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Thread Statistics | Show CCP posts - 9 post(s) |

Mars Theran
Tribal Liberation Force Minmatar Republic
443
|
Posted - 2012.11.26 03:20:00 -
[271] - Quote
oldbutfeelingyoung wrote:Oberine Noriepa wrote:Mars Theran wrote:oldbutfeelingyoung wrote:Mars Theran wrote:Presumably in another 2 years or so, with alpha and beta expected ??
Star Citizen is a cool idea, but it's sort of like CoD in space with some added content and industry. It's a single player FPF with a number of missions and the option to play in a multi-player environment of about 100 systems at launch, with some exploration and an interactive market.
Beyond that, it's a shoot em' up game. Buy ships, run missions, do stuff, shoot stuff, and so on. How complex it is going to be remains to be seen, but with ~100 systems currently planned, and limited content in those systems, you can't expect it to be too much more than an open-ended extension of the single player model. So buy ships ,do some shooting ,kill or be killed ,be a pirate a miner or the military man sounds like EvE with joystick control A little bit yes, but only at the most basic level. Furthermore, I highly doubt that Star Citizen will reach the player scale that EVE does on a regular basis. Not that I'm implying I'm not looking forward to playing Star Citizen.  As for ambulation, I'm optimistic that CCP will return to it with a more solid vision all around once they finish revitalizing and polishing the spaceship side of things, which is a very much needed effort. DX11 implementation, I feel, will really boost the technological side of things as far as Carbon is concerned. I'm surprised that Team Avatar's reassignment is coming as a shock to some people. Their reassignment was mentioned months ago. I don't really mind this since the work they're doing is great and immediately apparent in Retribution. I'm sure they'll be back on the ambulation side of things in due time. Raising 6.8 mil should remove any doubt on the the possible playerscale. That is,if Mr Roberts deliver . Show me where they mentioned their reassignment between the promise of making a blog about prototyping and their last thread with Unifex in it .
Well, it's ~90K players making pledges, and some of those might be repeats depending on how he's counting and if he's keeping track. Anything between Kickstarter and his own site might run into a bit of confusion, but I'm not certain exactly how Kickstarter functions on the developer end.
At most, it is currently ~90K interested parties, (some very interested, with pledges of anywhere from 500-10K $ or more), and an average pledge of ~ $70 per person. I thought it was very interesting, watching that progression from around 4.2 million to about 6.2 million in around 2 days.
Quite an accomplishment, no matter how you look at it, and, no need to pay it back in the financial sense. That's an impressive amount of money for no return on the investment aside from early access to a game in 2-3 years, and alpha and beta access, plus maybe a few free items in game for some. Of course, the big backers get a little more. Be interesting to see what those exclusive ship blueprints are worth in 50 years. zubzubzubzubzubzubzubzub |

oldbutfeelingyoung
Perkone Caldari State
762
|
Posted - 2012.11.26 03:42:00 -
[272] - Quote
Mars Theran wrote: quotes
how many players had EvE in the first few weeks,any vet around that remembers ? R.S.I2014
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DeMichael Crimson
Republic University Minmatar Republic
3661
|
Posted - 2012.11.26 04:08:00 -
[273] - Quote
I have read this entire thread and gave out +1 LIKE to most of the replies that I agreed with.
As for the thread topic, it truly makes me sad to see this news after being offline for 4 months.
I think I'll just suicide myself now.

DMC |

Baby ChuChu
Ice Cream Asylum
344
|
Posted - 2012.11.26 05:48:00 -
[274] - Quote
DeMichael Crimson wrote:I have read this entire thread and gave out +1 LIKE to most of the replies that I agreed with. As for the thread topic, it truly makes me sad to see this news after being offline for 4 months. I think I'll just suicide myself now.  DMC
This...without the suicide.
Seeing WiS getting pushed further and further back is a little disheartening. Not just because it was a major selling point for me signing up in the first place, but because I truly would like to see Eve become a massive, multi-layered sandbox with more than justt spaceships. Don't get me wrong, I enjoy the spaceships and the pewpew and all that, but I want to see the game continue to grow. Continue to be more than what was originally intended. Continue to innovate. Sue me.
STO came out with space and ground combat (FiS and WiS) from the very beginning and made both equally relevant to gameplay. Whether you like the game or not, Cryptic deserves some credit for trying and, in many ways, succeeding. I just refuse to believe, CCP isn't, at the very least, just as capable. I understand it would take a lot of resources and I'm not advocating taking resources away from made Eve popular in the first place. I'm just saying, I believe CCP is capable and doing it later rather than sooner probably isn't helping matters.
But whatever, we'll see. I do enjoy what Eve has to offer now, but I want more . |

Ghazu
293
|
Posted - 2012.11.26 05:53:00 -
[275] - Quote
DeMichael Crimson wrote:I have read this entire thread and gave out +1 LIKE to most of the replies that I agreed with. As for the thread topic, it truly makes me sad to see this news after being offline for 4 months. I think I'll just suicide myself now.  DMC It truly makes me sad as a member of the community there are still individuals making suicide jokes like it's funny. http://www.minerbumping.com/ |

Mars Theran
Tribal Liberation Force Minmatar Republic
445
|
Posted - 2012.11.26 07:07:00 -
[276] - Quote
Ghazu wrote:DeMichael Crimson wrote:I have read this entire thread and gave out +1 LIKE to most of the replies that I agreed with. As for the thread topic, it truly makes me sad to see this news after being offline for 4 months. I think I'll just suicide myself now.  DMC It truly makes me sad as a member of the community there are still individuals making suicide jokes like it's funny.
I think he was talking about his character. ..not to say that I'd welcome that. zubzubzubzubzubzubzubzub |

Mars Theran
Tribal Liberation Force Minmatar Republic
445
|
Posted - 2012.11.26 07:15:00 -
[277] - Quote
oldbutfeelingyoung wrote:Show me where they mentioned their reassignment between the promise of making a blog about prototyping and their last thread with Unifex in it .
CCP Unifex wrote:The Avatar team will now be turning its attention to features it can put out for EVE in our winter expansion and beyond.
That was it, although he didn't really specify that the Avatar team no longer existed, so much as he specified they would be working on features for the Winter expansion. Clearly, that doesn't say the Avatar team no longer exists and isn't working on it. The first post regarding that was here, in this thread, afaik.
Now, I'm good with what is coming with Retribution, and I think they've done a fantastic job of pulling things together there, but while not expecting a lot of anything Avatar at this time, I hadn't thought they had submitted a proposal to the waste basket.  zubzubzubzubzubzubzubzub |

Vaerah Vahrokha
Vahrokh Consulting
2019
|
Posted - 2012.11.26 08:10:00 -
[278] - Quote
Imo nobody in the thread noticed the unspoken news. Unspoken news that shed the light on the current CCP issues.
CCP has proven time and again to be exceedingly near objectives oriented. Their "6 months for an expansion" is also the implemented target for their plans.
If you study how they work, you'll have noticed how all the content created tends to be encased within its relevant expansion and then "forgotten": WHs, Sov, WiS, Incursions, PI... all the major features had their content delivered and then "sealed" (bar some nerfs / small bugfixes).
Problem is, some features require more than a "6 months tops and then forget about it" approach. They require a long term commitment and sensible post-release updates.
WiS is one of those features. If it was a CCP self challenge to prove they could beat their "6 months then forget it" record, CCP lost it.
Now, the future is rife with challenges, other companies will want to grab the tasty customers that CCP are letting down and those other companies don't have encumbering legacies to deal with, like: "spaghetti code", "senseless features" (POS / invention mechanics etc), "(bitter)vets" with their heavy demands. Those will be able to deliver possibly free to play, rich and modern content.
It takes NOTHING to create a game able to feature 40k concurrent players and thus able to replicate EvE's numbers so I would not be surprised to see future games intruding in CCP's niche stronger and strongers.
And what are CCP doing? A PS3 game. Bug fixes and some aestethical adjustments.
A waste? No! It's much needed updates BUT the competition won't brake to wait while CCP takes 6 months to fix 6 timers and repaint 10 hulls. CCP has to perform the updates AND start delivering up-to date and competitive content ASAP.
See this expansion? See how the markets are doing? The label for it is: "lackluster". The newbies who would benefit a lot from the small ships rebalance? Still knocked off the game before they even learn how to enjoy EvE! The oldbies? Maybe if we had BC and BS updates, but ATM it's no shiny for them. What's else in here? What was in here in the last expansion?
Can CCP go ahead like this, with the premise "we either bug fix OR deliver unpolished content we'll bug fix later"? No, they should deliver fairly polished content AND bug fix the old. Because in time of crysis, competition gets nastier not simpler to fight and the other companies are certainly not going to wait for CCP to slowboat through 2005 features re-hashing. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Davon Mandra'thin
Solar Horizon Directive Blue Nation
128
|
Posted - 2012.11.26 14:29:00 -
[279] - Quote
^^
I think the CSM have been passing comments about CCPs 6 month release plans in the Development Strategy document. The trouble is CCP probably get alot out of "mini-releases". They kind of need to focus on one aspect of the game in order to use that as the header for the expansion, something they can shout to the rooftops about, something to base their expansion trailers around, and get the marketing machine into gear.
I'm not saying that its the right way to do things. I think CCP should really take a deaper look into whether these short sighted expansions are really worth what they get out of them in terms of marketing. I personally think that your right and that there needs to be a shift towards long derm plan developement. I would be happy to have a two man team working on WiS features, that took them a year to get anything that is release worthy... at least they are still working on it. Frankly pulling everyone out of their usual niche to work on the latest craze is counter product in the long term.
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J3ssica Alba
Federal Navy Academy Gallente Federation
539
|
Posted - 2012.11.26 14:39:00 -
[280] - Quote
where's your bra? how did you get to remove it? i need to know! This is my signature. There are many others like it, but this one is mine.-á Without me, my signature is useless. Without my signature, I am useless |

Baby ChuChu
Ice Cream Asylum
350
|
Posted - 2012.11.26 15:03:00 -
[281] - Quote
J3ssica Alba wrote: where's your bra? how did you get to remove it? i need to know!
I'll tell you when the door opens hahaha |

Sura Sadiva
Entropic Tactical Crew
50
|
Posted - 2012.11.26 16:09:00 -
[282] - Quote
Davon Mandra'thin wrote:^^
I think the CSM have been passing comments about CCPs 6 month release plans in the Development Strategy document. The trouble is CCP probably get alot out of "mini-releases". They kind of need to focus on one aspect of the game in order to use that as the header for the expansion, something they can shout to the rooftops about, something to base their expansion trailers around, and get the marketing machine into gear.
This is a policy they adopted after the Incarna debacle. For the first time CCP faild and lost tht trust of playerbase. Also they had the company focused on 3 (damn, THREE games development, 2 MMORPG and MMOFPS, not even Sony is able to do this).
So they felt in a scared apathy and started to downgrade the expansions to big patches with a cool video associated. If we sum together Crucible, Inferno and Retribution theese are not even close to be a traditional EvE expansion.
Just some example:
EXODUS: was structured in in three expansion and introduced: - Whole new POS system and outpost - Player alliances systems - New capital ships - dedspace areas - COSMOS constelaltion - New manifacturing and research gameplay - A whole tier of new ships (23 new T2 ships)
REVELATIONS - Exploration and probing system - Contract system - T2 Invention - New BS and BC - New deadspaces - Rigs and boosters - Integrated fleet system - Integrated voice system
TRINITY We're going to have in retribution new skins and model for stabber and tempest, this is so cool... Well, Trinity, a single espansion rewrote the WHOLE graphic engine for ALL the ships in game. And also added 5 new classes... (no, not 5 new destroyes, 5 new CLASSES of ships for specific new roles
APOCRYPHA was considerated a "minor" expansion and released after only 3 months isntead of the ususal six months schedule. Not only introduced a whole new space type (and related player driven gameplay): whormhole, but also new NPC AI, new modular ship tier (T3 cruiser) to operate in wormholes, revamped esploration, new manifacturing and industry to support T3.
I'm not saying Crucible, Inferno and Retribution are bad, but they lack of vision and do not improve gameplay, are only big patches/mainteinance releases. New players used to WOW and so on don't see the differences and think that working for a strategic vision (like WiS) means do not fix bugs, they think to expansion in terms of "rebelancing paladins, nerfing warlock, fix the 20-men dungeon" and so on. But for a game like EvE is essential to provide to players the tools they need to create contents.
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Renan Ruivo
Vera Cruz. Nulli Secunda
910
|
Posted - 2012.11.26 16:56:00 -
[283] - Quote
CCP Bayesian wrote:Just to answer a couple of points:
- Team Avatar doesn't exist anymore. As per the thread linked earlier our prototype has been shelved for the time being. Please read both my post and the one from CCP Unifex for the full picture on what's happening with WIS development at the moment. The team members are off working on a whole bunch of stuff from the launcher, through to new game features.
- WoD is definitely still in development and development is split off from EVE so that they can concentrate on their game and making it awesome.
So you say that Team Avatar doesn't exist anymore and that we should click your link to understand the full picture. However the link only shows what you were planning to do, and not why you shelved the plans or what is going to happen with them. The world is a community of idiots doing a series of things until it explodes and we all die. |

Snow Axe
GoonWaffe Goonswarm Federation
593
|
Posted - 2012.11.26 17:37:00 -
[284] - Quote
Renan Ruivo wrote:So you say that Team Avatar doesn't exist anymore and that we should click your link to understand the full picture. However the link only shows what you were planning to do, and not why you shelved the plans or what is going to happen with them.
Unifex does in the 2nd post in the thread. TL;DR part bolded/italicized.
CCP Unifex wrote:Once this prototype was demoed and I had played it (being beaten by CCP Explorer and team in the process), then came the next part. Working out what would be needed to put this concept into the game for real. The team worked together to put a pre-production and production plan together using what they had learned over the previous months and also the lessons learned from the Incarna efforts from last year.
The result of that planning highlighted that right now, we do not have the time or people to build this without impacting what we can deliver for our players who are flying in space.To create this will mean a considerable investment which will take time to put together and also a new focus for us just at a time when we as a company have another new game coming into the EVE Universe (yes DUST 514, IGÇÖm looking at you).
So, all that being said, we have a great concept to expand the EVE Universe but now is not the right time for us to take that step. ItGÇÖs a step I very much want to take but I want to take it when it wonGÇÖt mean removing developers and focus from flying in space. So, for the time being, watch this space with regards to exploration gameplay for EVE avatars. The Avatar team will now be turning its attention to features it can put out for EVE in our winter expansion and beyond. |

Nick Rich
Republic University Minmatar Republic
3
|
Posted - 2012.11.26 17:48:00 -
[285] - Quote
First, that to understand what is happening to walking on stations, developers, it's time to open officially the topic, to learn the players exactly what they want, and based on this, what to do first. Secondly, I play this game for a long time, and has also long been waiting for the door to open it. In a recent video was shot a new hangar, so why not start with that, that would be for one of the doors was an exit to the new hangar, and that there was an opportunity to invite friends there. The main thing to start. And for those who do the idea of GÇïGÇïwalking on stations do not like it, so very few of them do not want to - even if not playing. Third, I am waiting for a long time when it happens, but my patience and the patience of many players can burst if they do not get what you promise a long time ago. I think it's time to give walking the stations, because the ships and space begin to pall. Personally, I play this game in order to see that it took so long waiting. But the constant promises of kickbacks and especially annoying. If walking the stations will not be, it is a chance to throw the game, as there is nothing new there. |

Norian Lonark
Black Thorne Corporation Black Thorne Alliance
46
|
Posted - 2012.11.26 17:51:00 -
[286] - Quote
Very interesting and thanks for posting the snippet of the reason the plug was pulled I also didn't see it.
Well all I can say is I really hope that Dust is worth it and is a massive success, maybe then EVE can get some additional resources allocated to it so we can see some meaningful avatar gameplay without waiting for another 7 years.  |

Hiram Alexander
Seraphim Securities
283
|
Posted - 2012.11.26 18:12:00 -
[287] - Quote
Norian Lonark wrote:Very interesting and thanks for posting the snippet of the reason the plug was pulled I also didn't see it. Well all I can say is I really hope that Dust is worth it and is a massive success, maybe then EVE can get some additional resources allocated to it so we can see some meaningful avatar gameplay without waiting for another 7 years.  Just for the record, it's been made clear by CCP quite a few times that the release of Dust514 only really marks its 'beginning', and certainly not its 'completion' - they have years worth of plans for expanding its scope.
So, if anyone's hoping that there'll be a sudden 'availability' of Devs for WiS once Dust comes out, I'd personally recommend shelving that hope. Assuming it doesn't crash and burn, then they'll be at it for years. |

MotherMoon
Blue Republic RvB - BLUE Republic
1162
|
Posted - 2012.11.26 18:44:00 -
[288] - Quote
oldbutfeelingyoung wrote:well at least a good portion of our money went in to this failure called ambulation,something to be proud of
ugh they promised so much, as if our money wasn't be wasted. fffffff
Then they release it without a word to us on why what we got was so different than what was promised like 2 months beforehand http://dl.eve-files.com/media/1206/scimi.jpg |

DeMichael Crimson
Republic University Minmatar Republic
3684
|
Posted - 2012.11.26 18:47:00 -
[289] - Quote
Mars Theran wrote:Ghazu wrote:DeMichael Crimson wrote:I have read this entire thread and gave out +1 LIKE to most of the replies that I agreed with. As for the thread topic, it truly makes me sad to see this news after being offline for 4 months. I think I'll just suicide myself now.  DMC It truly makes me sad as a member of the community there are still individuals making suicide jokes like it's funny. I think he was talking about his character.  ..not to say that I'd welcome that.
Yes, I was referring to my character. My mistake, I had forgotten about the controversy pertaining to making general remarks like that.
Of course I should have expected someone to focus on it and totally bypass my main point which is still the same - It truly makes me sad to see this news after being offline for 4 months.
Anyway, I stand corrected and will rephrase my closing remark - I think I'll just bio-vat my character now.
DMC
|

MotherMoon
Blue Republic RvB - BLUE Republic
1162
|
Posted - 2012.11.26 18:50:00 -
[290] - Quote
Davon Mandra'thin wrote:^^
I think the CSM have been passing comments about CCPs 6 month release plans in the Development Strategy document. The trouble is CCP probably get alot out of "mini-releases". They kind of need to focus on one aspect of the game in order to use that as the header for the expansion, something they can shout to the rooftops about, something to base their expansion trailers around, and get the marketing machine into gear.
I'm not saying that its the right way to do things. I think CCP should really take a deaper look into whether these short sighted expansions are really worth what they get out of them in terms of marketing. I personally think that your right and that there needs to be a shift towards long term plan developement. I would be happy to have a two man team working on WiS features, that took them a year to get anything that is release worthy... at least they are still working on it. Frankly pulling everyone out of their usual niche to work on the latest craze is counter product in the long term.
I want one year expansions, with a 6 month Double down patch. Where they release nothing but fixes and enchaments to the last expansion released.
So it would be like
Dec, Major expansion. Summer, Huge patch to last expansion. Polish pass. no new features, all the devs would be working towards the next dec. The summer team would stay smaller, but we've seen what CCP can do with small teams. Plus a balance patch every 3 months or so isn't out the question with the new dev direction and tools. repeat http://dl.eve-files.com/media/1206/scimi.jpg |

Borascus
Red Core Paradigm Shift Alliance
117
|
Posted - 2012.11.26 18:52:00 -
[291] - Quote
It does illustrate, comprehensively, in this thread that the real question is:
Should CCP devote any resources to new content or fiddle with already existing features and mechanics to develop sideways.
For the upcoming expansion this has revolved around "pvp stagnation, bounties are borked = add bounty to char that logs off all time so bounty can never be claimed, and: we'll redesign by giving each ship a clearer role as part of the bigger *and definitely better* ship-of-the-line type definitions"
The new destroyers are welcome. The new re-balances are welcome, but demanded. The mining frigate adds involvement to the newbie experience or "reduced to an egg miner" - If a miner sells all ores/mins to buy a hulk which is suicide ganked almost instantly.... The bounty hunting system will be a whole new line, selling kill rights is a nice bit of inter-player gameplay and adds dimensions to the experience.
Dust-514 will tie in nicely after this expansion and THAT is not only record breaking content being added but all the orbital bombardment / contracts / ground battles / Dusters in local etc... will be BRAND NEW and awesome
There is more to this expansion - A CCP Eterne post in Fiction states that new fiction will be available for discussion "in two weeks".
Was CCP right to declare that a prototype partially developed and announced recently was shelved? in my opinion: not really - Too much stake is being offered to the forums. No offence to anyone but most players spend their time blowing up ships / rocks in game and judging by the number of posters tend to skim the forums.
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MotherMoon
Blue Republic RvB - BLUE Republic
1162
|
Posted - 2012.11.26 18:57:00 -
[292] - Quote
^^
how would you feel about these kinds of expansions 3 in a row, followed by a HUGE feature expansion once every 2 years?
Or a huge expanion once a year and the kind we've been getting on once a year so they are spread out more? To be fair eve really needed the last 3 expansions. http://dl.eve-files.com/media/1206/scimi.jpg |

Ghazu
296
|
Posted - 2012.11.26 19:06:00 -
[293] - Quote
DeMichael Crimson wrote:Mars Theran wrote:Ghazu wrote:DeMichael Crimson wrote:I have read this entire thread and gave out +1 LIKE to most of the replies that I agreed with. As for the thread topic, it truly makes me sad to see this news after being offline for 4 months. I think I'll just suicide myself now.  DMC It truly makes me sad as a member of the community there are still individuals making suicide jokes like it's funny. I think he was talking about his character.  ..not to say that I'd welcome that. Yes, I was referring to my character. My mistake, I had forgotten about the controversy pertaining to making general remarks like that. Of course I should have expected someone to focus on it and totally bypass my main point which is still the same - It truly makes me sad to see this news after being offline for 4 months.Anyway, I stand corrected and will rephrase my closing remark - I think I'll just bio-vat my character now.DMC Please go right ahead towards Doomheim [666] or at least stay in the like and get liked cesspits you know mods moved it for good reason. http://www.minerbumping.com/ |

Borascus
Red Core Paradigm Shift Alliance
118
|
Posted - 2012.11.26 19:07:00 -
[294] - Quote
MotherMoon wrote:^^
how would you feel about these kinds of expansions 3 in a row, followed by a HUGE feature expansion once every 2 years?
Or a huge expanion once a year and the kind we've been getting on once a year so they are spread out more? To be fair eve really needed the last 3 expansions.
This one has depth, and a lot of sideways stuff. There is a brilliant EVE Youtube video showing how CCP Chronotis comments "It is a hot topic internally as the number of Drakes present in fleet fights is rising dramatically" (20th October 2010)
Not saying this is late or even well-deserved but it's inherent in groups to find the easiest solution to a problem and apply that solution in all situations, it's also why I stated in the "Where will EVE be in 10 years" thread that CCP Fozzie will win awards for balancing all ships in EVE to the Rock / Paper / Scissors format to equilibrium.
Otherwise some null-bears will threaten to pull their subs and that of any easily influenced belligerent undesirable pubbie that they can find.
As for content expansions - There were / are volumes for content that could have been stapled onto the end.
The huge expansion in 2 years philosophy will likely be unwelcome by people that enjoy content, as they will have limits to their experience until "their turn" which although allowing them to increase RL productivity will come at the cost of enjoyment of their hobby. Blowing up ships is blowing up ships whether or not people are all sat in a drake or abaddons (or now tengus) for example.
btw, do you have the killmail? |

DeMichael Crimson
Republic University Minmatar Republic
3693
|
Posted - 2012.11.26 20:30:00 -
[295] - Quote
Ghazu wrote:DeMichael Crimson wrote:Mars Theran wrote:Ghazu wrote:DeMichael Crimson wrote:I have read this entire thread and gave out +1 LIKE to most of the replies that I agreed with. As for the thread topic, it truly makes me sad to see this news after being offline for 4 months. I think I'll just suicide myself now.  DMC It truly makes me sad as a member of the community there are still individuals making suicide jokes like it's funny. I think he was talking about his character.  ..not to say that I'd welcome that. Yes, I was referring to my character. My mistake, I had forgotten about the controversy pertaining to making general remarks like that. Of course I should have expected someone to focus on it and totally bypass my main point which is still the same - It truly makes me sad to see this news after being offline for 4 months.Anyway, I stand corrected and will rephrase my closing remark - I think I'll just bio-vat my character now.DMC Please go right ahead towards Doomheim [666] or at least stay in the like and get liked cesspits you know mods moved it for good reason.
Don't know what your problem is and quite honestly, I don't really care. For some reason you seem hellbent on being antagonistic. Considering the fact that your character is only 2 years old and unknown to me, I see no reason for you to have this bitter attitude, let alone try to provoke rage especially since you're nowhere near being a vet.
If you continue trying to start some sort of forum flame war with me, I will use the report option.
DMC
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Ze'jira Penshar
Republic University Minmatar Republic
1
|
Posted - 2012.11.26 20:32:00 -
[296] - Quote
Welp. I don't know what else to say. CCP just keeps leaning more and more toward nut job psychos who just want to ruin people's fun. If that's what Eve is going towards, it's time to vote with my wallet.
-2 accounts. o/ CCP, see you never  |

KrakizBad
Eve Defence Force Fatal Ascension
1146
|
Posted - 2012.11.26 20:36:00 -
[297] - Quote
Ze'jira Penshar wrote:Welp. I don't know what else to say. CCP just keeps leaning more and more toward nut job psychos who just want to ruin people's fun. If that's what Eve is going towards, it's time to vote with my wallet. -2 accounts. o/ CCP, see you never  Don't let the door hit you on the way out...oh wait. www.minerbumping.com - because your tears are delicious |

Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1822
|
Posted - 2012.11.26 22:02:00 -
[298] - Quote
Ze'jira Penshar wrote:Welp. I don't know what else to say. CCP just keeps leaning more and more toward nut job psychos who just want to ruin people's fun. If that's what Eve is going towards, it's time to vote with my wallet. -2 accounts. o/ CCP, see you never  So because there isn't any compelling reason to undock into an avatar at this point in time and there's no money to develop the brand new content that was in-and-out of development for seven years, "CCP just keeps leaning more and more toward nut job psychos who just want to ruin other people's fun?"
Did you happen to read anything about the design goals of Eve Online before you signed up? What about Eve Online's history? Can you think of another MMO with a history this rich? Probably not.
That history is courtesy of the original intended demographic, as evidenced by Eve's design philosophy.
Thanks, nut job psychopaths, for making Eve so much fun!  He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |

Bane Necran
Appono Astos
805
|
Posted - 2012.11.26 22:11:00 -
[299] - Quote
Darth Gustav wrote:Did you happen to read anything about the design goals of Eve Online before you signed up? What about Eve Online's history? Can you think of another MMO with a history this rich? Probably not.
That history is courtesy of the original intended demographic, as evidenced by Eve's design philosophy.
You mean the stories and rich history of scamming and ganking 'carebears'?
Whether you accept it or not, you need them more than they need you. They won't miss being ganked, but you'll miss ganking them. "It's no use crying over spilt milk, because all the forces of the universe were bent on spilling it." ~William Maugham |

Stegas Tyrano
GLU CANU Open Space Consultancy
47
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Posted - 2012.11.26 22:20:00 -
[300] - Quote
Mars Theran wrote:Presumably in another 2 years or so, with alpha and beta expected ??
Star Citizen is a cool idea, but it's sort of like CoD in space with some added content and industry. It's a single player FPF with a number of missions and the option to play in a multi-player environment of about 100 systems at launch, with some exploration and an interactive market.
Beyond that, it's a shoot em' up game. Buy ships, run missions, do stuff, shoot stuff, and so on. How complex it is going to be remains to be seen, but with ~100 systems currently planned, and limited content in those systems, you can't expect it to be too much more than an open-ended extension of the single player model.
It isn't really a matter of game genre, I think it's the fulfillment of what people desire. If Star Citizen can offer the same or even better sci-fi experience alot of high sec carebears are looking for (fun missions and some limited multiplayer) than we may lose alot of players when it is released. |
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