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Thread Statistics | Show CCP posts - 1 post(s) |

Gariuys
Evil Strangers Inc.
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Posted - 2007.01.02 10:11:00 -
[91]
Originally by: Jim McGregor
Training times are fine. They are there not as a timesink but to give players a sense of accomplishment and pride once they reach high levels. Its to make the struggle meaningful and promote specialization.
Agreed, and people that act like all you do in EVE is watching skillbars move is getting a bit old, you can play the game while trainign you know!
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Flaming sambuka
Trinity Nova
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Posted - 2007.01.02 11:03:00 -
[92]
Hey, why not just switch skill training over to a wow style xp gaining system, you know, kill 2 guristas spies and get 67xp, sweet 
Trinity Nova Mercenary Services |

MMXMMX
Caldari Resurrection R i s e
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Posted - 2007.01.02 11:07:00 -
[93]
Originally by: MyDoctor Edited by: MyDoctor on 01/01/2007 11:03:10 I think there should be some kind of advanced-advanced learnings if you have the normal and the advanced skilled to lvl 5, you've the possibility to get 5 points more.
That would be a good thing and even fair to the older ones
advanced-advanced learnings sound great .
Or maiby +6 implants or even +7 implants .
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Flaming sambuka
Trinity Nova
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Posted - 2007.01.02 11:13:00 -
[94]
Originally by: MMXMMX
advanced-advanced learnings sound great .
Or maiby +6 implants or even +7 implants .
I dont agree with the advanced advanced learning, trainign adv learning to 5takes too much time to be really worth while unless your planning on playing for years more, the implants tho, much needed :D
Trinity Nova Mercenary Services |

Hertford
Ars Caelestis Imperium Alliance
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Posted - 2007.01.02 11:14:00 -
[95]
Halving training times is already implemented in the game.
Characters start with 39 attribute points. Taking the learning skills to 4 and the advanced learning skills to 4 nets you 8 points per attribute, or 40 in total.
Skill training times are based off of attributes. You start with 39, can easily add 40 with skills, giving you 79. Overall, this will halve your training times.
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Depp Knight
Evolution Band of Brothers
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Posted - 2007.01.02 12:08:00 -
[96]
Originally by: Samirol I disagree because the training time is part of eve's nubbin filter. If you dont want to wait 60 days to get capital 5 or whatever, then dont spec in it.
I heard that ccp were thinking about getting rid of adv learning skills and halving in training time. Though i think that would be great for newer players but then ccp will need to work out a way to compensate those who had already trained those skills. ThatĘs why what we got instead was the pre-requirements to train adv-learning skills.
But back on topic. No training times is perfect atm. If your waiting for 60days for a skill then its a pretty big skill.
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Sartaron
Amarr Circle of Violence
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Posted - 2007.01.02 12:21:00 -
[97]
Edited by: Sartaron on 02/01/2007 12:23:02 Edited by: Sartaron on 02/01/2007 12:21:43 Well, I think the training times are correct. But i think that the requirements for some ships are far too low. Yes, you are reading right. I think especially with T2 ships, there should be more requirements. And they should add more advanced skills on the basic ones. Mostly, the difference between 2 players is just the 5% from leve 4 to level 5. There should be really hard to learn advanced skills for those who really want to specialize.
Another solution could be a sixth skilll level, that takes the same amount of time to learn than the 5th level. Some kind of "Master-Level". This Master-Level should not be a prerequisite for any other skill, so that nobody trains it, because he just needs it for something else in his skill progression.
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Malcanis
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Posted - 2007.01.02 13:29:00 -
[98]
Originally by: Tisanta ??
I disagree. Leave them as they are.
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Sathynos
Caldari
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Posted - 2007.01.02 13:33:00 -
[99]
I disagree and I sure hope CCP disagrees too. -- "Say yes to pron on Concord billboards" campaing. Eve mercenaries portal: http://www.eve-mercs.com |

Mira deVorsha
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Posted - 2007.01.02 14:04:00 -
[100]
Originally by: Ash Vincetti omg. you already get a 800K skillpoint advantage at character generation. What more do you want?
QFT.
As it stands now the new character creations will kit your characters skills to the correct specialisation.
If you do your character correctly then the sp don't become an issue.
To give you an example. My character is nearing 8 million SP. Because this is literally one of my first characters the spread of SP means I am not an expert in a lot of areas but I have a good spread.
It is only recently for example I could fly good ships with good load outs.
My friend on the other hand has 5 million SP. When he started he had a clear idea of what he wanted to do (combat fighter) and has been flying ships I couldn't for ages and happily sailing through level 3 missions, while they are still a little tricky for me.
The only reason I can think someone wants the training time halfed is because they have either messed up, or want all the skills in the game.
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Admiral Pieg
Caldari
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Posted - 2007.01.02 14:07:00 -
[101]
See what youve done ccp? PLEASE remove the new trial and bring back the tard-weeding mechanicsm that was the steep learning curve of old. ______________
Pod from above. |

Exelsior
Endangered Species
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Posted - 2007.01.02 14:11:00 -
[102]
Leave training times as they currently are. This means that:
1) People have to specialise. 2) 14 year olds from WoW leave the game and we have a more mature community. 3) I won't hate myself for spending 56 days doing capital ships to 5 lol.
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Zimi Vlasic
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.01.02 14:33:00 -
[103]
Originally by: Tisanta oh ok.. well i like playing for the challenge too but it gets a bit boring waiting on those lvl 5 skills that take 60 days.. sorta cancel ur eve account for 2 months and play WoW for 2 months.. not that i would do that but it is SOOOOOO tedious...
It's not that hard to play eve while waiting for a skill to finish.
I never understood why people cancel their account to wait on a skill. Is EVE not fun, but will somehow magically become fun after that one skill is done?
Find Roid, Examine, and Excavate Explorer |

Mesacc
Gallente
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Posted - 2007.01.02 15:52:00 -
[104]
/sign, but not everything. Some of the lev5 training times are rediculous, they could use some cutting back. Of course that is gonna pi$$ off people who already trained the skills, but like alot of other people say on these forums..."adapt"!!
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Roshan longshot
Gallente Ordos Humanitas
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Posted - 2007.01.02 15:54:00 -
[105]
No I dont agree. Why Eve-online is a time sink, its not ment to be won, there is no end game. Ask Cyvok and ASCN. If you halved training then what, your character will be sitting around with nothing to do...and your want more skills to train...etc...etc
Free-form Professions, ensure no limetations on professions. Be a trader, fighter, industialist, researcher, hunter pirate or mixture of them all.
[i]As read from the original box.
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Mog Carns
Gallente Iron Hammer Academy The SUdden Death Squad
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Posted - 2007.01.02 16:01:00 -
[106]
I joined EVE with Revelations. I started with a paid account, I did not know a trial existed. I wasn't waiting on Revelations, I was just maxxed on my elf tolerance, and investigating the usually half done and poorly implemented Sci Fis. As a player of Darkspace, I knew for a fact that EVE was the absolutely last place I needed to look. However, I decided to check it out on the off chance that I might be one of the total 4 people on the entire planet who likes it.
I love it. Others who are skeptical have tried it and loved it in my wake.
The skill system lets me go on a date with my wife without falling behind, join up a with a friend who started yesterday and a buddy who has been playing two years (fictional, for example only) at the same time, and all i have to do is make money when I feel like it. If I log in, sit in a station, and use the chat box for four hours, there is nothing the worse for it. If I decide to try mining, I lose nothing. If I sit outside a station waiting for the non blue to come back out, I lose nothing.
I like the system, and I like the immense time it takes. When I have a carrier of my own, with fighters swarming, it will feel good.
I would like to have a skill in the learning tree that allows you to cue up one skill to start when the previous finishs per level. That would be nice. But I can live without it. Clueless Noob |

Cipher7
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Posted - 2007.01.02 16:06:00 -
[107]
It shouldn't take level 5 of anything to use ANY piece of equipment.
Equipment req should top out at level 4.
And level 5 should not be a pre-req for any other skills either.
Other than that, no I don't think skilltimes should be halved. If you want to max something out to level 5, it should take as long as it currently does. It would be worth it to do only if you are a specialist.
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Rhaall
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Posted - 2007.01.02 16:43:00 -
[108]
I remember when I first started playing WOW at release, and some guy hit level 60 in TWO WEEKS! I figured then that the game would be a big dissapointment and it was. EVE training time is fine the way it is.
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Katrina Coreli
Soar Angelic
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Posted - 2007.01.02 17:25:00 -
[109]
Originally by: Tisanta
Originally by: Katrina Coreli Im guessing you have a big skill to train and want it over quicker?
Sorry m8 but
/not signed
that means you agree that they should be halved by doing double negative making posetive?
either way nope im quite happy floating around in my pilgrim i just felt like stiring up sumthing for those bored people to discuss while its downtime.. like me:D im providing you with a nice sirvice! be happy people of eve!
Stop confusing me!
Also "/" means end rather than negative so i was ending my "not signed" post as such "/not signed
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j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2007.01.02 18:05:00 -
[110]
Edited by: j0sephine on 02/01/2007 18:07:01
"I heard that ccp were thinking about getting rid of adv learning skills and halving in training time."
They lowered requirements of advanced learning skills to lvl.4 of basic learning skills instead of lvl.5 which is excellent change imo as it shortens considerably the training (okay so am biased because i've been asking for exactly this kind of fix)
For that matter i'd like the same thing done to the other skills (lvl.4 being the top pre-requisite to train anything further up the chain) ... which would work much better for what the OP is asking than just halving the skill training across the board, but realistically i don't see this quite happen :|
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Ghoest
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Posted - 2007.01.02 18:09:00 -
[111]
If training timer was cut in half I would cancel today. Call me petty, I dont care.
Frankly much of whats happening(or not happening) with the game has me unhappy, but I holding out for improvments. If they destroy the one thing in my favor for hanging around, then Im done.
Wherever you went - here you are.
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De'Hestus
Minmatar
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Posted - 2007.01.02 18:21:00 -
[112]
Absolutely not.
I am speaking as a player who has only been here two weeks now. Every single game always has the whiners that want everything the veterans have and they want it NOW. I left SWG after the devs there buckled under the pressure and nullified my year and a half grind for Jedi by making it a class that anyone could have right from character creation.
I don't want to see that again. Leave things just the way that they are.
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Maestro Ulv
Phaze-9
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Posted - 2007.01.02 18:34:00 -
[113]
Yes, I disagree with changing skill training time and yes its partly because I spent a lot of time already training them. If thats sour then get over it.
I also think the skill training time makes eve what it is, the best MMO out there. Change one thing and it will change the other just has it always has done with other MMOs that take the easy option part way through there life.
I'm not bored, I'm merely in the Queue. |

FuzzBuzz
Caldari Templars of Space CORE.
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Posted - 2007.01.02 20:28:00 -
[114]
my god, some of you are damn stupid, you will quit because your now able to learn something twice as FAST? you say that the noobie 14 year olds will ruin the game etc, well there will be more bastard kids to shoot.
i think 1/2 is to much, maybe lower the actual skill points down for skill book. the game will evenually die with older player because the grind is to long for new gamers. as new books come out, they will requirer more sps, thus making the older players untouchable.
i think it will happen, more and more MMORPGs are coming out and if you want your trials to convert you goto give them something to do other than train skills that get you in crap ships.
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digitalwanderer
Gallente The Nest Interstellar Alcohol Conglomerate
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Posted - 2007.01.02 21:01:00 -
[115]
Don't need it or want it,since i'll be running out of skills that i want to train up this year as it is...
Need T3 gear or T3 ships to keep me interested(3 1/2 year old char BTW).
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Ghoest
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Posted - 2007.01.02 21:07:00 -
[116]
Originally by: FuzzBuzz my god, some of you are damn stupid, you will quit because your now able to learn something twice as FAST? you say that the noobie 14 year olds will ruin the game etc, well there will be more bastard kids to shoot.
i think 1/2 is to much, maybe lower the actual skill points down for skill book. the game will evenually die with older player because the grind is to long for new gamers. as new books come out, they will requirer more sps, thus making the older players untouchable.
i think it will happen, more and more MMORPGs are coming out and if you want your trials to convert you goto give them something to do other than train skills that get you in crap ships.
No. Just because I my priorities arent yours doesnt mean Im stupid. You ugly fat *****(random insults are fun eh?)
Currently the game is getting stale. Im only keeping my sub up hoping it gets better. If they make it so I dont even get an advantage out of that Im gone. Ill just come back later if they make it fun.
Wherever you went - here you are.
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Martin Mckenna
Caldari Navy Raiders DeStInY.
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Posted - 2007.01.02 21:14:00 -
[117]
if they were to ever do that i realy would quit eve for good.
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Jenny Spitfire
Caldari Northern Intelligence SMASH Alliance
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Posted - 2007.01.02 21:20:00 -
[118]
Originally by: Mangold
Originally by: Jenny Spitfire /signed.
Halving training times is the best idea ever for eVe. It is good for newbs and empire based pilots to have a chance to level up and compete with all vets and allow them to spread in low secs and null secs. The idea holds well with warp to zero. Everyone has the same feature and can compete equally. By the way, WTZ is halfway implemented. Please allow WTZ for autopilot. It makes no sense to have WTZ for manual pilot and WT15 for autopilot.
Not signed.
And being a vet (+3 years in game) I'd not be pleased if those years suddenly becomes worth less as it's faster to train everything. Sure, half the training time but then I want that on all my old skillpoints too.....
/SIGNED to halving training times.
Halving training times will not change the gameplay. Everyone had instas before and WTZ did not change the gameplay. It levels up the gameplay for new and old players. Instas and WTZ do not affect serious eVe pilots.
Halving training times will not change the gameplay. Old pilots had the skills and young pilots could level up faster. At the end, the gameplay is levelled up for new and old players. Halving training times does not affect serious eVe players who already have the skills. --------- Technica impendi Caldari generis. Pax Caldaria!
Kali is for KArebearLIng. I 100% agree with Avon. |

Kylania
Gallente Phoenix Industries
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Posted - 2007.01.02 21:40:00 -
[119]
I disagree. I enjoy playing a game where you're rewarded for sticking with it and being patient. I don't want to play the kind of game where you can get to mid levels in a day, max out in a week as many WoW converts seem to want EVE to become.
The functional levels of skills are already quick enough to get into. The advanced skills really should take as long as they do currently. Not everyone needs to max out EVE quickly. -- Lil Miner Newbie Skills Roadmap | How to Build from a BPO |

j0sephine
Caldari Reikoku Band of Brothers
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Posted - 2007.01.02 21:40:00 -
[120]
"Halving training times will not change the gameplay. Old pilots had the skills and young pilots could level up faster. At the end, the gameplay is levelled up for new and old players."
So again, if the goal is to allow people to be on equal footing why not remove skill training altogether and just give people complete skills right from the start? Anything less than that will still be "too slow" for some of the players, after all. And that is apparently bad.
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