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Thread Statistics | Show CCP posts - 13 post(s) |

Ooklah
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Posted - 2007.03.21 02:57:00 -
[211]
Quote: 4) Movement controls? WSAD type controls i presume? Also, will these be customizable?
please, it better be customizable . I can't stand the WSAD setup.
Quote: To get back to what I meant to post, with the incproration of the ingame voice program, will the avatars mouths move as a player talks when in the station? Or are we all going to be telepathic with an ! over our head when we say something?
it's going to be weird watching all the female chars with male voices.
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Phoenix Lord
The Arrow Project The ARR0W Project
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Posted - 2007.03.21 03:14:00 -
[212]
Originally by: Steppa Well, if you added planetary flight, in the sense of landing and taking off from planetary bases (population, manufacturing, mining, research), then you've just opened up a ton of possibilities. Depending on the size of the planet, it could have a certain number of zones each open to economic development.
This WOULD change things if combat could take place over and near such bases, much like POS warefare today, with an entirely new class of ships (from frigate to battleship) capable of atmospheric flight.
The thing is, CCP doesnt want to shift the focus away from space, which is why theyre not doing much gameplay wise with ambulation.
So unless they change their minds, i doubt that planetary flight would do more than ambulation. It certainly CAN, but we dont know if it will. Thats my point.
Arrow Capital Ship Sales |

Shalia Ripper
Caldari Caldari Provisions
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Posted - 2007.03.21 03:19:00 -
[213]
Originally by: Phoenix Lord
The thing is, CCP doesnt want to shift the focus away from space, which is why theyre not doing much gameplay wise with ambulation.
So unless they change their minds, i doubt that planetary flight would do more than ambulation. It certainly CAN, but we dont know if it will. Thats my point.
And your point is probably wrong.
Why can't people READ the devblog on this before forming opinions. They admit that the first step will be socialization with added gameplay incrementally added.
So it is wrong to say that they are "not doing much gameplay wise with ambulation".
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Ephemeron
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.03.21 11:12:00 -
[214]
When station walking is implemented. CCP are gonna let people redo their character looks completely.
I really hope that they don't limit our character choices to the standard model military man/woman.
I really hope that we'll be able to create some ugly characters, fat characters, skinny characters, short, tall, young, and old. We shouldn't all look 25-30 years old. Let people be more human.
And of course, I'm all for all kinds of obscene /emotes :-)
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IVAN X
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Posted - 2007.03.21 11:30:00 -
[215]
Very Nice!
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Jayad
HIVE X-PACT
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Posted - 2007.03.21 16:33:00 -
[216]
Originally by: Isyel
Originally by: Rodj Blake If I wanted a 3D chat client, I would have installed IMVU or whatever it's called.
You pretty much lost any credibility as RPer as far as i'm concerned. Shame, shame.
You've misunderstood Rodj. From his post he clearly wants ambulation to work but stresses the importance of meaningfull gameplay. Something i strongly agree with.
Originally by: Shalia Ripper
Originally by: Phoenix Lord
The thing is, CCP doesnt want to shift the focus away from space, which is why theyre not doing much gameplay wise with ambulation.
And your point is probably wrong. Why can't people READ the devblog on this before forming opinions. They admit that the first step will be socialization with added gameplay incrementally added.
So it is wrong to say that they are "not doing much gameplay wise with ambulation".
this guy speaks the truth, its all in the dev interviews/chats/blogs, ambulation will be made a part of the real game, may not be imediate tho. The fact that some people consider this as harming the "space game" and therefore eve entire is increadibly short sighted.
Originally by: Crumplecorn
Originally by: Rodj Blake OK, so rather than spinning their ship, people will spin their avatar instead?
Sounds like it's worth the effort to me.
If that's all you have to do in stations, well, that's all you will have to do in stations.
Some of us hang out with and converse with other *actual people*, and to be able to do this with something better than a chat window would be a Good Thing.
Crumplecorn, Ive read your arguments and its clear weÆre on a completely different wavelength. I implore you to reconsider the importance of features that carry weight, as opposed to fluff. Development should be encouraged in this way for the betterment of eve and everyoneÆs gameplay. Your use of low brow satire is not necessary .
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Raven
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Posted - 2007.03.21 16:39:00 -
[217]
Wow, the trailer looked fantastic. It was truly amazing.
Although I realize that the ambulation project won't serve any purpose other than for people to meet and chat then hopefully that will be expanded upon in the future. Perhaps we can do missions in stations in the future.
In addition then if planetary flight in EVE ever becomes a reality then EVE would simply be breathtaking. Not only would EVE expand exponentially faster than it has before, it would give EVE much more depth in terms of playing styles.
Ambulation could also help to raise interest in EVE roleplay as well. I've never actually bothered to read the short stories published on this site, since most of them don't seem to happen in space, where EVE is actually played.
I also know that a lot of players have left EVE because of the lack of immersion, as they don't feel particularily connected to their character since all they ever see is a single portrait. Ambulation would certainly help keep those customers happy.
Now all we need is planetary flight where the ship can be controlled by a joystick and EVE would rule over the gaming world.
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Danton Marcellus
Nebula Rasa Holdings
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Posted - 2007.03.21 16:42:00 -
[218]
I'd like the inside of the stations to be busier, less grand and more gritty. At least in the lower levels where I operate.
Also Known As |

Phoenix Lord
The Arrow Project The ARR0W Project
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Posted - 2007.03.21 20:33:00 -
[219]
Originally by: Shalia Ripper
Originally by: Phoenix Lord
The thing is, CCP doesnt want to shift the focus away from space, which is why theyre not doing much gameplay wise with ambulation.
So unless they change their minds, i doubt that planetary flight would do more than ambulation. It certainly CAN, but we dont know if it will. Thats my point.
And your point is probably wrong.
Why can't people READ the devblog on this before forming opinions. They admit that the first step will be socialization with added gameplay incrementally added.
So it is wrong to say that they are "not doing much gameplay wise with ambulation".
Well, ill admit that i havent bothered to re-check dev blogs or anything. So if i am wrong, then sorry.
I just made that assumption because devs continuously say that no one would be forced into ambulation, and you will always be able to just use the old UI. Im basically assuming that they wouldnt make anything in ambulation that would affect the gameplay too much, since that would just **** off people who dont want to get out of their ships.
Oh anyway, i just wanted to add another idea to this.
I think we should be able to activate modules on our ships while theyre docked. We could sit there and control it by that little panel thing shown in the trailer and turn on things such as armor/structure repairers and shield boosters. It is really anoyying to have to undock and run a repairer because the station has rediculous repair fees.
Its not really a problem with armor repairers, but when you want to repair the structure on something as big or bigger than a BS, its really a pain in the ass
Arrow Capital Ship Sales |

Drake Arson
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Posted - 2007.03.22 00:16:00 -
[220]
heres my little ideas.
1) If your out in 0.0, and your alliance has an outpost, and you hace adminmistrative access to the station, you can set the station so that if the station is beign raided by enemy pilots, or being attacked, klaxxosn would go off to alert everyone in station.
2) say if you jsut escaped from a gate camp, and come out heavily damaged. When you dock, you should be able to see the damage that it has sustained, then curse those who you foguht and go and get it fixed up. No enemy is a more deadly enemy then an enemy who has nothing to lose... That, is what Iv'e become. |

Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.03.22 00:19:00 -
[221]
Originally by: Jayad Crumplecorn, Ive read your arguments and its clear weÆre on a completely different wavelength. I implore you to reconsider the importance of features that carry weight, as opposed to fluff. Development should be encouraged in this way for the betterment of eve and everyoneÆs gameplay. Your use of low brow satire is not necessary .
Walking in stations is a feature. Feature within a feature is not required. -
If you go into your options menu, there's a difficulty slider. Put that all the way over to the easiest setting and you'll be fine. |

Kldraina
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Posted - 2007.03.22 06:04:00 -
[222]
I think it would be pretty neat if ambulation could eventually lead to player involvement in the creation and sale of commodities (as well as their consumption). ---
Most players have no idea what makes a game good. |

Lakshmii
Caldari
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Posted - 2007.03.23 00:15:00 -
[223]
I really like the idea of getting out and about on stations. I especially think it would be cool if it was almost an outdoor environment as described in the latest EVE Chronicals.
Oh yea, since capsuleers are so high and mighty, maybe we should have entourages too... I like the ide of getting some militants and maybe a cow or something in a group with me as I amble about, looking for a good agent... |

FarScape III
Caldari Provisions
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Posted - 2007.03.26 06:11:00 -
[224]
Oh yeah this is great, and I think I'm realy getting my second wind now playing EVE, this game is awsome fun far better then any game I ever played. And now it is going to be even more indepth, I only hope I can never have to stop playing EVE with all you great people, from the devs to the players it only gets better IMO. :)
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Xs 142
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Posted - 2007.03.26 11:34:00 -
[225]
While I don't care much for this yet (Lacking the important things still...) I'm wondering; Will there be a proper 'drunk' effect? Knowing the guys at CCP I imagine they should be able to provide a very exact effect.
And, more importantly, will there be a hump emote?
Originally by: Oveur Eternally yours, The other dumbass 
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Skybar
Minmatar Zephyr Manufacturing Group SMASH Alliance
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Posted - 2007.03.26 11:50:00 -
[226]
I have only read a few pages, and I must say that I really laughed out loud reading some of the posts. Imagining what this would look like...
Originally by: Kasak Black
The last thing anyone wants to see is a 100 docked POD pilots, the "Rock Stars" of EVE running and jumping to the war room.
"We're going to WAR!!!"
"Quick Johnson! To the War ROOM!!!"
Run, Run, Bounce, Bounce, Bump, Run, Bounce, Run, Run... LOLOMG!!!!!!11ojne
Haha, I just can't stop laughing.
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Aldir Rundal
Gallente The Order of Chivalry FREGE Alliance
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Posted - 2007.03.26 21:16:00 -
[227]
I'm going to need a /drool emote for when this is implemented....
Recruiting |

MasterDecoy
Gallente Raddick Explorations NxT LeveL
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Posted - 2007.04.07 10:46:00 -
[228]
Originally by: Steppa
The skills you are going to need; Stretching - level 1 - no pre-req (primary willpower - secondary social) Standing - level 2 skill - pre-req Stretching III Sitting - level 2 skill - pre-req stretching II
Walking - level 3 - pre-req stretching III, crawling I Jogging - level 4 - pre-req stretching III, Walking III Running - level 6 - pre-req stretching III, walking III Dancing - level 8 - pre-req stretching IV, running IV Moonwalking - level 12 - pre-req walking IV, pedophelia V, acquittal V, debt V
this man wins the thread
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Volucer S
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Posted - 2007.04.07 12:16:00 -
[229]
Originally by: Steppa
The skills you are going to need; Stretching - level 1 - no pre-req (primary willpower - secondary social) Standing - level 2 skill - pre-req Stretching III Sitting - level 2 skill - pre-req stretching II
Walking - level 3 - pre-req stretching III, crawling I Jogging - level 4 - pre-req stretching III, Walking III Running - level 6 - pre-req stretching III, walking III Dancing - level 8 - pre-req stretching IV, running IV Moonwalking - level 12 - pre-req walking IV, pedophelia V, acquittal V, debt V
Why pedophelia? Michael Jackson isnt pheophil!!!  Those people wanted his money! They used his kindness. And he got verdict of not guilty.
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Nm'Me
Amarr Firmus Ixion
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Posted - 2007.04.07 13:47:00 -
[230]
I'm only interested in one thing. There better be a /YARR emote! _______________________ *snip* please keep sigs EVE-related. Contact [email protected] if you have any further questions - Karass Sayfo |

MECHcore
Celestial Apocalypse Insurgency
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Posted - 2007.04.08 19:16:00 -
[231]
I want a casino ! and some sort of starwars kotor cardgame for at the bar !  Your signature exceeds the maximum allowed filesize of 24000 bytes -Hango ([email protected]) |

Haakon Jarl
Caldari direkte
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Posted - 2007.04.08 19:51:00 -
[232]
Originally by: kieron
The room where the video starts with the Amarr female and Caldari male is a map room.
Are they a couple?
In it for the state |

ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.04.08 19:53:00 -
[233]
Edited by: ghosttr on 08/04/2007 19:53:42 Post Deleted
HELP FIX THE DRONE REGIONS!!!
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Will Danza
Gallente ChickenHawks
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Posted - 2007.04.09 04:48:00 -
[234]
Sounds awesome! wonder if the bars will look like this: Linkage Could be a pirate station
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Hul'ka
Minmatar BALKAN EXPRESS
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Posted - 2007.04.19 02:30:00 -
[235]
 are we there yet?
Edit: is it to early to ask that? 
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Mighty Dread
Minmatar
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Posted - 2007.04.19 03:25:00 -
[236]
I wonder if it'll be anything like PS3's HOME.
It would be cool if we could operate shops in stations. I've been wanting to open a Jerk Chicken joint for awhile now, got my momma's secret recipe FTW!
On another note I have a feeling that you'll have a lot of players standing around staring at the full embodiment of a Gallente female. Their ******* alone are kinda like T2 webbers.
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Petrothian Tong
Gallente
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Posted - 2007.04.19 04:25:00 -
[237]
Originally by: Mighty Dread I wonder if it'll be anything like PS3's HOME.
It would be cool if we could operate shops in stations. I've been wanting to open a Jerk Chicken joint for awhile now, got my momma's secret recipe FTW!
On another note I have a feeling that you'll have a lot of players standing around staring at the full embodiment of a Gallente female. Their ******* alone are kinda like T2 webbers.
hahahhaa... so true...
but yeah, cant wait to see how this will evolve into...*please let me have my own apartment in the station!*
gotta have alot of different bar games and gambling though...
and yeah, if those are added in, please add the "lifetime subscription" in acount management.
-Siggi- ""PvP" isn't only direct person to person combat, it can be very indirect. Selling an item on the market which somebody buys from you is resulting in another guy not getting a sale." Oveur |

SiJira
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Posted - 2007.04.19 05:32:00 -
[238]
Originally by: Mighty Dread
It would be cool if we could operate shops in stations. I've been wanting to open a Jerk Chicken joint for awhile now, got my momma's secret recipe FTW!
That would be cool. I would like that a lot.
Problem is for it to be anything more than fluff it would require everyone to get out of their ship to shop. This might make most of the hardcore pvpers get quite angry and blow up all of concord and take over empire !!
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Emiko Luan
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Posted - 2007.04.19 12:04:00 -
[239]
Wow I am so looking forward to this ^_^
I quit the game a while ago and came back when I heard this was going to be implemented (that and warp to 0 :D)
Very glad they are going to go all the way with this, and though I agree with the "no silly emotes" rule, a good amount of moods (like in matrix online) is definitely needed (and context sensitive dance areas, club floors, cages etc, just general communal areas, and most likely some kind of brig/prison for people that are naughty :p
I imagine if it was the best place to get illegal boosters it would drag even the hardcore ship people in :p
I think it has the same appeal that wow did to warcraft fans, getting to finally see what it's like inside stations, to explore and see it all up close instead of far above :)
Personally I think the more rooms and customisability the better, have a lot (not unlimited) of rentable apartments , so you can actually call your home system a home not just where your hangar is (talking from empire point of view in this post as i'm extremely care bear :)) and of course you can decorate it how you wish. That's one of the things that really got me excited, the fact that the players will be making the clothes and station objects (if I read that correctly?) So that's a whole new market, and a type of manufacturing i might actually be interested in doing.
Abulation will only help EVE specially as more indepth features are added. Gambling is a must, would be nice to be able to set up a duel with someone in the station and have an interface that lets people gamble on the winner. Though of course it might fall prey to alts (I hate alts >_<) so there will have to be some limit on it I guess.
Would be hilarious to go take a look in your hangar, I have a LOT of trade goods as I don't sell stuff I get from missions, its like a zoo in there ^^
Being able to see outside a station (of course limited by windows) would be so very good to alieviate a lot of the stress of being in low sec for people like me, to at least have a chance of knowing if someone is waiting outside seeing as you don't cloak while loading do you ? Or to see some fleet battles from a viewing platform. Possibly extending that by having people with certain scanning skills be able to interface with the stations scanners to see what is outside?
Keep up the great work CCP, you make me glad I renewed my sub ^^
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Amphetaminer
Grumpy Old Men
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Posted - 2007.04.19 12:29:00 -
[240]
looking out of a window will not show you whats happening outside of the space station ill guarantee you that.. they said it would run on different servers and so if they dont want to lag the main game the information of whats happening outside will not be send to the ingame station client.
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