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Thread Statistics | Show CCP posts - 1 post(s) |
Dungar Loghoth
Caldari Black Omega Security Pandemic Legion
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Posted - 2007.06.10 02:53:00 -
[1]
Edited by: Dungar Loghoth on 10/06/2007 02:57:54 Edited by: Dungar Loghoth on 10/06/2007 02:55:16 Orange Species was in H-PA (Venal) a few minutes ago, complete with a cloaking titan and multiple freighters. After some detective work by my fellow alliance members, it turns out Venal sells plutonium for 11280 isk, and Curse will buy it for 13483 isk, netting a 2203 unit profit.
Curse will buy a million units a day, roughly. Someone has been filling these orders since May first. Everyday. All one million. At 2200 isk a unit, that's 2,200,000,000 a day. Every day. Since May first. 40 days at 2.2b a day is 88b, or almost the component build cost of two titans (http://myeve.eve-online.com/ingamebo...74362&page=1#3)
To give you an idea, it would take about 40 minutes to complete the chain from H-PA to whatever station in Curse they are selling the plutonium at.
Constructive comments only please
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Lady Gopher
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Posted - 2007.06.10 02:54:00 -
[2]
Jumpbridging freighters, I assume? Looks like a titan can pay itself off after all!
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Kramer Verone
Amarr TeamMX
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Posted - 2007.06.10 02:54:00 -
[3]
i want my cut
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Elmicker
The Phoenix Rising Vigilance Infinitas
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Posted - 2007.06.10 02:57:00 -
[4]
Seems like a smart thing to do...
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qvacky
AUS Corporation CORE.
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Posted - 2007.06.10 03:00:00 -
[5]
Not at all broken.
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Shiraz Merlot
Octavian Vanguard RAZOR Alliance
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Posted - 2007.06.10 03:01:00 -
[6]
Aren't NPC prices supposed to change to balance supply and demand?
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Nostic
Republic Military School
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Posted - 2007.06.10 03:01:00 -
[7]
The ability to jump bridge freighters and other capital ships is possibly more game breaking than the doomsday in it's current state, and it's just a matter of the consequences not being as immediately noticeable.
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Maimonides Einotar
Gallente Merch Industrial We Are Nice Guys
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Posted - 2007.06.10 03:02:00 -
[8]
Originally by: qvacky Not at all broken.
BoB put a lot of time and effort into those titans, it's only fair that they should get to print isk forever with absolutely no risk of any kind. tbqh. -- pew pew! |
Quintus Sertorius
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.06.10 03:03:00 -
[9]
They do adjust, but if you meet the full order all at once, it creates a new order at an adjusted price.
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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.06.10 03:03:00 -
[10]
jump bridging freighters is ********
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Lacosya
asshats incorperated
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Posted - 2007.06.10 03:03:00 -
[11]
Originally by: Shiraz Merlot Aren't NPC prices supposed to change to balance supply and demand?
if you sell it all in one big bulk then it doesnt but i didnt know npc had orders that big
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Shirei
Minmatar Cutting Edge Incorporated
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Posted - 2007.06.10 03:03:00 -
[12]
Originally by: Shiraz Merlot Aren't NPC prices supposed to change to balance supply and demand?
They are for most things, but some NPC orders seem to stay at the same price regardless. Dunno if that is a bug or intentional.
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juduzz
Amarr Memento.Mori
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Posted - 2007.06.10 03:07:00 -
[13]
Bet Jade costantine is wishing he had a titan now
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Kiko Goatbiter
Gallente GoonFleet GoonSwarm
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Posted - 2007.06.10 03:08:00 -
[14]
I love titans, honestly the developer who thought them up should go jump off a bridge because they don't know the first thing about "balance"
SEE IF YOU CAN SPOT IT
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mazzilliu
Caldari Sniggerdly Pandemic Legion
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Posted - 2007.06.10 03:09:00 -
[15]
Edited by: mazzilliu on 10/06/2007 03:09:21 266,647 units of plutonium for sale by NPC in h-pa. every day 4 buy orders totalling 1 million units(presumably 250k each) are made. the prices of npc plutonium sell orders is not much different then the baseline price. i supose since only 250k out of 266k are being taken out it doesn't change normally?
i'm not in curse so i can't say anything about what is sold to the npcs but i do remember orange species being reported in g-g a while ago
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Bund
GoonFleet GoonSwarm
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Posted - 2007.06.10 03:10:00 -
[16]
I'd rather approach this from a game balance issue than a CAOD who's-using-it-most-effectively perspective. This is an incredible isk faucet, probably one of the most efficient and risk free in the game. With all the effort being put into nominally increasing the difficulty of monopolizing complexes on farm status, and removing isk bounties from new rats and L5 missions, it seems like a really bad idea to allow any sort of high volume trade of this scale.
I was strongly opposed to the idea of disabling freighter access to jump bridging. But after seeing this, I don't see any other option. And if this sort of zero-risk use of game mechanics is also possible using the upcoming POS jump bridges, then freighters need to be prohibited from those as well.
It's not about who's doing it. It's about the impact on the game economy, something which affects every single player in this game.
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Toffles
GoonFleet GoonSwarm
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Posted - 2007.06.10 03:14:00 -
[17]
Yeah, this probably doesn't belong in COAD. General discussion or game development would have been a better choice.
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Shiraz Merlot
Octavian Vanguard RAZOR Alliance
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Posted - 2007.06.10 03:14:00 -
[18]
EULA 7A3: You may not use macros or other stored rapid keystrokes or other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play. You may not rewrite or modify the user interface or otherwise manipulate data in any way to acquire items, currency, objects, character attributes or beneficial actions not actually acquired or achieved in the Game.
Also TOS 22: You may not exploit any bug in EVE Online to gain an unfair advantage over other players. You may not communicate the existence of any exploitable bug to others directly or through a public forum. Bugs should be reported through the bug reporting tool on our website.
So A: This should be called an exploit immediately, and B: We should stop talking about it ;)
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Glumpumpkin
House Elf Liberation Front
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Posted - 2007.06.10 03:17:00 -
[19]
Dungar you moron you were supposed to post this in General Discussion, in order to highlight to everyone exactly how broken trade routes are.
To that end, when CCP introduces the POS jump bridge, you can expect trade routes like this one to be abused by anyone with a freighter and a few hundred mil to spend on Control Towers. Hopefully this isk-generating game mechanic will be adjusted before then.
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Gungankllr
Caldari STK Scientific Rule of Three
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Posted - 2007.06.10 03:18:00 -
[20]
This isn't anything that any pod pilot couldn't have done already or still do now.
If there is a bug with buy orders, then CCP should look into it and adjust it accordingly.
if not, then there's nothing wrong with it, if you don't like it then run out and buy your own titan and freighters and do it also.
But yeah, you would think that there would at some point be a saturation of those items at the destination, and they wouldn't need any for a long time considering the amounts that are being shipped there...
Anyhow, I hope that somebody at CCP looks at this, just to determine if the market system is functioning correctly in this aspect of the game.
Also, it just really freaked me out... I just realized that I typed all of this without looking at the keys, and I have been typing for YEARS now while looking down at the keys while I type.
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Scavok
GoonFleet GoonSwarm
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Posted - 2007.06.10 03:18:00 -
[21]
Edited by: Scavok on 10/06/2007 03:17:37
Originally by: mazzilliu Edited by: mazzilliu on 10/06/2007 03:09:21 266,647 units of plutonium for sale by NPC in h-pa. every day 4 buy orders totalling 1 million units(presumably 250k each) are made. the prices of npc plutonium sell orders is not much different then the baseline price. i supose since only 250k out of 266k are being taken out it doesn't change normally?
i'm not in curse so i can't say anything about what is sold to the npcs but i do remember orange species being reported in g-g a while ago
Curse market: http://img340.imageshack.us/img340/2573/20070610031630pw9.jpg
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qvacky
AUS Corporation CORE.
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Posted - 2007.06.10 03:24:00 -
[22]
Originally by: Gungankllr This isn't anything that any pod pilot couldn't have done already or still do now.
If there is a bug with buy orders, then CCP should look into it and adjust it accordingly.
if not, then there's nothing wrong with it, if you don't like it then run out and buy your own titan and freighters and do it also.
But yeah, you would think that there would at some point be a saturation of those items at the destination, and they wouldn't need any for a long time considering the amounts that are being shipped there...
Anyhow, I hope that somebody at CCP looks at this, just to determine if the market system is functioning correctly in this aspect of the game.
Wow, so you think its perfectly fine to make over 2B a day for no risk?
And the 'buy your own titan and do it yourself' argument really is quite ********, i really hope i don't have to point out to you why...
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scabbsssjr
Gallente M'8'S Frontal Impact
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Posted - 2007.06.10 03:25:00 -
[23]
Originally by: Shiraz Merlot Edited by: Shiraz Merlot on 10/06/2007 03:14:02 From EULA 7A3: You may not use macros or other stored rapid keystrokes or other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play.
Also TOS 22: You may not exploit any bug in EVE Online to gain an unfair advantage over other players. You may not communicate the existence of any exploitable bug to others directly or through a public forum.
So A: This should be called an exploit immediately, and B: We should stop talking about it ;)
edit: for bold
I am qouting this to show how pathetic you are. According to your logic any empire trader should be banned for following the same trade route using instas back in the day.
How would someone now this is an exploit? Did a dev confirm it? I mean ccp leaves things very undocumented and buy orders is probably the last thing on their list. Look at POS bowling.
Bund: Why not just adjust the npc buy order mechanics? So even if you fill the whole order at once the price drops. Solves the problem instantly. ---------------------------
Originally by: Ductoris At this rate I'm going to ask for a BOB sub-forum.
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Iraf Thaiberd
Black Omega Security Pandemic Legion
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Posted - 2007.06.10 03:27:00 -
[24]
I first heard about this on MSN! |
Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2007.06.10 03:28:00 -
[25]
Edited by: Scatim Helicon on 10/06/2007 03:31:40
I wondered what Orange Species was doing hanging out in Curse when I passed through a few weeks back. This would explain it.
I can't really fault BoB for spotting and making maximum use of this but jump bridging freighters full of valuables, whether to exploit uneven regional markets or to deliver massive quantities of war materials across multiple regions at the click of a button, is a hilariously broken method of circumnavigating the whole 'risk vs reward' principle that EVE is supposed to be based on.
Risk? Effectively zero. Time? negligible. Rewards? Billions of ISK, daily.
Well played, CCP.
Out of interest to a relative newbie, what is plutonium used for in-game that would require NPC corps (Curse is a pretty quiet region most of the time I've been there and the market is pretty much a wasteland so I'm assuming these orders aren't placed by fellow players) to spend billions daily on acquiring such vast quantities of it?
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Gabriel Roberts
Minmatar Brecken Solutions
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Posted - 2007.06.10 03:28:00 -
[26]
Originally by: scabbsssjr
Originally by: Shiraz Merlot Edited by: Shiraz Merlot on 10/06/2007 03:14:02 From EULA 7A3: You may not use macros or other stored rapid keystrokes or other patterns of play that facilitate acquisition of items, currency, objects, character attributes, rank or status at an accelerated rate when compared with ordinary Game play.
Also TOS 22: You may not exploit any bug in EVE Online to gain an unfair advantage over other players. You may not communicate the existence of any exploitable bug to others directly or through a public forum.
So A: This should be called an exploit immediately, and B: We should stop talking about it ;)
edit: for bold
I am qouting this to show how pathetic you are. According to your logic any empire trader should be banned for following the same trade route using instas back in the day.
How would someone now this is an exploit? Did a dev confirm it? I mean ccp leaves things very undocumented and buy orders is probably the last thing on their list. Look at POS bowling.
Bund: Why not just adjust the npc buy order mechanics? So even if you fill the whole order at once the price drops. Solves the problem instantly.
Are u fuk1ng kidding, jesus man if you can't tell this is borked you're a couple cards short of a deck.
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Kristoffer
Amarr Blackguard Brigade Phalanx Alliance
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Posted - 2007.06.10 03:31:00 -
[27]
Ah... this explains it.
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Bund
GoonFleet GoonSwarm
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Posted - 2007.06.10 03:32:00 -
[28]
Edited by: Bund on 10/06/2007 03:32:05
Originally by: Shiraz Merlot
Bund: Why not just adjust the npc buy order mechanics? So even if you fill the whole order at once the price drops. Solves the problem instantly.
This particular hole would be patched by doing something like capping all outstanding station buy orders at 20M total value, or some other value which would leave profit for people running industrials but not enough to justify freightering the stuff.
As far as disabling jump bridging freighters, there are plenty of other good arguments for doing this as well. Freighters have 0 slots, 0 rig slots, 0.00001 maneuverability, and 0 defenses other than taking a little while to kill. They are supposed to be incredibly vulnerable by design. Regardless of what you have in your freighter, this episode illustrates how utterly risk-free it is to move nearly 1,000,000m3 of stuff times however many freighters you can afford once you can jump bridge them. (And if you can afford a titan, and constellation sov, you can afford as many freighters as you can build.)
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Shirei
Minmatar Cutting Edge Incorporated
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Posted - 2007.06.10 03:34:00 -
[29]
Originally by: scabbsssjr I am qouting this to show how pathetic you are. According to your logic any empire trader should be banned for following the same trade route using instas back in the day.
Said empire trader would notice that prices are going to adjust (rising at the source and dropping at the destination). This is apparently not happening in this case. Being able to run a route like that with a titan a few times is fine, but if the prices stay constant for weeks (months?), there is certainly something rather wrong with it.
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Orange Species
Minmatar Destructive Influence Band of Brothers
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Posted - 2007.06.10 03:40:00 -
[30]
lol, just, lol. Your signature exceeds the maximum allowed dimensions of 400x120 pixels and filesize of 24000 bytes -Incognus ([email protected]) |
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