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Author |
Thread Statistics | Show CCP posts - 4 post(s) |

Certis
Spaced Cowboys
14
|
Posted - 2012.06.26 23:09:00 -
[271] - Quote
KingSkunk wrote:The hell with all the new **** just give me a game that works wtf is with all you people wanting new items in the store you should be telling ccp to just get a version of this game to work correctly for a change for Christ sakes get your heads out of your asses we pay for a game that don't work lol
Exactly ! But the fasct is I'm afraid that no-one at CCP has the balls to admit that they got something horribly wrong - AGAIN!
No-one at CCP{ has the balls to admit that the much vaunted CEO apology for not listening to the player base was just a knee jerk inglorious peice of bullshit PR.
Finally no-one at CCP appears to give two squirts of dog **** on a barbed wire fence about the majority view of it's subscribers who pay for and support this once great game that is most assuredly dying by the day.
Merchant of doom I may be, but IMO, we are now but a hair's bredth away from: Hello Dust - RIP Eve
|

Skrillex Arabia
Pew Pew Inc Altair-Zaniah Ventures
0
|
Posted - 2012.06.26 23:10:00 -
[272] - Quote
The UI is fine, but this new patch has reduced my game framerate by HALF. Even though no settings where changed, I get around 15 fps on LOWEST settings, when I used to get around 30 fps on HIGH setting. CCP really needs to fix this, or else I can't play. |

Haifisch Zahne
HZ Corp
62
|
Posted - 2012.06.26 23:52:00 -
[273] - Quote
Four (features) and 19 (fixes) does not make ton. A ton of cr*p, sure.
|

Haifisch Zahne
HZ Corp
62
|
Posted - 2012.06.27 00:10:00 -
[274] - Quote
Ishtanchuk Fazmarai wrote:So long CCP, and thanks for all the [EDIT: rotten, disgusting] dry shark.
This, with my edits. |

Urgg Boolean
Center for Advanced Studies Gallente Federation
166
|
Posted - 2012.06.27 00:24:00 -
[275] - Quote
Bad CCP: - Can't open cargo holds in-station using shift-click. I can open all other containers, but each ship's cargo hold is limited to the unified window. - Always auto zooms in and won't remember my zoom settings. I seem to remember reading something about setting all zooms to the same distance, but I didn't think that meant it could NOT remember where the player sets it. - Loot windows don't close after LOOT ALL. - [ insert lengthy list of unfixed garbage here ]
CCP: I think you are guys dancing in circles around many problems and not really fixing root issues.
I was working large hours for the last two weeks so I didn't have a chance to get onto SiSi, consequently I didn't see these problems until today.
The one-window concept and the descending-tree-thing with it's tail-end off-screen just blows chunks and makes game play much more tedious and cumbersome, at least for most of the tasks I do in-game.
Some say the only problem is purely a reluctance to adapt to change. They may be right. I really don't want to adapt to shite sandwiches. |

Panhead4411
Rothschild's Sewage and Septic Sucking Services The Possum Lodge
139
|
Posted - 2012.06.27 01:11:00 -
[276] - Quote
Urgg Boolean wrote:
I was working large hours for the last two weeks so I didn't have a chance to get onto SiSi, consequently I didn't see these problems until today.
Well there were plenty of ppl who were not working long hours and DID post feedback....so it wouldn't have done much good since they ignored most of it anyways. In which case, be glad you were earning money instead of spending your free time beta-testing this hogwash that we have been given, only to be ignored when we give feedback. http://blog.beyondreality.se/shift-click-does-nothing -á-á < Unified Inventory is NOT ready... |

Crosi Wesdo
War and Order
279
|
Posted - 2012.06.27 01:50:00 -
[277] - Quote
Aurillia Dhu wrote:Quote:An issue where cloaked ships would attempt to jump/dock/enter wormhole before they had being decloaked is now fixed. This wasn't an issue, it was a feature. Before the patch, I was able to sit 2-5km off a WH, cloaked, and check how long I had on my jump cool down by clicking the jump button. Now, when I click the jump button while cloaked, I simply start moving towards the WH. Either change it back or give us some other way of seeing how long we have until we can jump again while remaining cloaked. Also, my one complaint about the UI... can you make it so that the 'my filters' menu defaults to compact rather than open? I almost never use the thing, it just gets in my way.
Same is true of acceleration gates into dead space. its no longer possible to covertly enter an acceleration gate while cloaked. Bug report filed.
This brings to an end dozens of lulzy kills ive had against stabbed speed tanking farmers this month as they orbit a button making bank thinking they are untouchable. Well indeed, now they are. |

Burzrujat
Natural Talent
14
|
Posted - 2012.06.27 03:24:00 -
[278] - Quote
Hakaru Ishiwara wrote:Callidus Dux wrote:Burzrujat wrote:I am baffled by all of these people claiming that the old UI was user-friendly and click-efficient. It wasn't. It was just the first UI you became accustomed to.
Double Click -> Two Windows -> Drag&Drop -> Job done. You do think, that this was not user-friendly or click-efficient?  Bam! You nailed it on the head. It is true that change can sometimes be a difficult beast to which an EVE subscriber adapts. But it is also true that it is very challenging to develop a new way of doing things (change, again) from the design and implementation standpoint. In the case of CCP's attempt to introduce a new way of managing EVE inventory containers and objects, the design and performance is not meeting many customers' expectations and, in their eyes, is a bad change. In my book, CCP did neither a good job designing and delivering on this change in functionality nor did CCP do a good job of managing the impact of this change on their customers. Dismissing legitimate feedback on defective design and poor EVE client behavior / performance as "resistance to change" is a shallow and inadequate means of addressing these concerns. Furthermore, it is perfectly acceptable for the UI change(s) to work well in the case of Burzrujat's experience. That is a good thing as long s/he recognizes that other EVE subscribers are experiencing legitimate problems. This is a concept that CCP also needs to understand especially considering Hillmar's Post-Layoff, Fall 2011 message of humility.
Fair enough. But just to be clear, I'm not a huge fan of either UIs. Both have their pros/cons.
|

Droidyk
Maniacal Miners INC
3
|
Posted - 2012.06.27 03:33:00 -
[279] - Quote
Burzrujat wrote:Hakaru Ishiwara wrote:Callidus Dux wrote:Burzrujat wrote:I am baffled by all of these people claiming that the old UI was user-friendly and click-efficient. It wasn't. It was just the first UI you became accustomed to.
Double Click -> Two Windows -> Drag&Drop -> Job done. You do think, that this was not user-friendly or click-efficient?  Bam! You nailed it on the head. It is true that change can sometimes be a difficult beast to which an EVE subscriber adapts. But it is also true that it is very challenging to develop a new way of doing things (change, again) from the design and implementation standpoint. In the case of CCP's attempt to introduce a new way of managing EVE inventory containers and objects, the design and performance is not meeting many customers' expectations and, in their eyes, is a bad change. In my book, CCP did neither a good job designing and delivering on this change in functionality nor did CCP do a good job of managing the impact of this change on their customers. Dismissing legitimate feedback on defective design and poor EVE client behavior / performance as "resistance to change" is a shallow and inadequate means of addressing these concerns. Furthermore, it is perfectly acceptable for the UI change(s) to work well in the case of Burzrujat's experience. That is a good thing as long s/he recognizes that other EVE subscribers are experiencing legitimate problems. This is a concept that CCP also needs to understand especially considering Hillmar's Post-Layoff, Fall 2011 message of humility. Fair enough. But just to be clear, I'm not a huge fan of either UIs. Both have their pros/cons.
Personally I have no problems with the new UI, cant see why other people take it so mean and hard. It is really easy to work with the new Inventory just try to see what they accomplished here, its not that big change... It is really well aranged and you get detailed info about everything. |

Nutmegpainter
0ne Percent. Transmission Lost
1
|
Posted - 2012.06.27 03:34:00 -
[280] - Quote
Still not fixed..
game freezes and crashes constantly even when running just 1 client
getting to the point where i cant even play
so what am i paying for? i guess to "whine" on forums
(no its not my rig i have a very very nice machine)
p.s. Please fix so i can play what i PAY for |
|

Rayford Carpathia
Gladiators of Rage Intrepid Crossing
0
|
Posted - 2012.06.27 03:39:00 -
[281] - Quote
Ishtanchuk Fazmarai wrote:OlRotGut wrote:Ishtanchuk Fazmarai wrote:The range of new clothing choices released at he NEx is very poor (only 13 new pieces for female) and unappealing. Also, most of the new assets still are unfindable at the Jita market 24 hours after being seeded, which IMO casts a serious doubt about their availability.
I will spare to comment as I don't plan to be banned anytime soon, but today i just feel like someone spitted my face with Incarna 1.0 and now did it again with Inferno 1.1.
ya might wanna change your signature.. ;) No point bothering, just resubbed for a month to pay for an Orca, now it's done and my alt will be gone in three days. As for this one, i'll see what to do when it comes the time, but obviously i'm not going to go shopping around for clothes as there are no clothes worth shopping. It's like being back to june 2011.
You're quitting the game because there are no clothes for you to buy? Did I read that correctly? |

Ishtanchuk Fazmarai
356
|
Posted - 2012.06.27 07:00:00 -
[282] - Quote
Rayford Carpathia wrote:Ishtanchuk Fazmarai wrote:OlRotGut wrote:Ishtanchuk Fazmarai wrote:The range of new clothing choices released at he NEx is very poor (only 13 new pieces for female) and unappealing. Also, most of the new assets still are unfindable at the Jita market 24 hours after being seeded, which IMO casts a serious doubt about their availability.
I will spare to comment as I don't plan to be banned anytime soon, but today i just feel like someone spitted my face with Incarna 1.0 and now did it again with Inferno 1.1.
ya might wanna change your signature.. ;) No point bothering, just resubbed for a month to pay for an Orca, now it's done and my alt will be gone in three days. As for this one, i'll see what to do when it comes the time, but obviously i'm not going to go shopping around for clothes as there are no clothes worth shopping. It's like being back to june 2011. You're quitting the game because there are no clothes for you to buy? Did I read that correctly?
I already left the game, rejoined for some stuff and hoped to stay for clothing, now the stuff is done and i got no clothing, so i'm reverting to unsubbed. What Crucible made for me: (nothing, null, void, nada) What CCP plans to do for me in 2012: same as above Account expires 14 January 2012 - 3:42 pm.-á
So long CCP, and thanks for all the dry shark. |

Arathul
Dark Nebula Academy O X I D E
0
|
Posted - 2012.06.27 07:21:00 -
[283] - Quote
ive been playing for a while and i gotta say this lag is too much for me i cant even float in space without running 5-10 fps which is sad for a decent computer and normally i can run duel and this is with a single client |

Zleon Leigh
167
|
Posted - 2012.06.27 09:02:00 -
[284] - Quote
Lost a long time corp mate to game issues yesterday. As in - unsub. He finally had had enough of broken mechanics and fail patches. Gave away his stuff, unsubbed, and trashed the game off his pc.
There are consequences to poor quality and failure to listen to you customers.
Incarna - Newest business example of mismanaged capital.
CCP - Continuing to gank independent PI producers every day |

Zleon Leigh
167
|
Posted - 2012.06.27 09:12:00 -
[285] - Quote
When did we loose the cycle time ring on MWD's? Was this intentional?
Incarna - Newest business example of mismanaged capital.
CCP - Continuing to gank independent PI producers every day |

Callidus Dux
School of Applied Knowledge Caldari State
496
|
Posted - 2012.06.27 09:28:00 -
[286] - Quote
Zleon Leigh wrote:Lost a long time corp mate to game issues yesterday. As in - unsub. He finally had had enough of broken mechanics and fail patches. Gave away his stuff, unsubbed, and trashed the game off his pc.
There are consequences to poor quality and failure to listen to you customers.
It is sad to hear that. But understandable. After more than 4 years of continued subscription I do not play this game since 22.05.2012 (roll out for Inferno and this stupid unified UI)  Furthermore it seems to be that CCP dont cares about the concerns of its customers. This is also sad.
They simulate to listen and ask the damn same question hundred times again and open several threads around their forum but ignore the damn same answer from many different, loyal paying customers.
Even worse.. they troll the customers. I know what I am saying. The best answer was from a Dev similar to "OK! Now shut up! Do not post the same idea every time. I do not answer to your concerns or ideas!" They do patching the wrong things and claim "That we have listened to the customers feedback. And we are the best CCP in the world because no one other listen to the customer. We are the only company in the web who does that."
Poor behavior CCP. Perhaps you can muck the new players with your apologizes and letters from your CEO. But I do not believe your tissue of lies anymore. Every time you do an apologize it is just a PR stunt. Nothing more! I am too long here.. I know how CCP Devs work. We do what we want; wait what the customer will do but absolute deny every statement to the concerns of players; except they are shooting statues in Jita or set the forum on fire.
Sh!t.. I have paid you for more than 4 years, just to end it like that! I can't play EVE at present. Because of THIS: http://i50.tinypic.com/2ez1wz4.jpg |

Crosi Wesdo
War and Order
281
|
Posted - 2012.06.27 10:06:00 -
[287] - Quote
Ishtanchuk Fazmarai wrote:Rayford Carpathia wrote:Ishtanchuk Fazmarai wrote:OlRotGut wrote:Ishtanchuk Fazmarai wrote:The range of new clothing choices released at he NEx is very poor (only 13 new pieces for female) and unappealing. Also, most of the new assets still are unfindable at the Jita market 24 hours after being seeded, which IMO casts a serious doubt about their availability.
I will spare to comment as I don't plan to be banned anytime soon, but today i just feel like someone spitted my face with Incarna 1.0 and now did it again with Inferno 1.1.
ya might wanna change your signature.. ;) No point bothering, just resubbed for a month to pay for an Orca, now it's done and my alt will be gone in three days. As for this one, i'll see what to do when it comes the time, but obviously i'm not going to go shopping around for clothes as there are no clothes worth shopping. It's like being back to june 2011. You're quitting the game because there are no clothes for you to buy? Did I read that correctly? I already left the game, rejoined for some stuff and hoped to stay for clothing, now the stuff is done and i got no clothing, so i'm reverting to unsubbed.
Well, i for one am not too upset that CCP isnt catering for the guys who just sit and fap to their toon in CQ and never undock. |

Fascist Jockitch
Achura Solutions
4
|
Posted - 2012.06.27 11:02:00 -
[288] - Quote
Thanks for the slight improvements to the inventory system... However, you are missing the point.
Unified Inventory is COMPLETELY BROKEN.
My shift key is now completely gone. Seriously, having to continuously hold the shift key has finally caused physical damage to my keyboard.
FIX IT
We don't want inventory "unified" by default. We want windows to open independently, like they did before. Make unification an option and stop being n-a_z-i-s.
|

Deheler
Muggers Inc.
0
|
Posted - 2012.06.27 11:19:00 -
[289] - Quote
No wonder things get confusing sometimes:
2012-06-26T10:46:38Z EVE Online: Inferno 1.1.1 to be deployed on Tuesday, June 26
2012-06-27T10:39:54Z EVE Online: Inferno 1.1.2 to be deployed on Tuesday, June 27
http://community.eveonline.com/ |

Rommiee
Mercury Inc.
402
|
Posted - 2012.06.27 11:20:00 -
[290] - Quote
Kim Blackstone wrote:Crosi Wesdo wrote:Actually i hope someone competent DOES decide to step into the internet spaceship market, for my sake. I'm beginning to have the same sentiment.
In the years I have been playing, I never though that I would say this, but.... me too.
It makes me sad that CCP have made its customers feel like this through sheer bloody mindedness and refusal to admit that they have screwed up and fix it. |
|

Virgil Travis
GWA Corp Unified Church of the Unobligated
362
|
Posted - 2012.06.27 11:22:00 -
[291] - Quote
Fascist Jockitch wrote: Thanks for the slight improvements to the inventory system... However, you are missing the point.
Unified Inventory is COMPLETELY BROKEN.
My shift key is now completely gone. Seriously, having to continuously hold the shift key has finally caused physical damage to my keyboard.
FIX IT
We don't want inventory "unified" by default. We want windows to open independently, like they did before. Make unification an option and stop being n-a_z-i-s.
Could we just have double click back to open things again, that would be much simpler. I haven't tried looting anything since the patch the other day, but the lag when looting from multiple cans was horrendous again. I'll go see if it's any better after this one. Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims. |

Rommiee
Mercury Inc.
402
|
Posted - 2012.06.27 11:36:00 -
[292] - Quote
Ishtanchuk Fazmarai wrote:Rayford Carpathia wrote:Ishtanchuk Fazmarai wrote:OlRotGut wrote:Ishtanchuk Fazmarai wrote:The range of new clothing choices released at he NEx is very poor (only 13 new pieces for female) and unappealing. Also, most of the new assets still are unfindable at the Jita market 24 hours after being seeded, which IMO casts a serious doubt about their availability.
I will spare to comment as I don't plan to be banned anytime soon, but today i just feel like someone spitted my face with Incarna 1.0 and now did it again with Inferno 1.1.
ya might wanna change your signature.. ;) No point bothering, just resubbed for a month to pay for an Orca, now it's done and my alt will be gone in three days. As for this one, i'll see what to do when it comes the time, but obviously i'm not going to go shopping around for clothes as there are no clothes worth shopping. It's like being back to june 2011. You're quitting the game because there are no clothes for you to buy? Did I read that correctly? I already left the game, rejoined for some stuff and hoped to stay for clothing, now the stuff is done and i got no clothing, so i'm reverting to unsubbed.
Some things defy belief |

azurefox
EVE University Ivy League
4
|
Posted - 2012.06.27 12:06:00 -
[293] - Quote
1. See below - This gives us back the flexibility that we had pre Unified UI. 2. Tree View minimised as Default (except for when you press the Inventory Button... so simple, yet so right)
Rommiee wrote: 1. Bring back the buttons for Ships, Items, Corp hanger. Make these open in a separate windows with tree view minimised as default, and remember the position.
2. Bring back the right click options on ships for opening drone bay, cargo bay, ore hold, ship maintenance bay, fuel bay, corp hanger. Make these open in a separate windows with tree view minimised as default, and remember the position. It is REALLY not a bad thing to have right click options that improve functionality. Remove the redundant ones, like undock etc.
3. When in space, make the cargo icon open the cargo bay only (Cargo icon = cargo bay << simple). Make this open in a separate window with tree view minimised as default, and remember the position. If we want the inventory, we can use the icon in the Neocom, thatGÇÖs what it is for (Inventory icon = inventory << again simple)
These are very simple fixes, which would go a long way to reducing the disgust and contempt people have for CCP at the moment, I cannot believe that they would be difficult to implement. So, please put your egoGÇÖs away and just do it.
waiting to die is not living |

Gutuie
0
|
Posted - 2012.06.27 12:14:00 -
[294] - Quote
All this new UI is complete crap and the point to fix something what was working before better then now is a mistery for me. You guys from CCP u get paid for this well i want a job there i can deliver more damage then u if this is the point. I suggest to your dev team if they own cars,go to the repair shop and ask those ppl to improve it but in the end to be worst, is exactly what u did with eve
There was a time when CCP was in "war with lag" congrats u lose it with your called improvements
I just wanna know in what program in this world double click is not working and all ppl are going back in the time (when mouse was just a future) to use shift and all others key to open a stupid window. btw if u wanna make ppl to not loot u almost there this task is a nightmare I DONT NEED ESTIMATED PRICE make it optional
I remember when CCP deploy the stupid room with a closed door performance of computers was dropping down, CCP point is with every patch is to melt some rigs? What dramatic changes u did in game mechanics to increase usage of computers?
Why CCP ignore feedback from sisi and from tq, how u did it after a patch of a patch ... just close sisi at this point and with your game politicy is nothing more then consuming resources for nothing and increase your electricity bill
To many fireworks every patch i started to believe CCP is a DRAMAQUEEN who need to be spanked, but dont forget in life every nice lady is getting old and ppl want something young and fresh. Keep it this way and ccp will became the lone old/maybe fat lady living from remembers and memories  |

azurefox
EVE University Ivy League
5
|
Posted - 2012.06.27 12:19:00 -
[295] - Quote
+1
None ofthe Above wrote:- Opening up wrecks and cans in secondary windows and making them go away when emptied would probably also make a few people less irate with you. Perhaps even happy.
waiting to die is not living |

Jett0
Surface Warfare The 99 Percent
137
|
Posted - 2012.06.27 12:20:00 -
[296] - Quote
azurefox wrote:1. See below - This gives us back the flexibility that we had pre Unified UI. 2. Tree View minimised as Default (except for when you press the Inventory Button... so simple, yet so right) Rommiee wrote: 1. Bring back the buttons for Ships, Items, Corp hanger. Make these open in a separate windows with tree view minimised as default, and remember the position.
2. Bring back the right click options on ships for opening drone bay, cargo bay, ore hold, ship maintenance bay, fuel bay, corp hanger. Make these open in a separate windows with tree view minimised as default, and remember the position. It is REALLY not a bad thing to have right click options that improve functionality. Remove the redundant ones, like undock etc.
3. When in space, make the cargo icon open the cargo bay only (Cargo icon = cargo bay << simple). Make this open in a separate window with tree view minimised as default, and remember the position. If we want the inventory, we can use the icon in the Neocom, thatGÇÖs what it is for (Inventory icon = inventory << again simple)
These are very simple fixes, which would go a long way to reducing the disgust and contempt people have for CCP at the moment, I cannot believe that they would be difficult to implement. So, please put your egoGÇÖs away and just do it.
I actually like the new inventory, but options are always better than not-options. Occasionally plays sober |

Crosi Wesdo
War and Order
281
|
Posted - 2012.06.27 12:46:00 -
[297] - Quote
Jett0 wrote:azurefox wrote:1. See below - This gives us back the flexibility that we had pre Unified UI. 2. Tree View minimised as Default (except for when you press the Inventory Button... so simple, yet so right) Rommiee wrote: 1. Bring back the buttons for Ships, Items, Corp hanger. Make these open in a separate windows with tree view minimised as default, and remember the position.
2. Bring back the right click options on ships for opening drone bay, cargo bay, ore hold, ship maintenance bay, fuel bay, corp hanger. Make these open in a separate windows with tree view minimised as default, and remember the position. It is REALLY not a bad thing to have right click options that improve functionality. Remove the redundant ones, like undock etc.
3. When in space, make the cargo icon open the cargo bay only (Cargo icon = cargo bay << simple). Make this open in a separate window with tree view minimised as default, and remember the position. If we want the inventory, we can use the icon in the Neocom, thatGÇÖs what it is for (Inventory icon = inventory << again simple)
These are very simple fixes, which would go a long way to reducing the disgust and contempt people have for CCP at the moment, I cannot believe that they would be difficult to implement. So, please put your egoGÇÖs away and just do it.
I actually like the new inventory, but options are always better than not-options.
What do you like about it?
Is it that it has more clicks to do anything? Is it that the things you have to click on are often 4 pixels wide? Is it that just a moments hesitation or thought is actually a command when you are mid way through dragging and item is it that before you drag an item you have to line up your navigation pane with the destination before you begin and then a moments hovering in the wrong place and you have to drop the stuff back down (even though the only place do drop it is now the incorrect location you just opened by accident) and navigate the navigation pane back to where you were? Is it that just to get to most places like drone/fuel bays and back to cargo is now a job in itself? Is it that you like the delay in displaying anything? With the loot all button killing fps on my epic PC to less than 10fps for nearly 2 seconds. Is it that you never move things from one place to another, of if you do you want it to be as labour intensive as possible? Is it because you always used to have the windows open in default places before the change and never attempted to explore the customization options that USED to be available to you? Is it that you like to end up with no end of windows stacked up that show the exact same ship cargo bay even though you did nothing out of the ordinary? Is it that you like being told the value of your haul even though its so inaccurate that its useless? Is it that you didnt want the huge vertical portions of the inventory windows that are now dedicated to empty space next to the aforementioned useless value indication and item count and the oversized capacity chart.
These are just a few highlights, please do go on and point some out of your favourite parts. |

Tequila Breeze
Austudy The Welfare State
46
|
Posted - 2012.06.27 13:00:00 -
[298] - Quote
anyone willing to trade diablo3 characters for my eve characters ? |

Ishtanchuk Fazmarai
356
|
Posted - 2012.06.27 13:10:00 -
[299] - Quote
Jett0 wrote:I actually like the new inventory, but options are always better than not-options.
By the way, I also noticed the "epic" performance while looting wrecks, whereas I have grown used to re-open the UI each time I dock into station. Also, being slightly visually impaired, I tell you that it's amazing to see in how many wrong places you can drop the cursor even with the interface at 110%... i am averaging a bit below 2 trys for each drag & drop from window to tree.
CCP just lost the knack to get things right, even essentlals like that some jobs are done better with multiple windows and a single window can never outperform that. What Crucible made for me: (nothing, null, void, nada) What CCP plans to do for me in 2012: same as above Account expires 14 January 2012 - 3:42 pm.-á
So long CCP, and thanks for all the dry shark. |

Callidus Dux
School of Applied Knowledge Caldari State
498
|
Posted - 2012.06.27 13:19:00 -
[300] - Quote
'http://community.eveonline.com' wrote:
Account Management downtime on Wednesday, June 27
The EVE Online Account Management will be taken offline and will be not available from 11:15 UTC to 12:15 UTC on Wednesday, June 27.
We apologize for any inconvenience due to this downtime.
Update: The Account Management downtime had to be extended for an unknown amount of time due to unforseen problems.
Is CCP trying to stop the wave of unsubscription? *tease No just a joke. I do not know what you are working for the account management at this moment. You can do .. take your time you need but work exhaustive. I can only hope that no one from the UI Team is trying to "improve" the Account Management page.  I can't play EVE at present. Because of THIS: http://i50.tinypic.com/2ez1wz4.jpg |
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