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941. EVE: The Nano Age - in EVE General Discussion [original thread]
Originally by: Matrixcvd Speed is fine, the nano "age" has replaced the frig age, the BS age etc for roaming, but that is all, for small gang and fast roaming PVP, recons and hac's are the most effective, but thats not in all situations......
- by Crackzilla - at 2008.04.28 20:28:00
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942. Making the ransom system somewhat more trustworthy - in EVE General Discussion [original thread]
Edited by: *****zilla on 28/04/2008 17:49:15 The issue is one of trust. Its in many peoples best interest for ransoms to be not trusted. This leaves the only revenue stream for pirates to be low sec ganks and war dec ganks (and suicide ganks)....
- by Crackzilla - at 2008.04.28 17:49:00
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943. BRUCE Not-So-Mighty - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: TZeer ...but when we are killing stuff and get well over 10 bil in 2 weeks, just in loot. How much do you think the stuff we blew up is worth? Is that ISK that just came out of thin air? Wow, I thought Burn Eden made mor...
- by Crackzilla - at 2008.04.28 10:52:00
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944. Help me pick a 0.0 roaming ship - in Ships and Modules [original thread]
Learn using the crow. Have cheap fun with the Hurricane. When you've the isk and skills to properly use the vaga, and rarely die with the crow, then get the vagabond. For the group you described the Maelstrom is too slow.
- by Crackzilla - at 2008.04.26 00:31:00
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945. Nanos should be nerfed - in Ships and Modules [original thread]
Originally by: Sionide Not sure what all the debate is about. The devs already stated they are going to address the nano thing...let's wait and see? When do the devs address things in a balanced way? Either nanos will be nerfed to obl...
- by Crackzilla - at 2008.04.25 04:54:00
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946. TRI SURG Kill TITAN!!! - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Kinsy AFAIK the Titan fired his DD, then logged....It was touch and go as he was doing a good job of killing our dictors, so i warped over in my Rapier to get some bumps, which i did 4-5 times. So he logged then killed ...
- by Crackzilla - at 2008.04.25 01:59:00
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947. Nanos should be nerfed - in Ships and Modules [original thread]
Originally by: NightmareX The thing you don't understand is that the Vaga can't hit targets any good when he have a speed faster than 4k m/s, I understand this. However there are other nanos that aren't dependent on speed for damage....
- by Crackzilla - at 2008.04.24 23:03:00
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948. Nanos should be nerfed - in Ships and Modules [original thread]
Originally by: NightmareX So by saying that, is all Interceptors the new WCS to? Because it's 8586758 times easier to get out and survive with an Interceptor than it is with a Vagabond. Ceptors are balanced because while they can go fa...
- by Crackzilla - at 2008.04.24 21:29:00
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949. Nanos should be nerfed - in Ships and Modules [original thread]
Originally by: Matrixcvd moar whine than usual.... these threads get moar hilarous all the time... nanos are fine speed is fine plenty of tactics no counters stop cryin, start flyin Absolutely. Everyone and their step brother should ...
- by Crackzilla - at 2008.04.24 19:55:00
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950. [Vagabond] How to kill it ? - in Ships and Modules [original thread]
Edited by: *****zilla on 24/04/2008 19:44:02 Originally by: Roemy Schneider my scimitar just nibbled through a vaga's armor before he managed to outrun the warp disruptor. heh. Scimitars make great tacklers. They're fast, can perma...
- by Crackzilla - at 2008.04.24 19:40:00
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951. Nanos should be nerfed - in Ships and Modules [original thread]
Edited by: *****zilla on 24/04/2008 18:49:05 Originally by: Anaalys Fluuterby The snipers WILL destroy any nanos that remain to fight and if they turn to engage the remote snipers then they contend with the group they just left. If...
- by Crackzilla - at 2008.04.24 18:48:00
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952. Nanos should be nerfed - in Ships and Modules [original thread]
Originally by: Anaalys Fluuterby I'm still wondering why the OP didn't take 10 of their BSs, If they've a mixed gang they may not have 10 snipers. What you're suggesting is fairly complicated and unlikely to work as a spur of a momen...
- by Crackzilla - at 2008.04.24 18:17:00
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953. Nanos should be nerfed - in Ships and Modules [original thread]
Originally by: Marcus Druallis Nanos are limited to Ishtar, Curse, Vagabond, Rapier, Huggin. Scimitar, Zealot, Cerebus, etc. Not all nano up that well (ie: cerebus), but most nano because it works. Anything cruiser sized with the righ...
- by Crackzilla - at 2008.04.24 18:07:00
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954. ?Nanos? - in Ships and Modules [original thread]
Originally by: 0raven0 you don't actually have to trade damage for the ability to stay alive through speed. You trade low slot tank for speed and sometimes even more damage than usual. The best nano zealot setup has 3 heat sink IIs and ful...
- by Crackzilla - at 2008.04.24 01:08:00
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955. Nanos should be nerfed - in Ships and Modules [original thread]
Originally by: NightmareX T2 frigs is faster than our nano HAC's, and they can get out of the fight without losing anything, Frigs are a trade off. They have no tank, no real dps, very little cap. Nanos are better than frigs in nearly...
- by Crackzilla - at 2008.04.24 00:24:00
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956. ?Nanos? - in Ships and Modules [original thread]
Generally a cruiser sized ship setup for speed. Sometimes a very expensive battleships/faction battleship. They trade damage for the ability to stay alive through speed. Everyone complains because to effectively counter nanos requires certain s...
- by Crackzilla - at 2008.04.24 00:21:00
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957. ?Nanos? - in Ships and Modules [original thread]
Generally a cruiser sized ship setup for speed. Sometimes a very expensive battleships/faction battleship. They trade damage for the ability to stay alive through speed. Everyone complains because to effectively counter nanos requires certain s...
- by Crackzilla - at 2008.04.24 00:21:00
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958. Nanos should be nerfed - in Ships and Modules [original thread]
Originally by: Kiki Arnolds Cheap webbing interceptors, with a 30man fleet a ceptor can web down a nano-ship long enough for you to primary and pop it. If you've quite a few suicidal ceptors with t2 fits that 30man fleet might pop a na...
- by Crackzilla - at 2008.04.23 22:25:00
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959. [Vagabond] How to kill it ? - in Ships and Modules [original thread]
Originally by: Aaspa I was wondering what ship can kill a Vaga easily ? nano vaga, nano curse, nano rapier (needs help), nano huginn. If you want to go after the nano you need a nano. There are ways to "counter" a nano by annoying i...
- by Crackzilla - at 2008.04.23 22:12:00
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960. Nanos should be nerfed - in Ships and Modules [original thread]
Originally by: Euriti "OMG I CANT WIN IN COOKIECUTTER HACK AND SLASH SETUP NERF NREF NREF NREF" Yes, because a cookiecutter nano setup is *vastly* superior. Fly Nano Spaceships (tm). Originally by: Phil Miller Nano need a ne...
- by Crackzilla - at 2008.04.23 21:26:00
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