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Capt Rob
Minmatar Black Omega Security Curse Alliance
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Posted - 2007.02.27 00:52:00 -
[1]
The carriers overall are largely unbalanced, especially the nidhoggur. First the nidhoggur has the worst cap of all the carriers; its structue,armor and shield are all average or below average compared to the other carriers.
The nidhoggur is minnie and so not rly a surprise it has the slots to either armor tank crappyly, or shield tank crapply; Either way you go its fittings stats are again just plain bad compared to the other carriers, for example the thanatos is an armor tanker, yet it has 25 more cpu then the nidhoggur and over 10k more pg.
Then there is the slot layout, the nidhoggur can not tank well; this is largely because of its slot layout it has only 5 lows so it below par when it comes to armor tanking and it has 6 meds which can allow fo a slightly better shield tank. But i feel that for such expensive ships that take so long to get into, one should be able to tank well one way and not have to deal with this mixed slot layout.
Finally, there is the nidhoggur's bonus; it is the only carrier to get a support bonus while all the others get bonus's either to help there tanking abilities or their damage. Why the nidhoggur is the only carrier to get this bonus, i do not know. There has never been to my memory a rping story etc that links minmatar more so then the other races to support .
So i feel that the Nidhoggur needs a boost, and also the the amarr,minmatar and caladari carriers need to be boosted to equal the thanatos or it needs to be dumbed downed a bit.
Thx
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Maeltstome
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Posted - 2007.02.27 02:34:00 -
[2]
Like all minmatar ships, you need wtfpwntbhbbq skills to fly it - damige has the best setup i've seen... then again he always has massive gangs surrounding him, and i've not seen any dread pop at him.
However i REALLY agree about the slots. A chimera can get 80+ on all res easily and have a capital booster with a boost amp aswell, lifting its total boost ammount to above 2 cap arm reps (i believe). Add a few rigs and its WTF pwn time.
/signed.
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Selzer
Minmatar Republic Military School
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Posted - 2007.02.27 03:01:00 -
[3]
Originally by: Maeltstome Like all minmatar ships, you need wtfpwntbhbbq skills to fly it - damige has the best setup i've seen... then again he always has massive gangs surrounding him, and i've not seen any dread pop at him.
Although the same skills put towards any of the other carriers would result in a much stronger ship. And even with crazy skills, the Nidhoggur never rises above any of the other carriers either, its always sitting at the bottom of the pack.
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Samirol
Queens of the Stone Age Anarchy Empire
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Posted - 2007.02.27 04:15:00 -
[4]
give it a target painting bonus!
http://www.iknowderek.com/
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Oscar Clay
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Posted - 2007.02.27 05:10:00 -
[5]
the chimera needs a boost to draw scale because it looks like it's the size of a damn typhoon
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Foulis
Minmatar Chosen Path Lotka Volterra
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Posted - 2007.02.27 05:29:00 -
[6]
Originally by: Oscar Clay the chimera needs a boost to draw scale because it looks like it's the size of a damn typhoon
Heheh, I've seen this phenomena in person. Undocked my typhoon at the same time as a mate undocked his chimera, thought "Huh, that's a strange looking battleship." ----
Originally by: Nikolai Nuvolari NO WORDS IN THE ENGLISH LANGUAGE ARE SPELLED WITH THE NUMBER "8" IN THEM GODDAMNIT!
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Felix Dzerzhinsky
Pirates of Destruction Union Freelancer Alliance
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Posted - 2007.02.27 08:37:00 -
[7]
Train gallente BB5 and never look back.
I would love to see the Mini-Carrier get a boost, but I think CCP is in the nurf cycle right now, the buff cycle will be in 2 years.
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Fokus
Merch Industrial We Are Nice Guys
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Posted - 2007.02.27 09:00:00 -
[8]
Edited by: Fokus on 27/02/2007 09:01:17 Edited by: Fokus on 27/02/2007 08:56:42 It does seem kind of odd that with the exception of industrials, (the Gallente Iteron V being straight up superior to the other races top tier industrials..and even then the difference is not that huge) the carriers are the only other class that have such a massive discrepancy in balance. The Minmatar carrier is just inferior to the other carriers. I can't fly one yet, though I plan to someday down the road, but I have to say it is a bit discouraging to look at that bonus and the amount of cap that ship has. I realize the carriers are not supposed to be solo machines, but the Nidhoggur is the only carrier which gets dual logistics bonuses. Coupled with the worst cap to support them. I really don't know why somebody would want to fly a Nidhoggur over the other carriers except from a visual (it does look awesome) or a roleplay standpoint.
It is pretty frustrating to have such a glaring issue with the Nidhoggur. I think it is a pretty obvious one to just about everyone who has reached the point where they can or are thinking about flying carriers as well. Its a little surprising that the ship even made it into the game the way it is, let alone the fact that it hasn't been fixed in nearly a year.
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Imhotep Khem
Shinra Lotka Volterra
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Posted - 2007.02.27 12:43:00 -
[9]
Originally by: Samirol give it a target painting bonus!
Yea a blanket 10% painting of all ships targeted by its fighters  ____ If your not dyin' your not tryin'. |

Natasha Kerensky
The Company Interstellar Starbase Syndicate
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Posted - 2007.02.27 12:53:00 -
[10]
Give it a bonus to CAPITAL SHIELD NOS!!!
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.02.27 12:59:00 -
[11]
look ccp is designing a special 10000mn mwd and XXlarge shieldextenders.
fit your lows with nano/i-stab, meds with the mwd and XXlarge extender and tadaa 10km/s nano carrier. _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Chode Rizoum
Minmatar Temptation inc.
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Posted - 2007.02.27 13:09:00 -
[12]
Originally by: madaluap look ccp is designing a special 10000mn mwd and XXlarge shieldextenders.
fit your lows with nano/i-stab, meds with the mwd and XXlarge extender and tadaa 10km/s nano carrier.

TEMPTATION INC. Killboard |

Chode Rizoum
Minmatar Temptation inc.
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Posted - 2007.02.27 13:10:00 -
[13]
ye the nidhoggur and hel.. deff needs a BIG BOOST.... but i cant be bothered to argument for it anymore.. this is like the 50th post in 6 months..
ccp wont listen 
TEMPTATION INC. Killboard |

Chronus26
Gallente Vale Heavy Industries SMASH Alliance
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Posted - 2007.02.27 13:15:00 -
[14]
Originally by: Chode Rizoum ye the nidhoggur and hel.. deff needs a BIG BOOST.... but i cant be bothered to argument for it anymore.. this is like the 50th post in 6 months..
ccp wont listen 
Or CCP did listen and want to surprise you when the next big patch comes around...  -----
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Doxs Roxs
White Wolves Defence league The OSS
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Posted - 2007.02.27 13:18:00 -
[15]
Originally by: Oscar Clay the chimera needs a boost to draw scale because it looks like it's the size of a damn typhoon
Offtopic: Park a Rokh next to the Chimera and have a look. About 80% of em are the same model and they are the same size.
Regards
/Doxs After 9 months of being a "!" face, I now discover that Im butt ugly instead... |

madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.02.27 23:55:00 -
[16]
Originally by: Chode Rizoum
Originally by: madaluap look ccp is designing a special 10000mn mwd and XXlarge shieldextenders.
fit your lows with nano/i-stab, meds with the mwd and XXlarge extender and tadaa 10km/s nano carrier.

Im getting the odd feeling you actually tried to nano your carrier  _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Chronus26
Gallente Vale Heavy Industries SMASH Alliance
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Posted - 2007.02.27 23:58:00 -
[17]
Originally by: madaluap
Originally by: Chode Rizoum
Originally by: madaluap look ccp is designing a special 10000mn mwd and XXlarge shieldextenders.
fit your lows with nano/i-stab, meds with the mwd and XXlarge extender and tadaa 10km/s nano carrier.

Im getting the odd feeling you actually tried to nano your carrier 
I seem to remember a certain killmail I saw on an old corp of mine's killboard...  -----
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madaluap
Gallente Mercenary Forces Exquisite Malevolence
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Posted - 2007.02.28 00:02:00 -
[18]
Originally by: Chronus26
Originally by: madaluap
Originally by: Chode Rizoum
Originally by: madaluap look ccp is designing a special 10000mn mwd and XXlarge shieldextenders.
fit your lows with nano/i-stab, meds with the mwd and XXlarge extender and tadaa 10km/s nano carrier.

Im getting the odd feeling you actually tried to nano your carrier 
I seem to remember a certain killmail I saw on an old corp of mine's killboard... 
lol nowhey _________________________________________________ Breetime
A killmail!11!1 omgrawr: BOOOOOOOOOOOOOOYAAAAAAAAAAAAAAAAAAA |

Capt Rob
Minmatar Black Omega Security Curse Alliance
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Posted - 2007.02.28 00:09:00 -
[19]
Edited by: Capt Rob on 28/02/2007 00:05:57
Originally by: Felix Dzerzhinsky Train gallente BB5 and never look back.
I would love to see the Mini-Carrier get a boost, but I think CCP is in the nurf cycle right now, the buff cycle will be in 2 years.
It is a sad state of affairs for a ship class when the above statement about training gall bs 5 is undeniably true
Also thx for the interesting replys
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.02.28 00:41:00 -
[20]
I think all carriers should get the rep/booster bonus and the Minnie should get an entirly new combat related bonus.
Originally by: Ice Conch In soviet russia, soap drops you!
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Kustra FIRE
Minmatar DEUS EX MACHINA
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Posted - 2007.02.28 00:46:00 -
[21]
5% reduction in capital shield booster needs per level
ok so looking at racial ships
caldari usually get a shield resinstance bonus, which its carrier has.
amarr gets a armor hardening bonus, whihc its carrier also has.
gallente get drones bonus OR armor rep amount bonus which its carrier has drones bonus.
Minmatar get a shield boost bonus per level bonus... and why doesnt the carrier have it?? CCP hello? I understand it might make it very overpowered, but at least how about a shield booster cap reduction bonus then...
any thoughts on this guys?
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Fokus
Merch Industrial We Are Nice Guys
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Posted - 2007.02.28 03:47:00 -
[22]
Originally by: Kustra FIRE 5% reduction in capital shield booster needs per level
ok so looking at racial ships
caldari usually get a shield resinstance bonus, which its carrier has.
amarr gets a armor hardening bonus, whihc its carrier also has.
gallente get drones bonus OR armor rep amount bonus which its carrier has drones bonus.
Minmatar get a shield boost bonus per level bonus... and why doesnt the carrier have it?? CCP hello? I understand it might make it very overpowered, but at least how about a shield booster cap reduction bonus then...
any thoughts on this guys?
I think its a fine idea that would fit well.
I had thought that maybe making the current bonus apply to capital energy emissions modules as well might be cool, but because there are no named capital cap transfers it really isnt as effective as it has the potential to be. And also, it would still be a logistics bonus.
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Skraeling Shortbus
Caldari Gallente Federal Bank Ratel Alliance
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Posted - 2007.02.28 04:03:00 -
[23]
I would support the above boosts to the minny carriers (being a gallente and caldari pilot as well).
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Chode Rizoum
Minmatar Temptation inc.
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Posted - 2007.02.28 22:34:00 -
[24]
Originally by: madaluap
Originally by: Chode Rizoum
Originally by: madaluap look ccp is designing a special 10000mn mwd and XXlarge shieldextenders.
fit your lows with nano/i-stab, meds with the mwd and XXlarge extender and tadaa 10km/s nano carrier.

Im getting the odd feeling you actually tried to nano your carrier 
dude nanohog.. is like a big phoon..
TEMPTATION INC. Killboard |

Sensless Killing
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Posted - 2007.03.11 12:10:00 -
[25]
Originally by: Chode Rizoum ye the nidhoggur and hel.. deff needs a BIG BOOST.... but i cant be bothered to argument for it anymore.. this is like the 50th post in 6 months..
ccp wont listen 
This definately seems like the truth, doubt they will do anything
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Chronus26
Gallente Vale Heavy Industries SMASH Alliance
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Posted - 2007.03.11 12:19:00 -
[26]
Originally by: Sensless Killing
Originally by: Chode Rizoum ye the nidhoggur and hel.. deff needs a BIG BOOST.... but i cant be bothered to argument for it anymore.. this is like the 50th post in 6 months..
ccp wont listen 
This definately seems like the truth, doubt they will do anything
CCP have said on god-knows how many occasions that just because a Dev hasn't replied to a thread, that doesn't mean they haven't seen it. Wait till the next big patch is about to arrive, thats when changes to stuff like this are normally announced. -----
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EL TITAN
Caldari Destructive Influence Band of Brothers
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Posted - 2007.03.11 16:33:00 -
[27]
Would be nice to know in advance if they are changing anything or not. Though i guess i can wait until next patch. but still if I was to get a mothership Id most likely train like amarr bs 5 or gallente bs 5 instead of getting a Hel tbh ;x _________________________________________________ <3 hi |

Lenaria
Caldari Draconis Navitas Aeterna
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Posted - 2007.03.11 16:57:00 -
[28]
Just boost it. =============================================== LV are like little crying babies... Full story |

Krulla
Minmatar Queens of the Stone Age Anarchy Empire
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Posted - 2007.03.11 17:10:00 -
[29]
Originally by: Capt Rob
Finally, there is the nidhoggur's bonus; it is the only carrier to get a support bonus while all the others get bonus's either to help there tanking abilities or their damage. Why the nidhoggur is the only carrier to get this bonus, i do not know. There has never been to my memory a rping story etc that links minmatar more so then the other races to support .
I think the idea behind the Niddy is that it is more dangerous in packs than the other carriers; 5 nidhoggurs should outtank 5 archons, by remote repping each other.
However, this is not the case, as the bonus is just 5%; to make matters worse, every level of the bonus makes cap more of a problem.
If they'd change the bonus to 7,5% bonus to remote capital repairer amount per level, the nidhoggur would be just fine. ------------------------- Sigs are for noobs. |

fushi yasha
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Posted - 2007.03.14 16:27:00 -
[30]
i just finished minny bs 5 >=\
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Almarez
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Posted - 2007.03.14 16:37:00 -
[31]
Isn't this the way all Minmitar ships are setup. Split low and med slot layout? I don't know how many times I hear Tempest pilots say they love the dual shield/armor tank. I don't understand why but that is what I've heard. Why should the carrier be any different if that is the design philosophy of the race.
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Imechal Ravpeim
International Multi-Player Consortium Interstellar Alcohol Conglomerate
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Posted - 2007.03.14 16:46:00 -
[32]
Originally by: Almarez Isn't this the way all Minmitar ships are setup. Split low and med slot layout? I don't know how many times I hear Tempest pilots say they love the dual shield/armor tank. I don't understand why but that is what I've heard. Why should the carrier be any different if that is the design philosophy of the race.
By that standpoint Minmatar ships shouldn't exist beyond the battleship class...
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Plymer Ization
Infinitus Odium
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Posted - 2007.03.14 17:16:00 -
[33]
I'm getting one for the sheer fact that they look badass. If they decide to boost it, then all the better 
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.14 17:39:00 -
[34]
Edited by: Capt Rob on 14/03/2007 17:36:48
Originally by: Almarez Isn't this the way all Minmitar ships are setup. Split low and med slot layout? I don't know how many times I hear Tempest pilots say they love the dual shield/armor tank. I don't understand why but that is what I've heard. Why should the carrier be any different if that is the design philosophy of the race.
Because of its cap etc, it cant tank well either way. which is a pretty big prob on a 1bil ship. Also its pg and cpu are rather low for either way you wanna tank. lets say you wanna shield tank, the thanatos has more cpu then the nidhoggur and its a armor tank only....
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Elaron
Jericho Fraction The Star Fraction
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Posted - 2007.03.14 17:53:00 -
[35]
Originally by: Chronus26 CCP have said on god-knows how many occasions that just because a Dev hasn't replied to a thread, that doesn't mean they haven't seen it. Wait till the next big patch is about to arrive, thats when changes to stuff like this are normally announced.
Just because a dev has seen an issue, it doesn't mean that they feel action needs to be taken on it, regardless of how suboptimal the player base feels the current situation is.
It would be good to see the Nidhoggur's bonuses changed to something more aggressive, ie in line with the Matari fleet doctrine.
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Standard Deviation
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Posted - 2007.03.14 17:59:00 -
[36]
Bonus to fighter tracking and speed.
its a cap ship not a cruiser, split layout doesnt work.
Make it a sheild tanker or armor tanker.
Make its grid and cpu more like other carriers.
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.14 18:02:00 -
[37]
Originally by: Standard Deviation Bonus to fighter tracking and speed.
its a cap ship not a cruiser, split layout doesnt work.
Make it a sheild tanker or armor tanker.
Make its grid and cpu more like other carriers.
I agree with pretty much everything here, bonus to fighter tracking or speed would most likely be more directed with the whole minmatar way.
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Virusuk
Roving Guns Inc. RAZOR Alliance
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Posted - 2007.03.14 20:16:00 -
[38]
fighter tracking 5% per level sounds good..
And lets have 5/5/6 slot layout :) ----------------------------------------------------------------
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king jks
New Age Solutions New Age Solutions Amalgamated
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Posted - 2007.03.14 21:11:00 -
[39]
The two bonuses I saw being discussed that I would rather like are speed/tracking bonus to fighters or a jump range bonus, which would be in accordance with the hit and run philosophy of the minmatar, either that or just turn it into the ultimate hauler  |

Spaced Skunk
D00M. Triumvirate.
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Posted - 2007.03.14 21:30:00 -
[40]
Edited by: Spaced Skunk on 14/03/2007 21:26:46 I dont fly the Nidhoggur atm, but to be honest the bonus does look a little 'weak'.
See in my opinion I dont actually mind it having a support bonus, support/logistics is often overlooked in fleet battles, but its just not enough.
I think the bonus for capital armour/shield transfer cap bonus should be changed from 5% to 7.5%, and the range bonus increased from 50% to 75%.
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Maeltstome
Minmatar Caldari Navy Raiders DeStInY.
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Posted - 2007.03.14 22:41:00 -
[41]
Originally by: Spaced Skunk Edited by: Spaced Skunk on 14/03/2007 21:26:46 I dont fly the Nidhoggur atm, but to be honest the bonus does look a little 'weak'.
See in my opinion I dont actually mind it having a support bonus, support/logistics is often overlooked in fleet battles, but its just not enough.
I think the bonus for capital armour/shield transfer cap bonus should be changed from 5% to 7.5%, and the range bonus increased from 50% to 75%.
Even that would still a shortcoming in the fittings department.
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.15 00:59:00 -
[42]
Originally by: Spaced Skunk Edited by: Spaced Skunk on 14/03/2007 21:26:46 I dont fly the Nidhoggur atm, but to be honest the bonus does look a little 'weak'.
See in my opinion I dont actually mind it having a support bonus, support/logistics is often overlooked in fleet battles, but its just not enough.
I think the bonus for capital armour/shield transfer cap bonus should be changed from 5% to 7.5%, and the range bonus increased from 50% to 75%.
In my opinion, if the nidhoggur gets a support bonus in the idea of carriers as support ships; they should all get support bonus's. Otherwise it acts as a nerf to the nidhoggur because it is no where as good as the others in the bonus and otherwise in fittings and cap etc.
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Pesadel0
Vagabundos THE H0RDE
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Posted - 2007.03.15 02:03:00 -
[43]
Originally by: Chronus26
Originally by: Chode Rizoum ye the nidhoggur and hel.. deff needs a BIG BOOST.... but i cant be bothered to argument for it anymore.. this is like the 50th post in 6 months..
ccp wont listen 
Or CCP did listen and want to surprise you when the next big patch comes around... 
We are still waiting for the "juicy" thing tux promised us for our capitals. I was sworn to absolute secrecy BY CCP. |

Princess MiMi
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Posted - 2007.03.15 02:20:00 -
[44]
I am anticipating a boost.
i am so certain that i bought my carrier about 2 months sooner than i really need it so i can avoid price spike
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mechtech
Entropy Industries
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Posted - 2007.03.15 02:38:00 -
[45]
Originally by: Standard Deviation Bonus to fighter tracking and speed.
its a cap ship not a cruiser, split layout doesnt work.
Make it a sheild tanker or armor tanker.
Make its grid and cpu more like other carriers.
I like the fighter tracking/speed idea, very minmatar.
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Ecky X
The Aforementioned
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Posted - 2007.03.15 04:16:00 -
[46]
I personally would like to see it boosted to 7.5% per level, maybe with a capacitor use reduction too. I kinda like the bonus... can't wait to see a Hogpack actually used.
Imagine how hard it would be to kill any of them. Cap isn't a problem, because really only one will be called primary. Everyone else will just turn off their own reppers, which would leave plenty for remote repping.
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Chode Rizoum
Minmatar Temptation inc. Eternal Rapture
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Posted - 2007.03.15 06:51:00 -
[47]
i wish tuxford would response...
PS: this has nothing to do with me training carrier V
TEMPTATION INC. Killboard |

Kar Anshral
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Posted - 2007.03.15 09:59:00 -
[48]
I like the intention behind the nidhoggur's bonus but a duration bonus is ftl. a remote shield/armor boost amount bonus(like 7.5% per level) or a cap reduction bonus(-7.5% for nid, -10% for hel) would be far superior. My own preference would be cap reduction. Allowing a carrier to actually run capital remote boosters decently is hawt . There is a second problem however and that is either grid or cpu. Either it needs more grid or it needs more cpu. Shield tanking a nidhoggur is difficult with the limited cpu and armor tanking it means you'll be limited on the high slots.
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Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
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Posted - 2007.03.15 10:19:00 -
[49]
I still think the Niddy needs love, but at the moment, it is the ultimate support carrier.
It reps both shield and armor remote and reps more than the other carriers on a single module. Now that rigs are pretty commonplace, you can easily stick 3 cap rigs on your niddy and sustain either your capital booster/reps or one of the remote transfer mods.
I see the Nidhoggur as a support vessel for smaller gangs. It does the job of repairer smaller craft better than the other carriers.
If that's the role people want it to have though, that's a whole different issue. :) -
- |

ShadowlordUK
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Posted - 2007.03.15 11:52:00 -
[50]
You shouldnt complain about a ship being underpowered just because you dont have the common sense to use it correctly...
The minmatar carrier is actually pretty uber.... For your fleet. If dmg and getting personal killmails is all you play the game for perhaps try a different ship...
I for one would much prefer to see the minmatar carrier in my fleet then any of the others.
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.15 13:06:00 -
[51]
Originally by: Waagaa Ktlehr I still think the Niddy needs love, but at the moment, it is the ultimate support carrier.
It reps both shield and armor remote and reps more than the other carriers on a single module. Now that rigs are pretty commonplace, you can easily stick 3 cap rigs on your niddy and sustain either your capital booster/reps or one of the remote transfer mods.
I see the Nidhoggur as a support vessel for smaller gangs. It does the job of repairer smaller craft better than the other carriers.
If that's the role people want it to have though, that's a whole different issue. :)
Even with cap rigs, the niddy has some pretty large cap issues, with fitting probs to boot. If it is meant to be the ultimate support carrier, give it the bonus of a ultimate support carrier; as even with carrier V, the duration of cap remote reps goes down to what? around 4 seconds, thats not a hugh difference, when the other carriers can have it at 5, and they dont have all the cap issues etc.
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Amy Wang
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Posted - 2007.03.15 13:44:00 -
[52]
Just change the bonus to
+7,5% repair/boost amount for capital remote reps/boosters
and up the cap amount by a bit and we have a decent ship that can fullfill a role.
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Kar Anshral
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Posted - 2007.03.15 13:52:00 -
[53]
Originally by: Capt Rob
Originally by: Waagaa Ktlehr ...
Even with cap rigs, the niddy has some pretty large cap issues, with fitting probs to boot. If it is meant to be the ultimate support carrier, give it the bonus of a ultimate support carrier; as even with carrier V, the duration of cap remote reps goes down to what? around 4 seconds, thats not a hugh difference, when the other carriers can have it at 5, and they dont have all the cap issues etc.
Nidhoggur has the same average cap recharge rate as the others, though it has lower total reserve so it does run out sooner if the need is more then the recharge can provide. The remote duration reduction comes out to an increase of about 33% at maxed carrier skill(25% more hp/s at lvl 4), so I wouldn't call that a small boost, a 7.5% amount bonus would be about the same increase(little bit more). Biggest downside of the duration reduction is that the cap need also increases, I really like the idea behind the bonus but I think the duration reduction is the wrong bonus to get a superior supporting role for the nidhoggur.
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Vathar
Destructive Influence Band of Brothers
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Posted - 2007.03.15 14:06:00 -
[54]
Originally by: Kar Anshral Nidhoggur has the same average cap recharge rate as the others, though it has lower total reserve so it does run out sooner if the need is more then the recharge can provide. The remote duration reduction comes out to an increase of about 33% at maxed carrier skill(25% more hp/s at lvl 4), so I wouldn't call that a small boost, a 7.5% amount bonus would be about the same increase(little bit more). Biggest downside of the duration reduction is that the cap need also increases, I really like the idea behind the bonus but I think the duration reduction is the wrong bonus to get a superior supporting role for the nidhoggur.
Yup, but total caps becomes an issue when you have to use remote reppers that suck A LOT of cap, making management a major issue.
And then, to add things up, you get a bonus that increases a nid's cap consumption!!!
Hey, I love the Nid because it looks awesome and I'm minnie specced, but tbh, at the moment, training for either a chimera or an archon is a sensible option (I tend to favour tanking over damage for cap ships philosophy, hence putting the thanatos behind)
Originally by: Radeberger If you plan to make your alliance combat based, recruit pvpers with mining alts rather than miners with pvp alts[/qu
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Waagaa Ktlehr
Amarr Body Count Inc. Mercenary Coalition
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Posted - 2007.03.15 14:30:00 -
[55]
Originally by: Capt Rob
Originally by: Spaced Skunk Edited by: Spaced Skunk on 14/03/2007 21:26:46 I dont fly the Nidhoggur atm, but to be honest the bonus does look a little 'weak'.
See in my opinion I dont actually mind it having a support bonus, support/logistics is often overlooked in fleet battles, but its just not enough.
I think the bonus for capital armour/shield transfer cap bonus should be changed from 5% to 7.5%, and the range bonus increased from 50% to 75%.
In my opinion, if the nidhoggur gets a support bonus in the idea of carriers as support ships; they should all get support bonus's. Otherwise it acts as a nerf to the nidhoggur because it is no where as good as the others in the bonus and otherwise in fittings and cap etc.
Yeah, you have to armor tank it to sustain a single remote or two capital reps. Not even an archon can sustain double remote reps unless you gimp the tank by quite a lot.
a 7.5% amount / level might work, or -5% duration and -5% cap use per level orso.. -
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.15 14:44:00 -
[56]
Along with its cap issues, and odd cpu/pg. I would like to have a discussion about the slot layout, i mean this is a bil ship not a cruiser or bc. I think that thought needs to go into this as a mixed slot layout does not work on a ship of this caliber or cost.
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Amy Wang
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Posted - 2007.03.15 15:17:00 -
[57]
The slot layout has its issues, true.
You can either fit a really bad armor tank (worse then thanatos with t2 tanking mods even if you use like 1 Bil in faction mods on the Nid) or you can fit a slightly better (resist wise) shield tank which is still not worth much.
So the ship needs something really nice to compensate for the bad tanking abilities.
Another idea:
How about we keep the bad capital remote repair bonus but in turn increase the cap amount by say 1/3 while keeping the recharge time the same?
So the ship gets a superior recharge rate then the other carriers which somehow makes up for the cap hungry repair duration bonus and the bad tanking options?
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William Hamilton
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Posted - 2007.03.15 15:21:00 -
[58]
7.5 for reapair/shield transporter would be awesome...
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Almarez
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Posted - 2007.03.15 15:30:00 -
[59]
Edited by: Almarez on 15/03/2007 15:27:38
Originally by: Capt Rob Edited by: Capt Rob on 14/03/2007 17:43:14 Edited by: Capt Rob on 14/03/2007 17:36:48
Originally by: Almarez Isn't this the way all Minmitar ships are setup. Split low and med slot layout? I don't know how many times I hear Tempest pilots say they love the dual shield/armor tank. I don't understand why but that is what I've heard. Why should the carrier be any different if that is the design philosophy of the race.
Because of its cap etc, it cant tank well either way. which is a pretty big prob on a 1bil ship. Also its pg and cpu are rather low for either way you wanna tank. lets say you wanna shield tank, the thanatos has more cpu then the nidhoggur and its a armor tank only....And ofc the thanatos has more pg so it can armor tank better than the nidhoggur as well. I ask the question why bother getting a nidhoggur when everything it can do, another carrier can just do better. OFC except the nidhoggur gets a small% better duration on remote reps which is SUCH A USEFULL BONUS
The cpu and powergrid may both be issues and that should be looked into if there are serious fitting problems but what I thought you were having issues with was about slot layout. My point is, each race has a design philosophy and the Minmitar one is a split between low and med slots, so why would this ship be any different? As for the cap issue, again Minmitar have smaller capacitors in general, which this ship seems to follow. Just because it is a bigger ship that shouldn't change. That being said, smaller than the other races ships doesn't mean it should be so small that the ship can't do anything. So if it really is killing you to run your mods then...oh wait, isn't that the problem with just about every laser boat. I think the problem is that as a Minmitar pilot you are not used to having cap problems, welcome to our world. (Sponsored by the Amarrian Federation of Disgruntled Laser Users - AFDLU)
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Almarez
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Posted - 2007.03.15 15:38:00 -
[60]
Originally by: Jurushy i agree
the carrier are over one year in the game
TUXFORD prommised to take a look on the capital ships and all get 500% increase in HP but this is not enought the minmatar capships need to balance whit the others The minmatar carrier ond motherships needs it more than every other ship in this game
TUXFORD IT IS TIME TO DO U WORK NOW! we wait long enough
He is working on it!!! You must be patient, the Amarr were here first. 
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.15 16:01:00 -
[61]
Originally by: Almarez Edited by: Almarez on 15/03/2007 15:27:38
Originally by: Capt Rob Edited by: Capt Rob on 14/03/2007 17:43:14 Edited by: Capt Rob on 14/03/2007 17:36:48
Originally by: Almarez Isn't this the way all Minmitar ships are setup. Split low and med slot layout? I don't know how many times I hear Tempest pilots say they love the dual shield/armor tank. I don't understand why but that is what I've heard. Why should the carrier be any different if that is the design philosophy of the race.
Because of its cap etc, it cant tank well either way. which is a pretty big prob on a 1bil ship. Also its pg and cpu are rather low for either way you wanna tank. lets say you wanna shield tank, the thanatos has more cpu then the nidhoggur and its a armor tank only....And ofc the thanatos has more pg so it can armor tank better than the nidhoggur as well. I ask the question why bother getting a nidhoggur when everything it can do, another carrier can just do better. OFC except the nidhoggur gets a small% better duration on remote reps which is SUCH A USEFULL BONUS
The cpu and powergrid may both be issues and that should be looked into if there are serious fitting problems but what I thought you were having issues with was about slot layout. My point is, each race has a design philosophy and the Minmitar one is a split between low and med slots, so why would this ship be any different? As for the cap issue, again Minmitar have smaller capacitors in general, which this ship seems to follow. Just because it is a bigger ship that shouldn't change. That being said, smaller than the other races ships doesn't mean it should be so small that the ship can't do anything. So if it really is killing you to run your mods then...oh wait, isn't that the problem with just about every laser boat. I think the problem is that as a Minmitar pilot you are not used to having cap problems, welcome to our world. (Sponsored by the Amarrian Federation of Disgruntled Laser Users - AFDLU)
Your trying to turn this into a amarr/mimatar thing and that is not what this is about. It is one thing when the smaller ships such as the cruisers etc have spilt slot layouts, first of all because they can use manuverably and speed like most minmatar ships to help reduce damage as well as add a smaller tank and its not as bad. When you get to carriers where you are pretty much a hugh flying brick. It is ridiculos to have such a slot layout which pretty much screws you over both ways. Also, does the amarr carrier have major cap issues? no. So the idea of the fact amarr have big cap probs on their cap ships is not true.
You cant compare the fact that the normal amarr ships can have cap probs if they dont have decent skills; but i got a news flash for ya, minmatar ships are hardpressed to just be as good as other races in pretty much any area with out very good skillz.
The last paragraph does not rly relate to the topic but if your gona relate non-cap amarr ships cap issues to minmatar capital ship cap issues then there ya go.
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Almarez
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Posted - 2007.03.15 16:30:00 -
[62]
Originally by: Capt Rob
Originally by: Almarez Edited by: Almarez on 15/03/2007 15:27:38
Originally by: Capt Rob Edited by: Capt Rob on 14/03/2007 17:43:14 Edited by: Capt Rob on 14/03/2007 17:36:48
Originally by: Almarez Isn't this the way all Minmitar ships are setup. Split low and med slot layout? I don't know how many times I hear Tempest pilots say they love the dual shield/armor tank. I don't understand why but that is what I've heard. Why should the carrier be any different if that is the design philosophy of the race.
Because of its cap etc, it cant tank well either way. which is a pretty big prob on a 1bil ship. Also its pg and cpu are rather low for either way you wanna tank. lets say you wanna shield tank, the thanatos has more cpu then the nidhoggur and its a armor tank only....And ofc the thanatos has more pg so it can armor tank better than the nidhoggur as well. I ask the question why bother getting a nidhoggur when everything it can do, another carrier can just do better. OFC except the nidhoggur gets a small% better duration on remote reps which is SUCH A USEFULL BONUS
The cpu and powergrid may both be issues and that should be looked into if there are serious fitting problems but what I thought you were having issues with was about slot layout. My point is, each race has a design philosophy and the Minmitar one is a split between low and med slots, so why would this ship be any different? As for the cap issue, again Minmitar have smaller capacitors in general, which this ship seems to follow. Just because it is a bigger ship that shouldn't change. That being said, smaller than the other races ships doesn't mean it should be so small that the ship can't do anything. So if it really is killing you to run your mods then...oh wait, isn't that the problem with just about every laser boat. I think the problem is that as a Minmitar pilot you are not used to having cap problems, welcome to our world. (Sponsored by the Amarrian Federation of Disgruntled Laser Users - AFDLU)
Your trying to turn this into a amarr/mimatar thing and that is not what this is about. It is one thing when the smaller ships such as the cruisers etc have spilt slot layouts, first of all because they can use manuverably and speed like most minmatar ships to help reduce damage as well as add a smaller tank and its not as bad. When you get to carriers where you are pretty much a hugh flying brick. It is ridiculos to have such a slot layout which pretty much screws you over both ways. Also, does the amarr carrier have major cap issues? no. So the idea of the fact amarr have big cap probs on their cap ships is not true.
You cant compare the fact that the normal amarr ships can have cap probs if they dont have decent skills; but i got a news flash for ya, minmatar ships are hardpressed to just be as good as other races in pretty much any area with out very good skillz.
The last paragraph does not rly relate to the topic but if your gona relate non-cap amarr ships cap issues to minmatar capital ship cap issues then there ya go.
I can appreciate what your saying about the carriers being flying bricks so the whole speed thing wouldn't apply here and so maybe the layout should favor one or the other form of tanking. Your comment about the Amarr carriers not having cap issues is because they are not laser boats. Talk to a Revelation pilot and ask about cap issues on that thing.
A little bit off topic but laser boats have cap issues regardless of skill level, trust me on that one. Finally, Minmitar have some awesome ships, especially when you get into the T2 realm, although they do require some cross training, I do agree with that.
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Xoduse
Gallente Beasts of Burden YouWhat
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Posted - 2007.03.15 18:14:00 -
[63]
Apparently you aren't the only one that thinks the Nidhoggur needs a boost.
Linkage
LOL ---------------------
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Jurushy
SteelVipers YouWhat
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Posted - 2007.03.15 19:45:00 -
[64]
the best bonus for minmatar carrier 1 turret slot per level  so at level i get 5 XL autocannons on my nice ship  ------
REVENGE IS A DISH BEST SERVED COLD Old Klingon prover |

Tiuwaz
Minmatar The Nest Interstellar Alcohol Conglomerate
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Posted - 2007.03.16 14:57:00 -
[65]
give it a bonus to jumprange instead and i am happy ;o ___________________________________
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.17 03:15:00 -
[66]
Originally by: Xoduse Apparently you aren't the only one that thinks the Nidhoggur needs a boost.
Linkage
LOL
Love that flash, thx for linking it
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Pesadel0
Vagabundos THE H0RDE
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Posted - 2007.03.17 12:16:00 -
[67]
Originally by: Almarez
Originally by: Jurushy i agree
the carrier are over one year in the game
TUXFORD prommised to take a look on the capital ships and all get 500% increase in HP but this is not enought the minmatar capships need to balance whit the others The minmatar carrier ond motherships needs it more than every other ship in this game
TUXFORD IT IS TIME TO DO U WORK NOW! we wait long enough
He is working on it!!! You must be patient, the Amarr were here first. 
No you weren't since RMR we said our carrier is a piece of ##$% ,i said that they would take another 3 years to fix it ,like they did to the phoon and it is getting there =).
Never the less i trained for a nig not because i like the bonus ,but because i'am a hardcore minie and only fly minie but it is the worst carrier of them all . I was sworn to absolute secrecy BY CCP. |

Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.19 01:13:00 -
[68]
Originally by: Pesadel0
Originally by: Almarez
Originally by: Jurushy i agree
the carrier are over one year in the game
TUXFORD prommised to take a look on the capital ships and all get 500% increase in HP but this is not enought the minmatar capships need to balance whit the others The minmatar carrier ond motherships needs it more than every other ship in this game
TUXFORD IT IS TIME TO DO U WORK NOW! we wait long enough
He is working on it!!! You must be patient, the Amarr were here first. 
No you weren't since RMR we said our carrier is a piece of ##$% ,i said that they would take another 3 years to fix it ,like they did to the phoon and it is getting there =).
Never the less i trained for a nig not because i like the bonus ,but because i'am a hardcore minie and only fly minie but it is the worst carrier of them all .
Let us hope ccp realises that this aint some teir 1 bs and takes a large amount of training for what is atm relative crap compared to the others. Fix this broke ship
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Scorched Evil
The Silent Rage FREGE Alliance
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Posted - 2007.03.19 10:06:00 -
[69]
im gonna give this one a bump... tux lets get some love on the nidhoggur buddy.
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Ms Freak
Amarr NCN Corp Chaos Incarnate.
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Posted - 2007.03.19 12:21:00 -
[70]
Originally by: Virusuk fighter tracking 5% per level sounds good..
And lets have 5/5/6 slot layout :)
pleasepleasepleasepleasepleasepleaseplease *takes a breath* pleasepleasepleaseplease 
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Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.03.19 12:22:00 -
[71]
Originally by: Ms Freak
Originally by: Virusuk fighter tracking 5% per level sounds good..
And lets have 5/5/6 slot layout :)
pleasepleasepleasepleasepleasepleaseplease *takes a breath* pleasepleasepleaseplease 
tbh i think the nid deserves new bonuses cos the current ones suck. Its generally known. However, i think 5% maybe a bit too much. The only downside of fighters IS the fact that they cant hit small/fast things.
What about faster speed? Or smaller sig radius for fighters?
Think out of the box people! wooo!
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Dray
Caldari Endgame.
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Posted - 2007.03.19 12:50:00 -
[72]
Edited by: Dray on 19/03/2007 12:47:05 What i'd like to know is who decided on the bonus and then how did he pitch it to the rest and get it accepted, theres some presentation skills right there....
That said support isnt really an option, long locking time and the fact in a fair sized fleet fight means the first target will pop relatively quickly barring a captital ship, either way most hog pilots will be fitting drone control units, nos neuts or cloaks dosent really leave a lot of room for remote reps.
Its just sh*te tbh compared to the others which really is the issue here.
The others get much better and more useful bonus, theres 3 carriers in game with a very useful logistics role, and 1 very useful logistic ship with a poor carrier role.
I guess it could be argued that sitting in a POS and assigning fighters dosent make much diff when it comes to bonus but I want to use it in a more aggressive and active role, atm with those bonus, its just a logistics ship to me.
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.19 22:15:00 -
[73]
Originally by: Dray Edited by: Dray on 19/03/2007 12:47:05 What i'd like to know is who decided on the bonus and then how did he pitch it to the rest and get it accepted, theres some presentation skills right there....
That said support isnt really an option, long locking time and the fact in a fair sized fleet fight means the first target will pop relatively quickly barring a captital ship, either way most hog pilots will be fitting drone control units, nos neuts or cloaks dosent really leave a lot of room for remote reps.
Its just sh*te tbh compared to the others which really is the issue here.
The others get much better and more useful bonus, theres 3 carriers in game with a very useful logistics role, and 1 very useful logistic ship with a poor carrier role.
I guess it could be argued that sitting in a POS and assigning fighters dosent make much diff when it comes to bonus but I want to use it in a more aggressive and active role, atm with those bonus, its just a logistics ship to me.
I agree, support is not a very viable option for this type of ship atm because if how it is setup. Also i do agree; i wanna see carriers in more aggressive roles, doing dmg and support, not just sitting in a pos/ss asigning fighters. I do know a good number of people who use their carrier agressively but also a large number who just sit, especially nidhoggur pilots because atm their carrier is useless compared to the other carriers.
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Pesadel0
Vagabundos THE H0RDE
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Posted - 2007.03.19 23:24:00 -
[74]
Originally by: Waxau
Originally by: Ms Freak
Originally by: Virusuk fighter tracking 5% per level sounds good..
And lets have 5/5/6 slot layout :)
pleasepleasepleasepleasepleasepleaseplease *takes a breath* pleasepleasepleaseplease 
tbh i think the nid deserves new bonuses cos the current ones suck. Its generally known. However, i think 5% maybe a bit too much. The only downside of fighters IS the fact that they cant hit small/fast things.
What about faster speed? Or smaller sig radius for fighters?
Think out of the box people! wooo!
I don¦t think that giving him a 5% to tracking would help ,how fast does a figther orbit?Faster speed seems cool but depends on the tracking...
The sig one might be a bit overpowered ;) ,but seems cool.What about a HP Shield boost amount?
I was sworn to absolute secrecy BY CCP. |

goodby4u
Logistic Technologies Incorporated Free Trade Coalition
|
Posted - 2007.03.19 23:31:00 -
[75]
Tbh the way its suppose to be is the caldari carrier should have the fighter damage bonus but we're talking about the nid.
Like i said in every other post like this....Easy fix:shield boost amount,not duration so its cap doesnt get owned so easily.
A more difficult one would be jump range or something that has to do with guerrila warfare. __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

CHAOS100
Momentum. Dusk and Dawn
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Posted - 2007.03.19 23:42:00 -
[76]
Just nerf the rest of the carriers, the problem will be solved much quicker, right? --------------
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sr blackout
Minmatar
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Posted - 2007.03.19 23:44:00 -
[77]
make the mini carrier to armor tank, and the MS to shield tank... they are pretty much diff tier in a way... so it should work out fine... all you would have to do is then switch and train for shields for the MS
change the slot layout to favor that and give like remote rep bonus amount... reducing cap usage on armor/shield is useless it has bad cap to start with it will barley be on par with other capitals... it wont make it better in an area
were as a true bonus to remote/logistics would make it better on that area then all other carriers, though I donÆt know whyà I wouldnÆt mind a good tracking bonus on fighters and the slot layout change above
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Blind Man
Kemono. Privateer Alliance
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Posted - 2007.03.20 01:24:00 -
[78]
shield boost bonus kthx
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Kaylana Syi
The Nest Interstellar Alcohol Conglomerate
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Posted - 2007.03.20 02:15:00 -
[79]
Shield Boost bonus for me too ( even though I'll bloody well have to train TSM 5 )
if not gimme 5% jump range per level.
Team Minmatar
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Victor Ivanov
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.03.20 14:36:00 -
[80]
Bwahahaha. How old is this thread again?
Anyway, it seems that our prayers have been answered:
-Drones/Fighters can not be launched and fighters cannot be delegated while inside a control tower force field.
Thus: All carriers must be used in more aggressive roles from now on. That sounds pretty damn good to me. Wahoo.
Oh wait...The nidhoggur is crap in an aggressive role... O_o
I say we boycott the nidhoggur! Nidhoggur pilots unite! From now on, Remote Armour rep your enemies to show them what they are dealing with! You shall learn to fear my 2-3 billion ship and skill requirements of over a year once I ensure that your armour always stays in comfortable levels while you are attacking me.
/sarcasm
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Padma Sky
Lumen Et Umbra
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Posted - 2007.03.20 14:44:00 -
[81]
+1 hi slot
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Amy Wang
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Posted - 2007.03.20 15:08:00 -
[82]
Jump range doesnt make much sense imho as you only benefit from it if you use it solo or have a fleet composed of only Nids which isnt very likely. Otherwise the other carriers will dictate the needed cyno field position and your increased jum range is useless.
With the now more defined role of carriers of frontline vessels with rev 1.4 I can see a good role for the Nid becoming clear even more: Best fronline support (!) ship which means best in remote repping/boosting other ships while being the worst tanking carrier of the bunch at the same time.
To fill this role it needs a better bonus, but not a travel related one or offensive one but one related to remote repping/boosting just like the current one, only better.
And to make up for the design flaws of the ship (crappy tanking options and crappy cap) which make it the most vulnerable capital in the game it better be a huge bonus to its support role to make it worthwhile.
10% bonus to remote repait/boost capital mods per level would not be over the top, maybe even 15% per lvl
alternatively a combined cycle time and cap need reduction of 7,5-10% per level or a 15% reduction in cap needed for remote captial repair/boost mods
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Dray
Caldari Endgame.
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Posted - 2007.03.20 15:21:00 -
[83]
Edited by: Dray on 20/03/2007 15:18:42 I like the shield boost bonus but tbh i'd prefer armour rep or armour resist bonus and switch 1 mid to a low and armour tank it, but ultimately whats got me hacked off the most is i trained up for the mini carrier when i couldve trained for the gallente one, having the skills to pilot both other than the actual carrier skill itself.
Hindsight is a wonderful thing, well wonderful except for it arriving to late.....
Plus if you cant release fighters inside a force field with 1.4 then they really need to sort the nid asap.
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Dray
Caldari Endgame.
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Posted - 2007.03.20 15:36:00 -
[84]
Originally by: Amy Wang And to make up for the design flaws of the ship (crappy tanking options and crappy cap) which make it the most vulnerable capital in the game it better be a huge bonus to its support role to make it worthwhile.
I see where your coming from but still not really an option, its support role would only ever really work for other cap ships, the locking time on bs and smaller would make it a nightmare to handle and as i pointed out in a earlier post any decent sized fleet fight would spit roast bs and smaller fairly quickly and possibly quickly enought to over power the tank plus a remote cap rep, if you were lucky enough to have him locked and able to remote rep in the first place.
Bottom line is that the nid has couple of fundemental flaws before we even look at the worthless remote rep bonus.
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Maeltstome
Minmatar Caldari Navy Raiders DeStInY.
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Posted - 2007.03.20 17:51:00 -
[85]
Originally by: Padma Sky +1 hi slot
Then its just got the same problems as the naglfar.
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.03.21 21:50:00 -
[86]
Originally by: Padma Sky +1 hi slot
That would not help the nidhoggur to become better atm in rly anyway
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R3dSh1ft
Caldari FIRMA Interstellar Alcohol Conglomerate
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Posted - 2007.03.22 00:21:00 -
[87]
yup, carriers are about as well balanced as dreads.
especially the fitting, it think ccp was on some kind of illicit substance when designing the fittings of the phoenix
fit any kind of 'caldari' fit on it and you end up with 1/3 of grid free and requiring at least one co-pro in lowslot. its a caldari ship guys :) sort it out give it some massive stupid cpu so it can at least fit a cap shield booster and one lonesome damage mod ______________________________________
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Victor Ivanov
Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.03.22 03:38:00 -
[88]
Seriously, how much more replies does this thread need?
The nanoships thread had 47 pages, so does that mean that we have to bring this thread up to that level?
To tuxford: I entirely understand your reasoning behind trying to make the Nidhoggur a Support class ship, and thus less aggressive than others. However, the simple truth is that a support ship should have either superior defense to make up for it, or have some aggressive abilities so that it may survive in battle.
Currently, the nidhoggur has the crappiest tank, the crappiest attack power, and (However unfortunate it may be) is inefficient in its role as a support ship.
Why you ask? Let me elaborate.
CCP has always made their stance on PVP very clear: You engage a ship, you should be aware that you are risking your ship. A perfectly solid philosophy, but the added repercussion that more and more people are trying to balance the odds in their favour, thus: Pilots will no longer engage if their percentage of winning is not supremely superior.
This gives way to the "Blob/dock" gameplay that is becoming so incredibly dominant in 0.0 space.
What does this have to do with the Nidhoggur? Well, quite simple. No one is going to engage a gang with a Nidhoggur in it unless they are certain they have superior numbers. In which case, anything of Battleship size or smaller is doomed anyway, because Remote Repping a BS or smaller has only a very slight effect when there are numerous hostiles all focusing their fire on one target.
Therefore, we can limit the efficiency of the Nid's support role to Carriers and other capital ships.
This means that to the existing fictional gang we've been discussing, we need to add a second capital ship, so let's say, a thanatos. The same rule applies: The Gang with the Thanatos and Nid(Our gang) is not going to be engaged unless the enemy has 3-4 carriers with them. The nidhoggur is happily remote repping the thanatos, with one slight problem... If the enemy has an overwhelming force, they would do well to call the nid primary. Why? Because it dies MUCH easier than a thanatos, and because the remote repping could ensure that taking down the already lethal thanatos takes even more time. Thus, bye bye Nidhoggur. Once the nidhoggur is gone, it's 3-4 carriers against one thanatos.
To reiterate: The Thanatos does seem supremely more damage than the nid. But it's also the superior tanker, thus any fleet commander worth his mettle is going to take the nidhoggur out first, because let's face it, a carrier is a carrier. Fighters still hurt.
In other words: The nidhoggur support role is just not feasible in any Eve warfare at this moment... It's sad, and I know you didn't envision your game to be like this, but alas, such is (generally) the dominant form of fleet warfare going on in 0.0.
My conclusion? Penalties for losing your ship are quite steep, therefore players will do anything to limit the chances of them losing it. In my personal opinion, I am not entirely sure whether or not this has a positive effect on the world of EVE, but alas, that is only one single opinion, I suppose. =\
Regardless, all the best of luck and respect to you EVE devs, mods and the likes nonetheless. I do hope you take our plea seriously. =\
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Night Tripper
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Posted - 2007.03.22 05:26:00 -
[89]
Originally by: goodby4u Tbh the way its suppose to be...
link or reference please
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Chode Rizoum
Minmatar Temptation inc. Eternal Rapture
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Posted - 2007.03.22 05:59:00 -
[90]
if this really is the way they want the nidhoggur... they should double the bonus... since the ROF only improves like 1 sec on lvl 5 aprox
TEMPTATION INC. Killboard |

goodby4u
Logistic Technologies Incorporated Free Trade Coalition
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Posted - 2007.03.22 08:39:00 -
[91]
Originally by: Night Tripper
Originally by: goodby4u Tbh the way its suppose to be...
link or reference please
The caldari carrier should have the fighter damage bonus according to the backstory,sorry dont know which one but im sure somebody knows...I know the story itself though.
The caldari produced the fighters to help take back some random planet and it worked so well that gellente attempted to match and surpass the caldari with fighters,they failed and produced smaller drones(ie heavy drones and lower)whereas caldari decided they didnt want to chase gellente with drones so they worked on missiles. __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Jurushy
SteelVipers YouWhat
|
Posted - 2007.03.22 09:34:00 -
[92]
i bump this Theard ando give it my fully support
may TUX will finally give a statment if we spam the forum whit "BOOST MINMATAR CARRIER" theards ------
REVENGE IS A DISH BEST SERVED COLD Old Klingon prover |

Pesadel0
Vagabundos THE H0RDE
|
Posted - 2007.03.22 13:23:00 -
[93]
Originally by: goodby4u
Originally by: Night Tripper
Originally by: goodby4u Tbh the way its suppose to be...
link or reference please
The caldari carrier should have the fighter damage bonus according to the backstory,sorry dont know which one but im sure somebody knows...I know the story itself though.
The caldari produced the fighters to help take back some random planet and it worked so well that gellente attempted to match and surpass the caldari with fighters,they failed and produced smaller drones(ie heavy drones and lower)whereas caldari decided they didnt want to chase gellente with drones so they worked on missiles.
And were did you read that the nig is "rigth" in RP terms?
If so i want to have a Kamikaze bonus on figthers:"5% to kamikaze damage after impact" ,should do wonders verssus those crazy blobs .
I was sworn to absolute secrecy BY CCP. |

Victor Ivanov
Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.03.22 14:30:00 -
[94]
Quick post regarding the whole backstory: I've seen this argument made a million times:
Caldari invented fighters, indeed. Gallente tried to backwards engineer them, and failed, but got some interesting technology from the nonetheless and thus drones were created. This happened a 1000 years ago or something. Since then the gallenteans have been focusing highly on their drones, and they became more and more advanced. Once upon a time, the Gallanteans had become such masters at drone technology that building fighters and improving on their original design was child's play.
..Ever heard of the Student surpassing the Master? Happens from time to time, especially if one is dedicated and the other doesn't really care, preffering to focus on missiles instead.
Now to say something on the nidhoggur again: Read my elaboration on the bottom of the third page! Boost the nidhoggur!
|

Pesadel0
Vagabundos THE H0RDE
|
Posted - 2007.03.22 16:12:00 -
[95]
All carriers should be boosted ,the nig just needs more boosting :)
I was sworn to absolute secrecy BY CCP. |

VanNostrum
|
Posted - 2007.03.22 16:18:00 -
[96]
oh yah, and Phoenix too
|

Jack Target
|
Posted - 2007.03.22 19:20:00 -
[97]
/BUMP
I fly minmatar, and Nidhoggur needs some love.
|

VanNostrum
|
Posted - 2007.03.22 19:29:00 -
[98]
^ omg I just found my long lost brother ^
|

SasRipper
DIE WITH HONOUR Fallen Souls
|
Posted - 2007.03.22 19:33:00 -
[99]
fix it! or I shall post working nanosetups ! & your unskiled changes will have been for nothing! muahhhahh
*snip* Sas has spoken this tread shall be locked. |

Hllaxiu
Shiva Morsus Mihi
|
Posted - 2007.03.22 19:39:00 -
[100]
I predict that the following bonuses will be put on the Minmatar Carriers: 7.5% Bonus to the strength of target painters/level of Minmatar carrier. 10% bonus to the optimal range of target painters/level of Minmatar carrier.
/me now expects to be banned from SHC --- Our greatest glory is not in never failing, but in rising up every time we fail. - Emerson |

Victor Ivanov
Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.03.22 19:46:00 -
[101]
Bwahaha. I say they give us a sensor booster boost.
Fear us, minnie pilots. :P
|

Kar Anshral
|
Posted - 2007.03.22 20:19:00 -
[102]
Originally by: Chode Rizoum if this really is the way they want the nidhoggur... they should double the bonus... since the ROF only improves like 1 sec on lvl 5 aprox
lvl 5 minmatar carrier reduces the time by 25%, that's 5 * 0.75 = 3.75 or 1.25s. doesn't seem like much but you have to look at the hp/s rather then the duration itself. If duration is reduced by 25% then the hp/s goes up by 33%(25% at lvl 4). Or it goes from 300 hp/s base to a maximum of 400 hp/s. The issue with the bonus imo is that it also affects the cap use which is increased by the same amount as the hp/s. Changing the bonus to a boost amount bonus of 7.5% instead would keep the cap/s the same but increase the hp/s by approx. the same. I'd vote for a cap reduction bonus(-7.5% cap)though, increased hp/s is nice but allowing the nidhoggur to run the remote shield/armor repairers significantly longer then any other carrier would be a very nice thing(nicer then having better boost then other carriers).
|

goodby4u
Logistic Technologies Incorporated Free Trade Coalition
|
Posted - 2007.03.22 22:18:00 -
[103]
Originally by: Pesadel0
Originally by: goodby4u
Originally by: Night Tripper
Originally by: goodby4u Tbh the way its suppose to be...
link or reference please
The caldari carrier should have the fighter damage bonus according to the backstory,sorry dont know which one but im sure somebody knows...I know the story itself though.
The caldari produced the fighters to help take back some random planet and it worked so well that gellente attempted to match and surpass the caldari with fighters,they failed and produced smaller drones(ie heavy drones and lower)whereas caldari decided they didnt want to chase gellente with drones so they worked on missiles.
And were did you read that the nig is "rigth" in RP terms?
If so i want to have a Kamikaze bonus on figthers:"5% to kamikaze damage after impact" ,should do wonders verssus those crazy blobs .
The nid is a caldari ship?Obviously you didnt read my origional post,i said...
"Tbh the caldari carrier should get the fighter bonus"or something along those lines...
And about gellente drone fighter thing,fighters and drones are not the same thing,fighters are mini ships with pilots,therefore unless we have a story about gellente surpassing caldari with fighters,caldari should still be better with fighters. __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Capt Rob
Minmatar Black Omega Security GoonSwarm
|
Posted - 2007.03.22 22:28:00 -
[104]
some interesting new posts and ideas, thx for them all. If tux wont take notice till we get like a 20page thread, i wont rest till that is done
|

Victor Ivanov
Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.03.22 23:08:00 -
[105]
Amen, I am with you on that. Any number of well thought out arguments were given to elaborate on our reasoning.
|

Speed Devil
Caldari Privateers Privateer Alliance
|
Posted - 2007.03.22 23:35:00 -
[106]
Edited by: Speed Devil on 22/03/2007 23:31:46 200% to webberrange per lvl and targetpainting bonus would be cool 
Originally by: Merkanas To people who can't understand: there are rules and there are morals, don't get them confused. If rules allow it and you have no moral objection, by all means... have fun. 
|

goodby4u
Logistic Technologies Incorporated Free Trade Coalition
|
Posted - 2007.03.23 08:59:00 -
[107]
Originally by: Capt Rob some interesting new posts and ideas, thx for them all. If tux wont take notice till we get like a 20page thread, i wont rest till that is done
He ignored the like 100 page amarr boost post so most likely 20 pages wont do it. __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Capt Rob
Minmatar Black Omega Security GoonSwarm
|
Posted - 2007.03.23 12:36:00 -
[108]
Originally by: goodby4u
Originally by: Capt Rob some interesting new posts and ideas, thx for them all. If tux wont take notice till we get like a 20page thread, i wont rest till that is done
He ignored the like 100 page amarr boost post so most likely 20 pages wont do it.
Different circumstances and i dont like amarr so maby tux dont like em either
|

goodby4u
Logistic Technologies Incorporated Free Trade Coalition
|
Posted - 2007.03.23 13:28:00 -
[109]
Originally by: Capt Rob
Originally by: goodby4u
Originally by: Capt Rob some interesting new posts and ideas, thx for them all. If tux wont take notice till we get like a 20page thread, i wont rest till that is done
He ignored the like 100 page amarr boost post so most likely 20 pages wont do it.
Different circumstances and i dont like amarr so maby tux dont like em either
Herecy.... __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Tarron Sarek
Gallente Endica Enterprises
|
Posted - 2007.03.23 13:30:00 -
[110]
Edited by: Tarron Sarek on 23/03/2007 13:27:19
Originally by: Kustra FIRE 5% reduction in capital shield booster needs per level
ok so looking at racial ships
caldari usually get a shield resinstance bonus, which its carrier has.
amarr gets a armor hardening bonus, whihc its carrier also has.
gallente get drones bonus OR armor rep amount bonus which its carrier has drones bonus.
Minmatar get a shield boost bonus per level bonus... and why doesnt the carrier have it?? CCP hello? I understand it might make it very overpowered, but at least how about a shield booster cap reduction bonus then...
any thoughts on this guys?
Seconded. One odd/unique bonus isn't the way to go. Either all get their typical bonus (tank/dmg), or all get a special one.
Or: - Make offensive bonuses small, defensive ones medium and logistic bonuses big.
___________________________________ _/_/ Game balance isn't just a luxury _/_/ |

Hiro Kazamatsuri
Caldari Fatal Rabbits
|
Posted - 2007.03.23 14:21:00 -
[111]
minmatar is the mobile/speed race => Nid need a jump range bonus.
Simple, useful, not overpowered.
|

Victor Ivanov
Minmatar Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.03.23 14:38:00 -
[112]
While not a bad idea in itself, it has been pointed out that such a bonus becomes slightly unfeasible due to the fact that other carriers can't jump that far. Thus, you'd need a fleet of ONLY nidhoggurs to make use of that bonus. As soon as even one other carrier comes into the gang, he/she dictates the jump range.
|

Dray
Caldari Endgame.
|
Posted - 2007.03.23 15:58:00 -
[113]
Originally by: Hiro Kazamatsuri minmatar is the mobile/speed race => Nid need a jump range bonus.
Simple, useful, not overpowered.
Like the previous post its no use unless its a nidhoggur fleet, get rid of the 2nd bonus its useless, kind of like giving a one legged man in an arsekicking contest first go...
|

Capt Rob
Minmatar Black Omega Security GoonSwarm
|
Posted - 2007.03.23 16:26:00 -
[114]
Originally by: Hiro Kazamatsuri minmatar is the mobile/speed race => Nid need a jump range bonus.
Simple, useful, not overpowered.
Well there have already been ideas expressed on why this woudt be good and anyway. this would have to go along with slot lay out fixes and cap fixs, or this just turn it into a carebear carrier for ppl to jump supplies in and our. which is not what a carriers true purpose should be
|

Pesadel0
Vagabundos
|
Posted - 2007.03.23 20:10:00 -
[115]
Originally by: Tarron Sarek Edited by: Tarron Sarek on 23/03/2007 13:27:19
Originally by: Kustra FIRE 5% reduction in capital shield booster needs per level
ok so looking at racial ships
caldari usually get a shield resinstance bonus, which its carrier has.
amarr gets a armor hardening bonus, whihc its carrier also has.
gallente get drones bonus OR armor rep amount bonus which its carrier has drones bonus.
Minmatar get a shield boost bonus per level bonus... and why doesnt the carrier have it?? CCP hello? I understand it might make it very overpowered, but at least how about a shield booster cap reduction bonus then...
any thoughts on this guys?
Seconded. One odd/unique bonus isn't the way to go. Either all get their typical bonus (tank/dmg), or all get a special one.
Or: - Make offensive bonuses small, defensive ones medium and logistic bonuses big.
The boosting bonus seems cool ;)
I was sworn to absolute secrecy BY CCP. |

Overlord Agnew
Amarr
|
Posted - 2007.03.23 20:55:00 -
[116]
Well if they do a shield boost bonus which would be fine, they should give the Armor Rep boost bonus to the thanatos. Would fit in well with the established parameters of design and both would be good in their own ways.
The archon is the best carrier in the game now anyways. Its tank is massive and if you are on the front line that is what counts.
The jump range bonus, believe it or not, is a perfect bonus for the niddy too because it allows guerrilla warfare tactics that cannot be done with other carriers. Also, it allows short term supplies to be delivered to the guerrilla pilots.
Any abuse from that skill isn't something that isn't already done anyway. A jump range rig should probaly be made btw Tux... if you are reading.
|

Sensless Killing
|
Posted - 2007.03.25 12:20:00 -
[117]
agree with most of the proposed changes and would love if tux acted on it
|

Pesadel0
Ordem dos Templarios
|
Posted - 2007.03.25 13:17:00 -
[118]
Originally by: Sensless Killing agree with most of the proposed changes and would love if tux acted on it
Tux doesnt read this forum anymore ;(,or if he reads he doesn't respond.I would be happy if he puts here STFU i pawned a ***lente carrier on test server you minies should learn how to play. 
I was sworn to absolute secrecy BY CCP. |

Plymer Ization
Infinitus Odium
|
Posted - 2007.03.26 15:50:00 -
[119]
Bump!
I still have about 2 months of training before I'm flying my Nid, but boosts are welcome.
Increase the CPU and give us a shieldboost bonus if you want us shield tanking with the current slot layout.
Else swap a mid to a low please :)
|

James Avery
|
Posted - 2007.03.27 15:55:00 -
[120]
Nidhoggur needs to be meaner!
/bump
/signed
|

DaMiGe
Amarr Infinitus Odium
|
Posted - 2007.03.27 16:41:00 -
[121]
CCP, Pimp my ride! ---> My vids <--- latest movie = DaMiGe Control 1 |

Czcibor Przemo
Crimson Logistics
|
Posted - 2007.03.28 05:49:00 -
[122]
Edited by: Czcibor Przemo on 28/03/2007 05:47:23 edit: whoops...
I support changing the nidhoggur. A jump range bonus would be nice logistically but not practical for combat. The current bonus appears that it would be fine if augmented with a cap bonus aswell. as for the slot layout i'm not too sure how it could be fixed and as such won't add anything.
|

Chode Rizoum
Minmatar Temptation inc. Eternal Rapture
|
Posted - 2007.03.28 06:20:00 -
[123]
Repair ammount on remote rep bonus 
TEMPTATION INC. Killboard |

Hiro Kazamatsuri
Caldari Fatal Rabbits
|
Posted - 2007.03.28 12:38:00 -
[124]
Originally by: Capt Rob
Originally by: Hiro Kazamatsuri minmatar is the mobile/speed race => Nid need a jump range bonus.
Simple, useful, not overpowered.
Well there have already been ideas expressed on why this woudt be good and anyway. this would have to go along with slot lay out fixes and cap fixs, or this just turn it into a carebear carrier for ppl to jump supplies in and our. which is not what a carriers true purpose should be
Perhaps, but at least the nid would have a (useful) niche role.
/me watch to his minmatar carrier 5  
|

Jacque Custeau
Knights of the Minmatar Republic
|
Posted - 2007.03.28 14:00:00 -
[125]
The problem is that suxford approached the design of Minmatar carriers in the same way the design for lower classes of ships were done.
In other words, non-capital minmatar ships had weapon systems that used no cap (hence lower cap amount), significant speed over other races and split weapon/tanking systems. When it comes to carriers however, the nidhoggur uses drones/fighters for damage just like other carriers, has no meaningful speed advantage, and is left with a slot layout that does not allow meaningful armor tanking and at best marginal shield tanking.
There is absolutely no justification for the Nidhoggur and Hel having less cap than their counterparts. There are no turret slots, so projectile weapons (which use no cap) offer no advantage here. Their slightly better based speeds also offer no meaningful advantage. The duration bonus for remote reps is laughable since it makes a difference of one second at carrier level 5 (which takes ages to train).
In short, the only reason one would obtain a Nidhogger or Hel would be for the looks (by far the best looking carriers/Moms) or for RP reasons.
I only read the first 3 pages, but I liked the ideas relating to increasing boost amount or an increased jump range. Without question however the cap for all carriers need to be the same since they all use the same capital modules and all use drones. ------------------- |

Pesadel0
Ordem dos Templarios Te-Ka
|
Posted - 2007.03.28 16:10:00 -
[126]
Originally by: Hiro Kazamatsuri
Originally by: Capt Rob
Originally by: Hiro Kazamatsuri minmatar is the mobile/speed race => Nid need a jump range bonus.
Simple, useful, not overpowered.
Well there have already been ideas expressed on why this woudt be good and anyway. this would have to go along with slot lay out fixes and cap fixs, or this just turn it into a carebear carrier for ppl to jump supplies in and our. which is not what a carriers true purpose should be
Perhaps, but at least the nid would have a (useful) niche role.
/me watch to his minmatar carrier 5  
You trained to minmatar carrier level 5? 
I was sworn to absolute secrecy BY CCP. |

goodby4u
Logistic Technologies Incorporated Free Trade Coalition
|
Posted - 2007.03.28 17:42:00 -
[127]
Originally by: Hiro Kazamatsuri
Originally by: Capt Rob
Originally by: Hiro Kazamatsuri minmatar is the mobile/speed race => Nid need a jump range bonus.
Simple, useful, not overpowered.
Well there have already been ideas expressed on why this woudt be good and anyway. this would have to go along with slot lay out fixes and cap fixs, or this just turn it into a carebear carrier for ppl to jump supplies in and our. which is not what a carriers true purpose should be
Perhaps, but at least the nid would have a (useful) niche role.
/me watch to his minmatar carrier 5  
Agreed,a jumping bonus would be great for firsst strike capability,then after minmatar are the first to come in you have gellente damage and amarr/caldari tank coming in....Balance 4tw! __________________________________________ Yes it is great being amarr. I am minmatar,fly amarr,use gellente drones and am in caldari space. |

Kedor
Minmatar Universal Army
|
Posted - 2007.03.30 21:56:00 -
[128]
Originally by: Xoduse Apparently you aren't the only one that thinks the Nidhoggur needs a boost.
Linkage
LOL
Sad part is that every problem brought to life in this graphical masterpiece has been fixed, except the Carrier one 
|

ViperVenom
Minmatar Fast Food Corp Novus Ordos Seclorum
|
Posted - 2007.03.30 23:58:00 -
[129]
If CCP did this and added cap. well screw it made CAP on all carrier the same. 15% EM and 10% Thermal resistance bonus to Shield and Armor per level (yes that the AF Boni) But hell i think it would help alot. ok ok make it 7.5 EM/5% Thermal
Any takers can i get a sig?
|

Pesadel0
Ordem dos Templarios Te-Ka
|
Posted - 2007.03.31 11:10:00 -
[130]
Originally by: ViperVenom If CCP did this and added cap. well screw it made CAP on all carrier the same. 15% EM and 10% Thermal resistance bonus to Shield and Armor per level (yes that the AF Boni) But hell i think it would help alot. ok ok make it 7.5 EM/5% Thermal
Any takers can i get a sig?
I think taht bonus is too overpowered .
I was sworn to absolute secrecy BY CCP. |

Capt Rob
Minmatar Black Omega Security GoonSwarm
|
Posted - 2007.03.31 12:44:00 -
[131]
Originally by: Pesadel0
Originally by: Hiro Kazamatsuri
Originally by: Capt Rob
Originally by: Hiro Kazamatsuri minmatar is the mobile/speed race => Nid need a jump range bonus.
Simple, useful, not overpowered.
Well there have already been ideas expressed on why this woudt be good and anyway. this would have to go along with slot lay out fixes and cap fixs, or this just turn it into a carebear carrier for ppl to jump supplies in and our. which is not what a carriers true purpose should be
Perhaps, but at least the nid would have a (useful) niche role.
/me watch to his minmatar carrier 5  
You trained to minmatar carrier level 5? 
Thats what a diehard minmatar man does; shame the nidhoggur aint good enuff to justify it tho
|

dabster
Minmatar Infinitus Odium
|
Posted - 2007.03.31 15:36:00 -
[132]
Originally by: goodby4u
Originally by: Capt Rob some interesting new posts and ideas, thx for them all. If tux wont take notice till we get like a 20page thread, i wont rest till that is done
He ignored the like 100 page amarr boost post so most likely 20 pages wont do it.
eh no..there was like half a blog about Amarr getting boosted 
And yea /signs this thread
It would be nice to be in my Nidhog and not feel inferior next to all other carriers every time no matter the fit. ___________________________ Trust In Rust!
|

MOCC3
|
Posted - 2007.03.31 17:36:00 -
[133]
Originally by: Pesadel0
Originally by: ViperVenom If CCP did this and added cap. well screw it made CAP on all carrier the same. 15% EM and 10% Thermal resistance bonus to Shield and Armor per level (yes that the AF Boni) But hell i think it would help alot. ok ok make it 7.5 EM/5% Thermal
Any takers can i get a sig?
I think taht bonus is too overpowered .
Well if the Ammar Carrier can have 5% Bonus to all armor what wrong with giving the Nig 7.5 EM armor/shield and 5% Thermal Armor/shield?
Signed.
|

Jack Target
Eve University Ivy League
|
Posted - 2007.03.31 22:04:00 -
[134]
/Bump
Nidhoggur needs some loving!
|

VanNostrum
|
Posted - 2007.03.31 22:34:00 -
[135]
no it doesn't carrier's are not wtfpwnsolo ships as someone's sig suggests carrier's are for assigning fighters to fast gangm8s. no solo carrier survives jumped on by a strong enemy gang, +7.5% repair/boost or whatever won't change that
if you're not happy with niddhogur, train for thanatos
oh, and nightelves
|

ViperVenom
Minmatar Fast Food Corp Novus Ordos Seclorum
|
Posted - 2007.04.01 00:01:00 -
[136]
Originally by: VanNostrum no it doesn't carrier's are not wtfpwnsolo ships as someone's sig suggests carrier's are for assigning fighters to fast gangm8s. no solo carrier survives jumped on by a strong enemy gang, +7.5% repair/boost or whatever won't change that
if you're not happy with niddhogur, train for thanatos
oh, and nightelves
That is not the point.i guess you are not a carrier pilot nor a CAP pilot at all. This thread is for talk about the Nid. If you not going to post about it then don't post. AND also CCP said that they want more CAP ship action in the front lines. Its hard to do with the Nid's gimped Cap and weak tank. And if u feel that if the Nid sucks we should train Thantos then CCP should just delete the Nid then. So is that Really what you are saying? 4 some reason i think you a CCP alt.
|

Capt Rob
Minmatar Black Omega Security GoonSwarm
|
Posted - 2007.04.01 03:48:00 -
[137]
Originally by: VanNostrum no it doesn't carrier's are not wtfpwnsolo ships as someone's sig suggests carrier's are for assigning fighters to fast gangm8s. no solo carrier survives jumped on by a strong enemy gang, +7.5% repair/boost or whatever won't change that
if you're not happy with niddhogur, train for thanatos
oh, and nightelves
you sir are clueless
|

c0rn1
Seraphin Technologies S.E.R.A
|
Posted - 2007.04.01 04:35:00 -
[138]
Edited by: c0rn1 on 01/04/2007 04:35:31 I think the layout is fine. It's the matari approach with those hybrid med/low slot layout. The problem with it being a support ship is that -before mentioned already- the cap is definately too small. OR Let with the 5% armor rep speed bonus come a 7.5% reduction in cap remote armor/shield repper cap usage. This would make it VERY useful in the position as a logistic carrier in a fleet/gang/your alliance.
I fly a nidhoggur myself and love the idea of sitting in a support carrier. I can make the difference in a fleet battle as the tanking abilities of the amarr and caldari can or the damage of the Gallente.
Then we got a proper face for all carriers: Archon - Bloody kick ass armor tank Chimera - Kick ass Shield tank Thanatos - Fighter Damage 4tw with a good armor tank Nidhoggur - Support Carrier par excellence with mediocre shield/armor tank (whatever you like)
My spare cents
c0rn1
x x x x x x x x x x x x x x
Life's a waste of time ... |

Pociomundo
Gallente World Order The Imperial Order
|
Posted - 2007.04.01 05:01:00 -
[139]
What about inbuilt point defence weapons on the Nidhogger?
Like an array of light autocannons intended on protection against drones and anyone that comes too close.
Could be something like 5k fixed range with a dmg bonus per level or fixed damage and a 1000km range bonus per lvl so 6km at Carrier 1, 10km at 5.
Would proximity activate and fire at anything that came close enough, auto, no ammo needed, no aiming etc, downside of it would activate and shoot targets as they came in, in order etc.
Would this even be feasible and if so could it be balanced?
P.S. The Thanatos may have nice fighter damage bonus but when it comes down to tanking its behind the Chimera and Archon by a long shot, i can get 800 more dps tanked out of aa equivalent T2 set up Chimera or Archon than I can a Thanatos, when you get into real combat with it the fighters get targetted and killed very quickly = bonus gone. And now you have to be relatively unsafe to assign fighters and ofc the bonus is lost when they are assigned. Caldari, Amarr, Gallente are relatively balanced as it stands, unless you want cookie cutter carriers and we all just get straight tanking bonuses with varied capital transfer bonuses.
|

Lonectzn
Pelennor Swarm R i s e
|
Posted - 2007.04.01 11:03:00 -
[140]
Easy.
10% per level to Fighter speed.
Honestly I'd be happy with that. And, it fits minmatar philosophy perfectly. We can't tank, we don't do greatest damage but we get in and out fast  ----------------- Sig mod-whacked
=/ Have had that signature for well over two years. 26,736 bytes. R.I.P Garfield.
|

dabster
Minmatar Infinitus Odium
|
Posted - 2007.04.01 11:44:00 -
[141]
Originally by: Lonectzn Easy.
10% per level to Fighter speed.
Honestly I'd be happy with that. And, it fits minmatar philosophy perfectly. We can't tank, we don't do greatest damage but we get in and out fast 
That only means our fighters would barely be able to track capitals uuuhh  ___________________________ Trust In Rust!
|

Pesadel0
Ordem dos Templarios Te-Ka
|
Posted - 2007.04.01 13:57:00 -
[142]
Originally by: c0rn1 Edited by: c0rn1 on 01/04/2007 04:35:31 I think the layout is fine. It's the matari approach with those hybrid med/low slot layout. The problem with it being a support ship is that -before mentioned already- the cap is definately too small. OR Let with the 5% armor rep speed bonus come a 7.5% reduction in cap remote armor/shield repper cap usage. This would make it VERY useful in the position as a logistic carrier in a fleet/gang/your alliance.
I fly a nidhoggur myself and love the idea of sitting in a support carrier. I can make the difference in a fleet battle as the tanking abilities of the amarr and caldari can or the damage of the Gallente.
Then we got a proper face for all carriers: Archon - Bloody kick ass armor tank Chimera - Kick ass Shield tank Thanatos - Fighter Damage 4tw with a good armor tank Nidhoggur - Support Carrier par excellence with mediocre shield/armor tank (whatever you like)
My spare cents
c0rn1
While i agree with you c0rn1 ,aren't all the carriers logistic ships?The bonus 5% armor rep speed bonus and 7.5% remote armor/shield repair cap usage would do wonders it doest really help when we have the least cap .
The Fighters 5% to speed doesn't fit either because those b**** shouldn't hit crap.
The 5% to tracking seems a bit over the top ,because we would pop smaller ships like s***.
For me it would be cool a Jump range bonus :D
I was sworn to absolute secrecy BY CCP. |

Capt Rob
Minmatar Black Omega Security GoonSwarm
|
Posted - 2007.04.01 13:58:00 -
[143]
Originally by: Pociomundo Edited by: Pociomundo on 01/04/2007 05:05:28
P.S. The Thanatos may have nice fighter damage bonus but when it comes down to tanking its behind the Chimera and Archon by a long shot, i can get 800 more dps tanked out of an equivalent T2 set up Chimera or Archon than I can a Thanatos, when you get into real combat with it the fighters get targetted and killed very quickly = bonus gone. And now you have to be relatively unsafe to assign fighters and ofc the bonus is lost when they are assigned. Caldari, Amarr, Gallente are relatively balanced as it stands, unless you want cookie cutter carriers and we all just get straight tanking bonuses with varied capital transfer bonuses.
Ok , now take the thanatos and lower it quite a few times and you get the nidhoggur in this situation. Its meant to be a support carrier, but it has the worst cap and worst tank; in today's battles most people will primary a support craft but the nidhoggur is simply not gona fill this role in its current state. Atm i think that for carrier tanking is the mainthing, so id say that the chimera and archon are above the others, then theres the thanny with a par tank and it does get some dmg. then theres the niddy with a crap tank and little cap to run it, let alone tank and support ships.
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.04.01 19:04:00 -
[144]
boost this ship!
P.S. Bump
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ViperVenom
Minmatar Fast Food Corp Novus Ordos Seclorum
|
Posted - 2007.04.02 20:18:00 -
[145]
Tux need to give this ship love. Mine is pretty much a Hauler But i have front lined it a few times it did alright. And By front line there were 30 of us and 20 of them..lol
TUX SHOW HER SOME LOVE.
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ViperVenom
Minmatar Fast Food Corp Novus Ordos Seclorum
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Posted - 2007.04.02 20:18:00 -
[146]
Tux need to give this ship love. Mine is pretty much a Hauler But i have front lined it a few times it did alright. And By front line there were 30 of us and 20 of them..lol
TUX SHOW HER SOME LOVE.
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Vicious Phoenix
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Posted - 2007.04.02 20:45:00 -
[147]
I vote 5% increased jump range per level of carrier skill.
CFW (Certified Forum Warrior) I kill people ingame too. |

JForce
Black Lance NBSI Alliance
|
Posted - 2007.04.02 22:44:00 -
[148]
Originally by: Vicious Phoenix I vote 5% increased jump range per level of carrier skill.
That would be the worse possible change ever.
Why the hell would you take the weakest carrier in solo? It makes no sense at all.
I vote for a cap increase and a mid-slot moving to low.
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Nidhoggur
The Movement
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Posted - 2007.04.02 22:50:00 -
[149]
I agree unconditionally.
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Vicious Phoenix
|
Posted - 2007.04.03 00:52:00 -
[150]
Originally by: JForce
Originally by: Vicious Phoenix I vote 5% increased jump range per level of carrier skill.
That would be the worse possible change ever.
Why the hell would you take the weakest carrier in solo? It makes no sense at all.
I vote for a cap increase and a mid-slot moving to low.
Gotta get the hauling done somehow. 
CFW (Certified Forum Warrior) I kill people ingame too. |

ViperVenom
Minmatar Fast Food Corp Novus Ordos Seclorum
|
Posted - 2007.04.03 13:15:00 -
[151]
Originally by: MOCC3
Originally by: Pesadel0
Originally by: ViperVenom If CCP did this and added cap. well screw it made CAP on all carrier the same. 15% EM and 10% Thermal resistance bonus to Shield and Armor per level (yes that the AF Boni) But hell i think it would help alot. ok ok make it 7.5 EM/5% Thermal
Any takers can i get a sig?
I think taht bonus is too overpowered .
Well if the Ammar Carrier can have 5% Bonus to all armor what wrong with giving the Nid 7.5 EM armor/shield and 5% Thermal Armor/shield?
Signed.
I like that idea of boosting the Nid shield/Armor Res. 7.5% EM 5% Therm Per skill Lv. Seems fair to me. What do you guys think? And make all Carrier Cap close to the same.
Signed!
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Tychus
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Posted - 2007.04.03 18:29:00 -
[152]
SIGNED!!
5% fighter tracking bonus per level rules!!!! Now that nano-battleships have been nerfed, a stick of fighters could actually hit a smaller/faster ship for a change.... and in a wierd way fits with the Matari "raiding" outlook. We pop in, and destroy a smaller target, and cyno out while a thanny would spend 10 minutes trying to destroy the same target.
Tychus
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Pesadel0
Ordem dos Templarios Te-Ka
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Posted - 2007.04.04 08:09:00 -
[153]
We need love tux.
Bump of death. |

c0rn1
Seraphin Technologies S.E.R.A
|
Posted - 2007.04.04 15:24:00 -
[154]
I'd still go for the support carrier boni. 5% reduction in armor repairer / shield transfer duration per level and 7.5%(or 10%) in remote armor rep/sield transfer cap usage per level. x x x x x x x x x x x x x x
Life's a waste of time ... |

Sykosys
Minmatar Masuat'aa Matari Ushra'Khan
|
Posted - 2007.04.04 16:01:00 -
[155]
Edited by: Sykosys on 04/04/2007 15:58:34 Ok before I comment I need to say I AM a nid pilot.
First of all I see alot of comments saying if you don't like this carrier fly a thanatos. Well thats the first sign of unbalance right there.
Second I have no problem running dual remot reps on my carrier. Sure my dual cap reps will drain my own cap if I ran all 4 but hey thats balanced right. . .
If CCP intends the nid to be a support carrier than it needs the cap to do so as Remote reppers do use MASSIVE amounts of cap and the reduction of remote cycle increases this usage.
Or even give the nid the best cap recharge of all the carriers.
This im sure would really unbalance things the way they are now and may even help with keeping the nid a support carrier.
Also I have no problem with the slot layout. Being a minnie pilot you get used to borked ship slots and learn to use them best.
But in the end I think everyone agrees the nid is the worst carrier of the 4. . . Your signature exceeds the maximum allowed filesize of 24000 bytes - Devil ([email protected]) |

MOCC3
|
Posted - 2007.04.05 14:24:00 -
[156]
Originally by: Sykosys Edited by: Sykosys on 04/04/2007 15:58:34 Ok before I comment I need to say I AM a nid pilot.
First of all I see alot of comments saying if you don't like this carrier fly a thanatos. Well thats the first sign of unbalance right there.
Second I have no problem running dual remot reps on my carrier. Sure my dual cap reps will drain my own cap if I ran all 4 but hey thats balanced right. . .
If CCP intends the nid to be a support carrier than it needs the cap to do so as Remote reppers do use MASSIVE amounts of cap and the reduction of remote cycle increases this usage.
Or even give the nid the best cap recharge of all the carriers.
This im sure would really unbalance things the way they are now and may even help with keeping the nid a support carrier.
Also I have no problem with the slot layout. Being a minnie pilot you get used to borked ship slots and learn to use them best.
But in the end I think everyone agrees the nid is the worst carrier of the 4. . .
Great Point! I do not fly a Nid but i kno alot of people who do. CCP please help the sexy beast.
//BUMP//
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Ethion
Amoral Self Promoters
|
Posted - 2007.04.05 23:38:00 -
[157]
/Signed Training minmatar carrier 5 FTW
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Sykosys
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2007.04.06 23:08:00 -
[158]
Don't forget about the nid.
Friendly bump to not forget about how this carrier is so un balanced out of the 4 Your signature exceeds the maximum allowed filesize of 24000 bytes - Devil ([email protected]) |

Chode Rizoum
Minmatar Temptation inc. Eternal Rapture
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Posted - 2007.04.06 23:49:00 -
[159]
are we awake tuxford ?
TEMPTATION INC. Killboard |

Nordvargr
GoonFleet GoonSwarm
|
Posted - 2007.04.07 03:31:00 -
[160]
Well I have to make a decision now. Either I train for a thanatos and become a mean domi pilot along the way, or I train up T2 large projectiles and become a mean sniper (not very fun...) when I get min BS V on my way to the nidhoggur.
I gotta say I wouldn't entirely mind the nid, if you use it like a true hardcore carrier pilot it's pretty decent (archon is still better). By true hardcore carrier pilot I mean all cap rehcargers in the mids, all cargo expanders in the lows, and you never leave POS shields or docking range of a station except possibly to recharge POS shields which the nid is good at.
Now if you want to roll around recklessly and do airflips like the dukes of hazard then I'm sure the lack of tank really does suck but I don't plan on doing that and am not prone to acting on irrational impulses.
However I whole heartedly agree that if you use carriers the way CCP intended for them to be used then the nidhoggur is sorely lacking in several departments.
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CCP Abathur

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Posted - 2007.04.07 10:05:00 -
[161]
Originally by: c0rn1 Archon - Bloody kick ass armor tank Chimera - Kick ass Shield tank Thanatos - Fighter Damage 4tw with a good armor tank Nidhoggur - Support Carrier par excellence with mediocre shield/armor tank (whatever you like)
This is what was orginally intended and where we are looking to go. I'll be the first to admit that the poor 'Niddy' and its big brother the Hel need to have a more well-defined role. We're also looking at several improvements for carriers in general for Kali 2 in order to expand front-line combat roles.
We do read these threads but we don't have the time to respond to them all. One suggestion I would make is for some of you to look at this thread. Posts like these get noticed and are more likely to be acted upon when the OP lays things out well.
The feedback is very much valued, especially with regard to this level of play. In short, be specific with us. 
"Tux did it!" |
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Victor Ivanov
Minmatar Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.04.07 10:20:00 -
[162]
Edited by: Victor Ivanov on 07/04/2007 10:23:06 ...*me huggles tuxford for giving him hope*
Maybe us minnie pilots should make a summary thread of all the points mentioned in this thread(There are quite a number of specific ones, Tuxie, but I can understand that reading through it everytime and having to find a specific post to double check something and having to reread all 7 pages can be the proverbial *****. :) )
If we can contstruct a new thread in a manner similiar to the Nyx one posted by Tux, hopefully that would help the devs with some player fueled ideas. :)
If no one is able or wanting to do this, I'll do it sometime next week, due to the fact that I got my eardrum punctured and need to move to my new appartment this weekend and thus lack time. :P Murphy's law seems to dislike me quite a bit. ^_^
(Another thing that we could do is make this a group effort. One person creates a thread "Summary of Nidhoggur issues and possible solutions", reads through the first page of this thread and posts the solutions given. The next person willing reads page 2 and makes a summary of that, etc etc. Should take a whole lot less time than one person doing it. :P)
Oh and again: *Huggles Tuxford for giving a response* ^_^
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CCP Abathur

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Posted - 2007.04.07 10:25:00 -
[163]
Edited by: CCP Abathur on 07/04/2007 10:21:12
I'm not Tux. He's into evil things like math and graphs. I just tell him what math and graphs should be focused on based upon the feedback of you fine people. 
"Tux did it!" |
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Victor Ivanov
Minmatar Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.04.07 10:28:00 -
[164]
Damnit, sorry Abathur. I misread your name. I'll edit my post to read "Huggles Abathur". :P
...And I have a very solid excuse. Punctured Eardrum is not fun. :P
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Captain Crimson
|
Posted - 2007.04.07 11:33:00 -
[165]
If the minmatar carriers did have a revamp with the support role in mind, i think they could turn the minmatar capital gang into quite a nasty one..... now we just need to build and test a ragnarok....
Originally by: Tuxford I have already expressed my personal opinion on this and it was very positive (something about happy in the pants).
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Pesadel0
Ordem dos Templarios
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Posted - 2007.04.07 11:50:00 -
[166]
Originally by: CCP Abathur Edited by: CCP Abathur on 07/04/2007 10:21:12
I'm not Tux. He's into evil things like math and graphs. I just tell him what math and graphs should be focused on based upon the feedback of you fine people. 
So the nerf bat is yours now? I was sworn to absolute secrecy BY CCP. |

Victor Ivanov
Minmatar Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.04.07 15:40:00 -
[167]
I note a distinct lack of jubilation from the minmatar pilots. :P
Rejoice you shall!
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GC13
Caldari Derelik Trading Company
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Posted - 2007.04.07 18:49:00 -
[168]
Well, I went and wrote up an executive summary of the thread (a blow by blow of the serious concerns expressed in this thread). Judging from the votes, it seems that while there is a sizeable minority desiring something aggressive (the fighter tracking bonus being the most favored aggressive buff, which I personally liken to the Thanatos's damage bonus), the majority seems to be divided evenly between either a personal tanking bonus (divided between reduced capacitor usage on shield boosters and a simple boost amount bonus like on the Maelstrom) or a large improvement to its current support role (swapping out the current bonus for a 7.5% boost amount seems to be by far the most popular of these).
I'd also like to point out that there was a fair amount of concern for the Nidhoggur's low capacitor (despite every carrier having the same cap/second recharge rate), and much support for turning a mid slot into a low slot. There was also a large degree of concern for its poor fitting stats, being lower in both CPU and powergrid than the Thanatos despite the shield tank-biased slot layout. Also, there was an argument over a jump range bonus, with some people liking its first-strike abilities, and others thinking it's useless in gangs and with such a weak carrier.
Now please pardon me while I go and do what I initially had decided not to, and start up a thread with an expansion on this post. Am I a glutton for pain, or what?
--
Science and Industry guide plus A Newbie's Guide to Caldari Ships Eve and RPG blog |

Nobum
Amarr dabster Corp
|
Posted - 2007.04.07 18:50:00 -
[169]
Originally by: Victor Ivanov I note a distinct lack of jubilation from the minmatar pilots. :P
Rejoice you shall!
Is because nothing has been DECIDED yet, we've ehard things like "yea we agree the minmatar carriers could use change", before. Infact, we have probably heard it 5 times atleast.
So when I hear "this and htis is getting changed", i too shall celebrate my Niddy being cooler 
[my currently inactivated main is minnie carrier pilot]
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Pesadel0
Ordem dos Templarios Te-Ka
|
Posted - 2007.04.07 19:06:00 -
[170]
Edited by: Pesadel0 on 07/04/2007 19:02:58
Originally by: Victor Ivanov I note a distinct lack of jubilation from the minmatar pilots. :P
Rejoice you shall!
Well maybe because nothing has been said ;).And we knew that Tux was going to boost the carriers,so...
I'am happy at least we got a dev response ,and i think "abath" dev is tux in disguise. 
Come back Tux we still lobe you.
I was sworn to absolute secrecy BY CCP. |

Victor Ivanov
Minmatar Liberty Rogues Coalition of Carebear Killers
|
Posted - 2007.04.07 19:28:00 -
[171]
If nothing else, let us rejoice for the simple matter of a dev response. ^_^
Also, I am very glad I checked this thread in between writing a summary. ^_^ Got home early, so started on it, but now I see that would be slightly redundant.
*bows to the person dedicating the time for summarising all this.*
Us Minmatar's stick together. :P ----------------------
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GC13
Caldari Derelik Trading Company
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Posted - 2007.04.07 19:58:00 -
[172]
As promised, here is the executive summary of this thread.
--
Science and Industry guide plus A Newbie's Guide to Caldari Ships Eve and RPG blog |

Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.04.07 20:29:00 -
[173]
thx Abathur for the post, i know yall read these threads etc just makes us feel better when you post .
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Capt Rob
Minmatar Black Omega Security GoonSwarm
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Posted - 2007.04.07 20:30:00 -
[174]
Originally by: GC13 As promised, here is the executive summary of this thread.
good write up, thx for summing this whole thread up
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Beep254
|
Posted - 2007.04.10 18:43:00 -
[175]
Bump
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Jeronica
Minmatar Incarnation of Evil
|
Posted - 2007.04.17 04:07:00 -
[176]
Originally by: c0rn1 Edited by: c0rn1 on 01/04/2007 04:35:31 I think the layout is fine. It's the matari approach with those hybrid med/low slot layout. The problem with it being a support ship is that -before mentioned already- the cap is definately too small. OR Let with the 5% armor rep speed bonus come a 7.5% reduction in cap remote armor/shield repper cap usage. This would make it VERY useful in the position as a logistic carrier in a fleet/gang/your alliance.
I fly a nidhoggur myself and love the idea of sitting in a support carrier. I can make the difference in a fleet battle as the tanking abilities of the amarr and caldari can or the damage of the Gallente.
Then we got a proper face for all carriers: Archon - Bloody kick ass armor tank Chimera - Kick ass Shield tank Thanatos - Fighter Damage 4tw with a good armor tank Nidhoggur - Support Carrier par excellence with mediocre shield/armor tank (whatever you like)
My spare cents
c0rn1
Whats the point of being a big tank in a fleet if you wont be primary?
Most fleets target the smaller support ships than a carrier :p
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Genrath
|
Posted - 2007.04.18 16:11:00 -
[177]
We still care!
Id think some real special bonus would be cool, and it would be semi in line from the cruiserships:
Vexor bonus = nyx Aeon = maller Wyvern = moa Minmatar = ?
Give it a hardcore target painting bonus, yes, like 100-200% more effective per level. So that with one painter could blow up your targets sig radius 2-4x times, making your ship a threat vs smaller ships aswell as helping gang/dreads. This would be in line with the bellicose bonus. The bonus needs to be so good that you "just have to" fit a painter, and that you would only need one, since you dont want that many slots wasted on ewar on a carrier/mothership anyways.
Another option is a say a 25% speed increase per level, would make atleast MS more of minmatarish, requiring different tactics for killing them than say an amarr aeon. Again the bonus would need some effect to be useful. Again in line with the stabberbonus.
Give the motherships some personality, dont make them just oversized dominixes.
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ViperVenom
Minmatar Fast Food Corp Novus Ordos Seclorum
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Posted - 2007.04.18 17:30:00 -
[178]
I pray that Tux helps this gimped Carrier.
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Chode Rizoum
Minmatar Temptation inc. Eternal Rapture
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Posted - 2007.04.18 19:34:00 -
[179]
Originally by: Genrath We still care!
Id think some real special bonus would be cool, and it would be semi in line from the cruiserships:
Vexor bonus = nyx Aeon = maller Wyvern = moa Minmatar = ?
Give it a hardcore target painting bonus, yes, like 100-200% more effective per level. So that with one painter could blow up your targets sig radius 2-4x times, making your ship a threat vs smaller ships aswell as helping gang/dreads. This would be in line with the bellicose bonus. The bonus needs to be so good that you "just have to" fit a painter, and that you would only need one, since you dont want that many slots wasted on ewar on a carrier/mothership anyways.
Another option is a say a 25% speed increase per level, would make atleast MS more of minmatarish, requiring different tactics for killing them than say an amarr aeon. Again the bonus would need some effect to be useful. Again in line with the stabberbonus.
Give the motherships some personality, dont make them just oversized dominixes.
post with your main! 
TEMPTATION INC. Killboard |

Ariel Dawn
SniggWaffe Pandemic Legion
|
Posted - 2007.04.20 01:53:00 -
[180]
Originally by: c0rn1 I'd still go for the support carrier boni. 5% reduction in armor repairer / shield transfer duration per level and 7.5%(or 10%) in remote armor rep/sield transfer cap usage per level.
Something like this would be pretty awesome. Being extremely efficient at keeping other people alive would be a good trade off from having the weakest tank by far.
Just to throw out an idea; how about having the Nid's bonus Immunity to EW (and thinking up something special for the Hel). Would sure give an incentive to fly Nid's due to their improved mobility and safety over other carriers. Seems a bit crazy, but it might work.
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Swarf
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Posted - 2007.04.20 04:54:00 -
[181]
The Nyx's Deployed Fighters damage per level has been lowered to 5%, replacing the current 10% bonus, thus bringing the Nyx in line with other motherships.
lol is that their fix
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Kaylana Syi
The Nest Interstellar Alcohol Conglomerate
|
Posted - 2007.04.20 07:57:00 -
[182]
Originally by: CCP Abathur
Originally by: c0rn1 Archon - Bloody kick ass armor tank Chimera - Kick ass Shield tank Thanatos - Fighter Damage 4tw with a good armor tank Nidhoggur - Support Carrier par excellence with mediocre shield/armor tank (whatever you like)
This is what was orginally intended and where we are looking to go. I'll be the first to admit that the poor 'Niddy' and its big brother the Hel need to have a more well-defined role. We're also looking at several improvements for carriers in general for Kali 2 in order to expand front-line combat roles.
Making the Nidhoggur a support platform will make me never want to fly it again. I guess I'll keep my thanatos afterall. For shame, can you not see how much of a pile of crap the Nidhoggur is without a tanking bonus?
Give it the bloody Shield effeciency bonus and be done with it. That is essentially giving it a free slot for tanking where as the thanatos gets a free damage bonus to fighters.
Team Minmatar
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Voculus
E X O D U S Imperial Republic Of the North
|
Posted - 2007.04.20 09:44:00 -
[183]
There's no use in asking for ship changes until Tuxford finally gets replaced. _________________________________________________________
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Pan Crastus
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Posted - 2007.04.20 10:02:00 -
[184]
The Carriers are extremely unbalanced because the huge difference in tanking bonuses is further amplified by the differing slot layouts - Archon and Chimera not only get better resists, they also get more slots to fit the corresponding tank.
To fix this, either the slot layouts should be more balanced (e.g. all tier-1 carriers get 5-6-6) or the resistance bonuses must go.
If CCP want to keep this extemely unbalanced situation, they should at least make the Carrier skills cheaper so Minmatar players don't have to pay another 450m ISK just to get a carrier that has a (viable) role...
My preferred solution would be to remove the Thanatos' Fighter bonus and give it an armor repair amount bonus and give the Nidhoggur a shield boosting bonus. That would be somewhat fair and in line with the tier-3 BS bonuses (even with the gimped slot layouts).
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Cookie Snatcher
Gallente Center for Advanced Studies
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Posted - 2007.04.20 10:20:00 -
[185]
Originally by: Pan Crastus The Carriers are extremely unbalanced because the huge difference in tanking bonuses is further amplified by the differing slot layouts - Archon and Chimera not only get better resists, they also get more slots to fit the corresponding tank.
To fix this, either the slot layouts should be more balanced (e.g. all tier-1 carriers get 5-6-6) or the resistance bonuses must go.
If CCP want to keep this extemely unbalanced situation, they should at least make the Carrier skills cheaper so Minmatar players don't have to pay another 450m ISK just to get a carrier that has a (viable) role...
My preferred solution would be to remove the Thanatos' Fighter bonus and give it an armor repair amount bonus and give the Nidhoggur a shield boosting bonus. That would be somewhat fair and in line with the tier-3 BS bonuses (even with the gimped slot layouts).
have you ever tried to fit chimera? Tnx to capital shield booster cpu usage and remote shield transfers its next to impossible to fit it. On the other hand gallente and amarr carriers have no problems fitting whatever they want.
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Pan Crastus
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Posted - 2007.04.20 11:48:00 -
[186]
Edited by: Pan Crastus on 20/04/2007 11:52:25
Originally by: Cookie Snatcher
have you ever tried to fit chimera? Tnx to capital shield booster cpu usage and remote shield transfers its next to impossible to fit it. On the other hand gallente and amarr carriers have no problems fitting whatever they want.
The same thing happens with shield tanking Nidhoggurs (they have 6 mids 5 lows so it's the more natural way of tanking them). You cannot fit a capital shield transfer and fit a full tank. In fact you can only fit 3 DCU and a full tank, nothing more. (Capital Shield Booster with 300 CPU is just broken ...)
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Waxau
Liberty Rogues Coalition of Carebear Killers
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Posted - 2007.04.20 12:36:00 -
[187]
Originally by: Swarf The Nyx's Deployed Fighters damage per level has been lowered to 5%, replacing the current 10% bonus, thus bringing the Nyx in line with other motherships.
lol is that their fix
Nyx has always had a 5% bonus - It was a description bug.
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MrAssasin
|
Posted - 2007.07.02 07:15:00 -
[188]
All im saying is as a minmarter piolit and soon to be manmarter carrier piolit help us out it sucks to know that if u cross paths with any carrier and even if u got better skill then that person your still going to get your ass handed to u and a eve mail that say u lost your billion doller ship and your a loser ya it's the best support vessel but if it cant support itself then what is the point if u can't defend yourself then u have know bussiness trying to help another person Give it aan little more cpu and a 5& bonus to shild boosting and a little more cap and watch out other races minmarter is back cuz atm anything above minnie bs is a waste of training ANYONE AAGREE
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Victor Ivanov
Minmatar Liberty Rogues Interstellar Alcohol Conglomerate
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Posted - 2007.07.02 09:38:00 -
[189]
Originally by: MrAssasin All im saying is as a minmarter piolit and soon to be manmarter carrier piolit help us out it sucks to know that if u cross paths with any carrier and even if u got better skill then that person your still going to get your ass handed to u and a eve mail that say u lost your billion doller ship and your a loser ya it's the best support vessel but if it cant support itself then what is the point if u can't defend yourself then u have know bussiness trying to help another person Give it aan little more cpu and a 5& bonus to shild boosting and a little more cap and watch out other races minmarter is back cuz atm anything above minnie bs is a waste of training ANYONE AAGREE
Your name coupled with your spelling, post and inaninity really just make me want to use a locator agent on you and camp you in...
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Malcanis
High4Life Curse Alliance
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Posted - 2007.07.02 10:10:00 -
[190]
Originally by: Chronus26
Originally by: Chode Rizoum ye the nidhoggur and hel.. deff needs a BIG BOOST.... but i cant be bothered to argument for it anymore.. this is like the 50th post in 6 months..
ccp wont listen 
Or CCP did listen and want to surprise you when the next big patch comes around... 
Yeah, they'll fitting-nerf T2 Invulns.
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vostok
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Posted - 2007.07.02 10:35:00 -
[191]
Originally by: Pan Crastus The Carriers are extremely unbalanced because the huge difference in tanking bonuses is further amplified by the differing slot layouts - Archon and Chimera not only get better resists, they also get more slots to fit the corresponding tank.
To fix this, either the slot layouts should be more balanced (e.g. all tier-1 carriers get 5-6-6) or the resistance bonuses must go.
If CCP want to keep this extemely unbalanced situation, they should at least make the Carrier skills cheaper so Minmatar players don't have to pay another 450m ISK just to get a carrier that has a (viable) role...
My preferred solution would be to remove the Thanatos' Fighter bonus and give it an armor repair amount bonus and give the Nidhoggur a shield boosting bonus. That would be somewhat fair and in line with the tier-3 BS bonuses (even with the gimped slot layouts).
i really dont think you can take the the fighter bonus away from the thanatos, drones is what gallente do, this is their class of ship, it should be the best and for good reasons, giving it a tanking bonus is just silly. trouble is a capital tank is very hard to break whatever the ship, a shield tanked nid, will tank more dps than the archon, but a capital tank isnt in how much damage you can take, its in how much cap you can produce, because as soon as your cap is gone your dead anyways. imo this makes the gallente carrier with its 5 meds just about optimum for a combat carrier, and i really think thats good that the thanatos is the best carrier, ballance is not a good enough reason imho to make the gallente drone class ship the same as other races. and as far as the nid goes, ok its not the best carrier, i wouldnt mind seeing some boosts to it, lets not forget that the only other BS apart from the domi to have a drone bay bigger than 125 is the phoon, is that not worth something. Even after that though, the carrier is poor, but the naglfar... come on now, that may not have the tank but for pos takedown that extra gun is an extra 33% damage, thats not small. still if the min ship is going to be the logistics king, it might as well get a 7.5% or 10% bonus instead of the 5% it has.
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HYT gangster
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Posted - 2007.08.20 01:37:00 -
[192]
the nidho defo needs a big boost. but i want to state that the direction of minmatar ships is well off. you have caldari EWAR and SHIELD TANKING. you have gallente (CLOSE RANGE OMFG GREAT DAMAGE and a GOOD ARMOR TANK. you have amarr GREAT ARMOR TANKING but cap is eaten by lasers. ( lot of peps fits pros for this reason. giving them a bigger cap to tank ratio. then you have minmatar. im not sure what to fill in here so ill put it like this.
VAGAbond good base resits but anyone with a booster on it is as bad a wcs monkey. it uses speed as tank alow effective .zealots with tracking mods can eat one alive.
you have maelstrom,cyclone,sleipnir,claymore all with a sheild tank amount bonus. you have phoon. bigger sheild amount than armor but 7 low slots????. alow alot of people have masterd the art of the phoon. and since ccp nerfed the nano phoon. NOTE: I PUT THE DEATH OF THE NANO PHOON DOWN TO YOU WANNA BE NANO PHOON DOMI PILOTS. ARGGGGGG STOP COPYING THE MINMATAR WE DONT COPY YOU. THEN YOU DISS US FOR BEING SLAVES?
tempest is also in question. a great sniper but wtf what tank? armor is good sheild is good ?. but then you have ew to take into effect. tempest with armor tnak makes great close range ship as you can web pain damp and other things. sheild tank you can fit damage mods. bigger damage but crapper tank.
minmatar pilots need more skills than other pilots as if you wanna fly diffrent ships you need to train to there effective. meaning longer :e.g 4 month minmatar pilot vs 2 month gallente pilot. gall pilot wins most of the time as his skills are in more or less 1 place.
back to the nidho. the nidho can perma rep 2 cars . but a 6th low slot would be nice for a damage control. also should have a bonus that is more usfull. log bonuses not that good. 50man fleet vs 50man fleet ( inc log ships) has 50 men fireing on 1 ship. so no amount of logistics is going to tank that ship from that amount of damage. (well carrier not a big thing on a fleet. they die everyday . there not hard to kill for the price you pay for it ( alow very usful ships) )
so 50men vs 50inc logs . 50 inc logs loses . logs need work. to be effective. also what 50man fleet is going to go agenst a 50man fleet that consits of more than 2/3 carriers? that is a slaughter. anyone who says diffrent post me a link to a killbored with this on it.
if nothing else give the nidho a speed bonus. lmao not effective bonus but its a bonus.
also btw im sure the thanatos has a duel logistics bonus. but it has a fighter damage bonus. so give the nidho an extra low slot or a hp bonus or a damage bonus or a bigger cap or atleast a vip lounge with exotic dancers. or atleast somthing. mabie a damage bonus to fleet as minmatar ships are based on damage output. yarring it in a system near YOU!!!!!!!
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xS0u1zx
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Posted - 2007.08.23 02:03:00 -
[193]
Originally by: Sykosys Edited by: Sykosys on 04/04/2007 15:58:34 Ok before I comment I need to say I AM a nid pilot.
First of all I see alot of comments saying if you don't like this carrier fly a thanatos. Well thats the first sign of unbalance right there.
Second I have no problem running dual remot reps on my carrier. Sure my dual cap reps will drain my own cap if I ran all 4 but hey thats balanced right. . .
If CCP intends the nid to be a support carrier than it needs the cap to do so as Remote reppers do use MASSIVE amounts of cap and the reduction of remote cycle increases this usage.
Or even give the nid the best cap recharge of all the carriers.
This im sure would really unbalance things the way they are now and may even help with keeping the nid a support carrier.
Also I have no problem with the slot layout. Being a minnie pilot you get used to borked ship slots and learn to use them best.
But in the end I think everyone agrees the nid is the worst carrier of the 4. . .
Um they do have the best recharge rate.................it's so small and pathetic that it recharges like nothing lol
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Thor Xian
Vertigo One
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Posted - 2007.08.23 02:13:00 -
[194]
Nid/Hel +1 mid or low slot.
Vertigo One is Recruiting
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Vox'Dei
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Posted - 2007.08.23 05:15:00 -
[195]
Fighter warp speed bonus!
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haq aan
Omega Enterprises Mostly Harmless
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Posted - 2007.08.23 11:54:00 -
[196]
Since when MINMATAR fill the support role in combat ?
My brain just cant take why on earth min capitals fixed with remote boost bonus ?!? Thoose ships just cant defend themselves with their gimped slot layout and crappy bonus.Who wants to be a medic knowing for sure they will be the first KIA in combat.??
Remove their current bonus with something worth, add more cap, add +1 slot.
Minmatar carrier/ms needs love for over a year...People just get tired of yelling.
best wishes, haq
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Boonaki
Caldari Knights of Chaos Chaos Incarnate.
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Posted - 2007.08.23 14:00:00 -
[197]
As I've said since I first saw the carrier bonus, change it to 5% fighter/drone tracking.
Everyone will want one. Fear the Ibis of doom!
113 |

bldyannoyed
Un4seen Development
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Posted - 2007.08.23 14:09:00 -
[198]
In its role as a support ship i think the Niddy would benefit hugely from a special bonus which causes armor transfers to rep at the BEGINNING of their cycle rather than the end. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Markus Aurelian
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Posted - 2007.08.23 14:15:00 -
[199]
Originally by: haq aan Since when MINMATAR fill the support role in combat ?
My brain just cant take why on earth min capitals fixed with remote boost bonus ?!? Thoose ships just cant defend themselves with their gimped slot layout and crappy bonus.Who wants to be a medic knowing for sure they will be the first KIA in combat.??
Remove their current bonus with something worth, add more cap, add +1 slot.
Minmatar carrier/ms needs love for over a year...People just get tired of yelling.
best wishes, haq
its probably to keep the rest of the fleet alive, as minmatar ships (with a few exceptions) are not known for their resilience. excluding this, the nidhoggur fits in with minmatar designs quite well. yes it has the smallest cap, but minmatar ships as a whole tend to share this trait, along with the inability to decide whether to shield or armor tank, and doing a half-a**ed job of both. the problem is that whereas a traditional minmatar ship uses cap only for tank and whatever ewar it chooses to field, be it speed, armor or shield, the nidhoggur requires cap to run its support capabilities, which means it has to draw on its limited cap to do things other than tank. i think its balanced tbh though. the nidhoggur gets the most out of those remote reps, and although it doesnt have the strongest capital tank, it damn well shouldnt. if you want an uber tank, fly an archon, if you want the BEST logistics platform, fly a nid, and make sure you roll deep with teh homiez so you dont die. Meatwad FTW |

Pesadel0
Ordem dos Templarios Pax Atlantis
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Posted - 2007.08.23 14:19:00 -
[200]
Necro is bad ,but niddy still is ***.
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Reatu Krentor
Minmatar Void Spiders Fate Weavers
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Posted - 2007.08.23 14:51:00 -
[201]
Edited by: Reatu Krentor on 23/08/2007 14:51:11
Originally by: Pesadel0 Necro is bad ,but niddy still is ***.
what he says but anyway: The nid and Hel(especially this one) desperately need more cpu, neither can shield tank and use capital shield transporters simultaneously, which would be a requirement if you want to have a nidhoggur group IMO. Also the Nid has less cpu and less grid then the Thanatos, while the Hel has the same amount of cpu as a nyx and less grid then the Thanatos. Since the Chimera and Wyvern(and Phoenix) are getting extra cpu for being shield tankers, why aren't the minmatar carriers? Aren't they supposed to be able to shield tank as well? My thoughts on Damps.
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Roemy Schneider
BINFORD
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Posted - 2007.08.23 16:30:00 -
[202]
why not grab the chance with the upcoming tweaks to signatures...? that minnie trait gets lost with capital ships yet they stick to their inferior HP. sure, the nagl can make up for it with an extra weapon but that argument has been used on too many fronts by now. with the nid now being a "pure" logistics carrier, it should really have a sig below 1k... just one painter from an ibis and you're bigger than a caldari =( - putting the gist back into logistics |

Reatu Krentor
Minmatar Void Spiders Fate Weavers
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Posted - 2007.08.24 00:12:00 -
[203]
Originally by: Roemy Schneider why not grab the chance with the upcoming tweaks to signatures...? that minnie trait gets lost with capital ships yet they stick to their inferior HP. sure, the nagl can make up for it with an extra weapon but that argument has been used on too many fronts by now. with the nid now being a "pure" logistics carrier, it should really have a sig below 1k... just one painter from an ibis and you're bigger than a caldari =(
For that extra weapon the Naglfar does use up a slot that the other dreads have in either their mids or lows, where you fit tank and stuff, and still the Naglfar doesn't outdps any of them drastically. My thoughts on Damps.
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Futher Bezluden
Minmatar ORIGIN SYSTEMS Atlas Alliance
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Posted - 2007.08.24 01:05:00 -
[204]
I think the official doctrine is as follows for current trend:
Minmatar must sucketh.
CCP decided the minmatar must be hard-mode with training toward everything only to be mediocre at everything until you reach high level SP. But we're a screwy race whose engineers, obviously drunk, couldn't decide if we shield or armor tank, so we do both poorly. There is a lot that is out of balance atm that CCP just lets slide by. Don't expect CCP to fix the nighoggur, it was neutered on day 1. THUKKER -Be Paranoid
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Futher Bezluden
Minmatar ORIGIN SYSTEMS Atlas Alliance
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Posted - 2007.08.24 01:08:00 -
[205]
Edited by: Futher Bezluden on 24/08/2007 01:08:56
Originally by: Pan Crastus The Carriers are extremely unbalanced because the huge difference in tanking bonuses is further amplified by the differing slot layouts - Archon and Chimera not only get better resists, they also get more slots to fit the corresponding tank.
To fix this, either the slot layouts should be more balanced (e.g. all tier-1 carriers get 5-6-6) or the resistance bonuses must go.
If CCP want to keep this extemely unbalanced situation, they should at least make the Carrier skills cheaper so Minmatar players don't have to pay another 450m ISK just to get a carrier that has a (viable) role...
My preferred solution would be to remove the Thanatos' Fighter bonus and give it an armor repair amount bonus and give the Nidhoggur a shield boosting bonus. That would be somewhat fair and in line with the tier-3 BS bonuses (even with the gimped slot layouts).
Wait, you mean give the Nidhoggur the shield booster bonus like the cyclone and maelstrom have? This is madness, there is no reason why it should follow that line like every other race does.
A Naglifar with full gun rack instead of the split Gun/Launcher would rock. THUKKER -Be Paranoid
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Vrognem
Ardent Adversary Anvil.
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Posted - 2007.08.24 01:16:00 -
[206]
Originally by: Futher Bezluden
A Naglifar with full gun rack instead of the split Gun/Launcher would rock.
Signed...
Was going to say Naglfar needs loving too 'split weapons for versatility' lmfao sounds like B/S to me.
Boost the Hog and the Nag and the Hel... all the minnie cap ships are below par to a certain degree.
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Reatu Krentor
Minmatar Void Spiders Fate Weavers
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Posted - 2007.08.24 01:32:00 -
[207]
Originally by: Futher Bezluden I think the official doctrine is as follows for current trend:
Minmatar must sucketh.
CCP decided the minmatar must be hard-mode with training toward everything only to be mediocre at everything until you reach high level SP. But we're a screwy race whose engineers, obviously drunk, couldn't decide if we shield or armor tank, so we do both poorly. There is a lot that is out of balance atm that CCP just lets slide by. Don't expect CCP to fix the nighoggur, it was neutered on day 1.
I haven't given up yet, Futher . My thoughts on Damps.
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Reatu Krentor
Minmatar Void Spiders Fate Weavers
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Posted - 2007.08.24 01:34:00 -
[208]
Originally by: Vrognem
Originally by: Futher Bezluden
A Naglifar with full gun rack instead of the split Gun/Launcher would rock.
Signed...
Was going to say Naglfar needs loving too 'split weapons for versatility' lmfao sounds like B/S to me.
Boost the Hog and the Nag and the Hel... all the minnie cap ships are below par to a certain degree.
It's matari flavour to go with more guns/launchers then other races, but doing only similar/slightly more damage with the extra weapons in he case of Naglfar is naff, considering it loses one high-slot for it and has split weapon systems already (which is a detriment with damage mods also unique to each particular weapon system.) My thoughts on Damps.
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Joshua Foiritain
Gallente Coreli Corporation Exuro Mortis
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Posted - 2007.08.24 01:36:00 -
[209]
Originally by: Futher Bezluden Edited by: Futher Bezluden on 24/08/2007 01:08:56
Originally by: Pan Crastus The Carriers are extremely unbalanced because the huge difference in tanking bonuses is further amplified by the differing slot layouts - Archon and Chimera not only get better resists, they also get more slots to fit the corresponding tank.
To fix this, either the slot layouts should be more balanced (e.g. all tier-1 carriers get 5-6-6) or the resistance bonuses must go.
If CCP want to keep this extemely unbalanced situation, they should at least make the Carrier skills cheaper so Minmatar players don't have to pay another 450m ISK just to get a carrier that has a (viable) role...
My preferred solution would be to remove the Thanatos' Fighter bonus and give it an armor repair amount bonus and give the Nidhoggur a shield boosting bonus. That would be somewhat fair and in line with the tier-3 BS bonuses (even with the gimped slot layouts).
Wait, you mean give the Nidhoggur the shield booster bonus like the cyclone and maelstrom have? This is madness, there is no reason why it should follow that line like every other race does.
Tbh i wouldnt mind that bonus at all, it sure is a **** load better then the current one. It needs an extra slot though, whether its a mid or a low. (Id prefer low, k? ) -----
[Coreli Corporation Mainframe] |

Markus Aurelian
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Posted - 2007.08.24 01:50:00 -
[210]
Originally by: Joshua Foiritain
Originally by: Futher Bezluden Edited by: Futher Bezluden on 24/08/2007 01:08:56
Originally by: Pan Crastus The Carriers are extremely unbalanced because the huge difference in tanking bonuses is further amplified by the differing slot layouts - Archon and Chimera not only get better resists, they also get more slots to fit the corresponding tank.
To fix this, either the slot layouts should be more balanced (e.g. all tier-1 carriers get 5-6-6) or the resistance bonuses must go.
If CCP want to keep this extemely unbalanced situation, they should at least make the Carrier skills cheaper so Minmatar players don't have to pay another 450m ISK just to get a carrier that has a (viable) role...
My preferred solution would be to remove the Thanatos' Fighter bonus and give it an armor repair amount bonus and give the Nidhoggur a shield boosting bonus. That would be somewhat fair and in line with the tier-3 BS bonuses (even with the gimped slot layouts).
Wait, you mean give the Nidhoggur the shield booster bonus like the cyclone and maelstrom have? This is madness, there is no reason why it should follow that line like every other race does.
Tbh i wouldnt mind that bonus at all, it sure is a **** load better then the current one. It needs an extra slot though, whether its a mid or a low. (Id prefer low, k? )
if you mean move a slot, thats fine, but giving the nid an extra slot over all the other carriers wont happen. if so, then youre going to have to give the archon another low, the thanatos another low, and the chimera another mid. Meatwad FTW |

Daelin Blackleaf
No Joy Corp Phalanx Alliance
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Posted - 2007.08.24 13:50:00 -
[211]
The Nid needs changes to it's capacitor, slot layout and fitting stats, however it's bonus isn't really a problem, provided two or more Nids are in a fleet it's roughly equivalent to a rep bonus since the ability to focus rep is quite powerful. That said it's not very Minmatar.
The Thanatos however has imo the worst bonus. The damage bonus applies only to one ship, yours, while a resist bonus is equivalent to -25% to every ship firing at you. The Thanatos however doesn't have the Nid's broken layout and stats and so is, by far, superior to the Nid.
For simplicities sake I'd have to agree with giving both ships an active tank bonus. The Archon and Chimera should still be slightly superior tankers to balance the Thanatos and Nidhoggurs increased drone capacity (and dare I say it speed) but the gap between them at the moment is huge.
Ideally the Than and Nid should be taken back to the drawing board so that we can have a better solution than simply making them all almost the same. So long as they are all so similar one will always be better than the rest.
Perhaps giving the Thanatos a remote repair bonus would at least give them all a defined purpose.
Archon - Armor + Res Thanatos - Armor + Remote rep
Chimera - Shield + Res Nidhoggur - Shield + Remote rep
Balance out the capacitor values to a degree, alter the slot layouts and fitting a little and leave the Than and Nid with higher drone capacities. However I imagine the DPS crowd would QQ immensely over the loss of the Thanatos damage bonus.
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Cypress Cavalero
The Steel Ravens
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Posted - 2007.09.17 21:10:00 -
[212]
look at it ffs its a huge scrapheap of course it fails compared to other carriers its made of scrap! lol
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