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Thread Statistics | Show CCP posts - 13 post(s) |

Ryoji Tanakama
Caldari Daikoku Fleet Shipyards
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Posted - 2007.09.19 11:56:00 -
[361]
Edited by: Ryoji Tanakama on 19/09/2007 11:58:50
Originally by: Usarua Edited by: Usarua on 19/09/2007 09:59:58 Edited by: Usarua on 19/09/2007 09:58:29
Originally by: Ryoji Tanakama
Originally by: Icarus Starkiller Ambulation...
What I'd like to know is why CCP is throwing their energy into something I can get at a few dozen other MMOs, whereas content that I cannot find in other MMOs is getting a back seat? Bugs are not being fixed, content not being brought forward in a timely manner ("soon TM" only goes so far), and things that were promised with the first release have *yet* to make it into the game.
So ditch the wasted effort of 'ambulation' and go back to what Eve is all about.
Do people not read before whining?
Ambulation is actually the basis of the game engine for the forthcoming WoD MMO. In order to 'pilot test' and develop the engine, the team will first be building it into EVE.
CCP will be writing this code regardless of whether it makes it into EVE or not. So why not accept that EVE loses nothing by having ambulation tacked onto it. No development or resources are being taken away from anything - because this is actually the first development stage for WoD:MMO.
Ambulation is going to add some customization, interaction options and finally make our characters more human, rather than a snapshot and the arse end of a battleship.
If ambulation is dropped from EVE, CCP lose that initial testing and tweaking. hey don't get the learning experiences provided by an existing large community. Instead they have to invest more into developing it seperately, get in more in-house testers, hire additional art staff and so on.
Quit whining.
so, by your logic, WoW would be enhanced by having a spaceship game "tacked onto it". at least, that seems like what you're saying. putting two games into one? when hasnt that caused a problem? WCIII was at least designed to play like two games in one coherently (the hero part with the slight Diablo II feel, put in an RTS), and so many people still hate it far more than SC or WCII. so if WCIII gets a mixed rating for its mixed game mechanics, what about two totally seperate engines put together?
Dilution of Eve here we come... the sad part is once its added, it becomes one of those "might as well keep it if its here" attitudes. If ambulation proved a misstep at all in Eve, I would hope that CCP and the players would see the logic in removing it.
The basis of the game was a space tactical-fighter stats RPG-esque game. I'd rather vote for greater immersion and more interesting stuff happening out there in open space than distractions inside space stations.
This would be a good point if it wasn't for the fact that ambulation adds no new gameplay. It wont let you do anything you can't already do while docked.
It doesn't add anything that people can't already do with the chat functionality.
It makes you look pretty and has some animations rather than just a swivel-able view of your ship.
That's not dilution, it's the option to look at something different, and enjoy your 'station downtime' a little more. If you don't want to be able to look at your own arse, you can opt not to without losing any aspect of the game as you know it.
Regardless of how much time you spend ambulating, you're never gonna score a critical hit or pick up 'epix' or wtfpwnbbq some noob in a duel. You won't get any better, you'll have no advantage. So a comparison with 'adding space ships to wow' is moot.
~Ryoji Tanakama
Daikoku Fleet Shipyards |

Mephistophilis
hirr Morsus Mihi
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Posted - 2007.09.19 12:05:00 -
[362]
Well like i've said before, i'm well up for this! BUT I don't see the point if it's just chars walking around.... i want to at the least be able to gamble but tbh if this was to be worth while we should be able to brawl and shoot the hell out of eachother! I can just imagine a war moving inside the station with your corpies and crew members(AI) laying siege to the enemies hangar Or throwing a grenade into the enemy war room or bar. Sure there will be consequenses for killing inocents in high sec and loosing implants will be more common. But lets face it, even if your a pure pvp char fights don't always come that easy! Things could get interesting for those 700 people sat afk in jita lagging up the place 
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Fortior
STK Scientific M. PIRE
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Posted - 2007.09.19 12:18:00 -
[363]
Some people just don't understand how EVE grows and evolves I think... CCP has a vision for the game of EVE. Primary vision is spaceships shooting and mining. We are now playing the primary vision which is growing for every patch. Secondary vision is Ambulation. It starts out with movement in stations - something people have been asking for since forever. It could evolve into an FPS sort of thing; it could evolve into some Planetary management. Most of all it will add another dimension to EVE, it will make EVE a bigger and deeper game.
You can only do so much with spaceships and still break new grounds. CCP have decided to do Ambulation, whether players like it or not. They have invested too much in it for them to listen to a couple of forum pages of whine. 
Will Ambulation cater to the way I currently play EVE? Doubtful. Will it improve EVE? Most likely - either through more ways to play our EVE or by attracting more people that will play this life devourer of a game. I think it's going to be both, but maybe not right away. People need to look at the bigger picture.
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Hakarra Blackwing
Gallente Chimera Systems
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Posted - 2007.10.03 10:26:00 -
[364]
Very much looking forward to this. d(^.^)>
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Cpt Angus
Sicarri Covenant
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Posted - 2007.10.03 12:08:00 -
[365]
Ambulation = More station pilots and less people in space.
This for any PvP orientated player is a terrible thing, unless they allow us to stab peoples avatars.
-just say no!
. Bones heal and chicks dig scars
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Stanis
Gallente 4S Corporation Morsus Mihi
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Posted - 2007.10.03 12:16:00 -
[366]
I was wondering about one thing. How will our Avatars in game atm influence on the creating of our full body avatars? Will all the old players just get new full body avatars created and sticked their old face avatar on the head of it, or will we need to remake it from zero etc?
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XenoPagan
Enterprise Estonia
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Posted - 2007.10.03 13:43:00 -
[367]
Originally by: Stanis I was wondering about one thing. How will our Avatars in game atm influence on the creating of our full body avatars? Will all the old players just get new full body avatars created and sticked their old face avatar on the head of it, or will we need to remake it from zero etc?
i understood that you will create new avatar from zero. tho race and bloodline will be the same obviously. gonna see a lot of people playing barbie dressup online when ambulance finally hits
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Lebowske
Nosferatu Security Foundation
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Posted - 2007.10.03 14:02:00 -
[368]
Originally by: Cpt Angus Ambulation = More station pilots and less people in space.
This for any PvP orientated player is a terrible thing, unless they allow us to stab peoples avatars.
-just say no!
.
IMHO - au contraire. Actually a glimmer of hope for PvP. Less ppl idling in station, occupying the node resources - because they will be moved onto the Ambulation node. Less lag... or at least thats the theory.
If a 0.0 node shares the same node as a empire-system, which have stations - all those ppl are moved off that node. Hence better experience.
Okai, Im a bit concerned that this isnt the overall effect - but lets hope it is ;)
--------------------
- It's better to keep your mouth shut and let people believe you're an idiot, rather than opening it and removing all doubt.
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Missy X
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Posted - 2007.10.03 15:16:00 -
[369]
Whether ambulation affects the gameplay of EVE depends largely on what sort of game you play in EVE, and also on what sort of game you'd like to play in EVE. Many people who play EVE don't actually play EVE at all, they just play "space abacus + chatroom". EVE is a strange game in that most people who pay good money to play it barely touch the game itself, and only play a large portion of it 'by accident' thanks to clever design. Ambulation won't affect these people significantly except perhaps give them a pretty backdrop (which they will naturally wonder what is the point of). But for everyone ELSE who is thinking 'beyond the abacus', ambulation will be nothing short of a revolution.
It's very telling that some people mention gambling as 'somthing to do'. Because the only meaningful things to do in EVE for so many players at the moment are those which involve digits and stats moving up and down. This will change drastically and forever when ambulation gets going and gambling will be the last thing on all but the most unimaginative player's minds. Walking in stations will be optional to keep the number-crunchers happy at least in the beginning but the only people who'll turn the option off will be those whose computers don't have the required grunt to display the interiors. And they'll upgrade soon enough. When ambulation happens, you will want it, you will love it, and your corp will probably require it.
I hope I'm not forced to remake my avatar's face because I like her just the way she is. The option to either remake the face or not would be ideal. Don't know if I could recreate it the same way a second time, I kinda chanced the perfect look and now a recreation could be a bit beyond my 3d modelling talents. That's about the only concern I have about ambulation at this time. It's obviously going to be completely brilliant regardless.
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Illion
Amarr BIG Ka-Tet
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Posted - 2007.10.03 16:13:00 -
[370]
I think the sounds will be just as important as the gfx - I used to play neocron - the sounds in the city made a city with relatively (to eve) ****e graphics really atmospheric. bangin tunes in some shops and bars, quite places, but always the sexy womans voice making official announcements and reminding us how to be good citizens :)
The stations should be mini cities ranging from the cyberpunk of fringe and frontier regions to corporate decadence of the core empire worlds.
It would be good if the stations could be built from generic building blocks to enable each one to be different without having to build a thousand different interiors..
To miss the oportunity to allow toons to look outside the station - through its own drone cameras perhaps.. (like if you click the 'look at' icon) would be criminal! What about sounds inside of incoming fire from invaders? what happens if the station has its ownwership changed while you're in it..? red a
I cant wait for this development to come to fruition - it'll add a new social feel to eve, and bring in so much fresh blood to the game from other 'only ambulation' games. Imagine the awe you'd feel when you start your character generation and tutorial in station and then fly out into 'real' eve...
Ill.
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Surfin's PlunderBunny
Minmatar mUfFiN fAcToRy
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Posted - 2007.10.03 16:19:00 -
[371]
There will be no bars in Amarr space... alcohol is the devil 
Originally by: Liz Kali Tic Toc Tic Toc , time is ticking
Originally by: CCP John Proctor
Gates made from your nearest scrap yard can only be so space effecient 
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Sorum Daemoth
Insidious Existence Interstellar Alcohol Conglomerate
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Posted - 2007.10.03 22:14:00 -
[372]
ok i didnt read past the first page so sorry if this has been mentioned. First of all that looks ******* awsome, second cmon guys lets get a casino or gambling room there. screw ratting i wanna play poker or whatever eve toons play and steal all my corp mates isk. lol though it would be awsome to gamble isk, could make alot of it, but then again you could also lose 
DO IT!!!
sig removed. Please keep sigs to 400x120 pixels and 24000 bytes in size or less -Kaemonn |

Caranthir
Party People
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Posted - 2007.10.03 22:37:00 -
[373]
I'm also against a /dance emote. Instead I propose a numpad control system with combo stacking dance moves . I mean.. seriously! -
Professional Party People |

Sir Makealot
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Posted - 2007.10.03 22:46:00 -
[374]
I haven't checked in on this for a while, so forgive me if the question has been answered, but has anyone seen a clear answer on whether or not we'll fully be able to control our characters? I just keep having this feeling that all we're going to get is things to click, and your character has a preset walk from A to B animation. I'd like to open the door to the war room, walk around the table a few times, pick the seat my CEO was going to sit in just to make him mad, etc. I don't want to click on a door, then helplessly watch my character enter the room and sit himself down automatically.
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Calimor
Caldari GoonFleet GoonSwarm
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Posted - 2007.10.03 23:08:00 -
[375]
I won't be using ambulation, probably.
I don't really care about it.
Nevertheless, I find amazing CCP Efforts. As a fellow game designer, I understand that at the point EVE reached, it was unavoidable that these extras, or "mission creeps" would come in, specially if they are not really taking off development from the original game.
I support Ambulation, and will not care about having it occupy space in my HD if it means CCP will be fulfilling its objectives.
I'm thanful that we have this amazing game with INCREDIBLE updates (honestly, the new graphics and models update incoming is something rare in the gaming world) for free, while other companies force you to buy expansions that may be mediocre but are necessary because of the linearity of their game progression (EQ, WoW, etc).
I'm aware that the efforts being put in Ambulation and the new graphics are not taking resources away from other engine fixes, as it's been stated many times.
And I'm happy this way.
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Riskalot
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Posted - 2007.10.03 23:09:00 -
[376]
will the characters controlled by AWDS keys? or will it looks like in microscuks freelancer?
ill prefer AWDS keys. it would be ****in nice if u would implement this controlsheme.
regarts
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Stanis
Gallente 4S Corporation Morsus Mihi
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Posted - 2007.10.03 23:46:00 -
[377]
Originally by: XenoPagan
Originally by: Stanis I was wondering about one thing. How will our Avatars in game atm influence on the creating of our full body avatars? Will all the old players just get new full body avatars created and sticked their old face avatar on the head of it, or will we need to remake it from zero etc?
i understood that you will create new avatar from zero. tho race and bloodline will be the same obviously. gonna see a lot of people playing barbie dressup online when ambulance finally hits
That realy sux bcs I would realy like to keep my current face on my new avatar but I'm not very sure I can make the same one again (and yes I've tried =P). <-- YMCA 4TW! |

Megadon
Caldari Deathshead Inc.
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Posted - 2007.10.04 00:55:00 -
[378]
Will we finally be allowed to fight in the war room?????
That's all I want to know... --------------
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XenoPagan
Enterprise Estonia
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Posted - 2007.10.04 07:22:00 -
[379]
Originally by: Stanis
Originally by: XenoPagan
Originally by: Stanis I was wondering about one thing. How will our Avatars in game atm influence on the creating of our full body avatars? Will all the old players just get new full body avatars created and sticked their old face avatar on the head of it, or will we need to remake it from zero etc?
i understood that you will create new avatar from zero. tho race and bloodline will be the same obviously. gonna see a lot of people playing barbie dressup online when ambulance finally hits
That realy sux bcs I would realy like to keep my current face on my new avatar but I'm not very sure I can make the same one again (and yes I've tried =P).
What I do hope is that they will implement somekind of import program, that lets you import your face from old engine to new one. I imagine that outcome would be not very spectacular, but it would help set your basic facial features to new template and you can fine-tune it from there. Is it possible and will they do it, dunno. Don't know their engine and I guess that old facegen engine and new one differ like day and night.
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Riskalot
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Posted - 2007.10.04 09:29:00 -
[380]
Originally by: Megadon Will we finally be allowed to fight in the war room?????
That's all I want to know...
no!
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Kayna Eelai
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Posted - 2007.10.04 10:14:00 -
[381]
maybe has been asked, but i don't have time right now for all pages...
OP mentioned of having different servers, so ppl. who do NOT wish the new rendered stuff can play with less lag... but... will those servers still be linked so every1 plays in the same universe or will it be separated like the test server is?
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Izo Azlion
Veto. Veto Corp
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Posted - 2007.10.04 10:46:00 -
[382]
Originally by: Kayna Eelai maybe has been asked, but i don't have time right now for all pages...
OP mentioned of having different servers, so ppl. who do NOT wish the new rendered stuff can play with less lag... but... will those servers still be linked so every1 plays in the same universe or will it be separated like the test server is?
We'll always be one giant server. Its just the graphics that will differ. Izo Azlion.
---
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Asheyla Vareen
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Posted - 2007.10.04 12:04:00 -
[383]
I'll echo some sentiments I read early in the thread. If you add dancing, it should only be allowed in appropriate settings such as dance clubs or bars with music that are FOR DANCING. If I see people dancing in the hangars are war rooms....I'm done with it.
And I'll be severely disappointed if I see running and jumping at all.
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MotherMoon
Huang Yinglong Namtz'aar k'in
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Posted - 2007.10.04 12:06:00 -
[384]
Originally by: Asheyla Vareen I'll echo some sentiments I read early in the thread. If you add dancing, it should only be allowed in appropriate settings such as dance clubs or bars with music that are FOR DANCING. If I see people dancing in the hangars are war rooms....I'm done with it.
And I'll be severely disappointed if I see running and jumping at all.
you should be happy to know running will not be a function. :) ----------------------------------- I'm working my way through college target CCP need...more room... |

Asheyla Vareen
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Posted - 2007.10.04 12:34:00 -
[385]
Originally by: MotherMoon
Originally by: Asheyla Vareen I'll echo some sentiments I read early in the thread. If you add dancing, it should only be allowed in appropriate settings such as dance clubs or bars with music that are FOR DANCING. If I see people dancing in the hangars are war rooms....I'm done with it.
And I'll be severely disappointed if I see running and jumping at all.
you should be happy to know running will not be a function. :)
GOOD! I'll do a happy little jig right here at my desk, then. Also, I want to also ask the devs not to make it a click to move type of ambulation. There is nothing more annoying on this planet than click to move functions. I would lobby for the more realistic WASD, or arrow key movement feature.
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Panthothen
principle of motion Interstellar Alcohol Conglomerate
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Posted - 2007.10.04 12:40:00 -
[386]
id imagine that the ambulation server would be a completely different set of servers that then uphold links to tranquilitys chat and market data seamlessly
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Sathynos
Caldari Pink Bunnies C0VEN
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Posted - 2007.10.04 21:09:00 -
[387]
I want: - gambling - poker and other stuff. Playable with ISK, modules, ships, corp shares. - duelling - i know, shooting not allowed on stations. How about duels? I challenge some thwat od duel, he chooses weapons (guns, swords, or whatever) and there we go, fps style, to the death? - hangar, where i can watch my ship, enter it, walk the corridors? Please? - depressing atmoshphere straight out of alien, blade runner interior designs? - no floating names, chat bubbles. Pretty please. - no walking in uderwear - guards shoot those on sight - no running. Otherwise everybody will be running around, all the time. - strip clubs - why not - quafe commercial with voice, blade runner style - corporate / alliance offices decorated with corporation / alliance logo, with typical security cards on checkpoints, *****y recepcionist and artificial owl.
-- "Say yes to pron on Concord billboards" campaing. Eve mercenaries portal: http://www.eve-mercs.com |

Boses
Kapital Punishment Karnal Knowledge
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Posted - 2007.10.05 03:35:00 -
[388]
Originally by: Sathynos I want: - gambling - poker and other stuff. Playable with ISK, modules, ships, corp shares. - duelling - i know, shooting not allowed on stations. How about duels? I challenge some thwat od duel, he chooses weapons (guns, swords, or whatever) and there we go, fps style, to the death? - hangar, where i can watch my ship, enter it, walk the corridors? Please? - depressing atmoshphere straight out of alien, blade runner interior designs? - no floating names, chat bubbles. Pretty please. - no walking in uderwear - guards shoot those on sight - no running. Otherwise everybody will be running around, all the time. - strip clubs - why not - quafe commercial with voice, blade runner style - corporate / alliance offices decorated with corporation / alliance logo, with typical security cards on checkpoints, *****y recepcionist and artificial owl.
Yes Maybe Yes Sure, why not Need some way to identify people? Definately No Runing
 Lol Yes
Karnal Knowledge is Recruiting!
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Roc Wieler
Minmatar
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Posted - 2007.10.09 15:31:00 -
[389]
I wanted to offer my perspective, if you will indulge me.
I have played a LOT of MMOs. I started playing EVE just under a year ago. It is currently the only MMO I play. Here's why:
DEPTH
EVE Online is a mature game. An open sandbox approach without scripted direction. I don't have to grind. I don't have to do anything I don't want to. I can simply exist in this galaxy however I want, and make my own way. That's simply incredible really.
I don't mine. I don't rat. I enjoy the game more and more each day.
EVE is very mentally stimulating, and that is fun and mature. Having said that, I REALLY get bored sometimes. Sorry, but warping around isn't stimulating. And trying to have ingame conversations? Most people kill you if you aren't flagged blue. Is there a community to EVE? Sure there is. I am not denying that.
But dozens of times I have let my mind wander in this game. Wouldn't it be cool to get out of my ship in this station? To interact with other players? Or when I fly by a planet.. wouldn't it be cool to land there? Or fly down and shoot stuff up?
And here we are. Now I don't want in station FPS PVP type of stuff in EVE either. This game seems to be more than that, and I am thankful. But I really see HUGE benefits of this ambulation project, both short term and long term.
It will bring new players. It will create more community. It could potentially open up all kinds of new skill and trade opportunities. It could be the groundwork for making the galaxy VERY complete. Could you imagine 5000 planets with complete ground games and the existing space game and walking avatars and customziable ships? Etc etc. I mean, THAT would be a game. And that is what EVE could become.
Is EVE perfect? No. Does it have bugs? Every software does. Ever try complaining to Microsoft about Windows? Probably not. So why do players feel the need to whine so vehemently about a game produced by a company MUCH smaller than Microsoft. CCP has my confidence. Sure, I haven't been around long, say what you will, but their business model, their customer service model, their game, all fantastic in my opinion.
And as stated several times, it's entirely optional at this point. So enjoy it, or don't.
Now for my own personal opinions on some of the ideas suggested:
Dancing, yes, on a dance floor or controlled area PVP no Thousands of clothing and room items to purchase with ISK (or even real money), yes Bigger space stations, yes
Thanks for reading. One thing this thread has really encouraged me to do is go read some EVE fiction. I am woefully unaware of this galaxy and am excited to learn more.
And please, don't flame. Not attacking anyone. Just trying to offer a perspective from someone who is still relatively new, and thinks this is a good thing.
Have a good day. *** Colonel Roc Wieler Merchant Marines
"There's a time to stand up and be a man, but right now son, you should just run." - Roc Wieler |

Jiny
Woopatang DeStInY.
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Posted - 2007.10.09 23:05:00 -
[390]
^^^I agree with all that, except the real-money for in game items...IMHO we don't need to go there :P
Can't wait for this, could be really cool ----- Set phazors on fun!
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