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721. 425mm autocannons, why? - in Ships and Modules [original thread]
Autocannons arent, to, erm, hot... That sums it up quite decently (with the slight exception of being lucky in a tempest and get in close and personal with enough cap to spare) -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2004.01.31 21:27:00
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722. Overdrives, nanos etc. - in Ships and Modules [original thread]
Your speed got nerfed and you gained a whole lot of extra cargo space... I dont really see the big problem, sure you cant go as fast anymore fully expanded as you could but then again you didnt have +25% cargo and a higher base cargo back then. --...
- by Shevar - at 2004.01.29 02:04:00
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723. Overdrives, nanos etc. - in Ships and Modules [original thread]
syme just set 2 bms, 1 at station 1 at belt and dont move more then 2 km when hauling and expand your itereon mk5 to the max... Then say again you dont got an advantage... -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2004.01.29 01:17:00
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724. Large projectiles for short range?? - in Ships and Modules [original thread]
You lack the mid slots to shield tank. Also think about how you are gonna get into 10 km of your oponent.. -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2004.01.20 14:33:00
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725. Need help on going faster - in Ships and Modules [original thread]
stabber with bs ab, 2 cruiser ab is 4.4 km/s for 50 seconds orso... -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2003.12.25 12:55:00
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726. Elite Frigates... - in Ships and Modules [original thread]
Well i guess that these are the ones coming from ship engineering yes... But it is unknown when -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2003.12.24 20:24:00
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727. Elite Frigates... - in Ships and Modules [original thread]
All the prereqs are silly actually if you ask me... The lowest prereq still needs a new rank2 lvl4 skill to use it, will make the market for them really really small :( and means i gotta keep on doing missions with my stabber/vigil since i cant af...
- by Shevar - at 2003.12.22 23:52:00
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728. Missile range ?? - in Ships and Modules [original thread]
[off topic]Your avatar is really ugly and unnatural. congrats[/off topic] ehm, try if they work when the pirate actually acted hostile to you. You cant send them out before that. -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2003.10.23 18:37:00
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729. First Cruiser for solo 0.0 space - in Ships and Modules [original thread]
Take the moa, is alot easier to use then a rupture. -------- -The only real drug problem is scoring real good drugs
- by Shevar - at 2003.10.17 12:50:00
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730. One ship to rule them ALL...mwuahahaha...er, well frigates at least. :P - in Ships and Modules [original thread]
You will need 2 ships, if you can fit a mwd on a punisher do that and you got yourself a nice ship for fighting/moving small cargo. If you cannot do that take a vigil, 3 abs 3 overdrives and you go over 1700 m/s without much nav skills. That still...
- by Shevar - at 2003.10.08 11:59:00
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