Pages: 1 [2] 3 4 5 6 7 8 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Tisanta
Amarr Viziam
|
Posted - 2007.01.01 11:50:00 -
[31]
Originally by: Katrina Coreli Im guessing you have a big skill to train and want it over quicker?
Sorry m8 but
/not signed
that means you agree that they should be halved by doing double negative making posetive?
either way nope im quite happy floating around in my pilgrim i just felt like stiring up sumthing for those bored people to discuss while its downtime.. like me:D im providing you with a nice sirvice! be happy people of eve! ---

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Tisanta
Amarr Viziam
|
Posted - 2007.01.01 11:52:00 -
[32]
Originally by: RedLion I think there should be rewards for active players... Limited training boost or whatever.
/signed such as 25% decrease in training times whilst you are online... but an auto afk logging out system to stop abuse. ---

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Hirokishi
Gallente Delta-Fr
|
Posted - 2007.01.01 11:57:00 -
[33]
Edited by: Hirokishi on 01/01/2007 11:58:28 The only concern I have about training time is when I think about the future of EVE (time is almost perfect as it is now) when tech 3, 4,... will come, what'll be the requirements to use them ? what about the training time you'll have to do in order to fit those requirements ? then maybe new adv - adv learning books would be a good idea... and then another question comes: Will the gap between new and old player grow exponentially ?
|

Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2007.01.01 12:00:00 -
[34]
No ---------------- Mr. Science & Trade Institute |

DOGNOSH
Minmatar Rage of Angels Morsus Mihi
|
Posted - 2007.01.01 12:07:00 -
[35]
/signed if all current characters get their skills doubled too
but otherwise a very silly idea /not signed -------------------------
|

jorrel1
|
Posted - 2007.01.01 12:14:00 -
[36]
i gthink they should allow us to train all 3 carecters on our carecter sheet
|

Tachy
|
Posted - 2007.01.01 12:25:00 -
[37]
ccp removed the training by doing feature a long time ago.
Not many pilots ever came to know why some of their skills did rise without them training, or why the training was finished early.
Others used it to make their chars train skills much faster than others, even with macros. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Morkus Rex
Amarr Vure
|
Posted - 2007.01.01 16:53:00 -
[38]
Edited by: Morkus Rex on 01/01/2007 16:55:12
Originally by: DOGNOSH /signed if all current characters get their skills doubled too
but otherwise a very silly idea /not signed
Agree 100 with DOGNOSH ___________________________________ Remember to set long skill training EVERY time you lagout!
|

Mayoz Miner
|
Posted - 2007.01.01 17:13:00 -
[39]
Halfing the training times is a bad idea you would have people with ships/items they hardly know anything about. I have been playing about 2 months and theres still things that im learning about my frigate and recently accuired cruiser nvm my being able to be in some of the higher lvl ships.
|

Verus Potestas
Caldari The I-Win Button
|
Posted - 2007.01.01 17:14:00 -
[40]
Originally by: Tisanta
Originally by: RedLion I think there should be rewards for active players... Limited training boost or whatever.
/signed such as 25% decrease in training times whilst you are online... but an auto afk logging out system to stop abuse.
OH GOD NO.
--- In third-party forums we trust
Did i ask for anyone to copy this into their sig? No, ****heads, its my text, not yours.
|
|

Patch86
Di-Tron Heavy Industries Freelancer Alliance
|
Posted - 2007.01.01 17:41:00 -
[41]
If they did that, I'd probably quit in despair. I mean seriously, if someone told me that the 14 months or so training time I've been playing is only worth 7 months now, I'd probably cry.
The game is meant to be about long term goals and achievments, not Quake style logging on to nab a quick "frag" with your insta-pwn character. The game is the way it is, and shouldn't change in any drastic way.
Anyhow, its that kind of change that heralds the death of any major MMO, like the death throws of SWG or Planetside. The day EVE stoops to something like that, you know its on its way out. -----------------------------------------------
|

Hakera
Freelance Unincorporated Ushra'Khan
|
Posted - 2007.01.01 17:52:00 -
[42]
Edited by: Hakera on 01/01/2007 17:52:49 bad idea.
Not only is it a major nerf for exisiting players, it throws a finely tuned system out of whack, devalues the point of attribute enhancers and prcatically removes totally any hurdle bar the skill cost itself. The system as it stands is fine and ranks work perfectly well to ensure low sp are not a barrier to play.
|

j0sephine
Caldari Reikoku Band of Brothers
|
Posted - 2007.01.01 18:02:00 -
[43]
"??"
profit!
... oh, wait-
|

Nanobotter Mk2
|
Posted - 2007.01.01 18:06:00 -
[44]
I would disagree. I only have 15mill sp.
|

Mrmuttley
House of Tempers Kurai Komichi
|
Posted - 2007.01.01 18:14:00 -
[45]
If yiu halve training times then everyone who has already trained at current training times should get to double their SP in whatever skills they want
I will have all weapons and weapon specs to V and every non capital ship to V as well that will prevent me from getting too screwed when a flavour of the month turns up.
Anything left over can go in to Nav enginnering and electronics skills 
I reckon if you doubled Dr Caymus' SP he would be left training Gunnery and spaceship command. 
Seriously though how about no it a terrible idea. Im all for extra implants and so on but just halving training times would be lame as ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Time for a new Sig.
Any Ideas? |

Tripoli
XenTech
|
Posted - 2007.01.01 18:32:00 -
[46]
Bad idea. Leave them how they are. ---
319 of 341 skills trained. |

Ash Vincetti
Quantum Industries Prime Orbital Systems
|
Posted - 2007.01.01 18:39:00 -
[47]
omg. you already get a 800K skillpoint advantage at character generation. What more do you want? -----
|

Dr Slice
MAFIA Pirate Coalition
|
Posted - 2007.01.01 19:09:00 -
[48]
Originally by: Ash Vincetti omg. you already get a 800K skillpoint advantage at character generation. What more do you want?
QFT
|

BoBoZoBo
Foundation R0ADKILL
|
Posted - 2007.01.01 19:10:00 -
[49]
Originally by: Sinlare
Originally by: Tisanta lol so you want to moan about having ur 120 day capital 5 reduced to 60 because u already did it?
thats sour..
That's really constructive, sounds to me like you're the one moaning though.
Ditto =========================
Minister of Propaganda - Operator 9 |

Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2007.01.01 19:14:00 -
[50]
Let me see, instant gratification kid with bloated modded signature and the corporate initials D.I.C.K, I'm fairly sure I'll oppose anything you have to say about game mechanics, do surprise me though.
No and double hell no.
Ourselves Alone |
|

Roy Batty68
|
Posted - 2007.01.01 19:31:00 -
[51]
There's always going to be the "I did my time, you should have to do yours" crowd. There was quite a bit of *****ing about the recent 800k SP change.
Should training times be reduced? Yes and no. I think there should be other ways of reducing training times that you can work for ingame. This keeps it fair across the board for everyone to pick up at the same point, rather than simply halving everything across the board. That would make it much like the time they added the learning skills.
The reason I think this is simple; EVE is becoming too much of a game of alts. And long training times is at the heart of it. The more content they add, the worse it gets.
Originally by: Big Al
Well, if there was a law against stupidity, the server would certainly lag less.
|

RtoZ
|
Posted - 2007.01.01 19:33:00 -
[52]
I would not halve them but I would indeed reduce total time by say 33% and take them off the exponential curve into something a bit more phased. As more and more activities are being piled into EVE it just maked sense.
And why should this be retroactive to existing players? You allready have millions of skillpoints ahead of new players and would also benefit from the training time decrease. Seems the more skillpoints you have the sillier you become sometimes...
This way newer players could specialize quicker and it would also help them keep up with EVE inflation as they could run missions, mine, rat, whatever, sooner. As the game is now older players have a colossal advantage over new players and IMO that should be reduced, allthough I agree that time invested should be rewarded. 33% decrease in training time and a more phased training instead of the exponential curve between levels is what I propose.
Disclaimer: This is just an opinion, no need to flame me to a crisp for it.
|

Elliot Reid
Digital Fury Corporation
|
Posted - 2007.01.01 19:45:00 -
[53]
Originally by: Tisanta oh ok.. well i like playing for the challenge too but it gets a bit boring waiting on those lvl 5 skills that take 60 days.. sorta cancel ur eve account for 2 months and play WoW for 2 months.. not that i would do that but it is SOOOOOO tedious...
You do realise you can do stuff whilst training skills? Make isk or PvP to name but 2. _______________________________
|

Emo Jelli
|
Posted - 2007.01.01 20:00:00 -
[54]
Absolutely not.
|

Arondos
Minmatar Old Timers Guild
|
Posted - 2007.01.01 20:01:00 -
[55]
While I hate seeing 25 days to train BC V. The training times make people specialize. If you could cruise through them then everyone would be able to do everything. Bad idea IMO.
Life isn't fair and neither is Eve. Get over it. |

Serpensis
Gallente UK Corp Lotka Volterra
|
Posted - 2007.01.01 20:34:00 -
[56]
Just double my other SPs as well, and you`re on. -- "Fear accompanies the possibility of death, calm sheperds its certainty." |

Vanlade
Amarr Imperial Academy
|
Posted - 2007.01.01 21:19:00 -
[57]
I am Vanlade, and I disagree.
dot .
- Vanlade
|

DunNa
|
Posted - 2007.01.01 21:38:00 -
[58]
Originally by: Elliot Reid You do realise you can do stuff whilst training skills? Make isk or PvP to name but 2.
There is a certain point where its not worth it... Being stuck in crappy ships with crappy fittings because you don't have 2000mil sp invested in gunnery or no where near enough in fitting skills and well it really cuts into making isk/pvp.
I just like the idea of being active increasing training time. Every roid poped -1min from current train time, every 5 wrecks -1min train time. Something like that where it wouln't become part of the economy simulator while still benefitting active people.
|

Petrothian Tong
|
Posted - 2007.01.01 21:39:00 -
[59]
I woudlnt mind....however, some might noticed, I dont like solutions that ****es off people...
so think of a way that it doesnt **** off vets/people with tons invested already then we will talk...
|

chrisreeves
Gallente Asgard Protectorate
|
Posted - 2007.01.01 21:40:00 -
[60]
Originally by: Tisanta ??
Yes, I disagree.
Go save some isk up, go to the want to sell forums and buy a character that has the skill that you want trained up.
|
|
|
|
|
Pages: 1 [2] 3 4 5 6 7 8 :: one page |
First page | Previous page | Next page | Last page |