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Todes
Caldari First Caldari Regiment
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Posted - 2008.06.29 11:12:00 -
[1]
Wardecs onilitia corps provide a very unstable element into the Faction Warfare experience. Most of the payers in FW are inexpeencd players, with thiese wardecs they have no place that they can consider safe. even getiscouraged with Facton Warfare.
Th fct that tiese new players have nowhee t g to recoupe thier losses means that they leave FW There muste some way to del with thisprblem, such as a massive fee for deccing FW cops, or wardecingte whole militia, or even not allowing it
|

Tobias Sjodin
Ore Mongers Black Hand.
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Posted - 2008.06.29 11:14:00 -
[2]
Originally by: Todes they have no place that they can consider safe.
Oh no. |

Rhanna Khurin
Minmatar
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Posted - 2008.06.29 11:15:00 -
[3]
It is just one of the risks that are corps have if a FW player doesn't want to get attacked by non-militia forces then don't join a militia corp, just fight with the relevant factional militia force. |

Todes
Caldari First Caldari Regiment
|
Posted - 2008.06.29 11:17:00 -
[4]
Originally by: Rhanna Khurin It is just one of the risks that are corps have if a FW player doesn't want to get attacked by non-militia forces then don't join a militia corp, just fight with the relevant factional militia force.
The crp I am with is one that suprts it's players to kp the players in the militia and fo hiese new players to learn frome more exprenced players, rather tha trial and error |

Zancera
Eye Of The Storm.
|
Posted - 2008.06.29 11:20:00 -
[5]
Edited by: Zancera on 29/06/2008 11:21:51 I'd critizize your spelling, but your idea is worse. If people don't like the idea of being wardecced, they can stay in NPC corps. FW corps shouldn't be treated differently just because many of their players are inexperienced. |

Slade Hoo
Amarr
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Posted - 2008.06.29 11:21:00 -
[6]
That would be a great idea...i would join a Corp (that siged up for FW) and never leave my highsec...so im in a corp and immune to wardecs. awesome feature. This is expoiting wardec mechanics. Join the NPC FW-Corps and you are fine. |

Rhanna Khurin
Minmatar
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Posted - 2008.06.29 11:22:00 -
[7]
If a corp that had joined the militia was made immune to being wardecced (by non enemy militia player corps) then i imagine this could be abused. |

Market AltLOLOLOLO
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Posted - 2008.06.29 11:23:00 -
[8]
Edited by: Market AltLOLOLOLO on 29/06/2008 11:25:42 Edited by: Market AltLOLOLOLO on 29/06/2008 11:24:19 Milta Wardecs need to be fixed.
If the Alliance is immune to milta wardecing them, then why not vice versa? Just now Alliances can interfere with FW Milita corps and Milita cannot wardec them back.
E.G Alliances interfering with Milita is nuts. Either let alliances join a faction or let them get sec loss for pirateing factions.
E.G 2 in a system of neutrals, milita gang can be attack by random Alliance members who have a wardec but rest of milita gang cannot help otherwise they get sec loss. This is silly. |

Xercies Ravere
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Posted - 2008.06.29 11:26:00 -
[9]
Ok you were a bit hard to read but i think I got the general statement. Wardecs agains Player corps in Militia should go ahead, otherwise people could exploit a system where you are in the militia you are immune to war decs. So I think if they had that system every corp would go into militia to stop them selves being war deced. Anyway being war deced means there are more targets  |

Market AltLOLOLOLO
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Posted - 2008.06.29 11:31:00 -
[10]
Originally by: Xercies Ravere Ok you were a bit hard to read but i think I got the general statement. Wardecs agains Player corps in Militia should go ahead, otherwise people could exploit a system where you are in the militia you are immune to war decs. So I think if they had that system every corp would go into militia to stop them selves being war deced. Anyway being war deced means there are more targets 
If you wardec a milita corp, then the whole Milita needs to be able to fight back.
E.G Playercorp is running a 20 man gang of milita. 3 of the 20 are under wardec. FC watches his gang get kileld in highsec and the rest of gang cannot help otherwise be concorded in high sec, or lose sec rating in low sec.
This is the problem. Alliances can freely pick people to wardec so they are 100% immune from rest milita gang thought the eve universe.
|

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.06.29 11:36:00 -
[11]
Edited by: Lucai on 29/06/2008 11:36:44 Edited by: Lucai on 29/06/2008 11:36:32 While i do understand where your frustration comes from, this is how wardecs work. As soon as you join any player corporation, be it a mining consortium, an industrial corp, faction warfare corp or a mercenary group, you are open to war declarations from other player corps. Thats EVE.
You currently have the very real option of joining an NPC corp to take part in factional warfare, as one unfortunately cant declare war on them.
Regarding the point that the npc FW corp is essentially structured like an alliance, and hence should provide the same protection from wardecs on single member corps, i would personally rejoice in it being so, as then the whole "alliance" should be targetable by other entities.
|

Rhanna Khurin
Minmatar
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Posted - 2008.06.29 11:41:00 -
[12]
Originally by: Market AltLOLOLOLO If you wardec a milita corp, then the whole Milita needs to be able to fight back.
E.G Playercorp is running a 20 man gang of milita. 3 of the 20 are under wardec. FC watches his gang get kileld in highsec and the rest of gang cannot help otherwise be concorded in high sec, or lose sec rating in low sec.
This is the problem. Alliances can freely pick people to wardec so they are 100% immune from rest milita gang thought the eve universe.
I think that the idea of a alliance/corp that wardecs a militia corp should not give a security sec hit is good.
|

Kel Nissa
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Posted - 2008.06.29 11:42:00 -
[13]
Quote: If you wardec a milita corp, then the whole Milita needs to be able to fight back.
Does not sound fair to me. Then it should be also possible that the non-militia corp is able to wardec the whole militia. |

Esmenet
Gallente
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Posted - 2008.06.29 11:44:00 -
[14]
Edited by: Esmenet on 29/06/2008 11:45:55
Originally by: Market AltLOLOLOLO
Originally by: Xercies Ravere Ok you were a bit hard to read but i think I got the general statement. Wardecs agains Player corps in Militia should go ahead, otherwise people could exploit a system where you are in the militia you are immune to war decs. So I think if they had that system every corp would go into militia to stop them selves being war deced. Anyway being war deced means there are more targets 
If you wardec a milita corp, then the whole Milita needs to be able to fight back.
E.G Playercorp is running a 20 man gang of milita. 3 of the 20 are under wardec. FC watches his gang get kileld in highsec and the rest of gang cannot help otherwise be concorded in high sec, or lose sec rating in low sec.
This is the problem. Alliances can freely pick people to wardec so they are 100% immune from rest milita gang thought the eve universe.
It would be great if the militia follows the same rules as a normal alliance, but you will probably regret it when the militia gets a bunch of wardecs from alliances out to have some fun. |

northwesten
Amarr Trinity Corporate Services
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Posted - 2008.06.29 11:45:00 -
[15]
I don't think Corporation should join in the first place. If this going to be such a problem then remove the corporations and have NPC corp only to do FW. I dont understand why they have Corps in the militia anyhow. Other wise leave it as it is! |

Todes
Caldari First Caldari Regiment
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Posted - 2008.06.29 11:47:00 -
[16]
First thing first, I do appologize for the typos, As fo th FW.... as was said, it i roughly structured like an alliance, Wouldn't t b logical for an entire militia to respond to a war decloration upon one ofit's member corps?
Thats my personal opinion, the other recommedations were mearly 5% ideas just a glimmer of an idea.
Just a small recommendation..... Before you flame I recommend looking at the entre thing, the other idea proposed and comet on all, not just one
|

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.06.29 11:52:00 -
[17]
In a way i agree with you Todes. It would be nice if the militia would work like normal alliances. Just be aware that this is a double-edged blade.
Be careful with what you wish, for your wishes may become true.
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FlameGlow
Caldari State Protectorate
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Posted - 2008.06.29 12:34:00 -
[18]
Originally by: Lucai In a way i agree with you Todes. It would be nice if the militia would work like normal alliances. Just be aware that this is a double-edged blade.
Be careful with what you wish, for your wishes may become true.
Can be, as long as wardec on entire militia makes you unwelcome in it's empire as per current rules for militias. |

Xonkra
Gallente
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Posted - 2008.06.29 12:54:00 -
[19]
buy a nwk eyboard o rtry some le sons |

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.06.29 13:05:00 -
[20]
Edited by: Lucai on 29/06/2008 13:07:36
Originally by: FlameGlow
Originally by: Lucai In a way i agree with you Todes. It would be nice if the militia would work like normal alliances. Just be aware that this is a double-edged blade.
Be careful with what you wish, for your wishes may become true.
Can be, as long as wardec on entire militia makes you unwelcome in it's empire as per current rules for militias.
While this sounds like the most logical thing at first there are problems.
E.g. an industrial player corp that has nothing to do with FW could join up just to get the protection from the empire. Essentially they would be invulnerable as even if people declared on their militia they could never attack them.
Or pirate corps camping entry points from 0.0 to highsec could join FW just to get protection against wardecs. If local anti-pirate corps or alliances would declare on them to drive them off or keep the gate safe, these anti-pirate corps would be forced out of the highsec region by NPC navies and unable to use or defend the chokepoint camped by the pirates at all.
In short, giving everyone who joins a militia protection effectively full protection from all war declarations allows for a multitude of exploits and would make the hole system a farce (war declarations are to wage highsec war, but you cant do that if they never leave their navies jurisdiction, so essentially they are fully protected from wardecs).
|

Market AltLOLOLOLO
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Posted - 2008.06.29 13:07:00 -
[21]
Originally by: Lucai
Originally by: FlameGlow
Originally by: Lucai In a way i agree with you Todes. It would be nice if the militia would work like normal alliances. Just be aware that this is a double-edged blade.
Be careful with what you wish, for your wishes may become true.
Can be, as long as wardec on entire militia makes you unwelcome in it's empire as per current rules for militias.
While this sounds like the most logical thing at first there are problems.
E.g. an industrial player corp that has nothing to do with FW could join up just to get the protection from the empire. Essentially they would be invulnerable as even if people declared on their militia they could never attack them.
Or pirate corps camping entry points from 0.0 to highsec. If local anti-pirate corps or alliances would declare war on them to drive them off or keep the gate safe, these anti-pirate corps would be forced out of the highsec region by NPC navies and unable to use or defend the chokepoint camped by the pirates at all.
In short, giving everyone who joins a militia protection effective full protection from all war declarations allows for a multitude of exploits (war declarations are to wage highsec war, but you cant do that if they never leave their navies jurisdiction, so essentially they are fully protected from wardecs).
Milita corps can be ganked by enemy milita in high sec. Many haulers and a golem got ganked on gates by enemy milita.
|

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.06.29 13:10:00 -
[22]
Edited by: Lucai on 29/06/2008 13:16:13 You can maybe do quick suicide strikes.
But try camping a gate in hostile navy territory in an attempt to catch the 0.0/highsec chokepoint pirates, or try to camp in an enemy corp while being under full attack of a hostile navy.
There is no reason whatsoever that any player corp doing exactly nothing for FW and "their" empire they should get navy protection. And as they are player corps but the "alliance" is an NPC one you cant enforce them "pulling their weight" in any way. Joining FW for completely different goals than taking part in FW cant be prevented.
Thus whatever you try it will always be broken and open to exploits.
|

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.06.29 13:30:00 -
[23]
Edited by: Lucai on 29/06/2008 13:33:17
On second thought, i dont get the whole problem and agree with northwesten.
You can join the NPC FW corp and you currently dont have to worry at all about war declarations.
It wont stop you from organising yourselfes in dedicated chat channels or voice comms, sharing assets or whatever.
It may not be as convenient as having a player corp, but if you want all the advantages you also have to live with the drawbacks.
All this discussion of how it should be, there is no easy solution by changing the system. But by joining the NPC corp you get all benefits of all proposed solutions, so why dont you do that?
See you in space, Todes.
|

Market AltLOLOLOLO
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Posted - 2008.06.29 14:32:00 -
[24]
Edited by: Market AltLOLOLOLO on 29/06/2008 14:33:46 Edited by: Market AltLOLOLOLO on 29/06/2008 14:33:26 The fact you can join a NPC milita corp makes a mockery of the alliance wardec.
20man milita mixed gang. The alliance can attack the 2-3 wardecees and the rest of the milita can only watch helplessly.
Either fix it so enemy milita can fight without sec loss/concord or fix it.
Also people in the same milita can wardec each other which is the height of stupididy. I mean, the system needs to be fixed. A Caldari enemy can join the caldari milita and wardec caldari minita corps and caldari navy wont step in. There is no RP reasoning for allowing Gallente greifer corps to operate this way. It is only ok if the rest of the milita steps in. |

Rooker
Lysian Enterprises
|
Posted - 2008.06.29 19:44:00 -
[25]
In theory, it sounds bad that a corp could have alliancelike (new word, I claim it!) protection and be basically immune to wardecs. In reality, it is a moot point. Corps are already immune to wardecs, since CCP refuses to prohibit people jumping into infinite numbers of alt corps for as long as necessary for the wardeccers to get bored of it. These same people could just as easily bail into the NPC militia corp anyway, so again it is a moot point.
I'll give the perfect example of why the current mechanics don't work very well. This happened yesterday.
Star Fraction has wardecced First Caldari Regiment. A battleship/tackler blob moved towards Old Man Star yesterday, including a few people from First Caldari, then sat in a Mexican standoff with a large Gallente battleship blob on the other side of a gate.
Star Fraction followed the fleet, then swooped in and popped a couple of First Caldari people in small ships, then zoomed away. They did this in perfect safety, because the rest of us had no "legal" right to open up on them. Every side of the militias seem to have adopted a NRDS policy, because criminal aggro is too big a pain in the ass. There are too many neutrals following us around waiting for somebody to turn red and we don't want to have to sit an entire fleet in a safespot for 15 minutes waiting out the timers.
They were also perfectly safe from pirates jumping in while they were aggressed, because no sane pirate is going to criminally aggress himself in front of an 80-man blob. Those who have done so in the past have been instaganked.
This is just ludicrous. I don't know what the best balance would be, but what we have right now just isn't working very well. |

Lucai
Jericho Fraction The Star Fraction
|
Posted - 2008.06.29 21:44:00 -
[26]
First off youre not the only one unhappy with the situation. Entities like us, CVA, and others are essentially kept out of FW by the current system. Our options are very limited, resulting in the situation we have right now.
Concerning us being in "perfect safety" to pick targets out of your fleets, we are talking about lowsec space here. Using "perfect safety" is a bit far fetched there.
If you want to counter terrosism, you cant always play by the rules. Enough ships get killed every day in lowsec by pirates, anti-pirates and lots of people taking down targets of opportunity, all under fire from gate guns.
It was your decision alone not to stop us, but to sit by idly. |

Apoctasy
The Python Cartel
|
Posted - 2008.06.29 21:57:00 -
[27]
Originally by: Tobias Sjodin
Originally by: Todes they have no place that they can consider safe.
Oh no.
What is 'safe' in Eve? Not getting podded each time you undock? I dunno, someone explain this concept to me... |

Shagrath Neptune
Minmatar 24th Imperial Crusade
|
Posted - 2008.06.29 22:15:00 -
[28]
Edited by: Shagrath Neptune on 29/06/2008 22:17:13 Limiting FW to only the NPC corps will make FW a big failure. Do you have any idea how many corps have joined FW or how many have been created so that members of corps who belong to an alliance can have their members participate? At least half {probably more} of the FW pilots belong to a real corp. Those players will NOT join the NPC corp if CCP were to change it. {which there is zero chance of happening now anyway. We are three weeks in and they aren't going to all of a sudden tell those corps they are out. }
|

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.06.29 22:22:00 -
[29]
Edited by: Lucai on 29/06/2008 22:24:28
If you are in a "real" corp, you know that at any time, anyone can declare war on you for no reasons at all. Why should that fundamentally change when you get involved in FW?
Were more or less talking about new players here, who do not want to be targetable by wars and still participate in FW.
For them, my advice was to join/stay in the NPC corps.
Being in a player corp = being targetable by empire wars. Thats EVE, always has been, if you like it or not, and discussing this would be a completely different topic.
|

Jocian Orem
|
Posted - 2008.06.29 22:58:00 -
[30]
I dunno, would it be possible to code it so that you don't get flagged/take a sec hit for engaging someone who is aggressed on someone in your gang/fleet? Not just on the war dec alone, but after they had actually aggressed on them. |

Market AltLOLOLOLO
|
Posted - 2008.06.29 23:05:00 -
[31]
Edited by: Market AltLOLOLOLO on 29/06/2008 23:05:21 Gallente greifer corps join Caldari Milita
Then wardec's caldari members. The Gallente corp can attack their own Milita. i mean, WTF?
It is ok if caldari milita can fight back, but now you got greifer corps attacking their own milita's via wardecs and the milita gang cannot do anything due to concord or sec loss..
|

Keeves
Minmatar Sexy Pirate Club
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Posted - 2008.06.29 23:31:00 -
[32]
Terrible idea. Why? Cause if an inexperienced player wants to get into FW but doesnt wanna be involved in wars then he shouldnt be in FW in the first place. I can say this because the day after our corp joined FW we were also pitched into 5 other corporate wars.
Take it as a learning experience because if you ever wanna head out to 0.0 you need to know how to handle yourself with the threat of hostiles pretty much anywhere anyways. Might as well learn when your new and in relatively cheap ships then few months down the road.
|

Centra Spike
Jericho Fraction The Star Fraction
|
Posted - 2008.06.30 04:26:00 -
[33]
Originally by: Market AltLOLOLOLO Edited by: Market AltLOLOLOLO on 29/06/2008 23:05:21 Gallente greifer corps join Caldari Milita
Then wardec's caldari members. The Gallente corp can attack their own Milita. i mean, WTF?
It is ok if caldari milita can fight back, but now you got greifer corps attacking their own milita's via wardecs and the milita gang cannot do anything due to concord or sec loss..
Why would a "gallente greifer corp" join the Caldari Militia? That means they would be shot at in Gallente/Minmatar space and valid targets for those militias. It'd be easier for them not to join a militia at all and "greif" you that way.
Besides the Gallente corp would lose standings and be kicked out of the militia for shooting militia members... |

masternerdguy
|
Posted - 2008.06.30 04:27:00 -
[34]
i think if you war dec a member corp of a faction, you war dec the entire faction automatically. |

Arlenna Molatov
Caldari The 59th Parallel
|
Posted - 2008.06.30 05:32:00 -
[35]
Edited by: Arlenna Molatov on 30/06/2008 05:35:41
Originally by: Lucai Edited by: Lucai on 29/06/2008 22:24:28
If you are in a "real" corp, you know that at any time, anyone can declare war on you for no reasons at all. Why should that fundamentally change when you get involved in FW?
Were more or less talking about new players here, who do not want to be targetable by wars and still participate in FW.
For them, my advice was to join/stay in the NPC corps.
Being in a player corp = being targetable by empire wars. Thats EVE, always has been, if you like it or not, and discussing this would be a completely different topic.
Jucai, i would have to agree with you about player corps= can be wardecc'd. This should not change as it is how the rest of the game works.
What I see as the problem and really needs to be changed, is the aspect of being in a "corp" even though it is officially a NPC corp ( The Caldari State protectorate).
The Caldari State protectorate is one entity as a whole. Just as any corp is part of the alliance they are in. If you war-dec any corp in an alliance by default you have to decalre against the whole alliance. As it stands right now, it does not work this way with the FW NPC corps. You declare war against First Caldari Regiment, which is part of the bigger, Caldari State Protectorate( the alliance in the previous example). Therefor you should by default, be at war with the whole entity, JUST as you would be with any other PC alliance.
This is where corps like yours are taking advantage of the system as it currently is. Everyone who has said it is correct. As part of the CSP, if anyone fires on another CSP then they should be a legal target, period. They should ALSO be considered a target in High-sec Empire as, from a PURE RP perspective, you have declared war on an Empire entity. Like hell any Empire will grant you access to their space after pretty much declaring war on them or any arm of their Empire. Basic rules of corps and alliances is in effect. War dec= war dec'ing the whole entity, not just one part of it.
I am not saying this just because I am enlisted in FW, but this is logically how it should be, given the current rules for war as it stands in the game.
Yes, it gets a bit trickier dealing with the Empire Navies themselves but hey...if you declare war on a corp under the Caldari State Protectorate, by default, you have declared war on the CSP at the very least, if not The Caldari Empire itself.
As you have most thoughtfully brought up in your other posts. There are causes and effects to your actions. Star Fraction is no different. Declare war on an Empire entity, you just might find yourselves not being allowed in that Empires space. It was your choice.
This is of course, they way I personally think it should work, as it is the most logical process and fits RP to the core.
|

Kyra Felann
Gallente Noctis Fleet Technologies
|
Posted - 2008.06.30 05:41:00 -
[36]
Originally by: Todes Wardecs onilitia corps provide a very unstable element into the Faction Warfare experience. Most of the payers in FW are inexpeencd players, with thiese wardecs they have no place that they can consider safe. even getiscouraged with Facton Warfare.
Th fct that tiese new players have nowhee t g to recoupe thier losses means that they leave FW There muste some way to del with thisprblem, such as a massive fee for deccing FW cops, or wardecingte whole militia, or even not allowing it
Jenny, is that you?
|

Market AltLOLOLOLO
|
Posted - 2008.06.30 06:49:00 -
[37]
Originally by: Centra Spike
Originally by: Market AltLOLOLOLO Edited by: Market AltLOLOLOLO on 29/06/2008 23:05:21 Gallente greifer corps join Caldari Milita
Then wardec's caldari members. The Gallente corp can attack their own Milita. i mean, WTF?
It is ok if caldari milita can fight back, but now you got greifer corps attacking their own milita's via wardecs and the milita gang cannot do anything due to concord or sec loss..
Why would a "gallente greifer corp" join the Caldari Militia? That means they would be shot at in Gallente/Minmatar space and valid targets for those militias. It'd be easier for them not to join a militia at all and "greif" you that way.
Besides the Gallente corp would lose standings and be kicked out of the militia for shooting militia members...
Its already happening. And there is nothing anyone can do to stop it other than wardec their own milita
|

Arlenna Molatov
Caldari The 59th Parallel
|
Posted - 2008.06.30 07:52:00 -
[38]
Originally by: Market AltLOLOLOLO
Originally by: Centra Spike
Originally by: Market AltLOLOLOLO Edited by: Market AltLOLOLOLO on 29/06/2008 23:05:21 Gallente greifer corps join Caldari Milita
Then wardec's caldari members. The Gallente corp can attack their own Milita. i mean, WTF?
It is ok if caldari milita can fight back, but now you got greifer corps attacking their own milita's via wardecs and the milita gang cannot do anything due to concord or sec loss..
Why would a "gallente greifer corp" join the Caldari Militia? That means they would be shot at in Gallente/Minmatar space and valid targets for those militias. It'd be easier for them not to join a militia at all and "greif" you that way.
Besides the Gallente corp would lose standings and be kicked out of the militia for shooting militia members...
Its already happening. And there is nothing anyone can do to stop it other than wardec their own milita
Might try reporting it as an exploit and see what happens |

Dihania
Gallente Mucho Dolor
|
Posted - 2008.06.30 08:06:00 -
[39]
Originally by: Todes Wardecs onilitia corps provide a very unstable element into the Faction Warfare experience. Most of the payers in FW are inexpeencd players, with thiese wardecs they have no place that they can consider safe. even getiscouraged with Facton Warfare.
Th fct that tiese new players have nowhee t g to recoupe thier losses means that they leave FW There muste some way to del with thisprblem, such as a massive fee for deccing FW cops, or wardecingte whole militia, or even not allowing it
Wow. Sorry, but how is a FW corp in any way different from a non FW corp ? ^. player run ^. player owned ^. own name / ticker to set it apart ^. taxes ^. organization Bla bla etc.
How about all corps who want to escape wars join the FW and stay in empire high sec?
FW is not an alliance, nor an alliance like system. And I hope it will never be... becasue once it is like that, alliances will declare war on you, roll over low sec and crap on your "blobs".
|

Lucai
Jericho Fraction The Star Fraction
|
Posted - 2008.06.30 08:13:00 -
[40]
Edited by: Lucai on 30/06/2008 08:13:46
Originally by: Arlenna Molatov Edited by: Arlenna Molatov on 30/06/2008 05:35:41
Jucai, i would have to agree with you about player corps= can be wardecc'd. This should not change as it is how the rest of the game works.
What I see as the problem and really needs to be changed, is the aspect of being in a "corp" even though it is officially a NPC corp ( The Caldari State protectorate).
The Caldari State protectorate is one entity as a whole. Just as any corp is part of the alliance they are in. If you war-dec any corp in an alliance by default you have to decalre against the whole alliance. As it stands right now, it does not work this way with the FW NPC corps. You declare war against First Caldari Regiment, which is part of the bigger, Caldari State Protectorate( the alliance in the previous example). Therefor you should by default, be at war with the whole entity, JUST as you would be with any other PC alliance.
This is where corps like yours are taking advantage of the system as it currently is. Everyone who has said it is correct. As part of the CSP, if anyone fires on another CSP then they should be a legal target, period. They should ALSO be considered a target in High-sec Empire as, from a PURE RP perspective, you have declared war on an Empire entity. Like hell any Empire will grant you access to their space after pretty much declaring war on them or any arm of their Empire. Basic rules of corps and alliances is in effect. War dec= war dec'ing the whole entity, not just one part of it.
I am not saying this just because I am enlisted in FW, but this is logically how it should be, given the current rules for war as it stands in the game.
Yes, it gets a bit trickier dealing with the Empire Navies themselves but hey...if you declare war on a corp under the Caldari State Protectorate, by default, you have declared war on the CSP at the very least, if not The Caldari Empire itself.
As you have most thoughtfully brought up in your other posts. There are causes and effects to your actions. Star Fraction is no different. Declare war on an Empire entity, you just might find yourselves not being allowed in that Empires space. It was your choice.
This is of course, they way I personally think it should work, as it is the most logical process and fits RP to the core.
Well put, but again, this is exactly what i would like it to be, and im imho no different from my corpmates there.
The problem is that while at the end of this devblog CCP say they are open for suggestions, i still have the feeling they are extremely reluctant to open FW up for Alliances for the reasons given there (what they would effectively do, if wardecs are on the whole militia)
I wouldnt agree with us taking advantage of the current system. We do the only thing viable for us, and its not the thing we would have wished for, but we, same as our targets, currently have to live with it.
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Market AltLOLOLOLO
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Posted - 2008.06.30 10:50:00 -
[41]
Originally by: Dihania
Originally by: Todes Wardecs onilitia corps provide a very unstable element into the Faction Warfare experience. Most of the payers in FW are inexpeencd players, with thiese wardecs they have no place that they can consider safe. even getiscouraged with Facton Warfare.
Th fct that tiese new players have nowhee t g to recoupe thier losses means that they leave FW There muste some way to del with thisprblem, such as a massive fee for deccing FW cops, or wardecingte whole militia, or even not allowing it
Wow. Sorry, but how is a FW corp in any way different from a non FW corp ? ^. player run ^. player owned ^. own name / ticker to set it apart ^. taxes ^. organization Bla bla etc.
How about all corps who want to escape wars join the FW and stay in empire high sec?
FW is not an alliance, nor an alliance like system. And I hope it will never be... becasue once it is like that, alliances will declare war on you, roll over low sec and crap on your "blobs".
hey smarty pants, how about corps in alliances wardecing each other while being in the same alliances?
The Same loophole exist and greifer corps have joined the state to kill state members under wardec. Its a loophole. You do not need to justify it.
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SSgt Sniper
Gallente MAIDS
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Posted - 2008.06.30 11:24:00 -
[42]
Edited by: SSgt Sniper on 30/06/2008 11:27:14
Originally by: Lucai In a way i agree with you Todes. It would be nice if the militia would work like normal alliances. Just be aware that this is a double-edged blade.
Be careful with what you wish, for your wishes may become true.
So freaking true. Then again, Why not go one further: let the Militias be an alliance, sure, but let the Alliance that wish ALSO join the militia.
After all, Watching Red alliance fight with BoB for the Gallente then retiring home to shoot each other would be hilarious.
Also, this entire idea is bad, mmmkay?
However the little loophole that's been mentioned does need to be fixed. It's getting a wee bit ********. ------- CEO of Maids. No I didn't pick the name. I've grown rather fond of it though.
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Fugly Man
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Posted - 2008.06.30 13:42:00 -
[43]
Wasnt it CCPs intention to keep Alliances out of FW? Surely alliances who war dec FW corps are getting around an intended function of FW.
The Various empires have called upon the Militia to boost thier armies in the Faction Wars, however many of the Militia that have joined cannot even sit behind thier own lines, or approach the front with the protection of thier own fellow Militia or Faction. That is broken
As for corps using FW to evade wars if FW corps cannot be war decced, Corps in FW are not 'safe' inside thier factions territory, as demonstrated by the recent camping of Jita by a Gallente Militia corp. They also cannot travel 'safely' outside thier own factions space.
The current mechanics are clearly set in favor of alliances/corps that war dec FW corps. It needs balancing
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Squably
Minmatar Republic Military School
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Posted - 2008.06.30 14:26:00 -
[44]
Originally by: Todes Wardecs onilitia corps provide a very unstable element into the Faction Warfare experience. Most of the payers in FW are inexpeencd players, with thiese wardecs they have no place that they can consider safe. even getiscouraged with Facton Warfare.
Th fct that tiese new players have nowhee t g to recoupe thier losses means that they leave FW There muste some way to del with thisprblem, such as a massive fee for deccing FW cops, or wardecingte whole militia, or even not allowing it
Really write stories using a spellcheck. Signature removed. Please do not imply profanity in your signature. Navigator |

Auron Shadowbane
Pelennor Swarm Souls of Vengeance
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Posted - 2008.06.30 14:38:00 -
[45]
LREN OT PSLEL GDODAMN ONOB!!
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Jbobj
Minmatar Federal Noob Mercs
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Posted - 2008.06.30 15:24:00 -
[46]
What about this.
If someone initiates an attack on you first, they become aggressed to just the people in your fleet that are ON GRID at the moment. This allows fleet memebers to protect each other if they are together, but still allows War Targets to hunt down stragglers, and you won't recieve any extra protection while being alone. The on grid requirement also prevents Milita corps baiting the people they are at war at while alone and killing them with help with other milita members. So it gives extra protection while they are grouped up, but doesn't give them any more power to hunt them down with.
What other abuses could occur from a system like above? I suppose -10's could use it to let their non -10 buddies keep their sec status up if careful, but I don't see anythign major. |

Balen Organa
Caldari
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Posted - 2008.06.30 15:36:00 -
[47]
I thought there were NPC FW corps. Join one of them and you wont be wardecced seems simple.
I do however think if your in the militia and are attacked by a non militia member the respective militia should appear and help. |

Roshan longshot
Gallente Ordos Humanitas Brutally Clever Empire
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Posted - 2008.06.30 16:24:00 -
[48]
Why did CCP allow this? Militia corps should be concidered noob corps for the sake of game play....
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elfen
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Posted - 2008.06.30 16:42:00 -
[49]
Ok i have some first hand experience of this....... I War decced a corp who were in FW , all was ok then they leave the FW. The war then is classed as over under the Yulai thingy........ I could not understand this all they did was leave the FW all in the same corp? So then i re War dec and guess what they then can rejoin the FW and the war is null and void again........ So to be honest any corp can join and leave the FW to avoid Wars...................

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Market AltLOLOLOLO
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Posted - 2008.07.01 09:05:00 -
[50]
Originally by: Balen Organa I thought there were NPC FW corps. Join one of them and you wont be wardecced seems simple.
I do however think if your in the militia and are attacked by a non militia member the respective militia should appear and help.
Hey smarty pants,
Can you wardec other members of your alliance? Seems stupid eh? Yet you have caldari milita corps wardecing caldari milita corps for greifing. Nobody can do anything vs greifer corps due to sec loss/corcord as well as caldari faction loss.
Yeah, gallente greifers join caldari milita and kill milita corps and caldari state kicks out anyone trying to kill gallente greifers. I mean, wtf logic is that?
Also, you cannot wardec 1 corp of a alliance. You have to wardec the entire alliance. Why is this different with the milita? It makes no sense at all
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Wendat Huron
Stellar Solutions
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Posted - 2008.07.01 15:35:00 -
[51]
Originally by: Market AltLOLOLOLO
Originally by: Balen Organa I thought there were NPC FW corps. Join one of them and you wont be wardecced seems simple.
I do however think if your in the militia and are attacked by a non militia member the respective militia should appear and help.
Hey smarty pants,
Can you wardec other members of your alliance? Seems stupid eh? Yet you have caldari milita corps wardecing caldari milita corps for greifing. Nobody can do anything vs greifer corps due to sec loss/corcord as well as caldari faction loss.
Yeah, gallente greifers join caldari milita and kill milita corps and caldari state kicks out anyone trying to kill gallente greifers. I mean, wtf logic is that?
Also, you cannot wardec 1 corp of a alliance. You have to wardec the entire alliance. Why is this different with the milita? It makes no sense at all
If you war dec anyone in any militia you should declare war on the entire militia, the faction and their allies.
These forums are FUBAR, upgrade this decade! |

northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.01 15:56:00 -
[52]
Simple answer to this GET ride of Corporations in the militia and just have pilots in the militia only! Problem solved!  
Trinity Corporate Services
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Kel'dar Drax
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Posted - 2008.07.01 16:01:00 -
[53]
Originally by: northwesten Simple answer to this GET ride of Corporations in the militia and just have pilots in the militia only! Problem solved!  
Agreed.
Star Fraction apparently have nothing better to do with their time than hang around Nourv looking for militia corp noobs to gank...
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northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.01 16:06:00 -
[54]
Edited by: northwesten on 01/07/2008 16:07:12
Originally by: Kel'dar Drax
Originally by: northwesten Simple answer to this GET ride of Corporations in the militia and just have pilots in the militia only! Problem solved!  
Agreed.
Star Fraction apparently have nothing better to do with their time than hang around Nourv looking for militia corp noobs to gank...
well i should of add but I dont see the point of allowing corporations to join! and Alliance wont. I really do think militia is enough to go in and fight!
Everyone under the same flag and form gangs/fleets and just hit out! There No advantage of having different corporations in the militia. If we need to split the militia up and have different regiments then CCP should make NPC regiment of 3-5 regiments and the Real RP can take lead and RP with out empire war decs from corporations or alliances.
Then you dont have to worry about the legal side of rules of Engagment. Just NPC wars as it just tend for!
Trinity Corporate Services
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Mirana Niranne
Federal Noob Mercs
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Posted - 2008.07.01 17:05:00 -
[55]
Simple solution:
If you are in a gang and a wartaget engages you, your wartarget goes flashy to everyone else in the gang. Gangmates can assist for the full 15 minute aggression timer.
If you are first to shoot that WT, they don't go flashy to the gang... basically works similar to how jet can aggression currently works.
No one gets wardec immunity. WT only goes flashy if they're the first to engage, gang no longer has to watch helplessly while members are shot up.
Phear the PHAIL |

Arlenna Molatov
Caldari The 59th Parallel
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Posted - 2008.07.01 17:34:00 -
[56]
I made a topic in the game dev forums about solutions to tis. Game dev forum post
Please post here for official thoughts and solutions so the Dev team can have a concentraded list of the ideas. And lets hope they respond to it.
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Ayrianna Nagaya
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Posted - 2008.07.01 17:54:00 -
[57]
Originally by: Lucai
First off youre not the only one unhappy with the situation. Entities like us, CVA, and others are essentially kept out of FW by the current system. Our options are very limited, resulting in the situation we have right now.
Concerning us being in "perfect safety" to pick targets out of your fleets, during the time i was online we are essentially talking about lowsec space. Using "perfect safety" is a bit far fetched there.
If you want to counter terrorism, you cant always play by the rules. Enough ships get killed every day in lowsec by pirates, anti-pirates and lots of people taking down targets of opportunity, all under fire from gate guns. If you dont want gate aggression, and criminal flags, thats your decision, but dont be surprised if, from your point of view, terroristic organisations exploit your stance on this. If we were in perfect safety, it was cause your of unwillingness to do certain things to save or avenge your comrades. I do not deny that it would have hindered you quite a bit if you had aggressed us. But the choice still is yours. Do things that inconvenience you, or let your comrades die. Plus there are ways to get involved and possibly save them without being criminally flagged.
It was your decision alone not to stop us, but to sit by idly.
All of the above is of course my personal opinion, for official statements please contact our diplomats.
I am sick an tired of a-holes like Star Fraction and CVA talking like "WAAAHHH we were left out of FW!!"
YOU SHOULDN'T BE IN AN ALLIANCE THEN! Alliances are for 0.0 territory wars. Star Fraction because of their crappy RP stance of "FREE CAPTAINS!" *high five* they dont do that. Fine I understand, BUT you should be in a single corp so you can dec corps cheaper and conduct empire wars cheaper. You guys got yourself into this situation.
I also think its cowardly of SF to dec one? maybe two? Caldari FW corps and pick them off as they try to organize with the rest of the NPC militia. Then the rest of the corp cannot help thier FW mates.
Thats like deccing one corp in an alliance and the rest of the alliance cannot shoot back at the aggressors while thier alliance mates getted picked off.
STAY OUT OF FACTIONAL WARFARE ALLIANCES!
If you want to roam low sec and take sec hits shootinig us then we will fight back effectivly and not have to take a sec hit defending our mates. All the allinaces in Tama doing that is fine. We can shoot at them if they shoot at us.
No wonder all the GOOD PvPers went to STIMULUS because all SF has is a bunch of exploiting wusses that take advantage of a system to grief.
You guys fight FCR and similer corps in HIGH SEC SPACE because you guys are COWARDS! Fight them in low sec so at least the other militia corps can shoot back.
Star Fraction wusses. |

northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.01 17:59:00 -
[58]
Originally by: Ayrianna Na***a
Originally by: Lucai
First off youre not the only one unhappy with the situation. Entities like us, CVA, and others are essentially kept out of FW by the current system. Our options are very limited, resulting in the situation we have right now.
Concerning us being in "perfect safety" to pick targets out of your fleets, during the time i was online we are essentially talking about lowsec space. Using "perfect safety" is a bit far fetched there.
If you want to counter terrorism, you cant always play by the rules. Enough ships get killed every day in lowsec by pirates, anti-pirates and lots of people taking down targets of opportunity, all under fire from gate guns. If you dont want gate aggression, and criminal flags, thats your decision, but dont be surprised if, from your point of view, terroristic organisations exploit your stance on this. If we were in perfect safety, it was cause your of unwillingness to do certain things to save or avenge your comrades. I do not deny that it would have hindered you quite a bit if you had aggressed us. But the choice still is yours. Do things that inconvenience you, or let your comrades die. Plus there are ways to get involved and possibly save them without being criminally flagged.
It was your decision alone not to stop us, but to sit by idly.
All of the above is of course my personal opinion, for official statements please contact our diplomats.
I am sick an tired of a-holes like Star Fraction and CVA talking like "WAAAHHH we were left out of FW!!"
YOU SHOULDN'T BE IN AN ALLIANCE THEN! Alliances are for 0.0 territory wars. Star Fraction because of their crappy RP stance of "FREE CAPTAINS!" *high five* they dont do that. Fine I understand, BUT you should be in a single corp so you can dec corps cheaper and conduct empire wars cheaper. You guys got yourself into this situation.
I also think its cowardly of SF to dec one? maybe two? Caldari FW corps and pick them off as they try to organize with the rest of the NPC militia. Then the rest of the corp cannot help thier FW mates.
Thats like deccing one corp in an alliance and the rest of the alliance cannot shoot back at the aggressors while thier alliance mates getted picked off.
STAY OUT OF FACTIONAL WARFARE ALLIANCES!
If you want to roam low sec and take sec hits shootinig us then we will fight back effectivly and not have to take a sec hit defending our mates. All the allinaces in Tama doing that is fine. We can shoot at them if they shoot at us.
No wonder all the GOOD PvPers went to STIMULUS because all SF has is a bunch of exploiting wusses that take advantage of a system to grief.
You guys fight FCR and similer corps in HIGH SEC SPACE because you guys are COWARDS! Fight them in low sec so at least the other militia corps can shoot back.
Star Fraction wusses.
you fail at smack and fail on intelligence! please delete your account thanks
Trinity Corporate Services
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Ayrianna Nagaya
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Posted - 2008.07.01 18:03:00 -
[59]
Originally by: northwesten
you fail at smack and fail on intelligence! Please delete your account thanks
And you fail and actually arguing anything I said with logic and you pyramid quote to boot. |

northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.01 18:05:00 -
[60]
Edited by: northwesten on 01/07/2008 18:06:11
Originally by: Ayrianna Na***a
Originally by: northwesten
you fail at smack and fail on intelligence! Please delete your account thanks
And you fail and actually arguing anything I said with logic and you pyramid quote to boot.
Now your garbage of smack is not needed on this topic! you cant talk with out calling people names maybe you should walk away instead of acting like a angry little boy? By the way I just quoting you. So yer! 
Trinity Corporate Services
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Erenis Takthor
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Posted - 2008.07.01 18:06:00 -
[61]
Originally by: Lucai Edited by: Lucai on 29/06/2008 22:24:28
If you are in a "real" corp, you know that at any time, anyone can declare war on you for no reasons at all. Why should that fundamentally change when you get involved in FW?
Were more or less talking about new players here, who do not want to be targetable by wars and still participate in FW.
For them, my advice was to join/stay in the NPC corps.
Being in a player corp = being targetable by empire wars. Thats EVE, always has been, if you like it or not, and discussing this would be a completely different topic.
Yes, there are many reasons to declare war on a (random) corp. However, what you are doing is using (or even exploiting) this gameplay mechanic to take part in FW as an alliance. CCP did not decide to make this new feature unavailable for alliances for no reasons.
And yes, you could say "X is allowed to wardec Y for all possibke reasons, but, as per quote of your corporate EO, you are wardeccing the players to fight the factions, thus taking part in FW. This is like he only reason why one shouldnt be able to war dec a certain corp in the game.
And while you might have 5 years experience in pvp, there are others who don't have that. There are a LOT of new players (or even more experienced ones) trying there hand at pvp through FW. The militia is just not the right place to start. A smaller corporation (dedicated to FW or not) is easier to organize, and thus will result in a better atmosphere to learn PVP in, and gives people a chance to participate in PVP through FW. This is why FW was built into the game, as a semi-secure environment for new and old players to (try) pvp. I am not against war decs, if a militia corp ****es you off, then give them what they diserve. However, ganking (new) players who want to try a (new (for them)) aspect of the game, only because you want to "hurt" a NPC faction is not the way to go. If you consider yourself a bit of an experienced alliance I suggest that you move on to fight some people of your own caliber.
This is not only intended for the star fraction, but for any alliance/corp, RP or not, who wants to participate in FW. If you really want to do so, make a corp, join a militia, and be prepared to face a whole fleet of players, not only some of them. Take the drawbacks of FW.
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Bish Ounen
Gallente Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.07.01 18:34:00 -
[62]
I think the major problem here is one of unequal risk/reward for being involved in FW at a corp level. Let's look at this with a simple ascii chart:
Player Corp <wardec> Player Corp = Kill rights both ways
Player Corp <wardec> Player corp within Player Alliance = P.Corp <wardec> P. Alliance = Kill rights both ways.
P.Alliance <wardec> P. Corp = Kill rights both ways
P. Alliance <wardec> P. Alliance = Kill rights both ways
P. Corp in P. Alliance <wardec> P. Corp within SAME P. Alliance = No action, not possible.
P. Alliance OR P. Corp <wardec> NPC Corp = No action, not possible.
-----
Ok, this is the basic Pre-Factional Warfare (Pre-FW) situation. We all good so far? this all make sense? Good.
Now, let's add the following to the above list as the FW addition:
-----
P. Alliance OR P. Corp <wardec> NPC Alliance = no action, not possible.
P. Alliance OR P. Corp <wardec> P. Corp within NPC Alliance = Kill rights both ways, but does NOT extend outside P. Corp within NPC Alliance. So other NPC Alliance players cannot assist, unlike in a P. Alliance.
P. Corp within NPC Alliance <wardec> other P. Corp within SAME NPC Alliance = Kill rights between those two corps. Kill rights do not extend outside those two corps.
P. Corp within NPC Alliance <wardec> P. Corp in opposing NPC Alliance = Kill rights both ways on top of existing kill rights for being in the NPC FW Alliance = silly, but possible.
P. Corp within NPC Alliance <wardec> P. Corp or P. Alliance = ?? I don't know. Is this even possible?
----
As you can see, the confusing situation we have now, since joining a FW Alliance as a corp has a VERY different and more complicated ruleset than simply joining as a player. Not only does this invite griefing (The aforementioned corp vs corp in same alliance mess) But it makes it MUCH more difficult to parse who is at war with whom and who can fight with whom.
My suggestion: Simplify the whole mess with one of two options:
1) If you join FW as a corp you give up the ability to wardec anyone, but are also un-wardeccable by anyone other than other FW Alliances.
2) Alternately, make the cost escalations applied to alliance level wardecs apply to the FW Alliances, and make the wardec spread across the alliance.
Either way, it should NEVER be possible for intra-mural wardecs within FW Alliances. That's just moronic, and I cannot believe that one slipped by CCP. Shame shame.
Tactical Logistics using the last T1 Frigate hull!
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Jianna Aino
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Posted - 2008.07.01 18:36:00 -
[63]
Think of it like this:
Militia is corp 1. Your corp is corp 2. war dec corp is corp 3.
Corp 3 wardecs corp 2, not corp 1. So Why should corp 1 get kill rights on corp 3 if corp 3 made an agreement with big scary concord people of doom just to kill corp 2. You're effectively in 2 seperate corporations.
Where is the problem?
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Bish Ounen
Gallente Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.07.01 18:39:00 -
[64]
Originally by: Jianna Aino Think of it like this:
Militia is corp 1. Your corp is corp 2. war dec corp is corp 3.
Corp 3 wardecs corp 2, not corp 1. So Why should corp 1 get kill rights on corp 3 if corp 3 made an agreement with big scary concord people of doom just to kill corp 2. You're effectively in 2 seperate corporations.
Where is the problem?
Because a miltia is an ALLIANCE, NOT A CORP. THAT is where the problem lies. a Corp cannot join a Corp. A corp can ONLY join an ALLIANCE. Since it is possible for a Player corp to join a Factional Warfare Militia, that militia is BY DEFINITION an Alliance, and Alliance rules should apply.
The problem is they are NOT applying and it's damn confusing.
not to mention the intra-mural wardecs thing borders on game mechanic abuse. Tactical Logistics using the last T1 Frigate hull!
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Jianna Aino
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Posted - 2008.07.01 18:44:00 -
[65]
Edited by: Jianna Aino on 01/07/2008 18:45:32 Edited by: Jianna Aino on 01/07/2008 18:44:27 No a militia is a militia not an alliance.
"The term militia is commonly used today to refer to a military force composed of ordinarycitizens to provide defense, emergency law enforcement, or paramilitary service, in times of emergency without being paid a regular salary or committed to a fixed term of service." --Good old wikipedia.
It's you signing up to the militia to fight the big scary Caldari state. It's not you signing up to mutual protection in the militia from your enemies, just the Gallente feddys enemies. You volunteered to fight the caldari. There was no "If you join us you're safe" clause in the sign up contract was there?
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Centra Spike
Jericho Fraction The Star Fraction
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Posted - 2008.07.01 18:45:00 -
[66]
Originally by: Bish Ounen
1) If you join FW as a corp you give up the ability to wardec anyone, but are also un-wardeccable by anyone other than other FW Alliances.
So you want a player corp in a militia to be able to dec anyone but be immune from everyone else except their enemy militias? Get real.
You join a player corp and you open yourself up to war decs. You stay in an NPC corp and you are immune to war decs. That's how it works. ------
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Erenis Takthor
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Posted - 2008.07.01 18:50:00 -
[67]
Originally by: Jianna Aino Think of it like this:
Militia is corp 1. Your corp is corp 2. war dec corp is corp 3.
Corp 3 wardecs corp 2, not corp 1. So Why should corp 1 get kill rights on corp 3 if corp 3 made an agreement with big scary concord people of doom just to kill corp 2. You're effectively in 2 seperate corporations.
Where is the problem?
The problem is not the war dec, its the reason why... People should still be able to fight a corp if they did something wrong to you. However, joining a militia should not be a valid reason to do so. This is a form of griefing, as these corps join FW to try pvp in a semi-secure environment and for the purpose of FW itself, this environment should be preserved, within the gameplay aspect of FW. Corps can still be wardecced for several reasons, only FW cant be one of them, since you are attacking the players for the purpose of attacking the alliance (in this case the faction) thus you participate in FW without drawbacks. You are war deccing (several) corp(s) to engage in FW, without having to face the militia as one. You can simply pick some targets, while they are REALLY participating in FW.
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Jianna Aino
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Posted - 2008.07.01 18:51:00 -
[68]
Edited by: Jianna Aino on 01/07/2008 18:53:43 Edited by: Jianna Aino on 01/07/2008 18:52:39 Edited by: Jianna Aino on 01/07/2008 18:51:55
Originally by: Erenis Takthor You can simply pick some targets
Sounds safer fighting 5 guys than 50 doesn't it :D.
Besides as most factional warfare takes place in low sec anyway,whats the harm in a little security loss, eh? Most people who do FW have enough of it...
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Drykor
Minmatar Jericho Fraction The Star Fraction
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Posted - 2008.07.01 18:56:00 -
[69]
All the nonsense about FW being pvp training grounds aside, if you want to fight back then wardec the agressor. You really can't have the cake and eat it, if you don't want to get ganked by alliances like Goonswarm then it's also logical you can't fight back with the whole militia when an individual FW corp is wardecced. Trust me I'd love to be able to wardec the entire factions and many of us do, but admittedly it would be kinda harsh if alliances with 1000+ members got involved here. And they would, if this was an option.
There's still the option of wardeccing us back though. Then you can protect your buddies. Or is this too expensive for you? Hell we're paying the price, so can you.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.01 19:04:00 -
[70]
While it may seem kind of harsh to have your corp singled out and wardecced without other militia being able to help you, that situation is far preferable to the one where all the 0.0 alliances would be wardeccing the militias in their entirety for the 10,000 new to pvP nub pilots to shoot at consequence free.
If your militia corp gets wardecced you can fight back, get more people to join your corp, or leave and join the militia NPC corp.
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Bish Ounen
Gallente Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.07.01 19:05:00 -
[71]
Edited by: Bish Ounen on 01/07/2008 19:06:10
Originally by: Centra Spike
Originally by: Bish Ounen
1) If you join FW as a corp you give up the ability to wardec anyone, but are also un-wardeccable by anyone other than other FW Alliances.
So you want a player corp in a militia to be able to dec anyone but be immune from everyone else except their enemy militias? Get real.
You join a player corp and you open yourself up to war decs. You stay in an NPC corp and you are immune to war decs. That's how it works.
Ok, Reading comprehension dude. That's not even CLOSE to what I said. I mean, the quote is there in your own post! DUH! 
I also suggest you read the SECOND of my two suggestions, and then get real yourself.
P. Corps that join FW Alliances give up alot compared to P. Alliances. The biggest being the protection of their fellow Alliance members.
If all of EVE worked the way FW did, then you could wardec a single corp in a Player Alliance, and the other Alliance members would be unable to help out. Stupid, isn't it? Yet THAT is how it works in a FW Alliance. Why would ANY corp want to be part of that? It's like setting yourself up to be a target!
Don't forget either that wardec costs against a corp in a FW Alliance DO NOT SCALE like they do with a wardec against a Player Alliance. So you can wardec a corp in a FW Alliance "On the cheap" as it were. It puts P. Corps involved in FW at a distinct disadvantage, and allows RP P. Alliances to exploit the system by attacking individual player corps in the enemy FW Alliance.
Nowhere else in the wardec system is this type of thing allowed, and for good reason. If it was allowed there would be little point in HAVING Alliances, as the main benefit of an Alliance is mutual protection. What is the point in allowing Player Corps to join the FW Alliances if they aren't afforded the same benefit? It's unbalanced risk/reward and stupid.
And don't even THINK about suggesting that Intra-mural wardecs are ANYTHING but exploitative. When you can join the enemy and attack them from within with NO CHANCE of reprisal, that is exploitation, pure and simple.
How some people aren't seeing this is beyond me, unless they have a stake in maintaining the imbalance.
Tactical Logistics using the last T1 Frigate hull!
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Erenis Takthor
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Posted - 2008.07.01 19:24:00 -
[72]
Originally by: Drykor All the nonsense about FW being pvp training grounds aside, if you want to fight back then wardec the agressor. You really can't have the cake and eat it, if you don't want to get ganked by alliances like Goonswarm then it's also logical you can't fight back with the whole militia when an individual FW corp is wardecced. Trust me I'd love to be able to wardec the entire factions and many of us do, but admittedly it would be kinda harsh if alliances with 1000+ members got involved here. And they would, if this was an option.
There's still the option of wardeccing us back though. Then you can protect your buddies. Or is this too expensive for you? Hell we're paying the price, so can you.
Then why do you have to meddle in our affairs, you are ruining FW for several groups of players, with your argument being that the factions keep space for their own, not for individual players, while they offer all players an equal oppurtunity to use it. You would be better off fighting worthy big 0.0 alliances who keep their space for themselves. I can understand the perspective of CVA and other RP alliances, but instead of meddling as an alliance, they create alt corps an JOIN the militias or do low sec raids prepared to take the penalty. Some people just dont understand that FW doesnt have to be like 0.0 .... And as for the newer player aspect, I know that this opportunity to joining PVP in a militia equals to joining a 0.0 or lowsec or even hisec corp to start PVPing, however FW was intended to make pvp more accessible, and yes I have seen a lot of newer players participating in it.
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Centra Spike
Jericho Fraction The Star Fraction
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Posted - 2008.07.01 19:26:00 -
[73]
My mistake, I did misread your post. But the heart of the matter is that if you join a player corp, you are open to war decs.
If you just want to do FW you can stay in the NPC militia and be immune from war decs outside of FW. If you want to be in a player corp then you take the mechanics that go with being in a player corp, good and bad. ------
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Bish Ounen
Gallente Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.07.01 19:40:00 -
[74]
Originally by: Centra Spike My mistake, I did misread your post. But the heart of the matter is that if you join a player corp, you are open to war decs.
If you just want to do FW you can stay in the NPC militia and be immune from war decs outside of FW. If you want to be in a player corp then you take the mechanics that go with being in a player corp, good and bad.
So what you are saying is that if Star Fraction can't join FW as an Alliance, then NOBODY can as a corp? Because that is what Star Fraction is doing. Denial of Service against Corps that have decided to join a FW Alliance via wardecs.
You display either willful ignorance of the horrific imbalance imposed upon Player corps that join FW, or intentional deceptiveness about you and your Alliance's intentions.
You know you can wardec a FW P. Corp "on the cheap" due to the fact that you are only paying to dec the corp, not the Alliance they are in.
You know that the corp cannot fight back effectively since they cannot depend on Alliance mates.
You know that the corp cannot "evade" your wardec unless they want to give up FW and join a P. Alliance.
So you are trying to affect Factional Warfare without actually doing WHAT THE DEVS HAVE SAID YOU NEED TO DO, and disband your Alliance and join as individuals or corps. You are using a loophole in the rules to negatively affect the outcome of a game mechanic in order to DENY the enjoyment of said mechanic to other players who ARE following the rules.
In other words, you are EXPLOITING AND SHOULD BE BANNED along with the rest of Star Fraction.
It's really that simple. Tactical Logistics using the last T1 Frigate hull!
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Van Cleef
Caldari Caldari Independent Navy Reserve
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Posted - 2008.07.01 19:47:00 -
[75]
If a group attacks a milita flagged corporation, they should loose standing in whatever race that milita belongs to - war or not. If they kill enough of them, their standing should lower to the point that the racial navies engage them which would help out with hi-security stuff. Low security, as you should, your on your own. ------------------------------------------------
CEO and Admiral of the Fleet Caldari Independent Navy Reserve Serve the State Join Channel CAINCOM |

Ayrianna Nagaya
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Posted - 2008.07.01 20:26:00 -
[76]
Bish is 100% correct. SF are exploiting the system to fit their stupid RP. Or maybe because they have hurt feelings that FW wasnt made for them. Jade must have seen this as a senior member of SF right? If so and he willingly still went on with it he should be booted from CSM. He obviously does not have the community at interest.
Val Cleef has a good idea. Make it so that if you start killing 10 or 20 FW corp members, you become KOS to the faction navy and cant hang out in high sec griefing them anymore without having the Navy on your ass. |

Nitalya
Amarr Das Reich.
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Posted - 2008.07.01 20:46:00 -
[77]
sounds to me like star faction needs to practive what they preach (disband your alliance and join a faction militia) and stop exploiting the militia war dec system to get some easy kills. if you as me its a cowardly lame greifing tactic from a fairly unsucsesfull alliance. but if war decing single corps in the militia and picking off lone members of defencless gans with there own gang makes them feel better about themself who are we to say they cant untill ccp come up with a decent solution to the problem....
i suggest a fairly simple fix... corps are not allowed to join faction militia with active wars, once in militia they are imune from wardec. but here is the thing you must mantian a MIN victory points or kills as a corp to be able to keep your status as a militia. this should get rid of corps trying to hide in militas and keep people like star faction from exploiting the sytem.
just my 2 cents flame all you want
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Bish Ounen
Gallente Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.07.01 20:49:00 -
[78]
Originally by: Van Cleef If a group attacks a milita flagged corporation, they should loose standing in whatever race that milita belongs to - war or not. If they kill enough of them, their standing should lower to the point that the racial navies engage them which would help out with hi-security stuff. Low security, as you should, your on your own.
Indeed, I would go even further than that.
If CCP isn't going to remove P.Corps from the wardec system entirely when they join a FW Alliance, then the penalty for wardeccing a FW Alliance P. Corp needs to be IMMENSE. Something along the lines of 10X the cost to wardec a P. Alliance, and you wardec NOT JUST the P. Corp, but the entire FW Alliance AND the EMPIRE the FW Alliance fights for. Thusly your Alliance standings to that Empire during the wardec period are -10.
Basically if CCP isn't going to STOP Alliances like Star Fraction from DOSing FW from the outside, they need to make it as blindingly painful as possible to do it.
Basically disrupt all their Empire operations in the Empire Faction they wardecced. Make it expensive in manpower, in ships, and in ISK. Expensive beyond all sanity. So stupidly expensive that even BOB wouldn't attempt it. In other words, not practically possible within the bounds of the game.
Or they could just remove P. Corps that join a FW Alliance from the wardec system entirely. No wardecs going out, none coming in. Only Factional Warfare.
Seems to me that would be the simpler method. Tactical Logistics using the last T1 Frigate hull!
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Nitalya
Amarr Das Reich.
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Posted - 2008.07.01 20:58:00 -
[79]
Originally by: Bish Ounen
So you are trying to affect Factional Warfare without actually doing WHAT THE DEVS HAVE SAID YOU NEED TO DO, and disband your Alliance and join as individuals or corps. You are using a loophole in the rules to negatively affect the outcome of a game mechanic in order to DENY the enjoyment of said mechanic to other players who ARE following the rules.
In other words, you are EXPLOITING AND SHOULD BE BANNED along with the rest of Star Fraction.
It's really that simple.
you hit the nail on the head.... im truly suprized it took this long for some hack alliance to pull a stunt like this.
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Bish Ounen
Gallente Omni-Core Freedom Fighters Ethereal Dawn
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Posted - 2008.07.01 21:07:00 -
[80]
Edited by: Bish Ounen on 01/07/2008 21:07:27
Originally by: Nitalya
you hit the nail on the head.... im truly suprized it took this long for some hack alliance to pull a stunt like this.
Thanks.
Honestly, I'm not sure that this point if Star Fraction is simply pulling a stunt like I-Mune in order to point out a problem, or if they are genuinely trying to break Factional Warfare because they can't be part of it AS Star Fraction. (Like the kid smashing the toy his parents are trying to force him to share. "If I can't have it, nobody can have it!")
Tactical Logistics using the last T1 Frigate hull!
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Cassius Longinus
Osmoden Planetside Health and Spa
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Posted - 2008.07.01 21:19:00 -
[81]
Originally by: Bish Ounen
In other words, you are EXPLOITING AND SHOULD BE BANNED
omg hax ban!
Aside from that silliness, I think you have good points... I really like the idea of moving faction standings based on your aggression towards faction militia's, but we need more robust mechanics for operating with reduced faction standings (perhaps sliding scale docking fee's, or mixing up stations (perhaps Lai Dai would be less sensitive to low faction standings than Caldari Navy)).
Fundamentally, the design of FW seems to really favor an "all or nothing" approach to participation, and while SF are looking at ways of working around that (as I'm sure other RP alliance entities are), I don't think they will be happy with the results unless the dev's come up with some better way to normalize factions and alliances.
The "cheap kills" comment from whoever is downright laughable though. SF and other RP entities are very excited about FW, and its just hard to figure out how to figure out the "anarchists engagement strategy".
pax. |

Kelsin
Jericho Fraction The Star Fraction
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Posted - 2008.07.01 21:41:00 -
[82]
It seems to me that although CCP prohibited Alliances from joining Faction Militias, they did not think to provide a suitable outlet for Alliances (especially RP alliances who have an interest in Faction Warfare) to affect FW, and so the result is what you are experiencing: Alliances using what tools they have to participate in FW on their terms.
To respond directly to the concerns of the OP - the Player Corp under wardec can always disband and join the NPC Militia corp, can't they?
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Nitalya
Amarr Das Reich.
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Posted - 2008.07.01 22:14:00 -
[83]
Originally by: Kelsin It seems to me that although CCP prohibited Alliances from joining Faction Militias, they did not think to provide a suitable outlet for Alliances (especially RP alliances who have an interest in Faction Warfare) to affect FW, and so the result is what you are experiencing: Alliances using what tools they have to participate in FW on their terms.
To respond directly to the concerns of the OP - the Player Corp under wardec can always disband and join the NPC Militia corp, can't they?
and you can always disband your alliance and join the militia like ccp originaly intended.
i do agree that it sucks for RP alliance and ccp realy gave them the shaft on the issue. but lets face it ccp created this form of faction warfare for the people that want to get into pvp and not have to deal with player plitics or 0.0 alliances.
have you thought about forming a mega corp with all your alliance mates joining into one corp or disbanding your formal alliance and joining your chosen milita still keeping your alliance in tact in all but its name.
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Ayrianna Nagaya
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Posted - 2008.07.01 22:21:00 -
[84]
Originally by: Kelsin It seems to me that although CCP prohibited Alliances from joining Faction Militias, they did not think to provide a suitable outlet for Alliances (especially RP alliances who have an interest in Faction Warfare) to affect FW, and so the result is what you are experiencing: Alliances using what tools they have to participate in FW on their terms.
To respond directly to the concerns of the OP - the Player Corp under wardec can always disband and join the NPC Militia corp, can't they?
disband your alliance and join FW.
CCP won't cater to your "we shoot everybody! We are anarchists" playstyle.
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Kovid
Jericho Fraction The Star Fraction
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Posted - 2008.07.01 22:53:00 -
[85]
Originally by: Ayrianna Na***a
Originally by: Kelsin It seems to me that although CCP prohibited Alliances from joining Faction Militias, they did not think to provide a suitable outlet for Alliances (especially RP alliances who have an interest in Faction Warfare) to affect FW, and so the result is what you are experiencing: Alliances using what tools they have to participate in FW on their terms.
To respond directly to the concerns of the OP - the Player Corp under wardec can always disband and join the NPC Militia corp, can't they?
disband your alliance and join FW.
CCP won't cater to your "we shoot everybody! We are anarchists" playstyle.
This is coming from someone in a NPC corp who suffers the CCP protection of war decs. And despite the protection you tell others to disband their alliance.
CCP has talked about FW for as long as anyone can remember. And while CCP says everyone roleplays and gives people another avenue with FW to continue a developing storyline while seeding lowsec with pvp. Being that this is the first iteration of their plan which was stated we don't know what is coming up. Your best bet is to get a dev response on what their plan is with interactions to alliances. They actually responded. People worried that militias would be a safe haven for corps to avoid war decs.
Factional warfare has been very interesting getting people in fleets of racial ships in numbers unlike other roleplay groups have not been able to achieve. On top of that they have taken parts of lowsec and filled them at the expense of pirates. To say factional warfare is only for noobs is terribly innacurate. Corporations are filled with experienced and new players alike. And some of the seemingly new players are new accounts (yet another boon to CCP), or alts trying it out with experienced players behind them.
Some groups have roleplay identities well known that have difficulties adapting to the framework laid forth at the moment. Groups like CVA, Ushra'Kahn, and The Star Fraction amongst them. All of them have contributed great amounts to the enjoyment to the game and furthered the roleplay aspect of well before factional warfare came out. It seems silly to tell these establashed groups you don't fit our plan and so you can't play. But they still left corps being able to be war decced. And this is the crux of the OP.
You have heard SF pilots say go ahead let us war dec militias, among other things. We are open to change. We are also going to continue advancing our goals. Disbanding our alliance doesn't exactly serve a purpose to be a threat to empires if you have to join them does it? To say practice what you preach is also inane when you don't seem to care for knowing what SF stands for or think abou it with much thought. We did not support a faction for the past two tournaments. Nothing has changed. Could their be change in the future. Who knows. But don't be presumptious to tell others what to do and mislabel people.
We don't shoot everyone. We are NRDS. We shoot people who shoot us and ideological enemies like the empires.
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Nitalya
Amarr Das Reich.
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Posted - 2008.07.01 23:10:00 -
[86]
im not going waist a page quoteing kovid. ccp had dedicated many regions more than HALF of eve to Alliance warefare. you claim you want to be a "threat to empires" then why not go out into 0.0 and pick a fair fight? that is allowed by current game mechanics. your members can say let us wardec milita behind the safty of knowing that current game mechanics wont allow it. face it your cowards that would rather war dec a single corp than fight a real allaince that can back up its members in all of there corps.
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HankMurphy
Minmatar Pelennor Enterprises
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Posted - 2008.07.01 23:24:00 -
[87]
I think allowing FW as whole to shoot back would be bad. Also it would be bad for alliance to shoot the FW as a whole because they are at war w/ one corp enlisted in FW
I think the best solution would be:
A) leave things as they are, tough tittties
B) Corp joins FW. All active wars are canceled after 24hours (shoot only that corp ok for 24hours).
------------------------------ of all the things I've lost, I miss my mind the most |

Jade Constantine
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Posted - 2008.07.02 00:20:00 -
[88]
Edited by: Jade Constantine on 02/07/2008 00:23:51
Interesting thread, couple of observations:
Faction Warfare was always going to be a problem for Eve in some ways. The notion of allowing player characters to join an organization that protected them from unwanted wars (while giving them access to a controlled FW war) is a challenge to EveÆs essential sandbox nature. Since the beginning of the game itÆs been accepted wisdom that when you leave the NPC corp and join your first corporation you become a potential target to anyone who might wish to wardec and engage you. This is something that did get flagged up as an issue when the initial plans and designs were unveiled for faction warfare. Still current FW participants do have several options û they can join the Militia npc entity where they are protected from wardecs. If they are finding their player corporation outmatched by an incoming wardec they can recruit, seek allies, hire mercenaries, fly cheap ships, even surrender and leave the militia entirely if the fight is too hard for them.
What IÆm reading in this thread is basically that some people have brought a corporation into a Militia to serve as a command and control role (presumably because they see advantage in being a corporation rather than simply a collection of common militia members) but that advantage comes with the risk that people might chose to wardec it as a way of fighting against the overall Militia interests in that region of space.
IÆm not going go too much into the motivations of SF here. But anyone who has followed our roleplay and history in Eve canÆt be that surprised that weÆre out there shooting nationalist militia members in the head every night surely. Star Fraction is a in-game anarcho-capitalist revolutionary movement opposing the 4 empires and believing that capsule pilots should be independent agents not mere puppets of the states. This current program of selective wardecs against FW command and control corporations fits our modus operandi and past intentions like a glove. WeÆre 140 pilots engaging an entity of 7000+ pilots by performing terror strikes against the leadership that paralyze the big blobs in Black Rise and make our message plain.
ôNationalism is regressiveö
As to what the targeted corps can do about, itÆs the conundrum that all eve corps have faced since 2003.
1. Get friends, organize, fight back. And its easier now since you have 7000 potential friends in that FW militia entity.
2. Enlarge your corp, recruit fighters.
3. Encourage other corps in your militia to counter wardec the aggressors.
4. Have a whip-round and hire mercenaries to wardec your enemies.
5. Hell, get the other Militia entities to follow your fleets around with logistics ships and keep your vessels immortal.
Or.
Surrender. Leave the Militia, run away and regrow your corp somewhere else and come back when you feel improved and capable.
These are all valid options.
All of them involve playing the game weÆve been given. At the moment Star Fraction is operating under the restriction that we cannot formally wardec the FW militias. We respond to that restriction by wardeccing individual high profile command and control corps and allowing our in-game ideology to manifest in bright acts of revolutionary violence and high profile battlefield assassination.
WeÆre playing Eve. Best suggestion is you guys do the same.
CSM Manifesto 2008 | Destroy Outposts! |

Ayrianna Nagaya
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Posted - 2008.07.02 01:15:00 -
[89]
Except you are only shooting one Caldari corp. Dec them ALL then if you have any balls! OMG is it too expensive? Then disband your alliance and dec them as one large corp. SF isn't that big anyway.
and for the person that said I'm in an NPC corp... no
I'm an alt you noob. You can't tell?
Jade I don't care about the one corp you decced. They CAN just leave and go into the NPC Militia corp. I am angry that SF thinks they should be respected for greifing a corp that is trying to
a) organize with the NPC Militia in Nourv to engage in a game mechanic that was intended to work as such. Shooting in low sec. Then they get picked off one by one because of SF greifing them.
and
b) cannot get any help (logistics? yeah then they get killed as they get WT aggro for repping them) from thier Militia mates.
You are exploiting an oversight in the game mechanics. It is like deccing one corp in an alliance. Grow a pair and take them all full force. |

Jade Constantine
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Posted - 2008.07.02 01:28:00 -
[90]
Originally by: Ayrianna Na***a Except you are only shooting one Caldari corp. Dec them ALL then if you have any balls! OMG is it too expensive? Then disband your alliance and dec them as one large corp. SF isn't that big anyway.
We are happy working with the existing mechanics. And we're generally running 3 simultaneous wardecs. Nothing is stopping those targets working together. And of course any other FW miltitia corps could wardec us.
Quote: Jade I don't care about the one corp you decced. They CAN just leave and go into the NPC Militia corp. I am angry that SF thinks they should be respected for greifing a corp that is trying to
Pvp isn't Griefing and we didn't ask for your respect.
Quote: a) organize with the NPC Militia in Nourv to engage in a game mechanic that was intended to work as such. Shooting in low sec. Then they get picked off one by one because of SF greifing them.
As I said above nothing is stopping you helping these guys if you feel strongly about it. Get into a ship and go help them.
Quote: b) cannot get any help (logistics? yeah then they get killed as they get WT aggro for repping them) from thier Militia mates.
Give them ships. Join up perhaps. RR gangs. We're a small alliance, you have 7000 potential allies. Use them. Raise some money and hire mercenaries. Do something, anything, rather than complain on the forums that an RP anarchist corp is assassinating the command and control functions of a Nationalist Militia.
Quote: You are exploiting an oversight in the game mechanics. It is like deccing one corp in an alliance. Grow a pair and take them all full force.
It is no oversight in the mechanics. People perceive there is an advantage to being in a corp as opposed to being rank and file militia. Well that advantage comes with a price-tag - in this case vulnerability to wardec. If you don't like this situation do something about it. In space.
CSM Manifesto 2008 | Destroy Outposts! |

Nitalya
Amarr Das Reich.
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Posted - 2008.07.02 03:50:00 -
[91]
im very disapointed to see a member of the CSM leading this group of exploiters. you can justify your actions to yourself with this anarchoblah blah. but lets face it you guys couldnt find an alliance to beat so you decided to pick on a corp with prolly 98% noobs in it. i personaly would like to see a movement to get you removed from the CSM for promoting this type of activity that goes against what the game mechanics where inteded for. why dont you guys man up and wardec another alliance that where all there corps can defend themselfs.. or does haveing any form of honor goe against your RP theme...
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Dex Nederland
Caldari Lai Dai Infinity Systems
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Posted - 2008.07.02 04:12:00 -
[92]
Originally by: Ayrianna Na***a Except you are only shooting one Caldari corp. Dec them ALL then if you have any balls! OMG is it too expensive? Then disband your alliance and dec them as one large corp. SF isn't that big anyway.
Actually they are shooting at least 4 Caldari corps. Or rather they have wardecs against 4 Caldari corps. Here is an idea talk to them ;) .
The "First Caldari Regiment" appears to a prime target because of
Originally by: "Ayrianna Na***a" a) organize with the NPC Militia in Nourv to engage in a game mechanic that was intended to work as such.
My first suggestion, leave Nourv - there are a large number of systems that go into Black Rise and allow you to attack the Federation. Second actually take part in the game mechanics, hard for SF to use T2 Cruisers in a T1 Cruiser complex.
To everyone in a militia - welcome to the RP community - SF doesn't like the Empires, any of them (does that include Sansha?), and any attempt to organize in a meaningful way will be attacked by SF, it is what they do. This isn't the first time or the last time they will do it.
The Caldari militia is lucky it has not been set upon by every pirate corporation out there for the lulz. Instead of Feds on the Tama-Nourv gate, pirates.
I agree with Van Cleef that there should be a factional penalty for attacking players attached to said faction. SF should have to live on the fringes a bit.
Now I am disappointed to see 4 Caldari corps on the list and not an equal number of Gallente, Minmatar, and Amarr corporations, esp with the success the Minmatar are seeing. Not very unbiased but that is another thread.
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Dex Nederland
Caldari Lai Dai Infinity Systems
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Posted - 2008.07.02 04:18:00 -
[93]
Originally by: Nitalya im very disapointed to see a member of the CSM leading this group of exploiters. you can justify your actions to yourself with this anarchoblah blah. but lets face it you guys couldnt find an alliance to beat so you decided to pick on a corp with prolly 98% noobs in it. i personaly would like to see a movement to get you removed from the CSM for promoting this type of activity that goes against what the game mechanics where inteded for. why dont you guys man up and wardec another alliance that where all there corps can defend themselfs.. or does haveing any form of honor goe against your RP theme...
Um... they do dec alliances from time to time, for example CVA.
See my above post for more info on what SF does, from someone who has never been part of SF and realizes that SF may dec his corporation at any time for being the partner of a megacorporation. Why SF targets the State first, not sure, since I think the previous State was the most in line with SF's vision, probably mistaken on the vision. The more recent "liberation" of Caldari Prime makes it more understandable to me. Might also have to do with there are a **** ton of us.
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Arlenna Molatov
Caldari The 59th Parallel
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Posted - 2008.07.02 04:37:00 -
[94]
No, what I find disparaging is that a CSM member would let their corp "work around" the rules and reasons that CCP laided down for FW in the first place.
Even IF this wasn't a big problem, you have the major issues of being able to war-dec one corp in a larger entity which CANNOT happen anywhere else in the game. A corp that is part of a Militia is just as a corp is part of an Alliance. As a CSM MEMBER, this sticks out as much as a supernova would in terms of game imbalance...and as a CSM member, lets it happen.
I'm sorry Jade, you have just proven to the whole community that you DO NOT BELONG in the CSM as you do not have the greater good of the Eve player base in your best interest, only your corps. This alone I would think would be a case for expulsion.
I would VERY much like to hear imput from the Dev team themselves about this Issue as it is getting VERY ugly in the whole game with several matters.
***CCP- your paying customer base would like a response from you.
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Dex Nederland
Caldari Lai Dai Infinity Systems
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Posted - 2008.07.02 04:50:00 -
[95]
Edited by: Dex Nederland on 02/07/2008 04:53:39
Originally by: Arlenna Molatov No, what I find disparaging is that a CSM member would let their corp "work around" the rules and reasons that CCP laided down for FW in the first place.
Even IF this wasn't a big problem, you have the major issues of being able to war-dec one corp in a larger entity which CANNOT happen anywhere else in the game. A corp that is part of a Militia is just as a corp is part of an Alliance. As a CSM MEMBER, this sticks out as much as a supernova would in terms of game imbalance...and as a CSM member, lets it happen.
I'm sorry Jade, you have just proven to the whole community that you DO NOT BELONG in the CSM as you do not have the greater good of the Eve player base in your best interest, only your corps. This alone I would think would be a case for expulsion.
I would VERY much like to hear imput from the Dev team themselves about this Issue as it is getting VERY ugly in the whole game with several matters.
***CCP- your paying customer base would like a response from you.
Umm.. Jade had no control over the FW mechanics. No one on the CSM has GM powers.
The rules laid down for FW prevent alliances from joining and alliances from wardecing the whole of the faction. Please notice that the "First Caldari Regiment" did not join the State Protectorate, they joined the Caldari State.
A corporation that is part of a faction is not part of an alliance: alliances can claim 0.0 sov, factions can't; faction pilots get attacked by factional navies in opposition territory, alliance members do not (unless they have >-5 with that faction); alliance pilots do not get standing for capturing complexes; alliance pilots do not have access to militia NPC agents; you can't just join an alliance because you want to; Corporations that join a faction, can be wardecced by other corporations,any corporation even those in their own faction.
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Hae t'Redd
Caldari Ishukone Black Watch
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Posted - 2008.07.02 04:56:00 -
[96]
Originally by: Dex Nederland
My first suggestion, leave Nourv - there are a large number of systems that go into Black Rise and allow you to attack the Federation.
Signed, whole-heartedly. People just keep on feeding the meat grinder that is the Nourv./Tama gate. The problem is that 90% of the FC's keep calling for people to form up there. A few of them need to move their Op Area somewhere freaking else! Players will follow if a couple of the more recognizable FC's gtfo of Nourvukaiken.
Originally by: Dex Nederland Now I am disappointed to see 4 Caldari corps on the list and not an equal number of Gallente, Minmatar, and Amarr corporations, esp with the success the Minmatar are seeing. Not very unbiased but that is another thread.
I was wondering about that myself. Has SF left off with the "We hate all empires equally!" attitude and become an Anti-Caldari block or are they rotating between empires?
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Jade Constantine
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Posted - 2008.07.02 05:11:00 -
[97]
Originally by: Arlenna Molatov No, what I find disparaging is that a CSM member would let their corp "work around" the rules and reasons that CCP laided down for FW in the first place.
Nobody is "working around" rules. We're playing entirely within the rules. Corporations can be wardecced. Thats the essential rule of Eve. I suggest you read the thread.
Quote: Even IF this wasn't a big problem, you have the major issues of being able to war-dec one corp in a larger entity which CANNOT happen anywhere else in the game.
Then I suggest you argue for Alliances being able to wardec the militia or have any wardec against a corp in the militia automatically becoming a wardec for all. Obviously this has balance issues that you may not have considered but it seems to be what you are wanting. What you definitely won't get is a situation where corps joining a militia can become immune to wardecs since that is simply a recipe for wardec avoidance exploit.
Quote: A corp that is part of a Militia is just as a corp is part of an Alliance.
Not true, its a different mechanic as was explained to us by the developers in question in Iceland.
Quote: As a CSM MEMBER, this sticks out as much as a supernova would in terms of game imbalance...and as a CSM member, lets it happen.
As a CSM member elected by an electorate of pvpers its entirely appropriate to be engaging in pvp. Perhaps a little less wringing your hands and casting about for blame and a little more helping these guys out would with actual in-game support and spaceship combat would be appropriate.
Quote: I'm sorry Jade, you have just proven to the whole community that you DO NOT BELONG in the CSM as you do not have the greater good of the Eve player base in your best interest, only your corps. This alone I would think would be a case for expulsion.
I don't believe allowing corporations to avoid wardecs would be in the benefit of the greater eve community - this is a game built on open pvp and dynamic consequence, the "eve" you desire is not the "eve" that I or countless other players enjoy. On this issue I believe you are arguing for a virtual sharding of the live server where you get to make your corporation immune to wardecs by militia affiliation and I believe this is a very bad thing. I am very confident that a large proportion of the eve pvp community feel the same way. If you believe otherwise you're welcome to stand at the next election and prove me wrong.
Quote: I would VERY much like to hear imput from the Dev team themselves about this Issue as it is getting VERY ugly in the whole game with several matters.
The only "ugly" thing here is the occasionally poorly thought out complaint about a game mechanic that is working exactly as intended. Play the game, adapt, learn to fight back. Stop complaining about every little thing that goes against your interests in game. There are players in eve who will kill your character because of the choices you make in game. Live with it.
CSM Manifesto 2008 | Destroy Outposts! |

Raymon James
Minmatar Tribal Liberation Force
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Posted - 2008.07.02 05:22:00 -
[98]
eh the solution is obvious Disband the corp. let the morons who Wardecked you eat the cost of the wardeck, reform your corp withouth the use of the ingame corp mechanics, (use a public messageboard and if you have it your own voice server for example) and go from their.
Odds are fairly good that the lamers who actualy felt they needed a wardeck to PvP will not step one toe into low sec as it is without hideing behind one anyway, or are one of the Amarr based groups who aparently pulled out of FW recently because they were getting owned all over the place.
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Kovid
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 05:41:00 -
[99]
Edited by: Kovid on 02/07/2008 05:43:35 Focus on the the OP and not SF. You can do that in another thread if you like. It's silly for you to make accusations of war decing a corp as an exploit. As I said before CCP explained before factional warfare came out that corps would be war deccable. But people are lazy and are more inclined to make false accusations and go to the forums over incorrect assumptions.
Originally by: CCP Dionysus Edited by: CCP Dionysus on 19/05/2008 18:55:13
Originally by: Elaron
Dionysus, with all due respect, why are you being so evasive on the war dec issue? To force us to try it on SiSi (which is closed for the next few days)?
If you could give us a clear and concise answer to the following questions, we won't have to speculate (including assuming the worst due to incomplete responses) and can start to actually plan:
1) Will it be possible for entities (that is, corporations and alliances) who are not part of the formal Factional Warfare mechanic to declare war on the Militia corporations themselves? 2) Will it be possible for entities (that is, corporations and alliances) who are not part of the formal Factional Warfare mechanic to declare war on player corporations that are members of the Militias? 3) Will it be possible for player corporations who are signed up for the factional Militias to issue war declarations on other player entities, signed up or not?
Also, please bear in mind before posting an obfuscated response that if we know how this is supposed to work, we'll be able to create proper bug reports if our tests on SiSi contradict the given answer.
Hokeydokey.
Simple clear responses. 1) No. They are NPC corps, and like any NPC corps you cannot declare war. 2) Yes. They are still normal player corps. They are not technically joining an alliance, and dont gain the "protection" that being in an alliance gives you. You will have to pay normal wardec costs etc though. 3) Similarly to above - yes.
I was being "evasive" as I was giving opinions.
/me puts on flame suit to prepare for the response from vocal players.
Source
Clearly it's not an exploit. Note militias are not like alliances so solutions tying them to the mechanic don't apply as well. War deccing corps are the same cost as alliances after the recent changes to fees. What matters is incoming and outgoing wars. Also you need alliances to keep numbers of standings over 300, which groups like Star Fraction does by nature of its NRDS ROE.
As Dionysus said, go ahead and wardec out.
As a side note we did war dec a Gallente corp Strix Armaments and Defence. I believe it was left to expire because they are not interested in participating in factional warfare or even much of anything. I won't comment on coincidence of four outgoing caldari militia wars. Now lets stay on op or make another thread complaining about or RP and OOC reasons SF fights since so many seem so interested. Or go to the SF website
Todes and his gang have actually been very good sports. However there is a certain alt might be a disgruntled member not willing to show his face. I applaud First Caldari Regiment for certain aspects of their demeanor, their attitude, and willingness to fight (granted a little less so now.) I hope people realize with CCP response before factional warfare was even release will alieve their concerns and spend their time actually applying themselves to factional warfare instead of banter over incorrect assumptions.
If you believe war decs against militia corps are wrong, don't classify them as exploits and don't compare them as alliance. Take that as a starting point and propose changes there in the features and ideas subforum.
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Pithecanthropus
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Posted - 2008.07.02 06:36:00 -
[100]
The problem with this issue is that gangs can no longer team up with corps at war. That is the flaw here. CCP needs to implement a voluntary option to either gang up for the war or stay out of war when in gangs. Or make an option where any FC or WC at war can have the war filter down to his fleet.
Simple as that.
As for Jade, I don't care what you do... but don't sit there and act like its not what it is. It's exactly what it is... a way to find easy noob targets with little effort. it has nothing to do with Black Rise territorial claims or targeting leadership figures. that's just a sugar coated exterior around your chocolate griefs in a fake plastic wrapper.
--------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.02 07:34:00 -
[101]
EVE is harsh! Just deal with it or leave that simple!

Trinity Corporate Services
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Akara Tanashian
Minmatar Conceptual Discontinuity
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Posted - 2008.07.02 07:42:00 -
[102]
Originally by: Pithecanthropus The problem with this issue is that gangs can no longer team up with corps at war. That is the flaw here. CCP needs to implement a voluntary option to either gang up for the war or stay out of war when in gangs. Or make an option where any FC or WC at war can have the war filter down to his fleet.
Correct me if I'm wrong, but don't militia corps also have a 'declare war' button?
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Napro
Caldari
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Posted - 2008.07.02 07:46:00 -
[103]
Originally by: northwesten EVE is harsh! Just deal with it or leave that simple!

ya srsly nubs! Its not like the game can be changed or anything
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Babel
NEPHILIM Wing
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Posted - 2008.07.02 11:06:00 -
[104]
Ahoy ..
As Arlenna Molotov mentioned, theres is a thread in Game Development forum covering the subject. I put forward some ideas but there have been no further replies as yet.
-------
"Out of the good of evil born, Came Uriel's voice of cherub scorn" |

Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 11:39:00 -
[105]
Edited by: Khyle on 02/07/2008 11:40:08
Beware of that thread mentioned by Babel, while i applaud the creation of such a thread for discussion, Arlenna uses the initial post mostly to spread falsehoods and misinformation.
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Steel Tigeress
Gallente Steel-Wolfs
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Posted - 2008.07.02 11:48:00 -
[106]
I see someone not getting re-elected if they hold new elections.
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Karn Mithralia
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2008.07.02 11:56:00 -
[107]
Jade is spot on. |

Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 11:58:00 -
[108]
Edited by: Khyle on 02/07/2008 12:04:49
Originally by: Steel Tigeress I see someone not getting re-elected if they hold new elections.
Because they use game mechanics as intended?
/sigh.
Anyway, i just read the whole thread, the first 2 pages are partly nice discussion, Todes original post is even unbiased and objective besides her probably being frustrated, and then apparantly some idiot with his dozens of alts took over shouting exploit for no reason whatsover.
For fear this wont help ill probably leave this thread be anyway, but please stay on topic, being the current and possible future ways to treat wardecs on militia corps, my brain already hurts.
This is a critical issue, without having an easy solution visible. Dragging it down to the level of kindergarten fights is not helping anyone.
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nVChicky
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Posted - 2008.07.02 13:14:00 -
[109]
Hmm, I agree its game mechanics for war decs etc, but logically and theoretically we are saying that say one Armed Force of One country in the world declares war on one Corp within the opposing Corp 's Country the whole of that country's Armed Force won't and can't fight back........
We are avoiding the fact that the militia is made up of different groups who help within the war effort in different ways, Logistics, Mechanics, Special Forces, Intelligence, Communications, Infantry, Armored, Engineers, Medical and Industrial. Now one group of specialists will form a corporation, often with a few members who can help with different aspects of the war but these people will rely on help of other corporations within the militia.
These seperate Corporations form one force - the militia. The militia fights for its land and will take out any opposing forces and any rogue groups who wish to try to stop this movement.
Now going back to war declerations, if rogue forces wish to declare war on one corporation within the militia, the militia which this corporation works within should grant that corporation support from the state including other corps within the militia. Because this rogue Corp will be and is stopping the corporation from fighting within the militia and therefore hindering the war effort. This Rogue Corp should be stopped at all costs in order to reach the militias objective.
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 13:28:00 -
[110]
Edited by: Khyle on 02/07/2008 13:35:59
Bear in mind that the jurisdiction over empire wars and all other hostilities in empire space lies in the hand of CONCORD.
A lot of people argue with "logically" and "in the real word" and from an empire point of view.
RP wise, and also logically, if CONCORD allows single capsuleer alliances/corps to declare war on single corps in a militia, thats its, full stop.
There is nothing the empires can do about it.
The militias are NOT concord registered alliances and thus stand outside the usual procedures concerning empire wars. One could say concerning concord sanctioned empire wars, the militias dont exist.
Concord is the entity governing all such affairs in empire space, as can also be seen from recent events, and the empires are more or less helpless when its operative.
The RP question should not be "What would lie in the interest of the empires", cause that would be open war, which was stopped by CONCORD. The RP question is what does CONCORD want?
And CONCORD (as does CCP) does not seem to want, i would say, entire militias involved in empire wars with whole capsuleer alliances. While they provided a valve for the recent aggressions in the form of allowing the current form of factional warfare, they understandably want to keep it controlled and "small".
The empires probably would of course want to react harsher, but they are not the ones in charge.
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nVChicky
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Posted - 2008.07.02 13:35:00 -
[111]
Okay, so CONCORD in theory is NATO or similar, I agree that they may want to keep wars fairly small etc but why has the militia been created?!! This again brings back the earlier post - Militia corps are in the war together yet are being what would appear to be exploited as they cannot truely fight together for the same cause..........
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Drykor
Minmatar Jericho Fraction The Star Fraction
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Posted - 2008.07.02 13:36:00 -
[112]
I'm all up for militia members being able to attack the wardeccing corp/alliance if it works the other way around too. Allowing the militia to have the initial agression would tip the balance far too much, the wardeccing corp/alliance should be able to engage the entire militia at will as well then.
I have thought of a system that COULD work but it's far from perfect. When an outside corp/alliance wardecs a corp within the militia, the militia gets the choice whether they want to support their inner corp. THIS IS A ONE TIME CHOICE AND CANNOT BE CHANGED FOR THE DURATION OF THE WAR. If they accept, then the wardeccing corp/alliance becomes vulnerable for the entire militia, but the militia becomes vulnerable for the wardeccing corp/alliance as well.
Now how would this choice be reached (as there are no clear leadership positions within the militia) I'd say the individual corps all have a vote that the directors can make, for the npc militia there would be an individual member vote and if the majority supports then that counts as a yes from the npc militia. From all corps and the npc militia at least a 50% support vote needs to be given. Runtime would be 1 day to speed this process up. If corps haven't voted by then, the vote counts as abstain and won't be counted as either yes or no.
This will prevent wardecs from huge alliances like Goonswarm but it allows the militia to support their inner corps against smaller corps.
However, it's not perfectly safe as the initial wardec could come from a small placeholder alliance/corp, and have other players or corps join it later. This can't really be prevented in a meaningful way but then again, Eve isn't ment to be fair like that. And the really big alliances won't work like this which is the main reason for this system, it's not realistic to believe there will ever be a corp bigger than an entire militia that will use this mechanic.
If you really want to be safe, the militia can always vote no, but then they can't support their inner corp. But at least you get the choice.
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 13:52:00 -
[113]
Edited by: Khyle on 02/07/2008 13:54:54
I agree the real problem is the absence of a real governing body inside the militias. If there was one it would be easy.
If one has a working way to reach such a decision, another way to implement it could be the following:
1) Corp A declares war on Corp B, which is member of Militia C
2) the war is active like normal between A and B, A pays fees and so on
3) at any time the militia can have a vote to declare war on any entity that has an active war with one of its members. The war would be consentual then 24 hours after the vote. To start a vote sufficient support (tricky point) is needed.
4) likewise a vote can be called to end the support of the war. If thats successful the war goes back to point 2 after 24 hours
4) if corp A retracts the war on Corp B, as the war is not consentual anymore and the militia cant pay fees, the war ends.
Advantage would be that the militia is not stuck forever, and doesnt have to immediately decide on support. E.g. if some corp is declaring on one of its member corps, one can first wait and see if the war has any impact at all, and if it looks like Corp A wants to keep it up longterm, before reacting.
Sufficient support for starting a vote would e.g. be a number of Directors from player corps, while the agressed corp always has to support the issue to reach a vote. Only one vote per war could be advisable to reduce the "clutter". So youd have to decide if you want to vote early, and maybe not gain enough support, or to endure the war a bit first, and convince other militia members in the meantime.
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nVChicky
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Posted - 2008.07.02 13:54:00 -
[114]
I don't understand why war decs have been allowed to continue, if someone want s to fight someone in the militia why not just join the opposing force..........
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 13:56:00 -
[115]
Edited by: Khyle on 02/07/2008 14:04:40
Cause player corps are always player corps, no matter if they support a militia or not. They are, at the core, independant capsuleer entities, and as such entitled to wage war against each other, even in empire if sanctioned by concord.
Removing that mechanism would, apart from removing one feature as old as eve, create other problems as was stated several times in this thread.
E.g. what if i wanted to declare war on two corps, one member of the Amarrian, one member of the Minmatar militia, to remove their research poses from empire?
What you essentially want is, to break basic EVE gameplay and mechanics in order to "fix" one issue of FW. Is that right?
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nVChicky
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Posted - 2008.07.02 14:05:00 -
[116]
But there are other corps that are not in FW that would still be able to be wardec'd, atm the only people who are getting exploited are those in FW. The only problem I see with stopping it is that corp's who dont wish to be wardec'd join FW - but then they still cannot enter opposing FW space and can be attacked by opposing Militias - was this not the idea of the expansion......... Oh, yes and those who dont wish to participate in FW feel left out, aww bless, why not just continue to wardec those who also aren't participating in FW and play your own game.......
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northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.02 14:09:00 -
[117]
Originally by: Napro
Originally by: northwesten EVE is harsh! Just deal with it or leave that simple!

ya srsly nubs! Its not like the game can be changed or anything
nub? and whats your great idea then? Other wise STFU and deal with it! there fine as there are just noobs and lazy F4ú like you just want things easy and a win button! like i said deal with it or just leave it's THAT SIMPLE!
Soon you get that idea in your head you stop whining. complete moron at its best as I can see.
     
Trinity Corporate Services
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 14:09:00 -
[118]
Edited by: Khyle on 02/07/2008 14:10:47
Originally by: nVChicky But there are other corps that are not in FW that would still be able to be wardec'd, atm the only people who are getting exploited are those in FW. The only problem I see with stopping it is that corp's who dont wish to be wardec'd join FW - but then they still cannot enter opposing FW space and can be attacked by opposing Militias - was this not the idea of the expansion......... Oh, yes and those who dont wish to participate in FW feel left out, aww bless, why not just continue to wardec those who also aren't participating in FW and play your own game.......
So what you are asking for, essentially, is for the server to be split/sharded, into one with people who do take part in FW and those who dont?
Great idea 
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nVChicky
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Posted - 2008.07.02 14:11:00 -
[119]
Edited by: nVChicky on 02/07/2008 14:12:27 Obviously your just part of the problem, this isn't about contesting who's bigger better and not in FW, This is about FW gameplay.
Originally by: northwesten
Originally by: Napro
Originally by: northwesten EVE is harsh! Just deal with it or leave that simple!

ya srsly nubs! Its not like the game can be changed or anything
nub? and whats your great idea then? Other wise STFU and deal with it! there fine as there are just noobs and lazy F4ú like you just want things easy and a win button! like i said deal with it or just leave it's THAT SIMPLE!
Soon you get that idea in your head you stop whining. complete moron at its best as I can see.
     
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 14:15:00 -
[120]
Edited by: Khyle on 02/07/2008 14:15:39 Yep, this is about FW gameplay, and not about breaking regular gameplay, what some seem to be so inclined to do.
Think up solutions that dont break core gameplay and still manage to protect FW from being blobbed by mega-alliances, like e.g. drykor did, and youll have earned my respect.
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Ecky Ptang
First Caldari Regiment
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Posted - 2008.07.02 14:15:00 -
[121]
As it is at the moment, it seems a corp in a militia gets all the drawbacks without any advantages towards hostile actions from player corps. They are restricted in space and dont have an alliance to back them up, sometimes when just starting out a lot of "noob" playerbase to. Then there is the hostile alliance with experienced players, an alliance with solid income and badass ships, unrestricted in space.
My answer to that is to add a faction penalty to the faction the killed player belongs to for the killer. This results in several things: players that keep attacking militia's will find them unwanted in the corresponding faction space and corps inside the same militia wardecking each other will sooner or later find themselves outside the militia. Wouldn't you respond as a faction if your militia keeps getting harassed by the same people? Hell i would kick them out of my space on every opportunity. Just to serve the eve golden rule: every action has its consequences, even for those griefers, unlike as it is now.
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northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.02 14:21:00 -
[122]
Originally by: nVChicky But there are other corps that are not in FW that would still be able to be wardec'd, atm the only people who are getting exploited are those in FW. The only problem I see with stopping it is that corp's who dont wish to be wardec'd join FW - but then they still cannot enter opposing FW space and can be attacked by opposing Militias - was this not the idea of the expansion......... Oh, yes and those who dont wish to participate in FW feel left out, aww bless, why not just continue to wardec those who also aren't participating in FW and play your own game.......
not really! in corp wise at all! why should they not get war dec because there in a corp in a Militia? I mean I getting sick of this BS calling this exploit when there NOTHING wrong with the system.
If they want to join the FW then join the Militia not the corp. I mean how simple this? If a corp is joining FW then you get dec like anyone else all you getting to join the FW more targets. If people cant handle this then leave FW as a corp and join the Militia?
Leave the system as it is! moronic whiner cant think for them self and want things easy all the time. So what is the corp war dec you? I mean more targets? DEAL with it FFS or go back to veld.
I really really cant see the problem in this. Think about it if they cant war dec a corp in the Militia then everyone will join it to try and avoid wars. 
Trinity Corporate Services
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 14:21:00 -
[123]
Edited by: Khyle on 02/07/2008 14:25:37
Originally by: Ecky Ptang ...Wouldn't you respond as a faction if your militia keeps getting harassed by the same people? ...
Yes, you would, but for the last time, you dont have a saying in the matter, CONCORD has your hands bound.
With corps inside the same militia wardecing each other your solution is already in place btw, shooting them should inflict a standing loss, see the Guide.
Why should a FW corp get more protection from wardecs than e.g. a mining corp of 5 people, all less than 2 weeks old? If at all they should require less, as they apparantly want to participate in PVP.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 14:23:00 -
[124]
Quote: If a group attacks a milita flagged corporation, they should loose standing in whatever race that milita belongs to - war or not. If they kill enough of them, their standing should lower to the point that the racial navies engage them which would help out with hi-security stuff. Low security, as you should, your on your own.
Wait, what, this doesn't happen?
It absolutely should.
It was my understanding it already worked this way.
People asking for their militia corps to be immune to war decs are off base, but any corp that does war dec them should defacto be 'at war' with that factions NPC navies. (and lose standing appropriately for each pod kill, etc)
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northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.02 14:26:00 -
[125]
Originally by: Ulstan
Quote: If a group attacks a milita flagged corporation, they should loose standing in whatever race that milita belongs to - war or not. If they kill enough of them, their standing should lower to the point that the racial navies engage them which would help out with hi-security stuff. Low security, as you should, your on your own.
Wait, what, this doesn't happen?
It absolutely should.
It was my understanding it already worked this way.
People asking for their militia corps to be immune to war decs are off base, but any corp that does war dec them should defacto be 'at war' with that factions NPC navies. (and lose standing appropriately for each pod kill, etc)
that I do support! and take standing lose
Trinity Corporate Services
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nVChicky
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Posted - 2008.07.02 14:27:00 -
[126]
my list of possible solutions:
1) make the militia a formal alliance (therefore wardecs once voted would apply to all in that militia) 2) Stop Player Corps being allowed to be formed in FW and create more NPC FW Corps (Would stop the possibility of wardecs and shrink the size of NPC Corps) 3) Not allow WarDecs to Player Corporations in the FW (Would allow players to continue in FW but may create exploits) 4) have no NPC corps in FW and allow alliances (would mean Player Corps in the militia could easily choose if they wished t aid their commrades)
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 14:30:00 -
[127]
Quote: My answer to that is to add a faction penalty to the faction the killed player belongs to for the killer. This results in several things: players that keep attacking militia's will find them unwanted in the corresponding faction space and corps inside the same militia wardecking each other will sooner or later find themselves outside the militia. Wouldn't you respond as a faction if your militia keeps getting harassed by the same people? Hell i would kick them out of my space on every opportunity. Just to serve the eve golden rule: every action has its consequences, even for those griefers, unlike as it is now.
Hmmm, another post seeming to indicate people war deccing militia corps are not getting attacked by those militia's NPC navies nor suffering standings losses.
Can anyone confirm this is indeed the case?
I disagree whole heartedly with the idea what militia corps should be immune to war decs (No place in EVE is totally safe) but I also agree entirely that people who do war dec militia corps must be considered 'at war' with that militia's faction (actions have consequences) and be attacked by the faction navies and suffer any appropriate standings losses.
SF should definitely enthusiastically be behind this idea, as they've always wanted to 'be at war' with the main factions. Now they could war dec a militia corp from each faction and be shoot on sight in all 4 empires, which should warm their anarchist little hearts.
Jade, use your position on CSM and get on this one!
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 14:30:00 -
[128]
Edited by: Khyle on 02/07/2008 14:35:04
Originally by: Ulstan
Quote: If a group attacks a milita flagged corporation, they should loose standing in whatever race that milita belongs to - war or not. If they kill enough of them, their standing should lower to the point that the racial navies engage them which would help out with hi-security stuff. Low security, as you should, your on your own.
Wait, what, this doesn't happen?
It absolutely should.
It was my understanding it already worked this way.
People asking for their militia corps to be immune to war decs are off base, but any corp that does war dec them should defacto be 'at war' with that factions NPC navies. (and lose standing appropriately for each pod kill, etc)
Great idea again  So if i have a corp owning space in 0.0, i will enlist with one militia, and "war or not" anyone shooting me will lose standings.
It would at least require some measure if the corp just joined for "protection" or if they actively fight for the empire. People being kicked out of the militia if they dont pull their weight or something.
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nVChicky
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Posted - 2008.07.02 14:34:00 -
[129]
Originally by: northwesten
I really really cant see the problem in this. Think about it if they cant war dec a corp in the Militia then everyone will join it to try and avoid wars. 
I really feel that you are happy with the system as it suits you, it does not however make good gameplay for those in FW. Yes if War Dec's were stopped for FW Corps people would join to try and avoid wars but they will have just entered into a bigger war, won't be able to enter opposing faction high sec and will have quite a few more enemies!
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 14:39:00 -
[130]
Quote: So if i have a corp owning space in 0.0, i will enlist with one militia, and "war or not" anyone shooting me will lose standings.
Read again. Only people actually at war with you would take the standings hit. If you're in 0.0, you're fair game no matter what, so no people would bother to declare war on you.
I can't believe you're making such flimsy excuses.
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nVChicky
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Posted - 2008.07.02 14:41:00 -
[131]
Agreed if your not in FW and you war dec a FW Corp your not with us your against us and should take a standing hit
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Market AltLOLOLOLO
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Posted - 2008.07.02 14:42:00 -
[132]
Originally by: nVChicky
Originally by: northwesten
I really really cant see the problem in this. Think about it if they cant war dec a corp in the Militia then everyone will join it to try and avoid wars. 
I really feel that you are happy with the system as it suits you, it does not however make good gameplay for those in FW. Yes if War Dec's were stopped for FW Corps people would join to try and avoid wars but they will have just entered into a bigger war, won't be able to enter opposing faction high sec and will have quite a few more enemies!
I dont think anyone joins FW to dodge wardecs.
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Jade Constantine
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Posted - 2008.07.02 14:42:00 -
[133]
Originally by: Ulstan
Quote: My answer to that is to add a faction penalty to the faction the killed player belongs to for the killer. This results in several things: players that keep attacking militia's will find them unwanted in the corresponding faction space and corps inside the same militia wardecking each other will sooner or later find themselves outside the militia. Wouldn't you respond as a faction if your militia keeps getting harassed by the same people? Hell i would kick them out of my space on every opportunity. Just to serve the eve golden rule: every action has its consequences, even for those griefers, unlike as it is now.
Hmmm, another post seeming to indicate people war deccing militia corps are not getting attacked by those militia's NPC navies nor suffering standings losses.
Can anyone confirm this is indeed the case?
I disagree whole heartedly with the idea what militia corps should be immune to war decs (No place in EVE is totally safe) but I also agree entirely that people who do war dec militia corps must be considered 'at war' with that militia's faction (actions have consequences) and be attacked by the faction navies and suffer any appropriate standings losses.
SF should definitely enthusiastically be behind this idea, as they've always wanted to 'be at war' with the main factions. Now they could war dec a militia corp from each faction and be shoot on sight in all 4 empires, which should warm their anarchist little hearts.
Jade, use your position on CSM and get on this one!
I'm actually against it as the current mechanics stand. And the reason for is this:
I don't believe that corporations in a FW militia should get any more protection from wardecs and player consequence than a starting non-FW corp should. And if you follow the logical consequence of this suggestion -> ie corps fighting FW corps lose faction standing then they will eventually be in the same boat as enemy militias (ie constantly attacked by faction navy) WITHOUT the benefit of free concord wardecs against the whole militia entity and all associated corps. This isn't reasonable, and its also not a good thing for Eve Online to have the militias change in focus from being an entity one joins to engage in PVP to being an entity one joins to avoiding PVP.
Star Fraction vs Caldari Command Corps is a bad example in this context.
Lets say I'm the CEO of Friendly Fun Corp Inferno We're an industrial trading outfit and we've just been corp thefted and suicided ganked and generally smack-talked in Jita by Twilight Disco Ninjas . We declare war on our nemesis. This is Eve. Maybe we win, maybe we lose, but we're doing our own enforcement. At the moment there is nowhere the Twilight Disco Ninjas can go in empire to escape our vengeance.
But if you had this negative standings penalty thing for the militia - then the Twilight Disco Ninjas could just join the Caldari Militia and if we continued attacking them eventually we'd be hounded by faction navy in Caldari space and lose our ability to trade in Jita as well as having the decks stacked against us in every fight.
+ Also, any mercs we wanted to hire against the Twilight Disco Ninjas would be similarly afflicted, they'd lose standings fighting these guys that would penalize them for future merc work.
Joining the other militia? Not an option for alliances at the moment and still has the default problem that it makes caldari space home ground advantage for this bunch of ninja scum who don't care two hoots about faction warfare but just want to hide from the consequences of their actions on the corp vs corp stage.
You do need to think these things through properly.
CSM Manifesto 2008 | Destroy Outposts! |

northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.02 14:45:00 -
[134]
Originally by: nVChicky my list of possible solutions:
1) make the militia a formal alliance (therefore wardecs once voted would apply to all in that militia)
Bad idea because whats the point of having Fraction ware then? May as well remove it and go back to the old way. Fraction Warefare for RP not just free for all.
Originally by: nVChicky my list of possible solutions:
2) Stop Player Corps being allowed to be formed in FW and create more NPC FW Corps (Would stop the possibility of wardecs and shrink the size of NPC Corps)
Why not just not have corporation in the FW altogether? Then it be like NPC corps but with wars and not have to worrie about Non-FW corp decing you. Other wise deal with it.
Originally by: nVChicky my list of possible solutions:
3) Not allow WarDecs to Player Corporations in the FW (Would allow players to continue in FW but may create exploits)
As in not letting non FW corp dec FW corps? Yer half the eve pop soon join up to avoid war from other corps. So there for be unfair to the rest of non FW corps.
Originally by: nVChicky my list of possible solutions:
(4) have no NPC corps in FW and allow alliances (would mean Player Corps in the militia could easily choose if they wished t aid their commrades)
So then scrap the FW altogether then? I see you put real thought into this May as well join CVA and go back to the old way then of RP? I mean you going to degrade the FW what its ment for. Not all for PVP is it?
Bottom line is Non FW corp should be allowed to dec FW corps but If they do then that's the FW corp problem. Tho if a NON FW corp dec a corp then they dec the fraction. Other wise leave it as it is.
I mean why turn a militia into a alliance? 
Trinity Corporate Services
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nVChicky
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Posted - 2008.07.02 14:45:00 -
[135]
Originally by: Jade Constantine
Joining the other militia? Not an option for alliances at the moment and still has the default problem that it makes caldari space home ground advantage for this bunch of ninja scum who don't care two hoots about faction warfare but just want to hide from the consequences of their actions on the corp vs corp stage.
You do need to think these things through properly.
I Agree, an alliance should be able to join FW, and FW Player Corps should be able to create Alliances - I think here lies the main problem.
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 14:46:00 -
[136]
Edited by: Khyle on 02/07/2008 14:53:57
Originally by: Ulstan
Read again. Only people actually at war with you would take the standings hit. If you're in 0.0, you're fair game no matter what, so no people would bother to declare war on you.
I can't believe you're making such flimsy excuses.
The exact wording was "-war or not." So read again. Plus read Jades post, she came up with a more empire-centric example of the problem.
Most importantly, do militia members get standings hits for shooting players of hostile militias?*
Can¦t find any mention of this in the devblogs or guide. If no, then why should anyone else attacking militia members get standing hits.
* direct standing hits for aggression, not derived from your faction standing increasing by doing FW missions
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Jade Constantine
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Posted - 2008.07.02 14:52:00 -
[137]
Originally by: Ecky Ptang As it is at the moment, it seems a corp in a militia gets all the drawbacks without any advantages towards hostile actions from player corps. They are restricted in space and dont have an alliance to back them up, sometimes when just starting out a lot of "noob" playerbase to. Then there is the hostile alliance with experienced players, an alliance with solid income and badass ships, unrestricted in space.
Well your "advantage" in having a corp is:
A: corp channel B: corp hangers C: corp roles and admin D: corp reputation and name E: corp tax rate F: corp mail G: corp ability to wardec
etc etc etc. If you don't care about all that stuff you should simply stay in the militia as a default foot soldier.
The disadvantage is that you can be wardecced. Ultimately its up to your leaders to decide if this disadvantage is outweighed by the advantages of the corp entity. They need to make a decision on whether to keep the corp or not. But this is gameplay - not arguing for changes that protect you from wardecs and player consequence.
Quote: My answer to that is to add a faction penalty to the faction the killed player belongs to for the killer. This results in several things: players that keep attacking militia's will find them unwanted in the corresponding faction space and corps inside the same militia wardecking each other will sooner or later find themselves outside the militia. Wouldn't you respond as a faction if your militia keeps getting harassed by the same people? Hell i would kick them out of my space on every opportunity. Just to serve the eve golden rule: every action has its consequences, even for those griefers, unlike as it is now.
Its a bad suggestion as I explain in the post above. It will make the miltias into an "anti-wardec" shell of use to anyone wishing to make it more difficult for other players to take matters into their own hands and conclude feuds and vendettas and all the good stuff that makes Eve - Eve.
A much better idea: which was something we touched upon in the Iceland CSM meeting was to make "buy-in" on 3rd party wars much easier.
I would support a system where by the militia kept a list of all incoming active wardecs against its corps and allowed ANY milita corp to join one of these wars completely FREE just by clicking a "help militia ally" button and waiting out the 24 hour timer. (with another 24 hour timer to withdraw the help of course). This would allow players in the Militia to aid player corps against attacks from player corps and would hopefully address the issue in a way that encourages pvp and consequence in Eve online.
CSM Manifesto 2008 | Destroy Outposts! |

northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.02 14:52:00 -
[138]
*gets a cuppa tea*
Just taken a step back from this. I getting heated about it tho a good debate I do love tho :) Anyone for a good cuppa? 
Trinity Corporate Services
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nVChicky
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Posted - 2008.07.02 14:56:00 -
[139]
Originally by: Jade Constantine
I would support a system where by the militia kept a list of all incoming active wardecs against its corps and allowed ANY milita corp to join one of these wars completely FREE just by clicking a "help militia ally" button and waiting out the 24 hour timer. (with another 24 hour timer to withdraw the help of course). This would allow players in the Militia to aid player corps against attacks from player corps and would hopefully address the issue in a way that encourages pvp and consequence in Eve online.
Jade I LOVE YOU!!!  Come sit in my head for a while you'll have lots of fun! Again I agree the main problem with war dec's and FW is the inability for support from other FW Corps.
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 14:57:00 -
[140]
Edited by: Khyle on 02/07/2008 14:57:44
Originally by: Jade Constantine
I would support a system where by the militia kept a list of all incoming active wardecs against its corps and allowed ANY milita corp to join one of these wars completely FREE just by clicking a "help militia ally" button and waiting out the 24 hour timer. (with another 24 hour timer to withdraw the help of course). This would allow players in the Militia to aid player corps against attacks from player corps and would hopefully address the issue in a way that encourages pvp and consequence in Eve online.
Now that sounds like a useful and relatively easy to implement solution. You would still have members of the militia NPC corp being left out from helping, but there the problem of the absence of a governing body to make decisions is hard to fix. So i still like the idea a lot 
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Rachael Malace
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Posted - 2008.07.02 14:57:00 -
[141]
Wouldn't a simple solution be:
Gang members share all kill rights of all members in the gang including Wardec kill rights and all gang members accept all kill rights placed on all members in the gang. So that this isn't exploited the dynamic exchange of kill rights could be managed with warnings when joining a gang or inviting someone to a gang.
In this way if a mixed roaming gang (FW or not) is engaged by war-targets pertaining only to a subset of the fleet, the whole gang could engage.
A more conservative solution: Aggressing to a member of a fleet (WarDec or not) makes you red to the fleet.
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Jade Constantine
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Posted - 2008.07.02 14:57:00 -
[142]
Originally by: Khyle
Originally by: Ulstan
Read again. Only people actually at war with you would take the standings hit. If you're in 0.0, you're fair game no matter what, so no people would bother to declare war on you.
I can't believe you're making such flimsy excuses.
The exact wording was "-war or not." So read again. Plus read Jades post, she came up with a more empire-centric example of the problem.
Most importantly, do militia members get standings hits for shooting players of hostile militias?*
Can¦t find any mention of this in the devblogs or guide. If no, then why should anyone else attacking militia members get standing hits.
* direct standing hits for aggression, not derived from your faction standing increasing by doing FW missions
At the moment I do not believe they do.
CSM Manifesto 2008 | Destroy Outposts! |

nVChicky
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Posted - 2008.07.02 14:58:00 -
[143]
Edited by: nVChicky on 02/07/2008 14:59:35
Originally by: Rachael Malace Wouldn't a simple solution be:
Gang members share all kill rights of all members in the gang including Wardec kill rights and all gang members accept all kill rights placed on all members in the gang. So that this isn't exploited the dynamic exchange of kill rights could be managed with warnings when joining a gang or inviting someone to a gang.
In this way if a mixed roaming gang (FW or not) is engaged by war-targets pertaining only to a subset of the fleet, the whole gang could engage.
A more conservative solution: Aggressing to a member of a fleet (WarDec or not) makes you red to the fleet.
That used to be how it worked before the patch came in..........well you were an eligble wt for those your fleet members were at war with
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 14:59:00 -
[144]
Edited by: Khyle on 02/07/2008 15:01:42
Originally by: Jade Constantine
Originally by: Khyle ...Most importantly, do militia members get direct standings hits for shooting players of hostile militias? ...
At the moment I do not believe they do.
Which should instantly silence all people asking for non-militia corps fighting militia corps getting standing hits imho.
Can we get a definite answer on this? nVChicky, Ulstan, ...?
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 15:02:00 -
[145]
Quote: I don't believe that corporations in a FW militia should get ANY more protection from wardecs and player consequence than a starting non-FW corp should.
Jade, that's complete nonsense.
A corp in the caldari militia cannot come after you in gallente hi sec space if you war dec them.
Therefore, to keep things remotely equal, you should not be able to come after them in caldari hi sec space.
FW corps have signed up for a specific faction, with all the disadvantages and advantages that provides. People shouldn't be able to wardec them from outside the militias and simply bypass the whole FW bit.
I am completely fine with people wardeccing corps in the militia - but when they do so, they simply ought to be considered at war with that factions navies. (and associated standings hits, etc)
Anything else is not only highly immersion breaking and ridiculous from an RP point of view (which you as a member of SF should care about) but imbalanced (which we should all care about).
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nVChicky
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Posted - 2008.07.02 15:08:00 -
[146]
Originally by: Khyle Edited by: Khyle on 02/07/2008 15:01:42
Originally by: Jade Constantine
Originally by: Khyle ...Most importantly, do militia members get direct standings hits for shooting players of hostile militias? ...
At the moment I do not believe they do.
Which should instantly silence all people asking for non-militia corps fighting militia corps getting standing hits imho.
Can we get a definite answer on this? nVChicky, Ulstan, ...?
As far as I can tell reading from my logs you DO get a hit for fighting NPC militia when capping but you don't when when engaging players from opposing militia Corps
example: Kill mail >2008.06.23 22:21:00
Victim: Kingeal Corp: Invicta. Alliance: NONE Faction: Gallente Federation but no corresponding Faction Standing hit
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Pithecanthropus
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Posted - 2008.07.02 15:11:00 -
[147]
I agree. If you declare war on a faction corp, you should be bound by the same rules as the opposing faction at war. As in, the navy attacking you in high sec.
Simple and reasonable. In no way should a corp or alliance declare war on a another corp that has to follow rules of faction war, and yet you have no rules. You declare on a Caldari faction you, you get safe space in Gallente regions? Ummm, no, that is flawed and broken.
Jade, you are wrong... and quite naive. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Jade Constantine
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Posted - 2008.07.02 15:15:00 -
[148]
Originally by: Ulstan Jade, that's complete nonsense. A corp in the caldari militia cannot come after you in gallente hi sec space if you war dec them. Therefore, to keep things remotely equal, you should not be able to come after them in caldari hi sec space.
You are arguing for specific standings losses that have a lasting effect on players ability to move in empire space. But the reality is that your hypothetical corp in the Caldari Militia is NOT taking standings hits for shooting other players period. And COULD if it wished to leave the Caldari Miltia, wardec whom it chooses, even join the Gallente, Minmatar or Amarr miltias the next day to play the field from the other side. You cannot argue for equivalence on this basis.
Quote: FW corps have signed up for a specific faction, with all the disadvantages and advantages that provides. People shouldn't be able to wardec them from outside the militias and simply bypass the whole FW bit.
Problem is there aren't really any disadvantages for a corp joining a miltia. Its a hellova lot of free wardecs and no lasting consequence should they wish to leave at any time they choose. I completely oppose any principle that would allow corporations to make themselves un-wardecable is the bottom line. I think there is a huge problem with the Militia npc corp itself being un-wardecable but thats another story. Faction Warfare is designed to be meaningful pvp in empire and a way of allowing nationalists to contest low-sec systems. Its not designed to be a war-dec avoidance mechanic to protect entities from the consequences of their non FW actions.
Quote: I am completely fine with people wardeccing corps in the militia - but when they do so, they simply ought to be considered at war with that factions navies. (and associated standings hits, etc)
Consider my example above with a corporation using the Milita as a wardec avoidance exploit. Also consider that at the present time you don't suffer standings losses for firing on player ships in enemy factions. It sounds like your want your cake and eat it Ulstan and the argument doesn't hold water.
CSM Manifesto 2008 | Destroy Outposts! |

Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 15:16:00 -
[149]
Many thanks at nVChicky!
Makes sense, sort of. If a newbie fights in a militia for a few weeks, he shouldnt have huge negative standings, probably for the rest of his time in eve.
And if the empires "forgive you" fighting against "them" inside hostile militias, why should it be different for people fighting their militia without belonging to a hostile one.
Admittedly the whole thing doesnt make so much sense RP wise, but from a game design perspective it does i guess.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 15:18:00 -
[150]
Originally by: "Jade" Lets say I'm the CEO of Friendly Fun Corp Inferno We're an industrial trading outfit and we've just been corp thefted and suicided ganked and generally smack-talked in Jita by Twilight Disco Ninjas . We declare war on our nemesis. This is Eve. Maybe we win, maybe we lose, but we're doing our own enforcement. At the moment there is nowhere the Twilight Disco Ninjas can go in empire to escape our vengeance, our retrofitted trading ships will burn them with holy fire of vendetta!
But if you had this negative standings penalty thing for the militia - then the Twilight Disco Ninjas could just join the Caldari Militia and if we continued attacking them eventually we'd be hounded by faction navy in Caldari space and lose our ability to trade in Jita as well as having the decks stacked against us in every fight.
First of all, easy semi-fix: just say corps at war can't join the militia.
Secondly, Twilight Disco corp would have to have positive standings to caldari militia.
Thirdly, the situation you described would be one of complete parity: you can't attack twilight disco ninjas in caldari space, they can't attack you in gallente space.
The *current* situation is not one of parity. Imagine that your friendly fun loving corp had joined the gallente militia. Now imagine that the twilight disco ninjas are attacking you, but whenever you in gallente hi sec space and attacking your assets, miners, etc. However, when you try to launch a counter attack, they flee back to caldari space, which you cannot enter without getting a faction navy on you. Moreover, all their assets and logistics and miners are there as well. You are at a severe disadvantage and they are not.
Treating them as though they were at war with the gallente federation would put you both on a level playing field. This is simply a much more fair method of doing things than the one you describe.
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Dex Nederland
Caldari Lai Dai Infinity Systems
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Posted - 2008.07.02 15:19:00 -
[151]
Originally by: Khyle
The exact wording was "-war or not." So read again. Plus read Jades post, she came up with a more empire-centric example of the problem.
Most importantly, do militia members get standings hits for shooting players of hostile militias?*
Can¦t find any mention of this in the devblogs or guide. If no, then why should anyone else attacking militia members get standing hits.
* direct standing hits for aggression, not derived from your faction standing increasing by doing FW missions
Opposing militia take standings hits with the opposing militia corporation when they kill a member of that militia corporation, just as you take a hit with CAS when you destroy the ship of a CAS member. You do not take faction standings hits for attacking another player. If Jade attacks and kills my ship, Jade suffers no Caldari State penalty, however as would be expected LDIS sets SF to -10.0 and thus receives a standings hit with the corporation I am part of. I have received factional standings hits for attacking NPCs in missions and dungeons. So the answer is it depends on whether the target is part of the militia corporation or part of a corporation in the faction. Third party pilots who attack members of the militia corporation will receive the same standings hit that attacking a member of any NPC corporation triggers.
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Jade Constantine
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Posted - 2008.07.02 15:20:00 -
[152]
Edited by: Jade Constantine on 02/07/2008 15:20:56
Originally by: nVChicky
Originally by: Khyle Edited by: Khyle on 02/07/2008 15:01:42
Originally by: Jade Constantine
Originally by: Khyle ...Most importantly, do militia members get direct standings hits for shooting players of hostile militias? ...
At the moment I do not believe they do.
Which should instantly silence all people asking for non-militia corps fighting militia corps getting standing hits imho.
Can we get a definite answer on this? nVChicky, Ulstan, ...?
As far as I can tell reading from my logs you DO get a hit for fighting NPC militia when capping but you don't when when engaging players from opposing militia Corps
example: Kill mail >2008.06.23 22:21:00
Victim: Kingeal Corp: Invicta. Alliance: NONE Faction: Gallente Federation but no corresponding Faction Standing hit
Yes and thats the point. It is an absolute nonsense to argue that non FW corps should take standings hits for attacking FW corps when FW players themselves take NO standings hits for shooting at enemy FW corps.
This topic in my view is based on a fundimental misunderstanding of the mechanics at play here and has been partially hijacked by some interests that just want to be safe from ANY kind of wardec in Caldari hisec.
CSM Manifesto 2008 | Destroy Outposts! |

Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 15:20:00 -
[153]
Edited by: Ulstan on 02/07/2008 15:25:30
Quote: You are arguing for specific standings losses that have a lasting effect on players ability to move in empire space. But the reality is that your hypothetical corp in the Caldari Militia is NOT taking standings hits for shooting other players period. And COULD if it wished to leave the Caldari Miltia, wardec whom it chooses, even join the Gallente, Minmatar or Amarr miltias the next day to play the field from the other side. You cannot argue for equivalence on this basis.
The standings losses in FW are *corporation losses* for shooting people. It would have no effect on your ability to move around in empire space, just your ability to join another factions militia later.
I am arguing for the navies to attack those at war with a militia corp in their hi sec, just as navies will attack those militia in other hi sec places. This is completely fair.
Quote: Problem is there aren't really any disadvantages for a corp joining a miltia.
    
You're right, there are NO DISADVANTAGES to having 5,000 pilots able to shoot you legally, and being unable to enter half of hi sec without being shot at.
If that's true, then there's no disadvantage to being -10 either.
I am arguing for a situation of completely parity here, while you are arguing for one side to have NPC navy protection while the other does not. As I said earlier, you are trying to have it both ways.
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nVChicky
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Posted - 2008.07.02 15:24:00 -
[154]
The simple 'fix' is as Jade said, allow FW Corps to assist other FW Corps that are at war and allow alliances to join FW. Standing hits is irrelevant. The point is when in a FW Corp, War dec'd, theres no ability of assistance.
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Khyle
Gallente Center for Advanced Studies
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Posted - 2008.07.02 15:25:00 -
[155]
Edited by: Khyle on 02/07/2008 15:26:38
Originally by: nVChicky The simple 'fix' is as Jade said, allow FW Corps to assist other FW Corps that are at war and allow alliances to join FW. Standing hits is irrelevant. The point is when in a FW Corp, War dec'd, theres no ability of assistance.
/signed, for the first part.
The alliance part, i personally dont care honestly, but i guess some FW people probably wouldnt want Goonswarm and others invading their space.
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Jade Constantine
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Posted - 2008.07.02 15:26:00 -
[156]
Originally by: Ulstan I am arguing for the navies to attack those at war with a militia corp in their hi sec, just as navies will attack those militia in other hi sec places. This is completely fair.
It CAN only be fair (read balanced) if the external power had the same target choice as an enemy militia has. At the moment this isn't the case. A player corp cannot declare war on the militia entity and cannot hisec aggress player members of the Militia.
You are confusing direct membership of the Militia (as you yourself have) and indirect membership of the militia through corp affiliation (as in the case of FCR and others). Your character is a loyalist sworn directly to Heth's cause Ulsan and you are protected by Concord from 3rd party interference and your faction navy from enemy militia interference.
But members of corps that have simply affilitated with militias are a different case - consider them privateers or freelancers or contracted help. They are not direct militia members and they are not held to the same standards of association (ie their individual memebers do not need the standings you do).
CSM Manifesto 2008 | Destroy Outposts! |

Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 15:27:00 -
[157]
Originally by: nVChicky The simple 'fix' is as Jade said, allow FW Corps to assist other FW Corps that are at war and allow alliances to join FW. Standing hits is irrelevant. The point is when in a FW Corp, War dec'd, theres no ability of assistance.
That wouldn't really fix the issue we're discussing, unless you removed the ability of non militia corps to war dec militia corps, which is not at all something I'm convinced should happen.
The issue is one of simply equality: a militia corp cannot enter their enemies hi sec space while in the militia without navy interference. Therefore, to keep things even, if you war dec a corporation belonging to a faction militia, you shouldn't be able to enter their hi sec space without navy interference.
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Jade Constantine
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Posted - 2008.07.02 15:27:00 -
[158]
Originally by: nVChicky The simple 'fix' is as Jade said, allow FW Corps to assist other FW Corps that are at war and allow alliances to join FW. Standing hits is irrelevant. The point is when in a FW Corp, War dec'd, theres no ability of assistance.
Cool lets raise it as a CSM ISSUE on the Assembly hall forum and I'll be happy to support that.
Nice to see this thread developed the debate in a constructive direction.
CSM Manifesto 2008 | Destroy Outposts! |

Pithecanthropus
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Posted - 2008.07.02 15:28:00 -
[159]
Edited by: Pithecanthropus on 02/07/2008 15:29:33
Originally by: Jade Constantine
Problem is there aren't really any disadvantages for a corp joining a miltia. Its a hellova lot of free wardecs and no lasting consequence should they wish to leave at any time they choose. I completely oppose any principle that would allow corporations to make themselves un-wardecable is the bottom line. I think there is a huge problem with the Militia npc corp itself being un-wardecable but thats another story. Faction Warfare is designed to be meaningful pvp in empire and a way of allowing nationalists to contest low-sec systems. Its not designed to be a war-dec avoidance mechanic to protect entities from the consequences of their non FW actions.
NO DISADVANTAGES!!! that's a funny one. Are you saying that not being able to fly in ALL of the opposing faction regions is NOT a disadvantage? If that's your idea, then by all means... YOU leave your alliance and join the militia and find out for yourself. Or, how about YOU take on all the rules of faction warfare within your declared wars? hmmmmmm? No, you wouldn't be so naive to take on that responsibility. How could you manage your Caldari attacks if you were not allowed in Caldari hi-sec.
Oh, and another disadvantage... some milita members fly ships designed for certain complexes. So yes, you can gain an advange there if militia roaming ships are t1 frigs.
Your war decs are about kills and griefs... not even a roleplay issue. That's just a fake coating you put on it all to try and justify your lameness.
When corps join militia, they lose space, and gain a war... when YOU declare war on a milita corp, you gain the safety of space, and grief a war. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

nVChicky
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Posted - 2008.07.02 15:30:00 -
[160]
Originally by: Ulstan
Originally by: nVChicky The simple 'fix' is as Jade said, allow FW Corps to assist other FW Corps that are at war and allow alliances to join FW. Standing hits is irrelevant. The point is when in a FW Corp, War dec'd, theres no ability of assistance.
That wouldn't really fix the issue we're discussing, unless you removed the ability of non militia corps to war dec militia corps, which is not at all something I'm convinced should happen.
The issue is one of simply equality: a militia corp cannot enter their enemies hi sec space while in the militia without navy interference. Therefore, to keep things even, if you war dec a corporation belonging to a faction militia, you shouldn't be able to enter their hi sec space without navy interference.
I think the point those for war dec's are getting at is that war dec's are part of the game. You say about making things 'even' the only way in which to do this and 'keep everyone happy' so to speak would be to allow FW Corps to 'aid' each other in wars through their own choice.
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Jade Constantine
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Posted - 2008.07.02 15:31:00 -
[161]
Originally by: Ulstan [ The issue is one of simply equality: a militia corp cannot enter their enemies hi sec space while in the militia without navy interference. Therefore, to keep things even, if you war dec a corporation belonging to a faction militia, you shouldn't be able to enter their hi sec space without navy interference.
You are still confusing the status of personal membership in the Militia entity with Corporation association with the FW cause. Its not the same thing. The solution proposed (above) answers the problem of allowing FW corps to help other FW corps that are wardecced and its a player empowerment option that allows players to provide consequence to actions of other players.
You are really off-target with the standings issue because at the moment nobody is taking standings losses for firing on FW-aligned player corps.
CSM Manifesto 2008 | Destroy Outposts! |

Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 15:34:00 -
[162]
Originally by: Jade Constantine It CAN only be fair (read balanced) if the external power had the same target choice as an enemy militia has.
Uh, no. By your definition no war could be fair if the target corp was a different size than the deccing corp. We know this is not in fact, the case. It sounds to me like you think war deccing someone should let you shoot at as many people as they can shoot at in all their other wars they may have going on ... that's not how war decs work.
Quote: Your character is a loyalist sworn directly to Heth's cause Ulsan and you are protected by Concord from 3rd party interference and your faction navy from enemy militia interference.
But members of corps that have simply affilitated with militias are a different case - consider them privateers or freelancers or contracted help.
Again, nope. Privateers or free lancers or contracted help would be just that: mercs, people like CVA, etc. Militia corps are official members of the militia - that's why they are barred from entering the opposing factions hi sec space, why every member of the opposing militia gets to shoot at them, and why they have to maintain appropriately high standings with the caldari faction and why they'll be kicked out of the militia if their standings fall too low.
The issue is a very simple one: militia corps cannot enter enemy hi spec space without being attacked by faction navies. Therefore, to keep things fair, people who war dec militia corps should be unable to enter their hi sec space without being attacked by their faction navies.
Any other arrangement breaks the parity and balance and leaves one side with a safe haven the other doesn't have an equivalent too.
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nVChicky
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Posted - 2008.07.02 15:35:00 -
[163]
Originally by: Pithecanthropus Edited by: Pithecanthropus on 02/07/2008 15:29:33
Originally by: Jade Constantine
Problem is there aren't really any disadvantages for a corp joining a miltia. Its a hellova lot of free wardecs and no lasting consequence should they wish to leave at any time they choose. I completely oppose any principle that would allow corporations to make themselves un-wardecable is the bottom line. I think there is a huge problem with the Militia npc corp itself being un-wardecable but thats another story. Faction Warfare is designed to be meaningful pvp in empire and a way of allowing nationalists to contest low-sec systems. Its not designed to be a war-dec avoidance mechanic to protect entities from the consequences of their non FW actions.
NO DISADVANTAGES!!! that's a funny one. Are you saying that not being able to fly in ALL of the opposing faction regions is NOT a disadvantage? If that's your idea, then by all means... YOU leave your alliance and join the militia and find out for yourself. Or, how about YOU take on all the rules of faction warfare within your declared wars? hmmmmmm? No, you wouldn't be so naive to take on that responsibility. How could you manage your Caldari attacks if you were not allowed in Caldari hi-sec.
Oh, and another disadvantage... some milita members fly ships designed for certain complexes. So yes, you can gain an advange there if militia roaming ships are t1 frigs.
Your war decs are about kills and griefs... not even a roleplay issue. That's just a fake coating you put on it all to try and justify your lameness.
When corps join militia, they lose space, and gain a war... when YOU declare war on a milita corp, you gain the safety of space, and grief a war.
I agree in heart Pithe BUT a few points 1) if people do not wish to be in a war dec the can leave the player Corp 2) newbie players WILL learn by War Dec;s if they stay in the Player Corp 3) The problem is support and lack of it
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Ayrianna Nagaya
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Posted - 2008.07.02 15:40:00 -
[164]
I am really upset that the Chair for the CSM is so biased for his own perogatives.
Ulstan has almost everything right.
However I am against alliances joining FW. I just think that when you dec a militia corp the ENTIRE militia gets to shoot you back if they are in a gang with a decced militia corp. This should only apply to militias so that the Lofty scam can't work on everyone else. Militia's are PvP fit and looking to shoot people and they fly ships they count on losing. I am not concerned as much about them as as mission runners that fly ships fit to fight NPCs. |

Kelsin
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 15:41:00 -
[165]
There are two complaints here:
1) That one FW corp can be wardecced and thus vulnerable to attack in situations where their fellow non-wardecced FW corps cannot come to their defense.
and, somewhat distinct from that,
2) That a FW corp is subject to attack by NPCs that a non-FW corp/alliance is not, presenting a relative disadvantage in certain space.
However both of these complaints are the result of actions the FW corp chose - chosing to remain in the Militia under the FW corp, and choosing not to enlist your fellow militia corps in a counter-wardec.
Think of it this way: The Caldari Militia exists to attack the Gallente and Minmatar Militias, not to defend members of the Caldari Militia from pirates or third-party political enemies - that is CONCORD's job. A wardec is a CONCORD affair, and the Caldari Militia can't be bothered defending its members from every pirate or terrorist that attacks individual members, they have bigger fish to fry.
The tools are there. If the other Militia Player Corps want to they can wardec a common 3rd party enemy. They can also disband and join the NPC Militia Corp and be immune to Player Corp wardecs (although I find it silly that they would have that immunity). But by choosing to do neither of those things, they bring the current situation on themselves.
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Jade Constantine
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Posted - 2008.07.02 15:43:00 -
[166]
Originally by: Ulstan Again, nope. Privateers or free lancers or contracted help would be just that: mercs, people like CVA, etc. Militia corps are official members of the militia - that's why they are barred from entering the opposing factions hi sec space, why every member of the opposing militia gets to shoot at them, and why they have to maintain appropriately high standings with the caldari faction and why they'll be kicked out of the militia if their standings fall too low.
The individual members of the FW associated corps do not need Caldari standings. They have an additional layer of removal from the Militia cause. These corporations have chosen to remain corporations rather than disbanding and all joining as individuals under individual standings scrutiny. They retain a degree of independence that comes with advantages for corporations - and disadvantages (the ability to be wardecced) this is all fine and above board.
The proposal I've discussed above is allowing ANY FW-aligned corporation to "buy-into" the wardecs against any other FW corporation free of charge. That would mean that if SF declare on FCR we could get 20-30 corps joining in and deciding to defend their allies in the militia. I think that would be fair enough and a good direction for the game to go in. Hence I'll be supporting it as an ISSUE and casting my vote for its escalation should it come up.
Quote: The issue is a very simple one: militia corps cannot enter enemy hi spec space without being attacked by faction navies. Therefore, to keep things fair, people who war dec militia corps should be unable to enter their hi sec space without being attacked by their faction navies.
You are still confusing corps with individuals. The corps are not losing standings for shooting at enemy FW corps. Any time they want they can simply leave one Militia and travel where they choose.
Quote: Any other arrangement breaks the parity and balance and leaves one side with a safe haven the other doesn't have an equivalent too.
There are no safe havens. Any of these corps could disassociate with the militia and counterattack on wardec with anybody it chooses. Thats eve.
CSM Manifesto 2008 | Destroy Outposts! |

Ayrianna Nagaya
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Posted - 2008.07.02 15:44:00 -
[167]
Originally by: Jade Constantine You are still confusing the status of personal membership in the Militia entity with Corporation association with the FW cause. Its not the same thing. The solution proposed (above) answers the problem of allowing FW corps to help other FW corps that are wardecced and its a player empowerment option that allows players to provide consequence to actions of other players.
You are really off-target with the standings issue because at the moment nobody is taking standings losses for firing on FW-aligned player corps.
Uh.. no. Caldari are KOS to the NPC navies of Gallente and Minmitar. So fine you want to dec Militia corps. As soon as you do you are KOS for thier navy in high sec. Then you face all the restrictions that the militia corps face and don't take standings hits for shooting them in low sec.
If you dec a Gallente corp too, then you are KOS for all NPC navies because you have decced corps from BOTH sides. Now you can fight us fair in low sec just like everyone else.
I think that is 100% fair. |

Jade Constantine
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Posted - 2008.07.02 15:50:00 -
[168]
Edited by: Jade Constantine on 02/07/2008 15:52:22
Originally by: Ayrianna Na***a I am really upset that the Chair for the CSM is so biased for his own perogatives.
I suspect you'll be hard pressed to find any member of the CSM to agree with your point of view on this. You need to appreciate you are arguing for the narrow interest of a small corporation aligned with the Caldari FW militia that appears to want to be safe from corporate wardecs while functioning as part of that Militia. The implications of the changes you desire are quite hideous for Eve as an open pvp game and would lead to a virtual sharding/pvp instancing of the server and FW becoming the ultimate war-dec avoidance exploit.
I feel I'd be failing completely in my responsibility of a CSM delegate if I didn't strongly oppose the direction you are arguing for the game.
So I'll repeat. Get into a spaceship. Fight. Make allies, hire mercs, play the game. I for one am completely unsympathetic to those that cry "exploit" "griefer" and whine for changes to the game rather than play the game itself when all the tools and opportunities and advantages you need are fully within your reach and grasp.
CSM Manifesto 2008 | Destroy Outposts! |

Pithecanthropus
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Posted - 2008.07.02 16:19:00 -
[169]
Originally by: nVChicky
I agree in heart Pithe BUT a few points 1) if people do not wish to be in a war dec the can leave the player Corp 2) newbie players WILL learn by War Dec;s if they stay in the Player Corp 3) The problem is support and lack of it
1. of course that goes without saying... but in cases like this, most are in corp to be in faction war. its not about a war dec.
2. wtf do you mean learn by war decs? they are already learning in faction war. staying in the player corp has no merit
3. the problem is not lack of support. the problem is deccing a militia corp without having the same consequences to that militia and its opposing militias.
If you join your corp into a militia you and your opposing militas have a 'tit-for-tat' exchange in safe space and hostile space. when an outside corp/alliance decs a militia corp they get all the '****' and no 'tats'... so to speak 
that is a flaw. they should be held to the same restrictions as if they were in the militia itself, but without having any scoring or victory points or complex raiding capabilities. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Miz Cenuij
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Posted - 2008.07.02 16:35:00 -
[170]
Jade, you should be listening to the views of the majority, not simply and blindly defending your own selfish corner. You gave up the right to be so when you took the csm position. Remember you are in an ELECTED position, put there by the people to represent thier views and interests. TBH nothing good has been said about u since you were given that position, dont rate your chances for re-election much...
"Men are going to die... and i'm going to kill them" |

Kovid
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 16:36:00 -
[171]
Edited by: Kovid on 02/07/2008 16:39:34
I think it's funny that the empires put their guns down. Really they did mostly. War broke out for a flash point and then they go and agree with each other to settle things, they create militias. All while their navies and all their main military personal and equipment sits back on their butts. Meanwhile they get capsuleers to do their dirty work for them. They even limit the contention to areas they already considered dangerous and not patrolled, lowsec.
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northwesten
Amarr Trinity Corporate Services
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Posted - 2008.07.02 16:40:00 -
[172]
Originally by: Miz Cenuij Jade, you should be listening to the views of the majority, not simply and blindly defending your own selfish corner. You gave up the right to be so when you took the csm position. Remember you are in an ELECTED position, put there by the people to represent thier views and interests. TBH nothing good has been said about u since you were given that position, dont rate your chances for re-election much...
doesnt mean you been elected that he can put his view across and just take it and shut up. I for one agree what i seen what he said so far!
Trinity Corporate Services
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Jade Constantine
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Posted - 2008.07.02 16:44:00 -
[173]
Originally by: Miz Cenuij Jade, you should be listening to the views of the majority, not simply and blindly defending your own selfish corner. You gave up the right to be so when you took the csm position. Remember you are in an ELECTED position, put there by the people to represent thier views and interests. TBH nothing good has been said about u since you were given that position, dont rate your chances for re-election much...
Course the problem is everybody thinks THEY are the majority. Everybody feels their understanding of an issue is the right one. But you honestly can't decide what the MAJORITY thinks by reading a couple of angry responses from a forum thread. Understanding of the pros and cons of various issues comes from talking to ALOT of players, in-game, out of game, reading round the subjects, testing things, trying things out for yourself. Nothing ever good came from taking angry posts from alts on the forums too literally Miz.
If you feel I'm wrong on this issue then feel free to post an assembly hall thread with your proposed solution. It'll get debated and we'll see if any CSM delegate is convinced by the argument and it'll go for votes if the logical is decent and its judged to be in the interests of the game.
As for my CSM performance I'd expect pretty much everyone who voted for me on the expectation I'd argue for the interests of small unit pvp and space combat dynamism would have no cause to complain so far. I'm happy to stand on my voting record and issues presented. I know its impossible to please everyone, particularly on emotive issues like this one - but I really don't lose sleep about people who disagree making murky comments about re-election. Hell, at the end of the day I'll point people at my election manifesto and say "thats what i got voted in to do" call me a liar if I fail to advocate those points, but cry me a river if you are surprised about my opinion when I gave you a 6000 word essay on the subject prior to the popular vote! 
CSM Manifesto 2008 | Destroy Outposts! |

Kovid
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 16:48:00 -
[174]
Also for advantages of miltias.
- They have a built in intelligence network (the militia channel,) thousands men strong. Not many 0.0 alliances have that. - They can evade people in complexes.
I think the failures of the Caldari militia are a bad example. Look at the successes of the Minmatar militias. They are much more organized and they have some good corporations in it that help it be that way. You don't see Amarr militia whinging as much as the Caldari.
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Pithecanthropus
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Posted - 2008.07.02 16:49:00 -
[175]
Originally by: Jade Constantine
Course the problem is everybody thinks THEY are the majority.
Just cuz you in a position of power doesn't make your argument the majority either. You have to listen to reasonable arguments from both sides, and as it loks now you already made your decision.
That's a shame. Seeing no one in Eve has a chance to even argue the point when you can't even be open to other beliefs. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Kovid
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 16:54:00 -
[176]
I don't see Jade modding this thread, or muting you. Stop acting like a victim and do something. Oh yeah you are on this thread. It's not someone elses fault you can't hold up a good argument. If you feel there is an issue, go bring it up like Jade said in Assembly Hall.
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nVChicky
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Posted - 2008.07.02 16:56:00 -
[177]
Jade please check your mail
Thanks
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Nitalya
Amarr Das Reich.
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Posted - 2008.07.02 17:02:00 -
[178]
the more i read the compleet garbage that comes from jade and the rest of SF mouths i understand what this stunt is all about... SF is all bent out of shape cause FW wasnt created for alliances with them in mind, it was created for the individual player and small corps to give them an idea of what alliances are like and give players access to fleet battles and the like. rather than go to war with other RP communitys that are still in tact SF decided to point out a flaw in the FW system allowing allinces to influence faction warfare with minimal risk to themself. and whats truly sad about his is the sandbox nature of eve will allow a few jacka$$es to ruin the game experience of many.
simple fact SF is trying to bully ccp into changing FW to suit there agenda at the expence of other players game experience. and as a member of the CSM jade should be ashamed of himself for not takeing the proper actions to get this issue resolved, instead they take the same aproach a small child would. they claim to hate all empires but only agress a few small corps in one.
SF can stand behind RP all they want but its simple they are cowards and there leadership has proven to me that they dont deserve my respect or the respect from anyone in the eve community.
would like a good explination as to why caldari was chose over the other 3 factions and why they wont wardec a real alliance?
and i really want to point out one more time CCP has give OVER HALF the regions in eve to alliance to do as they wish why is it so hard to understand that CCP would five something for the indidual player and small corps to do. you know for poeple that dont want to deal with egomaniacs like jade constintine or sir mole.
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Jade Constantine
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Posted - 2008.07.02 17:04:00 -
[179]
Originally by: nVChicky Jade please check your mail Thanks
Will do, also supported your Assembly Hall thread.
CSM Manifesto 2008 | Destroy Outposts! |

Nitalya
Amarr Das Reich.
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Posted - 2008.07.02 17:04:00 -
[180]
and fine ifyou want to allow alliances to wardec corps in the militia then they should be KOS to the faction navies aswell..... but this doesnt fix the issue of being able to pick off war targets out of milita gangs at will while the rest get to watch them kill your milita members.
its a shame ccp didnt put some systme in place to deal with this kind of issue everyone knew it was just a matter of time till some hack alliance threw a hissy fit like this.
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Jade Constantine
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Posted - 2008.07.02 17:05:00 -
[181]
Originally by: Pithecanthropus [ You have to listen to reasonable arguments from both sides, and as it loks now you already made your decision. That's a shame. Seeing no one in Eve has a chance to even argue the point when you can't even be open to other beliefs.
I am very happy to listen to reasonable arguments. Ad hoc silly personal attacks and personalizing the issue as exampled by the poster above me however just get ignored.
CSM Manifesto 2008 | Destroy Outposts! |

Kovid
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 17:14:00 -
[182]
Originally by: Nitalya ...
Stop being narrow minded Nitalya. Many people exclusively participate in empire wars pre FW. Not everything revolves around 0.0 warfare. If you can't accept that a roleplay corporation operates under roleplay principals you will never understand. If if you don't like it, war dec. It's a beautiful aspect of the single shard. I rather not sit in 0.0 ratting away, then get called up for a blob on POSes and all the other associations that people wrongfully consider eve endgame.
I didn't know you work for CCP and are marketing factional warfare for them. Obviously your single statement is exactly all encompassing of FW is meant to be.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 17:19:00 -
[183]
Edited by: Ulstan on 02/07/2008 17:20:04 The issue is a very simple one: militia corps cannot enter enemy hi spec space without being attacked by faction navies. Therefore, to keep things fair, people who war dec militia corps should be unable to enter their hi sec space without being attacked by their faction navies.
Any other arrangement breaks the parity and balance and leaves one side with a safe haven for which the other side has no equivalent
Quote: However both of these complaints are the result of actions the FW corp chose - chosing to remain in the Militia under the FW corp, and choosing not to enlist your fellow militia corps in a counter-wardec.
Kelsin, be reasonable here. I could just as well push for miltia corps being 100% immune to war decs by saying that you being unable to war dec them is a result of your choosing not to enlist in the militia.
I have no sympathy with militia corps saying they should be unable to be war decced or complaining about lack of support - these are the exact same issues facing any other player corp not in an alliance.
However, unlike other player corps, these player corps are part of the officially sanctioned military arm of their state - as such, they are at war with the NPC navies of enemy states. It is only fair that they be granted the NPC navy protection of their own state.
Jade is attempting to have it both ways - he wants militia corps to have all the disadvantages of being in a militia, with none of the advantages. I have already shot down his little straw man of how militia corps aren't really part of the militia and thus don't deserve NPC protection. If this were true, they wouldn't be getting attacked by the enemy NPC navies, since they aren't really part of the militia.
Jade continues for an imbalanced situation where his side has a significant advantage over the other. While this is not shocking or unexpected behavior, I think we can expect better from a member elected to the CSM.
I am not pushing for my side to have a significant advantage - I want both sides to be on an equal playing field.
Quote: The individual members of the FW associated corps do not need Caldari standings.
Jade, this is completely false. If the individual members of an FW corp do not have Caldari standings, that corp, and all pilots in it, will be ejected from the militia. I've seen it happen repeatedly. It's even happened in the middle of ops to our scout.
"Dude you are missing lots of WT's in here" "Oooooh hey my corp just got kicked from the militia because we didn't have high enough standings"
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Nitalya
Amarr Das Reich.
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Posted - 2008.07.02 17:20:00 -
[184]
if ccp wanted alliance to take part in FW dont you think they would have bult them into the system. face facts SF your on a fishing expedition in hopes that ccp will see the flaw in there ways(from your POV) and make FW so you guys can do what you want.
and i still didnt see any answers to my questions about hwy your awsome anarcho RP alliance isnt at war with all factions like you claim you want to be but only 4 corps in one faction?
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Kovid
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 17:29:00 -
[185]
Originally by: Nitalya if ccp wanted alliance to take part in FW dont you think they would have bult them into the system. face facts SF your on a fishing expedition in hopes that ccp will see the flaw in there ways(from your POV) and make FW so you guys can do what you want.
and i still didnt see any answers to my questions about hwy your awsome anarcho RP alliance isnt at war with all factions like you claim you want to be but only 4 corps in one faction?
We have set them all militias -10. We don't have the power to wardec militia, nor war dec every militia corp. Be patient we will get to you. Oh wait your not in factional warfare.
As for CCP not wanting alliances to touch factional warfare: READ. How many times does it take to get through to your head? Not on militias, but corps yes.
Originally by: CCP Dionysus Edited by: CCP Dionysus on 19/05/2008 18:55:13
Originally by: Elaron
1) Will it be possible for entities (that is, corporations and alliances) who are not part of the formal Factional Warfare mechanic to declare war on the Militia corporations themselves? 2) Will it be possible for entities (that is, corporations and alliances) who are not part of the formal Factional Warfare mechanic to declare war on player corporations that are members of the Militias? 3) Will it be possible for player corporations who are signed up for the factional Militias to issue war declarations on other player entities, signed up or not?
1) No. They are NPC corps, and like any NPC corps you cannot declare war. 2) Yes. They are still normal player corps. They are not technically joining an alliance, and dont gain the "protection" that being in an alliance gives you. You will have to pay normal wardec costs etc though. 3) Similarly to above - yes.
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Kelsin
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 17:39:00 -
[186]
Originally by: Ulstan
Quote: However both of these complaints are the result of actions the FW corp chose - chosing to remain in the Militia under the FW corp, and choosing not to enlist your fellow militia corps in a counter-wardec.
Kelsin, be reasonable here. I could just as well push for miltia corps being 100% immune to war decs by saying that you being unable to war dec them is a result of your choosing not to enlist in the militia.
I don't think I'm being unreasonable. If it were the case that FW corps were immune to wardec, what you said would be a perfectly reasonable argument. My point is that FW corps DO have a recourse under the current system. They can participate in FW and be immune to wardecs by being in the NPC Militia Corp. What the OP is asking for is that they have those advantages AND be able to be a player corp.
Quote: However, unlike other player corps, these player corps are part of the officially sanctioned military arm of their state - as such, they are at war with the NPC navies of enemy states. It is only fair that they be granted the NPC navy protection of their own state.
...
I am not pushing for my side to have a significant advantage - I want both sides to be on an equal playing field.
The behavior of the NPC Navies is a sticky point, but again you're looking at it from a skewed perspective. You, the Caldari Militia have the Caldari NPC Navy on your side to balance the Gallente NPC Navy on the side of the Gallente Militia. In a conflict between a Caldari Militia Player Corp and (for example) the Star Fraction - where is our NPC Navy?
The Caldari Navy is an anti-Gallente tool, not a pro-Caldari tool. In conflict with non-Gallente/Minmatar, you're on your own. And yes it's unfortunate that if that conflict takes you into Gallente space, you are aggressed by the Gallente Navy, but then you made that choice - both to be in the Caldari Militia and to enter Gallente space. There's no fairer way to lay it out, frankly.
On a side note, you won't find much traction with the "A CSM member should behave in such and such a way" argument. I'd drop it if I were you because it's just unbecoming and has no bearing on a discussion of game mechanics, and makes your arguments seem like they can't stand up on their own.
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nVChicky
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Posted - 2008.07.02 17:42:00 -
[187]
Originally by: nVChicky Edited by: nVChicky on 02/07/2008 17:40:13 We can't have everything and I would personally settle for this Just because a Corp is in FW means they are not immune to aspects of War Dec's therefore they should have the ability to aid from other FW Corps as the non-FW Corp can aid its attack with other non-FW Corp.
This isn't the end of the problem BUT will make 'fairer' gameplay.
As per my post it may not please everyone but this post is a solution that would please a majority and would make the game fairer:
http://oldforums.eveonline.com/?a=topic&threadID=812583&page=1
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Lord Frost
Minmatar Federal Defence Union
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Posted - 2008.07.02 17:55:00 -
[188]
Edited by: Lord Frost on 02/07/2008 17:55:58 Edited by: Lord Frost on 02/07/2008 17:55:13
Originally by: Jade Constantine
I am very happy to listen to reasonable arguments.
So you think it's not a reasonable argument that declaring war on a militia corp not only gives you a safe haven for the war, but also enables a broken mechanism that lets you enter Caldari high sec systems? However, letting your war targets unable to follow you in Gallente space? Do you think leaving a militia to fight your war is viable counter, when your roleplay tactics claim the war in the first place is due because they are claiming territory in Black Rise. Aren't there TWO factions claiming that space as well as independent corps and alliances?
I'm sorry FW wasn't made for alliances, and I'm sorry you have to sink to these levels... but even I know its currently a broken system. It would be nice to hear from other CSM's in this thread, as your opinion is quite lacking a thought out constructive opinion of the Eve community.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 17:57:00 -
[189]
Edited by: Ulstan on 02/07/2008 18:04:04
Quote: I don't think I'm being unreasonable. If it were the case that FW corps were immune to wardec, what you said would be a perfectly reasonable argument. My point is that FW corps DO have a recourse under the current system. They can participate in FW and be immune to wardecs by being in the NPC Militia Corp. What the OP is asking for is that they have those advantages AND be able to be a player corp.
I don't remember specifically what the OP asked for, but I think it was something I didn't agree with. I'm not saying the war dec mechanics should be changed, I'm saying the NPC navy issue needs to be balanced to be fair for both sides.
Quote: The behavior of the NPC Navies is a sticky point, but again you're looking at it from a skewed perspective. You, the Caldari Militia have the Caldari NPC Navy on your side to balance the Gallente NPC Navy on the side of the Gallente Militia. In a conflict between a Caldari Militia Player Corp and (for example) the Star Fraction - where is our NPC Navy?
Eugh, what? Your NPC navy is back in gallente hi sec space, just like the caldari militia NPC navy is in Caldari hi sec space. The difference is your NPC navy will shoot at the caldari militia but the caldari militia navy will not shoot at you. Ergo, gross imbalance :p
Quote: The Caldari Navy is an anti-Gallente tool, not a pro-Caldari tool.
The caldari Navy is used only for defending caldari hi sec space, not taking the war to the enemy space. It's very much a 'pro caldari' tool.
Quote: On a side note, you won't find much traction with the "A CSM member should behave in such and such a way" argument. I'd drop it if I were you because it's just unbecoming and has no bearing on a discussion of game mechanics, and makes your arguments seem like they can't stand up on their own.
I completely disagree. If a member of the CSM stoops to arguing for blatant imbalances that favor him, I think that is highly relevant to the playerbase. Jade's double standards are what is unbecoming here, not members of the community he was elected to serve calling him out on it. I understand that you are loyal to Jade and want to defend him no matter what, but think of how this will look to those members of the community not in SF.
And it would only make my arguments seem they couldn't stand up on their own if one had a reading disorder. The fact that my arguments (and those of many others in this thread) do stand up on their own is why I can level such a charge against Jade in the first place.
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Kelsin
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 18:12:00 -
[190]
Originally by: Ulstan
Quote: The behavior of the NPC Navies is a sticky point, but again you're looking at it from a skewed perspective. You, the Caldari Militia have the Caldari NPC Navy on your side to balance the Gallente NPC Navy on the side of the Gallente Militia. In a conflict between a Caldari Militia Player Corp and (for example) the Star Fraction - where is our NPC Navy?
Eugh, what? Your NPC navy is back in gallente hi sec space, just like the caldari militia NPC navy is in Caldari hi sec space. The difference is your NPC navy will shoot at the caldari militia but the caldari militia navy will not shoot at you. Ergo, gross imbalance :p
No, that's the Gallente Militia's Navy, not Star Fraction's. It would be extremely imbalancing for a Player Corp to be able to join the Caldari Militia in order to protect themselves against 3rd party aggression by having the NPC Navies fend off any wardecs. You'd have player corps signing up just for the free NPC protection, and not in order to fight their Faction enemies.
Quote: The Caldari Navy is an anti-Gallente tool, not a pro-Caldari tool.
The caldari Navy is used only for defending caldari hi sec space, not taking the war to the enemy space. It's very much a 'pro caldari' tool.
Let me rephrase my point: The Militias' purpose is to enable the fighting of their enemy faction, not to enable the fighting of anyone the Militia members are in conflict with. The Militias aren't meant to be a haven for a Player Corp seeking to avoid attacks by 3rd party corps, and having the NPC Navies act as guard dogs for Player Corps falls outside the purpose of factional warfare.
CCP won't ever set up a situation like you're asking for simply because people would join the Militias to enjoy the Faction Navy protection whilst pursuing non-Militia business.
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Nitalya
Amarr Das Reich.
|
Posted - 2008.07.02 18:16:00 -
[191]
just so you know i am part of the caldari milita... with my corp..
i get your point we just have to agree to disagree... FW was release with a major flaw. and its not like im some kind of alliance or RP hater. i just truly believe that player alliance of any form have no place in FW. and i do get that it sucks for the rp alliances out there that cant enjoy FW due to game mechanics.
lets try and look at this from anotther point of view here..
lets say alliance A is at war with alliance B..... well alliance C found a way to wardec only ONE corp in allianceA.. do you tink the other corps in allianc A would think this is fair or an honorable act?
and i know game mechanics wont allow that but thats where the major flaw with FW is ccp didnt want alliances wardecing militias so the basicly made it a NPC alliance that cant be wardec as a whole but corps in it can.
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Vasta Valdreth
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Posted - 2008.07.02 18:21:00 -
[192]
Edited by: Vasta Valdreth on 02/07/2008 18:22:32 I don't know why this has to be so difficult or hard to understand!
All corps should be war dec-able!!!
If the corp is part of a militia the militia should be able to assist the corp that is enlisted as their ally with no penalty!
If you don't want to be auto at war for war dec on a player corp in a militia at least give the whole militia kill rights for war dec on one of their enlisted allies.
War Dec a militia? I don't see the problem if you got the isk to pay for such a huge war fee since if I remember right the fee is based on pilot count.
Treat the militias like an alliance; or a slightly modified version of such which would give just kill rights to the militia for the corp that war decs another in the militia.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 18:22:00 -
[193]
Quote: No, that's the Gallente Militia's Navy, not Star Fraction's
Uh, no. The gallente militia have no more control over it than you do. The gallente NPC navy will attack the caldari militia you have war decced when they enter gallente hi sec space.
The caldari NPC navy will not attack you when you enter caldari hi sec space.
This is a clear and significant imbalance.
Either (a) Make the gallente navy not attack caldari militia corps when they've been war decced by non FW militia
or
(b) Make the caldari navy attack non FW corps that have wardecced their militias.
Seems pretty straightforward to me. I don't particularly care which method you're more in favor of, but those are the only two methods to remedy the imbalance.
Quote: You'd have player corps signing up just for the free NPC protection, and not in order to fight their Faction enemies.
Yes, people looking to avoid war are going to join a corporation that puts them instantly at permanent war with about 8,000 - 10,000 pilots and gets faction navies to shoot at them. If they even have the standings, that is.
Anyway, as we've seen, the faction navies are not a gaurantee of safety in hi sec, so it would be rather foolish for industrialists, haulers, etc, to join the militia for the 'free' NPC protection because you'd just get ganked by fast moving small nimble gangs of enemy militia (as caldari have done in gallente hi sec spec repeatedly and gallente have done at least once in jita). It's not 'free' NPC protection at all, it's to compensate you for being at war with thousands of pilots FOREVER and not being able to enter vast swathes of hi sec.
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Arlenna Molatov
Caldari The 59th Parallel
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Posted - 2008.07.02 18:25:00 -
[194]
You guys realize that trying to ague with Jade or ANY SF is just an excercise in frustration, right? She will take ANYTHING you say and put her spin on it as she has done for the past 5 years.
She is a politician alright. And just one whole has ONLY been concerned about her and SF's point of views for those same number of years. She doesn't want things balanced as it would put her and her corp at a distinct disadvantage. IF she REALLY wanted balance, she would not be arguing the points over 7 pages.
She is still butt hurt by not being allowed to enter her ALLINCE into FW and will pretty much argue anything that will allow here to clai playing FW without any of the consequences, such as having to LEAVE the alliance to sign up for it or face the factions NPC's navies just as the FW corps/factions have to.
Its quite simple Jade...really it is.
- You declare war on a faction CORP, that corp is part of that faction and hence you will have to face that factions NPCs, PERIOD! You WILL NOT have the luxury of wardeccing an entity that cannot roam to other NPC faction space without being shot and you get to sit in the war-decc'd corps home space without the exact same disadvantage of the friendly NPCs shooting you. That is PURE and simple imbalance. If you try to say it isn't, then you admit that you dont care about balance and only want your cake and eat it too.
That is the GIST of what is being said here. If you can't get that, then why are you sitting on the CSM in the first place? If you can't support game-balancing issues for the whole of EVE, then you need to step down off the CSM as you FAIL to fullfill your obligations you gave your sworn word you would do.
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Pithecanthropus
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Posted - 2008.07.02 18:28:00 -
[195]
Originally by: Ulstan
Either (a) Make the gallente navy not attack caldari militia corps when they've been war decced by non FW militia
or
(b) Make the caldari navy attack non FW corps that have wardecced their militias.
Seems pretty straightforward to me. I don't particularly care which method you're more in favor of, but those are the only two methods to remedy the imbalance.
Quote:
Ummm... method (A) would just lead to abuse. You don't want 1 man corp deccing all of caldari militia to run into Gallente space freely.
Method (B) is the ONLY viable option --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man.
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Arlenna Molatov
Caldari The 59th Parallel
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Posted - 2008.07.02 18:28:00 -
[196]
Originally by: Nitalya the more i read the compleet garbage that comes from jade and the rest of SF mouths i understand what this stunt is all about... SF is all bent out of shape cause FW wasnt created for alliances with them in mind, it was created for the individual player and small corps to give them an idea of what alliances are like and give players access to fleet battles and the like. rather than go to war with other RP communitys that are still in tact SF decided to point out a flaw in the FW system allowing allinces to influence faction warfare with minimal risk to themself. and whats truly sad about his is the sandbox nature of eve will allow a few jacka$$es to ruin the game experience of many.
simple fact SF is trying to bully ccp into changing FW to suit there agenda at the expence of other players game experience. and as a member of the CSM jade should be ashamed of himself for not takeing the proper actions to get this issue resolved, instead they take the same aproach a small child would. they claim to hate all empires but only agress a few small corps in one.
SF can stand behind RP all they want but its simple they are cowards and there leadership has proven to me that they dont deserve my respect or the respect from anyone in the eve community.
would like a good explination as to why caldari was chose over the other 3 factions and why they wont wardec a real alliance?
and i really want to point out one more time CCP has give OVER HALF the regions in eve to alliance to do as they wish why is it so hard to understand that CCP would five something for the indidual player and small corps to do. you know for poeple that dont want to deal with egomaniacs like jade constintine or sir mole.
I reeally think this post says it all. I hate to think that.. but from everything SF and Jade try to argue points directly to this thought.
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Nitalya
Amarr Das Reich.
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Posted - 2008.07.02 18:37:00 -
[197]
Edited by: Nitalya on 02/07/2008 18:37:23 there is currently a post in the CSM assembly hall put to vote to have jade removed from CSM http://oldforums.eveonline.com/?a=topic&threadID=792898
the leader of an alliance that acts in such a dishonorable manner has to right to sit on the CSM
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Kelsin
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 18:44:00 -
[198]
Originally by: Ulstan
Quote: On a side note, you won't find much traction with the "A CSM member should behave in such and such a way" argument. I'd drop it if I were you because it's just unbecoming and has no bearing on a discussion of game mechanics, and makes your arguments seem like they can't stand up on their own.
I completely disagree. If a member of the CSM stoops to arguing for blatant imbalances that favor him, I think that is highly relevant to the playerbase. Jade's double standards are what is unbecoming here, not members of the community he was elected to serve calling him out on it. I understand that you are loyal to Jade and want to defend him no matter what, but think of how this will look to those members of the community not in SF.
And it would only make my arguments seem they couldn't stand up on their own if one had a reading disorder. The fact that my arguments (and those of many others in this thread) do stand up on their own is why I can level such a charge against Jade in the first place.
Ulstan, you have to recognize that what you see as a "gross imbalance" is not seen that way by many other people. Your arguments have flaws, and trying to augment them with personal attacks does them no favor.
The element that must be recognized before you get into the question of balance is that of choice. In the example we're working with, Star Fraction didn't choose for the Gallente Navy to get involved. You just happen to be an enemy of them, by your own choices.
I think that opting into Factional Warfare is done on the understanding that you're still a part of the Eve universe, and you accept the fact that you'll be at odds with the enemy Navies. If you really want to be protected from Wardecs then you have the option of joining the NPC Militia Corp. But if you want the advantages of being in a Player Corp you have to accept the dangers as well.
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Vanguarder
|
Posted - 2008.07.02 18:52:00 -
[199]
Wait a minute, you mean JADE is a CSM??? what the hell is wrong with CCP?? Do they really feel it is ok to give official standing to someone who griefs others and exploits EVERYTHING possible, just to stroke her own ego? I blocked her from my chat channels about fifteen minutes after the first time she started demanding attention. I have only four people, who are not ISK spammers, on block. Funny that they are all so-called Star Faction. more like the hacking, exploiting grief squad .... and CCP allows their leader to carry a CSM tag? wow, I am so no impressed.
OH and my dear SF friends, you can find me most days in Geztic system so feel free to come and grief / harrass me all you want, if you can find me.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 19:24:00 -
[200]
Edited by: Ulstan on 02/07/2008 19:25:09
Originally by: Kelsin I think that opting into Factional Warfare is done on the understanding that you're still a part of the Eve universe, and you accept the fact that you'll be at odds with the enemy Navies. If you really want to be protected from Wardecs then you have the option of joining the NPC Militia Corp. But if you want the advantages of being in a Player Corp you have to accept the dangers as well.
I think that opting to war dec a factions militia is done on the understanding that you're still a part of the EVE universe, and you accept the fact that you'll be ad odds with the enemy Navies.
If you really want to be protected by your own navies then you have the option of joining your factions militia. But if you want the advantages of war deccing an enemy factions militia, you have to accept the disadvantages as well.
The issue is a very simple one: militia corps cannot enter enemy hi spec space without being attacked by faction navies. Therefore, to keep things fair, people who war dec militia corps should be unable to enter their hi sec space without being attacked by their faction navies.
Any other arrangement breaks the parity and balance and leaves one side with a safe haven for which the other side has no equivalent.
The simple fact remains that I am arguing for balance and parity, while SF and Jade are arguing for an imbalance that benefits them. Jade wants SF to get gallente navy NPC support while not facing caldari navy NPC opposition.
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Jade Constantine
|
Posted - 2008.07.02 19:28:00 -
[201]
Edited by: Jade Constantine on 02/07/2008 19:31:04
Originally by: Ulstan I completely disagree. If a member of the CSM stoops to arguing for blatant imbalances that favor him, I think that is highly relevant to the playerbase. Jade's double standards are what is unbecoming here, not members of the community he was elected to serve calling him out on it. I understand that you are loyal to Jade and want to defend him no matter what, but think of how this will look to those members of the community not in SF.
There are no imbalances or double standards here. In my opinion nobody from your side of the argument in this thread has made a convincing case Ulstan. I've suggested if you are convinced of your logic you should make an assembly hall post advocating the changes you personally feel are neccessary. Those members of the community who have "called me out" on this thread appear to be taking the wardecs in question very personally and are arguing from hot-temper and complaint that they should be expected to fight a space war rather than camp the TAMA gate in NOUV with the protection of NPC warships. But this is no surprise - a vocal minority of eve players have argued against any kind of non-consensual pvp combat in this game since 2003.
Needless to say I don't take the "nerf-non-consensual-pvp" portion of this community seriously.
Quote: And it would only make my arguments seem they couldn't stand up on their own if one had a reading disorder. The fact that my arguments (and those of many others in this thread) do stand up on their own is why I can level such a charge against Jade in the first place.
Saying that people who disagree with you "have a reading disorder" is insulting and crass. And its this kind of poorly disguised smack talk that categorizes virtually everything your side of this argument has said this afternoon. You cannot expect people to be persuaded by a point of view that is incapable of addressing fact and in-game logic and needs to fall back on simple bad-tempered insults in lieu of any substantive discussion.
Originally by: Ulstan The simple fact remains that I am arguing for balance and parity, while SF and Jade are arguing for an imbalance that benefits them. Jade wants SF to get gallente navy NPC support while not facing caldari navy NPC opposition.
Where the heck have I said that a corp wardeccing a FW corp should get npc navy support? Thats utterly ridiculous.
CSM Manifesto 2008 | Destroy Outposts! |

Kelsin
Jericho Fraction The Star Fraction
|
Posted - 2008.07.02 19:39:00 -
[202]
Originally by: Ulstan The simple fact remains that I am arguing for balance and parity, while SF and Jade are arguing for an imbalance that benefits them. Jade wants SF to get gallente navy NPC support while not facing caldari navy NPC opposition.
Well, that may explain our disagreement - no one has said anything like that in this thread. What makes you think I'm arguing for an imbalance? My argument is that things are more balanced the way they are now than the way they'd be if Faction Navies shot at non-Militia players.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.02 19:46:00 -
[203]
Quote:
There are no imbalances or double standards here.
Jade, if you think there's no imbalance between one side in a conflict having NPC navy support and the other not, I really don't know what to say. I suspect this is mere demagoguery.
However, if that is really your position, you should be willing to face the caldari Navy without having your opponents face the gallente Navy.
And thus you should certainly be willing to support my proposal where you face the caldari Navy while your opponents face the gallente Navy.
If you don't, you are, by your own words, proven a hypocrite.
Quote: Saying that people who disagree with you "have a reading disorder" is insulting and crass.
Oh please. Spare me the faux outrage and self-righteous preening. Don't you think you've overused that particular brand of evasion?
I am not saying people who disagree with me are incapable of comprehending the written word, I am saying a specific assertion of Kelsin's is false.
My claim that you are exhibiting behavior unbecoming a CSM follows from my argument that you are defending a clear imbalance that benefits you personally. The claim neither strengthens nor detracts from the arguments, as it rests upon the arguments and follows from them. This is a well established technique in debates and discussions and people who get confused by it and think the conclusion from a set of premises has any bearing on the truthfulness of those premises, as I said, are simply not reading clearly. This point concerns the methods and stylistic devices employed in constructing logical arguments, and is thus wholly outside the question of whether people agree or disagree with my point about war declaration mechanics.
You've bewailed the lack of substantive arguments, but have repeatedly failed to address why you are defending the imbalance of one side obtaining NPC naval support in a war dec while their foe does not.
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Ulstan
Caldari State Protectorate
|
Posted - 2008.07.02 19:56:00 -
[204]
Originally by: Kelsin
Originally by: Ulstan The simple fact remains that I am arguing for balance and parity, while SF and Jade are arguing for an imbalance that benefits them. Jade wants SF to get gallente navy NPC support while not facing caldari navy NPC opposition.
Well, that may explain our disagreement - no one has said anything like that in this thread.
Did you read Jade's posts? This is the current situation and Jade is defending it.
Originally by: Jade Constantine
Originally by: Ulstan I disagree whole heartedly with the idea what militia corps should be immune to war decs (No place in EVE is totally safe) but I also agree entirely that people who do war dec militia corps must be considered 'at war' with that militia's faction (actions have consequences) and be attacked by the faction navies...
SF should definitely enthusiastically be behind this idea...
Jade, use your position on CSM and get on this one!
I'm actually AGAINST it as the current mechanics stand....
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Akara Tanashian
Minmatar Conceptual Discontinuity
|
Posted - 2008.07.02 20:03:00 -
[205]
Anyone else think it's hilarious that the milita corps (I use the plural lightly, as I can only see Caldari whiners here), who've expressed an interest in PvP feel they need more protection from wardecs than a random highsec mining corp?
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nVChicky
|
Posted - 2008.07.02 20:03:00 -
[206]
Real argument from war dec'd FW Corps: 'We have been war dec'd and cannot continue to fight with the militia due to extra wt's' 'We need to fight this! I want to be in a Player Corp and don't want to be 'popped' on sight by the war dec'ing Corp' 'We need some support we cannot do this on our own'
Real argument from non-FW Corps: 'We want to join in on the war' 'We don't want to break our alliance, so lets war dec them to get a piece of the action'
There is a similarity - Alliances.
Those FW Corps that have not yet been war dec'd just wait till you are and you will see sense to my method of reasoning.
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Pithecanthropus
|
Posted - 2008.07.02 20:16:00 -
[207]
Originally by: Akara Tanashian Anyone else think it's hilarious that the milita corps (I use the plural lightly, as I can only see Caldari whiners here), who've expressed an interest in PvP feel they need more protection from wardecs than a random highsec mining corp?
No, it's NOT hilarious. It's not about protection, it's about the imbalance of safe zones. Wars are about fighting, but when you can dec a war and hide behind the safety of an opposing militias npc forces, then its a problem.
Would it be a problem if you could only declare on ONE alliance corp? And not have that alliance able to help defend it? YES. Same case also applies here. Militias have no way to help defend their militia corps. Militias are not asking for that change, they are seeking a fairness is npc consequences.
Simple... period. It's not a whine, its a valid discussion, so next time please offer more commonesense and class. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Kelsin
Jericho Fraction The Star Fraction
|
Posted - 2008.07.02 20:21:00 -
[208]
Originally by: Ulstan Edited by: Ulstan on 02/07/2008 20:00:10
Originally by: Kelsin
Originally by: Ulstan The simple fact remains that I am arguing for balance and parity, while SF and Jade are arguing for an imbalance that benefits them. Jade wants SF to get gallente navy NPC support while not facing caldari navy NPC opposition.
Well, that may explain our disagreement - no one has said anything like that in this thread.
Did you read Jade's posts? This is the current situation and Jade is defending it, as seen here:
What I'm getting at is that you're charging that there are people arguing in favor of an imbalance. I'm correcting you by telling you we are arguing that no imbalance exists. You need to accept that the other side of the argument doesn't agree with your assessment of the current situation.
My assertion stands that the end result of your scenario would be less balanced and more prone to exploitation than the current status quo. I don't think there is a better way to handle the NPC Navy involvement in FW than the way it is currently set up.
The Wardec issue could use some tweaks, and I agree with the Assembly Hall suggestion nVChicky posted that would allow people to "opt-in" on wardecs to aid their allies. But I don't think your arguments regarding the Faction Navies are sound.
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Kelsin
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 20:42:00 -
[209]
Pithecanthropus, it's fine to want to engage in a discussion of game mechanics, but you derail the whole thing with that attitude. Rephrase it without the insults and we can talk.
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Slave 775
Privateers
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Posted - 2008.07.02 21:03:00 -
[210]
OH MY GOD !!!
Some EVE players sunk to a new all time low.
Its: "I want to PvP, but i don't want the enemy at my doorstep, they all have to be nice and shoot me at a far far away country."
I'm nearly speechless.
From the cover of the EVE Game Box:
Conceive a new life without boundaries, where murder, plunder, betrayal, and delusions of grandeur will lead you to boundless glory or to the brink of ruin. |

Ulstan
Caldari State Protectorate
|
Posted - 2008.07.02 21:16:00 -
[211]
Originally by: Akara Tanashian Anyone else think it's hilarious that the milita corps (I use the plural lightly, as I can only see Caldari whiners here), who've expressed an interest in PvP feel they need more protection from wardecs than a random highsec mining corp?
I do find it odd. Presumably one joins the FW militias in order to PvP. Therefore having people war dec you shouldn't be an unwelcome or unexpected event. I think the navy mechanics do need ironing out so that a corp in the militia who gets war decced isn't at a huge disadvantage, but that's about all really. Being able to war dec militia corps should stay.
Of course, I find it equally odd that people are suggesting folks would use the militas, which are at permanent war with thousands of other pilots and enemy NPC navies, as a means of avoiding conflict.
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Erenis Takthor
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Posted - 2008.07.02 21:19:00 -
[212]
Originally by: Jade Constantine
You are confusing direct membership of the Militia (as you yourself have) and indirect membership of the militia through corp affiliation (as in the case of FCR and others). Your character is a loyalist sworn directly to Heth's cause Ulsan and you are protected by Concord from 3rd party interference and your faction navy from enemy militia interference.
But members of corps that have simply affilitated with militias are a different case - consider them privateers or freelancers or contracted help. They are not direct militia members and they are not held to the same standards of association (ie their individual memebers do not need the standings you do).
If I understand your vision correctly, then you want to fight the factions. You want to engage in factional warfare, but instead of using gameplay mechanics in place, you want to circumvent the non-alliance limitation by war deccing corps, that are, through your eyes, only indirectly associated with the faction you are fighting with. So you are actually not fighting the faction, only the corporations and thus not acting like you say you are. Wouldn't it all just be more simple if you were to engage the factions in fair fights, taking the security hits yourselves, as you suggested we should do to protect our fleetmates, and taking on the militia as a militia, and not as some single corps.
I also agree with the proposal made in the assembly hall forum, however if people decide not to help each other then its still useless. Some people simply dont want to find themselves camped in their favorite mission hub and thus will not agree to this, we would need a player-based voting system to utilise this to its full extent.
Can you please explain to me why you want to war dec several corps instead of taking the fight to low sec, and use other game mechanics? The low sec tactic seems to fit the guerilla style a little more, but thats only my opinion.
Take on players in the black rise/placid regions, were they come to fight.
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Pithecanthropus
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Posted - 2008.07.02 21:38:00 -
[213]
Originally by: Kelsin Pithecanthropus, it's fine to want to engage in a discussion of game mechanics, but you derail the whole thing with that attitude. Rephrase it without the insults and we can talk.
I haven't insulted you. The above quote alone tells me you have no answer, and I've been nice. Trust me, you don't want me to actually insult you.
Personally, I'm insulted that you think I was giving you attitude.
Tell you what, let's not talk... cuz I don't want to talk to you anymore. You're naive. --------------------------------- Pithecanthropus erectus, a name derived from Greek and Latin roots meaning upright ape-man. |

Haakelen
Gallente Genesis Rising
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Posted - 2008.07.02 21:43:00 -
[214]
Originally by: Kelsin Pithecanthropus, it's fine to want to engage in a discussion of game mechanics, but you derail the whole thing with that attitude. Rephrase it without the insults and we can talk.
it's pithecanthropus, don't even bother 
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Ayrianna Nagaya
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Posted - 2008.07.02 21:51:00 -
[215]
Wow... most of the people supporting Jade's views are part of Star Fraction. No surprise there.
This is what I find imbalancing about the current system.
FCR is in Nourv organizing a fleet. They are at a planet and getting others from other Militia corps and the NPC militia together.
SF comes in and finds them. They warp in and attack. Now the fleet which was put together and balanced according to all the militia members that were there, are reduced to only the ships that were in FCR. what if FCR was the DPS and State Pro was providing the ECM? Or the tackling?
Now Star Fraction has the protection of CONCORD from the rest of the fleet. They can fully attack all the FCR ships and slaughter them.
Why does SF get CONCORD protection from a war targets allies?
Thats imbalance.
When you dec a Caldari Militia corp (or ANY faction) you should face the wrath of thier NPC navy the same as if the Gallente tried to fight Caldari in high sec space.
Star Fraction should be able to dec FCR. BUT they should have to fight them in low sec where they are prepared to fight. Just like the Gallente Militia has to.
Star Fraction is getting an ADVANTAGE that the Gallente Militia are not afforded.
This makes me sick that Jade is a CSM.
I will vote for him to be removed.
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Ayrianna Nagaya
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Posted - 2008.07.02 21:57:00 -
[216]
Edited by: Ayrianna Na***a on 02/07/2008 21:59:22 Another thing I want to add:
I see players arguing against the OP and what we think is unfair because they think that people are trying to avoid PvP.
100% wrong.
Militia corps fight in low sec. If you want to fight them, fight them there.
This is not the same as alliance warfare. FW is a DIFFERANT mechanic that is supposed to play by DIFFERANT rules.
Why do you think it takes time for the NPC navy to respond? Why do you think the NPC navy isn't as uber as CONCORD? Why don't they scram?
Because they want the militia to have the ability to go into the opposing side and do suicide runs. It wont happen all that much as you will probably lose your ship if you stick around for too long. They should not be able to camp high sec gates. That is unfair. That is what SF gets to do.
If I wanted immunity from war decs I join an NPC corp. EASY.
People in these corps are not avoiding war decs, they want to organize to learn how to PvP.
They don't need Alliances crapping all over FW.
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Marlana Eston
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Posted - 2008.07.02 22:03:00 -
[217]
Edited by: Marlana Eston on 02/07/2008 22:04:09 Edited by: Marlana Eston on 02/07/2008 22:03:41
Originally by: Ayrianna Na***a
FCR is in Nourv organizing a fleet. They are at a planet and getting others from other Militia corps and the NPC militia together.
SF comes in and finds them.
This makes me sick that Jade is a CSM.
I will vote for him to be removed.
Perhaps corps that are wardecced shouldn't be forming up in Nourv anymore?
Ulstan has a point about it being unfair and an imbalanced that npc navy attacks them and not the one's that instigated the wardec. I don't think anyone has argued against that point.
If only mwd could be fueled with tears.
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Guillame Herschel
Gallente Buffalo Soldiers
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Posted - 2008.07.02 22:09:00 -
[218]
Originally by: Ayrianna Na***a
FCR is in Nourv organizing a fleet.
To camp the hisec side again... <rimshot>
-- The Theorem Theorem: If If, Then Then --
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Ayrianna Nagaya
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Posted - 2008.07.02 22:10:00 -
[219]
Originally by: Marlana Eston
Perhaps corps that are wardecced shouldn't be forming up in Nourv anymore?
Ulstan has a point about it being unfair and an imbalanced that npc navy attacks them and not the one's that instigated the wardec. I don't think anyone has argued against that point.
If only mwd could be fueled with tears.
That was a horrible argument. I was using that as an example. Tehy could form up in Piak, Nonni, Onnoman or anywhere. Its not hard to find where people oraganize. Locater AGgts? yeah.
Plus SF camps the gates to and from each entry point to catch stragglers.
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Marlana Eston
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Posted - 2008.07.02 22:18:00 -
[220]
Originally by: Ayrianna Na***a
That was a horrible argument. I was using that as an example. Tehy could form up in Piak, Nonni, Onnoman or anywhere. Its not hard to find where people oraganize. Locater AGgts? yeah.
Plus SF camps the gates to and from each entry point to catch stragglers.
If they are in lowsec friends won't get donked. They could easily avoid any sec-hit there if they waited just one second to help out. Not optimal, but rather than cry about it, sign nVChicy's proposal in the Assembly Hall.
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Jade Constantine
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Posted - 2008.07.02 22:33:00 -
[221]
Originally by: Ayrianna Na***a Wow... most of the people supporting Jade's views are part of Star Fraction. No surprise there.
This is what I find imbalancing about the current system.
FCR is in Nourv organizing a fleet. They are at a planet and getting others from other Militia corps and the NPC militia together.
SF comes in and finds them. They warp in and attack. Now the fleet which was put together and balanced according to all the militia members that were there, are reduced to only the ships that were in FCR. what if FCR was the DPS and State Pro was providing the ECM? Or the tackling?
Now Star Fraction has the protection of CONCORD from the rest of the fleet. They can fully attack all the FCR ships and slaughter them.
Why does SF get CONCORD protection from a war targets allies?
Thats imbalance.
When you dec a Caldari Militia corp (or ANY faction) you should face the wrath of thier NPC navy the same as if the Gallente tried to fight Caldari in high sec space.
Star Fraction should be able to dec FCR. BUT they should have to fight them in low sec where they are prepared to fight. Just like the Gallente Militia has to.
Star Fraction is getting an ADVANTAGE that the Gallente Militia are not afforded.
This makes me sick that Jade is a CSM.
I will vote for him to be removed.
The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for. We have decided to mess with your muster in hisec and assassinate your command and control because you have formed a corporation associated with the Militia - if you want to be "safe" in hisec disband the corporation. If you are sick to see a CSM rep advocating this position then you are sick with the majority of players who elected me. You are in the minority here and need to appreciate that on this issue you are the one that needs to shape up and learn to play the game of eve as it is rather than trying to whine into existence the idealized game of eve that exists in your mind.
The moment you formed a "command and control" corp in the Caldari Militia you became a target. You decided to raise your head from the barricades - don't act surprised about it when somebody decides to shoot you in the face.
This is eve online - not my little pony online.
Actions have consequence. Deal with that.
CSM Manifesto 2008 | Destroy Outposts! |

Surreptitious
Isk Sink Inc.
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Posted - 2008.07.02 22:48:00 -
[222]
Nobody likes a crybaby, especially in a videogame where consequences are imaginary.
Syrup
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Dihania
Gallente Mucho Dolor
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Posted - 2008.07.02 22:48:00 -
[223]
Originally by: Market AltLOLOLOLO Edited by: Market AltLOLOLOLO on 29/06/2008 14:33:46 Edited by: Market AltLOLOLOLO on 29/06/2008 14:33:26 The fact you can join a NPC milita corp makes a mockery of the alliance wardec.
20man milita mixed gang. The alliance can attack the 2-3 wardecees and the rest of the milita can only watch helplessly.
Either fix it so enemy milita can fight without sec loss/concord or fix it.
Also people in the same milita can wardec each other which is the height of stupididy. I mean, the system needs to be fixed. A Caldari enemy can join the caldari milita and wardec caldari minita corps and caldari navy wont step in. There is no RP reasoning for allowing Gallente greifer corps to operate this way. It is only ok if the rest of the milita steps in.
after reading your posts I thing you are missing some.... in da head! I now petition for a ignore option for the forums.
Also who knows the main of this clown ?
1. militia acts like alliance => PERFECT. Alliances will war dec you to hell 2. corps within the militia war dec each other => WHY WOULD THEY NOT ? 2 corps can have infinite reasons to fight, no matter within which organization, same as 2 corps outside any.. 3. think before you post 4. POST WITH YOUR MAIN YOU PINK!!!
. EVE: "The Hand-holding Age". I need isk!Accepting donations. Renting sig space.Taking various jobs. |

Slave 775
Privateers
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Posted - 2008.07.02 22:51:00 -
[224]
Originally by: Jade Constantine
The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for. We have decided to mess with your muster in hisec and assassinate your command and control because you have formed a corporation associated with the Militia - if you want to be "safe" in hisec disband the corporation. If you are sick to see a CSM rep advocating this position then you are sick with the majority of players who elected me. You are in the minority here and need to appreciate that on this issue you are the one that needs to shape up and learn to play the game of eve as it is rather than trying to whine into existence the idealized game of eve that exists in your mind.
The moment you formed a "command and control" corp in the Caldari Militia you became a target. You decided to raise your head from the barricades - don't act surprised about it when somebody decides to shoot you in the face.
This is eve online - not my little pony online.
Actions have consequence. Deal with that.
AMEN
This boils down to one point: You guys want to be safe from the people wardeccing you in your faction high sec. What will happen if a caldari milita corp wants to dec your caldari miltia corp because you ****ed them off (loot stealing comes to mind) ?
EVE ONLINE Adapt or die ? more like: go and whine on the ForumsÖ |

Skyy
Caldari Sigillum Militum Xpisti
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Posted - 2008.07.02 23:05:00 -
[225]
Edited by: Skyy on 02/07/2008 23:06:32
Originally by: Jade Constantine
The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for.
Well then leave, since deccing a war with any Caldari militia enables you to be safe in Gallente space. You're a hypocrite.
Quote: We have decided to mess with your muster in hisec and assassinate your command and control because you have formed a corporation associated with the Militia - if you want to be "safe" in hisec disband the corporation.
we're not in this to be safe in high sec... this is a debate about you being safe in high sec. Thus, YOU are the ones abusing the system. We're safe where we belong, you are safe where you have no right to be when fighting a militia.
Quote: If you are sick to see a CSM rep advocating this position then you are sick with the majority of players who elected me. You are in the minority here and need to appreciate that on this issue you are the one that needs to shape up and learn to play the game of eve as it is rather than trying to whine into existence the idealized game of eve that exists in your mind.
you will soon lose your position, so believe what you want... whatever makes you get thru the day.
Quote: The moment you formed a "command and control" corp in the Caldari Militia you became a target. You decided to raise your head from the barricades - don't act surprised about it when somebody decides to shoot you in the face.
This is eve online - not my little pony online.
Actions have consequence. Deal with that.
We are targets for the opposing militia, that was made clear from the moment we signed up. Shoot us all you want, it's part of the game, but the irony here is YOU are the ones playing "My Little Pony", looking for weak tactics and lame mechanics for a selfish ego trip and your own agenda. Thus my friend, I hereby nominate myself for your position in CSM. You do not have this community as a whole in mind. May the door hit you on the arse on the way out.
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Dihania
Gallente Mucho Dolor
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Posted - 2008.07.02 23:06:00 -
[226]
Do you understand the game mechanics behind player OWNED corporations ?
Originally by: Ayrianna Na***a FCR is in Nourv organizing a fleet. They are at a planet and getting others from other Militia corps and the NPC militia together.
SF comes in and finds them. They warp in and attack. Now the fleet which was put together and balanced according to all the militia members that were there, are reduced to only the ships that were in FCR. what if FCR was the DPS and State Pro was providing the ECM? Or the tackling?
Now Star Fraction has the protection of CONCORD from the rest of the fleet. They can fully attack all the FCR ships and slaughter them.
Well any alliance in game can war dec any player corporation in game. Why ? I hope you do need to ask . Maybe FCR should think about their situation: We are at war with SF. Prepare for that WAR (that front) . Example? "Nation A" is at war with "Nation B" and "Nation C". If "nation A" fights "Nation B", but ignores "Nation C", than gets overrun by said "Nation C", who's fault is it?
"X" and "Y" fight together towards a common enemy "A". "X" also fights against enemy "K", but "K" and "Y" are not at war. X and K and Y meet and X fights K. Should Y intervene?
If the players in the militia want to help FCR fight an enemy that is NOT involved in FW they have the game mechanics.
Originally by: Ayrianna Na***a
Why does SF get CONCORD protection from a war targets allies?
Thats imbalance.
When you dec a Caldari Militia corp (or ANY faction) you should face the wrath of thier NPC navy the same as if the Gallente tried to fight Caldari in high sec space.
ONLY if you are allowed to participate in FW with an ALLIANCE or war dec the faction militia
Originally by: Ayrianna Na***a
Star Fraction should be able to dec FCR. BUT they should have to fight them in low sec where they are prepared to fight. Just like the Gallente Militia has to.
WHEN AT WAR YOU SHOULD BE PREPARED TO FIGHT ALL THE TIME. If your enemy catches you with your pants down IT IS YOUR FAULT
Stop whining !
. EVE: "The Hand-holding Age". I need isk!Accepting donations. Renting sig space.Taking various jobs. |

Cead Lothian
State Protectorate
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Posted - 2008.07.02 23:09:00 -
[227]
Edited by: Cead Lothian on 02/07/2008 23:11:46
Originally by: Jade Constantine The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for......if you want to be "safe" in hisec disband the corporation...
This is eve online - not my little pony online.
Actions have consequence. Deal with that.
Im not sure if your being deliberately obtuse or not, but this is exactly what star fraction is doing by war deccing a corp in a faction militia. I expect that disband is coming soon then right?
You get to fight in caldari space whilst being invulnerable to them in Gallente High sec. You do see this right? im not sure how many times the other guy has to repeat that this is the imbalance that he wants addressed.
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Spineker
Caldari State Protectorate
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Posted - 2008.07.02 23:14:00 -
[228]
Who voted for that idiot again?
I think it is fine if you wardec a corp I just think it should be realistic that they would be considered mercenaries of a foreign power and have to fight the entire FW alliance.
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Spineker
Caldari State Protectorate
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Posted - 2008.07.02 23:15:00 -
[229]
Originally by: Cead Lothian Edited by: Cead Lothian on 02/07/2008 23:11:46
Originally by: Jade Constantine The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for......if you want to be "safe" in hisec disband the corporation...
This is eve online - not my little pony online.
Actions have consequence. Deal with that.
Im not sure if your being deliberately obtuse or not, but this is exactly what star fraction is doing by war deccing a corp in a faction militia. I expect that disband is coming soon then right?
You get to fight in caldari space whilst being invulnerable to them in Gallente High sec. You do see this right? im not sure how many times the other guy has to repeat that this is the imbalance that he wants addressed.
They should be war targets for everyone in the militia period. As if an alliance would allow some backasswards corp kill one of their member corps people with no response.
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Marlana Eston
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Posted - 2008.07.02 23:18:00 -
[230]
Edited by: Marlana Eston on 02/07/2008 23:19:57 Again, that's an issue still unresolved. FW is a new system. People like yourself find these problems and point them out.
I haven't seen anyone in this thread argue that it's okay for the FW related corp to deal with npc navy when the out-of-FW corp does not. It's unbalanced at this point, but we can hope that through threads like this we can refine FW.
I horrible at quoting :(
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Jade Constantine
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Posted - 2008.07.02 23:21:00 -
[231]
Originally by: Skyy Well then leave, since deccing a war with any Caldari militia enables you to be safe in Gallente space. You're a hypocrite.
We're in Caldari Space. And we're at exactly the same risk we place you at. Wardec means you can shoot back. Stop crying "exploit" and start fighting back. Honestly, at the moment you are just embarrassing yourselves.
CSM Manifesto 2008 | Destroy Outposts! |

Spineker
Caldari State Protectorate
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Posted - 2008.07.02 23:22:00 -
[232]
Originally by: Jade Constantine
Originally by: Skyy Well then leave, since deccing a war with any Caldari militia enables you to be safe in Gallente space. You're a hypocrite.
We're in Caldari Space. And we're at exactly the same risk we place you at. Wardec means you can shoot back. Stop crying "exploit" and start fighting back. Honestly, at the moment you are just embarrassing yourselves.
Then allow the entire alliance to fire back see how long you talk about "This is Eve" when you have been podded a few times
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Jade Constantine
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Posted - 2008.07.02 23:22:00 -
[233]
Originally by: Spineker Who voted for that idiot again? I think it is fine if you wardec a corp I just think it should be realistic that they would be considered mercenaries of a foreign power and have to fight the entire FW alliance.
I'd agree with you. I think any wardec against a part of an FW Militia should put us in a state of war with all the FW Militia.
CSM Manifesto 2008 | Destroy Outposts! |

Jade Constantine
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Posted - 2008.07.02 23:23:00 -
[234]
Originally by: Spineker Then allow the entire alliance to fire back see how long you talk about "This is Eve" when you have been podded a few times
I wish the entire militia was at war with anybody wardeccing single Militia corps.
CSM Manifesto 2008 | Destroy Outposts! |

Dihania
Gallente Mucho Dolor
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Posted - 2008.07.02 23:25:00 -
[235]
Originally by: Spineker I think it is fine if you wardec a corp I just think it should be realistic that they would be considered mercenaries of a foreign power and have to fight the entire FW alliance.
THIS! /signed
. EVE: "The Hand-holding Age". I need isk!Accepting donations. Renting sig space.Taking various jobs. |

Jade Constantine
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Posted - 2008.07.02 23:33:00 -
[236]
Originally by: Cead Lothian
Originally by: Jade Constantine The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for..... if you want to be "safe" in hisec disband the corporation.
Im going to quote this again in hopes that you actually answer it.
Considering this is exactly the situation corps war deccing militia corps are in, (like your own) how exactly can you say this is balanced?
Given that you were an FCR pilot who had an active wardec from our organization and had full rights to shoot back against SF ships without the interference of any npc force (in NOUV) - and given you chose instead to abandon your corp mates and skip back to the npc Militia entity to protect yourself from our wardec. I don't think you have very much to say in this discussion Caed Lothian.
CSM Manifesto 2008 | Destroy Outposts! |

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 23:33:00 -
[237]
Edited by: Lucai on 02/07/2008 23:35:39
Like were looking for safety.
/me laughs her ass off.
Since the wardecs went live i spent every online minute in Caldari space or lowsec, looking for fights. We can shoot you there, you can shoot us.
Wheres the imbalance again?
Name one instance were you drove us off and we hid in Gallente Space. Oh, you cant? Could be cause were in your space, and youre the ones doing the hiding.
You, know, were not wardeccing people to hide from them, were doing it to fight them.
And regarding Quote: Then allow the entire alliance to fire back see how long you talk about "This is Eve" when you have been podded a few times
We cant do that, CCP didnt implement that option. If you can, please do so. Just let all Caldari FW corps wardec us. Bring it on.
Were waiting, and smiling broadly.
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Jade Constantine
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Posted - 2008.07.02 23:34:00 -
[238]
Originally by: Skyy
Originally by: Jade Constantine
We're in Caldari Space. And we're at exactly the same risk we place you at. Wardec means you can shoot back. Stop crying "exploit" and start fighting back. Honestly, at the moment you are just embarrassing yourselves.

Roll-eyes smiley is all very well but perhaps you'd like to answer the point?
CSM Manifesto 2008 | Destroy Outposts! |

Dihania
Gallente Mucho Dolor
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Posted - 2008.07.02 23:39:00 -
[239]
Originally by: Cead Lothian
Originally by: Jade Constantine The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for.....
This is correct.
Originally by: Cead Lothian
Originally by: Jade Constantine
if you want to be "safe" in hisec disband the corporation.
This is also correct, the game gives you an option, disband, then the war is over.
Originally by: Cead Lothian
Im going to quote this again in hopes that you actually answer it.
Considering this is exactly the situation corps war deccing militia corps are in, (like your own) how exactly can you say this is balanced?
A corporation in militia can escape the war by disbanding. The members can than create a new corporation or join a NPC corporation. Any other corporation is subject to war decs for obvious reasons.
You must understand that corporations part of FW are not special. The only special corporations ever are npc ones.
Say.. corp A, player owned, is in militia. BUT they also mine and sell on market and haul and mission run in a certain area of high sec. Corp B is annoyed by this because it is "their turf". So corp B declares war on Corp A. I do not see any imbalance.
. EVE: "The Hand-holding Age". I need isk!Accepting donations. Renting sig space.Taking various jobs. |

Cead Lothian
State Protectorate
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Posted - 2008.07.02 23:40:00 -
[240]
Edited by: Cead Lothian on 02/07/2008 23:43:46
Originally by: Jade Constantine
Originally by: Cead Lothian
Originally by: Jade Constantine The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for..... if you want to be "safe" in hisec disband the corporation.
Im going to quote this again in hopes that you actually answer it.
Considering this is exactly the situation corps war deccing militia corps are in, (like your own) how exactly can you say this is balanced?
Given that you were an FCR pilot who had an active wardec from our organization and had full rights to shoot back against SF ships without the interference of any npc force (in NOUV) - and given you chose instead to abandon your corp mates and skip back to the npc Militia entity to protect yourself from our wardec. I don't think you have very much to say in this discussion Caed Lothian.
dear me jade, your scraping the barrel abit here. yes i was in one of the corps you war decced, and i rather enjoyed myself on the occasions it wasnt just plain ganks, the time we were expecting the usual support you had had around earlier and you jumped in a bunch of bs's on us was pretty fun. My reasons for leaving the corp have very little to do with your good self, so dont flatter yourself.
You've still not answered the question tho, and for someone who claims to be able to see 'the bigger picture' your fairly bad at giving others the same benefit of the doubt.
p.s. Cead :((((
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Cead Lothian
State Protectorate
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Posted - 2008.07.02 23:43:00 -
[241]
Originally by: Dihania You must understand that corporations part of FW are not special. The only special corporations ever are npc ones.
Say.. corp A, player owned, is in militia. BUT they also mine and sell on market and haul and mission run in a certain area of high sec. Corp B is annoyed by this because it is "their turf". So corp B declares war on Corp A. I do not see any imbalance.
See, but they are, their special because of the fact that they are not permitted to enter half of high sec without getting shot at, effectivly providing a safe haven that jade seems so against in his earlier posts. You cant be against having 'protected' areas for corps, and then have your very own areas and not see theirs some sort of imbalance.
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Dihania
Gallente Mucho Dolor
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Posted - 2008.07.02 23:44:00 -
[242]
you my man are obtuse. I stop posting in this pig hole of a thread. . EVE: "The Hand-holding Age". I need isk!Accepting donations. Renting sig space.Taking various jobs. |

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 23:47:00 -
[243]
Edited by: Lucai on 02/07/2008 23:53:32
Cead, the difference is, you say FW corps cant attack us in Gallente Space, if we were holed up there.
BUT any corp in eve can wardec us and attack us whereever they want in empire. The fact that FW corps have to worry about the Navy in some regions is their choosing. So these corps can leave FW for a few days if necessary, hire mercenaries, whatever, and hit us wherever they want. Thats not exactly a "safe zone".
If Navies protected all FW corps then NOBODY could hit them in their highsec without having the Navy after them.
The majority of EVE can attack us whereever they want, and that does include you if you wanted to.
Thats the reason there is no imbalance as claimed. You confuse a corp or two not being able to attack us everywhere, by their choosing, without worrying about the navy, with all of EVE not being able to attack a corp in a certain area without NPC involvement.
|

Ayrianna Nagaya
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Posted - 2008.07.02 23:51:00 -
[244]
Originally by: Jade Constantine The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for. We have decided to mess with your muster in hisec and assassinate your command and control because you have formed a corporation associated with the Militia - if you want to be "safe" in hisec disband the corporation. If you are sick to see a CSM rep advocating this position then you are sick with the majority of players who elected me. You are in the minority here and need to appreciate that on this issue you are the one that needs to shape up and learn to play the game of eve as it is rather than trying to whine into existence the idealized game of eve that exists in your mind.
The moment you formed a "command and control" corp in the Caldari Militia you became a target. You decided to raise your head from the barricades - don't act surprised about it when somebody decides to shoot you in the face.
This is eve online - not my little pony online.
Actions have consequence. Deal with that.
No I am in the majority. Look at the thread of people wanting you gone in the Assembly Hall. I'm not even in Militia. It doesn't effect me at all.
but I know whats going on. I talk to people. I observe whats going on. I do exploration in a Buzzard in Black rise. I see the fights passivly. I fly trade routes in LoneTrek and see SF camping the gates.
I am upset that you are getting a DISTINCT advantage over other people.
FW was designed to fight in low sec. Not be camped by a greifing alliance in high sec.
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Marlana Eston
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Posted - 2008.07.02 23:51:00 -
[245]
-SF- Jade, Luc.
The point isn't that you've been driven to the opposing factions space or not.
I think the point they are making is that you have the option of going to opposing faction space and they do not.
I'm sure you're interested in finding a solution to make the situation more balanced, yes?
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Cead Lothian
State Protectorate
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Posted - 2008.07.02 23:51:00 -
[246]
Originally by: Dihania you my man are obtuse. I stop posting in this pig hole of a thread.
my dear fellow thats not the right attitude at all!. corps in militas are different because their constrained by the militia rules. They could as you rightly say disband and become part of the npc corp and they'd be immune. But who does this really benefit? the wardeccers? i cant imagine they'd be greatly pleased if theirs noone to fight.
What im arguing is that their should be an equal cost to both the corps in the war dec. The militia members are constrained by the high sec areas they can enter. Its only reasonable to suggest that the aggressors should be under a similar disadvantage.
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Dihania
Gallente Mucho Dolor
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Posted - 2008.07.02 23:57:00 -
[247]
I swallow my words.. I post again.
Yes you have a disadvantage. But you chose it. Just like the pirate in the example I gave you. Want to move freely? than leave FW. . EVE: "The Hand-holding Age". I need isk!Accepting donations. Renting sig space.Taking various jobs. |

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.07.02 23:57:00 -
[248]
Edited by: Lucai on 03/07/2008 00:04:37
Cead please read my post.
Youre still confusing one or two corps with all of eve. FW corps would gain "protection" from all of eve, without all of eve being able to do something against it.
We could gain "protection" from one or two corporations, as long as these choose to allow us to have it. They can remove it any day.
If someone really had the problem of us hiding somewhere, why not form a new corp for some time, take in seasoned PVPers from the FW crowd and declare war on us? Or leave FW for a few days to give us a rough beating?
You cant tell me that leaving FW for a few days is asking too much if someone wanted to hunt us down so desperately.
Repeating myself, to all the whiners, play the game, bring it on. Were thirsting for more opposition.
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Jade Constantine
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Posted - 2008.07.03 00:07:00 -
[249]
Originally by: Ayrianna Na***a No I am in the majority.
I don't believe that word means what you think it means.
CSM Manifesto 2008 | Destroy Outposts! |

masternerdguy
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Posted - 2008.07.03 00:08:00 -
[250]
militia is an alliance, the agro system should be same, wardec a corp in an alliance and the entire alliance is at war with you,
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masternerdguy
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Posted - 2008.07.03 00:09:00 -
[251]
militia is an alliance, the agro system should be same, wardec a corp in an alliance and the entire alliance is at war with you,
now for a smiley flag
       
       
       
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Cead Lothian
State Protectorate
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Posted - 2008.07.03 00:10:00 -
[252]
Edited by: Cead Lothian on 03/07/2008 00:10:46 Edited by: Cead Lothian on 03/07/2008 00:10:15
Originally by: Lucai Edited by: Lucai on 02/07/2008 23:53:32
The fact that FW corps have to worry about the Navy in some regions is their choosing.
see, by wardeccing a corp in the militia you yourself are making a choice to become hostile to that faction. Would it be safe to say that both parties are making the choice to become involved in fw mechanics? Im not unsympathetic to the problems rp alliances have had getting involved with fw, but i dont think allowing them a significant advantage is the way to go about solving it.
Originally by: Lucai Thats the reason there is no imbalance as claimed. You confuse a corp or two not being able to attack us everywhere, by their choosing, without worrying about the navy, with all of EVE not being able to attack a corp in a certain area without NPC involvement.
admittedly corps 'hiding' in a militia for the added navy protection could be an issue. What your saying though is that a imbalance should be kept because the alternative is worse? Im sure theirs some smart fellas somewhere that can work out a solution that doesnt gimp one side or the other.
p.s. i actually posted the one before this before you reposted so bear with me!
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Jade Constantine
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Posted - 2008.07.03 00:10:00 -
[253]
Originally by: masternerdguy militia is an alliance, the agro system should be same, wardec a corp in an alliance and the entire alliance is at war with you,
We certainly wish that was the case 
CSM Manifesto 2008 | Destroy Outposts! |

Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.07.03 00:12:00 -
[254]
Edited by: Lucai on 03/07/2008 00:12:16
Originally by: masternerdguy militia is an alliance, the agro system should be same, wardec a corp in an alliance and the entire alliance is at war with you,
I personally would love that. Saves a lot of isk on wardecs, and provides much more value per wardec 
CCPs official stance regarding FW corps is currently and sadly:
Quote:
They are still normal player corps. They are not technically joining an alliance, and dont gain the "protection" that being in an alliance gives you.
And, as said multiple times, if it were like you wish for, prepare to get steamrolled by 0.0 alliances. Be careful what you wish for, cause it could become reality. 
|

masternerdguy
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Posted - 2008.07.03 00:14:00 -
[255]
Originally by: Lucai Edited by: Lucai on 03/07/2008 00:12:16
Originally by: masternerdguy militia is an alliance, the agro system should be same, wardec a corp in an alliance and the entire alliance is at war with you,
I personally would love that. Saves a lot of isk on wardecs, and provides much more value per wardec 
CCPs official stance regarding FW corps is currently and sadly:
Quote:
i wish it would be the way i wished! id love to take some shots at goonswarm They are still normal player corps. They are not technically joining an alliance, and dont gain the "protection" that being in an alliance gives you.
And, as said multiple times, if it were like you wish for, prepare to get steamrolled by 0.0 alliances. Be careful what you wish for, cause it could become reality. 
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Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.07.03 00:16:00 -
[256]
Edited by: Lucai on 03/07/2008 00:18:18 Cead, no worries about posting order, i think you still get your point across.
The bottom line being the current system is okish*, but very unsatisfying for all parties involved. Im very open to other solutions, but just giving all FW corps navy protection wont really solve the problem at hand, wont be more fun for anyone, but create some more problems.
* it cant really be exploited, as its essentially the same that applies to all non-alliance corps.
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Cead Lothian
State Protectorate
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Posted - 2008.07.03 00:18:00 -
[257]
Edited by: Cead Lothian on 03/07/2008 00:18:57
Originally by: Lucai Edited by: Lucai on 03/07/2008 00:04:37
Cead please read my post.
good god damn my friend your just too quick :((
Originally by: Lucai Youre still confusing one or two corps with all of eve. FW corps would gain "protection" from all of eve, without all of eve being able to do something against it.
actually, (and ive just remembered this so it applies to my previous post as well!), its actually possible to join a militia and to war dec other corporations within it, which would mean its impossible to be immune. (i possibly might have that wrong but i remember some people mentioning it in other threads)
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Marlana Eston
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Posted - 2008.07.03 00:18:00 -
[258]
I love threads like this because there is a possibility here for improvement for the game. We have a CSM here that has the power to push certain issues...
There has already been one proposal about FW: Letting those in npc militia join a wardec to help their brothers and sisters out at no cost.
Good stuff.
Why the reluctance to accept there is a disparity in this currect wardec system with regards to FW?
A non-FW corp can declare and find solace in opposing space if they so choose. The targets of the dec, being involved in FW can't follow up and punish them without npc's on them.
This alt is still sitting at a safe in KBP...
I'd have thought -SF- would be jumping all over a comprimise.
Obviously, you can't let the FW-corp roam unmolested in highsec opposing faction space. You could easily have a mechanic where if you dec a FW-corp you are "disrupting" war and get harassed by all faction police or some derivitave of that.
Wouldn't -SF- have jumped at something like that for RP reasons?
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Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.07.03 00:20:00 -
[259]
Edited by: Lucai on 03/07/2008 00:21:19
Originally by: Cead Lothian
Originally by: Lucai Edited by: Lucai on 03/07/2008 00:04:37
Cead please read my post.
good god damn my friend your just too quick :((
Originally by: Lucai Youre still confusing one or two corps with all of eve. FW corps would gain "protection" from all of eve, without all of eve being able to do something against it.
actually, (and ive just remembered this so it applies to my previous post as well!), but its actually possible to join a militia and to war dec other corporations within it, which would mean its impossible to be immune. (i possibly might have that wrong but i remember some people mentioning it in other threads)
Sorry about the speed, but youre not much slower, causing me to reply that fast 
Yes, you can declare war on other corporations within your militia. But you will get hefty standings hits for shooting them, and quickly be kicked out. So thats no help, really. (and its kind of weird in the first place anyway)
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Jade Constantine
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Posted - 2008.07.03 00:29:00 -
[260]
Originally by: Marlana Eston I love threads like this because there is a possibility here for improvement for the game. We have a CSM here that has the power to push certain issues... There has already been one proposal about FW: Letting those in npc militia join a wardec to help their brothers and sisters out at no cost. Good stuff.
Yep one was a good proposal and I was happy to support it.
Quote: Why the reluctance to accept there is a disparity in this currect wardec system with regards to FW? A non-FW corp can declare and find solace in opposing space if they so choose. The targets of the dec, being involved in FW can't follow up and punish them without npc's on them.
They are free to leave the militia and pursue if they wish. Its really not a problem. Especially not in the example raised in this op of course since we (being the anarchist corp in the OP) have pretty much moved all our kit to Caldari hisec anyways. + As the Dead Parrots have shown the presence of faction police doesn't stop a well prepped gang going wherever it chooses. On balance this alleged "disparity" is not something that persuades me.
Quote: This alt is still sitting at a safe in KBP... I'd have thought -SF- would be jumping all over a comprimise.
Well to my mind the allowing other corps in the militia that the wardecced corp is in counter declare for free is just that compromise.
Quote: Obviously, you can't let the FW-corp roam unmolested in highsec opposing faction space. You could easily have a mechanic where if you dec a FW-corp you are "disrupting" war and get harassed by all faction police or some derivitave of that. Wouldn't -SF- have jumped at something like that for RP reasons?
Problem is the mechanic goes further than RP and makes wardec avoidance a real possibility for corps simply joining FW and sitting in the appropriate hisec knowing they now have additional protection from faction police. I'm very opposed to the notion that wardecs between corps should become more difficult or that any form of partial wardec immunity is to granted to player entities.
The answer is letting more players get involved in the war. We reached this compromise pages ago and it ended in a thread on the assembly hall.
CSM Manifesto 2008 | Destroy Outposts! |

Lucai
Jericho Fraction The Star Fraction
|
Posted - 2008.07.03 00:31:00 -
[261]
Originally by: Marlana Eston I love threads like this because there is a possibility here for improvement for the game. We have a CSM here that has the power to push certain issues...
There has already been one proposal about FW: Letting those in npc militia join a wardec to help their brothers and sisters out at no cost.
Good stuff.
Why the reluctance to accept there is a disparity in this currect wardec system with regards to FW?
A non-FW corp can declare and find solace in opposing space if they so choose. The targets of the dec, being involved in FW can't follow up and punish them without npc's on them.
This alt is still sitting at a safe in KBP...
I'd have thought -SF- would be jumping all over a comprimise.
Obviously, you can't let the FW-corp roam unmolested in highsec opposing faction space. You could easily have a mechanic where if you dec a FW-corp you are "disrupting" war and get harassed by all faction police or some derivitave of that.
Wouldn't -SF- have jumped at something like that for RP reasons?
Me personally, i dont like FW corps to get any kind help with wardecs by NPCs. Nobody else does, so why should they. I would rather have small starter mining or industrial corps get some kind of protection before people actively willing to PVP getting it. Read e.g. threads like this one and we can talk again.
So id prefer a solution where involvement of NPCs in wardecs is not necessary. Whatever that solution may be, the whole militia acting as one alliance, FW corps being able to join into wars for free, and so on, im perfectly fine with that.
|

Marlana Eston
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Posted - 2008.07.03 00:36:00 -
[262]
Edited by: Marlana Eston on 03/07/2008 00:36:36 Thanks for the answer Jade, Luc.
I wasn't wanting to present any solution. I understand how complicated this is. I just put that out there to help demonstrate my point that there is an unbalance as far as npc intrusion. I see a problem, but no easy fix.
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Lucai
Jericho Fraction The Star Fraction
|
Posted - 2008.07.03 00:42:00 -
[263]
Edited by: Lucai on 03/07/2008 00:43:56
Yep, i agree, there is a small imbalance. But so far i havent heard of anyone actively "abusing" it, and there are imho usable workarounds.
The problem at hand, the rest of the militia being rather helpless if they dont want to pay high fees to wardec the aggressor on a per corp basis, is a vital one though, in my opinion. While this is a game mechanic working as intended by CCP its rather unsatisfying, or even frustrating for the people involved.
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Bertie
Sigillum Militum Xpisti
|
Posted - 2008.07.03 01:28:00 -
[264]
Originally by: Jade Constantine
Originally by: Skyy
Originally by: Jade Constantine
We're in Caldari Space. And we're at exactly the same risk we place you at. Wardec means you can shoot back. Stop crying "exploit" and start fighting back. Honestly, at the moment you are just embarrassing yourselves.

Roll-eyes smiley is all very well but perhaps you'd like to answer the point?
Your hypocrisy really knows no bounds. You have spent the last two pages of this thread choosing to ignore valid comments against your position on this matter, instead electing to only respond to less well-articulated arguments.
The fact stands that despite your claim of this being an RP element, your actions are clearly and simply using slightly imbalanced game mechanics to provide you with a massive advantage. Only you have the capability to pick apart fleets - with Concord protection in hi-sec. Only you can sneak around looking for blob fights, and get some easy kills while your wardec'ees are otherwise engaged. Only you can run back to Gall or Minnie space whenever you choose as a safe zone.
I suggest there is a reason you are only at war with Caldari corps right now - and that is that picking on one faction at a time allows you maximum advantage in your current strategy. That strategy being to blatantly abuse the *****s in the framework of FW for your own gain. Plain and simple.
You sneer at the choices of those who are leaving their Militia corps to avoid your griefing. Yet if I were a weak, unimaginative player looking for cheap PVP thrills comfortable in the knowledge that the advantage is firmly on my side guess what I would do? Yup I'd look to sign up to SF. You are preying on the inexperienced, and only doing so knowing that the odds are firmly stacked in your favour. Bravo! I am suitably impressed.
[/IMG]http://i16.photobucket.com/albums/b4/Denrace/bertieorange.gif[/IMG] |

Lucai
Jericho Fraction The Star Fraction
|
Posted - 2008.07.03 01:52:00 -
[265]
Yeah, thats like totally why we argue it should be changed.
Because we just want to prey at a few helpless caldari FW command corps, instead of having a target rich environment. Or honestly what we want is declare on a FW corp and then hide somewhere, snickering all the time about our genius.
Hello?
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Ayrianna Nagaya
|
Posted - 2008.07.03 01:58:00 -
[266]
Originally by: Lucai Yeah, thats like totally why we argue it should be changed.
Because we just want to prey at a few helpless caldari FW command corps, instead of having a target rich environment. Or honestly what we want is declare on a FW corp and then hide somewhere, snickering all the time about our genius.
Hello?
You guys are so totally full of bull crap. If you were able to take on the ENTIRE Caldari Militia at once you would get your faced stomped in. You are a weak alliance that can't fight against any real alliances in 0.0 so you conduct empire wars on the weak targets that you can gank.
SF are a bunch of RP gankers and always will be.
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Steel Tigeress
Gallente Steel-Wolfs
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Posted - 2008.07.03 03:08:00 -
[267]
Originally by: Lucai BUT any corp in eve can wardec us and attack us whereever they want in empire. The fact that FW corps have to worry about the Navy in some regions is their choosing. So these corps can leave FW for a few days if necessary, hire mercenaries, whatever, and hit us wherever they want. Thats not exactly a "safe zone".
If you choose to attack a FW corp, that is YOUR choosing, and you should pay the price of being at war with their NPCs.
This reminds me sooooo much of the old Privateer debates right befor they got nurfed to he** and back... they screamed "We arnt abusing anything!" All the way up untill the bitter end.
I would have just hopped that somone elected to be a CSM would have the balls to be the bigger man and realize they are guilty of exactly what they are accusing others of...
|

Jade Constantine
|
Posted - 2008.07.03 03:44:00 -
[268]
Originally by: Bertie Your hypocrisy really knows no bounds. You have spent the last two pages of this thread choosing to ignore valid comments against your position on this matter, instead electing to only respond to less well-articulated arguments.
There really haven't been valid counter-arguments. All anyone is hearing from the Caldari Militia members on this issue is complaining that their corps can be wardecced in hisec. Its that simple. You are complaining about a mechanic that has been with Eve since the beginning of the game in 2003. Now it appears you want protection from wardecs while in a player corp and it simply doesn't fly. You have complete freedom to leave the militia if you choose and fly wherever you wish. You have complete freedom to remain in the militia with your corp and fight back. Nobody is tying your hands and preventing you from playing the game except your own lack of fighting spirit. Come on man, you joined Faction Warfare! There is a clue in the name. You should be prepared to fight.
Quote: The fact stands that despite your claim of this being an RP element, your actions are clearly and simply using slightly imbalanced game mechanics to provide you with a massive advantage. Only you have the capability to pick apart fleets - with Concord protection in hi-sec. Only you can sneak around looking for blob fights, and get some easy kills while your wardec'ees are otherwise engaged. Only you can run back to Gall or Minnie space whenever you choose as a safe zone.
We are running nowhere and currently stand largely un-opposed in Nourvukaiken system where we have slaughtered some of your brothers at arms and are challenging you to do your worst. This is time for you to stand proud and represent the Caldari Militia and show you aren't cowardly dogs. Organize, hire fighters, get your allies to counter wardec. Do something, anything other than bring these continual pathetic cringing whines to the forums. This has gone beyond discussion of game-mechanics and into the realm of throwing your toys from the pram. Play the game and stop weeping about the unfairness of the universe. Eve is not My Little Pony online.
Here let me make it easy for you. I'm laughing at the Caldari Militia. You are a joke. Tibus Heth is a joke. Your entire nation is a joke. If you can't handle a war get out of your spaceship and go take up flower-arranging.
Quote: ... Yup I'd look to sign up to SF.
Sorry we only accept passionate warrior-poets and daring freedom fighters. We don't hire beaten dogs.
CSM Manifesto 2008 | Destroy Outposts! |

Ulstan
Caldari State Protectorate
|
Posted - 2008.07.03 04:08:00 -
[269]
Edited by: Ulstan on 03/07/2008 04:13:50
Quote: All anyone is hearing from the Caldari Militia members on this issue is complaining that their corps can be wardecced in hisec.
Funny, because that's not what I've been arguing at all.
I'm pointing out a clear imbalance in that one side has faction NPC support and the other doesn't. And all we're hearing from Jade is that an imbalance that favors him should continue to exist.
Jade and SF are arguing that they should continue to receive faction navy support while their foes do not. I don't find that an admirable stance, either from a balance viewpoint, or from a role play viewpoint. As avowed anarchists, receiving NPC naval support should be anathema to SF.
But then, they've never done a particularly good job of following through with their role play, instead preferring to shelter under the wings of the very organizations they pretend to disdain and spurn.
An actual corp of anarchists would relish the chance to be at war with all four factions, branded as notorious outlaws and criminals from one end of the galaxy to the other, relentlessly hounded by the foul minions of the law in all but the most desolate trackless wastes of space.
They would not be sheltering behind the ranks of the gallente navy and squalling with terror at the thought of losing that shield. Tsk! For shame!
I had no idea the caldari navy had struck such terror into the quaking hearts of SF - they lengths to which they will go to insist they should not and cannot face these terrors of their nightmares is spectacle to behold. It will no doubt hearten the hearts of the Caldari Navy to hear they are held in such dread esteem by SF.
Quote: You have complete freedom to leave the militia if you choose and fly wherever you wish
Interesting. You would then be in favor of a policy that the only way to fight militias is to join the opposing militia? This is the only logical position if one wishes to remain consistent. After all, you do have complete freedom to leave your alliance and join up for whichever militia you wish :p
|

Jade Constantine
|
Posted - 2008.07.03 04:12:00 -
[270]
Originally by: Ulstan An actual corp of anarchists would relish the chance to be at war with all four factions, branded as notorious outlaws and criminals from one end of the galaxy to the other, relentlessly hounded by the foul minions of the law in all but the most desolate trackless wastes of space.
One could counter than an actual Caldari Faction Militia member wouldn't be weeping openly on the forums rather than defending his nation in space. Two can play the "your roleplay is wrong" card Ulstan.
Ultimately this is a silly thread and its a silly issue. Its only fit for RP posturing at this point.
CSM Manifesto 2008 | Destroy Outposts! |

Ulstan
Caldari State Protectorate
|
Posted - 2008.07.03 04:15:00 -
[271]
Quote: One could counter than an actual Caldari Faction Militia member
But Jade, you've spent the last 5 pages arguing that the corps you've war decced aren't caldari faction militia members at all, and thus you shouldn't have to face the NPC faction navy in caldari space.
I know you want really hard to have it both ways here, but come on :D
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Arlenna Molatov
Caldari The 59th Parallel
|
Posted - 2008.07.03 04:19:00 -
[272]
Originally by: Jade Constantine
Originally by: masternerdguy militia is an alliance, the agro system should be same, wardec a corp in an alliance and the entire alliance is at war with you,
We certainly wish that was the case 
Well Jade, let me ask you this one question then, IF alliances were allowed into FW, would you and any other alliance out there be willing to give up their rights to NOT enter Caldari space...or any faction space for that matter... again without being shot at by both FW folks AND the Any/all Empires themselves? Is everyone in your corp willing to give that up? Are you?
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Arlenna Molatov
Caldari The 59th Parallel
|
Posted - 2008.07.03 04:24:00 -
[273]
Originally by: Jade Constantine
Originally by: Ulstan An actual corp of anarchists would relish the chance to be at war with all four factions, branded as notorious outlaws and criminals from one end of the galaxy to the other, relentlessly hounded by the foul minions of the law in all but the most desolate trackless wastes of space.
One could counter than an actual Caldari Faction Militia member wouldn't be weeping openly on the forums rather than defending his nation in space. Two can play the "your roleplay is wrong" card Ulstan.
Ultimately this is a silly thread and its a silly issue. Its only fit for RP posturing at this point.
Ahh.....the TRUE colors shine through at last! Now anyone who has an oppinion in this thread, minus anyone in SF, their thoughts and concerns don't mater in the least now.
Well played Jade. You have MORE than made my point you deserve NO place on the CSM and have made that quite apparent to everyone here. ...You represent whom again? Not the majority. THAT we can all be assured of here and now.
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Ayrianna Nagaya
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Posted - 2008.07.03 05:20:00 -
[274]
Every single replay by Jade in EVERY post I see him in is just an example of his nose up in the air trying to sound elitist, "You are wrong and I am smarter then you and I have been elected CSM! Bow down to me as CLEARLY I am more powerful in the EVE community then you peons!"
I can't beleive this crap.
SF are a bunch of weak greifers. They wouldn't be able to handle the entire Caldari militia at once and they know it.
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Spineker
Caldari State Protectorate
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Posted - 2008.07.03 05:26:00 -
[275]
Since I was censored for my comment against the all important and useless panel of elected offcials I will rephrase.
Who Voted for this poorly knowledged person named Jade?
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Skyy
Caldari Sigillum Militum Xpisti
|
Posted - 2008.07.03 05:29:00 -
[276]
Originally by: Arlenna Molatov
Ahh.....the TRUE colors shine through at last! Now anyone who has an oppinion in this thread, minus anyone in SF, their thoughts and concerns don't mater in the least now.
Well played Jade. You have MORE than made my point you deserve NO place on the CSM and have made that quite apparent to everyone here. ...You represent whom again? Not the majority. THAT we can all be assured of here and now.
Well said. That was nice. 
|

Spineker
Caldari State Protectorate
|
Posted - 2008.07.03 05:37:00 -
[277]
Originally by: Jade Constantine
Originally by: Ulstan An actual corp of anarchists would relish the chance to be at war with all four factions, branded as notorious outlaws and criminals from one end of the galaxy to the other, relentlessly hounded by the foul minions of the law in all but the most desolate trackless wastes of space.
One could counter than an actual Caldari Faction Militia member wouldn't be weeping openly on the forums rather than defending his nation in space. Two can play the "your roleplay is wrong" card Ulstan.
Ultimately this is a silly thread and its a silly issue. Its only fit for RP posturing at this point.
the problem is you wait for fleets that have one or two people you are war decced against and then pop them. The entire fleet should be able to turn on you instantly and kill you.
What kind of fleet would allow a few greifers to take out its members and not be able to retaliate. Its ******** and needs fixed. we were half a hair from popping you in Filet the other night and I would have been happy to take the hit for podding you. If there wasn't a Gallente fleet on the otherside of the gate you would have been a frozen corpse in one of our hangers.
Not to mention your newbish smack talk in local.
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Bertie
Sigillum Militum Xpisti
|
Posted - 2008.07.03 07:29:00 -
[278]
Originally by: Jade Constantine . We don't hire beaten dogs too afraid to fight.
Ah ok. I take you back to my earlier point my valiant friend. Once SF see fit to take on a fairer fight I will salute you. Until then I question your right to lay your disdain upon others. [/IMG]http://i16.photobucket.com/albums/b4/Denrace/bertieorange.gif[/IMG] |

Tuberider
Caldari Pothouse Cartel
|
Posted - 2008.07.03 09:53:00 -
[279]
Invicta have now joined in, using an alt corp to deck my FW corp. btw this aint a complaint its a bring it on  guess we podded to many players with snakes 
so now we have FW corps using alt corps to deck apposing FW corps, so they can get to them in hostile space. anyone else see this as broken ? enjoy 
Your mother is a hampster and your father smells of elderberries
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Lucai
Jericho Fraction The Star Fraction
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Posted - 2008.07.03 10:14:00 -
[280]
Originally by: Bertie
Originally by: Jade Constantine . We don't hire beaten dogs too afraid to fight.
Ah ok. I take you back to my earlier point my valiant friend. Once SF see fit to take on a fairer fight I will salute you. Until then I question your right to lay your disdain upon others.
Been there done, that. We took on entities more tham 10 times our size often enough to have no need to prove anything. If the rules get changed and the militias can be wardecced as a whole, the ratio will probably be 1:50 or even 1:100. Sounds like fun. Assymetric warfare is the thing that floats my boat.
You do not consider yourself and comrades a fair fight? A pity, as I had hoped for some good fights, but you already start whining before the wardec even goes live. 
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Slave 775
Privateers
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Posted - 2008.07.03 11:19:00 -
[281]
Edited by: Slave 775 on 03/07/2008 11:20:39
Seriously after seeing some of the post here the State Protectorate need to be renamed Stupid Protectorate.
We are really lucky none of your wingers are games developers.
you want the faction navy attack corps which wardecced you?
Lets make a corp join the caldari milita and be 100% safe from wardec as long as you stick to caldari space. Don't need to go to lowsec to join the winger wars.
you want the corp who wardecced you to be at war with the whole militia.
Yes i want this one, i really want it. Because i will make a little corp, wardec a corp within the caldari militia and one in the gallente one. Thats the thing i always wanted, be pirate in lowsec and dont need to worry about security. Need to go to jita to buy things ? Lets switch off pirate mode. I hope this gets implemented lousy, because i see a way Major alliances can actually join FW. I look forward to see you guys whining here again about it.
EVE ONLINE Adapt or die ? more like: go and whine on the ForumsÖ |

Cead Lothian
State Protectorate
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Posted - 2008.07.03 13:09:00 -
[282]
Originally by: Lucai Edited by: Lucai on 03/07/2008 00:18:18 The bottom line being the current system is ok'ish
Originally by: Jade Constantine The bottom line is you want controlled arena pvp where you get to fight in lowsec and get protected in highsec but sorry Eve is not the game you are looking for....
seems not everyone agrees with you!
mocking jades foot in mouth moments aside....
Originally by: Lucai but very unsatisfying for all parties involved. Im very open to other solutions
I think after how ever many pages this is one thing that both sides can agree on. Its in your best interest to play down the imbalance, and its in the militias interest to play it up, but the fact remains that neither side are going to enjoy themselves in the current state as it is. The argument that 'its not right as it is but the possible alternatives are much worse' isnt really reassuring to the players who are at a disadvantage because of the imbalance as it stands tho.
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Skyy
Caldari Sigillum Militum Xpisti
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Posted - 2008.07.03 13:37:00 -
[283]
Originally by: Lucai
You do not consider yourself and comrades a fair fight? A pity, as I had hoped for some good fights, but you already start whining before the wardec even goes live. 
I consider you and your comrades hiding in Gallente space part of the UNFAIR fight. Faction war has it's consequences for both sides of the war parties. You, my friends, seem to just want to abuse the power and not have to deal with the consequences we all do.
As for numbers vs numbers, that's an irrelevant statement. We know from the past smaller groups will declare on larger groups for the sole purpose of griefing them with gank tactics. And if you think CCP will allow you dec our entire militia and STILL have the safety of Gallente space without the consequences of Caldari space, you are GREATLY mistaken.
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Esmenet
Gallente
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Posted - 2008.07.03 13:48:00 -
[284]
Originally by: Skyy
As for numbers vs numbers, that's an irrelevant statement. We know from the past smaller groups will declare on larger groups for the sole purpose of griefing them with gank tactics.
Grief? You might be playing the wrong game.
Quote:
And if you think CCP will allow you dec our entire militia and STILL have the safety of Gallente space without the consequences of Caldari space, you are GREATLY mistaken.
They are unlikely to allow full wardecs towards the militia, but its also unlikely that they will change the wardecmechanics towards corps within the militia.
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Skyy
Caldari Sigillum Militum Xpisti
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Posted - 2008.07.03 13:55:00 -
[285]
Edited by: Skyy on 03/07/2008 14:06:49 Edited by: Skyy on 03/07/2008 13:59:07 Edited by: Skyy on 03/07/2008 13:55:33
Originally by: Esmenet
Originally by: Skyy
As for numbers vs numbers, that's an irrelevant statement. We know from the past smaller groups will declare on larger groups for the sole purpose of griefing them with gank tactics.
Grief? You might be playing the wrong game.
Let's not get into a debate about grief. But facts are small groups dec larger groups to have more targets, simple as that. They cloak, camp, and pick off solo pilots. If SF or anyone had the ability to do this to a militia, without the militia rules against them, it would be a sorry sight for this game. It defeats the purpose of having a faction war. You may as well drop all the rules and npc navies from faction warfare.
EDIT: lets go back to what CCP originally stated... FW is not for alliances, they do not want it for alliances. They have 0.0 and way too much power to be a part of militias. As it is now, alliance can pick out the largest militia corps, declare war on them, and have a huge effect on FW... while not having to deal with FW rules. That's a broken game if you ask me, and CCP will likely find a fix.
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Jade Constantine
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Posted - 2008.07.03 14:05:00 -
[286]
Originally by: Skyy Let's not get into a debate about grief. But facts are small groups dec larger groups to have more targets, simple as that. They cloak, camp, and pick off solo pilots. If SF or anyone had the ability to do this to a militia, without the militia rules against them, it would be a sorry sight for this game. It defeats the purpose of having a faction war. You may as well drop all the rules and npc navies from faction warfare.
Nobody is asking for that. A reasonable quid-pro-quo to the ability to declare (for free/nominal fee) against the Faction Militia as a whole would be to be placed under the same restrictions as enemy militias currently work under. If Star Fraction could wardec the whole Caldari Militia we'd be happy to do it. And be chased by Caldari NPC assets in Caldari Hisec while the dec was active. That would be entirely fair enough and place us in the same boat as enemy factions currently occupy.
Where this debate has gone south is the FW militia blowhards from this thread would like to radically tilt the defense balance in their favour by having Caldari Hisec denied to any single corp that declares on any single corp in the militia and that is simply ridiculous. Militia is not an alliance and doesn't work like an alliance - if it did you'd have a point since one single wardec would catch everyone. But it doesn't work that way and is unlikely ever to work that way. And you need to raise your eyes from the short-sighted issue to look at the consequences of what you are proposing.
CSM Manifesto 2008 | Destroy Outposts! |

Esmenet
Gallente
|
Posted - 2008.07.03 14:08:00 -
[287]
Originally by: Skyy
EDIT: lets go back to what CCP originally stated... FW is not for alliances, they do not want it for alliances. They have 0.0 and way too much power to be a part of alliances. As it is now, alliance can pick out the largest militia corps, declare war on them, and have a huge effect on FW... while not having to deal with FW rules. That's a broken game if you ask me, and CCP will likely find a fix.
Then leave your corp and join the militia as a soloplayer.
The likely fix that ccp would come with is to not allow corps to join the militia.
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Skyy
Caldari Sigillum Militum Xpisti
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Posted - 2008.07.03 14:14:00 -
[288]
Edited by: Skyy on 03/07/2008 14:19:18 Edited by: Skyy on 03/07/2008 14:14:25
Originally by: Jade Constantine
Originally by: Skyy Let's not get into a debate about grief. But facts are small groups dec larger groups to have more targets, simple as that. They cloak, camp, and pick off solo pilots. If SF or anyone had the ability to do this to a militia, without the militia rules against them, it would be a sorry sight for this game. It defeats the purpose of having a faction war. You may as well drop all the rules and npc navies from faction warfare.
Nobody is asking for that. A reasonable quid-pro-quo to the ability to declare (for free/nominal fee) against the Faction Militia as a whole would be to be placed under the same restrictions as enemy militias currently work under. If Star Fraction could wardec the whole Caldari Militia we'd be happy to do it. And be chased by Caldari NPC assets in Caldari Hisec while the dec was active. That would be entirely fair enough and place us in the same boat as enemy factions currently occupy.
What I'm proposing is to have the current situation the same, adding in the fact that you would have to deal with all the faction war rules. simple as that. You just agreed that you would be willing to do so IF you could declare on an ENTIRE militia. As much as I would sorta agree with that as an acceptable outcome, it let's alliances get involved. FW is not the place for alliances. Period.
The mechanics of it now are broken, and to have alliances dec militias would break the game even more. Alliaces are too vast, and standings would be an issue. Does SF have a 0.5 with Gallente? Or do you just want to avoid that rule, declare war, and abuse the entire concept of FW?
EDIT: my last word, as I need to get to work... Why don't you conform to the rules, disband your alliance, form a corp, get your standings to 0.5 to your desired militia and join one. Easy as that. We all did it. 
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.03 14:27:00 -
[289]
Quote: Lets make a corp join the caldari milita and be nearly 100% safe from wardec as long as you stick to caldari space.
???
Where did you get the idea that you are 100% safe from the enemy militia in hi sec space? Haven't you been paying attention to the repeated caldari incursions through Villore, and the Gallente militia camping Jita?
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Jade Constantine
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Posted - 2008.07.03 14:28:00 -
[290]
Originally by: Skyy What I'm proposing is to have the current situation the same, adding in the fact that you would have to deal with all the faction war rules. simple as that. You just agreed that you would be willing to do so IF you could declare on an ENTIRE militia. As much as I would sorta agree with that as an acceptable outcome, it let's alliances get involved. FW is not the place for alliances. Period.
Then its not quid pro quo. It would be utterly unbalanced to have a single corp forced to wardec single corps in the Militia (pay the dec) AND be hunted by faction npcs in that militia's hisec. Thats ridiculous and is simply a proposal for war-dec avoidance on the part of Militia members and it will lead to ANY corporation that gets wardecced opting to join a militia just to make it more difficult for declaring corps. Your proposal is a simple nerf on empire wardecs and it is not acceptable to me (but by all means try it as an ISSUE on the assembly hall and lets see what others think).
Quote: The mechanics of it now are broken,
The mechanics right now are not broken. They are working exactly how ccp intended and we have quotes from the developer on the subject directly in this thread and I am telling you right now I sat across from those guys in Iceland and discussed this issue in the CSM meetings. This is how they wanted it to work. There is one significant change on the table at the moment thats whether corporations in alliances will get to join Militias without having to leave their alliances.
Quote: and to have alliances dec militias would break the game even more.
Maybe so. But that is what you have to offer on the table if you want incoming wardecs to be part of hisec faction npc response. If somebody wardeccing a Militia (or corp in militia) is going to get excluded by that area of hisec and treated like an enemy militia they MUST be given the same target choice and opportunity as an enemy Militia. Its very simple.
Quote: Alliances are too vast, and standings would be an issue. Does SF have a 0.5 with Gallente? Or do you just want to avoid that rule, declare war, and abuse the entire concept of FW?
Yes we have .5 with gallente, we have .5 with Caldari, we have point .5 with Minmatar etc etc. But thats not the point. We'd want to declare AGAINST a militia and would be happy to deal with faction npc response in the appropriate hisec. We'd get the same target list as an enemy militia would and suffer the time penalties in enemy hisec. Thats a fair proposal - but I can see why its not likely to happen because while SF is a small alliance that won't impact things too much in the long run any rules that let us get involved on those terms could be used by much larger alliances.
And lets lose the rhetoric and "griefing and abusing" the FW concept please. Its the stuff has turned this thread south from the first page.
CSM Manifesto 2008 | Destroy Outposts! |

Ulstan
Caldari State Protectorate
|
Posted - 2008.07.03 14:38:00 -
[291]
Originally by: Jade It would be utterly unbalanced to have a single corp forced to wardec single corps
No ones forcing you to wardec single corps in the militia. You freely chose to do that. You can also freely choose to join the militia of your choice and get free permanent war decs against everyone in that militia.
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Esmenet
Gallente
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Posted - 2008.07.03 14:44:00 -
[292]
Originally by: Ulstan
Originally by: Jade It would be utterly unbalanced to have a single corp forced to wardec single corps
No ones forcing you to wardec single corps in the militia. You freely chose to do that. You can also freely choose to join the militia of your choice and get free permanent war decs against everyone in that militia.
Similarly noone is forcing you to join a corp that leaves you open to wardecs.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.03 14:51:00 -
[293]
You must have confused me with someone who is complaining about militia corps getting war decced, when I'm actually someone who enjoys tweaking Jade on the inconsistency and self serving nature of his positions.
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Jade Constantine
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Posted - 2008.07.03 15:16:00 -
[294]
Edited by: Jade Constantine on 03/07/2008 15:16:25
Originally by: Ulstan
Originally by: Jade It would be utterly unbalanced to have a single corp forced to wardec single corps
No ones forcing you to wardec single corps in the militia. You freely chose to do that. You can also freely choose to join the militia of your choice and get free permanent war decs against everyone in that militia.
Originally by: Jade Constantine It would be utterly unbalanced to have a single corp forced to wardec single corps in the Militia (pay the dec) AND be hunted by faction npcs in that militia's hisec.
CSM Manifesto 2008 | Destroy Outposts! |

Kel'dar Drax
|
Posted - 2008.07.03 15:19:00 -
[295]
I have a solution...
Goons should announce a 'Jihadswarm' against Star Fraction and wardec them.
This would:
1. Permit Goons to shoot expensive stuff in Empire with no security hit.
2. Put a spanner in SF's nefarious works.
3. Humiliate Jade - probably the most insufferably arrogant pilot currently playing eve, (which is saying something).
What do you say Goonies...you up for it?
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Jade Constantine
|
Posted - 2008.07.03 15:26:00 -
[296]
Originally by: Kel'dar Drax I have a solution...
Goons should announce a 'Jihadswarm' against Star Fraction and wardec them.
This would:
1. Permit Goons to shoot expensive stuff in Empire with no security hit.
2. Put a spanner in SF's nefarious works.
3. Humiliate Jade - probably the most insufferably arrogant pilot currently playing eve, (which is saying something).
What do you say Goonies...you up for it?
We wish.
CSM Manifesto 2008 | Destroy Outposts! |

isdisco3
Einherjar Rising Cry Havoc.
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Posted - 2008.07.03 16:12:00 -
[297]
If you allow people to wardec entire FW alliances, you allow larger entities with more knowledge to come in and basically destroy the pvp experience of the younger players who are enjoying it, depriving the game of its future backbone of pvp'ers. Make no mistake about it, FW as implemented right now is intended to be (and is successful in being) palatable for younger players. It is a simple game mechanic (get in a gang, warp to the square beacon) that requires little knowledge to get into the action.
Allowing FW-alliance-wide wardecs will have someone who knows what they're doing to steamroll the FW alliance, ruin the fun of the newer players experiencing and learning eve PVP, and deprive us of future pvp'ers and future subscriptions.
Unfortunately, this means that silly situations like SF being able to gank 1/4 of a fleet in highsec with concord protection will happen. If you don't like being ganked, then join the NPC corp. There are many other ways of handling leadership than forming a private corp.
And to end with a story, for 8 months I lived as -10 in lowsec. Many a time one of our gang would get engaged at a gate by an enemy gang, and the rest of us (due to small shipsize) would be unable to assist him in his fight because we would get sentry fire for it. What you're talking about (probably unintentionally) is a change in the game mechanics of aggression, not a FW-specific change.
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Skyy
Caldari Sigillum Militum Xpisti
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Posted - 2008.07.03 16:46:00 -
[298]
Originally by: Jade Constantine We'd want to declare AGAINST a militia and would be happy to deal with faction npc response in the appropriate hisec. We'd get the same target list as an enemy militia would and suffer the time penalties in enemy hisec. Thats a fair proposal
Okay, so you want your little alliance to declare against a militia? You claim the system is not broken, but you want a change to enable alliances to fight FW. Yes, it is broken then. This whole thread is about what is wrong with FW, not what is right. You can't have the best of both worlds. I suggest if you want to fight a militia so bad, that you do so in a corp or join one of the many npc militias.
You're in your own world where your think you deserve something more. Why are you so in love with SF that you can't revamp it into a corp? Alliances are far too large, far to mixed, and having them join or declare war brings more problems than solving them. Not just problems to FW, but problems to every member of an alliance that doesn't have a say in which faction they want.
If you're looking for a compromise. I think CCP already found it. It's where we are at right now. Do what you have to do to partake in FW, but don't whine anymore when you have the same mechanics to join a militia as the rest of us. You need to realize the game mechanics are there for YOU too.
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Jade Constantine
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Posted - 2008.07.03 17:25:00 -
[299]
Originally by: Skyy
Originally by: Jade Constantine We'd want to declare AGAINST a militia and would be happy to deal with faction npc response in the appropriate hisec. We'd get the same target list as an enemy militia would and suffer the time penalties in enemy hisec. Thats a fair proposal
Okay, so you want your little alliance to declare against a militia? You claim the system is not broken, but you want a change to enable alliances to fight FW. Yes, it is broken then. This whole thread is about what is wrong with FW, not what is right. You can't have the best of both worlds. I suggest if you want to fight a militia so bad, that you do so in a corp or join one of the many npc militias.
You're in your own world where your think you deserve something more. Why are you so in love with SF that you can't revamp it into a corp? Alliances are far too large, far to mixed, and having them join or declare war brings more problems than solving them. Not just problems to FW, but problems to every member of an alliance that doesn't have a say in which faction they want.
If you're looking for a compromise. I think CCP already found it. It's where we are at right now. Do what you have to do to partake in FW, but don't whine anymore when you have the same mechanics to join a militia as the rest of us. You need to realize the game mechanics are there for YOU too.
Nothing you just said makes any sense at all.
Fortunately we do have some decent changes on the horizon which should allow alliance corps to associate with Militias without leaving their alliances (allowing Ushra'khan, CVA and others to involve themselves) and then the situation will be fine. And as I've said elsewhere I'd also support allowing Miltia corps to get free buyin to wars declared against their militia allies.
Ultimately Skyy the only whining on this thread has come from Caldari Militia blowhards who don't like the fact they aren't immune to wardecs. I suggest you leave the rhetoric to others and get into your spaceship and fight.
CSM Manifesto 2008 | Destroy Outposts! |

Skyy
Caldari Sigillum Militum Xpisti
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Posted - 2008.07.03 17:49:00 -
[300]
Originally by: Jade Constantine
Ultimately Skyy the only whining on this thread has come from Caldari Militia blowhards who don't like the fact they aren't immune to wardecs.
Bottom line is FW is broken... you want change... others want change. But then you contradict yourself saying its not broken. I don't care about the outcome, but at least I can sit here and admit there's a current problem. The fact you can't do that is quite amusing, maybe it has to do with the fact YOU are abusing the current problem.
It's not about militia whiners afraid to pvp... please, go try your egotrip spins elsewhere. How about we all just let you debate this issue alone? Get real... the opinions of everyone here matter. You can try and place Caldari on the front page, but until other militia corps deal with this, you have no right.
Finally, grow up... name calling and faction bashing is no place for the chair of CSM.
|

Ayrianna Nagaya
|
Posted - 2008.07.03 18:00:00 -
[301]
Originally by: Skyy Bottom line is FW is broken... you want change... others want change. But then you contradict yourself saying its not broken. I don't care about the outcome, but at least I can sit here and admit there's a current problem. The fact you can't do that is quite amusing, maybe it has to do with the fact YOU are abusing the current problem.
It's not about militia whiners afraid to pvp... please, go try your egotrip spins elsewhere. How about we all just let you debate this issue alone? Get real... the opinions of everyone here matter. You can try and place Caldari on the front page, but until other militia corps deal with this, you have no right.
Finally, grow up... name calling and faction bashing is no place for the chair of CSM.
Skyy is right, SF thinks its ok for alliances to be 100% involved with FW. However, the DEVS CLEARLY stated that FW is NOT for alliances to particiapte in.
And yes I don't think there should be some immunity to deccing a milita corp. No one suggested that so STOP SAYING THAT!!! Jade you are putting words in peoples mouths!
We just think that when you dec a milita corp there needs to be something to LEVEL the playing field so that the deccing alliance doesn't have this massive advantage.
And you do have an advantage. You get to pick off 1/4 of the fleets and be safe with CONCORD protection.
The NPC navies should SHOOT YOU! It is not an immunity! It is somehting to level the field. Plus it is realistic with the RP. Why would the Caldari navy let YOU anarchists dec thier militia force and come into high sec and shoot them YET not let the Gallente militia come in and do the same thing!
YOU have a DISTINCT advantage over the Gallente militia.
It is more productive to be a Gallente militia corp and NOT join the militia and just dec Caldari Militia corps! then you get to hide in high sec like the militia get to do anyway, AND hunt THEM in THIER HIGHSEC!!
How are you SOOO dense you can't understand this? Your vocabulary does NOT match your actual intelligence. You are really stupid. |

Jade Constantine
|
Posted - 2008.07.03 18:04:00 -
[302]
Originally by: Skyy Bottom line is FW is broken... you want change... others want change. But then you contradict yourself saying its not broken. I don't care about the outcome, but at least I can sit here and admit there's a current problem. The fact you can't do that is quite amusing, maybe it has to do with the fact YOU are abusing the current problem.
You really aren't understanding this. Faction War is not broken. But it does need some additional functions. Alliance corporations need the ability to join. I think it would be a good thing for militia corps to be able to buy-in to 3rd party wardecs against corps in that same militia. The problem is while you sit there crying "exploit" "abuser" "broken" you aren't helping the discussion in the slightest. You are overreacting and spreading crazy rumors because you have been wardecced. Thats the bottom line Skyy, you are behaving precisely like every hisec whiner since the beginning of time has reacted to being the subject of an empire war with the additional sting that this time you are in an corporation that willingly signed up for a thing called FACTION WARFARE . Why on earth you believe you should have more protection against wardecs than a 2 day old mining corp should is something thats quite beyond sensible analysis.
Quote: It's not about militia whiners afraid to pvp... please, go try your egotrip spins elsewhere. How about we all just let you debate this issue alone? Get real... the opinions of everyone here matter. You can try and place Caldari on the front page, but until other militia corps deal with this, you have no right.
And yet are we hearing about the Amarrian Miltia corps whining about the Ushra'khan wardecs here? I haven't noticed any. And I have had a very productive debate with some of the your FW members and an ISSUE thread has come from this that I'll be supporting to the CSM discussion after the 7 days of discussion have passed. Reality is Skyy you have gotten too close the matter because you personally are very upset that your corporation has been wardecced. Its natural to be upset if you really have no confidence in your fighting ability in game of course - but this is Eve, hire mercs, fight back, find friends, or even surrender or quit your corp. These are you options, but don't come crying "nerf wardecs" and expect to find much sympathy from a CSM delegate who was elected on the vote of small unit pvp'ers from across the server.
Quote: Finally, grow up... name calling and faction bashing is no place for the chair of CSM.
Act with some dignity and I'll treat you accordingly. Address this issue objectively and it'll get discussed as such. But you are the one who has come here crying out about "exploits" "griefing" and "abuse" and you are the one continuing to claim that a specific mechanic that has been verified as functioning exactly as it was intended is "broken" simply because it means that you have might have to fight outside of the caldari faction blob on the TAMA gate in NOUV.
Chair of the CSM means I conduct meetings of the CSM and ensure ISSUEs get heard and debated and voted on. Chair of the CSM doesn't mean I'm not going to point out that Eve players crying their eyes out and falsely accusing others of exploits and griefing and utilizing "broken" mechanics are behaving like spoiled children.
CSM Manifesto 2008 | Destroy Outposts! |

Anomara
|
Posted - 2008.07.03 18:08:00 -
[303]
I probably missed something but how about this one:
1. No wardecs allowed on FW corporations.
This makes makes sense from a lot of points. You do not get to declare war on only part of an entity that works together in PvP ops.
2. Put a long delay (1 month?) or a high price tag for a corporation to leave a Faction (desert) once joined so one can not use it to hide from a war deck.
This should repress the joining and leaving of FW as a game mechanic.
3. In general: When one attacks a player in fleet once should become a valid target to all members of that fleet for the next 15 minutes.
Maybe one should allow wardecs on corporations within the Faction by other corporations in that faction so the faction can police itself and target griefers creating alt-corps.
|

Skyy
Caldari Sigillum Militum Xpisti
|
Posted - 2008.07.03 18:24:00 -
[304]
Originally by: Jade Constantine
Faction War is not broken. But it does need some additional functions.
OMG 
I hereby tender my involvement in this thread. Good luck to all of you.
|

Ayrianna Nagaya
|
Posted - 2008.07.03 18:26:00 -
[305]
Originally by: Skyy
Originally by: Jade Constantine
Faction War is not broken. But it does need some additional functions.
OMG 
I hereby tender my involvement in this thread. Good luck to all of you.
LOL its like saying, "Its not broken! But we could fix it..." |

Narine Evan
Derelik Capital Constructions
|
Posted - 2008.07.03 18:27:00 -
[306]
Edited by: Narine Evan on 03/07/2008 18:35:17
Originally by: Anomara
1. No wardecs allowed on FW corporations.
This makes makes sense from a lot of points. You do not get to declare war on only part of an entity that works together in PvP ops.
The issues surrounding this are many fold. One obvious one is that if a corporation wanted to never be war deced than all they had to do was sit in the Faction and happily go about their business. Now this may seem like not a bad thing and for those Mining corps out there I am sure they would love it and some people wouldn't see the problem with it. But then look at what happens when you get a Corp that specialises in Suicide Ganking in Missions or Freighter Ganking. How are those people supposed to get their own back on the corp? What about the corp with half a dozen High Sec POSes that they want to be immune. I mean it difficult enough to take down a High Sec POS as it is and that's WITH being able to war dec the corp running it. These are only a few of the ways in which that could be abused in my opinion.
Quote:
2. Put a long delay (1 month?) or a high price tag for a corporation to leave a Faction (desert) once joined so one can not use it to hide from a war deck. This should repress the joining and leaving of FW as a game mechanic.
Unfortunately without any major loss of functionality from joining FW (apart from being able to enter opposing territory which has already been proven perfectly possible) this will be little deterance in regards tot the time issue and with isk as easy to obtain in Eve as in any other MMO once you have experience I can't see any amount of isk being an issue. I mean some alliances folded their alliance and swallowed the 1B isk fee just to join FW to try it out. if 1B means little to people I can't imagine any other amount would make a dent.
If FW corps are to act outside of the way in which nomral player corps work which they defintly would be by not being allowed to be war deced then maybe there needs to be a new unit introduced that can be used for FW i.e. the Militia which would have limited features compared to Corps but would equally have their own advantages such as:
Militia: Not allowed to War Dec, only allowed to have offices in allied stations, Not allowed to anchour POSes, Not allowed to be war deced on, can support each other in fleet fight within same faction.
That is of course off the top of my head but I am sure others will have ideas.
Originally by: Ayrianna Nagaya LOL its like saying, "Its not broken! But we could fix it..."
Errr or not. The way I think Jade is trying to put it across is "It's not broken, but we could improve on it." much in the same way I have my computer and it works great. It runs everything I want it to and runs it well. it's not broken but I could still improve it further by adding a second monitor, or more memory or another Hard Disc. *shrug* Sorry I just had to edit my post to add this as it's so very obvious.
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Steel Tigeress
Gallente Steel-Wolfs
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Posted - 2008.07.03 18:34:00 -
[307]
Originally by: Jade Constantine
You really aren't understanding this. Faction War is not broken. But it does need some additional functions. Alliance corporations need the ability to join. I think it would be a good thing for militia corps to be able to buy-in to 3rd party wardecs against corps in that same militia. The problem is while you sit there crying "exploit" "abuser" "broken" you aren't helping the discussion in the slightest. You are overreacting and spreading crazy rumors because you have been wardecced. Thats the bottom line Skyy, you are behaving precisely like every hisec whiner since the beginning of time has reacted to being the subject of an empire war with the additional sting that this time you are in an corporation that willingly signed up for a thing called FACTION WARFARE . Why on earth you believe you should have more protection against wardecs than a 2 day old mining corp should is something thats quite beyond sensible analysis.
Funny that your are supporting the idea in this thread that only has 15 votes of support: http://oldforums.eveonline.com/?a=topic&threadID=812583
and not the idea in this thread that has over 200-300 votes of support: http://oldforums.eveonline.com/?a=topic&threadID=792898
Originally by: Jade Chair of the CSM means I conduct meetings of the CSM and ensure ISSUEs get heard and debated and voted on.
Unless that vote was for your removal, the day that vote was asked to be brought up suddenly "Administrative issues must be discussed on the forums for 7 days befor blah blah blah..... Fact of the matter is, until it was time for the vote for your removal, CSM's , including you, brought up and voted on administrative issues all the time. Now when its a vote for your removal, the policy gets changed cause you said so.
Originally by: Jade And I have had a very productive debate with some of the your FW members and an ISSUE thread has come from this that I'll be supporting to the CSM discussion after the 7 days of discussion have passed. Reality is Skyy you have gotten too close the matter because you personally are very upset that your corporation has been wardecced. Its natural to be upset if you really have no confidence in your fighting ability in game of course - but this is Eve, hire mercs, fight back, find friends, or even surrender or quit your corp. These are you options, but don't come crying "nerf wardecs" and expect to find much sympathy from a CSM delegate who was elected on the vote of small unit pvp'ers from across the server.
Funny, the issue thread you talk about is the one I linked above that only has 15 people agreeing with it, while the 200-300 that want you removed get ignored and laughed at by you. Its strange Irony that you say Skyy has gotten too close to an issue to be objective in its debate. Pot meet kettle. Dont let the door hit you on your way....oh nevermind I hope it does.
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nVChicky
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Posted - 2008.07.03 18:39:00 -
[308]
im sure steel thats mixing personal opinion and game playability
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Jade Constantine
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Posted - 2008.07.03 18:40:00 -
[309]
Originally by: Steel Tigeress Funny, the issue thread you talk about is the one I linked above that only has 15 people agreeing with it, while the 200-300 that want you removed get ignored and laughed at by you. Its strange Irony that you say Skyy has gotten too close to an issue to be objective in its debate. Pot meet kettle. Dont let the door hit you on your way....oh nevermind I hope it does.
15 meaningful posts are worth more than 200 moronic nonsense posts. Part of our role in the CSM is to sort between the useful comment and the useless comment. And like I said, CSM is proceeding very well. And you would find your time more profitably served by posting an actual ISSUE thread with your proposed solution rather than making silly attacks on CSM members.
Or you could keep crying because you've been war-decced. There's always that.
CSM Manifesto 2008 | Destroy Outposts! |

Slave 775
Privateers
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Posted - 2008.07.03 18:47:00 -
[310]
Originally by: Anomara I probably missed something but how about this one:
1. No wardecs allowed on FW corporations.
This makes makes sense from a lot of points. You do not get to declare war on only part of an entity that works together in PvP ops.
2. Put a long delay (1 month?) or a high price tag for a corporation to leave a Faction (desert) once joined so one can not use it to hide from a war deck.
This should repress the joining and leaving of FW as a game mechanic.
3. In general: When one attacks a player in fleet once should become a valid target to all members of that fleet for the next 15 minutes.
Maybe one should allow wardecs on corporations within the Faction by other corporations in that faction so the faction can police itself and target griefers creating alt-corps.
Narine Evan was faster on point 1. and 2. but let me add something to 3.
You shoot a loothief and his whole fleet can attack you ? You shoot a pirate and his whole fleet can shoot you without sentrys ? I shoot you, your fleet shoots me and my fleet then can shoot yours ?
i really hope you dont want to get support from your fleet, and my fleet cant do anything about it. But tbh that's probably what these whiners want.
EVE ONLINE Adapt or die ? more like: go and whine on the ForumsÖ |

Ayrianna Nagaya
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Posted - 2008.07.03 18:49:00 -
[311]
Originally by: Jade Constantine 15 meaningful posts are worth more than 200 moronic nonsense posts.
There is more of your elitism. Just because you say they are moronic. The majority thinks they are correct.
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Steel Tigeress
Gallente Steel-Wolfs
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Posted - 2008.07.03 18:53:00 -
[312]
Edited by: Steel Tigeress on 03/07/2008 18:53:15
Originally by: Jade Constantine 15 meaningful posts are worth more than 200 moronic nonsense posts.
According to who? Originally by: Jade Constantine Part of our role in the CSM is to sort between the useful comment and the useless comment.
Where is that power given too you? I dont recall seeing anything that says you can ignore and bypass issures you dont like..
Originally by: Jade Constantine Or you could keep crying because you've been war-decced. There's always that.
Funny thing is, I'm not involved in FW at all, on either of my accounts in any way. I'm just objuective enough that when I see a problem I can look at it from both sides of the issue, unlike certain Chair CSM's in this thread.
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Anomara
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Posted - 2008.07.03 18:59:00 -
[313]
Originally by: Narine Evan
Originally by: Anomara
1. No wardecs allowed on FW corporations.
This makes makes sense from a lot of points. You do not get to declare war on only part of an entity that works together in PvP ops.
The issues surrounding this are many fold. One obvious one is that if a corporation wanted to never be war deced than all they had to do was sit in the Faction and happily go about their business. Now this may seem like not a bad thing and for those Mining corps out there I am sure they would love it and some people wouldn't see the problem with it. But then look at what happens when you get a Corp that specialises in Suicide Ganking in Missions or Freighter Ganking. How are those people supposed to get their own back on the corp? What about the corp with half a dozen High Sec POSes that they want to be immune. I mean it difficult enough to take down a High Sec POS as it is and that's WITH being able to war dec the corp running it. These are only a few of the ways in which that could be abused in my opinion.
Quote:
2. Put a long delay (1 month?) or a high price tag for a corporation to leave a Faction (desert) once joined so one can not use it to hide from a war deck. This should repress the joining and leaving of FW as a game mechanic.
Unfortunately without any major loss of functionality from joining FW (apart from being able to enter opposing territory which has already been proven perfectly possible) this will be little deterance in regards tot the time issue and with isk as easy to obtain in Eve as in any other MMO once you have experience I can't see any amount of isk being an issue. I mean some alliances folded their alliance and swallowed the 1B isk fee just to join FW to try it out. if 1B means little to people I can't imagine any other amount would make a dent.
If FW corps are to act outside of the way in which nomral player corps work which they defintly would be by not being allowed to be war deced then maybe there needs to be a new unit introduced that can be used for FW i.e. the Militia which would have limited features compared to Corps but would equally have their own advantages such as:
Militia: Not allowed to War Dec, only allowed to have offices in allied stations, Not allowed to anchour POSes, Not allowed to be war deced on, can support each other in fleet fight within same faction.
That is of course off the top of my head but I am sure others will have ideas.
I think the war-dec as a way to get back at people is rather overrated. Especially with many people having all their soft targets in NPC or secret alt corps. Putting a war-dec on SF will not do anything about their supply of cheap ships.
If a member of a large alliance is suicide ganking then war-decing them is not an option most of the time anyway.
I am fine with not allowing/limiting pos ownership for militia corporations. You are enlisted in the navy what are you doing running a factory?
It may even be better to not have something other than a corporation but maybe a militia squad: - Can never leave milita. - Has player controlled membership. - Can not be war-deced. - Can not declare war on others. - Can only anchor pos in faction space.
We may need a way to deal with people who join a faction but do not play 'by the rules' of that faction. (They join for a reason other than the fight for that faction.)
Maybe a some faction wide voting on a banning of squads from the faction?
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Dara Benediction
Grey and Black's Second Hand Modules Co.
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Posted - 2008.07.03 19:01:00 -
[314]
Edited by: Dara Benediction on 03/07/2008 19:01:46
Originally by: Ayrianna Nagaya
Originally by: Jade Constantine 15 meaningful posts are worth more than 200 moronic nonsense posts.
There is more of your elitism. Just because you say they are moronic. The majority thinks they are correct.
What majority? 200 moronic posts from the same five or six people does not a majority make. I'm rather certain that most people reading this thread, like myself until this post, look at it and say "Oh look, the Caldari are whinging about the game working as it should do. Again." and then roll their eyes heavenwards while continuing on to threads with actual content. Generally these people are referred to as the 'Silent Majority' as opposed to your 'Vocal Minority'.
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Jade Constantine
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Posted - 2008.07.03 19:02:00 -
[315]
Originally by: Ayrianna Nagaya
Originally by: Jade Constantine 15 meaningful posts are worth more than 200 moronic nonsense posts.
There is more of your elitism. Just because you say they are moronic. The majority thinks they are correct.
I think I told you yesterday Ayrianna, you don't seem to understand what the word Majority means.
I'll give you a hint. It doesn't mean a couple of dozen embittered posts from the alts of butt-hurt FW characters sore about getting war-decced.
CSM Manifesto 2008 | Destroy Outposts! |

Jade Constantine
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Posted - 2008.07.03 19:08:00 -
[316]
Originally by: Steel Tigeress Where is that power given too you? I dont recall seeing anything that says you can ignore and bypass issures you dont like..
Ultimately there are 2 ways an issue gets onto the table for CSM discussion. Either it gets advocated and presented by a CSM candidate who has been persuaded of the merits of the issue. Or - 25% of the voting electorate need to show support for the issue to force it onto the agenda. In either case no Issue is going to discussion with CCP unless it receives majority support from the CSM (and that generally means 5 of 9 delegate votes).
I have full authority to ignore and bypass issues I'm not convinced by. Thus far nothing you have said convinces me in the least. But you can try to convince another CSM delegate if you wish. Put it another way, the only Issues I'm going to personally advocate to CSM discussion are those I'm convinced are good for Eve and need raising. If I'm not convinced they won't get raised by me.
Not sure what you are complaining about here. This is all pretty straightforward stuff.
CSM Manifesto 2008 | Destroy Outposts! |

Steel Tigeress
Gallente Steel-Wolfs
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Posted - 2008.07.03 19:13:00 -
[317]
Originally by: Jade Constantine
I have full authority to ignore and bypass issues I'm not convinced by.
Where is this power given to you. From all I've seen this is somthing that you have just contrived on your own. Show me in your charter where it says the chair can change policies to avoid issues it dissagree's with.
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Anomara
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Posted - 2008.07.03 19:14:00 -
[318]
Originally by: Slave 775
Originally by: Anomara
3. In general: When one attacks a player in fleet once should become a valid target to all members of that fleet for the next 15 minutes.
Maybe one should allow wardecs on corporations within the Faction by other corporations in that faction so the faction can police itself and target griefers creating alt-corps.
You shoot a loothief and his whole fleet can attack you ? You shoot a pirate and his whole fleet can shoot you without sentrys ? I shoot you, your fleet shoots me and my fleet then can shoot yours ?
i really hope you dont want to get support from your fleet, and my fleet cant do anything about it. But tbh that's probably what these whiners want.
I do not see your point here. If someone steals my stuff/pirates then I really should treat all the others that fly with him at that point the same way.
So if I do not have the backup needed in my own fleet to do something about it. I should take that loss and wait for a better moment to engage.
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Jade Constantine
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Posted - 2008.07.03 19:17:00 -
[319]
Originally by: Steel Tigeress
Originally by: Jade Constantine
I have full authority to ignore and bypass issues I'm not convinced by.
Where is this power given to you. From all I've seen this is somthing that you have just contrived on your own. Show me in your charter where it says the chair can change policies to avoid issues it dissagree's with.
I think you are confusing yourself now. I have absolutely no obligation to raise an issue I don't agree with. Is that easier to understand? No CSM delegate can be forced to raise an issue they don't agree with. And the only way an issue that no delegate agrees with is getting onto the agenda is with 25% of the voting electorate in favour.
CSM Manifesto 2008 | Destroy Outposts! |

Teliot Rebburcs
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Posted - 2008.07.03 19:20:00 -
[320]
This worries me greatly that Jade Constantine, the CSM is taking such a one sided approach to this issue obviously for personal benefits. I hereby impose an impeachment of said CSM.
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Steel Tigeress
Gallente Steel-Wolfs
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Posted - 2008.07.03 19:31:00 -
[321]
Originally by: Jade Constantine I think you are confusing yourself now. I have absolutely no obligation to raise an issue I don't agree with. Is that easier to understand? No CSM delegate can be forced to raise an issue they don't agree with. And the only way an issue that no delegate agrees with is getting onto the agenda is with 25% of the voting electorate in favour.
FALSE!!!
This issue was going to be raised by the Goons at the meeting! That is until you changed policy and said he could not raise the issue untill it had 7 days discussion on these forums. Which I'll point out up untill this time, no other administrative issue had been forced to do this. Even admin issues raised by you could just be brought up and voted on.
But now that its the issue of your removal, its got to wait 7 days, be discussed, be endorsed, be voted on, then its forwarded to CCP for their approval. Thats alot of added things that somthing has to go through because you dont like it.
Grow a pair and get out.
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Jade Constantine
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Posted - 2008.07.03 19:37:00 -
[322]
Originally by: Steel Tigeress
Originally by: Jade Constantine I think you are confusing yourself now. I have absolutely no obligation to raise an issue I don't agree with. Is that easier to understand? No CSM delegate can be forced to raise an issue they don't agree with. And the only way an issue that no delegate agrees with is getting onto the agenda is with 25% of the voting electorate in favour.
FALSE!!! This issue was going to be raised by the Goons at the meeting! That is until you changed policy and said he could not raise the issue untill it had 7 days discussion on these forums. Which I'll point out up untill this time, no other administrative issue had been forced to do this. Even admin issues raised by you could just be brought up and voted on.
But now that its the issue of your removal, its got to wait 7 days, be discussed, be endorsed, be voted on, then its forwarded to CCP for their approval. Thats alot of added things that somthing has to go through because you dont like it. Grow a pair and get out.
I think you need to get some fresh air. (And post your ISSUE. I'm sure everyone is waiting with baited breath to debate it).
CSM Manifesto 2008 | Destroy Outposts! |

Drenan
State War Academy
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Posted - 2008.07.03 19:45:00 -
[323]
Originally by: Jade Constantine
I'm sure everyone is waiting with baited breath to debate it).
I think 'bated' is the word you are looking for?
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Ayrianna Nagaya
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Posted - 2008.07.03 20:02:00 -
[324]
Edited by: Ayrianna Nagaya on 03/07/2008 20:02:43
Originally by: Jade Constantine
I think I told you yesterday Ayrianna, you don't seem to understand what the word Majority means.
I'll give you a hint. It doesn't mean a couple of dozen embittered posts from the alts of butt-hurt FW characters sore about getting war-decced.
Hmm and where do you get your statistical information? Please link it. Yeah I don't have any either. But if there are MORE people posting about it, you can assume the MAJORITY of the population thinks that way.
If you want to debate the statistical "sample" then you will also be a hypocrite because only a few thousand out of the hundred thousand plus players voted for CSM. You were also voted in CSM on a statistical sample.
So which is it? Are the forums not a good indication of peoples feelings? And therefore you were voted in on a lopsided bunch of people voting for you and thier alts? OR...
Are both valid sources of data?
Stuck between a rock and a hard place it seems...
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AltyNr1
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Posted - 2008.07.03 20:04:00 -
[325]
of course militia corps need to be wardeccable. this is eve online for anyone that missed it. every noob that gets into his first playercorp needs to deal with it and so will you.
as for deccin whole militias tbh i can see some problems with that. with the privateer nerf it seems apparent that ccp doesn't want wardecs to enable people to just go and have a huge number of random targets in hisec for little cost. in a way deccing a militia would enable you to do exactly that - have thousands of random war targets for just a single wardec. moreover you wouldn't have to deal with enemy navys.
my proposal would go along the lines of:
1.make militia corps deccable with normal rules applied (i.e. no faction navy coming after you) just like we have it now.
2.make militias deccable. basically this would be comparable to having every single corp of the militia wardecced but with a key difference: you are now considered an enemy of the state/empire/federation/republic whatever and thus enemy faction navy will respond to you just as they would for a corp that enlisted.
additionally this wardec should be much more expensive. (1b/per week as an idea)
this would allow alliances to enter the war without giving up their independance - but at a cost. they would have to pay up for the wardec quite literally but would also be deprived of the privileges that come with enlisting. (i.e. lp shop and ranks or whatever ) also due to the enemy navy chasing them around they would suffer the same penalties their target has to accept.
i think that would solve most problems. but maybe not?
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Drenan
State War Academy
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Posted - 2008.07.03 20:18:00 -
[326]
We waited years for Faction Warfare.
Is anyone at CCP actually paid to carry out a basic 'impact assessment' before major changes to game mechanics are introduced?
If they are, how did they miss this one, and the navy response loophole?
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Steel Tigeress
Gallente Steel-Wolfs
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Posted - 2008.07.03 20:59:00 -
[327]
Originally by: AltyNr1 of course militia corps need to be wardeccable. this is eve online for anyone that missed it. every noob that gets into his first playercorp needs to deal with it and so will you.
as for deccin whole militias tbh i can see some problems with that. with the privateer nerf it seems apparent that ccp doesn't want wardecs to enable people to just go and have a huge number of random targets in hisec for little cost. in a way deccing a militia would enable you to do exactly that - have thousands of random war targets for just a single wardec. moreover you wouldn't have to deal with enemy navys.
my proposal would go along the lines of:
1.make militia corps deccable with normal rules applied (i.e. no faction navy coming after you) just like we have it now.
2.make militias deccable. basically this would be comparable to having every single corp of the militia wardecced but with a key difference: you are now considered an enemy of the state/empire/federation/republic whatever and thus enemy faction navy will respond to you just as they would for a corp that enlisted.
additionally this wardec should be much more expensive. (1b/per week as an idea)
this would allow alliances to enter the war without giving up their independance - but at a cost. they would have to pay up for the wardec quite literally but would also be deprived of the privileges that come with enlisting. (i.e. lp shop and ranks or whatever ) also due to the enemy navy chasing them around they would suffer the same penalties their target has to accept.
i think that would solve most problems. but maybe not?
This isnt bad, but the only thing that needs worked on more is #1, by deccing somone in a militia, you are basically giving yourself a safe haven. For example my pilots are Galente. I could war dec a Caldari corp, go to caldari space because their faction wont attack me. Then if I wanted I could retreat back to Gallente space. The Caldari corp I decc'd could not come after me.
There are ways to fix it,but me personaly dont think that letting alliances into FW has anything to do with the fix. CCP disallowed it for a reason, and I think that was right. They just didnt iron out all the other bumps befor they added FW.
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Esmenet
Gallente
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Posted - 2008.07.03 21:18:00 -
[328]
Originally by: Drenan We waited years for Faction Warfare.
Is anyone at CCP actually paid to carry out a basic 'impact assessment' before major changes to game mechanics are introduced?
If they are, how did they miss this one, and the navy response loophole?
They didnt miss it, it is intentional and the only way corps are allowed to join Fw without disbanding. If you cant deal with the wardec from within the militia then jusrt drop out of the militia for a bit until you finish your war.
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Teliot Rebburcs
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Posted - 2008.07.03 21:22:00 -
[329]
Originally by: AltyNr1 of course militia corps need to be wardeccable. this is eve online for anyone that missed it. every noob that gets into his first playercorp needs to deal with it and so will you.
as for deccin whole militias tbh i can see some problems with that. with the privateer nerf it seems apparent that ccp doesn't want wardecs to enable people to just go and have a huge number of random targets in hisec for little cost. in a way deccing a militia would enable you to do exactly that - have thousands of random war targets for just a single wardec. moreover you wouldn't have to deal with enemy navys.
my proposal would go along the lines of:
1.make militia corps deccable with normal rules applied (i.e. no faction navy coming after you) just like we have it now.
2.make militias deccable. basically this would be comparable to having every single corp of the militia wardecced but with a key difference: you are now considered an enemy of the state/empire/federation/republic whatever and thus enemy faction navy will respond to you just as they would for a corp that enlisted.
additionally this wardec should be much more expensive. (1b/per week as an idea)
this would allow alliances to enter the war without giving up their independance - but at a cost. they would have to pay up for the wardec quite literally but would also be deprived of the privileges that come with enlisting. (i.e. lp shop and ranks or whatever ) also due to the enemy navy chasing them around they would suffer the same penalties their target has to accept.
i think that would solve most problems. but maybe not?
This is simply a terrible idea. Faction Warfare corporations and/or militia should not be able to be war decced and vice versa.
War deccing milita corps draws away from the Faction Warfare experience that these players are trying to indulge themselves in. It is a new aspect of the game that could be entirely ruined by an individual, player controlled corporation, or alliance war deccing multiple corporations involved in faction warfare for a certain faction making it impossible for those players to concentrate on the faction war, resupply, pve, and as stated before it draws away from the Faction Warfare experience.
Saying that the corps should disband and simply join the NPC faction militia is absurd. There shouldn't be such a major drawback to having a FW corporation. Think of these corporations as battalions or regiments of a greater military force or even as a branch of a faction military. You can't just declare war on the US Marines (not to mention it would just be a bad idea)without declaring war on the U.S.!
In summary: Declaring war on FW corps is a bad implementation of game mechanics by CCP and it is dirty. Jade Constantine is taking advantage of this for her own purposes regardless of the community uproar and therefore should be forced to step down.
+++ I hereby state as before that a movement to remove Jade Constantine from her self righteous position should be implemented asap!+++
.
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Demitria Fernir
Caldari Science and Trade Institute
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Posted - 2008.07.03 21:30:00 -
[330]
If you can't defend yourself in high security space, how can you stand in low security space?
if you're in factional warfare, it means that you want to PVP. that's consensual. if your corp gets wardec'd while being in factional warfare, means that the wardeccing corp wants to pvp. that's unconsensual, but has been here for ages and has been fix'd various time.
if you can't stand a wardec, how can you stand to be in factional warfare? 10100110010100101010011010100101001100101110101001 I will Conquer My Signature Somewhere in the future 10100110010100101010011010100101001100101110101001 |

Teliot Rebburcs
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Posted - 2008.07.03 21:47:00 -
[331]
Originally by: Demitria Fernir If you can't defend yourself in high security space, how can you stand in low security space?
if you're in factional warfare, it means that you want to PVP. that's consensual. if your corp gets wardec'd while being in factional warfare, means that the wardeccing corp wants to pvp. that's unconsensual, but has been here for ages and has been fix'd various time.
if you can't stand a wardec, how can you stand to be in factional warfare?
If you can't fly a Zealot why fly an Omen, if you can't do a lvl 4 mission why do lvl 1's. a pretty moot point Demitria.
And if you haven't experienced it for yourself Faction Warfare is nothing like a regular wardec. Unless your corp has a control bunker and complexes hidden somewhere.
Remove Jade Constantine for the better of EVE
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Zephyr Rengate
ShockTroopers
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Posted - 2008.07.03 21:59:00 -
[332]
So umm whats this thread about? FW corps being war decced by non FW corps?
Originally by: Jenny Spitfire I will not liek human meat but the naerest I tried is human chesse. I don't want to tried again ...
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AltyNr1
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Posted - 2008.07.03 22:07:00 -
[333]
Originally by: Teliot Rebburcs
This is simply a terrible idea. Faction Warfare corporations and/or militia should not be able to be war decced and vice versa.
War deccing milita corps draws away from the Faction Warfare experience that these players are trying to indulge themselves in.
wardeccing some noobs in retrievers also detracts from their mining experience. it's still happening all over empire. this is eve. period.
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Steel Tigeress
Gallente Steel-Wolfs
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Posted - 2008.07.03 22:15:00 -
[334]
Originally by: AltyNr1
Originally by: Teliot Rebburcs
This is simply a terrible idea. Faction Warfare corporations and/or militia should not be able to be war decced and vice versa.
War deccing milita corps draws away from the Faction Warfare experience that these players are trying to indulge themselves in.
wardeccing some noobs in retrievers also detracts from their mining experience. it's still happening all over empire. this is eve. period.
Make it so the miner noobs cant attack the enemy in Ammar space because the ammar would shout them....then we will be talking about similar circumstances. But not untill then.
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Ulstan
Caldari State Protectorate
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Posted - 2008.07.03 22:47:00 -
[335]
Edited by: Ulstan on 03/07/2008 22:48:16
Quote: Invicta have now joined in, using an alt corp to deck my FW corp.
Er, what? Invicta is already part of the gallente militia, they get free permanent war decs against anyone in the caldari militia, not sure why they'd need to war dec anyone.
Anyway, the situation where someone can war dec a militia corp and not the rest of the militia, and then have a safe haven in the hi sec of the opposing factions and receive NPC navy support, while the militia corp has no equivalent, is quite clearly imbalanced. (And rather nonsensical from a 'realism' standpoint but realism is subordinated to gameplay)
It's faction warfare. Therefore, if you declare war on a part of that faction, the factions navy should still attack you. Seems simple enough to me.
I don't know where Jade gets off saying this would make people in a militia more resistant to war decs than random new mining corps - this is completely false, since everyone in a militia is permanently at war with the 8,000 - 10,000 pilots in the enemy militias.
If you want to engage a corp that has signed up for faction warfare, join the opposing militia and start pew pewing them. The tools are right there for you to use.
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Arlenna Molatov
Caldari The 59th Parallel
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Posted - 2008.07.03 23:47:00 -
[336]
Edited by: Arlenna Molatov on 03/07/2008 23:48:50
Originally by: Ulstan Edited by: Ulstan on 03/07/2008 22:48:16
Quote: Invicta have now joined in, using an alt corp to deck my FW corp.
Er, what? Invicta is already part of the gallente militia, they get free permanent war decs against anyone in the caldari militia, not sure why they'd need to war dec anyone.
Anyway, the situation where someone can war dec a militia corp and not the rest of the militia, and then have a safe haven in the hi sec of the opposing factions and receive NPC navy support, while the militia corp has no equivalent, is quite clearly imbalanced. (And rather nonsensical from a 'realism' standpoint but realism is subordinated to gameplay)
It's faction warfare. Therefore, if you declare war on a part of that faction, the factions navy should still attack you. Seems simple enough to me.
I don't know where Jade gets off saying this would make people in a militia more resistant to war decs than random new mining corps - this is completely false, since everyone in a militia is permanently at war with the 8,000 - 10,000 pilots in the enemy militias.
If you want to engage a corp that has signed up for faction warfare, join the opposing militia and start pew pewing them. The tools are right there for you to use.
Yep, Jade keeps arguing how they want to play FW also. Well, as you so nicely put it Jade, NOONE is forcing you to be in your alliance. You have the same tools as everyone else to join FW. You have the same options to join FW as a corp or as single pilots to shoot whatever faction you want, as any other payer. That way you would be shot by Navy Militia ships like everyone else.
But ROFL! Why would you want have to play by the same rules any militia corp/pilot would have to when it benefits you more to just work around the loopholes?
.....and you wonder why so many people dont like you. Play by the rules and you won't have a problem.
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Lord Frost
Minmatar Federal Defence Union
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Posted - 2008.07.04 00:00:00 -
[337]
OMFG... Let's just defeat the purpose of FW entirely!
Jade needs a reality check. If she wants to fight the FW so bad, then LEAVE YOUR ALLIANCE AND JOIN UP WITH A FACTION!
Stop playing around and do it... just do it. You know you want to.
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Teliot Rebburcs
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Posted - 2008.07.04 00:06:00 -
[338]
Edited by: Teliot Rebburcs on 04/07/2008 00:07:01
Originally by: Ulstan Edited by: Ulstan on 03/07/2008 22:48:16 If you want to engage a corp that has signed up for faction warfare, join the opposing militia and start pew pewing them. The tools are right there for you to use.
Originally by: Arlenna Molatov Edited by: Arlenna Molatov on 03/07/2008 23:48:50 But ROFL! Why would you want have to play by the same rules any militia corp/pilot would have to when it benefits you more to just work around the loopholes?
.....and you wonder why so many people dont like you. Play by the rules and you won't have a problem.
Amen to that brothers and sisters see the light as they have... REMOVE JADE CONSTANTINE! she serves for one purpose only, her own. .
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RedFef
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Posted - 2008.07.04 01:03:00 -
[339]
Well, from my experiance, Gallente Fed. A guy by the name of Josey Whales, in a one man corp, has been deccing FW corps and camping in an assortment of ships, them being a Rapier, Ferox, Scorp, Cerb, and a Blackbird respectivly. He camps Gal high sec going to lo sec, and well, does what is expected, killing anyone who comes through the gate, and stays untouched because he isn't in FW, just wardeccing a FW corp.
Alot of us hate the guy, and have tried to kill him. He doesn't like a fight, which is weird for someone wanting PVP, none-the-less, he runs if there is a possibility for the other guy to get an upper hand. He runs in pretty much any situation other then him popping you without any fight.
Today he roamed in a Pod and tried to bait people, he docked up and came out in a Scorp.
It's kinda getting tireing because alot of noobs in FW don't have money, and as such, a cruiser is actually expensive. It's known that FW is a sinkhole for ISK and the nublets are stuck mineing for a half an hour to get their frigs back.
Kind of sad, really. I can't really relate to that, but I can understand it.
Guessing Caldari has the same problem or something? |

Royaldo
Gallente Amarr Border Defense Consortium Curatores Veritatis Alliance
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Posted - 2008.07.04 01:06:00 -
[340]
1. bann 07-08's. 2. vcnauijfuayu fdahg ef avahvew agwytu wagu2578 ta gwauhjg edancfauig 3. adhbjdagy adgyu av jhafa67w aaf6yw g agja vh avghw bhja vgh 4. ?????
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Napro
Caldari
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Posted - 2008.07.05 20:25:00 -
[341]
Originally by: northwesten
Originally by: Napro
Originally by: northwesten EVE is harsh! Just deal with it or leave that simple!

ya srsly nubs! Its not like the game can be changed or anything
nub? and whats your great idea then? Other wise STFU and deal with it! there fine as there are just noobs and lazy F4ú like you just want things easy and a win button! like i said deal with it or just leave it's THAT SIMPLE!
Soon you get that idea in your head you stop whining. complete moron at its best as I can see.
     
I bet you got a ton of red marks on your essays in High School. If you ever made it that far, anyway
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Feilamya
Minmatar Pelennor Swarm Souls of Vengeance
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Posted - 2008.07.05 22:35:00 -
[342]
Edited by: Feilamya on 05/07/2008 22:36:26 What is all this whining about?
It's a problem that outlaw corps had for years and were able to deal with and are still able to deal with. The only difference is that you don't even need to wardec outlaws. And now we have ?? pages of boohoo from militia corps who don't have half the disadvantages but think they have something to cry about.
Don't tell me, it's a completely different thing. FW is actually the same thing as "piracy": You bypass Concord's rules of engagement to get more pewpew, and in return some NPCs get ****ed off at you. It's even the same thing on the "roleplay" level: You mess with a powerful faction of NPCs, and in return they mess with you. It's that simple. Why do you think all those lowsec "pirates" ratted up their standings to join the militias? Because it IS the same thing, except with more targets and less penalties, but still more than no penalties.
And please stop the shit about FW being for "new" or "inexperienced" or "casual" players. When did this first come up? After the release of the expansion, when CCP realized that FW was drawing lots of newbie players into PVP and many older PVPers hated it, they started pretending this was part of the design. And even if it was by design - being a noob or inexperienced is no excuse, because it's not a permanent state (well, it shouldn't be, or you have no one but yourself to blame). Don't even get me started about "casual" players. Most of them are just online game addicts who fail at life and play at night when the wife and kids are sleeping.
Bottom line: The system is fine the way it is. Apparently, FW is not a completely different ride in this theme park, it's just another game you play in the same sandbox with the same tools and the same people. It adds a new dimension to the PVP system, and when FW and old mechanics such as wardecs come together, things get complex and unpredictable. Which is the point of playing a game other than Tic Tac Toe, isn't it?
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SiJira
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Posted - 2008.08.17 16:13:00 -
[343]
what would be the difference if they were not in the militia? eve is combat oriented Trashed sig, Shark was here |
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