| Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 |
121. Arbitrator setup, pvp solo - in Ships and Modules [original thread]
I get 1143 out of my setup which is more than enough to dictate range, because not many things are going to be faster than you. And as always it's a matter of picking your targets. You don't really want to try to kill the nanoed hurricane for inst...
- by Wideen - at 2009.08.07 07:08:00
|
122. RR - in Ships and Modules [original thread]
on the subject of remote repping and neuting, I'd like to see them both decrease in efficiency to improve the local tank of a ship. I think these two things have done enough to basically make the local tank irrelevant in many situations. FLAME ON!
- by Wideen - at 2009.08.07 04:11:00
|
123. Nerf lasers? - in Ships and Modules [original thread]
Originally by: Devine Winds Originally by: Wannabehero Everytime you create a 'nerf' thread, god kills a kitten. Please, think of the kittens. P.S. If it really was your favorite ship, I would think you would spell its name corr...
- by Wideen - at 2009.08.06 11:10:00
|
124. Arbitrator setup, pvp solo - in Ships and Modules [original thread]
The arbitrator cannot perform the same roles as its t2 brothers pilgrim/curse hence there's no real point in trying. It has a lousy pg so fitting neuts/nos is impractical and you can forget about tank. Here's what I'd use: [Arbitrator, PvP Plate...
- by Wideen - at 2009.08.06 11:08:00
|
125. Ferox, Great pvp ship or GREATEST pvp ship? - in Ships and Modules [original thread]
wrong char above...
- by Wideen - at 2009.08.05 20:43:00
|
126. Need 2 more CPU :( - in Ships and Modules [original thread]
KMB-25 should solve your problem if you don't wanna replace any of your current mods
- by Wideen - at 2009.07.31 17:31:00
|
127. Could it be? A Legion fit that doesn't completely blow? - in Ships and Modules [original thread]
Originally by: Davinel Lulinvega Edited by: Davinel Lulinvega on 30/07/2009 14:58:56 Originally by: Gypsio III Well, the fit quoted has a cap injector, but you could switch that for extra tackle - e.g., MWD, then three of web, ...
- by Wideen - at 2009.07.31 11:23:00
|
128. Ishtar: passive shield vs active armour tank - in Ships and Modules [original thread]
if I used an ishtar for missions I'd run an passive shield tank with high recharge rate coupled with sentries. for pvp I also like shield buffer, but that leaves little room for EW so another variant I like it a dual rep cap injected one without ...
- by Wideen - at 2009.07.31 11:19:00
|
129. Rage HAM any good? - in Ships and Modules [original thread]
I use HAM rage on a regular basis and I've found that they work very well, even against cruisers (the use of LSE setups is extensive) so I rarely switch from Rage in any situation since I feel that I would lose more to switch ammo than to keep on ...
- by Wideen - at 2009.07.31 11:14:00
|
130. Nighthawk pvp. - in Ships and Modules [original thread]
Originally by: Nikolay Tesla NH is over 200 M ISK, drake is 30 M ISK, difference is minimal - absolutely no reason to get NH for pvp over Drake. I've seen one exception to this rule, download "The_rocket_wizardry" from EVE files what t...
- by Wideen - at 2009.07.31 11:09:00
|
131. HAM Drake - fail pvp? - in Ships and Modules [original thread]
Originally by: Randy Hundley I was playing with some HAM fits on drake and of course this ship needs to be up close to effect damage and will likely end up in web/scram range. Since this ship does not do alot of DPS versus HM drake and i ...
- by Wideen - at 2009.07.29 11:33:00
|
132. How cheap rigs change everything - in Ships and Modules [original thread]
Has anyone considered the wicked possibilities that open up when it will be rly cheap to fit powergrid rigs? With those you can rly turn in any ship to a little powerhouse since you basically get to fit whatever you like.
- by Wideen - at 2009.07.28 00:11:00
|
133. HACs - Which way to go? - in Ships and Modules [original thread]
problem with caldari hacs is that people think they make good solo boats which they don't
- by Wideen - at 2009.07.26 02:05:00
|
134. Killboards - Do they improve your EVE experience? - in EVE General Discussion [original thread]
Well I look at killmails like trophies so I think they add to my experience, it's like kodak-moment you have a memory for life lol
- by Wideen - at 2009.07.25 00:26:00
|
135. Alcohol and Pvp - in Crime and Punishment [original thread]
lost my nightmare because of alcohol but still fun
- by Wideen - at 2009.07.24 04:13:00
|
136. good prophecy setup! - in Ships and Modules [original thread]
this is a trick question yeah?
- by Wideen - at 2009.07.24 03:41:00
|
137. Carrier Pilots, need advice with Nidhoggur - in Ships and Modules [original thread]
soloing is fine as long as your dead spot on a station with a HUGE docking radius
- by Wideen - at 2009.07.23 22:19:00
|
138. Carrier Pilots, need advice with Nidhoggur - in Ships and Modules [original thread]
Edited by: Wideen on 23/07/2009 21:53:10 I'm not gonna say anything about your intended purpose but I advice you to bring plenty of support and an emergency cyno. I wouldn't buffer it since you'll be in low sec so tanking gate guns is useful ...
- by Wideen - at 2009.07.23 21:49:00
|
139. How good is pilgrim atm - in Ships and Modules [original thread]
I must say I'm a bit disappointed when it comes to the pilgrim. It looked very nice on paper but when it comes down to is you need to be up close and personal in a ship that has a crappy tank (if you think I'm wrong about this pls show me a good ...
- by Wideen - at 2009.07.23 21:44:00
|
140. Javelin - in Ships and Modules [original thread]
I agree I think the nerf to speed is too harsh when using javelins... the rage penalty is meh to me because flying a drake for instance my sig is already huge so...
- by Wideen - at 2009.07.23 21:41:00
|
| Pages: 1 2 3 4 5 6 [7] 8 9 10 20 30 40 50 |
| First page | Previous page | Next page | Last page |