|
| Pages: 1 2 3 4 [5] 6 7 8 :: one page | |
| Author | Thread Statistics | Show CCP posts - 1 post(s) |
![]() Dezzyb0y |
Posted - 2004.04.22 13:59:00 -
[121] Stuff a 10min cap just put a daily cap on so you can only gain x sec status from killing x frigates in 24 hours x sec status from x cruisers x sec status from x battleships Surley there gotta be a decent way of doing it that way... at least then people can get their sec satus and do something else rather than wait 10mins to kill the next rat =/ ----------------------- K4rls 1400mm Howitzer Artillery I perfectly strikes Republic Fleet Testing Facilities, wrecking for 1395.9 damage |
Dezzyb0y Gallente The Scope |
Posted - 2004.04.22 13:59:00 -
[122] Stuff a 10min cap just put a daily cap on so you can only gain x sec status from killing x frigates in 24 hours x sec status from x cruisers x sec status from x battleships Surley there gotta be a decent way of doing it that way... at least then people can get their sec satus and do something else rather than wait 10mins to kill the next rat =/ ----------------------- Join the oveur fan club today and recive an e-flower! Signature edited. That image is erm.. a little inappropriate ^^. Please make one a little less gruesome :). - Teblin. PS. I want an e-flower \o/. |
![]() Dezzyb0y |
Posted - 2004.04.22 14:03:00 -
[123] Stuff a 10min cap just put a daily cap on so you can only gain x sec status from killing x frigates in 24 hours x sec status from x cruisers x sec status from x battleships Surley there gotta be a decent way of doing it that way... at least then people can get their sec satus and do something else rather than wait 10mins to kill the next rat =/ ----------------------- K4rls 1400mm Howitzer Artillery I perfectly strikes Republic Fleet Testing Facilities, wrecking for 1395.9 damage |
Dezzyb0y Gallente The Scope |
Posted - 2004.04.22 14:03:00 -
[124] Stuff a 10min cap just put a daily cap on so you can only gain x sec status from killing x frigates in 24 hours x sec status from x cruisers x sec status from x battleships Surley there gotta be a decent way of doing it that way... at least then people can get their sec satus and do something else rather than wait 10mins to kill the next rat =/ ----------------------- Join the oveur fan club today and recive an e-flower! Signature edited. That image is erm.. a little inappropriate ^^. Please make one a little less gruesome :). - Teblin. PS. I want an e-flower \o/. |
![]() sableye |
Posted - 2004.04.22 17:20:00 -
[125]
I can't take on a 30k npc's and win I can barely kill 8k npc's and thats if I'm lucky enough to find them, I'm still a newish player been playing 16 days or so and I started life as a miner so I spent most time training them skill, I have'nt trained hardly anything on gunnery yet but I am now since I have too. |
sableye principle of motion Interstellar Alcohol Conglomerate |
Posted - 2004.04.22 17:20:00 -
[126]
I can't take on a 30k npc's and win I can barely kill 8k npc's and thats if I'm lucky enough to find them, I'm still a newish player been playing 16 days or so and I started life as a miner so I spent most time training them skill, I have'nt trained hardly anything on gunnery yet but I am now since I have too. Join The Fight With Promo Today |
![]() Tenacha Khan |
Posted - 2004.04.22 19:44:00 -
[127]
I use three chars and I know alot of people that do the same. 1st char is a ceo of a corp 2nd char is tenachas gimp and in a different corp 3rd char is me there are probably 40k accounts and out of those 40k accounts there is probablyt less than 500 people who abuse them and alot more who utilise the three chars. ccp should just make it impossible to target people in 1.0 |
Tenacha Khan TunDraGon |
Posted - 2004.04.22 19:44:00 -
[128]
I use three chars and I know alot of people that do the same. 1st char is a ceo of a corp 2nd char is tenachas gimp and in a different corp 3rd char is me there are probably 40k accounts and out of those 40k accounts there is probablyt less than 500 people who abuse them and alot more who utilise the three chars. ccp should just make it impossible to target people in 1.0 Sig removed, lacks Eve-related content - Cortes |
![]() Chepe Nolon |
Posted - 2004.04.26 10:18:00 -
[129] Why not make a history of sec hits. If you tend to do the right thing more often, an 'accident' shouldn't bring down the security too much. But if you have a long history of "bad moves", you should have a hard time getting back on track. I understand the bounty hunters or those that had to defend themselves vs pirates, but I think people in corps like m0o and c0w should be banned from high sec for a long time. IMHO. Or else people could kill and kill and then say "sorry, didn't mean it, please return my sec status back to 2.0" and then kill again. If you have chosen a path, you got to stay on it. |
Chepe Nolon Core Domination Big Bang Quantum |
Posted - 2004.04.26 10:18:00 -
[130] Why not make a history of sec hits. If you tend to do the right thing more often, an 'accident' shouldn't bring down the security too much. But if you have a long history of "bad moves", you should have a hard time getting back on track. I understand the bounty hunters or those that had to defend themselves vs pirates, but I think people in corps like m0o and c0w should be banned from high sec for a long time. IMHO. Or else people could kill and kill and then say "sorry, didn't mean it, please return my sec status back to 2.0" and then kill again. If you have chosen a path, you got to stay on it. Chepe Nolon -- My notes about agent missions. |
![]() Tenacha Khan |
Posted - 2004.04.27 22:00:00 -
[131]
I agree, but only if all npc hunters got banned from 0.0 |
Tenacha Khan TunDraGon |
Posted - 2004.04.27 22:00:00 -
[132]
I agree, but only if all npc hunters got banned from 0.0 Sig removed, lacks Eve-related content - Cortes |
![]() Arius Jordani |
Posted - 2004.04.28 11:31:00 -
[133] Sorry if this is a little off-topic, or has been said already, but I think system security exclusions should work both ways. Pirates are currently excluded from hi sec space based on sec status - so in a similar way, why not try these two changes in addition - call it a "Security Passport" :- (a) High sec status (aka experienced fighters) excluded from 1.0, 0.9, 0.8 progressively based on their sec, and (b) Noobs are excluded from 0.0, 0.1, 0.2 progressively based on their sec (a) would hopefully kick the veteran strip miners out of safe space (giving real noobs something to mine), and (b) would force noobs to learn the game properly before venturing out, and prevent the unsavoury act of using alt scouts in 0.0 and force experienced players to do their own (main char) dirty work, and not hide behind noobness shield. Pirates - it would also increase the attractiveness of indy pilots in 0.0 - coz an experienced player has more to lose. The only concession would be you would need "bypasses" round 1.0 systems that are on highway to avoid screwing travel of hi (and low) sec players. If I am right, with the pirates already hampered this would push more experienced fighters in their direction, improve prospects of retaining noobs, and stop unscrupulous persons "mis"-using alt characters in 0.0. Ok, fire up your flame throwers ... |
Arius Jordani |
Posted - 2004.04.28 11:31:00 -
[134] Sorry if this is a little off-topic, or has been said already, but I think system security exclusions should work both ways. Pirates are currently excluded from hi sec space based on sec status - so in a similar way, why not try these two changes in addition - call it a "Security Passport" :- (a) High sec status (aka experienced fighters) excluded from 1.0, 0.9, 0.8 progressively based on their sec, and (b) Noobs are excluded from 0.0, 0.1, 0.2 progressively based on their sec (a) would hopefully kick the veteran strip miners out of safe space (giving real noobs something to mine), and (b) would force noobs to learn the game properly before venturing out, and prevent the unsavoury act of using alt scouts in 0.0 and force experienced players to do their own (main char) dirty work, and not hide behind noobness shield. Pirates - it would also increase the attractiveness of indy pilots in 0.0 - coz an experienced player has more to lose. The only concession would be you would need "bypasses" round 1.0 systems that are on highway to avoid screwing travel of hi (and low) sec players. If I am right, with the pirates already hampered this would push more experienced fighters in their direction, improve prospects of retaining noobs, and stop unscrupulous persons "mis"-using alt characters in 0.0. Ok, fire up your flame throwers ... |
![]() Sassinak |
Posted - 2004.04.29 10:01:00 -
[135] Edited by: Sassinak on 29/04/2004 10:12:04 Edited by: Sassinak on 29/04/2004 10:10:06
Actually when I first went to -10 it took me about 2 hours. It then took me 3 months to get it back. He is talking about how the system was bfore hand, now its even worse. Why you follow the pirates around threads sayin they are just griefing pieces of ****, flame them, post how lame they are and how they ruin everyones game experience when people mostly say how they enrich everyones game experience. Keep mining that Veldspar Kiddo, Stupid Carebear Idiot Unplug your keyboard.
PS: I dont really care how the sec system works as long as it works. ive been -1.4 now for like 3 months. I also dont like NPC hunting(It bores me) so why should that be the only way of gain? Arcane Technologies |
Sassinak Arcane Technologies |
Posted - 2004.04.29 10:01:00 -
[136] Edited by: Sassinak on 29/04/2004 10:12:04 Edited by: Sassinak on 29/04/2004 10:10:06
Actually when I first went to -10 it took me about 2 hours. It then took me 3 months to get it back. He is talking about how the system was bfore hand, now its even worse. Why you follow the pirates around threads sayin they are just griefing pieces of ****, flame them, post how lame they are and how they ruin everyones game experience when people mostly say how they enrich everyones game experience. Keep mining that Veldspar Kiddo, Stupid Carebear Idiot Unplug your keyboard.
PS: I dont really care how the sec system works as long as it works. ive been -1.4 now for like 3 months. I also dont like NPC hunting(It bores me) so why should that be the only way of gain? Arcane Technologies |
![]() sutty |
Posted - 2004.04.29 10:48:00 -
[137] Curse is angels land right ? so if you was to kill a player with +5.00 to the angels you would gain +0.1 or somthing sec status. same goes for people with + to other pirate factions, if you kill them you get a sec increase, but only if in 0.0 space. Not many people have +sec with pirate factions but it would be somthing else to help. |
sutty Amarr Evolution |
Posted - 2004.04.29 10:48:00 -
[138] Curse is angels land right ? so if you was to kill a player with +5.00 to the angels you would gain +0.1 or somthing sec status. same goes for people with + to other pirate factions, if you kill them you get a sec increase, but only if in 0.0 space. Not many people have +sec with pirate factions but it would be somthing else to help. |
![]() toaster |
Posted - 2004.04.29 12:41:00 -
[139]
but this is not real life, it's a game. Most ingame pirates do not stick up banks or mug people in real life. It's a role ingame. I personally think the 0.1 increase per day was quite fair, especially for the hit you take when pod killing. ------------------------------------------------ |
toaster The Cursed Navy Apocalyptica. |
Posted - 2004.04.29 12:41:00 -
[140]
but this is not real life, it's a game. Most ingame pirates do not stick up banks or mug people in real life. It's a role ingame. I personally think the 0.1 increase per day was quite fair, especially for the hit you take when pod killing. ------------------------------------------------ |
![]() Cao Cao |
Posted - 2004.04.29 23:19:00 -
[141] Sec status mechanism right now is BULL****. TomB. A small tweak is not in order. A MAJOR REWORKING should come in AND VERY SOON. Notice that wasn't SoonÖ, I SAID SOON AS IN NEXT PATCH. Simply doubling the gain by NPC hunting isn't gonna cut it, sorry to say bud. You are gonna have to implement some different ways of regaining sec status other than NPC hunting, which is why I hate other types of MMORPG games. Also PLEASE reintroduce the 0.1 per day gain, that isn't a huge amount and it still would take 3.3 months to go from -10.0 back to 0.0, which is an ETERNITY in game-time. TomB this is one of the most pressing issues right now, IT NEEDS TO BE ADDRESSED. v/r Cao |
Cao Cao Caldari S.A.S |
Posted - 2004.04.29 23:19:00 -
[142] Sec status mechanism right now is BULL****. TomB. A small tweak is not in order. A MAJOR REWORKING should come in AND VERY SOON. Notice that wasn't SoonÖ, I SAID SOON AS IN NEXT PATCH. Simply doubling the gain by NPC hunting isn't gonna cut it, sorry to say bud. You are gonna have to implement some different ways of regaining sec status other than NPC hunting, which is why I hate other types of MMORPG games. Also PLEASE reintroduce the 0.1 per day gain, that isn't a huge amount and it still would take 3.3 months to go from -10.0 back to 0.0, which is an ETERNITY in game-time. TomB this is one of the most pressing issues right now, IT NEEDS TO BE ADDRESSED. v/r Cao |
![]() fras |
Posted - 2004.04.30 10:20:00 -
[143] I kind of agree that the sec decay needs to come back. Bar wars empire space is virtually free of pvp combat because people are scared of dropping below a certain ss. You need a BS and lots of time to make any kind of in-roads atm. Needing a BS and half that amount of time isn't a huge improvement, and for some people chaining a spawn isn't very exciting either. |
fras Amarr |
Posted - 2004.04.30 10:20:00 -
[144] I kind of agree that the sec decay needs to come back. Bar wars empire space is virtually free of pvp combat because people are scared of dropping below a certain ss. You need a BS and lots of time to make any kind of in-roads atm. Needing a BS and half that amount of time isn't a huge improvement, and for some people chaining a spawn isn't very exciting either. |
![]() Necrome |
Posted - 2004.05.01 11:37:00 -
[145] my security stauts aint changed i was chaining the other nite, aobut 50 cruisers killed(including mine) and my sec only went up by 0.00004353453, WHY!!!!!!!!!!!!!!! ' Be alive when ever you can' |
Necrome Caldari Casting Shadows |
Posted - 2004.05.01 11:37:00 -
[146] my security stauts aint changed i was chaining the other nite, aobut 50 cruisers killed(including mine) and my sec only went up by 0.00004353453, WHY!!!!!!!!!!!!!!! |
![]() Belshazzur Nephilim |
Posted - 2004.05.07 15:27:00 -
[147] All I can say is that I'm extremely disgusted. My sec status was lowered to -2.3 back in September 2003 due to splash damage to drones and a jump gate and I'm STILL suffering from it. I have great difficulty obtaining a good quality mission agent and it's as if I'm in limbo for a mistake I made 7 month ago!!!! I don't think my tenure in Eve should be penalized for something I did 7 months ago by accident. My game experience for the last several months since the Tech 2 patch has been an emotional downer and I don't enjoy playing Eve like I used to. It's like the game has been altered to make it easier to become and stay as a pirate. Recently I've been learning to enjoy other games while CCP sits on their behinds and crawl to a solution on this issue. I'm here for the long duration for certain, hoping to see this thing get fixed right. CCP needs to address this quick. -------------------------- Belshazzur Nephilim O-N-C-O-R Oracles of the Nephilim |
Belshazzur Nephilim Caldari |
Posted - 2004.05.07 15:27:00 -
[148] All I can say is that I'm extremely disgusted. My sec status was lowered to -2.3 back in September 2003 due to splash damage to drones and a jump gate and I'm STILL suffering from it. I have great difficulty obtaining a good quality mission agent and it's as if I'm in limbo for a mistake I made 7 month ago!!!! I don't think my tenure in Eve should be penalized for something I did 7 months ago by accident. My game experience for the last several months since the Tech 2 patch has been an emotional downer and I don't enjoy playing Eve like I used to. It's like the game has been altered to make it easier to become and stay as a pirate. Recently I've been learning to enjoy other games while CCP sits on their behinds and crawl to a solution on this issue. I'm here for the long duration for certain, hoping to see this thing get fixed right. CCP needs to address this quick. -------------------------- Belshazzur Nephilim O-N-C-O-R Oracles of the Nephilim |
![]() Fragm |
Posted - 2004.05.08 14:30:00 -
[149] What is the point of having space where there are not police in it when they make the consquience of killing people to high!!! I say CCP put police in .4 or lower and have done with it OR CHANGE THE SYSTEM how ever we look at it CCP want to make it look to ppl that .4 or belower is risky space when it is not going to be I have had to stop killing ppl as i sit at -5 with a 10 mil bounty so in order for me to sort it out i have to NPC boring as hell! and now the ppl floating by where i am are safe as they would be in yulai all because if i go lower i can be attacked anyware any how IT IS COMPLETE BULL**** AND .4 SPACE IS PRETTY MUCH AS SAFE AS YULAI NOW! COME AND GET YOUR GOOD ORES CCP LOVE CAREBEARS Where is the the justice for pirates we are a dying race. same post that i put in a diffrent topic about sec status! IT HAS GOT TO CHANGE ASAP OR EVE WILL BE A CARE BEAR SPECIAL GAME AND ALL PIRATES WILL LEAVE AS I SAY NO POINT IN HAVING .4 SPACE OR BELOW. I dont actually mind the fact i can not got to high sec empire space i do mind the fact that ppl can take pot shots at me with no cover from the gate what so ever. it is a skill to hunt and kill ppl in pvp and i have been outnumbered in many occasions and won most i have also lost a few times. it is a big enough risk being a pirate on the hunt as it is, why would ccp want to make it not worth the trouble when we add to the market sales of builders and miners and also keep ppl on there toes when in .4 well i urge all pirates to POST AS MUCH AS WE CAN UNTIL AN ACCEPTABLE RESOLVE IS MADE Cao Cao > Alright well I checked the logs, and I got wtfpwned, I admit I was wrong, nice kill guys OK i made a post Flame away |
Fragm Caldari Caldari Provisions |
Posted - 2004.05.08 14:30:00 -
[150] What is the point of having space where there are not police in it when they make the consquience of killing people to high!!! I say CCP put police in .4 or lower and have done with it OR CHANGE THE SYSTEM how ever we look at it CCP want to make it look to ppl that .4 or belower is risky space when it is not going to be I have had to stop killing ppl as i sit at -5 with a 10 mil bounty so in order for me to sort it out i have to NPC boring as hell! and now the ppl floating by where i am are safe as they would be in yulai all because if i go lower i can be attacked anyware any how IT IS COMPLETE BULL**** AND .4 SPACE IS PRETTY MUCH AS SAFE AS YULAI NOW! COME AND GET YOUR GOOD ORES CCP LOVE CAREBEARS Where is the the justice for pirates we are a dying race. same post that i put in a diffrent topic about sec status! IT HAS GOT TO CHANGE ASAP OR EVE WILL BE A CARE BEAR SPECIAL GAME AND ALL PIRATES WILL LEAVE AS I SAY NO POINT IN HAVING .4 SPACE OR BELOW. I dont actually mind the fact i can not got to high sec empire space i do mind the fact that ppl can take pot shots at me with no cover from the gate what so ever. it is a skill to hunt and kill ppl in pvp and i have been outnumbered in many occasions and won most i have also lost a few times. it is a big enough risk being a pirate on the hunt as it is, why would ccp want to make it not worth the trouble when we add to the market sales of builders and miners and also keep ppl on there toes when in .4 well i urge all pirates to POST AS MUCH AS WE CAN UNTIL AN ACCEPTABLE RESOLVE IS MADE Cao Cao > Alright well I checked the logs, and I got wtfpwned, I admit I was wrong, nice kill guys OK i made a post Flame away |
| Pages: 1 2 3 4 [5] 6 7 8 :: one page | |
| First page | Previous page | Next page | Last page | |
| Copyright © 2006-2026, Chribba - OMG Labs. All Rights Reserved. - perf 0,08s, ref 20260115/1647 EVE-Online™ and Eve imagery © CCP. |
| COPYRIGHT NOTICE EVE Online, the EVE logo, EVE and all associated logos and designs are the intellectual property of CCP hf. All artwork, screenshots, characters, vehicles, storylines, world facts or other recognizable features of the intellectual property relating to these trademarks are likewise the intellectual property of CCP hf. EVE Online and the EVE logo are the registered trademarks of CCP hf. All rights are reserved worldwide. All other trademarks are the property of their respective owners. CCP hf. has granted permission to EVE-Search.com to use EVE Online and all associated logos and designs for promotional and information purposes on its website but does not endorse, and is not in any way affiliated with, EVE-Search.com. CCP is in no way responsible for the content on or functioning of this website, nor can it be liable for any damage arising from the use of this website. |