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Thread Statistics | Show CCP posts - 7 post(s) |

Ciar Meara
PIE Inc. Praetoria Imperialis Excubitoris
731
|
Posted - 2012.08.07 08:35:00 -
[301] - Quote
I'd just like to say that there isn't a single picture in this entire blog. - [img]http://go-dl1.eve-files.com/media/corp/janus/ceosig.jpg[/img] [yellow]English only please. Zymurgist[/yellow] |

Salpun
Paramount Commerce
365
|
Posted - 2012.08.07 09:15:00 -
[302] - Quote
Last build on Sisi seemed to nerf what tank the hulk and mac had. Was it intentianal or is it a bug |

trebor1982
Caldari High Prime P R I M E
0
|
Posted - 2012.08.07 09:51:00 -
[303] - Quote
ABSOLUTELY BARKING MAD !! The Hulk has always been the king of mining Now it becomes much less important I guess what is really going on is an attempt to reduce the number of Hulks This is going to have an effect on the 'Hulkageddon' and make more Mackinaw craft traversing the spacelanes If the Hulk is becoming less important, are they reducing it's average price?
The Hulk should always be better, because it is BIGGER Making Barges that are smaller have more space is just plain WRONG
I guess we will all be seeing more AFK mining now
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Tainted Greek
House Of Hades Female Breast Inspectors
0
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Posted - 2012.08.07 12:02:00 -
[304] - Quote
WTF! Seriously what is the reason for this stupidity?
I have no problem with some skill changes that can lead to specializing in different mining ships.
But to NERF the Hulk?
The Covetor has no tank to speak of nor can you put any decent tank on it. The Covetor should be getting a big jump in resistances! The Hulk should remain at the top of itGÇÖs class.
EVE should be and should remain a sand box!
I donGÇÖt need some developer DICTATING to me how I should play, because some body thinks that the Hulk is a GROUP mining operation vessel! Thanks for shoving your views down my throat!
There is a reason, a very real reason that most people start off in smaller craft! Its true in just about every profession.
Somebody decided that we can just turn everything you know upside down AND make it utterly unbelievable! The ProcGÇÖ/Skiff becomes the Tardis! And will blow the biggest EXHUMER away with EHP and Cargo capacity???? Changing gameplay and the need for haulersGǪ
It took me a long time to EARN my first HULK, it should be the craft that can do everything wellGǪ at about 280 Million ISK to replaceGǪ it should be resistant to ganking and griefing. IGÇÖve used mine solo more than I ever have with a group.
EVE is a SandboxGǪ leave it aloneGǪ donGÇÖt change it to suit whining newbs at the expense of common sense.
New Mining Frigate sounds cool, specialized skill path for barges or exhumers sounds fine. Your so called REBALANCING is fundamentally flawed!
|

Nevryn Takis
University of Caille Gallente Federation
17
|
Posted - 2012.08.07 12:17:00 -
[305] - Quote
wow .. what a lot of posts already .. So as has probably been said .. the hulk is dead long live the retriever...
So the hulk is supposed to be used in group mining .. so you've just lost the 4 hulks in your mining fleet to alpha strike from tornados and you can now go deal with the gankers in your pods ..
Fleets have no right of first strike against gankers in any circumstance so the hulk is now more useless after the changes than before.. so long live the retriever or if you've money to burn or want a slightly better tank, the mack.. |

Yeep
GoonWaffe Goonswarm Federation
184
|
Posted - 2012.08.07 13:05:00 -
[306] - Quote
Tainted Greek wrote: EVE should be and should remain a sand box!
I don't think you know what this means |

Steve Ronuken
Fuzzwork Enterprises
551
|
Posted - 2012.08.07 13:32:00 -
[307] - Quote
Yeep wrote:Tainted Greek wrote: EVE should be and should remain a sand box!
I don't think you know what this means
http://rjw57.github.com/notes/_images/montoya.jpg FuzzWork Enterprises http://www.fuzzwork.co.uk/ Blueprint calculator, invention chance calculator, isk/m3 Ore chart-á and other 'useful' utilities. |

Tainted Greek
House Of Hades Female Breast Inspectors
0
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Posted - 2012.08.07 13:42:00 -
[308] - Quote
Yeep wrote:Tainted Greek wrote: EVE should be and should remain a sand box!
I don't think you know what this means
Sandbox emphasizes a paradigm where, as in a physical sandbox, the user is entertained by his ability to do as they wish creatively and with there being "no right way"[5] of playing the game. http://en.wikipedia.org/wiki/Sandbox_game
I repeat:::: Your so called REBALANCING is fundamentally flawed!
Do you want the truth or do you want something beautiful?
I'd like to know what motivates your opinion...
|

MinorFreak
Ordo Ministorum
26
|
Posted - 2012.08.07 13:48:00 -
[309] - Quote
Sizeof Void wrote:Atum wrote:Y'know... we've had only one dev response to this whole thread... Don't exaggerate. There have been TWO dev responses thus far (albeit one of which was not entirely correct). lol :) actually, there's been ZERO coherent responses. both of them had serious factual errors in them leading me to either attribute stupidity or malice. I'd like to say they trolled us on purpose with misinformation but that would rule out at least some stupidity on their part.

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Tlat Ij
Hedion University Amarr Empire
19
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Posted - 2012.08.07 13:57:00 -
[310] - Quote
trebor1982 wrote:If the Hulk is becoming less important, are they reducing it's average price? Dev's don't set the price, players do.
trebor1982 wrote:The Hulk should always be better, because it is BIGGER This just in: titans are the best for everything because they are the biggest ships in the game. |

Yeep
GoonWaffe Goonswarm Federation
185
|
Posted - 2012.08.07 13:59:00 -
[311] - Quote
Tainted Greek wrote:Yeep wrote:Tainted Greek wrote: EVE should be and should remain a sand box!
I don't think you know what this means Sandbox emphasizes a paradigm where, as in a physical sandbox, the user is entertained by his ability to do as they wish creatively and with there being "no right way"[5] of playing the game. http://en.wikipedia.org/wiki/Sandbox_game
You're placing the singular player (you) ahead of the generic player. And that definition of sandbox is flawed. I wish I could fly around in a giant veined floppy ***** ship one-shotting titans but I can't. A sandbox game has to be balanced so that everyone can try to do as they wish (barring the interruption of other players, who are also entitled to try to do so if they wish), not so that one person can do exactly what they want all the time. |

MinorFreak
Ordo Ministorum
26
|
Posted - 2012.08.07 14:12:00 -
[312] - Quote
and uhm...i really shouldn't bother posting actual facts in this morass of shiite...but, it's about mining and i love mining. always have. what? pay $15 a month to pretend to be an astronaut? heck yah. I've always wanted to be a 'belter' (allusion to Cherryh)
so...hulks nerfed/changed/worse/blah? eff that. they've stayed the same. oh stop whining, FFS. old new
|

Overs
Deep Core Mining Inc. Caldari State
12
|
Posted - 2012.08.07 14:17:00 -
[313] - Quote
Though I stand to profit from investing into a **** ton of retrievers, I think these upcoming mining barge changes are terrible and should be scrapped.
Instead of a big clumsy ill-conceived change, why not introduce changes in babysteps and start with something simple like a 2.5% reduction to the MLU cpu penalty per level in mining barge. |

Immaga
Strategic Initiatives
2
|
Posted - 2012.08.07 14:53:00 -
[314] - Quote
Think there's a typo in the Tanking...
"Skiff and Retriever are getting hit points comparable to a battleship" should read "Skiff and Procurer" |

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
116
|
Posted - 2012.08.07 15:19:00 -
[315] - Quote
MinorFreak wrote:and uhm...i really shouldn't bother posting actual facts in this morass of shiite...but, it's about mining and i love mining. always have. what? pay $15 a month to pretend to be an astronaut? heck yah. I've always wanted to be a 'belter' (allusion to Cherryh) so...hulks nerfed/changed/worse/blah? eff that. they've stayed the same. oh stop whining, FFS. oldnew LOL ... Let's gimp the T2 Miner ... Where are your T2 strips?
If you're going to gimp the best yield T2 miner by using T1 strips - then you must start using T1 Weapons on all those T2 combat ships as well.
Can't wait for all the combat pilot tears when CCP tiericides the combat ships. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |

MinorFreak
Ordo Ministorum
26
|
Posted - 2012.08.07 16:18:00 -
[316] - Quote
Infinite Force wrote:MinorFreak wrote:and uhm...i really shouldn't bother posting actual facts in this morass of shiite...but, it's about mining and i love mining. always have. what? pay $15 a month to pretend to be an astronaut? heck yah. I've always wanted to be a 'belter' (allusion to Cherryh) so...hulks nerfed/changed/worse/blah? eff that. they've stayed the same. oh stop whining, FFS. oldnew LOL ... Let's gimp the T2 Miner ... Where are your T2 strips? If you're going to gimp the best yield T2 miner by using T1 strips - then you must start using T1 Weapons on all those T2 combat ships as well. Can't wait for all the combat pilot tears when CCP tiericides the combat ships. ... wow. i hate to agree with a goon (i love to hate them) but you really do need to pull your head out of your arse. Who here understands which tech2 item i've put on board? (and tell me how much MORE cpu it uses than the strip miner.) And i really don't need to explain to the audience my point especially when you're unclear on the concept of comparison and contrast. |

Atum
Eclipse Industrials STR8NGE BREW
64
|
Posted - 2012.08.07 18:40:00 -
[317] - Quote
16 pages in... still searching for meaningful dev interaction...
CCP Phantom wrote:As part of our ship rebalancing initiative our developers inspected the Mining Barges and Exhumers. Several changes were made to give our players a much better range of options while they still have to carefully consider which ship might be the best tool in the current situation. Read the latest devblog from CCP Tallest about the Mining Barge ship balancing here. The rebalanced mining barges and exhumers will be introduced first in EVE Online: Inferno 1.2. We welcome you to use this thread for constructive feedback, thank you! Ok, it takes a dev to start a devblog thread....
CCP Paradox wrote:Happy Mining Day :3
CCP Punkturis wrote:Team Super Friends, your BEST friends! Sorry. The pixiebob and voice/accent are both very cute, but this isn't interaction. In fact, if a player did it, it might be removed for spam.
CCP Masterplan wrote:From here: If a ship has an ore bay, incoming ore from modules/drones will always go in to the ore bay. If a ship does not have an ore bay, incoming ore from modules/drones will always go in to the cargo bay. If the appropriate bay is full, the module/drone will deactivate as normal, and excess ore is lost. Obvious answer is obvious.
CCP Fozzie wrote:The current mining frigates will not be losing their mining bonuses in Inferno 1.2, and we do not plan to leave people without entry level mining options. Nice, but c'mon... anybody can fit civilian mining lasers to anything. "Entry level" indeed! How about some of the designers saying "Oh, yeah, we didn't think about the added clicking hassle inherent in using GSCs, or people keeping track of crystals in corp holds, or how nobody ever puts Rorquals in a belt, or the that by the time an Orca aligns and accelerates to warp, an expanded and rigged IteronV could have been there and back. Twice." /bitterminingvet
|

Infinite Force
Hammer Of Light Covenant of the Phoenix Alliance
116
|
Posted - 2012.08.07 19:24:00 -
[318] - Quote
Atum wrote:16 pages in... still searching for meaningful dev interaction...
(misc quotes removed)
Nice, but c'mon... anybody can fit civilian mining lasers to anything. "Entry level" indeed! How about some of the designers saying "Oh, yeah, we didn't think about the added clicking hassle inherent in using GSCs, or people keeping track of crystals in corp holds, or how nobody ever puts Rorquals in a belt, or the that by the time an Orca aligns and accelerates to warp, an expanded and rigged IteronV could have been there and back. Twice." /bitterminingvet
You won't get any Dev interaction on this issue because the PvP whiners know what's best for those miners and how they should mine.
Also, we already know by now that certain Devs don't listen to the player base when said player base actually knows what they're talking about. Why? See PvP whiner remark.
About the only honest change for the better the miners got out of this was a reduction in the crystal sizes. HROLT CEO Live Free; Die Proud
Hammer Mineral Compression -á- The only way to go! |

Dave stark
Black Nova Corp.
376
|
Posted - 2012.08.07 19:32:00 -
[319] - Quote
Infinite Force wrote:About the only honest change for the better the miners got out of this was a reduction in the crystal sizes. rofl, no. Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |

Atum
Eclipse Industrials STR8NGE BREW
65
|
Posted - 2012.08.07 19:33:00 -
[320] - Quote
Infinite Force wrote:About the only honest change for the better the miners got out of this was a reduction in the crystal sizes. Not really, because all hold sizes were also beaten upon by steroid-buffed nerf bats. |

Turay
Veteranen GmbH
0
|
Posted - 2012.08.07 19:46:00 -
[321] - Quote
I read a lot of cargo hold and hitpoints but what is with some basic stuff like targeting range? I can live with the fact that a miner has a range of 15km. But please increase targeting range siginificantly I want to use my good drone skills in an exhumer. The current targeting range of 24km sucks !!!!!!! It's all about defense and did not affect the mining changes. |

Smarcus Smokus
Donkey Punch Pioneers Sticky Green Acres
5
|
Posted - 2012.08.07 20:08:00 -
[322] - Quote
Tainted Greek wrote: .....
EVE is a SandboxGǪ leave it aloneGǪ donGÇÖt change it to suit whining newbs at the expense of common sense.
......
The... irony.....brain....can't.....take.....it..... |

Ruareve
Applied Creations The Fendahlian Collective
72
|
Posted - 2012.08.07 20:49:00 -
[323] - Quote
MinorFreak wrote:and uhm...i really shouldn't bother posting actual facts in this morass of shiite...but, it's about mining and i love mining. always have. what? pay $15 a month to pretend to be an astronaut? heck yah. I've always wanted to be a 'belter' (allusion to Cherryh) so...hulks nerfed/changed/worse/blah? eff that. they've stayed the same. oh stop whining, FFS. oldnew
Crazy thought, but if the Hulk mining cycle yield is based on maxed out fittings, boosts and whatnot, wouldn't fitting for a tank drop the yield below the level of other ships that have a built in tank?
Seems like the Hulk is not meant to be used in high sec anymore since the other ships have more advantages.
Yet another blog about Eve- http://ruar-eve.blogspot.com/ |

Trin Xi
205
|
Posted - 2012.08.07 20:53:00 -
[324] - Quote
Turay wrote:I read a lot of cargo hold and hitpoints but what is with some basic stuff like targeting range? I can live with the fact that a miner has a range of 15km. But please increase targeting range siginificantly I want to use my good drone skills in an exhumer. The current targeting range of 24km sucks !!!!!!! It's all about defense and did not affect the mining changes. That's what fleet boosters are for. |

MinorFreak
Ordo Ministorum
26
|
Posted - 2012.08.07 21:12:00 -
[325] - Quote
Ruareve wrote:MinorFreak wrote:and uhm...i really shouldn't bother posting actual facts in this morass of shiite...but, it's about mining and i love mining. always have. what? pay $15 a month to pretend to be an astronaut? heck yah. I've always wanted to be a 'belter' (allusion to Cherryh) so...hulks nerfed/changed/worse/blah? eff that. they've stayed the same. oh stop whining, FFS. oldnew Crazy thought, but if the Hulk mining cycle yield is based on maxed out fittings, boosts and whatnot, wouldn't fitting for a tank drop the yield below the level of other ships that have a built in tank? Seems like the Hulk is not meant to be used in high sec anymore since the other ships have more advantages. Ship Total Hit Points EHP Hulk 6000 8713 Covetor 4500 5771 Mackinaw 8000 11625 Retriever 6000 7691 Skiff 19625 29091 Procurer 18000 23252 Those are the numbers from the dev blog. What I would like to see instead. Hulk- 12000 EHP Covetor- 10000 EHP Mackinaw- 15000 EHP Retriever- 11000 EHP Skiff- 32000 EHP Procurer- 27000 EHP wow. totally missed my point. look, i was replying to the constant "OMG YOU NERFED HULK TANK" whines. never said i'd fly the damn thing tanked after the patch. I merely posted the same setup, on both servers, so folks would shut up about how little the EHP of the hulk actually changed. |

Yeep
GoonWaffe Goonswarm Federation
186
|
Posted - 2012.08.07 21:15:00 -
[326] - Quote
Ruareve wrote: Those are the numbers from the dev blog. What I would like to see instead.
Hulk- 12000 EHP Covetor- 10000 EHP Mackinaw- 15000 EHP Retriever- 11000 EHP Skiff- 32000 EHP Procurer- 27000 EHP
Also I would like a pony and a supermodel girlfriend and a ferrari and a whole bucket of ice cream and a train set and another pony and to never have to go to school ever again because all my teachers are mean I hate them so much. |

Lilly Tiger
Megalith Heavy Industries
9
|
Posted - 2012.08.07 21:19:00 -
[327] - Quote
From the blog: Here is the end results of the changes to mining bonuses. For each type of ore/ice this is assuming perfect skills, fittings, implants and fleet bonuses (mining drones not included). I'll leave it to you to figure out exactly what those are.
ShipVeldspar/hourMercoxit/hourIce/hour Hulk 1,739,139 2,749 73 Covetor 1,578,043 2,492 69 Mackinaw 1,505,059 2,377 68 Retriever 1,433,390 2,264 64 Skiff 1,380,788 2,185 61 Procurer 1,315,038 2,078 58
Doesn't this meaning ice mining max yield has gone DOWN?
Current max is something like 76 per hour with implants (both for miner and booster), and maxed everything where a mack is in fleet with an orca.
|

Damien Anders
The Red Circle Inc.
0
|
Posted - 2012.08.07 21:24:00 -
[328] - Quote
Seriously, no tracking speed of the weapon but showing the dps?
Hit change is defined by range/distance/optimal/falloff and tracking so why is the angular tracking speed missing in the module mouse enhancement.
With optimal range and fall off as well tracking speed the good pilot searches his best orbit distance and speed to get the best dps. Without the angular tracking speed any dps information is misleading !
Please let us customize the information we want to see in the module mouse enhancement or add angular tracking speed! |

Sizeof Void
Center for Advanced Studies Gallente Federation
280
|
Posted - 2012.08.07 22:07:00 -
[329] - Quote
Seems like CCP really wants miners to be part of the PVP experience. Maybe just as targets, but let's give the devs the benefit of the doubt for a minute.
So, where are the turret and launcher hardpoints? Add a few guns and launchers, so that mining barges and exhumers can shoot back. (Drones are nice, but everyone knows guns and missiles are better). Give the barges/exhumbers a bonus to target locking - ie. zero seconds - so they can lock a ganker faster than a ganker can lock them... just to be fair.
Or, how about adding the special ability to the Hulk to use a doomsday weapon? That would be cool and the ultimate in making miners the new princes of PVP.... lol. Ofc, you'd need to kick the Hulk skill req to Exhumers 5....
Or, perhaps a new module - the Corbomite device. This device would take any incoming damage and instantly reflect it back on a ganker, multiplied ten-fold. Ha, ha, ha.... :) |

Gevlin
SMANews.net SpaceMonkey's Alliance
187
|
Posted - 2012.08.07 22:16:00 -
[330] - Quote
I just love these changes. I now have a choice, not simply get hulk I am done.
I now even have a reason to use a procurer I have the odd issue but in my opinion it is 5 steps forward and 1 step back
The gankers are complaining about no being able to gank the procurer and the minmax charbears complain about the need for support.
So since both side are unhappy this is a balanced solution , I guess .
Can't wait till tomorrow
Some day I will have the internet and be able to play again. |
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