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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Diesel47
Deep Core Mining Inc. Caldari State
54
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Posted - 2012.08.14 18:51:00 -
[91] - Quote
Alot of the people in here arguing about the OGB changes have little to no knowledge of how the actual mechanics work.
I doubt they've even fought against or used an OGB before. Yet alone command ships.
I see the same things regurgitated over and over again. Then I see people say things that are just downright stupid, and they defend them with all their typing power.
So far I've had people compare OGBs to botting, and another guy saying that if a tengu gets nerfed then somebody could just fix the problem by throwing 10 more tengus into the fleet. *Facepalm*.
So far the only ones making arguments that are even understandable are the pro-OGB crowd, or the ones that agree with my suggestions in the OP. |
Chandaris
Immortalis Inc. Shadow Cartel
80
|
Posted - 2012.08.14 19:50:00 -
[92] - Quote
They should just make the boosting less effective if not on grid.
- 100% boosting effectiveness to any fleet member on grid, 66% effective on any vessel off-grid..
or something like that.. would make all parties happy, make both options viable and give us tactical choice. |
Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 19:53:00 -
[93] - Quote
Chandaris wrote:They should just make the boosting less effective if not on grid.
- 100% boosting effectiveness to any fleet member on grid, 66% effective on any vessel off-grid..
or something like that.. would make all parties happy, make both options viable and give us tactical choice.
This doesn't really solve the problem of blobs having links where a small gang won't have links that are as effective. They really need to address the problems inherent with Fleet Commands. Though I admit that I'd be content with a very fast or very tanky 3 link destroyer for small gang work.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Chandaris
Immortalis Inc. Shadow Cartel
80
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Posted - 2012.08.14 19:55:00 -
[94] - Quote
how is that?
our 5 man frigate gangs run with loki links.. why don't yours?
Are we trying to address the issue of off-grid boosters being unbalanced, or new players not being able to afford links.. I'm confused. |
Liang Nuren
Heretic Army Heretic Nation
1833
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Posted - 2012.08.14 20:06:00 -
[95] - Quote
Chandaris wrote:how is that?
our 5 man frigate gangs run with loki links.. why don't yours?
Are we trying to address the issue of off-grid boosters being unbalanced, or new players not being able to afford links.. I'm confused.
Please pay attention. What I said was that it didn't address the problem of Small Gang vs Blob. Under your solution, your max skilled mindlinked Loki would look more like a half skilled BC pilot. The blob would have full mindlinked links. Thus, you basically don't have links in your small gang.
Again, the core problem here isn't whether links are on grid or not - it's that bringing fleet commands on grid is actively detrimental to small gang PVP. Let's find a way to fix that and then bring links on grid.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Chandaris
Immortalis Inc. Shadow Cartel
80
|
Posted - 2012.08.14 20:10:00 -
[96] - Quote
Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done. |
Alavaria Fera
GoonWaffe Goonswarm Federation
1266
|
Posted - 2012.08.14 20:11:00 -
[97] - Quote
Chandaris wrote:Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done. Now now, blobs cause all the evil in this space world. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 20:13:00 -
[98] - Quote
Chandaris wrote:Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done.
I contend that a small focused gang should be more effective than a random assortment of **** thrown together. Specialization is the only way that smaller groups are ever going to compete against larger groups.
Unless you'd like the game to just boil down to an auto resolution battle sim where them bringing N+1 ships simply self destructs yours.
-Liang
Ed: And frankly I find it peculiar that you should talk **** about my "attitude" when you're the one that starts laying the smack on. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Alavaria Fera
GoonWaffe Goonswarm Federation
1266
|
Posted - 2012.08.14 20:16:00 -
[99] - Quote
Liang Nuren wrote:Chandaris wrote:Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done. I contend that a small focused gang should be more effective than a random assortment of **** thrown together. Specialization is the only way that smaller groups are ever going to compete against larger groups. Unless you'd like the game to just boil down to an auto resolution battle sim where them bringing N+1 ships simply self destructs yours. -Liang Ed: And frankly I find it peculiar that you should talk **** about my "attitude" when you're the one that starts laying the smack on. Numbers usually aren't that close.
Like what I saw today. 200 of them vs 400, 500 by the time they ran off. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 20:20:00 -
[100] - Quote
Alavaria Fera wrote: Numbers usually aren't that close.
Like what I saw today. 200 of them vs 400, 500 by the time they ran off.
I will freely admit that I do not play in and do not care about blob vs blob fighting. I can see why bringing gang boosters on grid would hurt that style of gameplay, but it'd probably hurt both sides equally. In small gang vs blob, it only hurts the small gang. That's why I've been so adamant that there are problems to solve before simply moving gang links on grid.
If you would like to add more problems that need solved from a blob perspective, that's fine with me. I remember some reasonable comments about bonuses needing to auto-move around when the booster gets instapopped.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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James 315
Caldari Provisions Caldari State
2361
|
Posted - 2012.08.14 20:29:00 -
[101] - Quote
Liang Nuren wrote:Chandaris wrote:Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done. I contend that a small focused gang should be more effective than a random assortment of **** thrown together. Specialization is the only way that smaller groups are ever going to compete against larger groups. Unless you'd like the game to just boil down to an auto resolution battle sim where them bringing N+1 ships simply self destructs yours. -Liang Ed: And frankly I find it peculiar that you should talk **** about my "attitude" when you're the one that starts laying the smack on. It's going to depend on numbers. I think the real issue is that a lot of people who think they fly a small, organized gang really aren't that great themselves.
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |
Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 20:33:00 -
[102] - Quote
James 315 wrote: It's going to depend on numbers. I think the real issue is that a lot of people who think they fly a small, organized gang really aren't that great themselves.
Perhaps, but I'd say that reflects even more poorly on the players in the blob. Individual performance in small gangs is almost arbitrarily more important than in blobs.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Cearain
Imperial Outlaws
545
|
Posted - 2012.08.14 21:12:00 -
[103] - Quote
Diesel47 wrote:I don't think CCP is ready to pull the plug on off grid boosting, because the fact of the matter is ... There many accounts being plexed and paid for just so they can provide the boosts.
CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same. .
For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Off grid boosting screws up the core of the game.
There will be a short term hit but the long term consequences for eve will far outweigh it. There may even be some boost of people who resub if this disease is cured. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Yeep
GoonWaffe Goonswarm Federation
190
|
Posted - 2012.08.14 21:21:00 -
[104] - Quote
Cearain wrote: For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Dear CCP please make sure that everyone always brings equal numbers and ships when they come to fight me and also make sure that they never lie and also I would like it if nobody could pvp me unless I want them to thank you very much. |
Jame Jarl Retief
Murientor Tribe Defiant Legacy
238
|
Posted - 2012.08.14 21:27:00 -
[105] - Quote
Cearain wrote:For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
1:10 is pretty harsh, but 1:1 or 1:2 I feel is a very realistic number. Same goes for absurd mechanics like neutral repping, they really don't help. But it all falls under the "Alts: how they are harming EVE" header.
Though I still firmly believe the current skill system with offline training are the main culprits. I was once asked how long it would take to max out turret skills. I asked "All of them? For all races and ships?" and the guy said "Yeah." I simply shrugged and said "Two years?" The guy let out a guffaw and I never saw him playing EVE ever again. The sad part is, I was almost spot-on, I checked later - 45 mil SP in turrets in total, at 2.5k/hr would take 2.05 years. Nobody is going to make this kind of commitment to an MMO. Being able to fly all ships perfectly? 5.5 years. Seriously? I may be dead, or married, or both in 5.5 years.
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Cearain
Imperial Outlaws
545
|
Posted - 2012.08.14 21:32:00 -
[106] - Quote
Yeep wrote:Cearain wrote: For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Dear CCP please make sure that everyone always brings equal numbers and ships when they come to fight me and also make sure that they never lie and also I would like it if nobody could pvp me unless I want them to thank you very much.
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Yeep&page=2#kills
If structures got off grid boosts you would not like them either.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Bizmarhk
Mafia Redux
10
|
Posted - 2012.08.14 21:35:00 -
[107] - Quote
I think all these idea's are great. Fleet Command Ships should be just that, used for Fleets, but make them extremely hard to break so that they can last, and require them to be on the field to work. OGB's should only work for groups of 10 or less, imo which would be a nice buff to small gang PVP which rarely ever see's any love.
Nice post. |
Yeep
GoonWaffe Goonswarm Federation
190
|
Posted - 2012.08.14 21:39:00 -
[108] - Quote
Cearain wrote:Yeep wrote:Cearain wrote: For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Dear CCP please make sure that everyone always brings equal numbers and ships when they come to fight me and also make sure that they never lie and also I would like it if nobody could pvp me unless I want them to thank you very much. http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Yeep&page=2#killsIf structures got off grid boosts you would not like them either.
Oh cool a killboard link, lets compare kill death ratios. Whats the most isk you ever killed in one go? What ratio would I need to join your corp? I love kiillboards they let me know exactly how much I'm worth. |
Liang Nuren
Heretic Army Heretic Nation
1834
|
Posted - 2012.08.14 21:41:00 -
[109] - Quote
Jame Jarl Retief wrote:Cearain wrote:For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online." 1:10 is pretty harsh, but 1:1 or 1:2 I feel is a very realistic number. Same goes for absurd mechanics like neutral repping, they really don't help. But it all falls under the "Alts: how they are harming EVE" header. Though I still firmly believe the current skill system with offline training are the main culprits. I was once asked how long it would take to max out turret skills. I asked "All of them? For all races and ships?" and the guy said "Yeah." I simply shrugged and said "Two years?" The guy let out a guffaw and I never saw him playing EVE ever again. The sad part is, I was almost spot-on, I checked later - 45 mil SP in turrets in total, at 2.5k/hr would take 2.05 years. Nobody is going to make this kind of commitment to an MMO. Being able to fly all ships perfectly? 5.5 years. Seriously? I may be dead, or married, or both in 5.5 years.
That's because you deliberately scared him away from the game. You should have described Eve's skills as like a series of cups. There's a relatively small base down at the bottom that is shared between them all, but any particular ship only has so much volume you can pour into it. Thus, the absolute SP "cap" is actually pretty low because I can only fly one ship at a time.
This means that it's fairly easy for a noob to fill up a few cups well enough to compete with me on a level playing field.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Cearain
Imperial Outlaws
545
|
Posted - 2012.08.14 21:47:00 -
[110] - Quote
Liang Nuren wrote:Jame Jarl Retief wrote:Cearain wrote:For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online." 1:10 is pretty harsh, but 1:1 or 1:2 I feel is a very realistic number. Same goes for absurd mechanics like neutral repping, they really don't help. But it all falls under the "Alts: how they are harming EVE" header. Though I still firmly believe the current skill system with offline training are the main culprits. I was once asked how long it would take to max out turret skills. I asked "All of them? For all races and ships?" and the guy said "Yeah." I simply shrugged and said "Two years?" The guy let out a guffaw and I never saw him playing EVE ever again. The sad part is, I was almost spot-on, I checked later - 45 mil SP in turrets in total, at 2.5k/hr would take 2.05 years. Nobody is going to make this kind of commitment to an MMO. Being able to fly all ships perfectly? 5.5 years. Seriously? I may be dead, or married, or both in 5.5 years. That's because you deliberately scared him away from the game. You should have described Eve's skills as like a series of cups. There's a relatively small base down at the bottom that is shared between them all, but any particular ship only has so much volume you can pour into it. Thus, the absolute SP "cap" is actually pretty low because I can only fly one ship at a time. This means that it's fairly easy for a noob to fill up a few cups well enough to compete with me on a level playing field. -Liang
Yeah I think that is true of skills alone.
But then when we throw in the booster alts well, obviously he will no longer be competitive until he decides to dual box one himself. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Liang Nuren
Heretic Army Heretic Nation
1834
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Posted - 2012.08.14 21:55:00 -
[111] - Quote
Cearain wrote: Yeah I think that is true of skills alone.
But then when we throw in the booster alts well, obviously he will no longer be competitive until he decides to dual box one himself.
That's because you have some weird obsession with everyone having their own booster alt. The simple fact of the matter is that a gang only needs one. I frequently fly without booster alts because I don't like the performance penalty during frapsing.
-Liang
Ed: Look man, I know you'd say and do literally anything to nerf off grid boosters. Better yet, you'd like to see everyone with any leadership skills trained wake up with 20k SP tomorrow morning. But let's try to keep the complete nonsense out of the thread. Just this once. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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arcca jeth
Dark Alliance Dark Empire Alliance
137
|
Posted - 2012.08.14 21:58:00 -
[112] - Quote
Jame Jarl Retief wrote:Cearain wrote:For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online." 1:10 is pretty harsh, but 1:1 or 1:2 I feel is a very realistic number. Same goes for absurd mechanics like neutral repping, they really don't help. But it all falls under the "Alts: how they are harming EVE" header. Though I still firmly believe the current skill system with offline training are the main culprits. I was once asked how long it would take to max out turret skills. I asked "All of them? For all races and ships?" and the guy said "Yeah." I simply shrugged and said "Two years?" The guy let out a guffaw and I never saw him playing EVE ever again. The sad part is, I was almost spot-on, I checked later - 45 mil SP in turrets in total, at 2.5k/hr would take 2.05 years. Nobody is going to make this kind of commitment to an MMO. Being able to fly all ships perfectly? 5.5 years. Seriously? I may be dead, or married, or both in 5.5 years.
this is the reason why you "specialize" at first. If he specialized in one ship with the correct gun/ammo type for said ship then spent all the other days training basic Mech, ENG and ELEC to V then he could be there easily in 3 months or less. Not sure exactly but it's better to hear than 1-2 years lol
maybe there was an opportunity to explain to him what cross training is and why he does not need to be concerned with that as a new player...yet. cross training is what I do when I'm bored and want to keep the skillpoints going. Next is Amarr and energy turrets.....when i have nothing else left interesting to train....
really though, at least we dont have learning skills anymore. remember, those that you had to learn, so you could learn faster....lmao any new character immediately had what 20-30 days of training just learning skills.
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arcca jeth
Dark Alliance Dark Empire Alliance
137
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Posted - 2012.08.14 22:03:00 -
[113] - Quote
back on topic.
these self proclaimed "experts", that keep starting threads like they know all the answers to "why anything wont be anything" are getting lame.
why this wont happen why that wont happen why people wont stop posting threads with titles like this wont happen blah blah blah I toot my own horn but don't know squat wont happen
wutevs |
Large Collidable Object
morons.
1876
|
Posted - 2012.08.14 22:21:00 -
[114] - Quote
Whilst I agree on the fact that there's severe demand for a buff to small gangs, their main problem is the complete lack of objectives for small gangs in the current sandbox except for general 'air superiority' or simple kb-padding.
CCP does a fine job at the bigger ship Gëá better front , but entirely fails to find advantages for smaller numbers compared to bigger ones.
Regardless of that, CCP should remove any kind of offgrid boosting to avoid having more and more people heading down that road. It's an entirely flawed mechanic that by principle is just as bad as offgrid remote repping would be and it shouldn't exist in the game (I'll spare from me copy-pasting the countless reasons why offgrid boosting is a horrible mechanic and point you to this thread instead).
It needs to be removed ASAP. You know... morons. |
Liang Nuren
Heretic Army Heretic Nation
1835
|
Posted - 2012.08.14 22:23:00 -
[115] - Quote
Large Collidable Object wrote:Whilst I agree on the fact that there's severe demand for a buff to small gangs, their main problem is the complete lack of objectives for small gangs in the current sandbox except for general 'air superiority' or simple kb-padding. CCP does a fine job at the bigger ship Gëá better front , but entirely fails to find advantages for smaller numbers compared to bigger ones. Regardless of that, CCP should remove any kind of offgrid boosting to avoid having more and more people heading down that road. It's an entirely flawed mechanic that by principle is just as bad as offgrid remote repping would be and it shouldn't exist in the game (I'll spare from me copy-pasting the countless reasons why offgrid boosting is a horrible mechanic and point you to this thread instead). It needs to be removed ASAP.
It is in no way equivalent to off grid remote repair. It should not be removed until the fundamentals of the system are fixed.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Large Collidable Object
morons.
1877
|
Posted - 2012.08.14 22:45:00 -
[116] - Quote
Liang Nuren wrote:It is in no way equivalent to off grid remote repair. It should not be removed until the fundamentals of the system are fixed. -Liang
T3 offgrid boosters - if used and fitted properly - can be flown absolutely risk-free, offering bonuses to a gangs shield, speed and sig-tanking as well as their ewar capabilities without any range limit.
Compared to that, my request for off-grid remote reps with a range limit of 28 AU is rather modest.
At least I didn't ask for unlimited range, cov ops cloaking capbilities, cov op-frig like probing capabilities and an interdiction nullifier on top of that.
Just make the links only work within an invisible 200 km radius bubble and disallow them to be activated from within POS shields. You can still stick your links on a 100 mn AB T3 and use them in relative safety, but at least the 3 month old t1 frig pilot engaging the 3 month old alt will know there's something fishy... You know... morons. |
Liang Nuren
Heretic Army Heretic Nation
1836
|
Posted - 2012.08.14 22:47:00 -
[117] - Quote
Large Collidable Object wrote: T3 offgrid boosters - if used and fitted properly - can be flown absolutely risk-free, offering bonuses to a gangs shield, speed and sig-tanking as well as their ewar capabilities without any range limit. ...
I'm not going to bother responding to the rest of your post because we both know it's a complete bullshit strawman argument. However, the part I quoted is just flat wrong. People will probe out and attempt to kill you even if you "use and fit it properly". You have to remember that there's no such thing as "unprobeable" anymore.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Mara Rinn
Native Freshfood Minmatar Republic
1776
|
Posted - 2012.08.14 22:50:00 -
[118] - Quote
Liang Nuren wrote:It is in no way equivalent to off grid remote repair. It should not be removed until the fundamentals of the system are fixed.
Remotely boosting the abilities of local reppers is every way equivalent to off-grid remote repair. Where is the extra shield boost coming from?
The fundamentals of the system are broken: you can boost from inside a POS shield where you cannot be shot.
Day 0 advice for new players: Day 0 Advice for New Players |
Liang Nuren
Heretic Army Heretic Nation
1836
|
Posted - 2012.08.14 22:52:00 -
[119] - Quote
Mara Rinn wrote:Liang Nuren wrote:It is in no way equivalent to off grid remote repair. It should not be removed until the fundamentals of the system are fixed. Remotely boosting the abilities of local reppers is every way equivalent to off-grid remote repair. Where is the extra shield boost coming from? The fundamentals of the system are broken: you can boost from inside a POS shield where you cannot be shot.
The extra boosts come from your shield booster, of course. That's like saying that skill training makes your armor reps come from God Himself. I literally don't give a flying **** about POS boosters. Prevent the activation of gank links in a POS for all I care. But the rest of this is people talking about things they haven't a clue about.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Cearain
Imperial Outlaws
546
|
Posted - 2012.08.14 22:57:00 -
[120] - Quote
Yeep wrote:Cearain wrote:Yeep wrote:Cearain wrote: For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Dear CCP please make sure that everyone always brings equal numbers and ships when they come to fight me and also make sure that they never lie and also I would like it if nobody could pvp me unless I want them to thank you very much. http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Yeep&page=2#killsIf structures got off grid boosts you would not like them either. Oh cool a killboard link, lets compare kill death ratios. Whats the most isk you ever killed in one go? What ratio would I need to join your corp? I love kiillboards they let me know exactly how much I'm worth.
You seem a little jumpy.
Does the idea of structures getting gang boosts make you nervous? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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