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Thread Statistics | Show CCP posts - 1 post(s) |

Gemmell
Spark. Ignition.
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Posted - 2009.02.07 19:56:00 -
[61]
I don't how you dress it up Chronotis, you can even cover it in chocolate, it's still lame. |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2009.02.07 19:58:00 -
[62]
How to ensure that this skillpoint loss mechanic gets nerfed to hell or removed: gank tons of T3 flying carebears in high sec until they whine to CCP about all their lost skillpoints.
I for one will be ready and waiting with suicide gank ships in high sec to pop the first T3 ship I see, if for no other reason than to erase the pilots skillpoints.
Even if it takes a few BS to down one in high sec, it'll be worth it just for the nerd rage. I don't see a T3 cruiser sized ship surviving 4-5 T2 fit gank Geddons.  |

Pattern Clarc
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Posted - 2009.02.07 20:00:00 -
[63]
Edited by: Pattern Clarc on 07/02/2009 20:03:45
Originally by: CCP Chronotis Tech 3 ships and the subsystem skill loss mechanic will be detailed by Nozh in his blog which is due out soon. As with everything, things always change before release and when Apocryha arrives on sisi next week, we can and will be making changes based on feedback there. If it turns out that this mechanic or any other is not working out based on that feedback then we will change it or remove it.
I can pretty much tell you now that baring t3 ships been as powerful as polaris or jove. Actual SP loss, as opposed to something that could be trained/learnt along side normal skills will be extremely unpopular -  |

Admiral IceBlock
Caldari Northern Intelligence
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Posted - 2009.02.07 20:03:00 -
[64]
Haha. Whenever somebody sees a t3 ship it will be wtfpwntbubbledfubared! |

Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.02.07 20:04:00 -
[65]
If losing sp for the t3 skill on losing the ship is the case then all characters on sisi will need to have the t3 skills spawned at a usable level in the character sheet so we can get a proper test of its effects. |

Cailais
Amarr 0utbreak
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Posted - 2009.02.07 20:06:00 -
[66]
I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
C.
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Disteeler
Segunda Fundacion Axiom Empire
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Posted - 2009.02.07 20:08:00 -
[67]
Originally by: CCP Chronotis Tech 3 ships and the subsystem skill loss mechanic will be detailed by Nozh in his blog which is due out soon. As with everything, things always change before release and when Apocryha arrives on sisi next week, we can and will be making changes based on feedback there. If it turns out that this mechanic or any other is not working out based on that feedback then we will change it or remove it.
"Soon" is a overused word those days. It doesen't generate any hype, in fact the contrary  |

Bellum Eternus
Gallente Death of Virtue
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Posted - 2009.02.07 20:10:00 -
[68]
Originally by: Cailais I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
C.
I hope they keep it. It'll really separate the best players from everyone else. If you're good you'll fly T3 and only lose SP once in a while. If you suck, you're going to be either flying something other than T3, or you're going to be losing SP all over the place.
Either way it's a win for elite PVPers with super high kill/death ratios. Plus the fact that you can kill carebear T3 pilots in high sec. It'll be great.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Grarr Dexx
Amarr Divinity's Edge
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Posted - 2009.02.07 20:11:00 -
[69]
CCP's Pre-nerfism (tm)
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Zurin Arctus
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Posted - 2009.02.07 20:11:00 -
[70]
Originally by: Bellum Eternus
Originally by: Cailais I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
C.
I hope they keep it. It'll really separate the best players from everyone else. If you're good you'll fly T3 and only lose SP once in a while. If you suck, you're going to be either flying something other than T3, or you're going to be losing SP all over the place.
Either way it's a win for elite PVPers with super high kill/death ratios. Plus the fact that you can kill carebear T3 pilots in high sec. It'll be great.
Oh look, it's a PvP snob who thinks it's a good idea to make the game easier for people that win. Let's mock him.
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Bellum Eternus
Gallente Death of Virtue
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Posted - 2009.02.07 20:13:00 -
[71]
Originally by: Zurin Arctus
Originally by: Bellum Eternus
Originally by: Cailais I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
C.
I hope they keep it. It'll really separate the best players from everyone else. If you're good you'll fly T3 and only lose SP once in a while. If you suck, you're going to be either flying something other than T3, or you're going to be losing SP all over the place.
Either way it's a win for elite PVPers with super high kill/death ratios. Plus the fact that you can kill carebear T3 pilots in high sec. It'll be great.
Oh look, it's a PvP snob who thinks it's a good idea to make the game easier for people that win. Let's mock him.
Make the game easier for people that win? WTF are you talking about?
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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Dr Ming
Mindworks
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Posted - 2009.02.07 20:13:00 -
[72]
Originally by: CCP Chronotis Tech 3 ships and the subsystem skill loss mechanic will be detailed by Nozh in his blog which is due out soon. As with everything, things always change before release and when Apocryha arrives on sisi next week, we can and will be making changes based on feedback there. If it turns out that this mechanic or any other is not working out based on that feedback then we will change it or remove it.
Unless Nozh announces that CCP is scraping this *bad* idea, I hope he is prepared to be known as the dude stupider than Zulupark.
Because that is *exactly* what is going to happen if people have to choose between training for any of the skills currently in game, and training T3 skills that they will lose if their ship gets blown up.
T3 is going to be a abysmal failure if flying T3 becomes a choice between character advancement and character stagnation or r.etardation.
People play MMOs to make their characters better. Introducing a gameplay mechanic that does the exact opposite of that is not going to be a popular mechanic.
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Cailais
Amarr 0utbreak
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Posted - 2009.02.07 20:14:00 -
[73]
Originally by: Bellum Eternus
Originally by: Cailais I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
C.
I hope they keep it. It'll really separate the best players from everyone else. If you're good you'll fly T3 and only lose SP once in a while. If you suck, you're going to be either flying something other than T3, or you're going to be losing SP all over the place.
Either way it's a win for elite PVPers with super high kill/death ratios. Plus the fact that you can kill carebear T3 pilots in high sec. It'll be great.
Bang on. Everyone moans about how "carebeary" is has become, now we'll see the true metal of those supposedly 'harden'd pvpers'. Cant wait to see the details behind this and the forum cry babies exposed.
I think I'll make a list. 
C.
Originally by: Capa So if you wake up one morning and it's a particularly beautiful day, you'll know we made it.
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Destination SkillQueue
Are We There Yet
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Posted - 2009.02.07 20:16:00 -
[74]
Originally by: Cailais I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
Well it is a problem, since it seems all the rewards of wormspace is tied to T3 production. With this there will be very little demand, so little production and the reward of wormspace isn't worth it isk wise. Wormspace had so much potential for other than just hardcore PvP crowd, that something like this would pretty much crush those hopes. T3/wormspace would go from the most wanted and exiting addition to the game in a long time to just meh/nothing to do with us.
I'll go for the T3 either way, but if it heavily uses up training time, it will see little/no PvP action.
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Jhagiti Tyran
Mortis Angelus The Church.
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Posted - 2009.02.07 20:16:00 -
[75]
Originally by: Cailais I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
C.
If individual ships generate their own skill path independently of the normal skill training at the risk of losing those bonuses when the ship dies that's pretty cool but it would suck if it interfered with the normal skill training progress.
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Pattern Clarc
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Posted - 2009.02.07 20:17:00 -
[76]
Originally by: Dr Ming
Originally by: CCP Chronotis Tech 3 ships and the subsystem skill loss mechanic will be detailed by Nozh in his blog which is due out soon. As with everything, things always change before release and when Apocryha arrives on sisi next week, we can and will be making changes based on feedback there. If it turns out that this mechanic or any other is not working out based on that feedback then we will change it or remove it.
Unless Nozh announces that CCP is scraping this *bad* idea, I hope he is prepared to be known as the dude stupider than Zulupark.
Because that is *exactly* what is going to happen if people have to choose between training for any of the skills currently in game, and training T3 skills that they will lose if their ship gets blown up.
T3 is going to be a abysmal failure if flying T3 becomes a choice between character advancement and character stagnation or r.etardation.
People play MMOs to make their characters better. Introducing a gameplay mechanic that does the exact opposite of that is not going to be a popular mechanic.
QFT
Hitting the nail on the head with an anvil tbh. ____
My Blog Is Awesome
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Zurin Arctus
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Posted - 2009.02.07 20:17:00 -
[77]
Originally by: Bellum Eternus
Originally by: Zurin Arctus
Originally by: Bellum Eternus
Originally by: Cailais I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
C.
I hope they keep it. It'll really separate the best players from everyone else. If you're good you'll fly T3 and only lose SP once in a while. If you suck, you're going to be either flying something other than T3, or you're going to be losing SP all over the place.
Either way it's a win for elite PVPers with super high kill/death ratios. Plus the fact that you can kill carebear T3 pilots in high sec. It'll be great.
Oh look, it's a PvP snob who thinks it's a good idea to make the game easier for people that win. Let's mock him.
Make the game easier for people that win? WTF are you talking about?
...Do you read your own posts?
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Ron Bacardi
SniggWaffe
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Posted - 2009.02.07 20:19:00 -
[78]
Can't wait to fly one. Balls to the ****ing wall imo. |

Cailais
Amarr 0utbreak
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Posted - 2009.02.07 20:20:00 -
[79]
Originally by: Jhagiti Tyran
Originally by: Cailais I think what we'll see is something whereby T3 ships have their own skill paths.
Personally I think it's a brilliant concept - and Im stunned by the comments so far. I guess we can bin all the 'eve's a cold harsh universe' claims now huh? I really hope CCP keeps this concept and dont bow to the weak kneed whiners here.
C.
If individual ships generate their own skill path independently of the normal skill training at the risk of losing those bonuses when the ship dies that's pretty cool but it would suck if it interfered with the normal skill training progress.
At a guess Id say it probably will be independent, but even if it doesn't it adds new meaning to the term 'don't fly what you cant afford to loose'.
Dont forget we havent seen the stats on these ships yet - Im guessing theyre gonna be pretty darn good with this mechanic in place, perhaps with significant bonuses as you skill up that specific skill path. Such an advantage is likely to come at a cost, and that cost is time.
C.
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Marlenus
Caldari Ironfleet Towing And Salvage Tear Extraction And Reclamation Service
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Posted - 2009.02.07 20:20:00 -
[80]
Although my hopes were somewhat dashed when I learned that T3 ships are to be cruiser-only, I'm still hoping I can use the modularity to develop a specialized salvage vessel. I don't lose these very often; and if I sometimes have to train a skill from three back to four (I doubt I'd ever train to five if there's a risk of loss), well, that's the price of specialization. I can live with it.
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Kesper North
Caldari Epiphyte Mining and Exploration Majesta Empire
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Posted - 2009.02.07 20:23:00 -
[81]
Well, here's my feedback:
No. no, no, no and hell no.
No one will fly these ships if we lose skillpoints every time we lose one. This kills T3. |

Cailais
Amarr 0utbreak
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Posted - 2009.02.07 20:24:00 -
[82]
Originally by: Pattern Clarc
Originally by: Dr Ming
Originally by: CCP Chronotis Tech 3 ships and the subsystem skill loss mechanic will be detailed by Nozh in his blog which is due out soon. As with everything, things always change before release and when Apocryha arrives on sisi next week, we can and will be making changes based on feedback there. If it turns out that this mechanic or any other is not working out based on that feedback then we will change it or remove it.
Unless Nozh announces that CCP is scraping this *bad* idea, I hope he is prepared to be known as the dude stupider than Zulupark.
Because that is *exactly* what is going to happen if people have to choose between training for any of the skills currently in game, and training T3 skills that they will lose if their ship gets blown up.
T3 is going to be a abysmal failure if flying T3 becomes a choice between character advancement and character stagnation or r.etardation.
People play MMOs to make their characters better. Introducing a gameplay mechanic that does the exact opposite of that is not going to be a popular mechanic.
QFT
Hitting the nail on the head with an anvil tbh.
Its obvious isnt it? Its 'high end content'. Trained everything? Got your ships of choice skills maxed?
Ok, new T3 ships - wont take me a moment to skill those up aswell...oh..wait..
These arent ships for newbs guys.
C.
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Grath Telkin
Amarr The Illuminati. Pandemic Legion
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Posted - 2009.02.07 20:24:00 -
[83]
Edited by: Grath Telkin on 07/02/2009 20:25:56 I like it, makes losing the ship mean something.
Right now, you can lose a dozen BS a week and not care at all.
Caps are replaced instantly.
T2 is so common that NOT looting because it would short your supply of cap 800's actually happens.
I hope dearly that they ignore the whines and keep it.
Edit: also, look at all of you crying about loosing skill points in a skill that you A) don't have yet, B) don't know the rank of, and C) don't know how many skill points you lose when the ship goes down. |

Zurin Arctus
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Posted - 2009.02.07 20:25:00 -
[84]
Edited by: Zurin Arctus on 07/02/2009 20:27:04
Quote:
Its obvious isnt it? Its 'high end content'. Trained everything? Got your ships of choice skills maxed?
Ok, new T3 ships - wont take me a moment to skill those up aswell...oh..wait..
These arent ships for newbs guys.
C.
ITT: Old players and snobs ask what's wrong with a horrible mechanic because they have 80,000,000 SP's and expect everyone else to.
I like how the station-huggers are all for this idea, though. |

Grath Telkin
Amarr The Illuminati. Pandemic Legion
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Posted - 2009.02.07 20:27:00 -
[85]
Originally by: Zurin Arctus
ITT: Old players and snobs ask what's wrong with a horrible mechanic because they have 80,000,000 SP's and expect everyone else to.
Or not so old players thinking you look ******ed for *****ing about something you haven't seen yet |

Dr Fighter
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Posted - 2009.02.07 20:27:00 -
[86]
just because you can, does not make it a good idea.
CCP do not bone the vets AGAIN with a beyond-pre-nerfed ship class. you bunch of clucking morehens. |

Dr Ming
Mindworks
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Posted - 2009.02.07 20:27:00 -
[87]
Originally by: Bellum Eternus
I hope they keep it. It'll really separate the best players from everyone else. If you're good you'll fly T3 and only lose SP once in a while. If you suck, you're going to be either flying something other than T3, or you're going to be losing SP all over the place.
Either way it's a win for elite PVPers with super high kill/death ratios. Plus the fact that you can kill carebear T3 pilots in high sec. It'll be great.
And then you have some lag, get blown up, lose SP, and go back to training T2 skills because you finally realize this isn't a game of D&D where the DM is making you into a special little snowflake who gets to be the star of the show and nothing unfair or random happens to you. |

Zurin Arctus
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Posted - 2009.02.07 20:28:00 -
[88]
Edited by: Zurin Arctus on 07/02/2009 20:29:27
Originally by: Grath Telkin
Originally by: Zurin Arctus
ITT: Old players and snobs ask what's wrong with a horrible mechanic because they have 80,000,000 SP's and expect everyone else to.
Or not so old players thinking you look ******ed for *****ing about something you haven't seen yet
I haven't seen a man ride a bicycle off a skysc****r yet, either.
Does that mean it's not a bad idea? 
EDIT: lol at CCP's horrible filtering. BEWARE THE SKYSCRAPIST! |

Grath Telkin
Amarr The Illuminati. Pandemic Legion
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Posted - 2009.02.07 20:30:00 -
[89]
Originally by: Zurin Arctus
Or not so old players thinking you look ******ed for *****ing about something you haven't seen yet
I haven't seen a man ride a bicycle off a skysc****r yet, either.
Does that mean it's not a bad idea? 
Thats a horrible analogy, but i'll take the bait.
Is he a base jumper?
Is this his first time?
What kind of bike?
What size sky sc****r?
See what I'm doing? Its called holding my opinion till I have more facts. |

Armoured C
Gallente Federation of Freedom Fighters Executive Outcomes
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Posted - 2009.02.07 20:31:00 -
[90]
Originally by: CCP Chronotis Apocryha arrives on sisi next week
can i haz you forum drones
the hit me for CCP love + 5 |
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