Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 .. 449 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 19 post(s) |

Vaerah Vahrokha
Minmatar Vahrokh Consulting
|
Posted - 2011.06.25 16:03:00 -
[8311]
Originally by: Miilla Edited by: Miilla on 25/06/2011 15:53:43
Originally by: Lili Lu
Originally by: Miilla
Originally by: leth ghost market yes, ganking yes scamming i suppose its possible even the ui is not far from eve infact its uncannily similar
Confirm scamming is allowed by the owners.
Also, what is bandwidth usage like for low bandwidth internets? (Im on EDGE/GPRS atm).
Miilla, read the forums they have there. Look for the information there, and for forum personalities like yourself
365 days - 84.95 EUR / 94.95 USD (~21% discount)
Much cheaper than Eve is :) Nice already.
I cannot find the TRIAL information hmmm How long is that for?
If Perpetuum devs are smart they are going to add a "EVEPLAYER" special redemption code with discount!
Auditing | Research | 3rd Party | Collateral Holding | EvE RL Charity |

solar wave
|
Posted - 2011.06.25 16:04:00 -
[8312]
Edited by: solar wave on 25/06/2011 16:08:20 Edited by: solar wave on 25/06/2011 16:07:11 Edited by: solar wave on 25/06/2011 16:04:35 This is what u get for upsetting us players
[/url] http://s3.postimage.org/9dn2w6zpg/eve_rage2.jpg
|

Vanir Waelcyrge
|
Posted - 2011.06.25 16:05:00 -
[8313]
Personal opinions...
WiS; This could be a good thing in the long run depending in which way you take it. But why did you (CCP) introduce it with the big marketing drum at this early stage? At the moment it removes functionality and performance from the game without adding anything usable.
You recently introduced the ability to introduce optional "beta" changes (properly used in the Contracts UI changes for example). It would have made perfect sense to position CQ as an optional beta UI extension and market the WiS expansion the first time we can actually meet other players in stations. Now it turned into a 3 minute experience with a bad aftertaste. I feel sorry for any new players entering the game at this time because they heard about WiS.
NeX; The only fun part of CQ. The price level killed the concept of vanity in an instance. I have no objections against the silly prices in themselves, but the idea of the implied financial scale is laughable. ISK are supposed to be an nber-currency high above what people use locally on planets, so I suppose the AUR->ISK->Local currency scale tells us that CLOTHING the most valuable commodity in the eve universe.
The MT issue; Most other MMOs are moving to a MT-model. I play some of them once in a while, but there are several important points to be concidered.
1. Commitment. I, for example, play LOTRO F2P now and then. The key point here is "now and then". When I want to kill some orcs its perfect, but I do not stay around and they do not earn much money from me. The commitment is weak in both directions. MT is perfect for leasure playing. Eve on the other hand is based on a completely different experience/emotions. I have two accounts that I keep paying for even in the periods where RL reduces my gaming to skill management only, and I'm not alone in this. I already spend more money and time on Eve than my other hobbies (except drinking beer) and therefore I expect you to respect my investment. MT changes the expectancy from long term commitment towards instant gratification. It breaks the current experience without the promise of replacing it with something better.
2. Concistency and Maturity. Eve is different because it promotes long term goals. It does not provide a gameplay where I can "grind to the maximum level in 14 days because I know the optimal order of quest-running". This makes Eve a mature game. But if long term "emotional" repay is going the work, the sandbox have to be concistent over time. The regular forum rants against all changes (regardless if the fear is relevant in the individual change) is a testament to this fact. MT as a concept devaluates the long term stability more than "normal" expansions and tweaks. Concistency is lost if the sandbox is changing its natural laws too often. The MT model promotes a "flavour of the day" attitide, with very fluctuating cost to stimulate ad hoc consuming.
3 PvP and Risk/Reward. Eve differs from most MMOs by making PvP an inherent structure of the world, not just some kind a arena based "fighting for glory". Eves PvP sandbox, even if its not perfect, works because most of the time I can evaluate risk&reward of an activity. I'm not talking about ISK/hour here, I'm talking about what to do within the game. Risk is the potential excitement and the reward is the level of success in my choosen activity. When you decide to go in a specific direction bacause you think its your type of fun then usually it takes a long time to reach it (skill training, gaining trust in a corp, gathering resources, ...). To be able to make these decisions within the sandbox we need to keep external influences at bay. MT removes/reduces the risk component, which removes part of what makes it a game at all. MT also incorporates an additional external randomizing factor (RL-spending-habits) into the sandbox, which reduces the ability to gauge the behaviour/strength of my PvP opponents.
|

Maverick2011
Caldari Deep Core Mining Inc.
|
Posted - 2011.06.25 16:06:00 -
[8314]
Hilmars head on a silver plate.
|

Hapaks
|
Posted - 2011.06.25 16:07:00 -
[8315]
Edited by: Hapaks on 25/06/2011 16:08:02 guys.... why we love eve? i have play wow... and i assure that fight against a troll and a horc with many coloured action, run all over a cartonized continent and go with friends into a dungeon is pretty more fun than mouse-control a ship in a dark desert universe.... so, why we love eve? because eve is different, is made by players who can change the game with theyr actions... eve have the best player comunity that world have ever see... is the most complex, deep and original mmo i've ever see.... if ccp wanna let me play an arcade pay-to-win game .... so i think that slay trolls and dragons will be pretty more fun >>>ready to biomass
|

Arakazzi
Caldari Epsilon Inc
|
Posted - 2011.06.25 16:07:00 -
[8316]
How can we step it up a notch?
|

Captain Hindsite
|
Posted - 2011.06.25 16:08:00 -
[8317]
Originally by: Ro' LoPok
Originally by: Raven God
Originally by: Carli Zandrya
Originally by: Horn Silver
ARE YOU MOVING PAST VANITY ITEMS FOR AURUM?: [ ] YES [ ] NO [ ] MAYBE [ ] AFRAID TO TELL [ ] SCARED ****TLESS [ ] I WANT MY MOMMY
Just answer the QUESTION !!
You are scarring your company forever by ignoring us
This.
|

BeanBagKing
Terra Incognita Intrepid Crossing
|
Posted - 2011.06.25 16:08:00 -
[8318]
Originally by: Tarinara Wow ... I just noticed this:
Originally by: Hilmar's Email <snip>( On the subject of RMT MT's )We have communicated our intention here internally in very wide circles through the Virtual Economy Summit presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone.</snip>
and
Originally by: CCPZulu's Dev Blog The opinions and views expressed in Fearless are just that; opinions and views. They are not CCP policy nor are they a reliable source of CCP views as a company.
OK Zulu: we're not supposed to drag people through the mud or take pot shots or anything. I read that as two completely opposite statements on a company policy. So rather than saying someone is 'fibbing just a tad bit', I'll just leave it at 'somebody' didn't get 'some memo' on CCP's corporate policy then perhaps?...
Gonna quote this...
---Signature---
|

DarkTemplarCrimsonWolf
Amarr
|
Posted - 2011.06.25 16:08:00 -
[8319]
There are many ways Ara but none of which don't cause a insta/perma-ban.
|

Tla Atij
|
Posted - 2011.06.25 16:09:00 -
[8320]
Many people are probably sticking around waiting to unsub when ccp actually starts selling skill points or other in-game advantages for $$$. This 300 pages threadnaught is nothing compared to what will happen then.
Unfortunately, as time passes, more people will be drawn to Sims Online, and at that time the financial hit to CCP won't be so big. I say unfortunately because eve as we know it will be gone...
|
|

Agrikaan
Amarr Defensores Fidei Curatores Veritatis Alliance
|
Posted - 2011.06.25 16:09:00 -
[8321]
More words. Not important. Act now. That matters.
|

Amoes Sten
|
Posted - 2011.06.25 16:10:00 -
[8322]
Hopefully the next gem from CCP wont be such antagonizing drivel.
|

Dunn Idaho
Caldari Core Impulse Auctorita Alliance
|
Posted - 2011.06.25 16:10:00 -
[8323]
If i want Micro transactions, il go back to entropia universe, i started to play eve to get away from that **** !!!!
IL be there at next FF with a ****ing banner against MT
Dunn
|

Shintai
Gallente Arx Io Orbital Factories Arx Io
|
Posted - 2011.06.25 16:11:00 -
[8324]
Originally by: CCP Zinfandel For those who missed it before, let's go back over this in better detail. The detail is interesting for many.
Team Stonehenge is making the store (Noble Exchange) and is making it in stages. It's fairly simple and straightforward at present but will be getting more sophisticated over time. Right now it can only sell one kind of thing at a time (no bundles) and can only accept one payment at a time (Aurum.)
It can't do trade-in's. It can't do BPCs. It can't sell anything that requires a user interface to use. It can't highlight an item on sale (they will look like the non sale items.) It can't sort/filter and only show you one kind of item. But it will get better.
Other folks are making cool ship art. Other folks are making clothing, etc. One of the cool ships was the Ishukone Watch Scorpion battleship which we brought to the CSM. They got to see a little better view of it than just a screen shot posted in a video broadcast and they thought it looked pretty cool. One of them will likely chime in about it or you'll see it in their meeting minutes which I know they are working on.
So I presented our dilemma to them. EVE players need to be in control of the EVE economy as much as possible. That's not just a marketing claim, that's what we really believe.
And if we sell a battleship in a store, that transgresses this important principle.
"Shall I hold this until the store properly supports BPCs or a Scorpion trade-in? Or shall I start selling it now for 3-4 months and then change how we sell it later?"
The CSM had one big question: -Is there any difference between the Ishukone Watch Scorpions sold whole and the ones sold in trade in? (The answer is no.)
They said yes, you want players in control. You want players buying Scorpions from industrialist players. Absolutely. But in this case this is not likely to hurt the EVE economy because initially people will only buy these ships as a collectible and for fun. This will not affect their purchase of Scorpions for actual fleet warfare. They will still buy as many Scorps - this would just be on extra out of their bling money.
So they recommended we go ahead and begin our learning curve and get the fun ship into circulation.
Now, behind the scenes, we will be monitoring to make sure that Scorpion sales don't crash and that the economy does not suffer. If it does, we can turn off the availability of the ship in minutes. We'll just point out that the Ishukone Watch only made a limited number of ships to sell to capsuleers and that supply has now run out.
If we need to go even slower, we can and will.
More ÇÇP crap unleashed. --------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Gangotri XII
|
Posted - 2011.06.25 16:12:00 -
[8325]
it is surprising how many players still don't get the point of the protest against pay to win cash shops, makes me sad and ccp's refusal to actually clearly answer the questions about whether or not we will get a pay to win cash shop makes me think they are hoping that by Monday the storm will have blown over and we will all roll over and play death, well i sure as hell will never roll over and play death
we demand an answer to our questions
|

Miilla
Minmatar Hulkageddon Orphanage
|
Posted - 2011.06.25 16:13:00 -
[8326]
Anybody got a link to the FULL client perpetuum online exe?
|

Tatiana Nixx
|
Posted - 2011.06.25 16:13:00 -
[8327]
The "Brand" CCP and all it's sub-companies, titles, brands, games are now toxic.
|

Agrikaan
Amarr Defensores Fidei Curatores Veritatis Alliance
|
Posted - 2011.06.25 16:13:00 -
[8328]
Originally by: Gangotri XII it is surprising how many players still don't get the point of the protest against pay to win cash shops, makes me sad and ccp's refusal to actually clearly answer the questions about whether or not we will get a pay to win cash shop makes me think they are hoping that by Monday the storm will have blown over and we will all roll over and play death, well i sure as hell will never roll over and play death
we demand an answer to our questions
We will get answers in due time. The BIG question is, WILL WE TRUST THE ANSWERS?
|

Warvan
|
Posted - 2011.06.25 16:13:00 -
[8329]
How to properly quit a game Method 1: "I'm tired of this BS Game and it's Company" ::Cancel subscription, leave game and forums:: Method 2: "FTs i quit!" ::CANCEL SUBSCRIPTION, LEAVE GAME AND FORUMS:: Method 3: :Cancel subscription, leave game and forums:: Method 4: ::write detailed letter to respected GM/DM/CSM explaining greivence and desire to leave game, Give an appropriate response time to see what reply is, If unsatisfactory, Cancel subscription and leave forum::
All of these have one thing in common.. You don't show your stupidity and you can keep some dignity about your person.
TO the person crying about having to use the Holographic table to interact with their ship.. Hey Idiot... TRY YOUR NEOCOM! I stil have FULL access to EVERY SHIP IN MY SHIP STORAGE ON MY NEOCOM LEFT HAND MENU! THIS INCLUDES THE REPAIR QUOTE!!!!
So CCP wants to make more money... that is the purpose of a company... And they are providing a game that we can enjoy... Many games have cash shops now CCP is just folloring the trend but trying to alter it by having a Cash shop in a PAY 2 PLAY. I do not think that is a good thing. But when it comes down to it I'd rather have full access of a Pay 2 Play that has a cash shop than a Free 2 play that limits access to thing UNLESS you buy them with cash. Look at LOTRO and Pirates of the Burning Sea when they went Free to play They got upwards of 1-10K players back.. then turned right back around and lost that many when they realised that they could not access the best ships because they did not want to pay for the special in game money.
CCP is at least making it so the people that can buy these items can turn around and sell them on the open market so everyone still has access to them. CCP could at least lower the prices.
Oh while I'm thinking about it.. How many of you were anticipating Incarna saying things like "Man it'll be great to be able to walk around in station"? I know several in my corp did. Quite a few in my alliance did as well.
|

Mikaaro
|
Posted - 2011.06.25 16:14:00 -
[8330]
we're quickly aproaching over 9000 replies.
|
|

leth ghost
|
Posted - 2011.06.25 16:15:00 -
[8331]
Originally by: BeanBagKing
Originally by: Tarinara Wow ... I just noticed this:
Originally by: Hilmar's Email <snip>( On the subject of RMT MT's )We have communicated our intention here internally in very wide circles through the Virtual Economy Summit presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone.</snip>
and
Originally by: CCPZulu's Dev Blog The opinions and views expressed in Fearless are just that; opinions and views. They are not CCP policy nor are they a reliable source of CCP views as a company.
OK Zulu: we're not supposed to drag people through the mud or take pot shots or anything. I read that as two completely opposite statements on a company policy. So rather than saying someone is 'fibbing just a tad bit', I'll just leave it at 'somebody' didn't get 'some memo' on CCP's corporate policy then perhaps?...
Gonna quote this...
|

Luminary Xion
Gallente Unknown-Heroes
|
Posted - 2011.06.25 16:15:00 -
[8332]
Originally by: CCP Pann No sense in lying about it so I'll call a spade a spade.
I was wrong to do that and I apologize.
If youÆve read this much, thanks for staying with me. If you have something to say, IÆd like very much to hear it.
Humbly yours, ~P~
Oh, Pann... =happy= Thank you so much. There's no taking the torch down now, there's just tossing it into the lake. Someone having a pair of cajones, owning up from a company standpoint and affirming our concerns are valid... well, to me that's just better than cold ice cream on a hot day.
We <3 You, Pann! 
|

Tea Ester Elliot
|
Posted - 2011.06.25 16:15:00 -
[8333]
Originally by: CCP Zinfandel Right now it can only...
And think of all those wonderful possibilities. Oh wait, they've already been written down, published, and pushed into production by Hilmar.
|

Xeronn
Amarr Silver Snake Enterprise Against ALL Authorities
|
Posted - 2011.06.25 16:15:00 -
[8334]
bump!
oh and just asyin if any of ya guys wants to give darkfall trial a shot...give me a sign in there , xeronn crushpuncher (random name gen ftw)
looks promising enough...great full pvp (twitch based though) , small-scale fights aplenty , player-owned towns , ships (seafaring kind) etc...oh and friendly fire! oh and even an ingame skill called ganking! oh and even the PvE is fun
how`s the perpetuum pvp btw? any trial?
|

Waukesha
Amarr Invictus Australis Merciless.
|
Posted - 2011.06.25 16:15:00 -
[8335]
Originally by: RensPriceChecker2 everyone should read this: http://www.glassdoor.com/Reviews/CCP-Games-Reviews-E159347.htm
tldr: not only is there a disconnect between the players and the ccp management, but also between the employees and the ccp management.
o_0
|

ed jeni
SKULLDOGS RED.OverLord
|
Posted - 2011.06.25 16:16:00 -
[8336]
Linkage
reviews of whats its like at CCP by CCP employees,
|

Alexis Sachs
|
Posted - 2011.06.25 16:18:00 -
[8337]
Well this had fallen far too low for my likes as I refreshed the GD page so...
|

Shintai
Gallente Arx Io Orbital Factories Arx Io
|
Posted - 2011.06.25 16:19:00 -
[8338]
I guess CCP will be silent until monday. Hope it all passes over the weekend. --------------------------------------
Abstraction and Transcendence: Nature, Shintai, and Geometry |

Tea Ester Elliot
|
Posted - 2011.06.25 16:19:00 -
[8339]
Originally by: Warvan How to properly quit a game derp.
You're missing a very important fact about a subscription model. Once you quit, chances are good you have days, if not weeks/months of paid time left on your account(s). Why then would you simply unsub and waste that money when you would rather affect change in the game instead by demonstrating your deep-seated hatred of it's change in direction?
We have canceled our accounts, we're not going to re-up or buy PLEX to keep playing, but with the time we have remaining we WILL continue to make our opinions known.
|

Amber Villaneous
|
Posted - 2011.06.25 16:19:00 -
[8340]
Originally by: Warvan How to properly quit a game Method 1: "I'm tired of this BS Game and it's Company" ::Cancel subscription, leave game and forums:: Method 2: "FTs i quit!" ::CANCEL SUBSCRIPTION, LEAVE GAME AND FORUMS:: Method 3: :Cancel subscription, leave game and forums:: Method 4: ::write detailed letter to respected GM/DM/CSM explaining greivence and desire to leave game, Give an appropriate response time to see what reply is, If unsatisfactory, Cancel subscription and leave forum::
All of these have one thing in common.. You don't show your stupidity and you can keep some dignity about your person.
TO the person crying about having to use the Holographic table to interact with their ship.. Hey Idiot... TRY YOUR NEOCOM! I stil have FULL access to EVERY SHIP IN MY SHIP STORAGE ON MY NEOCOM LEFT HAND MENU! THIS INCLUDES THE REPAIR QUOTE!!!!
So CCP wants to make more money... that is the purpose of a company... And they are providing a game that we can enjoy... Many games have cash shops now CCP is just folloring the trend but trying to alter it by having a Cash shop in a PAY 2 PLAY. I do not think that is a good thing. But when it comes down to it I'd rather have full access of a Pay 2 Play that has a cash shop than a Free 2 play that limits access to thing UNLESS you buy them with cash. Look at LOTRO and Pirates of the Burning Sea when they went Free to play They got upwards of 1-10K players back.. then turned right back around and lost that many when they realised that they could not access the best ships because they did not want to pay for the special in game money.
CCP is at least making it so the people that can buy these items can turn around and sell them on the open market so everyone still has access to them. CCP could at least lower the prices.
Oh while I'm thinking about it.. How many of you were anticipating Incarna saying things like "Man it'll be great to be able to walk around in station"? I know several in my corp did. Quite a few in my alliance did as well.
This is about the upcoming PAY TO WIN, DO YOU NOT UNDERSTAND THIS.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 400 .. 449 :: one page |
First page | Previous page | Next page | Last page |