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Indyman tech2
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Posted - 2008.04.23 19:23:00 -
[1]
i was in this fight with this guy in 00, then all of a sudden this gang shows up out of nowhere, and i'm like wtf...and not only that, my support fleet of 30 poeple couldn't catch them....and this was only like 5 people in nanos vs us...and they killed our megathron pilot, THEN WARPED AWAY WITH NO LOSSES...thats so stupid. itsl ike the new wcs, no need to commit to a fight.
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Vitrael
Jericho Fraction The Star Fraction
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Posted - 2008.04.23 19:26:00 -
[2]
Killing and Surviving nanoships 101:
1. Bring a Rapier. 2. Bring a Huginn. 3. Bring a Curse. 4. Bring warrior IIs. 5. Overload webs. 6. Bring missile spammers. 7. Bring ECM. 8. Bring tracking disruptors. 9. Bring heavy tankers. 10. Use remote reppers.
I could go on.
To be honest if you lost a Megathron in a fleet of 30 to just 5 nanoships you are doing something terribly wrong.
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Blood Daemon
Minmatar Republic Military School
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Posted - 2008.04.23 19:28:00 -
[3]
Edited by: Blood Daemon on 23/04/2008 19:29:04 If you can't beat em... join em o/j'in :P
FIT MOAR WEBBERS (P.S. that isn't the only option, more of a haha moment )
Otherwise hats off to them, because they caught you in a vulnerable situation and they came out ontop, so they win..
variety & tactics is the key, not numbers... ------------------
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chiefyuk
Amarr StateCorp Insurgency
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Posted - 2008.04.23 19:34:00 -
[4]
no ------------------------------------------------ You can kill the protester but you cant kill the protest ------------------------------------------------ |
Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.04.23 20:01:00 -
[5]
tbh, if you're running around in 0.0 and you're *not* in nanos then you're doing something wrong. If you're not doing at least 3km/s - 4km/s then you're asking to die. If you undock and don't have 2-3 huginns/rapiers with logistics/falcon support then you're doing something wrong.
Slap the mega pilot around. He should have been in an ishtar. He deserved to lose the ship for bringing a non nano ship to a nano fight.
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Alowishus
mUfFiN fAcToRy Sex Panthers
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Posted - 2008.04.23 20:06:00 -
[6]
Originally by: *****zilla
tbh, if you're running around in 0.0 and you're *not* in nanos then you're doing something wrong. If you're not doing at least 3km/s - 4km/s then you're asking to die. If you undock and don't have 2-3 huginns/rapiers with logistics/falcon support then you're doing something wrong.
Slap the mega pilot around. He should have been in an ishtar. He deserved to lose the ship for bringing a non nano ship to a nano fight.
This is the dumbest crap I've read today.
Join The Muffin Factory
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TimMc
Gallente Genos Occidere
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Posted - 2008.04.23 20:13:00 -
[7]
Threads like this aren't even funny anymore.
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Radcjk
Caldari Dark Star LTD Atrocitas
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Posted - 2008.04.23 20:17:00 -
[8]
Edited by: Radcjk on 23/04/2008 20:18:42
Originally by: Alowishus
This is the dumbest crap I've read today.
Wait five minutes ?
I dont know whats worse, nanofags or nanofag whiners, but eve is definitely a game of adapting and overcoming. No tactic lasts for ever.
5 on thirty was pretty ballsy of em though, nanos or not.
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Thorexion Lynch
Gallente C R Y O
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Posted - 2008.04.23 20:42:00 -
[9]
Originally by: Vitrael Killing and Surviving nanoships 101:
1. Bring a Rapier. 2. Bring a Huginn. 3. Bring a Curse. 4. Bring warrior IIs. 5. Overload webs. 6. Bring missile spammers. 7. Bring ECM. 8. Bring tracking disruptors. 9. Bring heavy tankers. 10. Use remote reppers.
I could go on.
To be honest if you lost a Megathron in a fleet of 30 to just 5 nanoships you are doing something terribly wrong.
and a few Arazu's to scram em while the webs take affect XD
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Liang Nuren
Black Sea Industries Insurgency
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Posted - 2008.04.23 20:45:00 -
[10]
I can haz Hvy Neuts on Mah Battleships?!
-Liang -- Naturally, I do not in any way speak for my corp or alliance. |
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Sedai Hara
The Forsakened Companions Pure.
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Posted - 2008.04.23 20:52:00 -
[11]
Originally by: Indyman tech2 my support fleet of 30 poeple couldn't catch them..
okeeeeey..
So did this 30 man support fleet exist of small-rail fitted Moas and 1600mm plated mallers? Because ANY 30 man support fleet can catch 5 nanos, ANY!!! hell i went up as FC with 40 support vs 20 nano, we lost ships true, but we killed nearly all of them as we where stubborn to hold the field. I mean come on! was the mega sitting 100km from your gang looking at the stars?
Also, eventhough i am in a so called sucky alliance, isnt a support fleet just that, support? It should include ATLEAST the following:
A couple of fast inties with webbs A dictor/HIC ECM webbers? webbers? scramblers webbers? damps Nos and neuts webbers? Ships with guns and missiles, you know pew-pew? also webbers,tacklers ECM EW yeah you know, support fleet kind-of-stuff.
Did i mention webbers?
im a nanofag and well... we aint untouchable that much i can say *expensive losses aint fun* -----------------------------
Originally by: Ozzie Asrail A mega without 3 magstabs fitted is like kladdkaka without chocolate.
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Kyra Felann
Gallente Noctis Fleet Technologies
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Posted - 2008.04.23 20:52:00 -
[12]
Originally by: *****zilla
tbh, if you're running around in 0.0 and you're *not* in nanos then you're doing something wrong. If you're not doing at least 3km/s - 4km/s then you're asking to die. If you undock and don't have 2-3 huginns/rapiers with logistics/falcon support then you're doing something wrong.
Slap the mega pilot around. He should have been in an ishtar. He deserved to lose the ship for bringing a non nano ship to a nano fight.
<sarcasm>Because game mechanics that force you to only play once type of ship fit to be competitive are a Good Thing(TM), right?</sarcasm>
Your post expresses exactly what's wrong--thanks.
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Wet Ferret
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Posted - 2008.04.23 20:52:00 -
[13]
Best counter for nanos = nanominnierecon.
Unless you're one of those people who consider "scaring them off" as a counter... then, well, see above.
But, yeah. These forums seriously need some indicator that the post has ended and the sig has started.
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Euriti
Gallente SniggWaffe
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Posted - 2008.04.23 20:59:00 -
[14]
"OMG I CANT WIN IN COOKIECUTTER HACK AND SLASH SETUP NERF NREF NREF NREF"
Just no.
Nanos add flavor to the game and more dynamic play.
Nerfing nanos would also destroy Ishtar,
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Phil Miller
Royal Hiigaran Navy
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Posted - 2008.04.23 21:16:00 -
[15]
Nano need a nerf. A hard cap of 3km/s, while at the same increasing the effectives and range of webs. ______________________________________
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Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.04.23 21:26:00 -
[16]
Originally by: Euriti "OMG I CANT WIN IN COOKIECUTTER HACK AND SLASH SETUP NERF NREF NREF NREF"
Yes, because a cookiecutter nano setup is *vastly* superior. Fly Nano Spaceships (tm).
Originally by: Phil Miller Nano need a nerf. A hard cap of 3km/s, while at the same increasing the effectives and range of webs.
But then how would a small gang go toe to toe with a larger blob picking off ships at will? How would they run away when the other side doesn't have nanos & nano minm recons?
As it stands now there is no reason to *not* fly nanos. The game changes. Adapt. Fly nanos. Drink the Koolaid.
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Death Merchant
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2008.04.23 21:26:00 -
[17]
Originally by: Phil Miller Nano need a nerf. A hard cap of 3km/s, while at the same increasing the effectives and range of webs.
I think you need to be nerfed. A hard cap of no more post, while at the same decreasing the effective range of your whining about something thats counterable if you tried.
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Phil Miller
Royal Hiigaran Navy
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Posted - 2008.04.23 21:32:00 -
[18]
Originally by: Death Merchant
I think you need to be nerfed. A hard cap of no more post, while at the same decreasing the effective range of your whining about something thats counterable if you tried.
Go away sunshine, the adults are trying to have a conversation.
Originally by: *****zilla
But then how would a small gang go toe to toe with a larger blob picking off ships at will? How would they run away when the other side doesn't have nanos & nano minm recons?
Why should they be able to run away? What kind of logic is that?
They should have brought a bigger blob if they wanted to live. A 5 man nano gang should not roam freely in a 30man battlefield. ______________________________________
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Umar Khattab
Amarr Aeden Tau Ceti Federation
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Posted - 2008.04.23 21:35:00 -
[19]
Edited by: Umar Khattab on 23/04/2008 21:35:22
Originally by: Indyman tech2 i was in this fight with this guy in 00, then all of a sudden this gang shows up out of nowhere, and i'm like wtf...and not only that, my support fleet of 30 poeple couldn't catch them....and this was only like 5 people in nanos vs us...and they killed our megathron pilot, THEN WARPED AWAY WITH NO LOSSES...thats so stupid. itsl ike the new wcs, no need to commit to a fight.
p*ssy whinner
DUDEISM.COM |
Envy Iniquitous
Caldari Leela's Lamas
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Posted - 2008.04.23 21:36:00 -
[20]
Why is it that everyone who flies a tank and gank ship thinks everything that can possibly beat them should be nerfed?
Learn to fly with friends who can support you and you will find the game much more rewarding then if everything but your style of play is nerfed. IÆm all for balance but these threads come off as nothing more then whining.
There should be a requirement for nerf threads, if youÆre going to complain and call nerf at least give some non antidotal reasons in your original post.
Hint: I died is not usually a good enough reason to nerf something people spend time to train for.
[/troll off]
I still donÆt get people that complain about nano ships; eve gives you a choice to play how you like, do that, and let others do the same.
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Derek Sigres
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Posted - 2008.04.23 21:37:00 -
[21]
Originally by: *****zilla
tbh, if you're running around in 0.0 and you're *not* in nanos then you're doing something wrong. If you're not doing at least 3km/s - 4km/s then you're asking to die. If you undock and don't have 2-3 huginns/rapiers with logistics/falcon support then you're doing something wrong.
Slap the mega pilot around. He should have been in an ishtar. He deserved to lose the ship for bringing a non nano ship to a nano fight.
I'm not even SLIGHTLY worried about most nano's by themselves. My lowly ratting drake can tank them until they run out of ammo and go home. I'm only worried about nano's in gangs. But by the same token, once you have enough nano's to breach the Drake's tank you may as well have just brought t1 ships because it would accomplish the sam job for less.
Nano ships have exactly two advantages over other ship designs: the ability to dictate the range of combat and the ability to leave combat when the battle goes against them. To achieve this, they generally give up loads of firepower and tank. Most nano ships can't go fast enough to evade fire completely those that can are unable to do anything in return.
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Captain Sonata
Caldari State War Academy
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Posted - 2008.04.23 21:46:00 -
[22]
Originally by: Derek Sigres
Most nano ships can't go fast enough to evade fire completely those that can are unable to do anything in return.
Ishtar, Curse, Rapier/Huggin, Vaga etc -- yeah, poor ol' them, and their ability to not do a thing at range.
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Kiki Arnolds
Caldari
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Posted - 2008.04.23 21:52:00 -
[23]
Cheap webbing interceptors, with a 30man fleet a ceptor can web down a nano-ship long enough for you to primary and pop it. You may loose a few, but even a 1:1 loss rate trading 18M interceptors for 1-200M Nanoed T2 cruisers is a good deal imo... ç¦ |
Diana Fyre
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Posted - 2008.04.23 22:06:00 -
[24]
Watch out for the pro-nanos. They know they're overpowered, but are far more interested in their awesome K:D ratio, than in an interesting and well rounded game.
That's ok though. If I had an 'I win' button, that let me chose to fight, and run away whenever I felt like, I'd probably use a lot too. Actually... weren't they called Warp Core Stabilisers, once upon a time?
Hmm. I think we see very similar arguments in fact.
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Mazzy Star
Caldari
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Posted - 2008.04.23 22:19:00 -
[25]
Obvious troll is obvious.
People suck at spotting them today though it seems, heh. All these serious posts listing off reasons and what not. ________________________________________________________
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Death Merchant
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2008.04.23 22:19:00 -
[26]
Edited by: Death Merchant on 23/04/2008 22:19:57
Originally by: Diana Fyre Watch out for the pro-nanos. They know they're overpowered, but are far more interested in their awesome K:D ratio, than in an interesting and well rounded game.
Watch out for the anti-nanos. They use poorly setup ships and bad tactics, but are far more interested in sitting at a gate and their horrible K:D ratio, than in an interesting and well rounded game.
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Diana Fyre
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Posted - 2008.04.23 22:20:00 -
[27]
Originally by: Mazzy Star Obvious troll is obvious.
People suck at spotting them today though it seems, heh. All these serious posts listing off reasons and what not.
This is EVE online. It is a futuristic setting. You cannot have Trolls in a futuristic setting.
In EVE, they're called 'Caldari'.
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Liang Nuren
Black Sea Industries Insurgency
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Posted - 2008.04.23 22:22:00 -
[28]
Originally by: Diana Fyre This is EVE online. It is a futuristic setting. You cannot have Trolls in a futuristic setting.
In EVE, they're called 'Caldari'.
::peers at your avatar:: ::peers at own avatar::
-Liang -- Naturally, I do not in any way speak for my corp or alliance. |
Crackzilla
The Shadow Order SMASH Alliance
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Posted - 2008.04.23 22:25:00 -
[29]
Originally by: Kiki Arnolds Cheap webbing interceptors, with a 30man fleet a ceptor can web down a nano-ship long enough for you to primary and pop it.
If you've quite a few suicidal ceptors with t2 fits that 30man fleet might pop a nano or two.
Of course thats what makes the nano rapier/huginn great. Nanos are some of the best at hunting ceptors. Nanos with rapier/huginn support excel at popping ceptors.
Originally by: Liang Nuren
::peers at your avatar:: ::peers at own avatar:: -Liang
She is cuter to be honest.
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Death Merchant
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2008.04.23 22:26:00 -
[30]
Originally by: Phil Miller Originally by: *****zilla
But then how would a small gang go toe to toe with a larger blob picking off ships at will? How would they run away when the other side doesn't have nanos & nano minm recons?
Why should they be able to run away? What kind of logic is that?
They should have brought a bigger blob if they wanted to live. A 5 man nano gang should not roam freely in a 30man battlefield.
Having a blob doesn't automatically make your victory assured. Your gang was not prepared properly for a nanogang. It may have been setup to handle a traditional fleet. I don't know. I would think you had at least a few tacklers out of 30 or at least 1 mim recon. |
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