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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Phoenixhawk
Caldari Farscape Mining
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Posted - 2006.11.21 23:44:00 -
[991]
THB, The Drake WAS the only new ship i was thinking about bothering to get, It didnt have any screwed up wings, (Was still ticked that it couldnt fit 8 launhers) But i was willing to take seven, pop back in to help stress, and cant undock due to meh ship having too many launchers, WTF. There is like some law that you can fit full high's with Guns but lord for ccp bid, you get the option to do that with launchers. (personaly i belive ccp should do away with Missle Launcher / Turrent Hardpoints altogether and make it so a High Slot is a High Slot. Yea missles always hit, (sometimes for a whopping 0.1 but they do) but they dont even come clost to the raw damage of guns, and nothing sucks worse than trying to carry around 700 types of ammo for multiple weaponsystems. well ok maybe the current lag on Tq still sucks more than that, but you know what i mean. not asking for my 700 damage to all torps back (though i wouldnt mind them) just to be able to use all missles or all guns on a single ship. For rails, I Fly Gallente Stay Chilly & Watch Your Six!
Space Vampire |
Areconus
Caldari Cereal Killerz Chimaera Pact
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Posted - 2006.11.22 00:01:00 -
[992]
Originally by: cy4n1d3
Originally by: Shayla Sh'inlux
Quote:
The Hurricane already has a crap tank and only 4 mids. 4 Mids is crap. You can't PVP with 4 mids.
This voids every PvP related post you have ever made until now. So what you're basically saying is that only Caldari and a select few Minmatar and Gallente ships can PvP.
You're ace. Really. This should go in my sig...
Obviously I wasn't being literal. You can still pvp with 4 mids, but on a solo pvp AC or Blaster setup you're going to kind of suck with 4 mids. You always need a mwd/web/scram to get close to your target and hold it there, and probably an injector, and that takes up 3-4, leaving little room for any kind of shield tank/ecm/etc. Caldari are the best solo PVP ships because of this. I soloed a Vaga in a t1 Ferox once. Ships with 3 mids like the majority of Amarr ships I rarely see fighting in solo pvp. I don't blame them, I can fly most Amarr ships but never do. They have a few really good ones though, like their command ship and hacs and of course the Geddon at long range, but most Amarr ships are good for fleet pvp because they are low on mids. I always solo, so I don't use them. It's also why I don't use the Phoon or Muninn in solo PVP anymore. I'd probably die to a Ferox or something. After this patch the Vaga will probably suck ass too. It only has 4 mids and Barrage is getting a tracking penalty. Would be nice to be able to fit a track comp 2 on it to compensate, with a shield tank or ECM, but it's only got 4 mids. 3 of those = MWD/web/disruptor. You know the main reason why it costs 300mil instead of 100 like the Muninn? 4 midslots instead of 3.
Wtf? you just contradicted yourself. You said 4 mids is not enough to pvp with, yet right after that you listed one of the best tanking setups with 4 mids.
Mwd Web Scram Injector
So, how is this bad?
Is the megathron bad at pvp? Is the Brutix bad at pvp?
Gloria Stitz-
"Try not to bring reality in to these forums Otherwise we might take the game seriously" |
Majin82
Caldari g guild
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Posted - 2006.11.22 00:04:00 -
[993]
The Drake is an overpriced Ferox now.
It was the only Missile boat that we have ever seen that could have been awesome for SOLO PVP (just like every other race gets to enjoy). It needed it's Tank nerfed not the offensive side.
Tux ****** up and now we have another awesome PVE ship.
I'll save my ISK when Revelations comes out. ------------------------------------- Proud member of G Guild! |
keepiru
Supernova Security Systems
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Posted - 2006.11.22 00:12:00 -
[994]
Originally by: Kalhystia I perfectly agree, donŠt touch Myrmidon turrets. It is like saying that Dominix is overpowered because of its 6 turrets slots. It is its capability to fit ECM+NOS which turns it into a freak, not its 6 turrets slots it canŠt even fit properly with its low powergrid.
You misunderstand. I meant its totally non-sensical to boost its drone bay and NOT remove turrets.
I think they should give it 250m3+ and drop 2-3 turrets and 1-200MW of grid. ----------------
Kali ships worth flying left: Harbinger, Rokh. Only 2 left tux, you can make it! |
HankMurphy
Pelennor Swarm Eternal Rangers of Terror
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Posted - 2006.11.22 00:21:00 -
[995]
Originally by: Majin82 The Drake is an overpriced Ferox now.
It was the only Missile boat that we have ever seen that could have been awesome for SOLO PVP (just like every other race gets to enjoy). It needed it's Tank nerfed not the offensive side.
Tux ****** up and now we have another awesome PVE ship.
I'll save my ISK when Revelations comes out.
oh i'm sorry... this is this a funeral?
SOMEone told me this is the room to celebrate 7 more days till revelations is live.
-the gallente got the boost they needed, -the drake and hurricane are not pwning battleships -amarr is uhh... well i never pay attention to them, i'm sure they will make due with whatever they get as always
hey, did anyone hear the drake is an overpriced ferox? I dont think anyone on the forums has said that yet *you can cut the sarcasm w/ a knife i bet :P*
i just finished BC lvl 5 ! hurricane here i come. look out drake pilots (well those of you that are still going to be able to fly a ship that actually has drawbacks and isn't overpowered.)
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Mordrake
MetaForge
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Posted - 2006.11.22 01:02:00 -
[996]
Originally by: HankMurphy
Originally by: Majin82 The Drake is an overpriced Ferox now.
It was the only Missile boat that we have ever seen that could have been awesome for SOLO PVP (just like every other race gets to enjoy). It needed it's Tank nerfed not the offensive side.
Tux ****** up and now we have another awesome PVE ship.
I'll save my ISK when Revelations comes out.
oh i'm sorry... this is this a funeral?
SOMEone told me this is the room to celebrate 7 more days till revelations is live.
-the gallente got the boost they needed, -the drake and hurricane are not pwning battleships -amarr is uhh... well i never pay attention to them, i'm sure they will make due with whatever they get as always
hey, did anyone hear the drake is an overpriced ferox? I dont think anyone on the forums has said that yet *you can cut the sarcasm w/ a knife i bet :P*
i just finished BC lvl 5 ! hurricane here i come. look out drake pilots (well those of you that are still going to be able to fly a ship that actually has drawbacks and isn't overpowered.)
Aye Hank you will have fun attacking mission runners in the Drake in Low Sec... because you won't find any in PVP with one of its arms tied behind its back and 1 testicle chewed off by a hack saw.
Enjoy! ; P
"Arte et Marte" |
Kalhystia
Gallente
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Posted - 2006.11.22 01:06:00 -
[997]
Originally by: keepiru
Originally by: Kalhystia I perfectly agree, donŠt touch Myrmidon turrets. It is like saying that Dominix is overpowered because of its 6 turrets slots. It is its capability to fit ECM+NOS which turns it into a freak, not its 6 turrets slots it canŠt even fit properly with its low powergrid.
You misunderstand. I meant its totally non-sensical to boost its drone bay and NOT remove turrets.
I think they should give it 250m3+ and drop 2-3 turrets and 1-200MW of grid.
Wooops. Sorry being sick and tired doesnŠt help to understand foreign language.
In that case, I will repeat what I already said: Myrmidon is perfectly fine as it is, it is a very versatile vessel, which can be fit for alot of roles.
Yes, 125m3 dronebay isnŠt that large, but I donŠt want it to be turned into a full fledged and boring droneboat. It can actually act as a blastership, dampening platform with gang support abilities while keeping good drone capabilities.
I donŠt think a BC should be able to fit 5 heavy drone with replacement waves, as it is what the Dominix is currently doing. Want DPS? Ok load heavy drones, but assume the risk of losing them. Want security? Grab mediums, do less DPS but you are sure to have replacement wave.
Having to wonder what you will fit because there are drawback(s) to each is what I call balance. 2 waves of 5 heavy drones isnŠt what I call balance for a battelcruiser. The whine about it is large enough at the moment, thanks
Ishtar and Eos are t2, so no problem with them being able to have replacement waves for heavies.
Moreover, if you just remove turrets, you will only get a cookie IWIN ship with standard boring NOS setup. No thanks, I like the versatility of this ship. |
keepiru
Supernova Security Systems
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Posted - 2006.11.22 01:42:00 -
[998]
Its does about 20% more damage than the 2nd most damaggin BC (brutix) when both have no dmg mods, and a little less % (but still way more) when both have the same damage mods, AND its got 1 more mid than all gunship BCs AND it has a tank bonus where all the other 6-low BCs dont.
It needs guns taken off. Simple as that. ----------------
Kali ships worth flying left: Harbinger, Rokh. Only 2 left tux, you can make it! |
Kalhystia
Gallente
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Posted - 2006.11.22 02:02:00 -
[999]
Originally by: keepiru Its does about 20% more damage than the 2nd most damaggin BC (brutix) when both have no dmg mods, and a little less % (but still way more) when both have the same damage mods, AND its got 1 more mid than all gunship BCs AND it has a tank bonus where all the other 6-low BCs dont.
It needs guns taken off. Simple as that.
Does that damage includes heavy or medium drones? |
Nebuli
Caldari Art of War Anarchy Empire
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Posted - 2006.11.22 03:09:00 -
[1000]
Myr is "supposed" to be a dedicated drone carrier, its the ONLY dedicated drone carrier in the entire game (discounting carriers) so it realy should have a monster drone bay imho, its like saying lets make a dedicated missile ship, but only give it 3 launchers.
So now it can field 5 heavys, thats great, but what about replacements? it can already field 5 heavys, so where is the imbalance to allow it replacements/a choice of drones?
What would be realy cool imo would be to make it a dedicated drone boat, which its supposed to be, capable of deploying different types of drones depending on the situation it finds itself in.
In a gang and lots of frigs, drop webbing drones, some heavy hitters drop some ECM drones, need extra damage drop some heavys, longer ranged engagement drop some sentrys.
Make it a swizz army knife capable of fielding lots of different drone types.
In other words, give it a decent drone bay heh.
CEO - Art of War
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Angelic Resolution
The Arcanum
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Posted - 2006.11.22 04:11:00 -
[1001]
Am playing with the drake now: Seventh missile launcher would make it 100% kick arse.Grid if fine for 6 launchers, can fit everything perfectly with nice skills. Am thinking it'll make a great PvP boat espicially with assault missiles against AF's. Although as a solo boat it might be extremely limited, unless you tank the lows and really lay on the scrambalage :D
Seventh launcher would be excellent, really make it stand apart from all the other ships.
On another note: A caldari battleship or even minmattar battleship with almost the same design would rock. Raven looks like an ugly toaster just as the osprey does. :D
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Roxanna Kell
BURN EDEN
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Posted - 2006.11.22 04:30:00 -
[1002]
PLEASE remove the tank of the Drake, give it 4 mid slots, 6 lows, 6 launchers with ROF bonus. Reduce HP shield if needs be, but for god sake give us what you promised, a SHIP more for gank than tank. Iam sick of all the tanking ships the caladari has, whats the point sitting there taking hits.
Quote: "Don't touch the RED butt |
Protunia
Gallente
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Posted - 2006.11.22 07:44:00 -
[1003]
Originally by: keepiru Its does about 20% more damage than the 2nd most damaggin BC (brutix) when both have no dmg mods, and a little less % (but still way more) when both have the same damage mods, AND its got 1 more mid than all gunship BCs AND it has a tank bonus where all the other 6-low BCs dont.
It needs guns taken off. Simple as that.
You take off guns you have to add 125 m3 per ;) My Character Stats |
Heelay Ashrum
Caldari Santhe Sienar Technologies
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Posted - 2006.11.22 08:07:00 -
[1004]
Edited by: Heelay Ashrum on 22/11/2006 08:15:08 For tux: Before to make even more considerations, i will teel u that i know that (we) players are never happy, everytime whine for something and usually never tnx you enough for all the work u are doing. Much words are spent criticing u but very few are spent greeting u for your work. So before to read below i pleese u too keep in mind that i appreciate your work. ok? :)
Now the point: The myrmidon ( yeah, again, sorry)
first release was: hi: 8 (5 turrets) med: 5 low: 5 drone bay: 100m3
it was horrible we all know. :)
second release was: hi: 6 (6 turrets) med: 5 low: 6 drone bay: 100m3
still horrible.. not a drone bay at all.
last release was: hi: 6 (6 turrets) med: 5 low: 6 drone bay: 125m3
good dps improvement but u missed the point. the myrmydon need a large drone bay. all our post wast not a "we wast 5 heavy" whine. the poit is that drones are easilly destroyed ad myrmidon need a replacement, it need at least even more 50m3 ( total 175 m3 drone bay). from the actual situation it will not be stronger but will have costant dpc ( replace drones lost). If u fear that 5 heavy are too much and count that who use 5 heavy myst be aware that have no replacement ( in order to incentivate mediums). i please u to remove 1-2 turrets.
I BEG u to make the myrmidon a good new ship.. it's amost there. I dont care to have a uber ship, but please make it a drone ship as every drone user dreamed. reduce turret hard point as many u like. no problem, but hive him 175M3.
tnx for your patience.
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Aphotic Raven
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Posted - 2006.11.22 09:08:00 -
[1005]
Originally by: Kalhystia
Originally by: Ithildin
Originally by: keepiru Myrmidon has 125m3 drone bay now, too bad the model is now incredibly broken so it cant be tested.
I know this sounds ungrateful, but the point people've been trying to make about the Myrmidon is that it lack replacements. All they've done now is add a bit of DPS to the ship - DPS it needed, but the MAIN problem remains.
And you know what? It's not going to be tweaked after this. It'll just present Myrmidons a logistic nightmare forever, because the difference between one flight of drones with replacements and one flight of drones without doesn't show up on paper (everyone just assumes that a drone ship magically reloads drones just like turrets or missiles reload ammo from cargo)
The Myrmidon STILL needs larger drone bay.
Oh, and does it still have 6 turrets? It doesn't need that many turrets. In fact, sacrifice one or a couple for (at least) a doubled drone bay is a needed sacrifice.
I think that Myrmidon is perfectly fine as it is. Sure, it is not the best droneboat, but is has great versatility.
Want to turn it into a dampener/gang boat? No problem. Want to turn it into a weird mix or blaster/droneboat? No problem, fit blasters and be happy. Want to turn into a NOS droneboay? Sure, go for it, medium drones II are far enough if you want replacements. If you want to use heavies with replacement waves, go for Dominix, not Myrmidon. That is the tradeoff for using heavy drones in a BC IMO.
Without to say you can use gang module on that baby.
I like the 6 turrets on it and not only for graphic issue. I like being able to fit weird but effective setups with plates and 6 light blasters. So no, no need to remove turrets, the ship is freaking useful and versatile as it is now.
Completely agree, i tried the myr and was impressed, but price/speed will make it effectively useless for solo/<5 man pvp.
I think you're thinking too inside the box... no gun bonus so maybe use AC/arty to save the tiny amount of cap and get better damage types out of it? The only thing holding it back now is the price tag, very few of these will be used outside of mission running me thinks.... myr 35mil( ? ) domi 60 mil.... is that even a choice? as a ship, its great, but if its pricy its pointless.
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Shadowsword
Gallente COLSUP Tau Ceti Federation
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Posted - 2006.11.22 10:20:00 -
[1006]
Originally by: Heelay Ashrum good dps improvement but u missed the point. The myrmydon need a large drone bay, large enough to not care drone losses. All our post wast not a "we want 5 heavy whine". The point is that drones are easilly destroyed ad myrmidon need a replacement, a true replacement, it need at least even more 50m3 ( total 175 m3 drone bay).
I don't agree with the recent Myrmidon change, for those reasons:
- It now does a bit too much DPS with 5 heavy drones for a ship that still has a defensive bonus. 6 T2 Electrons/Ions + 5 T2 med drones with 50% drone damage is already nothing to sneeze at. It's way above the new Drake, for example...
- Almost everyone whine about needing spares. They invariably fail to mention, however, just how much HP an heavy drone can have. With skills and the ship bonus, an ogre II can easily top 1000 armor HP. Add the shield and structure to that, and you got something that won't just go pop after 2 smartbomb activations, as some whiners would like you to believe. Not to mention that Tux might later give a general 50% HP to drones as well, to keep up with the ship HP increase.
------------------------------------------ Every ship has a base 60-70% resist against the primary damage type of the race that is the least able to vary it's damage types. |
Heelay Ashrum
Caldari Santhe Sienar Technologies
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Posted - 2006.11.22 10:30:00 -
[1007]
Originally by: Shadowsword
Originally by: Heelay Ashrum good dps improvement but u missed the point. The myrmydon need a large drone bay, large enough to not care drone losses. All our post wast not a "we want 5 heavy whine". The point is that drones are easilly destroyed ad myrmidon need a replacement, a true replacement, it need at least even more 50m3 ( total 175 m3 drone bay).
I don't agree with the recent Myrmidon change, for those reasons:
- It now does a bit too much DPS with 5 heavy drones for a ship that still has a defensive bonus. 6 T2 Electrons/Ions + 5 T2 med drones with 50% drone damage is already nothing to sneeze at. It's way above the new Drake, for example...
- Almost everyone whine about needing spares. They invariably fail to mention, however, just how much HP an heavy drone can have. With skills and the ship bonus, an ogre II can easily top 1000 armor HP. Add the shield and structure to that, and you got something that won't just go pop after 2 smartbomb activations, as some whiners would like you to believe. Not to mention that Tux might later give a general 50% HP to drones as well, to keep up with the ship HP increase.
If u read with attenction my post i wrote that i'm disposable to have less turrets. Myr as it is now it can already use 5 ogres... if u increment still drone bay, DPS will not change. waht i'm asking is to have LESSER DPS ( because lesser turrets) but CONSTANT DPS ( spare drones ).
About the drone hull, ok they will have 50% bonus with kali, but also ships. in conclusion drone survivagly are identical as it is now.
I have drone skill maxed, and trust me.. they die, easy and fast. U have just to think what shot if u face a drone boat. My primary idea it's a diffirentiation for gallente BC's.More myr is different to brutix the better is. Brutix it's a turret ship, make a mys a full brone ship ( he have not to worry about drone losses). If myrmidon it's overpowered ( imho no, but that's not the point) remove as many turrets are needed to ballance it.
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Jim McGregor
Caldari
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Posted - 2006.11.22 10:37:00 -
[1008]
I would:
- Give Hurricane back the 7:th turret or give it 50 m3 drone bay. - Give Drake back the 7:th launcher, but move a medium slot to a low slot. Its tank is just silly.
Then things are fine, now that myrmidon have been buffed to the extreme, and harbinger got buffed with a damage bonus. --- Eve Wiki | Eve Tribune | Eve Pirate |
Zarch AlDain
Friends of Everyone
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Posted - 2006.11.22 10:49:00 -
[1009]
I have to say the Myrm seems much better now.
Drake could still use some work...
Zarch AlDain
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Jaedar Metron
Deadly Alliance
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Posted - 2006.11.22 11:10:00 -
[1010]
Originally by: Jim McGregor
I would:
- Give Hurricane back the 7:th turret or give it 50 m3 drone bay. - Give Drake back the 7:th launcher, but move a medium slot to a low slot. Its tank is just silly.
Then things are fine, now that myrmidon have been buffed to the extreme, and harbinger got buffed with a damage bonus.
The tank on the Drake is silly indeed, but those changes wouldnt fix the ship. Removing the resistance bonus althogether and give back the rof and launcher would.
The resistance bonus was what made it overpowered, it was both tank and gank... But it was a mistake keeping the tank and removing the gank, let us have our gank ship back! remove the resistance bonus!
-JM |
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Pinky Denmark
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Posted - 2006.11.22 11:12:00 -
[1011]
Drake could sure need a 7th launcher slot...
Moving a medslot will ruin the concept of the Drake - the problem is people being able to fit 3 Large Shield Extenders, a full rack of launchers without having to fit RCU's and PDS in lowslots (a good passive tank need lots of shield power relays in lowslots)
Currently (with AWU 4) I can fit 6 HAM IIs and 3 LSE II (with Shield Upgrade 4) but I have to use at least 2 PDS or 1 RCU while leaving 2 empty high slots.
Give Drake 7 launchers with the same amount of powergrid and I think it's ok...
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Heelay Ashrum
Caldari Santhe Sienar Technologies
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Posted - 2006.11.22 11:14:00 -
[1012]
Edited by: Heelay Ashrum on 22/11/2006 11:16:37
Imho ( as i wrote in previus page) myrmidon still need room for backup drones expecially now that this does not mean more DPS.
On the other hands the drake with 6 launchers it seems to me silly.dunno what must be done ( i'm not a missile user) but somethings it's wrong as it is now.
About the hurricane ( i'm not an expert minnie ship user ), but the option proposec by jim ( 50m3 drone bay ) seems interesting .. after all minmatars are the second race that use drones ( typhon anyone?)
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Udyr Vulpayne
Amarr PIE Inc.
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Posted - 2006.11.22 11:17:00 -
[1013]
Originally by: Jim McGregor
- Give Hurricane back the 7:th turret or give it 50 m3 drone bay.
in that case feel free to add an 8th turret to the harbinger so it is once more balanced with the hurricane.
Originally by: Jim McGregor
Then things are fine, now that myrmidon have been buffed to the extreme, and harbinger got buffed with a damage bonus.
oh the harbinger got buffed? i must have missed that. last i checked it got its rof bonus changed to damage and is doing less dps now.
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Xaildaine
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Posted - 2006.11.22 11:23:00 -
[1014]
Sad about the Drake.. bewhew
They could have saved us all alot of crying if they had just added another Launcher point to our "Turret" BC and left Caldari with one BC.
But with that said the Ferox need a tweek to make it different from its newer twin the Drake.
What a mess.. told we are gona get somthing new and we get the exact same ship with an extra launcher ...
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Jim McGregor
Caldari
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Posted - 2006.11.22 12:08:00 -
[1015]
Originally by: Udyr Vulpayne
oh the harbinger got buffed? i must have missed that. last i checked it got its rof bonus changed to damage and is doing less dps now.
What, dps is equal to buff all of a sudden? Then I guess minmatar ships need loads of buffs, wouldnt you agree?
Your ship lasts longer and have more cap to tank now. Its a improvement, therefore a buff. You may not agree, fine. Thats how I see it anyway.
--- Eve Wiki | Eve Tribune | Eve Pirate |
Akiman
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Posted - 2006.11.22 12:09:00 -
[1016]
lets wait for them and try in tranquility then we'll see if drake sux or myr overpowered(!)or hurricane sux there will be nerfs and boosts i think.
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Udyr Vulpayne
Amarr PIE Inc.
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Posted - 2006.11.22 12:14:00 -
[1017]
Originally by: Jim McGregor and harbinger got buffed with a damage bonus.
tell me what is this buff your talking about there?
Originally by: Jim McGregor
Your ship lasts longer and have more cap to tank now. Its a improvement, therefore a buff. You may not agree, fine. Thats how I see it anyway.
ALL ships last longer and have more cap now. There has been no specific buff to the harbinger that i'm aware off. if you have found one feel free to share.
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Jim McGregor
Caldari
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Posted - 2006.11.22 12:28:00 -
[1018]
Edited by: Jim McGregor on 22/11/2006 12:29:01
Originally by: Udyr Vulpayne
Originally by: Jim McGregor and harbinger got buffed with a damage bonus.
tell me what is this buff your talking about there?
Originally by: Jim McGregor
Your ship lasts longer and have more cap to tank now. Its a improvement, therefore a buff. You may not agree, fine. Thats how I see it anyway.
ALL ships last longer and have more cap now. There has been no specific buff to the harbinger that i'm aware off. if you have found one feel free to share.
1) Switching rof to dmg. 2) The bonus change buffs the harbinger to last longer in battle. Its a much better bonus than rof because it decreases the cap use of the ship. Therefore I see it as a improvement (buff).
--- Eve Wiki | Eve Tribune | Eve Pirate |
Sebastian Valance
Gallente Freelancers Inc.
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Posted - 2006.11.22 12:53:00 -
[1019]
Originally by: Ithildin
Originally by: keepiru Myrmidon has 125m3 drone bay now, too bad the model is now incredibly broken so it cant be tested.
I know this sounds ungrateful, but the point people've been trying to make about the Myrmidon is that it lack replacements. All they've done now is add a bit of DPS to the ship - DPS it needed, but the MAIN problem remains.
And you know what? It's not going to be tweaked after this. It'll just present Myrmidons a logistic nightmare forever, because the difference between one flight of drones with replacements and one flight of drones without doesn't show up on paper (everyone just assumes that a drone ship magically reloads drones just like turrets or missiles reload ammo from cargo)
The Myrmidon STILL needs larger drone bay.
Oh, and does it still have 6 turrets? It doesn't need that many turrets. In fact, sacrifice one or a couple for (at least) a doubled drone bay is a needed sacrifice.
Agreed. The logistics of getting drones replaced now that Drones will be more like Ammo than like tiny ships is going to be a problem. I have been toying with an idea for months now of an Item that possibly could solve this problem.
In the interests of this discussion, please check the Game Development section of the Forums for a post titled "Logictical Satellite Proposal". Please read the idea I have presented there and comment on any changes that would make it better and balanced at the same time. It is a serious proposal for a new item that I believe could solve not only the Drone Logistics issue we will face with Revelations, but also a way of addressing CCP's desire to do away with how Jetcans are currently being utilized.
(Forum Mods, I am not trying to cross-post, but if by me pointing readers to the other forum is considered as such, then please delete this post under the Revelations development thread. kthxbye) ______________________________________________ Sabastian Valance |
Swamp Ziro
EPSILON TEAM Ushra'Khan
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Posted - 2006.11.22 13:22:00 -
[1020]
Originally by: Udyr Vulpayne
Originally by: Jim McGregor
- Give Hurricane back the 7:th turret or give it 50 m3 drone bay.
in that case feel free to add an 8th turret to the harbinger so it is once more balanced with the hurricane.
No. Just give Hurricane the 7th turret back, amarr would whine if harbringer had a doomsday weapon (OMG 13.7 DPS TUX!!11)
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