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561. New push for usable full incarna - in Assembly Hall [original thread]
Vertisce Soritenshi wrote: Berendas wrote: I don't know why you guys are trying to keep this thread afloat. No offense OP, but the player base has spoken and most people don't want Incarna. Well...no...the most vocal have spoken and state...
- by Goose99 - at 2011.12.06 20:15:00
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562. 2nd Class Weapon System--Missiles! - in Ships and Modules [original thread]
GavinCapacitor wrote: Patri Andari wrote: stoicfaux wrote: - Dare Devel wrote: Missiles should also have weapon upgrade modules that buff Explosion Radius and Explosion Velocity. Missiles already do. Target Painters affect both val...
- by Goose99 - at 2011.12.06 20:12:00
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563. Monocles for left eye, synthetic eyes for the right - in Player Features and Ideas Discussion [original thread]
Requesting black rings around both eyes.
- by Goose99 - at 2011.12.06 19:13:00
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564. 2nd Class Weapon System--Missiles! - in Ships and Modules [original thread]
Castor Narcissus wrote: Goose99 wrote: Oh please, ppl fit unbonused projectiles on non-Winmatar boats all the time, often instead of bonused lesser weapons See? Actions speak louder than words So what you propose is to buff missiles eno...
- by Goose99 - at 2011.12.06 19:10:00
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565. The Argument is Over - in Ships and Modules [original thread]
AC grid usage is small enough that cane can fit 2 1600mms after the rack of ACs. Canes don't brawl, not because they can't, but because: why brawl when you can kite. Kite > brawl. Only the fastest boats can kite, that would be Winmatar. The r...
- by Goose99 - at 2011.12.06 19:02:00
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566. how many of you lost Expensive ship in mission?? (Tengu, Loki, Prot, Legion, etc) - in Missions & Complexes [original thread]
Spineker wrote: Pretty obvious Highsec is where the killing is going on. Correct Devblog: 12/2007-12/2011 6,317,926 players popped to pve kills in highsec 7,061,988 players popped to pvp kills in nullsec including: 3,468,179 pod kills
- by Goose99 - at 2011.12.06 18:53:00
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567. War Dec system needs and urgent and fast change - in Player Features and Ideas Discussion [original thread]
Skydive wrote: butthurt Move to low/null. Problem solved.
- by Goose99 - at 2011.12.06 18:49:00
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568. 2nd Class Weapon System--Missiles! - in Ships and Modules [original thread]
A'Brantox Foson wrote: Oh noez, Caldari pilots aren't going into null with their Ravens because their Cruises can't pvp. Solution: Buff it so that they can pvp.
- by Goose99 - at 2011.12.06 18:46:00
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569. The Argument is Over - in Ships and Modules [original thread]
Demon Azrakel wrote: Emily Poast wrote: Yes, its over. If you continue to argue that there is no issue with Matar and/or projectiles after this, i just dont know what to say. Now, how do we buff the other races up to par, without having to...
- by Goose99 - at 2011.12.06 18:42:00
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570. how many of you lost Expensive ship in mission?? (Tengu, Loki, Prot, Legion, etc) - in Missions & Complexes [original thread]
Tippia wrote: Goose99 wrote: 4%, if BS hull is equal to pods and rookie ships. GǪwhich it is, since we're counting # ships killed. Quote: It makes sense, as I doubt many ppl run missions in rookie ships. But lots of people fly it on the...
- by Goose99 - at 2011.12.06 18:22:00
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571. 2nd Class Weapon System--Missiles! - in Ships and Modules [original thread]
Aedan Vals wrote: Mike Whiite wrote: Aedan Vals wrote: Goose99 wrote: The fact that canes and other Winmatar ships with launcher slots fill them with neuts instead of hmls says enough of their effectiveness. Your actions speak louder t...
- by Goose99 - at 2011.12.06 17:39:00
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572. (PROPOSAL) Incursion, reward or faction standing gain. - in Assembly Hall [original thread]
Mining should give faction gains. You're like... mining for them.
- by Goose99 - at 2011.12.06 17:07:00
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573. How about new Destroyers? - in Ships and Modules [original thread]
Alara IonStorm wrote: Fix My Lasers wrote: Since new non-Winmatar t3 BCs are useless The amount of stupidity in this statement is... Well it is frankly just incredible. There, I fixed that for you. Happy?
- by Goose99 - at 2011.12.06 16:54:00
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574. Make ship bonus non race specific - in Player Features and Ideas Discussion [original thread]
Make ship bonus non race specific For example: Diemost: Gallente Cruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage per level Heavy Assault Ship Skill Bonus: 10% bonus to Medium Hybrid Turret falloff and 5% bonus to Medium Hybrid Turr...
- by Goose99 - at 2011.12.06 16:42:00
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575. The Argument is Over - in Ships and Modules [original thread]
SpaceSquirrels wrote: Doesnt make them OP... just means they're easier to use....Which is why a missile boat is in second place. Capless, selectable damage, and have to worry less about range and other turret mechanics. By missileboat, di...
- by Goose99 - at 2011.12.06 16:28:00
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576. Incursions should be in low/null sec - in Missions & Complexes [original thread]
thoth rothschild wrote: CCP has pretty decent control over the isk which is given out by incursions. Mission: There is a not defined numebr of missions possible by each pilot. there is no limit of total amount of missions active at the same t...
- by Goose99 - at 2011.12.06 16:19:00
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577. how many of you lost Expensive ship in mission?? (Tengu, Loki, Prot, Legion, etc) - in Missions & Complexes [original thread]
Tippia wrote: Goose99 wrote: Of the large BS sized hulls that's significant mineral sinks, 162k out of 170k Raven kills, and 100k out of 126k domi kills are from pve. So that's 4% of the kills accounted forGǪ not a huge economic driver. ...
- by Goose99 - at 2011.12.06 16:00:00
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578. The Argument is Over - in Ships and Modules [original thread]
Takeshi Yamato wrote: It's worth mentioning here as well that CCP Diagoras has kindly provided final blow statistics for a selection of ship types: Frigates: Rifter 186,502 Dramiel 120,305 Punisher 44,621 Merlin 37,372 Incursus 35,735 Cruis...
- by Goose99 - at 2011.12.06 15:43:00
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579. The Argument is Over - in Ships and Modules [original thread]
Emily Poast wrote: Kass Boor wrote: 272k drakes and 80k tengus only making 200k final blows with missiles? What am I missing here? I would presume because HMLs have the slowest volly speed. They just hit fewer times to do their damage, so...
- by Goose99 - at 2011.12.06 07:14:00
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580. how many of you lost Expensive ship in mission?? (Tengu, Loki, Prot, Legion, etc) - in Missions & Complexes [original thread]
Tippia wrote: Goose99 wrote: From dec 2007 to today, 6.3 mil players popped in highsec to mission rats Not quite. 6.3 mil ships popped in highsec to NPC entities , including CONCORD, sentry guns, undirected POS turrets, faction navies, and...
- by Goose99 - at 2011.12.06 07:10:00
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