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1. Speed Rebalanced: Feedback thread - in Test Server Feedback [original thread]
A lot of whining in this thread ... Speed nerf is necessary and long overdue. All here that ever participated in nano gangs know of the near invulnerability of those, given considerate fleet setup. Low risk ganking ... pretty much like the dual ...
- by Serge - at 2008.08.04 11:56:00
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2. Balance Changes: CHAOS FEEDBACK ONLY - in Test Server Feedback [original thread]
Caldari once again! Lets get started: Take Interceptors - without MWD they¦re a no-go, everybody knows. But MWD cause troubles esp for GUNS that need to hit a target. This is called TRACKING. Take a Crow vs an amar inty this is the best show: b...
- by Serge - at 2004.06.08 19:48:00
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3. New Ravens: Too many advantages - in Test Server Feedback [original thread]
I agree to initial poster - Raven already owns with a runaway setup in typical ganking situation. On chaos Raven¦s just incredible powerfull and i fear we¦ll see a lot of Raven lovers with their dual MWD running around and killing everything. Like...
- by Serge - at 2004.06.08 17:16:00
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4. 1523-1525 - in Test Server Feedback [original thread]
excellent work Aelita! thx! *********************************************** ... "we suddenly have a good 2 dozen Chicken Littles running about proclaiming tha
- by Serge - at 2004.05.26 07:08:00
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5. 1523-1525 - in Test Server Feedback [original thread]
same error ... *********************************************** ... "we suddenly have a good 2 dozen Chicken Littles running about proclaiming tha
- by Serge - at 2004.05.25 08:27:00
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6. Request; Please rename Querious to - in Test Server Feedback [original thread]
As a member of CFS that lives in this area I strongly beg you guys to change the name of the former "JK-FIX" into "The FIX" as we used it for months now. Querious is really ridiculous :/ Thank you *********************************************** ...
- by Serge - at 2004.01.04 21:46:00
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7. 1352 - (Bug/Problems) Summary - in Test Server Feedback [original thread]
JIP/cloaking: If you jump into a 0.0 system you appear uncloaked most times! Same happening in systems >0.0 sec if you JIP in midspace. Other mates reported that even though they logged off at a secure BM they reappeared at a gate. Lost alrea...
- by Serge - at 2003.12.19 11:50:00
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8. Stargate Warp Disruption Field - in Test Server Feedback [original thread]
I¦d already be happy if CCP managed to fix the JIPs! To be spread all over the system when trying to do a gang-jump while a pirate fleet camps one system doesnt really make sense (and fun). Already lost too many ships due to this crap. And GM say...
- by Serge - at 2003.12.19 07:49:00
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9. Missiles aborting its Target when Enemies Warp Drive Activates - in Test Server Feedback [original thread]
scrambler? they have 20k range only. rats these days rather stay far from gates to shoot indies or they camp JIPs. this of course will change next week. Then noone but a very large force will dare to stay within 20k of a gate due to current mecha...
- by Serge - at 2003.12.11 08:39:00
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10. Testing the jump system + blockades? post results here - in Test Server Feedback [original thread]
4 campers vs 4 runners campers consisted of 2 BS and 2 cruisers (BB and Thorax) attackers: 3 BS (4th BS never showed up ... ) camped gate to PF from FD. Quickly able to get a target with BB ( sensor booster, webbifier, warpscrambler). BB was dest...
- by Serge - at 2003.12.10 12:31:00
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11. Cloaking Feedback - in Test Server Feedback [original thread]
Its a great tool! Fit it on a Tempest with one huge cap-boost and you shoot crap out of anyone. When you have a lock of the surprised you will have cap, you get shields with your X-L shield booster quickly and your guns need no cap so you are a pe...
- by Serge - at 2003.12.05 10:54:00
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12. 1248: most wanted and missing features - in Test Server Feedback [original thread]
First: cool job with the new map - features! show assets is great! Second: Some of the current game mechanics make it nearly impossible to hunt down pirates. Following are some suggestions to change this: Request: 1. feature: JIP (jump-in-point)...
- by Serge - at 2003.11.17 10:25:00
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13. 1238 - Summary and bug list - in Test Server Feedback [original thread]
Bug or feature? build 1238: Approx 2 weeks ago a corpmate of mine collected minerals for his Scorpion. Our builder (PE5) then picked the stuff and started production. Then he logged. Some 15 mins later HALF of the mins + the bp dropped out of the...
- by Serge - at 2003.11.11 13:32:00
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14. 1215 / 1217 Bug Compilation List - in Test Server Feedback [original thread]
Camera view centers on targeted roid instead of my ship in roid belts - could be associated with roid-scanner as others previously reported. Content of roid scanner refreshes every cycle of the scanner thus jumping to the start of the list -->...
- by Serge - at 2003.09.18 14:39:00
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15. 1165 Bug Compilation List - in Test Server Feedback [original thread]
Experienced several of the already posted and new bugs 1. Invisible ships attacked me - I know this is an old bug but yesterday a corpmate and me got attacked by 2 invisible ravishers. After 5 mins (approx) they appeared and we could fight them. ...
- by Serge - at 2003.08.18 09:41:00
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16. Shield Upgrades skill - in Test Server Feedback [original thread]
Wow Starwolf! better read the infos be4 flaming ppl who help you! And jep, there IS a difference between rechargers and extenders ;) *********************************************** ... "we suddenly have a good 2 dozen Chicken Littles running abo...
- by Serge - at 2003.08.12 11:10:00
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17. Top 9 things EVE needs ASAP (IMHO) and some ideas to solve them - in Test Server Feedback [original thread]
Very good points by the orig poster! Though,the enhancement of battle-duration with CTDs, node-crashes and players loging-off is a big problem (as others already stated). I have to admit that I have no idea how to handle this ... I¦d very liked ...
- by Serge - at 2003.08.12 11:02:00
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18. Worried about missing fixes in patch notes - in Test Server Feedback [original thread]
Pretty decent listing of broken/bugged issues. Esp interested in an end of this cap-bug! fighting is a pain ... *********************************************** ... "we suddenly have a good 2 dozen Chicken Littles running about proclaiming tha
- by Serge - at 2003.07.23 10:39:00
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19. when is the mini asteriod bug going to be fixed? - in Test Server Feedback [original thread]
So is there already a deadline to a fix of the baby-roids? ... concerning the small content of ore in these newly respwaned roids! thx *********************************************** ... "we suddenly have a good 2 dozen Chicken Littles running ab...
- by Serge - at 2003.07.22 09:15:00
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20. Combat changes - Test Server - in Test Server Feedback [original thread]
yah - well, projectiles over and out ... I used 650 ari and 150 scout and now I'm back at beam wepons ... no question, medium projectile wepons were killed! --> ammo issue,ROF,tracking ... I really dont see a point in using them any more! Pir...
- by Serge - at 2003.07.09 10:20:00
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