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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Athamai
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Posted - 2008.03.30 18:23:00 -
[421]
First of all, AMAZING TOOL!
I have found what appears to be a bug-- In MaterialListEditor sometimes after editing the values and running MLCalc re-opening Material ListEditor will cause a Run-time error '9': Subscript out of range error. Would you like me to provide you with a matprices dat file so you can see what might be amiss?
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Vecana Rayne
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Posted - 2008.03.31 04:59:00 -
[422]
I tried to download the .zip from the first post, but it didn't work... I got a .zip file but my comp can't read it. It reads others zips just fine though (I tested that to make sure my comp wasn't just being weird), so I'm thinking there's something wrong with the file, the network, or some other thing between me and the file. Is there another place I can get this at? All my corp-mates are telling me to get it and say it's great, so I really want to try it out.
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Kaivos
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Posted - 2008.04.06 15:25:00 -
[423]
I use this utility for making material orders
Feature request: -Copy Total Material amount to clipboard so its possible to directly copy the amount to the new buy order -make it easy. maybe just by clicking the line..
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Krall Hoar
Stardust Trading Company
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Posted - 2008.04.08 14:44:00 -
[424]
Hi Zatch, first, this is one of the best Eve programs I've seen in my 4 1/2 years of Eve. But since a few weeks my MLCalc dosn't work anymore, so I tried to download the newest version (1.8.2) all the time. But if I download it and run the exe file (theres nothing else in the download) I still get this Runtime Error '13' Type mismatch. Is there any solve for this problem?
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.04.09 15:55:00 -
[425]
Edited by: Zatch on 09/04/2008 16:10:07 I know it's been a while since I last posted but I will look into all the problems/suggestions.
Edit: Material List Editor 1.2.0 released, see the first post. ----- MLCalc Creator HW2/EVE Mod Team Leader |
BNAF
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Posted - 2008.04.11 08:27:00 -
[426]
Would it be possible to incorporate one of two changes...
1/ When working out build cost of say a stabber, could the program not then save that value as the true build cost, rather than having to write the figure down and type it into a vagabond cost list.
i.e - Build cost of a stabber in Heimetar region is 6.5 mill, which is displayed correctly under the stabber BPO. However when you switch to a vagabond BP it says build cost of a stabber is only 4.5 mill.
2/ Have a copy paste function to ease the above niggle.
Other than this it is an awesome app, head and shoulders above the others i feel, fly safe Zatch
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.04.11 08:31:00 -
[427]
Your first suggestion is already incorporated, try double clicking the Unit Price column header. ----- MLCalc Creator HW2/EVE Mod Team Leader |
JohnnyGoofy
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Posted - 2008.04.12 05:40:00 -
[428]
Sorry if this has been mentioned, but I noticed that all R.A.M usage on (atleast) T2 BPO's are 100% damage per run.
ex Large Energy Transfer Array II Blueprint. 100 runs = 100 R.A.M Energy Tech, but the BPO only does 55% damage per R.A.M so it would only end up using 55x R.A.M.
Except from that, GREAT program :)
/Johnny
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BNAF
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Posted - 2008.04.13 02:26:00 -
[429]
Originally by: Zatch Your first suggestion is already incorporated, try double clicking the Unit Price column header.
Perfect! It just gets better, ty Zatch :)
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.04.15 20:40:00 -
[430]
I have a question about R.A.M.s before properly implementing them (I've been aware of the damage/job issue for a while, just haven't bothered) - does research or the facility used affect the damage per job or is it a fixed number? ----- MLCalc Creator HW2/EVE Mod Team Leader |
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JohnnyGoofy
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Posted - 2008.04.15 20:58:00 -
[431]
I'm pretty certain its fixed value that only varies from BPO to BPO.
/Johnny
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Kazuo Ishiguro
House of Marbles Zzz
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Posted - 2008.04.15 21:29:00 -
[432]
Confirming the above. Bear in mind that if you put in a single build job that needs 10x R.A.M. @ 25% damage, you end up using 2 complete R.A.M.s and you have another left over @ 50% hp. There's no opportunity to repair & re-use the first two. My research services Spreadsheets: Top speed calculation - Halo Implant stats |
Pydoctis
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Posted - 2008.04.18 14:16:00 -
[433]
Edited by: Pydoctis on 18/04/2008 14:16:41 What may lie with me that the prices are not displayed correctly?
http://img249.imageshack.us/my.php?image=mlcalcfm2.jpg
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.04.18 15:45:00 -
[434]
Edited by: Zatch on 18/04/2008 16:01:15 Shenanigans.
Screenshot.
If it's actually displaying the way it appears in your screenshot, what are your locale settings? E.g. what's the decimal symbol and the digit grouping symbol set to on your computer? You can check this via Settings -> Control Panel -> Regional and Language Settings. |
Ankanos
Caldari School of Applied Knowledge
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Posted - 2008.04.18 21:24:00 -
[435]
Originally by: Athamai First of all, AMAZING TOOL!
I have found what appears to be a bug-- In MaterialListEditor sometimes after editing the values and running MLCalc re-opening Material ListEditor will cause a Run-time error '9': Subscript out of range error. Would you like me to provide you with a matprices dat file so you can see what might be amiss?
the new Material ListEditor vession fixes this (v1.20)
-ank --- |
Schneiderr
Asgard Schiffswerften Ev0ke
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Posted - 2008.04.22 17:15:00 -
[436]
just saw the build time for 'miner II' is wrong now in your tool. the bpo stats got changed on tranq. maybe time for fresh data update, dont really know if there are more mods that might be affected.
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.04.22 21:54:00 -
[437]
If anybody finds a more recent data export than the one in December 2007, I'd be happy to implement it. |
jantik
Caldari Vengeance of the Fallen CORPVS DELICTI
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Posted - 2008.04.24 02:38:00 -
[438]
Import data from Eve's database dumps if possible?
************************************************ |
Jonas Vinthyn
Cassandra's Light Caeruleum Alliance
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Posted - 2008.04.24 15:49:00 -
[439]
Zatch - great program.
-Jonas
My POS - POS Fitting and Fuel Calc
Stats! |
Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.04.26 19:06:00 -
[440]
Originally by: jantik Import data from Eve's database dumps if possible?
I would if there were a recent one. ----- MLCalc Creator HW2/EVE Mod Team Leader |
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JohnnyGoofy
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Posted - 2008.04.27 14:20:00 -
[441]
Hi again m8, I just thought I'd come by and bug you again
I noticed that when you build T2 items, ML Calc also calculates ME waste on the T2 components (like Quantum microprocessor, Nonomechanical Microprocessor, so on.)
Ingame ME levels are ignored on t2 components. (always perfect)
Cheers!
/Johnny
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.04.27 22:27:00 -
[442]
Added to my list of things to change, thanks for the input! ----- MLCalc Creator HW2/EVE Mod Team Leader |
Elisa Day
Koshaku Brutally Clever Empire
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Posted - 2008.05.04 22:41:00 -
[443]
When fixing that, please note that there is still waste on T2 materials when building ships. |
Dewayne Hicks
Alcohol Fueled Brutality
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Posted - 2008.05.18 00:33:00 -
[444]
Edited by: Dewayne Hicks on 18/05/2008 00:34:06
Originally by: Pick Me Sorry to have a serious tone after all theses blessing...
BUT...
This is an application, there is a very good chance that it's clean and safe. But there is also the chance it's bad.
Reasons why I think it could be bad: -"Researchers take a look!" in the title. Sure it's the target of the apps but the rest of the title is pretty clear already. -Lot of (!) alts replying it's very good. No need for alts to say that, it's not like bidding on a 10 bil bpo.
A trojan to get password is so easy to do theses days...
So Zatch, I hope it's a good one, and I'm sorry if it is, but I don't see this getting sticky unless the devs see the sources.
FFS go find something better to do than posting a bs post in a thread by a guy that is obviously trying to help folks. Btw aren't you posting with an alt, before you go trying to clean someone else's doorstep maybe you should check out your own first....
Btw hats off on the proggy, nicely done :)
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Becki
Caldari Draconis Cooperation
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Posted - 2008.05.18 11:10:00 -
[445]
Edited by: Becki on 18/05/2008 11:11:11 oky even i so mayn pplz said, i do again, great tool ^^
I am currently using Blueprint Profit Calculator v1.1.1 in addition, therfore i got some ideas: - I am missing the perfect PE displayed anywhere - Missing Support for the Beancounter Hardwireings - Missing a Profit/margin calc, incl. a calc when a BPO/BPC pays off - And maybe a Version for Windows Mobile 6
Becks
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Zatch
Gallente Royal Hiigaran Navy
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Posted - 2008.05.19 21:33:00 -
[446]
Edited by: Zatch on 19/05/2008 21:34:58 @Elisa Day: Noted. :)
@Dewayne Hicks: That was ages ago, but thanks. ^_^
@Becki: 1) Perfect PE sounds like a good idea, expect to see it eventually. 2) Need a new data export. 3) These are outside the bounds of the program's intended functionality. I don't want to make things too easy. :) 4) Already implemented; the Build Cost (Total) value is the total cost of all runs. The Cost Per Unit (Total) is the cost per unit given the number of runs (even though it's still just one unit, increasing the number of contiguous runs results in previously rounded-off waste becoming a factor again, so the cost will go up per unit.) 5) Correct, installation costs are not factored in, and probably won't be. 6) In case you really really need to know how much an Executioner at ME 32 costs while you're at work? :) ----- MLCalc Creator HW2/EVE Mod Team Leader |
Becki
Caldari Draconis Cooperation
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Posted - 2008.05.20 11:04:00 -
[447]
Originally by: Zatch Edited by: Zatch on 19/05/2008 21:34:58 @Elisa Day: Noted. :)
@Dewayne Hicks: That was ages ago, but thanks. ^_^
@Becki: 1) Perfect PE sounds like a good idea, expect to see it eventually. 2) Need a new data export. 3) These are outside the bounds of the program's intended functionality. I don't want to make things too easy. :) 4) Already implemented; the Build Cost (Total) value is the total cost of all runs. The Cost Per Unit (Total) is the cost per unit given the number of runs (even though it's still just one unit, increasing the number of contiguous runs results in previously rounded-off waste becoming a factor again, so the cost will go up per unit.) 5) Correct, installation costs are not factored in, and probably won't be. 6) In case you really really need to know how much an Executioner at ME 32 costs while you're at work? :)
@3) hm would be nice tough, well then will need to use Excell then next to MCalc =/ @5) well that not that big prob, but a pitty still @6) well thats something i was thinking of^^ to plan while en route IRL^^
Becks
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Trader Axim
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Posted - 2008.06.01 01:58:00 -
[448]
Edited by: Trader Axim on 01/06/2008 01:58:17 you can ignore me if its been address already, but on T2 BPC's there is no waste generated for thing categorized as "items"
using a 10 run job of magnetic field stabilizer 2 -4/-4 BPC, "ideal" takes 50 Mechanical Parts (assuming that's ideal taken from the column to the right of the item name). if i run that BPC and look at the "accept quote" page, it says the total used will be 50. in MLCalc, your total shows 75. it skews figures for t2 componants.
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Elhina Novae
Sky's Edge deadspace society
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Posted - 2008.06.11 09:33:00 -
[449]
Will there be any modifications on this since the Empyrean Age which seems too have changed stuff slightly? |
Zatch
Royal Hiigaran Navy
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Posted - 2008.06.13 12:16:00 -
[450]
Yes, once I get a new data dump. ----- MLCalc Creator HW2/EVE Mod Team Leader |
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