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Thread Statistics | Show CCP posts - 1 post(s) |

Maestro Ulv
Phaze-9
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Posted - 2007.01.05 15:25:00 -
[181]
Originally by: Zirze Why?? ... If everyone has the same "level" in PvP the better player win¦s and not the player who pay longer for his SP in EvE. Why is it BORING if everyone have the same SP ... the "fitting" is not the same and not all take the same skills for his SP.
So after that extremely long set of quotes you are saying you want us all to peak at lvl60 just like some other games out there.
You just lost your own argument mucker. Just reactivate your wow account and give up.
I'm not bored, I'm merely in the Queue. |

Serendib
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Posted - 2007.01.07 20:10:00 -
[182]
The beauty of eve is that unlikely any other mmorpg you don't have to grind grind grind and grind a bit more to level a bit. In here the only factor that counts is TIME, yes how much time you have the account and not how much time you been online playing. Did the starter of this post ever think why does most of eve players have between 25 - 35 years? Because unlikely other mmorpg people that play this game have a real life, they work, most have families and can't play 24/7 like some kids do. Why do they play eve? well they play eve because eve allows them to have a good char without the need of being 24/7 leveling it, you just need time to get the skills. If you don't like the current system then go search any of the other 20 mmorpgs where you can spend an entire month awake and be n¦1. This ain't that kind of game and i love it because of this. So i decline this offer and hope that all others do.
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Nicholai Thomasovich
Caldari Acerbus Vindictum
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Posted - 2007.01.23 16:54:00 -
[183]
It's not just time, it's how smart you play. If you nailed down those crucial 1.4 million SP in Learning early in your career, you will already be learning much faster than those that don't. If you manage your characters carefully (either through the old pen and paper, or a utility like EveMon), you can maximize your training times. A player with 1 year in that spent his first two months mostly training those Learning skills will catch up to a several year vet who didn't. THAT'S what I love about the game.
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Reiisha
Satal's Legion Interstellar Alcohol Conglomerate
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Posted - 2007.01.23 17:04:00 -
[184]
Originally by: RedLion I think there should be rewards for active players... Limited training boost or whatever.
They already get a reward by spending more time, thus getting more isk/sec status/standing in the process than people who play less. Making the gap even bigger would be simply stupid.
EVE History Wiki - Help us fill it!
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Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2007.01.23 17:06:00 -
[185]
Can't we let this thread die yet? -----------------------------------------------
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Breed Love
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.01.23 17:35:00 -
[186]
worst thread ever. skill training should stay the way it is. newbs should stay where they belong (everyone was a newb once so why should we suddenly remove this part of game experience? 800k sp starter chars is bad enough, imo they should be brought back to 30k).
Originally by: Wrangler We don't want to discriminate anyone! We want *both* anti-social *and* social players to grief each other!  
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Trilliam Blackthorn
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Posted - 2007.01.23 17:41:00 -
[187]
The only changes I would like to see to training time(s) would be to implement a system that decreases training time as relevant skills are used in the game...i.e. if you're doing PVE, PVP, using combat-based skills would decrease training times in those areas. the same with mining, etc.
Maybe as some kind of bonus?
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Kirjava
Caldari Storm Thesis
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Posted - 2007.01.23 17:51:00 -
[188]
Read first page only, so excuse me if this has been covered. No. Im sorry, but that just goes against the way the game works for me. However, a new genereation of Learning skills would be in part of the game and it would decrease learning time.
Storm Thesis CEO |

Joe Chancian
Minmatar Priuma Interstellar Commerce
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Posted - 2007.01.23 19:21:00 -
[189]
Arr! Die thread! DIIIIEE!  -----------------------------------------
"You think they know what we're doing?" "Well, we're not here to sell cookies.. So they know something's up.."
I'm all out of sig.
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Soon Tzu
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Posted - 2007.01.23 19:42:00 -
[190]
TTC's for the eve-store...
Training Time Cards, buy yourself some skill points, at the low low low price of a 90 day GTC, but the reward is instant (after the next DT, you have those points applied to the skill you selected...)
get 3 months of training overnight....
me...naaaa, others would like it...and with 7-8 months the average time a player stays ingame, ccp wouldn't lose much, might even retain a few players longer (and make some real isk in their bank accounts too)
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Claude Leon
Gallente Ixion Defence Systems The Cyrene Initiative
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Posted - 2007.01.23 20:33:00 -
[191]
Originally by: Nox Solaris Yes, everybody that's already spent years trianing the skills they have?
Though I agree, shorten training across the board.
Kick anything above a cruiser out of nuub corps. No lvl 3 or 4 agents for nuub corps. No freighters for NPC corps. No lvl 4 agents for NPC corps.
Wow, force everyone into a player corp. Maybe some people actually like being in NPC corps. That allows them to enjoy the game withou worrying about some griefers declaring war on them.
No,No and No. CCP already bowed down to the whining of people who wanted to compete against 2-3 year old vets. This is getting old. If you don't like a long training skill, then DON'T train or just stop playing.null
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Vizranuh
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Posted - 2007.01.23 20:51:00 -
[192]
I'm not a fan of waiting for training either, but it's not something I wish is changed. Yeah, I'm impatient and I want my new skillz done so I can use them etc, but whatever... not that big a deal for me.
However, I do wish the new character creation would allow you a certain amount of SP to spend and allow you to choose what you want to spend them in, instead of the presets currently given.
Cheers --
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MYSTERY ALT
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Posted - 2007.01.23 21:16:00 -
[193]
Cutting down training times by a little bit would do wonders for opening up the market to more gamers.
I know alot of people are in the "keep the game as complicated as possible and as hard as possible" crowd, but they are in the vast minority, eve is getting a little stagnant as more players get bored of waiting for skills to train, the isk grind for ships to PVP in and quit.
Forcing newer players to wait half a year to fly a fun spaceship in a video game is a bit much, and puts alot of people off playing EVE.
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CrimsonSky
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.01.23 21:17:00 -
[194]
Originally by: Jenny Spitfire
Originally by: Mangold
Originally by: Jenny Spitfire /signed.
Halving training times is the best idea ever for eVe. It is good for newbs and empire based pilots to have a chance to level up and compete with all vets and allow them to spread in low secs and null secs. The idea holds well with warp to zero. Everyone has the same feature and can compete equally. By the way, WTZ is halfway implemented. Please allow WTZ for autopilot. It makes no sense to have WTZ for manual pilot and WT15 for autopilot.
Not signed.
And being a vet (+3 years in game) I'd not be pleased if those years suddenly becomes worth less as it's faster to train everything. Sure, half the training time but then I want that on all my old skillpoints too.....
/SIGNED to halving training times.
Halving training times will not change the gameplay. Everyone had instas before and WTZ did not change the gameplay. It levels up the gameplay for new and old players. Instas and WTZ do not affect serious eVe pilots.
Halving training times will not change the gameplay. Old pilots had the skills and young pilots could level up faster. At the end, the gameplay is levelled up for new and old players. Halving training times does not affect serious eVe players who already have the skills.
Wow Jenny... in the (Admittedly short) time I knew you, I didn't ever get the feeling that you were one of the 'newbies have no way to catch up to the vets' crowd.
Newbies in EVE already have it far better than newbies in any other MMO out there. No, they'll never catch up to a veteran players SP total. But how many other games do you see where a 1 month old newbie in his Frigate is able to kill a year and a half old character in a Cruiser, despite the older character having 20x the newbies SP?
And as has been said by other posters, in EVE you don't have to catch up to the other player's SP-Total to compete. You only have to become good in a single ship, and know what you're doing. Sure, the 2003 player can probably fly six ships that would kill yours without breaking a sweat. But if he's in one of the dozens of ships you can kill him in, he could have 150 million SP, it isn't going to save him, is it?
Also I, and quite a few other EVE players, I'm sure, like that EVE is a game where you set goals and work towards them, instead of starting a character and being in a Titan within two months. Many EVE players (And judging by Dev comments and the way the game has gone, CCP also) like that it takes time to work your way towards what you want. CCP doesn't need to make the game into Easymode-Online, because the game they made has been steadily growing since release, whereas other MMOs start out strong and slowly die.
They don't need a huge influx of fourteen year old instant-gratification kiddies who want everything handed to them on a silver plate, then get bored and leave within 2 months. What a game needs to survive is a dedicated playerbase who enjoys the game, and will keep playing it. They have this, and this playerbase is constantly growing. Why risk losing a good thing on the chance that these changes could prop the subscriber numbers up for a year and then have the game die?
"But again, EVE is much less focused on combat and dangerous encounters than other online RPGs"-Gamespot.com |

CrimsonSky
Amarr Imperial Dreams Curatores Veritatis Alliance
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Posted - 2007.01.23 21:20:00 -
[195]
Originally by: MYSTERY ALT Cutting down training times by a little bit would do wonders for opening up the market to more gamers.
I know alot of people are in the "keep the game as complicated as possible and as hard as possible" crowd, but they are in the vast minority, eve is getting a little stagnant as more players get bored of waiting for skills to train, the isk grind for ships to PVP in and quit.
Forcing newer players to wait half a year to fly a fun spaceship in a video game is a bit much, and puts alot of people off playing EVE.
Yes random alt, EVE is getting stagnant and players are leaving in droves.
Which explains the constantly increasing number of subscribers. Nothing says a game is stagnating and slowly dying like an increasing number of subscribers.  
"But again, EVE is much less focused on combat and dangerous encounters than other online RPGs"-Gamespot.com |

BurnHard
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Posted - 2007.01.23 21:23:00 -
[196]
Originally by: MYSTERY ALT Cutting down training times by a little bit would do wonders for opening up the market to more gamers.
I know alot of people are in the "keep the game as complicated as possible and as hard as possible" crowd, but they are in the vast minority, eve is getting a little stagnant as more players get bored of waiting for skills to train, the isk grind for ships to PVP in and quit.
Forcing newer players to wait half a year to fly a fun spaceship in a video game is a bit much, and puts alot of people off playing EVE.
It's always been the same, if not worse for the veterans. When I started out (my other characters) when the game was released there were no advanced training skills or good implants. We now have huge attribute boosts with these items but to counter those we have very long training times for advanced skills. Well that sounds about right to me.
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The Armin
Shiva Morsus Mihi
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Posted - 2007.01.23 21:26:00 -
[197]
No matter what y'all say you gotta agree long lvl5 rank6 skills are boooooring. Could speed them up, I certainly wouldn't mind 
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Claude Leon
Gallente Ixion Defence Systems The Cyrene Initiative
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Posted - 2007.01.24 00:07:00 -
[198]
Originally by: CrimsonSky
Originally by: Jenny Spitfire
Originally by: Mangold
Originally by: Jenny Spitfire /signed.
Halving training times is the best idea ever for eVe. It is good for newbs and empire based pilots to have a chance to level up and compete with all vets and allow them to spread in low secs and null secs. The idea holds well with warp to zero. Everyone has the same feature and can compete equally. By the way, WTZ is halfway implemented. Please allow WTZ for autopilot. It makes no sense to have WTZ for manual pilot and WT15 for autopilot.
Not signed.
And being a vet (+3 years in game) I'd not be pleased if those years suddenly becomes worth less as it's faster to train everything. Sure, half the training time but then I want that on all my old skillpoints too.....
/SIGNED to halving training times.
Halving training times will not change the gameplay. Everyone had instas before and WTZ did not change the gameplay. It levels up the gameplay for new and old players. Instas and WTZ do not affect serious eVe pilots.
Halving training times will not change the gameplay. Old pilots had the skills and young pilots could level up faster. At the end, the gameplay is levelled up for new and old players. Halving training times does not affect serious eVe players who already have the skills.
Wow Jenny... in the (Admittedly short) time I knew you, I didn't ever get the feeling that you were one of the 'newbies have no way to catch up to the vets' crowd.
Newbies in EVE already have it far better than newbies in any other MMO out there. No, they'll never catch up to a veteran players SP total. But how many other games do you see where a 1 month old newbie in his Frigate is able to kill a year and a half old character in a Cruiser, despite the older character having 20x the newbies SP?
And as has been said by other posters, in EVE you don't have to catch up to the other player's SP-Total to compete. You only have to become good in a single ship, and know what you're doing. Sure, the 2003 player can probably fly six ships that would kill yours without breaking a sweat. But if he's in one of the dozens of ships you can kill him in, he could have 150 million SP, it isn't going to save him, is it?
Also I, and quite a few other EVE players, I'm sure, like that EVE is a game where you set goals and work towards them, instead of starting a character and being in a Titan within two months. Many EVE players (And judging by Dev comments and the way the game has gone, CCP also) like that it takes time to work your way towards what you want. CCP doesn't need to make the game into Easymode-Online, because the game they made has been steadily growing since release, whereas other MMOs start out strong and slowly die.
They don't need a huge influx of fourteen year old instant-gratification kiddies who want everything handed to them on a silver plate, then get bored and leave within 2 months. What a game needs to survive is a dedicated playerbase who enjoys the game, and will keep playing it. They have this, and this playerbase is constantly growing. Why risk losing a good thing on the chance that these changes could prop the subscriber numbers up for a year and then have the game die?
I couldn't have said it any better.
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Shu'val
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Posted - 2007.01.24 00:18:00 -
[199]
Hmmm, it would be nice, on the other hand you can earn isk for the things you are actually training for.
Take carriers for instance, I'd be buggered if I was sitting about training, or even turning eve off whilst it trained as I would'nt have the isk for the skills and ships.
Play eve, skills allow you to do more as time passes. Just enjoy and explore what you can do.
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Wendat Huron
Lupus Industries
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Posted - 2007.01.24 00:20:00 -
[200]
Can someone please derail this thing already.
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Taaketa Frist
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Posted - 2007.01.24 00:22:00 -
[201]
I LIKE STRAWBERRYS WITH CREAM!!!!! --------------
Dang nabit |

sartorii
Genco Interstellar Alcohol Conglomerate
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Posted - 2007.01.24 00:36:00 -
[202]
i cant believe this is even a discussion.
ah the "gimme gimme gimme' crowd has found eve i see...
suck it up, get some implants and try not to get podded to often.. tbh i want the 'bonus' points you nubs get at creation now added where ever i like.. what did the 'new blood' really do to deserve it that the vets didnt?
To Bad Ignorance isnt Painful |

Betonela
Caldari School of Applied Knowledge
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Posted - 2007.01.24 01:00:00 -
[203]
mammaa i wanna get all EvE skill at lvl 5, and leave after 3 week couse is bored to the best on all  
--------- join on New Movement of Market Traders |

Commander Sten
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Posted - 2007.01.24 02:00:00 -
[204]
lol, this post reminds me of last week when i caught and dragged a 14 yr old and a 13 yr old back into the local store for shoplifting.
while waiting for the cops, turns out both punks have lvl 60 WoW characters.
instant gratification is for loosers.
get with it, or get out
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Tisanta
Amarr Dragonfire Intergalactic Crusaders of Krom
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Posted - 2007.01.24 02:04:00 -
[205]
yay for my thread still going! ---

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.01.24 02:24:00 -
[206]
Originally by: Jenny Spitfire /signed.
Halving training times is the best idea ever for eVe. It is good for newbs and empire based pilots to have a chance to level up and compete with all vets and allow them to spread in low secs and null secs. The idea holds well with warp to zero. Everyone has the same feature and can compete equally. By the way, WTZ is halfway implemented. Please allow WTZ for autopilot. It makes no sense to have WTZ for manual pilot and WT15 for autopilot.
 _________________________________________________ Breetime
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Twilight Moon
Minmatar Malicious Intentions
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Posted - 2007.01.24 02:27:00 -
[207]
Originally by: Tisanta yay for my thread still going!
Hmm....please tell me your corp ticker isn't what I think it is.
(If you woke up breathing today, CONGRATULATIONS!, you get another chance!) |

Tisanta
Amarr Dragonfire Intergalactic Crusaders of Krom
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Posted - 2007.01.24 02:28:00 -
[208]
Originally by: Twilight Moon
Originally by: Tisanta yay for my thread still going!
Hmm....please tell me your corp ticker isn't what I think it is.
yep yep it is but why does it bother you? ---

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |

Twilight Moon
Minmatar Malicious Intentions
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Posted - 2007.01.24 02:39:00 -
[209]
Originally by: Tisanta yep yep it is but why does it bother you?
Bother me, oh no.
I think its quite apt actually. 
Originally by: Tisanta i cry when i read your sig...
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Tisanta
Amarr Dragonfire Intergalactic Crusaders of Krom
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Posted - 2007.01.24 02:59:00 -
[210]
Originally by: Twilight Moon
Originally by: Tisanta yep yep it is but why does it bother you?
Bother me, oh no.
I think its quite apt actually. 
haha so funny
i just relized what it says! ---

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |
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