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Diesel47
Deep Core Mining Inc. Caldari State
30
|
Posted - 2012.08.14 00:57:00 -
[1] - Quote
Alot of people whining about off grid boosters being OP and unfair, even though they have been around for a very long time. 
I don't think CCP is ready to pull the plug on off grid boosting, because the fact of the matter is ... There many accounts being plexed and paid for just so they can provide the boosts.
CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same.
I have a reasonable solution though.
If I worked at CCP I would do the following:
1. No boosting inside a POS bubble (this is just downright unfair)
2. T3s can only boost for around 5 pilots or so, limiting their use to small gangs only. Buff to small gang warfare, which is never a bad thing. Unless you are a blobbing noob.
3. Fleet Command ships keep their 3% bonus, but also can give bonuses to the entire fleet. Maybe even buff their survivability a bit.
POS whiners are happy, Small gangs are happy, and command ship pilots can perform their role without T3s getting in the way. Unsubs are minimal, and gameplay/balance/whatever is fixed. |

Beat General
Brutor Tribe Minmatar Republic
32
|
Posted - 2012.08.14 01:02:00 -
[2] - Quote
This actually isn't a bad idea.
|

Abel Merkabah
The Executioners Capital Punishment.
99
|
Posted - 2012.08.14 01:06:00 -
[3] - Quote
Sounds fair. "The human body can be drained of blood in 8.6 seconds, given adequate vacuuming systems." |

Diesel47
Deep Core Mining Inc. Caldari State
30
|
Posted - 2012.08.14 01:08:00 -
[4] - Quote
Abel Merkabah wrote:Sounds fair.
Thanks, but what kind of forum signature is that?
What is this saw III?  |

Jess Maine
Black Lance Fidelas Constans
14
|
Posted - 2012.08.14 01:12:00 -
[5] - Quote
Sure, why not. |

Qvar Dar'Zanar
EVE University Ivy League
84
|
Posted - 2012.08.14 01:15:00 -
[6] - Quote
Yeah... Surely you pay their sub with RL money. |

Diesel47
Deep Core Mining Inc. Caldari State
30
|
Posted - 2012.08.14 01:19:00 -
[7] - Quote
Qvar Dar'Zanar wrote:Yeah... Surely you pay their sub with RL money.
Every sub in the game is paid for with RL money.
Even when you plex, somebody pays for that plex.
What, did you think CCP seeded plexes for free? Lmfao.
|

Sentamon
Imperial Academy Amarr Empire
168
|
Posted - 2012.08.14 01:31:00 -
[8] - Quote
If you don't buy PLEX for your buff alts, the price of PLEX would be less for single account players.
Unless a large percentage of the Elite players are paying for their buff alts with real $ (unlikely) then get ready for the off-grind nerf.
~ Professional Forum Alt -á~ |

Diesel47
Deep Core Mining Inc. Caldari State
33
|
Posted - 2012.08.14 01:38:00 -
[9] - Quote
Sentamon wrote:If you don't buy PLEX for your buff alts, the price of PLEX would be less for single account players.
Unless a large percentage of the Elite players are paying for their buff alts with real $ (unlikely) then get ready for the off-grind nerf.
That makes no sense.
The higher the price of PLEX, the higher the incentive for people to buy it and sell it on the market. PLEX costs more than a sub, so every time somebody buys a PLEX to sell on the market or to consume, CCP wins.
If anything, accounts that are fueled by PLEX are worth more to CCP than cash.
Do you think somebody is more likely to PLEX if it is worth 300mil or 500mil?
I think you are forgetting that CCP is the one who will be making the change and not the players. Just because players want cheap PLEX doesn't mean that their willpower is going to magically make CCP do something to nerf PLEX prices.
I really hope you are trolling, for your sake.  |

Sheynan
Lighting the blight
32
|
Posted - 2012.08.14 02:16:00 -
[10] - Quote
Making them ongrid would still be cooler.
Just learn to dualbox a bit better and you're fine |

Beat General
Brutor Tribe Minmatar Republic
32
|
Posted - 2012.08.14 02:23:00 -
[11] - Quote
Sheynan wrote:Making them ongrid would still be cooler.
Just learn to dualbox a bit better and you're fine
Did ya read the OP mate?
lool.
Or matter of fact, do you even know how OGBs work? |

LilRemmy
Synaptic Void AAA Citizens
6
|
Posted - 2012.08.14 03:09:00 -
[12] - Quote
You know if off-grid boosting was nerfed then more CS pilots would be needed in fleets=your character just became more valuable than before. Then if you decide you don't want it anymore, sell it, I am sure there are plenty of buyers then.
Just saying. |

Diesel47
Deep Core Mining Inc. Caldari State
36
|
Posted - 2012.08.14 03:27:00 -
[13] - Quote
LilRemmy wrote:You know if off-grid boosting was nerfed then more CS pilots would be needed in fleets=your character just became more valuable than before. Then if you decide you don't want it anymore, sell it, I am sure there are plenty of buyers then.
Just saying.
I don't think anybody would really want a pilot that can only fly a tengu, with no gunnery or missile skills what so ever, or any shield/armor skills, or barely any fitting skills.
Or if they do they won't be willing to pay much.
You need to train more than just leadership to fly a CS. |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
171
|
Posted - 2012.08.14 03:45:00 -
[14] - Quote
Nah you will just see boosters on grid, at least in good size fleet fights, the bonuses are worth having even if that means having CSes on grid during big fights (even now its not uncommon to see a vulture or damnation on grid). The highsec ~elitepvpers~ who wont solo without their OGB, OOC logi or falcon alts might get a bit butthurt though.
Would help a ton if the warfare processor sub was either not a defensive sub or included a tank bonus so you could tank up a boosting tech 3 at least to the level of a command ship if not more.
Would also help if training a boosting pilot didn't require a year of the worst possible remap in existence. WC5 and FC5 are probably the 2 worst skill trains in the game. |

LilRemmy
Synaptic Void AAA Citizens
6
|
Posted - 2012.08.14 03:49:00 -
[15] - Quote
Diesel47 wrote:LilRemmy wrote:You know if off-grid boosting was nerfed then more CS pilots would be needed in fleets=your character just became more valuable than before. Then if you decide you don't want it anymore, sell it, I am sure there are plenty of buyers then.
Just saying. I don't think anybody would really want a pilot that can only fly a tengu, with no gunnery or missile skills what so ever, or any shield/armor skills, or barely any fitting skills. Or if they do they won't be willing to pay much. You need to train more than just leadership to fly a CS.
They would be worth more than they are now. |

Diesel47
Deep Core Mining Inc. Caldari State
37
|
Posted - 2012.08.14 03:52:00 -
[16] - Quote
LilRemmy wrote:Diesel47 wrote:LilRemmy wrote:You know if off-grid boosting was nerfed then more CS pilots would be needed in fleets=your character just became more valuable than before. Then if you decide you don't want it anymore, sell it, I am sure there are plenty of buyers then.
Just saying. I don't think anybody would really want a pilot that can only fly a tengu, with no gunnery or missile skills what so ever, or any shield/armor skills, or barely any fitting skills. Or if they do they won't be willing to pay much. You need to train more than just leadership to fly a CS. They would be worth more than they are now.
I'm pretty sure an OGB alt will be worth more before the nerf, rather than after the nerf. |

LilRemmy
Synaptic Void AAA Citizens
6
|
Posted - 2012.08.14 03:57:00 -
[17] - Quote
Diesel47 wrote:LilRemmy wrote:Diesel47 wrote:LilRemmy wrote:You know if off-grid boosting was nerfed then more CS pilots would be needed in fleets=your character just became more valuable than before. Then if you decide you don't want it anymore, sell it, I am sure there are plenty of buyers then.
Just saying. I don't think anybody would really want a pilot that can only fly a tengu, with no gunnery or missile skills what so ever, or any shield/armor skills, or barely any fitting skills. Or if they do they won't be willing to pay much. You need to train more than just leadership to fly a CS. They would be worth more than they are now. I'm pretty sure an OGB alt will be worth more before the nerf, rather than after the nerf.
Well, you are wrong. Leadership skills would become more valuable since demand would increase by a lot. I am not knocking your ideas or anything but just knocking that part of your argument because it is wrong. |

Kahega Amielden
Rifterlings Ushra'Khan
467
|
Posted - 2012.08.14 03:58:00 -
[18] - Quote
OP is totally right. Remember how CCP never nerfed Falcon range and so everyone still has a Falcon alt?
Long-term game balance is far more important for CCP's bottom line than short-term alt subscriptions. CCP isn't dumb and recognizes this. Off-grid boosting is going to be removed. |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
173
|
Posted - 2012.08.14 04:05:00 -
[19] - Quote
Kahega Amielden wrote:OP is totally right. Remember how CCP never nerfed Falcon range and so everyone still has a Falcon alt?
Long-term game balance is far more important for CCP's bottom line than short-term alt subscriptions. CCP isn't dumb and recognizes this. Off-grid boosting is going to be removed and yes, your alt is going to become useless.
nice supply of cheap alts for us null residents to finish training into proper CS pilots.
|

Gabrielle Lamb
Pator Tech School Minmatar Republic
4
|
Posted - 2012.08.14 04:07:00 -
[20] - Quote
It will happen, once CCP figures out how to make on-grid-boosters viable while nerfing off-grid at the same time. |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
173
|
Posted - 2012.08.14 04:10:00 -
[21] - Quote
Gabrielle Lamb wrote:It will happen, once CCP figures out how to make on-grid-boosters viable while nerfing off-grid at the same time.
thats not a hard fix.
make it so links only effect ships on grid with them, and they cant be activated inside a pos bubble, and buff the warfare processor sub on tech 3s so they have a comparable or better tank than a CS. If you fit a proper tank to a CS they are already pretty damn hard to kill if you have enough logi to keep them alive.
|

Siarl Conwy
0
|
Posted - 2012.08.14 04:15:00 -
[22] - Quote
How would it affect Mining Fleet Boosters? You frequently get an Orca on Station or a Rorq in a bubble boosting for several wings of Miners and Industrials, any change to the mechanics would affect them as well. |

Gabrielle Lamb
Pator Tech School Minmatar Republic
4
|
Posted - 2012.08.14 04:23:00 -
[23] - Quote
Theodoric Darkwind wrote:Gabrielle Lamb wrote:It will happen, once CCP figures out how to make on-grid-boosters viable while nerfing off-grid at the same time. thats not a hard fix. make it so links only effect ships on grid with them, and they cant be activated inside a pos bubble, and buff the warfare processor sub on tech 3s so they have a comparable or better tank than a CS. If you fit a proper tank to a CS they are already pretty damn hard to kill if you have enough logi to keep them alive.
Fair enough but they also recieve a shitload of heat while on grid and if you are to bring one in to combat it also needs to be useful outside of pure buffing. Without making them overpowered as combat vessels and so on.
Also, since when were CCP fast to make changes? |

Liang Nuren
Heretic Army Heretic Nation
1815
|
Posted - 2012.08.14 04:28:00 -
[24] - Quote
Sheynan wrote:Making them ongrid would still be cooler.
Just learn to dualbox a bit better and you're fine
There are a lot of problems with making boosting on grid only. Let's think about them for a moment: - On grid gang boosters is not an engaging experience. There's nothing to it except warping with the fleet and activating the gang mods when you land. What, you didn't think your 50 DPS mattered did you? - On grid gang boosters makes blobbing even more effective when fighting smaller gangs. Where previously both sides would have an alt in a safe spot and things were somewhat fair, now only the blob has gang boosters. - On grid boosters means that defensive gangs have an enormous advantage. They'll have boosters set up and running before the other guys even land.
Most of the e-rage around off grid gang boosters comes from people who were outmaneuvered and unable to successfully blob someone who was nominally "solo". While I agree that they were not truly solo, I also believe that there's a world of difference between flying in a 2 man gang and flying "solo" with a booster alt. You can see the same effect in the recent Alliance Tournament - the commentators could not STFU about how important it was to have more warm bodies on your team (regardless of what they were flying).
Anyway. I don't care if they change gang boosters to be on grid only. I've got CS5 on several characters and every PVP mindlink. But seriously, can we make the gaming experience a bit better before just nerfing things?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Destination SkillQueue
Are We There Yet
2582
|
Posted - 2012.08.14 05:01:00 -
[25] - Quote
Diesel47 wrote:Alot of people whining about off grid boosters being OP and unfair, even though they have been around for a very long time.  I don't think CCP is ready to pull the plug on off grid boosting, because the fact of the matter is ... There many accounts being plexed and paid for just so they can provide the boosts. CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same.
You mean like they won't ban bots, since they're paying customers or they won't nerf datacore farming, since many people had datacore farming alt accounts and it had been around for a very long time? I'm sorry but your 15 dollars aren't any more important than anyone elses and if you think it buys you a nerf shield, you're delusional. CCP is making the best game they think they can and occasionally changing things just to keep the game interesting. Threats of account cancelation are heard with every major change to the game and are ignored unless they reach massive numbers. On the other hand well constructed counter arguments can change their minds every time.
Diesel47 wrote:I have a reasonable solution though.
If I worked at CCP I would do the following:
1. No boosting inside a POS bubble (this is just downright unfair)
2. T3s can only boost for around 5 pilots or so, limiting their use to small gangs only. Buff to small gang warfare, which is never a bad thing. Unless you are a blobbing noob.
3. Fleet Command ships keep their 3% bonus, but also can give bonuses to the entire fleet. Maybe even buff their survivability a bit.
POS whiners are happy, Small gangs are happy, and command ship pilots can perform their role without T3s getting in the way. Unsubs are minimal, and gameplay/balance/whatever is fixed.
You just mostly ignored the entire issue and called it a day. The basic problem is that you shouldn't get such huge bonuses without putting your assets on the battlefield. You leave that problem unresolved and just address a side complaint. Why do you feel that small gang shouldn't have to bring their booster on the grid? Because if you max out the boosting bonuses, your survivability will be low and are at high risk of losing the ship? Worried you can't continue to AFK your booster alt, if you have to bring it to the battle? Isn't that how it should be and is with every other ship and fitting choice?
The obvious solution, if you're determined to keep off grid boosting in the game, is to apply the boost fully only on grid and with a severe reduction to off grid. Something like 100% effect on grid and 10% off grid. No longer can you provide massive off grid bonuses and you'll get to keep your off grid boosting, but bringing your booster to the battlefield provide an immense advantage over off grid boosting as it should.
The only real problem with removing off grid boosting is what to do with large fleet boosting, since most boosting ships can't withstand that kind of firepower. Other complaints are really non-issues or not specifically booster issues. The solution could be as simple as changing fleet boosting mechanics to allow multiple levels of redundancy in them, so multiple levels of boosters could be setup in advance and on the fly. As boosters start to die the system automatically moves down the list of boosters and notifies them with a icon on their screen, that they're the current fleet booster. That way you don't have to struggle with the problem of how to keep a single ship alive during a fleet battle. Boosters need to die just like logistics or any other support ship, but the game needs to support that by changing how setting up fleet boosters are handled.
|

Vaerah Vahrokha
Vahrokh Consulting
1835
|
Posted - 2012.08.14 05:45:00 -
[26] - Quote
Siarl Conwy wrote:How would it affect Mining Fleet Boosters? You frequently get an Orca on Station or a Rorq in a bubble boosting for several wings of Miners and Industrials, any change to the mechanics would affect them as well.
Why should a ship give tangible benefits but sit behind an unsurpassable protection?
Makes no sense. If the targets want a buff, then the buff has to have a consequence and take risks to achieve it.
Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Super Chair
Project Cerberus Caldari State Capturing
314
|
Posted - 2012.08.14 06:28:00 -
[27] - Quote
They need to swap the bonuses for the tech 3 and commandship. Tech 2 is supposed to specialize, while tech 3 is supposed to be generalized (so under this assumption vulture>tengu, but that's not the case). I trained for a vulture on my main but I decided to say f*ck that and got my alt into a tengu.
If you made this change it would really hurt tech 3 cruiser boosting and buff commandship boosting. Also, I want to fly my vulture again.  |

Vaerah Vahrokha
Vahrokh Consulting
1835
|
Posted - 2012.08.14 06:48:00 -
[28] - Quote
Super Chair wrote:They need to swap the bonuses for the tech 3 and commandship. Tech 2 is supposed to specialize, while tech 3 is supposed to be generalized (so under this assumption vulture>tengu, but that's not the case). I trained for a vulture on my main but I decided to say f*ck that and got my alt into a tengu. If you made this change it would really hurt tech 3 cruiser boosting and buff commandship boosting. Also, I want to fly my vulture again. 
Not only that.
We got 2 kinds of command ships (plus the omni-present T3 aka the hybrid outclassing the specialized classes).
A sensible change could be to completely remove offgrid boosting from the field command ships but leave limited off grid to the others.
Limited would mean:
- field command ship gives 100%.
- fleet command ship gives 100% if in grid. If they are offgrid their bonus gradually decreases till it completely stops at 1 AU away.
This would promote fleets having a specialized unit tasked to find those ships and go chase them, aka mini game in the game. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Lucie Lipps
State War Academy Caldari State
2
|
Posted - 2012.08.14 06:50:00 -
[29] - Quote
You do know you can train for it too and have one as well right???
You fcking retards haha |

Lexmana
696
|
Posted - 2012.08.14 07:31:00 -
[30] - Quote
Lucie Lipps wrote:You do know you can train for it too and have one as well right???
You fcking retards haha Only retards would think that broken mechanics available to all somehow makes them un-broken. |

Nicholas Tong
University of Caille Gallente Federation
2
|
Posted - 2012.08.14 07:56:00 -
[31] - Quote
With how grid manipulation mechanics work, on the hands of experimented players, they will always create some sort of grid dungeon to hide their boosters around, also gang boosts will be reliant on covert warp ins just so they don't fall in range of the the engagement, you'll even probably have to babysit the booster with logis, in my opinion just rework the boosting mechanics from the ground up, entitled gentlemen who already trained everything gain the benefit of trying out the overhaul with full skills. |

Forum Harlot
Center for Advanced Studies Gallente Federation
45
|
Posted - 2012.08.14 07:59:00 -
[32] - Quote
I don't think the general idea behind point #2 is half-bad. It would mean the Command Ship class would be useful again without really nerfing anything above usefulness. |

Pilna Vcelka
Center for Advanced Studies Gallente Federation
44
|
Posted - 2012.08.14 09:46:00 -
[33] - Quote
ITT: OP used to operating OGB to gain unfair advantage over normal (= not multiboxing) players through broken mechanics threatening to ruin the game by not paying a breathtaking sum of $15.
OGB nerf will happen because there are way more players unhappy with the mechanic than those who want to keep it. Thus, CCP loses significantly more money in the long run if they dont fix it.
Plus, vast majority of alts is paid with PLEX. Less alts being paid with PLEX doesnt mean less money for CCP, it means existing PLEX supply will be redistributed among other players. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
643
|
Posted - 2012.08.14 10:11:00 -
[34] - Quote
Diesel47 wrote:A lot of thinking and decisions making at CCP's place from someone thinking he matters
Stop dreaming, eventually stop taking those things getting you high it might help to face reality: off grid boosting is going to change, and those changes you will not like them doesn't matter how much you dream.
Be reasonable, be a big boy and stop complaining. 
brb |

Bucky O'Hair
Minmatar Ship Construction Services Ushra'Khan
79
|
Posted - 2012.08.14 10:48:00 -
[35] - Quote
Diesel47 wrote:Alot of people whining about off grid boosters being OP and unfair, even though they have been around for a very long time. I don't think CCP is ready to pull the plug on off grid boosting, because the fact of the matter is ... There many accounts being plexed and paid for just so they can provide the boosts.
CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same. I have a reasonable solution though. If I worked at CCP I would do the following: 1. No boosting inside a POS bubble (this is just downright unfair) 2. T3s can only boost for around 5 pilots or so, limiting their use to small gangs only. Buff to small gang warfare, which is never a bad thing. Unless you are a blobbing noob. 3. Fleet Command ships keep their 3% bonus, but also can give bonuses to the entire fleet. Maybe even buff their survivability a bit. POS whiners are happy, Small gangs are happy, and command ship pilots can perform their role without T3s getting in the way. Unsubs are minimal, and gameplay/balance/whatever is fixed.
I like your ideas, but your premise that CCP wont do anything about the problem is flawed. Or have you forgotten the 1500+ (I'm not sure what the current number is) of RMT accounts that have been banned. So, it is NOT a money issue, more likely a resource issue. I am sure they would love to fix this along with all the other things they have already fixed and are continuing to fix. It might make it into the upcoming patches, who knows. We Are Ushra'Khan!
We are coming for our people. |

Barrogh Habalu
Imperial Shipment Amarr Empire
1
|
Posted - 2012.08.14 11:04:00 -
[36] - Quote
While it would be nice to see people actually flying all kind of command ships in combat (and in order to achieve that they must be able to do something other than just providing bonuses), it's impossible to deny that simply denying OGB will cost CCP quite a bit.
Unless it will be worth keeping both toons to play either of them from time to time (see "make command ships fun" part).
Personally, I doubt that plain disabling of OGB without doing related changes is what CCP is planning to do. |

Altrue
Exploration Frontier inc
25
|
Posted - 2012.08.14 11:05:00 -
[37] - Quote
About T3 OP's idea I would more see the boosting limited to a squad than to an arbitrary number of five people, but except that I think you're right. Death to trees !!! *Axe* *Chop, chop, chop...* You may understand what I'm talking about ;) |

Othran
Southern Cross Empire Flying Dangerous
227
|
Posted - 2012.08.14 11:13:00 -
[38] - Quote
The OP's post is better than the status quo but its not a great solution.
The fundamental problem is who in their right mind WANTS to fly a Fleet Command Ship or a "rainbow T3 booster"?
Its boring to say the very least. Yes we do it but nobody WANTS to do it.
Field Command Ships (some of them anyway) are fun to fly. I love Sleipnirs for example and frankly the Claymore isn't too shabby for solo work if you drop the links.
So when we're all trying to deal with some of the stupidity inherent in the current mechanics perhaps some of you could give some thought to what would actually make the ship fun. Fleet Command Ships anyway, the "rainbow T3 boosters" don't need any love 
|

Roime
Shiva Furnace Dead On Arrival Alliance
1048
|
Posted - 2012.08.14 11:17:00 -
[39] - Quote
If the off-grid fix happens, I just put my OGB alt in a Damnation with Slaves and call her an OGB.
Tho limiting the T3 boosts to a squad sound like a better solution. Gallente - the choice of the interstellar gentleman |

Jeanne Arceneaux
24th Imperial Crusade Amarr Empire
0
|
Posted - 2012.08.14 11:18:00 -
[40] - Quote
The only people who want OGB gone, are the people who dont have an OGB alt.
if CCP decide to nerf it 'to the ground' , then I want my booster alt compensated for the millions of SP that are now useless, or else I will simply unsub the account, and so will many others. |

Bubanni
ElitistOps Pandemic Legion
418
|
Posted - 2012.08.14 11:20:00 -
[41] - Quote
I agree with the OP
No boosting in or nearby a pos...
if that's not enough nerf, perhaps a "% increase in signature" per running link, nothing that will bloom the signature much higher than a battlecruiser, just enough for it to be considerd "slightly easier" to probe down, EI not needing perfect skills and implants and faction probes and all that, but still taking a few attempts to get to 100% (at least when it's "unprobeable fit")
also I think 5 people is too few... should at least be an entire squad (10-11) Christmas wish list https://forums.eveonline.com/default.aspx?g=posts&t=134275
Module activation delay! https://forums.eveonline.com/default.aspx?g=posts&m=1180934 |

Elsa Nietchize
School of Applied Knowledge Caldari State
29
|
Posted - 2012.08.14 11:29:00 -
[42] - Quote
Rorqual pilots don't like this OGB nerf talk |

Whisperen
That's Not A Knife Flatline.
4
|
Posted - 2012.08.14 12:14:00 -
[43] - Quote
Leave boosting as it is there's absolutely nothing wrong with it.
Bad posters dont recognize that the entire cluster is the battlefield and if a booster at a POS is a problem for you its due to you not having the imagination, intellect, willpower or resources to deal with it. The tools are already in the game its up to you to use them or stop sucking while using them. Stop forcing others to conform to your myopic definition of pvp. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1771
|
Posted - 2012.08.14 12:22:00 -
[44] - Quote
The people who cheesed their way through combat with off-grid boosters before, will simply warp their alts in at 100km and rearrange fittings to allow a 100MN boosting Tengu fit. Sure, you'll lose one warfare link. But it will be ongrid and practically unassailable since it's inside minimum warp range but can still keep decent range from the fight.
The on-grid booster can keep themselves occupied tagging targets, watching what's happening in the enemy fleet, mashing d-scan, or any number of useful activities that the pew pew pilots will be too distracted to perform. Actually commanding the fleet while flying a command ship. How novel!
Day 0 advice for new players: Day 0 Advice for New Players |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1771
|
Posted - 2012.08.14 12:26:00 -
[45] - Quote
Whisperen wrote:Bad posters dont recognize that the entire cluster is the battlefield and if a booster at a POS is a problem for you its due to you not having the imagination, intellect, willpower or resources to deal with it.
Bad players dictate that roaming 10 man gangs should have the resources to take down a POS before engaging in lowsec roaming gang PvP. Bad players assume that off grid boosters are different to AFK sentry domi ratting. After all, the current situation is in your favour, why would you argue against it?
Bad players need their OGB AFK alt because they insist on flying ships they can't afford to replace.
Day 0 advice for new players: Day 0 Advice for New Players |

Sarik Olecar
Royal Amarr Institute Amarr Empire
142
|
Posted - 2012.08.14 12:41:00 -
[46] - Quote
I have to doubt that CCP makes its decisions about game balance solely based on the number of alts that might unsub.
At least give them a little credit... |

Diesel47
Deep Core Mining Inc. Caldari State
45
|
Posted - 2012.08.14 12:48:00 -
[47] - Quote
Kahega Amielden wrote:OP is totally right. Remember how CCP never nerfed Falcon range and so everyone still has a Falcon alt?
Long-term game balance is far more important for CCP's bottom line than short-term alt subscriptions. CCP isn't dumb and recognizes this. Off-grid boosting is going to be removed and yes, your alt is going to become useless.
Why do you think falcons are still viable and not just removed from the game? People pay subs for these alts, and this creates more revenue. They are not short-term alt subs either, I've been running my alt for more than 2 years. Don't just make things up if you want to be taken seriously.
CCP needs money bad since they are working on two games now instead of one, did you forget that dust 514 existed? Oh wait, theres also world of darkness. Why do you assume CCP doesn't want $?
And long term balance is more important than subs? LoL. Do you not remember how long hybrids were horrible for? I for one didn't even expect them to ever balance that weapon system. And It isn't "balance is good" It is "greed is good"
next.
LilRemmy wrote:
Well, you are wrong. Leadership skills would become more valuable since demand would increase by a lot. I am not knocking your ideas or anything but just knocking that part of your argument because it is wrong.
edit; actually, I would knock on your suggestions too if I had the time.
Maybe you could use some time to think a little before you post .
Just because you call something wrong, twice... Doesn't make it wrong. hehe.
If falcons were removed from the game, would falcon alts sudden become more expensive because people want to fly scorpions? No that makes no sense.
Removing OGB will reduce the demand for leadership skills, think long and hard if you decide to disagree again. Don't expect a reply though. 
Theodoric Darkwind wrote: thats not a hard fix.
make it so links only effect ships on grid with them, and they cant be activated inside a pos bubble, and buff the warfare processor sub on tech 3s so they have a comparable or better tank than a CS. If you fit a proper tank to a CS they are already pretty damn hard to kill if you have enough logi to keep them alive.
If you have enough logi you can keep almost anything alive.
Destination SkillQueue wrote:
You mean like they won't ban bots, since they're paying customers or they won't nerf datacore farming, since many people had datacore farming alt accounts and it had been around for a very long time? I'm sorry but your 15 dollars aren't any more important than anyone elses and if you think it buys you a nerf shield, you're delusional. CCP is making the best game they think they can and occasionally changing things just to keep the game interesting. Threats of account cancelation are heard with every major change to the game and are ignored unless they reach massive numbers. On the other hand well constructed counter arguments can change their minds every time.
How are you comparing and off grid booster to a BOT. BOTS are against the rules and considered cheating, they DESTROY a games economy and promote gold laundering. No **** they are going to ban bots.
Trust me, there are more OGB alts than datacore farming alts... Nobody even did that crap, and OGB alts are dedicated to doing one thing and thats being a booster/scout. Datacores are such a small part of the game that removing them won't make anybody rage unsub their accounts, those accounts were probably being used as something else.
In a lack of better words, You are comparing a full time job alt to a part time side job alt.
Datacores go away? Big deal... OGB goes away... Actually a big deal.
And post with your Main please so I can see if you are a blobbear or not.
Super Chair wrote:They need to swap the bonuses for the tech 3 and commandship. Tech 2 is supposed to specialize, while tech 3 is supposed to be generalized (so under this assumption vulture>tengu, but that's not the case). I trained for a vulture on my main but I decided to say f*ck that and got my alt into a tengu. If you made this change it would really hurt tech 3 cruiser boosting and buff commandship boosting. Also, I want to fly my vulture again. 
Why are you guys so eager to fly those lame fleet command ships anyways lmao.
I bet after a few battles you will soon realize it isn't as fun as you thought it would be.
What will happen is:
Every fight you will do 100 dps or less,.
And you will always be primary.
No Dps and dies first, seems like fun.
It seems like everybody who is pro-removing the OGBs actually have no idea how anything works, unless I'm getting trolled hardcore by 10 different people. |

Diesel47
Deep Core Mining Inc. Caldari State
45
|
Posted - 2012.08.14 13:08:00 -
[48] - Quote
CONT:
Lin-Young Borovskova wrote:Diesel47 wrote:A lot of thinking and decisions making at CCP's place from someone thinking he matters Stop dreaming, eventually stop taking those things getting you high it might help to face reality: off grid boosting is going to change, and those changes you will not like them doesn't matter how much you dream. Be reasonable, be a big boy and stop complaining. 
Why are you so mad? Do you need to edit my posts to try to prove your point? (what is your point even?)
If you can't handle a simple forum discussion maybe you should take some time off. Vacation or something.
Bucky O'Hair wrote:
I like your ideas, but your premise that CCP wont do anything about the problem is flawed. Or have you forgotten the 1500+ (I'm not sure what the current number is) of RMT accounts that have been banned. So, it is NOT a money issue, more likely a resource issue. I am sure they would love to fix this along with all the other things they have already fixed and are continuing to fix. It might make it into the upcoming patches, who knows.
I'd like it if people would stop comparing a game mechanic that CCP made and has been around for a very long time to BOTTING AND CHEATING.
Like, these things aren't even the same thing. And CCP wants you to buy their isk (Which is PLEX, basically RMT but legal.) Not from some Chinese isk selling website.
But if you insist.
I'd say the community is pretty split on OGBs. RMT and botting kills the game, it is unwanted.
|

Kyang Tia
Matari Exodus
3
|
Posted - 2012.08.14 13:10:00 -
[49] - Quote
This proposal makes sense. I like it. |

Diesel47
Deep Core Mining Inc. Caldari State
45
|
Posted - 2012.08.14 13:18:00 -
[50] - Quote
Updated OP. |

Jame Jarl Retief
Murientor Tribe Defiant Legacy
237
|
Posted - 2012.08.14 13:18:00 -
[51] - Quote
Diesel47 wrote:I don't think CCP is ready to pull the plug on off grid boosting, because the fact of the matter is ... There many accounts being plexed and paid for just so they can provide the boosts.
Well, hopefully CCP realizes that this makes their "player base" (in quotes, as it's often one guy with 10 alts) very fragile.
If that one guy quits, for whatever reason - work, family, illness, loss of interest, better game, etc - they will lose not one account, but ten. If this happened on a large enough scale - like in case of a better game - the population could collapse to unsustainable level virtually overnight.
I mean, we're being given numbers like 450 subscriptions. Does that mean 450k unique individuals? Probably not. It likely means 450k paid/PLEXed accounts. Suppose an average EVE player has 3 accounts. Which I think is not too far from the truth. That means there's only 150k actual players. That's a pretty tiny and fragile population, as the Incarnageddon dip last year showed. It could easily fall 10% or more at the drop of a hat.
In other words, if CCP are smart, they will change game mechanics to encourage MORE PEOPLE, not more accounts. Current off-grid passive boosting encourages more accounts. Which in turns drives away people. I myself am pretty unhappy with being handicapped unless I use an alt account to boost myself. It's not enough to make me quit yet, but in the back of my mind it's yet another minus against EVE. Which I feel is a huge mistake.
More people is always better than more accounts. |

Diesel47
Deep Core Mining Inc. Caldari State
45
|
Posted - 2012.08.14 13:34:00 -
[52] - Quote
Jame Jarl Retief wrote:Diesel47 wrote:I don't think CCP is ready to pull the plug on off grid boosting, because the fact of the matter is ... There many accounts being plexed and paid for just so they can provide the boosts. Well, hopefully CCP realizes that this makes their "player base" (in quotes, as it's often one guy with 10 alts) very fragile. If that one guy quits, for whatever reason - work, family, illness, loss of interest, better game, etc - they will lose not one account, but ten. If this happened on a large enough scale - like in case of a better game - the population could collapse to unsustainable level virtually overnight. I mean, we're being given numbers like 450 subscriptions. Does that mean 450k unique individuals? Probably not. It likely means 450k paid/PLEXed accounts. Suppose an average EVE player has 3 accounts. Which I think is not too far from the truth. That means there's only 150k actual players. That's a pretty tiny and fragile population, as the Incarnageddon dip last year showed. It could easily fall 10% or more at the drop of a hat. In other words, if CCP are smart, they will change game mechanics to encourage MORE PEOPLE, not more accounts. Current off-grid passive boosting encourages more accounts. Which in turns drives away people. I myself am pretty unhappy with being handicapped unless I use an alt account to boost myself. It's not enough to make me quit yet, but in the back of my mind it's yet another minus against EVE. Which I feel is a huge mistake. More people is always better than more accounts.
I agree with you on this, you are right.. I don't think this is possible though. I'll explain...
Currently CCP's business plan is aimed towards players having multiple accounts.
I see that promotion all the time that gives players an alt account for cheap, I think it is called 3 for 2 or something.
And if you want to solve this problem, I think you would need to change alot more things than just OGBs.
Players are always going to want hauler alts, falcon alts, industrial alts and pvp alts.
You will always see somebody quad boxing hulks in a belt or somebody using their RR alt to keep them alive...
You will always have people making new accounts to spy on other corps or to suicide gank haulers in hi-sec.
There are just too many things that people make alts for.
What I'm getting at is this problem is alot deeper than it seems and the way the game currently works I don't think we will ever see people not wanting to have multiple accounts. There are just so many things that you need to skill train that cannot be done on one account and having two accounts speeds up whatever you are doing by ALOT.
EvE Online, In general ... Is just easier / maybe more fun when you have multiple accounts. It's just how the entire game is, and changing it would change the game drastically IMO, so it will never happen. |

Bloodpetal
Mimidae Risk Solutions
786
|
Posted - 2012.08.14 13:47:00 -
[53] - Quote
Eh, i hate small gang off-grid boosting more than anything.
Mimidae Risk Solutions Recruiting |

Diesel47
Deep Core Mining Inc. Caldari State
45
|
Posted - 2012.08.14 13:52:00 -
[54] - Quote
Bloodpetal wrote: Eh, i hate small gang off-grid boosting more than anything.
And I hate "bring 4 friends to gank this single guy" gameplay. *cough*
But if I was a good developer: I would do something that would make everybody happy, not based on what I like or hate. |

Jorma Morkkis
State War Academy Caldari State
151
|
Posted - 2012.08.14 13:56:00 -
[55] - Quote
Umm... Why it's so difficult to just train CS5? |

Diesel47
Deep Core Mining Inc. Caldari State
45
|
Posted - 2012.08.14 13:57:00 -
[56] - Quote
Jorma Morkkis wrote:Umm... Why it's so difficult to just train CS5?
Why is it difficult to read a thread and understand every viewpoint on the matter?
Sorry if I'm being harsh, but you really should take a look around the thread and find out why the problem can't just be solved with training one skill. |

Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1711
|
Posted - 2012.08.14 13:59:00 -
[57] - Quote
Why not just put a limitation on the boosters themselves that prevents warp for a short period of time and prevents use inside a POS?
While in a POS you cannot boost, fleet boosters do not work while in warp and you cannot initiate warp for 5 seconds after disengaging fleet booster.
This will require the booster to be in system and provides ample time for anybody trying to scan for him to scan him down and kill him. No more invulnerable fleet boosters but still off grid. EvE is not about PvP.-á EvE is about the SANDBOX! |

Michael Harari
The Hatchery Team Liquid
215
|
Posted - 2012.08.14 14:01:00 -
[58] - Quote
In general, ships in a pos should be prevented from activating any modules at all. They are pretty much docked.
(And yes, that should include jump potals    ) |

Urgg Boolean
Center for Advanced Studies Gallente Federation
209
|
Posted - 2012.08.14 14:07:00 -
[59] - Quote
I'm sure someone has already said this: both sides can have OGB's. What is the big deal? It's fair by it's very nature. Anybody can train the skills, buy the hulls and mods. I'm not seeing what the problem is.
The OP points out the issues between T3 versus Command ships boosting, but that's a different issue of fairness based upon training times and functionality. I mean, if you are one of the people who trained command ships, I can see your beef. |

Seishi Maru
doMAL S.A.
46
|
Posted - 2012.08.14 14:11:00 -
[60] - Quote
No one will close an accoutn capable of usign a fully fledged command ship just because off grid bosoters are gone.
In fact CCP woudl save much more peopel from leavign due to perception that this game can only be played with several accounts.
Its simple, off grid booster is 100% against eve concept, its 100% stupid, its 100% lame and by CSM minutes seems its 100% decided by CCP its bad for the game! |

Seishi Maru
doMAL S.A.
46
|
Posted - 2012.08.14 14:12:00 -
[61] - Quote
Urgg Boolean wrote:I'm sure someone has already said this: both sides can have OGB's. What is the big deal? It's fair by it's very nature. Anybody can train the skills, buy the hulls and mods. I'm not seeing what the problem is.
The OP points out the issues between T3 versus Command ships boosting, but that's a different issue of fairness based upon training times and functionality. I mean, if you are one of the people who trained command ships, I can see your beef.
Because EVERY SHIP should need to be on grid and be in the danger of combat to affect the combat! |

Diesel47
Deep Core Mining Inc. Caldari State
45
|
Posted - 2012.08.14 14:12:00 -
[62] - Quote
Urgg Boolean wrote:I'm sure someone has already said this: both sides can have OGB's. What is the big deal? It's fair by it's very nature. Anybody can train the skills, buy the hulls and mods. I'm not seeing what the problem is.
The OP points out the issues between T3 versus Command ships boosting, but that's a different issue of fairness based upon training times and functionality. I mean, if you are one of the people who trained command ships, I can see your beef.
I think the main problem is that T3s are better boosters than command ships and they are fairly safe in SS and basically invincible in a POS. This makes it so that the defenders of a system can perma-run a CS or a T3 in a POS forever and have that permanent edge over anybody that comes in. If it is in a SS, then it can be scanned down and killed. (And yes this does happen alot more often than you think.)
This is why I say remove the ability to boost from a POS.
Limit the T3 to less pilots so small gangs who use these aren't crippled/nerfed. But huge fleets would require a CS to get bonuses as the T3 cannot provide to everybody.
Every ship has it's role, and there are no blatantly overpowered tactics available to some groups. |

Jorma Morkkis
State War Academy Caldari State
151
|
Posted - 2012.08.14 14:12:00 -
[63] - Quote
Diesel47 wrote:Jorma Morkkis wrote:Umm... Why it's so difficult to just train CS5? Why is it difficult to read a thread and understand every viewpoint on the matter? Sorry if I'm being harsh, but you really should take a look around the thread and find out why the problem can't just be solved with training one skill.
Yeah, "buff T3s and nerf T2!"...
Diesel47 wrote:Limit the T3 to less pilots so small gangs who use these aren't crippled/nerfed. But huge fleets would require a CS to get bonuses as the T3 cannot provide to everybody.
What would prevent big fleets from using... let's say... 20 Tengus? |

Diesel47
Deep Core Mining Inc. Caldari State
45
|
Posted - 2012.08.14 14:15:00 -
[64] - Quote
Seishi Maru wrote:Urgg Boolean wrote:I'm sure someone has already said this: both sides can have OGB's. What is the big deal? It's fair by it's very nature. Anybody can train the skills, buy the hulls and mods. I'm not seeing what the problem is.
The OP points out the issues between T3 versus Command ships boosting, but that's a different issue of fairness based upon training times and functionality. I mean, if you are one of the people who trained command ships, I can see your beef. Because EVERY SHIP should need to be on grid and be in the danger of combat to affect the combat!
Not everybody agrees with you. I don't.
This simplifies the game to derp mode IMO.
I think probers being a valuable part of a fleet fight is a good thing. |

Jorma Morkkis
State War Academy Caldari State
151
|
Posted - 2012.08.14 14:30:00 -
[65] - Quote
Diesel47 wrote:Jorma Morkkis wrote: What would prevent big fleets from using... let's say... 20 Tengus?
Did this really need asking?
Yeah, limit T3s to squad only. Ok, we have enough Tengu pilots with perfect leadership so we put one into every squad.
Why it's so difficult to see the problem? |

Diesel47
Deep Core Mining Inc. Caldari State
46
|
Posted - 2012.08.14 14:35:00 -
[66] - Quote
Jorma Morkkis wrote:Diesel47 wrote:Jorma Morkkis wrote: What would prevent big fleets from using... let's say... 20 Tengus?
Did this really need asking? Yeah, limit T3s to squad only. Ok, we have enough Tengu pilots with perfect leadership so we put one into every squad. Why it's so difficult to see the problem?
Maybe because to do something like that you would require 120 months of total training on all the pilots and about 10bil worth of tengus?
If they nerf the falcon so that if you want to get the same effectiveness you'd have to bring 20 falcons, does that make the falcon OP?
If they nerf Scimitars so that you need 20 scimis instead of one to do the same rep, are scimis still OP?
I don't think you are being serious. |

MIrple
BSC LEGION Tactical Narcotics Team
53
|
Posted - 2012.08.14 14:37:00 -
[67] - Quote
Jorma Morkkis wrote:Diesel47 wrote:Jorma Morkkis wrote: What would prevent big fleets from using... let's say... 20 Tengus?
Did this really need asking? Yeah, limit T3s to squad only. Ok, we have enough Tengu pilots with perfect leadership so we put one into every squad. Why it's so difficult to see the problem?
So In fleets to 256 your going to have 25 off grid boosting tengues? Good luck with that Idea. What the OP is saying about limiting boosting T3's to squad mmand only is an option that would limit them. The problem that someone else has mentioned was that boosting T3's are damn hard to probe out. If you made it so that Gang links or better yet the Command Processors so that the more links you fit onto a T3 after 1 makes it easier to scan would be a great idea. My 2 cents |

Diesel47
Deep Core Mining Inc. Caldari State
46
|
Posted - 2012.08.14 14:43:00 -
[68] - Quote
MIrple wrote:Jorma Morkkis wrote:Diesel47 wrote:Jorma Morkkis wrote: What would prevent big fleets from using... let's say... 20 Tengus?
Did this really need asking? Yeah, limit T3s to squad only. Ok, we have enough Tengu pilots with perfect leadership so we put one into every squad. Why it's so difficult to see the problem? So In fleets to 256 your going to have 25 off grid boosting tengues? Good luck with that Idea. What the OP is saying about limiting boosting T3's to squad mmand only is an option that would limit them. The problem that someone else has mentioned was that boosting T3's are damn hard to probe out. If you made it so that Gang links or better yet the Command Processors so that the more links you fit onto a T3 after 1 makes it easier to scan would be a great idea. My 2 cents
They are hard to probe out if the person fitting the T3 is smart and knows how to make it hard-to-probe.
Otherwise they are just like any other ship.
And since the T3 user took counter measures against probing, it is only fair for the prober to have something extra of his own to be able to probe the T3. Which are things like probing implants and faction probes/launcher.
One might say that the prober is investing more money to find the T3 while the T3 only has to fit some ECCM modules.
But the fact of the mater is, the counter measures aren't 100% effective so the increased cost is okay for the prober, seeing as he can always find the T3. Albeit it takes a bit longer, he still always will get a lock if fast or skilled enough.
On top of that a cov ops is a very safe vessel, so the cost of the modules and implants will work for a very very long time if the pilot isn't dunce. Ontop of that, a T3 is a very expensive loss.. The skill point reduction also hurts. |

Jorma Morkkis
State War Academy Caldari State
151
|
Posted - 2012.08.14 14:48:00 -
[69] - Quote
Diesel47 wrote:If they nerf the falcon so that if you want to get the same effectiveness you'd have to bring 20 falcons, does that make the falcon OP?
If they nerf Scimitars so that you need 20 scimis instead of one to do the same rep, are scimis still OP?
Is Tengu T2? No. Is Falcon T2? Yes. Is Scimitar T2? Yes.
Any reason why T3s should remain better at boosting compared to command ships? T2 battlecruisers (aka command ships) should be best at boosting. |

Diesel47
Deep Core Mining Inc. Caldari State
47
|
Posted - 2012.08.14 14:51:00 -
[70] - Quote
Jorma Morkkis wrote:Diesel47 wrote:If they nerf the falcon so that if you want to get the same effectiveness you'd have to bring 20 falcons, does that make the falcon OP?
If they nerf Scimitars so that you need 20 scimis instead of one to do the same rep, are scimis still OP? Is Tengu T2? No. Is Falcon T2? Yes. Is Scimitar T2? Yes. Any reason why T3s should remain better at boosting compared to command ships? T2 battlecruisers (aka command ships) should be best at boosting.
Good luck with your life.
Also, post with main. |

Kahega Amielden
Rifterlings Ushra'Khan
468
|
Posted - 2012.08.14 14:57:00 -
[71] - Quote
Quote:Why do you think falcons are still viable and not just removed from the game? People pay subs for these alts, and this creates more revenue. They are not short-term alt subs either, I've been running my alt for more than 2 years.
Yes, but Falcon alts are of sharply limited use since they have to be close enough that you have to pay attention to them. Just like boosting characters will still be useful, but boosting alts will be terrible because you'll actually have to pay attention to them.
Quote:CCP needs money bad since they are working on two games now instead of one, did you forget that dust 514 existed? Oh wait, theres also world of darkness. Why do you assume CCP doesn't want $?
I don't recall saying CCP doesn't want money, I recall saying that they make more money by fixing their game.
Quote: And long term balance is more important than subs? LoL. Do you not remember how long hybrids were horrible for? I for one didn't even expect them to ever balance that weapon system. And It isn't "balance is good" It is "greed is good
" They were mediocre, but not really bad. You're aware that the buff they got was relatively minor, yes? |

Seishi Maru
doMAL S.A.
46
|
Posted - 2012.08.14 15:03:00 -
[72] - Quote
Diesel47 wrote:Seishi Maru wrote:Urgg Boolean wrote:I'm sure someone has already said this: both sides can have OGB's. What is the big deal? It's fair by it's very nature. Anybody can train the skills, buy the hulls and mods. I'm not seeing what the problem is.
The OP points out the issues between T3 versus Command ships boosting, but that's a different issue of fairness based upon training times and functionality. I mean, if you are one of the people who trained command ships, I can see your beef. Because EVERY SHIP should need to be on grid and be in the danger of combat to affect the combat! Not everybody agrees with you. I personally don't. This simplifies the game to derp mode IMO. I think probers being a valuable part of a fleet fight is a good thing. If you want to find that OGB, then get yourself a decent prober. Stop trying to simplify the game :P
Luckly is not your opnion that matters but of the main game designers.
And I can return your statement.. if you want to kjeep your booster safe PILOT IT! Stop tryign to dumb down the game to the point where you don even need to be on keyboard!
|

Whisperen
That's Not A Knife Flatline.
6
|
Posted - 2012.08.14 15:06:00 -
[73] - Quote
Yeah CCP remove off grid booster because my fictional ten man gang cant pos bash. We dont have dreads you see. Also none of us know how to use probes or have the money for virtues and its bad for the game because we are being dictated to by hundreds of people how dare they play differently or one person and his alt how dare he play that way! And we all know no other gameplay is more important then my fictional lowsec roaming gang! |

Jame Jarl Retief
Murientor Tribe Defiant Legacy
237
|
Posted - 2012.08.14 15:06:00 -
[74] - Quote
Diesel47 wrote:I agree with you on this, you are right.. I don't think this is possible though. I'll explain...SNIP...EvE Online, In general ... Is just easier / maybe more fun when you have multiple accounts. It's just how the entire game is, and changing it would change the game drastically IMO, so it will never happen.
While I agree that the game is definitely easier and perhaps more fun when you have multiple accounts, that's PRECISELY what the problem is! Those should not be alt accounts. All those falcons and haulers and so on should be PEOPLE, not multiboxed alts. What EVE is right now is an ILLUSION of a universe. What it is in reality is a handful of people (relatively speaking) with borderline split personality disorder creating a microcosm of sorts. Instead of depending and playing with other people, they depend and play with their own alts. In a way, EVE is a lot like The Sims.
And a fix for it is quite easy - one client per computer, and if that doesn't work, one login per IP address. But this is where I 100% agree with you that this will never happen. Two reasons. One is that CCP simply cannot afford, financially, mechanically and prestige-wise, to lose 2/3rds or more of its accounts. And the second reason I don't believe they have the guts to make changes to the game that are that drastic, they're walking a fine edge as it is right now, what with Dust (which the popular opinion holds will flop) and WoD in the works. At this stage, it would just kill the game. Too many vets think that their main + 3 alts = "solo". Take that away, and they'll all have massive coronaries. Death toll would be horrific.
And even if they did this, they would have to do it in stages as well. For example, they can't just kill botting/AFK harvesting for miners. Miners would no longer be alts, they would be dedicated players who only mine. This means mining would have to be interesting and as profitable in ISK/hr as other professions, otherwise nobody would do it. Currently it's done AFK by alts and bots, which sort of works.
Sometimes I feel EVE is flawed at the very core by design. There's too many terrible, stupid, boring mechanics in this game (mining, missions, etc.) that no sane human being would dedicate their time to as a "main". Hence the alts. Hence anything that threatens "alt-itis" will not happen or be ineffective. Because they can't afford to do it any other way. Sad but true.
Bottom line - my wishful thinking aside - I think you're right. It's not going to happen, or at least not the way people think. Too many of the game's mechanics depend on alts for the game as a whole to continue to function. Though I still maintain it is very risky for CCP to continue to ignore it. One good solid slip, like Inarnageddon last year, and it could easily see this game off. It's happened before. Nobody quite knows what the critical mass for a collapse of a game is, but once it is reached, that's it. The next step to trying to save it is full blown F2P item shop (see Age of Conan, SWTOR, etc.) Alts are good, but they make for a much too fragile game population. |

Jorma Morkkis
State War Academy Caldari State
151
|
Posted - 2012.08.14 15:08:00 -
[75] - Quote
Diesel47 wrote:Good luck with your life.
Also, post with main.
Because T3s are more expensive or is the fact that you need less SPs to be better? |

Diesel47
Deep Core Mining Inc. Caldari State
49
|
Posted - 2012.08.14 15:19:00 -
[76] - Quote
Kahega Amielden wrote:
I don't recall saying CCP doesn't want money, I recall saying that they make more money by fixing their game.
What is the reasoning behind that?
Alot of people don't think the game is currently broken. Me included. |

Lugia3
Shydow Imperium
23
|
Posted - 2012.08.14 15:58:00 -
[77] - Quote
As of right now, the OGB is out of harms way for the most part, and open to be found by enemy scouts. If OGBs were to be removed, it would bring some heavy changes, some positive and some negative.
Shield fleets would have a harder time keeping their booster alive, as he would have to give up tank for command modules. Armor fleet boosters wouldn't have to sacrifice any tank for command modules, due to his tank being in low slots.
For example, with Incursions, we park our fleets OGB in the trailer park while he provides boosts next to the refitting orca. Shields would lose there edge over armor, due to the on-grid booster being fragile. Armor wouldn't be affected as much, due to the booster being much easier to keep alive.
Personally, I don't want on-grid boosters. I see no problem with the off-grid boosters if you know what to do about them. Will sell wallet space for ISK. |

Vertisce Soritenshi
Tactical Vendor of Services and Goods Partners of Industrial Service and Salvage
1711
|
Posted - 2012.08.14 16:06:00 -
[78] - Quote
Vertisce Soritenshi wrote:Why not just put a limitation on the boosters themselves that prevents warp for a short period of time and prevents use inside a POS?
While in a POS you cannot boost, fleet boosters do not work while in warp and you cannot initiate warp for 5 seconds after disengaging fleet booster.
This will require the booster to be in system and provides ample time for anybody trying to scan for him to scan him down and kill him. No more invulnerable fleet boosters but still off grid. This guy got it right. He is a genius! EvE is not about PvP.-á EvE is about the SANDBOX! |

Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
333
|
Posted - 2012.08.14 16:31:00 -
[79] - Quote
Quote:1. No boosting inside a POS bubble (this is just downright unfair) your idea would be the death of the rorq. many people pay for accounts just to use a rorq to support their mining operations. but since the beast is very expensive, has no defense of it's own, and must be in siege mode to do it's job, your idea would guarentee that no one could use the ship again. [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG] |

Diesel47
Deep Core Mining Inc. Caldari State
53
|
Posted - 2012.08.14 16:34:00 -
[80] - Quote
Barbara Nichole wrote:Quote:1. No boosting inside a POS bubble (this is just downright unfair) your idea would be the death of the rorq. many people pay for accounts just to use a rorq to support their mining operations. but since the beast is very expensive, has no defense of it's own, and must be in siege mode to do it's job, your idea would guarentee that no one could use the ship again.
I didn't even consider that ship when I made the thread. Lets see what CCP does... or doesn't.
But any other type of boosting inside a POS should be not allowed. |

Liang Nuren
Heretic Army Heretic Nation
1829
|
Posted - 2012.08.14 17:08:00 -
[81] - Quote
Seishi Maru wrote: Luckly is not your opnion that matters but of the main game designers.
And I can return your statement.. if you want to kjeep your booster safe PILOT IT! Stop tryign to dumb down the game to the point where you don even need to be on keyboard!
Frankly, if you aren't at the keyboard you WILL lose the booster alt. And frankly it might happen if you are at the keyboard. I don't think you realize how easy they are to probe out if you've got good skills and implants.
-Liang
Ed: Oh, you've been gone for a while. Just in case you missed it, there's no such thing as unprobeable anymore. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Rico Minali
Sons Of 0din Dark Therapy
915
|
Posted - 2012.08.14 17:31:00 -
[82] - Quote
T3s seriously need to not be able to fleet boost better than a dedicated command ship, its ridiculous, so yeah limiting their ability to boost large gangs AND be offgrid AND be almost unprobable needs to go.
For the people whining that command ships cant be used in main fleets, really? 200k ehp not enough? Command ships are fine and fully usable but should be limited to on grid. T3s being better at almost everythign than dedicated ships is whats wrong. Trust me, I almost know what I'm doing. |

James 315
Caldari Provisions Caldari State
2357
|
Posted - 2012.08.14 17:34:00 -
[83] - Quote
Rico Minali wrote:T3s being better at almost everythign than dedicated ships is whats wrong. I agree that it's best to keep things in roles rather than having solopwnmobiles. Recons, HACS, Battleships, and Command Ships all have unique roles and are not automatically superior to each other. T3s can potentially muddy the waters if not handled properly. 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |

Lin-Young Borovskova
Science and Trade Institute Caldari State
647
|
Posted - 2012.08.14 17:38:00 -
[84] - Quote
Diesel47 wrote:Alot of people don't think the game is currently broken. Me included.
No, very few actually. The fact you argue "a lot" doesn't mean whatever truth you believe yourself. Truth is majority of players think combat boosting should be on gridd, just because you make yourself a little vocal in this thread doesn't mean you're right, not more than me by the way but since this is a social pvp gaming experience, the use of alts is already bad, the use of boosting alts is really really bad when you could do the same thing with other players instead.
So what in the end? -a few rage quitting nerds will leave (for a couple months) but in the end this game will become better so, CCP and Eve has everything to win with the change and very few, if not "nothing at all" except a couple replaceable nerds to loose. brb |

Liang Nuren
Heretic Army Heretic Nation
1829
|
Posted - 2012.08.14 17:40:00 -
[85] - Quote
Rico Minali wrote:T3s seriously need to not be able to fleet boost better than a dedicated command ship, its ridiculous, so yeah limiting their ability to boost large gangs AND be offgrid AND be almost unprobable needs to go.
For the people whining that command ships cant be used in main fleets, really? 200k ehp not enough? Command ships are fine and fully usable but should be limited to on grid. T3s being better at almost everythign than dedicated ships is whats wrong.
See, there you go thinking only in terms of blob vs blob. But that's not the only place that command links are used. Another use for them is for a small gang to harass a big blob. Previously the situation would normally be that the small gang had 1-2 sets of links and the blob had a full set, but then it would be that the blob had a full set of links and the small gang none.
The core problem here is that command ships simply do not fit into the structure of small gangs. You can't afford to bring along a Vulture because it doesn't fit into the shield gank doctrine. You can't afford to bring along a Claymore because it isn't fast enough to keep up with a solid kiting gang. You can't afford to bring along an Eos because it doesn't fill a role in a typical ewar heavy fleet.
Basically what I'm suggesting is that bringing command links on grid requires a fundamental change to the Field Command Ships themselves. They're just not engaging to fly and they don't fit into the gang types they're meant to boost. There's tons of options to fix it, but the simple removal of off grid boosting just isn't one of them.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Lin-Young Borovskova
Science and Trade Institute Caldari State
647
|
Posted - 2012.08.14 17:54:00 -
[86] - Quote
Liang Nuren wrote:Basically what I'm suggesting is that bringing command links on grid requires a fundamental change to the Field Command Ships themselves.
Maybe this is what is needed and included in those BC T1/T2 rebalance, since those WILL be rebalanced soon. Of Grid boosting harms more the game than it's good. People never stop arguing "get friends" "L2P with friends" "omg miner = bot" but then when something is about to change like OGB some players always talk about "small gang" and very little about the solo/tandem dudes with the obvious OGB.
There's a noticeable difference in between being good at the game and being good at exploiting game failures or bad mechanics in need of changes, to take advantage over other players. OGB is one of those bad mechanics that need severe changes, the only thing I can hope it's properly done and not like giving ASB's to shield tanks and throw a RAH bone to the underdogs. brb |

Yahrr
The Tuskers
15
|
Posted - 2012.08.14 17:59:00 -
[87] - Quote
I'm all for having boosting ships on the field. Let it be CS, T3 or BCs with a link. Yes BC's can fit links and before the introduction of T3 cruisers this was the way the roaming gangs used to do it.
Diesel47 wrote:Stop trying to simplify the game Have the boosting ships on the field AND have them to target the boost-receivers like Logistic ships do. If any change would make running fleets more complex and interesting, then this would be it. It won't be an alt-job anymore, so you'll have to train that one into a Retriever pilot...
*edit: Also the argument of having boosters forced to be on grid as a nerf to small gangs is complete bull excrement. Where were you before the T3 cruiser?! Ohwait... Retriever pilot.... |

Liang Nuren
Heretic Army Heretic Nation
1830
|
Posted - 2012.08.14 18:11:00 -
[88] - Quote
Lin-Young Borovskova wrote:Liang Nuren wrote:Basically what I'm suggesting is that bringing command links on grid requires a fundamental change to the Field Command Ships themselves. Maybe this is what is needed and included in those BC T1/T2 rebalance, since those WILL be rebalanced soon. Of Grid boosting harms more the game than it's good. People never stop arguing "get friends" "L2P with friends" "omg miner = bot" but then when something is about to change like OGB some players always talk about "small gang" and very little about the solo/tandem dudes with the obvious OGB. There's a noticeable difference in between being good at the game and being good at exploiting game failures or bad mechanics in need of changes, to take advantage over other players. OGB is one of those bad mechanics that need severe changes, the only thing I can hope it's properly done and not like giving ASB's to shield tanks and throw a RAH bone to the underdogs.
I think it's extremely revealing that you say this: "some players always talk about "small gang" and very little about the solo/tandem dudes with the obvious OGB." That is small gang warfare. It is, whether you like it or not. Furthermore, I am having trouble accepting your assertion that this is somehow more despicable than bringing 30 guys with their own OGBs to swat at the "solo/tandem dudes with the obvious OGB".
Basically: it's a valid play style and I don't think that you should be allowed to say it isn't.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1830
|
Posted - 2012.08.14 18:15:00 -
[89] - Quote
Yahrr wrote:I'm all for having boosting ships on the field. Let it be CS, T3 or BCs with a link. Yes BC's can fit links and before the introduction of T3 cruisers this was the way the roaming gangs used to do it. Diesel47 wrote:Stop trying to simplify the game Have the boosting ships on the field AND have them to target the boost-receivers like Logistic ships do. If any change would make running fleets more complex and interesting, then this would be it. It won't be an alt-job anymore, so you'll have to train that one into a Retriever pilot... *edit: Also the argument of having boosters forced to be on grid as a nerf to small gangs is complete bull excrement. Where were you before the T3 cruiser?! Ohwait... Retriever pilot....
I've been pirating longer than you've been playing Eve.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Yeep
GoonWaffe Goonswarm Federation
190
|
Posted - 2012.08.14 18:20:00 -
[90] - Quote
Effortpost incoming
Firstly everyone complaining that their ehonourable 1v1 fights are ruined by offgrid boosters is a moron. If you find yourself in a fair fight in Eve you ****** up, simple as. Eve PvP is 90% preparation and its likely to stay that way for the forseable future.
I'd like to see booster ships on grid but putting them there with the game as it is right now is a terrible idea. Boosting ships are going to be primaried to the point where it just isn't fun to fly one and games are supposed to be fun. Sure you could fly a brick tanked command ship but at that point your role in the fight has been reduced to sitting still and receiving reps (again not fun). Secondly with the way the boosting system is set up its almost impossible to reconfigure who is giving boosts mid combat. Lose a booster and good luck juggling your fleet layout to fix things in a reasonable amount of time. It takes long enough setting that stuff up outside of combat. Boosting ships are just too exposed and too obvious (theres no real reason to fly a command ship in pvp if you aren't boosting) but the pain of reorganising the fleet tree means theres no real benefit to bringing spares either.
If boosters are forced to be on grid I'd like to see the top down requirement of boosts removed so that you always recieve the best possible bonuses chosen from all the boosters on grid with you (in fleet obviously). You'd probably have to compensate fleet command ships somehow to make it more worthwhile to bring one over 3-6 field command ships.
Unfortunately if my (somewhat spotty) memory serves me right we used to have a flat fleet structure for bonuses but CCP had to move to the current system because of the lag caused by constantly having to recompute bonuses. |

Diesel47
Deep Core Mining Inc. Caldari State
54
|
Posted - 2012.08.14 18:51:00 -
[91] - Quote
Alot of the people in here arguing about the OGB changes have little to no knowledge of how the actual mechanics work.
I doubt they've even fought against or used an OGB before. Yet alone command ships.
I see the same things regurgitated over and over again. Then I see people say things that are just downright stupid, and they defend them with all their typing power.
So far I've had people compare OGBs to botting, and another guy saying that if a tengu gets nerfed then somebody could just fix the problem by throwing 10 more tengus into the fleet. *Facepalm*.
So far the only ones making arguments that are even understandable are the pro-OGB crowd, or the ones that agree with my suggestions in the OP. |

Chandaris
Immortalis Inc. Shadow Cartel
80
|
Posted - 2012.08.14 19:50:00 -
[92] - Quote
They should just make the boosting less effective if not on grid.
- 100% boosting effectiveness to any fleet member on grid, 66% effective on any vessel off-grid..
or something like that.. would make all parties happy, make both options viable and give us tactical choice. |

Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 19:53:00 -
[93] - Quote
Chandaris wrote:They should just make the boosting less effective if not on grid.
- 100% boosting effectiveness to any fleet member on grid, 66% effective on any vessel off-grid..
or something like that.. would make all parties happy, make both options viable and give us tactical choice.
This doesn't really solve the problem of blobs having links where a small gang won't have links that are as effective. They really need to address the problems inherent with Fleet Commands. Though I admit that I'd be content with a very fast or very tanky 3 link destroyer for small gang work.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Chandaris
Immortalis Inc. Shadow Cartel
80
|
Posted - 2012.08.14 19:55:00 -
[94] - Quote
how is that?
our 5 man frigate gangs run with loki links.. why don't yours?
Are we trying to address the issue of off-grid boosters being unbalanced, or new players not being able to afford links.. I'm confused. |

Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 20:06:00 -
[95] - Quote
Chandaris wrote:how is that?
our 5 man frigate gangs run with loki links.. why don't yours?
Are we trying to address the issue of off-grid boosters being unbalanced, or new players not being able to afford links.. I'm confused.
Please pay attention. What I said was that it didn't address the problem of Small Gang vs Blob. Under your solution, your max skilled mindlinked Loki would look more like a half skilled BC pilot. The blob would have full mindlinked links. Thus, you basically don't have links in your small gang.
Again, the core problem here isn't whether links are on grid or not - it's that bringing fleet commands on grid is actively detrimental to small gang PVP. Let's find a way to fix that and then bring links on grid.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Chandaris
Immortalis Inc. Shadow Cartel
80
|
Posted - 2012.08.14 20:10:00 -
[96] - Quote
Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1266
|
Posted - 2012.08.14 20:11:00 -
[97] - Quote
Chandaris wrote:Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done. Now now, blobs cause all the evil in this space world. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 20:13:00 -
[98] - Quote
Chandaris wrote:Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done.
I contend that a small focused gang should be more effective than a random assortment of **** thrown together. Specialization is the only way that smaller groups are ever going to compete against larger groups.
Unless you'd like the game to just boil down to an auto resolution battle sim where them bringing N+1 ships simply self destructs yours. 
-Liang
Ed: And frankly I find it peculiar that you should talk **** about my "attitude" when you're the one that starts laying the smack on. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1266
|
Posted - 2012.08.14 20:16:00 -
[99] - Quote
Liang Nuren wrote:Chandaris wrote:Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done. I contend that a small focused gang should be more effective than a random assortment of **** thrown together. Specialization is the only way that smaller groups are ever going to compete against larger groups. Unless you'd like the game to just boil down to an auto resolution battle sim where them bringing N+1 ships simply self destructs yours.  -Liang Ed: And frankly I find it peculiar that you should talk **** about my "attitude" when you're the one that starts laying the smack on. Numbers usually aren't that close.
Like what I saw today. 200 of them vs 400, 500 by the time they ran off. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 20:20:00 -
[100] - Quote
Alavaria Fera wrote: Numbers usually aren't that close.
Like what I saw today. 200 of them vs 400, 500 by the time they ran off.
I will freely admit that I do not play in and do not care about blob vs blob fighting. I can see why bringing gang boosters on grid would hurt that style of gameplay, but it'd probably hurt both sides equally. In small gang vs blob, it only hurts the small gang. That's why I've been so adamant that there are problems to solve before simply moving gang links on grid.
If you would like to add more problems that need solved from a blob perspective, that's fine with me. I remember some reasonable comments about bonuses needing to auto-move around when the booster gets instapopped.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

James 315
Caldari Provisions Caldari State
2361
|
Posted - 2012.08.14 20:29:00 -
[101] - Quote
Liang Nuren wrote:Chandaris wrote:Small gang vs blob, small gang should be less effective..
Obviously I appear to be misunderstanding the point your trying to make.. But given your condescending attitude, I'm not particularly interested in continuing the conversation.. My 2c is in so I'm done. I contend that a small focused gang should be more effective than a random assortment of **** thrown together. Specialization is the only way that smaller groups are ever going to compete against larger groups. Unless you'd like the game to just boil down to an auto resolution battle sim where them bringing N+1 ships simply self destructs yours.  -Liang Ed: And frankly I find it peculiar that you should talk **** about my "attitude" when you're the one that starts laying the smack on. It's going to depend on numbers. I think the real issue is that a lot of people who think they fly a small, organized gang really aren't that great themselves.
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |

Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 20:33:00 -
[102] - Quote
James 315 wrote: It's going to depend on numbers. I think the real issue is that a lot of people who think they fly a small, organized gang really aren't that great themselves.
Perhaps, but I'd say that reflects even more poorly on the players in the blob. Individual performance in small gangs is almost arbitrarily more important than in blobs.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Cearain
Imperial Outlaws
545
|
Posted - 2012.08.14 21:12:00 -
[103] - Quote
Diesel47 wrote:I don't think CCP is ready to pull the plug on off grid boosting, because the fact of the matter is ... There many accounts being plexed and paid for just so they can provide the boosts.
CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same. .
For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Off grid boosting screws up the core of the game.
There will be a short term hit but the long term consequences for eve will far outweigh it. There may even be some boost of people who resub if this disease is cured. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Yeep
GoonWaffe Goonswarm Federation
190
|
Posted - 2012.08.14 21:21:00 -
[104] - Quote
Cearain wrote: For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Dear CCP please make sure that everyone always brings equal numbers and ships when they come to fight me and also make sure that they never lie and also I would like it if nobody could pvp me unless I want them to thank you very much. |

Jame Jarl Retief
Murientor Tribe Defiant Legacy
238
|
Posted - 2012.08.14 21:27:00 -
[105] - Quote
Cearain wrote:For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
1:10 is pretty harsh, but 1:1 or 1:2 I feel is a very realistic number. Same goes for absurd mechanics like neutral repping, they really don't help. But it all falls under the "Alts: how they are harming EVE" header.
Though I still firmly believe the current skill system with offline training are the main culprits. I was once asked how long it would take to max out turret skills. I asked "All of them? For all races and ships?" and the guy said "Yeah." I simply shrugged and said "Two years?" The guy let out a guffaw and I never saw him playing EVE ever again. The sad part is, I was almost spot-on, I checked later - 45 mil SP in turrets in total, at 2.5k/hr would take 2.05 years. Nobody is going to make this kind of commitment to an MMO. Being able to fly all ships perfectly? 5.5 years. Seriously? I may be dead, or married, or both in 5.5 years.
|

Cearain
Imperial Outlaws
545
|
Posted - 2012.08.14 21:32:00 -
[106] - Quote
Yeep wrote:Cearain wrote: For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Dear CCP please make sure that everyone always brings equal numbers and ships when they come to fight me and also make sure that they never lie and also I would like it if nobody could pvp me unless I want them to thank you very much.
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Yeep&page=2#kills
If structures got off grid boosts you would not like them either.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Bizmarhk
Mafia Redux
10
|
Posted - 2012.08.14 21:35:00 -
[107] - Quote
I think all these idea's are great. Fleet Command Ships should be just that, used for Fleets, but make them extremely hard to break so that they can last, and require them to be on the field to work. OGB's should only work for groups of 10 or less, imo which would be a nice buff to small gang PVP which rarely ever see's any love.
Nice post. |

Yeep
GoonWaffe Goonswarm Federation
190
|
Posted - 2012.08.14 21:39:00 -
[108] - Quote
Cearain wrote:Yeep wrote:Cearain wrote: For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Dear CCP please make sure that everyone always brings equal numbers and ships when they come to fight me and also make sure that they never lie and also I would like it if nobody could pvp me unless I want them to thank you very much. http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Yeep&page=2#killsIf structures got off grid boosts you would not like them either.
Oh cool a killboard link, lets compare kill death ratios. Whats the most isk you ever killed in one go? What ratio would I need to join your corp? I love kiillboards they let me know exactly how much I'm worth. |

Liang Nuren
Heretic Army Heretic Nation
1834
|
Posted - 2012.08.14 21:41:00 -
[109] - Quote
Jame Jarl Retief wrote:Cearain wrote:For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online." 1:10 is pretty harsh, but 1:1 or 1:2 I feel is a very realistic number. Same goes for absurd mechanics like neutral repping, they really don't help. But it all falls under the "Alts: how they are harming EVE" header. Though I still firmly believe the current skill system with offline training are the main culprits. I was once asked how long it would take to max out turret skills. I asked "All of them? For all races and ships?" and the guy said "Yeah." I simply shrugged and said "Two years?" The guy let out a guffaw and I never saw him playing EVE ever again. The sad part is, I was almost spot-on, I checked later - 45 mil SP in turrets in total, at 2.5k/hr would take 2.05 years. Nobody is going to make this kind of commitment to an MMO. Being able to fly all ships perfectly? 5.5 years. Seriously? I may be dead, or married, or both in 5.5 years.
That's because you deliberately scared him away from the game. You should have described Eve's skills as like a series of cups. There's a relatively small base down at the bottom that is shared between them all, but any particular ship only has so much volume you can pour into it. Thus, the absolute SP "cap" is actually pretty low because I can only fly one ship at a time.
This means that it's fairly easy for a noob to fill up a few cups well enough to compete with me on a level playing field.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Cearain
Imperial Outlaws
545
|
Posted - 2012.08.14 21:47:00 -
[110] - Quote
Liang Nuren wrote:Jame Jarl Retief wrote:Cearain wrote:For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online." 1:10 is pretty harsh, but 1:1 or 1:2 I feel is a very realistic number. Same goes for absurd mechanics like neutral repping, they really don't help. But it all falls under the "Alts: how they are harming EVE" header. Though I still firmly believe the current skill system with offline training are the main culprits. I was once asked how long it would take to max out turret skills. I asked "All of them? For all races and ships?" and the guy said "Yeah." I simply shrugged and said "Two years?" The guy let out a guffaw and I never saw him playing EVE ever again. The sad part is, I was almost spot-on, I checked later - 45 mil SP in turrets in total, at 2.5k/hr would take 2.05 years. Nobody is going to make this kind of commitment to an MMO. Being able to fly all ships perfectly? 5.5 years. Seriously? I may be dead, or married, or both in 5.5 years. That's because you deliberately scared him away from the game. You should have described Eve's skills as like a series of cups. There's a relatively small base down at the bottom that is shared between them all, but any particular ship only has so much volume you can pour into it. Thus, the absolute SP "cap" is actually pretty low because I can only fly one ship at a time. This means that it's fairly easy for a noob to fill up a few cups well enough to compete with me on a level playing field. -Liang
Yeah I think that is true of skills alone.
But then when we throw in the booster alts well, obviously he will no longer be competitive until he decides to dual box one himself. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Liang Nuren
Heretic Army Heretic Nation
1834
|
Posted - 2012.08.14 21:55:00 -
[111] - Quote
Cearain wrote: Yeah I think that is true of skills alone.
But then when we throw in the booster alts well, obviously he will no longer be competitive until he decides to dual box one himself.
That's because you have some weird obsession with everyone having their own booster alt. The simple fact of the matter is that a gang only needs one. I frequently fly without booster alts because I don't like the performance penalty during frapsing.
-Liang
Ed: Look man, I know you'd say and do literally anything to nerf off grid boosters. Better yet, you'd like to see everyone with any leadership skills trained wake up with 20k SP tomorrow morning. But let's try to keep the complete nonsense out of the thread. Just this once. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

arcca jeth
Dark Alliance Dark Empire Alliance
137
|
Posted - 2012.08.14 21:58:00 -
[112] - Quote
Jame Jarl Retief wrote:Cearain wrote:For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online." 1:10 is pretty harsh, but 1:1 or 1:2 I feel is a very realistic number. Same goes for absurd mechanics like neutral repping, they really don't help. But it all falls under the "Alts: how they are harming EVE" header. Though I still firmly believe the current skill system with offline training are the main culprits. I was once asked how long it would take to max out turret skills. I asked "All of them? For all races and ships?" and the guy said "Yeah." I simply shrugged and said "Two years?" The guy let out a guffaw and I never saw him playing EVE ever again. The sad part is, I was almost spot-on, I checked later - 45 mil SP in turrets in total, at 2.5k/hr would take 2.05 years. Nobody is going to make this kind of commitment to an MMO. Being able to fly all ships perfectly? 5.5 years. Seriously? I may be dead, or married, or both in 5.5 years.
this is the reason why you "specialize" at first. If he specialized in one ship with the correct gun/ammo type for said ship then spent all the other days training basic Mech, ENG and ELEC to V then he could be there easily in 3 months or less. Not sure exactly but it's better to hear than 1-2 years lol
maybe there was an opportunity to explain to him what cross training is and why he does not need to be concerned with that as a new player...yet. cross training is what I do when I'm bored and want to keep the skillpoints going. Next is Amarr and energy turrets.....when i have nothing else left interesting to train....
really though, at least we dont have learning skills anymore. remember, those that you had to learn, so you could learn faster....lmao any new character immediately had what 20-30 days of training just learning skills.
|

arcca jeth
Dark Alliance Dark Empire Alliance
137
|
Posted - 2012.08.14 22:03:00 -
[113] - Quote
back on topic.
these self proclaimed "experts", that keep starting threads like they know all the answers to "why anything wont be anything" are getting lame.
why this wont happen why that wont happen why people wont stop posting threads with titles like this wont happen blah blah blah I toot my own horn but don't know squat wont happen
wutevs |

Large Collidable Object
morons.
1876
|
Posted - 2012.08.14 22:21:00 -
[114] - Quote
Whilst I agree on the fact that there's severe demand for a buff to small gangs, their main problem is the complete lack of objectives for small gangs in the current sandbox except for general 'air superiority' or simple kb-padding.
CCP does a fine job at the bigger ship Gëá better front , but entirely fails to find advantages for smaller numbers compared to bigger ones.
Regardless of that, CCP should remove any kind of offgrid boosting to avoid having more and more people heading down that road. It's an entirely flawed mechanic that by principle is just as bad as offgrid remote repping would be and it shouldn't exist in the game (I'll spare from me copy-pasting the countless reasons why offgrid boosting is a horrible mechanic and point you to this thread instead).
It needs to be removed ASAP. You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1835
|
Posted - 2012.08.14 22:23:00 -
[115] - Quote
Large Collidable Object wrote:Whilst I agree on the fact that there's severe demand for a buff to small gangs, their main problem is the complete lack of objectives for small gangs in the current sandbox except for general 'air superiority' or simple kb-padding. CCP does a fine job at the bigger ship Gëá better front , but entirely fails to find advantages for smaller numbers compared to bigger ones. Regardless of that, CCP should remove any kind of offgrid boosting to avoid having more and more people heading down that road. It's an entirely flawed mechanic that by principle is just as bad as offgrid remote repping would be and it shouldn't exist in the game (I'll spare from me copy-pasting the countless reasons why offgrid boosting is a horrible mechanic and point you to this thread instead). It needs to be removed ASAP.
It is in no way equivalent to off grid remote repair. It should not be removed until the fundamentals of the system are fixed.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Large Collidable Object
morons.
1877
|
Posted - 2012.08.14 22:45:00 -
[116] - Quote
Liang Nuren wrote:It is in no way equivalent to off grid remote repair.  It should not be removed until the fundamentals of the system are fixed. -Liang
T3 offgrid boosters - if used and fitted properly - can be flown absolutely risk-free, offering bonuses to a gangs shield, speed and sig-tanking as well as their ewar capabilities without any range limit.
Compared to that, my request for off-grid remote reps with a range limit of 28 AU is rather modest.
At least I didn't ask for unlimited range, cov ops cloaking capbilities, cov op-frig like probing capabilities and an interdiction nullifier on top of that.
Just make the links only work within an invisible 200 km radius bubble and disallow them to be activated from within POS shields. You can still stick your links on a 100 mn AB T3 and use them in relative safety, but at least the 3 month old t1 frig pilot engaging the 3 month old alt will know there's something fishy... You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1836
|
Posted - 2012.08.14 22:47:00 -
[117] - Quote
Large Collidable Object wrote: T3 offgrid boosters - if used and fitted properly - can be flown absolutely risk-free, offering bonuses to a gangs shield, speed and sig-tanking as well as their ewar capabilities without any range limit. ...
I'm not going to bother responding to the rest of your post because we both know it's a complete bullshit strawman argument. However, the part I quoted is just flat wrong. People will probe out and attempt to kill you even if you "use and fit it properly". You have to remember that there's no such thing as "unprobeable" anymore.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Mara Rinn
Native Freshfood Minmatar Republic
1776
|
Posted - 2012.08.14 22:50:00 -
[118] - Quote
Liang Nuren wrote:It is in no way equivalent to off grid remote repair.  It should not be removed until the fundamentals of the system are fixed.
Remotely boosting the abilities of local reppers is every way equivalent to off-grid remote repair. Where is the extra shield boost coming from?
The fundamentals of the system are broken: you can boost from inside a POS shield where you cannot be shot.
Day 0 advice for new players: Day 0 Advice for New Players |

Liang Nuren
Heretic Army Heretic Nation
1836
|
Posted - 2012.08.14 22:52:00 -
[119] - Quote
Mara Rinn wrote:Liang Nuren wrote:It is in no way equivalent to off grid remote repair.  It should not be removed until the fundamentals of the system are fixed. Remotely boosting the abilities of local reppers is every way equivalent to off-grid remote repair. Where is the extra shield boost coming from? The fundamentals of the system are broken: you can boost from inside a POS shield where you cannot be shot.
The extra boosts come from your shield booster, of course. That's like saying that skill training makes your armor reps come from God Himself. I literally don't give a flying **** about POS boosters. Prevent the activation of gank links in a POS for all I care. But the rest of this is people talking about things they haven't a clue about.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Cearain
Imperial Outlaws
546
|
Posted - 2012.08.14 22:57:00 -
[120] - Quote
Yeep wrote:Cearain wrote:Yeep wrote:Cearain wrote: For every extra account for the sole purpose of off grid boosting I bet there are 10 people who leave eve, or never play because they are not interested in "alts online."
Dear CCP please make sure that everyone always brings equal numbers and ships when they come to fight me and also make sure that they never lie and also I would like it if nobody could pvp me unless I want them to thank you very much. http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Yeep&page=2#killsIf structures got off grid boosts you would not like them either. Oh cool a killboard link, lets compare kill death ratios. Whats the most isk you ever killed in one go? What ratio would I need to join your corp? I love kiillboards they let me know exactly how much I'm worth.
You seem a little jumpy.
Does the idea of structures getting gang boosts make you nervous? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Large Collidable Object
morons.
1879
|
Posted - 2012.08.14 23:00:00 -
[121] - Quote
Liang Nuren wrote: Ed: Also, I think your post looks too much to null sec for determining why people PVP in small gangs. In low sec, we do it because it's fun. That's enough reason to play a game right?
I play the game to have fun, yes. Up until 3 years ago, I played it for killmails - pure highscore hunting. Getting a KM just satisfied me and I wouldn't get to sleep without at least 1 kill.
I made my isk elsewhere and used my other sources of income to fund that.
But that's exactly what's wrong with the game - people fly around in lowsec in expensive ships with absolutely no purpose, running high sec l4s, production chains and market alts to fund it, which renders the pvp entirely meaningless.
From a tactical/gameplay perspective, there's almost no point in running small gangs.
Call me a moron, but I think that's just a terrible design flaw in a so-called 'pvp-focused game'. You know... morons. |

Large Collidable Object
morons.
1879
|
Posted - 2012.08.14 23:04:00 -
[122] - Quote
Liang Nuren wrote:Large Collidable Object wrote: T3 offgrid boosters - if used and fitted properly - can be flown absolutely risk-free, offering bonuses to a gangs shield, speed and sig-tanking as well as their ewar capabilities without any range limit. ...
I'm not going to bother responding to the rest of your post because we both know it's a complete bullshit strawman argument. However, the part I quoted is just flat wrong. People will probe out and attempt to kill you even if you "use and fit it properly". You have to remember that there's no such thing as "unprobeable" anymore. -Liang
Large Collidable Object wrote: If the pilot flying the alt is remotely competent, he will know what distance to set his D-scan to, hit that every now and then and as soon as he sees probes in a certain range, he warps to another safe. People losing their offgrid T3 boosters are either incompentent, multiboxing on one screen, lazy, dumb, drunk or asleep - most likely a combination of all.  . You know... morons. |

Cearain
Imperial Outlaws
547
|
Posted - 2012.08.14 23:06:00 -
[123] - Quote
Liang Nuren wrote:Cearain wrote: Yeah I think that is true of skills alone.
But then when we throw in the booster alts well, obviously he will no longer be competitive until he decides to dual box one himself.
That's because you have some weird obsession with everyone having their own booster alt. The simple fact of the matter is that a gang only needs one. I frequently fly without booster alts because I don't like the performance penalty during frapsing. -Liang Ed: Look man, I know you'd say and do literally anything to nerf off grid boosters. Better yet, you'd like to see everyone with any leadership skills trained wake up with 20k SP tomorrow morning. But let's try to keep the complete nonsense out of the thread. Just this once.
I don't know what you mean. I have no issue with leaderships skills. You are the one resorting to nonesense in order to support what is obviously a bad mechanic.
The OP is right these are alt accounts. It doesn't matter how many are in your gang somone better be dual boxing an alt or you will be at a severe disadvantage.
If they had to be on grid then people would have their mains use their leadership skills and use command ships in battles. It wouldn't be relegated to alts. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Liang Nuren
Heretic Army Heretic Nation
1839
|
Posted - 2012.08.14 23:06:00 -
[124] - Quote
Large Collidable Object wrote: I play the game to have fun, yes. Up until 3 years ago, I played it for killmails - pure highscore hunting. Getting a KM just satisfied me and I wouldn't get to sleep without at least 1 kill.
I made my isk elsewhere and used my other sources of income to fund that.
But that's exactly what's wrong with the game - people fly around in lowsec in expensive ships with absolutely no purpose, running high sec l4s, production chains and market alts to fund it, which renders the pvp entirely meaningless.
From a tactical/gameplay perspective, there's almost no point in running small gangs.
Call me a moron, but I think that's just a terrible design flaw in a so-called 'pvp-focused game'.
I'm not going to call you a moron, but I will disagree with you. Most of the people I fly with are not in it for the killmails; we're in it for the fun. For the team based competition against our fellow man. Just to make sure it's a bit more clear: I'm completely fine with the removal of all killmails in Eve, and you might remember my constant campaign for exactly that purpose right up until CCP built a mandatory killboard into the Eve client.
Ultimately, I just disagree with you: it's very PVP focused if people are flying around killing each other in small gangs without any real "big goal" in it.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1839
|
Posted - 2012.08.14 23:07:00 -
[125] - Quote
Large Collidable Object wrote:Liang Nuren wrote:Large Collidable Object wrote: T3 offgrid boosters - if used and fitted properly - can be flown absolutely risk-free, offering bonuses to a gangs shield, speed and sig-tanking as well as their ewar capabilities without any range limit. ...
I'm not going to bother responding to the rest of your post because we both know it's a complete bullshit strawman argument. However, the part I quoted is just flat wrong. People will probe out and attempt to kill you even if you "use and fit it properly". You have to remember that there's no such thing as "unprobeable" anymore. -Liang Large Collidable Object wrote: If the pilot flying the alt is remotely competent, he will know what distance to set his D-scan to, hit that every now and then and as soon as he sees probes in a certain range, he warps to another safe. People losing their offgrid T3 boosters are either incompentent, multiboxing on one screen, lazy, dumb, drunk or asleep - most likely a combination of all.  .
So this is you basically admitting that it's not zero risk? Cool, glad we could clear that up.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1839
|
Posted - 2012.08.14 23:09:00 -
[126] - Quote
Cearain wrote: I don't know what you mean. I have no issue with leaderships skills. You are the one resorting to nonesense in order to support what is obviously a bad mechanic.
The OP is right these are alt accounts. It doesn't matter how many are in your gang somone better be dual boxing an alt or you will be at a severe disadvantage.
If they had to be on grid then people would have their mains use their leadership skills and use command ships in battles. It wouldn't be relegated to alts.
We've been through this before Cearain and I distinctly remember your unreasonably hostile attitude towards anyone with leadership skills trained. I distinctly remember you saying it was 100% mandatory for every person to train their own 20M SP leadership alt .... well, you never really justified it. Just Because You Said So.
Furthermore, you might notice that I'm not whole sale against moving gang links on grid. I'm against doing it prematurely. Simply moving them on grid tomorrow would make the game worse than it is today - despite your assertions.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Jame Jarl Retief
Murientor Tribe Defiant Legacy
241
|
Posted - 2012.08.14 23:09:00 -
[127] - Quote
Liang Nuren wrote:That's because you deliberately scared him away from the game. You should have described Eve's skills as like a series of cups. There's a relatively small base down at the bottom that is shared between them all, but any particular ship only has so much volume you can pour into it. Thus, the absolute SP "cap" is actually pretty low because I can only fly one ship at a time.
This means that it's fairly easy for a noob to fill up a few cups well enough to compete with me on a level playing field.
-Liang
Nah, it's not as bad as I described, I shortened it a bit to make a point. I explained that to be good at any one thing (especially small frigates) it doesn't take that long. He still didn't feel it was worth it, waiting months or perhaps even years to see some content. At the time I was aiming for a Marauder for L4s, and he asked how long my skillplan was, and I had about 180 days left. And he said that on average he plays an MMO for 3-5 months tops, unless new content keeps being addes. It's how most players are these days, which is why I maintain that until CCP stops and smells the 2012, the game isn't going anywhere good. What worked questionably well 9 years ago just doesn't work now.
And realistically, the cap you speak of, the absolute one, still takes a couple of years to train for even for a frigate, if you want to absolutely max everything, including targeting, capacitor, navigation, gunnery, drones, etc., to squeeze every last ounce of performance out of a ship. If you only go to IV, yeah it's quick. But all those 5, 10 and 20% do add up compared to V. That's the second major minus for most new players.
The point I was trying to make is that most people are not willing to commit to 3 months, never mind 3 years. Let's face it, there hasn't really been an MMO recently where to max out something the time frame is measured in years. Last one I can think of is Lineage II, where at higher levels you would maybe make 1% of a level in an hour. But even so, with some EVE skills even at 2.5k SP/hr you are still only gaining 0.13% of a "level" an hour. This may have worked in the good old days, when MMOs were few and far apart, and there wasn't much choice. But in today's MMO market, it just doesn't fly.
But back to the topic - it's true that not everyone has a booster alt. But there's a pretty huge difference between having one and not having one. And yes, it can be dealt with - such as bring more friends, bring your own booster alts, etc. But there's a concept from other MMOs that people also understand very well, called a "pocket healer". That is, a dedicated healer character attached to your main, usually played by another person and not an off-grid alt sitting at a POS like in EVE. And everyone knows that going solo or even 2v2 against someone with a pocket healer is a losing proposition most of the time. And in EVE, this is done with an alt. An alt means a second account. A second account means $30/mo instead of $15. Which isn't a killer by itself, but when you add to that the huge minus that is the skill system and a huge handicap a totally new player starts off with, it becomes too much for most players. Hence EVE's "growing" 450k subs, most of which are alt accounts. Not healthy, IMHO. |

Liang Nuren
Heretic Army Heretic Nation
1839
|
Posted - 2012.08.14 23:14:00 -
[128] - Quote
Jame Jarl Retief wrote: Nah, it's not as bad as I described, I shortened it a bit to make a point. I explained that to be good at any one thing (especially small frigates) it doesn't take that long. He still didn't feel it was worth it, waiting months or perhaps even years to see some content. At the time I was aiming for a Marauder for L4s, and he asked how long my skillplan was, and I had about 180 days left. And he said that on average he plays an MMO for 3-5 months tops, unless new content keeps being addes. It's how most players are these days, which is why I maintain that until CCP stops and smells the 2012, the game isn't going anywhere good. What worked questionably well 9 years ago just doesn't work now.
And realistically, the cap you speak of, the absolute one, still takes a couple of years to train for even for a frigate, if you want to absolutely max everything, including targeting, capacitor, navigation, gunnery, drones, etc., to squeeze every last ounce of performance out of a ship. If you only go to IV, yeah it's quick. But all those 5, 10 and 20% do add up compared to V. That's the second major minus for most new players.
Getting most of the skills to 4 and the really important ones to 5 is a fairly short order. There's absolutely no reason to train Amarr Drones 5, and I still haven't done so. And that's the thing that you are failing to understand: he doesn't have to train the ship all the way to all 5s to compete with me on a level playing field. It does not take that long. It's not just "not as bad as you described". It's universally better and you're doing nothing but deliberately harming the game with that kind of rhetoric.
Quote: The point I was trying to make is that most people are not willing to commit to 3 months, never mind 3 years. Let's face it, there hasn't really been an MMO recently where to max out something the time frame is measured in years. Last one I can think of is Lineage II, where at higher levels you would maybe make 1% of a level in an hour. But even so, with some EVE skills even at 2.5k SP/hr you are still only gaining 0.13% of a "level" an hour. This may have worked in the good old days, when MMOs were few and far apart, and there wasn't much choice. But in today's MMO market, it just doesn't fly.
But back to the topic - it's true that not everyone has a booster alt. But there's a pretty huge difference between having one and not having one. And yes, it can be dealt with - such as bring more friends, bring your own booster alts, etc. But there's a concept from other MMOs that people also understand very well, called a "pocket healer". That is, a dedicated healer character attached to your main, usually played by another person and not an off-grid alt sitting at a POS like in EVE. And everyone knows that going solo or even 2v2 against someone with a pocket healer is a losing proposition most of the time. And in EVE, this is done with an alt. An alt means a second account. A second account means $30/mo instead of $15. Which isn't a killer by itself, but when you add to that the huge minus that is the skill system and a huge handicap a totally new player starts off with, it becomes too much for most players. Hence EVE's "growing" 450k subs, most of which are alt accounts. Not healthy, IMHO.
Just because you contend that the skill system is a handicap doesn't mean that it is. Just because you contend that all the new subs are just alts of the older players doesn't mean that it is. Stop being bitter about Eve's continued success.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Large Collidable Object
morons.
1879
|
Posted - 2012.08.14 23:18:00 -
[129] - Quote
Liang Nuren wrote:Large Collidable Object wrote:Liang Nuren wrote:Large Collidable Object wrote: T3 offgrid boosters - if used and fitted properly - can be flown absolutely risk-free, offering bonuses to a gangs shield, speed and sig-tanking as well as their ewar capabilities without any range limit. ...
I'm not going to bother responding to the rest of your post because we both know it's a complete bullshit strawman argument. However, the part I quoted is just flat wrong. People will probe out and attempt to kill you even if you "use and fit it properly". You have to remember that there's no such thing as "unprobeable" anymore. -Liang Large Collidable Object wrote: If the pilot flying the alt is remotely competent, he will know what distance to set his D-scan to, hit that every now and then and as soon as he sees probes in a certain range, he warps to another safe. People losing their offgrid T3 boosters are either incompentent, multiboxing on one screen, lazy, dumb, drunk or asleep - most likely a combination of all.  . So this is you basically admitting that it's not zero risk? Cool, glad we could clear that up. -Liang
Yes - I'd call figuring out the distance at which your T3 booster can be probed to a warpable result by an all V scanner in a fully t2 grav-capacitor-rigged T3 and a full lg virtue-set along with Poteque hardwirings and using the value in dscan whilst hitting that on the second screen every now and then basically risk-free.
That's what I meant with 'zero risk if used properly'.
Must be my bad English, I beg your pardon.
[edit]: I'm a little confused though - would you consider determining the value and hitting dscan risky? You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1840
|
Posted - 2012.08.14 23:21:00 -
[130] - Quote
Large Collidable Object wrote: Yes - I'd call figuring out the distance at which your T3 booster can be probed to a warpable result by an all V scanner in a fully t2 grav-capacitor-rigged T3 and a full lg virtue-set along with Poteque hardwirings and using the value in dscan whilst hitting that on the second screen every now and then basically risk-free.
That's what I meant with 'zero risk if used properly'.
Must be my bad English, I beg your pardon.
[edit]: I'm al little confused though - would you consider determining the value and hitting dscan risky?
So what you're saying is that if the person sits there staring at their T3 booster "alt" all the time and pounds D-Scan they can avoid getting probed out? Holy hell, that works in a target painted Marauder too. 
-Liang
Ed: I mean it about the Marauder too, BTW. I was running Sansha missions in a Vargur and never got probed out despite the fact I was frequently painted. :) Just to be perfectly clear, I was running missions in hostile space and had standings to nobody at all. And they still couldn't take it down. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Large Collidable Object
morons.
1879
|
Posted - 2012.08.14 23:29:00 -
[131] - Quote
Liang Nuren wrote:Large Collidable Object wrote: Yes - I'd call figuring out the distance at which your T3 booster can be probed to a warpable result by an all V scanner in a fully t2 grav-capacitor-rigged T3 and a full lg virtue-set along with Poteque hardwirings and using the value in dscan whilst hitting that on the second screen every now and then basically risk-free.
That's what I meant with 'zero risk if used properly'.
Must be my bad English, I beg your pardon.
[edit]: I'm al little confused though - would you consider determining the value and hitting dscan risky?
So what you're saying is that if the person sits there staring at their T3 booster "alt" all the time and pounds D-Scan they can avoid getting probed out? Holy hell, that works in a target painted Marauder too.  -Liang Ed: I mean it about the Marauder too, BTW. I was running Sansha missions in a Vargur and never got probed out despite the fact I was frequently painted. :) Just to be perfectly clear, I was running missions in hostile space and had standings to nobody at all. And they still couldn't take it down.
So we can agree there's no risk in fielding the T3 booster using the methods above.
And yes - I use 3 screens, triple box and am actually quite used to frequently hit D-scan on all of them. You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1840
|
Posted - 2012.08.14 23:37:00 -
[132] - Quote
Large Collidable Object wrote: So we can agree there's no risk in fielding the T3 booster using the methods above.
And yes - I use 3 screens, triple box and am actually quite used to frequently hit D-scan on all of them.
Not really. I'd say that anyone's risk goes down as their ability to pay attention goes up. That doesn't make the activity itself riskless. The reasoning behind your "risk free" claim is the same as saying that mining in low sec is risk free - everyone will just point and laugh at you.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

LilRemmy
Synaptic Void AAA Citizens
9
|
Posted - 2012.08.14 23:47:00 -
[133] - Quote
Liang Nuren wrote:Large Collidable Object wrote: So we can agree there's no risk in fielding the T3 booster using the methods above.
And yes - I use 3 screens, triple box and am actually quite used to frequently hit D-scan on all of them.
Not really. I'd say that anyone's risk goes down as their ability to pay attention goes up. That doesn't make the activity itself riskless. The reasoning behind your "risk free" claim is the same as saying that mining in low sec is risk free - everyone will just point and laugh at you. -Liang
Comparing T3 OGB to a miner in lowsec are we now?  |

Large Collidable Object
morons.
1880
|
Posted - 2012.08.14 23:48:00 -
[134] - Quote
Liang Nuren wrote:Large Collidable Object wrote: So we can agree there's no risk in fielding the T3 booster using the methods above.
And yes - I use 3 screens, triple box and am actually quite used to frequently hit D-scan on all of them.
Not really. I'd say that anyone's risk goes down as their ability to pay attention goes up. That doesn't make the activity itself riskless. The reasoning behind your "risk free" claim is the same as saying that mining in low sec is risk free - everyone will just point and laugh at you. -Liang
As a matter of fact, despite disagreeing with you quite often, I usually appreciate your posts, but this comparison is just bad.
Comparing the effort , risk and reward to keep an interdiction nullified t3 booster with a cov ops cloak (-¦ a dissolution sequencer if you don't want to probe on it and a varying number of ECCMs depending on your ship and greed for links) sitting in a proper safespot with that of sitting in a belt in a mining barge must be a bad attempt at trolling. You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1840
|
Posted - 2012.08.14 23:54:00 -
[135] - Quote
Large Collidable Object wrote:Liang Nuren wrote:Large Collidable Object wrote: So we can agree there's no risk in fielding the T3 booster using the methods above.
And yes - I use 3 screens, triple box and am actually quite used to frequently hit D-scan on all of them.
Not really. I'd say that anyone's risk goes down as their ability to pay attention goes up. That doesn't make the activity itself riskless. The reasoning behind your "risk free" claim is the same as saying that mining in low sec is risk free - everyone will just point and laugh at you. -Liang As a matter of fact, despite disagreeing with you quite often, I usually appreciate your posts, but this comparison is just bad. Comparing the effort , risk and reward to keep an interdiction nullified t3 booster with a cov ops cloak (-¦ a dissolution sequencer if you don't want to probe on it and a varying number of ECCMs depending on your ship and greed for links) sitting in a proper safespot with that of sitting in a belt in a mining barge must be a bad attempt at trolling.
I don't think anyone mines at a belt in low sec? I was assuming they were at a grav sig.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Vaerah Vahrokha
Vahrokh Consulting
1840
|
Posted - 2012.08.15 00:02:00 -
[136] - Quote
Liang Nuren wrote:Large Collidable Object wrote:Liang Nuren wrote:Large Collidable Object wrote: So we can agree there's no risk in fielding the T3 booster using the methods above.
And yes - I use 3 screens, triple box and am actually quite used to frequently hit D-scan on all of them.
Not really. I'd say that anyone's risk goes down as their ability to pay attention goes up. That doesn't make the activity itself riskless. The reasoning behind your "risk free" claim is the same as saying that mining in low sec is risk free - everyone will just point and laugh at you. -Liang As a matter of fact, despite disagreeing with you quite often, I usually appreciate your posts, but this comparison is just bad. Comparing the effort , risk and reward to keep an interdiction nullified t3 booster with a cov ops cloak (-¦ a dissolution sequencer if you don't want to probe on it and a varying number of ECCMs depending on your ship and greed for links) sitting in a proper safespot with that of sitting in a belt in a mining barge must be a bad attempt at trolling. I don't think anyone mines at a belt in low sec? I was assuming they were at a grav sig. -Liang
Considering it takes me (qute a novice prober) 30 secs - 1 min to spot a guy in a grav site, I think that example is still far, far off from comparing to an anti-probe T3 booster setup.
Imo, OGB falls in the same category of Falcon, pocket cyno alt, RR neutral alts: super cheesy garbage that a good PvP game should never let happen. These things get quickly put on diminishing returns or nerfed in other games. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Large Collidable Object
morons.
1880
|
Posted - 2012.08.15 00:07:00 -
[137] - Quote
Liang Nuren wrote: I don't think anyone mines at a belt in low sec? I was assuming they were at a grav sig.
-Liang
I don't mine much, but I guess you're right on that one.
Doesn't change anything about the fact that using a T3-booster is basically risk free, and noone but a drunk+afk+sleeping imbecile would ever lose one.
i know it happens - it's because there are some drunk+afk+sleeping imbeciles playing this game.
Probably being drunk, afk and an imbecile is risky - using a T3 booster is not.
Small gangs need goals and benefits, but T3 offgrid boosters have to go. You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1840
|
Posted - 2012.08.15 00:11:00 -
[138] - Quote
Vaerah Vahrokha wrote: Considering it takes me (qute a novice prober) 30 secs - 1 min to spot a guy in a grav site, I think that example is still far, far off from comparing to an anti-probe T3 booster setup.
Imo, OGB falls in the same category of Falcon, pocket cyno alt, RR neutral alts: super cheesy garbage that a good PvP game should never let happen. These things get quickly put on diminishing returns or nerfed in other games.
I'd argue it's no more incorrect than saying that a T3 is zero risk. And really, I can say with some certainty that my Vargur was 3x as easy to scan down as a Procurer. And still nobody managed it.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1840
|
Posted - 2012.08.15 00:12:00 -
[139] - Quote
Large Collidable Object wrote:Small gangs need goals and benefits, but T3 offgrid boosters have to go.
Again, you mistake my intent. I'm fine with off grid boosters going... after they fix the problems that's going to cause.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Large Collidable Object
morons.
1880
|
Posted - 2012.08.15 00:33:00 -
[140] - Quote
Liang Nuren wrote:Large Collidable Object wrote:Small gangs need goals and benefits, but T3 offgrid boosters have to go. Again, you mistake my intent. I'm fine with off grid boosters going... after they fix the problems that's going to cause. -Liang
Alright - then we disagree on the order of changes taking place.
My reaoning for a quick removal of off-grid boosting is as follows (quoted from another thread):
Quote:- T3s have a better bonus to links because they were supposed to fit just 1-2 of them - if people wouldn't gimp their fits by fitting tons of command links on them to abuse them, they'd be perfectly viable on grid in a proper gang. - Off grid bonuses as a mechanic are just as stupid as having off grid RR. You think the latter is completely dumb idea? Congrats, but then you can't advocate for the former, because it's basically the same thing. - After the initial investment, they only offer benefits for absolutely no drawback, making them a necessity sooner or later. We already have people flying T1 frigs with their own private T3 offgrid booster just to appear ~elite~. Great for real noobs trying to get their feet wet solo... - People keep mentioning it helps small gang warfare, but basically, they're a force multiplier, which by definition benefits the larger number more than it does the smaller. Also, they (especially POS boosters) are easier to use for the defending party than the aggressors - hence, they discourage roams into hostile territory.
- To avoid Grid-Fu after they were made to be on grid only, they should only work withn an invisible 200 km radius bubble and shouldn't be able to be activated from within POS shields.
Yes - it will leave ~the blob~ even more overpowered than it already is, but nonetheless, OG-boosting is a flawed mechanic. However, people would still be able to fall back to 100 mn AB ongrid T3 boosters that are just as hard to hit, but at least people know what they're up to.
Fixing the issues with numbers>everytthing might take CCP forver and tbh, I'm afraid it will never happen. You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1840
|
Posted - 2012.08.15 00:36:00 -
[141] - Quote
Large Collidable Object wrote: Yes - it will leave ~the blob~ even more overpowered than it already is, but nonetheless, OG-boosting is a flawed mechanic. However, people would still be able to fall back to 100 mn AB ongrid T3 boosters that are just as hard to hit, but at least people know what they're up to.
Fixing the issues with numbers>everytthing might take CCP forver and tbh, I'm afraid it will never happen.
I tend to think it's bad form to just wreck a working system on the belief that the new state might be better than the old one. There's absolutely no reason we can't both have what we want in a reasonable time frame.
-Liang
Ed: To be clear, I'm not asking them to fix the problems with Numbers > All. I'm asking them to fix the problems that prevent gang boosting ships from fitting into their intended gangs. Ideally, they could address several other problems at the same time - like the consequences of a lost fleet booster and T3/CS balance. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Large Collidable Object
morons.
1880
|
Posted - 2012.08.15 01:19:00 -
[142] - Quote
Liang Nuren wrote:Large Collidable Object wrote: Yes - it will leave ~the blob~ even more overpowered than it already is, but nonetheless, OG-boosting is a flawed mechanic. However, people would still be able to fall back to 100 mn AB ongrid T3 boosters that are just as hard to hit, but at least people know what they're up to.
Fixing the issues with numbers>everytthing might take CCP forver and tbh, I'm afraid it will never happen.
I tend to think it's bad form to just wreck a working system on the belief that the new state might be better than the old one. There's absolutely no reason we can't both have what we want in a reasonable time frame. -Liang Ed: To be clear, I'm not asking them to fix the problems with Numbers > All. I'm asking them to fix the problems that prevent gang boosting ships from fitting into their intended gangs. Ideally, they could address several other problems at the same time - like the consequences of a lost fleet booster and T3/CS balance.
I don't think the curent state is a 'working system'. Eager noobs invest plex into grinding up tengu boosters - that may be in CCPs best interest in the short run, but definitely not in the long run.
If I wanted to, I'd just take my frig alt, hook it up with a set of pirate implants, pop a booster, have one of my higher SP characters in a safe in a boosting+probing T3 and just train up some ECM skills on another character that already has caldari cruiser and recon @V for a falcon alt in case I still manage to mess up.
My K/D ratio would be awesome I guess. Unfortunately, there are nerds playing this game really being that lame, popping noobs all day long. I don't call that 'a working system' - at least the nob should see the booster on grid.
I agree there should be a cheap, remotely viable frig-gang booster - probably a new destroyer.
However, fixing off grid boosting would be a start to fix the T3/CS imbalance, because current 6-link off-grid 5%/lvl boost abominations wouldn't work as well anymore. More nerfs to T3 boosters certainly will be necessary, just as well as boosts for fleet CS, but imho, it's a good first step. You know... morons. |

saucy jackass
Hedion University Amarr Empire
6
|
Posted - 2012.08.15 01:29:00 -
[143] - Quote
Large Collidable Object wrote:Liang Nuren wrote:Large Collidable Object wrote: Yes - it will leave ~the blob~ even more overpowered than it already is, but nonetheless, OG-boosting is a flawed mechanic. However, people would still be able to fall back to 100 mn AB ongrid T3 boosters that are just as hard to hit, but at least people know what they're up to.
Fixing the issues with numbers>everytthing might take CCP forver and tbh, I'm afraid it will never happen.
I tend to think it's bad form to just wreck a working system on the belief that the new state might be better than the old one. There's absolutely no reason we can't both have what we want in a reasonable time frame. -Liang Ed: To be clear, I'm not asking them to fix the problems with Numbers > All. I'm asking them to fix the problems that prevent gang boosting ships from fitting into their intended gangs. Ideally, they could address several other problems at the same time - like the consequences of a lost fleet booster and T3/CS balance. I don't think the curent state is a 'working system'. Eager noobs invest plex into grinding up tengu boosters - that may be in CCPs best interest in the short run, but definitely not in the long run. If I wanted to, I'd just take my frig alt, hook it up with a set of pirate implants, pop a booster, have one of my higher SP characters in a safe in a boosting+probing T3 and just train up some ECM skills on another character that already has caldari cruiser and recon @V for a falcon alt in case I still manage to mess up. My K/D ratio would be awesome I guess. Unfortunately, there are nerds playing this game really being that lame, popping noobs all day long. I don't call that 'a working system' - at least the nob should see the booster on grid. I agree there should be a cheap, remotely viable frig-gang booster - probably a new destroyer. However, fixing off grid boosting would be a start to fix the T3/CS imbalance, because current 6-link off-grid 5%/lvl boost abominations wouldn't work as well anymore. More nerfs to T3 boosters certainly will be necessary, just as well as boosts for fleet CS, but imho, it's a good first step.
LAWL Nerd rage. Get your own alts to counter this tactic or bring friends. This is eve is not supposed to be fair. The tears are delicious though.
|

Whar Target
Federal Navy Academy Gallente Federation
30
|
Posted - 2012.08.15 02:23:00 -
[144] - Quote
In a game that is all about those with the most isk/resources/numbers having an advantage, how can anyone feel system wide fleet boosts don't somehow fit into that?
If they force boosters on grid there will be many people with suddenly useless alts. I would probably be down from 3 accounts to one at that point. As for solo/small gang stuff, people will just go back to bringing falcon alts everywhere. Then we'll be back to people crying about ECM again, and how it's unfair, ruins the game etc etc..
It all comes down to people too lazy/unresourceful to get their own, crying to have the others taken away
By the way, will this nerf the titan fleet bonus as well? Force a titan on grid for it's shield/armor bonus lol.. |

Fon Revedhort
Monks of War DarkSide.
745
|
Posted - 2012.08.15 02:30:00 -
[145] - Quote
I wish some of the pressing issues - like FUBAR cyno mechanics - were discussed as much... 14 |

Kahega Amielden
Rifterlings Ushra'Khan
471
|
Posted - 2012.08.15 03:49:00 -
[146] - Quote
Quote:I tend to think it's bad form to just wreck a working system on the belief that the new state might be better than the old one. There's absolutely no reason we can't both have what we want in a reasonable time frame.
It is not a working system. It adds virtually nothing to the game, and forces people to avoid specific systems, corporations, and players because fighting someone who is boosted is just not worth their time. |

Liang Nuren
Heretic Army Heretic Nation
1843
|
Posted - 2012.08.15 03:59:00 -
[147] - Quote
Large Collidable Object wrote: However, fixing off grid boosting would be a start to fix the T3/CS imbalance, because current 6-link off-grid 5%/lvl boost abominations wouldn't work as well anymore. More nerfs to T3 boosters certainly will be necessary, just as well as boosts for fleet CS, but imho, it's a good first step.
Please tell me that you don't think that "6 link abominations" are unprobeable.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1843
|
Posted - 2012.08.15 04:09:00 -
[148] - Quote
Kahega Amielden wrote:Quote:I tend to think it's bad form to just wreck a working system on the belief that the new state might be better than the old one. There's absolutely no reason we can't both have what we want in a reasonable time frame.
It is not a working system. It adds virtually nothing to the game, and forces people to avoid specific systems, corporations, and players because fighting someone who is boosted is just not worth their time.
There are parts of the game that would no longer work or would be much worse than they currently are. You say that it forces people to avoid specific systems, corps, and players but that will remain true regardless. You'll always complain that you don't have a 100% fair fight - perhaps they have more SP than you, perhaps they have hotdropped you, perhaps they have a booster alt, perhaps they have a falcon alt, perhaps they blob.... Your reasons will never end.
Again, I'm not saying we cannot bring links to being strictly on the field. I'm saying we should fix the problems that's going to cause before we just go willy nilly breaking our Jenga puzzle.
-Liang
Ed: And yes, I still remember how passionate you are on the subject - and the lengths that you are willing to go to for the extermination of any booster alt someone might have. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Yeep
GoonWaffe Goonswarm Federation
191
|
Posted - 2012.08.15 07:37:00 -
[149] - Quote
Cearain wrote: You seem a little jumpy.
Does the idea of structures getting gang boosts make you nervous?
You're right, the idea I might have to spend 3 minutes of my 5 minute siege cycle shooting things instead of 2 keeps me awake at night.
Stop demanding Eve be balanced around your stupid, old fashioned idea of fair fights. And stop trying to play an MMO solo. |

Cearain
Imperial Outlaws
548
|
Posted - 2012.08.15 12:21:00 -
[150] - Quote
Yeep wrote:Cearain wrote: You seem a little jumpy.
Does the idea of structures getting gang boosts make you nervous?
You're right, the idea I might have to spend 3 minutes of my 5 minute siege cycle shooting things instead of 2 keeps me awake at night. Stop demanding Eve be balanced around your stupid, old fashioned idea of fair fights. And stop trying to play an MMO solo.
You are the one who seems demanding.
I will play eve as i like, and give my opinions, as I like.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Diesel47
Deep Core Mining Inc. Caldari State
58
|
Posted - 2012.08.15 13:26:00 -
[151] - Quote
Large Collidable Object wrote:Liang Nuren wrote: Ed: Also, I think your post looks too much to null sec for determining why people PVP in small gangs. In low sec, we do it because it's fun. That's enough reason to play a game right?
I play the game to have fun, yes. Up until 3 years ago, I played it for killmails - pure highscore hunting. Getting a KM just satisfied me and I wouldn't get to sleep without at least 1 kill. I made my isk elsewhere and used my other sources of income to fund that. But that's exactly what's wrong with the game - people fly around in lowsec in expensive ships with absolutely no purpose, running high sec l4s, production chains and market alts to fund it, which renders the pvp entirely meaningless. From a tactical/gameplay perspective, there's almost no point in running small gangs. Call me a moron, but I think that's just a terrible design flaw in a so-called 'pvp-focused game'.
You sound like you want some kind of RP reason for PVP.
Sorry, you aren't going to stop people from PVPing for reasons other than fun.
Stop taking the game too seriously. |

Diesel47
Deep Core Mining Inc. Caldari State
58
|
Posted - 2012.08.15 13:39:00 -
[152] - Quote
Liang Nuren wrote:Large Collidable Object wrote: Yes - I'd call figuring out the distance at which your T3 booster can be probed to a warpable result by an all V scanner in a fully t2 grav-capacitor-rigged T3 and a full lg virtue-set along with Poteque hardwirings and using the value in dscan whilst hitting that on the second screen every now and then basically risk-free.
That's what I meant with 'zero risk if used properly'.
Must be my bad English, I beg your pardon.
[edit]: I'm al little confused though - would you consider determining the value and hitting dscan risky?
So what you're saying is that if the person sits there staring at their T3 booster "alt" all the time and pounds D-Scan they can avoid getting probed out? Holy hell, that works in a target painted Marauder too.  -Liang Ed: I mean it about the Marauder too, BTW. I was running Sansha missions in a Vargur and never got probed out despite the fact I was frequently painted. :) Just to be perfectly clear, I was running missions in hostile space and had standings to nobody at all. And they still couldn't take it down.
Confirming that most the arguments against OGBs are misinformed and bad.
Like nuren said, if you sit there pounding d-scan the entire time, what do you think will happen to your main that is fighting?
You trade attention to your other account to prevent your OGB from dying and instead ur main gets tackled and you die, or you don't time a shield/armor boost correctly and you go halfway into structure.
|

Diesel47
Deep Core Mining Inc. Caldari State
58
|
Posted - 2012.08.15 13:46:00 -
[153] - Quote
Cearain wrote:Yeep wrote:Cearain wrote: You seem a little jumpy.
Does the idea of structures getting gang boosts make you nervous?
You're right, the idea I might have to spend 3 minutes of my 5 minute siege cycle shooting things instead of 2 keeps me awake at night. Stop demanding Eve be balanced around your stupid, old fashioned idea of fair fights. And stop trying to play an MMO solo. You are the one who seems demanding. I will play eve as i like, and give my opinions, as I like.
Actually its you guys that are demanding that boosting be changed because of your multiple misinformed arguments and exaggerations. |

Cearain
Imperial Outlaws
548
|
Posted - 2012.08.15 14:13:00 -
[154] - Quote
Diesel47 wrote:Cearain wrote:Yeep wrote:Cearain wrote: You seem a little jumpy.
Does the idea of structures getting gang boosts make you nervous?
You're right, the idea I might have to spend 3 minutes of my 5 minute siege cycle shooting things instead of 2 keeps me awake at night. Stop demanding Eve be balanced around your stupid, old fashioned idea of fair fights. And stop trying to play an MMO solo. You are the one who seems demanding. I will play eve as i like, and give my opinions, as I like. Actually its you guys that are demanding that boosting be changed because of your multiple misinformed arguments and exaggerations.
I am merely stating my opinion that it is a bad mechanic and imo eves emphasis, on dual boxing, alts loses them allot of subscriptions. Many agree with me.
I am not telling anyone how they should play the game or what they should post on the forums. Like yeep is in the above post. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
548
|
Posted - 2012.08.15 14:15:00 -
[155] - Quote
Diesel47 wrote:Liang Nuren wrote:Large Collidable Object wrote: Yes - I'd call figuring out the distance at which your T3 booster can be probed to a warpable result by an all V scanner in a fully t2 grav-capacitor-rigged T3 and a full lg virtue-set along with Poteque hardwirings and using the value in dscan whilst hitting that on the second screen every now and then basically risk-free.
That's what I meant with 'zero risk if used properly'.
Must be my bad English, I beg your pardon.
[edit]: I'm al little confused though - would you consider determining the value and hitting dscan risky?
So what you're saying is that if the person sits there staring at their T3 booster "alt" all the time and pounds D-Scan they can avoid getting probed out? Holy hell, that works in a target painted Marauder too.  -Liang Ed: I mean it about the Marauder too, BTW. I was running Sansha missions in a Vargur and never got probed out despite the fact I was frequently painted. :) Just to be perfectly clear, I was running missions in hostile space and had standings to nobody at all. And they still couldn't take it down. Confirming that most the arguments against OGBs are misinformed and bad. Like nuren said, if you sit there pounding d-scan the entire time, what do you think will happen to your main that is fighting? You trade attention to your other account to prevent your OGB from dying and instead your main gets tackled and you die, or you don't time a shield/armor boost correctly and suffer.
Right so becoming good at immersion breaking alt dual boxing becomes the key to eve. Allot of people don't think this sounds fun.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Diesel47
Deep Core Mining Inc. Caldari State
58
|
Posted - 2012.08.15 15:21:00 -
[156] - Quote
Cearain wrote:Diesel47 wrote:Liang Nuren wrote:Large Collidable Object wrote: Yes - I'd call figuring out the distance at which your T3 booster can be probed to a warpable result by an all V scanner in a fully t2 grav-capacitor-rigged T3 and a full lg virtue-set along with Poteque hardwirings and using the value in dscan whilst hitting that on the second screen every now and then basically risk-free.
That's what I meant with 'zero risk if used properly'.
Must be my bad English, I beg your pardon.
[edit]: I'm al little confused though - would you consider determining the value and hitting dscan risky?
So what you're saying is that if the person sits there staring at their T3 booster "alt" all the time and pounds D-Scan they can avoid getting probed out? Holy hell, that works in a target painted Marauder too.  -Liang Ed: I mean it about the Marauder too, BTW. I was running Sansha missions in a Vargur and never got probed out despite the fact I was frequently painted. :) Just to be perfectly clear, I was running missions in hostile space and had standings to nobody at all. And they still couldn't take it down. Confirming that most the arguments against OGBs are misinformed and bad. Like nuren said, if you sit there pounding d-scan the entire time, what do you think will happen to your main that is fighting? You trade attention to your other account to prevent your OGB from dying and instead your main gets tackled and you die, or you don't time a shield/armor boost correctly and suffer. Right so becoming good at immersion breaking alt dual boxing becomes the key to eve. Allot of people don't think this sounds fun.
Yeah, and those people can stick to their simple minded blobs.
If OGBs are removed, small gangs will just get steamrolled by larger ganks who have claymores which are protected by 4 Logi ships. Good luck trying to kite anything or even escape, because they will have faster speeds and longer points.
If boosting for T3s are limited to a squad or even less pilots, then the small gang can atleast do something other than just die, they have a small edge over the claymores boosts. |

Cearain
Imperial Outlaws
548
|
Posted - 2012.08.15 16:33:00 -
[157] - Quote
Diesel47 wrote:Cearain wrote:Diesel47 wrote:Liang Nuren wrote:Large Collidable Object wrote: Yes - I'd call figuring out the distance at which your T3 booster can be probed to a warpable result by an all V scanner in a fully t2 grav-capacitor-rigged T3 and a full lg virtue-set along with Poteque hardwirings and using the value in dscan whilst hitting that on the second screen every now and then basically risk-free.
That's what I meant with 'zero risk if used properly'.
Must be my bad English, I beg your pardon.
[edit]: I'm al little confused though - would you consider determining the value and hitting dscan risky?
So what you're saying is that if the person sits there staring at their T3 booster "alt" all the time and pounds D-Scan they can avoid getting probed out? Holy hell, that works in a target painted Marauder too.  -Liang Ed: I mean it about the Marauder too, BTW. I was running Sansha missions in a Vargur and never got probed out despite the fact I was frequently painted. :) Just to be perfectly clear, I was running missions in hostile space and had standings to nobody at all. And they still couldn't take it down. Confirming that most the arguments against OGBs are misinformed and bad. Like nuren said, if you sit there pounding d-scan the entire time, what do you think will happen to your main that is fighting? You trade attention to your other account to prevent your OGB from dying and instead your main gets tackled and you die, or you don't time a shield/armor boost correctly and suffer. Right so becoming good at immersion breaking alt dual boxing becomes the key to eve. Allot of people don't think this sounds fun. Yeah, and those people can stick to their simple minded blobs. If OGBs are removed, small gangs will just get steamrolled by larger ganks who have claymores which are protected by 4 Logi ships. Good luck trying to kite anything or even escape, because they will have faster speeds and longer points. If boosting for T3s are limited to a squad or even less pilots, then the small gang can atleast do something other than just die, they have a small edge over the claymores boosts.
Lots of people who fly solo or in small gangs don't want to dual box an alt to stay competitive against other solo pilots or small gangs.
Now if you want to have small scale combat against another solo or small gang you are at a severe disadvantage if someone in your gang is not dual boxing one. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Liang Nuren
Heretic Army Heretic Nation
1853
|
Posted - 2012.08.15 16:38:00 -
[158] - Quote
Cearain wrote: Lots of people who fly solo or in small gangs don't want to dual box an alt to stay competitive against other solo pilots or small gangs.
Now if you want to have small scale combat against another solo or small gang you are at a severe disadvantage if someone in your gang is not dual boxing one.
Why is it that you feel this acute pressure to dual box when I don't - despite the fact that I have 2 perfectly skilled leadership alts for any given occasion? I'm not trying to say the system is great right now, but you present this as a doomsday case that it isn't really.
Like I said, we need to fix the core problems relating to gang boosting and then we can move them on grid.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Cearain
Imperial Outlaws
550
|
Posted - 2012.08.15 16:46:00 -
[159] - Quote
Liang Nuren wrote:Cearain wrote: Lots of people who fly solo or in small gangs don't want to dual box an alt to stay competitive against other solo pilots or small gangs.
Now if you want to have small scale combat against another solo or small gang you are at a severe disadvantage if someone in your gang is not dual boxing one.
Why is it that you feel this acute pressure to dual box when I don't - despite the fact that I have 2 perfectly skilled leadership alts for any given occasion? I'm not trying to say the system is great right now, but you present this as a doomsday case that it isn't really. Like I said, we need to fix the core problems relating to gang boosting and then we can move them on grid. -Liang
I am addressing the op in this thread. I do not know what your proposal is.
The accute pressure to dual box comes when you try to fight a frigate with your cruiser (let alone another frigate) only to find that frigate can point you at 40k and sensor damp you to 25k and is so fast and agile you can't possibly even target it let alone catch it. So you either need to call for back up and hope they can come or die a slow death. Yay fun times, great game.
Now yeah that might not cause a problem for someone who never undocks unless they are with a fleet to help them blob everyone. But for others who like solo and small gang pvp it sucks. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Vaerah Vahrokha
Vahrokh Consulting
1845
|
Posted - 2012.08.15 16:57:00 -
[160] - Quote
Cearain wrote:Liang Nuren wrote:Cearain wrote: Lots of people who fly solo or in small gangs don't want to dual box an alt to stay competitive against other solo pilots or small gangs.
Now if you want to have small scale combat against another solo or small gang you are at a severe disadvantage if someone in your gang is not dual boxing one.
Why is it that you feel this acute pressure to dual box when I don't - despite the fact that I have 2 perfectly skilled leadership alts for any given occasion? I'm not trying to say the system is great right now, but you present this as a doomsday case that it isn't really. Like I said, we need to fix the core problems relating to gang boosting and then we can move them on grid. -Liang I am addressing the op in this thread. I do not know what your proposal is. The accute pressure to dual box comes when you try to fight a frigate with your cruiser (let alone another frigate) only to find that frigate can point you at 40k and sensor damp you to 25k and is so fast and agile you can't possibly even target it let alone catch it. So you either need to call for back up and hope they can come or die a slow death. Yay fun times, great game. Now yeah that might not cause a problem for someone who never undocks unless they are with a fleet to help them blob everyone. But for others who like solo and small gang pvp it sucks.
It's really the old "raise the bar" and "move the goal" issue.
"You shall pay a scout alt else you are at disadvantage" "You shall pay a Falcon alt sub else you'll lose because everybody else got it". "You shall pay 4 RR alts subs else you'll lose because everybody else got it".
This causes a divide between true small scale players and those who want to play "boisband", look small but with big hidden shoulders.
Guess what happens next? That people don't want to small scale any more because they know that the other guys are "cheating" (I put between "" because it's legit game mechanics, but lame play. And no the "just buy 6 alt accounts yourself BECAUSE ALL CAN DO IT" is not game balance). Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Diesel47
Deep Core Mining Inc. Caldari State
60
|
Posted - 2012.08.15 16:57:00 -
[161] - Quote
Cearain wrote:Liang Nuren wrote:Cearain wrote: Lots of people who fly solo or in small gangs don't want to dual box an alt to stay competitive against other solo pilots or small gangs.
Now if you want to have small scale combat against another solo or small gang you are at a severe disadvantage if someone in your gang is not dual boxing one.
Why is it that you feel this acute pressure to dual box when I don't - despite the fact that I have 2 perfectly skilled leadership alts for any given occasion? I'm not trying to say the system is great right now, but you present this as a doomsday case that it isn't really. Like I said, we need to fix the core problems relating to gang boosting and then we can move them on grid. -Liang I am addressing the op in this thread. I do not know what your proposal is. The accute pressure to dual box comes when you try to fight a frigate with your cruiser (let alone another frigate) only to find that frigate can point you at 40k and sensor damp you to 25k and is so fast and agile you can't possibly even target it let alone catch it. So you either need to call for back up and hope they can come or die a slow death. Yay fun times, great game. Now yeah that might not cause a problem for someone who never undocks unless they are with a fleet to help them blob everyone. But for others who like solo and small gang pvp it sucks.
Yeah that sucks, but I'm not talking about solo or small gangs vs small gangs.
I'm talking about those of us that want to be able to fight outnumbered and still have a chance of winning. Without OGBs this becomes so hard that it isn't even worth doing. |

Liang Nuren
Heretic Army Heretic Nation
1854
|
Posted - 2012.08.15 17:03:00 -
[162] - Quote
Cearain wrote: I am addressing the op in this thread. I do not know what your proposal is.
The accute pressure to dual box comes when you try to fight a frigate with your cruiser (let alone another frigate) only to find that frigate can point you at 40k and sensor damp you to 25k and is so fast and agile you can't possibly even target it let alone catch it. So you either need to call for back up and hope they can come or die a slow death. Yay fun times, great game.
Now yeah that might not cause a problem for someone who never undocks unless they are with a fleet to help them blob everyone. But for others who like solo and small gang pvp it sucks.
I'm sorry, just because someone disagrees with you doesn't mean they don't undock or that they only blob. I enjoy small gang PVP and my ideal fights are ones like this: - http://kb.heretic-army.biz/?a=kill_related&kll_id=28973 (Fight happened at top belt, I'm not sure why the Drake got shot by a POS) - http://eve-kill.net/?a=kill_related&kll_id=12714069 (They had way more that got away) - http://eve-kill.net/?a=kill_related&kll_id=12412424 (Again, they had way more)
A couple of nights ago I took a pair of Ishtars in against 7 BCs and they ran the **** away. But hey, you keep telling yourself that just because someone disagrees with you that they're the blobbers.
But really the problem here is that you're complaining that you overshipped for a fight and someone had an equalizer. Real pro of you there. 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Yeep
GoonWaffe Goonswarm Federation
192
|
Posted - 2012.08.15 17:08:00 -
[163] - Quote
Cearain wrote: The accute pressure to dual box comes when you try to fight a frigate with your cruiser (let alone another frigate) only to find that frigate can point you at 40k and sensor damp you to 25k and is so fast and agile you can't possibly even target it let alone catch it. So you either need to call for back up and hope they can come or die a slow death. Yay fun times, great game.
How is this any different to someone officer fitting their frigate? Eve is not, has never been and will never be balanced around 1v1s. I've said it before and I'll say it again, if you get into a fair fight in eve someone screwed up and that holds true at any size of engagement. |

Cearain
Imperial Outlaws
552
|
Posted - 2012.08.15 17:08:00 -
[164] - Quote
Diesel47 wrote:Cearain wrote:Liang Nuren wrote:Cearain wrote: Lots of people who fly solo or in small gangs don't want to dual box an alt to stay competitive against other solo pilots or small gangs.
Now if you want to have small scale combat against another solo or small gang you are at a severe disadvantage if someone in your gang is not dual boxing one.
Why is it that you feel this acute pressure to dual box when I don't - despite the fact that I have 2 perfectly skilled leadership alts for any given occasion? I'm not trying to say the system is great right now, but you present this as a doomsday case that it isn't really. Like I said, we need to fix the core problems relating to gang boosting and then we can move them on grid. -Liang I am addressing the op in this thread. I do not know what your proposal is. The accute pressure to dual box comes when you try to fight a frigate with your cruiser (let alone another frigate) only to find that frigate can point you at 40k and sensor damp you to 25k and is so fast and agile you can't possibly even target it let alone catch it. So you either need to call for back up and hope they can come or die a slow death. Yay fun times, great game. Now yeah that might not cause a problem for someone who never undocks unless they are with a fleet to help them blob everyone. But for others who like solo and small gang pvp it sucks. Yeah that sucks, but I'm not talking about solo or small gangs vs small gangs. I'm talking about those of us that want to be able to fight outnumbered and still have a chance of winning. Without OGBs this becomes so hard that it isn't even worth doing.
I think we both want the same thing - more and better opportunities for small scale pvpers. But I am looking at from the perspective that these ruin small scale enounters. The op will still suck for small scale pvpers.
In my experience as the size of the gang goes up so does the likelyhood that they will have a booster ship. Sure the op limits this to some extent but they will still have some people boosted.
Gang links are not the solution for small scale pvp. We need push ccp to develop more and improve upon the current mechanics that promote small scale pvp.
FW plexing is a great example of how to get allot of great small scale pvp. It could be improved allot. But it really works well at getting allot of good small scale fights. But the boosters are just shitting this up. Go into a medium fw plex in a cruiser and find a hookbill there guess what you will probably die before you can even target the hookbill long enough to get your drones on it. (they will just be popped anyway assuming they can catch the enemy). Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Liang Nuren
Heretic Army Heretic Nation
1854
|
Posted - 2012.08.15 17:12:00 -
[165] - Quote
Cearain wrote: FW plexing is a great example of how to get allot of great small scale pvp. It could be improved allot. But it really works well at getting allot of good small scale fights. But the boosters are just shitting this up. Go into a medium fw plex in a cruiser and find a hookbill there guess what you will probably die before you can even target the hookbill long enough to get your drones on it. (they will just be popped anyway assuming they can catch the enemy).
If a hookbill is killing you before you can even lock it, something's very wrong with the way you are PVPing. This kind of hyperbole is just ridiculous.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 17:16:00 -
[166] - Quote
Yeep wrote:Cearain wrote: The accute pressure to dual box comes when you try to fight a frigate with your cruiser (let alone another frigate) only to find that frigate can point you at 40k and sensor damp you to 25k and is so fast and agile you can't possibly even target it let alone catch it. So you either need to call for back up and hope they can come or die a slow death. Yay fun times, great game.
How is this any different to someone officer fitting their frigate?.
Do you need an answer here? Or can you figure out why so many more ships are getting boosts than are fitting officer mods in pvp?
Yeep wrote: Eve is not, has never been and will never be balanced around 1v1s. I've said it before and I'll say it again, if you get into a fair fight in eve someone screwed up and that holds true at any size of engagement.
Actually there is an excellent balance for 1v1s in eve.
I don't know what you mean by "fair fight." Nor do I care. But I have been in tons of good fights where my error in piloting cost me a kill or a ship. You may not realize this can happen in eve. If that is the case you may want to explore some new territory. Small scale pvp can be allot of fun. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 17:20:00 -
[167] - Quote
Liang Nuren wrote:Cearain wrote: FW plexing is a great example of how to get allot of great small scale pvp. It could be improved allot. But it really works well at getting allot of good small scale fights. But the boosters are just shitting this up. Go into a medium fw plex in a cruiser and find a hookbill there guess what you will probably die before you can even target the hookbill long enough to get your drones on it. (they will just be popped anyway assuming they can catch the enemy).
If a hookbill is killing you before you can even lock it, something's very wrong with the way you are PVPing. This kind of hyperbole is just ridiculous. -Liang
Yeah well I am not the best pilot but I'm not the worst either. Even though we hang out in the same part of new eden, I think you haven't fought the same pilots, with the same boosters that I have. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Liang Nuren
Heretic Army Heretic Nation
1854
|
Posted - 2012.08.15 17:24:00 -
[168] - Quote
Cearain wrote: Yeah well I am not the best pilot but I'm not the worst either. Even though we hang out in the same part of new eden, I think you haven't fought the same pilots, with the same boosters that I have.
Actually, I have fought the same people you have - and more. I just don't complain about it and make excuses like you do.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Yeep
GoonWaffe Goonswarm Federation
192
|
Posted - 2012.08.15 17:25:00 -
[169] - Quote
Cearain wrote: I don't know what you mean by "fair fight." Nor do I care. But I have been in tons of good fights where my error in piloting cost me a kill or a ship. You may not realize this can happen in eve. If that is the case you may want to explore some new territory. Small scale pvp can be allot of fun.
And we're back to "I'm better at pvp than you so my opinions count for more".
If the pilot you're attempting to 1v1 has fleet bonuses then its not a 1v1, its 1v2. Its irrelevant whether that 2nd pilot is an alt or not. You're complaining you can't win a 2v1 when the game gives you plenty of options to make that a 2v2 or even a 3v1, whether you go make some friends or bring an alt, the choice is yours.
As for the officer mods, you could fight a frigate with officer mods and never know, much like you might never know if theres an offgrid booster. You're not entitled to know every factor involved in every fight, nor should you be. Is officer fitting your frigate also "cheating"? |

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 17:37:00 -
[170] - Quote
Liang Nuren wrote:Cearain wrote: Yeah well I am not the best pilot but I'm not the worst either. Even though we hang out in the same part of new eden, I think you haven't fought the same pilots, with the same boosters that I have.
Actually, I have fought the same people you have - and more. I just don't complain about it and make excuses like you do. -Liang
No you haven't. I looked at your killboard and the links you provided. I notice very few kills outside of ammamake. Afraid to leave the alt boosters behind?
Very nice kills against eve university BTW. Whats that again? Oh yeah, thats the alliance where people who are new to eve can learn basic mechanics isn't it?
Again I am not saying I am the best at pvp. However, there is nothing in either of our killboards that would suggest you somehow outclass me in pvp. So your claim that I am just doing it wrong is going to fly unless you get more specific.
And no I didn't ship up for the fights I have had against boosted frigates. I just jump in the plex in whatever ship I happen to be in at the time. I actually go roaming system to system since I don't rely on alt boosters in a pos to be an iwin button.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 17:45:00 -
[171] - Quote
Yeep wrote:Cearain wrote: I don't know what you mean by "fair fight." Nor do I care. But I have been in tons of good fights where my error in piloting cost me a kill or a ship. You may not realize this can happen in eve. If that is the case you may want to explore some new territory. Small scale pvp can be allot of fun.
And we're back to "I'm better at pvp than you so my opinions count for more".
I am not going in that direction with you. Liang is taking that tact and I am not giving him any ground.
The above was a direct response to your post. You left your post out.
Yeep wrote: If the pilot you're attempting to 1v1 has fleet bonuses then its not a 1v1, its 1v2. Its irrelevant whether that 2nd pilot is an alt or not. You're complaining you can't win a 2v1 when the game gives you plenty of options to make that a 2v2 or even a 3v1, whether you go make some friends or bring an alt, the choice is yours.
As for the officer mods, you could fight a frigate with officer mods and never know, much like you might never know if theres an offgrid booster. You're not entitled to know every factor involved in every fight, nor should you be. Is officer fitting your frigate also "cheating"?
Ok there are allot of differences in the risk reward of using officer mods. But the main reason I don't mind people flying with officer mods is I could do it too - without having to dual box alts.
Really I actually like allot of the bonuses boosters offer. I think they add another layer of complexity to eve pvp. I wouldn't mind them if I could get them without dual boxing an alt. For example let me have buy minmatar crew that gives the same bonuses as a loki booster. Then I won't mind - even though they will cost isk. At least I could compete without dual boxing. I just hate hate hate hate dualboxing in a game that I am supposed to be having fun in.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cyrek Ohaya
Perkone Caldari State
0
|
Posted - 2012.08.15 17:50:00 -
[172] - Quote
Liang coming again with straw man arguments, should be nicknamed Liang "straw man" Nuren. |

Kahega Amielden
Rifterlings Ushra'Khan
474
|
Posted - 2012.08.15 17:54:00 -
[173] - Quote
Quote:I'm talking about those of us that want to be able to fight outnumbered and still have a chance of winning. Without OGBs this becomes so hard that it isn't even worth doing.
So it's about ego. You want to be able to talk about how you fight outnumbered and win, and then brag to all your friends about it what an elite PVPer you are.
Fighting outnumbered is supposed to be hard. "I can't fight outnumbered and win" isn't a balance argument. |

Yeep
GoonWaffe Goonswarm Federation
194
|
Posted - 2012.08.15 17:57:00 -
[174] - Quote
Cearain wrote: Ok there are allot of differences in the risk reward of using officer mods. But the main reason I don't mind people flying with officer mods is I could do it too - without having to dual box alts.
Really I actually like allot of the bonuses boosters offer. I think they add another layer of complexity to eve pvp. I wouldn't mind them if I could get them without dual boxing an alt. For example let me have buy minmatar crew that gives the same bonuses as a loki booster. Then I won't mind - even though they will cost isk. At least I could compete without dual boxing. I just hate hate hate hate dualboxing in a game that I am supposed to be having fun in.
At this point you're trying to argue that having more accounts (whether controlled by one person or not) in an MMO shouldn't give an advantage and thats going to be a tough sell. I've done plenty of small scale pvp in the (admittedly distant) past, even some solo stuff (ask me about taking out an entire BoB t2 frigate gang in an Oneiros some time) but if I'm flying solo and I lose to 2 people thats my fault for engaging outnumbered, not the fault of the 2 people for breaking the non-existant sanctity of the 1v1.
It doesn't matter if those 2 people are 1 guy and an alt or 2 seperate physical people, its still 2v1. All other things being equal 2 on grid ships piloted by different people should beat 1 on grid ship and 1 offgrid booster. |

Diesel47
Deep Core Mining Inc. Caldari State
61
|
Posted - 2012.08.15 17:59:00 -
[175] - Quote
Yeep wrote:
At this point you're trying to argue that having more accounts (whether controlled by one person or not) in an MMO shouldn't give an advantage and thats going to be a tough sell. I've done plenty of small scale pvp in the (admittedly distant) past, even some solo stuff (ask me about taking out an entire BoB t2 frigate gang in an Oneiros some time) but if I'm flying solo and I lose to 2 people thats my fault for engaging outnumbered, not the fault of the 2 people for breaking the non-existant sanctity of the 1v1.
It doesn't matter if those 2 people are 1 guy and an alt or 2 seperate physical people, its still 2v1. All other things being equal 2 on grid ships piloted by different people should beat 1 on grid ship and 1 offgrid booster.
Yeah, people are always going to have alts. I don't get the argument
"I want OGB removed because I 2v1ed and lost!"
Lmao.
Kahega Amielden wrote:Quote:I'm talking about those of us that want to be able to fight outnumbered and still have a chance of winning. Without OGBs this becomes so hard that it isn't even worth doing.
So it's about ego. You want to be able to talk about how you fight outnumbered and win, and then brag to all your friends about it what an elite PVPer you are. Fighting outnumbered is supposed to be hard. "I can't fight outnumbered and win" isn't a balance argument.
Nice job just pulling things out of your ass and assuming things.
Fighting outnumbered isn't easy, without OGBs it will be damn near impossible.
And I don't care about my ego at all, I don't know where you are getting these random accusations. And I never brag to anybody about how l33t I am or how awesome I am at PvP. I don't like it if somebody doesn't post on their main, but that is nothing like that.
If you can't come up with a logical argument and instead resort to making things up and insulting then I can't take you seriously. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
331
|
Posted - 2012.08.15 18:00:00 -
[176] - Quote
Kahega Amielden wrote:Quote:I'm talking about those of us that want to be able to fight outnumbered and still have a chance of winning. Without OGBs this becomes so hard that it isn't even worth doing.
So it's about ego. You want to be able to talk about how you fight outnumbered and win, and then brag to all your friends about it what an elite PVPer you are. Fighting outnumbered is supposed to be hard. "I can't fight outnumbered and win" isn't a balance argument.
Not emptyquoting.
An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Diesel47
Deep Core Mining Inc. Caldari State
61
|
Posted - 2012.08.15 18:02:00 -
[177] - Quote
Takeshi Yamato wrote:Kahega Amielden wrote:Quote:I'm talking about those of us that want to be able to fight outnumbered and still have a chance of winning. Without OGBs this becomes so hard that it isn't even worth doing.
So it's about ego. You want to be able to talk about how you fight outnumbered and win, and then brag to all your friends about it what an elite PVPer you are. Fighting outnumbered is supposed to be hard. "I can't fight outnumbered and win" isn't a balance argument. Not emptyquoting.
LOL, you resorted to insults and false assumptions too?
Great to know you can't counter my arguments. Means I win.  |

Cyrek Ohaya
Perkone Caldari State
0
|
Posted - 2012.08.15 18:05:00 -
[178] - Quote
Diesel47 wrote: Nice job just pulling things out of your ass and assuming things.
Fighting outnumbered isn't easy, without OGBs it will be damn near impossible.
And I don't care about my ego at all, I don't know where you are getting these random accusations. And I never brag to anybody about how l33t I am or how awesome I am at PvP. I don't like it if somebody doesn't post on their main, but that is nothing like that.
If you can't come up with a logical argument and instead resort to making things up and insulting then I can't take you seriously.
The kid is strong with this one, read the whole thread idiot.
|

Takeshi Yamato
Blue Republic RvB - BLUE Republic
331
|
Posted - 2012.08.15 18:05:00 -
[179] - Quote
The truth hurts, doesn't it?
Diesel47 wrote:And this isn't the stuff I was talking about. I'm more worried about what will happen to the small gangs of pilots who like to fight outnumbered vs blobs. Now that is a true challenge and very fun if you pull it off. And the OGB is a MAJOR part of them being able to do something like this without 100% failing every time.
An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Diesel47
Deep Core Mining Inc. Caldari State
61
|
Posted - 2012.08.15 18:07:00 -
[180] - Quote
Takeshi Yamato wrote:The truth hurts, doesn't it?
Yeah my stomach is bursting with the lolz. 
The truth hurts soooooooo much, one could say that it is killing me.   |

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 18:13:00 -
[181] - Quote
Quote:Nice job just pulling things out of your ass and assuming things.
Fighting outnumbered isn't easy, without OGBs it will be damn near impossible.
And I don't care about my ego at all, I don't know where you are getting these random accusations. And I never brag to anybody about how l33t I am or how awesome I am at PvP. I don't like it if somebody doesn't post on their main, but that is nothing like that.
If you can't come up with a logical argument and instead resort to making things up and insulting then I can't take you seriously.
What else could I get from the fact that you feel entitled to winning many vs one fights? Winning a many-person-vs-one fight is damn near impossible because you're fighting multiple other people who are very likely competent in PVP. Without boosters you could simply look for fights that are less "Nigh impossible", but no...you specifically want to go into fights where it's you against 2-3+ others and win. Why is that?
Moreover, why don't you just fly more expensive ships? Instead of trying to fight outnumbered against ships of your own class (which is folly unless you outplay the hell out of your opponents), why don't you just fly something shinier or bigger...Fly a rupture into a small gang of t1 frigates? Send a Hurricane against a couple cruisers.
There is only one reason why the above isn't acceptable to you. Your opponents would actually get to see your advantage. The killboard would show your advantage.
Moreover, you only need one boosting character for a fleet of virtually any size. It's dumb to say that OGBs are a boost to small gangs when it's far easier for a blob to have boosts. |

Diesel47
Deep Core Mining Inc. Caldari State
61
|
Posted - 2012.08.15 18:15:00 -
[182] - Quote
Takeshi Yamato wrote:The truth hurts, doesn't it? Diesel47 wrote:And this isn't the stuff I was talking about. I'm more worried about what will happen to the small gangs of pilots who like to fight outnumbered vs blobs. Now that is a true challenge and very fun if you pull it off. And the OGB is a MAJOR part of them being able to do something like this without 100% failing every time.
Nice ninja edits.
Is that the best you could find of your "truth"? lol.
Nice try, not really. |

Diesel47
Deep Core Mining Inc. Caldari State
61
|
Posted - 2012.08.15 18:20:00 -
[183] - Quote
Kahega Amielden wrote:
What else could I get from the fact that you feel entitled to winning many vs one fights? Winning a many-person-vs-one fight is damn near impossible because you're fighting multiple other people who are very likely competent in PVP. Without boosters you could simply look for fights that are less "Nigh impossible", but no...you specifically want to go into fights where it's you against 2-3+ others and win. Why is that?
Moreover, why don't you just fly more expensive ships? Instead of trying to fight outnumbered against ships of your own class (which is folly unless you outplay the hell out of your opponents), why don't you just fly something shinier or bigger...Fly a rupture into a small gang of t1 frigates? Send a Hurricane against a couple cruisers.
There is only one reason why the above isn't acceptable to you. Your opponents would actually get to see your advantage. The killboard would show your advantage.
Moreover, you only need one boosting character for a fleet of virtually any size. It's dumb to say that OGBs are a boost to small gangs when it's far easier for a blob to have boosts.
Assuming more things again.
Go look at my KB, its nothing amazing. I honestly could care less if they removed KBs from the game. The only thing I use it for is to check if somebody is posting on their main or not.
Why do I like to fight more people? It's not because "I like to pad my KB" and "brag about being l33t to my friends", its because It is fun.
I like the rush of adrenaline I get when I play that way. Why don't I just faction fit everything? Because I can't afford to PLEX everytime I make a mistake and die, and I don't have enough RL time to grind level4s all day.
Stop making things up and actually make a meaningful post. |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
30
|
Posted - 2012.08.15 18:21:00 -
[184] - Quote
Kahega Amielden wrote: Moreover, you only need one boosting character for a fleet of virtually any size. It's dumb to say that OGBs are a boost to small gangs when it's far easier for a blob to have boosts.
Having ganglinks gives your small gang more of a margin between being overwhelmed and holding a strategic position, even with both sides running links it still gives you a broader field to play in. It won't make up for lack of skill or negate the advantage of having a bigger, better gunned fleet, but it does give a smaller fleet, especially one pushing their skillset to the limits, more of a chance of making a good account of themselves against a bigger foe.
|

Takeshi Yamato
Blue Republic RvB - BLUE Republic
331
|
Posted - 2012.08.15 18:22:00 -
[185] - Quote
Kahega Amielden wrote:
Moreover, why don't you just fly more expensive ships? Instead of trying to fight outnumbered against ships of your own class (which is folly unless you outplay the hell out of your opponents), why don't you just fly something shinier or bigger...Fly a rupture into a small gang of t1 frigates? Send a Hurricane against a couple cruisers.
This is the typical behaviour of the OGB user in lowsec areas. Pretend to be prey, then proceed to demolish the unfortunate dudes who couldn't have possibly known that he's tanking about twice as much as he should while moving 50% faster. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 18:24:00 -
[186] - Quote
Quote:Why do I like to fight more people? It's not because "I like to pad my KB" and "brag about being l33t to my friends", its because It is fun.
Then why not fly bigger or more expensive ships against lesser ships?
Quote: I like the rush of adrenaline I get when I play that way. Why don't I just faction fit everything? Because I can't afford to PLEX everytime I make a mistake and die, and I don't have enough RL time to grind level4s all day.
You pay $15 extra per month or ~500 million ISK, as well as the cost of the booster hull, to have that OGB alt. From a cost perspective that's no advantage. The only advantage to a booster alt is that while a more expensive ship or expensive fittings would show your advantage, whereas having an OGB does not.
Quote:Having ganglinks gives your small gang more of a margin between being overwhelmed and holding a strategic position, even with both sides running links it still gives you a broader field to play in. It won't make up for lack of skill or negate the advantage of having a bigger, better gunned fleet, but it does give a smaller fleet, especially one pushing their skillset to the limits, more of a chance of making a good account of themselves against a bigger foe.
Example? How does everyone on the field having 30% more shield HP, or more velocity, or longer point range, tip the scales in favor of a small gang?
|

Diesel47
Deep Core Mining Inc. Caldari State
61
|
Posted - 2012.08.15 18:25:00 -
[187] - Quote
Takeshi Yamato wrote:Kahega Amielden wrote:
Moreover, why don't you just fly more expensive ships? Instead of trying to fight outnumbered against ships of your own class (which is folly unless you outplay the hell out of your opponents), why don't you just fly something shinier or bigger...Fly a rupture into a small gang of t1 frigates? Send a Hurricane against a couple cruisers.
This is the typical behaviour of the OGB user in lowsec areas. Pretend to be prey, then proceed to demolish the unfortunate dudes who couldn't have possibly known that he's tanking about twice as much as he should while moving 50% faster.
Maybe thats how it works in RvB joke pvp.
Even if it were true. If the enemies had a brain and a pair of eyes they can determine what two maelstroms on a gate are up to, or what 5 nanodrakes 60kms out of a gate are up to. |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
30
|
Posted - 2012.08.15 18:27:00 -
[188] - Quote
Takeshi Yamato wrote:Kahega Amielden wrote:
Moreover, why don't you just fly more expensive ships? Instead of trying to fight outnumbered against ships of your own class (which is folly unless you outplay the hell out of your opponents), why don't you just fly something shinier or bigger...Fly a rupture into a small gang of t1 frigates? Send a Hurricane against a couple cruisers.
This is the typical behaviour of the OGB user in lowsec areas. Pretend to be prey, then proceed to demolish the unfortunate dudes who couldn't have possibly known that he's tanking about twice as much as he should while moving 50% faster.
If your looking for a fair fight your in the wrong game... whats next nerf cynos?
Very few people use ganglinks to get an even bigger advantage over weaker prey anyhow, not to say no one does it, but most people use ganglinks to compliment their fleet capabilities or to give them a chance against harder foes. |

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 18:28:00 -
[189] - Quote
Quote:Maybe thats how it works in RvB joke pvp.
The person who won't PVP without having his ship boosted out the ass is lambasting others for "joke PVP".
You're only helping my point about your inflated ego. |

Takeshi Yamato
Blue Republic RvB - BLUE Republic
331
|
Posted - 2012.08.15 18:29:00 -
[190] - Quote
Diesel47 wrote:Even if it were true.
The majority of the "leet solo pvp" videos are just that. Often with pirate implants too.
Lots of people try to emulate that. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Diesel47
Deep Core Mining Inc. Caldari State
61
|
Posted - 2012.08.15 18:31:00 -
[191] - Quote
Kahega Amielden wrote:
You pay $15 extra per month or ~500 million ISK, as well as the cost of the booster hull, to have that OGB alt. From a cost perspective that's no advantage. The only advantage to a booster alt is that while a more expensive ship or expensive fittings would show your advantage, whereas having an OGB does not.
Do you even PvP dude? If I faction fit every ship I flew, then when I jump into a 0.0 camp and just get blobbed with no hope of survival... I'd be grinding level4s 90% of the time while trying to pvp 10% of the time.
That is very anti-fun.
Kahega Amielden wrote:Example? How does everyone on the field having 30% more shield HP, or more velocity, or longer point range, tip the scales in favor of a small gang?
Because if OGBs are removed and the small gang doesn't have the extra 30% everything, they will just get raped. |

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 18:36:00 -
[192] - Quote
Quote:Do you even PvP dude? If I faction fit every ship I flew, then when I jump into a 0.0 camp and just get blobbed with no hope of survival... I'd be grinding level4s 90% of the time while trying to pvp 10% of the time.
That is very anti-fun.
If you faction-fit your ship to boost it as much as a booster alt does, sure. Faction equipment gives you small boosts for lots of ISK because the ability to boost your capabilities while hiding it from your enemy is an extremely powerful advantage. That's why OGB is so broken.
You haven't answered my question as to why you don't just fly slightly shinier ships. Assault frigates are not expensive and you can fight outnumbered against t1 frigs or destroyers all day and still have a chance at winning. Why don't you just engage small groups of cheaper ships? Faction equipment isn't required.
Quote:Because if OGBs are removed and the small gang doesn't have the extra 30% everything, they will just get raped.
As will they when the blob also has 30% extra everything, as they will even harder when only the blob has 30% extra everything. I fail to see your point, other than that off grid boosts provide unfair bonuses which you've completely failed to justify other than "they let me engage more powerful things because they make my ship better". |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
30
|
Posted - 2012.08.15 18:36:00 -
[193] - Quote
[quote=Kahega Amielden]Quote: Example? How does everyone on the field having 30% more shield HP, or more velocity, or longer point range, tip the scales in favor of a small gang?
It gives you a bigger margin to play with - even when both sides are using it - which gives more room for mistakes to be made, more room for manouverability, etc. i.e. if your both pointing to 50km instead of 25km that means you can sit well outside the close range high damage turret ships and instead of getting instantly melted you can probe for weaknesses and try to pick stuff off, etc. - or atleast if you can't, your not forced into a close range commitment you never had any chance of winning and have a chance to GTFO and fight another day. |

Liang Nuren
Heretic Army Heretic Nation
1855
|
Posted - 2012.08.15 18:38:00 -
[194] - Quote
Cearain wrote: No you haven't. I looked at your killboard and the links you provided. I notice very few kills outside of ammamake. Afraid to leave the alt boosters behind?
So I link kills in Genesis and Metropolis and you tell me I never leave Amamake. 
Quote: Very nice kills against eve university BTW. Whats that again? Oh yeah, thats the alliance where people who are new to eve can learn basic mechanics isn't it?
The thing you should have noticed there was that we were fighting outnumbered and outshipped. We also didn't have links. ;-)
Quote:Again I am not saying I am the best at pvp. However, there is nothing in either of our killboards that would suggest you somehow outclass me in pvp. So your claim that I am just doing it wrong is going to fly unless you get more specific. And no I didn't ship up for the fights I have had against boosted frigates. I just jump in the plex in whatever ship I happen to be in at the time.  I actually go roaming system to system since I don't rely on alt boosters in a pos to be an iwin button.
FYI there aren't alt boosters on in the POS by the time I log on. But hey, whatever floats your boat there. 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1855
|
Posted - 2012.08.15 18:39:00 -
[195] - Quote
Kahega Amielden wrote:Quote:I'm talking about those of us that want to be able to fight outnumbered and still have a chance of winning. Without OGBs this becomes so hard that it isn't even worth doing.
So it's about ego. You want to be able to talk about how you fight outnumbered and win, and then brag to all your friends about it what an elite PVPer you are. Fighting outnumbered is supposed to be hard. "I can't fight outnumbered and win" isn't a balance argument.
The problem with fighting outnumbered will be that they will outnumber you, outship you, and have links where you don't.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 18:40:00 -
[196] - Quote
Quote:It gives you a bigger margin to play with - even when both sides are using it - which gives more room for mistakes to be made, more room for manouverability, etc. i.e. if your both pointing to 50km instead of 25km that means you can sit well outside the close range high damage turret ships and instead of getting instantly melted you can probe for weaknesses and try to pick stuff off, etc.
You seem to be talking about the relative benefits of Loki speed/point range boosts when the small gang consists of nanoships and the blob consists of slow, close-range ships. The advantage to the small gang in your example comes from the fact that ships that take full advantage out of kiting close range high damage ships and pointing from far away happen to benefit most from a certain type of boost.
Now imagine the same situation except everyone has Tengu boosts. The nanogang still goes down fast if they get tackled or become trackable, and the 30% extra shield HP doesn't change that...But any individual ships that get separated from the group take longer to kill, and they have more time to fill weak points. In the same situation, Tengu boosts would advantage the blob far more than the small gang. |

Liang Nuren
Heretic Army Heretic Nation
1855
|
Posted - 2012.08.15 18:41:00 -
[197] - Quote
Kahega Amielden wrote: Moreover, you only need one boosting character for a fleet of virtually any size. It's dumb to say that OGBs are a boost to small gangs when it's far easier for a blob to have boosts.
This is you not understanding gang bonus mechanics.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1855
|
Posted - 2012.08.15 18:43:00 -
[198] - Quote
Rroff wrote: Very few people use ganglinks to get an even bigger advantage over weaker prey anyhow, not to say no one does it, but most people use ganglinks to compliment their fleet capabilities or to give them a chance against harder foes.
Or to equalize the field against all the other people who use links.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
30
|
Posted - 2012.08.15 18:43:00 -
[199] - Quote
Kahega Amielden wrote:
You seem to be talking about the relative benefits of Loki speed/point range boosts when the small gang consists of nanoships and the blob consists of slow, close-range ships. The advantage to the small gang in your example comes from the fact that ships that take full advantage out of kiting close range high damage ships and pointing from far away happen to benefit most from a certain type of boost.
Now imagine the same situation except everyone has Tengu boosts. The nanogang still goes down fast if they get tackled or become trackable, and the 30% extra shield HP doesn't change that...But any individual ships that get separated from the group take longer to kill, and they have more time to fill weak points. In the same situation, Tengu boosts would advantage the blob far more than the small gang.
I'm talking about one example of many possible ones and it doesn't always work out in your favor, but in the position of smaller fleet V blob you'd be making use of the links that gave you the most chances to control range and get out if your overwhelmed.
|

Liang Nuren
Heretic Army Heretic Nation
1855
|
Posted - 2012.08.15 18:45:00 -
[200] - Quote
Rroff wrote: I'm talking about one example of many possible ones and it doesn't always work out in your favor, but in the position of smaller fleet V blob you'd be making use of the links that gave you the most chances to control range and get out if your overwhelmed.
I don't know why you bother arguing with Kahega. He's so passionate about gang links that he's willing to AWOX his own gang links.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 18:45:00 -
[201] - Quote
Quote:This is you not understanding gang bonus mechanics.
-Liang
How so? Set one person as the fleet booster and put the right people in the squad/wing/fleet command positions and everyone gets boosts. Where is this incorrect?
Quote:I'm talking about one example of many possible ones and it doesn't always work out in your favor, but in the position of smaller fleet V blob you'd be making use of the links that gave you the most chances to control range and get out if your overwhelmed.
And with Loki boosts the larger gang has a better chance of running you down and stopping you from getting away. I fail to see the advantage. |

Liang Nuren
Heretic Army Heretic Nation
1855
|
Posted - 2012.08.15 18:49:00 -
[202] - Quote
Quote:[quote=Kahega Amielden] Quote:This is you not understanding gang bonus mechanics.
-Liang How so? Set one person as the fleet booster and put the right people in the squad/wing/fleet command positions and everyone gets boosts. Where is this incorrect?
Boosts from squad 1 don't go to squad 2. You need boosts for all the squads and all the wings.
Quote:Quote:I'm talking about one example of many possible ones and it doesn't always work out in your favor, but in the position of smaller fleet V blob you'd be making use of the links that gave you the most chances to control range and get out if your overwhelmed.
And with Loki boosts the larger gang has a better chance of running you down and stopping you from getting away. I fail to see the advantage.
And this leads back to what I've been saying: ships that are capable of providing links do not adequately fit into the gangs that really need them. There are some core problems with simply bringing links on the field that must be solved first.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 18:55:00 -
[203] - Quote
Quote:Boosts from squad 1 don't go to squad 2. You need boosts for all the squads and all the wings.
...yes...which is why I said fleet booster, not wing booster or squad booster. A fleet booster boosts the whole fleet. If your fleet fits inside a single wing, then a wing booster will boost the whole fleet.
Quote:And this leads back to what I've been saying: ships that are capable of providing links do not adequately fit into the gangs that really need them. There are some core problems with simply bringing links on the field that must be solved first.
Not arguing that point - merely that off grid boosts are bullshit. |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
31
|
Posted - 2012.08.15 18:56:00 -
[204] - Quote
Kahega Amielden wrote:
And with Loki boosts the larger gang has a better chance of running you down and stopping you from getting away. I fail to see the advantage.
A better chance yes but you still have a bigger field to play on, ultimately its not gonna make a much smaller gang massively more potent against a bigger one but it does give you a lot more chances.
|

Liang Nuren
Heretic Army Heretic Nation
1856
|
Posted - 2012.08.15 18:58:00 -
[205] - Quote
Kahega Amielden wrote:Quote:And this leads back to what I've been saying: ships that are capable of providing links do not adequately fit into the gangs that really need them. There are some core problems with simply bringing links on the field that must be solved first.
Not arguing that point - merely that off grid boosts are bullshit.
Bullshit or not, in the immediate future the game would be worse without off grid boosts. So let's see if we can come up with a list of problems that should be solved first. I guess I can't count on you for any sort of reasonableness on this subject though.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 19:05:00 -
[206] - Quote
Quote:Bullshit or not, in the immediate future the game would be worse without off grid boosts. So let's see if we can come up with a list of problems that should be solved first. I guess I can't count on you for any sort of reasonableness on this subject though.
The game as it stands would be better without boosts at all...And if certain command ships were underpowered to the point that they weren't used, it would still be an improvement over the current situation. The only reason why I would call for a rebalance first rather than just nerfing them into the ground until they can be fixed is that it would be unfair to the people who currently have SP in leadership and dumped ISK into CS/boosting t3s. |

Diesel47
Deep Core Mining Inc. Caldari State
62
|
Posted - 2012.08.15 19:10:00 -
[207] - Quote
Kahega Amielden wrote:Quote:Bullshit or not, in the immediate future the game would be worse without off grid boosts. So let's see if we can come up with a list of problems that should be solved first. I guess I can't count on you for any sort of reasonableness on this subject though.
The game as it stands would be better without boosts at all...And if certain command ships were underpowered to the point that they weren't used, it would still be an improvement over the current situation. The only reason why I would call for a rebalance first rather than just nerfing them into the ground until they can be fixed is that it would be unfair to the people who currently have SP in leadership and dumped ISK into CS/boosting t3s.
Yeah, but they aren't talking about removing boosts in general. Only Off grid boosters. And if this is the way that it is going to be then small gangs will have nothing to answer for a larger force who happens to also have a command ship on field.
But I guess your solution of "faction fit everything" could solve that.  |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
31
|
Posted - 2012.08.15 19:17:00 -
[208] - Quote
Kahega Amielden wrote:Quote:Bullshit or not, in the immediate future the game would be worse without off grid boosts. So let's see if we can come up with a list of problems that should be solved first. I guess I can't count on you for any sort of reasonableness on this subject though.
The game as it stands would be better without boosts at all...And if certain command ships were underpowered to the point that they weren't used, it would still be an improvement over the current situation. The only reason why I would call for a rebalance first rather than just nerfing them into the ground until they can be fixed is that it would be unfair to the people who currently have SP in leadership and dumped ISK into CS/boosting t3s.
I think your playing the wrong game... otherwise you'd better start calling to nerfs to implants, cynos, cloaking devices, etc. to.
|

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 19:17:00 -
[209] - Quote
Quote:Yeah, but they aren't talking about removing boosts in general. Only Off grid boosters. And if this is the way that it is going to be then small gangs will have nothing to answer for a larger force who happens to also have a command ship on field.
I fail to see how that's different than the current situation.
Quote:But I guess your solution of "faction fit everything" could solve that.
No, my solution is to stop believing you're entitled to have statistical advantages over everyone.
Quote: I think your playing the wrong game... otherwise you'd better start calling to nerfs to implants, cynos, cloaking devices, etc. to.
Implants are a stupid mechanic because there's such a difference in risk between fighting in lowsec vs nullsec...in the former, it's very easy to keep them even if you explode a lot. Cyno hotdrops are equally dumb.
So I guess the only thing in your list that isn't broken is cloaks, as they have plenty of built-in disadvantages. |

Liang Nuren
Heretic Army Heretic Nation
1857
|
Posted - 2012.08.15 19:24:00 -
[210] - Quote
Kahega Amielden wrote:Quote:Bullshit or not, in the immediate future the game would be worse without off grid boosts. So let's see if we can come up with a list of problems that should be solved first. I guess I can't count on you for any sort of reasonableness on this subject though.
The game as it stands would be better without boosts at all...And if certain command ships were underpowered to the point that they weren't used, it would still be an improvement over the current situation. The only reason why I would call for a rebalance first rather than just nerfing them into the ground until they can be fixed is that it would be unfair to the people who currently have SP in leadership and dumped ISK into CS/boosting t3s.
I would be more fine with the complete removal of leadership than I would be with simply bringing gang boosts on grid.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Ron Swanson III
Imperial Academy Amarr Empire
0
|
Posted - 2012.08.15 19:24:00 -
[211] - Quote
If only there was some way to counter off-grid boosting, such as bringing your own off-grid booster or making it so that off-grid boosters can be scanned down and shot at. |

Liang Nuren
Heretic Army Heretic Nation
1857
|
Posted - 2012.08.15 19:24:00 -
[212] - Quote
Rroff wrote:I think your playing the wrong game... otherwise you'd better start calling to nerfs to implants, cynos, cloaking devices, etc. to.
You think he hasn't? 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1857
|
Posted - 2012.08.15 19:25:00 -
[213] - Quote
Kahega Amielden wrote: Implants are a stupid mechanic because there's such a difference in risk between fighting in lowsec vs nullsec...in the former, it's very easy to keep them even if you explode a lot. Cyno hotdrops are equally dumb.
So I guess the only thing in your list that isn't broken is cloaks, as they have plenty of built-in disadvantages.
Yeah I remember how you were **** talking me about my implants because of low sec. While I lived in a wormhole. 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Diesel47
Deep Core Mining Inc. Caldari State
62
|
Posted - 2012.08.15 19:26:00 -
[214] - Quote
Kahega Amielden wrote: I fail to see how that's different than the current situation.
You are failing to see alot of things.
Kahega Amielden wrote: No, my solution is to stop believing you're entitled to have statistical advantages over everyone.
Oh? So I can't have implants? I'm not entitled to use them?
What about faction fits? I thought you said I should faction fit everything? Lol?
How dare I have an advantage?! You are right, I should start every fight with an ibis... That way I won't ever have any advantages over other players. This game is all about fairness after all 
Your "solution" is that you are mad that people have OGBs (edit: Or implants for that matter, and faction modules, or friends, or remote reps, or ecm alts, etc) and you don't. Get over it.
I trained my alt for months and poured isk into the stuff needed to have an OGB. I'm entitled to using it because i took the time to make it possible.
Same way I'm entitled to using an implant because I paid for it, or bringing other people to fights because I made friends with them.
Edit: This guy also thinks implants are bad. LOL. |

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 19:29:00 -
[215] - Quote
Quote:Yeah I remember how you were **** talking me about my implants because of low sec. While I lived in a wormhole.
I recall explaining why I thought implants were a poor mechanic. I never bashed you specifically for using them. |

Liang Nuren
Heretic Army Heretic Nation
1857
|
Posted - 2012.08.15 19:31:00 -
[216] - Quote
Kahega Amielden wrote:Quote:Yeah I remember how you were **** talking me about my implants because of low sec. While I lived in a wormhole. I recall explaining why I thought implants were a poor mechanic. I never bashed you specifically for using them.
Yes, you did. But I'm sure that's just another "misunderstanding" about how you "joke".
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Diesel47
Deep Core Mining Inc. Caldari State
62
|
Posted - 2012.08.15 19:31:00 -
[217] - Quote
Kahega Amielden wrote:Quote:Yeah I remember how you were **** talking me about my implants because of low sec. While I lived in a wormhole. I recall explaining why I thought implants were a poor mechanic. I never bashed you specifically for using them.
Hey, skills are a poor mechanic... I mean like... you can kill the guy and pod him... but if hes smart he will NEVER LOSE skillpoints!!!!
I mean how OP is that? He clearly has an advantage and he feels like hes entitled to it. How dare he... Shame on him. |

Beat General
Brutor Tribe Minmatar Republic
32
|
Posted - 2012.08.15 19:35:00 -
[218] - Quote
Diesel47 wrote:Kahega Amielden wrote:Quote:Yeah I remember how you were **** talking me about my implants because of low sec. While I lived in a wormhole. I recall explaining why I thought implants were a poor mechanic. I never bashed you specifically for using them. Hey, skills are a poor mechanic... I mean like... you can kill the guy and pod him... but if hes smart he will NEVER LOSE skillpoints!!!! How OP is that? He clearly has an advantage and he feels like hes entitled to it. How dare he... Shame on him.
roflmao. |

Diesel47
Deep Core Mining Inc. Caldari State
67
|
Posted - 2012.08.15 19:36:00 -
[219] - Quote
-snip- |

Kahega Amielden
Rifterlings Ushra'Khan
476
|
Posted - 2012.08.15 19:37:00 -
[220] - Quote
Quote: Oh? So I can't have implants? I'm not entitled to use them?
What about faction fits? I thought you said I should faction fit everything? Lol?
How dare I have an advantage?! You are right, I should start every fight with an ibis... That way I won't ever have any advantages over other players. This game is all about fairness after al
Already answered; the statistical advantages from invisible things like faction mods are minor. Even the statistical advantages of things like implants are pretty small relative to cost.
Regardless, there's little point in continuing this since apparently everyone's bitty. CCP and the CSM have already spoken, and OGBs are not going to be here for very long. |

Diesel47
Deep Core Mining Inc. Caldari State
67
|
Posted - 2012.08.15 19:39:00 -
[221] - Quote
Kahega Amielden wrote:Quote: Oh? So I can't have implants? I'm not entitled to use them?
What about faction fits? I thought you said I should faction fit everything? Lol?
How dare I have an advantage?! You are right, I should start every fight with an ibis... That way I won't ever have any advantages over other players. This game is all about fairness after al
Already answered; the statistical advantages from invisible things like faction mods are minor. Even the statistical advantages of things like implants are pretty small relative to cost. Regardless, there's little point in continuing this since apparently everyone's bitty. CCP and the CSM have already spoken, and OGBs are not going to be here for very long.
You go girl.
Next up "Should ISK be removed from the game?" |

Liang Nuren
Heretic Army Heretic Nation
1857
|
Posted - 2012.08.15 19:40:00 -
[222] - Quote
Kahega Amielden wrote:Quote: Oh? So I can't have implants? I'm not entitled to use them?
What about faction fits? I thought you said I should faction fit everything? Lol?
How dare I have an advantage?! You are right, I should start every fight with an ibis... That way I won't ever have any advantages over other players. This game is all about fairness after al
Already answered; the statistical advantages from invisible things like faction mods are minor. Even the statistical advantages of things like implants are pretty small relative to cost. Regardless, there's little point in continuing this since apparently everyone's bitty. CCP and the CSM have already spoken, and OGBs are not going to be here for very long.
You know, they've said a lot of things that haven't come to pass yet. Years later.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Marlona Sky
Caldari Provisions Caldari State
1216
|
Posted - 2012.08.15 19:44:00 -
[223] - Quote
I remember making a suggestion that it should not be possible to activate gang links while inside or within 5k of POS shields a while back. Was immediately flammed. Now people are suggesting pretty much the same thing. Funny.
Remove local, structure mails and revamp the directional scanner! |

Liang Nuren
Heretic Army Heretic Nation
1858
|
Posted - 2012.08.15 19:46:00 -
[224] - Quote
Marlona Sky wrote:I remember making a suggestion that it should not be possible to activate gang links while inside or within 5k of POS shields a while back. Was immediately flammed. Now people are suggesting pretty much the same thing. Funny.
There's still flaming for that idea. Particularly from Rorq pilots.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
31
|
Posted - 2012.08.15 19:47:00 -
[225] - Quote
I still don't see whats wrong with POS boosting, if your hitting someone in their home system its kind of expected they have the home field advantage and if your really that bothered about it and just looking for a fight, move the fight one system over or something. |

Diesel47
Deep Core Mining Inc. Caldari State
67
|
Posted - 2012.08.15 19:47:00 -
[226] - Quote
Marlona Sky wrote:I remember making a suggestion that it should not be possible to activate gang links while inside or within 5k of POS shields a while back. Was immediately flammed. Now people are suggesting pretty much the same thing. Funny.
Most of these guys just think what the CSM wants them to think.
If something is called OP by the CSM they make it their personal crusade to make sure that everybody on the forums knows they think its OP. Most of the time they are horribly misinformed.
I've always thought boosting inside a POS was broken though.
Edit: seems like you hit a nerve there, got three instant quoted replies in 1 minute. lol. |

Liang Nuren
Heretic Army Heretic Nation
1858
|
Posted - 2012.08.15 19:51:00 -
[227] - Quote
Diesel47 wrote:Marlona Sky wrote:I remember making a suggestion that it should not be possible to activate gang links while inside or within 5k of POS shields a while back. Was immediately flammed. Now people are suggesting pretty much the same thing. Funny. Most of these guys just think what the CSM wants them to think. If something is called OP by the CSM they make it their personal crusade to make sure that everybody on the forums knows they think its OP. Most of the time they are horribly misinformed. I've always thought boosting inside a POS was broken though. Edit: seems like you hit a nerve there, got three instant quoted replies in 1 minute. lol.
I have this thread on subscribe.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Ensign X
79
|
Posted - 2012.08.15 20:05:00 -
[228] - Quote
Diesel47 wrote:I've always thought boosting inside a POS was broken though.
It is. The problem lies with Rorqual pilots, but I don't see a problem with making non-combat links work through a POS shield or, crazy thought, having some consequences for ALL off-grid boosting. Off-grid boosting needs to have risk and consequences attached to it. As it stands, there is no risk or consequences for boosting through a POS shield.
|

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
31
|
Posted - 2012.08.15 20:17:00 -
[229] - Quote
Ensign X wrote:Diesel47 wrote:I've always thought boosting inside a POS was broken though. It is. The problem lies with Rorqual pilots, but I don't see a problem with making non-combat links work through a POS shield or, crazy thought, having some consequences for ALL off-grid boosting. Off-grid boosting needs to have risk and consequences attached to it. As it stands, there is no risk or consequences for boosting through a POS shield.
Some people also boost from POS for PVE, etc.
|

Liang Nuren
Heretic Army Heretic Nation
1858
|
Posted - 2012.08.15 20:20:00 -
[230] - Quote
Rroff wrote:Ensign X wrote:Diesel47 wrote:I've always thought boosting inside a POS was broken though. It is. The problem lies with Rorqual pilots, but I don't see a problem with making non-combat links work through a POS shield or, crazy thought, having some consequences for ALL off-grid boosting. Off-grid boosting needs to have risk and consequences attached to it. As it stands, there is no risk or consequences for boosting through a POS shield. Some people also boost from POS for PVE, etc.
I used to sell a service doing exactly that. My booster alts can't get in high sec anymore though... turns out they weren't so "alt" after all. 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 20:44:00 -
[231] - Quote
Yeep wrote:Cearain wrote: Ok there are allot of differences in the risk reward of using officer mods. But the main reason I don't mind people flying with officer mods is I could do it too - without having to dual box alts.
Really I actually like allot of the bonuses boosters offer. I think they add another layer of complexity to eve pvp. I wouldn't mind them if I could get them without dual boxing an alt. For example let me have buy minmatar crew that gives the same bonuses as a loki booster. Then I won't mind - even though they will cost isk. At least I could compete without dual boxing. I just hate hate hate hate dualboxing in a game that I am supposed to be having fun in.
At this point you're trying to argue that having more accounts (whether controlled by one person or not) in an MMO shouldn't give an advantage and thats going to be a tough sell. I've done plenty of small scale pvp in the (admittedly distant) past, even some solo stuff (ask me about taking out an entire BoB t2 frigate gang in an Oneiros some time) but if I'm flying solo and I lose to 2 people thats my fault for engaging outnumbered, not the fault of the 2 people for breaking the non-existant sanctity of the 1v1. It doesn't matter if those 2 people are 1 guy and an alt or 2 seperate physical people, its still 2v1. All other things being equal 2 on grid ships piloted by different people should beat 1 on grid ship and 1 offgrid booster.
Well I can decide if I want to engage 2 pilots on grid because, well I see two pilots on grid. Thats sort of the point of having boosters....wait for it..... on grid.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 20:47:00 -
[232] - Quote
Liang Nuren wrote:Kahega Amielden wrote:Quote:And this leads back to what I've been saying: ships that are capable of providing links do not adequately fit into the gangs that really need them. There are some core problems with simply bringing links on the field that must be solved first.
Not arguing that point - merely that off grid boosts are bullshit. Bullshit or not, in the immediate future the game would be worse without off grid boosts. So let's see if we can come up with a list of problems that should be solved first. I guess I can't count on you for any sort of reasonableness on this subject though. -Liang
The game would be immediately better, if they removed off grid boosts. Immediately better. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Liang Nuren
Heretic Army Heretic Nation
1859
|
Posted - 2012.08.15 20:50:00 -
[233] - Quote
Cearain wrote:The game would be immediately better, if they removed off grid boosts. Immediately better.
Yes, it would be better for the blobbing combat you FW types like. But for people who like small gangs would be immediately worse.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Diesel47
Deep Core Mining Inc. Caldari State
67
|
Posted - 2012.08.15 20:50:00 -
[234] - Quote
Cearain wrote:Yeep wrote:Cearain wrote: Ok there are allot of differences in the risk reward of using officer mods. But the main reason I don't mind people flying with officer mods is I could do it too - without having to dual box alts.
Really I actually like allot of the bonuses boosters offer. I think they add another layer of complexity to eve pvp. I wouldn't mind them if I could get them without dual boxing an alt. For example let me have buy minmatar crew that gives the same bonuses as a loki booster. Then I won't mind - even though they will cost isk. At least I could compete without dual boxing. I just hate hate hate hate dualboxing in a game that I am supposed to be having fun in.
At this point you're trying to argue that having more accounts (whether controlled by one person or not) in an MMO shouldn't give an advantage and thats going to be a tough sell. I've done plenty of small scale pvp in the (admittedly distant) past, even some solo stuff (ask me about taking out an entire BoB t2 frigate gang in an Oneiros some time) but if I'm flying solo and I lose to 2 people thats my fault for engaging outnumbered, not the fault of the 2 people for breaking the non-existant sanctity of the 1v1. It doesn't matter if those 2 people are 1 guy and an alt or 2 seperate physical people, its still 2v1. All other things being equal 2 on grid ships piloted by different people should beat 1 on grid ship and 1 offgrid booster. Well I can decide if I want to engage 2 pilots on grid because, well I see two pilots on grid. Thats sort of the point of having boosters....wait for it..... on grid.
What will you do when you can't see a cloaking falcon or a cloaky RR ship?
You don't know if you are going to fight 1 or 2 people.
Then what? |

Diesel47
Deep Core Mining Inc. Caldari State
67
|
Posted - 2012.08.15 20:51:00 -
[235] - Quote
Liang Nuren wrote:Cearain wrote:The game would be immediately better, if they removed off grid boosts. Immediately better. Yes, it would be better for the blobbing combat you FW types like. But for people who like small gangs would be immediately worse. -Liang
Keep in mind that all the changes the CSM propose are bad and always favor blobs and huge alliances.
Thats because all the CSM members are owners of huge corps/alliances.
Why do you think it costs 600mil a week to wardec goonswarm? It was the CSMs idea.
|

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1487
|
Posted - 2012.08.15 20:52:00 -
[236] - Quote
it would terribly damage the unprobable boosting alt style of combat lol |

Nicolo da'Vicenza
Divine Power. Cascade Imminent
1487
|
Posted - 2012.08.15 20:52:00 -
[237] - Quote
Diesel47 wrote:Liang Nuren wrote:Cearain wrote:The game would be immediately better, if they removed off grid boosts. Immediately better. Yes, it would be better for the blobbing combat you FW types like. But for people who like small gangs would be immediately worse. -Liang Keep in mind that all the changes the CSM propose are bad and always favor blobs and huge alliances. Thats because all the CSM members are owners of huge corps/alliances. Why do you think it costs 600mil a week to wardec goonswarm? It was the CSMs idea. badpost circa 2010 |

Diesel47
Deep Core Mining Inc. Caldari State
67
|
Posted - 2012.08.15 20:52:00 -
[238] - Quote
Nicolo da'Vicenza wrote:it would terribly damage the unprobable boosting alt style of combat lol
there is no such thing as unprobable lol |

Ensign X
79
|
Posted - 2012.08.15 20:52:00 -
[239] - Quote
Rroff wrote:Ensign X wrote:Diesel47 wrote:I've always thought boosting inside a POS was broken though. It is. The problem lies with Rorqual pilots, but I don't see a problem with making non-combat links work through a POS shield or, crazy thought, having some consequences for ALL off-grid boosting. Off-grid boosting needs to have risk and consequences attached to it. As it stands, there is no risk or consequences for boosting through a POS shield. Some people also boost from POS for PVE, etc.
There should be risks and consequences for those people as well. Combat boosting shouldn't work through POS shields. There should be risk involved in providing such a huge boost to your combat capabilities. |

Liang Nuren
Heretic Army Heretic Nation
1859
|
Posted - 2012.08.15 20:53:00 -
[240] - Quote
Nicolo da'Vicenza wrote:it would terribly damage the unprobable boosting alt style of combat lol
Let's say it another way: It would immediately and tremendously boost the blob's ability to deal with small gangs that were custom built for engaging larger gangs.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Diesel47
Deep Core Mining Inc. Caldari State
67
|
Posted - 2012.08.15 20:57:00 -
[241] - Quote
Nicolo da'Vicenza wrote:Diesel47 wrote:Liang Nuren wrote:Cearain wrote:The game would be immediately better, if they removed off grid boosts. Immediately better. Yes, it would be better for the blobbing combat you FW types like. But for people who like small gangs would be immediately worse. -Liang Keep in mind that all the changes the CSM propose are bad and always favor blobs and huge alliances. Thats because all the CSM members are owners of huge corps/alliances. Why do you think it costs 600mil a week to wardec goonswarm? It was the CSMs idea. badpost circa 2010
Why am I not surprised to find out you've never been in a kill that doesn't have 50+ people on it?  |

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 21:03:00 -
[242] - Quote
Liang Nuren wrote:Cearain wrote:The game would be immediately better, if they removed off grid boosts. Immediately better. Yes, it would be better for the blobbing combat you FW types like. But for people who like small gangs would be immediately worse. -Liang
Battleclinic inicates you are averaging about 5 points per kill, while I am averaging 10 points per kill. This simply means that you tend to have 2xs larger forces per kill than I do.
Not to mention your booster ship isn't even included in your kills. I almost never use one.
Small scale pvp would be vastly improved because these boosters have a larger impact as the size of the gangs goes down.
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
Just try walking without the crutch you will be able to do it.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

James 315
Caldari Provisions Caldari State
2393
|
Posted - 2012.08.15 21:04:00 -
[243] - Quote
I had no idea people cared so much about boosting stuff. 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |

Diesel47
Deep Core Mining Inc. Caldari State
67
|
Posted - 2012.08.15 21:07:00 -
[244] - Quote
Cearain wrote:
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
Just try walking without the crutch you will be able to do it.
Confirming that off-grid boosters can't move systems.  |

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 21:08:00 -
[245] - Quote
Diesel47 wrote:Cearain wrote:Yeep wrote:Cearain wrote: Ok there are allot of differences in the risk reward of using officer mods. But the main reason I don't mind people flying with officer mods is I could do it too - without having to dual box alts.
Really I actually like allot of the bonuses boosters offer. I think they add another layer of complexity to eve pvp. I wouldn't mind them if I could get them without dual boxing an alt. For example let me have buy minmatar crew that gives the same bonuses as a loki booster. Then I won't mind - even though they will cost isk. At least I could compete without dual boxing. I just hate hate hate hate dualboxing in a game that I am supposed to be having fun in.
At this point you're trying to argue that having more accounts (whether controlled by one person or not) in an MMO shouldn't give an advantage and thats going to be a tough sell. I've done plenty of small scale pvp in the (admittedly distant) past, even some solo stuff (ask me about taking out an entire BoB t2 frigate gang in an Oneiros some time) but if I'm flying solo and I lose to 2 people thats my fault for engaging outnumbered, not the fault of the 2 people for breaking the non-existant sanctity of the 1v1. It doesn't matter if those 2 people are 1 guy and an alt or 2 seperate physical people, its still 2v1. All other things being equal 2 on grid ships piloted by different people should beat 1 on grid ship and 1 offgrid booster. Well I can decide if I want to engage 2 pilots on grid because, well I see two pilots on grid. Thats sort of the point of having boosters....wait for it..... on grid. What will you do when you can't see a cloaking falcon or a cloaky RR ship? You don't know if you are going to fight 1 or 2 people. Then what?
I shoot the falcon or the rr ship because they are ... wait for it.... on grid. BTW you realize they nerfed a falcons range so that they had to be more committed to the combat. Do you think they should extend it back out?
And even if I die, I at least know after the fight not to fight them again. So I avoid them. There aren't that many people who do that and they quickly become well known to the locals.
Who is getting boosts is not so easy to determine. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Liang Nuren
Heretic Army Heretic Nation
1859
|
Posted - 2012.08.15 21:10:00 -
[246] - Quote
Cearain wrote: Battleclinic inicates you are averaging about 5 points per kill, while I am averaging 10 points per kill. This simply means that you tend to have 2xs larger forces per kill than I do.
Not to mention your booster ship isn't even included in your kills. I almost never use one.
Small scale pvp would be vastly improved because these boosters have a larger impact as the size of the gangs goes down.
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
Just try walking without the crutch you will be able to do it.
A few comments: - You keep claiming I use off grid boosts. Sometimes this is true, sometimes it is false. I generally don't bother logging in my own links and the Heretic links are offline by the time I log in. I've even repeatedly stated why I dislike logging in my links: it tanks performance for Fraps. - Confirming that BC points are a good way to measure PVP penises and that people don't abuse the BC point system with faction cruisers and carriers repping Merlins. - Boosters have a smaller effect as the gang sizes go down. 2 on grid vs 1 on grid/1 off grid highly stacks things in favor of the 2 on grid. - The FW blobs more than we ever did. Hell, you guys frequently bring in more logis than we have people online.
You keep complaining about how you can't engage frigates in your cruiser and you're the one telling me that I'm relying on a "crutch". Cute.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Takeshi Yamato
Blue Republic RvB - BLUE Republic
335
|
Posted - 2012.08.15 21:10:00 -
[247] - Quote
Cearain wrote:
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
He also advocates the use of Falcon alts. I'm so glad he doesn't work for CCP. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 21:10:00 -
[248] - Quote
Diesel47 wrote:Cearain wrote:
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
Just try walking without the crutch you will be able to do it.
Confirming that off-grid boosters can't move systems. 
Not if they are in a pos in your corps home system. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Yeep
GoonWaffe Goonswarm Federation
194
|
Posted - 2012.08.15 21:11:00 -
[249] - Quote
Cearain wrote: I shoot the falcon or the rr ship because they are ... wait for it.... on grid. BTW you realize they nerfed a falcons range so that they had to be more committed to the combat. Do you think they should extend it back out?
And even if I die, I at least know after the fight not to fight them again. So I avoid them. There aren't that many people who do that and they quickly become well known to the locals.
Who is getting boosts is not so easy to determine.
So effectively you're asking for the game to be balanced around your borderline autistic need to know every single variable involved in every fight you ever have. I think you're playing the wrong game. |

Liang Nuren
Heretic Army Heretic Nation
1859
|
Posted - 2012.08.15 21:12:00 -
[250] - Quote
Cearain wrote: I shoot the falcon or the rr ship because they are ... wait for it.... on grid. BTW you realize they nerfed a falcons range so that they had to be more committed to the combat. Do you think they should extend it back out?
And even if I die, I at least know after the fight not to fight them again. So I avoid them. There aren't that many people who do that and they quickly become well known to the locals.
Who is getting boosts is not so easy to determine.
But somehow you think people should just throw their frigates at your cruiser for you to munch on them because you overshipped?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1859
|
Posted - 2012.08.15 21:13:00 -
[251] - Quote
Takeshi Yamato wrote:Cearain wrote:
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
He also advocates the use of Falcon alts. I'm so glad he doesn't work for CCP.
Way to make **** up. You've never seen me advocate Falcon alts. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1859
|
Posted - 2012.08.15 21:15:00 -
[252] - Quote
Cearain wrote:Not if they are in a pos in your corps home system.
So, I know it doesn't suit your biases, but they are not logged in when I am. Feel free to put a covops scout on our POS and check for yourself. But that won't matter because no matter what you'll make up an excuse for how I magically had bonuses and you didn't. And obviously that's why a frig is able to beat your cruiser. 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Takeshi Yamato
Blue Republic RvB - BLUE Republic
335
|
Posted - 2012.08.15 21:16:00 -
[253] - Quote
Liang Nuren wrote:Way to make **** up. You've never seen me advocate Falcon alts. :)
-Liang
Right. This should have read
Takeshi Yamato wrote:Diesel47 also advocates the use of Falcon alts. I'm so glad he doesn't work for CCP. An analysis: fixing active tanking in a logical manner: https://forums.eveonline.com/default.aspx?g=posts&m=1693846 |

Yeep
GoonWaffe Goonswarm Federation
194
|
Posted - 2012.08.15 21:17:00 -
[254] - Quote
Liang Nuren wrote:Takeshi Yamato wrote:Cearain wrote:
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
He also advocates the use of Falcon alts. I'm so glad he doesn't work for CCP. Way to make **** up. You've never seen me advocate Falcon alts. :) -Liang
ECM is totally cheating too |

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 21:20:00 -
[255] - Quote
Liang Nuren wrote:Cearain wrote: Battleclinic inicates you are averaging about 5 points per kill, while I am averaging 10 points per kill. This simply means that you tend to have 2xs larger forces per kill than I do.
Not to mention your booster ship isn't even included in your kills. I almost never use one.
Small scale pvp would be vastly improved because these boosters have a larger impact as the size of the gangs goes down.
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
Just try walking without the crutch you will be able to do it.
A few comments: 1)- You keep claiming I use off grid boosts. Sometimes this is true, sometimes it is false. I generally don't bother logging in my own links and the Heretic links are offline by the time I log in. I've even repeatedly stated why I dislike logging in my links: it tanks performance for Fraps. 2)- Confirming that BC points are a good way to measure PVP penises and that people don't abuse the BC point system with faction cruisers and carriers repping Merlins. 3)- Boosters have a smaller effect as the gang sizes go down. 2 on grid vs 1 on grid/1 off grid highly stacks things in favor of the 2 on grid. 4)- The FW blobs more than we ever did. Hell, you guys frequently bring in more logis than we have people online. You keep complaining about how you can't engage frigates in your cruiser and you're the one telling me that I'm relying on a "crutch". Cute. -Liang
1)Ok you admit you use them.
2)BC points do tend to show how much you blob. And no I don't use faction cruisers or carriers to rep my merlins. So no dice there.
3)You make a bad comparision about how boosters help less as the gang size increases. Boosters will almost always decide a 1v1 but they won't always decide a 200 v 200.
4) Yeah ok try to dodge the actual facts about your and my actual killboard and just go with your raw assertion. I'm in fw so I want off grid boosting removed to help me blob. Nice.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Yeep
GoonWaffe Goonswarm Federation
194
|
Posted - 2012.08.15 21:22:00 -
[256] - Quote
Cearain wrote: 3)You make a bad comparision about how boosters help less as the gang size increases. Boosters will almost always decide a 1v1 but they won't always decide a 200 v 200.
There are no offgrid boosters in a 1v1 unless you have magic guns that can shoot off grid. What you have there is a 1v2. |

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
31
|
Posted - 2012.08.15 21:22:00 -
[257] - Quote
Ensign X wrote: There should be risks and consequences for those people as well. Combat boosting shouldn't work through POS shields. There should be risk involved in providing such a huge boost to your combat capabilities.
What about things like implant sets?
|

Liang Nuren
Heretic Army Heretic Nation
1859
|
Posted - 2012.08.15 21:24:00 -
[258] - Quote
Cearain wrote: 1)Ok you admit you use them.
2)BC points do tend to show how much you blob. And no I don't use faction cruisers or carriers to rep my merlins. So no dice there.
3)You make a bad comparision about how boosters help less as the gang size increases. Boosters will almost always decide a 1v1 but they won't always decide a 200 v 200.
4) Yeah ok try to dodge the actual facts about your and my actual killboard and just go with your raw assertion. I'm in fw so I want off grid boosting removed to help me blob. Nice.
1. You admitted you use links, so we're even on that score. 2. BC points don't show how often you blob and anyone that tries to use them as a serious measure of epeen measurement is :lol: in my book. 3. Talking about boosters in terms of "1v1" is stupid. What you're really talking about is 2v1, so yes I expect the 2 to win (generally). But 2v1+1 is as small as this scale goes - and the advantage is decidedly towards the on grid people. 4. I'm just going by what you say. You don't care about any of the consequences I've brought up - just remove it NAO because "LIFE ISN'T FAIR, A FRIG CAN TAKE ON MY CRUISER QQ, QQ, QQ" :pout:
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Cearain
Imperial Outlaws
553
|
Posted - 2012.08.15 21:26:00 -
[259] - Quote
Liang Nuren wrote:Cearain wrote:Not if they are in a pos in your corps home system. So, I know it doesn't suit your biases, but they are not logged in when I am. Feel free to put a covops scout on our POS and check for yourself. But that won't matter because no matter what you'll make up an excuse for how I magically had bonuses and you didn't. And obviously that's why a frig is able to beat your cruiser.  -Liang
Right you don't use off grid boosters but you are so butthurt about the notion that they would be removed that you post in every thread about it.
That makes sense.
Some of the times I know people are using off grid boosters because of the range of their points and the disruptor that showed up on their killmail. I also know because lots of people admit it. Its not really a secret nor is it a crime to use boosters. Hell I am training a booster alt up myself. It sucks that eve is going in this direction, but until they change this rule its alts online or gtfo. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Diesel47
Deep Core Mining Inc. Caldari State
67
|
Posted - 2012.08.15 21:38:00 -
[260] - Quote
Cearain wrote:Diesel47 wrote:Cearain wrote:
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
Just try walking without the crutch you will be able to do it.
Confirming that off-grid boosters can't move systems.  Not if they are in a pos in your corps home system.
But I thought that you guys were saying OGBs are"virtually riskfree".
So whats the problem? 
|

Cearain
Imperial Outlaws
556
|
Posted - 2012.08.15 21:42:00 -
[261] - Quote
Liang Nuren wrote:Cearain wrote: 1)Ok you admit you use them.
2)BC points do tend to show how much you blob. And no I don't use faction cruisers or carriers to rep my merlins. So no dice there.
3)You make a bad comparision about how boosters help less as the gang size increases. Boosters will almost always decide a 1v1 but they won't always decide a 200 v 200.
4) Yeah ok try to dodge the actual facts about your and my actual killboard and just go with your raw assertion. I'm in fw so I want off grid boosting removed to help me blob. Nice.
1. You admitted you use links, so we're even on that score. 2. BC points don't show how often you blob and anyone that tries to use them as a serious measure of epeen measurement is :lol: in my book. 3. Talking about boosters in terms of "1v1" is stupid. What you're really talking about is 2v1, so yes I expect the 2 to win (generally). But 2v1+1 is as small as this scale goes - and the advantage is decidedly towards the on grid people. 4. I'm just going by what you say. You don't care about any of the consequences I've brought up - just remove it NAO because "LIFE ISN'T FAIR, A FRIG CAN TAKE ON MY CRUISER QQ, QQ, QQ" :pout: -Liang Ed: And the funny thing is that you would assert that the frig has bonuses even if he doesn't. LOL.
1) I almost never use them. If you used them as rarely as I do there is no way you would be posting in every thread to keep them. 2) BC points per kill and per loss can indeed be a decent indicator of how much one blobs. They are a much better indicator than just accusations on a forum. 3) Of course you don't know its a 2v1 you are walking into so its easy ganks for you and your corp isn't it? 4) What is the big concern you have that removing off grid boosting will ruin eve? Or will it just take away your crutch? And no I never said what you quoted. But yes I did use the frigate soloing a cruiser that can't even lock the frigate as an example of how outrageous the advantages to off grid boosting are. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
556
|
Posted - 2012.08.15 21:45:00 -
[262] - Quote
Diesel47 wrote:Cearain wrote:Diesel47 wrote:Cearain wrote:
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
Just try walking without the crutch you will be able to do it.
Confirming that off-grid boosters can't move systems.  Not if they are in a pos in your corps home system. But I thought that you guys were saying OGBs are"virtually riskfree". So whats the problem?  What is your problem? Seriously leave the crutch behind.
What is the risk in having one in a pos in your home system?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
556
|
Posted - 2012.08.15 21:47:00 -
[263] - Quote
Liang Nuren wrote:[quote=Cearain]
Ed: And the funny thing is that you would assert that the frig has bonuses even if he doesn't. LOL.
Why, other than your penchant for making completely unfounded claims, would you say that? Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
556
|
Posted - 2012.08.15 21:50:00 -
[264] - Quote
Yeep wrote:Cearain wrote: I shoot the falcon or the rr ship because they are ... wait for it.... on grid. BTW you realize they nerfed a falcons range so that they had to be more committed to the combat. Do you think they should extend it back out?
And even if I die, I at least know after the fight not to fight them again. So I avoid them. There aren't that many people who do that and they quickly become well known to the locals.
Who is getting boosts is not so easy to determine.
So effectively you're asking for the game to be balanced around your borderline autistic need to know every single variable involved in every fight you ever have....
No but you are effectively demonstrating you have poor reading comprehension. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Liang Nuren
Heretic Army Heretic Nation
1860
|
Posted - 2012.08.15 21:59:00 -
[265] - Quote
Cearain wrote: Right you don't use off grid boosters but you are so butthurt about the notion that they would be removed that you post in every thread about it.
That makes sense.
Some of the times I know people are using off grid boosters because of the range of their points and the disruptor that showed up on their killmail. I also know because lots of people admit it. Its not really a secret nor is it a crime to use boosters. Hell I am training a booster alt up myself. It sucks that eve is going in this direction, but until they change this rule its alts online or gtfo.
The simple fact of the matter is that gang boosting is an alt activity because gang boosting isn't something that's suitable for a main to do - regardless of whether or not they're on grid. If I wanted to bring my gang booster on grid, I'd just warp it to zero on the fight, alt-tab, and rep it with my Logi.
So let's fix the problems with gang boosting ships and then move them on grid.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1860
|
Posted - 2012.08.15 22:00:00 -
[266] - Quote
Cearain wrote: What is your problem? Seriously leave the crutch behind.
What is the risk in having one in a pos in your home system?
You have obviously never shared a home system with PL.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1860
|
Posted - 2012.08.15 22:04:00 -
[267] - Quote
Cearain wrote: 1) I almost never use them. If you used them as rarely as I do there is no way you would be posting in every thread to keep them. 2) BC points per kill and per loss can indeed be a decent indicator of how much one blobs. They are a much better indicator than just accusations on a forum. 3) Of course you don't know its a 2v1 you are walking into so its easy ganks for you and your corp isn't it? 4) What is the big concern you have that removing off grid boosting will ruin eve? Or will it just take away your crutch? And no I never said what you quoted. But yes I did use the frigate soloing a cruiser that can't even lock the frigate as an example of how outrageous the advantages to off grid boosting are.
1. Your reading comprehension is poor. I'm not saying to keep off grid boosting. I'm saying to fix the problems moving them on grid is going to cause, and then move them. 2. Not really. See Lukka. 3. You never know if it's a 2v1 or even a 200v1 when Amarr decides they're going to Titan bridge me again. 4. The primary concern is that only blobs will have links (and they will have links). I'd like to see fleet commands have a role in the fleets they're nominally supposed to fly in. No, being a brick and having 5 DPS is not compelling gameplay. Furthermore, I'd like to see the introduction of tanky/fast T2 destroyers with a 5 turret/3 link configuration.
I would also be pretty stoked by turning Fleet Commands into BC sized logistics with 3 links. That'd be ******* pimp.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Diesel47
Deep Core Mining Inc. Caldari State
69
|
Posted - 2012.08.15 22:05:00 -
[268] - Quote
Cearain wrote:Diesel47 wrote:Cearain wrote:Diesel47 wrote:Cearain wrote:
Face it your off grid booster is a crutch. That is why you rarely pvp outside ammamake. That is why you are in every one of these off grid boosting threads trying to justify an obviously bad mechanic.
Just try walking without the crutch you will be able to do it.
Confirming that off-grid boosters can't move systems.  Not if they are in a pos in your corps home system. But I thought that you guys were saying OGBs are"virtually riskfree". So whats the problem?  What is your problem? Seriously leave the crutch behind. What is the risk in having one in a pos in your home system?
I only have plans to use my OGB to fight outnumbered.
Using it in a 1v1 (2v1) like you talk about so much is like killing a noob in an ibis. No adrenaline, no fun.
|

Diesel47
Deep Core Mining Inc. Caldari State
69
|
Posted - 2012.08.15 22:10:00 -
[269] - Quote
Yeep wrote:Cearain wrote: 3)You make a bad comparision about how boosters help less as the gang size increases. Boosters will almost always decide a 1v1 but they won't always decide a 200 v 200.
There are no offgrid boosters in a 1v1 unless you have magic guns that can shoot off grid. What you have there is a 1v2.
Even if you have those magic guns it is still a 2v1.
|

Baron vonDoom
Scorn.
30
|
Posted - 2012.08.15 22:30:00 -
[270] - Quote
The problem with offgrid boosting in general is power creep.
People keep arguing how it helps them soloing gatecamps and fighting superior numbers, but will people turn their offgrid alts off as soon as they're not fighting superior ships and numbers? I guess not.
Eventually, having a booster alt will divide characters interested in solo and small gang pvp in those having one and those not having one, making offgrid boosting alts a quasi-prerequisite to do either, since everyone will assume a solo pilot or small gang has one and properly blob them as a consequence.
Whilst it helps solo/small gang in the short run at the moment, it raises the entry barrier for successful solo and small gang pvp and thus, hurts that segment of the game in the long run. |

Diesel47
Deep Core Mining Inc. Caldari State
71
|
Posted - 2012.08.15 22:49:00 -
[271] - Quote
Baron vonDoom wrote:The problem with offgrid boosting in general is power creep.
People keep arguing how it helps them soloing gatecamps and fighting superior numbers, but will people turn their offgrid alts off as soon as they're not fighting superior ships and numbers? I guess not.
Eventually, having a booster alt will divide characters interested in solo and small gang pvp in those having one and those not having one, making offgrid boosting alts a quasi-prerequisite to do either, since everyone will assume a solo pilot or small gang has one and properly blob them as a consequence.
Whilst it helps solo/small gang in the short run at the moment, it raises the entry barrier for successful solo and small gang pvp and thus, hurts that segment of the game in the long run.
While that is a semi-valid point,
It simply isn't worth the effort to drag a booster alt with you everywhere you go, for every single 1v1 and whatnot.
Plus, if you are interested in making pvp videos and putting them in the forums, the ones that have no boosters/implants get more praise.
A booster alt isn't like an implant that requires no effort to use, every time you jump a gate.. you have to jump twice. If you want to boost you need a make a SS in a system before you do so.. Unless you are OK with boosting on a planet in your half-a-billion 10k ehp ship. The SS deal is a pain if you decide to roam.
What a OGB is best for are situations where you spot a pirate gate camp or a 0.0 blob camp and you can set up a SS before hand and plan your attack. If you plan to use in on a roaming basis which is more like solo pvp... It is a hassle and not worth it imo. |

Tau Cabalander
Retirement Retreat Working Stiffs
924
|
Posted - 2012.08.15 22:53:00 -
[272] - Quote
Diesel47 wrote:1. No boosting inside a POS bubble (this is just downright unfair) Future POS probably won't have a force field. See CSM minutes.
Diesel47 wrote:2. T3s can only boost for around 5 pilots or so, limiting their use to small gangs only. Buff to small gang warfare, which is never a bad thing. Unless you are a blobbing noob. T3 are likely to get a nerf to the 5%, probably 3% plus a secondary bonus (example: 2% of any other links).
Diesel47 wrote:3. Fleet Command ships keep their 3% bonus, but also can give bonuses to the entire fleet. Maybe even buff their survivability a bit. Hopefully they'll fix the wing commanders not getting boosts. |

Liang Nuren
Heretic Army Heretic Nation
1862
|
Posted - 2012.08.15 22:57:00 -
[273] - Quote
Baron vonDoom wrote:The problem with offgrid boosting in general is power creep.
People keep arguing how it helps them soloing gatecamps and fighting superior numbers, but will people turn their offgrid alts off as soon as they're not fighting superior ships and numbers? I guess not.
Eventually, having a booster alt will divide characters interested in solo and small gang pvp in those having one and those not having one, making offgrid boosting alts a quasi-prerequisite to do either, since everyone will assume a solo pilot or small gang has one and properly blob them as a consequence.
Whilst it helps solo/small gang in the short run at the moment, it raises the entry barrier for successful solo and small gang pvp and thus, hurts that segment of the game in the long run.
Again, solo PVP has no room in this discussion. Getting to the meat of your point: this is true of all gang bonuses. The primary reason for that is because gang bonuses are so strong as a whole - so really the only way that you're going to avoid this fate is via a catastrophic nerf for all gang bonuses (off grid or not).
-Liang
Ed: Note that I'd be ok with the complete removal of gang bonuses from Eve despite the fact that I have several well skilled leadership characters. Even if I didn't get any reimbursement. The real key for me is that blobs don't have that strong of an advantage over small gangs. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Marlona Sky
Caldari Provisions Caldari State
1216
|
Posted - 2012.08.15 23:24:00 -
[274] - Quote
Shame there is not any sov or hq related pvp mechanics. So the further you are in light years from your hq, the worse the gang bonuses are. At least for the top notch bonuses. Or even some that can be 'juiced' and fit on smaller ships then deteriorate over time catering to the smaller gang style of guerilla warfare. Dunno, just another terrible idea from the bad corner.
Remove local, structure mails and revamp the directional scanner! |

Diesel47
Deep Core Mining Inc. Caldari State
71
|
Posted - 2012.08.15 23:49:00 -
[275] - Quote
Marlona Sky wrote:Shame there is not any sov or hq related pvp mechanics. So the further you are in light years from your hq, the worse the gang bonuses are. At least for the top notch bonuses. Or even some that can be 'juiced' and fit on smaller ships then deteriorate over time catering to the smaller gang style of guerilla warfare. Dunno, just another terrible idea from the bad corner.
If it doesn't buff blob gameplay... it can't be that bad can it?  |

LilRemmy
Synaptic Void AAA Citizens
11
|
Posted - 2012.08.16 00:02:00 -
[276] - Quote
Diesel47 wrote:Kahega Amielden wrote:Quote: Oh? So I can't have implants? I'm not entitled to use them?
What about faction fits? I thought you said I should faction fit everything? Lol?
How dare I have an advantage?! You are right, I should start every fight with an ibis... That way I won't ever have any advantages over other players. This game is all about fairness after al
Already answered; the statistical advantages from invisible things like faction mods are minor. Even the statistical advantages of things like implants are pretty small relative to cost. Regardless, there's little point in continuing this since apparently everyone's bitty. CCP and the CSM have already spoken, and OGBs are not going to be here for very long. You go girl. Next up "Should ISK be removed from the game?"
You sound desperate now. |

Diesel47
Deep Core Mining Inc. Caldari State
71
|
Posted - 2012.08.16 00:07:00 -
[277] - Quote
LilRemmy wrote:Diesel47 wrote:Kahega Amielden wrote:Quote: Oh? So I can't have implants? I'm not entitled to use them?
What about faction fits? I thought you said I should faction fit everything? Lol?
How dare I have an advantage?! You are right, I should start every fight with an ibis... That way I won't ever have any advantages over other players. This game is all about fairness after al
Already answered; the statistical advantages from invisible things like faction mods are minor. Even the statistical advantages of things like implants are pretty small relative to cost. Regardless, there's little point in continuing this since apparently everyone's bitty. CCP and the CSM have already spoken, and OGBs are not going to be here for very long. You go girl. Next up "Should ISK be removed from the game?" You sound desperate now. Yeah you are right, I should take the guy/girl that thinks Implants should be removed because they are "OP" seriously.
get real.  |

Baron vonDoom
Scorn.
34
|
Posted - 2012.08.16 00:46:00 -
[278] - Quote
Diesel47 wrote:[ While that is a semi-valid point,
It simply isn't worth the effort to drag a booster alt with you everywhere you go, for every single 1v1 and whatnot.
I wouldn't consider it an effort "to drag them around". On the contrary - I think they're quite useful as a cov ops scout with increased survivability compared to a cov ops frig due to more EHP and an interdiction nullifier.
Quote:A booster alt isn't like an implant that requires no effort to use, every time you jump a gate.. you have to jump twice. If you want to boost you need a make a SS in a system before you do so.. Unless you are OK with boosting on a planet in your half-a-billion 10k ehp ship. The SS deal is a pain if you decide to roam.
Either I already have a safespot in a system i roam in or I want to make at least a couple on the run before I even jump the cavalry into the system.
A cloaked interdiction nullified T3 is perfect for that. It's not an "effort", it's something I'd even use over the cov ops frigs I used to use before the introduction of T3s if I couldn't fit gang links on it.
|

Diesel47
Deep Core Mining Inc. Caldari State
73
|
Posted - 2012.08.16 00:49:00 -
[279] - Quote
Baron vonDoom wrote:Diesel47 wrote:[ While that is a semi-valid point,
It simply isn't worth the effort to drag a booster alt with you everywhere you go, for every single 1v1 and whatnot.
I wouldn't consider it an effort "to drag them around". On the contrary - I think they're quite useful as a cov ops scout with increased survivability compared to a cov ops frig due to more EHP and an interdiction nullifier. Quote:A booster alt isn't like an implant that requires no effort to use, every time you jump a gate.. you have to jump twice. If you want to boost you need a make a SS in a system before you do so.. Unless you are OK with boosting on a planet in your half-a-billion 10k ehp ship. The SS deal is a pain if you decide to roam. Either I already have a safespot in a system i roam in or I want to make at least a couple on the run before I even jump the cavalry into the system. A cloaked interdiction nullified T3 is perfect for that. It's not an "effort", it's something I'd even use over the cov ops frigs I used to use before the introduction of T3s if I couldn't fit gang links on it.
Well I guess our playstyles differ.
But I wouldn't take an OGB everywhere I go for every fight, I see it more as a tool to be used in situations rather than an extension of my main. |

Ziranda Hakuli
Relativity Holding Corp Relativity Alliance
133
|
Posted - 2012.08.16 00:56:00 -
[280] - Quote
Diesel47 wrote:Alot of people whining about off grid boosters being OP and unfair, even though they have been around for a very long time.  I don't think CCP is ready to pull the plug on off grid boosting, because the fact of the matter is ... There many accounts being plexed and paid for just so they can provide the boosts. CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same. I have a reasonable solution though. If I worked at CCP I would do the following: 1. No boosting inside a POS bubble (this is just downright unfair) 2. T3s can only boost for around 5 pilots or so, limiting their use to small gangs only. Buff to small gang warfare, which is never a bad thing. Unless you are a blobbing noob. 3. Fleet Command ships keep their 3% bonus, but also can give bonuses to the entire fleet. Maybe even buff their survivability a bit. POS whiners are happy, Small gangs are happy, and command ship pilots can perform their role without T3s getting in the way. Unsubs are minimal, and gameplay/balance/whatever is fixed. EDIT:I see alot of people agreeing with my second suggestion, the one which has the T3 only boost for a limited amount of people. I honestly think that is a great idea and would like to see CCP do that if they do infact want to change the boosting mechanics. Anybody that thinks this is a bad idea I just assume to be a blobbing noob that can't stand small gang pvp. It seems like the community (Forums, anyways..) are completely against anything that somehow effects their style of play without considering the other players who are also playing the same game. Look a couple threads over and people are raging about ASB and how they can't just blob somebody to make them go away. The threads are endless. I encourage everybody in this thread to stop thinking about only your playstyle and instead think of how you can improve the game for everybody with a meaningful compromise.
#1 i just toss out. its called home ground advantage. suck it up if you are invading. Or plan ahead. #2 just reduce the affectiveness. should never have out performed a REAL Command Ship |

Cearain
Imperial Outlaws
568
|
Posted - 2012.08.16 01:03:00 -
[281] - Quote
Diesel47 wrote: I only have plans to use my OGB to fight outnumbered.
Using it in a 1v1 (2v1) like you talk about so much is like killing a noob in an ibis. No adrenaline, no fun.
Welcome to eve. Most people are not going to turn off their boosts for a 1v1 just so they get a fair fight and more adrenaline. Hell I admit that if I start using the alt I am working on I will not do that either any more than if a frigate engages my cruiser i won't off line a mid slot mod.
That is why what Baron vonDoom said is already happening in groups that do allot of small gang and solo pvp like faction war. Everyone needs to bring your booster alt to a plex or don't bother fighting for it. I'm not saying it happens in every system but it definetely happens in a few systems already. And the number of systems is growing. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Diesel47
Deep Core Mining Inc. Caldari State
74
|
Posted - 2012.08.16 01:11:00 -
[282] - Quote
Cearain wrote:Diesel47 wrote: I only have plans to use my OGB to fight outnumbered.
Using it in a 1v1 (2v1) like you talk about so much is like killing a noob in an ibis. No adrenaline, no fun.
Welcome to eve. Most people are not going to turn off their boosts for a 1v1 just so they get a fair fight and more adrenaline. Hell I admit that if I start using the alt I am working on I will not do that either any more than if a frigate engages my cruiser i won't off line a mid slot mod. That is why what Baron vonDoom said is already happening in groups that do allot of small gang and solo pvp like faction war. Everyone needs to bring your booster alt to a plex or don't bother fighting for it. I'm not saying it happens in every system but it definetely happens in a few systems already. And the number of systems is growing.
The meta will keep changing. If OGBs are gone then the new meta will be to bring RR alts, or falcons... and if you don't do that then you will suck. Then we will see whines about that.
But removing OGBs in general is just a bad idea, because we believe it will making fighting outnumbered a thing of the past.
If your problem is that enemy will always try to bring some sort of advantage... well you can't change that.. 
But if your problem is that you want blobs to become even stronger than they are... well you suck as a human being.  |

Cearain
Imperial Outlaws
568
|
Posted - 2012.08.16 01:34:00 -
[283] - Quote
Diesel47 wrote:Cearain wrote:Diesel47 wrote: I only have plans to use my OGB to fight outnumbered.
Using it in a 1v1 (2v1) like you talk about so much is like killing a noob in an ibis. No adrenaline, no fun.
Welcome to eve. Most people are not going to turn off their boosts for a 1v1 just so they get a fair fight and more adrenaline. Hell I admit that if I start using the alt I am working on I will not do that either any more than if a frigate engages my cruiser i won't off line a mid slot mod. That is why what Baron vonDoom said is already happening in groups that do allot of small gang and solo pvp like faction war. Everyone needs to bring your booster alt to a plex or don't bother fighting for it. I'm not saying it happens in every system but it definetely happens in a few systems already. And the number of systems is growing. The meta will keep changing. If OGBs are gone then the new meta will be to bring RR alts, or falcons... and if you don't do that then you will suck/lose/die Then we will see whines about that.
They can do that now but its easy to see they are doing that. So they get a reputation for it, and find they get very few fights after that. Plus since these ships have to be on grid people can bait them and kill their rr or falcon.
Booster ships are like remote reps that arent even on grid so its hard to know they are even there. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Diesel47
Deep Core Mining Inc. Caldari State
75
|
Posted - 2012.08.16 01:40:00 -
[284] - Quote
Cearain wrote:Diesel47 wrote:Cearain wrote:Diesel47 wrote: I only have plans to use my OGB to fight outnumbered.
Using it in a 1v1 (2v1) like you talk about so much is like killing a noob in an ibis. No adrenaline, no fun.
Welcome to eve. Most people are not going to turn off their boosts for a 1v1 just so they get a fair fight and more adrenaline. Hell I admit that if I start using the alt I am working on I will not do that either any more than if a frigate engages my cruiser i won't off line a mid slot mod. That is why what Baron vonDoom said is already happening in groups that do allot of small gang and solo pvp like faction war. Everyone needs to bring your booster alt to a plex or don't bother fighting for it. I'm not saying it happens in every system but it definetely happens in a few systems already. And the number of systems is growing. The meta will keep changing. If OGBs are gone then the new meta will be to bring RR alts, or falcons... and if you don't do that then you will suck/lose/die Then we will see whines about that. They can do that now but its easy to see they are doing that. So they get a reputation for it, and find they get very few fights after that. Plus since these ships have to be on grid people can bait them and kill their rr or falcon. Booster ships are like remote reps that arent even on grid so its hard to know they are even there.
Try using d-scan real quickly.. see if there is a random tengu or loki on your scan when the fight is happening..
if you don't want to pay attention to it.. just scan once during the fight and you can look at it later.
Just look for weird things... If a drake points you and hes like 30km away then that could mean a booster. Not alot of people faction point drakes.
If you have speed on your overview (which you should) you can tell if you look at ships and notice their speeds. Just have a rough idea of what ships go what speed with and without boosters. Try EFT, takes like 2 minutes, you can even write it on a slip of paper and tape it on your monitor if u have to. 
Once you do these few things and determine they have a booster... just have a trusty scanner next time you want to fight and nab yourself a tasty 600mil+ killmail, The booster should die in like 3 volleys. 
it's not like its impossible to know who has a booster.. you just have to look for the right things.
But if the whiners get their way, enjoy your simplified eve. I heard somewhere that there is a conspiracy by CCP to make the game so easy that the people quitting WoW would actually want to play.  |

Large Collidable Object
morons.
1901
|
Posted - 2012.08.16 18:41:00 -
[285] - Quote
Diesel47 wrote:
Try using d-scan real quickly.. see if there is a random tengu or loki on your scan when the fight is happening..
Pro-tip: make your boosting SS >14 AU away from the ship you're boosting.
Quote:Once you do these few things and determine they have a booster... just have a trusty scanner next time you want to fight and nab yourself a tasty 600mil+ killmail, The booster should die in like 3 volleys. 
Only works if the guy operating the booster is a total failure in eve who doesn't know how to use Dscan/make probes appear on it.
Quote:But if the whiners get their way, enjoy your simplified eve. I heard somewhere that there is a conspiracy by CCP to make the game so easy that the people quitting WoW would actually want to play. 
Kinda like you ground up/paid for your 'I-win button-easymode-purple-epic-mount' just to make things simpler for you? You know... morons. |

Tamiya Sarossa
Hedion University Amarr Empire
180
|
Posted - 2012.08.16 19:15:00 -
[286] - Quote
I use OGB extensively, and hate them. They take time to set up properly before fights - off scan, etc, which takes away from the fluidity of combat when both sides are hesitant to engage before their boosters are in place. When using OGBs, you're either fighting other people with OGB's, in which case parity is maintained, or you're screwing with a blob of relatively incompetent players. I'll gladly take the nerf to fighting dumb blobs for not having to haul around a link alt just to keep up in goodfites with competent PvPers.
As for probing, people rarely try to probe OGB's if you set up the safespots properly, and if they do you've got plenty of time to see them coming and hop around safes. It's not hard to hit D-scan every 30 seconds or so in a fight.
Lastly, I have a lot of linked BC fits I'm dying to try out. Three man gang with Wing Commander/Squad Commander/Squad member a fleet can have two of their favorite links going on-grid on BC hulls without significant fitting nerfs, which sounds a hell of a lot more fun for everyone involved. |

Sentamon
172
|
Posted - 2012.08.16 19:16:00 -
[287] - Quote
Diesel47 wrote:But if the whiners get their way, enjoy your simplified eve. I heard somewhere that there is a conspiracy by CCP to make the game so easy that the people quitting WoW would actually want to play. 
http://i655.photobucket.com/albums/uu275/jbritt67/tin-foil-hat.jpg ~ Professional Forum Alt -á~ |

Jean Luc Retard
Federal Navy Academy Gallente Federation
3
|
Posted - 2012.08.16 22:07:00 -
[288] - Quote
Tamiya Sarossa wrote:I use OGB extensively, and hate them. They take time to set up properly before fights - off scan, etc, which takes away from the fluidity of combat when both sides are hesitant to engage before their boosters are in place. When using OGBs, you're either fighting other people with OGB's, in which case parity is maintained, or you're screwing with a blob of relatively incompetent players. I'll gladly take the nerf to fighting dumb blobs for not having to haul around a link alt just to keep up in goodfites with competent PvPers.
As for probing, people rarely try to probe OGB's if you set up the safespots properly, and if they do you've got plenty of time to see them coming and hop around safes. It's not hard to hit D-scan every 30 seconds or so in a fight.
Lastly, I have a lot of linked BC fits I'm dying to try out. Three man gang with Wing Commander/Squad Commander/Squad member a fleet can have two of their favorite links going on-grid on BC hulls without significant fitting nerfs, which sounds a hell of a lot more fun for everyone involved.
Your a troll - post with your main. OGB is teh only thing saving eve from becoming bobs online. If you can't fiedl one, get you're own. Jaelous bastards. |

Liang Nuren
Heretic Army Heretic Nation
1880
|
Posted - 2012.08.16 22:17:00 -
[289] - Quote
Tamiya Sarossa wrote:I use OGB extensively, and hate them. They take time to set up properly before fights - off scan, etc, which takes away from the fluidity of combat when both sides are hesitant to engage before their boosters are in place. When using OGBs, you're either fighting other people with OGB's, in which case parity is maintained, or you're screwing with a blob of relatively incompetent players. I'll gladly take the nerf to fighting dumb blobs for not having to haul around a link alt just to keep up in goodfites with competent PvPers.
As for probing, people rarely try to probe OGB's if you set up the safespots properly, and if they do you've got plenty of time to see them coming and hop around safes. It's not hard to hit D-scan every 30 seconds or so in a fight.
Lastly, I have a lot of linked BC fits I'm dying to try out. Three man gang with Wing Commander/Squad Commander/Squad member a fleet can have two of their favorite links going on-grid on BC hulls without significant fitting nerfs, which sounds a hell of a lot more fun for everyone involved.
I admit that this is a valid viewpoint, and the commentary on shuffling your gang boosts around is definitely one of the things that makes me somewhat eager to get gang boosts only on grid. However, I feel that simply moving them on grid is going to work out like this: - Blob vs Blob: Kinda meaningless - Blob vs Small Gang: Great for blob, catastrophic for small gang - Small gang vs Small gang: Great for stand and fight gangs like the Damnation fits in to and crappy for everyone else. - ****** experience for whoever is gang boosting because the ships that fit them are kinda crap and very unengaging. It'll probably still be altsville.
And that's why I'd be more in favor of the outright removal of all gang bonuses than simply moving them on grid - despite the fact I have ~25M SP in leadership and have repeatedly trained CS5. So let's do something about the problems and then I think most people will be happy.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Sheynan
Lighting the blight
40
|
Posted - 2012.08.16 22:42:00 -
[290] - Quote
A blob of some noobtards that has not brought OGBs now will clearly be even less likely to have the organisation/skills to bring on-grid boosts after the change, therefore the mystical small-gang vs blob warfare will still be possible and far off from a catastrophy.
Fitting an Interdiction Maneuvers II Link instead of neuts works without problems on a Hurricane, throw a mindlink into your head and you can boost 90% of what an offgrid Loki would boost with it. You can't tell me that 10% loss are that much of a terrible catastrophy.
|

Liang Nuren
Heretic Army Heretic Nation
1885
|
Posted - 2012.08.16 22:45:00 -
[291] - Quote
Sheynan wrote:A blob of some noobtards that has not brought OGBs now will clearly be even less likely to have the organisation/skills to bring on-grid boosts after the change, therefore the mystical small-gang vs blob warfare will still be possible and far off from a catastrophy.
Fitting an Interdiction Maneuvers II Link instead of neuts works without problems on a Hurricane, throw a mindlink into your head and you can boost 90% of what an offgrid Loki would boost with it. You can't tell me that 10% loss are that much of a terrible catastrophy.
Your assertion that blobs won't have boosters is about as true as the assertion that Titans won't be widespread because they cost too much. Why so much resistance to fixing the problem? Let's fix the problem and then move them on grid.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Large Collidable Object
morons.
1902
|
Posted - 2012.08.16 22:46:00 -
[292] - Quote
Liang Nuren wrote:
I admit that this is a valid viewpoint, and the commentary on shuffling your gang boosts around is definitely one of the things that makes me somewhat eager to get gang boosts only on grid. However, I feel that simply moving them on grid is going to work out like this: - Blob vs Blob: Kinda meaningless - Blob vs Small Gang: Great for blob, catastrophic for small gang - Small gang vs Small gang: Great for stand and fight gangs like the Damnation fits in to and crappy for everyone else. - ****** experience for whoever is gang boosting because the ships that fit them are kinda crap and very unengaging. It'll probably still be altsville.
And that's why I'd be more in favor of the outright removal of all gang bonuses than simply moving them on grid - despite the fact I have ~25M SP in leadership and have repeatedly trained CS5. So let's do something about the problems and then I think most people will be happy.
-Liang
I absolutely agree that there has to be any advatage to bring smaller numbers instead of a blob - be it mass-based spool timers on gates or anything else.
I think it's a historical thing - band of devs owned goons using bigger ships and T2, goons took over, monopolized the T2 market and called for nerfs to anything big.
Bigger numbers remained entirely unaffected by this and helped any meaningful pvp to become the brainless 'ctrl+click broadcast list, hit F1' fiasco we currently have.
Yes - offgrid boosting is an equalizer for the numberwise over-exponential fleet effectivity we curently face, but hurts even smaller/newer groups way more.
By keeping it for the time being, you're killing off an entire generation of new eve pilots that didn't join via SA forums. You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1885
|
Posted - 2012.08.16 22:47:00 -
[293] - Quote
Large Collidable Object wrote:By keeping it for the time being, you're killing off an entire generation of new eve pilots that didn't join via SA forums.
Then delete leadership bonuses entirely. I'm fine with that.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Large Collidable Object
morons.
1902
|
Posted - 2012.08.16 22:48:00 -
[294] - Quote
Liang Nuren wrote:Large Collidable Object wrote:By keeping it for the time being, you're killing off an entire generation of new eve pilots that didn't join via SA forums. Then delete leadership bonuses entirely. I'm fine with that. -Liang
Might be a viable hotfix - I can agree to that. You know... morons. |

Diesel47
Deep Core Mining Inc. Caldari State
99
|
Posted - 2012.08.16 22:54:00 -
[295] - Quote
Large Collidable Object wrote:Liang Nuren wrote:
I admit that this is a valid viewpoint, and the commentary on shuffling your gang boosts around is definitely one of the things that makes me somewhat eager to get gang boosts only on grid. However, I feel that simply moving them on grid is going to work out like this: - Blob vs Blob: Kinda meaningless - Blob vs Small Gang: Great for blob, catastrophic for small gang - Small gang vs Small gang: Great for stand and fight gangs like the Damnation fits in to and crappy for everyone else. - ****** experience for whoever is gang boosting because the ships that fit them are kinda crap and very unengaging. It'll probably still be altsville.
And that's why I'd be more in favor of the outright removal of all gang bonuses than simply moving them on grid - despite the fact I have ~25M SP in leadership and have repeatedly trained CS5. So let's do something about the problems and then I think most people will be happy.
-Liang
I absolutely agree that there has to be any advatage to bring smaller numbers instead of a blob - be it mass-based spool timers on gates or anything else. I think it's a historical thing - band of devs owned goons using bigger ships and T2, goons took over, monopolized the T2 market and called for nerfs to anything big. Bigger numbers remained entirely unaffected by this and helped any meaningful pvp to become the brainless 'ctrl+click broadcast list, hit F1' fiasco we currently have. Yes - offgrid boosting is an equalizer for the numberwise over-exponential fleet effectivity we curently face, but hurts even smaller/newer groups way more. By keeping it for the time being, you're killing off an entire generation of new eve pilots that didn't join via SA forums.
I'm not sure it is as extreme as you think it is. An entire generation of new eve pilots being killed off? lol ok.
Personally I don't care if OGBs exist or not. The only thing I care about (and most of the pro-ogb pilots here) is the changes effect on small gang pvp. If CCP can somehow fix this problem without buffing blobs then I'd be happy with it. Even if they removed boosting entirely. But we both know that is unlikely to happen,
I don't particularly like boosting at all, but if CCP is going to go forward with this balancing of boosting then I think they should do something along the lines of my OP. Unless there is a better idea that anybody has which doesn't give another unneeded buff to blobs then I won't change my mind. |

Sheynan
Lighting the blight
40
|
Posted - 2012.08.16 23:04:00 -
[296] - Quote
Or they just make it on-grid as the "boost" to blobs will be barely noticable.
P.S: More examples of how the blob is catastrophically boosted pls  |

Liang Nuren
Heretic Army Heretic Nation
1885
|
Posted - 2012.08.16 23:06:00 -
[297] - Quote
Sheynan wrote:Or they just make it on-grid as the "boost" to blobs will be barely noticable. P.S: More examples of how the blob is catastrophically boosted pls 
Look how stupid you are.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.16 23:06:00 -
[298] - Quote
Sheynan wrote:Or they just make it on-grid as the "boost" to blobs will be barely noticable. P.S: More examples of how the blob is catastrophically boosted pls 
lmfao, so wrong.
Try kiting a blob when they all have skirmish links and you don't.
|

Large Collidable Object
morons.
1903
|
Posted - 2012.08.16 23:20:00 -
[299] - Quote
Diesel47 wrote:
Personally I don't care if OGBs exist or not. The only thing I care about (and most of the pro-ogb pilots here) is the changes effect on small gang pvp. If CCP can somehow fix this problem without buffing blobs then I'd be happy with it.
Even if they removed boosting entirely I'd be cool. But we both know that is very unlikely.
I don't particularly like boosting at all, but if CCP is going to go forward with this balancing of boosting then I think they should do something along the lines of my OP. Unless there is a better idea that anybody has which doesn't give another unneeded buff to blobs then I won't change my mind and I'll keep posting until my keyboard turns to dust (514).
Any numbers limit you put on ingame fleets will easily be circumvented breaking down the fleet into multiple small gangs, neglecting any disadaventage using OOG comms. Hence your proposal is naive and futile.
Nevertheless, offgrid boosting hurts the smallest guy first and is flat out a wrong and abusive mechanic. I can live with a complete removal of any gangboosts, but offgrid boosting has to die.
(And in case I didn't mention it before, I have 2 characters with close to perfect leadership skills (never really bothered with information warfare links), CS V and flying multiple T3s with all subsystems @ V). You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1885
|
Posted - 2012.08.16 23:23:00 -
[300] - Quote
Large Collidable Object wrote: Any numbers limit you put on ingame fleets will easily be circumvented breaking down the fleet into multiple small gangs, neglecting any disadaventage using OOG comms. Hence your proposal is naive and futile.
Nevertheless, offgrid boosting hurts the smallest guy first and is flat out a wrong and abusive mechanic. I can live with a complete removal of any gangboosts, but offgrid boosting has to die.
(And in case I didn't mention it before, I have 2 characters with close to perfect leadership skills (never really bothered with information warfare links), CS V and flying multiple T3s with all subsystems @ V).
Realistically, they are not going to remove gang boosting. Thus, I feel that we'd all be best off if we collected a list of things that they should fix at the same time. I want the ships to really fit into the gangs that they're supposed to boost and have compelling gameplay. Some people want the fleet bonuses to rearrange themselves when the bonus giver dies.
I'm sure there's a lot of things that could be better. Why are you so dead set on ruining the play style that I want to have?
-Liang
Ed: And just to be clear: I'm talking about simply deleting ~25M SP off my accounts if that's what it takes to sustain the play style. But giving boosts to only the blob is.. well, simply unacceptable. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.16 23:35:00 -
[301] - Quote
Large Collidable Object wrote:Diesel47 wrote:
Personally I don't care if OGBs exist or not. The only thing I care about (and most of the pro-ogb pilots here) is the changes effect on small gang pvp. If CCP can somehow fix this problem without buffing blobs then I'd be happy with it.
Even if they removed boosting entirely I'd be cool. But we both know that is very unlikely.
I don't particularly like boosting at all, but if CCP is going to go forward with this balancing of boosting then I think they should do something along the lines of my OP. Unless there is a better idea that anybody has which doesn't give another unneeded buff to blobs then I won't change my mind and I'll keep posting until my keyboard turns to dust (514).
Any numbers limit you put on ingame fleets will easily be circumvented breaking down the fleet into multiple small gangs, neglecting any disadaventage using OOG comms. Hence your proposal is naive and futile. Nevertheless, offgrid boosting hurts the smallest guy first and is flat out a wrong and abusive mechanic. I can live with a complete removal of any gangboosts, but offgrid boosting has to die. (And in case I didn't mention it before, I have 2 characters with close to perfect leadership skills (never really bothered with information warfare links), CS V and flying multiple T3s with all subsystems @ V).
If they want to have a separate tengu/loki for each 5 pilots in their entire fleet they can be my guest.
Nobody is going to do that, and if they do it will be a rare one time event.
Saying that my idea is bad because one could theoretically do something like this if they really wanted to isn't a good argument.
At least my solution is makes it so they need 20 tengus to boost a fleet instead of just one.
Do you have a better solution? preferably one that CCP would be willing to do? I'd love for boosts to just disappear altogether, but we both know that won't happen. |

Melodee619
The Scope Gallente Federation
26
|
Posted - 2012.08.16 23:38:00 -
[302] - Quote
it will happen, just like this idiotic highsec flagging system they want to bring in so the wow community can feel safe. Dramatize the thing enough, make it sound much worse than it is, an CCP will fold EVERY SINGLE TIME.....They know this, an even mission runners have caught onto the fact now that CCP will bend over backwards if you just make enough of a stink on forums. had 2 guys in Scope yesterday said ninjas should be banned for life an they wanted it like miners where they cant be effected by "griefers"...
SO the off grid booster nerf.... yer, it's coming.
For most of us, its never been an issue, but the minority who dont like it, an want things all cuddles an flowers, will make it sound much more dramatic. |

Marlona Sky
Caldari Provisions Caldari State
1220
|
Posted - 2012.08.16 23:41:00 -
[303] - Quote
Does the WoW community cry about EVE players this much?
Remove local, structure mails and revamp the directional scanner! |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.16 23:43:00 -
[304] - Quote
Melodee619 wrote:it will happen, just like this idiotic highsec flagging system they want to bring in so the wow community can feel safe. Dramatize the thing enough, make it sound much worse than it is, an CCP will fold EVERY SINGLE TIME.....They know this, an even mission runners have caught onto the fact now that CCP will bend over backwards if you just make enough of a stink on forums. had 2 guys in Scope yesterday said ninjas should be banned for life an they wanted it like miners where they cant be effected by "griefers"...
SO the off grid booster nerf.... yer, it's coming.
For most of us, its never been an issue, but the minority who dont like it, an want things all cuddles an flowers, will make it sound much more dramatic.
If you are trying to call us carebears then you are so ignorant to the issue that I'm astounded. 
Marlona Sky wrote:Does the WoW community cry about EVE players this much?
I'm sure they don't even know what EvE is . |

Liang Nuren
Heretic Army Heretic Nation
1885
|
Posted - 2012.08.16 23:44:00 -
[305] - Quote
Marlona Sky wrote:Does the WoW community cry about EVE players this much?
I'd say that 80% of the time that Eve comes up in game design discussions, the WOW players are like "WTF, those guys are ******* nuts and all of them should be locked up under the jail..."
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.16 23:45:00 -
[306] - Quote
Liang Nuren wrote:Marlona Sky wrote:Does the WoW community cry about EVE players this much? I'd say that 80% of the time that Eve comes up in game design discussions, the WOW players are like "WTF, those guys are ******* nuts and all of them should be locked up under the jail..." -Liang
You sure they know what we even are? I'm going to go search WoW forums to see what they think of us.
If I don't make it back.... Any pro-ogb warrior can have my assets. Wish me luck. |

Liang Nuren
Heretic Army Heretic Nation
1885
|
Posted - 2012.08.16 23:49:00 -
[307] - Quote
Diesel47 wrote: You sure they know what we even are? I'm going to go search WoW forums to see what they think of us.
If I don't make it back.... Any pro-ogb warrior can have my assets. Wish me luck.
I'd say we're not a regular topic of conversation, but Eve definitely comes up in our game design discussions at work.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Melodee619
The Scope Gallente Federation
26
|
Posted - 2012.08.16 23:51:00 -
[308] - Quote
Diesel47 wrote:Liang Nuren wrote:Marlona Sky wrote:Does the WoW community cry about EVE players this much? I'd say that 80% of the time that Eve comes up in game design discussions, the WOW players are like "WTF, those guys are ******* nuts and all of them should be locked up under the jail..." -Liang You sure they know what we even are? I'm going to go search WoW forums to see what they think of us. If I don't make it back.... Any pro-ogb warrior can have my assets. Wish me luck.
Good luck man, you can feel your IQ slowly killing itself in objection to being subjected to the crap on those forums. It makes crime an punishment look intelligent. (Even SA forums are not as brain dead as wow's) As for calling people "carebears", no I dont. carebears are just a silly notion made up some idiot. But I do think you new exactly what you were getting when you signed up to EVE. Demanding it be changed to suit your obliviously "safer" idea of what EVE should be is just flat out stupid. |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.16 23:53:00 -
[309] - Quote
Melodee619 wrote: As for calling people "carebears", no I dont. carebears are just a silly notion made up some idiot. But I do think you new exactly what you were getting when you signed up to EVE. Demanding it be changed to suit your obliviously "safer" idea of what EVE should be is just flat out stupid.
Are we even talking about the same topic here? |

Large Collidable Object
morons.
1903
|
Posted - 2012.08.17 00:03:00 -
[310] - Quote
Liang Nuren wrote: I'm sure there's a lot of things that could be better. Why are you so dead set on ruining the play style that I want to have?
You'e also misinterpreting my intent - I'm all for any advantage for small gangs, but offgrid boosting simply is the wrong way.
Maybe you've seen the fubared offgrid, warpcore stabbed, interdiction nullified cov ops cloaked 4 link 'unproabable' probing bonused 4-link tengu fit I posted in the other thread. I have two characters capable of flying that (well - both have caldari cruiser V, but I'd just need ~25 days to train all tengu subsystems to V which I didn't thus far because I hate Tengus), yet I don't because it would be abhorrently lame.
However, I know people do and many more are training alts for that purpose and quite frankly, they shouldn't exist.
I have a noob T1 frig alt @ ~20 mill SP I use for ***** and giggles, I don't mind KB stats and considering the ship that alt flies, have literally unlimited ressources and know how to avoid blobs, but finding a non-boosted opponent can be frustrating. I can't imagine how frustrating it must be for a real beginner.
You know... morons. |

Wacktopia
Noir. Noir. Mercenary Group
258
|
Posted - 2012.08.17 00:14:00 -
[311] - Quote
Your sole argument is "because I would unsub".
And your suggestions are basically to nerf boosting in different ways, so, I'm not really sure what point you are trying to make?
Then at the end you say "stop thinking about your play style" yet half your idea is clearly geared up to your play style.... off-grid boosting is fine so long as its just for a small number of players and after that you are a "noob blobber" and must use a CS on-grid. What? The bottom line is that now I have one of those annoying signatures. |

Melodee619
The Scope Gallente Federation
26
|
Posted - 2012.08.17 00:17:00 -
[312] - Quote
Diesel47 wrote:Melodee619 wrote: As for calling people "carebears", no I dont. carebears are just a silly notion made up some idiot. But I do think you new exactly what you were getting when you signed up to EVE. Demanding it be changed to suit your obliviously "safer" idea of what EVE should be is just flat out stupid.
Are we even talking about the same topic here? I was responding to a post back up the page |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.17 00:21:00 -
[313] - Quote
Wacktopia wrote:Your sole argument is "because I would unsub".
And your suggestions are basically to nerf boosting in different ways, so, I'm not really sure what point you are trying to make?
Then at the end you say "stop thinking about your play style" yet half your idea is clearly geared up to your play style.... off-grid boosting is fine so long as its just for a small number of players and after that you are a "noob blobber" and must use a CS on-grid. What?
I'll break it into bite sized pieces for you.
With T3s only being able to boost small gangs then the command ships will be the only real choice for larger fleets and the command ship pilots who whine about not being able to use their ships because of T3s being better won't have that problem anymore and they will be happy. Ok?
Following that change, the small gangs will also be happy because they can still use their T3s to stay competitive with big blobs that run links (which any good blob should). Ok?
Both parties are happy, the only unhappy people are the ones that don't have links or don't know anybody that do. But nothing can be done about them because CCP would have to remove boosting altogether to make them happy. Which probably won't happen.
And I said if anybody thinks that blobs should be the only ones to be able to effectively run fleet boost that they are "blobbing noobs". IE the notion to remove OGBs all together without giving small gangs a choice but to fly expensive command ships in battle.
If you still don't get it I sadly can't help you. |

Melodee619
The Scope Gallente Federation
26
|
Posted - 2012.08.17 00:22:00 -
[314] - Quote
Large Collidable Object wrote:Liang Nuren wrote: I'm sure there's a lot of things that could be better. Why are you so dead set on ruining the play style that I want to have?
You'e also misinterpreting my intent - I'm all for any advantage for small gangs, but offgrid boosting simply is the wrong way. Maybe you've seen the fubared offgrid, warpcore stabbed, interdiction nullified cov ops cloaked 4 link 'unproabable' probing bonused 4-link tengu fit I posted in the other thread. I have two characters capable of flying that (well - both have caldari cruiser V, but I'd just need ~25 days to train all tengu subsystems to V which I didn't thus far because I hate Tengus), yet I don't because it would be abhorrently lame. However, I know people do and many more are training alts for that purpose and quite frankly, they shouldn't exist. I have a noob T1 frig alt @ ~20 mill SP I use for ***** and giggles, I don't mind KB stats and considering the ship that alt flies, have literally unlimited ressources and know how to avoid blobs, but finding a non-boosted opponent can be frustrating. I can't imagine how frustrating it must be for a real beginner.
if I am readning this right, you want 1v1 "fair" fights ?... boosting is just fine as it is. You should remember that there is no such thing as 1v1 an "fair" fights. You do what it takes to win no matter what, end always justifys the means so to speak.
EG... If I had to bridge 15 Avatars to kill your one vexor, I would do it because it means winning.... |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.17 00:32:00 -
[315] - Quote
Melodee619 wrote:Large Collidable Object wrote:Liang Nuren wrote: I'm sure there's a lot of things that could be better. Why are you so dead set on ruining the play style that I want to have?
You'e also misinterpreting my intent - I'm all for any advantage for small gangs, but offgrid boosting simply is the wrong way. Maybe you've seen the fubared offgrid, warpcore stabbed, interdiction nullified cov ops cloaked 4 link 'unproabable' probing bonused 4-link tengu fit I posted in the other thread. I have two characters capable of flying that (well - both have caldari cruiser V, but I'd just need ~25 days to train all tengu subsystems to V which I didn't thus far because I hate Tengus), yet I don't because it would be abhorrently lame. However, I know people do and many more are training alts for that purpose and quite frankly, they shouldn't exist. I have a noob T1 frig alt @ ~20 mill SP I use for ***** and giggles, I don't mind KB stats and considering the ship that alt flies, have literally unlimited ressources and know how to avoid blobs, but finding a non-boosted opponent can be frustrating. I can't imagine how frustrating it must be for a real beginner. if I am readning this right, you want 1v1 "fair" fights ?... boosting is just fine as it is. You should remember that there is no such thing as 1v1 an "fair" fights. You do what it takes to win no matter what, end always justifys the means so to speak. EG... If I had to bridge 15 Avatars to kill your one vexor, I would do it because it means winning....
Wait what? I thought you were against boosting, but now you are for it?
wat da fuq  |

Large Collidable Object
morons.
1903
|
Posted - 2012.08.17 00:37:00 -
[316] - Quote
Melodee619 wrote:
if I am readning this right, you want 1v1 "fair" fights ?... boosting is just fine as it is. You should remember that there is no such thing as 1v1 an "fair" fights. You do what it takes to win no matter what, end always justifys the means so to speak.
EG... If I had to bridge 15 Avatars to kill your one vexor, I would do it because it means winning....
No - you're reading this entirely wrong. Eve is about getting the other guy engaged in an unfair fight.
Offgrid boosting however makes that too easy, so any rich noob can do it and it renders first attempts at solo and small gang pvp extremely frusrtrating for new players.
It just adds an option for carebears who are trying to pvp to make it relatively risk free, to discourage the real daring noob.
Personally, I'd actually appreciate it if you drop 15 avatars on my vexor, because I'd just call pandemic-phone (although it may not work, because you dropping 15 avatars on me may mean you actually are the lady answering pandemic-phone ;) - besides I'd still call it a victory because your fuel cost would have been way higher than the cost of my ship - so no - you're not the lady answeing pandemic-phone). You know... morons. |

Ensign X
86
|
Posted - 2012.08.17 00:39:00 -
[317] - Quote
Marlona Sky wrote:Does the WoW community cry about EVE players this much?
I'm pretty sure they're too busy enjoying the most popular MMO in the history of MMOs to give a **** about what some whiny space-douches think.  |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.17 00:41:00 -
[318] - Quote
Ensign X wrote:Marlona Sky wrote:Does the WoW community cry about EVE players this much? I'm pretty sure they're too busy enjoying the most popular MMO in the history of MMOs to give a **** about what some whiny space-douches think. 
Why is your avatar so... sideways? |

Ensign X
86
|
Posted - 2012.08.17 00:44:00 -
[319] - Quote
Diesel47 wrote:Ensign X wrote:Marlona Sky wrote:Does the WoW community cry about EVE players this much? I'm pretty sure they're too busy enjoying the most popular MMO in the history of MMOs to give a **** about what some whiny space-douches think.  Why is your avatar so... sideways?
It makes it easier to read the posts when you're looking at them? 
How can you read the forums when your avatar is looking the completely wrong way? |

Wacktopia
Noir. Noir. Mercenary Group
259
|
Posted - 2012.08.17 00:45:00 -
[320] - Quote
Diesel47 wrote:Wacktopia wrote:Your sole argument is "because I would unsub".
And your suggestions are basically to nerf boosting in different ways, so, I'm not really sure what point you are trying to make?
Then at the end you say "stop thinking about your play style" yet half your idea is clearly geared up to your play style.... off-grid boosting is fine so long as its just for a small number of players and after that you are a "noob blobber" and must use a CS on-grid. What? I'll break it into bite sized pieces for you. With T3s only being able to boost small gangs, the command ships will be the only real choice for larger fleets. Then the command ship pilots who whine about not being able to use their ships because of T3s being better won't have that problem anymore. And they will be happy. Ok? Following that change, the small gangs will also be happy because they can still use their T3s to stay competitive with big blobs that run links (which any good blob should). Ok? Both parties are happy, the only unhappy people are the ones that don't have links or don't know anybody that do. But nothing can be done about them because CCP would have to remove boosting altogether to make them happy. Which probably won't happen. And I said that if anybody thinks that blobs should be the only ones to be able to effectively run fleet boost that they are "blobbing noobs". IE the notion to remove OGBs all together without giving small gangs a choice but to fly expensive command ships in battle. Which basically screws small gangs over, hard. If you still don't get it I sadly can't help you.
No, I get it. I just think you're trying to solve the problem in the wrong way, which is to ...
a) threaten to quit if CCP don't listen to your ideas
b) suggest a game mechanic that limits access based upon an arbitrary factor decided by you
Your logic is a bit like this... "My small gang only has one Titan but that big blob over there has100 Titans so I think that Titans should only be available to small gangs to give small gangs a chance".
So, what arbitrary gang size are you suggesting will be "allowed" to use a T3 and what size gang will be limited to the lowly command ship? I'd be genuinely interested to know you're answer to this. What number?
Quote:Then the command ship pilots who whine about not being able to use their ships because of T3s being better won't have that problem anymore. And they will be happy. Ok?
Which CS pilots are these? CS Pilots who can't train up and fly a T3 in a matter of weeks if they wanted to? Or the CS pilots who don't know when a CS is actually as much or more use than a T3 in a particular gang type?
Quote:the only unhappy people are the ones that don't have links or don't know anybody that do.
Wait, I thought the unhappy people were those people with links but who only had a command ship but couldn't train up or fly a T3 for some reason? The bottom line is that now I have one of those annoying signatures. |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.17 00:46:00 -
[321] - Quote
Ensign X wrote:Diesel47 wrote:Ensign X wrote:Marlona Sky wrote:Does the WoW community cry about EVE players this much? I'm pretty sure they're too busy enjoying the most popular MMO in the history of MMOs to give a **** about what some whiny space-douches think.  Why is your avatar so... sideways? It makes it easier to read the posts when you're looking at them?  How can you read the forums when your avatar is looking the completely wrong way? edit: You're asking me about my avatar when just above my previous post sits the most hideous space-creature in all of EVE?
Good point...
I guess hes looking at a smartphone or something.
edit: oh well... yours was still stranger.... So sideways  |

Melodee619
The Scope Gallente Federation
26
|
Posted - 2012.08.17 00:47:00 -
[322] - Quote
Large Collidable Object wrote:Melodee619 wrote:
if I am readning this right, you want 1v1 "fair" fights ?... boosting is just fine as it is. You should remember that there is no such thing as 1v1 an "fair" fights. You do what it takes to win no matter what, end always justifys the means so to speak.
EG... If I had to bridge 15 Avatars to kill your one vexor, I would do it because it means winning....
No - you're reading this entirely wrong. Eve is about getting the other guy engaged in an unfair fight. Offgrid boosting however makes that too easy, so any rich noob can do it and it renders first attempts at solo and small gang pvp extremely frusrtrating for new players. It just adds an option for carebears who are trying to pvp to make it relatively risk free, to discourage the real daring noob. Personally, I'd actually appreciate it if you drop 15 avatars on my vexor, because I'd just call pandemic-phone (although it may not work, because you dropping 15 avatars on me may mean you actually are the lady answering pandemic-phone ;) - besides I'd still call it a victory because your fuel cost would have been way higher than the cost of my ship - so no - you're not the lady answeing pandemic-phone).
lol I was trying to make a point :D.. But I must admit this made me laugh alot. Of coarse in true EVE style this hypothetical fight would quickly get out of control, as I would "ask" my Nulli friends to get involved since they dont care alot for PL :p... all PL would do at that point is get the entire CFC in on the event.... :p
edit, I am not a member of Nulli either :)
on topic, I really never seen off grid boost as an issue. if you force them to only be within fleet then booster becomes useless because he will be the primary every time... instant death. |

Large Collidable Object
morons.
1903
|
Posted - 2012.08.17 00:56:00 -
[323] - Quote
Melodee619 wrote:
edit, I am not a member of Nulli either :)
I'm not a member of PL either (not anymore for quite some time at least...), but I hope i got the message accross: All offgrid boosters do is giving risk-averse carebears an option to buy into to making their frig alt 'own' with the money they made in highsec incursions whilst any real noob quits in frustration. You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1887
|
Posted - 2012.08.17 00:57:00 -
[324] - Quote
Wacktopia wrote:Your sole argument is "because I would unsub".
And your suggestions are basically to nerf boosting in different ways, so, I'm not really sure what point you are trying to make?
Then at the end you say "stop thinking about your play style" yet half your idea is clearly geared up to your play style.... off-grid boosting is fine so long as its just for a small number of players and after that you are a "noob blobber" and must use a CS on-grid. What?
What? Who's said anything about unsubbing? You... need to read the thread again.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Wacktopia
Noir. Noir. Mercenary Group
259
|
Posted - 2012.08.17 00:58:00 -
[325] - Quote
Liang Nuren wrote:What? Who's said anything about unsubbing? You... need to read the thread again. -Liang
Diesel47 wrote:CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same. .
From OP
Edit: I'm not even sure if I'm fore or against nerfing off grid boosting. The fact is that introducing a mechanic that stops people using certain ships after their fleet is over an exact certain number of pilots is not good design in my opinion. The bottom line is that now I have one of those annoying signatures. |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.17 01:03:00 -
[326] - Quote
Wacktopia wrote:Liang Nuren wrote:What? Who's said anything about unsubbing? You... need to read the thread again. -Liang Diesel47 wrote:CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same. .
I made an economical prediction of the repercussions of removing a function of the game.
Thats different than your twisted version of the story.
And I'd appreciate it if you didn't spam insults at me in other threads in the forum if you don't agree with my ideas in here. Stop being a child, its time to grow up. |

Ensign X
87
|
Posted - 2012.08.17 01:05:00 -
[327] - Quote
I think it's fair to say, for better or worse, there will be a lot of accounts unsubbed if Off-grid Boosting is simply eliminated. |

Melodee619
The Scope Gallente Federation
26
|
Posted - 2012.08.17 01:05:00 -
[328] - Quote
Large Collidable Object wrote:Melodee619 wrote:
edit, I am not a member of Nulli either :)
I'm not a member of PL either (not anymore for quite some time at least...), but I hope i got the message accross: All offgrid boosters do is giving risk-averse carebears an option to buy into to making their frig alt 'own' with the money they made in highsec incursions whilst any real noob quits in frustration.
Maybe mate, but I would argue that boost isnt so powerful that you automatically win??.. least not in my experience. |

Wacktopia
Noir. Noir. Mercenary Group
259
|
Posted - 2012.08.17 01:07:00 -
[329] - Quote
Diesel47 wrote: And I'd appreciate it if you didn't spam insults at me in other threads in the forum if you don't agree with my ideas in here. Stop being a child, its time to grow up.
And from your other thread....
Diesel47 wrote:Pretty mean thread but deal with it. 
Yeah so you want to make a big tough-guy thread about people who fail but when someone does it back to you you get all defensive. Ok, well I'll lay off it then.
Diesel47 wrote:Stop being a child, its time to grow up.
Don't patronise me. The bottom line is that now I have one of those annoying signatures. |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.17 01:13:00 -
[330] - Quote
Wacktopia wrote:Diesel47 wrote: And I'd appreciate it if you didn't spam insults at me in other threads in the forum if you don't agree with my ideas in here. Stop being a child, its time to grow up.
And from your other thread.... Diesel47 wrote:Pretty mean thread but deal with it.  Yeah so you want to make a big tough-guy thread about people who fail but when someone does it back to you you get all defensive. Diesel47 wrote:Stop being a child, its time to grow up. Stop patronising me.
There is no need to bother an entire forum of people because you can't have a normal discussion in a thread. If they cared about this topic they would be in this thread. Stop being a drama queen.
I'll patronize you as long as you act like an obnoxious baby.
Pft, and I thought the WoW forums were terrible. |

Large Collidable Object
morons.
1903
|
Posted - 2012.08.17 01:14:00 -
[331] - Quote
Melodee619 wrote:
Maybe mate, but I would argue that boost isnt so powerful that you automatically win??.. least not in my experience.
Certainly not, but what's annoying is people claiming that it's hard or risky to use multiple screens and hit dscan every 30 s on one of them, claiming it's a risk to fly an OGB. Who are these people?
Cats licking their own balls? You know... morons. |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.17 01:16:00 -
[332] - Quote
Large Collidable Object wrote:Melodee619 wrote:
Maybe mate, but I would argue that boost isnt so powerful that you automatically win??.. least not in my experience.
Certainly not, but what's annoying is people claiming that it's hard or risky to use multiple screens and hit dscan every 30 s on one of them, claiming it's a risk to fly an OGB. Who are these people? Cats licking their own balls? When you have to warp the OGB what happens to your main who doesn't have the boosts anymore? If somebody is brawling in an active tank, and the OGB turns off for 10-20 seconds.. hes going to be in trouble. |

Melodee619
The Scope Gallente Federation
26
|
Posted - 2012.08.17 01:34:00 -
[333] - Quote
Large Collidable Object wrote:Melodee619 wrote:
Maybe mate, but I would argue that boost isnt so powerful that you automatically win??.. least not in my experience.
Certainly not, but what's annoying is people claiming that it's hard or risky to use multiple screens and hit dscan every 30 s on one of them, claiming it's a risk to fly an OGB. Who are these people? Cats licking their own balls?
haha good point |

Wacktopia
Noir. Noir. Mercenary Group
260
|
Posted - 2012.08.17 01:37:00 -
[334] - Quote
Diesel47 wrote: There is no need to bother an entire forum of people because you can't have a normal discussion in a thread. If they cared about this topic they would be in this thread. Stop being a drama queen.
I'll patronize you as long as you act like an obnoxious baby.
The irony of this is uncanny but anyway, I'll fill the rest of this post with glorious on-topic matter....
Limiting Ships by Gang Size Limiting the avilability of a ship or modules based upon the size of a fleet or gang is problematic on a few different levels. The first, obvious, issue is where do you draw the line? If you were to say that an off-grid T3 was only available for a gang of 5 then what do you do when a 6th person joins your gang? Does the t3 booster suddenly become useless, do only 5 of the 6 get the boost, which 5 get the boost? What if you want to change who is being boosted? If I have 2 boosters in a 6 man gang can they boost 3 people each? What ever the answer to these questions there would have to be a "line".
Once you've drawn your line, the limit of the T3 boosting use you will have then defined an exact size of optimal performance. Gangs would start to feel impulsed to gravitate towards this optimum number of pilots where you can still get the benefit of a T3 boost. This doesn't sound like a good system to me. It sounds a lot like an Incusion run where you need to find exactly 11 pilots and each of them need to be in a specific ship etc etc. It's adding complexity in an arbitrary manner.
Small Gang Warfare Is something close to my heart. Believe it or not I actually agree with your stance that small gang warefare should always be viable in EVE. However, I do believe that the playing field should always be level -- not "fair" but... level. By this I mean that from the same starting point a group of players should potentially have access to anything they want to in the EVE universe given reasonable skill, time and effort.
Your suggestions mean that small gang warfare would start to adapt a mechanic of its own by having access to something that other, larger gangs of players would not have access to and in my opinion this is not a level playing field.
Force Multiplier What you are suggesting is effectively a force multiplier. It is intended to allow a small gang punch above it's weight. Force multipliers are good things. They mean that not every fight's outcome is dictated simply by the number of pilots on each side. but what ships they are flying and the "roe sham boe" between the sides.
In this sense your suggestion is good but for the reasons I have given above I do not thing it is the right solution. The bottom line is that now I have one of those annoying signatures. |

Baron vonDoom
Scorn.
35
|
Posted - 2012.08.17 01:39:00 -
[335] - Quote
OP hardly ever did any pvp outside highsec, so his claims aren't surprising - especially the ones where he claims to solo-counter nullsec blobs... |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.17 01:49:00 -
[336] - Quote
Baron vonDoom wrote:OP hardly ever did any pvp outside highsec, so his claims aren't surprising - especially the ones where he claims to solo-counter nullsec blobs...
I have atleast 150 0.0 or lowsec kills out of 273. Just because I don't pvp much doesn't mean I don't read up on the topic or know a thing or two.
Better than your 30 man blob kills that hardly even count as PvP. Anybody can sit in a big fleet and F1 targets then rack up thousands of kills. KM whoring doesn't make you good. |

Shizuken
Venerated Stars
83
|
Posted - 2012.08.17 01:51:00 -
[337] - Quote
I dont even know what off-grid boosting is... |

Baron vonDoom
Scorn.
36
|
Posted - 2012.08.17 01:58:00 -
[338] - Quote
Diesel47 wrote:Baron vonDoom wrote:OP hardly ever did any pvp outside highsec, so his claims aren't surprising - especially the ones where he claims to solo-counter nullsec blobs... I have atleast 150 0.0 or lowsec kills out of 273. Just because I don't pvp much doesn't mean I don't read up on the topic or know a thing or two. Better than your 30 man blob kills that hardly even count as PvP. Anybody can sit in a big fleet and F1 targets then rack up thousands of kills. KM whoring doesn't make you good.
It doesn't matter. This is a grunt alt that wasn't subbed for the best part of the last 3 years. However, you are a highsec pubbie claiming to counter nullsec blobs whilst screwing over RvB newbs with a little help from your OG booster.
Pathetic. |

Ensign X
87
|
Posted - 2012.08.17 02:04:00 -
[339] - Quote
Baron vonDoom wrote:Diesel47 wrote:Baron vonDoom wrote:OP hardly ever did any pvp outside highsec, so his claims aren't surprising - especially the ones where he claims to solo-counter nullsec blobs... I have atleast 150 0.0 or lowsec kills out of 273. Just because I don't pvp much doesn't mean I don't read up on the topic or know a thing or two. Better than your 30 man blob kills that hardly even count as PvP. Anybody can sit in a big fleet and F1 targets then rack up thousands of kills. KM whoring doesn't make you good. It doesn't matter. This is a grunt alt that wasn't subbed for the best part of the last 3 years. However, you are a highsec pubbie claiming to counter nullsec blobs whilst screwing over RvB newbs with a little help from your OG booster. Pathetic.
Yo, just a heads up, for what it's worth. Calling people "pubbie" and "pathetic" while you alt-post like a boss tends to make you look like a douche and/or a hypocrite. |

Baron vonDoom
Scorn.
39
|
Posted - 2012.08.17 02:07:00 -
[340] - Quote
You should stop sock-puppeting. |

Ensign X
89
|
Posted - 2012.08.17 02:09:00 -
[341] - Quote
Baron vonDoom wrote:You should stop sock-puppeting.
You should stop pretending that you have any idea what's coming out of your mouth.
Edit: And, from the looks of it, stop "Liking" your own posts with your alts. Now THAT is pathetic.  |

Diesel47
Deep Core Mining Inc. Caldari State
101
|
Posted - 2012.08.17 02:13:00 -
[342] - Quote
Baron vonDoom wrote:
It doesn't matter. This is a grunt alt that wasn't subbed for the best part of the last 3 years. However, you are a highsec pubbie claiming to counter nullsec blobs whilst screwing over RvB newbs with a little help from your OG booster.
Pathetic.
My OG booster wasn't even ready yet when I was in RvB.
And when did I ever claim of any heroics in 0.0 where I screwed blobs over? I'd like to see you show me an instance of that.
You just sound like a mad blobber. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1273
|
Posted - 2012.08.17 02:20:00 -
[343] - Quote
Diesel47 wrote:You just sound like a mad blobber. So, when are they nerfing the offgrid boosters again? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Wacktopia
Noir. Noir. Mercenary Group
260
|
Posted - 2012.08.17 02:20:00 -
[344] - Quote
Diesel47, why do you dislike the idea of a general off grid nerf? Is it so you can 'afk' your alt in the boosting ship and fight with your main. Serious question btw, just interested to know your particular reasons. The bottom line is that now I have one of those annoying signatures. |

Baron vonDoom
Scorn.
41
|
Posted - 2012.08.17 02:21:00 -
[345] - Quote
Ensign X wrote:Baron vonDoom wrote:You should stop sock-puppeting. You should stop pretending that you have any idea what's coming out of your mouth. Edit: And, from the looks of it, stop "Liking" your own posts with your alts. Now THAT is pathetic. 
You're a paranoid nutjob.
Diesel47 wrote: You just sound like a mad blobber.
Yes - of course |

Ensign X
99
|
Posted - 2012.08.17 02:25:00 -
[346] - Quote
Baron vonDoom wrote:You're a paranoid nutjob.
Haha, you're right, cause 4 "people" in the span of 5 minutes found your evidence-less post about me and Diesel being the same dude worthy of a "Like". Keep flailing.
|

Diesel47
Deep Core Mining Inc. Caldari State
102
|
Posted - 2012.08.17 02:28:00 -
[347] - Quote
Ensign X wrote:Baron vonDoom wrote:You're a paranoid nutjob. Haha, you're right, cause 4 "people" in the span of 5 minutes found your evidence-less post about me and Diesel being the same dude worthy of a "Like". Keep flailing.
Now hes using all his alts to like yours. LOL.
The forum warrior is strong with this one. |

Baron vonDoom
Scorn.
42
|
Posted - 2012.08.17 02:30:00 -
[348] - Quote
Ensign X wrote:Baron vonDoom wrote:You're a paranoid nutjob. Haha, you're right, cause 4 "people" in the span of 5 minutes found your evidence-less post about me and Diesel being the same dude worthy of a "Like". Keep flailing.
The fact you're even watchig irrelevant stuff like that and draw conclusions from it is proof you're a paranoid nutjob.
Here - have a like - I wasn't even aware there was such a function on the forums...
|

Ensign X
100
|
Posted - 2012.08.17 02:35:00 -
[349] - Quote
Baron vonDoom wrote:The fact you're even watchig irrelevant stuff like that and draw conclusions from it is proof you're a paranoid nutjob.
Here - have a like - I wasn't even aware there was such a function on the forums...
Says the guy who drew the conclusion that because Diesel disagrees with whatever your stance on boosters is, and I think you're a hilariously bad and admitted alt-poster that we MUST be the same person.
Protip: When you act like a douche on a video game forum, you might just get called out for it by more than one person. |

Baron vonDoom
Scorn.
44
|
Posted - 2012.08.17 02:36:00 -
[350] - Quote
Ensign X wrote:
Protip: When you act like a douche on a video game forum, you might just get called out for it by more than one person.
Indeed |

Diesel47
Deep Core Mining Inc. Caldari State
102
|
Posted - 2012.08.17 02:37:00 -
[351] - Quote
Baron vonDoom wrote:
proof you're a paranoid nutjob.
Here - have a like - I wasn't even aware there was such a function on the forums...
Hes paranoid?
You think anybody that disagrees with your badposts must be an alt.
Hes a nutjob?
You feel the need to upvote your own posts.... FOUR TIMES.      
I wish I could dislike every post you made. But I feel like your army of like-bots would put an end to that plan 
 |

Ensign X
100
|
Posted - 2012.08.17 02:52:00 -
[352] - Quote
So fresh and so clean! |

Lumi Onren
I'm twelve and what is this
0
|
Posted - 2012.08.17 02:52:00 -
[353] - Quote
One thing to note is how prevalent off grid T3 boosters have become in low sec lately. Especially in FW areas and regions like Molden Heath which have been known for solo and small gang activities. More and more pilots seem to be using them to "1v1", which just seems wrong... honestly I doubt the current situation regarding boosters is good for long term health of the game |

Baron vonDoom
Scorn.
44
|
Posted - 2012.08.17 02:55:00 -
[354] - Quote
Diesel47 wrote:Baron vonDoom wrote:
proof you're a paranoid nutjob.
Here - have a like - I wasn't even aware there was such a function on the forums...
Hes paranoid? You think anybody that disagrees with your badposts must be an alt. Hes a nutjob? You feel the need to upvote your own posts.... FOUR TIMES.       I wish I could dislike every post you made. But I feel like your army of like-bots would put an end to that plan  
Feel free to dislike every post I made. don't give a **** about
I pointed out theat you're a failure at eve baiting RvB nuns using the help of your offgeid boosters, which explains your totally clueless posts about offgrid boosting.
You and "ensign" get mad about it, accusing me of using bots for a functionality on the forums I don't even know and I don't give a **** about.
So, I apologize - you're "both" paranoid nutjobs...
Fakeedit: Yay - I have 44 likes those bots work
Way to go, kids... |

Diesel47
Deep Core Mining Inc. Caldari State
102
|
Posted - 2012.08.17 02:55:00 -
[355] - Quote
Those posts were rather hilarious, shame they were removed. |
|

ISD TYPE40
ISD Community Communications Liaisons
112

|
Posted - 2012.08.17 02:57:00 -
[356] - Quote
I have cleaned this thread of a lot of off topic, troll and personal attack posts. Take very careful note that this kind of behaviour has no place on these forums and they are in fact a breach of the forum rules. If some of you have forgotten what those rules are, please go here and refresh your memories.
A good discussion about changes to the game is always welcome and can be a great deal of fun to read, I for one love to sit and look through all the ideas that players come up with. So please, lets try and remain civil, have a great discussion and leave the insults elsewhere ok? Thank you - ISD Type40. ISD Type40 Ensign Community Communication Liaisons (CCLs) Interstellar Services Department |
|

Ensign X
100
|
Posted - 2012.08.17 02:58:00 -
[357] - Quote
You're going to make the ISD team have to come back in here and clean up your mess. Again. 
edit: Oh hai, ISD Type40. Sorry about that other dude. Keep doing what you do.  |

Diesel47
Deep Core Mining Inc. Caldari State
102
|
Posted - 2012.08.17 03:00:00 -
[358] - Quote
ISD TYPE40 wrote:I have cleaned this thread of a lot of off topic, troll and personal attack posts. Take very careful note that this kind of behaviour has no place on these forums and they are in fact a breach of the forum rules. If some of you have forgotten what those rules are, please go here and refresh your memories. A good discussion about changes to the game is always welcome and can be a great deal of fun to read, I for one love to sit and look through all the ideas that players come up with. So please, lets try and remain civil, have a great discussion and leave the insults elsewhere ok? Thank you - ISD Type40.
Good to know atleast somebody reads these threads.  |

Baron vonDoom
Scorn.
47
|
Posted - 2012.08.17 03:03:00 -
[359] - Quote
Diesel47 wrote:Good to know atleast somebody reads these threads. 
Indeed |

Large Collidable Object
morons.
1905
|
Posted - 2012.08.17 03:30:00 -
[360] - Quote
So - regardless of the OP having been sufficiently discredited as a noob-blobbing highsec-bear, this thread holds some potential.
How would you make solo/small gang viable in this game without blobbing or fags bootisng with alts? You know... morons. |

Diesel47
Deep Core Mining Inc. Caldari State
102
|
Posted - 2012.08.17 03:38:00 -
[361] - Quote
Large Collidable Object wrote:So - regardless of the OP having been sufficiently discredited as a noob-blobbing highsec-bear, this thread holds some potential.
How would you make solo/small gang viable in this game without blobbing or fags bootisng with alts?
Click page 17, read what the ISD said. |

Large Collidable Object
morons.
1907
|
Posted - 2012.08.17 03:47:00 -
[362] - Quote
Diesel47 wrote:Large Collidable Object wrote:So - regardless of the OP having been sufficiently discredited as a noob-blobbing highsec-bear, this thread holds some potential.
How would you make solo/small gang viable in this game without blobbing or fags bootisng with alts? Click page 17, read what the ISD said.
I'm quite aware of that, hence I'm hoping for some cosntructive discusion with people having some basic experience, so I'd appreciate you not posting anymore.
Thank you. You know... morons. |

Diesel47
Deep Core Mining Inc. Caldari State
102
|
Posted - 2012.08.17 04:10:00 -
[363] - Quote
Large Collidable Object wrote:Diesel47 wrote:Large Collidable Object wrote:So - regardless of the OP having been sufficiently discredited as a noob-blobbing highsec-bear, this thread holds some potential.
How would you make solo/small gang viable in this game without blobbing or fags bootisng with alts? Click page 17, read what the ISD said. I'm quite aware of that, hence I'm hoping for some cosntructive discusion with people having some basic experience, so I'd appreciate you not posting anymore. Thank you. Edit: Absolutely not meant as an insult, but you clearly have neither experience nor a clue considering eve, so please refrain from posting unless it's really as bad as your OGB posts (they're quite cute ) ;).
Yeah and you do? OK.
Your posts are ugly, very ugly little posts that my cute posts laugh at. |

James Amril-Kesh
4S Corporation RAZOR Alliance
509
|
Posted - 2012.08.17 04:15:00 -
[364] - Quote
I didn't read the thread, is there anything interesting apart from the OP's delusional hopes that a broken mechanic working in his favor won't eventually be fixed? EVE's 4th of July Fireworks |

Diesel47
Deep Core Mining Inc. Caldari State
102
|
Posted - 2012.08.17 04:16:00 -
[365] - Quote
James Amril-Kesh wrote:I didn't read the thread, is there anything interesting apart from the OP's delusional hopes that a broken mechanic working in his favor won't eventually be fixed?
Nothing here, move along. |

rodyas
Tie Fighters Inc
638
|
Posted - 2012.08.17 04:18:00 -
[366] - Quote
CCP has the same problem your post has, nothing useful. I will not be voting in the CSM election, so you need to go vote to make up for me. |

Large Collidable Object
morons.
1907
|
Posted - 2012.08.17 04:23:00 -
[367] - Quote
Diesel47 wrote:Large Collidable Object wrote:Diesel47 wrote:Large Collidable Object wrote:So - regardless of the OP having been sufficiently discredited as a noob-blobbing highsec-bear, this thread holds some potential.
How would you make solo/small gang viable in this game without blobbing or fags bootisng with alts? Click page 17, read what the ISD said. I'm quite aware of that, hence I'm hoping for some cosntructive discusion with people having some basic experience, so I'd appreciate you not posting anymore. Thank you. Edit: Absolutely not meant as an insult, but you clearly have neither experience nor a clue considering eve, so please refrain from posting unless it's really as bad as your OGB posts (they're quite cute ) ;). Yeah and you do? OK. Your posts are ugly, very ugly little posts that my cute posts laugh at.
You're superficial. Not surprised.
Now **** off back to college and let proper people talk. You know... morons. |

Diesel47
Deep Core Mining Inc. Caldari State
102
|
Posted - 2012.08.17 04:31:00 -
[368] - Quote
Large Collidable Object wrote:
Now **** off back to college and let proper people talk.
Lead the way.
Alot of big talk for an alt. |

Large Collidable Object
morons.
1907
|
Posted - 2012.08.17 04:45:00 -
[369] - Quote
A lot of bullshit posting for a nub hiding in jita 4-4 and behind an NPC corp.
Where's you boosting alt btw? You know... morons. |

Diesel47
Deep Core Mining Inc. Caldari State
102
|
Posted - 2012.08.17 04:48:00 -
[370] - Quote
Large Collidable Object wrote:A lot of bullshit posting for a nub hiding in jita 4-4 and behind an NPC corp.
Better than hiding behind an alt.
For all I know your main could fly hulks all day. |

Large Collidable Object
morons.
1907
|
Posted - 2012.08.17 04:53:00 -
[371] - Quote
Diesel47 wrote:Large Collidable Object wrote:A lot of bullshit posting for a nub hiding in jita 4-4 and behind an NPC corp. Better than hiding behind an alt. For all I know your main could fly hulks all day.
Nah - switched to Macks... You know... morons. |

Liang Nuren
Heretic Army Heretic Nation
1889
|
Posted - 2012.08.17 05:15:00 -
[372] - Quote
Large Collidable Object wrote:How would you make solo/small gang viable in this game without blobbing or fags bootisng with alts?
I'd make a couple of changes: - Remove all gang link strength bonuses from all ships. - Nerf the **** out of command links. 50% bonuses are ******* outrageous in a game where people train 2 months for a 2% advantage over their enemy. - Remove command processors. This means only dedicated command ships can fit more than one link. - Dramatically lower the fitting on links and allow any ship to fit gang links. This gives people an extra choice about what to fit in a high slot - guns, neuts, link, etc. - Links are modified to apply to everyone in fleet and on grid. Only the highest bonus per link type (interdiction maneuvers, shield harmonization, etc) applies. - Increase the DPS, speed, and agility of all fleet commands. - Add Command Destroyers (5 guns/3 links) which are geared primarily towards frigate gangs.
For bonus points: - Buff certain modules (tackle and tank modules comes to mind) to compensate for nerfing links so hard. - Increase fittings on the ASB and decrease it's reload time. Intended to prevent multiple ASB monsters. - Increase the overheat bonus on regular active reps
-Liang
Ed: The implication for small gang vs large gang is that most links aren't that important to the small gang. And the ones that are, they will make SURE they fit. This is notably kiting based links. But on the whole they're just not disadvantaged here - not that it should make that big of a deal given how hard I'd nerf links. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|
|

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
220

|
Posted - 2012.08.17 06:45:00 -
[373] - Quote
Keep it civil please. Thank you in advance. ISD Dorrim Barstorlode Lieutenant Community Communication Liasions (CCLs) Interstellar Services Department |
|

Adan Natrier
Paladin Order Fidelas Constans
8
|
Posted - 2012.08.17 12:44:00 -
[374] - Quote
The fix to offgrid boosters, is to stop them working off grid. This by itself fixes all outstanding issues, under present mechanics.
- There is nothing to suggest T3 boosters are notionally dead if they can't be offgrid. Yes, you might actually have to train something to fit an effective tank to it. T3's can fit one link (maybe two), a tank and some useful ongrid facility (e.g. single or twin-linked skirmish loki) and I'm sure like other minmatar ships the loki can be fit to kite, if you really insist; choose your compromise. This one T3 link ongrid is also more powerful than a fleet command ship, so you can heavily emphasise that link's bonus if you as an FC want to, for specific squads depending what you have and what you need, with attendant risks now that you actually have it there. Choices (and piloting) become a little more distinctive than "everything, please", which only increases the diversity possible and practical. This can not be bad, for anyone.
- While indeed, often command ships are used even presently as FC boats, they're "allowed to" be ongrid mainly because it's a tough sell to make someone take their main and sit out a fight. CFC FC's have apologised to their boosters when telling them to get to a damned safe pos. This is absurd, and it's absurd that it's the only sensible choice, when it's available to make.
I shouldn't have to write any more, but noone else really stopped so let's continue with why this kind of non-participating participant removes things from the game, rather than adds to it.
Yes, ships on grid can be killed. How truly awful that must be. In fleet fights indeed your functional high value super tanked targets are going to get shot at. Maybe they get saved by logistics. Maybe they soak up 5/15/50 ships' worth of incoming damage before (if) they die. The availability of or necessity of killing this type of target, and recognising if it's not working is tactics and part of the equation that decides beweeen "killboards green" and "deleting losses from killboard to appear green". And there's an element of piloting skill involved in being on grid and staying alive too. Whether you like them or not, even in large fights there's more than align and anchor, something I'd point out is already more than some CFC claymores can manage.
And if in a large fight a T3/CS is "always" going to die to alpha, maybe all those battlecruiser link bonuses can actually get used instead, rather than ignored completely. Use some flexibility and adapt. In this case, boosters become lost in the crowd, perhaps? Or diversify to using squad boosters with specific boosts. There's plenty of underused tools this change would return to viability, and I truly can't think of any good reason for people to not want to put their cards on the table.
It's just to maintain a present advantage that's neither skill, not skillpoint based. When, on occasion I've put two alts on grid and screwed up massively, because for one reason or other the attention requirement goes over the line I can manage. That's my loss, and my risk. There's no reason whatsoever this shouldn't apply to every ship that participates.
Finally - I'd apply an offgrid test to mining bonus, too. But given that it's back in vogue to coddle them I'd have to say ultimately, I don't care. I'm sure some people do. - I don't care if an effective booster is inside a pos shield, so long as the fight is on the pos grid. |

Jerick Ludhowe
Toxic Waste Industries
142
|
Posted - 2012.08.17 13:13:00 -
[375] - Quote
thsi diesel guy is a complete idiot |

Rashmika Clavain
Shadows Of The Federation Drunk 'n' Disorderly
18
|
Posted - 2012.08.17 13:18:00 -
[376] - Quote
Diesel47 wrote:Alot of people whining about off grid boosters being OP and unfair, even though they have been around for a very long time.  I don't think CCP is ready to pull the plug on off grid boosting, because the fact of the matter is ... There many accounts being plexed and paid for just so they can provide the boosts. CCP is a business afterall and it isn't good for business to be making changes that will reduce their income. I for one don't really feel too strongly how this matter is resolved, but I will unsub my OGB toon if they remove off grid boosting. Thats $15 a month less income for CCP. I'm sure many other OGB alt owners feel the same.
CCP is a business, and as such won't ban "macroers" and "bots", as they're all paid for accounts.
I heard that a lot from the tinfoil brigade, who harped on about how CCP prefered subs over everything else.
|

Halcyon Ingenium
Dreddit Test Alliance Please Ignore
168
|
Posted - 2012.08.17 13:37:00 -
[377] - Quote
People actually boost? They say that in learning the game Go, it is best to lose your first 50 games as soon as possible. This is because Go is complex, and the only way you will start to get an idea of strategy and play is by first sucking and failing as hard as you can. So...In EVE, it is best to get your first 50 deaths by combat as soon as possible. |

Melodee619
The Scope Gallente Federation
28
|
Posted - 2012.08.17 13:46:00 -
[378] - Quote
Halcyon Ingenium wrote:People actually boost?
Well in fairness, your TEST, it wouldn't help you guys anyway... :)... |

Halcyon Ingenium
Dreddit Test Alliance Please Ignore
168
|
Posted - 2012.08.17 13:50:00 -
[379] - Quote
Melodee619 wrote:Halcyon Ingenium wrote:People actually boost? Well in fairness, your TEST, it wouldn't help you guys anyway... :)...
Confiriming we are all noobs in **** fit rifter blobs. They say that in learning the game Go, it is best to lose your first 50 games as soon as possible. This is because Go is complex, and the only way you will start to get an idea of strategy and play is by first sucking and failing as hard as you can. So...In EVE, it is best to get your first 50 deaths by combat as soon as possible. |

Melodee619
The Scope Gallente Federation
28
|
Posted - 2012.08.17 13:54:00 -
[380] - Quote
I'm still laughing that Nulli forced you guys to self D 3 SC's.... sorry but boosting off grid is least of your issues :D |

Alavaria Fera
GoonWaffe Goonswarm Federation
1273
|
Posted - 2012.08.17 16:16:00 -
[381] - Quote
Halcyon Ingenium wrote:Melodee619 wrote:Halcyon Ingenium wrote:People actually boost? Well in fairness, your TEST, it wouldn't help you guys anyway... :)... Confiriming we are all noobs in **** fit rifter blobs. I hear to take down 15 -A- supercarriers you lost 47 rifters along other things.
Do you have enough rifters to keep on fighting? Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Diesel47
Deep Core Mining Inc. Caldari State
106
|
Posted - 2012.08.17 16:34:00 -
[382] - Quote
Jerick Ludhowe wrote:thsi diesel guy is -EDIT- complete -EDIT-
No personal attacks, Please. - ISD Tyrozan
lmao.
Rashmika Clavain wrote:[
CCP is a business, and as such won't ban "macroers" and "bots", as they're all paid for accounts.
I heard that a lot from the tinfoil brigade, who harped on about how CCP prefered subs over everything else.
Yeah because OGBs generate free isk and hurt the economy of the game. Not to mention that in the EULA said using OGBs are forbidden.
What next? Comparing multiboxing to exploits? |

Lin-Young Borovskova
Science and Trade Institute Caldari State
659
|
Posted - 2012.08.17 16:55:00 -
[383] - Quote
Liang Nuren wrote:Large Collidable Object wrote:How would you make solo/small gang viable in this game without blobbing or people boosting with alts? I'd make a couple of changes: - Remove all gang link strength bonuses from all ships. - Nerf the **** out of command links. 50% bonuses are ******* outrageous in a game where people train 2 months for a 2% advantage over their enemy. - Remove command processors. This means only dedicated command ships can fit more than one link. - Dramatically lower the fitting on links and allow any ship to fit gang links. This gives people an extra choice about what to fit in a high slot - guns, neuts, link, etc. - Links are modified to apply to everyone in fleet and on grid. Only the highest bonus per link type (interdiction maneuvers, shield harmonization, etc) applies. - Increase the DPS, speed, and agility of all fleet commands. - Add Command Destroyers (5 guns/3 links) which are geared primarily towards frigate gangs. For bonus points: - Buff certain modules (tackle and tank modules comes to mind) to compensate for nerfing links so hard. - Increase fittings on the ASB and decrease it's reload time. Intended to prevent multiple ASB monsters. - Increase the overheat bonus on regular active reps -Liang Ed: The implication for small gang vs large gang is that most links aren't that important to the small gang. And the ones that are, they will make SURE they fit. This is notably kiting based links. But on the whole they're just not disadvantaged here - not that it should make that big of a deal given how hard I'd nerf links.
This is why I like Liang, he has some awesome ideas but you have to push it to his limits so he gets out of his chest what he really thinks. 
Now we can discuss, these are some good and less good ideas but overall something that will not make the removal of OGB small gang pvp awful (despite some people thoughts I'm a huge fan of small gang pvp witch is in my eyes the most technical/interesting type of eve pvp)
If I can agree on most of your proposals I wouldn't like to see those links be fitted in whatever ship. We need new small hulls able to do this why not a New destroyer? Providing buffs to gangs/fleets whatever should require dedication, at least some dedication.
Over all I like your ideas. brb |

Liang Nuren
Heretic Army Heretic Nation
1896
|
Posted - 2012.08.17 16:58:00 -
[384] - Quote
Lin-Young Borovskova wrote: If I can agree on most of your proposals I wouldn't like to see those links be fitted in whatever ship. We need new small hulls able to do this why not a New destroyer? Providing buffs to gangs/fleets whatever should require dedication, at least some dedication.
I can see your argument here. That's primarily intended to give people more options about what to fit in a utility high and prevent small gang lock-in for certain ship types (like BCs). It's possible that the introduction of more ship hulls would do the trick there too.
Quote:Over all I like your ideas.
Thanks :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Rroff
The Xenodus Initiative. Ministry of Inappropriate Footwork
32
|
Posted - 2012.08.17 17:14:00 -
[385] - Quote
Lin-Young Borovskova wrote:
If I can agree on most of your proposals I wouldn't like to see those links be fitted in whatever ship. We need new small hulls able to do this why not a New destroyer? Providing buffs to gangs/fleets whatever should require dedication, at least some dedication.
Over all I like your ideas.
I disagree with putting them on ships that small - way to easy to alpha'd out the fight - but some new tier3 command ships that can only boost on-grid wouldn't go amiss - i.e. the Gallente infowar booster should be based on the vexor/ishtar hull, get many of the bonuses the ishtar does (but lose the drone range bonus) get slightly higher base resists and say 5800 base shields and armor plus keep the slot layout of the ishtar so it can be run in either armor or shield fleets - also increased capacitor to match the eos. Base Signature should be around 200-240 or so but have a signature reduction bonus per level in command ships that brings it down to about 115 with command ships V. Can use 3 links simultaneously maybe 5% racial, 3% non-racial bonuses for on-grid. With a similiar sort of theme for the others - the min and gal ones capable of shield and armor tanking ok and getting sig reduction bonus per level and the cal and amarr ones getting a racial tank bonus along the lines they have now with a HP and resist bonus per level.
EDIT: Tho I can see the point about ship type lock-in which is another reason why removing off-grid boosting isn't a great idea at the moment... it could freshen up destroyers if they could fit 1 link I guess. |

Miss Management
5
|
Posted - 2012.08.17 18:23:00 -
[386] - Quote
It's Never gonna happen .
They would have to redesign the mining boost which simply is too much hassle for them.
No fool will change the current system to one which willl force people to deploy Rorquals In Belts, unable to warp due to the Industrial Core before they give out any boosts.
My personal view.
Remove all boosts from off grid apart from the Rorqual. |

Cyrek Ohaya
Perkone Caldari State
2
|
Posted - 2012.08.17 20:22:00 -
[387] - Quote
-No one uses Tier 1 / 2 BCs for fleet links based on the next two points.
-Tech 3s offers the convenience of sporting all of their racial links, this "convenience" i believe needs toning down and give room to choice.
-A small minority flies fleet command ships with boosts, everybody else has the innate perception that the CMs 3% link boosts can be easily ruled out simply because you can have a superior Tech 3 vessel with superior bonused links and less SP requirement, as a valuable boosting vessel not fit for combat its best left in a safe spot.
-Entitlement over "I spent over a year training this alt, of course I deserve to be superior".
-Mining links shouldn't be affected as they are a non-combat domestic industry activity.
|

Diesel47
Deep Core Mining Inc. Caldari State
106
|
Posted - 2012.08.17 20:33:00 -
[388] - Quote
Cyrek Ohaya wrote: -Entitlement over "I spent over a year training this alt, of course I deserve to be superior".
Thats how the entire game works.
You spend a long time training and you are rewarded.
|

Alavaria Fera
GoonWaffe Goonswarm Federation
1273
|
Posted - 2012.08.17 23:00:00 -
[389] - Quote
Cyrek Ohaya wrote:-Mining links shouldn't be affected as they are a non-combat domestic industry activity. Oh ho.
Nope. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Vizvig
Savage Blizzard Bora Alis
8
|
Posted - 2012.08.18 04:50:00 -
[390] - Quote
I think small gangs need more powerful weapon against blobtards.
make new skill "advanced varfare link specialist" x12 difficulty
+200% to efficiency of gang links.
And also new t3 links can be installed on t3's only, with efficiency +150% (tank, disruptors, speed at all level 5), and new t3 damage links (+130% if it officer links )
Obvyously these links need +15% bonus to sensor strength, because stupid blobtards can to easy scan so expensive OGB, and it's wrong.
May be we need also special officer pod stopping disruptor, this prevents automatically tackle pod after explosion with chance 33 (officer)
And gang link increase it to 75%
Make the blob suffer, hahahaha.   |

Alavaria Fera
GoonWaffe Goonswarm Federation
1273
|
Posted - 2012.08.18 05:01:00 -
[391] - Quote
Vizvig wrote:May be we need also special officer pod stopping disruptor, this prevents automatically tackle pod after explosion with chance 33 (officer) And gang link increase it to 75% Make the blob suffer, hahahaha.    You mean.. a bubble that only works on pods?
What happens if your small gang is attacked by 10 small gangs?
Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Sentamon
173
|
Posted - 2012.08.18 05:29:00 -
[392] - Quote
Vizvig wrote:I think small gangs need more powerful weapon against blobtards.
The only thing that will ever help is LoS checks, everything else helps the blobs even more. ~ Professional Forum Alt -á~ |

Herzog Wolfhammer
Sigma Special Tactics Group
1696
|
Posted - 2012.08.18 08:02:00 -
[393] - Quote
You see, this sort of stuff keeps subs down. Looks like a scam. I can explain...
"You need a alt scout to - insert travel activity in kill-everything-that-moves-for-no-reason-land here". "In order to have what you need without having to pay a lot of ISK, you need an indy alt". "PVP does not pay well, but if you don't PVP, then you are the lowest form or carebear scum who should go back to WOW. But you still need a carebear alt to grind lvl 4 in high sec to pay for it all."
Ok so we are up to 4 accounts, scout alt, indy alt, carebear alt or if the carebear is the main, a "PVP alt".
Oh, but there appears to be a need for an OGB alt too.
And if you don't have one, you lose. And if you lose, your KB won't look good, and your pee pee will get smaller. (at least everybody acts like it does)
Looks like a scam: "To play EvE, you need at least 4 accounts, maybe 5. That's 60 to 75 dollars a month, or grinding Incursions".
To play in the past you had how many accounts?
So CCP will suffer because people are going to rage-unsub their OGB alts?
I think it's already suffering because people see a game where you can play with one account, and be the ass that gets kicked, but he who has the money for 4-5X the amount or some means of paying the rent and playing every day get to be the boot that does the kicking. if you want to be the boot too, you gotta pay more.
That's almost as bad as Pay To Win. People see it that way, and say to hell with it. |

Vaerah Vahrokha
Vahrokh Consulting
1871
|
Posted - 2012.08.18 09:08:00 -
[394] - Quote
Lumi Onren wrote:One thing to note is how prevalent off grid T3 boosters have become in low sec lately. Especially in FW areas and regions like Molden Heath which have been known for solo and small gang activities. More and more pilots seem to be using them to "1v1", which just seems wrong... honestly I doubt the current situation regarding boosters is good for long term health of the game
The first sign of something wrong or overpowered is when everybody starts using it else they can't compete any more.
Sure it brings in short term additional subs money to CCP but it's bad in the long term, as EvE becomes just another rigged P2W wannabe PvP game. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Halcyon Ingenium
Dreddit Test Alliance Please Ignore
168
|
Posted - 2012.08.18 09:19:00 -
[395] - Quote
Alavaria Fera wrote:Do you have enough rifters to keep on fighting?
No, we are now completely destitute, because Makalu, in his infinite wisdom, saw our great weakness, and has ordered the primary of rifters ever since. We are now all out. Now would be the perfect time for -A- to drop more supers in our home system.
They say that in learning the game Go, it is best to lose your first 50 games as soon as possible. This is because Go is complex, and the only way you will start to get an idea of strategy and play is by first sucking and failing as hard as you can. So...In EVE, it is best to get your first 50 deaths by combat as soon as possible. |

Solomunio Kzenig
East Khanid Trading Khanid Trade Syndicate
3
|
Posted - 2012.08.18 10:25:00 -
[396] - Quote
Kahega Amielden wrote: CCP isn't dumb and recognizes this.
I actually soiled my pants at this comment, Gé¼Gé¼P's history of making monumentally stoopid game breaking changes and causing players to rage quit is legendary (I could list them but I'd probably be at retirement age by the time I was finished), dude the Incarna Custerf&*k is only a few months ago, remember?
Anyways OGB's are a touchy subject, probably the fairest nerf would be to make them less powerful than on grid boosting, and definately remove the ability to boost from a POS. The OP's idea about restricting the ammount of playes the OGB can boost is actualy quite a good idea, but make it 10 players (1 squad) as opposed to 5 players.
Edit: oh and Liang's idea's are OFC the best here and the most sensible I've heard, therefore no chance in hell that Gé¼Gé¼P will actuallly adopt them  |

Vizvig
Savage Blizzard Bora Alis
8
|
Posted - 2012.08.18 11:39:00 -
[397] - Quote
Sentamon wrote:everything else helps the blobs even more. Some people want pay money for IWIN button, i try to explain it. |

Max Khaos
PSK Industries
10
|
Posted - 2012.08.18 12:01:00 -
[398] - Quote
Remove OGB for all apart from the Rorqual which by design is meant to be sitting in a POS crunching "whatever" giving boosts while unable to move, ------------- Insert Goon Tears Here ------------- |

Antisocial Malkavian
211
|
Posted - 2012.08.18 13:56:00 -
[399] - Quote
So is it JUST combat boosting theyre talking about or Orca too cause the only ppl I see QQing about it are combat ppl http://gizmodo.com/5913381/season-your-food-with-salt-from-real-human-tears
you will be harvested |

Lili Lu
344
|
Posted - 2012.08.18 14:39:00 -
[400] - Quote
Whar Target wrote:In a game that is all about those with the most isk/resources/numbers having an advantage, how can anyone feel system wide fleet boosts don't somehow fit into that?
If they force boosters on grid there will be many people with suddenly useless alts. I would probably be down from 3 accounts to one at that point. As for solo/small gang stuff, people will just go back to bringing falcon alts everywhere. Then we'll be back to people crying about ECM again, and how it's unfair, ruins the game etc etc..
It all comes down to people too lazy/unresourceful to get their own, crying to have the others taken away
By the way, will this nerf the titan fleet bonus as well? Force a titan on grid for it's shield/armor bonus lol..
Sorry, I haven't read the rest of this thread but you post was too juicy to pass up.
In short, you could just make your former tech III booster alts posting alts. Because it would be too hard to make them honorable command ship pilots, or something else useful like the probing alts you think everyone should make to find the eccm'd ss'd tech III boosting alts.
As for your statment on titans. YYYYYYYEEEEEEEEEEEEESSSSSSSSSS!!!!!! TITAN NEAR TO DIE!!!! |

Lili Lu
344
|
Posted - 2012.08.18 15:02:00 -
[401] - Quote
Diesel47 wrote:Cyrek Ohaya wrote: -Entitlement over "I spent over a year training this alt, of course I deserve to be superior".
Thats how the entire game works. You spend a long time training and you are rewarded. Oh I see, so you really do support having command ships be the boosting ships because training a command ship pilot takes longer than a tech III pilot. But oh darn no bubble immune and eccm ss-ing the command ship. 
These threads make me laugh. All the dev statments are and have been that off-grid boosting was never working as intended. The game is about putting your ships at risk or into a battle, not having them somewhere accross the solar system safe while having an effect on the outcome of a fight or mining op. People can stomp their feet here all they like. But it is unlikely to make daddy change his mind about taking away the candy.
As for the mining folks. An orca in a belt is just as fine as command ships and tech IIIs in a fight. As for Rorqual and Titan boosts and being off-grid I have little sympathy. Certainly we have too many titans in-game now and more need to die. I don't see how it should be any different for the Rorquals. Think of the demand not just the supply  |

James 315
Caldari Provisions Caldari State
2417
|
Posted - 2012.08.18 15:04:00 -
[402] - Quote
Halcyon Ingenium wrote:Alavaria Fera wrote:Do you have enough rifters to keep on fighting? No, we are now completely destitute, because Makalu, in his infinite wisdom, saw our great weakness, and has ordered the primary of rifters ever since. We are now all out. Now would be the perfect time for -A- to drop more supers in our home system. Maybe they need to buff Makalu, given the current power imbalance? 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |

Solj RichPopolous
Mentally Assured Destruction Northern Strike
9
|
Posted - 2012.08.18 23:15:00 -
[403] - Quote
Ugh these threads. They never stop. Nerf ogb or dont. I use boosters exclusively becausei tend to fight solo against blobs of nubs. Think 1 vs 30+. Anyways my booster is neutral which is great for high sec. I guess most people are talking about null or low which i dont care about. Low is fun, null is full of retards who only know how to aapproach and press f1. No ability to adapt or quit using ****** ships (BCs). But i like eve players either lack of knowledge or either poorness to adapt to situation . It keeps me on top.
Because of all the fuss i have started training for a command ship for my loki booster tho. If you think they are a prob now wait until you have a 100mn command ship zipping around at 2-3km/s 400km from a fight. Enjoy probing that when you land he will be out of range yet again. |

Lili Lu
346
|
Posted - 2012.08.18 23:27:00 -
[404] - Quote
Solj RichPopolous wrote: Because of all the fuss i have started training for a command ship for my loki booster tho. If you think they are a prob now wait until you have a 100mn command ship zipping around at 2-3km/s 400km from a fight. Enjoy probing that when you land he will be out of range yet again. There you go. Adapting. Eve player ingenuity at work. Although don't put all your eggs in the oversized afterburner basket either as it could get nerfed
We don't need 20 pages of people upset and hoping against hope to convince CCP that a near unprobable (and for a while was unprobable) boosting ship 50 au away is good for the game. They've been saying for years, even before the tech IIIs, that they didn't like off-grid boosting (which at the time was only a pos'd up command ship). The game is about risking your ship in a battle and the thrill that provides. If you want an alt to have a part in the battle, it will be doing the same. Dual boxing in the battle is a challenge, and doubly a thrill. Many people have been doing it for years. |

Solj RichPopolous
Mentally Assured Destruction Northern Strike
9
|
Posted - 2012.08.18 23:49:00 -
[405] - Quote
Lili Lu wrote:Solj RichPopolous wrote: Because of all the fuss i have started training for a command ship for my loki booster tho. If you think they are a prob now wait until you have a 100mn command ship zipping around at 2-3km/s 400km from a fight. Enjoy probing that when you land he will be out of range yet again. There you go. Adapting.  Eve player ingenuity at work. Although don't put all your eggs in the oversized afterburner basket either as it could get nerfed  We don't need 20 pages of people upset and hoping against hope to convince CCP that a near unprobable (and for a while was unprobable) boosting ship 50 au away is good for the game. They've been saying for years, even before the tech IIIs, that they didn't like off-grid boosting (which at the time was only a pos'd up command ship). The game is about risking your ship in a battle and the thrill that provides. If you want an alt to have a part in the battle, it will be doing the same. Dual boxing in the battle is a challenge, and doubly a thrill.  Many people have been doing it for years.
I hope they dont nerf oversize ABing its been in game since the beginning its just t3s that reallybrought a spotlight to it . Also its the only thing that gives you workable speed in a combat situation. Plus no sig radius penalty is key. As of now fitting ABs are ******** they dont give enough speed and have no bonus vs webs. Which is what they will need to be viable should this get nerfed. Dont get me wrong i can still get a gistum a 10mn to 2+km/s but id rather not take that route. If they implement a bonus for ABs having a reduction on web % in conjunction with an oversized AB nerf that would be fun and interesting. |

Recoil IV
Knights of the Posing Meat
13
|
Posted - 2012.08.20 17:28:00 -
[406] - Quote
Max Khaos wrote:Remove OGB for all apart from the Rorqual which by design is meant to be sitting in a POS crunching "whatever" giving boosts while unable to move,
:))
anyway.ccp.destryoing pvp,a little,each day |

Recoil IV
Knights of the Posing Meat
13
|
Posted - 2012.08.20 17:37:00 -
[407] - Quote
and yes,what will happen to eve is exacly what happened to wow.
people complain,stuff got nerfed,then blizzard didint stopped until they nerfed eveything.
now wow is just a memory,and nobody plays anymore |

Destination SkillQueue
Are We There Yet
2587
|
Posted - 2012.08.20 17:46:00 -
[408] - Quote
Recoil IV wrote:and yes,what will happen to eve is exacly what happened to wow.
people complain,stuff got nerfed,then blizzard didint stopped until they nerfed eveything.
now wow is just a memory,and nobody plays anymore
Complaining is irrelevant. It's just volume, that only matters in putting weight behind the actual arguments between the different sides. What really matters is those arguments and your ability to argue reasonably for or against any change to the mechanic. If all you manage to do is spout vague fearmongering in response to the arguments of your opponents, expect to lose the argument and CCP to side with your opposition. |

Recoil IV
Knights of the Posing Meat
13
|
Posted - 2012.08.20 18:10:00 -
[409] - Quote
Destination SkillQueue wrote:Recoil IV wrote:and yes,what will happen to eve is exacly what happened to wow.
people complain,stuff got nerfed,then blizzard didint stopped until they nerfed eveything.
now wow is just a memory,and nobody plays anymore Complaining is irrelevant. It's just volume, that only matters in putting weight behind the actual arguments between the different sides. What really matters is those arguments and your ability to argue reasonably for or against any change to the mechanic. If all you manage to do is spout vague fearmongering in response to the arguments of your opponents, expect to lose the argument and CCP to side with your opposition.
everyone knows what happen with wow,so what i said above is actualy the best arguement i ever need anyway. |
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