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Author |
Thread Statistics | Show CCP posts - 2 post(s) |

Brooks Puuntai
Nomadic Asylum Still Censored
682
|
Posted - 2012.08.31 08:01:00 -
[181] - Quote
Why people install a full set of learning implants on their main clone is beyond me. After a few months you should have some sort of plan to where you can just use primary and secondary implants for your skill plan. So you are only risking upwards of 150m instead of 300+. Which is easily replaceable in 0.0 isk wise. |

Roime
Shiva Furnace Dead On Arrival Alliance
1119
|
Posted - 2012.08.31 08:12:00 -
[182] - Quote
And fwiw,
if you use +5s in your first year, your total gain is 0 days in training time compared to using +4s.
It takes a long time to get any advantage from them, and it's at best neglible- my current 6-month plan would complete 5d 20hrs earlier if I used +5s instead of +4s. Price difference is enough to buy some nice hardwires, that will actually improve the game for you.
That said, two +5s only cost ~160mil, and that surely isn't a lot of ISK for any older player to replace on a regular basis, if you are obsessed about training times.
Gallente - the choice of the interstellar gentleman |

Lord Zim
1198
|
Posted - 2012.08.31 08:19:00 -
[183] - Quote
Roime wrote:That said, two +5s only cost ~160mil, and that surely isn't a lot of ISK for any older player to replace on a regular basis, if you are obsessed about training times. So, in other words, you're saying ditching learning implants would affect old players less than new? |

Roime
Shiva Furnace Dead On Arrival Alliance
1119
|
Posted - 2012.08.31 08:21:00 -
[184] - Quote
No, there's no need to ditch learning implants.
Gallente - the choice of the interstellar gentleman |

Pipa Porto
846
|
Posted - 2012.08.31 08:23:00 -
[185] - Quote
Ensign X wrote:Andski wrote:again, you're wrong, and you're accusing me of a strawman when you're the one saying that I want all risk removed from the game Show me where I said anything even remotely resembling this. You can't, because I didn't. My argument is that removing learning implants removes the risk of losing learning implants. It does, unequivocally. There's no debating that point. What is in debate is whether or not that risk should be removed from the game, and I'm doubting that you've provided a compelling argument for why they should.
Learning Skills were removed because they were skills that provided no in-game advantage, just a metagame advantage. They also discouraged new players from training fun skills because everyone told them to train learning skills.
Learning implants are implants that provide no in-game advantage, just a metagame advantage. They also discourage new players from trying fun things because everyone tells them to go buy a set of +3s then avoid losing them. Example
Learning Implants look a lot like Learning Skills and the rationale for removal is the same. EvE: Everyone vs Everyone
-RubyPorto |

Lord Zim
1198
|
Posted - 2012.08.31 08:26:00 -
[186] - Quote
Roime wrote:No, there's no need to ditch learning implants. That wasn't my question. |

Frying Doom
Zat's Affiliated Traders
640
|
Posted - 2012.08.31 08:28:00 -
[187] - Quote
Pipa Porto wrote:Ensign X wrote:Andski wrote:again, you're wrong, and you're accusing me of a strawman when you're the one saying that I want all risk removed from the game Show me where I said anything even remotely resembling this. You can't, because I didn't. My argument is that removing learning implants removes the risk of losing learning implants. It does, unequivocally. There's no debating that point. What is in debate is whether or not that risk should be removed from the game, and I'm doubting that you've provided a compelling argument for why they should. Learning Skills were removed because they were skills that provided no in-game advantage, just a metagame advantage. They also discouraged new players from training fun skills because everyone told them to train learning skills. Learning implants are implants that provide no in-game advantage, just a metagame advantage. They also discourage new players (and heck, plenty of older players*) from trying fun things because everyone tells them to go buy a set of +3s then avoid losing them. ExampleLearning Implants look a lot like Learning Skills and the rationale for removal is the same. *Ughhh, my Jumpclone timer isn't up and I'm in my +4s, etc. I am shocked that you seem to be towing the party line, as usual. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Brooks Puuntai
Nomadic Asylum Still Censored
682
|
Posted - 2012.08.31 08:29:00 -
[188] - Quote
Learning skills where redundant. You train skills to train other skills faster. Implants on the other hand give those an advantage if they are willing to risk the money for them. Big difference.
People need to stop with ideology that you NEED +5s(or implants in general) in at all times. Flying what you can afford to lose applies to implants as well, if you can't afford +5s then downgrade or don't use them. |

Pipa Porto
847
|
Posted - 2012.08.31 08:31:00 -
[189] - Quote
Frying Doom wrote:I am shocked that you seem to be towing the party line, as usual.
I'm shocked that you keep trying to poison the well of discourse.
No, seriously, it demeans you. EvE: Everyone vs Everyone
-RubyPorto |

Roime
Shiva Furnace Dead On Arrival Alliance
1119
|
Posted - 2012.08.31 08:35:00 -
[190] - Quote
Lord Zim wrote:Roime wrote:No, there's no need to ditch learning implants. That wasn't my question.
Your question was invalid.
See Brooks Puntai's post for more clues:
Quote:People need to stop with ideology that you NEED +5s(or implants in general) in at all times. Flying what you can afford to lose applies to implants as well, if you can't afford +5s then downgrade or don't use them.
Gallente - the choice of the interstellar gentleman |

Roime
Shiva Furnace Dead On Arrival Alliance
1119
|
Posted - 2012.08.31 08:37:00 -
[191] - Quote
Pipa Porto wrote: Learning Implants look a lot like Learning Skills and the rationale for removal is the same.
*Ughhh, my Jumpclone timer isn't up and I'm in my +4s, etc.
Uggh, I'm in my officer fitted Golem and can't PVP -> remove marauders?
Your rationale is lacking all rationale.
Gallente - the choice of the interstellar gentleman |

Frying Doom
Zat's Affiliated Traders
641
|
Posted - 2012.08.31 08:38:00 -
[192] - Quote
Pipa Porto wrote:Frying Doom wrote:I am shocked that you seem to be towing the party line, as usual. I'm shocked that you keep trying to poison the well of discourse. No, seriously, it demeans you. As does your ability to only ever follow party lines. Your involvement in something like this is always guaranteed as are your personal attacks. Your masters say jump and you say "How High, Sir" Any Spelling, gramatical and literary errors made by me are included free of charge.
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Lord Zim
1198
|
Posted - 2012.08.31 08:43:00 -
[193] - Quote
Roime wrote:Lord Zim wrote:Roime wrote:No, there's no need to ditch learning implants. That wasn't my question. Your question was invalid. It was not an invalid question, and the reason why you want to label it as invalid is because it does impact the newbies more than the old players.
Roime wrote:Uggh, I'm in my officer fitted Golem and can't PVP -> remove marauders? Can you remove mods from your golem without losing them? Can you remove yourself from the golem without losing it? Yes?
Shocking how those two things work differently.
Roime wrote:Your rationale is lacking all rationale. Pot, meet kettle. |

Pipa Porto
847
|
Posted - 2012.08.31 08:48:00 -
[194] - Quote
Frying Doom wrote:Pipa Porto wrote:Frying Doom wrote:I am shocked that you seem to be towing the party line, as usual. I'm shocked that you keep trying to poison the well of discourse. No, seriously, it demeans you. As does your ability to only ever follow party lines. Your involvement in something like this is always guaranteed as are your personal attacks. Your masters say jump and you say "How High, Sir"
So, since you're going to persist in accusing me of arguing in bad faith, how about you show the evidence you have to show that I am arguing in bad faith? EvE: Everyone vs Everyone
-RubyPorto |

Frying Doom
Zat's Affiliated Traders
641
|
Posted - 2012.08.31 08:49:00 -
[195] - Quote
Lord Zim wrote:Roime wrote:Your rationale is lacking all rationale. Pot, meet kettle. Zord Zim, umm you do know you just said your own argument is invalid right?
Pot calling the kettle black, your saying both your arguments have a "rationale" that "is lacking all rationale."
 Any Spelling, gramatical and literary errors made by me are included free of charge.
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Lord Zim
1198
|
Posted - 2012.08.31 08:50:00 -
[196] - Quote
Pipa Porto wrote:So, since you're going to persist in accusing me of arguing in bad faith, how about you show the evidence you have to show that I am arguing in bad faith? I'm still waiting on him coming up with an article where themittani.com didn't accurately report on the numbers on both sides.
You know, unlike the honourable and utterly, totally unbiased EN24. |

Frying Doom
Zat's Affiliated Traders
641
|
Posted - 2012.08.31 08:53:00 -
[197] - Quote
Pipa Porto wrote:Frying Doom wrote:Pipa Porto wrote:Frying Doom wrote:I am shocked that you seem to be towing the party line, as usual. I'm shocked that you keep trying to poison the well of discourse. No, seriously, it demeans you. As does your ability to only ever follow party lines. Your involvement in something like this is always guaranteed as are your personal attacks. Your masters say jump and you say "How High, Sir" So, since you're going to persist in accusing me of arguing in bad faith, how about you show the evidence you have to show that I am arguing in bad faith? How about you show instances where you have gone against them in issues of their creation? Any Spelling, gramatical and literary errors made by me are included free of charge.
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Lord Zim
1198
|
Posted - 2012.08.31 08:55:00 -
[198] - Quote
Frying Doom wrote:How about you show instances where you have gone against them in issues of their creation? "this guy raped and killed women." "show me proof of me raping and killing women." "how about you show proof of you not killing and raping women?" |

Pipa Porto
847
|
Posted - 2012.08.31 08:56:00 -
[199] - Quote
Frying Doom wrote:Pipa Porto wrote:Frying Doom wrote:Pipa Porto wrote:Frying Doom wrote:I am shocked that you seem to be towing the party line, as usual. I'm shocked that you keep trying to poison the well of discourse. No, seriously, it demeans you. As does your ability to only ever follow party lines. Your involvement in something like this is always guaranteed as are your personal attacks. Your masters say jump and you say "How High, Sir" So, since you're going to persist in accusing me of arguing in bad faith, how about you show the evidence you have to show that I am arguing in bad faith? How about you show instances where you have gone against them in issues of their creation?
So you're saying you have no evidence. Very well, we can move on.
Otherwise, you're making an accusation. The burden is on you to prove it. http://en.wikipedia.org/wiki/Philosophic_burden_of_proof EvE: Everyone vs Everyone
-RubyPorto |

Roime
Shiva Furnace Dead On Arrival Alliance
1119
|
Posted - 2012.08.31 08:57:00 -
[200] - Quote
Lord Zim wrote: It was not an invalid question, and the reason why you want to label it as invalid is because it does impact the newbies more than the old players.
What does? My point was that learning implants don't actually affect anyone, hence no point removing them. If you are obsessed over a few days and worry losing them, it's your problem.
Quote: Can you remove mods from your golem without losing them? Can you remove yourself from the golem without losing it? Yes?
Shocking how those two things work differently.
You seem to miss the point - only thing preventing you from PVPing in either is purely your personal issue, nobody forces you to own a 20bil Golem or wear a full set of +5s, and if you can't afford to lose either, the problem is your wallet and not game mechanics.
Gallente - the choice of the interstellar gentleman |

Marlona Sky
D00M. Northern Coalition.
1262
|
Posted - 2012.08.31 09:02:00 -
[201] - Quote
The way clone jumping works does need a revamp. Also Pipa is right when talking about tons of PvP not happeing because, "But I am in learning clone and I can't jump out for (insert whatever number of hours here) so I will have to pass on the action guys, good luck!"
That happens a lot. In no way am i implying that learning implants need to be removed completely from the game, but some other approach is in order.
Remove local, structure mails and revamp the directional scanner! |

Pipa Porto
847
|
Posted - 2012.08.31 09:03:00 -
[202] - Quote
Roime wrote:Quote: Can you remove mods from your golem without losing them? Can you remove yourself from the golem without losing it? Yes?
Shocking how those two things work differently.
You seem to miss the point - only thing preventing you from PVPing in either is purely your personal issue, nobody forces you to own a 20bil Golem or wear a full set of +5s, and if you can't afford to lose either, the problem is your wallet and not game mechanics.
Learning implants, which provide no in game advantage to a pilot but cost money discourage participation in PvP when you might risk losing your pod (the same way clone costs discourage people from shipping down when they risk losing their pod).
Your Medical Clone is the same thing as a bunch of Implants. Upgrading your med clone costs ISK and gives you SP when you die. Plugging in implants cost ISK and give you SP until you die. Both discourage PvP. EvE: Everyone vs Everyone
-RubyPorto |

Frying Doom
Zat's Affiliated Traders
641
|
Posted - 2012.08.31 09:06:00 -
[203] - Quote
Pipa Porto wrote:Roime wrote:Quote: Can you remove mods from your golem without losing them? Can you remove yourself from the golem without losing it? Yes?
Shocking how those two things work differently.
You seem to miss the point - only thing preventing you from PVPing in either is purely your personal issue, nobody forces you to own a 20bil Golem or wear a full set of +5s, and if you can't afford to lose either, the problem is your wallet and not game mechanics. Learning implants, which provide no in game advantage to a pilot but cost money discourage participation in PvP when you might risk losing your pod (the same way clone costs discourage people from shipping down when they risk losing their pod). Your Medical Clone is the same thing as a bunch of Implants. Upgrading your med clone costs ISK and gives you SP when you die. Plugging in implants cost ISK and give you SP until you die. Both discourage PvP. So does the price of ships or the skills needed to fly them. Should we remove them too? Any Spelling, gramatical and literary errors made by me are included free of charge.
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Lord Zim
1198
|
Posted - 2012.08.31 09:09:00 -
[204] - Quote
Roime wrote:What does? My point was that learning implants don't actually affect anyone, hence no point removing them. If you are obsessed over a few days and worry losing them, it's your problem. Newbies will want to be able to start doing things early, so they'll have an incentive to use learning implants. Except, when they have them, they're suddenly in the position of their pod being worth multiple times of what their ship is, which means they'll PVP less to avoid losing the implants. Older players (like me, for example) will never, ever need implants ever again, in fact I'm currently hunting around for skills to take to l5 "just because", and I'm tempted to just stop training just so the clone cost won't escalate.
Roime wrote:You seem to miss the point - only thing preventing you from PVPing in either is purely your personal issue, nobody forces you to own a 20bil Golem or wear a full set of +5s, and if you can't afford to lose either, the problem is your wallet and not game mechanics. You seem to miss the point, a "20 bil golem" is something you can get out of easily and at any time, and you can easily downgrade into a 1m isk ship for some quick PVP. For your argument to hold water, you would have to be either completely unable to remove mods from your ship, or unable to get out of a ship whenever you want; this isn't so.
You can ***** and whine about how people should "fly what you can afford", but when the newbies have a choice between either "flying what [they] can afford" (i.e. in a lot of cases, no implants) and having to wait that much longer to be eligible for fleet type x, or stick that implant in their head and potentially miss out on fleets "because the jumpclone cooldown isn't over yet", then something could do with updating. Either removal of learning implants (and subsequent increase in base stats), or the ability to remove them. |

Lord Zim
1198
|
Posted - 2012.08.31 09:10:00 -
[205] - Quote
Frying Doom wrote:So does the price of ships or the skills needed to fly them. Should we remove them too? Remove supercarriers and titans, yes. |

Pipa Porto
847
|
Posted - 2012.08.31 09:10:00 -
[206] - Quote
Frying Doom wrote:Pipa Porto wrote:Roime wrote:Quote: Can you remove mods from your golem without losing them? Can you remove yourself from the golem without losing it? Yes?
Shocking how those two things work differently.
You seem to miss the point - only thing preventing you from PVPing in either is purely your personal issue, nobody forces you to own a 20bil Golem or wear a full set of +5s, and if you can't afford to lose either, the problem is your wallet and not game mechanics. Learning implants, which provide no in game advantage to a pilot but cost money discourage participation in PvP when you might risk losing your pod (the same way clone costs discourage people from shipping down when they risk losing their pod). Your Medical Clone is the same thing as a bunch of Implants. Upgrading your med clone costs ISK and gives you SP when you die. Plugging in implants cost ISK and give you SP until you die. Both discourage PvP. So does the price of ships or the skills needed to fly them. Should we remove them too?
Ships and the Skills that are needed to fly them provide in game advantages. Med Clones and Learning Implants do not. See how there's a difference? EvE: Everyone vs Everyone
-RubyPorto |

Tiberius Sunstealer
Phantom Soulreavers Axiom Solaris
149
|
Posted - 2012.08.31 09:11:00 -
[207] - Quote
Pipa Porto wrote:Upgrading your med clone costs ISK and gives you SP when you die. I seem to have missed the patch where upgrading your clone was changed from saving SP when your capsule is destroyed to giving you SP. |

Frying Doom
Zat's Affiliated Traders
641
|
Posted - 2012.08.31 09:11:00 -
[208] - Quote
Lord Zim wrote:Frying Doom wrote:So does the price of ships or the skills needed to fly them. Should we remove them too? Remove supercarriers and titans, yes. Funny I was talking about the price of ships and the skills needed to fly them. Not specific ships. Any Spelling, gramatical and literary errors made by me are included free of charge.
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Pipa Porto
847
|
Posted - 2012.08.31 09:13:00 -
[209] - Quote
Tiberius Sunstealer wrote:Pipa Porto wrote:Upgrading your med clone costs ISK and gives you SP when you die. I seem to have missed the patch where upgrading your clone was changed from saving SP when your capsule is destroyed to giving you SP.
If you don't touch anything, you lose X SP. If you upgrade your clone, you lose X SP then gain it back instantly. If you upgrade your clone, you don't lose X SP.
The cases of not losing something and instantly regaining the thing you lost are the same. EvE: Everyone vs Everyone
-RubyPorto |

Lord Zim
1198
|
Posted - 2012.08.31 09:14:00 -
[210] - Quote
Frying Doom wrote:Lord Zim wrote:Frying Doom wrote:So does the price of ships or the skills needed to fly them. Should we remove them too? Remove supercarriers and titans, yes. Funny I was talking about the price of ships and the skills needed to fly them. Not specific ships. Funny how you still haven't provided us with a link to themittani.com article which you said didn't contain the correct number of losses for the CFC side. |
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