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Steppa
Gallente Sturmgrenadier Inc R i s e
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Posted - 2007.02.15 17:36:00 -
[1]
Something's got to be done. I play with mostly older players that actually have lives outside Eve. Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
Just about everyone agrees this has got to stop.
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Raquel Smith
Caldari Freedom-Technologies
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Posted - 2007.02.15 17:43:00 -
[2]
Edited by: Raquel Smith on 15/02/2007 17:39:57
Originally by: Steppa Something's got to be done. I play with mostly older players that actually have lives outside Eve. Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
Just about everyone agrees this has got to stop.
If they're AFK then what's the problem?
Oh, I should mention:
Are you one of the people that whine for no local chat in 0.0? You'll always be at risk then.
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Alumion
Amarr Dragons of the Twilight Sun
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Posted - 2007.02.15 17:43:00 -
[3]
I completely agree! Covert Ops cloaking devices should hide you on local
---
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JeanClaude DuSoir
Gallente Anqara Industries
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Posted - 2007.02.15 17:46:00 -
[4]
If they're cloaked, they can't threaten you. They have to uncloak for that. They might be gathering intel, which can be a potential threat, but not by themselves. They'll have to bring in friends for that.
If they're just passing through while cloaked, then you're under no harm or threat.
I don't mean to be rude, but I think that's the whole point of cloaking and reconnaissance.
I, too, am an older player. Perhaps you could explain your problem with more logic and less rant.
Thank you. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Nothing to see here.
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Jamius
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Posted - 2007.02.15 17:47:00 -
[5]
"Just about everyone agrees this has got to stop"
I don't.
I believe there is another lengthy thread on this somewhere btw.
I have a life and it's a reason I may go afk in a cloaked ship at a SS while I speak to a friend, my wife or do some other RL thing. I'm also older so I fail to see what that point you made has to do with being afk in a cloaked ship??
Also, how do you know they are afk - I often just watch in systems with my cloaked alt and never say a word as I'm keeping an eye on things.
Why is your time wasted? I've NEVER had my play stopped by a cov ops pilot being in system doing something I can't see (afk or otherwise). You take note of it and play on.
Really, if it ruins your game time that much it's time to reconsider things.
It's a mild irritant at worst.
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Nargo Nextit
Amarr Imperial Academy
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Posted - 2007.02.15 17:48:00 -
[6]
im sorry but it sounds like you want everything nice and safe, I dont see a problem with peaple using this tactic at all, at least you can see them in local.
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Chrysalis D'lilth
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Posted - 2007.02.15 17:51:00 -
[7]
Originally by: Steppa Just about everyone agrees this has got to stop.
I'd request to see your statistical evidence to support this claim ? i sure don't.
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Kumu Honua
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Posted - 2007.02.15 17:54:00 -
[8]
Aren't you able to probe out cloakers now? Albeit a small chance?
Give them hell!
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Jamius
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Posted - 2007.02.15 17:58:00 -
[9]
Originally by: Kumu Honua Aren't you able to probe out cloakers now? Albeit a small chance?
Give them hell!
I can confirm I have probed a cloaked ship once - completely by accident. The ship was 8km from my cloaked cov ops so I know for a fact they never de-cloaked briefly during my scan and I found them while they cloaked for the full duration of my scan.
They were in a Moa at the time, I knew them and spoke to them at the time about it. Still not sure if it was a bug?
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Verite Rendition
Caldari AUS Corporation CORE.
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Posted - 2007.02.15 18:15:00 -
[10]
Originally by: JeanClaude DuSoir If they're cloaked, they can't threaten you. They have to uncloak for that. They might be gathering intel, which can be a potential threat, but not by themselves. They'll have to bring in friends for that.
If they're just passing through while cloaked, then you're under no harm or threat.
I don't mean to be rude, but I think that's the whole point of cloaking and reconnaissance.
I, too, am an older player. Perhaps you could explain your problem with more logic and less rant.
Thank you.
That's only true up until CCP invented Force Recon ships. They're expensive, but they'll blow most industrialists to pieces long before anyone can do anything about it. ---- AUS Corp Lead Megalomanic |
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Toaster Oven
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Posted - 2007.02.15 18:17:00 -
[11]
Give cloaks a 1 hour duration with no autorepeat. Won't affect normal gameplay in the slightest. Only hurts afk cloakers.
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Turin
Caldari RONA Deepspace Rule of Three
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Posted - 2007.02.15 18:17:00 -
[12]
Originally by: Steppa Something's got to be done. I play with mostly older players that actually have lives outside Eve. Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
Just about everyone agrees this has got to stop.
Maybe just about everyone in your small little group.
All I can say is this. Put on your lasers and go mine anyways wuss.
________________________________________________________
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Shut up
Caldari United Mission Whores
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Posted - 2007.02.15 18:25:00 -
[13]
Now that I know that it bothers you Rise people so much, think I'll invest in a another covert ops cloak.
see ya's in local.
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Pika Chu
Caldari Caffeine Commodities Company
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Posted - 2007.02.15 18:30:00 -
[14]
Originally by: Toaster Oven Give cloaks a 1 hour duration with no autorepeat. Won't affect normal gameplay in the slightest. Only hurts afk cloakers.
Uh, so with a duration that long, me as a force recon pilot cant decloak, attack, and recloak... And thats affecting my normal gameplay?
You cant reactivate a mod until its duration is completed...
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Toaster Oven
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Posted - 2007.02.15 18:41:00 -
[15]
Originally by: Pika Chu
Originally by: Toaster Oven Give cloaks a 1 hour duration with no autorepeat. Won't affect normal gameplay in the slightest. Only hurts afk cloakers.
Uh, so with a duration that long, me as a force recon pilot cant decloak, attack, and recloak... And thats affecting my normal gameplay?
You cant reactivate a mod until its duration is completed...
Max duration. Not normal module duration.
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Jamius
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Posted - 2007.02.15 18:50:00 -
[16]
Edited by: Jamius on 15/02/2007 18:47:17 I'd rather the cloak did not have a max duration period tbh, but it's a fair solution to the "problem" - even though I disagree there is one 
I just know I'll forget and de-cloak at an in-opurtune moment at some point - lol.
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Tar Magen
Amarr Arx Amarria
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Posted - 2007.02.15 18:52:00 -
[17]
I think the point here is that the cloaked idlers can strike at any time, whereas the defenders have to be on guard 24/7 to be effective. Very disproportionate effort required. |

Psrina Dorsai
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Posted - 2007.02.15 18:59:00 -
[18]
Waaaa Waaaa.. FFS crybaby Carebears.. 
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Imas Pi
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Posted - 2007.02.15 19:23:00 -
[19]
1. How does an afk or semi-afk cloaked player waste your "precioius" game time.
2. I do not agree this has to stop. Nor do I agree that there should be some limit on duration.
3. What is with the name calling?
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Cpt Pugwash
BURN EDEN GoonSwarm
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Posted - 2007.02.15 19:40:00 -
[20]
Originally by: Steppa Something's got to be done.
Don't forget to stamp your foot after this opening for effect.
Originally by: Steppa
I play with mostly older players that actually have lives outside Eve.
I think Eve has a very hi proportion of older players so most of us inevitably play with a mostly older players.
Originally by: Steppa Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
I am sure the guys camping you have similiar feelings about the people living in that same area of space paying rent to their enemies.
Originally by: Steppa Just about everyone agrees this has got to stop.
95% of statistics are made up
There are steps you can take to prevent this sort of tactic, if you are unwilling to take them then you do not deserve to be occupying 0.0 space
Go back to empire and run missions in an NPC corp if you don't want people competing with you for resources.
Movies: Make Mine a Bob Light
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B1G DAVE
Mining and Research Industrial Organisation Hell Hounds
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Posted - 2007.02.15 19:46:00 -
[21]
I think what hes trying to say is, that someone can just park up a cloaked ship in system and bugger of to work or w/e.
The people in system don't know whether your afk or not. For all they know you could be in a cloaked BS sitting at a belt waiting for a ratter etc. And there is nothing you can do about it.
I do see where hes coming from, and it can be annoying. Just get someone to play bait at a gate/belt for a while and see what happens :P
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Pinpisa Jormao
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Posted - 2007.02.15 20:09:00 -
[22]
I don't know if it's my connection but last time I tried AFK in space I got disconnected - today infact. It didn't say disconnected or anything, I only find out after trying to do something after coming back from afk.
1. There should be a way to disrupt a cloak of nearby ship, maybe a smartbomb that does no damage, has bigger range and allows you to see cloaked ships nearby but without the cloaked ship knowing that it has been detected until you decide to target them.
2. Cloaked players should not be visible in local - actually no non-friendlies should be, until they talk.
3. You should get somekind of subtle graphic distortion effect when someone is warping to your grid without needing to press Scan on scanner every second to see if there's incoming ships.



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Gorstag
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Posted - 2007.02.15 20:12:00 -
[23]
Edited by: Gorstag on 15/02/2007 20:09:02
Originally by: B1G DAVE I think what hes trying to say is, that someone can just park up a cloaked ship in system and bugger of to work or w/e.
The people in system don't know whether your afk or not. For all they know you could be in a cloaked BS sitting at a belt waiting for a ratter etc. And there is nothing you can do about it.
I do see where hes coming from, and it can be annoying. Just get someone to play bait at a gate/belt for a while and see what happens :P
But why should that be required?
My thoughts:
- I agree this mechanic in its current state is pretty shoddy. Removing localchat completely is not an option. However maybe displaying no players in localchat until they "broadcast" a message maybe a solution. This makes it "silent running" for both attackers and defenders. Attackers would actually have to scout to find prey.
- The (max)timer on the cloak would also be another solution as it would not effect normal gameplay mechanics.
- Making it possible to easily identify cloakers by probing would really break the cloak mechanic. This is definitly not an option
The key problem with this issue and why it bugs most non-combatant players or players who are currently flying these types of ships is because this game hugely favors the aggressor. While in most games and in real life a defender generally starts in the stronger position for survial.
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Florist Gump
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Posted - 2007.02.15 20:14:00 -
[24]
Originally by: Pinpisa Jormao
1. There should be a way to disrupt a cloak of nearby ship, maybe a smartbomb that does no damage, has bigger range and allows you to see cloaked ships nearby but without the cloaked ship knowing that it has been detected until you decide to target them.
There are actually Anti-Cloaking Pulses in the item DB, and I too thin kthey would be a good addition to the game.
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Lowanaera
Amarr 1st Praetorian Guard Vigilia Valeria
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Posted - 2007.02.15 20:23:00 -
[25]
Originally by: Gorstag
The key problem with this issue and why it bugs most non-combatant players or players who are currently flying these types of ships is because this game hugely favors the aggressor. While in most games and in real life a defender generally starts in the stronger position for survial.
The defender still has the upper hand here, you just have to, you know, defend? A mining op with any kind of half-assed defense shouldn't need to worry about whether the guy sitting in local cloaked somewhere is afk or not, he's not going to do much to you. Same thing with anyone who isn't alone and is paying attention.
This seems more like a "I can't rat solo in 0.0 half-afk with impunity" whine. If they're afk and cloaked, they're not doing anything to you but making you pay attention, which you should be anyway.
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Politocratis
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Posted - 2007.02.15 20:24:00 -
[26]
Originally by: Alumion I completely agree! Covert Ops cloaking devices should hide you on local
Agreed.. OP has an excellent POINT! Hide cloakers from Local.
Really.. what difference does it make to you if they are AFK anyway. Chances are that while you are sitting there worried about an AFK cloaker.. some NON-AFK gankers are gonna come by and help you modify your attention.
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Tetsujin
Caldari Band of Brosefs GoonSwarm
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Posted - 2007.02.15 20:36:00 -
[27]
Let's just get rid of Local entirely and your problems would disappear.
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Derovius Vaden
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Posted - 2007.02.15 20:46:00 -
[28]
OP is the kind of person who would smash someones camera for taking his picture without his permission. Do you not have anything better to whine about?
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Derovius Vaden
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Posted - 2007.02.15 20:53:00 -
[29]
Originally by: Snodipous The worst-case scenario with a cloaked AFK enemy that I can think of is that you have somebody cloaked in local, using a force recon ship, and they decloak and attack you immediately. CovertOps frigates are too fragile to attack anybody except undefended miners or haulers, far from any backup. This guy is no threat to you, the most damage he can do is gather intel. Cloaked BSes and BCs and any other non-CovertOps ship is no threat... their sensor recalibration time is so long after decloaking that you should be able to get away from them with ease (unless you are afk too, in which case buhu for yu).
So, the easy solution to your problem is to bring an escort with you that has enough juice to take out a Force Recon ship. That doesn't take much, Force Recons aren't that tough. If he decloaks and attacks your miner, you might lose your 10-mil mining ship, but he will lose his 200-mil FR. You win.
Summary: there are three scenarios possible:
a) Cloaked Force Recon ship. Solution: bring support like everybody else has to.
b) Cloaked CovertOps Frigate. Solution: let him waste his time and money. Cloaking setups aren't cheap.
c) Cloaked non-CovertOps combat ship. Solution: see above.
In other words, there is no problem here unless you are somebody who has no support (and so why are you mining / hauling / ratting in hostile space again...?), or you can't handle somebody gathering intel on you.
This brings up a rather interesting idea; why not just bring along your own cloaked friend? You can have a cloaked sit-in.
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Kolmogorow
Freedom Resources
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Posted - 2007.02.15 21:00:00 -
[30]
Originally by: Steppa ...semi-afk in cloaked ships...
The semi-afk cloakers are also called Explorers. They play in the windowed client and read South Park cartoons or articles about quantum physics in the web while they are cloaked to avoid dying from boredom. Every 3,5 minutes they use ALT-TAB to give you for 5 seconds a chance to catch them. So where is the problem? Improve your probing skills, it's a real challenge...
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Blue Pixie
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Posted - 2007.02.15 21:01:00 -
[31]
Originally by: Verite Rendition
Originally by: JeanClaude DuSoir If they're cloaked, they can't threaten you. They have to uncloak for that. They might be gathering intel, which can be a potential threat, but not by themselves. They'll have to bring in friends for that.
If they're just passing through while cloaked, then you're under no harm or threat.
I don't mean to be rude, but I think that's the whole point of cloaking and reconnaissance.
I, too, am an older player. Perhaps you could explain your problem with more logic and less rant.
Thank you.
That's only true up until CCP invented Force Recon ships. They're expensive, but they'll blow most industrialists to pieces long before anyone can do anything about it.
A cloaked ship (much less one with an afk pilot) ain't blowing anything up.
If you've got an issue with an non-cloaked, at-the-keyboard pilot attacking your industrialists, allow me to introduce a novel concept to you: fly with an escort.
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Kolwrath
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Posted - 2007.02.15 21:20:00 -
[32]
Originally by: Steppa Something's got to be done. I play with mostly older players that actually have lives outside Eve. Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
Just about everyone agrees this has got to stop.
Not I. I think you have your tin foil hat on too tight.
AFK PLAYERS ARE NOT OUR TO GET YOU.
If there is a guy in local, cloaked then you have the following situations:
1. If the guy is afk having a smoke or a beer or who knows .. as MANY posters have pointed out, what harm is he doing? hes not even playing!!!!
2. if he is not afk, and gathering intel, well then hes in a covops or a FR and there is not much you can do about it. But ... its not like he can do anything either. When your cloaked you cant do squat.
3. Hes not afk and looking for easy miner kills. If your worried they will uncloak and pop you, well Covops are made of tin foil so no worry there, and FCs arent that much better. Have a friend along (since your obviously not in empire) and guard each other (which you should do anyway ... solo mining in 0.0 ? you have more to worry about than an afk cloaker)
The big important #3: You *do* know that after revelations you can probe down cloaked ships right? ... right?
So in essence, dont solo mine in a hostile sys, mine a system over if your super straight jacket paranoid (which you are), probe him down, or ignore him.
shesh man ... I can't believe your afraid of an AFK cloaked ship. Whats he gonna do? your gonna go mine and then .... NOTHING HAPPENS!!!! or your gonna camp the gate and .... NOTHING HAPPENS!!!! or your gonna sit around your POS and .... NOTHING HAPPENS!!!
oie vey.
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Alumion
Amarr Dragons of the Twilight Sun
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Posted - 2007.02.15 21:24:00 -
[33]
Don't smartbombs reveal cloaked ships?
---
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Athelas Loraiel
Amarr Celestial Horizon Corp.
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Posted - 2007.02.15 21:48:00 -
[34]
Originally by: Steppa Something's got to be done. I play with mostly older players that actually have lives outside Eve. Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
Just about everyone agrees this has got to stop.
Hehe, when we were trying to mine somewhere where a few BoDs were afking, it was with more substance on our covetors... --------------
On the lookout for /restricted word that means ppl who work on the game/ in BOD disguise. Sig removed, inappropriate content. If you would like further details please mail [email protected] -Oiri Yusko
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Morfane
The IMorral MAjority Privateer Alliance
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Posted - 2007.02.15 22:16:00 -
[35]
Edited by: Morfane on 15/02/2007 22:15:51 If you are really this concerned that you must make it your cause celebre, stop running away screaming like your hair is on fire. Just set up a trap for him. Badger IIs and Ospreys both make excellent bait ships.
EDIT: PS: Every time I hear anyone say "everyone thinks so", my cow dung alert fires.
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Rod Serling
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Posted - 2007.02.15 22:22:00 -
[36]
i guess the op would also hate when, while camped in a station, i leave the computer logged on and go afk to the mall or whatever, when i otherwise probably would have logged off to go perform my time consuming rl activities. i love it when i come back like 3 hours later and they are still waiting there like idiots.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.15 22:25:00 -
[37]
I am a player who actually has a life outside Eve, and sometimes can't watch the client every second. I appreciate the inclusion of an option other than logging off. ----------
IBTL \o/ Fix the ******* map! Privateers FTW |

AgentRens
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Posted - 2007.02.15 22:28:00 -
[38]
AFK cloakers would appear to be the flavour of the month. So at a guess, every alliance will be putting cloaked afk alts into their rivals systems to annoy the hell out of them.
Just acknowledge that fact, ignore them and get on with what you're doing. If they're afk and you move systems, they won't follow you. If they aren't afk, they'll move and follow you. At this point you can lay down bubble traps and pod them.
They're just playing with your mind. |

Adrian Kerensky
Caldari STK Scientific INVICTUS.
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Posted - 2007.02.15 22:29:00 -
[39]
Originally by: Steppa Just about everyone agrees this has got to stop.
I don't and I think your reasons are quite silly to be honest. You mention 'our' gametime, well if you're playing with a group you're under no risk from a single cloaker.
How do you know he is afk? Just because he doesn't talk in local? 99% of the time I don't talk in local or answer questions directed at me there.
Sitting cloaked gathering intelligence is perfectly legitimate. Your signature exceeds the maximum allowed filesize of 24000 bytes - Devil
258 bytes over!  |

Nikla Uthaan
Caldari
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Posted - 2007.02.15 22:54:00 -
[40]
Sorry, maybe I missed the part where cloaked AFK pilots are *actually* a risk.
This just sounds like yet another 'I dont like this, get rid of it' without any actual justification of what this apparent *risk* is, except the risk of embarassing yourself as a player in dear need of any skill.
Am I an afk cloaker? No, my client times out after two minutes of idling. But there's a very important thing here. THEY'RE AFK. wtf are they going to 'find out' or 'threaten' if they arent even at the keyboard?? Oh em gee, afk gatecampers noes! They'll float while I jump! Heaven forbid!
Even in 0.0 I don't care if there's 10 hostiles and just me in local, I'll *still* undock, do my business, and live. AFK anything is no risk imo, and if you're too gutless to go out in the face of people in local, tough.
----------------- One word,, emo,,,
The Mishing is an ethnic group in the districts of North Lakhimpur, Sonitput, Dhemaji, Dibrugarh, Sibsagar, Jorhat, Golaghat, Tinsukia of Assam. |
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Zissou
5 November
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Posted - 2007.02.15 23:07:00 -
[41]
If afk or semi-afk 'idiots' are threatening your entire area of space and ruining your precious game time...
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BrainDrain
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Posted - 2007.02.16 04:36:00 -
[42]
Well, train up and cloak yourself you carebear. Or stay in secure space.
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ghosttr
Amarr The Department of Resource Control
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Posted - 2007.02.16 05:02:00 -
[43]
I dont know what the op is talking about, or how hes being cloaked. At one point in time we had guy that was constantly in local, he would log in right after dt, and stay in system the entire time, though he was annoying he never attacked anybody. He was in system a total of 3 weeks, and never did anything and was always on, the industrialists tried to log on just before and after dt and he was on 23/7, during the 3weeks he was in system we had probably gone through about 500 scan probes of all different types trying to find him. So we decided to send out harassment and exploit petitions, and we got it taken care of. LAter that same day he appeared in one of the belts and spotted a very angry gang of ra members. then we never saw him again.
Just go about your business and if your having the same problem of a 23/7 cloaker, just wait a week or two and send in the petitions.
Looking to join an allaince with 0.0 access where i am allowed to build poses. EVE-Mail me if you have any opportunities. |

Ladyah Liandri
Take By Surprise Ltd.
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Posted - 2007.02.16 06:59:00 -
[44]
Originally by: Tar Magen I think the point here is that the cloaked idlers can strike at any time, whereas the defenders have to be on guard 24/7 to be effective. Very disproportionate effort required.
ROFL - is that New Amarrian Logic?
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Blue Pixie
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Posted - 2007.02.16 07:07:00 -
[45]
Originally by: ghosttr I dont know what the op is talking about, or how hes being cloaked. At one point in time we had guy that was constantly in local, he would log in right after dt, and stay in system the entire time, though he was annoying he never attacked anybody. He was in system a total of 3 weeks, and never did anything and was always on, the industrialists tried to log on just before and after dt and he was on 23/7, during the 3weeks he was in system we had probably gone through about 500 scan probes of all different types trying to find him. So we decided to send out harassment and exploit petitions, and we got it taken care of. LAter that same day he appeared in one of the belts and spotted a very angry gang of ra members. then we never saw him again.
Just go about your business and if your having the same problem of a 23/7 cloaker, just wait a week or two and send in the petitions.
The only thing more ridiculous than wasting the GMs' time with such nonsense is advocating others to follow your example. You should be ashamed of yourself.
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Moraguth
Amarr Rangers
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Posted - 2007.02.16 07:20:00 -
[46]
Originally by: Ladyah Liandri
Originally by: Tar Magen I think the point here is that the cloaked idlers can strike at any time, whereas the defenders have to be on guard 24/7 to be effective. Very disproportionate effort required.
ROFL - is that New Amarrian Logic?
Nah, my amarrian logic is to have a good tank that runs forever. If some silly cloaked ship tries to kill me, I'll prolly laugh at him while he ends up waiting to go pop. And yes, I am flying solo.
good game |

ghosttr
Amarr The Department of Resource Control
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Posted - 2007.02.16 08:10:00 -
[47]
Edited by: ghosttr on 16/02/2007 08:07:03
Originally by: Blue Pixie
Originally by: ghosttr I dont know what the op is talking about, or how hes being cloaked. At one point in time we had guy that was constantly in local, he would log in right after dt, and stay in system the entire time, though he was annoying he never attacked anybody. He was in system a total of 3 weeks, and never did anything and was always on, the industrialists tried to log on just before and after dt and he was on 23/7, during the 3weeks he was in system we had probably gone through about 500 scan probes of all different types trying to find him. So we decided to send out harassment and exploit petitions, and we got it taken care of. LAter that same day he appeared in one of the belts and spotted a very angry gang of ra members. then we never saw him again.
Just go about your business and if your having the same problem of a 23/7 cloaker, just wait a week or two and send in the petitions.
The only thing more ridiculous than wasting the GMs' time with such nonsense is advocating others to follow your example. You should be ashamed of yourself.
I am just trying to help people who are the victims of a function that is game-breaking for them. Until there is some way to legitimately find cloakers, especially ones that stay inactive in system for extended periods of time (23/7 for weeks on end) a petition can be sent under harassment or exploit. (I have sent two of these so far, and either one should work).
Depending on circumstances one of these such players can be handled by gms under.
Exploit
Quote:
An exploit is when someone bypasses normal game mechanics, such as by utilizing a bug in the game, allowing him to take advantage of other players without them having any means of preventing it whatsoever. When this occurs, we implore you to contact your friendly neighbourhood GM as soon as possible so that they can investigate the incident, prevent it from happening to anyone else, and possibly reimburse you for your loss: While in the game, select the "Help" function from your NeoCom. Press the "Petitions" button, then "New Petitions". Select the "exploit" category and press "Ok", then write as detailed a description as you can, including if possible the exact circumstances under which the cheat or exploit can be reproduced, and whether you know of any players who have been taking advantage of it.
Harassment (Griefing)
Quote: A grief player, or "griefer," is a player who devotes much of his time to making othersЖ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players.
This should not be confused with standard conflict that might arise between two players. At our discretion, players who are found to be consistently maliciously interfering with the game experience for others may receive a warning, temporary suspension or permanent banning of his account.
An example of grief play would be the so called "Can baiting" in starter systems. An experienced player drops a cargo container with some items in front of a station in a starter system and waits for a new player to take from it. The new player is flagged and promptly attacked and killed by the owner of the container. Doing the same in starter tutorial complexes is also considered grief play and will not be tolerated.
I hope this helps anyone with such a player
Looking to join an allaince with 0.0 access where i am allowed to build poses. EVE-Mail me if you have any opportunities. |

Blue Pixie
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Posted - 2007.02.16 08:30:00 -
[48]
Originally by: ghosttr I am just trying to help people who are the victims of a function that is game-breaking for them. Until there is some way to legitimately find cloakers, especially ones that stay inactive in system for extended periods of time (23/7 for weeks on end) a petition can be sent under harassment or exploit. (I have sent two of these so far, and either one should work).
So a cloaked pilot who by your own admission "never attacked anybody" qualifies as an exploit and harassment?
Are you freaking kidding me?
Perhaps you should elaborate specifically how he was "annoying"?
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Dogsta
Shiva Morsus Mihi
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Posted - 2007.02.16 09:55:00 -
[49]
Originally by: Steppa Something's got to be done. I play with mostly older players that actually have lives outside Eve. Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
Just about everyone agrees this has got to stop.
 I had something witty, I had somthing scathing, theni figured I would ask, By "just about everyone agrees" whom exactly are you speaking of? all of eve? all of the lacky's and pets of BoD now watching the probings and scoutings of thier soon to be former regions? your corp mates? the guy your sitting up in that TS channel with atm? whom??? cause seems to me most of the people I have spoken to are indifferent in reguards to this subject, but that is just an observation I have made, not a fact.
see you soon :) *A*W*T* 4TW
Member of the Great Northern Napfest
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Gradinger
Todmacher
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Posted - 2007.02.16 10:23:00 -
[50]
sorry to the op that you are not able to afk-tank/macro-mine atm - its a shame
btw i think EVERYBODY will agree that we need to get rid of afk'ers in pos¦s or maybe pos¦s at all or maybe not.
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Malcanis
Galactech Industries Ltd. Freelancer Alliance
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Posted - 2007.02.16 10:50:00 -
[51]
Originally by: Toaster Oven Give cloaks a 1 hour duration with no autorepeat. Won't affect normal gameplay in the slightest. Only hurts afk cloakers.
A solution far too simple and obvious to ever be implimented.
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Vilyara
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Posted - 2007.02.16 11:25:00 -
[52]
Originally by: Gradinger sorry to the op that you are not able to afk-tank/macro-mine atm - its a shame
btw i think EVERYBODY will agree that we need to get rid of afk'ers in pos¦s or maybe pos¦s at all or maybe not.
Hehe.. I dont think many people would care if POS's were to just disappear.. They're a pain in the ass 
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Gradinger
Todmacher
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Posted - 2007.02.16 11:55:00 -
[53]
Originally by: Vilyara
Originally by: Gradinger sorry to the op that you are not able to afk-tank/macro-mine atm - its a shame
btw i think EVERYBODY will agree that we need to get rid of afk'ers in pos¦s or maybe pos¦s at all or maybe not.
Hehe.. I dont think many people would care if POS's were to just disappear.. They're a pain in the ass 
so its true, i got the power to speak for the whole community 
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Fubear
Vogon Heavy Industries
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Posted - 2007.02.16 12:02:00 -
[54]
There are plenty of people in Jita 23/7, can I petition them too?
AFK cloakers are not a problem, its the non-AFK cloakers you have to be afraid of.
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Rabbitual Ferrier
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Posted - 2007.02.16 12:41:00 -
[55]
I like it.
Well thats essentially what submarine warfare is largely. Listening in and prowling around neutral/enemy territory looking for targets.
AFK players might be a problem, until you find them and pod them. If they've gone afk and gone out to work, then you have probably got 8-10 hours to find them sink their very expensive little reccon ship.
Granted they're not easy to find, but you could play 'The Cruel Sea' using smart bombs as depth charges, whilst other ships probe out areas.... You could even wear navy hats whilst you do it, and talk in very posh english accents....
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Gmoorick
R.u.S.H. - Fanatics
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Posted - 2007.02.16 12:58:00 -
[56]
Originally by: JeanClaude DuSoir If they're cloaked, they can't threaten you. They have to uncloak for that. Thank you.
What about Titan sitting in cloaked in system ?
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MrLobster
Cosmic Odyssey Chorus of Dawn
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Posted - 2007.02.16 13:03:00 -
[57]
Originally by: Gmoorick
Originally by: JeanClaude DuSoir If they're cloaked, they can't threaten you. They have to uncloak for that. Thank you.
What about Titan sitting in cloaked in system ?
good job they cant fit the T2 cloak :) ______
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MrLobster
Cosmic Odyssey Chorus of Dawn
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Posted - 2007.02.16 13:22:00 -
[58]
Originally by: Kolwrath shesh man ... I can't believe your afraid of an AFK cloaked ship. Whats he gonna do? your gonna go mine and then .... NOTHING HAPPENS!!!! or your gonna camp the gate and .... NOTHING HAPPENS!!!! or your gonna sit around your POS and .... NOTHING HAPPENS!!!
oie vey.
Pilgrim comes into known mining system, looks for a quick kill, gets it, then safespots, if things start to look hot, afk an hour cloaked, pilot goes off to get beer/food/women, pilot comes back, looks for another target.
One cloaked recon can cause a huge amount of disruption to a whole system. You cant always muster the people for protection, whether its for mining or ratting.
The cloaker doesnt have to risk getting out of them system fast, as no one can find him/her when cloaked.
About the only way I can see this being combated is by a new module, which fitted (and activated) to a ship, shows up all cloaked ships (with increased inaccuracy) that are scanned using normal ship probes. You cant cloak while this module is activated though.
This wont affect the active cloakers, but does make afk cloaking a risky propect.
______
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Pinpisa Jormao
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Posted - 2007.02.16 13:52:00 -
[59]
Edited by: Pinpisa Jormao on 16/02/2007 13:48:54
Originally by: ghosttr
Quote: A grief player, or "griefer," is a player who devotes much of his time to making othersЖ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players.
This should not be confused with standard conflict that might arise between two players.
It's important to note for the OP here that GOON/LV/RISE carebears are being targeted by recons gangs to disrupt money making and logistics of the alliance members. So the griefing as defined above doesn't stand for the OP because there is a conflict and a gain to be had here -> carebears leave -> no money to fuel POS etc.
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Blue Pixie
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Posted - 2007.02.16 19:35:00 -
[60]
Originally by: MrLobster You cant always muster the people for protection, whether its for mining or ratting.
Then go back to Empire.
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Swirler
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Posted - 2007.02.16 19:48:00 -
[61]
Well, sounds like they need an AFK boot from server instance.
What you say makes sense. The legitimate cloaked scout in your system who moes around or is active on their client, can stay. The inactive client, where no command has been issued by the user for 15 minutes, should be disconnected from the server.
Problem fixed.
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ghosttr
Amarr The Department of Resource Control
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Posted - 2007.02.16 19:53:00 -
[62]
Originally by: Pinpisa Jormao Edited by: Pinpisa Jormao on 16/02/2007 13:48:54
Originally by: ghosttr
Quote: A grief player, or "griefer," is a player who devotes much of his time to making othersЖ lives miserable, in a large part deriving his enjoyment of the game from these activities while he does not profit from it in any way. Grief tactics are the mechanics a griefer will utilize to antagonize other players.
This should not be confused with standard conflict that might arise between two players.
It's important to note for the OP here that GOON/LV/RISE carebears are being targeted by recons gangs to disrupt money making and logistics of the alliance members. So the griefing as defined above doesn't stand for the OP because there is a conflict and a gain to be had here -> carebears leave -> no money to fuel POS etc.
Though if they are inactive in system, and are just staying there for the sole purpose to grief the players in system that can be petitioned after a few days.
Looking to join an allaince with 0.0 access where i am allowed to build poses. EVE-Mail me if you have any opportunities. |

Jimblob
Celestial Horizon Corp.
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Posted - 2007.02.16 20:12:00 -
[63]
Had you considered moving to another system...? If the AFK cloaker strikes so much fear into your heart then mine somewhere else, like Empire for example.
Moving to 0.0 space for profits and then complaining that people are out to get you using game mechanics that have existed for months seems a bit whiney. occupants of 0.0 space have to deal with it until someone kicks them out, if you can't deal with it then i guess you'll be out pretty soon. Maybe if you were to reconsider the lease terms things would change...
Just about everyone = people who don't use cloakers at all apparently. -0-0-0-0-0-0-0-0-0-0-0-0-0- Data i post are my opinions, I am not a spokesperson for my corp or alliance. |

Blue Pixie
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Posted - 2007.02.16 20:24:00 -
[64]
Originally by: ghosttr Though if they are inactive in system, and are just staying there for the sole purpose to grief the players in system that can be petitioned after a few days.
Maybe next you should petition stargates for harassment and exploitation?
They're in the system 23/7 and at any moment something could come through that might go after your industrialists!
Better petition NPC rats too; their sole purpose is to grief players!
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SerialTurd
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Posted - 2007.02.16 20:39:00 -
[65]
Edited by: SerialTurd on 16/02/2007 20:39:46 Edited by: SerialTurd on 16/02/2007 20:39:25 All MMO's are suppose to be balanced (yes I know that is hard to do and it isn't always the case), but currently there is no counter to a cloaked ship. Nearly everything else in the game has a counter ie. scram/wcs, ecm/eccm etc but not for cloaking. There should be a ship (preferable a special kind of destroyer) that has a "ping" ability to seek out cloaked ships, much like submarines do with each other.
Possible ways to use this ping ability would be to have certain charges much like probes. Each charge type would ping out a certain AU out and would work very much like probing. Heck you can even use the current probes in game as the charge, just make a new type of high slot item that doesn't launch the probes but instead consumes the prob to send out a ping. Maybe you can even include a ability to allow multiple destroyers to work together to ping out a ship which would show up in the system map.
This is all just thought. Everyone's got their opinions, but if you want to at least try to stick to the theory of having a balanced game, then there needs to be a counter balance to the cloakers.
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Inertia Foryu
Caldari Quantum Warfare Research and Development
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Posted - 2007.02.16 20:44:00 -
[66]
Just a couple of things:
Tying up the petition queue with "exploit" or "harassment" for someone you presume to an afk cloaker would explain why it takes people forever to get help for "real" harassment or exploit petitions.
In all honesty, I agree with those fellow pod pilots who say that you should really consider moving back to empire if you feel the mental anguish is so great that it inhibits you from functioning properly in losec.
------ Sci-Fi Fan? Geek? The WarpZone Podcast |

Blue Pixie
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Posted - 2007.02.16 20:59:00 -
[67]
Originally by: SerialTurd ...if you want to at least try to stick to the theory of having a balanced game, then there needs to be a counter balance to the cloakers.
Where's the counter for being instantly detected via local chat?
Whilst cloaked you are under the following restrictions:
1. You can't Target anything 2. You can't warp (Except with the Covert Ops Cloak) 3. You move slower (Exact speed loss depends on the cloaking module used) 4. You can't Launch Drones 5. You can't open cans 6. You can't collect loot 7. You can't Activate Smartbombs 8. You can't use FOFs 9. You can't change Ammo Types 10. You can't use a MWD 11. You can't activate a docking sequence 12. You can't jump through a Stargate 13. You can't activate Armour repairers or Structure Repairers 14. Essentially you can't activate *any* modules whilst cloaked. 15. You can't Releod weapons or charges 16. You can't perform a scan probe analysis
What exactly are you so worried about? You're about as much at risk from a cloaked ship as you are from someone docked in a station. Want to suggest a counter for that too?
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SerialTurd
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Posted - 2007.02.16 21:09:00 -
[68]
Originally by: Blue Pixie
Originally by: SerialTurd ...if you want to at least try to stick to the theory of having a balanced game, then there needs to be a counter balance to the cloakers.
Where's the counter for being instantly detected via local chat?
Whilst cloaked you are under the following restrictions:
1. You can't Target anything 2. You can't warp (Except with the Covert Ops Cloak) 3. You move slower (Exact speed loss depends on the cloaking module used) 4. You can't Launch Drones 5. You can't open cans 6. You can't collect loot 7. You can't Activate Smartbombs 8. You can't use FOFs 9. You can't change Ammo Types 10. You can't use a MWD 11. You can't activate a docking sequence 12. You can't jump through a Stargate 13. You can't activate Armour repairers or Structure Repairers 14. Essentially you can't activate *any* modules whilst cloaked. 15. You can't Releod weapons or charges 16. You can't perform a scan probe analysis
What exactly are you so worried about? You're about as much at risk from a cloaked ship as you are from someone docked in a station. Want to suggest a counter for that too?
But you also can't be uncloaked unless bumped and who knows what the odds of that happening are when you have no idea where the ship is... Everything you've stated is a result of being cloaked. That needs to be in place because if you were able to do all those things cloaked... well... I don't even want to think what kind of griefing would be going on.
I think the biggest roles cloaked ships play is 1) intel/recon 2) probing 3) provding a warp point. As it currently stands there is no way to know if 1) your being watched from a cloaked ship 10k away cause heck, he's cloaked. 2) your about to have a fleet of ships jump on you because you got a cloaker sitting next to you and there's no way of knowing it. Of course we always asume a cloaker is probing us out or providing intel, and our presumptions are usually right when we have a ship warp next to us or our SS found.
There's tons of useless exmaples people can provide but the simple fact comes down to there's no counter to a cloaker.
My suggestion for a destroyer ship would be used for only seeking out cloaked ships and thats it. It's ping results wouldn't return anything else but cloaked ships and it would employee the same mechanics as current probing.
To say you can't do this or that while cloaked is not a valid reason why not to introduce an anti cloaker ship. It's a must that you are not able to do those things cloaked or you would be a wtfIpwnedu ship.
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Rangkai
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Posted - 2007.02.16 21:19:00 -
[69]
I have never used a cloak before.. but now that I have found out that I can strike fear and terror into the hearts of many just by being cloaked when I go afk... That is awesome. And I am going to train the skills I need to do it. I won't need to kill anyone, I won't need to be killed.. my mere presence will leave thousands cowering in stations. I can't wait.
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Kylania
Gallente Phoenix Industries
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Posted - 2007.02.16 21:24:00 -
[70]
Originally by: SerialTurd As it currently stands there is no way to know if 1) your being watched from a cloaked ship 10k away cause heck, he's cloaked. 2) your about to have a fleet of ships jump on you because you got a cloaker sitting next to you and there's no way of knowing it. Of course we always asume a cloaker is probing us out or providing intel, and our presumptions are usually right when we have a ship warp next to us or our SS found.
Deploy a ring of ships with drones orbiting your formation. Move around rather than simply sitting there in one spot waiting. Arrange your fleet across systems ready to jump in rather than all in one spot. Fly around with smartbombs on? Move systems if you can't find the people in local.
There's a lot you can do to mitigate anything a cloaked person could do to you already. -- Lil Miner Newbie Skills Roadmap | How to Build from a BPO |
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Davlin Lotze
Raging Destruction The Imperial Order
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Posted - 2007.02.16 21:28:00 -
[71]
Originally by: Steppa Something's got to be done. I play with mostly older players that actually have lives outside Eve. Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
Just about everyone agrees this has got to stop.
I dont agree AT ALL. I think your whining and want game mechanics to change in order to help you "watch local" so you can carebear in a more risk free environment.
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SerialTurd
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Posted - 2007.02.16 21:29:00 -
[72]
Originally by: Kylania
Originally by: SerialTurd As it currently stands there is no way to know if 1) your being watched from a cloaked ship 10k away cause heck, he's cloaked. 2) your about to have a fleet of ships jump on you because you got a cloaker sitting next to you and there's no way of knowing it. Of course we always asume a cloaker is probing us out or providing intel, and our presumptions are usually right when we have a ship warp next to us or our SS found.
Deploy a ring of ships with drones orbiting your formation. Move around rather than simply sitting there in one spot waiting. Arrange your fleet across systems ready to jump in rather than all in one spot. Fly around with smartbombs on? Move systems if you can't find the people in local.
There's a lot you can do to mitigate anything a cloaked person could do to you already.
I was just using the 10k away as an example... what if they are 50k or 100k away. There's no way of every getting within 2k to decloak them.
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Kazire
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Posted - 2007.02.16 21:35:00 -
[73]
If you are going to get a device to spot cloaked ships.... then remove cloaked ships from local as balance.
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Blue Pixie
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Posted - 2007.02.16 21:40:00 -
[74]
Originally by: SerialTurd There's tons of useless exmaples people can provide but the simple fact comes down to there's no counter to a cloaker.
The point you conveniently keep overlooking is that through metagaming you're able to detect a pilot in a system (whether cloaked or not) simply by glancing at the local chat tab.
This fundamental issue undermines the entire purpose of stealth/reconnaissance. And coupled with the fact that cloaked ships can only observe, this is precisely why you can't "counter" them. One or the other has to go.
Essentially, you're asking to counter a pilot who you already know is in the system (when you shouldn't)... a pilot who has already gimped him/herself to the degree that the only thing they can do while cloaked is spy. In a nutshell, you're asking to remove spying from the game.
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SerialTurd
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Posted - 2007.02.16 21:42:00 -
[75]
Originally by: Blue Pixie
Originally by: SerialTurd There's tons of useless exmaples people can provide but the simple fact comes down to there's no counter to a cloaker.
The point you conveniently keep overlooking is that through metagaming you're able to detect a pilot in a system (whether cloaked or not) simply by glancing at the local chat tab.
This fundamental issue undermines the entire purpose of stealth/reconnaissance. And coupled with the fact that cloaked ships can only observe, this is precisely why you can't "counter" them. One or the other has to go.
Essentially, you're asking to counter a pilot who you already know is in the system (when you shouldn't)... a pilot who has already gimped him/herself to the degree that the only thing they can do while cloaked is spy. In a nutshell, you're asking to remove spying from the game.
good point...
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Kolwrath
|
Posted - 2007.02.16 22:05:00 -
[76]
Originally by: SerialTurd
Originally by: Blue Pixie
Originally by: SerialTurd There's tons of useless exmaples people can provide but the simple fact comes down to there's no counter to a cloaker.
The point you conveniently keep overlooking is that through metagaming you're able to detect a pilot in a system (whether cloaked or not) simply by glancing at the local chat tab.
This fundamental issue undermines the entire purpose of stealth/reconnaissance. And coupled with the fact that cloaked ships can only observe, this is precisely why you can't "counter" them. One or the other has to go.
Essentially, you're asking to counter a pilot who you already know is in the system (when you shouldn't)... a pilot who has already gimped him/herself to the degree that the only thing they can do while cloaked is spy. In a nutshell, you're asking to remove spying from the game.
good point...
Yeah ... bang on.
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Nicholas Barker
Caldari Rampage Eternal Ka-Tet
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Posted - 2007.02.16 22:09:00 -
[77]
how about an agro timer on cloak? That way he won't want to leave his char afk cloaked while he goes to work (i know people who do this) incase he gets disconnected, then you just scan him down and kill him.
and a covert ops is very dangerous in system, especially a recon ship :p which do alot more than recon -------------------------------------
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.16 22:18:00 -
[78]
People seem to be forgetting that cloaks are sometimes used to simply hide. A non-combat ship using the cloak to hide from aggressors is pretty screwed if they can be scanned down anyway, so in this context cloaks would be replaced with logoffs. ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Blue Pixie
|
Posted - 2007.02.16 22:24:00 -
[79]
Originally by: Nicholas Barker how about an agro timer on cloak? That way he won't want to leave his char afk cloaked while he goes to work (i know people who do this) incase he gets disconnected, then you just scan him down and kill him.
and a covert ops is very dangerous in system, especially a recon ship :p which do alot more than recon
How 'bout instead flying as if everything in EVE is dangerous (particularly 0.0 space)... you know, like CCP intended?
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Snodipous
Amarr Blue Star Brotherhood
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Posted - 2007.02.16 23:08:00 -
[80]
Originally by: SerialTurd There's tons of useless exmaples people can provide but the simple fact comes down to there's no counter to a cloaker.
Those 'useless examples' were intended to show you that cloakers are their own counter. If there is no way to automatically reveal a cloaked ship, so what? Read my previous post. Cloaked ships are no threat to you unless you want to mine or rat in low/no sec without any backup. And if a single cloaked ship is too threatening for you, I humbly suggest you gtfo and go back to empire. You are throwing a tantrum because somebody is using a legitimate game mechanic - in its intended role - to disrupt your get-rich-easy carebear lifestyle.
Originally by: SerialTurd As it currently stands there is no way to know if 1) your being watched from a cloaked ship 10k away cause heck, he's cloaked.
Again, so what? Deal with it. It's a part of the game - in fact, a part of the game that a lot of us enjoy very much. If you can't figure out how to engage a single ship when it uncloaks next to you, then you shouldn't be playing anywhere you might encounter one.
Originally by: SerialTurd 2) your about to have a fleet of ships jump on you because you got a cloaker sitting next to you and there's no way of knowing it. Of course we always asume a cloaker is probing us out or providing intel, and our presumptions are usually right when we have a ship warp next to us or our SS found.
Erm... local chat? If you are flying around in a system with a HOSTILE FLEET I'm afraid you are just going to have to learn to deal with it. And as for having your safes probed out, buhu. What is your alternative idea of how this should work? Safe spots are unfindable? (quick hint: this might bring about a situation similar to having cloaked ships in your system) There are a lot of ways to prevent your SS from being busted, and if you just sit there waiting to die, don't be surprised when it happens.
The 'counter to cloakers' that you are looking for is a crutch so you don't have to learn to play. Get over it. ___________ Composed primarily of meat. |
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Katana Seiko
Made in Germany
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Posted - 2007.02.16 23:25:00 -
[81]
Everyone should agree? Doubt that... Anyway, what's the positive thing if a new player to go outside the empire in a non-cloaked ship if he just gets blown up after 10 seconds? Somehow more players need to get outside the empire, even if it means being in a cloaked ship...
Vote for covert ops cruisers and battleships ftw - just change the distance they can approach objects before they decloak... if you have a huge red sign that says "i am here" behind a carmouflage net - won't be hidden on short range, would it? --- The future begins now - in EVE we live it, in real life we create it!
Your sig is too big. Please keep it under 400x120, and less than 24,000 bytes. -<enter mod name here> ([email protected] |

Grez
Minmatar The Collective Against ALL Authorities
|
Posted - 2007.02.16 23:40:00 -
[82]
One question:
How do you know if he's AFK?
For all you know, he's ignoring local chatter, and just happily making sniper bookmarks, or other. ---
Cache Clearer |

Jimblob
Celestial Horizon Corp.
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Posted - 2007.02.17 07:08:00 -
[83]
He isn't afk by the way. If it's who i think it is, he's plotting your imminent demise and stuff. Sorry, that's how the game works.
............................... Data i post are my opinions, I am not a spokesperson for my corp or alliance. |

Fantome
Section XIII Tau Ceti Federation
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Posted - 2007.02.17 09:14:00 -
[84]
Little story.. : One arazu and one abbadon were playing that game in one of our system : both cloacked, waiting a target in belt or afk. During 2 days they got some peeps, third days we successuly traped them with a nice Bait, arazu was pod killed, abbadon got some luck and escaped : we never saw them coming back.
So, you can get them if you take the time to organize your peeps, if you want only safe/carebear stuff : go to safe empire.
Si Vis Pacem, Para Bellum. |

Moostang
Celestial Horizon Corp.
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Posted - 2007.02.17 13:12:00 -
[85]
Originally by: Steppa Something's got to be done. I play with mostly older players that actually have lives outside Eve. Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
Just about everyone agrees this has got to stop.
Well, I just talked to everyone that was online in my division and NONE of them agree with you, so your "just about everyone agrees" statement has no foundation what-so-ever!
[CLS] Moostang Celestial Horizon "G" Spot Division
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Alumion
Amarr Dragons of the Twilight Sun
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Posted - 2007.02.17 13:38:00 -
[86]
Isn't it a big enough counter that I have to fit a 40-50m ISK module on the most fragile frigate/cruiser in the game? Guess what, I also lose a high-slot.
And if I fit a Prototype cloak I can't warp cloaked so it's only good for laying in ambush (with a 10-20 second targeting delay) or hiding. ---
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Torg Jupiter
Minmatar Exploration Inc.
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Posted - 2007.02.17 13:50:00 -
[87]
so, the AFK cloaker is making a 0.0 system dangerous and insecure (much like any other cloaker)? and a recon cruiser can strike at miners and haulers? does anyone really ask for fortified 0.0? is the nano-battleship worse, or any more acceptable than a cloaker? how will we tell carebears from fighters? is the majority always right? what is this whole discussion about?
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Dendrin Koljn
Minmatar Elite United Corp
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Posted - 2007.02.17 15:00:00 -
[88]
Simple solution to all your AFK worries...
After a set time, 1hr say, all modules switch off and the ship warps to the star.
This happens if and ONLY if there is no new instruction/interaction from the client for that hour.
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vipeer
Celestial Horizon Corp.
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Posted - 2007.02.17 15:13:00 -
[89]
I nominate this thread the EVE-O whine thread of the year
Why?
1. Let's face it. The OP is complaining about one pilot against his whole alliance 2. The alliance in question has more than one pilot so they should be able to fend off a lone cov ops. 3. He is whining that people are there to kill him and his mates. Duh. It's 0.0 space so that's kinda the point of the space itself 4. RISE did NOTHING to gain the area of space they occupy now. 5. They are a soft target and griefers should look for easy targets in RIT triangle because there are a LOT. 6. He pays the rent to his slave masters which in turn promised to protect him but they lied so now he's crying a river here instead of taking his complaint to the people to whom he gives his isk. 7. They are funding BOD wars.
I am sure someone can add t the list. I for one gotta run now. RL calling. Chaining BoBo in south Feyth:
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Serilla
The Syndicate Inc INVICTUS.
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Posted - 2007.02.18 18:12:00 -
[90]
hahaha  __________________
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panman
The Syndicate Inc INVICTUS.
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Posted - 2007.02.18 18:19:00 -
[91]
IM ON MY WAY TO RIT-A7 TO CLOAK AFK FOR THE NEXT MONTH, THAT IS WHAT YOU GET FOR CRYING ON EVE-O FORUMS
-----------------------
[orange]Please keep your signature below the 24000 bytes limit.- Thx Pirlouit Now its fixed pls get off my sig.- Thx panman |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.18 20:32:00 -
[92]
Originally by: panman IM ON MY WAY TO RIT-A7 TO CLOAK AFK FOR THE NEXT MONTH, THAT IS WHAT YOU GET FOR CRYING ON EVE-O FORUMS
pwned ----------
IBTL \o/ Fix the ******* map! No such thing as griefing in Eve |

Virtuozzo
eXceed Inc. INVICTUS.
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Posted - 2007.02.18 22:04:00 -
[93]
Originally by: panman IM ON MY WAY TO RIT-A7 TO CLOAK AFK FOR THE NEXT MONTH, THAT IS WHAT YOU GET FOR CRYING ON EVE-O FORUMS
I'll send a few of me along. Full region cover that way.
Virtuozzo
RECRUITMENT TEASERS. Last words of a Caldari general: "Pull the Ravens back! Full retreat! they've got frigates!" |

ReaperOfSly
Gallente Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2007.02.18 22:49:00 -
[94]
The way I see it, afk cloakers can be a problem. I confess I have done this myself from time to time.
I can think of a couple of solutions.
1) Make it possible to probe cloaked ships. And make cloaks reduce your sig radius by a factor of 99%, making it much harder to scan down than normal ships. However, a cloaked recon ship with a pair of 10% speed rigs can move at over 300m/s while cloaked. If someone did manage to probe him down, it would take more than 7 seconds to warp to his location. So when you arrived, the arazu would be more than 2000m away and you wouldn't break his cloak.
2) Hide cloakers from local. This way, the local population won't get all paranoid that there's a red in local. This is my preferred solution . --------------------------------------------------------------------
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.02.18 23:18:00 -
[95]
Originally by: Fantome Little story.. : One arazu and one abbadon were playing that game in one of our system : both cloacked, waiting a target in belt or afk. During 2 days they got some peeps, third days we successuly traped them with a nice Bait, arazu was pod killed, abbadon got some luck and escaped : we never saw them coming back.
So, you can get them if you take the time to organize your peeps, if you want only safe/carebear stuff : go to safe empire.
And that's a wrap on this thread. Next?
------------------- Ignorance |

Crimson Tides
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Posted - 2007.02.19 04:00:00 -
[96]
I've had my share of experience dealing with cloakers, be them afk or currently active. There is not a way of knowing which (Other then seeing one actively moving around). I've only lost one ship (Covetor) to a cloaker who caught me off guard, and since then have learnt my lesson to be prepared. If leaving the system is not an option figure out ways around being caught, i did. I can happily mine on my own in 0.0 without having to worry about anything but rats. However, it is nice to be able to do some mining and ratting without being constantly on guard, so i propose this.
Would it be possible to flag players in local who have not initiated any kind of commands say after a 30 minute period or so. That way if people want to stay online all day cloaked outside a station they can, but other players can know they haven't done anything in a while.
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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.02.19 04:11:00 -
[97]
im not going to read anything in this thread, except, like, local goes both ways.
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Sadist
Rage and Terror Against ALL Authorities
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Posted - 2007.02.19 05:32:00 -
[98]
Somthing's got to be done. Our gaming time is too precious to have it wasted by cowards who wont bring a fight to our roaming gang, and can just sit AFK in an outpost they built! They run NO RISK and NO CHANCE OF INTERCEPTION while we have to hang outside and look at the lights on their ugly station. This basically gives them a license to carebear in an entire area of space!
Just about everyone agrees this has got to stop.
<suggestion to implement a stupidly ridiculous idea, like docking queues so that the carebears in system can be blown up while waiting to dock>
тттттттттттт
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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matty01
Killson Corp Interstellar Alcohol Conglomerate
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Posted - 2007.02.19 05:34:00 -
[99]
Originally by: Sadist Somthing's got to be done. Our gaming time is too precious to have it wasted by cowards who wont bring a fight to our roaming gang, and can just sit AFK in an outpost they built! They run NO RISK and NO CHANCE OF INTERCEPTION while we have to hang outside and look at the lights on their ugly station. This basically gives them a license to carebear in an entire area of space!
Just about everyone agrees this has got to stop.
<suggestion to implement a stupidly ridiculous idea, like docking queues so that the carebears in system can be blown up while waiting to dock>
hahahaha __________________________
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.02.19 05:40:00 -
[100]
AFK cloakers annoy the sh!t out of me. Its like those kids that buzz around you and touch you and then you say "stop touching me"
Then then buzz around you almost touching you whilst saying "I'm not touching you"
Let us find the idle cloaker dammit
Never again are you allowed to complain about not training for combat |
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Jr Grae
Gallente House 0f Shadows
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Posted - 2007.02.19 05:58:00 -
[101]
I'd just like to point out that in four pages of replies, the OP is no where to be found.
I reject your reality and substitute my own!
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GO MaZ
Chaos Reborn
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Posted - 2007.02.19 06:35:00 -
[102]
Originally by: Sadist Somthing's got to be done. Our gaming time is too precious to have it wasted by cowards who wont bring a fight to our roaming gang, and can just sit AFK in an outpost they built! They run NO RISK and NO CHANCE OF INTERCEPTION while we have to hang outside and look at the lights on their ugly station. This basically gives them a license to carebear in an entire area of space!
Just about everyone agrees this has got to stop.
<suggestion to implement a stupidly ridiculous idea, like docking queues so that the carebears in system can be blown up while waiting to dock>
/agree
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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.02.19 07:06:00 -
[103]
Originally by: GO MaZ
Originally by: Sadist Somthing's got to be done. Our gaming time is too precious to have it wasted by cowards who wont bring a fight to our roaming gang, and can just sit AFK in an outpost they built! They run NO RISK and NO CHANCE OF INTERCEPTION while we have to hang outside and look at the lights on their ugly station. This basically gives them a license to carebear in an entire area of space!
Just about everyone agrees this has got to stop.
<suggestion to implement a stupidly ridiculous idea, like docking queues so that the carebears in system can be blown up while waiting to dock>
/agree
i agree with this guy, even though it may or may not go against my previous post, because i like his name.
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Drosssk
Minmatar Sniggerdly Pandemic Legion
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Posted - 2007.02.19 07:18:00 -
[104]
please stop the whining.
If you are the kind of person who can't bear to carry on your Eve existence when anyone is in local watching you, then go back to empire. If the person is cloaked afk in your system, either stay docked forever or carry on. __________________
Enemies strengthen you. Allies weaken. |

Kadreal
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Posted - 2007.02.19 07:22:00 -
[105]
Oh no it's a threat! I find that's what makes this game appealing, anything and everything can be a threat, you never know when a fleet of battleships will warp in on you, or when local will jump by 40. Keeps you on your toes and keeps me on an adrenal high, I like it. It'd be a very boring place without any possibility of threats... it'd be like.. like empire in an npc corp! GASP!
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Shamis Orzoz
Sniggerdly Pandemic Legion
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Posted - 2007.02.19 07:43:00 -
[106]
AFK cloakers are the only weapon pirates have against people who INSTANTLY log out whenever any non-blue enters their system.
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Jenavian Charto
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Posted - 2007.02.19 08:34:00 -
[107]
Why worry about AFK players? It's the non-AFK players that I worry about. They're the real blight that should be dealt with.
Permaban all non-AFK players now!!! You know it makes sense.
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Wylker
Caldari Pyrrhus Sicarii
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Posted - 2007.02.19 08:49:00 -
[108]
Originally by: panman IM ON MY WAY TO RIT-A7 TO CLOAK AFK FOR THE NEXT MONTH, THAT IS WHAT YOU GET FOR CRYING ON EVE-O FORUMS
Caps lock is cruise control for cool. http://jamesbanks.org/pyconduct%20copy.jpg
Please keep your signature below the 24000 bytes limit.- Thx Pirlouit
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Devie Viviem
Celestial Horizon Corp.
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Posted - 2007.02.20 02:17:00 -
[109]
I think I missed the post where BoB/Dev's say..."it's OK, your our pet...we'll take care of you"
Quit your complaining and have a quick reaction group that sit and wait.....or move the hell out of 0.0
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Aegirhawk
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Posted - 2007.02.20 02:27:00 -
[110]
Originally by: vipeer I nominate this thread the EVE-O whine thread of the year
Why?
1. Let's face it. The OP is complaining about one pilot against his whole alliance 2. The alliance in question has more than one pilot so they should be able to fend off a lone cov ops. 3. He is whining that people are there to kill him and his mates. Duh. It's 0.0 space so that's kinda the point of the space itself 4. RISE did NOTHING to gain the area of space they occupy now. 5. They are a soft target and griefers should look for easy targets in RIT triangle because there are a LOT. 6. He pays the rent to his slave masters which in turn promised to protect him but they lied so now he's crying a river here instead of taking his complaint to the people to whom he gives his isk. 7. They are funding BOD wars.
I am sure someone can add t the list. I for one gotta run now. RL calling.
I so agree
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AKULA UrQuan
Caldari STK Scientific INVICTUS.
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Posted - 2007.02.20 02:56:00 -
[111]
I've lost count the number of times I've been petitioned while flying my covert and I'm hardly ever afk for more than 10 minutes at a time. 
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Nanobotter Mk2
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Posted - 2007.02.20 04:07:00 -
[112]
Perfect example of how carebear 0.0 space has become. People are so used to knowing the pipe is camped and they can safely do what ever they want with out risk, so much that they whine when 1 cloaked ship is possibly watching them potentially being a threat of attack...
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MuthaTrucka
Amarr Celestial Horizon Corp.
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Posted - 2007.02.20 04:22:00 -
[113]
I'm Not AFK I am ignoring you. Big Difference
--------------- Don't Call me a Carebear, I don't really care about much at all.
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Logan Weavend
Caldari Celestial Horizon Corp.
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Posted - 2007.03.02 08:30:00 -
[114]
I'm sure there are plenty of people who would gladly occupy the space without complaint if all they have to do to get it is deal with a few cloakers. I think the simplest solution for the OPs problem is for him and his buddies to just leave. --------------- So what, I popped a few pirate pods; so what I have a bad security status? Pirates deserve to be podded you fools, sometimes you have to play dirty to beat 'em! Rock on state! |

Raneru
eXceed Inc.
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Posted - 2007.03.02 09:04:00 -
[115]
Props to the CLS guys, it sounds like your campaign is having an effect.
Not sure what the OP is worried about (apart from paying the monthly tax). You guys have traps set for the cloakers and YOUR OWN recons setting them. That seems pretty fair to me.
btw, dont complain the recons never leave when you have the only exit gate for the constellation bubbled with 5 bubbles 24/7 ;)
Are you famous? Check Here! |

Ishmael Hansen
No Quarter. C0VEN
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Posted - 2007.03.12 14:21:00 -
[116]
My only problem with cloakers is that they all wussie to engage anything that can shoot back, and pilgrims are way overpowered. Rather then that I'm ok, and don't make cloaked ships probable, that will ruin the entire purpose of a cloak.
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Mymh Heretache
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Posted - 2007.03.19 00:52:00 -
[117]
Edited by: Mymh Heretache on 19/03/2007 00:51:03 Edited by: Mymh Heretache on 19/03/2007 00:49:58
Originally by: Ishmael Hansen My only problem with cloakers is that they all wussie to engage anything that can shoot back, and pilgrims are way overpowered. Rather then that I'm ok, and don't make cloaked ships probable, that will ruin the entire purpose of a cloak.
So you suggest they'd be for intel only?
Agree that stealth bombers used to be overpowered 1.5 years+ ago but that was taken care of. I see alot of weaknesses in my recons, as well as strengths. Same goes with other races' recons. Personally I find Rapier much more annoying than the Pilgrim, but neither of them is that hard to beat with a semi-simple strat (bait-/traps works wonder).
I love how you call it wusstactics. I see recons going up solo against battleships. And I also know about recons that is pimped way past the billion mark fitted, would love to hear why you think that ship should risk attacking anything but easy prey, and why it shouldn't be able to pop something. Wussie2; My Pilgrim is using drones for damage, it's good to use with nos and target disruptors. You say "wussie to engage anything that can shoot back". Well, think I'd send in this ship vs a missile/drone boat with a non-cap-dependant ship like a Raven? Of course I pick my target and go for a turret based ship that my drones/nosses own. Of course you will feel owned. Because I am cloaked an can chose my target, that's the whole idea.. I can't fight everyone.
My Pilgrim is fairly cheap fitted, still the cloak + ship + fitting combined make it cost about the double from a Zealot + fitting. If it'd only be useful for scouting I'd be pretty ****ed tbh. I like to pop frigs/cruisers in it. Annoys my victims, and give me a giggle.
Another aspect is regarding the people here posting about AFK-cloaking being 'exploits' as well as 'harrassment'. Well, ever considered that it might be a strategy? We have 2-3 hostiles in my home territory that fly stealth bombers and recons. They're online about 12/24, camping the same systems, daily. Guess how often they attack? But when they do, they succeed. As well as they give intel to our enemies. I fail to see any exploit or harrassment for spending hours just to get a kill. If anything, it's a nice waste of time and quite possibly stupid, but it's still a tactic.
I love my recons but honestly I get very few kills from them. They are way too expensive and quite vulnerable so I have to pick my target, as well as spend alot of time just waiting/jumping, so mostly I rather go around in t1 frigs/cruisers.
Just learn to mine/rat with friends nearby to support you if you get attacked. Simple as that. Every 0.0 corp/alliance has some basic kind of defence, if you fail already there then you won't stay in 0.0 for long.
Bah, too long, just happen to wish me spending almost half my skillpoints to perfect 2 ships (Pilgrim, Curse), and alot of my isk on them, wasn't a waste.
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flaming phantom
Minmatar Tyrell Corp INTERDICTION
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Posted - 2007.03.19 01:25:00 -
[118]
i say keep it as it is
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Trev Kachanov
STK Scientific INVICTUS.
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Posted - 2007.03.19 11:21:00 -
[119]
It's a legitimate tactic. during the BoB ASCN war there was like 1 guy with a rapier and arazu that camped near lx5 24/7 he single handidly stopped all ratting and mining in lower paragon, it's a legitimate tactic. It sucks, deal with it bait them kill them, support your mops with combat ships, get your ratters to gang together to assist each other in trouble... 5 ratting ravens are deadly =)
I find your lack of faith disturbing |

Ogul
Caldari ZiTek Deepspace Explorations Prime Orbital Systems
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Posted - 2007.03.19 12:34:00 -
[120]
Originally by: Trev Kachanov It's a legitimate tactic.
I don't think that a single pilot who is not even in front of his client should be able to make mining/ratting that much more difficult. (Risk vs. reward anyone?)
What's next, gatecamp-macros?
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ED Grubermann
Boot To The Head
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Posted - 2007.03.19 12:40:00 -
[121]
i don't mind cloaking..
but i mind game mechanics that have no counters... basically there is no counter for a cloaked ship.
I think that they should introduce a 1% chance or some such thing, of actually scanning down the spot to 0km radius. Nothing in this game should be unstoppable.
And as i wrote in another post, i think you should be able to deploy decloaking bubbles, that has a 30km radius or something. Make it so it cannot be within 30km's of any structure and you cannot use it at a gate. But fits perfect when having an op in a mining belt.
Give people some tools to actually combat this, because currently cloaking is a win only situation.
Remove local, but give them some tools to actually have a small chance. So that even a cloaked ship have to warp from safe to safe often, to be sure he isn't scanned down.
And yes, my next ship on my list is to fly a pilgrim.
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Frogzuk
Dragonian Freelancers
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Posted - 2007.03.19 12:42:00 -
[122]
Originally by: Trev Kachanov It's a legitimate tactic. during the BoB ASCN war there was like 1 guy with a rapier and arazu that camped near lx5 24/7 he single handidly stopped all ratting and mining in lower paragon, it's a legitimate tactic. It sucks, deal with it bait them kill them, support your mops with combat ships, get your ratters to gang together to assist each other in trouble... 5 ratting ravens are deadly =)
It is physically not possible to be sat at the computer for 24/7 thus afk cloaking is NOT a valid tatic its borderline griefing tbh.
I am a great fan of the arazu, i fly it and i sit cloaked in systems causing havoc but i do not and will not leave my character in space whilst i go to bed, go to work, go shopping and return from the pub ...... then to sit at the pc fior 5 mins to see if there are any 'easy' kills.
The way to solve this issue i believe is to actually have the cloaking device issue some from of decloak warning every 30 mins, this means if the claoker does not reactivate the claok within that period the ship will uncloak and can be found by the enemy.
This would remove the true AFK cloaker, the ones that leave their character in game but are actually not physically sitting at the screen, but will statisfy the claoker that is actually at the screen cause all they do is cliok to reactivate the modual ! easy really.....
froggy
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ED Grubermann
Boot To The Head
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Posted - 2007.03.19 12:54:00 -
[123]
i could live with that... *SS*
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Mr Mozzie
Eve University Ivy League
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Posted - 2007.03.19 12:59:00 -
[124]
Originally by: ED Grubermann i don't mind cloaking..
but i mind game mechanics that have no counters... basically there is no counter for a cloaked ship.
Before I start, I like the idea of making it possible tor track down a covert ops with a lot of effort and luck, especially if the covert ops is not being careful.
Having said that, I don't see why covert ops must have a counter. Most tactics should have counters, it is wrong that an enemy can kill you with imunity. But covert have a massive weakness in combat because they are so specialised.
In any case, CCP lets people spy on corps from inside and that tactic has no counter.
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Jotan Veer
Wings of Turul Curse Alliance
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Posted - 2007.03.19 13:54:00 -
[125]
Edited by: Jotan Veer on 19/03/2007 13:50:53 I sometimes fly cloaked ships to terrorize hostile home systems.
A few friendly tips:
1, fly with escort, even one combat fitted ship will stop the cloaker from engaging in most cases (ask for help, I know strange idea in an MMO)
2. if you insist on flying a hauler solo then fit a tank and warpcore stabs and NOT a full rack of local hull cargo expanders (I have seen some very clever hauler fits that pretty much garanteed immunity from solo gankers, figure them out).
3. If everything else fails, bait and bait and bait. You know, warp scramble fitted badger mkII's
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Ms Freak
Amarr NCN Corp Chaos Incarnate.
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Posted - 2007.03.19 14:43:00 -
[126]
Originally by: Steppa Something's got to be done. I play with mostly older players that actually have lives outside Eve. Our gaming time is too precious to have it wasted by idiots afk or semi-afk in cloaked ships incurring NO RISK or NO CHANCE OF INTERCEPTION that basically threaten an entire area of space and ruin our precious game time.
Just about everyone agrees this has got to stop.
What? i obviously missed the point of your well constructed post and argument!!
So whats your problem again? People going AFK? Cloaks? Both? Rabbit?
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Noluck Ned
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.03.19 14:57:00 -
[127]
Our local cloaker came off on the short end this weekend. We saw his wreck in a belt, we believe he go uncloacked by NPC's and then popped by those same npc's. Hehe and the cloak survived in the loot.
One of his corpmates(probably his main since they work together daily) tried to get his nanodomi ito the system but was chased off by some of our guys on the gate, this was enough of a distraction for him to stop warping his(the cloaker alt) pod about long enough for our probe jockey to get a fix on him. We can only hope he had implants installed.
This is very likely since: 1. he did not simply self destruct the pod to go get a new ship and 2. He was semi-afk cloaked in our system 23/7 every single day.
I can only hope that he was using implants in it to cut training time since this was a dedicated cloaker alt and he never used it to get a tackle. Either way, implants or not that was one of the most satisfying pods I have ever had the privilage to squish.
F4T4L - Recruitment |

Kagura Nikon
Minmatar MASS HOMICIDE
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Posted - 2007.03.19 15:40:00 -
[128]
Originally by: Tetsujin Let's just get rid of Local entirely and your problems would disappear.
signed
If brute force doesn't solve your problem... you are not using enough |
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