Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 45 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 6 post(s) |

NightmareX
Celtic Anarchy Force Of Evil
|
Posted - 2009.02.28 15:38:00 -
[961]
Edited by: NightmareX on 28/02/2009 15:39:01
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 28/02/2009 15:28:25
Originally by: NightmareX
Was the HP buff some years ago to make the combat last longer meant so you can boost the damage on guns more and more on weapons?.
If we just boost and boost the damage on weapons, then what was the reason for the HP buffs some years ago?.
If you boost Blasters, then Autocannons also need a boost in something. But as Autocannons are not, it doesn't need any boosts.
Pointless question considering what is being asked AND HERE IS WHY:
Nobody is asking for blasters to be doing more max dmg than they are already are the idea is to be doing better dmg at their slightly longer ranges where they now do low dmg.
Lasers already do the amount of dmg we are talking about and they do it out to 45km ffs so giving blasters a bit more dmg in the 10-20km area does not increase blasters max dps it just increases the dps they do from 10-20km from low to a bit better/higher.
For somebody who considers themselves knowledgeable i would have thought you would have grasped that.
Your actually makes combat in EVE with Blasters way shorter in times if your gonna boost the Blasters as you want them to be.
Because you don't have to move so much around, then it takes combat much much shorter time to finish.
So yeah, it will still make combat in EVE shorter in times then.
Check out my new flash web page: Dark Paradise |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 15:44:00 -
[962]
Edited by: sophisticatedlimabean on 28/02/2009 15:45:36
Originally by: NightmareX
Your actually makes combat in EVE with Blasters way shorter in times if your gonna boost the Blasters as you want them to be.
Considering we are giving blasters the same dmg as lasers get from 10-20km blaster fights will be only as fast as laser fights are now within those ranges, apart from the fact that lasers get a crap tonne more ehp and 25+km more doing that dmg...
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

NightmareX
Celtic Anarchy Force Of Evil
|
Posted - 2009.02.28 15:45:00 -
[963]
Edited by: NightmareX on 28/02/2009 15:45:46
Originally by: sophisticatedlimabean
Originally by: NightmareX
Your actually makes combat in EVE with Blasters way shorter in times if your gonna boost the Blasters as you want them to be.
Considering we are giving blasters the same dmg as lasers get from 10-20km blaster fights will be only as fast as laser fights are now in those ranges, apart from the fact that lasers get a crap tonne more ehp and 25+km more doing that dmg...
And you still forget that Lasers deals the crappiest damages. EM and Tharmal against armor omni tanks doesn't make lasers fights any faster, AT ALL .
Check out my new flash web page: Dark Paradise |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 15:49:00 -
[964]
Edited by: sophisticatedlimabean on 28/02/2009 15:50:47
Originally by: NightmareX
Originally by: sophisticatedlimabean
Originally by: NightmareX
Your actually makes combat in EVE with Blasters way shorter in times if your gonna boost the Blasters as you want them to be.
Considering we are giving blasters the same dmg as lasers get from 10-20km blaster fights will be only as fast as laser fights are now in those ranges, apart from the fact that lasers get a crap tonne more ehp and 25+km more doing that dmg...
And you still forget that Lasers deals the crappiest damages. EM and Tharmal against armor omni tanks doesn't make lasers fights any faster, AT ALL .
Blaster get slightly better dmg and dmg types.
Lasers get much greater range and ehp.
Sounds about right to me...
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

NightmareX
Celtic Anarchy Force Of Evil
|
Posted - 2009.02.28 15:58:00 -
[965]
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 28/02/2009 15:50:47
Originally by: NightmareX
Originally by: sophisticatedlimabean
Originally by: NightmareX
Your actually makes combat in EVE with Blasters way shorter in times if your gonna boost the Blasters as you want them to be.
Considering we are giving blasters the same dmg as lasers get from 10-20km blaster fights will be only as fast as laser fights are now in those ranges, apart from the fact that lasers get a crap tonne more ehp and 25+km more doing that dmg...
And you still forget that Lasers deals the crappiest damages. EM and Tharmal against armor omni tanks doesn't make lasers fights any faster, AT ALL .
Blaster get slightly better dmg and dmg types.
Lasers get much greater range and ehp.
Sounds about right to me...
Read this again: LINK.
Check out my new flash web page: Dark Paradise |

7shining7one7
|
Posted - 2009.02.28 16:00:00 -
[966]
Edited by: 7shining7one7 on 28/02/2009 16:00:39
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 28/02/2009 15:50:47
Originally by: NightmareX
Originally by: sophisticatedlimabean
Originally by: NightmareX
Your actually makes combat in EVE with Blasters way shorter in times if your gonna boost the Blasters as you want them to be.
Considering we are giving blasters the same dmg as lasers get from 10-20km blaster fights will be only as fast as laser fights are now in those ranges, apart from the fact that lasers get a crap tonne more ehp and 25+km more doing that dmg...
And you still forget that Lasers deals the crappiest damages. EM and Tharmal against armor omni tanks doesn't make lasers fights any faster, AT ALL .
Blaster get slightly better dmg and dmg types.
Lasers get much greater range and ehp.
Sounds about right to me...
Daddy i want a golden goose...
|

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 16:06:00 -
[967]
Originally by: NightmareX
Read this again:....
I can read fine but what i said still applies, laser get much greater range and ehp while blasters get a slightly better max spike of dmg at very close range and better dmg types.
That does not change the fact that blasters need to do more dmg at 10-20km to make them slightly better in gang combat.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

NightmareX
Celtic Anarchy Force Of Evil
|
Posted - 2009.02.28 16:13:00 -
[968]
Edited by: NightmareX on 28/02/2009 16:16:15
Originally by: sophisticatedlimabean
Originally by: NightmareX
Read this again:....
I can read fine but what i said still applies, laser get much greater range and ehp while blasters get a slightly better max spike of dmg at very close range and better dmg types.
That does not change the fact that blasters need to do more dmg at 10-20km to make them slightly better in gang combat.
I don't know what you are on about, but Blasters works fine in gang combat now.
Well ok, to say it as it is. Only lazy pvpers want to have it like you want it to be. And do we want lazy pvpers in EVE?, no.
That boost should be called 'The lazy mans boost to Blaster'.
I'm tired of those who think that a Blaster Mega is just F1-F8 and watch the explosions. Aka easy mode PVP.
Check out my new flash web page: Dark Paradise |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 16:15:00 -
[969]
Originally by: NightmareX
Originally by: sophisticatedlimabean
Originally by: NightmareX
Read this again:....
I can read fine but what i said still applies, laser get much greater range and ehp while blasters get a slightly better max spike of dmg at very close range and better dmg types.
That does not change the fact that blasters need to do more dmg at 10-20km to make them slightly better in gang combat.
I don't know what you are on about, but Blasters works fine in gang combat now.
Yup all you need is to camp a station in RR fits and with logistic and falcon alts and kill ships with undocking lag.......
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

NightmareX
Celtic Anarchy Force Of Evil
|
Posted - 2009.02.28 16:17:00 -
[970]
Edited by: NightmareX on 28/02/2009 16:19:52
Originally by: sophisticatedlimabean
Originally by: NightmareX
Originally by: sophisticatedlimabean
Originally by: NightmareX
Read this again:....
I can read fine but what i said still applies, laser get much greater range and ehp while blasters get a slightly better max spike of dmg at very close range and better dmg types.
That does not change the fact that blasters need to do more dmg at 10-20km to make them slightly better in gang combat.
I don't know what you are on about, but Blasters works fine in gang combat now.
Yup all you need is to camp a station in RR fits and with logistic and falcon alts and kill ships with undocking lag.......
Undocking lag, isn't that soooooo 2006 / 2007 ?.
I have never had any undock lags in Jita with my alt the last year.
Originally by: The Djego Serious this is one of the worst vids in therm of claiming anything about Blasterperformance.
Not to sound wierd, but.....

Check out my new flash web page: Dark Paradise |
|

Goumindong
Amarr Merch Industrial GoonSwarm
|
Posted - 2009.02.28 16:18:00 -
[971]
Originally by: Marn Prestoc
The only change I would agree with is to undo the tracking bonus that lasers recieved lastyear/yearbeforethat (can't remember exactly). Don't know why they got that with webs the way they were making the added tracking only truely helpful outside of web range which was already the strength of lasers.
This would have made sense if webs were still 90%, but i don't think it works when webs are 60%. It would make lasers totally anemic at closer ranges negating nearly any reason to use them over beam lasers
If anything were to be done, it would be better to roll back the resistance changes, even if it were just for armor.(though if that were done, you would want to normalize the racial armor bonuses)
|

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 16:20:00 -
[972]
Originally by: NightmareX Only lazy pvpers want to have it like you want it to be. And do we want lazy pvpers in EVE?, no.
Pulse ships have it like this now...in fact they have it with 25km more range and a crap tonne more ehp....
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

Goumindong
Amarr Merch Industrial GoonSwarm
|
Posted - 2009.02.28 16:21:00 -
[973]
Edited by: Goumindong on 28/02/2009 16:21:00
Originally by: sophisticatedlimabean
That does not change the fact that blasters need to do more dmg at 10-20km to make them slightly better in gang combat.
1. Why do they need to be better in gang combat? Rails are the Gallente gang combat weapon. Why do you not just fit rails instead?
2. Your proposal will not make them "slightly better in gang combat" it will make them the god kings of on gate pvp.(stations/lowsec/etc)
|

NightmareX
Celtic Anarchy Force Of Evil
|
Posted - 2009.02.28 16:22:00 -
[974]
Originally by: sophisticatedlimabean
Originally by: NightmareX Only lazy pvpers want to have it like you want it to be. And do we want lazy pvpers in EVE?, no.
Pulse ships have it like this now...in fact they have it with 25km more range and a crap tonne more ehp....
What?.
Do you really know why they have it like that now ?, because Amarr BS'es isn't any good to MWD around and shoot ships.
Are you playing stupid or what?.
Check out my new flash web page: Dark Paradise |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 16:24:00 -
[975]
Originally by: Goumindong
1. Why do they need to be better in gang combat? Rails are the Gallente gang combat weapon. Why do you not just fit rails instead?
Im sorry but are you the person in the post above saying that giving pulse their old tracking would make them useless.....rails have tracking a crap tonne worse than pulse had before they were buffed... 
Originally by: Goumindong 2. Your proposal will not make them "slightly better in gang combat" it will make them the god kings of on gate pvp.(stations/lowsec/etc)
Considering that im only asking for them to match pulse in the 10-20km range what does that say about pulse as they have 30km more range doing that dmg AND 40k more hp...
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

7shining7one7
|
Posted - 2009.02.28 16:27:00 -
[976]
Edited by: 7shining7one7 on 28/02/2009 16:28:21
Originally by: sophisticatedlimabean
Originally by: Goumindong
1. Why do they need to be better in gang combat? Rails are the Gallente gang combat weapon. Why do you not just fit rails instead?
Im sorry but are you the person in the post above saying that giving pulse their old tracking would make them useless.....rails have tracking a crap tonne worse than pulse had before they were buffed... 
you can't compare pulse to rails..
|

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 16:30:00 -
[977]
Edited by: sophisticatedlimabean on 28/02/2009 16:31:05
Originally by: 7shining7one7
Originally by: sophisticatedlimabean
Originally by: Goumindong
1. Why do they need to be better in gang combat? Rails are the Gallente gang combat weapon. Why do you not just fit rails instead?
Im sorry but are you the person in the post above saying that giving pulse their old tracking would make them useless.....rails have tracking a crap tonne worse than pulse had before they were buffed... 
you can't compare pulse to rails..
I know that, im surprised you actually know that...unfortunately gourmie missed the memo (post 904)...
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

7shining7one7
|
Posted - 2009.02.28 16:31:00 -
[978]
Originally by: sophisticatedlimabean
Originally by: 7shining7one7 Edited by: 7shining7one7 on 28/02/2009 16:28:21
Originally by: sophisticatedlimabean
Originally by: Goumindong
1. Why do they need to be better in gang combat? Rails are the Gallente gang combat weapon. Why do you not just fit rails instead?
Im sorry but are you the person in the post above saying that giving pulse their old tracking would make them useless.....rails have tracking a crap tonne worse than pulse had before they were buffed... 
you can't compare pulse to rails..
I know that, im surprised you actually know that...unfortunately gourmie missed the memo...
oh.. is this the ol' switcheroo?
|

Cohkka
Celestial Apocalypse
|
Posted - 2009.02.28 16:32:00 -
[979]
Edited by: Cohkka on 28/02/2009 16:32:50
Originally by: NightmareX
I don't know what you are on about, but Blasters works fine in gang combat now.
Yeah, they work so fine that in a closerange fight in a gang of 10 BS on each side a Railmega will outdamage a Blastermega 9 out of 10 times (speaking of the absolute damage dealt in a fight). Appart from that Rails have huge advantages in RR gangs/against RR gangs and a much better range flexability. They deal damage when they get webed/scrambled and they don't have to burn cap for the MWD.
The problem is they suck against Pulse at those ranges. At least they're better than blasters....
Don't speak english, just F5, F5, F5... |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 16:34:00 -
[980]
Edited by: sophisticatedlimabean on 28/02/2009 16:36:12
Originally by: 7shining7one7
oh.. is this the ol' switcheroo?
Nope just somebody else like you who kicks his own butt within his own contradictory posting by arguing with no basis and foundation in truth or reality.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |
|

Trader20
|
Posted - 2009.02.28 16:36:00 -
[981]
What do people think about the neutron blaster rohk which hits out to 10km opt + 6.3km falloff with void or 17km opt + 16km falloff with null? Is a range buff to blasters really that op?
|

7shining7one7
|
Posted - 2009.02.28 16:37:00 -
[982]
Edited by: 7shining7one7 on 28/02/2009 16:40:25
Originally by: sophisticatedlimabean Edited by: sophisticatedlimabean on 28/02/2009 16:34:14
Originally by: 7shining7one7
oh.. is this the ol' switcheroo?
Nope just somebody else like you who kicks his own butt within his own posting by arguing with no basis and foundation in truth or reality.
he was talking about using rails for midrange instead of blasters.. you misrepresent what he says by claiming he was comparing pulse and rails.. i catch you by saying you couldn't compare rails and pulse, and you try to pretend like you didn't just misrepresent him by saying oh i knew that but he didn't..
*cough*

|

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 16:39:00 -
[983]
Originally by: Trader20 What do people think about the neutron blaster rohk which hits out to 10km opt + 6.3km falloff with void or 17km opt + 16km falloff with null? Is a range buff to blasters really that op?
They do not see it as a OP buff they oppose it cos blasters are not their race and as such any buff even one they obviously do not understand is a sideways nerf to their systems in some shape or form.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 16:41:00 -
[984]
Edited by: sophisticatedlimabean on 28/02/2009 16:42:02
Originally by: 7shining7one7
he was talking about using rails for midrange instead of blasters.. you misrepresent what he says by claiming he was comparing pulse and rails.. i catch you saying you couldn't compare rails and pulse, and you try to pretend like you didn't just misrepresent him by saying oh i knew that but he didn't..

YOU KNOW FOR SOMEBODY WHO GOT CAUGHT IN A LIE EARLIER FROM ANOTHER THREAD I WOULD HAVE THOUGHT YOU WOULD HAVE THE BRAINS NOT TO LIE AGAIN IN THE SAME THREAD WHEN THE PROOF IS ACTUALLY ON THE SAME PAGE...
Originally by: Goumindong 1. Why do they need to be better in gang combat? Rails are the Gallente gang combat weapon. Why do you not just fit rails instead?
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

Psiri
|
Posted - 2009.02.28 16:41:00 -
[985]
A boost to tracking OR a slight range boost (or rather a damage boost to long range ammo).
Personally I'd prefer a tracking boost, that way the Mega would recieve its own unique strength and the Hyperion would be able to deal the damage it's s'posed to at the ranges blasters are intended for.
|

7shining7one7
|
Posted - 2009.02.28 16:42:00 -
[986]
Originally by: sophisticatedlimabean
Originally by: Trader20 What do people think about the neutron blaster rohk which hits out to 10km opt + 6.3km falloff with void or 17km opt + 16km falloff with null? Is a range buff to blasters really that op?
They do not see it as a OP buff they oppose it cos blasters are not their race and as such any buff even one they obviously do not understand is a sideways nerf to their systems in some shape or form.
i wonder, how does it feel agreeing with your alt?
|

sophisticatedlimabean
Gallente Delinquent Habits
|
Posted - 2009.02.28 16:43:00 -
[987]
Edited by: sophisticatedlimabean on 28/02/2009 16:46:03
Originally by: 7shining7one7
Originally by: sophisticatedlimabean
Originally by: Trader20 What do people think about the neutron blaster rohk which hits out to 10km opt + 6.3km falloff with void or 17km opt + 16km falloff with null? Is a range buff to blasters really that op?
They do not see it as a OP buff they oppose it cos blasters are not their race and as such any buff even one they obviously do not understand is a sideways nerf to their systems in some shape or form.
i wonder, how does it feel agreeing with your alt?
Im gonna need 30 bloody accounts with all these alts you say i have.... 
PS: Post with your main.
My views may reflect those of my corp/alliance, but if you wanna know for sure ask em for gods sake. |

Trader20
|
Posted - 2009.02.28 16:46:00 -
[988]
Originally by: sophisticatedlimabean
Originally by: 7shining7one7
Originally by: sophisticatedlimabean
Originally by: Trader20 What do people think about the neutron blaster rohk which hits out to 10km opt + 6.3km falloff with void or 17km opt + 16km falloff with null? Is a range buff to blasters really that op?
They do not see it as a OP buff they oppose it cos blasters are not their race and as such any buff even one they obviously do not understand is a sideways nerf to their systems in some shape or form.
i wonder, how does it feel agreeing with your alt?
Im gonna need 30 bloody accounts with all these alts you say i have.... 
Lol everyone who has posted in this thread is ur alt...even 7shinging which I'm wondering why ur arguing with urself .
|

7shining7one7
|
Posted - 2009.02.28 16:47:00 -
[989]
Originally by: sophisticatedlimabean
reading comprehension.. you really don't understand it yet do you?
you tried to say he compared pulse to rails.. i pointed out he didn't.. you then pretended like you never said that and that you knew you couldn't compare the two.. 
also i didn't lie, i just remembered some parts wrong.. you wanted a blaster with 20km optimal doing same damage as pulse multifreq (disregarding damage types) and then falloff to 30km which is even worse than just 30km optimal...
|

7shining7one7
|
Posted - 2009.02.28 16:51:00 -
[990]
Edited by: 7shining7one7 on 28/02/2009 16:52:14
Originally by: sophisticatedlimabean
Im gonna need 30 bloody accounts with all these alts you say i have.... 
howcome? i only pointed out two..
ps: post MOAR with your alts so they can agree with your conclusions and you can be like yeah see it's true ppl agree.. the ones without any character image are particularly convincing.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 30 40 .. 45 :: one page |
First page | Previous page | Next page | Last page |