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Thread Statistics | Show CCP posts - 21 post(s) |
Jason Edwards
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Posted - 2008.05.14 10:45:00 -
[31]
Considering that. I must say small pvp combat will likely be quite effective. Back in the privateers days they only ever had 5-10 people gangs ever. I remember going around in t1 frigate gangs with 15-20 people and we killed quite a few people.
Blobbing really wouldn't be an option because the blob would literally need to fly around the entirety of empire to really be effective. Breaking up gangs and only bringing larger numbers when intel indicates a blockade of sorts is what will happen.
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Jason Edwards
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Posted - 2008.05.14 10:48:00 -
[32]
Originally by: Larissa Newport Edited by: Larissa Newport on 14/05/2008 10:43:14
Hmm, so if my Pirate main will pledge allegiance to the Minmatar Republic, will he get a complete Letter of Marque against the enemies of the Republic and be able to enter all the Republic's space to hunt the enemies down? Or will the Republic Navy still try to fend me off in High Sec space, because of my security status with concord?
LN
If you think of the faction as simply you joining an alliance who is at war with another alliance.
You can go around and shoot war targets and may only go where your sec status allows.
Though an interesting point would be to lets say you're -10 with gallente and you join gallente. Will they allow you in hisec due to your allegiance.
*Though personally I am only -1 with gallente after skills :)*
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Jason Edwards
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Posted - 2008.05.14 10:50:00 -
[33]
Originally by: Moncada Battlegrounds for eve.. Wow..
There's a system .3 off of Nourvakakien system in Citadel-lonetrek area. Where if you go to one of the moons in the system there is no tower but rather a deadspace area which is an "ancient battleground"
Though the rats suck. :)
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Gold Rogers
Federation Of Free Worlds Sempiternus
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Posted - 2008.05.14 10:50:00 -
[34]
An Amarrian in a Gallente corp.
What happens if I join the Amarrian side and the rest of my corp join the Gallante side?
Same thing with alliances could apply. ---------
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Khan Soriano
Beyond Divinity Inc
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Posted - 2008.05.14 10:57:00 -
[35]
I really don't know what you guys are planning with this Factional Warfare but when I hear "small gang PVP" it makes me want to touch myself in weird places
Seriously... I just reactivated my account (6 months absence) only to hear that you're finally going through with this!! Truly a dream come true
I don't care if its instanced like missions/complexes/exploration, takes place in high-low-0.0 sec or whatever I just want a few things:
- Fight with my gang (2+ people, don't know where the cap should be) against similar sized gang who also really want to fight (not just stall till their capital fleet is able to land on us)
- Quickly get to business and not spend 3h trying to find each other (spending 1h on jumping and trying to get strategic advantage is ok)
- Don't have to worry about being blobbed to death and boredom. I mean come on, if mission runners can have their safe heaven for pew-pew with NPC why PVPers don't get the same treatment?
Its not fun to search 2h for somebody to shoot at and find nothing or a noob with PVE fitted cruiser and pound on him and its also not fun being pounded on by gangs two or three times your numbers (dont get me even started on ship superiority).
Create areas in space (sort of like complexes) that are hard to probe, create a "wormhole" near the station (1 for each gang) so that only gang members would go through (keys handed to leaders of both gangs by NPC), letting only specific ships in (we already have that) and placing gangs randomly at least 15-20km from each other in this complex and you have yourself a great sandbox for everybody to enjoy. Place them in low-sec systems so that people would actually want to fly there and hardcore pirates would also be happy with more travelers.
You wouldn't have to worry about rewards because if players would want to maximize their survivability chance they'd fit better equipment thus better reward for the winner. ----- Arbitrator - Life & Death
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.14 11:00:00 -
[36]
Edited by: Ishina Fel on 14/05/2008 11:00:02 I am liking this more and more, especially the structural implications of it.
Factional Warfare may just achieve what years of mulling, discussing and ad-hoc measures have failed to: de-lagify Jita and lessen the congestion in Caldari systems (because enemies of the state get shot on sight), and on the other hand, spread the population more evenly throughout the four empires and encourage the formationan and/or strengthening of new hub systems (Amarr, Rens, Oursulaert, Hek etc.), which in turn will siphon population away from Jita (because people may realize that they can in fact get their stuff cheap AND closer at hand in another hub). All without a single nerf to Jita itself!
This is, of course, just a potential that's there. And whether it's going to work is highly dependant on the details of Factional Warfare - and it will likely require time as well. But if it is interesting an rewarding enough (and consequent enough in making participants and ex-participants want to stay out of opposing space), it may just work.
All in all though, I am so far only seeing positive implications for EVE as a whole from this, so I heartily support the initiative!
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Larissa Newport
Tempered Steel Legion
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Posted - 2008.05.14 11:04:00 -
[37]
Originally by: Jason Edwards
Originally by: Larissa Newport Edited by: Larissa Newport on 14/05/2008 10:43:14
Hmm, so if my Pirate main will pledge allegiance to the Minmatar Republic, will he get a complete Letter of Marque against the enemies of the Republic and be able to enter all the Republic's space to hunt the enemies down? Or will the Republic Navy still try to fend me off in High Sec space, because of my security status with concord?
LN
If you think of the faction as simply you joining an alliance who is at war with another alliance.
You can go around and shoot war targets and may only go where your sec status allows.
Though an interesting point would be to lets say you're -10 with gallente and you join gallente. Will they allow you in hisec due to your allegiance.
*Though personally I am only -1 with gallente after skills :)*
Yeah, that would be exactly my point. It would be pretty weird that I would get shot by the Republic Navy whilst being supportive to them. The factional stuff should mean that -10's would be able to enter the high-sec parts of the faction they support. It would be extremely weird that when hunting down some people fleeing to highsec, half the gang has to stay behind because they will get shot by "friendly NPC's"
I have no problem that any player can shoot me in high-sec, though. I'm used to be a target. Outlaw means you are a target ... anytime! Wouldn't want it any other way.
LN
Larissa Newport CEO, Newport Excavations
-- Newport Excavations trusted bankers are EBANK , the Universal Bank that is within everyone's reach -- |
Jason Edwards
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Posted - 2008.05.14 11:09:00 -
[38]
Originally by: Larissa Newport
Yeah, that would be exactly my point. It would be pretty weird that I would get shot by the Republic Navy whilst being supportive to them. The factional stuff should mean that -10's would be able to enter the high-sec parts of the faction they support. It would be extremely weird that when hunting down some people fleeing to highsec, half the gang has to stay behind because they will get shot by "friendly NPC's"
I have no problem that any player can shoot me in high-sec, though. I'm used to be a target. Outlaw means you are a target ... anytime! Wouldn't want it any other way.
LN
If you think of still though. If someone is one of your biggest enemies... they just so happen to have declared support for you. Would it necessarily make you trust that horrible enemy? Let them live outside your secure space and fight for you in low sec and gain standings that way.
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Larissa Newport
Tempered Steel Legion
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Posted - 2008.05.14 11:10:00 -
[39]
Originally by: Jason Edwards
Originally by: Larissa Newport
Yeah, that would be exactly my point. It would be pretty weird that I would get shot by the Republic Navy whilst being supportive to them. The factional stuff should mean that -10's would be able to enter the high-sec parts of the faction they support. It would be extremely weird that when hunting down some people fleeing to highsec, half the gang has to stay behind because they will get shot by "friendly NPC's"
I have no problem that any player can shoot me in high-sec, though. I'm used to be a target. Outlaw means you are a target ... anytime! Wouldn't want it any other way.
LN
If you think of still though. If someone is one of your biggest enemies... they just so happen to have declared support for you. Would it necessarily make you trust that horrible enemy? Let them live outside your secure space and fight for you in low sec and gain standings that way.
I agree, thats where factionstandings come in play I guess.
LN Larissa Newport CEO, Newport Excavations
-- Newport Excavations trusted bankers are EBANK , the Universal Bank that is within everyone's reach -- |
Cheyenne Shadowborn
Caldari Noob Much Inc.
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Posted - 2008.05.14 11:21:00 -
[40]
Originally by: CCP Lingorm You can go killing anyone signed up to an opposed faction.
We need a fifth main faction ... say, an Empire of Robots. Then we sign up all the macro miners with it, involountarily.
There, problem solved :) --
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Franga
NQX Innovations
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Posted - 2008.05.14 11:30:00 -
[41]
MOAR DEV BLO ... *cough*
Oh. Ahh, good. Carry on then. I shall read and reply.
Originally by: Rachel Vend ... with 100% reliability in most cases ...
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Unawa
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Posted - 2008.05.14 11:30:00 -
[42]
Are there still intentions to add the smaller factions to faction warfare in the future? I mean, hopefully, soon and not in a year.
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Braaage
eXceed Inc. eXceed.
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Posted - 2008.05.14 11:33:00 -
[43]
Will Factional Warfare allow us to take/alter/dispute NPC sovereignty in 0.0 space? -- eve-guides.com All about POSs, Outposts, Exploration, Mining, Invention, EVE Database + much more!! |
Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2008.05.14 11:37:00 -
[44]
The "dynamic systems changing hands" thing. Will that have any effect on players who are not involved in faction warfare or will the dynamic system mean dynamic NPCs/missions/etc?
Vote Goumindong for CSM |
Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.14 11:38:00 -
[45]
Originally by: Braaage Will Factional Warfare allow us to take/alter/dispute NPC sovereignty in 0.0 space?
I doubt it, but you should be able to at least do it in lowsec.
In 0.0, I guess you just go and claim something "in the name of X", as for example CVA does. They may be sov holders, but if I understood them right, they treat the whole of their space as being part of the Amarr Empire.
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Gawain Hill
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Posted - 2008.05.14 11:43:00 -
[46]
Just so I know if everyone decides they don't like amarr and people don't fight for amarr and then amarr lose all their space. Will the amarr faction be removed from the game if they lose all their space?
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NightmareX
Quam Singulari Triumvirate.
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Posted - 2008.05.14 11:43:00 -
[47]
Edited by: NightmareX on 14/05/2008 11:43:45 Will the factional warfare allow us outlaws (with -5 and lower) in sec status to do anything new in empire?, or will it still be the same as always that outlaws are stuck to be in low sec?
Like me, i'm at -7.7 in sec status atm.
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Orion Shurtak
Mission Runners United Overtime Alliance
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Posted - 2008.05.14 11:46:00 -
[48]
Originally by: CCP Lingorm Factional warfare is not just in Low-sec. It is just concentrated there.
If you sign up for a faction you can be attacked by anyone in opposing factions anywhere. it is that in low-sec we have marked out control points which will bring the combat to them making it easier for you to find and take part in.
You can sign up as an individual or you can sigh your entire corp up to fight for a faction.
If the lag is not bad enough already in some systems! I can see a factional war going on in Jita just to make life more enoyable for all -------------------------------------------------- Mission Runners United
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Rakshasa Taisab
Caldari Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.05.14 11:52:00 -
[49]
So if you're a Gallente and shoot a Caldari in Caldari empire space, will the faction police help if present? ---
Author of rTorrent, the BitTorrent client for real men and mice. |
Jana N'dori
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Posted - 2008.05.14 11:54:00 -
[50]
I dont mean to sound ungrateful but that devblog was pretty darn meager. No hands on examples and no details. More like the kind of devblog one would have expected as it was starting to be developed, not when it was about to finish. To me it just sounds like ccp endorsed 'Red vs. Blue'.
Sorry for being so pessimistic
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Venkul Mul
Gallente
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Posted - 2008.05.14 11:57:00 -
[51]
Originally by: CCP Greyscale The second is that we're not convinced that "more space" is an answer to anything. Hisec as a whole is not, as far as I'm aware, actually crowded right now - yes there are hot spots, but on the flipside, who here lives in Kador? Anyone? Similiarly in 0.0, on the one hand the good bits seem crowded, but on the other hand last time I was out there there were huge swathes of systems that were left unused due to being a bit rubbish, and also each system can sustainably support a very small number of people. Making better use of existing space may make more sense than simply adding more lightly-used systems.
Hisec not crowded: maybe - maybe not. CCP job should be to give reason to people in high sec to spread even in the underused zones. (dynamic quality agents maybe or other options)
Better use of 0.0 space and empty 0.0 space: 0.0 alliances have an easy time in controlling large portions of 0.0 even if they don't use it, thanks to the*****epoints. At the same time there is no incentive for them to increase population in 0.0. For example why they don't get the tax on commerce done in the players controlled outposts? If they were receiving a 1% tax on all trade I bet they would be much more willing to accept traders in 0.0 even it they aren't part of the alliance.
Sorry for the hijack.
Faction warfar from this first blog seem very good.
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Venkul Mul
Gallente
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Posted - 2008.05.14 11:59:00 -
[52]
Originally by: CCP Greyscale The second is that we're not convinced that "more space" is an answer to anything. Hisec as a whole is not, as far as I'm aware, actually crowded right now - yes there are hot spots, but on the flipside, who here lives in Kador? Anyone? Similiarly in 0.0, on the one hand the good bits seem crowded, but on the other hand last time I was out there there were huge swathes of systems that were left unused due to being a bit rubbish, and also each system can sustainably support a very small number of people. Making better use of existing space may make more sense than simply adding more lightly-used systems.
Hisec not crowded: maybe - maybe not. CCP job should be to give reason to people in high sec to spread even in the underused zones. (dynamic quality agents maybe or other options)
Better use of 0.0 space and empty 0.0 space: 0.0 alliances have an easy time in controlling large portions of 0.0 even if they don't use it, thanks to the*****epoints. At the same time there is no incentive for them to increase population in 0.0. For example why they don't get the tax on commerce done in the players controlled outposts? If they were receiving a 1% tax on all trade I bet they would be much more willing to accept traders in 0.0 even it they aren't part of the alliance.
Sorry for the hijack.
Faction warfare from this first blog seem very good.
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Mr Horizontal
Gallente KIA Corp KIA Alliance
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Posted - 2008.05.14 12:07:00 -
[53]
Originally by: CCP Greyscale The second is that we're not convinced that "more space" is an answer to anything. Hisec as a whole is not, as far as I'm aware, actually crowded right now - yes there are hot spots, but on the flipside, who here lives in Kador? Anyone? Similiarly in 0.0, on the one hand the good bits seem crowded, but on the other hand last time I was out there there were huge swathes of systems that were left unused due to being a bit rubbish, and also each system can sustainably support a very small number of people. Making better use of existing space may make more sense than simply adding more lightly-used systems.
How can you say Empire isn't suffering from overcrowding?!?! There are a ton and a half of problems relating to overcrowding in EVE at the moment! At a very rough estimate I think the EVE galaxy needs to grow by about 25% more space! It's not just about how many people actually live in the space per se, it's about the distribution of resources as well as the population of the systems. Security status and resources dictates whether people actually live in the systems or not, not the actual space itself. So if you're worried about Kador being underpopulated, then boost its resources to make it more useful space.
Resource changes don't need to mean more belts and other faucets. Even a simple sec status change to 0.3 means a system will be instacamped by reactor POS's, for example. There are a huge array of dynamics that can make or break a system and by effect of this a whole region.
Either way, the Jita problem does rear its ugly head and will continue to do so because the distribution of resources and the Network Effect affecting it will not change it's dynamics. You will always get a hub of some form or another, however, even if it moves away from Jita.
Regarding the new Black Rise region in the middle of Empire was an interesting move but a weird one. I was expecting the current lowsecs like Aridia, Derelik and Kador to move into the inner 0.0 and those regions to gain high sec status. Then introduce new 0.0 regions on the outskirts to counterbalance the space that has been taken by the new lowsec regions.
Yes it's a big change, uprooting many installations in lowsec and alliances away from their homesteads in inner 0.0 but RP-wise it's a logical progression. The Empires have finished securing the lowsec space, and the new lowsec frontier has been pushed outwards, and the 0.0 wildlands even further outwards.
Thus Empire becomes bigger, the lowsec band between Empire and 0.0 remains and 0.0 just moves out, and the net effect is the galactic circle as a whole becomes bigger in radius.
Director | www.eve-bank.net |
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CCP Greyscale
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Posted - 2008.05.14 12:27:00 -
[54]
Originally by: Mr Horizontal How can you say Empire isn't suffering from overcrowding?!?!
Hisec as a whole is not overcrowded - for every jam-packed system there are twenty empty ones. Ergo the problem is not the amount of hisec space, it's the resource distribution within the existing area. This means that the solution is not more hisec, it's making better use of existing hisec.
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River Tem
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Posted - 2008.05.14 12:29:00 -
[55]
I'm looking forward to the IC report on Black Rising. Perhaps it will go something like: -
'Hey, a shed load of jump gates just popped up out of the void'
- but let's hope not.
Anyway, thanks for all the hard work making my favorite alternate universe that lil bit bigger, and painting it so well with word and graphic. Praise u.
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CCP Lingorm
C C P
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Posted - 2008.05.14 12:30:00 -
[56]
Originally by: Mr Horizontal How can you say Empire isn't suffering from overcrowding?!?! There are a ton and a half of problems relating to overcrowding in EVE at the moment! At a very rough estimate I think the EVE galaxy needs to grow by about 25% more space! It's not just about how many people actually live in the space per se, it's about the distribution of resources as well as the population of the systems. Security status and resources dictates whether people actually live in the systems or not, not the actual space itself. So if you're worried about Kador being underpopulated, then boost its resources to make it more useful space.
Resource changes don't need to mean more belts and other faucets. Even a simple sec status change to 0.3 means a system will be instacamped by reactor POS's, for example. There are a huge array of dynamics that can make or break a system and by effect of this a whole region.
Either way, the Jita problem does rear its ugly head and will continue to do so because the distribution of resources and the Network Effect affecting it will not change it's dynamics. You will always get a hub of some form or another, however, even if it moves away from Jita.
Regarding the new Black Rise region in the middle of Empire was an interesting move but a weird one. I was expecting the current lowsecs like Aridia, Derelik and Kador to move into the inner 0.0 and those regions to gain high sec status. Then introduce new 0.0 regions on the outskirts to counterbalance the space that has been taken by the new lowsec regions.
Yes it's a big change, uprooting many installations in lowsec and alliances away from their homesteads in inner 0.0 but RP-wise it's a logical progression. The Empires have finished securing the lowsec space, and the new lowsec frontier has been pushed outwards, and the 0.0 wildlands even further outwards.
Thus Empire becomes bigger, the lowsec band between Empire and 0.0 remains and 0.0 just moves out, and the net effect is the galactic circle as a whole becomes bigger in radius.
Certain Systems in Empire are certainly overcrowded, but on the whole Empire itself is not heavily populated. Before we add more space we would prefer to look at options that allow alliances to make better use of their space (give incentives for claiming less space) and to spread the population of empire over more systems.
While not ruling out adding more systems later we do not see it as a short-term solution.
Some of the options that have been looked at to 'move people' are Agent Quality degrades depending on use. Adding more agents. Having agents that move. Nothing has been decided but we are still looking at the issue.
CCP Lingorm CCP Quality Assurance QA Engineering Team Leader
Originally by: Lord Fitz Eve is to WoW as Wow is to an 8 player game of Unreal Tournament.
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Nemtar Nataal
Demonic Retribution Un-Natural Selection
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Posted - 2008.05.14 12:32:00 -
[57]
Good work, keep it comming.
What about the Drone regions? wore they always on the map just not accessible to anyone?
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Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2008.05.14 12:43:00 -
[58]
Edited by: Ishina Fel on 14/05/2008 12:42:49 You know, reading the some of the posts above me, I just had a sudden thought.
You are adding an entire new lowsec zone. This zone is, so have trustworthy sources told me, made up of solar systems. These solar systems will in all likelyhood have planets and moons, as they are needed to support the belts and stations that are claimed to exist.
So in this region, there is potential for around 100-200 minable moons.
So, Greyscale: How does this affect the current moon mineral market? While PrismX was seeding these moons, did the current trends play any role in the decisions how to seed them? Or did you simply apply a "Caldari lowsec template" for the distribution?
I'm asking this because there is potential here to address a concern that will only get more pressing with time. I'm not saying that every moon should be carrying Dysprosium (), or that one region's supply can somehow counter the demand of dozens of others, but at the very least you could use this opportunity to "kill two POSes with one dread" and experiment a little with what you can do.
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Garrick Konquero
Gallente ImmCo
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Posted - 2008.05.14 13:13:00 -
[59]
Originally by: CCP Lingorm
You can sign up as an individual or you can sigh your entire corp up to fight for a faction.
If one's corp chooses not to participate, can a character sign up as an individual without leaving the corp?
I know at some point there was discussion that seemed to indicate individual characters wishing to participate would have to join special NPC corps.
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Tareen Kashaar
Jericho Fraction The Star Fraction
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Posted - 2008.05.14 13:18:00 -
[60]
Originally by: CCP Lingorm You can sign up as an individual or you can sigh your entire corp up to fight for a faction.
As a posthumanist revolutionary who is opposed to all of the empires and wants to see them burn, why do I have to sign up for one faction? Can I not just sign up *against* a faction?
We don't want their goodwill and a pat on the back. We want their deprecated schemes of territorial control to fail. We strive to demonstrate that nothing can stand in the way of immortal free captains who are willing seize their own destiny. It would be utterly wrong for us to run to Momma Caldari or Pops Amarr for a wet handshake and a "well done, child", when they are the ones who at this stage of history should be looking up at us and see the sweet, addictive possibility of freedom.
Does that mean we're left out of factional warfare, then? ____________
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