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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.28 23:25:00 -
[1]
Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
I have played this game for years and yes I know what lag is .. and I expect lag .. but loosing synch is a whole other matter. Tonight we held a gate with about 80 - 100 people .. and 100 hostiles jumped in and local spiked to 516.. we saw 2 red targets the whole time. A couple of players tried to re-log .. over 15 minutes to do so. This is the same crap we ran into in UEJ. In fact at one point local channel was funny as people were reporting how many people they saw in local. The numbers ranged from 340 - 516 at the same time.
One pilot who came jumped in after the meele started then reported that the gate was covered in reds and we were getting shot .. one of my pilots sitting happily in his ship got a mail .. it was his killmail ..
This is not localized to the north either .. while waiting for my pilot to log on, I was in MSN chat with some guys in the south .. they had 500 in local .. and things were so bad that they could not employ capitals and were left just ganking ships that were stuck in space and unresponsive. That my fellow gamers is not fleet combat.
This is material I believe belongs in CAOD as none of the general EVE population in empire will experience it. They have introduced so much stuff to 0.0 warefare and the servers simply cannot take it. It is unplayable and time and a gain we have proved that the ships jumping into the system get load priority. Therefore it is impossible to effectively prevent a large hostile fleet from entering your system.
Yeah .. I will get flamed by the 12 year olds for this post .. but I am at the point that I really don't care anymore .. I have filed a petition on behalf of my alliance at GM request but after a week of no response I have notified my people that in 24 hours we will commnence individual petitions from all of the affected members of the alliances affected to get their attention. While it is fine that they can cut and paste a "It takes time to investigate" post, so many ships have been lost as to alter the course of the campaigns in the mean time. As for the "email ccp directly" .. been there .. done that .. no response in 4 days ..
I am so disconcerted with this that I am actively petitioning the GM's to the point that they will prob ban me .. and I am willing to get banned to make a point on behalf of the alliances that are completely fed up with the state of affairs.
When I have people that i have flown with for years throw up their hands and cancel their accounts en masse .. I feel I have to do something.
If I fail to respond to this thread it is prob because they have banned me to shut me up :)
I luv EVE .. I just want it fixed
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Tyrrax Thorrk
Amarr Umbra Congregatio Interstellar Alcohol Conglomerate
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Posted - 2007.07.28 23:29:00 -
[2]
I think CCP need to hire a few dozen more gms ;P
That and fix it ofc
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Hurad Takor
Minmatar Stellar Convertors
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Posted - 2007.07.28 23:31:00 -
[3]
Edited by: Hurad Takor on 28/07/2007 23:31:12
Originally by: Harleigh Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
I have played this game for years and yes I know what lag is .. and I expect lag .. but loosing synch is a whole other matter. Tonight we held a gate with about 80 - 100 people .. and 100 hostiles jumped in and local spiked to 516.. we saw 2 red targets the whole time. A couple of players tried to re-log .. over 15 minutes to do so. This is the same crap we ran into in UEJ. In fact at one point local channel was funny as people were reporting how many people they saw in local. The numbers ranged from 340 - 516 at the same time.
One pilot who came jumped in after the meele started then reported that the gate was covered in reds and we were getting shot .. one of my pilots sitting happily in his ship got a mail .. it was his killmail ..
This is not localized to the north either .. while waiting for my pilot to log on, I was in MSN chat with some guys in the south .. they had 500 in local .. and things were so bad that they could not employ capitals and were left just ganking ships that were stuck in space and unresponsive. That my fellow gamers is not fleet combat.
This is material I believe belongs in CAOD as none of the general EVE population in empire will experience it. They have introduced so much stuff to 0.0 warefare and the servers simply cannot take it. It is unplayable and time and a gain we have proved that the ships jumping into the system get load priority. Therefore it is impossible to effectively prevent a large hostile fleet from entering your system.
Yeah .. I will get flamed by the 12 year olds for this post .. but I am at the point that I really don't care anymore .. I have filed a petition on behalf of my alliance at GM request but after a week of no response I have notified my people that in 24 hours we will commnence individual petitions from all of the affected members of the alliances affected to get their attention. While it is fine that they can cut and paste a "It takes time to investigate" post, so many ships have been lost as to alter the course of the campaigns in the mean time. As for the "email ccp directly" .. been there .. done that .. no response in 4 days ..
I am so disconcerted with this that I am actively petitioning the GM's to the point that they will prob ban me .. and I am willing to get banned to make a point on behalf of the alliances that are completely fed up with the state of affairs.
When I have people that i have flown with for years throw up their hands and cancel their accounts en masse .. I feel I have to do something.
If I fail to respond to this thread it is prob because they have banned me to shut me up :)
I luv EVE .. I just want it fixed
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Ggrimreaper
Dreamscape Sparta Alliance
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Posted - 2007.07.28 23:32:00 -
[4]
normally i keep outta the CAOD but on this I have to agree..
on Tuesday I lost a ship dur to intense lag in UEJ (yes i knew it would be laggy, hell i've played the game for 3 years i know what to expect, but this was the WORST i have seen in 3 years..
and to have this happen again takes the mick.. so please CCP sort this out...
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Hilder
Amarr Grave Diggers Sparta Alliance
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Posted - 2007.07.28 23:33:00 -
[5]
Edited by: Hilder on 28/07/2007 23:33:58 /signed
The situation is unacceptable.
--------- Before you embark on a journey of revenge, dig two graves...
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Akov Stohs
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.07.28 23:35:00 -
[6]
Originally by: Tyrrax Thorrk I think CCP need to hire a few dozen more gms ;P
That and fix it ofc
Psh....Fix problems? Nah, just need to paste "Our logs don't show anything" that way there is no problem :] my sig is too big |

Mr Funkadelic
Tenacious Danes Ka-Tet
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Posted - 2007.07.28 23:36:00 -
[7]
We had a little op up north, and yea the system lag out, 5min lag if not more, if you dint drop out. Its time ccp do something about it, the blobs aint going to be smaller....
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XxAngelxX
Amarr Viper Squad Triumvirate.
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Posted - 2007.07.28 23:38:00 -
[8]
Tip: Stop whining, teach your pilots how to deal with the lag, it is no different now to how it was a over a year ago when G + IRON tried to jump into ec- camped by ascn and bob. --------------------------------------
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Shin Ra
Origin Unknown.
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Posted - 2007.07.28 23:38:00 -
[9]
Lag happens, get used to it. Desyncs happened (till the recent patch?) for weeks if not months. If you had been fighting at all, instead of cowering in your little corner of space, meybe you would have realised that.
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Redon
Minmatar Vengeance of the Fallen Curse Alliance
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Posted - 2007.07.28 23:40:00 -
[10]
the best thing they can do to improve the lag in this game is to seperate empire and 0.0 onto different servers. this one universe **** just isnt working and hasnt worked since the release of the game. just my two cents.
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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.28 23:41:00 -
[11]
Originally by: XxAngelxX Tip: Stop whining, teach your pilots how to deal with the lag, it is no different now to how it was a over a year ago when G + IRON tried to jump into ec- camped by ascn and bob.
LOL - typical .. cause the problem benifits the aggressor atm
I WILL USE BIG LETTERS CAUSE APPAERENTLY YOU CAN'T READ ... DESYNCH ... NOT LAG IS THE ISSUE HERE MORON ..
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Ggrimreaper
Dreamscape Sparta Alliance
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Posted - 2007.07.28 23:42:00 -
[12]
this isn't a oh lag killed me post... READ THE WHOLE POST FIRST!!
It's a CCP fix the bloody game, desyncs ARE still happening THIS is the problem
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Fate Decided
Republic Military School
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Posted - 2007.07.28 23:43:00 -
[13]
All i see is a bunch of bob pets crying because noone is here to save them. Your Signature has been removed as it is not suitable for these forums. Mail us at [email protected] if you have any queries - Valorem |

Hilder
Amarr Grave Diggers Sparta Alliance
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Posted - 2007.07.28 23:44:00 -
[14]
Edited by: Hilder on 28/07/2007 23:44:33
Originally by: Fate Decided All i see is a bunch of bob pets crying because noone is here to save them.
---------------
All I see is an alt without the stones to post with its main.. Before you embark on a journey of revenge, dig two graves...
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Ggrimreaper
Dreamscape Sparta Alliance
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Posted - 2007.07.28 23:44:00 -
[15]
Originally by: Fate Decided All i see is a bunch of bob pets crying because noone is here to save them.
FFS HOW MANY TIMES DO WE HAVE TO SAY THIS BOB ARE RED BOB WILL REMAIN RED TO SPARTA
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Tomcat
Gallente Templars of Space
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Posted - 2007.07.28 23:46:00 -
[16]
Amazing, Shin's forum post are as intelligent as his television appearances 
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Fate Decided
Republic Military School
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Posted - 2007.07.28 23:46:00 -
[17]
Yet you willingly defend their pets = guilty by association Your Signature has been removed as it is not suitable for these forums. Mail us at [email protected] if you have any queries - Valorem |

Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.28 23:47:00 -
[18]
Originally by: Ggrimreaper
Originally by: Fate Decided All i see is a bunch of bob pets crying because noone is here to save them.
FFS HOW MANY TIMES DO WE HAVE TO SAY THIS BOB ARE RED BOB WILL REMAIN RED TO SPARTA
Oh yeah .. and we don't need saving m8 .. no go back to jacking off in your corner...
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Fate Decided
Republic Military School
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Posted - 2007.07.28 23:48:00 -
[19]
Quote: Oh yeah .. and we don't need saving m8 .. no go back to jacking off in your corner...
Thats why you sided with MC right? Cuz u didnt need any saving
Give me a break Your Signature has been removed as it is not suitable for these forums. Mail us at [email protected] if you have any queries - Valorem |

Shin Ra
Origin Unknown.
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Posted - 2007.07.28 23:49:00 -
[20]
Originally by: Tomcat Amazing, Shin's forum post are as intelligent as his television appearances 
I take that as a compliment...
I try!
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Krall Amarr
Aquilae Stellaris Fallen Souls
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Posted - 2007.07.28 23:50:00 -
[21]
What i can say ?
an image value more than 1000 words...
this is what happen when fs jump inside v7 (82 on gang 30 got disconnect-30 desynch 22 shoot and load random enemy/capital/friend) plus 5 min of lag ...
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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.28 23:52:00 -
[22]
Originally by: Fate Decided
Quote: Oh yeah .. and we don't need saving m8 .. no go back to jacking off in your corner...
Thats why you sided with MC right? Cuz u didnt need any saving
Give me a break
a) Post with your main you ball-less noob
b) We never flew with MC and the last time sparta / MC were in a system together is was a capital fight where we were shooting each other :P
Now off you go to finish grade school ....
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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.28 23:55:00 -
[23]
Yay .. GM'S just closed all my petitions .. and threatened me ..
They are welcome to come meet me on my TS to discuss .. if they have the nads ..
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KtB
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Posted - 2007.07.29 00:00:00 -
[24]
Reading this thread i really dont believe what some of you are saying.
Stuff like "Its been like that for ages, deal with it", "Yeh ccp lags, get over it and work around it" !?!?!
Are you lot that obsessed that your willing to PAY for a game that doesnt work how its intended?? :S
Or is it your mummies and daddies that pay for it?? *sigh*
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jorrel1
Grave Diggers Sparta Alliance
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Posted - 2007.07.29 00:02:00 -
[25]
CMON TRI WON THE WHOLE BATTLE ON CCP'S ****** UP GAME GET IT RIGHT U ****IN TOSSERS YA MUM |

jorrel1
Grave Diggers Sparta Alliance
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Posted - 2007.07.29 00:04:00 -
[26]
I LOVE EVE BUT ITS SO ****IN ***BAGED ****ISH LAGED LIKE A ****IN ***** **** RRGRGGRGR PLEASE FIX THE ****IN GAME ! YA MUM |

Tomcat
Gallente Templars of Space
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Posted - 2007.07.29 00:04:00 -
[27]
Originally by: Shin Ra
Originally by: Krall Amarr What i can say ?
an image value more than 1000 words...
this is what happen when fs jump inside v7 (82 on gang 30 got disconnect-30 desynch 22 shoot and load random enemy/capital/friend) plus 5 min of lag ...
http://img442.imageshack.us/img442/191/amazinglg1.jpg
I dunno, these few words are worth more than your petty image:
24 Jul 2007 20:06:24 Tomcat > haha wtf this weeks alliance profile on eve tv is Tri Tomcat > next weeks headline this just in *tri pwnd by sparta*
Also, you might want to check out this
Hahah, Ya got me. spies ftw!
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jorrel1
Grave Diggers Sparta Alliance
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Posted - 2007.07.29 00:05:00 -
[28]
****** **** ***** ******* ***** ****** ****** ****** ******* ***** ******* ****** ***** ******* *** ***** **** ******* **** *** YA MUM |

XxAngelxX
Amarr Viper Squad Triumvirate.
|
Posted - 2007.07.29 00:05:00 -
[29]
I agree in some ways, but, in many others I disagree. CCP even had a Dev post in our thread asking about it, they clearly are working on it. It might not be as simple as it sounds, after all they are only human and the game is a cumulative work.
So the point is, suck it up and deal with it. I'm sure they're fully aware of it and are trying their best to fix it. Tbh the reply was a little harsh because all I see is whine from you guys. --------------------------------------
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Tebis
Templars of Space Sparta Alliance
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Posted - 2007.07.29 00:06:00 -
[30]
Originally by: XxAngelxX You know, TRI wouldn't be whining if you'd won that fight, we went in there knowing the lag would be massive.
You know, Sparta wouldn't be whining if we would have had targets to shoot.. I was there in both battles.. I tried to reload the grid and nothing showed up.. I was able to fly around, but saw no ships not even friendlies... however, I clearly saw a "Jamming" bar above my capacitor.. that is just wrong that in a battle one side or just some parties will be able to target and shoot defenseless players.. and then CCP denies my reimbursement petitions.. CCP needs to fix the problems that are coming up in their server and not just looking to their logs that show absolutely nothing
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XxAngelxX
Amarr Viper Squad Triumvirate.
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Posted - 2007.07.29 00:06:00 -
[31]
Originally by: KtB Reading this thread i really dont believe what some of you are saying.
Stuff like "Its been like that for ages, deal with it", "Yeh ccp lags, get over it and work around it" !?!?!
Are you lot that obsessed that your willing to PAY for a game that doesnt work how its intended?? :S
Or is it your mummies and daddies that pay for it?? *sigh*
If you don't like it, leave. I'd enjoy the free space. --------------------------------------
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Ggrimreaper
Dreamscape Sparta Alliance
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Posted - 2007.07.29 00:08:00 -
[32]
Edited by: Ggrimreaper on 29/07/2007 00:12:48 yeah if it wasn't affecting how we play we would suck it up...
but twice this week we've had 2 fleets smashed because of these issues, ppl can't defend there space.
and i know we are not the only alliance that suffers these issues, these issues directly affect in game politics
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jorrel1
Grave Diggers Sparta Alliance
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Posted - 2007.07.29 00:08:00 -
[33]
            ya angel wornt u in like nfc or something back in the day YA MUM |

Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 00:09:00 -
[34]
Originally by: XxAngelxX I agree in some ways, but, in many others I disagree. CCP even had a Dev post in our thread asking about it, they clearly are working on it. It might not be as simple as it sounds, after all they are only human and the game is a cumulative work.
So the point is, suck it up and deal with it. I'm sure they're fully aware of it and are trying their best to fix it. Tbh the reply was a little harsh because all I see is whine from you guys.
Don't you see this is not a Sparta / Tri discussion ? .. it happened today in V7-MID where Tri was not even involved ..
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Voyageur
Caldari Nomina Sacra Sapientia Sparta Alliance
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Posted - 2007.07.29 00:09:00 -
[35]
heh, flame FTW :)
Anyhow, CCP fix EVE -------------------------------------------- Seek freedom and become captive of your desires. Seek discipline and find your liberty. |

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.29 00:11:00 -
[36]
Well i must say game behave verywell in 49-u today with almost 600 in local. It crashed once, yes. But during fight i got no desync and only 3 second lag.
If brute force doesn't solve your problem... you are not using enough |

XxAngelxX
Amarr Viper Squad Triumvirate.
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Posted - 2007.07.29 00:14:00 -
[37]
Originally by: Harleigh
Originally by: XxAngelxX I agree in some ways, but, in many others I disagree. CCP even had a Dev post in our thread asking about it, they clearly are working on it. It might not be as simple as it sounds, after all they are only human and the game is a cumulative work.
So the point is, suck it up and deal with it. I'm sure they're fully aware of it and are trying their best to fix it. Tbh the reply was a little harsh because all I see is whine from you guys.
Don't you see this is not a Sparta / Tri discussion ? .. it happened today in V7-MID where Tri was not even involved ..
Yeah, I see that, but then I know why you're whining and it's because you don't do PVP as a "career" in eve. What do you expect CCP to do? Miraculously patch next week and make the game perfectly playable after so many years where lag plays a huge factor in fleet battles? I've just learnt to deal with it, my main gripe is with these huge forum whines about it, if you don't like it, don't do it, and spare the rest of us from these threads --------------------------------------
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sparkvolt
Praetorian BlackGuard Sparta Alliance
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Posted - 2007.07.29 00:15:00 -
[38]
Can someone from Sparta and someone from Tri please post screenshot of your monitor in EVE with Network tab active? I am trying to collect some information about what is causing all this crap to be happening and I just want to compare differences in Blocking Calls and Blocking Time for jump-in and camp parties.
You can mask everything on screenshot or crop it so it shows Blocking Calls and Blocking Time only.
CTRL+ALT+SHIFT+M to open monitor Click on Network tab
P.S: Only those who didn't relog and desync apply. If you restarted EVE Blocking Calls/Time will get reset, so only people who stayed logged in entire time. If it is what I think it is we could use this information to talk to CCP and at least point them in the right direction to address the issue(s).
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The Beatnuts
UA Industry Red Alliance
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Posted - 2007.07.29 00:17:00 -
[39]
Now wait to get desynched while walking into a station!
"Nync, look, I'm slapping corak's ass!"
"Omeega, that's Evil Thug..."
"WTH, I have Corak on my overview!"
Don't speak english - f1, f2, f3
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Tebis
Templars of Space Sparta Alliance
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Posted - 2007.07.29 00:17:00 -
[40]
Originally by: Kagura Nikon Well i must say game behave verywell in 49-u today with almost 600 in local. It crashed once, yes. But during fight i got no desync and only 3 second lag.
May I ask if y'all were the aggressors jumping into the system or how did the engagement play out? We have found that most of the problems come when you have a large fleet jumping into a large gate camp.. I mean yes there might be ways around it.. From what I understand of game mechanics.. when players jump into a system a good deal of the nodes power goes to letting the new comers load.. therefore they don't experience as much desync as the defenders would.. only thing I can figure out is to either go out and meet the aggressors or pull back the gate camps and just stay strictly to defending your station or pos's and let the aggressors load the node entirely before engaging so it will be on equal terms
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Montaire
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 00:19:00 -
[41]
Whats going on right now favors the attacker.
It gives people "Jumping In" a great advantage over people who have a static target to defend.
Regardless of who is attacking who, this situation needs to be fixed. Both sides should be equally affected by this, and right now they just arent.
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Tebis
Templars of Space Sparta Alliance
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Posted - 2007.07.29 00:20:00 -
[42]
Originally by: XxAngelxX
Yeah, I see that, but then I know why you're whining and it's because you don't do PVP as a "career" in eve. What do you expect CCP to do? Miraculously patch next week and make the game perfectly playable after so many years where lag plays a huge factor in fleet battles? I've just learnt to deal with it, my main gripe is with these huge forum whines about it, if you don't like it, don't do it, and spare the rest of us from these threads
Your reasoning to the person complaining about the poor service for a game they pay for is to stop playing.. therefore apply your own reasoning and stop reading posts that you don't like.. it is as simple as that.. now please shut the hell up
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Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.29 00:24:00 -
[43]
Originally by: Tebis
Originally by: Kagura Nikon Well i must say game behave verywell in 49-u today with almost 600 in local. It crashed once, yes. But during fight i got no desync and only 3 second lag.
May I ask if y'all were the aggressors jumping into the system or how did the engagement play out? We have found that most of the problems come when you have a large fleet jumping into a large gate camp.. I mean yes there might be ways around it.. From what I understand of game mechanics.. when players jump into a system a good deal of the nodes power goes to letting the new comers load.. therefore they don't experience as much desync as the defenders would.. only thing I can figure out is to either go out and meet the aggressors or pull back the gate camps and just stay strictly to defending your station or pos's and let the aggressors load the node entirely before engaging so it will be on equal terms
both sides were on system. No camp trespassing here.
If brute force doesn't solve your problem... you are not using enough |

Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 00:25:00 -
[44]
Edited by: Harleigh on 29/07/2007 00:32:09
Originally by: XxAngelxX
Originally by: Harleigh
Originally by: XxAngelxX I agree in some ways, but, in many others I disagree. CCP even had a Dev post in our thread asking about it, they clearly are working on it. It might not be as simple as it sounds, after all they are only human and the game is a cumulative work.
So the point is, suck it up and deal with it. I'm sure they're fully aware of it and are trying their best to fix it. Tbh the reply was a little harsh because all I see is whine from you guys.
Don't you see this is not a Sparta / Tri discussion ? .. it happened today in V7-MID where Tri was not even involved ..
Yeah, I see that, but then I know why you're whining and it's because you don't do PVP as a "career" in eve. What do you expect CCP to do? Miraculously patch next week and make the game perfectly playable after so many years where lag plays a huge factor in fleet battles? I've just learnt to deal with it, my main gripe is with these huge forum whines about it, if you don't like it, don't do it, and spare the rest of us from these threads
So "Shut up and don't complain about unplayable conditions" is the appropriate way to deal with it? I tried that and regulars in Eve-o know that i don't post for the hell of it .. but it is simply not getting fixed. Yeah .. makes me the target of a lot of flaming .. but I am simply so fed up that I can't keep my mouth shut any longer .. You do have the option of ignoring this thread just like you can ignore the game problems apparently :)
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Tebis
Templars of Space Sparta Alliance
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Posted - 2007.07.29 00:30:00 -
[45]
Originally by: Kagura Nikon both sides were on system. No camp trespassing here.
See.. that is how fleet engagements need to be played out .. all my experience of LARGE engagements so far have been on gates and it is always insanely one sided .. favoring those who jump in.. I guess we just need to change the battle plan and give up gate camps .. thats up to our FCs though
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Martin Mckenna
D00M. Triumvirate.
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Posted - 2007.07.29 00:31:00 -
[46]
jump into them then. the way you are saying it its like the people jumping in have the advantage lol. try and test it. im sure you will lose alot more ships doing it and more lag. its sad to see that lag is that bad but thats eve tbh.
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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 00:35:00 -
[47]
Originally by: Martin Mckenna jump into them then. the way you are saying it its like the people jumping in have the advantage lol. try and test it. im sure you will lose alot more ships doing it and more lag. its sad to see that lag is that bad but thats eve tbh.
YES .. the people jumping in have the advantage atm IF the Node is under heavy load.. it has been proven ..
Now ... as for doing the jumping in .. how we supposed to lock down a system to do pos warefare if we have to wait for the hostiles to jump in first then jump behind them Sherlock ?
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Tebis
Templars of Space Sparta Alliance
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Posted - 2007.07.29 00:36:00 -
[48]
again.. lag is not the issue.. I am ok with lag.. I am also prepared for lag.. taking 40 seconds to lock and 40 seconds more to activate modules is fine with me as long as I can see the targets on the overview and my client RESPONDS.. it is when i see no targets on my overview and completely freeze then wake up in station when I get mad..
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Martin Mckenna
D00M. Triumvirate.
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Posted - 2007.07.29 00:38:00 -
[49]
Originally by: Shin Ra Lag happens, get used to it. Desyncs happened (till the recent patch?) for weeks if not months. If you had been fighting at all, instead of cowering in your little corner of space, meybe you would have realised that.
tbh there is no need for replys like that aswell. lags bad and i can understand why sparta are ****ed but they need to remember that we also get the same lag and desync
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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 00:41:00 -
[50]
Originally by: Martin Mckenna
Originally by: Shin Ra Lag happens, get used to it. Desyncs happened (till the recent patch?) for weeks if not months. If you had been fighting at all, instead of cowering in your little corner of space, meybe you would have realised that.
tbh there is no need for replys like that aswell. lags bad and i can understand why sparta are ****ed but they need to remember that we also get the same lag and desync
He is right .. I do not want this decaying into a personal attack on Tri or any other alliance .. they are just playing the game as we are .. bash a dumb post yes but Tri as an entity still have my respect and I am not blaming them for any of this .. my beef is with game mechanics ..
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Martin Mckenna
D00M. Triumvirate.
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Posted - 2007.07.29 00:42:00 -
[51]
Edited by: Martin Mckenna on 29/07/2007 00:42:19
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Minigin
Ganja Labs
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Posted - 2007.07.29 00:42:00 -
[52]
Edited by: Minigin on 29/07/2007 00:42:14 i for one am shocked and disgusted that when local gets to 590... fleet battles lag... i mean really... how dare ccp create a game that struggles with such huge numbers?
MINIGIN! now posting in "limegreen"
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Weatherman
Gallente Xoth Inc Firmus Ixion
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Posted - 2007.07.29 00:52:00 -
[53]
Originally by: Kagura Nikon Well i must say game behave verywell in 49-u today with almost 600 in local. It crashed once, yes. But during fight i got no desync and only 3 second lag.
We had very different experiences then. I had over 60 second module lag and most in my gang/corp reported around 40s module lag. Warping also took a significant delay. This was all before the node crashed (or whatever that was, there was like 150 people who didn't d/c am I right?). After the crash it was significantly less laggy, at least for me.
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mamolian
M. Corp M. PIRE
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Posted - 2007.07.29 00:54:00 -
[54]
Hmm dunno about the rest of you guys in local, but I preferred it when we weren't shooting each others POS.. and just brought in some small gangs to shoot each other.
Why'd you have to **** it all up? 
I'm not one bit surprised about desynch and huge lag.. theres 500 in local ffs.. but this is what happens when your trying to conquer station systems nowadays.. unless of course the fights completely one sided.
-------------------------------
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Draconian Arcane
Minmatar Praetorian BlackGuard Sparta Alliance
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Posted - 2007.07.29 00:55:00 -
[55]
Originally by: XxAngelxX You know, TRI wouldn't be whining if you'd won that fight, we went in there knowing the lag would be massive.
You must be a ten year old or a ******, since there was no reference to the battle against you guys.
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Doc Br0wn
Caldari 11th Hussars
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Posted - 2007.07.29 01:08:00 -
[56]
Originally by: Draconian Arcane You must be a ten year old or a ******, since there was no reference to the battle against you guys.
Kind of obvious what it was about though? Your Alliance CEO looked semi-intelligent on 1st post mind, then it just went downhill as he chucked his dummy out.
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tarisai hsaun
Rionnag Alba Triumvirate.
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Posted - 2007.07.29 01:13:00 -
[57]
salt and sauce ftw.
it sucks that the servers can't handle the way the game, and fleet engagements have developed. however, it's a bit silly to think that ccp aren't doing everything in their power to address the problem. i am assuming, with no detective work at all, that this issue affects a minority of eve subscribers (oxymoron - though a large and rather rabid minority). therefor it's not something that they will put every hour of every day into fixing. as soon as they have a breakthrough, and discover a way to reduce lag/desync in a noticeable way we'll hear about it. an oh, how we shall dance through the streets.
so yes. deal with it i'm afraid.
if lag/desync is in favour of the aggressor: become the aggressor.
and also it's perfectly reasonable to simply not play if you are not happy. this game is not obligitory. we pay for this game cause we want to and cause we enjoy playing it. eve isn't like a city council and the lag isn't like a crappy education system your taxes pay for and the devs aren't avaricious politicians who don't give a ****.
remember folks, we all know there is something alot more productive we could be doing with our time and money :p but we don't want to. because we ENJOY the game.
i'm intoxicated.
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Achaiah
Black Bag Ops
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Posted - 2007.07.29 01:20:00 -
[58]
Well.. We all know CCP most likely not only really want to solve this problem, but also work on it. As usual they suck when it comes to communicating with the players. It isn't like this is the first time it happens that GMs ignore to answer petitions and players turn to the forum instead. One of the reasons why Goonswarm started their threadnaught a while back was the lack of GM respons. It is truly amazing that CCP didn't learn from that.
However.. If it is a win button to be the aggressors and jump the enemy, then it might be an idea to seek an opportunity to do just that instead of locking down a system and wait for them. It isn't like anyone can expect the problem will be solved next time the hostiles show up again.
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Adeptus mecanicus
The Flaming Sideburn's Hedonistic Imperative
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Posted - 2007.07.29 01:28:00 -
[59]
me and my crew got d-synced in a dead end system while attacking a pos and local didnt pass 25+ (including the defending team) ended up frozen then scatterd around system, also we have those zombie pos's (kill the tower but the pos mods still fire) petitioned it and the gm said they heard about it but when i invited him to eyeball it himself he declined.
ccp did remove the mods on the moons we mentioned but there is something seriusly wrong considering the current state of gameplay. when ppl is reluctant to commit to battle due to the instabillety of the game then it's a flashing warning sign.
this coment might get snipped or more but as a paying customer since 2005 (yeah im a noob in some of you ol'fellas view) im not impressed with the way the d-sync and other issiues is being focused on 
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Freiherr MinceR
Caldari Black Knight Buccaneers
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Posted - 2007.07.29 01:57:00 -
[60]
Edited by: Freiherr MinceR on 29/07/2007 02:04:46 hey, today i warped to the gate right after all jumped in. and all i saw from that point on is shown on these 2 picture.. and in fact i was MWDing around all the time with plenty of FPS.
http://go-dl1.eve-files.com/media/0707/desync2.jpg http://go-dl1.eve-files.com/media/0707/desync.jpg on the bottom right you got your evetime to have a little clue about how long i was at this gate. the ppl that jump in talk about to have a minute to 2minute laag.. we are talking about to have no control about your eve for a half hour or more because ppl jump into your gatecamp. after i made the last screenshot i just warped to the other gate. orbited it at medium range with mwd on for several minutes and guess how much SHIPS total i have seen? none.. no friendlys .. no hostiles..
edit for typo
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Martin Mckenna
D00M. Triumvirate.
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Posted - 2007.07.29 02:14:00 -
[61]
Originally by: Shin Ra
Originally by: Martin Mckenna
Originally by: Shin Ra Lag happens, get used to it. Desyncs happened (till the recent patch?) for weeks if not months. If you had been fighting at all, instead of cowering in your little corner of space, meybe you would have realised that.
tbh there is no need for replys like that aswell. lags bad and i can understand why sparta are ****ed but they need to remember that we also get the same lag and desync
salt AND sauce plz martin.,
so ******* what i work at a fish and chip shop 
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fallen merovigean
KDM Corp Firmus Ixion
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Posted - 2007.07.29 02:20:00 -
[62]
Originally by: Harleigh Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
I have played this game for years and yes I know what lag is .. and I expect lag .. but loosing synch is a whole other matter. Tonight we held a gate with about 80 - 100 people .. and 100 hostiles jumped in and local spiked to 516.. we saw 2 red targets the whole time. A couple of players tried to re-log .. over 15 minutes to do so. This is the same crap we ran into in UEJ. In fact at one point local channel was funny as people were reporting how many people they saw in local. The numbers ranged from 340 - 516 at the same time.
One pilot who came jumped in after the meele started then reported that the gate was covered in reds and we were getting shot .. one of my pilots sitting happily in his ship got a mail .. it was his killmail ..
This is not localized to the north either .. while waiting for my pilot to log on, I was in MSN chat with some guys in the south .. they had 500 in local .. and things were so bad that they could not employ capitals and were left just ganking ships that were stuck in space and unresponsive. That my fellow gamers is not fleet combat.
This is material I believe belongs in CAOD as none of the general EVE population in empire will experience it. They have introduced so much stuff to 0.0 warefare and the servers simply cannot take it. It is unplayable and time and a gain we have proved that the ships jumping into the system get load priority. Therefore it is impossible to effectively prevent a large hostile fleet from entering your system.
Yeah .. I will get flamed by the 12 year olds for this post .. but I am at the point that I really don't care anymore .. I have filed a petition on behalf of my alliance at GM request but after a week of no response I have notified my people that in 24 hours we will commnence individual petitions from all of the affected members of the alliances affected to get their attention. While it is fine that they can cut and paste a "It takes time to investigate" post, so many ships have been lost as to alter the course of the campaigns in the mean time. As for the "email ccp directly" .. been there .. done that .. no response in 4 days ..
I am so disconcerted with this that I am actively petitioning the GM's to the point that they will prob ban me .. and I am willing to get banned to make a point on behalf of the alliances that are completely fed up with the state of affairs.
When I have people that i have flown with for years throw up their hands and cancel their accounts en masse .. I feel I have to do something.
If I fail to respond to this thread it is prob because they have banned me to shut me up :)
I luv EVE .. I just want it fixed
I feel your pain, at a friends house today watching the battle in 49-u esclate to 350 +- hostiles, and 150+- Fix/mc = 500+- in local, and i couldnt bring myself to log on watching this "desync" thing occur one sec you see 2 red squares, like 5 mins later BOOM in your face welcome to hostile gate bonfire in the making, so i kept to my navyfield. I refused to log on untill it was over and then I began to play a game i pay for. This monster is scarring players away from eve and mabey once eve starts to peak at 20k at its best time during the day, then 15k, mabey someone, who i dunno will take notice and say this is affecting our personal wallets, we need to FIX IT. This is only my view, and not that of the community of eve, and anyone who discredits this keep on mining in the neighboring systems to jita, thats what you pay for, me I want massive, F*ing huge fleet fights to continue, their what I pay for. have a nice day
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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.07.29 02:32:00 -
[63]
Maybe you should keep blobbing up on gates and waiting for the invisible enemy to jump in until CCP fixes it. Between that, and cramming 500+ into a system in the North, you're guaranteed to have issues. The North is cursed with crappy nodes.
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Zylatis
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 02:42:00 -
[64]
Edited by: Zylatis on 29/07/2007 02:42:37
Quote: You do have the option of ignoring this thread just like you can ignore the game problems apparently :)
Pwned.
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AnarchistUK
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Posted - 2007.07.29 02:45:00 -
[65]
CCP wont even help with desyncs between 20 vs 20 (this occured 1 week after Rev 2 came out and my 1st PVP battles as I was offline)... took my shiny ship out for a test, was hugging a gate to jump out. 20 jumped and that's all I saw. Now because their logs show nothing for "new bugs" like desyncs, why should it be my problem and not get reimbursed? CCP give the people their ISK back for what they lose for YOUR DAMN FAULTS.
http://killboard.eve-sparta.com/?a=kill_detail&kll_id=6985
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Red Crown
Kudzu Collective
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Posted - 2007.07.29 02:54:00 -
[66]
The lag is unacceptable atm, I mean hell theres always going to be lag. But when you get entire fights out the window because of it then it needs to be improved.
To demonstrate the situation - sitting in station, 25 in local some docked about 10 fighting each other at the gate. Everyone in system desynched at least once. Confirmed with the hostiles involved.
Thats 100% unacceptable.
Needs to be fixed...tinfoil aside and smack aside people.
If Eve becomes unplayable, then we'll all just have to smack about what would happen in theory and e-peen and sovreingty would be measured in forum presence.
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Kharl Pax
Gallente Exanimo Inc Triumvirate.
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Posted - 2007.07.29 02:55:00 -
[67]
My experience of the battle in UEJ:
I was already in the system when the rest of TRI jumped in. I warped to a load point in the grid, waited a few minutes, everything loaded, usual amount of lag was experienced, I then warped in to our strike point and hung around until I started getting shot, I warped out, when it came to warping back in however, I did it exactly the same way as the first time, load point, then strike point, only this time I could only see about 8 friendlies, no hostiles, after hanging around for a few minutes hoping it would load, I warped out when someone noticed me, repeated the warp-in process and it eventually loaded ok, although by this time most of sparta+co had disappeared from the gate and it was pretty much just Tri+Razor+MM+co with some pretty bubbles on the gate.
There definitely was an issue with not all of the people loading up on my second warpin, but my third warpin seemed to load everything ok. Unfortunately until it gets fixed the only way to deal with it is to work around it, using load points to make sure everything loads before engaging+reducing chances of getting shot whilst loading.
I still think that if the server hadn't desync'd that Tri would still have won, but then people might call my biased  
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AnarchistUK
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Posted - 2007.07.29 03:00:00 -
[68]
Originally by: Kharl Pax My experience of the battle in UEJ:
I was already in the system when the rest of TRI jumped in. I warped to a load point in the grid, waited a few minutes, everything loaded, usual amount of lag was experienced, I then warped in to our strike point and hung around until I started getting shot, I warped out, when it came to warping back in however, I did it exactly the same way as the first time, load point, then strike point, only this time I could only see about 8 friendlies, no hostiles, after hanging around for a few minutes hoping it would load, I warped out when someone noticed me, repeated the warp-in process and it eventually loaded ok, although by this time most of sparta+co had disappeared from the gate and it was pretty much just Tri+Razor+MM+co with some pretty bubbles on the gate.
There definitely was an issue with not all of the people loading up on my second warpin, but my third warpin seemed to load everything ok. Unfortunately until it gets fixed the only way to deal with it is to work around it, using load points to make sure everything loads before engaging+reducing chances of getting shot whilst loading.
I still think that if the server hadn't desync'd that Tri would still have won, but then people might call my biased  
Your 3rd warp in worked because Sparta and allies had descynced/crashed out/got popped whilst not seeing it... so we freed up your bandwidth. Glad to be of assistance 
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Johnny Santos
Beginning of the End
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Posted - 2007.07.29 03:14:00 -
[69]
Edited by: Johnny Santos on 29/07/2007 03:14:21 From the picture on page 1:
REMOVE EVERYONE from your address book.
Use an alt to track people on a seperate computer seperate account
STOP USING a ton of stupid crap in your back ground: i.e. MSN Msg.
Its streching to use vent + eve or ts + eve
clean up your places folder, and destroy your cache
you will be the first one shooting from now on
oh yeah CLOSE YOUR OVERVIEW when your scout reports crap loads of hostiles 1 - 2 jumps away.
Go ahead do a search on my char and see its only a year old. I assure you, I have been playing since release on multiple chars, this is just the newest one :D
EDIT: OH YEAH..... stop using an APPLE 2E to play EVE
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AnarchistUK
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Posted - 2007.07.29 03:19:00 -
[70]
Had only hostile BS on overview, zoomed out to solarsystem map so it didnt have to generate ships, all effets/turrets turned off, only 1 account running, TS running... anymore ideas? None of this helped. The game mechanics are f*****d
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CardboardSword42
Applied Eugenics
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Posted - 2007.07.29 03:27:00 -
[71]
Originally by: Zylatis Edited by: Zylatis on 29/07/2007 02:42:37
Quote: You do have the option of ignoring this thread just like you can ignore the game problems apparently :)
Pwned.
Someone in sparta quoting someone else in sparta and stupidly spelling owned does not make it so. This thread is more sparta circle jerking "yea, we totally lost because of desync" than anything else. Those claiming that this thread isn't about that must've missed the mention in the op about local hitting the 500s, which I gurantee only happens on special occassions like trying to kill a mothership.
This thread is stupid because the OP seems to have this attitude that CCP is doing nothing and that their specific *****ing will make CCP go "People are descyning? O Rly?". As has been pointed out, GMs posted in the thread about the specific Mom POS takedown and asking about lag and desync, they obviously care about the issue. In fact the last patch was an attempt to fix desyncing, which obviously is a complicated problem since I guarantee that multiple programmers were put on the issue in an attempt to patch it.
You *****ing about it does not give CCP the ability to pay for more programmers to try and fix the issue. You *****ing does not raise awareness about an already well known issue. All your *****ing does is try to justify your loss.
I'm Ex-Biomass, that makes me cool But now I'm KOS and that makes me cooler 8)
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Tebis
Templars of Space Sparta Alliance
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Posted - 2007.07.29 03:38:00 -
[72]
Edited by: Tebis on 29/07/2007 03:42:59 Edited by: Tebis on 29/07/2007 03:40:50 only happens on special occasions ? that is not true.. CoWs defense of v7 spiked at 517 local.. there is no mothership being built there as far as i know.. people are just trying to take each others space.. blob warfare is becoming more and more common and the blobs are getting bigger and bigger.. 500 in a system is not as rare as you might think.. I mean apparently there was almost 600 in 49- today.. i would not call 500+ in two systems the same day a rare or special occasion
In fact if i remember correctly.. the mothership pos in UEJ did not even hit 500 in local.. but i might be wrong.. the fact is .. CCP might be looking into the issue.. just like they search their logs everytime you petition something.. but until i see a definite move in the right direction.. i feel justified in *****ing as much as i want
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Koi Yokuma
Praetorian BlackGuard Sparta Alliance
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Posted - 2007.07.29 03:57:00 -
[73]
http://oldforums.eveonline.com/?a=topic&threadID=565278&page=1
Are ^these^ guys just whining too, or maybe there's an actual problem?
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CardboardSword42
Applied Eugenics
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Posted - 2007.07.29 04:23:00 -
[74]
Edited by: CardboardSword42 on 29/07/2007 04:23:38
Originally by: Koi Yokuma http://oldforums.eveonline.com/?a=topic&threadID=565278&page=1
Are ^these^ guys just whining too, or maybe there's an actual problem?
Where in my post do I ever say there isn't lag?
I'm Ex-Biomass, that makes me cool But now I'm KOS and that makes me cooler 8)
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.07.29 04:26:00 -
[75]
Edited by: Phrixus Zephyr on 29/07/2007 04:27:21 Jesus.... we dont need a third Tri/Sparta "there was lag, nowai" thread.
If they want to complain, let them, voice your opinion, whatever. The UEJ horse is dead, put the stick down.
.
Quick question(s) for you though.
Do you really think CCP are going to see this thread and go "**** dude, theres lag?!" as if they don't already know?
This might be a new to you (..truly saddened by the current state of affairs..) but its been like this for every major engagement for the last year or two.
If you want to complain about it, move it elsewhere, because even though it does only concern alliances, we've all already heard it before, a thousand times.
Its a broken record and it belongs in a different forum.
Originally by: Benglada And whos going to tackle for them? Jesus?
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Lystar
Maelstrom Crew
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Posted - 2007.07.29 04:40:00 -
[76]
Originally by: Adeptus mecanicus me and my crew got d-synced in a dead end system while attacking a pos and local didnt pass 25+ (including the defending team) ended up frozen then scatterd around system, also we have those zombie pos's (kill the tower but the pos mods still fire) petitioned it and the gm said they heard about it but when i invited him to eyeball it himself he declined.
ccp did remove the mods on the moons we mentioned but there is something seriusly wrong considering the current state of gameplay. when ppl is reluctant to commit to battle due to the instabillety of the game then it's a flashing warning sign.
this coment might get snipped or more but as a paying customer since 2005 (yeah im a noob in some of you ol'fellas view) im not impressed with the way the d-sync and other issiues is being focused on 
I agree completely and I'm in the same boat. I've never even been involved in a massive fleet battle but twice in the last month my corp has experienced this issue with less than 30 people in local. I'm not sure what the problem is but when a very small scale battle (like maybe 10-12 ships on each side) causes desynch issues something is seriously wrong. During the prosecution of a contract in beke, we were in about a 10 v 10 battle, a de-synch occurred, and it took maybe 15 mins for us (on either side) to be able to get any semblance of normality. We came back first to find an enemy carrier haplessly attempting to warp away (the pilot had logged, like pretty much everyone did to try to re-synch). Although we could have easily killed it, we elected to call it a day. There's no honor in 'kills' like that.
Another time, with less than 25 in local, we attempted an assault on a high-sec pos, only to suddenly get an approximately 10 minute delay on doing anything. I personally watched myself warp away from the pos 6 times before I finally actually warped. Another of our pilots was in his pod looking at himself on the overview in his BS for around 5 minutes. Amusing, but still. I totally understand lag, but that is ridiculous.
Houston, we have a problem :)
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nickycakes
Reikoku Band of Brothers
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Posted - 2007.07.29 04:42:00 -
[77]
if you think you're getting 500 person battles in any game, you need to put down the cr4ck pipe ---
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sliver 0xD
Cosmic Odyssey YouWhat
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Posted - 2007.07.29 04:43:00 -
[78]
i must say i agree with the sparta guy.
i dont care if its a whineing post or not. the point is there game crashed to lag. and where i doubt that sparta could have goten out alive anyway, i pritty much think that sparta has been robed of a great fight.
i dont know why you all play this game but iam here for the fights and the explosions. and with the desync i mostly dont even see fights i get into.
and u can say live with it but i think that ccp should take some responcebility.
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Vazkia
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Posted - 2007.07.29 04:44:00 -
[79]
Originally by: CardboardSword42
Originally by: Zylatis Edited by: Zylatis on 29/07/2007 02:42:37
Quote: You do have the option of ignoring this thread just like you can ignore the game problems apparently :)
Pwned.
Someone in sparta quoting someone else in sparta and stupidly spelling owned does not make it so. This thread is more sparta circle jerking "yea, we totally lost because of desync" than anything else. Those claiming that this thread isn't about that must've missed the mention in the op about local hitting the 500s, which I gurantee only happens on special occassions like trying to kill a mothership.
This thread is stupid because the OP seems to have this attitude that CCP is doing nothing and that their specific *****ing will make CCP go "People are descyning? O Rly?". As has been pointed out, GMs posted in the thread about the specific Mom POS takedown and asking about lag and desync, they obviously care about the issue. In fact the last patch was an attempt to fix desyncing, which obviously is a complicated problem since I guarantee that multiple programmers were put on the issue in an attempt to patch it.
You *****ing about it does not give CCP the ability to pay for more programmers to try and fix the issue. You *****ing does not raise awareness about an already well known issue. All your *****ing does is try to justify your loss.
Oh i'm sorry, i didnt expect the grammar inquisition. Let me rephrase by then saying "Oh i say old chap, what a frightfully good point, it really does put a pin***** through the heart of that silly fellows argument" Better?
Might i point out, once again, that this thread is not about UEJ, although yes obviously those events have some bearing on this case, but it is still nonetheless about a general problem, of which those problems were a subset. Our *****ing, whilst perhaps over zealous but hey it is CAOD, is warranted in the fact that we have identified something wrong and are annoyed about it. Saying that voicing opinions and getting rowdy doesn't make change is simply stupid. Guess Mandela was freed out of the goodness of the governments heart ey? Yeh CCP knows about it, but we all know that every organisation has a certain level of beurocracy and making a bru ha ha (sp) about it tends to speed things up.
Anyway its a game and so really its all a moot point. This might seem a hypocritical statement but i'm not getting all ansy about the actual lag/desync issue itself persay, but rather the vultures that circle the flamebait in these forums.
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Zylatis
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 04:45:00 -
[80]
Originally by: CardboardSword42
Originally by: Zylatis Edited by: Zylatis on 29/07/2007 02:42:37
Quote: You do have the option of ignoring this thread just like you can ignore the game problems apparently :)
Pwned.
Someone in sparta quoting someone else in sparta and stupidly spelling owned does not make it so. This thread is more sparta circle jerking "yea, we totally lost because of desync" than anything else. Those claiming that this thread isn't about that must've missed the mention in the op about local hitting the 500s, which I gurantee only happens on special occassions like trying to kill a mothership.
This thread is stupid because the OP seems to have this attitude that CCP is doing nothing and that their specific *****ing will make CCP go "People are descyning? O Rly?". As has been pointed out, GMs posted in the thread about the specific Mom POS takedown and asking about lag and desync, they obviously care about the issue. In fact the last patch was an attempt to fix desyncing, which obviously is a complicated problem since I guarantee that multiple programmers were put on the issue in an attempt to patch it.
You *****ing about it does not give CCP the ability to pay for more programmers to try and fix the issue. You *****ing does not raise awareness about an already well known issue. All your *****ing does is try to justify your loss.
Oh i'm sorry, i didnt expect the grammar inquisition. Let me rephrase by then saying "Oh i say old chap, what a frightfully good point, it really does put a pin***** through the heart of that silly fellows argument" Better?
Might i point out, once again, that this thread is not about UEJ, although yes obviously those events have some bearing on this case, but it is still nonetheless about a general problem, of which those problems were a subset. Our *****ing, whilst perhaps over zealous but hey it is CAOD, is warranted in the fact that we have identified something wrong and are annoyed about it. Saying that voicing opinions and getting rowdy doesn't make change is simply stupid. Guess Mandela was freed out of the goodness of the governments heart ey? Yeh CCP knows about it, but we all know that every organisation has a certain level of beurocracy and making a bru ha ha (sp) about it tends to speed things up.
Anyway its a game and so really its all a moot point. This might seem a hypocritical statement but i'm not getting all ansy about the actual lag/desync issue itself persay, but rather the vultures that circle the flamebait in these forums.
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Telis Guevera
Minmatar 7th Regimental Combat Team Fallen Souls
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Posted - 2007.07.29 04:54:00 -
[81]
Well, once again nobody here is talking about lag. Lag is the warp-in on a level 4 mission when the screen takes a few seconds to load every rat (I know, now they spawn delayed - guess why).
I just want to describe the one hour of fun I had in V7- last night:
Time + 0: Passing system before, reaching gate -> jump-in Time + 1: Getting warped 1 million km away from gate despite bubble Time + 3: Hostiles at gate, warping to FC Time + 5: Still trying to warp to anybody or anything Time + 6: "Me smart, me relog. (Me big mistake)" Time +30: (Or later, who counts time): Finally loading some screen. Empty and can't do anything, but I'll hate to suck up that little bit of lag and live with it. (What kind of a crap statement) Time +35: "Look, there's my ship." But where are others? Teamspeak tellsm me we engage multiple capitals with support. Time +38: My ship has decided to actually move, screen shows the first few ships. Corp Director confirms that according to tracking I stil have my ship - cool stuff Time +40: Managed to MWD out of the bubble which just loaded, warping to station. Trying, at least. Time +41: Entering warp, that was surprisingly fast. Time +45: Minutes of docking attempts have passed, when those 7 fighters started to load I kinda got nervous, Lord knows if my armor rep was actually online - but looks like the noda went out of CPU to control the fighters. Time +46 until log-out: Local smack with all the others, red or blue or neutral. Amazing how some crapped up server can bring people together.
Why am I writing this? I don't think anybody is really interested in how I spent last evening, but this is to finally make clear we are not talking about lag, which is a little delay (though "little" may vary from case to case). And if somebody tells me he can "suck up" 5-30 minutes of total halt and turn it into a rich and fulfilling gameplay there is 2 possibilities for me: 1) Person X is talking crap 2) Person X's brain processes are so slow, they do not recognize these breaks.
I came to V7- to fight and maybe lose ship and pod, and if it would have went that way in a laggy but playable environment I would be sitting in my clone lab, smacking with the cloning guys looking to buy the next ship to have blown up. Isn't that the point of grinding missions to be able afford to waste ISK in PvP? Yes, feel free to walk around calling everybody that had to face an unbearable situation and complains about it a whiner, but in the end by doing so you just tell people: "I have no life, I can only flame others." I feel sad for you people.
On a final note: This does not have anything to do with TRI, I doubt they were present in V7-, and this post would be here if "the others" would have opened a threat about this node breakdown.
CCP guys (have you made it to here? *doubt*) At least have the b@lls to say: "Yes we have issues with large fleet encounters aka blobs, we are sorry for that .... blah". Anything else is a lie -EOT
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CardboardSword42
Applied Eugenics
|
Posted - 2007.07.29 04:55:00 -
[82]
Edited by: CardboardSword42 on 29/07/2007 04:58:00 Edited by: CardboardSword42 on 29/07/2007 04:56:10
Originally by: Zylatis Oh i'm sorry, i didnt expect the grammar inquisition. Let me rephrase by then saying "Oh i say old chap, what a frightfully good point, it really does put a pin***** through the heart of that silly fellows argument" Better?
Might i point out, once again, that this thread is not about UEJ, although yes obviously those events have some bearing on this case, but it is still nonetheless about a general problem, of which those problems were a subset. Our *****ing, whilst perhaps over zealous but hey it is CAOD, is warranted in the fact that we have identified something wrong and are annoyed about it. Saying that voicing opinions and getting rowdy doesn't make change is simply stupid. Guess Mandela was freed out of the goodness of the governments heart ey? Yeh CCP knows about it, but we all know that every organisation has a certain level of beurocracy and making a bru ha ha (sp) about it tends to speed things up.
Anyway its a game and so really its all a moot point. This might seem a hypocritical statement but i'm not getting all ansy about the actual lag/desync issue itself persay, but rather the vultures that circle the flamebait in these forums.
The point was that you saying "Pwned" without replying to any warrants that she was making does not make her warrants disappear.
Your use of the Mandela analogy is both flawed and offensive if you find lag to be on the same level as a denial of human rights. More to the point, the analogy doesn't come close to applying because the government of South Africa was being purposefully oppressive and trying to suppress support for integration. Therefore mass action was necessary in order to prevent the government from being oppressive. CCP is not purposefully creating lag and in fact are working to solve it. You posting about lag does not give CCP the capital to hire more programmers. It does not raise awareness about an already well known issue. It does not present a solution to having 500 people on one server. The only thing it tries to accomplish is an excuse for ****ty performance in fleet fighting.
All of your points about lag existing and sucking are non responsive to the fact that CCP is trying to fix it and that 500 people on one server is ridiculously dificult for a server no matter what game you're playing. Even if CCP's server that they assigned for the system was up for 500 people in a system, it's doubtful that your own computer could cope with 500 people fighting at once.
I'm Ex-Biomass, that makes me cool But now I'm KOS and that makes me cooler 8)
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Vazkia
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Posted - 2007.07.29 05:03:00 -
[83]
Edited by: Vazkia on 29/07/2007 05:03:31 damn charadcter drop down always has this guy at the top :S
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Zylatis
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 05:04:00 -
[84]
Edited by: Zylatis on 29/07/2007 05:10:09
I never said lag was on the same level as denial of human rights, nor did i imply that CCP was purposefully making the game harder to play. If you read further you would see the point i was making about getting through red tape. A perfect example is the fact that there is a Gm que and a senior GM que. If a problem is bad enough, or enough stink is made about it, there is the possibility that it might be escalated. If 3 people complaining that they lost 20b isk during an engagement do you think a whole lot would really be done? Sure reimbursement might occur but theres not going to be the sort of rigmoral thats going on now. Why? Because this affects lots of people. How do we know that? Because lots of people are complaining. To deny that mass complaints have no effect on this sort of situation is, again, incorrect.
As for the PCs hacking 500 people in local, well i've been in situations where theres been that many and i can say the only thing not working properly was the EVE client, rest of my computer was fine. That means either the client can't hack it or the problems are server side, or both. This is not an attack on CCP but simply a retort.
Quote: You posting about lag does not give CCP the capital to hire more programmers.
That's not what i'm suggesting. Rather this kind of player response should give them reason, if not the means, to do what is required to fix the problem. If this means hiring more programmers then so be it. If a body of people has a duty to maintain something, be it code or a building, and proper 'maintainence fees' are being paid by the users (subscription) which covers everything, then no further monetary input should be required to fix the problem. Period.
Quote: The point was that you saying "Pwned" without replying to any warrants that she was making does not make her warrants disappear.
Ok how about "I second that motion". Getting warmer?
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CardboardSword42
Applied Eugenics
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Posted - 2007.07.29 05:20:00 -
[85]
Edited by: CardboardSword42 on 29/07/2007 05:21:02
Originally by: Zylatis Edited by: Zylatis on 29/07/2007 05:05:24 Edited by: Zylatis on 29/07/2007 05:04:20 I never said lag was on the same level as denial of human rights, nor did i imply that CCP was purposefully making the game harder to play. If you read further you would see the point i was making about getting through red tape. A perfect example is the fact that there is a Gm que and a senior GM que. If a problem is bad enough, or enough stink is made about it, there is the possibility that it might be escalated. If 3 people complaining that they lost 20b isk during an engagement do you think a whole lot would really be done? Sure reimbursement might occur but theres not going to be the sort of rigmoral thats going on now. Why? Because this affects lots of people. How do we know that? Because lots of people are complaining. To deny that mass complaints have no effect on this sort of situation is, again, incorrect.
As for the PCs hacking 500 people in local, well i've been in situations where theres been that many and i can say the only thing not working properly was the EVE client, rest of my computer was fine. That means either the client can't hack it or the problems are server side, or both. This is not an attack on CCP but simply a retort.
Quote: The point was that you saying "Pwned" without replying to any warrants that she was making does not make her warrants disappear.
Ok how about "I second that motion". Getting warmer?
Saying "second that motion" still isn't responsive to any argument that angel was making. All it is is circle jerking with an alliance mate without actually responding to her arguments.
It's doubtful there are many commercial servers that are affordably priced (in the investment verse payoff sense not what I personally could afford) that could handle 500 people. If there was I'm sure CCP would have gotten them. Also I'd love to have your machine if you could honestly say that 500 internet spaceships shooting each other with dictor bubbles and torpedo explosions going off wouldn't cause your machine to scream.
You're ignoring my argument by oversimplifying and saying that I mean that people complaining has no effect. You don't respond to the fact that 1) There is mass complaining now, the stink has been large and constant for years. This thread is useless and purely political 2)As a response to complaining, CCP already has fixing lag as one of its top priorities. This thread does nothing to change that. 3)Civil disobediance analogies don't apply because CCP isn't purposefully trying to make their game laggy. 4) This forum is not the outlet for constructive criticism of lag or potential fixes, head to either Known issues and workarounds or a game development forum. Putting it in the political forum is just an attempt to use lag as a political excuse for an alliance shortcoming.
So while you may make an argument for why complaining about something would solve the issue, it doesn't take into account the current state of eve where complaining is already having its maximum effect and more complaining is pretty much disinterring and beating a long dead horse.
I'm Ex-Biomass, that makes me cool But now I'm KOS and that makes me cooler 8)
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NAFnist
Dark Knights of Deneb Against ALL Authorities
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Posted - 2007.07.29 05:27:00 -
[86]
Originally by: Weatherman
Originally by: Kagura Nikon Well i must say game behave verywell in 49-u today with almost 600 in local. It crashed once, yes. But during fight i got no desync and only 3 second lag.
We had very different experiences then. I had over 60 second module lag and most in my gang/corp reported around 40s module lag. Warping also took a significant delay. This was all before the node crashed (or whatever that was, there was like 150 people who didn't d/c am I right?). After the crash it was significantly less laggy, at least for me.
I had that same module and warp lag. After node it was good again. -
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Weatherman
Gallente Xoth Inc Firmus Ixion
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Posted - 2007.07.29 05:54:00 -
[87]
Originally by: nickycakes if you think you're getting 500 person battles in any game, you need to put down the cr4ck pipe
That's true, unfortunatly eve is set in such a way that encourages people to have those kinds of battles -- they even advertise it as one of their strengths. I think people are justified in expecting CCP be able to handle those kinds of battles. That or put in anti-blob mechanics that actually stop blobbing.
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TZeer
BURN EDEN
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Posted - 2007.07.29 06:33:00 -
[88]
Random players: Laaaag,desynch, I cant see anything, who`s shooting me. ARGH!
CCP: We can`t seen anything in our logs, game is fine.
Random players: FFS, fix lag CCP. RABBLE RABBLE! Petition!
CCP: "insert random yadda yadda" ooh, look new shiny stuff.
Random players: we dont care about shiny stuff, fix whats broken damnit!
CCP: Quafe, weee, come join us on our voice thingy. Beer!!! fanfest!
Random Players: AARGGH, the lag/desynch gets worse, server went down, FIX LAG!!
CCP: Look, shiiiiiny stuff!!
Random players go suicidal....
The end
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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.07.29 07:11:00 -
[89]
Nothing is going the fix this crap until CCP finds a way to dedicate 1 system to multiple nodes, as well as having dynamic node reallocation.
Until then, you can get a dedicated node if you blob up a system long enough to make it a headache for them, or grab them on MSN if you're special like that. Beyond that, you're stuck dealing with the same game as the rest of us, so either suck it up, or move on.
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Kael Zeratul
Wreckless Abandon Triumvirate.
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Posted - 2007.07.29 07:20:00 -
[90]
Don't mean to flame but anyone with half a brain and any sense of Fleet combat pvp will look at the SS posted ( here [ http://img442.imageshack.us/img442/191/amazinglg1.jpg ]) and just laugh at why they "lag" and don't manage to do anything other then die. Learn to fix your game before telling CCP to fix their's. -Kael-
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LUH 3471
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Posted - 2007.07.29 07:30:00 -
[91]
Originally by: TZeer Random players: Laaaag,desynch, I cant see anything, who`s shooting me. ARGH!
CCP: We can`t seen anything in our logs, game is fine.
Random players: FFS, fix lag CCP. RABBLE RABBLE! Petition!
CCP: "insert random yadda yadda" ooh, look new shiny stuff.
Random players: we dont care about shiny stuff, fix whats broken damnit!
CCP: Quafe, weee, come join us on our voice thingy. Beer!!! fanfest!
Random Players: AARGGH, the lag/desynch gets worse, server went down, FIX LAG!!
CCP: Look, shiiiiiny stuff!!
Random players go suicidal....
The end
qft
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Alais Wiccanfae
Gallente Templars of Space Sparta Alliance
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Posted - 2007.07.29 07:34:00 -
[92]
Originally by: XxAngelxX
Yeah, I see that, but then I know why you're whining and it's because you don't do PVP as a "career" in eve. What do you expect CCP to do? Miraculously patch next week and make the game perfectly playable after so many years where lag plays a huge factor in fleet battles? I've just learnt to deal with it, my main gripe is with these huge forum whines about it, if you don't like it, don't do it, and spare the rest of us from these threads
This lag is nothing like lag I've experienced from other fleet battles, I've fought with you as my fleet commander down south vs FIX/BOB with 500 in local and only suffered 20/30 seconds load time and slight module activation lag times. Last night in V7 I stayed logged in for an hour after the jump in of RZR/MM and Fallen's fleets and never got an overview! and had a watch timed 2.30 module activation lag time - that is not lag, that is broken.
I've played 2 other MMOs where no such lag occurs with huge numbers, sure it isn't perfect but it IS playable. CCP boast that this is the only single universe MMO around, maybe they shouldn't if that single universe crashes when people try to fight.
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Vazkia
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Posted - 2007.07.29 07:46:00 -
[93]
Edited by: Vazkia on 29/07/2007 07:46:35
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Zylatis
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 07:47:00 -
[94]
Edited by: Zylatis on 29/07/2007 07:53:15 Edited by: Zylatis on 29/07/2007 07:51:26
Originally by: TZeer Random players: Laaaag,desynch, I cant see anything, who`s shooting me. ARGH!
CCP: We can`t seen anything in our logs, game is fine.
Random players: FFS, fix lag CCP. RABBLE RABBLE! Petition!
CCP: "insert random yadda yadda" ooh, look new shiny stuff.
Random players: we dont care about shiny stuff, fix whats broken damnit!
CCP: Quafe, weee, come join us on our voice thingy. Beer!!! fanfest!
Random Players: AARGGH, the lag/desynch gets worse, server went down, FIX LAG!!
CCP: Look, shiiiiiny stuff!!
Random players go suicidal....
The end
I agree. And cardboard my point of seconding someones opinion is, by definition, seconding their response to aforementioned arguments as if i wanted to make my own new ones i would have. And saying that they are working on it is all well and good, but given that it is continuing it is understandable that people are annoyed.
Originally by: Minigin Edited by: Minigin on 29/07/2007 00:42:14 i for one am shocked and disgusted that when local gets to 590... fleet battles lag... i mean really... how dare ccp create a game that struggles with such huge numbers?
if you promote a game on the basis that it involves lots of people in a continuous universe and pride yourselves on these interactions then you must either deliver, or change your ads. Or sell out to WoW. CCP created this game which allows certain events such as large fleet battles. Either support them or specifically limit them with intentional game mechanics, rather than punish those "foolish" enough to engage in things that are the insurance equivalent of acts of God. Failing that they must recognise the problem (which they have) and reimburse accordingly (which they havent). Your signature image exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Vazkia
|
Posted - 2007.07.29 07:50:00 -
[95]
Edited by: Vazkia on 29/07/2007 07:50:15 ok that was weird, hit reply to a different thread...
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Jonus Rath
Rampage Eternal Ka-Tet
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Posted - 2007.07.29 07:52:00 -
[96]
It took about 15 mins to jump into the system. When it loaded, I had about 1-2 minute module lag, but finally started to shoot. I was shooting red unresponsive spaceships floating in the space. It doesn't matter what is your fitting, what ship you flying, no matter how good pvp-er you are. It's a frecking gambling game. CCP fights vs the blobs but yet adds cyno jammer with almost infinite hp, adds souvernity levels so we need more pos-es. Not sure how these new fixes are helping the blob issue. It seems like their right hand doesn't know what does their left.
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TZeer
BURN EDEN
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Posted - 2007.07.29 07:56:00 -
[97]
Originally by: Vazkia Edited by: Vazkia on 29/07/2007 07:50:15 ok that was weird, hit reply to a different thread...
U got desynched 
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Neena Valdi
Art of War Cult of War
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Posted - 2007.07.29 07:58:00 -
[98]
Yesterday was a very hard day for Tranquility. Afaik, there were raging about 3 maybe more huge fleet battles at same time. Thanks to the lag the hostile support managed to get inside our system with very little losses.
Altho, I doubt CCP can do much about it. Just a sad reality.
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MassonA
Caldari coracao ardente Triumvirate.
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Posted - 2007.07.29 08:03:00 -
[99]
Originally by: Harleigh Yeah .. I will get flamed by the 12 year olds for this post ..
Originally by: Harleigh I WILL USE BIG LETTERS CAUSE APPAERENTLY YOU CAN'T READ ... DESYNCH ... NOT LAG IS THE ISSUE HERE MORON ..
Originally by: Harleigh Oh yeah .. and we don't need saving m8 .. no go back to jacking off in your corner...
lol wut?
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Cyriel Longinus
Caldari XERCORE
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Posted - 2007.07.29 08:09:00 -
[100]
Edited by: Cyriel Longinus on 29/07/2007 08:13:04
I'm on summer vacation from EvE. I have no loyalties in game. I don't give a dam about Sparta or Tri. I've been keeping up with the eve universe thru the forums.
There is a serious issue with the current playability of EvE Online. This is a cluster wide problem that is not localized to the area that TRI & Sparta Players are in gaming in. The desync issues are a by product of EvEÆs growth. It is being experienced by gamers across the EvE Universe and documented on the forums.
The OP attmepted to share with the entire EvE Community his personal experience with the issue in what I suppose was part effort to create community awareness and part venting.
This is a problem that has nothing to do with skill or politics. It is a system failure that hopefully can be corrected in the near future. Community awareness has a tendency to spur changes.
EvE has undergone significant code changes in the recent months. This is not the same EvE Online as it was a year ago. New content has opened new styles of gameplay, which the universe cannot process at the moment. The challenges for the cluster are not the same as they were a year ago.
The OP had a choice to quietly accept his disappointment, leave the game and cancel his subscription. Any dirtbags out there that wants to encourage people leave our community is clearly a dumb***. This is our community. We share it and we should be concerned.
Building a player empire is a labor of love that takes many months. To lose it all to cluster issues just sucks.
Yea, the game is live and growing. To some degree we can expect some problems and disconnects. However if I canÆt play the game as intended IÆd be very concerned. Thinking about giving up two years invested gameplay would frustate me. It would especially frustate me if I was the head of an alliance and not some random Joe that can take an entire summer off.
Hopefully CCP will act with their love for EvE to further stretch the limits of what the current technology and humans effort can achieve. I have faith that the breakthroughs and fixes are coming. They must or they risk losing community members.
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Coltaine ShadowStrider
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2007.07.29 08:56:00 -
[101]
Ok let me add my 2cents. I joined this game myself when a friend showed me some eve videos of epic battles (ccp videos mostly and day of darkness i think) and being a fan of science fiction i imagined a world with fights like babylon 5 or something like that(HA!).
I fell in love with eve immidiately despite or perhaps due to its complexity(3 hours to finish the damn tutorial) so i started reading whatever i could and begun building up my ship and character. As i said i joined for the fleet battles so soonish (6 months in game) i moved to 0.0 to experiance player vs players action since npc grinding was never really my thing. Well sufficient to say you can excuse some stuff but lately it just keeps getting worse and worse.
I was at V7 yesterday also allready in the system since i loged out there the previous night. After alot of time of sitting around for the fc's trying to organize things i found my self aligned towards the 2-3 gate when the local spiked and we got the orders to align to m-u gate for the battle. after a couple of minutes the fc asked is anyone aligned? NO was the answer on ts from everyone. after 3 minutes more someone said hey i am aligning and the rest of us did also. Warp was the order and another 3-4 minutes for us to warp. Then arivving at the gate and watching the pretty empty sky for another 5 minutes and presto things loaded (at that time i guess we had 60-70 people less in gang due to disconnections i am guessing). So targets started getting called and i locked 3 people in the first 10 minutes and didnt manage to fire on a single one since the modules wouldnt active. another 10 min another 3 locks with 1 target i managed to hit (YAY!).
Now i dont care about politics, i have been on both sides of the fence for various reasons i just want to FIRE on some people in fleet fights.
CCP CANNOT DELIVER. I dont care if it was always like that , i dont care if they have dx10 graphics or stations or heat or whatever the ******* else the MAIN thing should be being able to actually FIRE at someone 
I myself(dont want to include everyone or even alot of people) play this game for its potentialy massive pvp(ha!) and i am not getting what i am paying for. No i dont want a build in voice feature.. no i dont want to watch tv about eve i want to actually .. you know .. play it and i am not getting what i am paying for. Yes i can leave (and i am alot less active that i was even play a couple of other mmo's like wow which yea SUCKS but i can actually press buttons and something happens and it even has MUSIC!!!!) but i do like this game and i think its a shame they cant fix it because the next similar mmo that will come out will draw most of the people from here to there and then ccp will join the long list of companies who had a great game but ****** it up.
I dont care what it takes (hire hordes of programers to make new clients or new ui or write new code or whatever) just fix it or i dont see how you can expect eve to last much longer.
There said my piece have fun flaming each other  Endure. In enduring, grow strong.
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Director Stoned
Band of Developers
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Posted - 2007.07.29 09:07:00 -
[102]
Is this the sparta whine thread or is that on newb TV?
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Demolition Gunit
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 09:31:00 -
[103]
I joined the fight about an hour before desync and when we were camping the gate the node was holding with a local of 300-350 ... but then local raised slowly to 400+ and we kept seeing gatefires over and over again but no uncloaking or combat reports for the first 10-15 min, when ppl started re-logging we finally got some firepower on the field ( around 5of30 lagged out pilots but still ) i tried to re-log myself and waited 5 minutes ....10..15..20
relogged and tried again ....5...10..Bingo!
Hey look im in a pod , *flashing mail* ... Hey look my kill mail, and its in German too.
Sparta has always respected their opponents and the fleet battles, And Sparta has always been a 90% pvp 10% fat alliance but this is not how i want to fight battles and if that means public posting and massive petitions then so be it...
as for TRI: All of you guys really need to get f***ed in the ass in central London and have the cops tell you they have no footage showing that.
see how u feel..
--- Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Darc Kaahar
North Eastern Swat Pandemic Legion
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Posted - 2007.07.29 09:35:00 -
[104]
Originally by: nickycakes if you think you're getting 500 person battles in any game, you need to put down the cr4ck pipe
Cr4ck pipe is it? j00 am4z1ng r3t4rd.
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Deersew1
Minmatar EternalRising
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Posted - 2007.07.29 09:40:00 -
[105]
Regardless of how long this issue has been in place, it needs resolving.
Harleigh, sadly as from my petition...where the GM simply kept posting the same stuff over and over again, i was informed it was my client. My client caused our engagements to de-sync...both fleets were taken out by lag on my end. So apologies to you Harleigh as clearly my client is causing lag when im not even logged on now. +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-
"All the dominoes are falling into place like a deck of cards. Checkmate."
www.eternalrising.net
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Ggrimreaper
Dreamscape Sparta Alliance
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Posted - 2007.07.29 09:45:00 -
[106]
Originally by: Director Stoned Is this the sparta whine thread or is that on newb TV?
did you actually read the post... This isn't about SPARTA or TRI or BOB or any other corp/alliance in this game... it's about the game being broken..
multiple corps/alliances (from ACROSS EVE) have reported similar issues to what we experienced. Your signature image exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo |

jorrel1
Grave Diggers Sparta Alliance
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Posted - 2007.07.29 09:50:00 -
[107]
in enlish fix the ******* lag and problems so we can play a game were the ****in servers arnt all 1 sided YA MUM |

Sean Dillon
Caldari Naughty 40
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Posted - 2007.07.29 09:59:00 -
[108]
CCP doesnt give a dam about lagg!! They only want your monthly isk!
If they really wanted to fix this, they could have done thiso ver a year ago. The memory for the final assault on ra *cough* in cj6mt, local spiked at same number (600) with the same ammount of lagg. In fact I only recall it getting worse over time. Even 10vs10 battles in empire lagg like hell.
I am sure CCP hasp lenty of money to spend, but to greedy to spend on new hardware. A couple duo core pc as node would do alot better.
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Athena Rivera
Minmatar Slacker Industries Exuro Mortis
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Posted - 2007.07.29 10:29:00 -
[109]
Quite bad to see desyncs everywhere. We lose some ships to them and end up petitioning the problem only to hear the same response being "No logs were found or that it was our own client causing it." Logserver helps but because it will come to its end soon, it will get replaced by something else.
"A life that continues while your own will isn't reflected anywhere in it is nothing but pain." |

wip17
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Posted - 2007.07.29 10:30:00 -
[110]
maybe a solution for all this lag/desync issue is to log off all afk players in eve after 15 (maybe) min being inactive. Instead of 30k players online (15k afk) servers will then handle biger fights.....
just a tought
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duckmonster
GoonFleet GoonSwarm
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Posted - 2007.07.29 10:45:00 -
[111]
As far as I can tell, with the big ruckus going down around OMIST or wherever it is the Red/Swarm vs BOB stuff is happening, the general consensus is that the lag, whilst still problematic does seem to of improved a bit since the latest round of patches.
Specifically there has been a some pretty large all day punch ups with hundreds of people and alot of folks are saying that while there is lag (And lag is inevitable, its a non linear relationship mathematically between the amount of people in system and the amount of lag) its better than its been, and the desync problem seems to of improved alot.
Give CCP time, as a coder who works with a lot of parallel processing experience, I can't see a simple solution to lag here. But they do seem at least to be chipping away at the issue. Sig removed. If you would like further details please mail [email protected][orange] with a link to your signature (file |

Kagura Nikon
Minmatar Guardians of the Dawn Interstellar Alcohol Conglomerate
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Posted - 2007.07.29 11:15:00 -
[112]
Originally by: Coltaine ShadowStrider
CCP CANNOT DELIVER. I dont care if it was always like that , i dont care if they have dx10 graphics or stations or heat or whatever the ******* else the MAIN thing should be being able to actually FIRE at someone 
I myself(dont want to include everyone or even alot of people) play this game for its potentialy massive pvp(ha!) and i am not getting what i am paying for. No i dont want a build in voice feature.. no i dont want to watch tv about eve i want to actually .. you know .. play it and i am not getting what i am paying for. Yes i can leave (and i am alot less active that i was even play a couple of other mmo's like wow which yea SUCKS but i can actually press buttons and something happens and it even has MUSIC!!!!) but i do like this game and i think its a shame they cant fix it because the next similar mmo that will come out will draw most of the people from here to there and then ccp will join the long list of companies who had a great game but ****** it up.
I dont care what it takes (hire hordes of programers to make new clients or new ui or write new code or whatever) just fix it or i dont see how you can expect eve to last much longer.
There said my piece have fun flaming each other 
CCp can deliver it. The problem is as soon as CCp raise the bar of what they can hold, people push ever further. With the 2 fleets already in system and a preemptive call to GMs to reinforce the node a few days early. Its quite feasiable to have good 100 vs 100 fights. And that is already epic. But peopel wil always keep pushing for more.
I think answer must be in game play, they need to create reason for separated fleets be more effective than a single one.
I don 't think its very fun a fight with 350 ships on same side , where a capital ship melts in seconds.
If brute force doesn't solve your problem... you are not using enough |

Darknesss
D00M. Triumvirate.
|
Posted - 2007.07.29 11:18:00 -
[113]
Edited by: Darknesss on 29/07/2007 11:19:40 I understand Sparta's anger at the issue but this really isnt something that just happens for you, its screwing everyone over, I know harleigh in his post said that, but alot of members of sparta seem to think TRI for example didnt have any lag in UEJ, it was taking our BS gang of 50+ with 60-70 support about 40-50 seconds to kill a target, that gives you an estimate of how laggy it was for us.
I do agree that it needs fixing but it will take time, i dont blame CCP for it, when you think about it over 500 people in one system, 500 different people doing different things at different times. Its like Jita (which is normally very laggy) residents all undocking and having a large battle.
In the mean time there are a number of measures you can take to assure as much client stability as humanly possible on your end. Some are obvious, some perhaps you dont know so i will give a quick list.
1. take all friends off overview (yes the obvious one) 2. when jumping into a major battle close overview 3. turn off all effects - ctrl alt shift e and t 4. go to generic tab on in game menu, turn off damage messages, turn off log chat to file, turn off sun is occluded by ship. 5. Turn off all color tags, friendly, enemy, all of them, make it so all ships are showing as a neutral white box, you can do this in overview settings - this is a major one, really really helps reduce problems. 6. Have an assortment of overview settings to load while progressing through the fight, personally when i jump into a fight if im in a BS i will only have BS and capital ships on my overview, as the BS's go down i load a second setting with all ships on - not sure if this helps reduce lag but it might. 7. If you know a large battle will occur in advance, send a stuck petition to the GM's informing them there is probably going to be a large battle happening in the said system and for them to reinforce the nodes. They will happily do it, and it does help.
Anyway, hope that helps for any newer players that didnt know.
Dark
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Seleene
Body Count Inc. Mercenary Coalition
|
Posted - 2007.07.29 11:45:00 -
[114]
Edited by: Seleene on 29/07/2007 11:46:44
Kudos to Darkness for his his reply but Harleigh's original post, like it or not, sums up a lot of people's feelings about the current state of the game.
Last night in 49-U, local topped out at 509. Skirmish ships were taking nearly 1 minute just to enter warp and battleships were taking even longer sometimes just to change ammo types or reload. Eventually the node crashed and it felt like late 2006 again. 
I doubt it helped that our fight was taking place at roughly the same time as the one up around V7.
Personally, I'm not sure what I think about the new POS mechanics and the direction things are going. Overall, I think it's a good idea but CCP needs to do some serious tweaking to lock times on the POS guns and come up with some kind of UI that is much more user friendly.
BS blobbing is worse than ever tho. It's good because it allows alliances that do not have massive cap fleets a chance to actually participate in POS warfare, but it's bad because of... well.... BLOBS like the last week or two! 
Oh well... I refuse to play WoW and will just keep crossing my fingers. -
THIS FLEET FOR RENT! |

Sextus Licinius
Caldari Wreckless Abandon Triumvirate.
|
Posted - 2007.07.29 12:05:00 -
[115]
Originally by: Harleigh
Originally by: XxAngelxX Tip: Stop whining, teach your pilots how to deal with the lag, it is no different now to how it was a over a year ago when G + IRON tried to jump into ec- camped by ascn and bob.
LOL - typical .. cause the problem benifits the aggressor atm
I WILL USE BIG LETTERS CAUSE APPAERENTLY YOU CAN'T READ ... DESYNCH ... NOT LAG IS THE ISSUE HERE MORON ..
Then be the agressors instead of an amphibian bunch of carebear defenders crap with t1 gunz.
You call a lady a morron, you backstab all the north, you hang on the gates in empire and steal loot from pvpers (like the eagle you stole from CELES etc), you whine every single time someone is destroying your fleets and structures. Face it, you deserve to die and you have to understand that by obliterating you, we're actually doing your pilots a favour, they deserve better; your system and your attitudes just don't work, admit it.
Wether you like it or not ,this is Spartaaa
"He who makes a beast of himself gets rid of the pain of being a man" |

Haka Aragon
Lynx Frontier Inc. Sparta Alliance
|
Posted - 2007.07.29 12:22:00 -
[116]
Edited by: Haka Aragon on 29/07/2007 12:23:47 Edited by: Haka Aragon on 29/07/2007 12:23:00
Originally by: Sextus Licinius you backstab all the north, you hang on the gates in empire and steal loot from pvpers (like the eagle you stole from CELES etc)
1. we never stabbed the north in the back, we withdrew from combat cause D2 had ran away and deserted thier space and it was the best interest of our pilots to come home and defend our area.
2. we are NOT the ones that sit with a MOTHERSHIP camping the Aunenen to Nonni gate every second day like total f@ggots.
3. the theft of that eagle was just someone being an opertunist and I say good on him. for the record that eagle has been returned to its rightfull owners not the cowardly little knob stains that do freighter/hauler ganking in low sec.
If you want to point fingers at someone for backstabbing then look a little closer to home. By that I am refering to YouWhat... The Northern forces take out ALL the station services in YA0 and who shows up to rep the station for TRI?? YouWhat do. They know that they show blue to the north so they dont see it as a problem them helping Tri even though EVERY ALLIANCE in DEKLEIN and BRANCH have them set to -10 (along with their pet corps).
This isn't a thread about who can cry the most or even about SPARTA/MC/TRI/RAZOR. NONE of the alliances in this game can escape the problems that this thread is about. The problem is that the server prioritises the fleet that is ENTERING the system rather than the one that is currently in the system.
The sooner CCP get their heads out their asses and does something about this the better it will be for all of the alliances and players in the game. This game has so much potential that is why after nearly 3 years it is still getting new members on a daily basis...
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Idaeus
Earned In Blood
|
Posted - 2007.07.29 12:30:00 -
[117]
Originally by: Haka Aragon 2. we are NOT the ones that sit with a MOTHERSHIP camping the Aunenen to Nonni gate every second day like total f@ggots.
I agree. Please remove your mothership (this being directed to multiple alliances) from Lonetrek. It's starting to become bothersome.
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Danzir Kasnov
GoonSwarm
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Posted - 2007.07.29 12:39:00 -
[118]
So of those who have signed, agreed and seen a dsync for sure. How many have bothered to post log server data as requested by CCP? As a software egineer myself, they cant do anything without them. The reports of omg desync it always happens when you go into systems etc. are USELESS to help fix these kind of bugs. You cant debug this kind of stuff with vague descriptions. The devs have asked for this for a while now and are still saying they aint getting anywhere enar enoguh people submitting data.
Everytime your about to go into a large fleet battle start log server and post it. Then you can whine.
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Fate Decided
Republic Military School
|
Posted - 2007.07.29 13:00:00 -
[119]
Edited by: Fate Decided on 29/07/2007 13:00:39 This Is Spartaaaa
... Your Signature has been removed as it is not suitable for these forums. Mail us at [email protected] if you have any queries - Valorem |

Lookatmi Hooters
|
Posted - 2007.07.29 13:16:00 -
[120]
Like I could give a **** about lag and desync you whining *****es.
I need more LP Store items and better missions. Actually the lvl 4 bosses should drop epix. Lvl 5 bosses should drop fabled. CCP get on it. Oh and walking in stations would be neat
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Murina
Gallente The JORG Corporation FATAL Alliance
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Posted - 2007.07.29 13:23:00 -
[121]
Originally by: Danzir Kasnov So of those who have signed, agreed and seen a dsync for sure. How many have bothered to post log server data as requested by CCP? As a software egineer myself, they cant do anything without them. The reports of omg desync it always happens when you go into systems etc. are USELESS to help fix these kind of bugs. You cant debug this kind of stuff with vague descriptions. The devs have asked for this for a while now and are still saying they aint getting anywhere enar enoguh people submitting data.
Everytime your about to go into a large fleet battle start log server and post it.
Thanx for the advise but it does'nt help they just give the same tired old responce.
No amount of proof will get ccp to publicly admit the game does not work for large fleet ops as this would cost them new members and proly older members leaving the game.
The "our records show no lagg" standard comment will be all you get as a true admitance to the problem would stop ppl wanting to join or play.
|

Graph ro
Aquilae Stellaris Fallen Souls
|
Posted - 2007.07.29 13:50:00 -
[122]
I don't see how changing client settings will help server lag or desync.
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Haka Aragon
Lynx Frontier Inc. Sparta Alliance
|
Posted - 2007.07.29 14:00:00 -
[123]
Changing your client settings do nothing to help the lag/desync it is 100% server side.
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Darko1107
Caldari E X O D U S Imperial Republic Of the North
|
Posted - 2007.07.29 14:02:00 -
[124]
Quote: Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
What relevance does you being an alliance leader have on being "truely saddened" by the current state of affairs? Did you just chuck that line in to make yourself look big?
Ok .. As someone who never plays eve, and just posts on the forums, i am truely saddened by the ENDLESS AMOUNT OF THREADS MOANING ABOUT LAG.
What do you people think that if you make 50 million threads about desynchs/lag that it will suddenly, asif by magic, just disappear? CCP have known about these issues for years.
Sparta were all happy just sitting in northern dek napping alliances, then unnapping them and napping new ones so they could avoid fights. If you dont want fights, why does it matter if they have lag in them or not anyway.
And whats with the "truely saddened" stuff, bit dramatic it isnt it? If you are truely saddened then why are you still playing. ------------------
Sig removed, please keep it under the 24,000 byte limit, if you have any questions please email [email protected] - Xorus |

Ethan Hawk
Cataclysm Enterprises Kraftwerk.
|
Posted - 2007.07.29 14:07:00 -
[125]
As always I see no GM, DEv or anyone from CCP answering and take care of this... at least it would be nice that you show that you take notice of it. All major player alliances are here in this thread, all describing the same problem.
The last time I was involved in such a big battle we were told by a GM that the limit is around 450 peeps in one system (according to 0.0). It was the battle at F-T... now weeks or better month later we have the same problem as before. Just one thing changed: We have to conquer systems with BS now. So my question is, why you change gamemechanics without preparing the servers for such a thing. I'm working in datacentre trechnics now for years. And if I would promise my customers nice things without having them proper included they would just kick me out of the contract. But we are not a unified customer... so CCP will never take care of it. They will just stay at thier "we are working on it" attitude for the rest of server's life...
I never expected CCP to be so lame... just a simple post that you read this would be a nice start. But who has balls when other shows their mistakes???
cheers Ethan
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ACHURA CALDARIAN
Roving Guns Inc. RAZOR Alliance
|
Posted - 2007.07.29 14:11:00 -
[126]
27/07/2007 we called for the fight in v7 and we gather our fleet and when we reached to v7 FC called jump i tried to jump wait 15 mins grid load no response tried to log back after 30 mins i did and see i e-warped later i tried to join the battle which is almost finished and desynced again and disconnected this time 28/07/2007 again a fleet formed and we reached to 2-3 after our fcs get things organized we called to jump in and wait 15 mins again to load nothing happen i only see v7 gate and nothing happening then i disconnected and try to log back in after 45 mins of try i get in find my self this time in v7 2-3 gate then i asked where is our fleet they called i warped see nothing for about 10 mins then saw the fc primary called carrier orbit it activate all my web cramble missle launchers wating for 10 mins to have an activation nothing happen then an other order come i warped to 2-3 gate find my self near station alone saw nothing then my ship start to get damage altough nothing said then i warped again to the called place my screen frozen after 10 mins waiting nothing happen and i try to log back in and this time i find myself in a pod on the opposite gate which was called to get there and i warped
summary : CCP PLEASE FIX THIS GAME OR YOU WONT HAVE A GAME THAT PEOPLE WOULD PLAY IF AN EMERGENCY FIX WONT COME NEXT AWARD EVE WILL GET WILL BE THE ULTIMATE PLAYER LOSS IN A SHORT TIME IF YOU WONT DO SOMETHING URGENTLY
WE ARE THE GRANDSONS OF A THUNDERMAKER NATION
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Dionisius
Gallente LEGI0N SOUL CARTEL
|
Posted - 2007.07.29 14:27:00 -
[127]
Originally by: Darknesss Edited by: Darknesss on 29/07/2007 11:19:40 I understand Sparta's anger at the issue but this really isnt something that just happens for you, its screwing everyone over, I know harleigh in his post said that, but alot of members of sparta seem to think TRI for example didnt have any lag in UEJ, it was taking our BS gang of 50+ with 60-70 support about 40-50 seconds to kill a target, that gives you an estimate of how laggy it was for us.
I do agree that it needs fixing but it will take time, i dont blame CCP for it, when you think about it over 500 people in one system, 500 different people doing different things at different times. Its like Jita (which is normally very laggy) residents all undocking and having a large battle.
In the mean time there are a number of measures you can take to assure as much client stability as humanly possible on your end. Some are obvious, some perhaps you dont know so i will give a quick list.
1. take all friends off overview (yes the obvious one) 2. when jumping into a major battle close overview 3. turn off all effects - ctrl alt shift e and t 4. go to generic tab on in game menu, turn off damage messages, turn off log chat to file, turn off sun is occluded by ship. 5. Turn off all color tags, friendly, enemy, all of them, make it so all ships are showing as a neutral white box, you can do this in overview settings - this is a major one, really really helps reduce problems. 6. Have an assortment of overview settings to load while progressing through the fight, personally when i jump into a fight if im in a BS i will only have BS and capital ships on my overview, as the BS's go down i load a second setting with all ships on - not sure if this helps reduce lag but it might. 7. If you know a large battle will occur in advance, send a stuck petition to the GM's informing them there is probably going to be a large battle happening in the said system and for them to reinforce the nodes. They will happily do it, and it does help.
Anyway, hope that helps for any newer players that didnt know.
Dark
Even that won't help (nice post btw), with local 1, just me and the rats, and all options turned off, as described, de-syncs still happen. ( lost 1 ship that way )
And the GM response to this is... "We're sorry we didn't find anything wrong..blablabla."
Fix-the-game-ccp! _______________________
Originally by: Splagada Edited by: Splagada on 21/06/2007 13:51:39 in eve you can break their windows, take over the house, and throw the children in the fire.
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Velsharoon
Gallente Endgame.
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Posted - 2007.07.29 14:43:00 -
[128]
Dont have fleet fights :S
I understsnd your point but just tell CCP to **** off, get your **** out then go roaming and kill **** and have fun.
Its not gonna be fixed, deal with it.
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Flinx Evenstar
Minmatar Spartan Industries Cruel Intentions
|
Posted - 2007.07.29 14:56:00 -
[129]
Originally by: Velsharoon Dont have fleet fights :S
I understsnd your point but just tell CCP to **** off, get your **** out then go roaming and kill **** and have fun.
Its not gonna be fixed, deal with it.
Yes mate...fleet fights are purely optional, most alliances are willing to hand over sovereignty for the price of an exotic dancer or two. 
How can you "deal" with a situation that randomly occurs no matter what size the engagement is. It's is NOT confined to fleet fights only, it's just the carnage is much worse when it does happen on a large scale
I, erm, like kill things and stuff |

Alocian
|
Posted - 2007.07.29 16:07:00 -
[130]
/signed
Attention really does need to be made on the restructuring of the nodes.
I have been re-thinking the node structure, and have thought the only solution may be to create a few "supernodes" which can dynamically take over nodes which surpass a certain performance level or player count.
This way, CCP can still run their cheap setups per node and the system can automatically perform handshakes with the supernodes and delegate system processing responsibility to it.
500 people jump in? No problem... if we all got moved to the supernode dynamically.
I am a programmer; so I know it can be done... just a matter of CCP making it a priority.
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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.29 16:46:00 -
[131]
Originally by: Darko1107
Quote: Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
What relevance does you being an alliance leader have on being "truely saddened" by the current state of affairs? Did you just chuck that line in to make yourself look big?
Ok .. As someone who never plays eve, and just posts on the forums, i am truely saddened by the ENDLESS AMOUNT OF THREADS MOANING ABOUT LAG.
What do you people think that if you make 50 million threads about desynchs/lag that it will suddenly, asif by magic, just disappear? CCP have known about these issues for years.
Sparta were all happy just sitting in northern dek napping alliances, then unnapping them and napping new ones so they could avoid fights. If you dont want fights, why does it matter if they have lag in them or not anyway.
And whats with the "truely saddened" stuff, bit dramatic it isnt it? If you are truely saddened then why are you still playing.
Ok .. you got me there darko :).. As someone who put holds the record for loosing their entire space in 1 day then setting all their residents red within 48- 72 hrs .. I should bow before you and bask in your greatness and wisdom of opinion. Maybe if you had the nads to actually put up a fight for your homeland you would understand the fustration some of us are experiencing. Did I nap some people? .. yes .. people that turned out to be a hell of a lot better and honorable allies then you guys ever were and I do not regret any of it. Does it mean we run from a fight ? .. um .. not according to our killboards and the fact that we have been shooting people non stop since we deployed to fountain. It takes more guts to go neutral and stand to defend what we knew was going to be a backlash then to pack up and run to the other side of the galaxy like others did.
That said, back to the original context of the thread. I introduced the thread in such a manner as "an alliance leader" to indicate that this is an issue that is beyond the scope of a single player or even corporation. It is fustrerating as a leader as people look to you for answers and guidance. I am tired of defending CCP.. it is that simple. As it stands today I have to explain to people that if we get into a situation where we really need to defend something, the game will not allow us to camp a gate and lock down the system. We have to either a) stay in a pos and wait for the hostiles to jump in and let the node settle down before we can do anything about it or b) we have to leave the system and jump in on top of the hostiles camping the gate. How in any way shape or form does this constitute tactical soundness? How is it that I have to explain to people that yeah.. the game is busted? .. I can spew techical babble like the fact that CCP did not follow recommendations from vendors on how to set up the hardware .. or they fixed the jump in lag problem by prioritizing node resources to people being handed off to a node leaving squat for the people already there. But everyone is right .. it is not going to get fixed overnight.
So .. the question is .. do I just sit here and, as some other contributors to the thread have suggested, "just deal with it" or do I put my opinions out there knowing dam well that it will give every opportunity in the world for people to flame Sparta. I chose the latter cause quite frankly I have never backed away from what I believe in.
So many people are trying to make this about Sparta or that we lost a MS .. or that we are getting conquered or something. People .. we knew the MS was a risk from day 1 . we took it .. not a big deal .. when it went into the cooker we already had the resources to put out 2 more. We are not whining about an invasion either .. the fight that precipitated this thread from me actually occured over 18 jumps away from sparta space where we were assisting an ally.
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Ikarus Gaul
Gallente Twin Power Enterprises LTD
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Posted - 2007.07.29 18:30:00 -
[132]
Originally by: Harleigh This is material I believe belongs in CAOD as none of the general EVE population in empire will experience it.
Actually, we ARE experieincing it in empire, albeit to a lesser degree. Many systems near trading/missioning hubs are lagging very badly, to an extent I've never seen before, except in Jita.
And as a character that avoids Jita like the plague, I'm very unhappy that's it's spreading... 
Drones are like puppies... disobedient and just as hard to housebreak. |

jorrel1
Grave Diggers Sparta Alliance
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Posted - 2007.07.29 19:05:00 -
[133]
 |

Draconian Arcane
Minmatar Praetorian BlackGuard Sparta Alliance
|
Posted - 2007.07.29 20:11:00 -
[134]
Originally by: Cyriel Longinus Edited by: Cyriel Longinus on 29/07/2007 08:23:49
I'm on summer vacation from EvE. I have no loyalties in game. I don't give a dam about Sparta or Tri. I've been keeping up with the eve universe thru the forums.
There is a serious issue with the current playability of EvE Online. This is a cluster wide problem that is not localized to the area that TRI & Sparta Players are in gaming in. The desync issues are a by product of EvEÆs growth. It is being experienced by gamers across the EvE Universe and documented on the forums.
The OP attmepted to share with the entire EvE Community his personal experience with the issue in what I suppose was part effort to create community awareness and part venting.
This is a problem that has nothing to do with skill or politics. It is a system failure that hopefully can be corrected in the near future. Community awareness has a tendency to spur changes.
EvE has undergone significant code changes in the recent months. This is not the same EvE Online as it was a year ago. New content has opened new styles of gameplay, which the universe cannot process at the moment. The challenges for the cluster are not the same as they were a year ago.
The OP had a choice to quietly accept his disappointment, leave the game and cancel his subscription. Any dirtbags out there that wants to encourage people leave our community is clearly a dumb***. This is our community. We share it and we should be concerned.
Building a player empire is a labor of love that takes many months. To lose it all to cluster issues just sucks.
Yea, the game is live and growing. To some degree we can expect some problems and disconnects. However if I canÆt play the game as intended IÆd be very concerned. Thinking about giving up two years invested into something I love would frustate me. It would especially frustate me if I was the head of an alliance and not some random Joe that can take an entire summer off or untill the fixes are made.
Hopefully CCP will act with their love for EvE to further stretch the limits of what the current technology and humans effort can achieve. I have faith that the breakthroughs and fixes are coming. They must or they risk losing community members.
/signed
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Darko1107
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.07.29 20:44:00 -
[135]
Originally by: Harleigh
Originally by: Darko1107
Quote: Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
What relevance does you being an alliance leader have on being "truely saddened" by the current state of affairs? Did you just chuck that line in to make yourself look big?
Ok .. As someone who never plays eve, and just posts on the forums, i am truely saddened by the ENDLESS AMOUNT OF THREADS MOANING ABOUT LAG.
What do you people think that if you make 50 million threads about desynchs/lag that it will suddenly, asif by magic, just disappear? CCP have known about these issues for years.
Sparta were all happy just sitting in northern dek napping alliances, then unnapping them and napping new ones so they could avoid fights. If you dont want fights, why does it matter if they have lag in them or not anyway.
And whats with the "truely saddened" stuff, bit dramatic it isnt it? If you are truely saddened then why are you still playing.
Ok .. you got me there darko :).. As someone who put holds the record for loosing their entire space in 1 day then setting all their residents red within 48- 72 hrs .. I should bow before you and bask in your greatness and wisdom of opinion. Maybe if you had the nads to actually put up a fight for your homeland you would understand the fustration some of us are experiencing.
Please tell me why i hold that record? And while your at it, let me know of the of the odds of Iron actually keeping its space in Dek?
Please do Bow before me, i get so excited when random people ive never met in my life do that 100 miles away behind another computer.
Also, Lag has been here since eve started, i may not have played for 2 years but i THINK i might just be grasping the "frustration" SOME of your alliance may be experiencing. I just dont remember making threads about it and how i was "truely" saddened.
There are ways of fighting lag, maybe not so much desyncs, moaning about them isnt going to help. ------------------
Sig removed, please keep it under the 24,000 byte limit, if you have any questions please email [email protected] - Xorus |

Shiva Shakti
Gallente Hi-Tech Industries
|
Posted - 2007.07.29 21:02:00 -
[136]
o7 OP signed, sadly my main has stopped getting into large actions as dysnc'ing makes my weekends even more psychedelic :)
I cant see the CCP plan for the need for speed, maybe they should share this more publically (I'm sure its in some dev blog I've never read). Does "heat" and other such processor consuming game mechanics really help the situation? Surely they should only add effects like heat and extra 0.0 space architecture when they have got the foundations sorted?
Visit the EvE Galactic Stock Exchange in game or out |

Accipiter Cooperii
|
Posted - 2007.07.29 21:47:00 -
[137]
i was in the v7 gang for hours blah blah blah you know the story, same issues as everyone else.
the way i see it, CCP has created a game that has become dependent on large gang warfare. however it exists on servers that cannot handle such battles. the way i see it, either CCP is a bunch of morons who decided to change the game but not the system, or they were stupid enough to think that by adding capitals fleet combat would not adapt around them (bigger guns, bigger fleets, bigger lag). i figure that if the hardware cant handle big fleets (which are needed in 0.0 these days) then make it so that bigger fleets are not advantageous. thats what the titan and new bombs were supposed to do, obviously they havent. CCP needs to figure out how either fix the server and make it playable for fleet combat, or change the game mechanics so that huge blobs were not necessary/advantageous. they need to figure out that people (WHO PAY FOR THE DAMN GAME) are not happy and things need to change!
Harleigh is my hero :) |

Fr3yr
Black Sea Industries Cult of War
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Posted - 2007.07.29 21:57:00 -
[138]
/signed
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Freaky Bare
Blueprint Haus Hydra Alliance
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Posted - 2007.07.29 22:43:00 -
[139]
Originally by: Harleigh
I luv EVE .. I just want it fixed
Sums it up for me.
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Paddlefoot Aeon
Neogen Industries Sparta Alliance
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Posted - 2007.07.30 00:03:00 -
[140]
Originally by: Darko1107
Originally by: Harleigh
Originally by: Darko1107
Quote: Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
What relevance does you being an alliance leader have on being "truely saddened" by the current state of affairs? Did you just chuck that line in to make yourself look big?
Ok .. you got me there darko :).. As someone who put holds the record for loosing their entire space in 1 day then setting all their residents red within 48- 72 hrs .. I should bow before you and bask in your greatness and wisdom of opinion. Maybe if you had the nads to actually put up a fight for your homeland you would understand the fustration some of us are experiencing.
Please tell me why i hold that record? And while your at it, let me know of the of the odds of Iron actually keeping its space in Dek?
Well... if IRON would actually put more than one tower in their station systems, and actually was present in the area while that tower was in reinforced, then yeah, you might have had a better chance of holding space.
And now you seem on the bandwagon with RZR and MM and friends, hoping you might get a system of two in Branch/Dek. Well... if you ever do claim space... Sparta will get in noob ships and take your space away, as that seems to be so easy to do.
It pains me that so many people have missed Harleigh's point. Whether we kick ass or get our asses kicked, the problem is the same.
RZR, MM, TRI...everyone... lets assume you guys succeed, and FATAL, M. Pire, Sparta, COW, Fallen Souls and ESA are all kicked out of the North. You will take stations, set up towers, invest time and effort into making the region home. Then another force will attack, and you will be in the exact same position as us.
It is in everyone's best interest to get this problem fixed... because sooner or later, it WILL become your problem too.
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Vazkia
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Posted - 2007.07.30 01:35:00 -
[141]
Edited by: Vazkia on 30/07/2007 01:35:42 thats it im deleting this stupid char..
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Zylatis
Lacedaemon. Sparta Alliance
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Posted - 2007.07.30 01:37:00 -
[142]
Originally by: Darko1107
Originally by: Harleigh
Originally by: Darko1107
Quote: Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
What relevance does you being an alliance leader have on being "truely saddened" by the current state of affairs? Did you just chuck that line in to make yourself look big?
Ok .. As someone who never plays eve, and just posts on the forums, i am truely saddened by the ENDLESS AMOUNT OF THREADS MOANING ABOUT LAG.
What do you people think that if you make 50 million threads about desynchs/lag that it will suddenly, asif by magic, just disappear? CCP have known about these issues for years.
Sparta were all happy just sitting in northern dek napping alliances, then unnapping them and napping new ones so they could avoid fights. If you dont want fights, why does it matter if they have lag in them or not anyway.
And whats with the "truely saddened" stuff, bit dramatic it isnt it? If you are truely saddened then why are you still playing.
Ok .. you got me there darko :).. As someone who put holds the record for loosing their entire space in 1 day then setting all their residents red within 48- 72 hrs .. I should bow before you and bask in your greatness and wisdom of opinion. Maybe if you had the nads to actually put up a fight for your homeland you would understand the fustration some of us are experiencing.
Also, Lag has been here since eve started, i may not have played for 2 years but i THINK i might just be grasping the "frustration" SOME of your alliance may be experiencing. I just dont remember making threads about it and how i was "truely" saddened.
No, you made posts about other important issues like how you can't hear our logical responses over the sound of how awesome you are.
Your signature image exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie ([email protected]) |

Skelator
Stronghold corp Curse Alliance
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Posted - 2007.07.30 03:10:00 -
[143]
Originally by: Redon the best thing they can do to improve the lag in this game is to seperate empire and 0.0 onto different servers. this one universe **** just isnt working and hasnt worked since the release of the game. just my two cents.
/Signed!!!!!
Great idea Redon!
Phasmatis Velox Equitatus
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Ejderdisi
Caldari Dirty Deeds Corp. Axiom Empire
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Posted - 2007.07.30 07:05:00 -
[144]
dont mess up with 1 universe. This is the essence of eve-online. One single universe. I love it and probably u also love it even if u dont aware. Huge economy of eve lives on that. Even the wars are depends on that. And I dont want to have raid parties of 40 pilot to do PvP if this might be yr next idea. Though we need more antiblob weaponary making huge gate camps useless in a way which will give both side to time load up the system before they jump into each other.
Desync is a recent problem, probably because of 'need for speed' movement. And it can be repaired back. Remember recent big wars of eve with BOB,D2,North etc etc. They were at least desync free. And I read some great war reports on them actuall stating nothing about killer lack and desync.
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DeTox MinRohim
Madhatters Inc. M. PIRE
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Posted - 2007.07.30 13:40:00 -
[145]
Originally by: Ejderdisi dont mess up with 1 universe.
Would see more this as a separate physical server without it being a different shard. Or the other way around... whatever.
Linked in a way to still keep the 1 universe but that physically, empire and 0.0 have their own full power to themselves.
They probably already thought of it anyway at some point. ------ This sig space is Read-only ! omgalink - Online Skillsheet |

Svetlanna
The Collective Against ALL Authorities
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Posted - 2007.07.30 14:02:00 -
[146]
"Dear Eve Customer, we have no reccord of lag in our system and therefore, we can not reimburse you for your loss" 
BLABLABLA...
I would also suggest that CCP updates its performances tracking system
What do we need to do for them to take our comments seriously and fix the game so it is properly playable?
But Hey, EVE is not all about negativism! We are all training Patience + Compassion skills to level 200 while trying to play it. 
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Ur235
Infinitus Odium The Church.
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Posted - 2007.07.30 14:32:00 -
[147]
Edited by: Ur235 on 30/07/2007 14:35:44 Maybe you should try a different strategy?
Like I dunno split your gang into three, then have each individual gang camping 1 system along the route to your home system? Or dont stay straight on the gate, create a grid load point at about 1000km from the gate. Once your all there then warp to the gate after they have jumped in.
Or maybe stay one system out from the system you are defending. Once they jump into the system you jump after them? there all gonna get lagged so maybe you could force the jump in priority to favour you instead of the agressors?
Some ways may not work at all but elts face it what your doing at the moment aint working either, so employing something completley different may give you an advantage
There are ways around it and different things are gonna have to be tried. Some ways may make them get closer to you than you want them to but lets face it, you will get more pew pew in the end.
I do agree though we shouldnt have to look for ways around lag, as there shouldnt be any lag at all really. Hence why I stay away from alliance sized based warfare. Ill pick a roaming gang of 20 over a fleet of 100 anyday of the week
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grizouh
Tri Optimum Ev0ke
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Posted - 2007.07.30 16:22:00 -
[148]
Originally by: Paddlefoot Aeon
RZR, MM, TRI...everyone... lets assume you guys succeed, and FATAL, M. Pire, Sparta, COW, Fallen Souls and ESA are all kicked out of the North. You will take stations, set up towers, invest time and effort into making the region home. Then another force will attack, and you will be in the exact same position as us.
It is in everyone's best interest to get this problem fixed... because sooner or later, it WILL become your problem too.
Oh the irony! Maybe they have been in exactly the same situation before? ;o)
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Xeen DuWang
Hell's Horsemen
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Posted - 2007.07.30 17:37:00 -
[149]
Big fleet battles, or small ones...
It doesnt matter, we have seen the desync problems with 10 people in system. Granted I doubt at the scale you will see with 500... Hell's Horsemen
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Herculite
Black Eclipse Corp Band of Brothers
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Posted - 2007.07.30 18:01:00 -
[150]
I'm personally rather disappointed in the lack of progress on the fleet battle issues.
CCP is pushing us into bigger and bigger blobs but the game just can't handle it.
My favorite form of frustration is when you jump into a system and it takes 20 mins to load the grid while targets are being called the entire time.
Happened to me in F-T and in 66- where the fight was over before I could even join in, followed by the 20 mins of 'waiting to enter game' in a close sencond. Your signature exceeds the maximum allowed filesize of 24000 bytes -Sahwoolo Etoophie |
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Darko1107
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.07.30 18:40:00 -
[151]
Originally by: Paddlefoot Aeon
Originally by: Darko1107
Originally by: Harleigh
Originally by: Darko1107
Quote: Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
What relevance does you being an alliance leader have on being "truely saddened" by the current state of affairs? Did you just chuck that line in to make yourself look big?
Ok .. you got me there darko :).. As someone who put holds the record for loosing their entire space in 1 day then setting all their residents red within 48- 72 hrs .. I should bow before you and bask in your greatness and wisdom of opinion. Maybe if you had the nads to actually put up a fight for your homeland you would understand the fustration some of us are experiencing.
Please tell me why i hold that record? And while your at it, let me know of the of the odds of Iron actually keeping its space in Dek?
Well... if IRON would actually put more than one tower in their station systems, and actually was present in the area while that tower was in reinforced, then yeah, you might have had a better chance of holding space.
And now you seem on the bandwagon with RZR and MM and friends, hoping you might get a system of two in Branch/Dek. Well... if you ever do claim space... Sparta will get in noob ships and take your space away, as that seems to be so easy to do.
Yeh cos theres a whole lot of point of putting 4305630 towers in a system when you dont actually have the force to defended them against over 5 alliances, each bigger than your own. Its called a tactical retreat. Might have meant we stood NO chance of keeping dek, but its better than losing a **** load of resources, and having a remarkbly tiny chance of keeping it.
Btw, look at the map, maybe if you were a little more informed you would see iron is already claiming space. Not to bright are we? ------------------
Sig removed, please keep it under the 24,000 byte limit, if you have any questions please email [email protected] - Xorus |

Paddlefoot Aeon
Neogen Industries Sparta Alliance
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Posted - 2007.07.30 20:37:00 -
[152]
Originally by: Darko1107
Yeh cos theres a whole lot of point of putting 4305630 towers in a system when you dont actually have the force to defended them against over 5 alliances, each bigger than your own. Its called a tactical retreat. Might have meant we stood NO chance of keeping dek, but its better than losing a **** load of resources, and having a remarkbly tiny chance of keeping it.
Btw, look at the map, maybe if you were a little more informed you would see iron is already claiming space. Not to bright are we?
So.... Sparta withdraws from the war, and we get blasted. IRON gives up without a fight and run away.... and they come up smelling like roses? You made a tactical retreat, and no longer committed your pilots to fighting. We tactically withdrew, and no longer committed our pilots to fighting.
The only difference is that all of the north seems upset with the fact that we retained our space... whereas you scurried all the way to the far side of the map.
Speaking of which... how are those drone bounties, hmmm??? Tired of jumping all those mins to empire to get paid? Perhaps you should have tried to hold on in DEK a bit harder... or did you simple realize, as we did, that D2 was only out for themselves, and you left because you KNEW they wouldn't life a finger to help you???
And now you come in on RZR's coattails, hoping for the scraps from their table.
Pathetic.
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Rogue1004
Caldari Black Knight Buccaneers Sparta Alliance
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Posted - 2007.07.30 20:41:00 -
[153]
Originally by: Paddlefoot Aeon
Originally by: Darko1107
Yeh cos theres a whole lot of point of putting 4305630 towers in a system when you dont actually have the force to defended them against over 5 alliances, each bigger than your own. Its called a tactical retreat. Might have meant we stood NO chance of keeping dek, but its better than losing a **** load of resources, and having a remarkbly tiny chance of keeping it.
Btw, look at the map, maybe if you were a little more informed you would see iron is already claiming space. Not to bright are we?
So.... Sparta withdraws from the war, and we get blasted. IRON gives up without a fight and run away.... and they come up smelling like roses? You made a tactical retreat, and no longer committed your pilots to fighting. We tactically withdrew, and no longer committed our pilots to fighting.
The only difference is that all of the north seems upset with the fact that we retained our space... whereas you scurried all the way to the far side of the map.
Speaking of which... how are those drone bounties, hmmm??? Tired of jumping all those mins to empire to get paid? Perhaps you should have tried to hold on in DEK a bit harder... or did you simple realize, as we did, that D2 was only out for themselves, and you left because you KNEW they wouldn't life a finger to help you???
And now you come in on RZR's coattails, hoping for the scraps from their table.
Pathetic.
Rofl Pmsl QFT good one paddle :P
Chief Executive Officer - Black Knight Buccaneers. |

Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.07.30 20:59:00 -
[154]
Edited by: Harleigh on 30/07/2007 21:00:17 Well ....
One week now since I have had any response at all from CCP on my petition that they asked me to file on behalf of Sparta. One week of not even so much as a " we are still looking into it" ..
To top it off .. I have been warned that if I even create a petition to ask about it or instruct my alliance to file individual petitions that I face being banned. They know there is an issue, 6 pages of postings and comments from people on both sides of the equation confirm it .. but I don't even get the curtosy of a reach-around from the GM's as this is being looked into. And BTW .. yes i tried email .. 4 days .. no response ..
Problem is if they admit it ... it opens a hell of a can of worms...
Thankyou for all of you who have seen past the banter and politics to actually post on the thread subject. Time and time again I hear nothing but "that's it ..I quit" from people who are used to lag and fleet warfare .. but this is different.
People are even private evemailing me with stories and support and for that I am gratefull.
Everyone here knows that the 0.0 alliance people are a different breed. We are among the most active, vocal and devoted people in the game .. and it is these people that we are loosing in droves. CCP pushed rev 2 out the door before it was ready because they knew they needed to do something to stop the exodus of senior pilots. This has only compounded the issue. It is these skilled people, the FC's and leaders that we are loosing that is the truely sad part. Reading through this thread it is evidenced that the fustration is widespead, and keep in mind that only a small percentage of pilots actually read and respond in the forums.
You would think that if the devs or senior staff were even bothering to monitor the forums .. they would pleasure us with at least some kind of response .. but most likely they are all sitting in some plush boardroom scratching their heads thinking .. WTF we do now ... I KNOW! .. TECH III bling bling ! .. That will distract them!
Dunno if anyone noticed .. but server was setting new records constantly for a while .. 15K users .. then 20 .. 25 .. 30 .. umm ... 30 ... 25 .. 30 .. noticed that it has stagnated even with the influx of new players? .. Coincidence ? ....
CCP .. if you want to at least have the decency to update me in private .. you have my email ... I would welcome anything you have to say on the matter.
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ACHURA CALDARIAN
Roving Guns Inc. RAZOR Alliance
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Posted - 2007.07.30 21:53:00 -
[155]
i got response for my petition here is it i almost lost my last 5 ships to lag or descynced and always got neary the same response and also a GM telling me if i dont like it go and find a new game to play here is last repsonse from CCP:
Sent - 7/30/2007 9:13:00 AM -------------------------------------------------------------------------------- Hi ACHURA CALDARIAN,
We are sorry to hear about your ship loss. Unfortunately we are unable to reimburse the ship as our server-side logs do not indicate that a bug/error within the game or a server related problem was the reason for your loss. This does not mean that we doubt your description of events in any way but I'm afraid it keeps our hands tied in regards to reimbursement.
Our reimbursement policies are very strict and we can only reimburse if we are able to verify that a bug or server error caused the loss. We hope that you understand our position and that you will recover swiftly from the loss.
Best Regards, GM DuoDuo EVE Online Customer Support
WE ARE THE GRANDSONS OF A THUNDERMAKER NATION
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Paddlefoot Aeon
Neogen Industries Sparta Alliance
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Posted - 2007.07.30 22:08:00 -
[156]
Here's one: ----------------------------------------------------------- Hi.
I'm afraid our reimbursement policies are very strict, we can only reimburse if our logs show a server related problem or bug caused your loss, since the logs show no discrepancies in this instance, my hands are tied in the matter.
Best regards, GM Dionysus EVE Online Customer Support
------------------------------------- and another:
Hi,
Thank you for contacting customer support. I apologize for the late reply. After checking our server logs, we found no server issues at the time of your ship's destruction. This is not to say that you did not experience lag, however, it means that the source of the lag did not originate from EVE server. We regret the loss of your ship, but in this case we will not be reimbursing it. Thank you for your patience and understanding. We wish you better luck in the future as well as a speedy recovery.
Best regards, GM Chilimilkshake EVE Online Customer Servie Support
But hey! I've figured out the problem... its not the server that's broken! Its their logging software!
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Ggrimreaper
Dreamscape Sparta Alliance
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Posted - 2007.07.30 23:41:00 -
[157]
i know someone who was told that the problem was THEIR client or (even better still) THEIR ISP!!!
so because so many ppl are affected by this I'm assuming that we all use this persons PC and client, and/Or his ISP..
Um.. I think there is a greater chance you'd :-
Win the lottery, Find the woman/man of your dreams Marry them and get yourself/them pregnant
All in one day then it being a problim with his client or his ISP guys... (okay prob not but you get idea)
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Aceformat
Valiant Logistics Inc.
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Posted - 2007.07.30 23:53:00 -
[158]
Aside from the banter, I have to agree with the OP, and it seems CCP agrees also what with the new hardware upgrade this Thursday.
The game has been getting worse for well over a year now and throwing "ooo shineyÖ" new things into the game has not taken our attention off the fact that the gameplay has diminished so much people are changing games because of it!
Never mind fleet combat, being so lagged out in empire that you cannot simply send a sentence to a chatbox such as corp or local because of the lag is beyond taking the preverbial.
I hope Thursday brings happiness and joy to us all.
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Belial02
Amarr The Collective Against ALL Authorities
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Posted - 2007.07.31 09:42:00 -
[159]
Yeah, how wonderful :
1) Wait for hours, thanks to POS warfare and supercaps.
2) Start moving (all effects off, all chat windows and overview reduced, graphic settings to the lowest, pressign ctrl + F9 while jumping in.)
3) IF you ever manage to reach the system where the fight takes place, you then have to jump into an enemy camp with a large bubble, with your tech II fitted/rigged battleship (then again thanks to DD for gimping fleet setups)
4) Wait for 2/3 minutes until the 'Ship out of control' message or the 'entering station' one pop up. Without beeing able to even see the enemy, let alone activate a mod and actually try to fight.
5) I petitionned this once, unfortunately, you guys wont reimbuse, since theres nothing on your logs. Hey want a fraps guys? SERIOUSLY WTF.
Really thanks for that, as i said before, if you cant have fleet battles stop acting like if it was possible. Fleet battles right now are nothing less than a lie and a waste of time for most players. Make it so fleets become completely useless. Lets have fun with large gangs instead. 
Originally by: Omeega diplomacy is f1, f2, f3, really...
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DAGMA20
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Posted - 2007.07.31 11:11:00 -
[160]
Edited by: DAGMA20 on 31/07/2007 11:11:45 /signed
Seems that getting records and being renowned for having a single server/shard/whatever you want to call it, has blurred the vision of the game. You have a really good game here, and as has been said before we don't want new content, we just want the finished version of Revelations II not the beta version....
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Mr Neutron
Blazing Angels
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Posted - 2007.07.31 11:36:00 -
[161]
Ehm guys, I think that lag & desync are polite way of CCP to say to us: get back into small gang PVP without capitals. That way they don't have to say that capitals & large fleets was a mistake  ---- Jayne Cobb> Shiny! Let's be bad guys... |

Belial02
Amarr The Collective Against ALL Authorities
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Posted - 2007.07.31 15:06:00 -
[162]
Originally by: TZeer Random players: Laaaag,desynch, I cant see anything, who`s shooting me. ARGH!
CCP: We can`t seen anything in our logs, game is fine.
Random players: FFS, fix lag CCP. RABBLE RABBLE! Petition!
CCP: "insert random yadda yadda" ooh, look new shiny stuff.
Random players: we dont care about shiny stuff, fix whats broken damnit!
CCP: Quafe, weee, come join us on our voice thingy. Beer!!! fanfest!
Random Players: AARGGH, the lag/desynch gets worse, server went down, FIX LAG!!
CCP: Look, shiiiiiny stuff!!
Random players go suicidal....
The end
ahahhaha 
Originally by: Omeega diplomacy is f1, f2, f3, really...
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Lore'kei
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Posted - 2007.07.31 15:21:00 -
[163]
Originally by: XxAngelxX Tip: Stop whining, teach your pilots how to deal with the lag, it is no different now to how it was a over a year ago when G + IRON tried to jump into ec- camped by ascn and bob.
And hence where are G and Iron now? After their complete failure to stop the ASCN/BoB Blob in EC due to not being able to jump in with any decent sized numbers - G disbanded and Iron left Dek to Civil War. I think the OP would really like the opportunity to defend his/her space. I think it's a fair request.
I remember sitting in EWOK with 250 people with 150 G in EC and another 150 in Torrinos waiting for the signal then being told it's just suicide so why bother.. We had the numbers to make a fight we just didn't do it because we knew we would lag out and get popped.
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Anton March
Mortis Angelus
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Posted - 2007.07.31 15:24:00 -
[164]
Originally by: Mr Neutron Ehm guys, I think that lag & desync are polite way of CCP to say to us: get back into small gang PVP without capitals. That way they don't have to say that capitals & large fleets was a mistake 
Desynchs can happen in small gang combat too. Just this weekend I was flying with a gang of about 5 people and a Vaga jumped in to us and desynched.
On the other extreme, we had another fight this past weekend where we jumped in to 8 carriers with support on a gate and at least from my end, there was no lag or desynch at all. I actually lagged more in an empty system a couple jumps before our destination than I did in the fight itself.
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musgrattio
Convergent Firmus Ixion
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Posted - 2007.07.31 17:53:00 -
[165]
/signed. Please fix lag lol. I mean what else is there to say?
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Accipiter Cooperii
Dreamscape Sparta Alliance
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Posted - 2007.07.31 19:14:00 -
[166]
ive been saying this for weeks now, if not months: if CCP didnt want bigger fleets and bigger battles, then they should not have created capitals, let alone supercapitals! they brought all this on themselves. and then they decided to give ships more hp, which only stresses even more the need for more ships and more firepower. the blame for all the blobs and POS spamming rests soley on the shoulders of the developers. i dont want them to destroy the idea of big fleet combat, because we all know its a ton of fun, but i do want them to find a happy medium. figure out how to have big fleets without the huge desynch issues (i dont mind a few seconds lag, that will/can never get fixed). they have misplaced their priorities and jumped into this "need for speed" crap too fast. the game has many bigger and more important flaws that need to get solved first.
its good to know that we are not the only ones that are not happy with the gameplay, thanks to everyone for the support!
Harleigh is still my hero :)
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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.08.01 00:30:00 -
[167]
Ok .. got a response back from one of my individual petitions ..
-----------------------------------
Hi,
Thank you for contacting customer support. I apologize for the late reply.
I understand this can be frustrating but we unfortunately can not take responsibility for such losses for we have no verification that this was a mistake on your part or not. We regrettably may not take your word for it for we must in all cases use our logs for verification. I am not saying we do not trust you or think you are lying to us, we simply may not take the word of any player some lie when others don't.
Our reimbursement policy (http://www.eve-online.com/pnp/reimbursment.asp) forbids us to replace ships and items lost to unverifiable bugs as it would open the window to massive exploiting of the petition system and undermine the overall fairness of the game. After reviewing this case, I'm sorry to say that I can not overturn the previous decision, as it was made in accordance with our reimbursement policy:
'No reimbursement requests are guaranteed to be fulfilled. The general rule is that we must be able to verify that your loss should not have occurred during normal game play.' http://www.eve-online.com/pnp/reimbursment.asp Without server side verification of the matter, we can not act on your behalf. Our apologies for any inconvenience this may have caused you.
Best regards, GM xxxxx EVE Customer Support Team
----------------------------
Sound like a cut and paste ?
My response ..
WRONG FRIGGING ANSWER .. go back and try again .. .or at least cut and paste something new so it is at least interesting to read instead of a complete waste of my time ..
If you think I will let this topic die .. you got another thing comming ...
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Mistress Suffering
Einherjar Rising
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Posted - 2007.08.01 00:41:00 -
[168]
Unfortunately you will just be deleted for discussing GM responses in forum.
It is a well known fact that EVE really doesn't handle large fleets well at all despite the fact that grandiose battles seem to be the endgame content touted by EVE's developers. I very much wish they would spend more time working on solutions and optimizations for this instead of garbage like heat and walking in stations.
Continue to let CCP know what your priorities are as a player (better yet, as a great big group of players) but recognize that if you don't do it carefully, you will simply be discarded.
Oh and yes, Sparta's past politics were suicidal, but that's not really the issue here 
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ElCholo
Minmatar FarCry Inc Curse Alliance
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Posted - 2007.08.01 00:48:00 -
[169]
lag free fleet battles may be a reality if CCP can ever find a way to assign multiple nodes to a single system.
Eve2 anyone  |

Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.08.01 01:03:00 -
[170]
Originally by: Mistress Suffering Unfortunately you will just be deleted for discussing GM responses in forum.
It is a well known fact that EVE really doesn't handle large fleets well at all despite the fact that grandiose battles seem to be the endgame content touted by EVE's developers. I very much wish they would spend more time working on solutions and optimizations for this instead of garbage like heat and walking in stations.
Continue to let CCP know what your priorities are as a player (better yet, as a great big group of players) but recognize that if you don't do it carefully, you will simply be discarded.
Oh and yes, Sparta's past politics were suicidal, but that's not really the issue here 
Yeah i forgot
you can't discuss GM reponses you can't discuss moderation you can't escalate you can't get it fixed you can't a GM to even acknowledge this issue or thread
Geez .. starting to sound a lot like this thing in R/L called marriage .. :P
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sparkvolt
Praetorian BlackGuard Sparta Alliance
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Posted - 2007.08.01 01:09:00 -
[171]
Maybe their server log is ****** as well. I wouldn't be surprised. If 20,30,n people drop instantly from server for no apparent reason that should be logged. It always gets me how companies fall back on something not generally available to players. Oh, our logs don't show anything. I can bet my left nut they didn't even look at the log. Instead they opened their myspace and checked comments. Then when they saw nobody left them any cute remarks they got ****ed and decided to turn down petition.
If this was US company they would have BBB and Federal Trading Commission all over them by now... If only a competitor was visiting this forum they would laugh their butts off at shear incompetence... If... If...
Let's see how they do with "hardware" upgrade. I bet they replace faulty monitor cord and claim they put 8xQuadCore processors in the box and additional 32GB of RAM only to claim how hardware is incompatible with their "futuristic" designs so they had to send it back...
This is sad...
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Red Moon
Destructive Influence Band of Brothers
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Posted - 2007.08.01 01:18:00 -
[172]
Im gratefull these days that we stopped at about 30k ppl online... since i imagine things would get alot worse with more and more players in. but the real issue is that limitation of one system per blade/server/cpu whatever..
Since one blade at ccp house can handle more systems... but they cant have more blades manage one system even if that system has more ppl in it.
In a battle... more stuff comes into play to make things even worse... like players warping in/out, bubbles, wreks, corpses and so on. Not to mention damage messages, colisions and all those wonderfull things our ships are suposed to do. Under these conditions... i dont care that much about heat, station walking and all that stuff. one thing im specially ****ed about are the corpses... they have no use, no reason no point no anything but create another object on the screen
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civari
Wreckless Abandon Triumvirate.
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Posted - 2007.08.01 01:56:00 -
[173]
This was what i saw when I jumped into UEJX http://oldforums.eveonline.com/?a=topic&threadID=566526
Video: Wreckless |

Akov Stohs
FATAL REVELATIONS FATAL Alliance
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Posted - 2007.08.01 02:18:00 -
[174]
Have to say, I petitioned stuck about the lag before I engaged. I received a "we are aware and are working on it, good luck" Made me feel better...felt like it wasn't just being blown off. Now, I didn't die. But the response gave me confidence that at least something was being done. Had I gotten a "Our logs don't show any issues" I would of been heavily annoyed... my sig is too big |

Mud Pandemonium
Minmatar Umbra Congregatio Interstellar Alcohol Conglomerate
|
Posted - 2007.08.01 03:10:00 -
[175]
You've probably heard me say it before, I'll say it again.
Addiction really screws us over when it comes to getting any real changes made. CCP are fully aware that most of us will play no matter how bad things get.
When I first started playing EVE Online I looked at CCP as this great company, GMs actively involved with their userbase? Awesome!, Free downloadable client and free expansions? Awesome!
After awhile I sort of saw through the silvery haze of all this to see CCP for what it really is. The epitome of capitalistic immorality, extremely shady business practices and a generally unprofessional approach to customer service.
Here, I'll reiterate,
"With a clever combination of hardware and proprietary software, the EVE backend has been constructed and refined based on CCPÆs years of experience of operating virtual worlds. This powerful combination allows CCP to operate the server clusters at lower cost than most other games with lower hardware investment and less bandwidth charges."
- http://www.ccpgames.com/company/technology.asp
A lower cost that is unfortunately not being passed on to the paying customers since we're paying what generally could be considered the standard monthly fee for an MMORPG yet we're not receiving what would be considered standard service as advertised, IE: Working fleet warfare.
Now, I don't mean to say the only thing EVE holds for people is 0.0 fleet warfare, however your advertising campaigns explicitly tout this as the be all and end all of CCP endgame content. You've stated before that everything essentially serves PVP within EVE. Your trailers continually show fleet warfare as you envision it, not how it actually is.
I'm well aware that some..liberties can be taken with trailers, that some exaggerations to gameplay can be afforded. However the base gameplay in question is horribly, horribly broken.
How about showing the public and potential customers what fleet warfare is really like?
How about showing the public and potential customers what CCP customer service is really like?
How about showing the public and potential customers that your approach to server management the "Do more with less" angle is incredibly stupid?
It really doesn't matter though does it? You can still count on our monthly payments rolling in each month knowing that we'll continue to play because we've got the MMO addiction going on.
Why not release some hard data regarding spending over revenue? Put my mind at ease that you're investing heavily in the server cluster.
I want to know that your profit margins aren't insanely huge while your expenditures are extremely slim.
I've had a petition sitting on the burner for nearly a month now. Like I told one of your GMs, the slow response time and the massive queue time only shows your complete lack of empathy, respect and professionalism towards paying customers.
GMs asking in local how to change a station name and then replying with "Well duh" doesn't exactly inspire confidence either.
I don't pretend to know how to manage a business, but it seems to me you need to get a few consulting firms in to hold your hand. You need a consultant to overlook your customer service team, review training procedures and update your policies to make them more realistic.
If a ship is lost when there is 500 people in local and the player petitions it as a desynch when there is a huge known issue with desynchs..it's best to give the customer the benefit of the doubt.
Little note, perhaps stop advertising broken gameplay, it's a slap in the face to us who already play and it's incredibly immoral to use it as a lure for new players.
So yeah, CCP, wake up, take responsibility for your game.
Also, stop introducing crap that nobody asked for, dedicate your manpower to fixing current issues, not gluing sequins to a loaf of steaming "customer service"
Annihilation, Obliteration Pulses in these veins
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Dr Nightmare
D00M. Triumvirate.
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Posted - 2007.08.01 03:17:00 -
[176]
Originally by: Harleigh LOL - typical .. cause the problem benifits the aggressor atm
Try being the aggressors next time? or you guys just like dying to a problem you guys cause...
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Montaire
Lacedaemon. Sparta Alliance
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Posted - 2007.08.01 03:40:00 -
[177]
Originally by: Dr Nightmare
Originally by: Harleigh LOL - typical .. cause the problem benifits the aggressor atm
Try being the aggressors next time? or you guys just like dying to a problem you guys cause...
That sums up the problem reather neatly for me. The agressors have the clear advantage. The real question is SHOULD they.
Whats the point of setting up all the infrastructure of its disadvantagous to do so.
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NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.08.01 04:23:00 -
[178]
Originally by: Montaire
Originally by: Dr Nightmare
Originally by: Harleigh LOL - typical .. cause the problem benifits the aggressor atm
Try being the aggressors next time? or you guys just like dying to a problem you guys cause...
That sums up the problem reather neatly for me. The agressors have the clear advantage. The real question is SHOULD they.
Whats the point of setting up all the infrastructure of its disadvantagous to do so.
Nobody said you can't be aggressive on defense.
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prathe
Minmatar Omega Enterprises Mostly Harmless
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Posted - 2007.08.01 05:40:00 -
[179]
Edited by: prathe on 01/08/2007 05:41:41
Originally by: Harleigh Edited by: Harleigh on 01/08/2007 00:33:46 Ok .. As an alliance leader ..
agreed eve as far as alliance combat is concerned its teetering on complete disaster....
the game has gone to a point where ccp just never envisioned it going and they cant very well say "look we never realized how big it would get there's no way we can handle this anymore "
i honestly think that ccp's problem really is the servers themselves , the only way to effectively cut the lag to reasonable levels is to spend an obscene amount of money they haven't got
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Montaire
Lacedaemon. Sparta Alliance
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Posted - 2007.08.01 07:03:00 -
[180]
Originally by: NATMav
Originally by: Montaire
Try being the aggressors next time? or you guys just like dying to a problem you guys cause...
That sums up the problem reather neatly for me. The agressors have the clear advantage. The real question is SHOULD they.
Whats the point of setting up all the infrastructure of its disadvantagous to do so.
Nobody said you can't be aggressive on defense.
I agree with the sentiment, but honestly whats the point of establishing fortified possitions if you cant defend them.
Back when ASCN and BOB took EC- it was near impossible for D2 to stop them. The mechanics of the time favored the defender.
Now the mechanics heavily favor the attacker.
Im not saying "Boo Hoo Lag" - Im just saying that CCP needs to make it reciprocal, affecting both sides equally. The mechanic right now gives people jumping in a much higher priority on the server, resulting in a great deal of advantage to them.
Which is a total paradigm shift - the defenders should allways have the advantage in their own space.
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Chuck Dawg
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.08.01 09:13:00 -
[181]
Dont you guys realize yet that this an 'intended game feature' just like a bunch of other features we players feel are bugs but the lazy people at CCP feel compelled to call a feature? It's just simply to stop people from camping gates in mass and go on the offensive since, from what Ive read, it only effects people who were there first waiting for hostiles to jump in.
Just takes a little out of the box ******** thinking to understand the ways of the all mighty CCP!  
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Montaire
Lacedaemon. Sparta Alliance
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Posted - 2007.08.01 10:41:00 -
[182]
Thats easier said than done when you have 20 billion isk tied up in a single POS.
If you dont stop them at the gate, when your advatage should be greatest, then you wont stop them at all. They will scatter throughout the system, where you cant chase them down.
As much derided as gate camping is, the fact is that it is a CRITICAL defensive dynamic. Its like saying that Midevil castles were cheap, and that enemies should have let their enemes in so they could fight them.
Originally by: Chuck Dawg Dont you guys realize yet that this an 'intended game feature' just like a bunch of other features we players feel are bugs but the lazy people at CCP feel compelled to call a feature? It's just simply to stop people from camping gates in mass and go on the offensive since, from what Ive read, it only effects people who were there first waiting for hostiles to jump in.
Just takes a little out of the box ******** thinking to understand the ways of the all mighty CCP!  
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Ramireza
Caldari Asgard Schiffswerften Ev0ke
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Posted - 2007.08.01 10:47:00 -
[183]
Originally by: Harleigh Edited by: Harleigh on 01/08/2007 00:33:46 Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
I have played this game for years and yes I know what lag is .. and I expect lag .. but loosing synch is a whole other matter. Tonight we held a gate with about 80 - 100 people .. and 100 hostiles jumped in and local spiked to 516.. we saw 2 red targets the whole time. A couple of players tried to re-log .. over 15 minutes to do so. This is the same crap we ran into in UEJ. In fact at one point local channel was funny as people were reporting how many people they saw in local. The numbers ranged from 340 - 516 at the same time.
One pilot who came jumped in after the meele started then reported that the gate was covered in reds and we were getting shot .. one of my pilots sitting happily in his ship got a mail .. it was his killmail ..
This is not localized to the north either .. while waiting for my pilot to log on, I was in MSN chat with some guys in the south .. they had 500 in local .. and things were so bad that they could not employ capitals and were left just ganking ships that were stuck in space and unresponsive. That my fellow gamers is not fleet combat.
This is material I believe belongs in CAOD as none of the general EVE population in empire will experience it. They have introduced so much stuff to 0.0 warefare and the servers simply cannot take it. It is unplayable and time and a gain we have proved that the ships jumping into the system get load priority. Therefore it is impossible to effectively prevent a large hostile fleet from entering your system.
Yeah .. I will get flamed by the 12 year olds for this post .. but I am at the point that I really don't care anymore .. I have filed a petition on behalf of my alliance at GM request but after a week of no response I have notified my people that in 24 hours we will commnence individual petitions from all of the affected members of the alliances affected to get their attention. While it is fine that they can cut and paste a "It takes time to investigate" post, so many ships have been lost as to alter the course of the campaigns in the mean time. As for the "email ccp directly" .. been there .. done that .. no response in 4 days ..
I am so disconcerted with this that I am actively petitioning the GM's to the point that they will prob ban me .. and I am willing to get banned to make a point on behalf of the alliances that are completely fed up with the state of affairs.
When I have people that i have flown with for years throw up their hands and cancel their accounts en masse .. I feel I have to do something.
If I fail to respond to this thread it is prob because they have banned me to shut me up :)
I luv EVE .. I just want it fixed
You want (nearly) lagfree Fleetbattles with over 500 ppl in lokal? Dream on, thats not possible. CCP cant fix this.
But maybe we :
WY this "Oh we get attacked, lets call help to defend our systems!". Cause this leads to : "Damm, they called all their friends, we need MORE ppl to attack them, QUICK!".
This turns a possible 80 vs 80 to a 250 vs 250.
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killerco
Gallente Confederation of Red Moon Red Moon Federation
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Posted - 2007.08.01 11:13:00 -
[184]
/signed
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JS LiamElms
Gallente Dark Blade Incorporated Interstellar Alcohol Conglomerate
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Posted - 2007.08.01 11:16:00 -
[185]
Edited by: JS LiamElms on 01/08/2007 11:18:30 Good topic IMO....
But wish some of the pilots here would take there 'examples' to another topic trying vainly to express the problem in there failed defence/attack of a recent lose. Or more... just use it in a none 'it wasn't my fault it was the dysinc' manner please.
Some guys have some real great points too.... do we really need stations that i can walk around seeing my corp mates walking around.. would rather see them side by side bashing 'fix' (:P hey...)
And... oh, i think its funny getting my corpes contracted/traded to me (i now have a collection of cold ones in my hanger... feeling my evil side creep out) but hey.. it'll be nice if we could remove the implants :P.. manually cause i will be able to walk around in my hanger of course!
So tonight, i will put up with some more dysinc, a little lag, lots of addictive gameplay that for some reason has killed my RL social calender (just not enough time in the day, now i have lost an hour (23/7??). Log on in my main, log on in my alt, fly one to jita (cause i don't care of lag there as i am flying my main.... smile at the 30k players on line thinking its nice to see so many active people.. then smile knowing the really is only 15k, cause like me... we all have alts! and we all pay twice the monthly fee for it.
so really, if we didn't have alts. Would the few suddenly become the masses.
At the end of it all... desync, lag, blobs, 1v1... i am just as pleased as punch to know i have killed just one person who has spent time earning the isk to buy ships in a 'i am a ****ing god' delusionaly manner that pumps the blood around nearly causing me a heart attck :) NOW THATS WHAT I CALL A GAME!!
safe flying
"i am a noob, so when i pop you... feel the shame!!" |

dan drorgar
Minmatar ECP Rogues The Reckoning.
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Posted - 2007.08.01 11:22:00 -
[186]
Originally by: Montaire Thats easier said than done when you have 20 billion isk tied up in a single POS.
If you dont stop them at the gate, when your advatage should be greatest, then you wont stop them at all. They will scatter throughout the system, where you cant chase them down.
As much derided as gate camping is, the fact is that it is a CRITICAL defensive dynamic. Its like saying that Midevil castles were cheap, and that enemies should have let their enemes in so they could fight them.
If you are trying to defend a POS, why fight them at the gate or elsewhere in the system? Your analogy (mediaeval castles) is wrong too, you should fight them at the POS ... If EVE wasn't so broken, your advantage at the gates (= bubbles, lag, desyncs, general randomness) would not be greater than your advantage at the POS (= guns, EW batteries, POS shields).
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Sam Archer
River of Blood
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Posted - 2007.08.01 11:35:00 -
[187]
Originally by: Harleigh Edited by: Harleigh on 01/08/2007 00:33:46 Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
I have played this game for years and yes I know what lag is .. and I expect lag .. but loosing synch is a whole other matter. Tonight we held a gate with about 80 - 100 people .. and 100 hostiles jumped in and local spiked to 516.. we saw 2 red targets the whole time.
I think the problem lies in the players and not CCP. When eve was first designed I doubt that ccp thought there would be 500-600 people in 1 system fighting. CCP has as the game evolved tried to update code and hardware to allow these ZERGing/skillless tactics and has done a damn good job of it. Most other MMORPG's have trouble handling 1500-2000 players in a world and you are talking about 1/3 of that in 1 zone. Lastly, 500-600 people in 1 system is the fault of the player base and not CCP imo.
You have 5 people? We'll bring 10. You have 10 people? We will bring 15. You have 80 people? We'll bring 100. Ect. What happens when you bring 400 and they bring 550. Will you still complain about this problem? Of course you will. But the game was not made to handle 1000 people in 1 system.
Solution : Dont blame CCP for your problems when the game was never designed for it. With putting POS defenses on the outside of the shields is one of what I hope is many steps to start reducing gang sizes. In the end: Zerg less.
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olddone
Confederation of Red Moon Red Moon Federation
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Posted - 2007.08.01 12:14:00 -
[188]
Fleet fights are EVEs major weakness. We all want to be able to do it but the servers can not handle it. Fleets freeze and people die never being able to activate mods or move ship. Our small fleet of 20 ships was willing to attack 80 other ships last night. Willing to take what we could. All that happen was we engaged 20 we had isolated, anticpating the rest to jump in an engage. Fair enough but when the rest of the hostile gang jumped in on us in OOYZ our entire fleet froze. Of course we died, but dying us able to fight is not what we had in mind. Nor is it acceptable. CCP failure in this area is very upsetting.
The will to fight is all you need to kill them, and a few friends. |

Ramireza
Caldari Asgard Schiffswerften Ev0ke
|
Posted - 2007.08.01 12:42:00 -
[189]
Originally by: Sam Archer
Originally by: Harleigh Edited by: Harleigh on 01/08/2007 00:33:46 Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
I have played this game for years and yes I know what lag is .. and I expect lag .. but loosing synch is a whole other matter. Tonight we held a gate with about 80 - 100 people .. and 100 hostiles jumped in and local spiked to 516.. we saw 2 red targets the whole time.
I think the problem lies in the players and not CCP. When eve was first designed I doubt that ccp thought there would be 500-600 people in 1 system fighting. CCP has as the game evolved tried to update code and hardware to allow these ZERGing/skillless tactics and has done a damn good job of it. Most other MMORPG's have trouble handling 1500-2000 players in a world and you are talking about 1/3 of that in 1 zone. Lastly, 500-600 people in 1 system is the fault of the player base and not CCP imo.
You have 5 people? We'll bring 10. You have 10 people? We will bring 15. You have 80 people? We'll bring 100. Ect. What happens when you bring 400 and they bring 550. Will you still complain about this problem? Of course you will. But the game was not made to handle 1000 people in 1 system.
Solution : Dont blame CCP for your problems when the game was never designed for it. With putting POS defenses on the outside of the shields is one of what I hope is many steps to start reducing gang sizes. In the end: Zerg less.
1000% signed!
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NenMaster
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Posted - 2007.08.01 12:57:00 -
[190]
agreed, having 500 in a system is crazy enough, think about it before you think ccp broke the game because 500 people are in 1 system
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Fornacis
Gallente hirr Morsus Mihi
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Posted - 2007.08.01 13:12:00 -
[191]
Sorry guys but the technology doesn't exist (yet) for fleet battles to happen.
We have 30,000 ppl playing in the same shard.
I don't think its bandwidth, I believe its a scalibility problem.
Example: I always thought my lag in Eve was my internet connection which is ISDN (2x64k) connections. I moved in with a friend a while back that had 5mb DSL or something.
I still had the same lag....still had desynch...and my PC is running some of the latest hardware so its not that.
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Lowa
Gallente North Star Networks Cruel Intentions
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Posted - 2007.08.01 14:05:00 -
[192]
While I agree that having 500 ppl in 1 system is not really realistic but the bottom line is that it HAS BEEN DONE. Very laggy yes but it sort of worked. The problem now is that it does not take 500 ppl to make things go bad! Sometimes it will take 5 or 10 or 50. Sometimes you can have a good fight with 300.
Its the randomness and the fact that those that suffer lag/desynch gets it so bad its absolutely unplayable. Before the latest patches you could end up not loading but it wasnt even close to being so frequent as it is now. Most of the times you at least loaded your overview, could lock and fire (even if it took a couple of minutes) and you could, if you thought ahead and were used to large scale battles, make it out alive and come back in again.
For Tri and Sparta, could you try this without 500 people? Drop down to 100-150 each and see what happens? I know this is a stupid request but take the fight in a system of no importance and see what happens, if it lags, overview bugs and desynchs just as bad then...well you have your answer I guess. And you dont have to bite eachothers head of on this boards. 
Anyway, crazy idea but thats me. 
Dear CCP, please fix EVE.
Cheers, Lowa
What if the truth was something else? |

Matrixcvd
Last Serenity The Sundering
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Posted - 2007.08.01 14:06:00 -
[193]
Originally by: Fornacis Sorry guys but the technology doesn't exist (yet) for fleet battles to happen.
We have 30,000 ppl playing in the same shard.
I don't think its bandwidth, I believe its a scalibility problem.
Example: I always thought my lag in Eve was my internet connection which is ISDN (2x64k) connections. I moved in with a friend a while back that had 5mb DSL or something.
I still had the same lag....still had desynch...and my PC is running some of the latest hardware so its not that.
Well then CCP should be shot for marketing and continuing to delvelop the game like this. Simple answer is to not allow 500 pilots in system, come up with some stupid rule that says "only the warp cores from 100 ships may be active or they nuke the star" some BS, stop alloying multiple clients from the same IP to log in simultaneously. look this is the problem, all the Eve videos, epic battles between fleets, look at how soverignty is setup and the necessity to build large alliances and inter-alliance partners to facillitate goals to satisfy collectives of huge players. The game is marketed, and designed to go big. Everything is driven towards the massive like some giant dude running around like a machine. But what we get is some huge fat guy with a tiny corn hole forcing us to swim in S**T.
whining about how crappy the game handles might get you somewhere as enough people complain things get changed. telling people to **** of and deal wtih a game that was marketed in such a way as it can't deliver is crap. CCP built this game and we can't play it the way they intended cause their end of it doesn't pack the punch, either now or in the near future. So who is to blame?
This is my first MMO so i had no idea what to expect and its probably why i can't leave, other than i am a sci fi nut, but lets get real, either CCP comes to grips with reality or this whole experiment is going to blow itself apart.
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Princess Jodi
Vendetta Underground Rule of Three
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Posted - 2007.08.01 14:49:00 -
[194]
Originally by: dan drorgar
If you are trying to defend a POS, why fight them at the gate or elsewhere in the system? Your analogy (mediaeval castles) is wrong too, you should fight them at the POS ... If EVE wasn't so broken, your advantage at the gates (= bubbles, lag, desyncs, general randomness) would not be greater than your advantage at the POS (= guns, EW batteries, POS shields).
I think this approach is the proper answer. They are comming to kill the POS. Any other type of incursions into space are just harrassment missions. So when big fights happen, fight at the POS, not the gates. When things are smaller in scale, hunt and snipe targets in system.
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Charles Yeager
Eternity INC. Mercenary Coalition
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Posted - 2007.08.01 14:49:00 -
[195]
Originally by: XxAngelxX Tip: Stop whining, teach your pilots how to deal with the lag, it is no different now to how it was a over a year ago when G + IRON tried to jump into ec- camped by ascn and bob.
More CCP fanboi-ism. Accounting for lag is easy and comes with experience. Desynch's are another matter because you client is simply not giving you correct information on the screen. With lag the information is delayed, with a desync you have no choice but to warp out or log out. Of course when this bug lets you shoot fish in a barrel, we see immature comments like the one above.
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Kaaii
Caldari Equilibrium LLC
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Posted - 2007.08.01 14:57:00 -
[196]
I read a quote from General Sherman once (US civil war general), which stuck with me..
"Fortifications are monuments to the stupidity of man..."
Apply?
"Id rather fall beside 10 Lions, than stand with 1000 sheep.."
Trading 101
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SSgt Sniper
Gallente MAIDS
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Posted - 2007.08.01 15:15:00 -
[197]
Originally by: TZeer Random players: Laaaag,desynch, I cant see anything, who`s shooting me. ARGH!
CCP: We can`t seen anything in our logs, game is fine.
Random players: FFS, fix lag CCP. RABBLE RABBLE! Petition!
CCP: "insert random yadda yadda" ooh, look new shiny stuff.
Random players: we dont care about shiny stuff, fix whats broken damnit!
CCP: Quafe, weee, come join us on our voice thingy. Beer!!! fanfest!
Random Players: AARGGH, the lag/desynch gets worse, server went down, FIX LAG!!
CCP: Look, shiiiiiny stuff!!
Random players go suicidal....
The end
Most accurate description of CCP behavior I've seen. You sir, win. ------- CEO of Maids. No I didn't pick the name. I've grown rather fond of it though.
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Niraco79
Gallente Black Nova Corp Band of Brothers
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Posted - 2007.08.01 15:18:00 -
[198]
Edited by: Niraco79 on 01/08/2007 15:20:28 hmmm....in order to take a station make all parties involved to attack/defend in the same time objectives in 4-5 systems from the same constelattion?..that will divide attacking and defending fleets = less lag in each system. could be a worthy idea to think about?
EDIT: also many of players need to tweak their clients, use the ramdisk, lower colour depth, no depth buffer and so on.. so use them ..many times u will live due to these..many times will not help also ________________ THE MEGA NOOB
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SSgt Sniper
Gallente MAIDS
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Posted - 2007.08.01 15:29:00 -
[199]
Originally by: Charles Yeager
Originally by: XxAngelxX Tip: Stop whining, teach your pilots how to deal with the lag, it is no different now to how it was a over a year ago when G + IRON tried to jump into ec- camped by ascn and bob.
More CCP fanboi-ism. Accounting for lag is easy and comes with experience. Desynch's are another matter because you client is simply not giving you correct information on the screen. With lag the information is delayed, with a desync you have no choice but to warp out or log out. Of course when this bug lets you shoot fish in a barrel, we see immature comments like the one above.
The problem with the whole tri telling spart "u suck deal with it" is they seem to be not grasping the concept of exactly what Sparta (and several other alliances of late trying to defend) have been dealing with. They think it's just the same old system lag there's always been, it's not.
The old system lag was like down in fountain: you might sit for thirty seconds, you might even lose you ship, but you did eventually load the grid properly, and if you hadn't died by then you could fight. I've seen a fraps mailed from a friend that shows him taking damage and absolutely no hostiles in overview or in space, and his ship was responding just fine. It's not possible to defend, or fight, or do anything but run like a little girl when the enemy is completely invisible to you. Which isn't what used to happen.
In other words Tri folks, You're thinking they are *****ing about issues that have been going on for at least two years, they aren't. This whole phenom is much much worse. And since CCP has been known to be sluggish to respond or even admit when the product has problems, Making a lot of noise is about the only way to get anything done around here.
Final thought: Tri, they don't blame you. You were the hostiles, but you didn't create the new recent bug in the code that's causing this. You only gained from it. That's not your fault at all, it's entirely CCP's. ------- CEO of Maids. No I didn't pick the name. I've grown rather fond of it though.
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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.08.01 17:18:00 -
[200]
Originally by: Ramireza
Originally by: Harleigh Edited by: Harleigh on 01/08/2007 00:33:46 Ok .. As an alliance leader .. I am truly saddened by the current state of affairs that CCP has put this game into.
I have played this game for years and yes I know what lag is .. and I expect lag .. but loosing synch is a whole other matter. Tonight we held a gate with about 80 - 100 people .. and 100 hostiles jumped in and local spiked to 516.. we saw 2 red targets the whole time. A couple of players tried to re-log .. over 15 minutes to do so. This is the same crap we ran into in UEJ. In fact at one point local channel was funny as people were reporting how many people they saw in local. The numbers ranged from 340 - 516 at the same time.
One pilot who came jumped in after the meele started then reported that the gate was covered in reds and we were getting shot .. one of my pilots sitting happily in his ship got a mail .. it was his killmail ..
This is not localized to the north either .. while waiting for my pilot to log on, I was in MSN chat with some guys in the south .. they had 500 in local .. and things were so bad that they could not employ capitals and were left just ganking ships that were stuck in space and unresponsive. That my fellow gamers is not fleet combat.
This is material I believe belongs in CAOD as none of the general EVE population in empire will experience it. They have introduced so much stuff to 0.0 warefare and the servers simply cannot take it. It is unplayable and time and a gain we have proved that the ships jumping into the system get load priority. Therefore it is impossible to effectively prevent a large hostile fleet from entering your system.
Yeah .. I will get flamed by the 12 year olds for this post .. but I am at the point that I really don't care anymore .. I have filed a petition on behalf of my alliance at GM request but after a week of no response I have notified my people that in 24 hours we will commnence individual petitions from all of the affected members of the alliances affected to get their attention. While it is fine that they can cut and paste a "It takes time to investigate" post, so many ships have been lost as to alter the course of the campaigns in the mean time. As for the "email ccp directly" .. been there .. done that .. no response in 4 days ..
I am so disconcerted with this that I am actively petitioning the GM's to the point that they will prob ban me .. and I am willing to get banned to make a point on behalf of the alliances that are completely fed up with the state of affairs.
When I have people that i have flown with for years throw up their hands and cancel their accounts en masse .. I feel I have to do something.
If I fail to respond to this thread it is prob because they have banned me to shut me up :)
I luv EVE .. I just want it fixed
You want (nearly) lagfree Fleetbattles with over 500 ppl in lokal? Dream on, thats not possible. CCP cant fix this.
But maybe we :
WY this "Oh we get attacked, lets call help to defend our systems!". Cause this leads to : "Damm, they called all their friends, we need MORE ppl to attack them, QUICK!".
This turns a possible 80 vs 80 to a 250 vs 250.
Wow ... so I am supposed to ask my friends not to come and help in hopes that the hostiles won't bring friends to come attack so that there are not too many people in local?
What ***** U smoking .. cause I want some :P
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Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.08.01 17:42:00 -
[201]
Originally by: Princess Jodi
Originally by: dan drorgar
If you are trying to defend a POS, why fight them at the gate or elsewhere in the system? Your analogy (mediaeval castles) is wrong too, you should fight them at the POS ... If EVE wasn't so broken, your advantage at the gates (= bubbles, lag, desyncs, general randomness) would not be greater than your advantage at the POS (= guns, EW batteries, POS shields).
I think this approach is the proper answer. They are comming to kill the POS. Any other type of incursions into space are just harrassment missions. So when big fights happen, fight at the POS, not the gates. When things are smaller in scale, hunt and snipe targets in system.
Sorry .. but I find it rather humerous that people are suggesting that you just openly allow the hostiles to enter a system because the game is screwed then try and take them out while they start bashing thier target and sniping your station ..
The Goal here is to prevent them from getting into your system in the first place so that they can't take out the jammer and jump in capitals .. Anything less then the ability to do so heavily favors the agressor .. which is back asswards from common sense.
The suggestion has been made for aggressive defense.. I whole heartedly agree in this strategy .. but there are some situations, where you are defending a fixed item that makes that strategy not viable.
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Garrett Smith
ARK-CORP FREGE Alliance
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Posted - 2007.08.01 18:01:00 -
[202]
We can rabble rabble rabble on the forums all we want, but the only way to truly get CCP to do anything about it is to cut their income. If the game is broken DONT PLAY IT, if fights are no fun then QUIT THE GAME. Set a long skill and cancel. CCP will do something about it if their income is affected. Talk with your money. This game was created to make money, CCP is a corporation whose primary goal is to make money.
I wonder if they will edit this post??? Boom Shaka Laka Laka, Boom Shaka Laka Laka, Boom Shaka Laka Laka, Boom! -Sahwoolo Etoophie |

Harleigh
Lacedaemon. Sparta Alliance
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Posted - 2007.08.01 23:18:00 -
[203]
** Caution .. troll material *** :P
Ok .. desynch issues are just a figment of our imagination according to CCP ..
They are happening in the north in big battles
They are happening in the south in big battles (was brought to my attention there was a ~ 200 man bob fleet that desynched at a gate and took massive losses... petition has been apparently filed on that ..(would luv a Bob member to confirm this please)
They are happening in empire and small squads as evidenced by the people that have piped up in this thread.
And it is happening a lot.
Today .. Seleene puts up a thread .. "We were told everyone was clear.. then reports of the Aeon taking damage" (apologize for the sumerized quote) .. Of course the question is .. was it desynch or was it a clean kill?
The Answer ....
http://dl.eve-files.com/media/0708/SedithDesynched.jpg
Does that look like the pictures the other side is posting ?
That does not mean anyone is questioning the integrity of the pilots involved, however it does graphically show what people are talking about when they cannot see the hostiles.
<<THIS IS NOT LAG PEOPLE >>
CCP Devs .. how many hundreds of posts and thousands of views need to occur on this thread before you will bless us with your pressence and your logs that show none of this is real and it is just a problem with a lot of peoples ISP or client causeing this?
BTW .. think it is going on like 10 days with ZERO response on the initial petition and no personal response on my email... and counting....
Man if I took 10 days to get back to a customer I would be looking for new employment ..
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Tetsujin
GoonFleet GoonSwarm
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Posted - 2007.08.01 23:27:00 -
[204]
I'm not sure why anyone would flame you for this thread Harleigh we can pretty much all agree, regardless of side or location, that the desync problem is by far the worst to ever hit EVE.
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Madleine
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Posted - 2007.08.02 01:09:00 -
[205]
Edited by: Madleine on 02/08/2007 01:11:29 signed/
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Zasmar
Minmatar hirr Morsus Mihi
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Posted - 2007.08.02 12:33:00 -
[206]
I totally agree with all the people who say that there actually is a problem which needs to be fixed. When i was first told about eve i looked at a picture in PC gamer of about a 300 man fleet battle.
Until the other day when fighting in the north i still thought this was possible, until we jumped onto the hostile gang and my eve just died. What sucked was i had looked forward to this all day, and i just sat on ts listening to the people who had loaded calling targets while I sat there with half of the other people in the fleet just waiting for things to load.
After 20 mins i just had to relog which took another half an hour and woke up in the clone bay... They used the whole server logs excuse when i petitioned that one.
The sad thing is that now when people ask me if they should start playing eve, they have seen all these pictures and heard all these stories about huge fleet battles i just say, seriously, its not gonna happen.
I know that something was said that we should stop playing, but thats the thing no one wants to stop playing and CCP know that, and the few people who don't suffer bad lag problems all the time, they don't complain because its fine for them.
I totally agree with Harleigh, i love eve to and just want it fixed as well.
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Sooshie
Gallente The 5 Amigo's LLC.
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Posted - 2007.08.02 13:49:00 -
[207]
Originally by: Tyrrax Thorrk I think CCP need to hire a few dozen more gms ;P
That and fix it ofc
Would help if the (few dozen?) they have right now would stop adding software "patches" that seemingly result in worse glitches to the problems that are meant to fix other glitches. Just like my car.. It drive really nice and fine.. then when I start meddling with it - it runs like crap!
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Anton March
Mortis Angelus
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Posted - 2007.08.02 15:06:00 -
[208]
Originally by: Sooshie
...
I ran an ISP and if I had server-side issues causing desyncs to our clients our business simply would ahve gone to hell. Now here comes the lectures from everyone else about how they have similar experiences and to shut my pie-hole etc etc.. But its a simple matter of fact/truth.
I work for an ISP now, and if our customers webpages so much as take an extra 10 seconds to load, they pitch a fit. I think as far as customers go, we're being pretty reasonable. All we want is the service that we're paying for.
Personally, I don't agree with a lot of what Sparta has done - that's why their alliance ticker is no longer next to my name, but this isn't a Sparta problem, it's an Eve problem. Everyone bashing Sparta in this thread needs to go find somewhere else to do it. I've had desynchs in the North while in Sparta, and here in the South while out of Sparta - all since the release of Rev2, I might add. This has *nothing* to do with the alliance ticker of the OP.
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PrimeKiller
Caldari Art of War
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Posted - 2007.08.02 15:24:00 -
[209]
For a game that is based on and promotes fleet battles, it seems crazy that this problem is getting worse. However posting in these kind of forums about it does not help, you achieve nothing more than another spammed thread.
CCP should know there is a problem, if they think otherwise come and join in the big fleet battles. Threatening CCP and spamming petitions though is just stupid.
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Dawson
Caldari FATAL REVELATIONS FATAL Alliance
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Posted - 2007.08.02 15:37:00 -
[210]
Edited by: Dawson on 02/08/2007 15:39:12 I haven't played this game for a while now due to recent problems and i've played since beta phase 2.
I take no joy in paying for subscription, spending hours, days, weeks and sometimes months of my time for ships which I potentially & have lost due to lag & dsync's.
Not that it has much to do with lag, when you play a game like eve when your fighting 500 man battles what do you expect. I cant think of any other games where that kinda thing happens.
What it boils down to is the time spent to get ships, that were paying for through subscription game time. It gets lost due to game errors/dsync, with ccp giving us the "Our logs show nothing" rubbish, improve your logs, people are willing to put up with lag knowing if they lose ships due to Mass lag/dsync they will get there ship back.
The way I see it, as a example, if I was having a problem with my Internet ISP, i would demand a refund etc and get it. Ccp should be refunding us in some way, not telling us "our logs show nothing".
anyway thats only a short term solution, the problem needs fixing, people will get fed up of that too, every battle they come too unable to play to some degree.
I just find it unacceptable that we get no type of compensation for a unacceptable service.
As it stands now, I will leave this game unless something is done. Even more so when the next space related mmo comes out. I love this game when it works, i'd hate to leave it.
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Dentari Moore
Joint Ventures Limited Storm Armada
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Posted - 2007.08.02 18:51:00 -
[211]
I've gotten word that not only does de-sync occur in fleet engagements (I've experienced that 3x now, first-hand in the last month or so) and smaller gang-engagements... but also just in mission-running in Empire as well.
CCP... hold off on the uber T# bling bling, station-walking, etc... and give us stability so we can enjoy the carrot you dangle in front us... fleet engagements.
/signed
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