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Thread Statistics | Show CCP posts - 7 post(s) |
Loyal Servant
Caldari PURE Legion Pure.
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Posted - 2008.10.16 04:44:00 -
[121]
Edited by: Loyal Servant on 16/10/2008 04:44:21 Wait a second!
1. Screw people that use GTCs 2. Screw people that have limited cash on training time 3. lie about the reasons for both 4. Announce a new 'expansion' when droves of people start leaving.
CCP, can you get any lower? More insult to injury... and **** poor damage control.
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The Slayer
Caldari GoonFleet GoonSwarm
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Posted - 2008.10.16 04:49:00 -
[122]
Edited by: The Slayer on 16/10/2008 04:50:07
Originally by: ccp The reality of thousands of ships simultaneously engaged in adrenaline-charged combat is at hand and several fleet battles have already been fought using this new technology.
AHAHAHAHAHAHHAHAHAHAHAHHAHAHAHAHAHAHHAHAHAHAHHAHAHHAHAHAHAHAHAHAHAHAHAHHAHA
*has fleet battle with < 1000 people* *node crashes 4 times* *has to roll back supercapital kill*
Yeh, that server sure is ready for "Thousands of ships simultaneous" alright. Lie to your playerbase all the time why not lie in press releases too :)
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Ancy Denaries
Caldari Amarr Sisterhood of Galactic Sirens
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Posted - 2008.10.16 04:53:00 -
[123]
Edited by: Ancy Denaries on 16/10/2008 04:52:54 Whine tears fuel my life. Keep whining about nerfs people and resist adaption. It keeps me alive!
CCP, two thumbs up for your awesome work!
EDIT: Edited because I can't speel.
Balance is important, but you will always adapt to changing circumstances and you don't whine about stuff you can't change. |
Maria Kalista
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Posted - 2008.10.16 04:55:00 -
[124]
WoW! Graphics update! W00t!
Oh, wait...
Once again we get the short end of the stick don't we? (We = Mac/Linux)
Originally by: CCP Mitnal You put a bear in your tea???
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Wladomir Jed
Evolution Band of Brothers
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Posted - 2008.10.16 04:56:00 -
[125]
now when ghostraining are gone how about a SKILLQUE?
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TimMc
Gallente The Motley Crew
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Posted - 2008.10.16 05:01:00 -
[126]
Does Quantem Rise have ambulation?
And "Weapon linking to make your onslaught easier" sounds useful.
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london
Jericho Fraction The Star Fraction
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Posted - 2008.10.16 05:02:00 -
[127]
Originally by: Seth Novus Quantum Rise is an extremely bad name for an expansion. As anyone who knows just how big a quanta really is can explain to you.
But then again, maybe you are just setting expectations
I think the name rocks actually. Much better than 'empyrean age', that IMHO sounds too medieval or something.
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Sylthi
Minmatar Coreward Pan-Galactic
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Posted - 2008.10.16 05:15:00 -
[128]
Blatant PR stunt. Are you guys up there in CCP PR so worried about your jobs, after the last two PR disasters, you have to rush this out the door? IMHO you SHOULD be worried! Not that anyone who sucks at their job EVER gets fired from CCP; they just call in more people who suck for backup.
Seriously guys, either release some meaningful news, or just let the customers who are hacked off stew in their righteous indignation at your "business as usual" harsh mistreatment of them.
I wish I could tell CCP "good job" like lots of the other "fanboi / dev-alt" people they have in this thread. But, I try REALLY hard not to lie; so....
Back to nap time. Somebody wake me when they actually want to TELL us something about the expansion.
*
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Mallikan
Gallente Plundering Penguins Anarchy.
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Posted - 2008.10.16 05:23:00 -
[129]
Winers, SHUT THE **** UP or LEAVE already. I am sick of you morons hanging around trying to **** on every little thing. You keep crying, but you keep on paying and playing. All this forum *****ing is only making YOU seem like the ranting proles that you are. You're downing what you call shit like it's a frickin' cake all the while criticizing it. Please, leave already, and save the rest of us your tired hipster bullshit. Go listen to Fallout Boy or something.
(hoping this gets read by the whine-kids before the inevitable moderation of my high bloodpressure rant) --- lol.. I messed up.
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Hans Zarkov
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Posted - 2008.10.16 05:25:00 -
[130]
Dear CCP, What about planetary interaction such as ability to possible to land on planets, mine etc. as it was seen in Frontier: Elite II back in 93'? If they could do it succesfully back then, why can't you do it now?
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Washell Olivaw
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Posted - 2008.10.16 05:43:00 -
[131]
Originally by: Hans Zarkov Edited by: Hans Zarkov on 16/10/2008 05:25:22 Dear CCP, What about planetary interaction such as ability to land on planets, mine them etc. as it was seen in Frontier: Elite II back in 93'? If they could do it succesfully back then, why can't you do it now?
They can do it now. They have tech demos of doing it now. Polishing it to release worthy state is apparently scheduled for another time, if scheduled at all.
Originally by: Signature Everybody has a photographic memory, some people just don't have film.
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Staberind
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Posted - 2008.10.16 05:53:00 -
[132]
Attention Capsuleers! The news you've all been waiting for, aka "After watching thousands of you worriedly resub to check your skill training, we relent, and allow you to ghost train, thanks for the cash injection...", is finally here. EVE Online: Quantum Rise will bring new features, content and technology to New Eden. For more information, check out our newest press release.
so, whats going to be a bug, in a few years time, and whats going to be a feature?
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Hasimir Hawat
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Posted - 2008.10.16 05:58:00 -
[133]
Are there any tech III items in this addition or better yet more rat intelligence and interaction.... blah blah blah
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Aegur
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Posted - 2008.10.16 06:00:00 -
[134]
Edited by: Aegur on 16/10/2008 06:00:59
Quote: The reality of thousands of ships simultaneously engaged in adrenaline-charged combat is at hand and several fleet battles have already been fought using this new technology.
I LOL-ed there. Unless they mean thousands of people simulteanously fighting spread out over at least 20 systems.. I don't know what they have been smoking but I want some. This is the biggest bunch of bullshit ever in a fancy marketing release about nothing.
GG CCP.
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Quicktime
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Posted - 2008.10.16 06:03:00 -
[135]
"Wow" all the canceled accounts over the terrible design decisions now playable on SISI, (go form your own opinion donĘt take my word for it) caused CCP to create a press release and rename the Expand-o-Nerf to combat, creating more broken fluff to cover up the fact that they aren't fixing the real problems in the game play.
Using art resources to create interface elements is easy, programming them harder, but you know it doesn't effect game play in any positive sense, it's another attempt to "reward" what we already have, and give the young new players more guidance on what is happening, more spoon feeding, and hey we are designing this new game lets test the system on the current customer base, if it sucks we can find out now instead of when we release the new game to hopefully double our revenue stream, because EVE is only going to get so big.
Before you load us up with more crap finish this game, and then leave it alone. I know it's a thankless job, and you get *****ed for every decision you make right or wrong, you know if I sat in a design session and said hey lets have all the players sit still, and shoot a big sphere "POS shield" in a void with another textured sphere near by "moon" you guys would laugh me out of the room, and say nobody will like sitting still and shooting at something for hours, how could that be fun? This is the current state of POS warfare, and one example of many that has a long way to go.
Will walking in stations provide the technology for the new game, and provide this one with the ability for the players to land on the planets? If so Great!
Is the reason for the speed nerf really to do with walking in stations? Did we hit the limit of what can be simulated while people wander around a station, and combat is taking place? Was affecting combat in space? If so is the speed nerf required to fix this issue? I am sure spending the 20-30 mil on art and technology, with an eye toward the Vampire's game use of this tech only to find out it was going cripple space combat is a terrible reality to face, is killing the speed the only choice and forcing bad design decisions the only solution at this point? If so tell us we are smart people, get your engineers in public at bit more tell us the truth.
If your are a dev and burnt out on making this game, which would make perfect sense to me after this many years of doing it, any new game would be good, hire people that care taking this game to the next level, its only one of its kind in the world, and can get better.
White Wolf was cheap because the games they made aren't very popular by the way, Vampire's are cool, but you don't own them, and have the only Space game worth playing ever since the day of Elite on my Apple 2. Many people can put a vampire class or even create a vampire based game, the word Masquerade is not a sales point. My prediction is that Eve will remain more popular then Vampire.
I waste my time on this because I care about Eve, have been in your shoes, the last two years have been great, looking forward to two more! Yes I am a game developer, 18 years of it, yes a lot of what I am saying above is guess work based on the reality of making games, and yes I have had to deal with people like me on forums for games like this.
Keep the fire burning guys, finish this game it's the best I have played, don't let it die!
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No1ne
Caldari R.U.S.T. G00DFELLAS
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Posted - 2008.10.16 06:12:00 -
[136]
so far i only like the certification stuff, seems like a great idea
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A Sinner
THE MuPPeT FaCTOrY KIA Alliance
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Posted - 2008.10.16 06:12:00 -
[137]
how can a quantum rise? isn't that a paradox ? ----------------------- "There are no ugly women, just men who didn't have enough to drink" |
Hasimir Hawat
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Posted - 2008.10.16 06:14:00 -
[138]
Im new to this game so I dont know all the history and i like it that way.. cant wait for the new expansion expand expand expand its free...
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Leica Stroganow
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Posted - 2008.10.16 06:24:00 -
[139]
Originally by: Hasimir Hawat Im new to this game so I dont know all the history and i like it that way.. cant wait for the new expansion expand expand expand its free...
http://oldforums.eveonline.com/?a=topic&threadID=896318&page=131
And nerv,nerv,nerv,nerv after the noobs had payed
CCP you SUCK
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Sexiest Beast
Caldari State War Academy
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Posted - 2008.10.16 06:44:00 -
[140]
When I read the part about "rebalancing" industrials I could swear it translated into nerf the Iteron V
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Prototype X53A
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Posted - 2008.10.16 06:45:00 -
[141]
Mmm I think getting rid of ghost training is a bad idea, and will lead to less reactivations of old accounts, which must be a notable portion of CCP's income.
I am a good example of a ghost trainer. I used to have four accounts, but decided I'd tone down my addiction, and went to 2, then 1 account. The other characters sit there training long skills, then when finished, i pay for a month / buy a GTC, train a new skill and collect datacores from their research agents.
Without ghost training, I'd be less likely to pay for a month to reactivate my account. Therefore CCP lose money.
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Bruce Deorum
Minmatar Mythos Corp RAZOR Alliance
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Posted - 2008.10.16 06:48:00 -
[142]
- AP avoidance...
WTF is that. This is supposed to be a major expansion, not a simple bug fixing patch (after all im sure, there will be a lot of patches after this "expantion")
- Weapon linking.
Well, its a new feature. But 6 months for that? (actually 12 months, cause FW did mean nothing to me & to most people)
- Certifates.
Seems interesting. No more content though
- Trinity graphics update.
Well it depends on what these updates are going to be. If it's gonna be, major redetailed model im ok (or better missile effects etc.) But something tells me that its gonna be minor graphics improvisations, bearly noticable only in patch notes.
Sum
This would be good if we were talking for a patch. But i dont know how it can stand as an expantion. Of course there is the "much more to be revealed..." so we wait!
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ArmyOfMe
Developmental Neogenics Amalgamated
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Posted - 2008.10.16 07:03:00 -
[143]
you forgot to mention the massive nerfs in the press release
the entire thing should be renamed expantion of the nerfs imo.
Originally by: deadmaus
Because by the time we had calmed Plague down after he heard BoB were back in the vicinity it was too late to do anything |
Blake Tollerance
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Posted - 2008.10.16 07:06:00 -
[144]
OMG lets tell em about the expansion they already knew was coming but not tell them anything about it!!! that will stop them from cancelling their accounts!
CCP give me ghost training back and i might give a f.
Van.
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Vergil 577
Gallente MAIDS
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Posted - 2008.10.16 07:08:00 -
[145]
So... is there anything actually cool in this expansion or is it just a frilly way to make the lower part of my sig come true?
EVE 2009 |
Rramar Claime
Amarr Task Force Zener Atlas Alliance
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Posted - 2008.10.16 07:10:00 -
[146]
Discuss what? Nice ok cool sounds good as always. Theres nothing new in this news article, not even a date. Only the name of the expansion is new.
All i ask CCP is please! set an extended extended downtime so you dont have to **** off noob skilltrainers by not starting up on time. It's really easy. Just add a few hours to your plan and everyone will be happy. Doesnt need super PR marketing employees really...
"I cherish the memories of a question my grandson asked me the other day, when he said; 'Grandpa, were you a hero in the war?' Grandpa said, 'No, but I served in a company of heroes." |
Miyamoto Uroki
Caldari Katsu Corporation
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Posted - 2008.10.16 07:12:00 -
[147]
Originally by: Bruce Deorum - AP avoidance...
WTF is that. This is supposed to be a major expansion, not a simple bug fixing patch (after all im sure, there will be a lot of patches after this "expantion")
- Weapon linking.
Well, its a new feature. But 6 months for that? (actually 12 months, cause FW did mean nothing to me & to most people)
- Certifates.
Seems interesting. No more content though
- Trinity graphics update.
Well it depends on what these updates are going to be. If it's gonna be, major redetailed model im ok (or better missile effects etc.) But something tells me that its gonna be minor graphics improvisations, bearly noticable only in patch notes.
Sum
This would be good if we were talking for a patch. But i dont know how it can stand as an expantion. Of course there is the "much more to be revealed..." so we wait!
Word... seems ccp is blowing up it's expansion, for example a few years back they didn't pretend that occasionel patches were part of a "staged" expansion deployment. You better have some real good additions in your "...and much more" part, otherwise don't call it an expansion...
Originally by: Puupuu dude... your face
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Halo Thane
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Posted - 2008.10.16 07:26:00 -
[148]
Ninth FREE expansion. ?? your getting paid per month to provide it. By alot of people you keep stiffing.
A little smoke and mirrors ooh Nerf, no Ghost Training and another Nerf
Stop trying to be so good at PR spin rubbish and go back to doing what you did well. Provide a great game in the way your customers want to play it. Thats what you were great at. Releasing a nothing statement that appears to come along in an attempt to redirect people from the general shafting you have been dealing out seems a great PR idea.
Lets see Skillques, or return ghost training. I look forward to the expansion details and I appreciate the effort that goes into the updates. However this is just spin to hide your recent failings towards your customers.
Sad to see such a cheap trick. Your much better than this I beleive that.
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Dr Prometheus
Caldari Gears of Construction
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Posted - 2008.10.16 07:28:00 -
[149]
Hmm another overpriced capital ship and yes can it been used in high sec as mentioned? At least say to use that you also have new mining ships wich more lasers and stuff otherwise this is just a big laugh. P.s.: You marketing people needs replacement. Even an amateur company has better press releases...
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MikhailBakunin
Caldari GoonFleet GoonSwarm
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Posted - 2008.10.16 07:29:00 -
[150]
Hey guys, how about you pay to play a game you want to play? Stop whinging about the cancellation of ghost training, there IS stuff you can do while you train a skill you know...
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