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Thread Statistics | Show CCP posts - 0 post(s) |
Kujin
Cupcake Co.
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Posted - 2009.05.14 17:33:00 -
[361]
Originally by: Samal Aran Posted by CCP in another thread, hopefully they fix this.
CCP Chronotis:
Posted - 2009.05.14 16:09:00 - [52] - Quote Repor
"Hi folks, firstly an apology from all of us for screwing up and letting this slip through the cracks despite many of you trying very hard to indicate the serious gameplay fallout in the threads you linked previously Crying or Very sad. This started out life as a minor defect where a code fix was made to stop the ECM jamming continuing to work after you had cloaked.
The intention was for only this to be fixed, however as many of you are now acutely aware, the fallout from that supposedly minor defect fix to a single issue is rather massive and game breaking for many. This was very much not an intended gameplay change from us.
The change that caused this to all happen is being reverted at the earliest possible opportunity with a hotfix (no ETA yet) but we will make this right as soon as possible."
I find that I emo rage rather infrequently... But my emo tears are drying up now, at least a little. It wouldn't have been a problem if forums had been read more often than once a month though.
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Kappas.
Galaxy Punks
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Posted - 2009.05.14 17:36:00 -
[362]
Have any of you actually tried this after the patch? All ships with a cloak and a mwd can pretty much instwarp now
Ironically this is a better trick than before, 3 seconds to warp a carrier ftw __________________
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.14 17:38:00 -
[363]
Originally by: Kappas. Have any of you actually tried this after the patch? All ships with a cloak and a mwd can pretty much instwarp now
Ironically this is a better trick than before, 3 seconds to warp a carrier ftw
Thats part of the problem. The other part is escaping bubble camps in the ships designed to do so is for the best part impossable. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |
Omara Otawan
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Posted - 2009.05.14 17:39:00 -
[364]
Originally by: Kappas. Have any of you actually tried this after the patch? All ships with a cloak and a mwd can pretty much instwarp now
Ironically this is a better trick than before, 3 seconds to warp a carrier ftw
Really? Seems to me that bubbles still stop warping, maybe I'm doing the trick wrong though.
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iamnotacriminal
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Posted - 2009.05.14 17:42:00 -
[365]
Originally by: Kujin
Originally by: Samal Aran Posted by CCP in another thread, hopefully they fix this.
CCP Chronotis:
Posted - 2009.05.14 16:09:00 - [52] - Quote Repor
"Hi folks, firstly an apology from all of us for screwing up and letting this slip through the cracks despite many of you trying very hard to indicate the serious gameplay fallout in the threads you linked previously Crying or Very sad. This started out life as a minor defect where a code fix was made to stop the ECM jamming continuing to work after you had cloaked.
The intention was for only this to be fixed, however as many of you are now acutely aware, the fallout from that supposedly minor defect fix to a single issue is rather massive and game breaking for many. This was very much not an intended gameplay change from us.
The change that caused this to all happen is being reverted at the earliest possible opportunity with a hotfix (no ETA yet) but we will make this right as soon as possible."
wow and no dev even wasted the time to post a link in this forum.... What's the point of a GameDev forum if the game devs don't look at or answer the threads. Again as a new player, i am miffed at the change, but i would be cancelling my sub if i had wasted say 3 or 4 years skilling a covert/black ops pilot. It took 6 months almost for a decent blocade runner, and that is with no combat skills. Stealth/recon pilots would have had to invest a lot more than that. Why bother with a skills at all, since you're just going to **** them up anyway, you could save everyone the time and frustration of playing a particular skill branch at all.
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Kujin
Cupcake Co.
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Posted - 2009.05.14 17:58:00 -
[366]
it's nice if there aren't dictors around atm... but in a bubble you're totally f**ked. especially to an experienced light dictor pilot or one with a decent frig/inty in gang.
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Bezzell
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Posted - 2009.05.14 18:32:00 -
[367]
Originally by: Dingo Skullcrusher -nerf prototype and improved cloak : GOOD -nerf covert ops cloak : BAD
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Hardin
Amarr Abundance Pinnacle Abundance Alliance
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Posted - 2009.05.14 19:18:00 -
[368]
Originally by: Mangold
I'd urge the people saying it's easy to avoid a bubble camp in vaga with cloak or a recon to try running through providence shooting CVA. I bet they get about 3 systems in before they are dead.
You have to take into account Mangold that CVA have dedicated gangs schooled in the art of decloaking - primarily because Ushra'khan put a cloak on everything. Even with dedicated gangs (and I mean dedicated) its 50/50 that we catch Cloaking/MWDers - which to be fair is a decent return - however the vast majority have never specialised in that art and the 'catch' rate for random gangs is much much lower - I would estimate 5% to 10% at most...
I have to say that while some in CVA are happy about the new change (primarily because on the face of it it means more dead terrorists) there are others who did think it was pretty balanced before and that the change will simply result in more alt scouts - which isn't a good thing...
----- Alliance Creation/Corp Expansion Services
http://internetspacewars.blogspot.com/ |
VoiceInTheDesert
Zebra Corp Circle-Of-Two
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Posted - 2009.05.14 19:24:00 -
[369]
Originally by: Bezzell
Originally by: Dingo Skullcrusher -nerf prototype and improved cloak : GOOD -nerf covert ops cloak : BAD
This
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Kujin
Cupcake Co.
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Posted - 2009.05.14 19:32:00 -
[370]
I just remembered that I'm training Cloaking V at the moment. Finishes on the 20th...
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Bounty Haunter
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Posted - 2009.05.14 19:35:00 -
[371]
Originally by: VoiceInTheDesert
Originally by: Bezzell
Originally by: Dingo Skullcrusher -nerf prototype and improved cloak : GOOD -nerf covert ops cloak : BAD
This
DIS^
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Grista
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Posted - 2009.05.14 19:57:00 -
[372]
Tested this on a Falcon with hilarious result:
If you miss all your jams, just cloak, and the act resets the timer on your modules. Immediately uncloak, target and jam again when you can. This is better than waiting the 20 seconds uncloaked for your ECM modules to cycle.
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Xennith
Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2009.05.14 20:09:00 -
[373]
to be honest hardin, it would have ment far fewer dead terrorists, well, at least far fewer dead xenniths. because i wouldn't have even bothered attempting to roam providence.
thankfully its being rolled back, so i can dry my tears and get back to shooting slavers.
oh, and if anyone thinks getting through a bubblecamp is easy please do try it against CVA. they may be evil and bad, etc but credit where credit due, they're very good at what they do. |
ChowMung
GoonFleet GoonSwarm
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Posted - 2009.05.14 20:32:00 -
[374]
The main problem with Eve is that nobody at CCP seems to have ever taken game design 101. You are supposed to focus on making the game fun and skill based, but nonsense like this keeps pushing it in the other direction. Why would CCP want to make gatecamping (one of the most boring things in Eve) even more desirable?
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.05.14 20:48:00 -
[375]
Edited by: Trimutius III on 14/05/2009 20:50:14
Originally by: Blane Xero
Originally by: Kappas. Have any of you actually tried this after the patch? All ships with a cloak and a mwd can pretty much instwarp now
Ironically this is a better trick than before, 3 seconds to warp a carrier ftw
Thats part of the problem. The other part is escaping bubble camps in the ships designed to do so is for the best part impossable.
It's possible in frigate sized ships, though really tricky... MWD isn't really needed to evade 2-3 interceptors in Covops without MWD... Just they are trying run to u and u just going out of their way making sidestep instead of running away... but it's tricky and need high piloting skills... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
Bob Mc
Shade. Cry Havoc.
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Posted - 2009.05.14 23:20:00 -
[376]
/signed, this change is utter crap. Dont take ze cloak :(
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Casino Alkasar
Caldari
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Posted - 2009.05.14 23:35:00 -
[377]
*claps hands over his head by reading of all the sideeffects this "ecm fix" did*
ouch _________________ itze mine Rock¦n roll |
Killa Bee
Ghost in the Machine
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Posted - 2009.05.15 00:02:00 -
[378]
Where it could be so simple, loosing lock on a target due to cloaking, warping off, etc = insta shut down of effect (be it ECM, Painter, Neut or what ever). The timer of the module should remain otherwise you will see people unlock and lock again on a failed jam for instance. This way it would only have an impact on modules that effect targeted ships and not things like MWD, Damage Control, Sensor Booster etc.
CCP is by now well known for the lack of quality control, but yet the current huge fark up amazed me once again.
Buy your GTC here
Animated Avatar |
Elisabeth Dakar
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Posted - 2009.05.15 00:53:00 -
[379]
Best thing is that till now, they didnt even give us a comment. And they wont say anything or give an explanation to there paying customers.
Since days people complain about this change, but not a single f....... word from ccp.
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Targor Avelany
Mnemonic Group Inc.
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Posted - 2009.05.15 04:59:00 -
[380]
and it seems that devs don't even want to comment on this.. This thread is 13 (!!!) pages, and I guess we will not see any comments at all from CCP. So this thread just dies, slowly going down, page by page, in this forum... Until they archive it.. maybe...
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.05.15 05:22:00 -
[381]
Originally by: Elisabeth Dakar Best thing is that till now, they didnt even give us a comment. And they wont say anything or give an explanation to there paying customers.
Since days people complain about this change, but not a single f....... word from ccp.
Check the apocrypha feedback thread in the section at the top of the forums. Page two, post 52. ___________________________________________ Haruhiist since December 2008
^Third Times a Charm^ |
R Mika
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Posted - 2009.05.15 06:49:00 -
[382]
As someone who flies Covert Ops and Recons all the time I can say I love this change. These ships are invincible in their current form and the ability to bust through any gate camp no matter how big or small simply reinforced this.
Clearly this was an oversight and is going to be "fixed"... But its a real shame.
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Targor Avelany
Mnemonic Group Inc.
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Posted - 2009.05.15 07:02:00 -
[383]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1071925&page=2#52
I take my disappointed comments back.. And will bid a bow of respect for admitting the mistake. You will not see a lot of companies doing that.
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Karn Mithralia
Minmatar Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2009.05.15 07:31:00 -
[384]
Edited by: Karn Mithralia on 15/05/2009 07:36:55
Originally by: Hardin You have to take into account Mangold that CVA have dedicated gangs schooled in the art of decloaking - primarily because Ushra'khan put a cloak on everything. Even with dedicated gangs (and I mean dedicated) its 50/50 that we catch Cloaking/MWDers - which to be fair is a decent return
Your dedicated gangs (we call them cva instalockers) catch closer to 70% of us, you're not that bad at it
What people seem to miss is it takes a lot of player experience, skill and the ability to remain calm under pressure to escape a dedicated gate camp gang, its not just a simple game mechanics trick.
Quote: however the vast majority have never specialised in that art and the 'catch' rate for random gangs is much much lower - I would estimate 5% to 10% at most...
Which also seems fair considering that our few (lets be honest, those UK who roam your space daily are a small percentage of our alliance) pilots who live and breath the art of working behind enemy lines are not your average player and have invested a huge amount of time, character skills, isk and energy into doing what we do.
Quote: there are others who did think it was pretty balanced before and that the change will simply result in more alt scouts - which isn't a good thing...
Good to see, they are correct. It would also likely lead to less freedom fighters in your space which is probably boring for all involved, unless of course all you want to do is carebear in peace
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Hardin
Amarr Abundance Pinnacle Abundance Alliance
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Posted - 2009.05.15 10:18:00 -
[385]
well from an IC perspective Carebearing in peace = the successful enforcement of Amarrian law and order on Holy Amarrian Providence - so from that perspective I have to welcome the change
From the OOC perspective as a member of CVA who spends most of my active time in those dedicated anti-cloaking gangs waiting to kill terrorists the change could potentially reduce targets and therefore fun
This ties into my view on local changes which many are so keen to advocate. In my view removing local simply enhances risk in the same way that cloak/MWD nerf did and will simply result in less targets for everyone.
Originally by: Karn Mithralia
What people seem to miss is it takes a lot of player experience, skill and the ability to remain calm under pressure to escape a dedicated gate camp gang, its not just a simple game mechanics trick.
Yes it does.
It's quite ironic that our mutual opposition has turned UK into some of the best cloaky/recon pilots in the game - whilst at the same time finely tuning CVA's anti-cloaker gate camps to levels where most non-UK tend to get toasted when they run into one of our dedicated squads.
Evolution in progress I guess...
----- Alliance Creation/Corp Expansion Services
http://internetspacewars.blogspot.com/ |
Blake Zacary
Volatile Nature Systematic-Chaos
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Posted - 2009.05.15 10:23:00 -
[386]
Edited by: Blake Zacary on 15/05/2009 10:23:30 Please tell me this is April the 1st and CCP is just having a joke with us ! I can understand and agree with a nerf hitting the ships using cloaks when they're not really designed for them but Recons needed a little lovin' not to be made even more useless.
C'mon CrapComputerProgrammers show me on the doll where the bad Recon touched you
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.05.15 10:48:00 -
[387]
Originally by: Blake Zacary Edited by: Blake Zacary on 15/05/2009 10:23:30 Please tell me this is April the 1st and CCP is just having a joke with us ! I can understand and agree with a nerf hitting the ships using cloaks when they're not really designed for them but Recons needed a little lovin' not to be made even more useless.
C'mon CrapComputerProgrammers show me on the doll where the bad Recon touched you
1st April was only 45 days ago... Everything is possible...
But i think it's once again crappy patch looks like without any Quality Assurance...
CCP seriously what is QA Team doing? Eating their donuts? I can't see their work sometimes at all...
What we have in some patches is totally crap and not a Quality at all...
Maybe intentions are good but realisation sometimes... Sometimes mistake nullify benefits...
P.S. Boot.ini, SuperLaggy Quantum Rise, Black Screens, delayed MWD and ****ed up cloak... What next? ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
Maestro Ulv
Phaze-9 Ushra'Khan
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Posted - 2009.05.15 12:05:00 -
[388]
Ok, so its being reversed/fixed/changed and your sorry/blind/don't care, but the most important question is, when?
When do we get the game proper back without this new bug that makes coverts useless?
ASAP? In CCP terms that can mean in another 5 years. How about some definate info on this? |
Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2009.05.15 13:56:00 -
[389]
So they already fixed issue... Alleluia! It took only one day... But still i can't understand why it could not been fixed BEFORE implementation... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
Maestro Ulv
Phaze-9 Ushra'Khan
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Posted - 2009.05.15 14:09:00 -
[390]
Ok nvm my previous question. Thanks CCP for fixing this fast, look forward to the full fix next week.
BTW, we need an easier way to find info on here :) This took me forever to find: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1071925&page=6#167
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