The only people who are going to talk about it are the ones with a problem. People with no problem have nothing to say, and are too busy enjoying the game to vote on its features.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

Jayce Ragnorok Ragnorok
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.12.10 04:16:09 -
[444] - Quote
Absolutely love this release. The ships look great with sharp detail. The neocom icons look a little basic but that is fine. The beta map looks great. I really really like it. Great job overall CCP! Now where are they selling that destroyer. None in Jita yet. Thera was a cool place. There was a station camp but easily avoidable. May become my new home soon. Again great job love the map. Keep up the good work guys. |

Yume Mei
Khanid Dynamics
3
|
Posted - 2014.12.10 04:43:02 -
[445] - Quote
Loving this release, replacing the old UI icons was long overdue. |

Lara Divinity
Black Scorpion Nomads
20
|
Posted - 2014.12.10 04:56:09 -
[446] - Quote
i know christmas is gettin close but sheesh my eyes ...my eyes ... opt out of new ui let the people choose what they want to use and ill give it a +1 paid for nice game not this holiday spirit user interface as for the new lightning n colors on the ships they looks way to plastic n shiny mbe i should ask my kid for its barbie dolls to put em in the ships as pilots. |

Thirdsin
Intergalactic Fight Club Gentlemen's.Club
4
|
Posted - 2014.12.10 05:13:19 -
[447] - Quote
Tried opening contents (Right click, 'View Contents' ) of a ship in another system to check fittings etc. Nothing happens. Cried a little inside. Dummy contract is the work around apparently.... |

Quadima
From Our Cold Dead Hands The Kadeshi
61
|
Posted - 2014.12.10 05:16:40 -
[448] - Quote
Remiel Pollard wrote:Hallvardr wrote: It would be nice if the forums has a vote function.
Only works if people are explicitly informed and even then, not everyone will care. The only people who are going to talk about it are the ones with a problem. People with no problem have nothing to say, and are too busy enjoying the game to vote on its features.
So your assumption is that if someone doesn't say anything on these forums it means they like it all and have no comment, right?
Let's see... - Over half of the user base does not speak English. This basically excludes them from these feedback forums, they probably don't even understand what's going on since they were unable to read the Dev blogs. * Edit - I see that some stuff is posted in Russian and German but the amount of responses is rather small - There's a lot of people who are not socially interacting at all (for various reasons), or do not consider forums a good way to express themselves ( They are the ones usually filing petitions ) - There's a lot of people who just don't care. The interface or the game could look in any possible way, as long as their lasers keep drilling those rocks, it's all fine. Maybe they like it, maybe they don't, they just don't give a f**k. - There's another lot of people who are maybe afraid to speak out, due to the harsh nature of this game. They rather stick in their little corner and do those missions and try to be invisible... Not that hard to search someone in game and wardec/grief them, right? - There's other people who might have tried to voice their opinion in the past and were shut down or ignored ... and then they went into the "Whatever, f**k it." mode where they just don't want to waste any more time if nobody listens.
And then there's the rest of us, who DO GIVE A F**K about what's going on. And even if the rest of us are just a small minority of the TOTAL population of the game, the fact that in THIS minority 80% or god knows how much say that it's a change for the worst, statistics rules say that PROBABLY the same pattern applies for the rest which were not interviewed/did not express an opinion ( YET ).
And you're saying that we should just suck up to whatever trash is being dumped on us and "adapt" ? Ha ! Good joke. |

Orlacc
661
|
Posted - 2014.12.10 05:18:07 -
[449] - Quote
Looks great. Kinda miss the color icons but he client is smooth as buttah for me. Smoother than before. I am not sure how the UI is making folks sick though.
New Star Map looks good. Let's get probes working! The little numbers in the hacking game are annoying. Getting too easy. Enough tweaking exploration for gods sake.
Station buttons are the so far lamest thing I have seen.
"Measure Twice, Cut Once."
|

Chris Winter
Winters Are Coming
564
|
Posted - 2014.12.10 05:26:49 -
[450] - Quote
I wish there was a way to have the old UI back. The new UI seems a lot flatter and it's harder to tell where the boundaries between buttons/etc are. |
|

neo smith
Aliastra Gallente Federation
37
|
Posted - 2014.12.10 05:40:52 -
[451] - Quote
the new ships look awesome on highest settings
the ui is ok also.
great work ccp |

Ines Tegator
Towels R Us
512
|
Posted - 2014.12.10 06:19:10 -
[452] - Quote
Feedback: UI
- I hate the new icons. No color, no borders, no information, just bleh. Here I have this gorgeous game full of sexy space ships and technicolor nebula, and now there is pixelated monochrome clip art sitting there next to it. I take that back, clip art had color. And art. The new icons look like Microsoft Word in the Win95 era. There is nothing positive to say about them. Every CCP employee that touched these icons should be embarrassed.
- The background blur in the UI is cool, and even mildly useful. Well done. Minor issue, there seems to be an odd fade in delay when opening a new window. Its mildly distracting.
- The rest of the UI update is a complete failure. We actually have less color control now (although what we do have is easier to use), and none of it served any purpose I could identify or even makes anything look better. Some of the themes are nice, some are in contrast hell, and some blend in with the scenery so much that I just set everything to black again so I didn't have to keep changing it. And don't get me started on those Office Space Chic icons again. I think this was really just spinning wheels.
- Mission Overhaul - Bridging the PVP / PVE Gap -
-áIf the game stops teaching people to fear lowsec, maybe people will start going there?
|

Ines Tegator
Towels R Us
512
|
Posted - 2014.12.10 06:22:19 -
[453] - Quote
Feedback: Graphics / Rendering / PBR
- SEXY.
- 'Nuff said.
- Well, almost enough. Some ships really have blocky textures showing through now. Two that I noticed were the Stabber (near the bow), and the Vexor (the light cutouts near the spine are very blocky). I'm sure there's more. Based on the patch notes, you knew this would happen though.
- Mission Overhaul - Bridging the PVP / PVE Gap -
-áIf the game stops teaching people to fear lowsec, maybe people will start going there?
|

Force Colonel
Aliastra Gallente Federation
2
|
Posted - 2014.12.10 06:29:51 -
[454] - Quote
CCP what is wrong with you???? Have you forget Incarna and mistakes you did. Why you did not read sisi feedback section? There were a lot of negative posts about new colorless UI. First ship renders were ok, but second week with plastic minmatars and camo vigilante were terrible. 3 months of work for nothing.(at least for me) |

Ines Tegator
Towels R Us
512
|
Posted - 2014.12.10 06:30:17 -
[455] - Quote
Feedback: Keyboard Turning / WASD
Interesting. Has potential. Clearly deserves it's status as beta.
It feels really disconnected from the ship. It's painfully obvious to me that I'm not steering the ship, I'm altering the vector of a mathematical object. The keyboard inputs don't seem to take into account the orientation of the ship. This makes sense since it's what the server does, but trying to fly by sight is really disconcerting because ship position and control behavior don't line up very well.
I think what the controls do is pick a point on your XYZ axis and accelerate towards it. The client then renders the ship visuals as normal. Maybe that's not quite right. It seems awkward either way. Bottom line, this is not a good maneuvering tool. It's not going to be valuable in combat, except for general things like "point that way." But perhaps thats how things should be, EVE is not a platformer after all.
What it IS good for is cinematic stuff. Staking screenshots, posing your ship. Combined with the the new PBR system, I'm going to have make a new series of desktops for myself....
- Mission Overhaul - Bridging the PVP / PVE Gap -
-áIf the game stops teaching people to fear lowsec, maybe people will start going there?
|

Jed Clampett
Sebiestor Tribe Minmatar Republic
33
|
Posted - 2014.12.10 06:33:13 -
[456] - Quote
Jed Clampett wrote:Color-blind PC icons, yay!Now lets have an option in the Neocom and station menu for people who liked the old icons better because we are not color blind but maybe a bit fuzzy sighted. Let us choose!The old icons had more to catch your eye as differential than 2D monochrome symbols (3 factors not just 1).  Plus a lot of EVE gamers are old and stodgy about change for change sake after 10 years.
I don't want all the icons to be the same color.
All the "theme" choices do is change which color all the icons will be. Generally uninspiring muddy pastels to boot. Now add simplified rather abstract reduced detail icons...and tired people end up searching a bit among new (or accidentally changed) arrangements. Even having to use tooltips to confirm what icons are right now.
Yeah yeah eventually I will learn to select without looking again. "Muscle" memory of the UI (counting/estimation of distance down list). But then that would happen eventually happen with TOTALLY FEATURELESS icon squares too as long as tooltips worked and nothing got rearranged for long time.
Not into the blind UI navigation bragging bit myself.
And besides I occasionally want to rearrange or add to icons on Neocom too. Not so great in other panels like Industry either. Its just faster to eye to use different colors to start navigate toward key areas of UI. As long as you aren't totally color blind( and they don't know what they are missing :) |

Arthur Aihaken
X A X
4024
|
Posted - 2014.12.10 06:45:02 -
[457] - Quote
The manual piloting controls are a welcome addition, but we need tracking camera(s) that can follow the ship in third-person (etc.) in the worst possible way.
I am currently away, traveling through time and will be returning last week.
|

Greygal
Redemption Road Affirmative.
274
|
Posted - 2014.12.10 06:47:48 -
[458] - Quote
As one of those who have developed some vision acuity issues over the years (in other words, I'm getting old), I am finding some issues with the UI changes in Rhea. Overall, I really like the look and feel of the new UI, but I am having some issues with contrast, definition, edges, etc.
To be more specific:
1. The new icons are smaller and the edges are fuzzy and hard to detect/differentiate between, unless you resize them significantly. I had to stretch my neocom out to the right almost double it's previous size in order to be able to see the icons and differentiate between them. The old icons better "filled" the space they had in the neocom, the new icons have a lot more "whitespace" around them, making them appear significantly smaller relative to the old icons.
2. +1 for adding the ability for us to selectively color some/all of the new icons on the button bar/neocom. I like the new icons, they are much more intuitive, but in the heat of battle or whatever, I want to be able to quickly just click on the red button or the blue button and not have to stop and "look" for a second or two for the right icon. The new icons are an improvement over the old ones, but the ability to selectively color them for our own purposes/needs would be a major improvement.
3. I'm finding it very difficult to read most text on the windows, especially text with highlight/flash behind it (such as the chat room tabs). It's like the blur/transparency effects (which overall I think is really cool!) is blurring the text (especially the text edges), making it difficult to read/differentiate the letters. Text is not crisp, especially the edges of text. I'm still fiddling with the settings so that I can read the text, but in doing so I'm loosing a lot of the coolness of the new effects :(
4. PLEASE PLEASE PLEASE bring back the ability to define our own color schemes - the RGB slider! Yes, the new presets are very nice, but the inability for me to tweak them a bit this way or that for my own needs is driving me nuts!
As to the new map.... LOVE it so far. I assume the fact we can't actually see and/or differentiate between the different stars when we select specific statistics is something that is coming SoonGäó? Meaning... I select kills in last 24 hours, look at the map, and it is essentially unchanged (no big red circles over Jita, for example).
WASD rocks :)
I love no more clone upgrades! Would love some graph **** on pod stats before/after Rhea eventually :)
Ships look beyond ugly when using lowest graphic settings. They almost look like they were drawn using crayons :( On the other hand, lowest possible graphic settings are much more responsive than they used to be... ;)
Keep up the good work, loving the new direction of Eve!!
GG
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
|

Loner Perkins
Caldari Provisions Caldari State
2
|
Posted - 2014.12.10 06:55:59 -
[459] - Quote
The new UI actually hurts my eyes to view. I am much less able to distinguish icons because they lack the color they previously had.
Can I have the old UI back? |

Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
6169
|
Posted - 2014.12.10 07:07:37 -
[460] - Quote
Quadima wrote:Remiel Pollard wrote:Hallvardr wrote: It would be nice if the forums has a vote function.
Only works if people are explicitly informed and even then, not everyone will care. The only people who are going to talk about it are the ones with a problem. People with no problem have nothing to say, and are too busy enjoying the game to vote on its features. So your assumption is that if someone doesn't say anything on these forums it means they like it all and have no comment, right?
No, my deduction is that the people not saying anything on the forums don't give enough of a **** to do so. I don't make assumptions, it's just not that hard to figure out.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|
|

okst666
Bad Request
288
|
Posted - 2014.12.10 07:10:21 -
[461] - Quote
I am totally happy with the new UI, but I think the ship materials and all that PBR goes a bit over the top.
It takes the term "shiny fleet" to a whole new level.
Look at a sin. It is so reflective, I thought I could see myself in the info-window. Also there are ships that seem to be completely made of gold.
[X] < Nail here for new monitor
|

Adimas Kuran
Blue Sky Samurai
5
|
Posted - 2014.12.10 07:15:14 -
[462] - Quote
I'd really like a reorientation button/option of the new starmap after I move it around a bit an mess it up :P Don't forget a tactical overlay for the solar system range of the map for us d-scanners (or at least a NESW bearing circle at minimum).
Borders around buttons/lists need to get a bit stronger. We once tried to fade them away and brought them back into the game, now they're going away again.
A bit iffy with the white neocom buttons, I never had an issue with the colours of the buttons but at least now I don't mix up the Market and Ship Fitting Button. The in station buttons could have been the same size as before with the current designs at least.
|

Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
6171
|
Posted - 2014.12.10 07:18:19 -
[463] - Quote
Quadima wrote:
- Over half of the user base does not speak English. This basically excludes them from these feedback forums, they probably don't even understand what's going on since they were unable to read the Dev blogs.
If they are posting on the forums in another language, somewhere else, then they're still posting, so this doesn't account for people not posting.
Quote:- There's a lot of people who are not socially interacting at all (for various reasons), or do not consider forums a good way to express themselves ( They are the ones usually filing petitions )
People not socially interacting in an MMO? NOWAI! In which case, if they're not interacting, their opinion doesn't count anyway by virtue of not offering one. As for those that don't consider the forums a good way of expressing themselves, this is the official feedback thread as linked in the devblog, which is linked on launcher. Any other method is redundant and as for petitions, the only ones that will really count here are bug reports. In any case, if people are making any effort to express their concerns, then they obviously don't fall into the category of people being too busy enjoying the game to say anything, so this point is redundant as well and doesn't account for people not posting.
Quote:- There's a lot of people who just don't care. The interface or the game could look in any possible way, as long as their lasers keep drilling those rocks, it's all fine. Maybe they like it, maybe they don't, they just don't give a f**k.
No ****. This was the whole point of what I was saying, congratulations on learning how to mimic, one day soon you might be a real parrot.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
6171
|
Posted - 2014.12.10 07:19:04 -
[464] - Quote
Quote:- There's another lot of people who are maybe afraid to speak out, due to the harsh nature of this game. They rather stick in their little corner and do those missions and try to be invisible... Not that hard to search someone in game and wardec/grief them, right?
EVE is its own filter against the weak. If they don't wanna speak out, that's entirely their own problem, and if that's the case, then they're probably going to quit anyway.
Quote:- There's other people who might have tried to voice their opinion in the past and were shut down or ignored ... and then they went into the "Whatever, f**k it." mode where they just don't want to waste any more time if nobody listens.
Posting in the wrong forum is, as above, their own problem.
Quote:...the fact that in THIS minority 80% or god knows how much say that it's a change for the worst, statistics rules say that PROBABLY the same pattern applies for the rest which were not interviewed/did not express an opinion ( YET ).
Again, people with nothing to complain about usually won't have much to say. Your '80%' is about as meaningful as my left shoe.
Quote:And you're saying that we should just suck up to whatever trash is being dumped on us and "adapt" ? Ha ! Good joke.
Did I say that? I actually don't remember saying that. Just like with your percentages, you're very quick to make things up on the fly aren't you.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
|

Aiyshimin
Brutor Tribe Minmatar Republic
201
|
Posted - 2014.12.10 07:30:00 -
[465] - Quote
I forgot to watch Champions League yesterday because Rhea was too awesome, so thanks CCP
|

Primary This Rifter
4S Corporation Goonswarm Federation
327
|
Posted - 2014.12.10 07:51:49 -
[466] - Quote
That guy who's claiming that the EVE player base as a whole must be really upset about the UI change isn't really taking into account the fact that people are always much more likely to voice their displeasure over a change than their approval.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Jade Bug
The Soul Society Shadow of xXDEATHXx
0
|
Posted - 2014.12.10 07:52:55 -
[467] - Quote
While I like most of the improvements/additions I have found that since the update I can't enjoy the experience of eve now as it's excessively laggy and slow with fps. My laptop isn't new by any means and was just about enough with the previous patch to stay smooth(ish) but now it's like watching a flip book plus the lag in station when clicking buttons isn't great. Just a shame that it's got to big for old pc's/laptops as once you get use to the new look it's pretty awesome. |

Presidente Gallente
Dark-Rising Executive Outcomes
154
|
Posted - 2014.12.10 07:59:58 -
[468] - Quote
LifeisagameCH Thellere wrote:Gizan wrote:TigerXtrm wrote:I shouldn't let myself be bothered by this, but I am just the same.
Everyone who is currently complaining that the UI sucks should realize that a change to the UI was announced weeks ago in a dev blog. Or even months ago if you care to read Fanfest reports. Pictures and all. The new UI has been on the test server for almost three weeks in various iterations. And trust me, the very first iteration was many times worse than what we ultimately ended up with. Icons were absolute garbage, the transparency slider did not exist and neither did a way to turn the blur effect off. Text was completely unreadable in some cases. We complained about it being garbage then, but look where we are, ccp doesnt listen, and launches garbage stuff that no one wants! +1 I agree 80% dont liked it and was give feedback - but it was Ignored..
Define 80% of how many EVE users? The haters posting and yelling at CCP in this thread? Tbh, these guys are not really representing the majority in EVE. While they post their wall of hate text all the time 80% of the players are playing the game. People are complaining about well designed icons and missing color wheels? Come on. Are they bored, frustrated or mad? |

Tre Telos
Tadakastu-Obata Corporation The Honda Accord
3
|
Posted - 2014.12.10 08:02:25 -
[469] - Quote
The new icons are ugly! The previous icons were colorful and meaningful. The new icons are perhaps meaningful, but they visually SUCK! Ugh! I hate the new icons.
Also, color schemes all suck. I've tried out a few of them and they LOOK BAD.
Eve has really uglified itself in the latest update. |

Resender
KINGS OF EDEN Sev3rance
3
|
Posted - 2014.12.10 08:08:28 -
[470] - Quote
Like I rarely complain about this game and have luckily been spared from the bad textures,although I only flew a crane mk II yesterday.
However I have some issues *the icons are to small *to generic *we now have the option between transparent UI & more transparent UI,makes it hard to see the text when the background is bright *text font doesn't fit the new UI *slight eye strain & mild headache,but nothing as worse as I had from games in the mid 1990's
I find that the colour 'Dark Matter' approaches the old UI the closest |
|

Mining Man Manny
Center for Advanced Studies Gallente Federation
15
|
Posted - 2014.12.10 08:10:14 -
[471] - Quote
Oh my God the manual controls.
Oh my God the manual controls.
*Squeels like a 9 year old girl.*
 |

Dolthar Achasse
Chinggis Ltd.
5
|
Posted - 2014.12.10 08:24:00 -
[472] - Quote
i have respect for you guys, i always backed up CCP even at the blackest of hours, i feel sad if i speak too harsh or shet on all of your hard work, i know you guys are trying to get things better for eve's sake,
as i stated before i really dont have an issue with the term of new.
new ships are good, new map is already proving usefull and looks really beautifull,
but this new looks, man they suck i gave it an another shot this morning, i thought i will get used to it eventually,
people adapts to wars, hunger and all the other worse situations, whats a gui and few new looks to adapt right?
well **** everything modern, it looks too childish ccp it has no weight in it, it looks like a glittered sunshine smart phone theme, it is really making me sick, psychally.
it looks like a playstation game, it looks like it designed for 8 year olds, it makes eve look like a casual game, i really got disgusted with eve in current state, it ripped apart the dark, harsh, cold, alone space feeling and replaced it with total 'yiey shiny i love shiny uuuu shiny' feeling, i feel like im riding an unicorn in space and every frigging thing is made of sugar and sweet potatoes.
when i open eve i feel like this now; http://www.youtube.com/watch?v=ZyhrYis509A , song keeps ramming in my head, save me ccp , this is wrong this is not eve, this is joystick casualness. |

Umbari Kado
Caldari Provisions Caldari State
3
|
Posted - 2014.12.10 08:26:15 -
[473] - Quote
I just have one question and one comment.
The comment: The new blueish buttons in UI are a step back. Hard to read, no color, flat appearance, icons w/o meaning. The question: Why ?! |

Adrie Atticus
Shadows of Rebellion The Bastion
663
|
Posted - 2014.12.10 08:30:58 -
[474] - Quote
Primary This Rifter wrote:That guy who's claiming that the EVE player base as a whole must be really upset about the UI change isn't really taking into account the fact that people are always much more likely to voice their displeasure over a change than their approval.
But the same works in reverse; the less complaints you get, the higher the quality of the finished product. Why are we stating basic marketing here, I thought we were supposed to have brains engaged in here? |

Umbari Kado
Caldari Provisions Caldari State
3
|
Posted - 2014.12.10 08:34:06 -
[475] - Quote
Anna Tomy wrote:Finally ICONS that deserve the name "icon". And no more muddy colored mess.  The first thing I wanted to do when I started EVE was to mod the interface myself (except it's not possible). And even after a few years I still had trouble to read those old terrible images at a glance. This makes the Designer in me very happy! Major improvement! Much usability! Only the cargo hold icon falls a bit out of the scheme. The cargo hold icon the main menu/Neocom, not the one in the HUD. It would also better if both had the same icon. I just took a short jump into space. Looks like the Selected item panel is clearer and has more contrast, too. Also, no negative impacts on performance so far (I play on minimum hardware).
Remind me not to employ you when you are out of Uni. |

Shon Anzomi
Science and Trade Institute Caldari State
3
|
Posted - 2014.12.10 08:36:03 -
[476] - Quote
I am probably hot candidate for defenestration, but I do really like the Gallente ships better now. Yes, please make them less reflective, but all in all its really nicer. The turquoise color was not bad and perhaps they should have kept the color, but they look more believable.
What I dont like is Caldarian ships, look at Buzzard. It looks like something from cheap Chinese street market. The metal looks like metal, but its way to shiney. These ships are big, there is lot of space debris, micro-asteroids, combat-debris etc. The surface cannot look like dogs b.....ks, can it?
SoE ships look kinda dull to me now, it seems like they did not get the render upgrade to me.
UI changes: I dont have any sentimet towards old schemes, but there is too low of a contrast difference for selected item in overview, The selected item is just shade lighter, its difficult for me to see the difference sometimes.
|

Neuroptera
Possum Removal Services
0
|
Posted - 2014.12.10 08:43:54 -
[477] - Quote
I don't like the new colours of the UI. The icon are ok
Can we get the ability to turn off the white frost completely? I don't like the windows going white when you select them. It also makes the text difficult to read. We use to have a great system. Which allowed us to choose the colours we wanted our UI. Can we please get the ability to select all colours back?
|

Presidente Gallente
Dark-Rising Executive Outcomes
154
|
Posted - 2014.12.10 08:45:40 -
[478] - Quote
The new GUI is a matter of taste. To me a reduction makes sense because icons and windows have a special purpose in EVE but they shouldn't be visually super-important. The less distractive or dominant a GUI is the better it's for the gameplay. I wanto to focus on the backgroud where the action is and not on icons. They have a function like a switch. Nothing more.
The change of the GUI is polarizing because many people think that a good icon has to look 3d, with a shiny surface, 16 million colors and a drop shadow. The main reason for this is that computers became more powerful with better graphics. So designers started to play with colors and effects because it was possible and exciting.
Apple for instance changed the whole look and feel of their iOS and the response wasn't really positive because many people can't deal with changes of things they got used to over years. There are not really many options left in GUI design changes. If you drop effects which not really making a GUI more intuitive you end up in a classic typography and icon design. For instance street signs or a guidance system are designed like this for a good and approved reason. Less is more is a major and true rule in design.
I personally like the new look because it's simple, plain, graphical, reduced. The windows have some Sci-Fi interface feeling. Its uniform look is just good for the main screen where I want to see nicely rendered ships in space and not a distractive overlay all the time.
The new shading of the ships looks great in some cases like the new Confessor. But many surfaces are too shiny in my opinion. It will cause some kind of mininature look. Maybe CCP should adjust this a bit. As far as I remember CCP mentioned that most of the textures are not prepared for the PBR yet. Overhauling things like this is a huge task. And what should we have learned in EVE? Patience.
|

Presidente Gallente
Dark-Rising Executive Outcomes
154
|
Posted - 2014.12.10 08:48:22 -
[479] - Quote
Umbari Kado wrote:Anna Tomy wrote:Finally ICONS that deserve the name "icon". And no more muddy colored mess.  The first thing I wanted to do when I started EVE was to mod the interface myself (except it's not possible). And even after a few years I still had trouble to read those old terrible images at a glance. This makes the Designer in me very happy! Major improvement! Much usability! Only the cargo hold icon falls a bit out of the scheme. The cargo hold icon the main menu/Neocom, not the one in the HUD. It would also better if both had the same icon. I just took a short jump into space. Looks like the Selected item panel is clearer and has more contrast, too. Also, no negative impacts on performance so far (I play on minimum hardware). Remind me not to employ you when you are out of Uni.
Many CEO's have a bad taste. 
|

The Renner
Canadian Operations Yulai Federation
52
|
Posted - 2014.12.10 08:51:16 -
[480] - Quote
The Entire UI just seems less readable and harder on the eyes than the old one. At the very least I'd like to see an option to remove the window highlight thing, I don't need my chat window changing brightness every time I move my camera in space.
The new neocom buttons I'm not really a fan of, but its pretty minor compared to the rest of the UI.
A lot of the new ship graphics are pretty awesome though especially Amarr. |
|

Julia Snoways
Federal Navy Academy Gallente Federation
0
|
Posted - 2014.12.10 08:51:37 -
[481] - Quote
Simply put new UI icons suck balls. Rest is fine. Oh wait... why release map that is not usable for exploration? I'm not a beta toster y u don't have any beta tosters? |

Umbari Kado
Caldari Provisions Caldari State
4
|
Posted - 2014.12.10 09:04:24 -
[482] - Quote
Presidente Gallente wrote:Umbari Kado wrote:Anna Tomy wrote:Finally ICONS that deserve the name "icon". And no more muddy colored mess.  The first thing I wanted to do when I started EVE was to mod the interface myself (except it's not possible). And even after a few years I still had trouble to read those old terrible images at a glance. This makes the Designer in me very happy! Major improvement! Much usability! Only the cargo hold icon falls a bit out of the scheme. The cargo hold icon the main menu/Neocom, not the one in the HUD. It would also better if both had the same icon. I just took a short jump into space. Looks like the Selected item panel is clearer and has more contrast, too. Also, no negative impacts on performance so far (I play on minimum hardware). Remind me not to employ you when you are out of Uni. Many CEO's have a bad taste. 
I am a designer. But I do employ other designers. Not this one though, unless she learns a bit about color, contrast, and visual cues. Which are missing in the new UI. Must have been another alumna of the same Uni :) |

Noriko Mai
1651
|
Posted - 2014.12.10 09:05:02 -
[483] - Quote
Julia Snoways wrote:Simply put new UI icons suck balls IMO. Paintbrush much? I want colorful icons back. Rest is fine. Oh wait... why release map that is not usable for exploration? I'm not a beta toster y u don't have any beta tosters? Then simply don't use it. It's opt-in and this way they get a lot of feedback to improve it. |

Roggle
Forced Euthanasia
81
|
Posted - 2014.12.10 09:06:34 -
[484] - Quote
Game is laggy now, money and manpowers well spent. |

Tanaka Arvo
Aquilia Cohors Praetoria Curatores Veritatis Alliance
0
|
Posted - 2014.12.10 09:14:49 -
[485] - Quote
Well, what can I say? Good job! Rhea is awesome! New UI, new map. Many graphical improvements! And I love new icons!  Rheya is a successful step. |

Sephira Galamore
Inner Beard Society Affirmative.
378
|
Posted - 2014.12.10 09:16:02 -
[486] - Quote
As I occupied myself with the topic of maps and orbits recently without a satisfying result I had a close look at the orbits in the new Star Map Beta. The result: http://i.imgur.com/5CzdIL8.jpg
As opposed to the old map, in the new Star Map Beta all orbits and the sun appear on the same plane, which is simply impossible when taking the coordinates of planets in account.
Right now this is not a big issue as you can't actually do much with the zoomed-in system map yet, but for making strategic decisions and for probing you need the actual planet locations (which then will have correct orbits). |

Sollis Vynneve
Moira. Villore Accords
23
|
Posted - 2014.12.10 09:23:38 -
[487] - Quote
After playing for an hour last night it felt like my brain was dribbling out my ear. Give us the option to have old UI if we want it. CCP don't want law suits cos their game has caused seizures or something. |

Jason Ozran
Screaming Hayabusa Neo-Bushido Movement
27
|
Posted - 2014.12.10 09:27:13 -
[488] - Quote
Tough to explain the feeling when launching the game..but I'll give it a shot:
- GUI needed refresh, and some new things are welcome, but it is too uniform now. There are no more distinction between panels since everything has the same colors, icons included. Refreshing doesn't mean removing all creativity imo...and this is typical those days, everything has to look the same! - Those physical effects on ships have been pushed too far. Everything looks so fake...we went from a game that was kind of "raw" in terms of ship graphics to something super shiny that makes everything look like plastic. And there was no need to push it that far...the eve population doesn't super shiny things to play the game, just decent improvement. - Star map is good. Too bad you need to delog and relog to get it
Also, when are you going to add automatically the new classes of ships to the CCP default overviews? Yes, I am thinking about the T3 destroyers :) |

helana Tsero
Science and Trade Institute Caldari State
91
|
Posted - 2014.12.10 09:30:50 -
[489] - Quote
to be honest the version of the UI upgrade that hit tranquility is not that bad.. in a number of ways its actually better than the old ui.
You should have seen the version that was intially proposed..... CCP did listen to the singularity testers feedback and made changes.
I don t think they went far enough with the changes they made... but they did listen.
about the only things i really dislike about the new ui are :
- the corner brackets - the excessive active tab glow. - unnessasary double line at bottom of windows.
Would like :
- return of RGB sliders - on/off per window for the blur. - slightly more brightness to com channel blink. (but not as bright as the first version that hit singularity... that was blinding)
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
|

Stellar Unicorn
Science and Trade Institute Caldari State
4
|
Posted - 2014.12.10 09:32:20 -
[490] - Quote
What sort of design genius did blackout when pop-up modal input box appear? Did he tried to split a large stacks to several small ones after that? Looks like our designers dont play in eve and even dont understand what type of problems they made.
And that ugly color schemes. It looks like that all was made by man with protanopes problems of view. "Wow. I like blinking and flash and poisonous colors. Let do it everywhere. Its will be cool. No no. People will like it. Dont make any "disable" checkbox. It will be fun". So foolishly. |
|

Crumplecorn
Eve Cluster Explorations
1648
|
Posted - 2014.12.10 09:37:36 -
[491] - Quote
Crumplecorn wrote:the ships look like **** I'd actually like to refine this to say the non-shiny parts of ships look like ****. The back end of the Incursus (and its T2 variants) looks fabulous. But the front end is bad. All the non-chrome on the ships I've looked at looks like a poorly rendered matte paint effect. But the chrome is sweet.
Witty Image - Stream
Not Liking this post hurts my RL feelings and will be considered harassment
|

Gavreel Moksh
Moira. Villore Accords
2
|
Posted - 2014.12.10 09:58:19 -
[492] - Quote
CCP please take the flashing away every time you click a tab. Not only is it pointless and adds nothing to the game but after a small amount of time playing I felt sick ,really sick. I suffer with migraines and light sensitivity. If this isn't rectified I will have no choice but to unsub all my accounts. |

Altrue
Exploration Frontier inc Brave Collective
1462
|
Posted - 2014.12.10 09:59:12 -
[493] - Quote
Butzewutze wrote:U know whats bullshlt? -> ClickyThis was better some patches ago.
Right, why is the black outline gone?
Gavreel Moksh wrote:CCP please take the flashing away every time you click a tab. Not only is it pointless and adds nothing to the game but after a small amount of time playing I felt sick ,really sick. I suffer with migraines and light sensitivity. If this isn't rectified I will have no choice but to unsub all my accounts.
Isn't that a bit overdramatic?
Signature Tanking - Best Tanking
|

GeeBee
Paragon Fury Tactical Narcotics Team
59
|
Posted - 2014.12.10 10:04:42 -
[494] - Quote
Neocom Icons are bad, please include option for old ones or something....10 years of the icons being a certain way with color to turn into the monochome meh-ness makes me sad. |

Presidente Gallente
Dark-Rising Executive Outcomes
154
|
Posted - 2014.12.10 10:05:45 -
[495] - Quote
Umbari Kado wrote:Presidente Gallente wrote:Umbari Kado wrote:Anna Tomy wrote:Finally ICONS that deserve the name "icon". And no more muddy colored mess.  The first thing I wanted to do when I started EVE was to mod the interface myself (except it's not possible). And even after a few years I still had trouble to read those old terrible images at a glance. This makes the Designer in me very happy! Major improvement! Much usability! Only the cargo hold icon falls a bit out of the scheme. The cargo hold icon the main menu/Neocom, not the one in the HUD. It would also better if both had the same icon. I just took a short jump into space. Looks like the Selected item panel is clearer and has more contrast, too. Also, no negative impacts on performance so far (I play on minimum hardware). Remind me not to employ you when you are out of Uni. Many CEO's have a bad taste.  I am a designer. But I do employ other designers. Not this one though, unless she learns a bit about color, contrast, and visual cues. Which are missing in the new UI. Must have been another alumna of the same Uni :)
There's nothing wrong with monochrome icons. Who teached you that everything must have color? The icon bar in EVE is replacing a classic text menu. It's pure functional. EVE itself is much more complex and people are complaining about icons they can't decode anymore? If so EVE is really the wrong game for them. Finally the icons don't really matter anymore once you get used to them and their order. What are the people looking for? Everytime when the click on the market icon they get excited like "Look, how beautiful this icon is. I can't stop clicking it again and again." 
|

Aes Algaert
Pator Tech School Minmatar Republic
0
|
Posted - 2014.12.10 10:06:45 -
[496] - Quote
Great Update so far, the only thing I dislike are the new UI Icons. As a Newbro, I haven't yet memorized the locations of all the menu options, and having colors associated with them was a good thing.
New Star Map looks great. Hopefully I can use it for exploration soon.
Can't say much about the more endgame content as I can't make use of this yet. But everything looks interesting nonetheless. |

helana Tsero
Science and Trade Institute Caldari State
92
|
Posted - 2014.12.10 10:18:23 -
[497] - Quote
New UI.. Some people like it ... others dont.. everybody has different needs and playstyles
Biggest Problem with the UI Effort......
CCP didnt make user customization their chief design goal.
If they had then eve players could haved tweaked the UI until it was right for their personal preference.
Then you would have not gotten the hate...
If you had approached the UI upgrade in the same way the sound customization sliders were done then eve players would have loved it.
"... ppl need to get out of caves and they will see something new... thats where is eve placed... not in cave..."-á | zoonr-Korsairs |-á QFT !
|

Sequester Risalo
Significant Others
19
|
Posted - 2014.12.10 10:32:07 -
[498] - Quote
I think it's quite funny that there is an update that brings more than a hundred new systems, one of them a major market hub/arena/snakepit and everybody is talking about the UI.
To me ite UI looks a lot more clear and modern. But that's all opinion. However, now that the neocon icons are upgraded they appear to be out of sync with the weapon/module icons which still sport the old skeuomorph look. Also I'm not too happy with the new ship textures. As has been said, the Tayra looks silly with those silver bands. All in all I was expecting as an update I was expecting rather more detail than new colors and shine. But I will get used to it. |

Sadew42
Empire of the Forsaken Gentlemen's.Club
3
|
Posted - 2014.12.10 10:38:10 -
[499] - Quote
-Shattered Wormholes Interesting, though it may be difficult for anyone planning more than a daytrip. Being able to get some ice easily by exploiting them may be nice, though.
-Confessor Cool, hopefully it won't be too pricy and have some interesting applications. I look forward to seeing the Caldari and Minmatar tactical destroyers.
-Bowhead Seems interesting, I could see it in common use in highsec. Align times and no jump drive makes it hard to use anywhere else, but CCP already stated that was the plan. Will a T2 variant be planned, maybe?
-Redesigns Eagle looks great, Onyx is amazing. Blackbird, Rook, and Falcon I am unsure of, static images looked bad but moving images/videos looked great, I'll have to look in-game later.
-Sleeper Caches Very interesting, not sure how the polarized weapons will fair, but the whole concept of the exploration sites being tricky is very cool to me. The only issue I have is with how easy it may be to gank someone doing one of these sites.
-Sleeper Scouts What?! Very cool, I look forward to bumping into them around New Eden! "Circadian Seeker" seems like a strange name.
-Physically Based Rendering I like it on some ships, others I don't. I don't think ships would be very shiny or reflective, as some of the ships now seem to have mirrors on them in certain spots. This would give them away in my opinion, thinking realistically, but I suppose it's not a big deal to capsuleers. I recommend more dark materials and less shiny materials.
On a related note, the lack of Strategic Cruisers from this update leads me to believe that they'll be getting a redesign, if so, I'm interested to see how they turn out.
-New Map Amazing. I will have to see how it works with scanning on one screen with my ship in space on the other. Hopefully it will work well with that setup. Time to start saving for a third monitor, likely going to get a 4K one.
-Clone Upgrade Changes Great! This saves me 9mil per death, and hopefully older players will feel a weight lifted from their shoulders as well. Could we possibly see changes to jump clones, too?
Copied from the UI Feedback Thread:
-NEOCOM and Other Icons
While the uniformity seems nice, it causes more trouble than it's worth by far. It takes significantly more effort to distinguish icons from each other, and in the five minutes I played before having to go to work I misclicked at least as many times. Please bring back the old NEOCOM icons, or give us an option for that, or at the very least color the icons.
-Window Transparaency
While it was very jarring at first, this change wasn't as bad as I expected it to be and was very good (especially on a darker theme than Caldari). While I plan on making use of it, I do feel that people who are doing multiple-window heavy tasks would appreciate being able to set a more solid background without reducing post-processing, and I would like for the option of a kind of reverse "pin" so that I can set a window as always solid, like when clicking on it. This way having multiple chat channels open is made much easier, because with the current settings it is difficult to read corp chat and intel at the same time. Overall, this was a positive change.
tl;dr
Window transparency is fine, could be tweaked. Icons are bad, need to be reverted or at least colored.
-Avatar Items Cool, I like them, though don't see them being very popular.
-Dread Skins Very interesting, and I hope I'll get to see some around and/or on killmails. The Sarum Revelation looks gorgeous.
-Corporation-to-Player Invites Useful, but may cause a lot of spam. Throttling seems like a good solution though.
-Drone Hit Point Info in Bays Great idea, I love it even though I don't use drones heavily. Some module that one could fit to actively or passively regenerate drone armor in a bay would be great, too.
-Unidentified Sites Very cool! I bet this is tied to the sleeper scouts, I look forward to finding some.
-Hacking Mechanics Interesting, though I don't see it being particularly helpful either. I'll find out when I get the chance to do some hacking.
-Single Sell Order Change Will this be like how it was before? I liked being able to click a single button to view current market info on an item. Adding buttons like this next to all items in a multiple-sell order would be nice, too.
-Kill Report and Contract Notifications I like it, great idea.
-Containers in Kill Reports Great idea, improves readability.
-Overall I like Rhea. I think it has a lot of good changes. Some changes I am unsure of but optimistic for. Other changes (the UI) I do not like at all. |

Drevar
Odatrik Light Industries
6
|
Posted - 2014.12.10 10:44:50 -
[500] - Quote
Love the new icons. Haven't seen a cleaner implementation since Pre-NGE Star Wars Galaxies. There are a couple of icons where the iconology isn't fully intuitive, but most are okay. (Maybe try a skull and crossbones in a crosshair for the Bounty office?) If you held up flash cards of the icons I could tell you what each one is now.
The new lighting is amazing, but it really brings out the weaknesses in a lot of the ship textures. Low res bump mapping and faked ambient occlusion look badly aliased even with High Anti-aliasing. Material settings are way out of whack on some models. I am sure it is a result of having to go over-the-top with some materials to get them to look decent with the old lighting model, but now they are just, well, over the top. My dominix looks like something from the 1950s...just needs the '57 Chevy swept back wings on the rear. The bling on the Astarte is amazing, though. The conspiracy theorist in me wants to say that the art team pretty much ensured their job security for the next two years as it is probably going to take that long to tweak or entirely redo everything that has been "revealed" by PBR.
I use the Dark Matter theme, with blur off and 100% Transparency. I could not for the life of me get the "flashing window" issue that so many seem to complain about. It seems that lowering the Transparency brings up that problem, as otherwise I just don't see it. I do agree that the chat blink needs some work, some alpha blending setting there is making it too subtle and the mouse over stopping all updated tabs to stop blinking needs fixing. One issue I did note i(in Dark Matter) s that in list windows (overview, scanners, inventory list view, etc.) the "highlight" is nearly impossible to see. For a bit I thought selecting ships or asteroids wasn't working.
All in all, B+. |
|

PaulAdams2
Viziam Amarr Empire
8
|
Posted - 2014.12.10 10:47:55 -
[501] - Quote
I don't want to be offensive in my Rhea feedback.
I have just message to the designer team : R e ta rded much ? |

David Therman
University of Caille Gallente Federation
28
|
Posted - 2014.12.10 10:55:08 -
[502] - Quote
In regards to the beta map; it's definitely a visual improvement over the current one (I think on that, the vast majority of us have agreed) but in terms of the information it provides, I think it's lacking a bit. For example, the Ship's destroyed per hour statistic is one I use quite a lot, but for the new map all this changes is the brightness for each system without stating any useful information; this is something that could do with a bit of tweaking imo.
And I miss having the system name pop up when I mouse-over it. 
|

Julia Snoways
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.12.10 10:59:39 -
[503] - Quote
The overall UI look was better - friendlier and richer, now my eyes cannot seem to to distinguish one UI item from another without overfocusing my eyes - icons seem to merge. And that's important because through UI we percieve and interact with the game.
There must be an option for players who like the old look! I thought game is supposed to evolve but here is the idea for another step back: you degrade all item icons in game to this so that it doesn't matter if I have a color screen or black and white. |

Mynxee
The Retreat
32
|
Posted - 2014.12.10 11:31:16 -
[504] - Quote
Essack Leadae wrote:RGB sliders MUST come back. Yes, you add multiple themes but honestly, all of them are just black with a small touch of color. This is a useable UI for me, what you provide with Rhea is NOT. You can add whatever features you want, it won't compensate any bad choices about the UI. Windows 8 is the perfect proof of it. So please, RGB sliders MUST come back.
Lots of pretty new stuff but this I must strongly agree with. Some of us are old, with old eyes. I find the new color schemes not differentiated enough for my preferences and VERY difficult to look at. White text on a black background in chat windows may be considered best contrast if you go by textbook logic. However, with the Eve font being hard enough to read as it is and the game's overall relentless darkness (even w/graphics settings on best quality), I would prefer being able to adjust window backgrounds to something less severe than black and window borders to something much lighter and more opaque (as I could before this patch) for more comfortable viewing. There was a desert theme that used to exist that with a few opacity tweaks was just perfect, for example.
As for the rest, I've only had a few minutes to explore things before DT. I don't care for the neocon's flat icons but I didn't like it when Apple went that direction on the iPad either. I'll get used to it; not that important to me in the bigger picture. Anyway, server's back up, my coffee is refilled...time to explore what else and has changed (and figure out why I can't easily stack my unpinned windows anymore).
======
Lost in space somewhere, probably playing poker for ISK at EOH Poker.
|

Gavreel Moksh
Moira. Villore Accords
2
|
Posted - 2014.12.10 11:36:14 -
[505] - Quote
Altrue wrote:Butzewutze wrote:U know whats bullshlt? -> ClickyThis was better some patches ago. Right, why is the black outline gone? Gavreel Moksh wrote:CCP please take the flashing away every time you click a tab. Not only is it pointless and adds nothing to the game but after a small amount of time playing I felt sick ,really sick. I suffer with migraines and light sensitivity. If this isn't rectified I will have no choice but to unsub all my accounts. Isn't that a bit overdramatic? I don't believe I was dramatic, merely stating how it effects me personally. Obviously you need to educate yourself on such subject's before posting such a uneducated reply. |

Embsi
Drunken Union of Monkeys Northern Associates.
10
|
Posted - 2014.12.10 11:37:21 -
[506] - Quote
Tanaka Arvo wrote:Well, what can I say? Good job! Rhea is awesome! New UI, new map. Many graphical improvements! And I love new icons!  Rhea is a successful step.
This is false, they have in fact gone back 6-8 years in terms of graphical fidelity. There is a reason Nvidia for the last 15 years have focused most of their new features on anti-aliasing. Most recently MFAA which is a technique to reduce the cost of MSAA while reducing aliasing on lines with alpha channels present.
This new "graphical improvement" can not use anti-aliasing. The "anti-aliasing" you have in game now is FXAA which is a approximation to anti-aliasing, it is in fact a filter slapped on after everything is rendered. Try turning Anti-Aliasing off and look at the ships details, you will notice just how badly it reduces the image quality. It also does nothing to remove flickering edges which is increased five-fold in Deferred rendering methods.
Personally I did not go on SiSi to test because over the years CCP has always done right. I could not have foreseen them doing something so incredibly bad so I never even considered having to "check it out" before hand.
I had to quit playing WoW after they released the new engine because of eye-strain (leading to headaches)... Seems I have to do the same for EVE.  Unless someone can tell me how to get anti-aliasing back.
@You who likes the new UI because it "merges together": That is exactly what you DON'T want in a successful UI.  |

Steijn
Quay Industries
624
|
Posted - 2014.12.10 11:49:01 -
[507] - Quote
anyone else having problems with the HUD in space? mine was fine yesterday but today the whole right hand side is missing. I have the options button, but its doing absolutely nothing. |

inta Vakaria
Orbital Offence
14
|
Posted - 2014.12.10 11:54:04 -
[508] - Quote
So after the download had finally finished last night ( took 4 hours) I decided to have a quick look at the new features before I went to bed, here's my opinions: Ui: Overall I like the new ui, I think it looks clean and fairly modern, if I recall correctly I was using the plasma colour scheme and it looked pretty good, I did have trouble find the right icon on the neocom due to them all changing, but I'm sure I'll get used to that in time (it'd be interesting to get some new players opinions on that matter, some who have never used the old ui and see how they fare) The only other issue I was having with the new ui was that, like many people, I was starting to get a headache, I'm not sure if that was due to the new ui or it was just a coincidence since I only played for an hour. I'll see what happens tonight when I play for a longer. New lighting: I'm 50/50 on this matter, while some of the new ships look really good some look terrible. Last night I decided to sit on a busy gate and watch ships come by to see what they looked like, I also undocked some of my own so I could see how my regular ships looked in detail. I'll start with the good points, the soe ships and pretty much all the caldari look very good, the majority of the amarr ships also looked good, I was particularly impressed with my astero, it now looks even prettier  Now the bad points, I think the gallente ships are way too shiny and chromefied (if that's even a word), I mainly fly gallente and I undocked everything from frigs to battlecruisers, and it was the same result across the board, my whole gallente fleet looks like it's been dipped in a chrome vat and been polished and buffed by a squad of soldiers, the only good point I can take from this is if I can reflect the suns rays right I could blind my enemy I didn't have time to check out the pirate ships or the minmitar so I can't judge them. New map: I really like the new map, the only problem I had was that when I select "number of pilots in space" or "number of ships destroyed" etc it just seems to turn the map a grey colour and when you hover other a system no information pops up like on the old one. Though it's only in beta so I'm not too fussed atm as I'm sure it'll be vastly improved, though I'll still be using the old one for now. New ship controls: Pretty good and really fun to play around with, I can see me using them when cloaked to get into position to attack instead of double clicking, the only thing I didn't like is how the left and right keys just turn the ship left or right, I'd prefer it if the left and right keys would roll the ship and then we could use up and down to control pitch, basically how an aircraft works today. Overall: A pretty decent expansion but definitely needs a few improvements here and there.
tl:dr. Ui ok but giving me a headache, ships look good but gallente need toning down, map looks good some features need work, flight controls good, but needs roll controls instead of left and right. |

PaulAdams2
Viziam Amarr Empire
8
|
Posted - 2014.12.10 11:54:16 -
[509] - Quote
Steijn wrote:anyone else having problems with the HUD in space? mine was fine yesterday but today the whole right hand side is missing. I have the options button, but its doing absolutely nothing. click that 2 arrowas << on right side of your capacitor |

Steijn
Quay Industries
624
|
Posted - 2014.12.10 11:57:56 -
[510] - Quote
PaulAdams2 wrote:Steijn wrote:anyone else having problems with the HUD in space? mine was fine yesterday but today the whole right hand side is missing. I have the options button, but its doing absolutely nothing. click that 2 arrowas << on right side of your capacitor
they are facing inwards, clicking them makes them face outwards, but no mods appear in either position. |
|

Eraza
Fuzzyness Enterprizes
110
|
Posted - 2014.12.10 12:03:22 -
[511] - Quote
Mynxee wrote:Essack Leadae wrote:RGB sliders MUST come back. Yes, you add multiple themes but honestly, all of them are just black with a small touch of color. This is a useable UI for me, what you provide with Rhea is NOT. You can add whatever features you want, it won't compensate any bad choices about the UI. Windows 8 is the perfect proof of it. So please, RGB sliders MUST come back. Lots of pretty new stuff but this I must strongly agree with. Some of us are old, with old eyes. I find the new color schemes not differentiated enough for my preferences and VERY difficult to look at. White text on a black background in chat windows may be considered best contrast if you go by textbook logic. However, with the Eve font being hard enough to read as it is and the game's overall relentless darkness (even w/graphics settings on best quality), I would prefer being able to adjust window backgrounds to something less severe than black and window borders to something much lighter and more opaque (as I could before this patch) for more comfortable viewing. There was a desert theme that used to exist that with a few opacity tweaks was just perfect, for example. As for the rest, I've only had a few minutes to explore things before DT. I don't care for the neocon's flat icons but I didn't like it when Apple went that direction on the iPad either. I'll get used to it; not that important to me in the bigger picture. Anyway, server's back up, my coffee is refilled...time to explore what else and has changed (and figure out why I can't easily stack my unpinned windows anymore).
This link brought a tear to my eye when I realized what we just lost. Varied colors.. CONTRAST.. icons that actually tell me what each button does. I'm sure i can figure out that the graph line is the market, and such. In line with that, there are two medieval shield icons.. i thought about it for a minute as a test. and my best guess was:
uh... oh yeah, the loyalty point store was the top left one wasn't it? maybe that's that one.. uh.. cant remember the other, so no clue, need to mouse over to read the text..
Things i have trouble with(AFTER going through the trouble of seeing them clearly because they have no contrast) Test: can YOU tell what all of the icons are without mousing over?
Two flags. Medieval shield. Some.. thingy.. in a circle. A few random dots with lines between. A box with a smaller box in it and something behind it. The letter Z. A star that looks made of text. A box at a 45 degree angle.
CCP seriously, I will admit I'm no expert at design, but those things are Icons I literally have NO CLUE what they mean after minutes of staring(and the NO COLOR, NO CONTRAST bit makes staring necessary).
Do I really need to state what my opinion is at this point? I think my utter confusion and EYE STRAIN should make it easy for you to guess what I think.
I'm quite sure that I'll "adjust" by learning what this all means. Or get forced to learn all the shortcuts for everything. But that's really an excuse Isn't it?
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Greygal
Redemption Road Affirmative.
276
|
Posted - 2014.12.10 12:05:11 -
[512] - Quote
Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back!
There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons!
I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to...
This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off:
http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png
Needless to say, that's suboptimal ...
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
|

Adrie Atticus
Shadows of Rebellion The Bastion
665
|
Posted - 2014.12.10 12:07:40 -
[513] - Quote
Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png
Needless to say, that's suboptimal ...
Here's the thing: I can see those icons just fine because one of my monitors has proper calibration and uses an IPS panel. The TN panel on the other side just displays black. I can assure you that there is an icon which has about 3% white in it to make it barely visible.
It's **** design and expects everyone to sport $500+ monitors. |

Steijn
Quay Industries
624
|
Posted - 2014.12.10 12:07:54 -
[514] - Quote
Steijn wrote:PaulAdams2 wrote:Steijn wrote:anyone else having problems with the HUD in space? mine was fine yesterday but today the whole right hand side is missing. I have the options button, but its doing absolutely nothing. click that 2 arrowas << on right side of your capacitor they are facing inwards, clicking them makes them face outwards, but no mods appear in either position.
ignore, reboot has fixed it |

Eraza
Fuzzyness Enterprizes
112
|
Posted - 2014.12.10 12:10:25 -
[515] - Quote
Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png
Needless to say, that's suboptimal ...
Uh, wow, I haven't been in combat since before the patch. The lack of outlines and contrast makes it MUCH harder to use this then before.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Oraac Ensor
586
|
Posted - 2014.12.10 12:17:04 -
[516] - Quote
Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png
Needless to say, that's suboptimal ... Why would you need to see icons that you can't use?
When you select an item all the icons that can act on that item get highlighted (the others are there if you look hard enough, leastways they are on my screen). |

Greygal
Redemption Road Affirmative.
277
|
Posted - 2014.12.10 12:20:34 -
[517] - Quote
Oraac Ensor wrote:Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png
Needless to say, that's suboptimal ... Why would you need to see icons that you can't use? When you select an item all the icons that can act on that item get highlighted (the others are there if you look hard enough, leastways they are on my screen).
I linked a screenshot how it looks on my monitor. I can't see them at all - granted, my eyes are getting old, but that's not the point.
You need to see icons that you can't use so you know they are there, where they are located, that they exist, that those options are available to you at times.
I edited my above post with the following example: I want to change my ship's default orbit. I have to select something to orbit FIRST, then I can see the orbit button to right-click on it and change default orbit. Or I can blindly and randomly hover my mouse across the selected items window until I find the correct button via tooltip...
What you do for yourself dies with you, what you do for others is immortal.
Free weekly public roams & monthly NewBro new player roams!
Visit Redemption Road or join mailing list REDEMPTION ROAMS for information
|

Peter Grayson
TunDraGon Cynosural Field Theory.
13
|
Posted - 2014.12.10 12:21:17 -
[518] - Quote
My new Enyo   |

Adrie Atticus
Shadows of Rebellion The Bastion
665
|
Posted - 2014.12.10 12:21:27 -
[519] - Quote
Oraac Ensor wrote:Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png
Needless to say, that's suboptimal ... Why would you need to see icons that you can't use? When you select an item all the icons that can act on that item get highlighted (the others are there if you look hard enough, leastways they are on my screen).
Because the icon row isn't static and changes depending on what is selected. If you expect the targeting reticle to be on the same location every time, you will be clicking past it when you target different things. |

PaulAdams2
Viziam Amarr Empire
8
|
Posted - 2014.12.10 12:25:21 -
[520] - Quote
my ishtar on alt looks like a Xmas decoration :D |
|

marly cortez
Mercurialis Inc. RAZOR Alliance
59
|
Posted - 2014.12.10 12:30:31 -
[521] - Quote
Saturday Beerun wrote:So far all the ships Ive seen look like cheap dinky toys.Not a good thing.UI is worse.All the pretty icons have gone, replaced by sanitary flat boring unaesthetic shambolic entities. Why is customisation being binned?What happened to art and style?See through,why?Blurred,why?
Console games seldom have anything other than sanitary utility icons, they seldom have UI's players can customise either, I smell incoming DUST bunnies. 
|

Dredd Slider
PSI Division
4
|
Posted - 2014.12.10 12:31:44 -
[522] - Quote
Just an update on my frame rates
and this happened if I recall the last graphic update a few years back
its the sun/light
if I look at a light FPS drops to 30
if I look away from the light back up to 60
Just thought I would up date my findings so far :)
dam game rocks lol
|

Constantin Makanen
0
|
Posted - 2014.12.10 12:45:20 -
[523] - Quote
I like the new UI but I couldnt play the game realy, since my graphic card is broken. But still, I like the look.
Cons |

Janeway84
Def Squadron Pride Before Fall
117
|
Posted - 2014.12.10 13:24:03 -
[524] - Quote
The UI feels very fresh although i had no issue with old ui. 80% of space ships look horribly overshiny and some of the ships got weird colors going on that wherent there before.
I hope dirt maps make it into the game soon, but im not sure its gonna solve the issues people have with the new ship textures / shading 100%.
Feel like alot of the ships need more love in the 2d department.
Big + for the light effect when you move the mouse around the ui buttons  Also we need more CCP Guard videos  |

Makkuro Tatsu
The Red Circle Inc. Ministry of Inappropriate Footwork
26
|
Posted - 2014.12.10 13:30:48 -
[525] - Quote
Interesting how the great majority of feedback comments is about the UI and map, glossing over many other changes. But I'll do no better, so here we go:
- I love the new icons. No more coloured splotches but clear shapes. To the violently opposed: I am confident that in a few days most pilots will recognize the new icons just as quickly as the old ones.
- While a fixed set of colour schemes is a start, I'd prefer to have RGB sliders for some tuning, because depending on ambient lighting and your monitor you want to modify things a bit.
- I like "calm" UIs without flashing or blinking elements because it is restful for my much stressed eyes and because it makes for good contrast to the action filled parts of the scene displayed. I would therefore welcome configuration options to tone down the UI as far as possible while retaining clarity and usability.
- Super shiny ship skins don't look good on all ships, IMO. As pointed out several times already, Ishtars could be mistaken for christmas tree decorations for example, if they were not overall too distinct looking (a.k.a. ugly).
|

Zalzak
Love Squad Confederation of xXPIZZAXx
3
|
Posted - 2014.12.10 13:32:21 -
[526] - Quote
UI font is too bright, i feel uncomfortable looking at it. |

EEL
Free Galactic Enterprises Free Galactic Enterprises Alliance
4
|
Posted - 2014.12.10 13:40:56 -
[527] - Quote
And now the game looks GAY. What are you going for? 12 year olds in the shiny ships? or 60 year olds with the crappy 80s fail retro style interface.
This is not what I pay for, How do you think that by taking away great looking images and visual information tiles and replacing them with the same colour boring icons was smart??
*someone fire that guy for stupidity*
The last trailer was amazing with real people talking and a great cross section view of the game. Every non eve person I showed the trailer video was amazed and loved it..
Now im a little embarrassed to tell people I play EVE and what it is! Now if they try it out and see how childish it looks they wont hang around and they will laugh all the more about me being a one game 8 year gamer paying monthly.
|

Misunderstood Genius
Republic Military School Minmatar Republic
93
|
Posted - 2014.12.10 14:18:30 -
[528] - Quote
EEL wrote:And now the game looks GAY. What are you going for? 12 year olds in the shiny ships? or 60 year olds with the crappy 80s fail retro style interface.
This is not what I pay for, How do you think that by taking away great looking images and visual information tiles and replacing them with the same colour boring icons was smart??
*someone fire that guy for stupidity*
The last trailer was amazing with real people talking and a great cross section view of the game. Every non eve person I showed the trailer video was amazed and loved it..
Now im a little embarrassed to tell people I play EVE and what it is! Now if they try it out and see how childish it looks they wont hang around and they will laugh all the more about me being a one game 8 year gamer paying monthly.
In the 80th there did no GUI like this exist. The screen of a C64 was limited to 16 colors and would look like a cheap icon on your desktop.
You are not paying for the GUI. You pay for playing EVE and enjoying spaceships and not icons and windows. So play it. Nothing really changed here.
Less is more in design is far beyond stupidity.
But the trailer is a commercial not showing the EVE's real gameplay. People will leave disappointed if they expect this but not because of a nice and plain GUI.
Embarrassed because Icons destroyed the concept? I guess you need really a break and find a way back to the important things in life.
The only thing what looks childish here is your strange embarrasing post full of tears. Horrible.
|

Jean Luc Lemmont
Federal Navy Academy Gallente Federation
406
|
Posted - 2014.12.10 14:21:11 -
[529] - Quote
Longdrinks wrote:please give us back color sliders for the ui, these new color sets are nifty but all of them are grey, drab and 2edgy4me. I liked bright colorful UI like this http://puu.sh/dl5pG/e40df518b8.jpg
Oh my God, my eyes. It burns and stings, please make it stop!
Seriously, though.

No. Seriously.
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
|

Yroc Jannseen
Enlightened Industries Goonswarm Federation
63
|
Posted - 2014.12.10 14:21:36 -
[530] - Quote
I don't hate the new UI as others seem to. I did have to tweak the transparency to a level I like.
The interesting thing is the comments from people saying that the window blur "breaks transparency". I don't think that's factually true more a perception of the gaussian blur spreading out the lighter pixels, which then come through the transparency stronger, maybe adding some luma correction to the blur effect would help this.
What I do think needs to be re-considered is the dynamic dimming of windows. The idea of having other windows dim when your looking at one window I think is generally smart, however it makes the assumption that eve players look at one window at a time.
I think you need to look at grouping windows for the purpose of this effect. Consider all chat windows as one entity, or the wallet, market window, buy/sell/modify combination.
You may also consider a better overall solution to that trifecta. Some way to streamline those three windows that are often used in combination and can be a pain to fit together at once. |
|

Lucy Chan
Mystic Sleepers
0
|
Posted - 2014.12.10 14:26:00 -
[531] - Quote
What The, and a lot of censored words is this.... ?!?!?!?!?
Are you smoking ashes from the vulcans ?
Where can I get a rollback so I can get my old color theme back. And the neocom icons ??????
This is annoying my eyes as h**l..
You are like microsoft: If it works then let us destroy it...
Christ |

PaulAdams2
Viziam Amarr Empire
8
|
Posted - 2014.12.10 14:26:43 -
[532] - Quote
Misunderstood Genius wrote:EEL wrote:And now the game looks GAY. What are you going for? 12 year olds in the shiny ships? or 60 year olds with the crappy 80s fail retro style interface.
This is not what I pay for, How do you think that by taking away great looking images and visual information tiles and replacing them with the same colour boring icons was smart??
*someone fire that guy for stupidity*
The last trailer was amazing with real people talking and a great cross section view of the game. Every non eve person I showed the trailer video was amazed and loved it..
Now im a little embarrassed to tell people I play EVE and what it is! Now if they try it out and see how childish it looks they wont hang around and they will laugh all the more about me being a one game 8 year gamer paying monthly.
In the 80th there did no GUI like this exist. The screen of a C64 was limited to 16 colors and would look like a cheap icon on your desktop. You are not paying for the GUI. You pay for playing EVE and enjoying spaceships and not icons and windows. So play it. Nothing really changed here. Less is more in design is far beyond stupidity. But the trailer is a commercial not showing the EVE's real gameplay. People will leave disappointed if they expect this but not because of a nice and plain GUI. Embarrassed because Icons destroyed the concept? I guess you need really a break and find a way back to the important things in life. The only thing what looks childish here is your strange embarrasing post full of tears. Horrible.
Many people can't play this game due the eye pain caused by the new GUI.
|

Steijn
Quay Industries
624
|
Posted - 2014.12.10 14:33:10 -
[533] - Quote
Misunderstood Genius wrote:EEL wrote:And now the game looks GAY. What are you going for? 12 year olds in the shiny ships? or 60 year olds with the crappy 80s fail retro style interface.
This is not what I pay for, How do you think that by taking away great looking images and visual information tiles and replacing them with the same colour boring icons was smart??
*someone fire that guy for stupidity*
The last trailer was amazing with real people talking and a great cross section view of the game. Every non eve person I showed the trailer video was amazed and loved it..
Now im a little embarrassed to tell people I play EVE and what it is! Now if they try it out and see how childish it looks they wont hang around and they will laugh all the more about me being a one game 8 year gamer paying monthly.
In the 80th there did no GUI like this exist. The screen of a C64 was limited to 16 colors and would look like a cheap icon on your desktop. You are not paying for the GUI. You pay for playing EVE and enjoying spaceships and not icons and windows. So play it. Nothing really changed here. Less is more in design is far beyond stupidity. But the trailer is a commercial not showing the EVE's real gameplay. People will leave disappointed if they expect this but not because of a nice and plain GUI. Embarrassed because Icons destroyed the concept? I guess you need really a break and find a way back to the important things in life. The only thing what looks childish here is your strange embarrasing post full of tears. Horrible.
all joking aside, I suffer from migraines quite a lot and over the years have managed to cut down on these by watching what i eat and also by cutting down on doing things which ive found bring them on. Since the changes to the UI in Rhea, ive already noticed that im starting with the initial symptoms of what if unchecked, will develop into a migraine attack..
Now i do agree that some comments about the UI bringing on headaches and eye strain etc could be a bit OTT, but I do also know from personal experience that some of these complaints will be genuine. I also think that this is something that CCP need to look at closely before the proverbial sh*t hits the fan so to speak. |

Damjan Fox
Fox Industries and Exploration
62
|
Posted - 2014.12.10 14:33:32 -
[534] - Quote
New Neocom Icons: I like them. Most of the old icons just were a blurry mess of coloured pixels and were hard to distinguish. This is of course just my personal taste and i can understand if others may not like them, because they think the icons look to "sterile". Adding the ability to give certain icons a specific colour tone (RGB sliders?) might help.
Neocom Bar: The Neocom background needs to be much darker. A bright background scenery makes it very hard to identifiy the Neocom icons, because of lack of contrast. I can check/uncheck blur and set transparency level of windows, but the Neocom background is unaffected by that.
"Autofocus": Not sure how that new feature is called, but when i click inside/outside of a window or rotate the camera, it changes the transparency level. Why did you implement the transparency slider, so i can set the transparency level I WANT,if the "autofocus" thingy changes it anyway? Please give us a checkbox the set this off.
UI Themes: Personally, i have nothing to complain about the themes. I use a dark one (forgot the name) and i'm happy with it. But why did you take away the option to adjust the colours, for everyone that wants an individual theme? I don't see where having options can be a disadvantage for any side?
Ship Rendering: Amarrian ships look really nice. The matte military tone of Caldari is fine. Can't say much about Minmatar. But what happened to Gallente??? Did someone drop all of them into a big bucket full of chrome paint? Yes, i'm looking at you CCP_XZibit! You guys removed all texture layers but one and set chromeeffect=100% ?
TL:DR - give neocom icons optional rgb sliders - make neocom background darker - implement "autofocus" check/unchek box - bring back colour sliders for themes - fire CCP_XZibit
Regards, Damjan |

DFA200
Hard vs Soft
10
|
Posted - 2014.12.10 14:48:42 -
[535] - Quote
Why does everything have to be so ridiculously dark or bright? Where is the advantage in not letting players customize the colors? |

Oraac Ensor
586
|
Posted - 2014.12.10 14:55:38 -
[536] - Quote
Adrie Atticus wrote:Because the icon row isn't static and changes depending on what is selected. If you expect the targeting reticle to be on the same location every time, you will be clicking past it when you target different things. Well, oddly enough, I don't click where I expect something to be - I click where I can see it. |

Embsi
Drunken Union of Monkeys Northern Associates.
12
|
Posted - 2014.12.10 14:56:07 -
[537] - Quote
Steijn wrote:[quote=Misunderstood Genius] all joking aside, I suffer from migraines quite a lot and over the years have managed to cut down on these by watching what i eat and also by cutting down on doing things which ive found bring them on. Since the changes to the UI in Rhea, ive already noticed that im starting with the initial symptoms of what if unchecked, will develop into a migraine attack..
Now i do agree that some comments about the UI bringing on headaches and eye strain etc could be a bit OTT, but I do also know from personal experience that some of these complaints will be genuine. I also think that this is something that CCP need to look at closely before the proverbial sh*t hits the fan so to speak.
Seriously guys, it is not the UI giving you eye strain and headaches- it is the flickering edges the new rendering system implemented.
When it flickers your eyes are subconsciously attracted to the edges, you may not even notice it but the effects are very apparent on my eyes.
This auto-eye movement is more common in men but some women may have the hunting instinct as well.
|

Steijn
Quay Industries
624
|
Posted - 2014.12.10 14:58:13 -
[538] - Quote
Embsi wrote:Steijn wrote:[quote=Misunderstood Genius] all joking aside, I suffer from migraines quite a lot and over the years have managed to cut down on these by watching what i eat and also by cutting down on doing things which ive found bring them on. Since the changes to the UI in Rhea, ive already noticed that im starting with the initial symptoms of what if unchecked, will develop into a migraine attack..
Now i do agree that some comments about the UI bringing on headaches and eye strain etc could be a bit OTT, but I do also know from personal experience that some of these complaints will be genuine. I also think that this is something that CCP need to look at closely before the proverbial sh*t hits the fan so to speak. Seriously guys, it is not the UI giving you eye strain and headaches- it is the flickering edges the new rendering system implemented. When it flickers your eyes are subconsciously attracted to the edges, you may not even notice it but the effects are very apparent on my eyes. This auto-eye movement is more common in men but some women may have the hunting instinct as well.
the edges of what?
the reason im starting with migraine is not down to the rendering, its down to the colour scheme that im now been forced to use because of the removal of the rgb sliders, and due to the fact that the new station/neocom icons are absolutely appalling as there is no way to differentiate between them like you could with the colour on the old icons. |

Ponder Yonder
Z3R0 Return Mining Inc. Illusion of Solitude
60
|
Posted - 2014.12.10 15:00:38 -
[539] - Quote
27 Pages of complaints and CCP has not even acknowledged it.
At least CCP Darwin seems to agree with what the playerbase have been telling CCP for the past eight weeks: The nebulas are too bright.
Come on, CCP. I like the UI changes and the new ships, but it is clear that some of the changes are physically detrimental to some of your playerbase. What are you going to do about it? Head in the sand time again? With the arrival of CCP Seagull I had hoped that I would never see that kind of behaviour from you again. |

laser babe
Viziam Amarr Empire
2
|
Posted - 2014.12.10 15:09:39 -
[540] - Quote
Ponder Yonder wrote:27 Pages of complaints and CCP has not even acknowledged it.
At least CCP Darwin seems to agree with what the playerbase have been telling CCP for the past eight weeks: The nebulas are too bright.
Come on, CCP. I like the UI changes and the new ships, but it is clear that some of the changes are physically detrimental to some of your playerbase. What are you going to do about it? Head in the sand time again? With the arrival of CCP Seagull I had hoped that I would never see that kind of behaviour from you again.
Do you think they care ? no they are not. |
|

Aebe Amraen
Dreddit Test Alliance Please Ignore
117
|
Posted - 2014.12.10 15:10:09 -
[541] - Quote
Greygal wrote:Completely forgot to mention in my prior post... but whatever you did to the selected items window, PLEASE fix it back! There are no buttons on the Selected Items window anymore, or at least, none that I can see! You have to select something on the overview, then the relevant icons are highlighted (nice and crisp white), but until you select something, you can't actually see any of the icons! I could write a wall of text about how much this greatly interferes with gameplay and usability, if you want me to... This is how the Selected Items window looks to me right now - this is using Carbon theme, no transparency, blur off: http://i.gyazo.com/e06171ad9d96d239a0c481948dc094dd.png
Needless to say, that's suboptimal ... Edit: Example - I want to change my ship's default orbit. I have to select something to orbit FIRST, then I can see the orbit button to right-click on it and change default orbit. Or I can blindly and randomly hover my mouse across the selected items window until I find the correct button via tooltip...
This has been the case since long before Rhea. I know because I change my default warp distance on a regular basis (generally to something like 40, 60, or 90km, so that if someone else warps in at any of the normal ranges they won't land right on top of me) and always have to select something warpable on the overview before I can do so. |

Little Fawn
EVE University Ivy League
3
|
Posted - 2014.12.10 15:15:48 -
[542] - Quote
My (somewhat excessively) shiny Gallente ships are lit by a hard white light, even when I park them next to a red giant star. |

Nami Kumamato
School of Applied Knowledge Caldari State
357
|
Posted - 2014.12.10 15:23:56 -
[543] - Quote
CCP Falcon wrote:The Rhea release has been successful deployed! The Rhea release brings a long list of changes to the world of EVE Online, including User Interface updates, new exploration content, 101 new wormhole systems, manual flight control, changes to cloning mechanics and a new opt in beta starmap that we're looking to gather feedback on! For more information on the Rhea release, and to see a full list of features, take a look at the Rhea release page, and read more about what's coming in CCP Seagull's "Coming to EVE in the Rhea release" dev blog. For a full and detailed breakdown of changes please see the patch notes for Rhea. Please provide general feedback in this thread. For issues relating to the Rhea release, please use this thread, and for issues relating to the Macintosh client, please use this thread.
Awesome job. Well done. Love it. Cool. Keep it up! Resub'd.
[i]"And now my ship is oh so cloaked and fit
It never felt so good, I never felt so hid"[/i]
- Ramona McCandless, Untitled
|

Tarpedo
Incursionista
1428
|
Posted - 2014.12.10 15:27:03 -
[544] - Quote
Pirate battleships look like unpolished turds, how about some polish?  |

Evei Shard
Shard Industries
387
|
Posted - 2014.12.10 15:28:35 -
[545] - Quote
The UI: The icons are okay, but as Chribba suggested, they could use some color. The color schemes... I want my sliders back. I want to choose what colors are used. It's not like this is causing server load.
As for PBR, it is beautiful. Really shows just how much had been done with textures to fake realism before this was introduced. A lot of textures need to be updated, but some of the ships look amazing now (Ark, Providence, .. a lot of Amarrian ships actually have some gold on them now). The Myrmidon and Megathron finally have a sharpness to their specular reflection that gives them a metallic look, as opposed to the low quality plastic look they previously had. Several of the ships need their specular maps broken up a lot more with hull plate separations or other such detail, either that or add more detail through the normal maps (or both). The Malediction, and some others, are overly grey now, but again that's a map issue that should be easily fixed.
Overall Great work on the PBR. Can't wait to see how things go forward from here with fixing the textures.
Good work on the UI, but beyond the simplification of the icons, I'd really like some color back. Especially with choosing my UI color theme.
Profit favors the prepared
|

Specia1 K
State War Academy Caldari State
7
|
Posted - 2014.12.10 15:34:48 -
[546] - Quote
Overall, Rhea is very good +1 
Add a "retro" style to give ppl a similar UI experience, add Chribba's enhanced neocom, and make the Gallente ships all dull and drab (they are Gallente of course 
The new map is going to be amazing when fully done. Nice! The blackbird and variants are superbly Caldari. Positively high tech. The incursus and variants are now the best looking Gall ships. I will almost hate to destroy them. Almost
Get the UI tweaked, and most of the complaints will vanish.
Now off to figure out those sleepers...
|

Eraza
Fuzzyness Enterprizes
114
|
Posted - 2014.12.10 15:39:53 -
[547] - Quote
Ok, for some reason Chribba posted this in general but NOT here, but I feel you guys need to see this:
Seriously Chribba, you rule! This fixes most of my problems with the new UI in a very simple way, that still preserves the "simpler" direction CCP wants to move to.
Not sure if I'm allowed to link to a locked thread so I'll skip that
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Aiyshimin
Brutor Tribe Minmatar Republic
201
|
Posted - 2014.12.10 15:42:31 -
[548] - Quote
Only if those terrible colours are optional.
|

Rhyme Bittern
Royal Amarr Institute Amarr Empire
8
|
Posted - 2014.12.10 15:42:49 -
[549] - Quote
Things look great! a couple of random points for improvement:
1. New map should support the radial menu. It works on almost everything else - why not here?
2. On the small-scale map, I want to be able to right-click a gate (or use the radial menu on a gate) and jump through it. Currently I can jump only by right-clicking the system to which I want to jump. I don't want to leave solar system view if I don't have to.
3. PBR is great - prophecy is a bit over-golden :-) |

Eraza
Fuzzyness Enterprizes
114
|
Posted - 2014.12.10 15:46:48 -
[550] - Quote
Aiyshimin wrote:Only if those terrible colours are optional.
That's 10 minutes of photoshop, i'm sure CCP's art department can do better. Or just add a tickbox or something. :)
The monochrome is giving me a lot of trouble though, in ways that have been explained many times before, and that would fix everything in a way that looks very simple to implement.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|
|

Aiyshimin
Brutor Tribe Minmatar Republic
201
|
Posted - 2014.12.10 15:55:13 -
[551] - Quote
Julia Snoways wrote:The overall UI look was better - friendlier and richer, now my eyes cannot seem to to distinguish one UI item from another without overfocusing my eyes - icons seem to merge. And that's important because through UI we percieve and interact with the game.
There must be an option for players who like the old look! I thought game is supposed to evolve but here is the idea for another step back: you degrade all item icons in game to this so that it doesn't matter if I have a color screen or black and white.
All the new icons are much easier to distinguish than the old, which were nothing but pixel vomit.
Also note that most people use the keyboard to open windows, and keep the Neocom hidden.
The overall feel of the UI is dramatically improved, to the point that it even feels faster.
However two things that needs tweaking:
- the lightbox effect for modal popups is too strong. Having the whole screen darken during combat is unacceptable. Ideally you would get rid of all the unnecessary modal popups like downtime notification (yes, it is nothing more than a notification and should be treated as such, and not a popup that requires interacting), but at least tone down the darkening effect.
- the active window brightening works well when flying in space, but it is very disturbing when updating trade orders in station. It's like a disco between Wallet and Market windows, two flashes for every order row.
It's sad to see so many people here openly admitting they like the tacky faux-3D design of the nineties. |

Aiyshimin
Brutor Tribe Minmatar Republic
201
|
Posted - 2014.12.10 16:01:16 -
[552] - Quote
Eraza wrote:Aiyshimin wrote:Only if those terrible colours are optional.
That's 10 minutes of photoshop, i'm sure CCP's art department can do better. Or just add a tickbox or something. :) The monochrome is giving me a lot of trouble though, in ways that have been explained many times before, and that would fix everything in a way that looks very simple to implement.
I don't disagree, colours are important in visual recognition, but I also see the problem with splattering the new UI with so many colours (there are way more icons than basic hues), the overall effect is fairly dramatic.
Ideally colour/mono icons would be an UI setting, it doesn't sound like an impossible coding task imho.
|

Eraza
Fuzzyness Enterprizes
115
|
Posted - 2014.12.10 16:05:08 -
[553] - Quote
Aiyshimin wrote:Julia Snoways wrote:The overall UI look was better - friendlier and richer, now my eyes cannot seem to to distinguish one UI item from another without overfocusing my eyes - icons seem to merge. And that's important because through UI we percieve and interact with the game.
There must be an option for players who like the old look! I thought game is supposed to evolve but here is the idea for another step back: you degrade all item icons in game to this so that it doesn't matter if I have a color screen or black and white. All the new icons are much easier to distinguish than the old, which were nothing but pixel vomit. Also note that most people use the keyboard to open windows, and keep the Neocom hidden. The overall feel of the UI is dramatically improved, to the point that it even feels faster. However two things that needs tweaking: - the lightbox effect for modal popups is too strong. Having the whole screen darken during combat is unacceptable. Ideally you would get rid of all the unnecessary modal popups like downtime notification (yes, it is nothing more than a notification and should be treated as such, and not a popup that requires interacting), but at least tone down the darkening effect. - the active window brightening works well when flying in space, but it is very disturbing when updating trade orders in station. It's like a disco between Wallet and Market windows, two flashes for every order row. It's sad to see so many people here openly admitting they like the tacky faux-3D design of the nineties.
My peripheral vision works by color, not shape, I don't need the complex pictures, however without varied colors, I cant find the icons anymore without looking at them FIRST, and THEN searching. I strongly suspect this is the problem for many, with a bit of hyperbole added.
Not everyone likes change, that was to be expected, however, the monochrome thing is not just simply about the art style
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

James Kirk
Tommy Wat Inc.
0
|
Posted - 2014.12.10 16:16:04 -
[554] - Quote
This game is now getting stupid with the graphics, ccp you are going backwards and you wonder why people are getting fed up with eve! |

ISD Ezwal
ISD Community Communications Liaisons
2879
|
Posted - 2014.12.10 16:18:43 -
[555] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Alejah Anshi
Lords and Ladies of event horizon H.O.M.E. Coalition
1
|
Posted - 2014.12.10 16:28:21 -
[556] - Quote
gettin' worse .....
https://forums.eveonline.com/default.aspx?g=posts&t=390945&find=unread |

Nova' Darkstar
Dark Star Operations.
0
|
Posted - 2014.12.10 16:30:56 -
[557] - Quote
The new UI is really, really bad.
1. Who thought it was a good idea to tie the transparency slider to also include the right click drop down menu? When/why would you ever want that? Now I am forced to choose between completely opaque black monolith windows covering up my screen that I can't see space behind, or transparent windows like before, but with a completely unusable right click drop down menu that bleeds text into it from the menu behind it and makes it completely unreadable.
1.5. Why are there little white "corners" on every window?
1.9. Why does transparency set to 0 really mean 30 or 50? I shouldn't be able to see anything behind any window if it is set to 0.
2. Why can't I set the transparency for the Neocom, or why isn't THAT tied to the transparency slider? Now I have a Neocom that's hard to see with any sort of lighter background behind it, but my little character picture at the top is completely opaque? Looks bad and is functionally bad.
3. Why are the Neocom icons all flat 1990's monochrome and the same looking? Very hard to use my peripheral vision to select things without actually looking over which I could do no problem before. The colors before gave each icon distinction which lead to better and quicker functionality.
4. The new map looks great, and is very pretty and customizable, but also very sluggish. I understand this is still in beta, and I really hope this gets addressed before you integrate probing into the solar system version of the new map, because if not probing will be a very sluggish and laggy task.
5. In the new solar system map when you are warping around, the "you are here" icon doesn't smoothly move like it does on the old solar system map, but instead updates in a rigid like laggy or "jumpy" way. Once again, hoping this is just because of the beta status of the map.
6. Chat tabs blinking are hard to see with the new UI, and broken. For example, if 4 tabs are blinking and you select the first tab you want to read, all blinking for all other tabs stop.
7. When selecting a module before locking something, the cursor used to follow the mouse, now it just hangs near the modules and doesn't move.
8. Please give us an option to use the old UI. How anyone over in Iceland thought this UI was an improvement in any way boggles my mind.
9. WASD moving ships is kinda cool as a gimmick, but sluggish to respond. As of right now I only use it to make my ship do funny moves in a safe spot while waiting for my probes to finish a scan cycle. With how slow it is right now, I can't really see it as useful in PVP or PVE other than a gimmick. For example, If I am hunting someone while cloaked, I would never use the WASD controls as they are now to avoid debris or an asteroid. I would simply do what I did before: Stop ship completely, do a 180 with the camera, and make the ship turn instantly around with a mouse click. The problem with the WASD controls is that they will never beat the fact that mouse clicking can make your ship do an instant 180, or 90 degree turn. I don't know if this sluggishness is intentional or not.
I jumped on last night for some exploration/PVP in a wormhole, and was only on for a few hours. The points above are some things that immediately stuck out to me. If I find more worth mentioning I will come back to update this post. |

Agrikaan
Imperial Dreams Curatores Veritatis Alliance
23
|
Posted - 2014.12.10 16:35:35 -
[558] - Quote
I just can't see the point of why the UI (in space) should be practically monochrome. The NEOCOM looks almost identical regardless of color setting, and always transparent. Which is bad, as that's my way of knowing what account/window is active. This is going to lead to me losing stuff for sure.
Also, I vastly prefer colored icons. It's partially down to needing to relearn, but I suspect finding the button quickly in the future will be more of an issue than it was in the past, even after some practice.
So;
1. Need to be able to set colors manually, and on individial objects like before. 2. NEOCOM most importantly, it must be possible to set it's background to a good number of specific colors. 3. Icons should ideally have various colored elements. No need to pretent my monitor is from the late 80's.
4. The rest is good. |

Jovian Disease
Science and Trade Institute Caldari State
2
|
Posted - 2014.12.10 16:36:55 -
[559] - Quote
why isn-¦t this http://i.imgur.com/gW8z61T.jpg a thing? this color scheme looked awesome for serpentis ships ... instead we got that fugly gray #dissapointed |

Awkward Pi Duolus
Pator Tech School Minmatar Republic
18
|
Posted - 2014.12.10 16:48:51 -
[560] - Quote
Just wanted to chime in and say that after a day's worth of playing around with it, I really, really dislike the UI....
The icons are bland and confusing. What's with the monochromatic theme?
The color schemes are for the most part tacky - only one or two are usable.
The new flashing for chat channels is irritating after a while.
Uggh. |
|

Antihrist Pripravnik
T-AFK and counting
831
|
Posted - 2014.12.10 16:53:16 -
[561] - Quote
The UI:
- looks and feels great;
- the option to automatically switch theme based on the type of the ship I'm flying is brilliant:
- I love the new minimalistic icons, but it wouldn't hurt to have them colored as well. Here's a link of an idea of how it could look posted by Chribba in another thread: http://i.imgur.com/Hgb2EYw.png
Textures:
- Every ship now feels more solid with that metallic hint made by the new rendering model. I really like it;
- Ships are now brighter, which is great;
- The only negative side is that Erebus seems to have lost it's green and replaced with silver. The rest of the Gallente ships seem to be good;
- Nugoeihuvi edition ships are not that ... how do I put it... unpleasantly looking as before. The new rendering model really helped the textures a lot;
Ship models:
- Incursus family didn't really need an update in my opinion, but the new models look great;
- Blackbird family is in line with the new Caldari design philosophy, which I like.
NES:
- love the idea of apparel sets. However, I'm not changing the Gallente one that I have now at least until Intaki Syndicate gets its own set
... I am a slight role-player 
Space expansion:
- always great to have more unique environments to explore;
All of the "small" stuff, like drone damage in bay, is continuing to massively contribute to the quality of the game.
And last, but certainly the best which I must write in caps: THANK YOU FOR REMOVING CLONE GRADES 
o.0
|

laser babe
Viziam Amarr Empire
2
|
Posted - 2014.12.10 16:53:26 -
[562] - Quote
can some CCP from the "design team" can say here what is they feelings and what and how fast they will fix the issues people are complaining about ?
I seriously feel that CCP don't care anymore about their paying customers. |

Antihrist Pripravnik
T-AFK and counting
831
|
Posted - 2014.12.10 16:53:32 -
[563] - Quote
The UI:
- looks and feels great;
- the option to automatically switch theme based on the type of the ship I'm flying is brilliant:
- I love the new minimalistic icons, but it wouldn't hurt to have them colored as well. Here's a link of an idea of how it could look posted by Chribba in another thread: http://i.imgur.com/Hgb2EYw.png
Textures:
- Every ship now feels more solid with that metallic hint made by the new rendering model. I really like it;
- Ships are now brighter, which is great;
- The only negative side is that Erebus seems to have lost it's green and replaced with silver. The rest of the Gallente ships seem to be good;
- Nugoeihuvi edition ships are not that ... how do I put it... unpleasantly looking as before. The new rendering model really helped the textures a lot;
Ship models:
- Incursus family didn't really need an update in my opinion, but the new models look great;
- Blackbird family is in line with the new Caldari design philosophy, which I like.
NES:
- love the idea of apparel sets. However, I'm not changing the Gallente one that I have now at least until Intaki Syndicate gets its own set
... I am a slight role-player 
Space expansion:
- always great to have more unique environments to explore;
All of the "small" stuff, like drone damage in bay, is continuing to massively contribute to the quality of the game.
And last, but certainly the best which I must write in caps: THANK YOU FOR REMOVING CLONE GRADES!!!
o.0
|

Alaxandir
Kill by Necessity The Bloc
0
|
Posted - 2014.12.10 16:54:00 -
[564] - Quote
I love the new UI Changes, and the ship models are all amazing but need their shininess toned down a notch, especially the gallente hulls. I believe that the lightbox effect previously mentioned in the ui needs to be gone, it is distracting when the whole screen fades darker. Also please dont adjust the transparency of the right click menu with the transparency of the other windows!
Best patch yet! |

LifeisagameCH Thellere
5
|
Posted - 2014.12.10 17:06:18 -
[565] - Quote
Presidente Gallente wrote:
Define 80% of how many EVE users? The haters posting and yelling at CCP in this thread? Tbh, these guys are not really representing the majority in EVE. While they post their wall of hate text all the time 80% of the players are playing the game. People are complaining about well designed icons and missing color wheels? Come on. Are they bored, frustrated or mad?
Funny facts: We mentioned exactly this Problems with the UI, it was said it was give to the Devs as Feedback.. and what happend? Nothing it has exactly the same Problems some even worse Lot of pepole i meet plaing was Complaining too - but they dont post here because i heard often: "Thats CCP - dont make sense"
Realy i tryed it but i get every time Headcache, witch is realy not funny!
|

Misunderstood Genius
Republic Military School Minmatar Republic
94
|
Posted - 2014.12.10 17:10:09 -
[566] - Quote
laser babe wrote:Ponder Yonder wrote:27 Pages of complaints and CCP has not even acknowledged it.
At least CCP Darwin seems to agree with what the playerbase have been telling CCP for the past eight weeks: The nebulas are too bright.
Come on, CCP. I like the UI changes and the new ships, but it is clear that some of the changes are physically detrimental to some of your playerbase. What are you going to do about it? Head in the sand time again? With the arrival of CCP Seagull I had hoped that I would never see that kind of behaviour from you again. Do you think they care ? no they are not.
27 pages of rude complaints will not represent the main player base. Thankfully. Most of the postings are full of hate and impolite against CCP. CCP is definitely open for critics but if I would get flamed by smart-asses behaving like the super-important customer I would ignore them. This thread of tears is really more annyoing than Jita local. |

Bagrat Skalski
Poseidaon
7314
|
Posted - 2014.12.10 17:10:53 -
[567] - Quote
Quote:9. WASD moving ships is kinda cool as a gimmick, but sluggish to respond. As of right now I only use it to make my ship do funny moves in a safe spot while waiting for my probes to finish a scan cycle. With how slow it is right now, I can't really see it as useful in PVP or PVE other than a gimmick. For example, If I am hunting someone while cloaked, I would never use the WASD controls as they are now to avoid debris or an asteroid. I would simply do what I did before: Stop ship completely, do a 180 with the camera, and make the ship turn instantly around with a mouse click. The problem with the WASD controls is that they will never beat the fact that mouse clicking can make your ship do an instant 180, or 90 degree turn. I don't know if this sluggishness is intentional or not.
You know its MMO, not a shooter. It will be slow like now or farewell one server for everyone. The sluggishness is inertia. You know there is something like that, and no one ever said that ships larger than boeing 707 can be easy to maneuver like your bicycle.
Don't look any further for negative energy, you will find it by being lazy.
|

Oraac Ensor
586
|
Posted - 2014.12.10 17:11:57 -
[568] - Quote
Aiyshimin wrote: Also note that most people use the keyboard to open windows, and keep the Neocom hidden.
Nah - most people use the Neocom. |

laser babe
Viziam Amarr Empire
2
|
Posted - 2014.12.10 17:12:35 -
[569] - Quote
Misunderstood Genius wrote:laser babe wrote:Ponder Yonder wrote:27 Pages of complaints and CCP has not even acknowledged it.
At least CCP Darwin seems to agree with what the playerbase have been telling CCP for the past eight weeks: The nebulas are too bright.
Come on, CCP. I like the UI changes and the new ships, but it is clear that some of the changes are physically detrimental to some of your playerbase. What are you going to do about it? Head in the sand time again? With the arrival of CCP Seagull I had hoped that I would never see that kind of behaviour from you again. Do you think they care ? no they are not. 27 pages of rude complaints will not represent the main player base. Thankfully. Most of the postings are full of hate and impolite against CCP. CCP is definitely open for critics but if I would get flamed by smart-asses behaving like the super-important customer I would ignore them. This thread of tears is really more annyoing than Jita local.
start from page 1 and read them all again , thanks
Maybe you will get it this time. |

Misunderstood Genius
Republic Military School Minmatar Republic
94
|
Posted - 2014.12.10 17:16:19 -
[570] - Quote
laser babe wrote:can some CCP from the "design team" can say here what is they feelings and what and how fast they will fix the issues people are complaining about ?
I seriously feel that CCP don't care anymore about their paying customers.
Look back the last patches, all the and now tell me that CCP isn't caring? Are you serious? They changed the design of the GUI but not the whole game. You guys behave like surfeited kids never been satisfied. No matter what you get for free. |
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
666
|
Posted - 2014.12.10 17:21:06 -
[571] - Quote
Who thought it was a good idea to hide brackets behind transparent windows? You should be ashamed of yourself. |

laser babe
Viziam Amarr Empire
2
|
Posted - 2014.12.10 17:21:53 -
[572] - Quote
Misunderstood Genius wrote:laser babe wrote:can some CCP from the "design team" can say here what is they feelings and what and how fast they will fix the issues people are complaining about ?
I seriously feel that CCP don't care anymore about their paying customers. Look back the last patches, all the and now tell me that CCP isn't caring? Are you serious? They changed the design of the GUI but not the whole game. You guys behave like surfeited kids never been satisfied. No matter what you get for free.
you mean opt out the jump gate graphics animation due to players complaining being sick ? yeah that have been done , oh wait
For free ? I am paying for this game and to be honest , I never asked for this graphics changes , only free I have is headache and eye strain. |

Saturday Beerun
Lost Ark Enterprises
14
|
Posted - 2014.12.10 17:23:06 -
[573] - Quote
If all these new icons are so good,why is there a tooltip popping up to explain what they are for? Also begging for my black Vindicator to return.The fugly grey pile is an embarrassment. |

Misunderstood Genius
Republic Military School Minmatar Republic
94
|
Posted - 2014.12.10 17:29:23 -
[574] - Quote
laser babe wrote:Misunderstood Genius wrote:laser babe wrote:can some CCP from the "design team" can say here what is they feelings and what and how fast they will fix the issues people are complaining about ?
I seriously feel that CCP don't care anymore about their paying customers. Look back the last patches, all the and now tell me that CCP isn't caring? Are you serious? They changed the design of the GUI but not the whole game. You guys behave like surfeited kids never been satisfied. No matter what you get for free. you mean opt out the jump gate graphics animation due to players complaining being sick ? yeah that have been done , oh wait For free ? I am paying for this game and to be honest , I never asked for this graphics changes , only free I have is headache and eye strain.
Players complaing beeing sick by a jump gate animation? Stop playing video games. You agreed to an EULA and you are paying for playing the game. You are not an investor. You are an end user. Simple. |

laser babe
Viziam Amarr Empire
2
|
Posted - 2014.12.10 17:30:39 -
[575] - Quote
Misunderstood Genius wrote:laser babe wrote:Misunderstood Genius wrote:laser babe wrote:can some CCP from the "design team" can say here what is they feelings and what and how fast they will fix the issues people are complaining about ?
I seriously feel that CCP don't care anymore about their paying customers. Look back the last patches, all the and now tell me that CCP isn't caring? Are you serious? They changed the design of the GUI but not the whole game. You guys behave like surfeited kids never been satisfied. No matter what you get for free. you mean opt out the jump gate graphics animation due to players complaining being sick ? yeah that have been done , oh wait For free ? I am paying for this game and to be honest , I never asked for this graphics changes , only free I have is headache and eye strain. Players complaing beeing sick by a jump gate animation? Stop playing video games. You agreed to an EULA and you are paying for playing the game. You are not an investor. You are an end user. Simple.
Not an end user , I am a paying customer with my rights too. Not just someone who keep fundraising some charity project. |

Estemaire Lafisques
University of Caille Gallente Federation
0
|
Posted - 2014.12.10 17:32:34 -
[576] - Quote
Give me old interface! Or the ability to choose between new and old interface's! |

Stubnitz
Joyful Endeavours
31
|
Posted - 2014.12.10 17:37:51 -
[577] - Quote
I love reading these feedback threads, it's like walking into a room of disappointed 5 year olds:)
|

Adimas Kuran
Blue Sky Samurai
5
|
Posted - 2014.12.10 17:48:42 -
[578] - Quote
One other odd thing I noticed is the windows go dark when I go to move the camera around then go back to normal when I finally release the camera button. I guess it's so that when fully transparent the windows get 'more' transparent, but with transparency set lower or to 0 it makes them darker. |

Mr Gus
Egg separator cooperative
13
|
Posted - 2014.12.10 18:00:05 -
[579] - Quote
Seto Kage wrote:I hate this patch, the vessels are so ugly, so ugly and so metallic, the vindicator and Brutix serpentis'edition were black now they are in camouflage and make me vomit. it fills me I did not raise my subscription if it is for controlled toys.
I do not congratulate you, this patch is a failure
same and more
i just roll for recon or cargoldelivery and w8 for CCP LASY PPL FIX THIS MISTAKE (i cant say pach on this) GIVE ETA (Estimated Time of Arrival ) |

Ines Tegator
Towels R Us
515
|
Posted - 2014.12.10 18:02:57 -
[580] - Quote
Feedback: UI, Graphics, part 2 (update)
- I noticed this morning that ALL the open windows fade while you are dragging the camera around, making them more transparent. They then darken when you stop rotating. This is VERY DISTRACTING. It's like having more moving objects on screen- it draws your eyes to it. Make it stop.
- Same for fading them in to highlight the active window. I mentioned this in previous post, but it's really annoying, so I'll mention it again. Using the border highlight is more then enough, don't change the readability of the window while I'm in the midst of reading it. Example: I will read my overview, looking for a ship to target. I then click on said ship to target it, and the overview fades from deep, high contrast black to a medium contrast gray with bright highlight blocks on selected text. This is A. NOY. ING. It's bad. Stop it.
- Anti-Aliasing now seems to affect the clarity of text in the title bars. I have turned AA off because of this.
- Turnnig AA off also improved the 1995 era icons as well. They look more like 1997 era icons now that they are less pixelated.
- AA also reduces quality of ship textures, at least on the newly redone hulls like the Apoc. I think that, in general, the built-in AA system of eve just can't cope with the new graphics. I'd go back to forcing multisample AA with my video driver, but I use two monitors now and thus can't use fullscreen mode (have to use fixed window) so that's impossible. The graphics options REALLY need an update.
- Not Rhea-related, but using one client on two screens is still borked. Too many windows center between the screens and can't be dragged. Popups, Warning boxes, NES, ISIS, Character Recustomization, even the log in screen. All of these need to be adjusted for two monitors, to adjust with the camera offcenter setting, or even better become draggable and remember their positions. The new star map is a perfect example of how this should be done. Do more of that.
- Did I mention that the icons are ugly? I think I mentioned that. Maybe even more then once. Or did I? Here, I'll mention it. Just one more time. To be sure. They're ugly. They look like 1997 era Microsoft Office. They are actually harder to use because they have no color or borders and just blend in with each other. They are bad. Bad bad bad. As in, the opposite of good. Bad.
- Mission Overhaul - Bridging the PVP / PVE Gap -
-áIf the game stops teaching people to fear lowsec, maybe people will start going there?
|
|

Mr Gus
Egg separator cooperative
13
|
Posted - 2014.12.10 18:11:53 -
[581] - Quote
this mistake Rhea is made from some CCP color-blind leading staff haha or meby mirror color is only left to he can use for safe money
|

Phice Anxu
Genetix Research Corporation
2
|
Posted - 2014.12.10 18:22:52 -
[582] - Quote
Misunderstood Genius wrote:Players complaing beeing sick by a jump gate animation? Stop playing video games. You agreed to an EULA and you are paying for playing the game. You are not an investor. You are an end user. Simple. A corporation needs customers to pay his employees, survive and prepare for any incoming competition. So they can't afford to lose some of them by pure arrogance or stupid excuses like the EULA. Simple.
I do hope that you aren't a CEO in real life, or the lifetime of your company will be very short.
Anyway, there are some options to disable some annoyances like the camera shake and stuff. And recently, they released the (very great) sound options, prooving that CCP can do a GREAT work when they really want to. It is just that they still minimize some new annoyances who appeared with earlier expansions, and so didn't release the corresponding options to cover them. |

Mr Gus
Egg separator cooperative
13
|
Posted - 2014.12.10 18:29:24 -
[583] - Quote
y this so great idea let main acc get rest we can open 51 day trials and play for free |

egyhenger
FREE GATES Nulli Secunda
0
|
Posted - 2014.12.10 18:39:43 -
[584] - Quote
Hi All,
I just want to say thank you CCP for all your efforts, keep up the good work. 
But! I just checked the new ship rendering (PBR). One word I can see. Catastrophic!!! No offence... When I look at Apoc for example, the shinny golden parts look much better and the surroundings are also reflecting in it, which is cool... and there is a big BUT again... This rendering technic shows us the low-detailed ship models, all of them needs to be updated to a HD model. Actually every ship looks more or less the same now. Shinny, same color, no differences anymore. Let's take Mega hulls for example. Mega/Navy Mega/Vindi. All looks the same now.. Why??? Why the vindicator isn't black anymore??? Kador Abaddon looks much worse also... Black parts not black anymore... Plasticky instead... We want more "blackness"!!!
And People! who the hell choose that new skin for the Rev?? OMG!!! that more than hurts just to look at... Why not Kador/Khanid??? 
Anyway thanks for listening... o7 |

Jinn Aideron
51
|
Posted - 2014.12.10 18:51:58 -
[585] - Quote
Great job! Love what you are doing, keep up the good work!
Stealth deletes are bad.
|

Kaminokage
Russian Thunder Squad The Afterlife.
8
|
Posted - 2014.12.10 18:52:38 -
[586] - Quote
New icons are really hard 2 read. New GUI is terrible (kills my eyes....'dat contrast). What have u done with "ship materials"? One half is plastic and another one is so damn shiny that it could blind a person.
|

Sial Harkonnen
Mine Crafting Federation
0
|
Posted - 2014.12.10 19:13:24 -
[587] - Quote
good thinks: - i have better preformance/fps in many "rooms" like mission or ALL belts! rooms with no "fogs, nebulas" - the new icons at the leftside are not bad. have to get used to... - have set to "carbon" preset, transperence 30%, no blur - looks nearly like my old eve... but there is a big problem... - all my windows have hold there positions and sizes - after patch! wow! thx! - the overview settings was not killed!
bad thinks brings RHEA: - i CAN NOT change the eve graphic resolution anymore. only my desktop resololution (1920x1080) is avaible! - "fogs or nebulas" in missions or so kills the fps extremly! opt-out or so would be nice (without deactivate other effects) - i have lower fps outside, in front of stations! - a warning of sleeper creapers in highsec, in belts or at custom offices would be nice... a dev blog...
- finally the big ui problem: the background color of active windows is to bright, not transparent enough! especially with pinned windows. the transparency/ brightness for pinned and unpinned, the contrast is bad. windows must be adjust! for example: have a unpinned window open, then open a pinned window. and its over the other unpinned... its extremly hard to read the text in the upper pinned. there is no more contrast! wich text belongs to what window? can follow me? color and transparency sliders like before would be nice!
thx for attention ccp
|

warbds
Stoli Holdings
1
|
Posted - 2014.12.10 19:13:46 -
[588] - Quote
Kaminokage wrote:New icons are really hard 2 read. New GUI is terrible (kills my eyes....'dat contrast). What have u done with "ship materials"? One half is plastic and another one is so damn shiny that it could blind a person.
I hope there is an option to get the old style back! Get a headache from the new one. So I can't play, turned down screen to a minimum but even that won't help me.
|

Ed MarKeen
East Domain Inc.
0
|
Posted - 2014.12.10 19:54:15 -
[589] - Quote
First impression was... uhm...
Well, when logging first time after the update, I was as usual on one of my Amarr ships docked in an Amarr station, and the UI received the Amarr theme... All that gold sparkling around can be disturbing even for the Empress. 
I agree with people saying that the flat monochrome icons are more difficult to recognize.
The new beta map is cool, but why put the [x] button in the middle of the topbar instead of the right top corner like all other windows?
I appreciated some new items in the store  Unfortunately the preview on avatar function needs some improvements, when trying the bundle I cannot test all 3 items together, and trying the catsuit while wearing a dress that cannot be removed is pretty useless.
|

Jacob Holland
Weyland-Vulcan Industries
340
|
Posted - 2014.12.10 20:00:03 -
[590] - Quote
UI:
I will probably memorise the new icons as quickly as I memorised the old ones - until then however it's really slow as I have to wait for the tooltips to come up... and it's set long so that the tooltip on my damage control doesn't stop me activating other modules (though my damage control tooltip does pop over my other modules far too frequently). I'm not used to them yet but I'll reserve judgement until I've spent a while with them.
The colours on the other hand are terrible! And following the advice of others and reducing my transparency makes them worse!!! Why is the only background blooming black (or a hint off black) ffs?!?
I find the blurred window background horrible too - with the transparency set to maximum it actually makes me feel like I have less screen real-estate than before (and given that I often couldn't see my ship with the number of windows I feel I need open before that's saying something!) I think it's simply the fact that the blurred background seems to be showing stuff but in fact it offers zero information because brackets don't show through and that makes it feel like it's offering less than before.
|
|

Shalashaska Adam
Partial Safety
74
|
Posted - 2014.12.10 20:30:50 -
[591] - Quote
Unless CCP plans to replace every colour icon in the game, from module buttons to god knows what else, with nasty 90's monochrome ones for literally no purpose, then I don't understand why they even started with the neocom.
Don't fix what isn't broken, must be a saying that hasn't reached Iceland yet. |

Shade Alidiana
PROSPERO Corporation MinTek Conglomerate
73
|
Posted - 2014.12.10 20:37:39 -
[592] - Quote
The new UI: It's good overall, but the new icons aren't distinguished enough. They should be more expressive I guess? Maybe switch the whole theme stuff from two colors to three ones and make icons use two colors for more noteable appearance |

Anariasis
Hard Knocks Inc.
47
|
Posted - 2014.12.10 20:39:30 -
[593] - Quote
I have no idea if that has been posted before here or not, I'm certainly not reading 30 pages just to check, sorry for that. First of all, I love the new UI. Most of all, the "match theme to active ship" function. Finally flying different races feels different :)
Issue 1: Watchlist isn't transparent, makes it look clunky and doesn't add any benefits except being ugly. Like this, why not make it transparent? http://puu.sh/dpjFL/f19c973b06.jpg
Issue 2: Basically the same as watchlist, background in fleetwindow not transparent, very ugly. Also, behind squad leaders, it is transparent - but not behind squad members. Very ugly, and adds no benefit like better readability. Looks like this currently: http://puu.sh/dpjQj/6d3c49d8c3.jpg
Please change :) |

Revman Zim
Native Freshfood Minmatar Republic
268
|
Posted - 2014.12.10 20:43:06 -
[594] - Quote
Overall, I am very pleased with Rhea. I like the direction the game is going and I understand that this is just one of many steps down the road to making EVE Online an addicting, immersive, and visually stunning game. A hearty "Job Well Done" to all those involved at CCP.
Any change will be met with resistance and this is no different. Most of the complaints about the UI and visuals are a matter of taste and can be customized to some degree. Along those lines, in less than an hour after the patch deployed there were negative comments about the UI. Hardly enough time to gather data to form a coherent and meaningful post.
Keep up the good work! Can't wait to see the sov changes. |

Tarpedo
Incursionista
1430
|
Posted - 2014.12.10 20:46:58 -
[595] - Quote
In station services panel I keep clicking "industry" button instead of "market" - these look almost identical. At least their small-ish variant I can see. And it takes certain effort to find ship fitting button.
Please, add color coding to the icons (market = green, industry = brown for example) and make them bigger. |

Sizeof Void
Ninja Suicide Squadron
534
|
Posted - 2014.12.10 21:20:39 -
[596] - Quote
With UI scaling set at 90%, the font used on folder tabs (ex. Local and Corp tabs on chat window) has become too small to be easily read on a 15.5" laptop display (yes, some of us like to play on gaming laptops).
The same font seems to be used for tabs (like the Agents, Guests and Offices tabs in the station window) and for buttons (like Apply to Join in the Offices folder). There is no good reason for that font to be so small; there is a lot of empty space surrounding the text in tabs and also surrounding the buttons.
Can you please bump up the font size? I'd estimate that a 30-50% increase in size would be adequate to greatly improve readability
Thank you. |

Amarra Menethil
Imperial Academy Amarr Empire
5
|
Posted - 2014.12.10 21:21:45 -
[597] - Quote
Just like to say I love the new UI. *specially the racial themed colors*
i love the manual movement.
Also, the new star map rocks! |

Eraza
Fuzzyness Enterprizes
128
|
Posted - 2014.12.10 21:22:42 -
[598] - Quote
Sizeof Void wrote:With UI scaling set at 90%, the font used on folder tabs (ex. Local and Corp tabs on chat window) has become too small to be easily read on a 15.5" laptop display (yes, some of us like to play on gaming laptops).
The same font seems to be used for tabs (like the Agents, Guests and Offices tabs in the station window) and for buttons (like Apply to Join in the Offices folder). There is no good reason for that font to be so small; there is a lot of empty space surrounding the text in tabs and also surrounding the buttons.
Can you please bump up the font size? I'd estimate that a 30-50% increase in size would be adequate to greatly improve readability
Thank you.
Isn't there a "font size" option under general settings? or, does that not cover everything? must admit I never tried using it.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Force Colonel
Aliastra Gallente Federation
3
|
Posted - 2014.12.10 21:34:12 -
[599] - Quote
Centis Adjani mentioned it in other thread:
" After installing the new patch I changed the monitor setting to "Gaming". Then lowered the brightness of my Monitor from former 80 down to 5.
Now it looks great."
Thank you, sir! Those plastic ships ... Well, It really looks much better. Like it should be. CCP just adjust a ship texture brightness asap please |

Jean Luc Lemmont
Federal Navy Academy Gallente Federation
407
|
Posted - 2014.12.10 21:39:51 -
[600] - Quote
laser babe wrote:
I am a paying customer with my rights too.
Every time someone says this, I giggle so hard I crack a rib. It's a maniacal giggle, like a cartoon villain.
You pay for the privilege of connecting to the game server, and that is a privilege that can be revoked at any time CCP sees fit. You have no rights, and there's a significant difference between the two.
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
|
|

Bad Messenger
Nasranite Watch
830
|
Posted - 2014.12.10 21:49:05 -
[601] - Quote
okey, now i can adjust every sound i like even my sounds are pretty much disabled anyway.
But i can not set personal colours so i cant see anything really, my eyes are old already.
this does not make much sense overall.
not to mention those new futuristic icons where example contracts is some papyrys scroll... science fiction on its best. |

Celise Katelo
State War Academy Caldari State
35
|
Posted - 2014.12.10 21:50:59 -
[602] - Quote
I miss this so much... the new UI doesn't even compare to this...
Also check out the colour of the Gila... i miss this colour also... 
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3515
|
Posted - 2014.12.10 22:17:45 -
[603] - Quote
Removed an off topic post.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Dustcrawler
Caldari Provisions Caldari State
0
|
Posted - 2014.12.10 22:29:59 -
[604] - Quote
Where can i find my old Cool Gray theme and the lovely colored neocom icons ?
Who got the idea to make something like this ? The guy/girl must be colorblind and must be released from his/hers job.
Before this downdate I could find the icon for the option in the neocom that i wanted to use quickly but now I have to use extra time to find the right one. Docked at stations I used to use some of the icons in the Station Services but now I have to use a loupe to even find them and again wait to see if it is the right one I'm pointing at.
I used to use the Cool Gray theme slighted modified in the colors and with a transparancy set to 0. With that option I had a fine balance with gray buttons and a black background in the text fields in my chat etc.
Now I got some backgrounds I cant get black as before and therefor more difficult to read the text in my chat, I got some strange looking tabs and the blinking chat icons are nearly non existing.
Why cant I take for example "Dark Matter" and switch the Gray and the Black colors ?. In that way I think it would be nearer the Cool Gray theme I used to use.
So an option to change the colors instead of the predefined ones could be a solution, otherwise I hope you are giving out free Aspirin for the headache this gives. |

Kaminokage
Russian Thunder Squad The Afterlife.
15
|
Posted - 2014.12.10 22:41:21 -
[605] - Quote
CCP give me the possibility to set up material properties for ships :P
http://fc04.deviantart.net/fs70/f/2013/204/1/c/scorpion_navy_issue_by_kaminokage-d6er5mu.png |

Ed MarKeen
East Domain Inc.
1
|
Posted - 2014.12.10 23:01:14 -
[606] - Quote
Ed MarKeen wrote:First impression was... uhm... I appreciated some new items in the store  Unfortunately the preview on avatar function needs some improvements, when trying the bundle I cannot test all 3 items together, and trying the catsuit while wearing a dress that cannot be removed is pretty useless.
UPDATE
I don't appreciate the items in the store!  It was too late in the night, and I didn't realize how bad those items are made.
https://forums.eveonline.com/default.aspx?g=posts&m=5292930#post5292930
|

EEL
Free Galactic Enterprises Free Galactic Enterprises Alliance
8
|
Posted - 2014.12.10 23:52:43 -
[607] - Quote
Misunderstood Genius wrote:EEL wrote:And now the game looks GAY. What are you going for? 12 year olds in the shiny ships? or 60 year olds with the crappy 80s fail retro style interface.
This is not what I pay for, How do you think that by taking away great looking images and visual information tiles and replacing them with the same colour boring icons was smart??
*someone fire that guy for stupidity*
The last trailer was amazing with real people talking and a great cross section view of the game. Every non eve person I showed the trailer video was amazed and loved it..
Now im a little embarrassed to tell people I play EVE and what it is! Now if they try it out and see how childish it looks they wont hang around and they will laugh all the more about me being a one game 8 year gamer paying monthly.
In the 80th there did no GUI like this exist. The screen of a C64 was limited to 16 colors and would look like a cheap icon on your desktop. You are not paying for the GUI. You pay for playing EVE and enjoying spaceships and not icons and windows. So play it. Nothing really changed here. Less is more in design is far beyond stupidity. But the trailer is a commercial not showing the EVE's real gameplay. People will leave disappointed if they expect this but not because of a nice and plain GUI. Embarrassed because Icons destroyed the concept? I guess you need really a break and find a way back to the important things in life. The only thing what looks childish here is your strange embarrasing post full of tears. Horrible. What ever its ugly.
Yes there is more to the game than the GUI but its what it is now.
And yes if you go look at the original space invaders played on the desk style arcade machine you will find almost the same imagery and style for the icons because you are right they only had 16bit colours and thats how eve looks now.
|

Shon Anzomi
Science and Trade Institute Caldari State
3
|
Posted - 2014.12.11 00:03:58 -
[608] - Quote
If anyone wants to visit Thera, there is signature IHP-794 in Akiainavas that leads there. I just peeked there, its quite huge :)
|

GeeBee
Paragon Fury Tactical Narcotics Team
62
|
Posted - 2014.12.11 00:21:17 -
[609] - Quote
WILL THIS EMERGENCY REBOOT GIVE US BACK THE OLD ICONS?!?!?!? |

oklem
Canadian Operations Yulai Federation
2
|
Posted - 2014.12.11 00:30:03 -
[610] - Quote
Turning the new UI off bumps my FPS up by about 20. Seems fairly resource hungry for an interface. |
|

Embsi
Drunken Union of Monkeys
18
|
Posted - 2014.12.11 00:33:13 -
[611] - Quote
oklem wrote:Turning the new UI off bumps my FPS up by about 20. Seems fairly resource hungry for an interface.
You can turn it off?! |

Heavens Deliverance
Science and Trade Institute Caldari State
6
|
Posted - 2014.12.11 00:43:45 -
[612] - Quote
Embsi wrote:oklem wrote:Turning the new UI off bumps my FPS up by about 20. Seems fairly resource hungry for an interface. You can turn it off?!
sup embsi :D
you can hide it from screen for nice screenshots :D
edit: wtf you changed your hair? |

Takon Ite
Brave Newbies Inc. Brave Collective
0
|
Posted - 2014.12.11 00:45:21 -
[613] - Quote
newdood here, love the new UI, I've heard 1-2 complaints about the new UI lacking individual colors for each icon makes it harder to find stuff. I however disagree the new buttons are far more readable because of the clear crisp outlines. |

Quadima
From Our Cold Dead Hands The Kadeshi
80
|
Posted - 2014.12.11 00:46:29 -
[614] - Quote
Well, except for the ever-present trolls (who probably don't even play the game for real, or if they do they are just dicking around jita playing station games), it appears to me there's a general consensus in this feedback thread:
- The new UI is still crap even after all the SiSi feedback (where people said the same that it's crap) and needs to be worked on a lot more ( like the new map ). Until then It MUST be optional.
Monochrome flat stuff is totally out of place with the rest of the game. Unless you change it ALL (every little bloody icon and symbol in the game, just don't do it half-way !)
- Lots of people ( me included ) are getting very distracted by the flashy focus, causing vision problems, headaches and other bad medical symptoms
- New map is interesting but still needs lots of work ( statistics data is nearly invisible, travel route the same ). Too blurry. Not really useful
- Everyone in EvE is a 5yr old crybaby. There's no such thing as constructive criticism...
 
I hope CCP realize their mistake and gives us... ... the mighty ... OPTIONS.
(instead of just shoving this "beta", incomplete and bugged interface up our ***)
--- Alternatively, how about simply drawing new colorful HD icons ?
You know, there's A LOT of talent for hire "out there" http://www.iconarchive.com/popular.html |

Sandrock124l8
xX-Crusader-Xx Tactical Narcotics Team
2
|
Posted - 2014.12.11 01:00:48 -
[615] - Quote
I only got to log in for all of a few minutes before I got the message about the server restart, so pretty much just got some first impressions of the new UI.
I really like the way everything looks, but would like some more options with the color. Luckily my old UI was close to one of the presets, but the icons blend in with everything, and you can get a bit lost. I was able to grasp which are which pretty quickly, so it will just take a bit of getting used to them, but everything seems... washed out. An option to change the UI colors independent of each other would be really nice, and making the icons a 3rd color option would do wonders. As a pipe dream suggestion, being able to make each icon a different color would be incredible. Green for wallet, yellow for market, grey for fitting, red for mail, w/e you wanted. It would give the icons the ability to pop that they seem to be lacking right now.
As far as the ships look, I only fiddled with my current ship, and I must say I love how crisp it looks, but it's really bright. I know our ships are supposed to be shiny, but my word! When the side of it caught the light I couldn't tell what the textures were supposed to look like. I think you guys need to nerf stars a bit, they are wreaking havoc on eyes across new eden. |

Sakura Nihil
Stimulus Rote Kapelle
376
|
Posted - 2014.12.11 01:20:54 -
[616] - Quote
One quick thing to point out, regarding manual piloting with the keyboard controls - it would probably be a good idea to decouple ship speed from the direction controls.
Case in point, if I'm at full speed, and I want to try to pull a skid in space, I would have to veer hard laterally while stopping the ship. However, if I try and control-space, while instructing the ship to angle its nose to the left, every time I press the key for "left", the client interprets that as "full speed AND left".
Just an idea, if its feasible to implement.
Glory
|

Heavens Deliverance
Science and Trade Institute Caldari State
7
|
Posted - 2014.12.11 01:32:26 -
[617] - Quote
Takon Ite wrote:newdood here, love the new UI, I've heard 1-2 complaints about the new UI lacking individual colors for each icon makes it harder to find stuff. I however disagree the new buttons are far more readable because of the clear crisp outlines.
it works ok for me but some light pastel subtle colour would not go a miss.
http://prntscr.com/5fh4h3 |

Shelom Severasse
Burning Alder
33
|
Posted - 2014.12.11 02:09:52 -
[618] - Quote
In all honesty, i loved everything about this update. The new starmap is amazing and is quite beautiful. I cannot wait to get the tactical/dotlan version. Mad props CCP. This is what i pay you for.
Edit: the icons in the neocom could use a bit of color. The new designs and minimalistic qualities are nice though. Just add a splash of color to help differentiate things. |

Memphis Baas
2
|
Posted - 2014.12.11 02:22:02 -
[619] - Quote
Please add color to the icons; monochromatic shapes are difficult to differentiate.
Please don't brighten up the background nebulas in order to create ambient light. If your "physically based" results in ships being too dark with just the light from the local sun (and planets), then tweak the formula; energy conservation is a fine concept, but so is "visibility and ease of play even for the visually impaired."
Please add an "active target monitor", a resizable box similar to the ship model viewer, that we could put in a corner to let us see the target we're shooting at up close without having to switch camera off our ship. You've put quite a bit of effort into the ship models and textures, but often we play zoomed out to the max looking at a blob of brackets, so all of that effort is lost.
Please add a camera mode that's locked to the direction of our ship. Please let us bind joystick axes for ship movement control, in addition to WASD. These two features would allow (optional) full joystick flight in the game.
The list of pilots in Local has been used for intel since the game was launched; it's not just a chat list. Please separate the list of pilots into its own detachable box so that we don't lose valuable screen space for the rest of the Local window. We want to see the pilots; we don't care for the crap they spam.
The only feedback that my ship is about to launch from station is a bunch of blinking orange runway lights. Maybe also a noise; I don't know, EVE doesn't have sound. In any case, the lights are NOT visible if I'm spinning the ship and it just so happens that I'm not looking down the launch corridor. Please either make the whole ambient light orange, or change the station floodlights around my ship to orange, or turn my camera to look towards the exit corridor, or something.
Most of your pre-defined color schemes have black as the secondary color. As specific examples, Gallente 1 seems to be green on green, but Gallente 2 is green on black, both Caldaris are blue on black, and so on. Is that intended? |

Qorinn Eselle
Maasin Analytics
5
|
Posted - 2014.12.11 02:26:33 -
[620] - Quote
UI changes: Please consider adding an option to turn off that active window flash, or whatever you call it -- the way the active window changes brightness/opacity when you click on it. If you're moving fast and bouncing back and forth between windows and pop-ups -- specifically updating lots of market orders -- that flashing quickly becomes headache-inducing. I had to walk away from the game tonight after 30 minutes, the flashing was just too much. And it serves no real purpose, does it?
The rest of the UI changes are OK, I'll get used to them. |
|

Jakob Buchar
University of Caille Gallente Federation
0
|
Posted - 2014.12.11 03:37:19 -
[621] - Quote
Hello.
I wanted to give some feedback, too.
New PBR and ship look: - I mostly like look of the ships. I like the shine, it does not look like toys, it does not look like plastic in my eyes. I play on medium details and it looks good, firing weapons also look nicer somehow Ships across factions look very good, I just don't like military camouflage personally. And some ships could be still improved.
New UI: - I had to turn blur off and transparency to zero. If I don't, my fps drop significantly and while docked in station with inventory open, mouse cursor gets laggy. With transparency on, agent dialogs in dock are not well readable. Another reason for me to turn in off. - Some people reported some nausea. I also have bad feeling after playing, especially after doing stuff docked, market transactions and inventory organizing! I don't like the "flashing" of activated windows. Does not have any practical use, too. Maybe when you are in space and select something in overview, the overview gets more readable in case of bright background. There I see a use. - All and all, I would prefer maximal ajdustability for everything. Colors for separate windows, transparency, flashing, and so on. - Please make the UI less demanding on CPU. It kills too much perfrormance.
Beta MAP: - Looks very stylish. I checked the information and statistics available in the map, but I found some problems. Values are displayed only in color, not in numbers like in the old map. That is a big problem, I could not find exact information there. - Flight path is not visible when selected, and when some statistics are displayed, the unhighlighted systems are almost invisible. The flight routes and system just kind of disappear and it makes orientation in space difficult. - Zooming is little bit problematic sometimes. If you want to zoom out to whole solar system for example. Often times you zoom too much, or not enough. You can't see if you see whole system, or not. Makes it uncomfortable. - Map in current state need testing and attention, or it will cause major outcry.
Other: - I like the world events - sleepes in known space. New star. The new warmholes also are good for a lot of people. New variety, new things to try or explore. - Too bright nebulaes cause unreadable module status and targeted entities. If you don't tune the brightness down (Nibaikier, Nahyeen systems, Amarr...), than please do something with readability of stuff in space, including location marks in space.
I hope you fix as much as you can. Keep up good work.
|

Orchid Fury
University of Caille Gallente Federation
7
|
Posted - 2014.12.11 03:43:39 -
[622] - Quote
Presidente Gallente wrote: Because it's new. That's the simple answer here. CCP made changes and many people are not able to deal with changes. Text like here in this post/thread is also looking the same all the time but when you start to read it it becomes sense. Same with the icons. Get familar with them how you got familar with the old icons. If someone would completely change your GUI layout you would feel lost in the first minutes. Using a GUI is becoming intuitive when you get used to it like knowing where menues are. Finally you use icons blindly because of how you placed them. Beside that people have a different taste for design. Fair enough. I swear if we had the new icons before and now the old ones we end up in a similar thread and people want the former ones back.
no the iconization is horrible, otherwise people would not be complaining or having get used to it. good iconization is if the meaning represented by the icon is instantly recognized without having to remember it. the icon has to transport that thru its representation. an icon shall not just be a placeholder that you need to remember in order to get where you want. the new icons sadly fail in this regard. |

Orchid Fury
University of Caille Gallente Federation
7
|
Posted - 2014.12.11 03:55:47 -
[623] - Quote
TigerXtrm wrote:I shouldn't let myself be bothered by this, but I am just the same.
Everyone who is currently complaining that the UI sucks should realize that a change to the UI was announced weeks ago in a dev blog. Or even months ago if you care to read Fanfest reports. Pictures and all. The new UI has been on the test server for almost three weeks in various iterations. And trust me, the very first iteration was many times worse than what we ultimately ended up with. Icons were absolute garbage, the transparency slider did not exist and neither did a way to turn the blur effect off. Text was completely unreadable in some cases.
It was thanks to a couple dozen dedicated testers that the UI became something presentable and usable. And while it may be something radically different from what you're used to, it is by no means bad. The UI was almost 10 years old for crying out loud, it was in dire need of an update.
Point being, don't be some kind of *sshole who storms the forums the second something changes to complain and make all kinds of demands. You want to have a say and give proper feedback into changes for EVE Online? Keep track of Dev Blogs, poke your nose in the Test Server Feedback forum every once in a while and actually help improve the game. In my mind you have absolutely no right to complain, much less demand anything, unless you've used at least one of the many platforms the devs offer us to provide constructive feedback. And you should be damn happy they even give us such a platform because most game developers would push these kinds of changes half arsed and not even bother with the feedback to begin with.
And even if you do want to provide feedback in this thread, don't act like some entitled little capslock brat. You have something to say? Say it like an adult instead of crying 'omg I hate it! I hate it! Whheeeeeee!' and going out insulting the devs who made this game. Show some f*cking respect.
why should we have no right to voice our opinion because we don't log onto the testserver or read every devblog like a nerd? idgi. since this is, you know the feedback thread for rhea, well we might aswell give feedback here... and not every feedback is positive. deal with it. |

Sizeof Void
Ninja Suicide Squadron
536
|
Posted - 2014.12.11 04:44:33 -
[624] - Quote
So, what happened to Module Tiericide? |

Sturmwolke
599
|
Posted - 2014.12.11 05:14:40 -
[625] - Quote
TigerXtrm wrote: Point being, don't be some kind of *sshole who storms the forums the second something changes to complain and make all kinds of demands. You want to have a say and give proper feedback into changes for EVE Online? Keep track of Dev Blogs, poke your nose in the Test Server Feedback forum every once in a while and actually help improve the game. In my mind you have absolutely no right to complain, much less demand anything, unless you've used at least one of the many platforms the devs offer us to provide constructive feedback. And you should be damn happy they even give us such a platform because most game developers would push these kinds of changes half arsed and not even bother with the feedback to begin with.
And even if you do want to provide feedback in this thread, don't act like some entitled little capslock brat. You have something to say? Say it like an adult instead of crying 'omg I hate it! I hate it! Whheeeeeee!' and going out insulting the devs who made this game. Show some f*cking respect.
CCP is a business that offers its services to paying customers. Anyone who is still subscribed atm, whether via PLEX or direct subscription can be defined as paying customers. Therefore, each and everyone who is still subscribed is fully entitled to submit their feedback if there's an issue with CCP's service. Simple core business basic. Let's not forget this.
As to the issue of constructive/non-constructive feedback, both should be expected. This is the internet. Being polite is good, but there's nothing wrong with being caustically negative to drive a point either (I'm guilty of that sometimes). If you fly off the handle just to post an admonishing post (which is factually wrong on the entitlement portion) for all the rude remarks, then sir, you're guilty of the same thing.
|

Areen Sassel
40
|
Posted - 2014.12.11 05:39:06 -
[626] - Quote
I'm content. Can't say the new UI really makes a difference to me; everything's in the same place and the infernal blur can be turned off. Good news for wormhole spelunkers, which is something I've been known to do.
I really don't care what the Neocom icons look like, but how about taking a look at brackets? Those little boxes could convey a lot more information than sorting ships into about half a dozen very general groups.
And yes, whatever happened to metacide? More of that, please! |

Ewron Black
4
|
Posted - 2014.12.11 06:04:05 -
[627] - Quote
Altrue wrote:Butzewutze wrote:U know whats bullshlt? -> ClickyThis was better some patches ago. Right, why is the black outline gone? Gavreel Moksh wrote:CCP please take the flashing away every time you click a tab. Not only is it pointless and adds nothing to the game but after a small amount of time playing I felt sick ,really sick. I suffer with migraines and light sensitivity. If this isn't rectified I will have no choice but to unsub all my accounts. Isn't that a bit overdramatic? You know what no its not a bit dramatic its a serious issue that you cant just make light of. She has an issue one that this game only now makes worse. But only since this update/expansion bs. I for one concur with her I am not sensitive to things like these but even I felt like I was getting one serious headache after an hour or so of playing. That tells me this is a serious issue that should have been caught and fixed PRIOR to launching it. But thats just one humble opinion make light of it but know I think less of you for trying to shame someone with a serious issue. Hope you enjoy being less them scum. |

Mara Pahrdi
The Order of Anoyia
877
|
Posted - 2014.12.11 06:08:04 -
[628] - Quote
Not much online these days. Logged in to refuel POS today. I have to play at low settings for the next 2-3 months.
Transparency was hurting my eyes the moment I opened a window. So I turned it down to 10% which felt ok. Same feeling with the default color theme, so I chose somethking dark.
While staying in space at the POS I looked around and opened some windows. Overall feeling is, that everything apart from stuff in space is looking like an old Dos box now. I'm sure it can be amended some by choosing a livelier color theme. But right now, the ui feels extremely 2 dimensional compared to before.
Apart from that, some of the new icons are pretty much unintuitive, but that's just a matter of getting used to.
Conclusion: I'll have to wait until I have a decent box for EVE eye candy again. At low settings it doesn't feel like a graphic improvement, but it's not game breaking either.
Remove insurance.
This thread is the reason, why CCP should stop advertising any aspect of EVE PvE
|

Chen Chillin
Deep Structure. The Bastion
0
|
Posted - 2014.12.11 06:46:25 -
[629] - Quote
Thanks for the excellent work .... but the U/I needs a bit of love still..... it is a mash of unreadable gibberish when you have screens laying on top of screens.... yes I love the graphic work you have done on the universe and ships... but when I am trying to buy and sell I really don't care what my ship looks like..... I need to be able to opaque these screens at least so I can see what I'm doing. |

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2632
|
Posted - 2014.12.11 06:47:17 -
[630] - Quote
Ewron Black wrote:Altrue wrote:Butzewutze wrote:U know whats bullshlt? -> ClickyThis was better some patches ago. Right, why is the black outline gone? Gavreel Moksh wrote:CCP please take the flashing away every time you click a tab. Not only is it pointless and adds nothing to the game but after a small amount of time playing I felt sick ,really sick. I suffer with migraines and light sensitivity. If this isn't rectified I will have no choice but to unsub all my accounts. Isn't that a bit overdramatic? You know what no its not a bit dramatic its a serious issue that you cant just make light of. She has an issue one that this game only now makes worse. But only since this update/expansion bs. I for one concur with her I am not sensitive to things like these but even I felt like I was getting one serious headache after an hour or so of playing. That tells me this is a serious issue that should have been caught and fixed PRIOR to launching it. But thats just one humble opinion make light of it but know I think less of you for trying to shame someone with a serious issue. Hope you enjoy being less them scum. Yeah the simple truth about the new dynamic window brightness effect is:
. It serves no funcional purpose except maybe increasing transparency when clicking in space, to better observe the tactical situation. But even then, 1) it only really works with blur disabled (or else you can't even see brackets under the windows!) 2) whether you're PVPing or PVEing, you'll always have your eyes shifting from space to windows (especially the overview), I really cannot understand why CCP would think that a 'variable brightness' overview is more easily readable than a simple 'static brightness' overview
. It's totally useless when you're docked and managing market orders, industry, fitting ships or chatting
. It's way overdone: the whole client darkening every time something pops up? Like, for example, the N. of items selection when you're splitting stacks. Why do we need such dramatic effects for simple mundane activities, that in certain occasions (for example: trading, ship fitting, etc.) have to be done repeatedly and quickly?
. Apparently several people don't care, that's cool, but many others find it quite distracting and hindering the readability of the windows. Aren't windows supposed to convey information in an immediate and clear fashion? How is constatly changing colors/brightness supposed to improve the readability of the information???
. Some people are apparently more sensitive than others, so instead of being just annoyed by the effect (like me) they're actually finding it unbearable. This seems quite plausible, people are different, some just can't stand constant monitor flashiness, what's so hard to understand about that? Yeah some people may be exaggerating a bit but I'm sure at least a few are honestly having issues
So TL;DR why can't we just TURN OFF the dynamic brightness? I'm no expert but I assume it would at least slightly improve performance on low-end machines, too!
Please CCP just add a nice little tickable box in the ESC Menu: Dynamic Window Brightness ON/OFF. Easy peasy
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|
|

Constantin Makanen
0
|
Posted - 2014.12.11 07:05:06 -
[631] - Quote
Please stop bitching around for no reason.. The real problem is that the most of you arent familiar with the new icons. So most of your arguments are plain stupid.
Give it a try, play some weeks and you will adapt to them. After this, you can post your review.
Cons |

Worrff
Viziam Amarr Empire
28
|
Posted - 2014.12.11 07:47:05 -
[632] - Quote
Indeed...good days
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

Quadima
From Our Cold Dead Hands The Kadeshi
86
|
Posted - 2014.12.11 07:48:20 -
[633] - Quote
Constantin Makanen wrote:Please stop bitching around for no reason
Let's say you take your car to the paint shop to give it a nice red shiny fresh look, and instead you receive a fugly manure green color with brownish stains and a lot of scratches ...
Then you ask "What the f*** is this ?? I wanted a nice shiny red paint job and I get this?? What if the shop owner answers "ADAPT TO IT".
You adapt or punch him in the face ? I guess the answer is pretty clear... |

Worrff
Viziam Amarr Empire
28
|
Posted - 2014.12.11 07:55:39 -
[634] - Quote
Phice Anxu wrote:Why did CCP change it while it wasn't broken ?
Its what they do, and seems to be ingrained into their philosophy.
Why waste valuable developer time fixing things that are broken when they can break something else.
Aaaaaaaaaand.....God forbid them keeping their "promises" and revisiting previous screw ups to finish "iterations":
That is the tootip fiasco where they said they would provide delay sliders for each type of tooltip. That was 6 months ago and we are still waiting.
Ferking hopeless.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

Worrff
Viziam Amarr Empire
28
|
Posted - 2014.12.11 08:08:59 -
[635] - Quote
Tex Steele wrote: LISTEN to our feedback, MAKE the appropriate changes and then, at a later time, roll out a new UI if you must.
You must be new here....
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

Julia Snoways
Federal Navy Academy Gallente Federation
4
|
Posted - 2014.12.11 08:10:11 -
[636] - Quote
Constantin Makanen wrote: Give it a try, play some weeks and you will adapt to them. After this, you can post your review.
Cons
Says the guy who wrote:
Constantin Makanen wrote:I like the new UI but I couldnt play the game realy, since my graphic card is broken. But still, I like the look. Cons
This sounds a bit illogical. What you expect of others apply to yourself first, then someone will be able to take you seriously. Maybe. You are either trolling or a designer who produced this nosepicked UI. You are the one who shouldnt be here in the first place because you have no reason to defend the new UI either. People don't want it to be removed. All we ask is an option to modify it or an option to bring the CLASSIC UI back. Thats it. Your done. Bye.
As for me I find this game unplayable and i really used to like it just having played for 3 weeks. Now UI is too alien to the rest of the game. it's alien to traditional values of articity. Since not too long ago I started to pay a lot more attention to my eyes, so I don't play hardcore anymore, I even had to buy a new PC screen. So it was mining and some exploration I did and enjoyed for it being restful and fun. Since Rhea I stopped launching this game. |

Constantin Makanen
0
|
Posted - 2014.12.11 08:13:18 -
[637] - Quote
Quadima wrote:Let's say you take your car to the paint shop to give it a nice red shiny fresh look, and instead you receive a fugly manure green color with brownish stains and a lot of scratches ...
Then you ask "What the f*** is this ?? I wanted a nice shiny red paint job and I get this?? What if the shop owner answers "ADAPT TO IT".
You adapt or punch him in the face ? I guess the answer is pretty clear...
Thing is, I didnt took my car to the paint shop at all. I was surprised just like everyone else, but I am not bitching around because of problems that are related with my habits.
I am talking about the UI. Give it a try, at least some weeks. After this we can talk about the usability.
People are pissed because they have to learn some things, that belong to the basics. Complaining because of this sound pretty stupid to me.
Cons |

DUBLYUR
G0P-ST0P P I R A T
40
|
Posted - 2014.12.11 08:21:29 -
[638] - Quote
My opinion of the patch - money back. |

Misunderstood Genius
Republic Military School Minmatar Republic
98
|
Posted - 2014.12.11 08:23:56 -
[639] - Quote
Quadima wrote:Constantin Makanen wrote:Please stop bitching around for no reason Let's say you take your car to the paint shop to give it a nice red shiny fresh look, and instead you receive a fugly manure green color with brownish stains and a lot of scratches ... Then you ask "What the f*** is this ?? I wanted a nice shiny red paint job and I get this?? What if the shop owner answers "ADAPT TO IT". You adapt or punch him in the face ? I guess the answer is pretty clear...
Here we have the problem. It's YOUR CAR. But it's NOT YOUR EVE. Your are not a client. You are a customer. An end user.
|

Misunderstood Genius
Republic Military School Minmatar Republic
98
|
Posted - 2014.12.11 08:25:53 -
[640] - Quote
DUBLYUR wrote:My opinion of the patch - money back.
You don't pay CCP for making the game how you want. You are not a client. I would recommend to unsub to solve the issue and save money.
|
|

Misunderstood Genius
Republic Military School Minmatar Republic
98
|
Posted - 2014.12.11 08:31:50 -
[641] - Quote
32 pages full of Jita pilots posting. This crybaby thread is hilarious and annoying at the same time. Thankfully it isn't representing the player base because then we would have a really good reason to quit the game. Or wait... maybe some good kills to make because people are helpless and confused in space not able to play the game anymore because of some new icons. Hahahaha... I can't stop laughing about posts where people try to sell us that the game is now unplayable. Sounds like I wanted a black playstation for christmas and my mum and dad gave me a white one and I am rolling over the floor screaming. |

Constantin Makanen
1
|
Posted - 2014.12.11 08:38:32 -
[642] - Quote
Julia Snoways wrote:This sounds a bit illogical.
No, its not. I use a second system. A cheap notebook. Good enough to skill and trade in Jita.
Julia Snoways wrote:What you expect of others apply to yourself first, then someone will be able to take you seriously. Maybe. You are either trolling or a designer who produced this nosepicked UI.
I liked that one.
Julia Snoways wrote:You are the one who shouldnt be here in the first place because you have no reason to defend the new UI either.
Of course I have. Saw it, liked it, will test it.
Julia Snoways wrote:People don't want it to be removed. All we ask is an option to modify it or an option to bring the CLASSIC UI back. Thats it. Your done. Bye.
Speak for yourself, some people want it to be removed.
All I ask is to give it some time, after some weeks we can talk about the usability. I know, its way too much to ask for, right you dinosaur?
Julia Snoways wrote:As for me I find this game unplayable and i really used to like it just having played for 3 weeks. Now UI is too alien to the rest of the game. it's alien to traditional values of articity. Since not too long ago I started to pay a lot more attention to my eyes, so I don't play hardcore anymore, I even had to buy a new PC screen. So it was mining and some exploration I did and enjoyed for it being restful and fun. Since Rhea I stopped launching this game.
Just what I am talking about. Complaining because of habits and without sense or need...
Cons |

Worrff
Viziam Amarr Empire
29
|
Posted - 2014.12.11 08:40:42 -
[643] - Quote
Presidente Gallente wrote:The sense of the GUI is to control and communicate. From my pov it can't be simple enough. Less is more here. For what you need a colorful overdone GUI what will cover the main reason why we play EVE: spaceships in space. The EVE forums are mainly not really representing the opinion of the whole playerbase. Internet forums were made for grumpy smart-a**es never been satisfied. 
Or smug bas tards who do not appreciate the opinions of other people.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

Constantin Makanen
1
|
Posted - 2014.12.11 08:48:32 -
[644] - Quote
Misunderstood Genius wrote:32 pages full of Jita pilots posting. This crybaby thread is hilarious and annoying at the same time. Thankfully it isn't representing the player base because then we would have a really good reason to quit the game. Or wait... maybe some good kills to make because people are helpless and confused in space not able to play the game anymore because of some new icons. Hahahaha... I can't stop laughing about posts where people try to sell us that the game is now unplayable. Sounds like I wanted a black playstation for christmas and my mum and dad gave me a white one and I am rolling over the floor screaming.
Thats the point. Nobody played EVE because of its UI. The truth is, that the UI in EVE was always horrible. Stats, stats, stats but people still play the game, because it has a great gameplay.
The new UI will not change the gameplay. |

Orchid Fury
University of Caille Gallente Federation
8
|
Posted - 2014.12.11 08:49:34 -
[645] - Quote
Misunderstood Genius wrote:32 pages full of Jita pilots posting. This crybaby thread is hilarious and annoying at the same time. Thankfully it isn't representing the player base because then we would have a really good reason to quit the game. Or wait... maybe some good kills to make because people are helpless and confused in space not able to play the game anymore because of some new icons. Hahahaha... I can't stop laughing about posts where people try to sell us that the game is now unplayable. Sounds like I wanted a black playstation for christmas and my mum and dad gave me a white one and I am rolling over the floor screaming.
said the alt with 3 cyno frig losses. if you can't handle the opinions of others well eve may not be the game for you (r main). how is any of the topics discussed even remotely related to jita? idgi. |

Orchid Fury
University of Caille Gallente Federation
8
|
Posted - 2014.12.11 08:54:34 -
[646] - Quote
Constantin Makanen wrote:Misunderstood Genius wrote:32 pages full of Jita pilots posting. This crybaby thread is hilarious and annoying at the same time. Thankfully it isn't representing the player base because then we would have a really good reason to quit the game. Or wait... maybe some good kills to make because people are helpless and confused in space not able to play the game anymore because of some new icons. Hahahaha... I can't stop laughing about posts where people try to sell us that the game is now unplayable. Sounds like I wanted a black playstation for christmas and my mum and dad gave me a white one and I am rolling over the floor screaming. Thats the point. Nobody played EVE because of its UI. The truth is, that the UI in EVE was always horrible. Stats, stats, stats but people still play the game, because it has a great gameplay. The new UI will not change the gameplay.
yeah a gui ain't related to the perceived user experience. like at all.  lel |

Constantin Makanen
1
|
Posted - 2014.12.11 08:59:59 -
[647] - Quote
Orchid Fury wrote:yeah a gui ain't related to the perceived user experience. like at all. lel
Guess you are the only one with user experience, right? "Roll" and "troll" elsewhere. |

Worrff
Viziam Amarr Empire
30
|
Posted - 2014.12.11 09:10:36 -
[648] - Quote
Eraza wrote: Now I think I will pray CCP is mature enough to admit fault and at least let us choose between the old and new..
LOL
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

flaming phantom
T.R.I.A.D Ushra'Khan
54
|
Posted - 2014.12.11 09:31:19 -
[649] - Quote
I like it. A little dissapointed that my purple HUD is gone, but the default brown-red minmatar one is alright.
All great men have mustaches
|

Mara Gus
Egg separator cooperative
0
|
Posted - 2014.12.11 09:44:48 -
[650] - Quote
Worrff wrote:Phice Anxu wrote:Why did CCP change it while it wasn't broken ? Its what they do, and seems to be ingrained into their philosophy. Why waste valuable developer time fixing things that are broken when they can break something else. Aaaaaaaaaand.....God forbid them keeping their "promises" and revisiting previous screw ups to finish "iterations": That is the tootip fiasco where they said they would provide delay sliders for each type of tooltip. That was 6 months ago and we are still waiting. Ferking hopeless.
y ccp wey to forse ppl to no play |
|

Heinrich Rotwang
Caldari Provisions Caldari State
52
|
Posted - 2014.12.11 09:53:19 -
[651] - Quote
Feedback V2.0 after playing for a while:
a) Let me start with something positive (as it has been pointed out people mostly take their complaints to the feedback threads): _outstanding_ work on the Blackbird hulls. This is exactly how I always wanted them to look like. Best warp animation in the game so far. To whoever made those new ship models: here is one guy you made really happy. Even better, that the T2 versions got slightly different models. Thats the way to go.
b) This is how most of my ships went from now-fugly back to looking awesome: turn all grafic settings to maximum*. I was running with lowered shaders and AA because in the past that made a certain bomber FC shout at me for disconnecting and decloaking the whole fleet. Let's see how setting them to maximum plays out for me over time. Some old hulls really profit from the new renderer. The raptor now looks like a raptor. Crow is looking amazing.
c) Icons and UI: Goodbye blur and hello Carbon Theme - transparent slider went a good portion to the left and I'm good to go. And well, Icons - they are still hard to recognize but that is how it used to be in the past and I'm using keyboard shortcuts anyways - Unix oldschool ftw. The only ones I'm having a hard time with are the icons of station services. Because that were the ones I was actually using a lot.
d) Thera turned out to be good fun and a new entry on my list of places to check for whats going. I always liked the wormhole mechanics so much better than gate mechanics - I'm almost tempted to say, make more wormholes that lead from hisec to null/lowsec - that is going to fill those empty tumbleweed systems pretty fast with curious explorers.
Ive got one request. Now that the Rook hull got that outstanding new look, could we by any chance see it put in a place where there are more reasons to fly it over a blackbird or falcon? Because the way this ship is now, you end up with either an overpriced blackbird or a falcon that can't cloak, depending on how you fit it.
* or did something get patched over night? |

Sollis Vynneve
Moira. Villore Accords
28
|
Posted - 2014.12.11 09:58:12 -
[652] - Quote
Gully Alex Foyle wrote:Ewron Black wrote:Altrue wrote:Butzewutze wrote:U know whats bullshlt? -> ClickyThis was better some patches ago. Right, why is the black outline gone? Gavreel Moksh wrote:CCP please take the flashing away every time you click a tab. Not only is it pointless and adds nothing to the game but after a small amount of time playing I felt sick ,really sick. I suffer with migraines and light sensitivity. If this isn't rectified I will have no choice but to unsub all my accounts. Isn't that a bit overdramatic? You know what no its not a bit dramatic its a serious issue that you cant just make light of. She has an issue one that this game only now makes worse. But only since this update/expansion bs. I for one concur with her I am not sensitive to things like these but even I felt like I was getting one serious headache after an hour or so of playing. That tells me this is a serious issue that should have been caught and fixed PRIOR to launching it. But thats just one humble opinion make light of it but know I think less of you for trying to shame someone with a serious issue. Hope you enjoy being less them scum. Yeah the simple truth about the new dynamic window brightness effect is: . It serves no funcional purpose except maybe increasing transparency when clicking in space, to better observe the tactical situation. But even then, 1) it only really works with blur disabled (or else you can't even see brackets under the windows!) 2) whether you're PVPing or PVEing, you'll always have your eyes shifting from space to windows (especially the overview), I really cannot understand why CCP would think that a 'variable brightness' overview is more easily readable than a simple 'static brightness' overview . It's totally useless when you're docked and managing market orders, industry, fitting ships or chatting . It's way overdone: the whole client darkening every time something pops up? Like, for example, the N. of items selection when you're splitting stacks. Why do we need such dramatic effects for simple mundane activities, that in certain occasions (for example: trading, ship fitting, etc.) have to be done repeatedly and quickly? . Apparently several people don't care, that's cool, but many others find it quite distracting and hindering the readability of the windows. Aren't windows supposed to convey information in an immediate and clear fashion? How is constatly changing colors/brightness supposed to improve the readability of the information??? . Some people are apparently more sensitive than others, so instead of being just annoyed by the effect (like me) they're actually finding it unbearable. This seems quite plausible, people are different, some just can't stand constant monitor flashiness, what's so hard to understand about that? Yeah some people may be exaggerating a bit but I'm sure at least a few are honestly having issues So TL;DR why can't we just TURN OFF the dynamic brightness? I'm no expert but I assume it would at least slightly improve performance on low-end machines, too! Please CCP just add a nice little tickable box in the ESC Menu: Dynamic Window Brightness ON/OFF. Easy peasy
I don't normally suffer from headaches but playing eve on the day of rhea release I felt like my head had been hit by a truck. Haven't played since then.
|

Ichneumonidae
Vanilla.
0
|
Posted - 2014.12.11 09:58:14 -
[653] - Quote
about the new Map 1. looks nice but statistics tab is not working properly 2. for travel management the old map works better ( information is displayed when hovering over jump gates with pointer) 3. suggestion: make the map drag-able on a second display (main eve client runs on 1st and map on 2nd)
about the user interface 1.icons are nicer 2. colours are too much |

Aiyshimin
Brutor Tribe Minmatar Republic
206
|
Posted - 2014.12.11 09:59:39 -
[654] - Quote
Orchid Fury wrote:Presidente Gallente wrote: Because it's new. That's the simple answer here. CCP made changes and many people are not able to deal with changes. Text like here in this post/thread is also looking the same all the time but when you start to read it it becomes sense. Same with the icons. Get familar with them how you got familar with the old icons. If someone would completely change your GUI layout you would feel lost in the first minutes. Using a GUI is becoming intuitive when you get used to it like knowing where menues are. Finally you use icons blindly because of how you placed them. Beside that people have a different taste for design. Fair enough. I swear if we had the new icons before and now the old ones we end up in a similar thread and people want the former ones back.
no the iconization is horrible, otherwise people would not be complaining or having get used to it. good iconization is if the meaning represented by the icon is instantly recognized without having to remember it. the icon has to transport that thru its representation. an icon shall not just be a placeholder that you need to remember in order to get where you want. the new icons sadly fail in this regard.
Or maybe you just have to accept the fact that you are wrong?
Unlike the old icons, the new ones are clear and logically represent the feature they are linked to. For the first time in EVE, people are actually able to know what the icon does without learning it by trial and error. The old icons never worked this well, even after years of use.
|

Julia Snoways
Federal Navy Academy Gallente Federation
4
|
Posted - 2014.12.11 10:03:36 -
[655] - Quote
What surprises most is dev's attitude towards an issue. People argue and conflict and they just cant be assed to shed some light. And it is not because they ashamed to show up in their own thread, and it's not about locking up this thread. Rather they don't really need to show up, since trolls are their good representitives. |

Paxille
Hedion University Amarr Empire
2
|
Posted - 2014.12.11 10:34:15 -
[656] - Quote
I Wish I could still customize the UI colours. Or at least, have the option to get the old colour theme back.
And I agree 100% with this :
Ines Tegator wrote:
- I noticed this morning that ALL the open windows fade while you are dragging the camera around, making them more transparent. They then darken when you stop rotating. This is VERY DISTRACTING. It's like having more moving objects on screen- it draws your eyes to it. Make it stop.
- Same for fading them in to highlight the active window. I mentioned this in previous post, but it's really annoying, so I'll mention it again. Using the border highlight is more then enough, don't change the readability of the window while I'm in the midst of reading it. Example: I will read my overview, looking for a ship to target. I then click on said ship to target it, and the overview fades from deep, high contrast black to a medium contrast gray with bright highlight blocks on selected text. Now I have to RE-read the overview window to orient my eyes to the new look. This is A. NOY. ING. It's bad. Stop it.
- Did I mention that the icons are ugly? I think I mentioned that. Maybe even more then once. Or did I? Here, I'll mention it. Just one more time. To be sure. They're ugly. They look like 1997 era Microsoft Office. They are actually harder to use because they have no color or borders and just blend in with each other. They are bad. Bad bad bad. As in, the opposite of good. Bad.
|

Presidente Gallente
Dark-Rising Executive Outcomes
155
|
Posted - 2014.12.11 10:46:10 -
[657] - Quote
As someone mentioned correctly: we are the end-user and not the client of CCP. But most of the people behaving here like the super-important client. Because they pay 10 bucks per month? Ridiculous. To make clear: you pay a subscription to have the right to play this game. Nothing more. Everything else is owned by CCP and CCP's decision. And that's it.
It's so easy to give a constructive and polite feedback if you just calm down and talk in the right manner. But this doesn't happen here. Most people seem to have no life experience how to deal with issues and how to communicate with success. Horrible. |

Aiyshimin
Brutor Tribe Minmatar Republic
206
|
Posted - 2014.12.11 10:51:20 -
[658] - Quote
Presidente Gallente wrote:As someone mentioned correctly: we are the end-user and not the client of CCP. But most of the people behaving here like the super-important client. Because they pay 10 bucks per month? Ridiculous. To make clear: you pay a subscription to have the right to play this game. Nothing more. Everything else is owned by CCP and CCP's decision. And that's it.
It's so easy to give a constructive and polite feedback if you just calm down and talk in the right manner. But this doesn't happen here. Most people seem to have no life experience how to deal with issues and how to communicate with success. Horrible.
Most of the "feedback" is just the same autist using multiple recently created troll alts, venting his futile internet rage. |

Signal11th
1515
|
Posted - 2014.12.11 11:05:46 -
[659] - Quote
Presidente Gallente wrote:As someone mentioned correctly: we are the end-user and not the client of CCP. But most of the people behaving here like the super-important client. Because they pay 10 bucks per month? Ridiculous. To make clear: you pay a subscription to have the right to play this game. Nothing more. Everything else is owned by CCP and CCP's decision. And that's it.
It's so easy to give a constructive and polite feedback if you just calm down and talk in the right manner. But this doesn't happen here. Most people seem to have no life experience how to deal with issues and how to communicate with success. Horrible.
It's the old internet "tough guy" problem, it's easy to whine and threaten when there is almost 0% chance of someone knocking on your door and dropping the nut on you.
Just my two pence, I don't like the UI but I will learn to see it as normal as everyone does eventually in EVE, I imagine in 5 years time when they change it again people will be chest beating and whining saying "I hate the new UI I loved the old one"
Ask yourself this, does the new UI stop you doing anything that you used to do? Simple answer is no, in 3 or 4 weeks you won't even remember the old one, Yes, it's drab and lifeless and looks like some designer found a 90's design book and passed it off as his/her "new" idea but it's what we have so learn to live with it.
Powered by reaTh Filter V1.23 "All posts by this pilot are personal held views and not representitive of any corp or alliance I am currently a member of. Like I'd give a sh*t anyway.
God Said "Come Forth and receive eternal life!" I came fifth and wo
|

Presidente Gallente
Dark-Rising Executive Outcomes
155
|
Posted - 2014.12.11 11:22:52 -
[660] - Quote
Signal11th wrote:Presidente Gallente wrote:As someone mentioned correctly: we are the end-user and not the client of CCP. But most of the people behaving here like the super-important client. Because they pay 10 bucks per month? Ridiculous. To make clear: you pay a subscription to have the right to play this game. Nothing more. Everything else is owned by CCP and CCP's decision. And that's it.
It's so easy to give a constructive and polite feedback if you just calm down and talk in the right manner. But this doesn't happen here. Most people seem to have no life experience how to deal with issues and how to communicate with success. Horrible. It's the old internet "tough guy" problem, it's easy to whine and threaten when there is almost 0% chance of someone knocking on your door and dropping the nut on you. I imagine if CCP sent some Icelandic behemoth to deal out some real-life forum retribution every time someone posts some rant the amount of crap would disappear fairly quickly. Just my two pence, I don't like the UI but I will learn to see it as normal as everyone does eventually in EVE, I imagine in 5 years time when they change it again people will be chest beating and whining saying "I hate the new UI I loved the old one" Ask yourself this, does the new UI stop you doing anything that you used to do? Simple answer is no, in 3 or 4 weeks you won't even remember the old one, Yes, it's drab and lifeless and looks like some designer found a 90's design book and passed it off as his/her "new" idea but it's what we have so learn to live with it.
|
|

Eraza
Fuzzyness Enterprizes
131
|
Posted - 2014.12.11 11:53:06 -
[661] - Quote
Signal11th wrote:Presidente Gallente wrote:As someone mentioned correctly: we are the end-user and not the client of CCP. But most of the people behaving here like the super-important client. Because they pay 10 bucks per month? Ridiculous. To make clear: you pay a subscription to have the right to play this game. Nothing more. Everything else is owned by CCP and CCP's decision. And that's it.
It's so easy to give a constructive and polite feedback if you just calm down and talk in the right manner. But this doesn't happen here. Most people seem to have no life experience how to deal with issues and how to communicate with success. Horrible. It's the old internet "tough guy" problem, it's easy to whine and threaten when there is almost 0% chance of someone knocking on your door and dropping the nut on you. I imagine if CCP sent some Icelandic behemoth to deal out some real-life forum retribution every time someone posts some rant the amount of crap would disappear fairly quickly. Just my two pence, I don't like the UI but I will learn to see it as normal as everyone does eventually in EVE, I imagine in 5 years time when they change it again people will be chest beating and whining saying "I hate the new UI I loved the old one" Ask yourself this, does the new UI stop you doing anything that you used to do? Simple answer is no, in 3 or 4 weeks you won't even remember the old one, Yes, it's drab and lifeless and looks like some designer found a 90's design book and passed it off as his/her "new" idea but it's what we have so learn to live with it.
That's probably true, and although I personally am not a fan of oversimplistic interface design, I'll adjust to having simple vector art instead of pictures, that's obvious really.
What I'm hoping to get across to CCP here is that the monochrome however, IS an issue, it's making the UI slower and less intuitive in a way that's because of how eyesight works, not design. Also something in it is causing headaches for me, but I cant spot what yet, maybe someone else knows.
The transparency options are too simple, the best I can get now is "almost" as good as it was before, But it really feels just.. unfinished. Many options like the blinking tabs, that's just annoying. For my precise opinion on blinking things, try making an entire webpage with {blink} at the top and {/blink} at the bottom, and then actually read the text. (may not work in good browsers, HTML tag incorrect intentionally) Also I really want to murder the focus transparency change effect, but no option there.
to CCP:
Please don't tell me you took the huge flood of negativity on the test server as "we just don't like change" Because reading the thread here now, it's just not that simple. You have some very good ideas going with the interface, and lets admit it, the old one wasn't exactly going to win any beauty awards, but the current iteration has some serious issues.
This interface very much feels like a beta and that's a question for you CCP:
You put the MAP changes in beta, why not these huge interface changes?
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Barbasja
Patina Corporation
1
|
Posted - 2014.12.11 11:58:42 -
[662] - Quote
On behalf of a small family playing EVE now for years, I can say we are delighted to see the efforts from the EVE dev team attempting to make as good and realistic a game as possible, but dissapointed to see that yet again we have to upgrade to the newest possible technology to enjoy playing it.
Our household has 6 PCs for 3 people, consisting of 5 laptops and one tower. I am a software developer, however not in the game industry (but security, financials, bitcoin), so I need pretty up-to-date equipment. Your latest Rhea release, however, seems to put a strain on every PC in the house. Only one is good (the tower PC that I need for running a series of virtualized test environments) but that PC is not for gaming. My newest laptop (2 year old Dell of the high end) simply overheats after about 20 mins of gameplay and then it shuts down itself. The other I have, a little older without fancy graphics, I used to play EVE on with minimum settings. This one never overheats but isn't very fast either, but used to be fine to play an EVE sidekick with minimum settings. Now I can forget about that since it's like watching a slideshow and things like turning on your armor repper can take 20 seconds. The other 3 laptops has similar issues.
This leaves me in a situation where either we quit playing EVE or invest in at least 3 new laptops. What do you suggest I do?
All the best for XMas in northern darkness of Iceland. |

Kell Taron
Brutor Tribe Minmatar Republic
5
|
Posted - 2014.12.11 12:03:09 -
[663] - Quote
I personally don't have a problem with the shapes and layout of the new UI, but it needs some slight coloring to make it easier to spot the icon you're after. Especially for new players! I would like to see the icons on the left tinted with offbeat colors, that way they won't distract you or strain your eyes.
|

Aiyshimin
Brutor Tribe Minmatar Republic
206
|
Posted - 2014.12.11 12:10:47 -
[664] - Quote
Barbasja wrote:On behalf of a small family playing EVE now for years, I can say we are delighted to see the efforts from the EVE dev team attempting to make as good and realistic a game as possible, but dissapointed to see that yet again we have to upgrade to the newest possible technology to enjoy playing it.
Our household has 6 PCs for 3 people, consisting of 5 laptops and one tower. I am a software developer, however not in the game industry (but security, financials, bitcoin), so I need pretty up-to-date equipment. Your latest Rhea release, however, seems to put a strain on every PC in the house. Only one is good (the tower PC that I need for running a series of virtualized test environments) but that PC is not for gaming. My newest laptop (2 year old Dell of the high end) simply overheats after about 20 mins of gameplay and then it shuts down itself. The other I have, a little older without fancy graphics, I used to play EVE on with minimum settings. This one never overheats but isn't very fast either, but used to be fine to play an EVE sidekick with minimum settings. Now I can forget about that since it's like watching a slideshow and things like turning on your armor repper can take 20 seconds. The other 3 laptops has similar issues.
This leaves me in a situation where either we quit playing EVE or invest in at least 3 new laptops. What do you suggest I do?
All the best for XMas in northern darkness of Iceland.
There seems to be a hardware-related issue with either PBR or the new UI, as some people report performance decrease while others increase (like myself, EVE feels like it's running smoother, my FPS is the same 60 as always). |

Embsi
Drunken Union of Monkeys
18
|
Posted - 2014.12.11 12:14:01 -
[665] - Quote
Eraza wrote:[quote=Signal11th] Also something in it is causing headaches for me, but I cant spot what yet, maybe someone else knows.
It's the lack of anti-aliasing, at least for me. Try turning the UI off (screenshot mode) and see if it still presents. If it does then it is the new rendering method (which is notorious for creating aliasing). |

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3527
|
Posted - 2014.12.11 12:21:39 -
[666] - Quote
Removed some off topic posts.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Mara Kell
Herrscher der Zeit Test Alliance Please Ignore
44
|
Posted - 2014.12.11 12:25:24 -
[667] - Quote
Signal11th wrote: Ask yourself this, does the new UI stop you doing anything that you used to do? Simple answer is no, in 3 or 4 weeks you won't even remember the old one, Yes, it's drab and lifeless and looks like some designer found a 90's design book and passed it off as his/her "new" idea but it's what we have so learn to live with it.
Yes it does, i have stopped supplying a big 0.0 tradehub at all because my eyes start to burn when i do market stuff. And since my job is also at the computer i just cannot afford to get hurting burning eyes from my leisure time.
I want to remind you that there are "professions" in eve that have to live for hours with the new UI. While for PVE PVP Mining guys the UI is just framework, we producers and traders have to face the UI fullscreen for hours. Im sorry for all the newbros in our homesystem now having to buy their toys for a higher price or not getting them at all, but im not going to risk my job or my personal health for a game just because someone of the Dev thinks the game needs a flashy new UI.
|

baltoxtdl
TheDarkLegion Inc
11
|
Posted - 2014.12.11 12:28:42 -
[668] - Quote
Aiyshimin wrote:Barbasja wrote:On behalf of a small family playing EVE now for years, I can say we are delighted to see the efforts from the EVE dev team attempting to make as good and realistic a game as possible, but dissapointed to see that yet again we have to upgrade to the newest possible technology to enjoy playing it.
Our household has 6 PCs for 3 people, consisting of 5 laptops and one tower. I am a software developer, however not in the game industry (but security, financials, bitcoin), so I need pretty up-to-date equipment. Your latest Rhea release, however, seems to put a strain on every PC in the house. Only one is good (the tower PC that I need for running a series of virtualized test environments) but that PC is not for gaming. My newest laptop (2 year old Dell of the high end) simply overheats after about 20 mins of gameplay and then it shuts down itself. The other I have, a little older without fancy graphics, I used to play EVE on with minimum settings. This one never overheats but isn't very fast either, but used to be fine to play an EVE sidekick with minimum settings. Now I can forget about that since it's like watching a slideshow and things like turning on your armor repper can take 20 seconds. The other 3 laptops has similar issues.
This leaves me in a situation where either we quit playing EVE or invest in at least 3 new laptops. What do you suggest I do?
All the best for XMas in northern darkness of Iceland. There seems to be a hardware-related issue with either PBR or the new UI, as some people report performance decrease while others increase (like myself, EVE feels like it's running smoother, my FPS is the same 60 as always).
My vents inside of case are screaming ... |

Eraza
Fuzzyness Enterprizes
131
|
Posted - 2014.12.11 12:32:19 -
[669] - Quote
Aiyshimin wrote:Barbasja wrote:On behalf of a small family playing EVE now for years, I can say we are delighted to see the efforts from the EVE dev team attempting to make as good and realistic a game as possible, but dissapointed to see that yet again we have to upgrade to the newest possible technology to enjoy playing it.
Our household has 6 PCs for 3 people, consisting of 5 laptops and one tower. I am a software developer, however not in the game industry (but security, financials, bitcoin), so I need pretty up-to-date equipment. Your latest Rhea release, however, seems to put a strain on every PC in the house. Only one is good (the tower PC that I need for running a series of virtualized test environments) but that PC is not for gaming. My newest laptop (2 year old Dell of the high end) simply overheats after about 20 mins of gameplay and then it shuts down itself. The other I have, a little older without fancy graphics, I used to play EVE on with minimum settings. This one never overheats but isn't very fast either, but used to be fine to play an EVE sidekick with minimum settings. Now I can forget about that since it's like watching a slideshow and things like turning on your armor repper can take 20 seconds. The other 3 laptops has similar issues.
This leaves me in a situation where either we quit playing EVE or invest in at least 3 new laptops. What do you suggest I do?
All the best for XMas in northern darkness of Iceland. There seems to be a hardware-related issue with either PBR or the new UI, as some people report performance decrease while others increase (like myself, EVE feels like it's running smoother, my FPS is the same 60 as always).
Yeah, that FPS drop and heat increase seems likely to be a bug, both my computers are performing the same as always. Haven't checked the laptop though, but since it has the equivalent of a geforce 8400(eve min. 8600) it's been a bit of a slide show for quite a while anyway.
Hey, thought, both my systems are ATI/AMD, do you by any chance have Intel or Nvidia? If it's just for some people it might be a vendor issue.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

baltoxtdl
TheDarkLegion Inc
11
|
Posted - 2014.12.11 12:35:13 -
[670] - Quote
Eraza wrote:Aiyshimin wrote:Barbasja wrote:On behalf of a small family playing EVE now for years, I can say we are delighted to see the efforts from the EVE dev team attempting to make as good and realistic a game as possible, but dissapointed to see that yet again we have to upgrade to the newest possible technology to enjoy playing it.
Our household has 6 PCs for 3 people, consisting of 5 laptops and one tower. I am a software developer, however not in the game industry (but security, financials, bitcoin), so I need pretty up-to-date equipment. Your latest Rhea release, however, seems to put a strain on every PC in the house. Only one is good (the tower PC that I need for running a series of virtualized test environments) but that PC is not for gaming. My newest laptop (2 year old Dell of the high end) simply overheats after about 20 mins of gameplay and then it shuts down itself. The other I have, a little older without fancy graphics, I used to play EVE on with minimum settings. This one never overheats but isn't very fast either, but used to be fine to play an EVE sidekick with minimum settings. Now I can forget about that since it's like watching a slideshow and things like turning on your armor repper can take 20 seconds. The other 3 laptops has similar issues.
This leaves me in a situation where either we quit playing EVE or invest in at least 3 new laptops. What do you suggest I do?
All the best for XMas in northern darkness of Iceland. There seems to be a hardware-related issue with either PBR or the new UI, as some people report performance decrease while others increase (like myself, EVE feels like it's running smoother, my FPS is the same 60 as always). Yeah, that FPS drop and heat increase seems likely to be a bug, both my computers are performing the same as always. Haven't checked the laptop though, but since it has the equivalent of a geforce 8400(eve min. 8600) it's been a bit of a slide show for quite a while anyway. Hey, thought, both my systems are ATI/AMD, do you by any chance have Intel or Nvidia? If it's just for some people it might be a vendor issue.
i7 920 + geforce gtx 770 = 5 clients on 2 24" dell monitotrs
|
|

Marilyn Maulerant
Throng of the Drone Amalgamate The Ditanian Alliance
12
|
Posted - 2014.12.11 12:46:25 -
[671] - Quote
Misunderstood Genius wrote:DUBLYUR wrote:My opinion of the patch - money back. You don't pay CCP for making the game how you want.
Correct, in general, people who pay companies do so for the ability to use their product or service
Misunderstood Genius wrote: You are not a client.
incorrect, every person who pays a company for their services, product, or the use thereof is that company's "client"
Misunderstood Genius wrote: I would recommend to unsub to solve the issue and save money.
That option is available to them if they chose to use it, however, posting responses that basically are as "you have the final answer" when it is clear that this is not the case, comes across as though you are trolling people as opposed to trying to give them a helpful or productive answer.
With that said, there are some clear and obvious issues with the new UI, hopefully CCP will look at the recurring comments in this thread and find a way to address them to the benefit of all of it's clients.
o/ M.M.
|

Lara Divinity
Black Scorpion Nomads
28
|
Posted - 2014.12.11 12:47:59 -
[672] - Quote
i dont know if someone elses has this issue but upon every login my evemail blinks for no reason at all cause when i check eve mail theres nothing there im curious if im the only one with this issue |

Aiyshimin
Brutor Tribe Minmatar Republic
208
|
Posted - 2014.12.11 12:48:50 -
[673] - Quote
Mara Kell wrote:Signal11th wrote: Ask yourself this, does the new UI stop you doing anything that you used to do? Simple answer is no, in 3 or 4 weeks you won't even remember the old one, Yes, it's drab and lifeless and looks like some designer found a 90's design book and passed it off as his/her "new" idea but it's what we have so learn to live with it.
Yes it does, i have stopped supplying a big 0.0 tradehub at all because my eyes start to burn when i do market stuff. And since my job is also at the computer i just cannot afford to get hurting burning eyes from my leisure time. I want to remind you that there are "professions" in eve that have to live for hours with the new UI. While for PVE PVP Mining guys the UI is just framework, we producers and traders have to face the UI fullscreen for hours. Im sorry for all the newbros in our homesystem now having to buy their toys for a higher price or not getting them at all, but im not going to risk my job or my personal health for a game just because someone of the Dev thinks the game needs a flashy new UI.
Among all this noise, I hope the devs take note of this- the new UI features work well outside stations and support the interactions in space, but are very counterproductive in station and especially when trading, which involves rapid interactions with 2+ windows.
Ideal solution- option to disable the brightening & blurring of windows while docked. |

Aiyshimin
Brutor Tribe Minmatar Republic
208
|
Posted - 2014.12.11 12:50:16 -
[674] - Quote
Lara Divinity wrote:i dont know if someone elses has this issue but upon every login my evemail blinks for no reason at all cause when i check eve mail theres nothing there im curious if im the only one with this issue
This is not a new issue, I've had it for a very long time, and it's seemingly random. Possibly related to some mails refusing to keep their read-state. |

Santa Spirit
Christmas Spirit and Goodwill Toward Man
389
|
Posted - 2014.12.11 12:55:22 -
[675] - Quote
Aiyshimin wrote:Lara Divinity wrote:i dont know if someone elses has this issue but upon every login my evemail blinks for no reason at all cause when i check eve mail theres nothing there im curious if im the only one with this issue This is not a new issue, I've had it for a very long time, and it's seemingly random. Possibly related to some mails refusing to keep their read-state.
As have I, I've also had mails that are stuck as "unread" even after reading them several times.
deleting those seem to help, but the flashy is still there.
Santa
On Occasion, I must apologize for the things I say because they sometimes make me sound as though I have a clue.
Please feel free to join in on the fun Dec 14th. https://forums.eveonline.com/default.aspx?g=posts&m=3918380 (2013) https://forums.eveonline.com/default.aspx?g=posts&t=183205 (2012)
|

Jonahs Chensua
Ministry of War Amarr Empire
0
|
Posted - 2014.12.11 13:19:10 -
[676] - Quote
Vasea Azure wrote:CCP should give us option to use old icons style if we dont like new ones. Simple.
ABSOLUTELY !!! These new monochrome icons are horrid. Anyone with half a brain knows that the human eye/brain function works 1st off of movement, 2nd COLOR, 3rd rough shape, 4th fully focused image. Why is anyone at CCP unaware of this fact? I realize that icon don't move on their own, however you now have to take considerable amount of time to focus on these little squares that have no reference color at all. This reminds me of some low quality cheap bargain bin games I have had in the past.
I don't feel that in playing Eve I need to spend extra time trying to read tiny little Egyptian sandstone hieroglyphics.
I also agree with some other that the new graphics DO cheapen some of the looks of the ship skins. Caldari now actually look more fake and lifeless, and Amarrian intense gold plated bling is really similar to a cheap Walmart kids toy.
Just wondering what other grand "improvements" I will find when I play this weekend.
|

Rampin Lampin
Sniggerdly Pandemic Legion
0
|
Posted - 2014.12.11 13:48:41 -
[677] - Quote
my UI was all reset today, shortcuts, overview everything.. I now cant set new shortcuts it wont let me
I am also getting Lag blips everytime I click on a chat window or an icon...
Fix this please CCP |

Eraza
Fuzzyness Enterprizes
132
|
Posted - 2014.12.11 14:18:04 -
[678] - Quote
Jonahs Chensua wrote:Vasea Azure wrote:CCP should give us option to use old icons style if we dont like new ones. Simple. ABSOLUTELY !!! These new monochrome icons are horrid. Anyone with half a brain knows that the human eye/brain function works 1st off of movement, 2nd COLOR, 3rd rough shape, 4th fully focused image. Why is anyone at CCP unaware of this fact? I realize that icon don't move on their own, however you now have to take considerable amount of time to focus on these little squares that have no reference color at all. This reminds me of some low quality cheap bargain bin games I have had in the past. I don't feel that in playing Eve I need to spend extra time trying to read tiny little Egyptian sandstone hieroglyphics. I also agree with some other that the new graphics DO cheapen some of the looks of the ship skins. Caldari now actually look more fake and lifeless, and Amarrian intense gold plated bling is really similar to a cheap Walmart kids toy. Just wondering what other grand "improvements" I will find when I play this weekend.
An interesting compromise with the new icons and color, made by Chribba, that I quite like. http://i.imgur.com/Hgb2EYw.png
On the ships, yeah, the new lighting is very odd with some ships. I think most ships do look better, but there are exceptions. The Enyo for one looks EXTREMELY chrome.. it's like someone tried to troll people by going way overkill with chrome.. maybe it's to disrupt optical sensors? :P
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Aiyshimin
Brutor Tribe Minmatar Republic
208
|
Posted - 2014.12.11 14:22:44 -
[679] - Quote
Jonahs Chensua wrote:Vasea Azure wrote:CCP should give us option to use old icons style if we dont like new ones. Simple. ABSOLUTELY !!! These new monochrome icons are horrid. Anyone with half a brain knows that the human eye/brain function works 1st off of movement, 2nd COLOR, 3rd rough shape, 4th fully focused image.
Actually the peripheral vision, which is most sensitive to movement, is colour blind.
Anyway the fundamental issues with UI colours are the following:
- colour is subjective to a larger extent than form - certain colours draw more attention than others - certain colour combinations are massively more legible than others - a few highlight colours can be used for drawing attention, in otherwise monochrome environment, but too many colours nullifies this
Now consider the Neocom, which can host a few dozen icons, which are all basically equal in importance. Giving them all different colours of equal importance is literally impossible, and giving them all different hues is also impossible. This leaves you with several icons with the same colour (adding to confusion), and some appearing more important than others.
Making them mono solves all these issues, while leaving colour for more important things- such as the timer indicators. Red, yellow, green and blue are all super useful for them. Just like for simple UIs like a playhead, stop button is red, play is green. These are established colour codes, but what colours is contract? Why market would be purple, and factional warfare brown? This lack of logical connection makes colours a detriment to legibility.
Furthermore, graphical icons are secondary method of interacting with an application to open windows (subprograms), it's by nature less efficient than using keyboard shortcuts. Why search for an icon and position the cursor over an icon, when the same thing can be achieved by a keystroke?
In the end, the main task of a GUI is to stay out of the way of the actual content. EVE is very much like Photoshop, (or any Adobe program), a monochrome GUI fades away, leaving the user to focus on the gorgeous view to space.
|

Eraza
Fuzzyness Enterprizes
132
|
Posted - 2014.12.11 14:36:04 -
[680] - Quote
Aiyshimin wrote:Jonahs Chensua wrote:Vasea Azure wrote:CCP should give us option to use old icons style if we dont like new ones. Simple. ABSOLUTELY !!! These new monochrome icons are horrid. Anyone with half a brain knows that the human eye/brain function works 1st off of movement, 2nd COLOR, 3rd rough shape, 4th fully focused image. Actually the peripheral vision, which is most sensitive to movement, is colour blind. Anyway the fundamental issues with UI colours are the following: - colour is subjective to a larger extent than form - certain colours draw more attention than others - certain colour combinations are massively more legible than others - a few highlight colours can be used for drawing attention, in otherwise monochrome environment, but too many colours nullifies this Now consider the Neocom, which can host a few dozen icons, which are all basically equal in importance. Giving them all different colours of equal importance is literally impossible, and giving them all different hues is also impossible. This leaves you with several icons with the same colour (adding to confusion), and some appearing more important than others. Making them mono solves all these issues, while leaving colour for more important things- such as the timer indicators. Red, yellow, green and blue are all super useful for them. Just like for simple UIs like a playhead, stop button is red, play is green. These are established colour codes, but what colours is contract? Why market would be purple, and factional warfare brown? This lack of logical connection makes colours a detriment to legibility. Furthermore, graphical icons are secondary method of interacting with an application to open windows (subprograms), it's by nature less efficient than using keyboard shortcuts. Why search for an icon and position the cursor over an icon, when the same thing can be achieved by a keystroke? In the end, the main task of a GUI is to stay out of the way of the actual content. EVE is very much like Photoshop, (or any Adobe program), a monochrome GUI fades away, leaving the user to focus on the gorgeous view to space.
Interesting point.. however, I usually don't look for "market" as such, I seek it's specific color, and move things apart so no two similarly colored items are close
"cyan, near the top" is VERY easy to find, very fast
The current icons all look the same unless I make them so big that they get in the way.
So yeah, very interesting theory, one I haven't heard before.. but in effect, the current implementation dosn't appear to work quite right. Since the patch I NEED the icons as big as possible, or I cant tell them apart remotely fast and they get in the way like that.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|
|

Priscille
Pavillon Rouge The Volition Cult
2
|
Posted - 2014.12.11 14:56:13 -
[681] - Quote
Once again ccp remove a possible choice just to impose it's own preferences, exactly like with the Captain Quarter's experience when several weeks of complains were needed to have the option back to just use old docking interface.
Now it's the colors of the Windows : we have had the possibility to choose the colors we liked and suddenly that choice was removed and ccp impose us it's own taste.
Just one question guys : is this game is build for the pleasure of some programers in search of pseudo-artistical aknowledgemnt or is this game is still built for the pleasure of the players ?
P.S. : And for ppl who like the new colors : perfect keep it no problem, the return of the rgb slider option will not remove anything for u, that will just bring back to us what we like.
P.S. 2 : for a more positive feedback : great Job for the new map, i'm impatient to see the implementation of probing whithin it. |

Sky Marshal
Core Industry. Circle-Of-Two
14
|
Posted - 2014.12.11 15:14:12 -
[682] - Quote
Priscille wrote:Just one question guys : is this game is build for the pleasure of some programers in search of pseudo-artistical aknowledgemnt or is this game is still built for the pleasure of the players ? That is a good question... and the first proposition would explain why EvE don't grow since a while...
I guess that artists can still be not understood this days =) I do hope that they can still find something to eat.
|

Mara Gus
Egg separator cooperative
0
|
Posted - 2014.12.11 15:17:21 -
[683] - Quote
ISD Dorrim Barstorlode wrote:Removed some off topic posts.
y only this can do be ccp trplls ops sory gm |

Oraac Ensor
587
|
Posted - 2014.12.11 15:21:26 -
[684] - Quote
Lara Divinity wrote:i dont know if someone elses has this issue but upon every login my evemail blinks for no reason at all cause when i check eve mail theres nothing there im curious if im the only one with this issue I'm getting that too - never had it before Rhea. |

Haege Estidal
Viziam Amarr Empire
2
|
Posted - 2014.12.11 15:35:03 -
[685] - Quote
I get that too, mail keeps flashing after I logged in but no unread mail. |

Adrie Atticus
Shadows of Rebellion The Bastion
669
|
Posted - 2014.12.11 15:53:27 -
[686] - Quote
Posting here to request for the "focus changes brightness" to be removed from all windows with a checkbox. After this, could we get Cool Grey back? Reading white text on pitch black background is hell compared to white on a medium grey. |

Drakine
Deep Core Mining Inc. Caldari State
3
|
Posted - 2014.12.11 16:04:18 -
[687] - Quote
EDIT: Sorry, wrong thread, now posted it to Rhea issues. |

Kerrat Braban
Imperial Academy Amarr Empire
9
|
Posted - 2014.12.11 16:31:10 -
[688] - Quote
Well, I just put the color to "Plasma", turn off window blur, set transparency to 5% and I think I can live with it.
But the Icon coloring proposed here http://i.imgur.com/Hgb2EYw.png would truly help, I don't care for (dis)information by people who like it minimalistic and monochrome, I like it different, having set the icons to be quite small color plus form helps me find the right square in the row much quicker than form alone.
BTW the reworked ships mostly look good - if you like me like cheap 1970s die-cast plastic toys made in Hong Kong which I partially grew up with :) |

Tiay Saito
Pator Tech School Minmatar Republic
0
|
Posted - 2014.12.11 16:41:13 -
[689] - Quote
Here's my feedback so far, excuse me if I repeat myself as I only skimmed the thread so far:
ALL HAIL THE NEW ICONS they're wonderful. I've only played for about a month, and I never could tell the difference between the icons. I'd hover over them thinking "is this ship fitting.. or market..?" My first impression of the new icons is that the clear outlines of the shapes will make it a lot easier to recognise them. I think they could've done with some subtle colors though, why not make that an option?
The blurry background in windows is nice. Though there isn't enough difference between pinned and unpinned. To me, pinned could be how it is now, and unpinned could do with less or no blur. The point of unpinned is that I can see what is going on underneath, is it not?
---
As for the ships.. so before, I played with a mix of low/medium settings. I'm afraid I can't tell you the exact set up, but it was alright. Ships looked nice, nothing to blow your socks off but nothing to frown at either.
When I logged in after the update-- my ship looked like it was made of cardboard. The same settings I'd had before were now absolutely useless. I understand that since I'm currently running on a rMBP with integrated graphics, I don't get to expect much. But why not let the folks with the amazing graphic cards have their fun, while still making things still look *reasonable* for folks like me?
Ok, so I decided to set the graphics to high to see how that'd work out. Which leads me to my next point:
There's one part of this update which I really hate with a passion. In fact, it's so awful that I don't know why others haven't noticed it, but apparently I'm alone in this (so far)- the gold on the Amarr ships looks tacky, and the white/grey parts look dirty. I could not be more dismayed at this if they'd bedazzled the Amarr symbol with rhinestones.
In short, the Amarr ships looks like a Dubai Billionaire had a gold version made.
Here's what I mean: http://i.imgur.com/vUk3GaT.jpg
I'm still hoping maybe I have a setting wrong somewhere to be seeing it like this. The gold is just way too shiny- it needs to be subtle.
and btw, I don't hate all gold. But there's decent, tasteful, subtle use of gold.. and this is not it. |

Yarven Onzo
Caldari Provisions Caldari State
0
|
Posted - 2014.12.11 17:00:05 -
[690] - Quote
Aiyshimin wrote:Orchid Fury wrote:Presidente Gallente wrote: Because it's new. That's the simple answer here. CCP made changes and many people are not able to deal with changes. Text like here in this post/thread is also looking the same all the time but when you start to read it it becomes sense. Same with the icons. Get familar with them how you got familar with the old icons. If someone would completely change your GUI layout you would feel lost in the first minutes. Using a GUI is becoming intuitive when you get used to it like knowing where menues are. Finally you use icons blindly because of how you placed them. Beside that people have a different taste for design. Fair enough. I swear if we had the new icons before and now the old ones we end up in a similar thread and people want the former ones back.
no the iconization is horrible, otherwise people would not be complaining or having get used to it. good iconization is if the meaning represented by the icon is instantly recognized without having to remember it. the icon has to transport that thru its representation. an icon shall not just be a placeholder that you need to remember in order to get where you want. the new icons sadly fail in this regard. Or maybe you just have to accept the fact that you are wrong? Unlike the old icons, the new ones are clear and logically represent the feature they are linked to. For the first time in EVE, people are actually able to know what the icon does without learning it by trial and error. The old icons never worked this well, even after years of use.
LIES and you know you are lying ! |
|

Saturday Beerun
Lost Ark Enterprises
23
|
Posted - 2014.12.11 17:29:36 -
[691] - Quote
With all the lovely new icons in the ui,its a shame I still have a nice picture of my char in the neocom.Can this be upgraded to match the rest of the ui.It looks so odd and lonely now. |

Saturday Beerun
Lost Ark Enterprises
23
|
Posted - 2014.12.11 17:34:40 -
[692] - Quote
I can't see the new map.I ticked the little box and bugger all has happened.Does something else need to be done.I want to join in the ooohs and ahhhhs,cos theres sod all else to be pleased about.I have a Vindicator I could shave in.I would prefer a black one just like I used to have. |

Eryn Velasquez
85
|
Posted - 2014.12.11 17:36:15 -
[693] - Quote
Nice work on many ships - but the Anshar's new colours are butt-ugly
_GÇ£A man's freedom consists in his being able to do whatever he wills, but that he should not, by any human power, be forced to do what is against his will.GÇ¥-áGÇò Jean-Jacques Rousseau-á_
|

Jinn Aideron
53
|
Posted - 2014.12.11 17:36:20 -
[694] - Quote
Aiyshimin wrote:... Now consider the Neocom, which can host a few dozen icons, which are all basically equal in importance. Giving them all different colours of equal importance is literally impossible, and giving them all different hues is also impossible. This leaves you with several icons with the same colour (adding to confusion), and some appearing more important than others.
Making them mono solves all these issues, while leaving colour for more important things- such as the timer indicators. ...
This, so much.
And it also allows integration with selected color themes.
Re alotofthisthread: Any person serious about It takes so long to find my icon now! would've already switched to keyboard shortcuts ages ago. :P
Hopefully clientside themes, .xml, .json, in lieu of RGB sliders will be a thing in the future. Should be easy enough.
Stealth deletes are bad.
|

Jake Chely
Center for Advanced Studies Gallente Federation
0
|
Posted - 2014.12.11 17:53:48 -
[695] - Quote
I started to play EVE less than 2 months ago after reading an article about it. The main question was : How can EVE still be live after more than 10 years? And one of the answer was : because devs pay attention to people playing their game and consider feedback is important.
I decided to try and started with Trial Account. I immediately liked it and I didn't even wait for my trial to be over before subscribing. Even my not so recent computer could run the game smoothly as long as I would not ask for too many advanced features. I was quite happy with this game and started to think I would probably play it for a while..
Then this patch was released.
The icons, are O.K.. I think I could get used to them after a while. No big deal here. But the interface ? Everything is laggy now. I tried to put transparence to 0, deactivate any fency feature, nothing changed. Windows, mouse cursor, everything is laggy now. Even the solar system map when probing is laggy. I don't even talk about hacking window...
I logged in about 2 hours ago, started to play the way I was before and logged out 1 hour later, pissed of by these laggy windows that ruined my gameplay. I can't see an improvement here. The interface was O.K. the way it was. I don't really know what causes that window lag but I do know one thing, I can't play a game with laggy interface.
I have 2 more weeks until my subscription expires. Sadly, it will probably expire for good . |

Imiarr Timshae
Funny Men In Funny Hats
263
|
Posted - 2014.12.11 19:26:09 -
[696] - Quote
Sorry, but on low, medium or high graphical settings the new lighting model makes everything look terrible.
Personal Standings Services - Free 3rd Party & Collateral Holding Service - 7+ Day Old Corps for Highsec POS Sales
|

Eraza
Fuzzyness Enterprizes
135
|
Posted - 2014.12.11 20:24:55 -
[697] - Quote
Jake Chely wrote:I started to play EVE less than 2 months ago after reading an article about it. The main question was : How can EVE still be live after more than 10 years? And one of the answer was : because devs pay attention to people playing their game and consider feedback is important. I decided to try and started with Trial Account. I immediately liked it and I didn't even wait for my trial to be over before subscribing. Even my not so recent computer could run the game smoothly as long as I would not ask for too many advanced features. I was quite happy with this game and started to think I would probably play it for a while.. Then this patch was released. The icons, are O.K.. I think I could get used to them after a while. No big deal here. But the interface ? Everything is laggy now. I tried to put transparence to 0, deactivate any fency feature, nothing changed. Windows, mouse cursor, everything is laggy now. Even the solar system map when probing is laggy. I don't even talk about hacking window... I logged in about 2 hours ago, started to play the way I was before and logged out 1 hour later, pissed of by these laggy windows that ruined my gameplay. I can't see an improvement here. The interface was O.K. the way it was. I don't really know what causes that window lag but I do know one thing, I can't play a game with laggy interface. I have 2 more weeks until my subscription expires. Sadly, it will probably expire for good  .
I haven't seen any slowdown on either of my systems, so I'm going to be hopeful that that slowdown is a bug, especially since it only happens to some people. EDIT: on second thought, it could be that it's one of those new effects that I would like to disable but don't have settings for. Maybe those aren't very easy on resources, that variable focus/fade thing comes to mind pretty quickly.
On the devs listening though.. I really am hoping they hear us, although it would be nice to see a blue post, if only to show that they didn't just make this post to make us vent in a specific place. Although seeing as how negative this thread is, I'm not surprised they are hiding.
In the end, we need to give them a chance to fix this though, fuming at them wont really increase the chances of them joining the conversation.
Think of it this way, would YOU join a conversation where you would probably get yelled at immediately upon showing your face? To be honest, I wouldn't :)
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Tiberius Mathusia
Gallente Rebels Inc. Villore Accords
4
|
Posted - 2014.12.11 20:48:34 -
[698] - Quote
With the exception of the Tristan I'm not loving the Gallente ships. Far too shiny and a weird shade of green. Incursus is slightly improved by the removal of that stupid pointy thing. |

Santa Spirit
Christmas Spirit and Goodwill Toward Man
395
|
Posted - 2014.12.11 21:06:39 -
[699] - Quote
Jake Chely wrote:I started to play EVE less than 2 months ago after reading an article about it. The main question was : How can EVE still be live after more than 10 years? And one of the answer was : because devs pay attention to people playing their game and consider feedback is important. I decided to try and started with Trial Account. I immediately liked it and I didn't even wait for my trial to be over before subscribing. Even my not so recent computer could run the game smoothly as long as I would not ask for too many advanced features. I was quite happy with this game and started to think I would probably play it for a while.. Then this patch was released. The icons, are O.K.. I think I could get used to them after a while. No big deal here. But the interface ? Everything is laggy now. I tried to put transparence to 0, deactivate any fency feature, nothing changed. Windows, mouse cursor, everything is laggy now. Even the solar system map when probing is laggy. I don't even talk about hacking window... I logged in about 2 hours ago, started to play the way I was before and logged out 1 hour later, pissed of by these laggy windows that ruined my gameplay. I can't see an improvement here. The interface was O.K. the way it was. I don't really know what causes that window lag but I do know one thing, I can't play a game with laggy interface. I have 2 more weeks until my subscription expires. Sadly, it will probably expire for good  .
I won't go into all the wonderful things about EvE and how the Devs do in fact listen to the playerbase for the most part, the fact is, I have played this game for many years on my main toon and I would say to you that "if you let it expire over the first bump in the road, you'll be doing yourself a disservice."
o/ Santa
On Occasion, I must apologize for the things I say because they sometimes make me sound as though I have a clue.
Please feel free to join in on the fun Dec 14th. https://forums.eveonline.com/default.aspx?g=posts&m=3918380 (2013) https://forums.eveonline.com/default.aspx?g=posts&t=183205 (2012)
|

Jean Luc Lemmont
Federal Navy Academy Gallente Federation
410
|
Posted - 2014.12.11 21:33:45 -
[700] - Quote
Presidente Gallente wrote:As someone mentioned correctly: we are the end-user and not the client of CCP. But most of the people behaving here like the super-important client. Because they pay 10 bucks per month? Ridiculous. To make clear: you pay a subscription to have the rightpriveledge to play this game. Nothing more. Everything else is owned by CCP and CCP's decision. And that's it.
It's so easy to give a constructive and polite feedback if you just calm down and talk in the right manner. But this doesn't happen here. Most people seem to have no life experience how to deal with issues and how to communicate with success. Horrible.
FYP. Again, your only right is to cancel your subscription. Everything else you do is at the pleasure of CCP.
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
|
|

Embsi
Garoun Investment Bank Gallente Federation
18
|
Posted - 2014.12.11 21:37:10 -
[701] - Quote
Tiay Saito wrote:There's one part of this update which I really hate with a passion. In fact, it's so awful that I don't know why others haven't noticed it, but apparently I'm alone in this (so far)- the gold on the Amarr ships looks tacky, and the white/grey parts look dirty. I could not be more dismayed at this if they'd bedazzled the Amarr symbol with rhinestones.In short, the Amarr ships looks like a Dubai Billionaire had a gold version made. Here's what I mean: http://i.imgur.com/vUk3GaT.jpgI'm still hoping maybe I have a setting wrong somewhere to be seeing it like this. The gold is just way too shiny- it needs to be subtle. and btw, I don't hate all gold. But there's decent, tasteful, subtle use of gold.. and this is not it.
So what your saying is... http://i.imgur.com/dfEf2xG.jpg ?
|

Jean Luc Lemmont
Federal Navy Academy Gallente Federation
410
|
Posted - 2014.12.11 21:37:39 -
[702] - Quote
Tiberius Mathusia wrote:With the exception of the Tristan I'm not loving the Gallente ships. Far too shiny and a weird shade of green. Incursus is slightly improved by the removal of that stupid pointy thing.
The Gallente ships look better if you undock in them, to be honest. Or at least mine did. I haven't yet undocked in my Ishtar, so I'm sure if it looks any less like a Christmas bauble or not.
Will I get banned for boxing!?!?!
This thread has degenerated to the point it's become like two bald men fighting over a comb. -- Doc Fury
|

Leorajev Aubaris
Blue Goat Ltd.
19
|
Posted - 2014.12.11 21:38:59 -
[703] - Quote
Eraza wrote:
On the devs listening though.. I really am hoping they hear us, although it would be nice to see a blue post, if only to show that they didn't just make this post to make us vent in a specific place. Although seeing as how negative this thread is, I'm not surprised they are hiding.
In the end, we need to give them a chance to fix this though, fuming at them wont really increase the chances of them joining the conversation.
Think of it this way, would YOU join a conversation where you would probably get yelled at immediately upon showing your face? To be honest, I wouldn't :)
Hmm... if I count the over 1000 posts in both feedback threads to this topic on SiSi I would say the developers have a very selective hearing... ;) |

Lieut Scully Mulder
Pavillon Rouge The Volition Cult
0
|
Posted - 2014.12.11 22:35:38 -
[704] - Quote
Please remove Rhea patch is ( VERY HORRIBLE ......... )
now all ships colors and monochrome windows are very ugly !
Next
( Before please demand or give possibility EVE members for choice this patch change ) ............
For me if no change will fix quickly may be stop my all account !
THANK YOU
o7
|

Tau Cabalander
Retirement Retreat Working Stiffs
4418
|
Posted - 2014.12.11 22:37:53 -
[705] - Quote
UI really needs to allow player colour customization, and to disable and adjust the focused-window brightness change.
I got the default Caldari theme, and found the NEOCOM icons quite annoying to look at; not enough contrast. I think tried the Amarr theme, and at least the NEOCOM icons are distinct now.
Charon and Rhea are almost black, and hard to tell apart aside from the two stripes on the Rhea.
Overall ships in space seem even darker now, which was already a problem pre-Rhea.
However the station environment is much improved. |

Primary This Rifter
4S Corporation Goonswarm Federation
336
|
Posted - 2014.12.11 23:20:19 -
[706] - Quote
Who the **** came up with the idea to stop chat tabs from blinking if the cursor touches them, however briefly? Do you realize how easy it is to accidentally mouse over a chat tab and completely miss that someone had said something?
It's also ******** that every chat tab stops blinking when you only click one of them. Yeah, that makes a lot of sense.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

BeanBagKing
Aperture Harmonics No Holes Barred
310
|
Posted - 2014.12.11 23:21:46 -
[707] - Quote
Can you make the glow bigger or brighter or something for the "Systems I've Visited" feature? I'm glad it's fixed, but it feels very underwhelming compared to the old map. Or maybe it's just because I can't see the systems I haven't visited as easily, they blend into the background. It's hard to get a feel for which parts of space I've been in and which I haven't. |

Eraza
Fuzzyness Enterprizes
136
|
Posted - 2014.12.11 23:22:53 -
[708] - Quote
Primary This Rifter wrote:Who the **** came up with the idea to stop chat tabs from blinking if the cursor touches them, however briefly? Do you realize how easy it is to accidentally mouse over a chat tab and completely miss that someone had said something?
It's also ******** that every chat tab stops blinking when you only click one of them. Yeah, that makes a lot of sense.
Yeah, I just noticed that a couple of hours ago when friends talked to me, in more then one channel. Neither of those is even remotely helpful.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
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Theonetheyfear Skyrim
Sebiestor Tribe Minmatar Republic
0
|
Posted - 2014.12.11 23:38:33 -
[709] - Quote
Hi, don't know if CCP is going to actually gonna read this post, but the manual flight control is very nice and a lot smoother than I thought it was going to be. If I can make one suggestion though; having an option to lock the camera to the ship's rear (third person view) would make it easier to pilot with these controls in combat because at the moment the camera is not fixed so you have to keep one hand on the mouse controls to keep the camera centred when manually turning. This makes it hard to use in combat because you normally require one hand for module activation/deactivation and one hand for selecting targets and movement, so its hard to add camera manipulations into the mix as well. Just a tickbox would do or a keyboard shortcut perhaps. As far as the graphics go I think they are pretty awesome, I especially like what's been done with boundless creation's ships, they look really nice now. The angel cartel ships might need a little bit of work, they look a little dusty coloured at the moment and they have lost the shine to their hull they used to have, they could do with being darkened some more and that distinctive 'glisten' added back to the armor on the hull. I like what you have done with the User Interface, no quibbles there it looks very nice, the ability to match to current ship theme and set transparancy are pleasant.
The above is just my two cents anyway, good work CCP, keep the updates rolling  |

skandra Kishunuba
Perkone Caldari State
7
|
Posted - 2014.12.11 23:58:32 -
[710] - Quote
I'm starting to get a little more used to the neocom icons but it would still be nice to be able to colour code them to enable easier identification.
The preset colour schemes however, aren't growing on me. If it's at all possible, could we please have the option to define our own colour schemes again?
I note there hasn't been a Dev response in this thread for a while. Could one of you guys let us know if you're considering any of the requests made in the thread please?
Thanks. |
|

Varve
Oredustries
2
|
Posted - 2014.12.12 00:21:01 -
[711] - Quote
Please stop forcing big overhauls on us like this.
New icons are pretty bad, less intuitive and harder to find at a glance
Give us back colour sliders! The choices you've given us don't even cover the whole spectrum let alone have a decent amount of choice. I actually don't like any of them.
On the plus side the new star map (which is a beta option, why didn't you do this for the UI?) is beautiful. Put whoever designed it onto the UI so they can fix it.
Rollback the UI
"...You could still be a hero!"
"I'd rather be a protagonist."
|

Eraza
Fuzzyness Enterprizes
137
|
Posted - 2014.12.12 00:27:34 -
[712] - Quote
Varve wrote:Please stop forcing big overhauls on us like this.
New icons are pretty bad, less intuitive and harder to find at a glance
Give us back colour sliders! The choices you've given us don't even cover the whole spectrum let alone have a decent amount of choice. I actually don't like any of them.
On the plus side the new star map (which is a beta option, why didn't you do this for the UI?) is beautiful. Put whoever designed it onto the UI so they can fix it.
Rollback the UI
This is something I don't understand.. the UI a BIGGER change then the map changes, Wouldn't it have worked out to put the UI in as a beta?
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Krystyn
Serenity Rising LLC 404 Alliance Not Found
192
|
Posted - 2014.12.12 00:36:57 -
[713] - Quote
Can we get custom color options back?
Everything is way too dark and I never like the standard template colors anyway not bright blue enough for my tastes the plasma template isn't even close. |

IndigoCupcake
Evedustry Inc. Kadeshians
0
|
Posted - 2014.12.12 00:41:29 -
[714] - Quote
The update is a breath of fresh air. Well done with the UI improvements, personally, I have not had any issues with lag.
The good:
The Amarr ships (and others I have inspected) are so much brighter I can see the details finally. Was such a pain trying to get a nice screenshot with enough sunlight to show off ships.
The glows of tabs are subtle and far less intrusive compared to the old flashing - chat channels always blinked to distraction.
The map is nice - would be good to have a map that worked so if you zoom out enough from your ship it seamlessly moves to the system map, more goes to star map.
The bad:
Allies still not showing Blue in local unless there is a session change from login, or you open and close the Overview settings after randomly changing something, then changing back.
Keyboard shortcuts are borked and cannot be edited now.
Dscan does not work in the new map?
My GPU fan now spins up finally (dunno of that is a bad thing, or this game is finally pushing the pretties) |

Midnight Hope
Pator Tech School Minmatar Republic
145
|
Posted - 2014.12.12 00:50:28 -
[715] - Quote
Overall good work CCP!
- I like the new UI. I kept tripping over the old one even after playing years with it. Inventory and assets always got me confused. For one, I am ok with NOT having color icons.
- Gallente ships in particular are too friggin bright!! Please, oh, please turn the shiny-ness down some notches!
- The new map window controls go against every other window in EVE. You are big in standarizing stuff like the Afterburner names (get me back my Catalyzed Cold-Gas Arcjet Thrusters!) but then you place the 'X' to close the window in the middle of the screen! I can't even count the number of times I move the mouse to the top right corner to close it only to find that the 'X' is not there. If every window in EVE has a certain control layout, please make this one match it as well... new user experience and all that.
- Having said that the new map is going in the right direction. I would love to have the filters visible all the time and not only on mouse over the icons.
- Speaking of the new map, I find the background a bit distracting when being fully soomed in a system. Perhaps the background could be dimmed more so the actual system elements are not lost among the clutter.
- The Blackbird/Rook/Falcon are butt-ugly. It looks like a spiky box, you have to look really hard to tell which end is the front and which is the rear....and then you realize you still got it wrong. I thought the old model was bad, but please bring it back!. I know you won't so please try to do better next time...and add the Blackbird and his cousins to the list of ships to redesign (again). This one was a miss.
- Love the eagle/moa/onyx! Good job there!!
- Same for the Bowhead!
|

Varren Dar'khel
Starforged Ascendancy Order of the Exalted
33
|
Posted - 2014.12.12 01:35:18 -
[716] - Quote
You have dropped the ball CCP, the new UI is unplayable. I have only logged on once since rhea, and I won't bother logging in again until you restore the old icons and sliders. (As an opt-in choice, at the very least)
You have repeatedly screwed me as a player personally, I can not enjoy customizing my character, you broke that. You butchered the Armageddon, T3 cruisers might as well not exist for Amarr and Minmatar because you refuse to fix them. You consistently fail to iterate on promised features like Sovereignty and Modular POS's. Missile's are still functionally useless for PvP except in rare and specific use-cases.
You choose to update visual assets over broken Mechanics. You "fixed" a non broken UI, and thus rendered it useless for me.
Not to mention the utter waste of man-hours the you call Dust514 being console exclusive, and thus screwing over the people who play on the platform that built your company. Only after it failing miserably (compared to expectations) did you consider a PC release, which apparently is the same game but isn't at the same time, and we know nothing about it beyond that.
And unless Valkyrie is built into the EVE client and made playable by EVE characters, I don't care to have anything to do with it either.
I believe you no longer have any respect or loyalty to the the players who made CCP and EVE Online what it is today.
Add to that the number of employees that have fled CCP, seemingly like rats fleeing a sinking ship. I believe you no longer have a coherent vision for EVE, and I believe your own devs can see it too.
So yeah can I get my freaking UI back at least? |

Primary This Rifter
4S Corporation Goonswarm Federation
338
|
Posted - 2014.12.12 01:47:18 -
[717] - Quote
Image grabbed from Reddit
Modal windows? CCP are you serious right now? How could you possibly think this was a good idea?
How could you be so bad at UI design for a video game that you think taking control away from players is important for a window that says that you don't have room for something in cargo?
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Zaphod Hawke
Red Federation RvB - RED Federation
2
|
Posted - 2014.12.12 03:10:14 -
[718] - Quote
It may have been said already, but the new map does not present statistics very well. It looks very nice otherwise, but I won't be using it much until it gets better.
|

Jackie Cane
Chaos Gate
21
|
Posted - 2014.12.12 05:48:22 -
[719] - Quote
ADD COLOR TO THE NEW ICONS !!!!!!!
They are very dull and boring. Make the icons on the station service panel bigger and add color to those as well. Color schemes are nice but give the sliders back. Why take away customization away from players? |

Fu Qjoo
Pangalactic Frontline Supply Agency
25
|
Posted - 2014.12.12 06:03:43 -
[720] - Quote
Theonetheyfear Skyrim wrote:Hi, don't know if CCP is going to actually gonna read this post, but the manual flight control is very nice and a lot smoother than I thought it was going to be. If I can make one suggestion though; having an option to lock the camera to the ship's rear (third person view) would make it easier to pilot with these controls in combat because at the moment the camera is not fixed so you have to keep one hand on the mouse controls to keep the camera centred when manually turning. This makes it hard to use in combat because you normally require one hand for module activation/deactivation and one hand for selecting targets and movement, so its hard to add camera manipulations into the mix as well. Just a tickbox would do or a keyboard shortcut perhaps. As far as the graphics go I think they are pretty awesome, I especially like what's been done with boundless creation's ships, they look really nice now. The angel cartel ships might need a little bit of work, they look a little dusty coloured at the moment and they have lost the shine to their hull they used to have, they could do with being darkened some more and that distinctive 'glisten' added back to the armor on the hull. I like what you have done with the User Interface, no quibbles there it looks very nice, the ability to match to current ship theme and set transparancy are pleasant. The above is just my two cents anyway, good work CCP, keep the updates rolling 
Use your third hand, n00b |
|

Kalpel
KBM
73
|
Posted - 2014.12.12 06:39:20 -
[721] - Quote
The background changing colors on the UI windows in space as I move the camera around is way to distracting for me to play, if it doesn't change or an option isn't made to set one color for the background and have it stay that color, I'll be forced to stop playing
The UI over all is fine, just the color change in the background from light black to solid black as the camera moves is no good for me
You failed to target nothing!-áGëívGëí online
|

Worrff
Viziam Amarr Empire
35
|
Posted - 2014.12.12 07:29:31 -
[722] - Quote
Eraza wrote: Think of it this way, would YOU join a conversation where you would probably get yelled at immediately upon showing your face? To be honest, I wouldn't :)
But then you probably would have had the sense not to introduce this load of cr4p in the first place.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

Worrff
Viziam Amarr Empire
35
|
Posted - 2014.12.12 07:54:51 -
[723] - Quote
CCP CCP CCP ......time to listen !
To sum up....
Replace the Icon over your ship after broadcasting for reps Stop the background window colour changing Stop the whole background dimming when a dialog box is displayed Stop the targeting crosshairs just staying static in space Stop the module icons randomly moving from right to left when decloaking, after session change, closing the PI window etc. Fix the problem creating keyboard shortcuts Fix the crappy colours on most of the ships
Sometime before everyone dies of old age would be good.
Oh, and way to go on fixing the most burning issues first..........
From yesterdays patch notes: "Our tailors have fixed tucking problems on some male pants"
Awesome stuff
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

perfecto ignori
Zeura Brotherhood Mordus Angels
0
|
Posted - 2014.12.12 08:48:55 -
[724] - Quote
...the chat channel blink is ok, just nice and discreet, as it needs to be.
...THE NEW NEOCOM ICONS NEED COLOR, discreet but help.. EYES CATCH COLOR FIRST AND FORM LATER YOU SHOULD KNOW THAT.
...over all nice and sleek UI, it feels good and responsive... nice blur effect behind windows in space
...no need for background window color changing
...no need for background dimming at dialogue box
STAR MAP: -i need to see clearly the names of the systems i am going through on my route
-the map should be able to show me what i look for, not whats in between
-i need be able to select the sensitivity of the zooming (its too agressive now for me)
IT WOULD BE AWESOME IF I COULD AUTOMATE THE CAMERA TO FRAME/FOCUS ON EACH SYSTEM OF MY ROUTE SUCCESSIVELY AS I PRESS SPACE (as if i was successively selecting the system names on my route)
-why dont i see the name of the system when i "select current system"?
-if i designate a route thats all i need to know, think of the GPS computers in cars, you dont want to see the whole map of the world all the time just because it looks amazing. When i am in a fight and improvising tactics, i want efficiency so a Dotlan style map cannot be beaten imo. Do a subway version of the star map, u know what i mean, subway map is for dummy tourists so they dont panic and get lost! And there is always an indicator showing the route, stats, etc... Like a dotlan star map with more customisation possible...
-DONT BE HOOKED ON YOUR 3D STAR MAP, IF ITS NOT PRACTICAL THEN NOBODY WILL USE IT, GO FOR PRACTICALLY NOT SENTIMENTALITY OVER A OLD CONCEPT OF YOUR BE READY TO DUMP ANYTHING THATS IN THE WAY OF YOUR OWN FUTURE CCP!
-STILL NO SHORTCUT FOR D-SCAN????????????????????????????????????????????????????????????????
-STILL DIDNT CHANGE THE LAME TACTICAL OVERLAY???????????????????????????????????????????????
Thanks and good luck CCP! Keep going, keep it coming! |

Signal11th
1518
|
Posted - 2014.12.12 09:26:31 -
[725] - Quote
Leorajev Aubaris wrote:Eraza wrote:
On the devs listening though.. I really am hoping they hear us, although it would be nice to see a blue post, if only to show that they didn't just make this post to make us vent in a specific place. Although seeing as how negative this thread is, I'm not surprised they are hiding.
In the end, we need to give them a chance to fix this though, fuming at them wont really increase the chances of them joining the conversation.
Think of it this way, would YOU join a conversation where you would probably get yelled at immediately upon showing your face? To be honest, I wouldn't :)
Hmm... if I count the over 1000 posts in both feedback threads to this topic on SiSi I would say the developers have a very selective hearing... ;)
Which is still a very small but vocal minority. Just because we have a lot of whiny little plebs on the forums doesn't mean they HAVE TO LSITEN RIGHT NOW OTHERWISE I WILL CRY AND CANCEL MY SUBSCRIPTION!!!!!!!!!!!
After a couple of days I find the UI ok, To be honest I'm that old, already I can't remember the old one.........
Powered by reaTh Filter V1.23 "All posts by this pilot are personal held views and not representitive of any corp or alliance I am currently a member of. Like I'd give a sh*t anyway.
God Said "Come Forth and receive eternal life!" I came fifth and wo
|

Ahnor Redgail
Volition Cult The Volition Cult
3
|
Posted - 2014.12.12 10:08:16 -
[726] - Quote
My two cents. Haven't read the rest, much. Just wanna say congrats and thanks to CCP for an awesome patch. The game looks fresh and new. Ships look great. I'm so impressed. Lovin it. Thanks dudes. PS. when will you remodel the Myrm - one too many turret hardpoints continues to annoy me - and I want to fly it coz it actually looks more beautiful than ever, apart from the afore mentioned extraneous hull feature. |

Tiay Saito
Forsaken Reavers Rim Worlds Protectorate
3
|
Posted - 2014.12.12 10:37:57 -
[727] - Quote
LOL, except for the edges, yeah!
also- it's so shiny it turns green in fitting window Maybe I should start skilling a different race >.>
|

Oraac Ensor
587
|
Posted - 2014.12.12 10:45:01 -
[728] - Quote
perfecto ignori wrote:-STILL NO SHORTCUT FOR D-SCAN????????????????????????????????????????????????????????????????
ALT-D |

Josef Djugashvilis
2750
|
Posted - 2014.12.12 10:50:38 -
[729] - Quote
Whilst I do think that Gallente ships are a bit on the shiny side, I am so pleased with with the ship visual appearances overall, that I promise not to whinge (as I frequently do) that the New Model Dominix has not yet been introduced.
The 'old' Dominx is fine now.
Well done CCP
This is not a signature.
|

Arline Kley
PIE Inc. Praetoria Imperialis Excubitoris
459
|
Posted - 2014.12.12 10:56:09 -
[730] - Quote
No! No you should not. those that fly Gallente ships are being viewed in their true form...let those neighsayers state that the system is terrible when the Divine Light has shown them their folly, training themselves to fly ships that hiss at the light.. clawing at it with futility..
Blessed are those that carry the Empress' Light; with it they destroy the shadows
|
|

Xela Kcaneoh
The Pirates Of Orion
23
|
Posted - 2014.12.12 11:30:20 -
[731] - Quote
CCP FEEDBACK: Stop the 6-week update schedule. I hate it. You can't even fix the last update's bugs before the next disaster. STOP. If I wanted a barely usable and overly flamboyant UI, I would buy an iPad.
STOP. This is your feedback. I hate everything you're doing, and playing this game just pisses me off now. In a mere 6 months, you have turned a dedicated EVE fan (and yearly subscriber) into a CCP-hating troll. And I'm not the only one. If you continue to ignore us, we will eventually start ignoring you. |

Josef Djugashvilis
2750
|
Posted - 2014.12.12 11:38:31 -
[732] - Quote
Xela Kcaneoh wrote:CCP FEEDBACK: Stop the 6-week update schedule. I hate it. You can't even fix the last update's bugs before the next disaster. STOP. If I wanted a barely usable and overly flamboyant UI, I would buy an iPad.
STOP. This is your feedback. I hate everything you're doing, and playing this game just pisses me off now. In a mere 6 months, you have turned a dedicated EVE fan (and yearly subscriber) into a CCP-hating troll. And I'm not the only one. If you continue to ignore us, we will eventually start ignoring you.
So, there are at least two of you 
I think (and I am probably not the only one) that the new update cycle is the best thing to happen to Eve in a very long time.
Well done CCP.
This is not a signature.
|

ISD Decoy
ISD Community Communications Liaisons
262
|
Posted - 2014.12.12 11:53:05 -
[733] - Quote
A friendly reminder to review our Forum Rules before posting. Specifically:
Quote:2. Be respectful toward others at all times.
The purpose of the EVE Online forums is to provide a platform for exchange of ideas, and a venue for the discussion of EVE Online. Occasionally there will be conflicts that arise when people voice opinions. Forum users are expected to be courteous when disagreeing with others.
3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not conductive to the community spirit that CCP promotes. As such, this kind of behavior will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive, and do not contribute to the sense of community that CCP promote.
23. Post constructively.
Negative feedback can be very useful to further improve EVE Online provided that it is presented in a civil and factual manner. All users are encouraged to honestly express their feelings regarding EVE Online and how it can be improved. Posts that are non-constructive, insulting or in breach of the rules will be deleted regardless of how valid the ideas behind them may be. Users are also reminded that posting with a lack of content also constitutes non-constructive posting. I have removed rule breaking posts. Everyone have a happy (and constructive!) Friday!
ISD Decoy
Lieutenant Commander
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Worrff
Viziam Amarr Empire
38
|
Posted - 2014.12.12 12:03:20 -
[734] - Quote
Josef Djugashvilis wrote:
I think (and I am probably not the only one) that the new update cycle is the best thing to happen to Eve in a very long time.
Well done CCP.
The concept behind it is great.....Unfortunately, its implementation is awful.
There is not enough time to fix the issues caused by one patch before the next one hits. As a result we are left with a legacy of half-finished, "features" riddled with problems which never get fixed.
The longer it goes on, the worse it will get with EVE becoming a game full of bugs and issues more than it is now.
We were promised an "iteration" on the tooltip fiasco, to provide separate sliders different types of tooltips. That was 6 months ago and we all really know that it's never going to happen.
Sadly CCP are fixated with producing eye-candy to satisfy the WOW imports and their fanboi's at the expense of creating a game that actually works.
CCP have said that with the new "exciting" release schedule there is no longer a rush to bring things in until they are ready. Clearly that is complete bollox. The Sisi forum was full of people pointing out issues with the UI & ship colours, but they brought it in anyway.
It would be nice if CCP actually practiced what they preached, instead of feeding people a load of horse sh!t, hoping that people are dopey enough to believe it. Unfortunately, some are.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

Ranger Feenix
Aliastra Gallente Federation
0
|
Posted - 2014.12.12 12:36:52 -
[735] - Quote
CCP,
Thank you for Rhea, in addition to your ongoing daily efforts to enhance and improve EVE. Although it appears some pilots are experiencing issues with the update (and I hope that their EVE issues are resolved quickly!)...I am not one of them.
I took a two year hiatus from EVE and recently returned. I'm glad that I did. It is just as I remembered it...only better. I've always been fascinated by most things related to space...and since my chances of actually experiencing it are probably nil, EVE is the next best thing...and a fitting one at that.
I do have fairly extensive experience with other MMORPG's...and some of it was not good. In general, I find EVE players to be more mature (except for a very small minority), and the tech support and customer care to be superb. No game, simulation, etc. is perfect...too many variables in spite of the best efforts of everyone at CCP. My experience with CCP has been exemplary, and I have every confidence that it will continue to be so.
So...CCP...please accept my virtual pat on the back. Keep up the great work!
Lost in Space
|

Eraza
Fuzzyness Enterprizes
137
|
Posted - 2014.12.12 12:53:00 -
[736] - Quote
Primary This Rifter wrote:Image grabbed from RedditModal windows? CCP are you serious right now? How could you possibly think this was a good idea? How could you be so bad at UI design for a video game that you think taking control away from players is important for a window that says that you don't have room for something in cargo?
Yeah, that's a very good point, I need to be careful with that now.. shouldn't have to though...
This screenshot also underlines another issue, the old interface, when you had several windows on top of each other, it was VERY clear what was on top, this interface, becomes a mess rather fast, and I really cant understand the borders clearly.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Embsi
Independence Laboratories Northern Associates.
20
|
Posted - 2014.12.12 12:59:48 -
[737] - Quote
But the aliasing in your screenshot is painfully obvious... How are the edges not accurate? =P |

Tilo Rhywald
Corpus Alienum Game 0f Tears
52
|
Posted - 2014.12.12 13:11:01 -
[738] - Quote
The top turret hardpoints on the Rokh and its skin variants are messed up. Maybe that issue existed even since Phoebe GÇô I haven't been playing much, and I couldn't find anything in the patchnotes since then, so I guess the alteration wasn't intentional. Please change them back to their original position GÇô the guns should be where the hull was clearly designed around.
Thanks and cheers! |

Vic Vorlon
Aideron Robotics
25
|
Posted - 2014.12.12 13:53:26 -
[739] - Quote
I suspect this bug is left over from Phoebe, but I can't sell directly to someone's buy order if I have no order slots left. I'm a station trader and my order slots are all used. To be clear: I can *buy* immediately from someone's sell orders, but I cannot sell to someone's buy order if I have no order slots available. |

Jade Voice
Pavillon Rouge The Volition Cult
3
|
Posted - 2014.12.12 15:26:51 -
[740] - Quote
Hello all o7
I will focus on features that most of the ppl i read here before have already underlined, iI apologize for this but it looks like only heavy repetition works when players want a bit of attention.
So my negative feedback :
- The new colors of the Windows are ugly imho. If some ppl feel it is great it's their own taste, i respect it, but it's not mine, so please let me once again the possibility to change it as it could be done before with the rgb slider. I'm not neurasthenic, i GÖÑ life with all it's colors, so i really don't wan't to play several hours each day a game which main colors are black, or black with a shade of grey, or black with a shade of violet, or black with a shade of deep blue ... etc.
- The icons are just not ... iconics. I read before one or two "infographists" giving us some lessons about how much the new icons are really more clear and more usefull and were perfectly in harmony with the rules of infographism. I don't know what "rules of infographism" are but i know and teach at the university what are the rules which organize the human perception. There's a tonne of books on the topic of icons and symbols (especially Bertin on the use of graphicals feature to help to classification). And color is just one of the most important feature in the process of human cognitive recognition of the meaning of any picture or object. The color removal on icons is probably very satisfying for the well being of some infographists, but absolutely counterintuitive for the final users : the players.
- the colors of the ships (of course this point is highly subjective) .... beurk ! The transparent ruby of the windows of my phanstam is now just a deposit of rust. The marvelous and deep red of my cynabal is now replace by the color used by tanks in the desert. Amarr ships now looks like the basilik of Sainte Sophia at istanbul, shape with gold leaf. The Gallente ships looks like as if one hundred ppl works all night long to polish them as a mirror ....
My positive feedback now :
- The new map is great - The possibility to fly manually is great
Jade |
|

Jonahs Chensua
Ministry of War Amarr Empire
5
|
Posted - 2014.12.12 15:46:09 -
[741] - Quote
Mara Kell wrote:Signal11th wrote: Ask yourself this, does the new UI stop you doing anything that you used to do? Simple answer is no, in 3 or 4 weeks you won't even remember the old one, Yes, it's drab and lifeless and looks like some designer found a 90's design book and passed it off as his/her "new" idea but it's what we have so learn to live with it.
Yes it does, i have stopped supplying a big 0.0 tradehub at all because my eyes start to burn when i do market stuff. And since my job is also at the computer i just cannot afford to get hurting burning eyes from my leisure time. I want to remind you that there are "professions" in eve that have to live for hours with the new UI. While for PVE PVP Mining guys the UI is just framework, we producers and traders have to face the UI fullscreen for hours. Im sorry for all the newbros in our homesystem now having to buy their toys for a higher price or not getting them at all, but im not going to risk my job or my personal health for a game just because someone of the Dev thinks the game needs a flashy new UI.
You are correct . Granted all of the game function is unchanged, however actual gameplay (obviously for many people) is diminished and performance of player impeded. For some people it made no real difference.
And no, CCP is not in business to "make the game we want", however it is the right and interest of the consumer of any product to have reasonable expectations that the services will at minimum stay at the level at which they bought in. However, Eve is REALLY the only game in town...at least right now.
I am not saying that CCP is not trying to improve the game, but "ask yourself this": What did the change in icons "improve on"??? Obviously it has some drawbacks. It seems as though the normal development process of weighing the pro vs cons what bypassed? If it wasn't broke why spend the money on that specific issue when other real problems exist in other areas with some real simply dumb functionality problems exist? I guess I am really questioning the judgment and quality of some of CCP decisions, and as a consumer wondering if this is just some bad calls, or a trend.
I see on one of the startup screen banners something to the effect of "Rhea - Embrace the change". May not be nothing, but an odd choice words. In my experience in the real business world this buzz phrase as stated, often used as dominant directive----Sit down, shut up, learn to like it, don't ask questions. Again, coincidence or trend, I don't know.
|

Erin Crawford
370
|
Posted - 2014.12.12 16:04:25 -
[742] - Quote
Great patch CCP!
Unlike many I don't have a problem with the new UI at all; personally i think it's much more refines and doesn't look like some late 90s game UI with their colourful, shiny, sparkly little buttons, etc...
However, agree that there should be an option for those with vision impairment to be able to tick a box that swaps them out for coloured versions - of the same style of course!
Am really enjoying the new look that this new rendering technique has on all the ships and can't wait to see the rest applied to stations, gates, planets, moons etc... I think water and ice-based planets will look really nice with the nebula possible reflecting off their surfaces.
There's still some minor tweaking to be done to make the Caladri metal look less plastic-like; maybe lessen the specular(make the point smaller), or add a bit of reflection... or both!
The Amarr ships look amazing! As do the Gallente!
Well done to all!
 |

Tiberius Mathusia
Gallente Rebels Inc. Villore Accords
5
|
Posted - 2014.12.12 16:42:39 -
[743] - Quote
Jean Luc Lemmont wrote:Tiberius Mathusia wrote:With the exception of the Tristan I'm not loving the Gallente ships. Far too shiny and a weird shade of green. Incursus is slightly improved by the removal of that stupid pointy thing. The Gallente ships look better if you undock in them, to be honest. Or at least mine did. I haven't yet undocked in my Ishtar, so I'm sure if it looks any less like a Christmas bauble or not.
To be fair I an finding this to be the case though still not loving it. No doubt I'll get used to it eventually.
On a positive note I love how the background behind the windows blurs. Looks very nice. |

Mynxee
The Retreat
38
|
Posted - 2014.12.12 16:43:36 -
[744] - Quote
I previously posted in this thread about the difficulty in Rhea of seeing in-game window edges and the inability to effectively customize the contrast/color for good visibility (as defined by these old eyes). The more I play, the more irksome this becomes. I've shared my thoughts about the matter in a new blog post.
======
Lost in space somewhere, probably playing poker for ISK at EOH Poker.
|

Nam Dnilb
Universal Frog
225
|
Posted - 2014.12.12 18:05:12 -
[745] - Quote
Mynxee wrote:I previously posted in this thread about the difficulty in Rhea of seeing in-game window edges and the inability to effectively customize the contrast/color for good visibility (as defined by these old eyes). The more I play, the more irksome this becomes. I've shared my thoughts about the matter in a new blog post.
This is a good post and CCP should maybe read it. |

Rex Witsel
Black Rebel Rifter Club The Devil's Tattoo
15
|
Posted - 2014.12.12 18:38:58 -
[746] - Quote
After all the fuss CCP stirred up about how good this new rendering made the ships look Come on...really? the ships look like fn shite  |

DynTrader
Capital Fusion. Circle-Of-Two
5
|
Posted - 2014.12.12 18:51:03 -
[747] - Quote
CCP / DESIGNERS PLEASE RESPOND TO THIS FEEDBACK.
I am seriously curious what "you" CCP will say to the feedback. |

DUBLYUR
G0P-ST0P P I R A T
41
|
Posted - 2014.12.12 21:22:00 -
[748] - Quote
DynTrader wrote:CCP / DESIGNERS PLEASE RESPOND TO THIS FEEDBACK.
I am seriously curious what "you" CCP will say to the feedback (727 posts)
They hate us for a negative review about the patch
|

Memnon Shepard
In Exile. Imperial Outlaws.
19
|
Posted - 2014.12.12 21:23:19 -
[749] - Quote
Only two main complaints regarding the patch, both of which have been discussed at length here already.
1. I'm really not a fan of the new UI and consider myself in the "please give us an option to use the old version" or "please stop removing basic functionality options and let us set custom color schemes" camp. It doesn't hurt my eyes and I manage fine with it, but I didn't have any problems with the old UI and I'm disappointed even more development resources were wasted (in my opinion). Who is making these resource allocation decisions?
2. PBR is an interesting concept, but the rollout you guys have coordinated was abysmal. I actually really liked the look of the ships before, and my client ran without a hitch on high settings. The ships look less realistic now, to the point where it almost breaks suspension of disbelief - it was easier to imagine myself in space when I didn't think a giant plastic figurine was glued to my monitor. My computer has now overheated twice on high settings, FPS has consistently dropped since the update, and I'm left with playing the game on two brand-spanking-new settings: "Plastic, Lower-Detail Chinatown Spaceship Models" (medium settings) or "WTF Is going on here is it 1995?" (low settings). I'm unaware of people clamoring for redesigned assets, and now we're in the middle of a beta testing assignment for "further improving" the ship models. This quote from Mankiller is particularly telling:
"PBR shows the state of our assets far more accurately than the simple model we have been using up to now. We used to rely on the physically inaccurate numbers to avoid certain display problems, but now we have to tackle those issues directly. Accordingly, many assets will only be perfected through additional attention."
I don't care about the equation creating light effects on my ships, and I've never said "Oh god, did you see that pixel over there? It was slightly different than a true physics model would have displayed it pffffffft goodbye immersion." I wanted a spaceship that blended in with the art design of the game and that looked fairly cool - you guys had already succeeded at this without spending money on any changes at all! I'm playing an online spaceship game, I have an imagination. If the assets weren't all ready, why release them now? Why sell ship skins to players for real money, then completely change how those ships are rendered a few months later?
Overall I feel the new patch schedule has been a failure, and I would like to see CCP return to the 6-month schedule sometime in the future. It feels like you guys are unable to keep up with patching your own patches, and they're coming so fast that it's just becoming frustrating as a player. On the bright side, taking a break from Eve will let me save up some extra cash for a computer that will allow me to play it on high settings again a few years down the road. |

Morgred
Promethean Laboratories The Methodical Alliance
2
|
Posted - 2014.12.12 22:48:56 -
[750] - Quote
UI: is there a way to put the colors back in by ourselves?
Eagle: i didn't like that second front right on top of the bird beak. the eagle model now is still better than the 1 before but now it looks like it has the spaceship equivalent of double chins. |
|

LeFleur
EVE University Ivy League
4
|
Posted - 2014.12.12 23:16:42 -
[751] - Quote
The new icons look bad for me, they are too small. I can scale the sidebar ones, but the station ones are fixed size and that's bad. It's just a bunch of small buttons that have little conection to their meaning in the place where there used to be an easy to use interface. I don't understand why they used that tiny symbol to symbolize a ship in fiting, I've seen it also in my ships in the hangar and every time I see it I need to make an actual mental effort to connect it with the ship, always thinking it's an status.
There's a push in design for flatter design that it's ruining everything in the web. The depth used to mean "This is a button". Nowday all is flat and part of the interface language is being lost because of it. Modern does not always mean functional or better looking. It just means modern. |

Jennifer Spearshield
State War Academy Caldari State
5
|
Posted - 2014.12.12 23:20:57 -
[752] - Quote
Dear CCP Staff,
A new fade effect was introduced to the game with the Rhea expansion: Every time a pop-up window appears, the entire background is darkened with a fade-effect.
It makes the game feel slow and sluggish.
Please either allow us to disable it entirely or at least make the fade-time at least two-three times faster.
Regards,
|

Otto3d
Aerospace Corporation
6
|
Posted - 2014.12.13 00:17:24 -
[753] - Quote
I am kind of conservative and I like the old User Interface better. I would like to see an option to opt out of the new interface and stick with the old one that we are more familiar with and it is colorful with pictures. I do like the ability to make things transparent and change the colors, however I don't like everything to be completely transparent. |

Jak Savage
The Savage Foundation
10
|
Posted - 2014.12.13 00:18:06 -
[754] - Quote
I like the new changes to the windows, but some of the customization has also been removed, if there are good reasons it would be nice to know why. some of the things I think can help improve things further and restore some customization.
1: COLOR SCHEMES; Some of the options really need the contrast adjusted between the back ground colors and selected or highlighted options "darkmater" for instance, very hard to see selection or mouse over. while the "amar" has very good contrast. Some customization would be nice, like being able to pick the background from one group and header and selection colors form another.
2: PINNED WINDOWS; Separate the pinned windows and transparency, would be nice to pin a window with out affecting it in any other way, and being able to set transparency for individual windows would be nice.
3: ICONS; Icons in space are disappearing when they pass under the overview or other windows, same thing with the target rings, could you make these more visible when under windows. |

Harrison Tato
Yamato Holdings
208
|
Posted - 2014.12.13 00:40:55 -
[755] - Quote
Raymond Moons wrote:The manual piloting ability is a step in the right direction. I can't help feel though that the vertical axis should move with the ship. It may be my real world piloting experience that makes me feel this way but I also now REALLY want to be able to fly loops and other manoeuvres which sadly is still not yet possible. Please make this happen.
Also I play Eve on a 42" Plasma TV (I'm sitting quite close at about 3 feet) and I'm finding the new UI schemes all make my eyes hurt reading text. Can we not get any text adjustments? Size, brightness, even font?
Why would you want to fly a loop outside of an atmosphere. Being able to swing about in any direction while travelling along your original vector is what makes pretend space combat so cool.
|

Eraza
Fuzzyness Enterprizes
141
|
Posted - 2014.12.13 01:25:27 -
[756] - Quote
Jennifer Spearshield wrote:Dear CCP Staff,
A new fade effect was introduced to the game with the Rhea expansion, that's making the whole Market Buy/Sell confirmation windows + Contract System's confirmation windows feel very sluggish: Every time a pop-up window appears, the entire background is darkened with a fade-to-grey effect.
Please either allow us to disable it entirely or at least make the fade-time at least two-three times faster.
Regards,
I have been buying and selling stuff today.. and seriously, That fade. MUST. DIE.
It's VERY annoying to need to wait for the fade effect if you are doing something that causes a lot of those popups. I just want the selection box immediately thanks, fancy effects that slow things down, are NOT welcome.
Also I, like many others, am completely unable to change any keybinds.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

John WarpingSlow
WoHo Academy WO'S HO'S
26
|
Posted - 2014.12.13 01:30:04 -
[757] - Quote
CCP Darwin wrote:If you tremendously prefer the old icons, please explain why...
They didn't have the problems the current set does:
The meaning on many of the current icons isn't obviously linked to the idea they're attempting to convey.
You've chosen to go with mostly outline/shape as your primary method for people to recognize the icon, but you've lost picture texture, dimension, and color which also convey meaning and aid in recognition. Not everyone recognizes things the same way.
The lack of color and "flatness" doesn't match a game so rich in texture and color. In fact, this current set looks distinctly out of place in this environment, more appropriate for an old PDA like the PalmPilot or an office software suite.
The transparent background (which doesn't obey the transparency setting) washes them out even worse, sometimes making them non-viewable when in a bright environment in space.
|

John WarpingSlow
WoHo Academy WO'S HO'S
26
|
Posted - 2014.12.13 01:34:28 -
[758] - Quote
Jennifer Spearshield wrote:Dear CCP Staff,
A new fade effect was introduced to the game with the Rhea expansion, that's making the whole Market Buy/Sell confirmation windows + Contract System's confirmation windows feel very sluggish: Every time a pop-up window appears, the entire background is darkened with a fade-to-grey effect.
Please either allow us to disable it entirely or at least make the fade-time at least two-three times faster.
Regards,
I'd like to note that the fade of the entire screen to draw focus to the modal window is visually .... discomforting.
It's not bad if it only happens once, but multiple times in succession makes me not want to look at the screen anymore.
|

Gully Alex Foyle
Black Fox Marauders Spaceship Bebop
2637
|
Posted - 2014.12.13 01:39:40 -
[759] - Quote
Ok so after a few days adjusting the new UI colors and settings, I have to admit that overall I like it a lot.
BUT
As everybody's saying, that (often) annoying fade and brightness change effect REALLY needs to be optional.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
|

Jennifer Spearshield
State War Academy Caldari State
11
|
Posted - 2014.12.13 01:43:37 -
[760] - Quote
Eraza wrote: I have been buying and selling stuff today.. and seriously,
It's VERY annoying to need to wait for the fade effect if you are doing something that causes a lot of those popups. I just want the selection box immediately thanks, fancy effects that slow things down, are NOT welcome.
Also I, like many others, am completely unable to change any keybinds.
John WarpingSlow wrote: I'd like to note that the fade of the entire screen to draw focus to the modal window is visually .... discomforting.
It's not bad if it only happens once, but multiple times in succession makes me not want to look at the screen anymore.
Yup. As someone who's using the Market Sell/Buy + Contracts System all the time, it just feels like a big time waster. Click, wait for fade, Click. Click, wait for fade, Click. Click, wait for fade, Click. ... |
|

BeanBagKing
Aperture Harmonics No Holes Barred
311
|
Posted - 2014.12.13 02:16:48 -
[761] - Quote
For the Dark Matter color theme, it's very hard to tell what is selected in the overview. Can we get this tweeked a bit?
Example: http://i.imgur.com/altXdGq.png
I have the Medium Beam Laser about halfway down selected, it's nearly impossible to tell though.
My theme settings: http://i.imgur.com/bJ0bI32.png (you have a hard time telling Dark Matter is selected here too) |

Sal Goodman9
SG Capitals Blighted Legion
0
|
Posted - 2014.12.13 04:00:48 -
[762] - Quote
Love the patch, only complaint I have is the new see through windows. It is wayy too hard to read text with multiple windows open. Please let us change it back to non transparent!!! |

KIller Wabbit
The Scope Gallente Federation
813
|
Posted - 2014.12.13 04:52:48 -
[763] - Quote
I miss the market view icon on the sale gui. Meaning, I select an item to sell and the sell gui pops up. To get the current market view I have to do that on the item in the right click menu instead of quickly hitting the market icon on the sell gui. The modify order gui still has the market view icon on it thank goodness.
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|

Bad Bobby
Bring Me Sunshine In Tea We Trust
668
|
Posted - 2014.12.13 05:50:54 -
[764] - Quote
KIller Wabbit wrote:I miss the market view icon on the sale gui. Meaning, I select an item to sell and the sell gui pops up. To get the current market view I have to do that on the item in the right click menu instead of quickly hitting the market icon on the sell gui. It is still there, but for some reason CCP decided to hide the icon. If you click on the little green/red up/down percentage deviation thingamy, to the right of the price, it pops up the regional market display for the item.
I didn't mind so much when CCP quietly produced shoddy work and we just had to get on with adapting to it. I'm less impressed now that I have to endure their insufferable, amateurish hyping before having to adapt to the same shoddy standard of work. It makes a mockery of the preaching that CCP has been doing about UI design when newly introduced UI elements fail to meet even the most basic UI design standards and are not even consistent with other new UI elements. |

Julia Snoways
Federal Navy Academy Gallente Federation
6
|
Posted - 2014.12.13 07:38:16 -
[765] - Quote
Warning. Play EvE while it still breathing. Next "patch" like this one may inflict a fatal, terminal damage. |

Kazume Nakuo
Stay Frosty. A Band Apart.
16
|
Posted - 2014.12.13 07:50:18 -
[766] - Quote
My first thought when I saw most of the new amarr ships was "Wait, they were supposed to be golden??"
Phew, I'm glad my slicer has stayed somewhat un-shiny.
Too much gold for amarr (and shiny in general) for me - but that's just my personal opinion  |

Mirage Solquist
Yttre Rymden AB
0
|
Posted - 2014.12.13 08:39:55 -
[767] - Quote
Overall I like the UI changes. I like the new icons better than the old ones. Even though they lack color, I find them more distinguishable. There is one thing that drives me nuts about the new icons, however. There appear to be two styles -- 1) one with a lighter gradient at the bottom and a dark border along the top and the left and 2) the other with a light gradient at the side. The ones with the light gradient at the side fit seamlessly together whereas the first type do not. When the first type of icon follows the second, it appears to be "crooked" (looks shifted a pixel to the right because that is where the gradient starts). When two of the second types show up together, they look like distinct buttons because of the dark border and discontinuity in the gradient.
The beta map is beautiful -- I like where that is going.
One thing that comes to mind looking at the UI is that I was really looking forward to seeing the guiding principle of "everything painted with light". I think the beta map is a great example of that. I also like the glow effect on the chat tabs -- I think that also has that feel of painted with light. The icons are closer to that than the previous icons (especially when you have the seamless second type of icons together); however, although I like them better, I think they fell short in this area. I think some of the UI and holographic images in the captains quarters and the ISIS UI are much better examples of that "painted with light" feel and would have liked to see the icons have a similar feel. |

Ceawlin Cobon-Han
Federal Navy Academy Gallente Federation
44
|
Posted - 2014.12.13 09:54:07 -
[768] - Quote
The new monochrome icons are truly awful. Colour helps distinguish between them in a big way, and removing it has diminished their utility. Bring back the colour. |

Daneau
Unconstrained Design
23
|
Posted - 2014.12.13 12:16:48 -
[769] - Quote
Having played a bit more with the GUI some more comments
Icons, probably a lot of the issue has to do with size, if you expand the neocom to max they are quite easy to see and differentiate, but if(like me) you keep it small in order to show all buttons(i am a sucker for putting buttons on it ...) they tend to be a lot harder to differentiate, one possible solution would be to allow people to add custom background colors to them, not so much for differentiation as for separation, ie you make one red and know which one, then you also know that the one above/below are, and so on.
Color presets, personally i have been able to find one or two of the darker that was about the same as i had them before(blur off transparancy 0), but regardless of which color preset i choose the o _ X in the upper right hand corner are invisible until i mouse over the window, and even then they are real hard to see making opening a window a liability since closing it quickly(without using keyboard shortcuts) becomes a game of putting the tail on the donkey while blindfolded, that is i have to run the mouse up to where i think the button is, wait for the popup to see that i hit the right one, and then press it.
Window fading/highlighting, as have been stated by quite a few posts before it does get to be a bit silly once you open up more than 1-2 windows and this being EvE who does not run around with more than that from time to time.
Also character selection screen seems to have a fixed color scheme regardless of which you choose.
From the perspective of someone who is getting into the age(46) where eyesight is no longer as sharp as it used to be the GUI has become slightly harder to use. Some contrasts are simply to weak to be easy discernible and some backgrounds tend to wash out the UI(old problem but one that has if not been made worse then at least still is as bad as before). It would be real nice if we could either get some way to set contrast ourselves, or at least a few presets where things like window edges/buttons are clearly visible without changing the actual color schemes.
|

Worrff
Viziam Amarr Empire
48
|
Posted - 2014.12.13 12:17:08 -
[770] - Quote
Main thing is that the Dev's are keeping us informed of their thoughts and how they are going to fix this cr4p.
I mean, its only 4 days since their last response.
Thanks CCP for not keeping us in the dark. Awesome.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|
|

Adrian Dixon
Arbitrary Spaceship Destruction Immediate Destruction
155
|
Posted - 2014.12.13 12:56:57 -
[771] - Quote
I think CCP has done a fantastic job with this years updates progress has been very strong. I am really excited to think where EVE could be this time next year!
Physical based rendering and the new UI have both been the right move in my opinion. |

Embsi
Independence Laboratories Northern Associates.
22
|
Posted - 2014.12.13 15:07:00 -
[772] - Quote
Adrian Dixon wrote: Physical based rendering and the new UI have both been the right move in my opinion.
UI, maybe.. the icons need work... PBR.... not so much... 4K resolution see if you can spot the aliasing. It's not hard.
http://i.imgur.com/1GkyE9o.jpg
It's like it renders in 1:2 then up-scales it to 1:1 in order to save performance and it looks horrific. 
Edit: No it's not zoomed at all. |

Muul Udonii
THORN Syndicate Circle-Of-Two
157
|
Posted - 2014.12.13 15:55:36 -
[773] - Quote
When you click on a flashing tab on your chat channels, all tabs stop flashing.
This should not happen. |

Kazume Nakuo
Stay Frosty. A Band Apart.
16
|
Posted - 2014.12.13 17:39:11 -
[774] - Quote
I got this graphics bug (?) I've never seen before. The black pixels around the sigs is what I'm pointing at (the chat windows I blurred myself obviously :P)
Anyone got a hint on how to get rid of these? |

Eraza
Fuzzyness Enterprizes
145
|
Posted - 2014.12.13 19:14:24 -
[775] - Quote
Jennifer Spearshield wrote:Eraza wrote: I have been buying and selling stuff today.. and seriously,
It's VERY annoying to need to wait for the fade effect if you are doing something that causes a lot of those popups. I just want the selection box immediately thanks, fancy effects that slow things down, are NOT welcome.
Also I, like many others, am completely unable to change any keybinds.
John WarpingSlow wrote: I'd like to note that the fade of the entire screen to draw focus to the modal window is visually .... discomforting.
It's not bad if it only happens once, but multiple times in succession makes me not want to look at the screen anymore.
Yup. As someone who's using the Market Sell/Buy + Contracts System all the time, it just feels like a big time waster. Click, wait for fade, Click. Click, wait for fade, Click. Click, wait for fade, Click. ... Thinking about it, this seems like a case of the right hand not knowing what the left is doing. They say all of those icon changes are to make the interface faster, and simpler, And here in another place, we added an element that slows things down, but is very pretty. .. uh..
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Rex Witsel
Black Rebel Rifter Club The Devil's Tattoo
19
|
Posted - 2014.12.13 21:22:28 -
[776] - Quote
Turning down the brightness all the way actually makes gallente ships look decent. Needs work though... |

Blue Harrier
178
|
Posted - 2014.12.13 22:51:30 -
[777] - Quote
OK IGÇÖm colour blind so my results may differ from yours but these are my finding so far.
Depending on where in the house I wish to play Eve I have the use of 3 different systems.
My GÇÿnormalGÇÖ machine used for gaming and video editing is a reasonable fitted machine, AMD 6 Core, 3.5 with 8 GB DDR3 1866 and a Geforce GTX 760. This has a 1080P 16 * 9 monitor and on this Eve looks GÇÿOKGÇÖ it runs sort of GÇÿreasonableGÇÖ and the ships can look a bit GÇÿwashed outGÇÖ, the opened Windows when overlapped are difficult to distinguish and under GÇÿbleed throughGÇÖ can make reading top window text difficult.
My backup machine which has an older AMD quad core, an older GTX GPU (sorry canGÇÖt remember the number), 4 Gigs of slower memory and a 16 * 10 monitor runs Eve like a dream. The colours are excellent, the ships look, well like ships with vibrant colours and the smallest details show up just as they should. The overlapping windows are clear and precise, the top bars visible and even the little GÇô and x are easy to see.
My last system is a Dual Core laptop, 1366 * 768 (an older Dell) running Windows 8.1, now this little machine used to play Eve like the gaming machine above GÇÿOK ishGÇÖ but now, well the least said the better. The ships look like mud, and the overlapping windows are just a jumbled mushy mess. It is almost impossible to play on this machine now except to check stuff and adjust my skill queue.
So it seems the somewhat differing views of some players on how good or bad the new UI and game looks to them may be influenced by the system and monitor the game is actually playing on as well as the settings within the game. In case you are wondering both machines above are using the same settings, only the laptop has to use lower settings (mostly so the game will run). Why do my two machines differ, I have no idea other than the difference in the monitors, should I get time I might try swapping the monitors to see if the results change.
Anyway some food for thought.
"You wait - time passes, Thorin sits down and starts singing about gold." from The Hobbit on ZX Spectrum 1982.
|

Jack Hayson
Atztech Inc. Ixtab.
36
|
Posted - 2014.12.13 23:05:19 -
[778] - Quote
I really like the Rhea changes. PBR looks totally awesome!
The monochrome icons are a bit... weird. Their shapes are definitively more distinguishable than before, but removing the color sort of nullified that improvement. (unless you're a colorblind person, I guess) Maybe add a little bit of color back in? |

Jim Parsons
EVE University Ivy League
12
|
Posted - 2014.12.14 02:11:11 -
[779] - Quote
The new UI is a disaster. Just try moving someone in a fleet now. Chances are you'll move the entire ******* squad! Players WILL die because of this. I'd actually call this a BUG but I'm sure it's "working as designed".
CCP, this is NOT Wildstar! Don't go down the same path! |

Harvister
Tr0pa de elite. Pandemic Legion
7
|
Posted - 2014.12.14 03:20:56 -
[780] - Quote
any updates on the keybinding bug issue? |
|

McChicken Combo HalfMayo
The Happy Meal
105
|
Posted - 2014.12.14 06:30:36 -
[781] - Quote
The removal of the ability to set our own custom color themes is rather disheartening. I'm not sure what the reason for that was. I personally would like a color scheme different than all the themes offered.
Dumbing down choices is never a good thing.
~ Bookmarks in overview
~ Fleet improvements
|

Iyokus Patrouette
No Vacancies
219
|
Posted - 2014.12.14 07:26:51 -
[782] - Quote
Sorry if it's been mentioned. but thats alot of posts to read through.
When you get a notification like Server Shuts down in X minutes. The entire screen blacks out as though you were disconnected. This brings constant moments of panic when it happens.
It includes. Fleet advert needs to be remade. polarized timer notification when you try to jump a wormhole.
I would like to see it changed/adjusted to not look like a disconnect.
---- Advocate for the initiation of purple coloured wormholes----
|

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
153
|
Posted - 2014.12.14 10:10:35 -
[783] - Quote
The colors of the Zephyr is bugged by the new light rendering --> Zephyr
Also the Amarr tech 1 ships used to be darker ships with golden plates, now they are incredibly pale as if all light is reflected. |

Quadima
From Our Cold Dead Hands The Kadeshi
95
|
Posted - 2014.12.14 10:27:23 -
[784] - Quote
I find the lack of replies from CCP... disturbing. |

Yzinanthe Dunier
University of Caille Gallente Federation
1
|
Posted - 2014.12.14 10:34:26 -
[785] - Quote
> I do not mind the new Gallente colours, but they could do with bring a bit less shiny.[/quote]
I wouldn't mind the Gallente colours if they were done better, I just looked at the new Confessor model, it's truly beautiful, we need something approaching that level of care about colour maps.
The Gallente ships need a colour map redo. Engine nozzles something darker than crome, Engine spaces darker... just remapping everything as chrome highlighted all the flaws in the models.[/quote] <
Hey guys, Love the new maps, Thanks for the fix. |

Bloody Slave
Republic Military School Minmatar Republic
182
|
Posted - 2014.12.14 11:36:58 -
[786] - Quote
Roger that! I will give you some feedback and I hope they are not late because I thought I would get used to the new UI and icons but that, unfortunately, didn't happen.
The more I use the new UI and icons, the more I dislike them. It's uncomfortable, to say the least. I've tried every color scheme out there and could not find a single one that I feel good looking at it.
Adapt or die, that is one of the rules of EVE and I was always compliant, until now. I swear: I tried!
Please, bring us back the RGB sliders and some option to add colors to the icons.

If your balls are hurt and bleeding don't sit in a pool full of piranhas (note to myself: don't complain in GD)
|

Arline Kley
PIE Inc. Praetoria Imperialis Excubitoris
459
|
Posted - 2014.12.14 11:43:30 -
[787] - Quote
Celthric Kanerian wrote:Also the Amarr tech 1 ships used to be darker ships with golden plates, now they are incredibly pale as if all light is reflected. They had a clean and buff on the gold. National Pride and all that.
Blessed are those that carry the Empress' Light; with it they destroy the shadows
|

perfecto ignori
Zeura Brotherhood Mordus Angels
1
|
Posted - 2014.12.14 14:38:37 -
[788] - Quote
i somewhat find my route difficult to see when the security status is made visible...
as well zooming somewhat makes the name of the systems i look for disappear...
when i select a constellation the camera reframe it in such a way that the systems names will not be visible...
the music activating with the map is a good idea but as of now a bit repetitive... although the way its sound changes when zooming is nice...
the solar system level is somewhat loosing me, i find it less "orientating"/clear than the older one...
I AM GETTING TO LOVE THIS NEW MAP, AND FIND IT ACTUALLY USEFUL EVEN WHEN IN COMBAT OR STRESSFUL SITUATION
THE WAY I CAN RESIZE IT AND PARTLY HIDE it UNDER OTHER WINDOWS TO HAVE IT HANDY IS VERY COOL... |

Indahmawar Fazmarai
3400
|
Posted - 2014.12.14 15:13:52 -
[789] - Quote
After using the UI for a while both on Sisi and TQ, I am still having issues with the new Neocom icons -they are quite small and shape recognition is not one of my strong points, heh.
I think it would be nice the abbility to add "color tags" to some of the icons, just for people who rely on color on top of shape.
I mean something like this mock up
Right-click an icon, choose a color hue, done. It would be very helpful for people who "click that orange thing on the middle left of the screen" rather than "click on the Firefox Icon".
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
|

EnForceR Zealot
Trigger Happy Capsuleers Soviet-Union
1
|
Posted - 2014.12.14 15:57:50 -
[790] - Quote
Haven't read all the messages but from first 3 pages i can resume following things: 1) CCP doing everything to destroy all the good interface that was available and now acting like dictators and not giving possibility to players for choosing which icons to use. ... 2) CCP spits on players and even not asking players to help with design of ships that looks crappy. (surelly some of players can paint better design of ships that's your crappy designers can reach even after 100 years of practice and those guys are ask no for any salary) ... 3) New wh's and exploration sites is good idea? GIVE ME ISK/HOUR BEST PROFIT THIS IS ONLY WAY I LIKE IT! ... Wish you for Christmass just to burn in hell of unsubscribing people that tired of your lies and fanfest promises. No money for changes that players don't want to have. Change RL job to fishing in Iceland that work is simple and not requires to ignore thousands of posts and then wondering why people don't like this game. |
|

Aloysius Cedric
Native Freshfood Minmatar Republic
7
|
Posted - 2014.12.14 17:17:27 -
[791] - Quote
EnForceR Zealot wrote:Haven't read all the messages but from first 3 pages i can resume following things: 1) CCP doing everything to destroy all the good interface that was available and now acting like dictators and not giving possibility to players for choosing which icons to use. ... 2) CCP spits on players and even not asking players to help with design of ships that looks crappy. (surelly some of players can paint better design of ships that's your crappy designers can reach even after 100 years of practice and those guys are ask no for any salary) ... 3) New wh's and exploration sites is good idea? GIVE ME ISK/HOUR BEST PROFIT THIS IS ONLY WAY I LIKE IT! ... Wish you for Christmass just to burn in hell of unsubscribing people that tired of your lies and fanfest promises. No money for changes that players don't want to have. Change RL job to fishing in Iceland that work is simple and not requires to ignore thousands of posts and then wondering why people don't like this game.
Well said...... |

Badda Shardani
Imperial Academy Amarr Empire
1
|
Posted - 2014.12.14 18:38:33 -
[792] - Quote
The screen going dark whenever you get a notification while you're docked for somehing like removing a grouped weapon from the ship or unstacking something in your cargo hold etc.. is really distracting. |

Authene
University of Caille Gallente Federation
0
|
Posted - 2014.12.14 19:59:13 -
[793] - Quote
I had to take a break from eve for a year or so (can't afford to bring my old character back yet - times are hard etc) and made this character to see what had changed while I'd been away (after hearing that input broadcasting was getting beaten with a stick I just had to come back.) I'm not exactly sure what was brought in before this patch so I'll limit my feedback to the UI.
I like some parts of the new UI and I really like the old 80's LED effect that blinks on chat, and I think I'd prefer to see more of that kind of highlighting effect; for me that kind of lighting, the more subtle and classy suits EvE more than the neon highlighting on "station services" for example. The sidebar is too transparent for my taste though and it appears to me to be more of a problem than the icons. If you insist on keeping the sidebar this transparent I suggest you alter the icons to all be bright as if highlighted now and dim only the one being hovered over by the mouse or being selected.
I liked the blur effect at first, but turned it off after I had done a lot of traveling and found the blur distracting, and then ended up setting transparency to 30 which was pretty much how I used to have things on my old characters.... I'm sat in station while typing this and with my settings set as I've just described the sidebar looks incredibly weak compered to everything else. Sidebar blink would be much cooler if it matched the chat blink too - have i mentioned how much I like chat blink?
Icons: I'd like the "ship" in the ship fitting icon to be rotated about 120 degrees anticlockwise so it looks like the ship fitting window. I'd like the market icon to be a square around the existing icon - the index line is the dominant part of the icon and looks too similar to the map icon; I think a square all the way around it would make it easier to distinguish. I can live with the rest.
Buttons: Like I keep saying I would prefer the highlighting done the same as the top line in the options menu/chat channel picker. Buttons are weak in comparison.
It's a brave step to change the UI in eve (after all it hasn't changed that much since I started playing,) and I think it's a step in the right direction taking it where you are. |

Elena Ranning
008Bezirk322sschornsteinfeg432ermeiste0191r
21
|
Posted - 2014.12.14 21:41:03 -
[794] - Quote
Hello,
I have specific lag issues that surfaced right after Rhea:
1- Transitioning from the log in screen to the character screen takes abnormally long time.
2- Transitioning from the character selection screen to the in-game screen takes abnormally long time. The character logs in and shows as online for other players, yet my screen is still black during the transitioning. The black screen period used to be very short.
3- Sometimes while jumping between gates, the gate stutters as soon as it appears on grid during the warp. It rubber bands in front of me until my ship actually lands at 0 meters.
More than 3 years of gameplay and I have never encountered this before.
I have no internet connection issues with all of my other online apps. My connection speed is stable and serving me as it has always done.
Many Thanks |

Zaphod Hawke
Zaphod's Irregulars
4
|
Posted - 2014.12.15 01:17:10 -
[795] - Quote
You guys really screwed something up with this release. The feel of the game has changed in a way that is hard to define. I feel like I'm watching a toy leave a plastic toy headquarters when I undock now. It breaks the feeling of immersion every time. The ships no longer mesh with the environment. I don't like it. |

Indahmawar Fazmarai
3411
|
Posted - 2014.12.15 07:43:18 -
[796] - Quote
Zaphod Hawke wrote:You guys really screwed something up with this release. The feel of the game has changed in a way that is hard to define. I feel like I'm watching a toy leave a plastic toy headquarters when I undock now. It breaks the feeling of immersion every time. The ships no longer mesh with the environment. I don't like it... but maybe it's just me. 
Don't worry, once they V3-ed everything, now they will PBR-ize it until Caldari ships stop looking like plastic. The Art Team must justify their salaries! 
The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! Ingame chat channel: The Greater Fool Bar
|

Kalpel
KBM
75
|
Posted - 2014.12.15 09:53:33 -
[797] - Quote
Harvister wrote:any updates on the keybinding bug issue?
Apparently the Dev's don't bother to read the feedback posts, this is just a place that players can vent without creating rage quit threads in the general discussion forums
39 pages so far, not a single Dev post yet!
You failed to target nothing!-áGëívGëí online
|

Kalpel
KBM
75
|
Posted - 2014.12.15 09:55:53 -
[798] - Quote
Indahmawar Fazmarai wrote:Zaphod Hawke wrote:You guys really screwed something up with this release. The feel of the game has changed in a way that is hard to define. I feel like I'm watching a toy leave a plastic toy headquarters when I undock now. It breaks the feeling of immersion every time. The ships no longer mesh with the environment. I don't like it... but maybe it's just me.  Don't worry, once they V3-ed everything, now they will PBR-ize it until Caldari ships stop looking like plastic. The Art Team must justify their salaries! 
Let's hope so, in it's current state ships look absolutely awful
You failed to target nothing!-áGëívGëí online
|

Signal11th
1522
|
Posted - 2014.12.15 10:21:55 -
[799] - Quote
EnForceR Zealot wrote:Haven't read all the messages but from first 3 pages i can resume following things: 1) CCP doing everything to destroy all the good interface that was available and now acting like dictators and not giving possibility to players for choosing which icons to use. ... 2) CCP spits on players and even not asking players to help with design of ships that looks crappy. (surelly some of players can paint better design of ships that's your crappy designers can reach even after 100 years of practice and those guys are ask no for any salary) ... 3) New wh's and exploration sites is good idea? GIVE ME ISK/HOUR BEST PROFIT THIS IS ONLY WAY I LIKE IT! ... Wish you for Christmass just to burn in hell of unsubscribing people that tired of your lies and fanfest promises. No money for changes that players don't want to have. Change RL job to fishing in Iceland that work is simple and not requires to ignore thousands of posts and then wondering why people don't like this game.
lol jesus talk about over-reacting, Well all I can say after initially disliking the UI is that I'm now used to it and really it's such a small part of the EVE experience for me I'm happy with it and don't really see what most of you are complaining about.
Powered by reaTh Filter V1.23 "All posts by this pilot are personal held views and not representitive of any corp or alliance I am currently a member of. Like I'd give a sh*t anyway.
God Said "Come Forth and receive eternal life!" I came fifth and wo
|

Yzinanthe Dunier
University of Caille Gallente Federation
1
|
Posted - 2014.12.15 10:34:46 -
[800] - Quote
Yzinanthe Dunier wrote: > I do not mind the new Gallente colours, but they could do with bring a bit less shiny.
I wouldn't mind the Gallente colours if they were done better, I just looked at the new Confessor model, it's truly beautiful, we need something approaching that level of care about colour maps.
The Gallente ships need a colour map redo. Engine nozzles something darker than crome, Engine spaces darker... just remapping everything as chrome highlighted all the flaws in the models.[/quote] <
Hey guys, Love the new maps, Thanks for the fix.[/quote]
Hmm, nice colors on my PC laptop, on my Mac, the ships still look like someone went crazy with a tin of silver spraypaint
|
|

Aloysius Cedric
Native Freshfood Minmatar Republic
7
|
Posted - 2014.12.15 11:08:54 -
[801] - Quote
Kalpel wrote:Harvister wrote:any updates on the keybinding bug issue? Apparently the Dev's don't bother to read the feedback posts, this is just a place that players can vent without creating rage quit threads in the general discussion forums 39 pages so far, not a single Dev post yet!
There will be no dev posts, this thread is just about "feedback for expansion - deal with it and tell us your feelings but then , deal with what we gave you even if you didn't want it" |

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5589
|
Posted - 2014.12.15 11:22:26 -
[802] - Quote
I miss my purple and lime green colour scheme. The low-contrast charcoal grey against black against space means I really can't see where my windows end and space begins.
Day 0 Advice for New Players
|

Eraza
Fuzzyness Enterprizes
147
|
Posted - 2014.12.15 14:32:45 -
[803] - Quote
Mara Rinn wrote:I miss my purple and lime green colour scheme. The low-contrast charcoal grey against black against space means I really can't see where my windows end and space begins.
Except for one "selected" window, which one might think would help, but in the end, just makes me end up clicking windows constantly, regardless of what i set transparency at, my options now are pretty much limited at, having one window too solid, or only one window properly solid
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Vala Ancalagon
Aideron Robotics
0
|
Posted - 2014.12.15 14:37:34 -
[804] - Quote
I hate to complain really, but I agree with those saying that the fade needs an option to turn it off. Every single market order change, or creation goes to the "you are selling x items" menu, and the entire screen fades before you press OK. I'm not sure what this adds to the experience. Is the fade supposed to bring attention to that warning? Does someone doing 300 market orders or adjustments a day need to have that warning faded in each and every time? I would say not.
I'd rather be able to set my windows to 100 opaque also but I seem to recall that was never possible? But seeing a shadow through them doesn't do anything for me and nebulas wash out the writing in many cases.
I do have a question about ships/ui colors. When the changes were first announced, I got on Sisi and I thought things seemed to look pretty good. I liked some of the themes (gallente 2 and there was some other generic green one I liked) but those changed between then and release. Gallente looks blue now. The ships don't seem to be the same either, gal ships are all chrome and no color. Has the rendering changed between the first day sisi testing and now? If so it was better before. |

Worrff
Viziam Amarr Empire
48
|
Posted - 2014.12.15 14:49:31 -
[805] - Quote
But today, they did fix the "clipping issues on Eternity dress tops"
Doing the important stuff first, clearly.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

Aiyshimin
Shiva Furnace
233
|
Posted - 2014.12.15 15:00:29 -
[806] - Quote
Worrff wrote:But today, they did fix the "clipping issues on Eternity dress tops"
Doing the important stuff first, clearly.
Selective reading to support your cause?
Quote: User Interface:
New Map: fixed home station icon not updating New Map: fixed an issue causing the grouping menu to get stuck Fixed an issue where binding of keys was not possible Fleet window no longer selects all members in the fleet when scrolling the fleet window Fixed an issue where opening and closing stacked windows would cause them to break
Key shortcuts and the fleet window were clearly the most important fixes needed.
|

Viceran Phaedra
Instar Heavy Industries
60
|
Posted - 2014.12.15 15:05:40 -
[807] - Quote
Hey CCP,
Just wanted to let you guys know that the design, sound and animation for the Confessor is a cut above. Absolutely superb work! You've set a new standard for how good ships can look and feel in EVE, and I really hope you keep it up with further new ships and redesigns of current ones.
Chief Executive Officer
Instar Heavy Industries
|

Jade Voice
Pavillon Rouge The Volition Cult
10
|
Posted - 2014.12.15 15:55:03 -
[808] - Quote
789 posts now, most of it to said that ppl don't like the new colors of the Windows, the lack of color and the design of the new icons and the color/light design on the ships, and not even one single answer of ccp on these topics ?
Not answering to so many posts remove all utility to the forums post patch and, imho, just give us a very bad impression about the poor opinion and the lack of respect you have for the players of your game guys. |

Eraza
Fuzzyness Enterprizes
147
|
Posted - 2014.12.15 18:30:20 -
[809] - Quote
Aiyshimin wrote:Worrff wrote:But today, they did fix the "clipping issues on Eternity dress tops"
Doing the important stuff first, clearly. Selective reading to support your cause? Quote: User Interface:
New Map: fixed home station icon not updating New Map: fixed an issue causing the grouping menu to get stuck Fixed an issue where binding of keys was not possible Fleet window no longer selects all members in the fleet when scrolling the fleet window Fixed an issue where opening and closing stacked windows would cause them to break Key shortcuts and the fleet window were clearly the most important fixes needed.
Well, to be fair, many of those bugfixes, were probably easier and faster to do then fixing the design issues with the UI, and bugfixes are usually done by a different team then UI/new content design. Plus that keybinding issue was kind of bad.
On the other hand, a complete lack of response after 40 pages doesn't exactly fill me with optimism.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Kalpel
KBM
76
|
Posted - 2014.12.15 19:53:05 -
[810] - Quote
Worrff wrote:But today, they did fix the "clipping issues on Eternity dress tops"
Doing the important stuff first, clearly.
Indeed, forget about the lost in subscriptions due to the new UI and plastic ships because there will be hell to pay if there is ANY clipping going on with spaceship barbies
You failed to target nothing!-áGëívGëí online
|
|

Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
5591
|
Posted - 2014.12.15 20:04:49 -
[811] - Quote
I'm actually happy with the new "flat" UI in terms of icons. I'd prefer if there was some colour, but I found the old icons confusing: in a hurry I'd always confuse the market and inventory icons for example.
There is plenty of scope for slight colour cues on the flat icons to help navigate faster: e.g.: one end of the spectrum for assets & inventory (why aren't they the same window yet? :D ) and the other end of the spectrum for action options such as fitting, science & industry, and planetary interaction.
Day 0 Advice for New Players
|

Cpt Dan Druff
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.12.15 21:14:19 -
[812] - Quote
1. a button "Use old UI" please? I also have to back up people finding new theme unreadable. In old UI one could see right away right options assisted by colours. Why change nice, graphic buttons familiar to everyone to these "cheapish" ones? :( We will learn them allright but the change seems somehow unnecessary.
2. Rhea seems a bit more laggy to me also... the increased eye candy not worth it imho, old visuals already great.
3. "Selected item" active options "too bright" (a minor issue)
4. New "beta" map ok once information boxes implemented. At the moment no way to see "Average pilots in space..." etc. essentials!
5. Window transparency doesn't work well as it is. Old solution either seemed better or i just learned to use it well. Best would be independent transparency setting for each window settings. Now constant problems with new windows overriding old ones unreadable. Sometimes hard to find A window/frames in the mess.
6. Thank you for fixing direct flight controls! Super!! Makes up half of the above ;) Getting rid of obsolete clone upgrading also good choice.
7. Still waiting for clear marking to random acceleration gates about supported ship class!! (outside missioning) All too often finding optimal ship class after VERY frustrating trial and error (25 jumps back and forth fetching right ship). It would make perfectly sense "technical specs" were to be found on acc. gate Info tab.
My 7 cents. |

Eraza
Fuzzyness Enterprizes
147
|
Posted - 2014.12.15 21:31:45 -
[813] - Quote
Cpt Dan Druff wrote:1. a button "Use old UI" please? I also have to back up people finding new theme unreadable. In old UI one could see right away right options assisted by colours. Why change nice, graphic buttons familiar to everyone to these "cheapish" ones? :( We will learn them allright but the change seems somehow unnecessary.
2. Rhea seems a bit more laggy to me also... the increased eye candy not worth it imho, old visuals already great.
3. "Selected item" active options "too bright" (a minor issue)
4. New "beta" map ok once information boxes implemented. At the moment no way to see "Average pilots in space..." etc. essentials!
5. Window transparency doesn't work well as it is. Old solution either seemed better or i just learned to use it well. Best would be independent transparency setting for each window settings. Now constant problems with new windows overriding old ones unreadable. Sometimes hard to find A window/frames in the mess.
6. Thank you for fixing direct flight controls! Super!! Makes up half of the above ;) Getting rid of obsolete clone upgrading also good choice.
7. Still waiting for clear marking to random acceleration gates about supported ship class!! (outside missioning) All too often finding optimal ship class after VERY frustrating trial and error (25 jumps back and forth fetching right ship). It would make perfectly sense "technical specs" were to be found on acc. gate Info tab.
My 7 cents.
I just noticed your #2 from being in combat on my second computer, performance in combat there was nearly cut in half, and to be honest, I cant actually see anything looking prettier during said combat.
Getting FPS cut in half in some cases, without me actually seeing any difference in appearance.. I think it's easy to guess my opinion on this.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Cosmic Girl96
Red Swords
35
|
Posted - 2014.12.15 21:55:57 -
[814] - Quote
I just wanted to give my thanks to the guys and gals over at CCP for the release of Rhea so close to the holidays.
A lot of people here are all like "where's my gifts? Gimme gimme gimme!" But I see the Rhea update as a good enough present for me, with is sexy skimpy latex 'eternity' catsuits, graphics overhaul and sweet Caldari ship designs (for me mostly the sexy catsuits). CCP in my eyes really outdid themselves.
I find that the people complaining about not getting gifts should be appreciative of what they already received. I for one am happy-á
Thank you CCP and merry Christmas!!-á
*grabs the nearest CCP employee and gives him a big hug and a big sloppy kiss*-á
Love Cosmic GÖíGÖíGÖí xoxoxoxo
PS sorry if this was already posted in another thread. I just really wanted to extend my thanks and appreciation to the hard working devs and employees at CCP  |

ISD Ezwal
ISD Community Communications Liaisons
2943
|
Posted - 2014.12.15 22:05:46 -
[815] - Quote
I have removed a rule breaking post and those quoting it.
The Rules: 31. Abuse of CCP employees and ISD volunteers is prohibited.
CCP operate a zero tolerance policy on abuse of CCP employees and ISD volunteers. This includes but is not limited to personal attacks, trolling, GÇ£outingGÇ¥ of CCP employee or ISD volunteer player identities, and the use of any former player identities when referring to the aforementioned parties. Our forums are designed to be a place where players and developers can exchange ideas in a polite and friendly manner for the betterment of EVE Online. Players who attack or abuse employees of CCP, or ISD volunteers, will be permanently banned from the EVE Online forums across all their accounts with no recourse, and may also be subject to action against their game accounts.
In other words, posting (dis)satisfaction with (parts of the) Rhea release is fine. Taking it into real life however is not. Also, rest assured that every post is read by CCP. All feedback, preferably as concise as possible, is welcome and will be read.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Tarpedo
Incursionista
1431
|
Posted - 2014.12.15 22:26:08 -
[816] - Quote
Catsuits are great. More colors, please. What about fluorescent materials? |

Jennifer Spearshield
State War Academy Caldari State
13
|
Posted - 2014.12.15 22:50:35 -
[817] - Quote
o/
I've opened a thread today (https://forums.eveonline.com/default.aspx?g=posts&m=5309024#post5309024) to thank CCP for fixing what I've described here: https://forums.eveonline.com/default.aspx?g=posts&m=5300682#post5300682
The thread got locked on account of being redundant 
The issue seems to be fixed for me, I wasn't joking or anything of the sort. There is no more delay between the time the background fades-to-grey and the time you can click to accept the contract. Same for Sell/Buy Orders' Window on the Regional Market.
Regards, |

Jennifer Spearshield
State War Academy Caldari State
13
|
Posted - 2014.12.15 23:10:44 -
[818] - Quote
Tarpedo wrote:Catsuits are great. More colors, please. What about fluorescent materials? More cloths at every single expansion would be great! |

phreak42x
ASTARTES CORP Hashashin Cartel
136
|
Posted - 2014.12.16 00:12:12 -
[819] - Quote
I hate the new GUI.
Is monochrome buttons a hot new design trend for colorblind graphics artist awareness or something?
I can't find any of the sections now. This sucks.
Change it back please. Or give us some "ORIGINAL NON-SUCK EVE" theme for the people who used colors for their memory associations can find things the game once again.
|

Dangeresque Too
Pistols for Pandas
31
|
Posted - 2014.12.16 02:51:38 -
[820] - Quote
Is it normal now to have a blinking mail icon every time I sign in even if I don't have any new mail or notifications? This didn't happen before this last patch. |
|

TheMercenaryKing
StarFleet Enterprises Almost Awesome.
322
|
Posted - 2014.12.16 04:32:59 -
[821] - Quote
Needs capital navigation ASAP
|

Primary This Rifter
4S Corporation Goonswarm Federation
350
|
Posted - 2014.12.16 06:31:29 -
[822] - Quote
TheMercenaryKing wrote:Needs capital navigation ASAP
What are you even talking about?
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Shut up
Uranium Moon
0
|
Posted - 2014.12.16 06:40:25 -
[823] - Quote
Ok then, short and sweet. I simply cannot see the UI well anymore with these new color schemes. The windows get mixed up so as I cannot tell where one ends and another begins, making it nye impossible to find what I am looking for. Please let me again choose the cool gray scheme that I have used for so many years now. I cannot play EVE this way anymore. |

DUBLYUR
G0P-ST0P P I R A T
43
|
Posted - 2014.12.16 06:47:54 -
[824] - Quote
ISD Ezwal wrote:I have removed a rule breaking post and those quoting it. The Rules:31. Abuse of CCP employees and ISD volunteers is prohibited.
CCP operate a zero tolerance policy on abuse of CCP employees and ISD volunteers. This includes but is not limited to personal attacks, trolling, GÇ£outingGÇ¥ of CCP employee or ISD volunteer player identities, and the use of any former player identities when referring to the aforementioned parties. Our forums are designed to be a place where players and developers can exchange ideas in a polite and friendly manner for the betterment of EVE Online. Players who attack or abuse employees of CCP, or ISD volunteers, will be permanently banned from the EVE Online forums across all their accounts with no recourse, and may also be subject to action against their game accounts. In other words, posting (dis)satisfaction with (parts of the) Rhea release is fine. Taking it into real life however is not.Also, rest assured that every post is read by CCP. All feedback, preferably as concise as possible, is welcome and will be read.
The threat ISD is that we wanted ? It would be interesting not a threat but an opinion Senior GM in 800 post.
|

Neuroptera
Possum Removal Services
1
|
Posted - 2014.12.16 07:55:11 -
[825] - Quote
Thanks for reset the windows one of my characters. Instead of login in and playing the game i now need to redo my overview and window position. Really not happy about this. 
|

Worrff
Viziam Amarr Empire
49
|
Posted - 2014.12.16 08:31:25 -
[826] - Quote
DUBLYUR wrote: It would be interesting not a threat but an opinion Senior GM in 800 post.
Or ANY GM, really
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

Worrff
Viziam Amarr Empire
49
|
Posted - 2014.12.16 08:33:41 -
[827] - Quote
Aiyshimin wrote:Worrff wrote:But today, they did fix the "clipping issues on Eternity dress tops"
Doing the important stuff first, clearly. Selective reading to support your cause? Quote: User Interface:
New Map: fixed home station icon not updating New Map: fixed an issue causing the grouping menu to get stuck Fixed an issue where binding of keys was not possible Fleet window no longer selects all members in the fleet when scrolling the fleet window Fixed an issue where opening and closing stacked windows would cause them to break Key shortcuts and the fleet window were clearly the most important fixes needed.
There are many, many more important issues with this release than "clipping issues on Eternity dress tops"
A couple have been addressed, but there are still a lot outstanding. So my point stands.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

Worrff
Viziam Amarr Empire
49
|
Posted - 2014.12.16 08:41:10 -
[828] - Quote
ISD Ezwal wrote:
Also, rest assured that every post is read by CCP. All feedback, preferably as concise as possible, is welcome and will be read.
LOL
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|

The Hessian
German Angels DARKNESS.
4
|
Posted - 2014.12.16 09:23:37 -
[829] - Quote
Bookmark copying on a scale largen then "just 10 BMs" or "one copy only" became nearly impossible in RHEA.
Pre-Rhea when I selected 10 bookmarks and shift-moved them to the container the selection in the Places Tab remained until I selected new bookmarks. This leads to two very unconfortable issues:
- if you want to copy from one folder with more than 10 BMs you loose track which BMs you just copied and from where to continue
- if you want to copy to multiple containers you need to reselect the same 10 BMs over and over before dragging them to the respective container. Before you could just keep shift pressed.
Help? |

Signal11th
1524
|
Posted - 2014.12.16 10:38:31 -
[830] - Quote
Mara Kell wrote:Signal11th wrote: Ask yourself this, does the new UI stop you doing anything that you used to do? Simple answer is no, in 3 or 4 weeks you won't even remember the old one, Yes, it's drab and lifeless and looks like some designer found a 90's design book and passed it off as his/her "new" idea but it's what we have so learn to live with it.
Yes it does, i have stopped supplying a big 0.0 tradehub at all because my eyes start to burn when i do market stuff. And since my job is also at the computer i just cannot afford to get hurting burning eyes from my leisure time. I want to remind you that there are "professions" in eve that have to live for hours with the new UI. While for PVE PVP Mining guys the UI is just framework, we producers and traders have to face the UI fullscreen for hours. Im sorry for all the newbros in our homesystem now having to buy their toys for a higher price or not getting them at all, but im not going to risk my job or my personal health for a game just because someone of the Dev thinks the game needs a flashy new UI.
Oh well .......I'm going to ask...Can I have your stuff then? 
I say this because you can complain all you want but I doubt it will not get changed basically for the fact that not enough people are complaining about it. You may think that this is a lot of people but it isn't compared to some of the old outrage on the forums. Personally as I've mentioned before, after a brief moment of WTF is this junk I actually don't mind the UI anymore hasn't stopped me doing one thing I usually do.
God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!
|
|

Adrie Atticus
Shadows of Rebellion The Bastion
687
|
Posted - 2014.12.16 11:20:23 -
[831] - Quote
Signal11th wrote:Mara Kell wrote:Signal11th wrote: Ask yourself this, does the new UI stop you doing anything that you used to do? Simple answer is no, in 3 or 4 weeks you won't even remember the old one, Yes, it's drab and lifeless and looks like some designer found a 90's design book and passed it off as his/her "new" idea but it's what we have so learn to live with it.
Yes it does, i have stopped supplying a big 0.0 tradehub at all because my eyes start to burn when i do market stuff. And since my job is also at the computer i just cannot afford to get hurting burning eyes from my leisure time. I want to remind you that there are "professions" in eve that have to live for hours with the new UI. While for PVE PVP Mining guys the UI is just framework, we producers and traders have to face the UI fullscreen for hours. Im sorry for all the newbros in our homesystem now having to buy their toys for a higher price or not getting them at all, but im not going to risk my job or my personal health for a game just because someone of the Dev thinks the game needs a flashy new UI. Oh well .......I'm going to ask...Can I have your stuff then?  I say this because you can complain all you want but I doubt it will not get changed basically for the fact that not enough people are complaining about it. You may think that this is a lot of people but it isn't compared to some of the old outrage on the forums. Personally as I've mentioned before, after a brief moment of WTF is this junk I actually don't mind the UI anymore hasn't stopped me doing one thing I usually do.
Because something doesn't affect you and has an easy fix, it doesn't mean you should belittle those with the issue. If we can just get rid of the changing opacity/brightness of a selected window and keep all the windows as "always selected" so that there isn't 100% white text on 100% black background you'd have 99% of the issues gone.
This isn't about how the UI feels, not how it works. It's about how contrast works and that's it. If they implement the change, you would not see a single thing changing in the UI at your end but those who need it wouldn't have ot eat pain killers just to play. As a note, this is how the new UI Actually looks like when you take out the transparency and the blur: http://i.imgur.com/beeLBp8.png and it is painful to look at for hours on end, especially when actions cause 10-20% of your screen to light up brighter and go dark immediately. |

Signal11th
1524
|
Posted - 2014.12.16 11:24:13 -
[832] - Quote
Adrie Atticus wrote:Signal11th wrote:Mara Kell wrote:Signal11th wrote: Ask yourself this, does the new UI stop you doing anything that you used to do? Simple answer is no, in 3 or 4 weeks you won't even remember the old one, Yes, it's drab and lifeless and looks like some designer found a 90's design book and passed it off as his/her "new" idea but it's what we have so learn to live with it.
Yes it does, i have stopped supplying a big 0.0 tradehub at all because my eyes start to burn when i do market stuff. And since my job is also at the computer i just cannot afford to get hurting burning eyes from my leisure time. I want to remind you that there are "professions" in eve that have to live for hours with the new UI. While for PVE PVP Mining guys the UI is just framework, we producers and traders have to face the UI fullscreen for hours. Im sorry for all the newbros in our homesystem now having to buy their toys for a higher price or not getting them at all, but im not going to risk my job or my personal health for a game just because someone of the Dev thinks the game needs a flashy new UI. Oh well .......I'm going to ask...Can I have your stuff then?  I say this because you can complain all you want but I doubt it will not get changed basically for the fact that not enough people are complaining about it. You may think that this is a lot of people but it isn't compared to some of the old outrage on the forums. Personally as I've mentioned before, after a brief moment of WTF is this junk I actually don't mind the UI anymore hasn't stopped me doing one thing I usually do. Because something doesn't affect you and has an easy fix, it doesn't mean you should belittle those with the issue. If we can just get rid of the changing opacity/brightness of a selected window and keep all the windows as "always selected" so that there isn't 100% white text on 100% black background you'd have 99% of the issues gone. This isn't about how the UI feels, not how it works. It's about how contrast works and that's it. If they implement the change, you would not see a single thing changing in the UI at your end but those who need it wouldn't have ot eat pain killers just to play. As a note, this is how the new UI Actually looks like when you take out the transparency and the blur: http://i.imgur.com/beeLBp8.png and it is painful to look at for hours on end, especially when actions cause 10-20% of your screen to light up brighter and go dark immediately.
I'm not belittling at all I'm just saying as in the real world numbers matter and unfortunately people who are having the problems with the UI are not in the majority so I doubt it's going to get changed completely. I dislike all forms of religion but I doubt god is going to change that anytime soon.
God Said "Come Forth and receive eternal life!" I came fifth and won a toaster!
|

Tiay Saito
Forsaken Reavers Rim Worlds Protectorate
3
|
Posted - 2014.12.16 12:06:46 -
[833] - Quote
Jade Voice wrote: - The icons are just not ... iconics. I read before one or two "infographists" giving us some lessons about how much the new icons are really more clear and more usefull and were perfectly in harmony with the rules of infographism. I don't know what "rules of infographism" are but i know and teach at the university what are the rules which organize the human perception. There's a tonne of books on the topic of icons and symbols (especially Bertin on the use of graphicals feature to help to classification). And color is just one of the most important feature in the process of human cognitive recognition of the meaning of any picture or object. The color removal on icons is probably very satisfying for the well being of some infographists, but absolutely counterintuitive for the final users : the players.
To me, the icons are already a lot better than the old ones.
I just started, so I had like a month or so to get used to the old ones- and I still kept clicking on the wrong ones or having to wait for the label to show up.
With the new ones, I'm recognising the simpler shapes quicker, and overall it just looks modern.
  BUT having said that..
Colours would definitely help! This idea of "removing colours so you can focus on shapes.." is nonsense- that's not how the human brain operates "oh no, there's a colour, now I can't see the shape.." WTF? No, both are important! Mac OSX perpetrated the same BS in the finder sidebar. Sure you get used to it, and maybe it helps the overall "look" of the OS, but it hurts usability!
Listen, I'm not saying they should be bright crayon-colored icons. Just some subtle colours.. I think someone posted a mockup here already that looked good. |

Remer Kraft
Savage Wolves
5
|
Posted - 2014.12.16 12:13:06 -
[834] - Quote
Patch notes for Rhea 1.3 Release on Tuesday, December 16, 2014
And what do we see? In the interface, nothing has changed, the same dark background windows and still have to strain your eyes to something to consider. - Where light colors for the background, which were before? - Where RGB color selection?
- And most importantly - where the answer to the question CCP many players: they are going to change the interface or not?
Therefore, we take very skeptical to the words: "Also, rest assured that every post is read by CCP". |

Quadima
From Our Cold Dead Hands The Kadeshi
102
|
Posted - 2014.12.16 12:33:17 -
[835] - Quote
To all the people that said to me (and to others):
"Use it, try it, and then you can comment".
--- One week later:
IT'S STILL HORRIBLE.
Sorry. |

BoBoZoBo
Paragon Fury Tactical Narcotics Team
506
|
Posted - 2014.12.16 14:52:46 -
[836] - Quote
LOVE RHEA! - ONE SMALL THING...
SOE stations in Thera ... with Gallente Interiors  It is a special little system, with a special little cause, with some special little stations... should have a special little interior.
Primary Test Subject GÇó SmackTalker Elite
|

Primary This Rifter
4S Corporation Goonswarm Federation
350
|
Posted - 2014.12.16 15:05:39 -
[837] - Quote
Remer Kraft wrote:- And most importantly - where the answer to the question CCP many players: they are going to change the interface or not?
Therefore, we take very skeptical to the words: "Also, rest assured that every post is read by CCP". Would changing the interface back be fair to those of us that like it? Or do you think everyone is on your side?
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Saturday Beerun
Lost Ark Enterprises
31
|
Posted - 2014.12.16 15:15:49 -
[838] - Quote
Viceran Phaedra wrote:Hey CCP,
Just wanted to let you guys know that the design, sound and animation for the Confessor is a cut above. Absolutely superb work! You've set a new standard for how good ships can look and feel in EVE, and I really hope you keep it up with further new ships and redesigns of current ones. Except of course gallente ships.Pirate siblings incuded.I was looking at the flying pig,sorry I mean the proteus,can't see that its changed much if at all.Stil fugly. In what universe is the Vindicator better in grey instead of black? In the eve universe of course!!!!!
I Want The Black Vindicator Back
|

Remer Kraft
Savage Wolves
5
|
Posted - 2014.12.16 15:42:04 -
[839] - Quote
Primary This Rifter wrote:Would changing the interface back be fair to those of us that like it? Or do you think everyone is on your side? Not all, but many. Read the forum, many asked to add a light background window or RGB color selection. No need to remove the changes that have been made recently. It would be nice if the developers just added some color schemes, to make it comfortable to play all players. |

Primary This Rifter
4S Corporation Goonswarm Federation
350
|
Posted - 2014.12.16 17:51:48 -
[840] - Quote
Remer Kraft wrote:Primary This Rifter wrote:Would changing the interface back be fair to those of us that like it? Or do you think everyone is on your side? Not all, but many. Read the forum, many asked to add a light background window or RGB color selection. No need to remove the changes that have been made recently. It would be nice if the developers just added some color schemes, to make it comfortable to play all players. Asking them to add more color schemes is definitely a reasonable request, but if you haven't already done so you should be specific about what you want.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|
|

Eraza
Fuzzyness Enterprizes
148
|
Posted - 2014.12.16 17:58:24 -
[841] - Quote
Quadima wrote:To all the people that said to me (and to others) about the new UI:
"Use it, try it, and then you can comment".
--- One week later:
IT'S STILL HORRIBLE.
Sorry. Yep, same for me, after playing eve for most of this past week. Yes, the new UI technically works, but my main issues have not changed.
I'm used to the UI now, however, my eyes do still NOT magically see low contrast shapes faster then simple color "cyan, near top left" will always be faster to locate then "tiny factory thing, near top left"
The slow fade has gone from many areas(thank you for that CCP) but it's still there in others, like when I sell things.
I still don't like the "selected window" transparency change, I still want one setting for everything, so the windows are consistent.(and i wish for nothing to ever change transparency without me manually setting transparency)
Oh, and the color theme options, although very cool, especially the auto ship theme thing, still simply CANT give me the settings I would find optimal, I need TWO sliders for that.
All in all, my biggest issue here, so color, and CONTRAST.
Seriously CCP, I would like an answer to this, if nothing else: Why is the entire UI now LOW CONTRAST?
I know high contrast isn't always pretty, but it's generally more functional in my experience as a user.
Last but not least, I suspect some dramatic performance loss in some situations with this patch, on my secondary comp, but cant verify because this is an MMO and I cant boot up the old version for an FPS test.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Silmas Feanarius
iFly Holdings
29
|
Posted - 2014.12.16 19:08:56 -
[842] - Quote
I personally like the new UI very much. CCP: bravo! Although I feel that RGB sliders for the UI should come back, presets are bound to be too few for at least someone. Also like the new icons, I'm all for minimalist style. Took 5 minutes tops to adapt to the new shapes, they are telling enough.
Need more well-formatted linking.
Swearing in Sardinian.
|

Dangeresque Too
Pistols for Pandas
31
|
Posted - 2014.12.16 19:19:09 -
[843] - Quote
Not entirely sure how this got missed, but the icon on the neocom for the Ore Hold still has a colored picture of a veldspar roid. |

Aloysius Cedric
Native Freshfood Minmatar Republic
7
|
Posted - 2014.12.16 19:38:43 -
[844] - Quote
Primary This Rifter wrote:Remer Kraft wrote:Primary This Rifter wrote:Would changing the interface back be fair to those of us that like it? Or do you think everyone is on your side? Not all, but many. Read the forum, many asked to add a light background window or RGB color selection. No need to remove the changes that have been made recently. It would be nice if the developers just added some color schemes, to make it comfortable to play all players. Asking them to add more color schemes is definitely a reasonable request, but if you haven't already done so you should be specific about what you want.
Many people said that - they will be happy to have a "switch" in options to opt-out from new UI back to old one. And I am one of them. I will be more than happy to get rid of this eye blinding crap. |

Guttripper
State War Academy Caldari State
575
|
Posted - 2014.12.16 20:00:25 -
[845] - Quote
CCP should offer the option for players to create their own elaborate designs for the interface, keeping the function per button standard but whatever color schemes and how it is designed would be up to the players.
Worked with EverQuest ten plus years ago - amazing how creative players can get when given an open sandbox to play in... |

Primary This Rifter
4S Corporation Goonswarm Federation
350
|
Posted - 2014.12.16 20:01:26 -
[846] - Quote
Aloysius Cedric wrote:Primary This Rifter wrote:Remer Kraft wrote:Primary This Rifter wrote:Would changing the interface back be fair to those of us that like it? Or do you think everyone is on your side? Not all, but many. Read the forum, many asked to add a light background window or RGB color selection. No need to remove the changes that have been made recently. It would be nice if the developers just added some color schemes, to make it comfortable to play all players. Asking them to add more color schemes is definitely a reasonable request, but if you haven't already done so you should be specific about what you want. Many people said that - they will be happy to have a "switch" in options to opt-out from new UI back to old one. And I am one of them. I will be more than happy to get rid of this eye blinding crap. No, that's asking for something entirely different, and not so reasonable.
Do you realize just how much effort it would be to maintain two UIs instead of just one? More than it's worth, that's how much. It's not some boolean value you can flip and automagically give everyone what they want.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Remer Kraft
Savage Wolves
5
|
Posted - 2014.12.16 20:23:36 -
[847] - Quote
Primary This Rifter wrote:Do you realize just how much effort it would be to maintain two UIs instead of just one? I myself was engaged in various projects related to programming in various languages, and perfectly imagine the complexity of such a correction - only to return function for adjusting the color that has already been before. Multiple interfaces do not need to - you need one interface with more advanced settings. |

Elena Ranning
008Bezirk322sschornsteinfeg432ermeiste0191r
33
|
Posted - 2014.12.16 20:42:55 -
[848] - Quote
Elena Ranning wrote:Hello,
I have specific lag issues that surfaced right after Rhea:
1- Transitioning from the log in screen to the character screen takes abnormally long time.
2- Transitioning from the character selection screen to the in-game screen takes abnormally long time. The character logs in and shows as online for other players, yet my screen is still black during the transitioning. The black screen period used to be very short.
3- Sometimes while jumping between gates, the gate stutters as soon as it appears on grid during the warp. It rubber bands in front of me until my ship actually lands at 0 meters.
More than 3 years of gameplay and I have never encountered this before.
I have no internet connection issues with all of my other online apps. My connection speed is stable and serving me as it has always done.
Many Thanks
I would appreciate it if anyone can help me as my gameplay has become very laggy and sluggish after Rhea. The above mentioned issues are annoying as I log off and back on to switch between toons too very frequenetly.
I have cleared cache on all accounts , and the deleted all the mails, emptied trash, but that had no effect. I started a trial account and its right click menus and overall feel was a bit faster. How can duplicate that level of performance in my main accounts? |

Aloysius Cedric
Native Freshfood Minmatar Republic
8
|
Posted - 2014.12.16 20:57:35 -
[849] - Quote
Primary This Rifter wrote:Aloysius Cedric wrote:Primary This Rifter wrote:Remer Kraft wrote:Primary This Rifter wrote:Would changing the interface back be fair to those of us that like it? Or do you think everyone is on your side? Not all, but many. Read the forum, many asked to add a light background window or RGB color selection. No need to remove the changes that have been made recently. It would be nice if the developers just added some color schemes, to make it comfortable to play all players. Asking them to add more color schemes is definitely a reasonable request, but if you haven't already done so you should be specific about what you want. Many people said that - they will be happy to have a "switch" in options to opt-out from new UI back to old one. And I am one of them. I will be more than happy to get rid of this eye blinding crap. No, that's asking for something entirely different, and not so reasonable. Do you realize just how much effort it would be to maintain two UIs instead of just one? More than it's worth, that's how much. It's not some boolean value you can flip and automagically give everyone what they want.
you mean the syntax "IF" a button is pressed then choose UI1 otherwise UI2 ? this should be quite easy to apply.
and yes I would love to have the old color schemes back , my eyes will appreciate it. |

Mynxee
The Retreat
43
|
Posted - 2014.12.16 21:49:42 -
[850] - Quote
Remer Kraft wrote:Primary This Rifter wrote:Do you realize just how much effort it would be to maintain two UIs instead of just one? I myself was engaged in various projects related to programming in various languages, and perfectly imagine the complexity of such a correction - only to return function for adjusting the color that has already been before. Multiple interfaces do not need to - you need one interface with more advanced settings.
I can understand there may be coding/technical reasons preventing a return to the old UI and RGB sliders. That's fine, as long as the shortcomings of the current implementation are addressed. What if we could have:
1. Slider to adjust window borders from black to white through a range of grays. 2. Slider to adjust window backgrounds from black to white through a range of grays.
Would be a workable solution to the visual clarity issues with the color themes and windows that exists currently. Color sliders would be nice but lack of contrast is the bigger UI design/usability problem right now.
======
Lost in space somewhere, probably playing poker for ISK at EOH Poker.
|
|

Remer Kraft
Savage Wolves
7
|
Posted - 2014.12.16 23:35:30 -
[851] - Quote
Mynxee wrote:I can understand there may be coding/technical reasons preventing a return to the old UI and RGB sliders. That's fine, as long as the shortcomings of the current implementation are addressed. What if we could have:
1. Slider to adjust window borders from black to white through a range of grays. 2. Slider to adjust window backgrounds from black to white through a range of grays.
Would be a workable solution to the visual clarity issues with the color themes and windows that exists currently. Color sliders would be nice but lack of contrast is the bigger UI design/usability problem right now.
Unfortunately, I'm just a player EVE. And we do not see a response from the developers of EVE on our messages. |

Jason Picard
Garoun Investment Bank Gallente Federation
0
|
Posted - 2014.12.17 00:49:40 -
[852] - Quote
I like the new UI a lot, less imposing, sleeker, easier to handle. |

Eraza
Fuzzyness Enterprizes
148
|
Posted - 2014.12.17 02:59:40 -
[853] - Quote
Dredd Slider wrote:Just an update on my frame rates
and this happened if I recall the last graphic update a few years back
its the sun/light
if I look at a light FPS drops to 30
if I look away from the light back up to 60
Just thought I would up date my findings so far :)
dam game rocks lol
Just thought I would confirm this on my A10-5800k system, using just the APU. I have no clue if this is new in this patch, had not considered this before you mentioned it.
1920x1080 anti aliasing, post processing and shadows off, everything else max. Sun anywhere on screen, 75-90 FPS. Sun out of view, 125-135 FPS.
1920x1080 Everything on max, Sun anywhere on screen, 47 fps Sun out of view, 57 fps
Much less difference in the latter, but still, I'm quite curious why this is, and this is worth keeping in mind for FPS, as It appears the sun can be quite a significant slowdown in some cases.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Sturmwolke
601
|
Posted - 2014.12.17 03:28:33 -
[854] - Quote
Feedback on icon designs :
Ok, about more than a week into Rhea, this needs calling out.
There are too many "circular" motifs that bear similarities to one another. This is not about personal taste, it's about clarity - especially when it involves the peripheral vision. Let me remind you again on the debacle a few years back when someone clever decided to replace the guns (and modules icons) with some brown colored, indistinctly shaped asteroid? turd? Take your pick.
Please re-examine these icons for redesign/modifications :
Ship Fitting (Neocom & Station panel) Ship Insurance (Station panel) Bounty Office (Station panel) Notepad (Neocom) Journal (Neocom)
- The Ship Insurance and Ship Fitting icons aren't distinct enough as both have similar motifs (ship enclosed bounded by a shape) and size. To make the Ship Fitting icon more distinct, for example, you would resize the the ship to the size of the circle and remove the circle altogether. There's already an example for this icon when you open up the Incursion global report.
- The Bounty Office is a variation of the Ship Insurance motif. Again, not enough dissimilarities. I certainly understand the reasoning behind these to preserve consistency, however, that's not what's important for this case. There are plenty of other iconic interpretations that can be used to represent a bounty office that is 100% unique and distinct, you're just not thinking hard enough.
- The same issue applies to Notepad vs Journal. Wtf people? Is this the best that you can do?
That said, the rest look decent enough to get by without too much trouble.
|

Shut up
Uranium Moon
2
|
Posted - 2014.12.17 04:31:54 -
[855] - Quote
Primary This Rifter wrote:Remer Kraft wrote:- And most importantly - where the answer to the question CCP many players: they are going to change the interface or not?
Therefore, we take very skeptical to the words: "Also, rest assured that every post is read by CCP". Would changing the interface back be fair to those of us that like it? Or do you think everyone is on your side?
How about we get our choice? Seems that s all we are asking for here. It is not a one size fits all type of game, never has been and never should be, it's all about options. |

Adrie Atticus
Shadows of Rebellion The Bastion
688
|
Posted - 2014.12.17 10:10:54 -
[856] - Quote
This is the simplest I can make this: http://imgur.com/GOuElfq
Top is harder on your eyes, bottom is more lenient. As a bonus it's easier to read because the contrast between the text and background is not as acute.
Implement windows to have permanently this setting and stop them from changing colours every time I turn the camera or focus them please. |

Saturday Beerun
Lost Ark Enterprises
31
|
Posted - 2014.12.17 15:34:26 -
[857] - Quote
The ui really needs to be more adaptable.After a week of playing its still a downgrade.I still prefer the way everything was a couple of years ago.Best way to get used to these dreadful designs is to stop playing for a month or two.
I Want The Black Vindicator Back
|

Eraza
Fuzzyness Enterprizes
149
|
Posted - 2014.12.17 21:36:16 -
[858] - Quote
Saturday Beerun wrote:The ui really needs to be more adaptable.After a week of playing its still a downgrade.I still prefer the way everything was a couple of years ago.Best way to get used to these dreadful designs is to stop playing for a month or two.
From reading the old threads, there was a lot of support for making a new interface. However there were immediately a lot of problems with the implementation, and reading between the lines, the big issue is:
Customization!
The old interface had a LOT more settings, things that could be disabled if people didn't like specific parts, and many slider bars for colors, and transparency.
The new one is pretty much, "you better like the default settings", because there are some preset color options, a blur tickbox, and one transparency slider, and that's it.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Remer Kraft
Savage Wolves
7
|
Posted - 2014.12.17 22:46:24 -
[859] - Quote
Gradually come to the conclusion: And why write?
No one responds, interface settings do not change, no one responds to the message.
A waste of time, to let off steam players. |

Mara Kell
Herrscher der Zeit Test Alliance Please Ignore
56
|
Posted - 2014.12.17 23:07:37 -
[860] - Quote
Remer Kraft wrote:Gradually come to the conclusion: And why write?
No one responds, interface settings do not change, no one responds to the message.
A waste of time, to let off steam players.
Well i think thats actually their plan, they are still really hoping that we get used to the new UI. But for me thats not going to work because the UI just doesnt work.
Have tried it again and again but havent been really playing eve for a week now. Still getting hurting eyes and a crazy feeling when touching the market and orders. And trading is or better was allmost all a i really liked in eve :(
I even tried a bit of PVP and while the new UI was still disturbing (why on earth does my whole screen go black while i enter a new standard orbit?) it was ok. But as soon as i really start to work with the UI it drives me crazy. |
|

Myriad Blaze
Common Sense Ltd Nulli Secunda
293
|
Posted - 2014.12.18 00:12:11 -
[861] - Quote
Certain input windows cause the screen to go dark when they pop up (splitting a stack in your inventory among them... I mean, seriously?).
This is massively annoying. Please remove that feature or at least make it optional or at the very least exclude the split stack pop up window from this. (As it is, it makes me want to strangle someone - preferably the person who came up with this idea - every time I trade for a few minutes... and I hardly trade for more than a few minutes ++er session these days, because I can't stand this screen flshing.)
|

Primary This Rifter
4S Corporation Goonswarm Federation
352
|
Posted - 2014.12.18 05:24:01 -
[862] - Quote
Shut up wrote:Primary This Rifter wrote:Remer Kraft wrote:- And most importantly - where the answer to the question CCP many players: they are going to change the interface or not?
Therefore, we take very skeptical to the words: "Also, rest assured that every post is read by CCP". Would changing the interface back be fair to those of us that like it? Or do you think everyone is on your side? How about we get our choice? Seems that s all we are asking for here. It is not a one size fits all type of game, never has been and never should be, it's all about options. No, because if they did this every time they made a change to the game, the client would be too bloated to play.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Quadima
From Our Cold Dead Hands The Kadeshi
108
|
Posted - 2014.12.18 06:10:36 -
[863] - Quote
Primary This Rifter wrote:Shut up wrote: How about we get our choice? Seems that s all we are asking for here. It is not a one size fits all type of game, never has been and never should be, it's all about options.
No, because if they did this every time they made a change to the game, the client would be too bloated to play.
What I wrote to CCP in a ticket as well, and if they continue to ignore it I will keep writing them every week, is ONE SIMPLE REQUEST:
Allow us to disable the focus tracking animations/change in luminosity / translucency, blur Just an option to keep the interface LOCKED in a fixed state ( no focus tracking, no animations, no blur, etc. )
... so the brain can be focused on the things that are moving and you actually CARE about ... like ... enemy ... SHIPS.
And yea, traders and other people who are clicking in the interface a lot, their eyes are getting tired really fast from all this blurry mess.
I'm quite sure that would not bloat the client, isn't it ?
p.s. - Ability to customize colors would be nice as well, yea. With the icons, as ugly as they are, we can live with... but it wouldn't hurt to be able to put a different CUSTOM background color on each of them! Sooooo many people would be please with just these very very simple changes to the interface.
AH YES, one final thing, option to make OPAQUE NEOCOM PLEASE !
2nd p.s. - Even if all of us that do not like the new interface are a minority ( a quite large minority ), we are still CUSTOMERS. Customers which are totaling several thousand $ or Euro /month. I'm sure it would be wise for a business not to ignore that aspect ... at least try to make those customers less angry with small but significant improvements. |

Daryn Lei
Veidrheim
15
|
Posted - 2014.12.18 11:32:02 -
[864] - Quote
Please just give us the option to revert to the old UI and Icons.
The interface is laggier than the old one, making it harder to have more than one account running at once.
The new icons are so samey, I have never in my eve career opened so many wrong windows by mistake.
The little white pixels in the corners of the windows are god awful. Just make the windows rectangular unless you're going to commit to doing proper rounded corners with transparent edges.
The WASD controls need a chasing cam and more love and attention to bring it into it's own, but I think it's deserving of more work.
The new renderer is very patchy when it comes to ship quality. Many of the Amarr ships are looking great, but other than that there are just as many ships that are looking really bad, like plastic toys rather than "real ships" like the devblog claims. I think many of the skins need updated to look good under the new system.
|

Eraza
Fuzzyness Enterprizes
151
|
Posted - 2014.12.18 11:57:21 -
[865] - Quote
Quadima wrote:Primary This Rifter wrote:Shut up wrote: How about we get our choice? Seems that s all we are asking for here. It is not a one size fits all type of game, never has been and never should be, it's all about options.
No, because if they did this every time they made a change to the game, the client would be too bloated to play. What I wrote to CCP in a ticket as well, and if they continue to ignore it I will keep writing them every week, is ONE SIMPLE REQUEST: Allow us to disable the focus tracking animations/change in luminosity / translucency, blurJust an option to keep the interface LOCKED in a fixed state ( no focus tracking, no animations, no blur, etc. ) ... so the brain can be focused on the things that are moving and you actually CARE about ... like ... enemy ... SHIPS. And yea, traders and other people who are clicking in the interface a lot, their eyes are getting tired really fast from all this blurry mess. I'm quite sure that would not bloat the client, isn't it ? p.s. - Ability to customize colors would be nice as well, yea. With the icons, as ugly as they are, we can live with... but it wouldn't hurt to be able to put a different CUSTOM background color on each of them! Sooooo many people would be please with just these very very simple changes to the interface. AH YES, one final thing, option to make OPAQUE NEOCOM PLEASE !
2nd p.s. - Even if all of us that do not like the new interface are a minority ( a quite large minority ), we are still CUSTOMERS. Customers which are totaling several thousand $ or Euro /month. I'm sure it would be wise for a business not to ignore that aspect ... at least try to make those customers less angry with small but significant improvements.
I have the same issue with the "selected window" transparency, Ever since this patch I find myself CONSTANTLY selecting random windows again and again while in space, the reason: I want the solidity on the "selected window" to go away, so that I can better see what's happening behind all the windows.
So yeah, I would very much like no part of the interface to ever move, or change, in any way, by itself. Some of those changes are distracting, while others obfuscate actually useful things.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Remer Kraft
Savage Wolves
7
|
Posted - 2014.12.18 16:37:13 -
[866] - Quote
Quadima wrote:What I wrote to CCP in a ticket as well, and if they continue to ignore it I will keep writing them every week
I went on a test server and tried to write them on the forum.
LINK |

Andreus Ixiris
Duty. Circle-Of-Two
5185
|
Posted - 2014.12.18 20:12:55 -
[867] - Quote
Can you please put the camera focus point of the Blackbird, Falcon and Rook in the centre of the ship like with every other ship in the game, rather than about fifty metres straight beneath the prow?
Andreus Ixiris > A Civire without a chin is barely a Civire at all.
Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.
Andreus Ixiris > ...
Andreus Ixiris > This is why we're at war.
|

Daryn Lei
Veidrheim
17
|
Posted - 2014.12.19 01:18:20 -
[868] - Quote
Primary This Rifter wrote:Aloysius Cedric wrote:Primary This Rifter wrote:Remer Kraft wrote:Primary This Rifter wrote:Would changing the interface back be fair to those of us that like it? Or do you think everyone is on your side? Not all, but many. Read the forum, many asked to add a light background window or RGB color selection. No need to remove the changes that have been made recently. It would be nice if the developers just added some color schemes, to make it comfortable to play all players. Asking them to add more color schemes is definitely a reasonable request, but if you haven't already done so you should be specific about what you want. Many people said that - they will be happy to have a "switch" in options to opt-out from new UI back to old one. And I am one of them. I will be more than happy to get rid of this eye blinding crap. No, that's asking for something entirely different, and not so reasonable. Do you realize just how much effort it would be to maintain two UIs instead of just one? More than it's worth, that's how much. It's not some boolean value you can flip and automagically give everyone what they want.
I don't know why you're even assuming it is two seperate UI's. Looks to me EXACTLY like the old UI but with hard-coded themes and rediculous white pixels in the corners.
We should start calling it "the emperor's new UI". |

Quadima
From Our Cold Dead Hands The Kadeshi
111
|
Posted - 2014.12.19 05:06:49 -
[869] - Quote
Daryn Lei wrote:Looks to me EXACTLY like the old UI but with hard-coded themes and rediculous white pixels in the corners.
The old UI didn't flash like crazy when clicking on stuff...
Yea, I know, I sound like a broken record  But then, paying for a couple of accounts (with real money) and not being able to play properly because of the headaches... And now CCP is in vacation and nothing is being done. Awesome ... 
|

Galmas
United System's Commonwealth
197
|
Posted - 2014.12.19 11:01:11 -
[870] - Quote
Please can we get rid of this feature that dims the screen whenever some kind of in-game pop up shows up. (e.g. when moving items in stacks, downtime notification, fleet invite etc...)
Please, before i have to get treatment because of it... |
|

Primary This Rifter
4S Corporation Goonswarm Federation
353
|
Posted - 2014.12.19 11:31:13 -
[871] - Quote
Quadima wrote:Primary This Rifter wrote:Shut up wrote: How about we get our choice? Seems that s all we are asking for here. It is not a one size fits all type of game, never has been and never should be, it's all about options.
No, because if they did this every time they made a change to the game, the client would be too bloated to play. What I wrote to CCP in a ticket as well, and if they continue to ignore it I will keep writing them every week, is ONE SIMPLE REQUEST: Allow us to disable the focus tracking animations/change in luminosity / translucency, blurJust an option to keep the interface LOCKED in a fixed state ( no focus tracking, no animations, no blur, etc. ) ... so the brain can be focused on the things that are moving and you actually CARE about ... like ... enemy ... SHIPS. And yea, traders and other people who are clicking in the interface a lot, their eyes are getting tired really fast from all this blurry mess. I'm quite sure that would not bloat the client, isn't it ? p.s. - Ability to customize colors would be nice as well, yea. With the icons, as ugly as they are, we can live with... but it wouldn't hurt to be able to put a different CUSTOM background color on each of them! Sooooo many people would be please with just these very very simple changes to the interface. AH YES, one final thing, option to make OPAQUE NEOCOM PLEASE !
2nd p.s. - Even if all of us that do not like the new interface are a minority ( a quite large minority ), we are still CUSTOMERS. Customers which are totaling several thousand $ or Euro /month. I'm sure it would be wise for a business not to ignore that aspect ... at least try to make those customers less angry with small but significant improvements. http://xkcd.com/1172/
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Tub Thumping
Interstellar Hypermarket
42
|
Posted - 2014.12.19 14:43:08 -
[872] - Quote
Thank You CCP for getting rid of that annoying flash of the active window pane when checking my market orders -
Wahoooooooo
thanks again finally its gone :) |

Mara Gus
Egg separator cooperative
0
|
Posted - 2014.12.19 21:43:55 -
[873] - Quote
Remer Kraft wrote:Quadima wrote:What I wrote to CCP in a ticket as well, and if they continue to ignore it I will keep writing them every week I went on a test server and tried to write them on the forum. LINK
ccp is god you lost time to speack to him is same to you speack t radio xd |

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3598
|
Posted - 2014.12.20 02:41:05 -
[874] - Quote
Removed an off topic post.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
|

Dangeresque Too
Pistols for Pandas
36
|
Posted - 2014.12.20 21:36:10 -
[875] - Quote
Andreus Ixiris wrote:Can you please put the camera focus point of the Blackbird, Falcon and Rook in the centre of the ship like with every other ship in the game, rather than about fifty metres straight beneath the prow? Not just the rook/falcon/blackbird btw.... this has been an issue for quite some time with a number of ships... mega is one for instance, they are letting the game tell them where to center the camera instead of just telling the game where it really should be.
|

Tonto Auri
Vhero' Multipurpose Corp
249
|
Posted - 2014.12.20 23:03:00 -
[876] - Quote
Eraza wrote:Quadima wrote: What I wrote to CCP in a ticket as well, and if they continue to ignore it I will keep writing them every week, is ONE SIMPLE REQUEST:
Allow us to disable the focus tracking animations/change in luminosity / translucency, blur Just an option to keep the interface LOCKED in a fixed state ( no focus tracking, no animations, no blur, etc. )
... so the brain can be focused on the things that are moving and you actually CARE about ... like ... enemy ... SHIPS. And yea, traders and other people who are clicking in the interface a lot, their eyes are getting tired really fast from all this blurry mess.
I'm quite sure that would not bloat the client, isn't it ?
p.s. - Ability to customize colors would be nice as well, yea. With the icons, as ugly as they are, we can live with... but it wouldn't hurt to be able to put a different CUSTOM background color on each of them! Sooooo many people would be please with just these very very simple changes to the interface.
AH YES, one final thing, option to make OPAQUE NEOCOM PLEASE !
2nd p.s. - Even if all of us that do not like the new interface are a minority ( a quite large minority ), we are still CUSTOMERS. Customers which are totaling several thousand $ or Euro /month. I'm sure it would be wise for a business not to ignore that aspect ... at least try to make those customers less angry with small but significant improvements. I have the same issue with the "selected window" transparency, Ever since this patch I find myself CONSTANTLY selecting random windows again and again while in space, the reason: I want the solidity on the "selected window" to go away, so that I can better see what's happening behind all the windows. So yeah, I would very much like no part of the interface to ever move, or change, in any way, by itself. Some of those changes are distracting, while others obfuscate actually useful things. Can't explain it better, than this. So, just shamelessly quoting both. Just a thoughts of logging back into game giving me instant headache. And that feeling repeat itself each time I'm forced to undock or go through a gate. The windows randomly changing in opacity are just a salt on open wounds - not make it any easier.
The two most common elements in the universe are hydrogen and stupidity.
---áHarlan Ellison
|

Eraza
Fuzzyness Enterprizes
151
|
Posted - 2014.12.23 21:14:03 -
[877] - Quote
Thought I would give a "two weeks of adjusting to the new UI" update. I have been playing every day for this time.
It still takes me a minimum of two extra seconds to find the icon I want, after focusing on the shortcut bar. While it was still colored, I could find it without focusing on the shortcut bar it at all. Also the custom UI color sliders we used to have, were awesome, I'm really starting to miss those, as my optimal setting is no longer possible at all.
I would really like to disable the "selected window" transparency change, it's both distracting, and in the way of me seeing clearly whatever is behind that window.
Window borders get VERY confusing if you have a lot of them open, I adjusted to this by closing and reopening windows a lot, otherwise they become a blurry mess if I stack them. This wastes time though.
The annoying fade popup box has gone from some areas. however it still happens in others, like when selling things, and in buy price warnings. Optimally that box needs to not steal and lock focus. Due to this focus lock, I have started considering some things, like the market, to not be safe to operate while in space.
And last but not least, chat blink was what was giving me a headache, I don't know exactly what changed, but for now, I'll need to live with not knowing if channels are busy or not.
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Kane Temper
Temper Towing Salvage and Security Services.
0
|
Posted - 2014.12.23 23:47:01 -
[878] - Quote
I've disabled transparency and unpinned windows that I need fast access to data from, like the overview and selected item windows. At least when they are solid, I can see the text and not be distracted by the transparency. works for now, but I would prefer to have them pinned. |

Squatdog
State Protectorate Caldari State
170
|
Posted - 2014.12.24 00:44:42 -
[879] - Quote
Daryn Lei wrote:Please just give us the option to revert to the old UI and Icons.
The interface is laggier than the old one, making it harder to have more than one account running at once.
The new icons are so samey, I have never in my eve career opened so many wrong windows by mistake.
The little white pixels in the corners of the windows are god awful. Just make the windows rectangular unless you're going to commit to doing proper rounded corners with transparent edges.
The WASD controls need a chasing cam and more love and attention to bring it into it's own, but I think it's deserving of more work.
The new renderer is very patchy when it comes to ship quality. Many of the Amarr ships are looking great, but other than that there are just as many ships that are looking really bad, like plastic toys rather than "real ships" like the devblog claims. I think many of the skins need updated to look good under the new system.
This.
The new icons are very indistinct and similar in appearance.
|

Oraac Ensor
595
|
Posted - 2014.12.24 02:36:26 -
[880] - Quote
I wish pinned windows wee fully transparent as before - I don't like them only semi-transparent. |
|

DUBLYUR
G0P-ST0P P I R A T
44
|
Posted - 2014.12.24 05:33:07 -
[881] - Quote
CCP very busy.
http://www.youtube.com/watch?v=TMTkedIUX8U
They will not respond.
Will play another game. Elite: Dangerous for example.
By ccp. |

Ed MarKeen
East Domain Inc.
4
|
Posted - 2014.12.24 06:50:31 -
[882] - Quote
What really disappoint me is the lack of response from CCP.
No response to email. No response to ticket. No response in the forum.
Is hard to decide if I have to renew my account, or if I have to save my money and do something else. |

Mara Kell
Herrscher der Zeit Test Alliance Please Ignore
57
|
Posted - 2014.12.24 11:59:35 -
[883] - Quote
Ed MarKeen wrote:What really disappoint me is the lack of response from CCP.
No response to email. No response to ticket. No response in the forum.
Is hard to decide if I have to renew my account, or if I have to save my money and do something else.
Well either their are ignoring us deliberatly or the new "improved" updatecycle forces them into new stuff instead of optimizing the mess that Rhea is. I actually dont know which alternative is better...
I mean whats the worth of all the shortly announced changes and improvements when the UI forces people into other games?
|

Eraza
Fuzzyness Enterprizes
152
|
Posted - 2014.12.24 22:49:52 -
[884] - Quote
Mara Kell wrote:Ed MarKeen wrote:What really disappoint me is the lack of response from CCP.
No response to email. No response to ticket. No response in the forum.
Is hard to decide if I have to renew my account, or if I have to save my money and do something else. Well either their are ignoring us deliberatly or the new "improved" updatecycle forces them into new stuff instead of optimizing the mess that Rhea is. I actually dont know which alternative is better... I mean whats the worth of all the shortly announced changes and improvements when the UI forces people into other games?
I'm really starting to question the wisdom of the 6 week update cycle.. it doesn't look like it's giving them enough time to do things properly. For example, as much as I like the confessor, I'm quite disappointed by the lack of the other race counterparts. a problem that appears to be because of time constraints. I miss the "new expansion" feel of the old schedule, the new one largely brings all the issues with the content patches, however brings much fewer new things.
Among the upcoming patch changes which the devs are focusing on now, are module tiericide, which I don't quite understand why needs to be done, and makes the names of the items boring. Newest suggestion, all the meta items between tech 1 and 2, will be "restrained" something The old names had a naming scheme which suggested they were non-standard improvements. "restrained" suggests that it's a gimped version of a better model. And an update on the exequror model, which... why? i remember the ugly ship poll, I dont remember the exequror being talked about as needing a new look, I think the DOMINIX was in the very top in ships people don't want to fly just because it's ugly.. what about that one?
I don't know how other player groups are feeling, but most of my friends already quit playing. I didn't agree with them then, but this patch is starting to make me truly lose hope.
The walking in stations cancellation thread got several responses, none of them were anything I was hoping to hear, but nonetheless, I was very happy, that at least someone cared enough to acknowledge that some people were not satisfied.
It's starting to look like the time of responding to the community's concerns is over for CCP. It's all on to the next "great" adventure of fixing stuff that isn't broken..
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
|

Roki Unlucky
Chapter Six Chapters.
0
|
Posted - 2014.12.26 03:16:54 -
[885] - Quote
On previous versions I had nice graphics with "obsolete" Nvidia 8800GTS, but now I have to use "laptop" settings if I want to play without graphics crashing every few minutes. PBR looks good, but either CCP has to ease up GPU load, or I'll have to buy a new graphics card that is worth of few months subscription. |

Oraac Ensor
595
|
Posted - 2014.12.26 11:58:38 -
[886] - Quote
Roki Unlucky wrote:On previous versions I had nice graphics with "obsolete" Nvidia 8800GTS, but now I have to use "laptop" settings if I want to play without graphics crashing every few minutes. PBR looks good, but either CCP has to ease up GPU load, or I'll have to buy a new graphics card that is worth of few months subscription. Not sure what you mean by "laptop" settings, but I use a 8800GTS with these settings:
Trails: Off GPU Particles: Off
Resource cache: Disabled HDR: Disabled
Anti-Aliasing: Disabled Post Processing: None Shader Quality: High Texture Quality: Medium LOD Quality: Medium Shadow Quality: Low Interior Effects: High Interior Shader Quality: High
Works as a reasonable compromise for me (24-inch screen). |

Primary This Rifter
4S Corporation Goonswarm Federation
394
|
Posted - 2014.12.28 01:03:06 -
[887] - Quote
Eraza wrote:Mara Kell wrote:Ed MarKeen wrote:What really disappoint me is the lack of response from CCP.
No response to email. No response to ticket. No response in the forum.
Is hard to decide if I have to renew my account, or if I have to save my money and do something else. Well either their are ignoring us deliberatly or the new "improved" updatecycle forces them into new stuff instead of optimizing the mess that Rhea is. I actually dont know which alternative is better... I mean whats the worth of all the shortly announced changes and improvements when the UI forces people into other games? I'm really starting to question the wisdom of the 6 week update cycle.. it doesn't look like it's giving them enough time to do things properly. For example, as much as I like the confessor, I'm quite disappointed by the lack of the other race counterparts. a problem that appears to be because of time constraints. I miss the "new expansion" feel of the old schedule, the new one largely brings all the issues with the content patches, however brings much fewer new things. Among the upcoming patch changes which the devs are focusing on now, are module tiericide, which I don't quite understand why needs to be done, and makes the names of the items boring. Newest suggestion, all the meta items between tech 1 and 2, will be "restrained" something The old names had a naming scheme which suggested they were non-standard improvements. "restrained" suggests that it's a gimped version of a better model. And an update on the exequror model, which... why? i remember the ugly ship poll, I dont remember the exequror being talked about as needing a new look, I think the DOMINIX was in the very top in ships people don't want to fly just because it's ugly.. what about that one? I don't know how other player groups are feeling, but most of my friends already quit playing. I didn't agree with them then, but this patch is starting to make me truly lose hope. The walking in stations cancellation thread got several responses, none of them were anything I was hoping to hear, but nonetheless, I was very happy, that at least someone cared enough to acknowledge that some people were not satisfied. It's starting to look like the time of responding to the community's concerns is over for CCP. It's all on to the next "great" adventure of fixing stuff that isn't broken.. It's as if you're completely unaware of what time of the year it is.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Ed MarKeen
East Domain Inc.
5
|
Posted - 2014.12.28 09:14:29 -
[888] - Quote
Primary This Rifter wrote: It's as if you're completely unaware of what time of the year it is.
This thread started on 9th of December, and most of the comments about issues were during first week, not on 24th.
|

Primary This Rifter
4S Corporation Goonswarm Federation
394
|
Posted - 2014.12.28 10:51:28 -
[889] - Quote
Ed MarKeen wrote:Primary This Rifter wrote: It's as if you're completely unaware of what time of the year it is.
This thread started on 9th of December, and most of the comments about issues were during first week, not on 24th. Regardless, much of CCP went on vacation in the weeks preceding Christmas. They weren't all working up to the 24th.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
|

Mara Kell
Herrscher der Zeit Test Alliance Please Ignore
58
|
Posted - 2014.12.28 13:45:52 -
[890] - Quote
Primary This Rifter wrote:Ed MarKeen wrote:Primary This Rifter wrote: It's as if you're completely unaware of what time of the year it is.
This thread started on 9th of December, and most of the comments about issues were during first week, not on 24th. Regardless, much of CCP went on vacation in the weeks preceding Christmas. They weren't all working up to the 24th.
Maybe they should think about their update release dates then. Because making the game unplayable (even for only a small group of players) right before christmas is a bad idea?
The reason why people are posting in here repeating their valid feedback over christmas is that they are not busy being ingame which speaks for itself...
Unfortunatly those people having big problems with the new UI are not the vocal pvp/pve majority which has a big lobby in CCP, but traders and industrialists. And looking at the last patches, CCP is mostly ignoring any feedback and concerns of this player group. Instead they are catering the pvp/pve playerbase again and again.
Guess what will happen with the Starbase upgrade. I predict it will make things much worse for industry because CCP will once again think that the majority of people filling out their survey are those that later have to work with their "improvements". PLEASE CCP think about it, if you rework a feature that is only regularily used by a small minority of players, DONT rework it based on the opinion of the other 95% of the playerbase who will never use it anyways.. |
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Tonto Auri
Vhero' Multipurpose Corp
255
|
Posted - 2014.12.28 16:49:55 -
[891] - Quote
Primary This Rifter wrote:It's as if you're completely unaware of what time of the year it is. Doesn't take a whole lot of time to say "sorry, we screwed it. Fixes are coming, but not this dev cycle."
The two most common elements in the universe are hydrogen and stupidity.
---áHarlan Ellison
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Ed MarKeen
East Domain Inc.
5
|
Posted - 2014.12.28 18:15:13 -
[892] - Quote
Primary This Rifter wrote:Ed MarKeen wrote:Primary This Rifter wrote: It's as if you're completely unaware of what time of the year it is.
This thread started on 9th of December, and most of the comments about issues were during first week, not on 24th. Regardless, much of CCP went on vacation in the weeks preceding Christmas. They weren't all working up to the 24th.
In this case, probably deploy a new version without the time to fix "eventual" issues, was not a good idea.
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Remer Kraft
Savage Wolves
7
|
Posted - 2014.12.28 19:21:21 -
[893] - Quote
And when should come the next update?
Personally, I'm going to finish the paid period and quit the game. Because CCP ignores the players and they seem to not care about the players. Interface nobody is going to change, players on the forum no one answers. In response to such indifference I also want to spit on this game. |

Kalpel
KBM
78
|
Posted - 2014.12.28 20:11:21 -
[894] - Quote
Remer Kraft wrote:And when should come the next update?
Personally, I'm going to finish the paid period and quit the game. Because CCP ignores the players and they seem to not care about the players. Interface nobody is going to change, players on the forum no one answers. In response to such indifference I also want to spit on this game.
Very well said sir, and I agree
If things don't change soon like the UI changing colors while moving and mousing over windows, and ships fixed with a 2nd, 3rd and 4th pass over or however many passes it'll take to make them look like they did before soon, I'm out!
IMO ships look awful now and I'm on a very high end GFX card and comp! what we had before this change looked more real than what we have now
You failed to target nothing!-áGëívGëí online
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Alia Ravenswing
DARK HAT
21
|
Posted - 2014.12.29 07:51:48 -
[895] - Quote
The new map needs a lot of work. It should be called an Alpha, not a beta
I play at the highest resolution, and it's too hard to click on the stars for selection.
The lines are not clear enough they are too thin to identify.
The colors are too faded.
The statistical screens are not clear enough, they just look like a blob.
There are other issues, but thats all I could remember at the moment.
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Alia Ravenswing
DARK HAT
21
|
Posted - 2014.12.29 07:56:16 -
[896] - Quote
I don't know if it's enough to make me quit, but I'm very disappointed with some of the changes. When I'm in Thera for example, I can't see some of the stuff because it went into transparent mode, and Thera has a very bright star and Nebula in it. I have to turn my view just to be able to read it.
Put the color and control back into player hands. Along with the giant crosshairs, which we use to be able to turn off.
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Eraza
Fuzzyness Enterprizes
153
|
Posted - 2014.12.30 02:07:33 -
[897] - Quote
Mara Kell wrote:Primary This Rifter wrote:Ed MarKeen wrote:Primary This Rifter wrote: It's as if you're completely unaware of what time of the year it is.
This thread started on 9th of December, and most of the comments about issues were during first week, not on 24th. Regardless, much of CCP went on vacation in the weeks preceding Christmas. They weren't all working up to the 24th. Maybe they should think about their update release dates then. Because making the game unplayable (even for only a small group of players) right before christmas is a bad idea? The reason why people are posting in here repeating their valid feedback over christmas is that they are not busy being ingame which speaks for itself... Unfortunatly those people having big problems with the new UI are not the vocal pvp/pve majority which has a big lobby in CCP, but traders and industrialists. And looking at the last patches, CCP is mostly ignoring any feedback and concerns of this player group. Instead they are catering the pvp/pve playerbase again and again. Guess what will happen with the Starbase upgrade. I predict it will make things much worse for industry because CCP will once again think that the majority of people filling out their survey are those that later have to work with their "improvements". PLEASE CCP think about it, if you rework a feature that is only regularily used by a small minority of players, DONT rework it based on the opinion of the other 95% of the playerbase who will never use it anyways..
Ooh, this actually a very good point, COMBAT works fine with this interface: The parts they changed the most were all parts I don't use AT ALL in combat.
INDUSTRY however, is VERY annoying to do with this new interface, I'm putting in new research and manufacturing jobs constantly, as well as some market adjustments, and that's where the monochrome/low contrast simplicity messes me up.
3 weeks in: I still cant tell the icons apart at a glance, trying to do anything fast ends up me opening a lot of wrong windows.
I open a lot of windows when doing market stuff, when coming up with new fitting ideas, checking similar items to try to predict price changes.. and having tons of windows open really doesn't work now, the window borders just blur together too much.
The color options are a nice novel feature.. too bad that in effect I don't like a single one of them, carbon at 100% transparency is CLOSEST to what I want for combat, but I still prefer the RGB sliders, to get it just right. That setting however doesn't work well in station for market/industry stuff. (funny how I didn't need two settings for different activities with the RGB slider system)
And last but not least, I still want to turn the focus transparency change off, it's just getting in the way.
I guess the best thing about this new UI is that it.. "incentivises" me to memorize the keyboard shortcuts for everything.
But hey, COMBAT works fine. (this may or may not be related to that I don't need the sidebar AT ALL for combat, and the COMBAT part of the UI is still both in high contrast AND color)
Return varied color to Gallente ships! not everything looks good in DARK GREEN!
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Primary This Rifter
4S Corporation Goonswarm Federation
410
|
Posted - 2014.12.30 12:04:41 -
[898] - Quote
Ed MarKeen wrote:Primary This Rifter wrote:Ed MarKeen wrote:Primary This Rifter wrote: It's as if you're completely unaware of what time of the year it is.
This thread started on 9th of December, and most of the comments about issues were during first week, not on 24th. Regardless, much of CCP went on vacation in the weeks preceding Christmas. They weren't all working up to the 24th. In this case, probably deploy a new version without the time to fix "eventual" issues, was not a good idea. It's either, they release an expansion and a bunch of people are mad that they don't get fixes to relatively minor bugs and issues for a few weeks, or they don't release an expansion and likely a bunch more people are mad that they don't get anything for several more weeks than they otherwise would have, including bug fixes that came with the release.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
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Sky Marshal
Core Industry. Circle-Of-Two
14
|
Posted - 2014.12.30 14:41:13 -
[899] - Quote
Primary This Rifter wrote:It's either, they release an expansion and a bunch of people are mad that they don't get fixes to relatively minor bugs and issues for a few weeks, or they don't release an expansion and likely a bunch more people are mad that they don't get anything for several more weeks than they otherwise would have, including bug fixes that came with the release.
Some of these issues was discovered in SiSi. The Blackbird camera position, the removal of the customization of the UI, etc. It was released despite that.
The real problem is that CCP give the impression that they speed up the release of new expansions, but still don't change their way of doing things. If the next expansion contain some of the asked corrections (RGB sliders or grey background themes for my case), then I will gladly admit that I was wrong. But until then, I don't still believe that they have changed, their past don't help to give them trust.
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Alia Ravenswing
DARK HAT
28
|
Posted - 2014.12.30 22:38:58 -
[900] - Quote
CCP, if it ain't broke... Don't fix it.
A lot of the recent changes caused more problems than fix, and somethings worked perfectly fine.
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Tonto Auri
Vhero' Multipurpose Corp
257
|
Posted - 2014.12.31 04:02:59 -
[901] - Quote
Sky Marshal wrote:The real problem is that CCP give the impression That was the reason I stopped playing EVE. They publish topics and ask for opinion not because our opinion matters, but because their asking making the impression that our oupinion matters. The reality is that they will push any changes they want no matter the reaction. Even if the reaction is owerwhelmengly negative, nothing will change unless people start cancelling subscriptions en masse.
The two most common elements in the universe are hydrogen and stupidity.
---áHarlan Ellison
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Primary This Rifter
4S Corporation Goonswarm Federation
410
|
Posted - 2014.12.31 08:37:22 -
[902] - Quote
Sky Marshal wrote:Primary This Rifter wrote:It's either, they release an expansion and a bunch of people are mad that they don't get fixes to relatively minor bugs and issues for a few weeks, or they don't release an expansion and likely a bunch more people are mad that they don't get anything for several more weeks than they otherwise would have, including bug fixes that came with the release. Some of these issues was discovered in SiSi. The Blackbird camera position, the removal of the customization of the UI, that some icons has an incorrect meaning, etc. It was released despite that. The real problem is that CCP give the impression that they speed up the release of new expansions, but still don't change their way of doing things. If the next expansion contain some of the asked corrections (RGB sliders or grey background themes for my case), then I will gladly admit that I was wrong. But until then, I don't still believe that they have changed, their past (and the growing list of broken features) don't help to give them trust as unless there was an uprising and that we burned Jita, they just reject any feedback. I would love seeing an expansion who nearly only correct broken things... But they don't just "reject any feedback". A lot of feedback was incorporated into changes they made to the UI from when it was first announced to when it was released on TQ.
Alt of [redacted on advice from a reputable internet spaceships lawyer]
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Tonto Auri
Vhero' Multipurpose Corp
257
|
Posted - 2014.12.31 18:21:14 -
[903] - Quote
Primary This Rifter wrote:A lot of feedback was incorporated into changes they made to the UI from when it was first announced to when it was released on TQ. Name at least two.
The two most common elements in the universe are hydrogen and stupidity.
---áHarlan Ellison
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Metal Icarus
Dirt Nap Squad Dirt Nap Squad.
724
|
Posted - 2015.01.03 18:03:32 -
[904] - Quote
I like the new Map! But one thing kinda irks me...
The icons for the planets in the map are offset as if floating above the planets. I understand that it was probably intended for the user to be able to see the pale dots of planets, but they are so small...
Can we have a setting to use the icons to represent the planets so that they are in plane with the sun? |

Memnon Shepard
In Exile. Imperial Outlaws.
23
|
Posted - 2015.01.09 06:00:59 -
[905] - Quote
You guys could have spent November having office parties without making a single change to Eve, and I would have been happier as a customer. I've logged in maybe 5 times for more than 30min since Rhea.
I've been off my holiday break for a week now, and I'm assuming CCP employees are trickling back into the office. Would a Dev please silence the crickets? Or do you guys save the "no-work" time until after you've driven people out of your game by adding improved-hyper-realistic play-dough/tinfoil ships and "modernized" UI changes? |

Samchitto Ormand
Serenity Collective
0
|
Posted - 2015.01.09 12:34:24 -
[906] - Quote
I have seen the new map on a video today, honestly I think it could look a little bit cleaner, especially when zoomed out. It's just my first impression though, will have to check it out on SISI. |

Oraac Ensor
598
|
Posted - 2015.01.09 16:14:10 -
[907] - Quote
I dislike the messy star-speckled background. A map is a functional item and should show only the things a user might want to see, set against a plain background of a suitably contrasting colour.
RL examples:
A town map shows roads and prominent locations such as car parks, municipal buildings, hospitals, public parks etc on a plain background. It is not printed on a background showing a pictorial representation of a town .
A map of the countryside shows roads, towns, service areas, public phones in isolated areas, physical features relevant to the road user (such as steep gradients) etc on a plain background. It is not printed on a background of a country landscape. |

Eddy -Stylez
1
|
Posted - 2015.01.13 16:36:15 -
[908] - Quote
The PBR update needs some serious work. Right now the ships hulls look terrible. The lighting effect is great, but the surface on Gallente & Caldari ships look totally broken. Gallente ships look extremley wet/glossy. And Caldari ships look like plastic.
If I had to guess why this is happening, I'd place my bets on the textures & polygons. It looks like they implemented PBR, without also redesigning every ship texture to work in conjunction with it. Basically they upgraded a shader to increase realism, but didnt upgrade textures & polygons to MATCH with this new realistic effect.
Could a CCP dev please comment on this? Thank you. |

Yoshi Katelo
EntroPraetorian Academy EntroPraetorian Aegis
0
|
Posted - 2015.01.14 20:06:53 -
[909] - Quote
first of all i would like to thank you for the new beta map. i have a few suggestions: -the new route animation is definitely more visible than the old red line one, but it seems somehow low-tech -the map still opens upside down. it's hard to rotate the map every time you open it -when zoomed in, or zoomed out, the systems that are not in focus are too faded out -it's nice that you can zoom in to solar system view, but it is kinda useless, if we can't use scaning with it -if you press the home button, it should move the map to the system where you are, it shouldn't zoom in the solar system. usually you don't want to see the solar system, just the star -if you move the mouse, the constellation should be highlighted. i say should be, 'cause most of the times, one or more routes in a system don't get highlighted. |

GaiusIuliusCaesar
Das zweite Konglomerat The Initiative.
0
|
Posted - 2015.01.15 14:13:40 -
[910] - Quote
Nice new map but some comments:
Make the map scrollable, like the old one. Maybe by holding the right mouse button down. At least for me that's the most important issue
Allow for color configuration, i.e. if I turn on statistics (number of players in system for..) the map really lacks on visibility (it's dark and grey) but actually I exactly use this map cfg most of the time.
Regards |
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Porucznik Borewicz
Love Squad Confederation of xXPIZZAXx
22
|
Posted - 2015.01.15 22:26:24 -
[911] - Quote
Hello guys!
Generally I like the new UI very much. Looks fresh and all. Good work. But...
Have you considered changing the Selected Item buttons a bit? To make them a little more interesting? At the moment they look like there is something missing. Maybe add a frame to them, like the old buttons had. Or make them similar to the other buttons of the interface, like the Probe Scanner buttons. Or make the white halo a little more interesting, the simple white square that is appearing is just ugly and looks unprofessional.
http://puu.sh/ezjIH/3043458fd4.jpg
At the moment the buttons look very simplistic, plain and boring. There is something missing to them, compared to the other nice buttons everywhere. The Selected Item looks kinda empty and unfinished. Please consider a simple rework of the buttons to make them more pop. |

Rectile
Warped
6
|
Posted - 2015.02.13 10:04:36 -
[912] - Quote
Is there any plans to enable users of the new map to collapse/stack it by double clicking the top of the window like other windows?
Thanks. |
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