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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
MainDrain
7th Deepari Defence Armada
151
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Posted - 2013.02.27 12:05:00 -
[511] - Quote
gotyaa wrote:Listain Kurvorra wrote:Bubbleboylol wrote::( you screwed my favorite BC in EVE, thanks guys...... Now all i can use is turrets, idc if you can do faster dps with turrets. Thats why there was other ships, like the DRAKE, the drake is the most ugly ship ever why give it launchers..... Now if i want launchers i have to stair at that ugly ass ship all day while i fly....... Not trying to ***** about everything but jesus.... I like some of the other things but why the FEROX......... I understand making roles etc BUT noooo, ferox was a bad ass if you outfitted it right. agree with this as well. Yep what a piece off space junk it is now ,well done ,keep nerfing and less players you will end up with
Hated ferox before, love ferox now. If fitted properly it can put out a tank similar to a drake with the flexability of using guns. |
Sturmwolke
372
|
Posted - 2013.02.27 13:19:00 -
[512] - Quote
LOL .. patch 1.1.3 reseted ALL NPC prices across the board. Stealth CCP isk sink. Will take weeks/days to settle down again.
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Hrothgar Nilsson
Black Core Federation Black Core Alliance
271
|
Posted - 2013.02.27 13:22:00 -
[513] - Quote
Umm... quick question...
Why do these not link to the patch notes? It's just the same identical link to http://www.eveonline.com/retribution . http://www.youtube.com/watch?v=ZTzA_xesrL8 |
Bandalon Ominus
Burning Skies Apocalypse Now.
6
|
Posted - 2013.02.27 14:13:00 -
[514] - Quote
3 things:
Please make it so that when you hide any of the panels (e.g. autopilot or solar system) it remembers these settings after login / logoff.
Second thing: I find the missile camerashake rather annoying, would appreciate it if it were removed entirely or made optional.
Lastly: perhaps the waypoint lines on the stars in space could be a bit brighter, thicker (they arent alwas that obvious), whatever, and also make them go from wide to narrower with each waypoint further away.
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Ahri Ohto
Azure Raven Inc.
0
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Posted - 2013.02.27 14:21:00 -
[515] - Quote
gotyaa wrote:Listain Kurvorra wrote:Bubbleboylol wrote::( you screwed my favorite BC in EVE, thanks guys...... Now all i can use is turrets, idc if you can do faster dps with turrets. Thats why there was other ships, like the DRAKE, the drake is the most ugly ship ever why give it launchers..... Now if i want launchers i have to stair at that ugly ass ship all day while i fly....... Not trying to ***** about everything but jesus.... I like some of the other things but why the FEROX......... I understand making roles etc BUT noooo, ferox was a bad ass if you outfitted it right. agree with this as well. Yep what a piece off space junk it is now ,well done ,keep nerfing and less players you will end up with
Please fix the Drake... at least give back the missile option and the highslot... or at least put the tank back the way it was. I have 12 drakes and now i have 12 next to usless ships sitting in my assests after doing all these days of training heavy missiles b4 you nerfed the **** out of those and now the HAMs but what use is it now that one of the best ships to use it on is terrible? |
SoCal Stoli Rotsuda
Asteria Imperative High Rollers
6
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Posted - 2013.02.27 14:42:00 -
[516] - Quote
My drones have gone David Copperfield on me...
I have had two instances in the past week where I am mining (once with a Mack, once with a Retriever), with drones out for rat defense (5 Infiltrator IIs with the Mack, and 4 Acolyte Is with the Retriever).
Upon filling the ore hold, I have retrieved my drones, docked in a base, dumped my ore, and immediately (as in, within 15 seconds) undocked and headed back to the same spot in the belt I was in before.
When I returned, I went to deploy my drones...and all were gone.
On the off chance that I SOMEHOW unloaded them in the station (used "Select All" from the ore hold only, so not sure how that would be possible, but still...), I went back and checked, and they were not there.
The first time, I thought I had just screwed something up...but the second time (so soon after the first, when I was consciously aware of not wanting to do the same again!) made me wonder... |
Lady Zarrina
Republic Military School Minmatar Republic
61
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Posted - 2013.02.27 15:11:00 -
[517] - Quote
Have you just given CCP Phantom? Every link for each patch just points to the same page. Why bother. I could understand if that page at least had links to the patch notes? It's early in the morning for me hopefully I am just missing something LOL. Allocate resources to POS improvement |
Name Lips
Black Thorne Corporation Black Thorne Alliance
12
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Posted - 2013.02.27 15:26:00 -
[518] - Quote
Where IS the link to patch notes for all these mini-updates? I've looked and can't find it. |
whaynethepain
63
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Posted - 2013.02.27 15:49:00 -
[519] - Quote
Yes, good work. Still the best game ever.
Not sure about the training nerf for Rorquals, but didn't like flying that ship anyhow, on the plus side I will receive a good bit of bonus with the BC training queue changes, thanks.
The graphics and effects are sumptuous, the new Black Ops package is marvellous and being able to fit a covert cyno' on all covert ships is excellent, had a lot of fun in my T3 with Black Ops.
Could make use of a T2 fleet BS, with jump drive, and charges holds on most ships, but that's for another thread.
And in general, Retribution, bringing us the duel and bountys options, with the kill rights and such, well, top stuff, I'm lost for words and I'm finishing up her to go log on to eve, thanks.
Getting you on your feet.
So you've further to fall. |
Jerrick Chase
Cookies Are Not Free
1
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Posted - 2013.02.27 15:51:00 -
[520] - Quote
Kal'Han wrote:when using core scanner probe and multi-resizing them with shift+drag on the bubble, graphically all probe are resized except some times : the scan range number is not changing for all the probes, and when hitting the scan button, the probe are resized on the screen with the value from the scanner windows. (ie: in the scanner windows, 1 probe is at 1AU and 3 at 2AU, the one at 1 AU being the one I was resizing)
This has been an issue for me while scanning as well. Even before the patches.
Voletek Insight wrote:When are we going to See a Fix for the UI so we can toggle the targeting lines on the screen. I want to be able to have something targeted with out lines being all over the screen when I have 6+ ships targeted. We used to have the ability to toggle it on or off.
Overview Settings - Misc - Uncheck Show Targeting Crosshair. |
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Conmen
Mind Games. Suddenly Spaceships.
26
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Posted - 2013.02.27 15:53:00 -
[521] - Quote
You guys are all scrubs stop whining now... Eve is and always has been a game constantly being tweaked and re balanced.... skill for something that is no longer **** or just get better and stop flying like a scrub.... ugh disgusting this game used to be filled with people who actually liked having new layout and tweaking their boats.... setups that took something more then f1.... ugh The old timers here and the new guys on board with changes gratzi... if you want your drake back just quit please and yes you can send all your stuff to me. It would have just died to me anyone at least next time you will look like someone who is a not a scrub... cheers |
MainDrain
7th Deepari Defence Armada
152
|
Posted - 2013.02.27 16:01:00 -
[522] - Quote
Ahri Ohto wrote:gotyaa wrote:Listain Kurvorra wrote:Bubbleboylol wrote::( you screwed my favorite BC in EVE, thanks guys...... Now all i can use is turrets, idc if you can do faster dps with turrets. Thats why there was other ships, like the DRAKE, the drake is the most ugly ship ever why give it launchers..... Now if i want launchers i have to stair at that ugly ass ship all day while i fly....... Not trying to ***** about everything but jesus.... I like some of the other things but why the FEROX......... I understand making roles etc BUT noooo, ferox was a bad ass if you outfitted it right. agree with this as well. Yep what a piece off space junk it is now ,well done ,keep nerfing and less players you will end up with Please fix the Drake... at least give back the missile option and the highslot... or at least put the tank back the way it was. I have 12 drakes and now i have 12 next to usless ships sitting in my assests after doing all these days of training heavy missiles b4 you nerfed the **** out of those and now the HAMs but what use is it now that one of the best ships to use it on is terrible?
What is your actual complaint with the drake? is it that you can now put out more dps when using kinetic missiles? The minor, minor drop in tank does not make it a useless ship. I have been able to use mine exactly the same before and after the patch. the only difference is I tend to have more missiles left in my hanger at the end of a day.
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Dizzy Leduke
Moloz Power
0
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Posted - 2013.02.27 16:13:00 -
[523] - Quote
Name Lips, the Patch notes are as usual at the "Community" under the "Patch Notes" tab .. Latest Patch Notes
Best Regards, Dizzy |
Nova Oden
Straight Edged Mercantile Inc.
2
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Posted - 2013.02.27 16:16:00 -
[524] - Quote
this is an exelent question was wondering this my self |
The-Lone-wolf
Black Core Federation Black Core Alliance
0
|
Posted - 2013.02.27 16:18:00 -
[525] - Quote
Leave it to CCP to keep fracking up stuff that dose not need to be fixed. WTF is wrong with you guys CCP keeps doing more harm then good... |
Atal'ama
Elite Aeronautic Developer Syndicate Test Alliance Please Ignore
0
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Posted - 2013.02.27 16:46:00 -
[526] - Quote
Did you ever looked here?
http://community.eveonline.com/updates/patchnotes.asp
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Kal'Han
Confrerie des ombres Confrerie de la Lumiere Alliance
0
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Posted - 2013.02.27 17:06:00 -
[527] - Quote
Jerrick Chase wrote:Kal'Han wrote:when using core scanner probe and multi-resizing them with shift+drag on the bubble, graphically all probe are resized except some times : the scan range number is not changing for all the probes, and when hitting the scan button, the probe are resized on the screen with the value from the scanner windows. (ie: in the scanner windows, 1 probe is at 1AU and 3 at 2AU, the one at 1 AU being the one I was resizing)
This has been an issue for me while scanning as well. Even before the patches.
you may be right, I didn't play a lot between 1.0 and 1.1, did you have have this before 1.0 too? |
FleetAdmiralHarper
The Caldari Independent Navy Reserves
1
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Posted - 2013.02.27 17:55:00 -
[528] - Quote
you want feed back in your feed back thread? ok... i fully expect to get banned for this because thats how you Russians, and FM's operate.
you broke the ferox and a number of other ships, shield taking is worse now. and its been weaker then armor and unbalanced for awhile now, they have 2x the number of hp given from their extenders, and they generally have better resists.. cut the asb reload time to 45 seconds, or give it back 1 or 2 more space for cap charges.
listening to a miss guided or PMSing few on the forums has been a lot of games downfalls, and when the changes hit the game, and the normal players see what just happened, they get pissed and leave.
i dont speak for everyone, but i do speak for some.
give the ferox its missiles back, add 5% damage and 7.5% range back to heavy missiles. (by default.) its pathetic that a Rapid light missile drake can out damage a heavy missile drake. give torpedoes a 25% over all range increase (by default.) battleships are large slow targets, the range on torps is so pore its a joke, infact increase all of the short range weapons.
speaking of range, whats up with this 100 km sniping range nonsense??? ive played games where the CWIS and Point defense guns, the point blank weapons, begin interception fire at 36 Km... most heavy weapons engaged at 800-1150 km, and very long range weapons could reach out to 1,600-2,400 km. now that may be extreme for this game, but do you see the point im trying to make?
double the damage of rail guns or give caldari ships a rate of fire or damage bonus, because they are a JOKE. their is a reason hardly anyone uses them. throw those USELESS range bonuses out the window. they are WAY to slow to keep and hold range, so that TOTALLY negates any kind of advantage range bonuses could of offered.. if you want to "bring missiles in line" and "balance the weapons", THEN BUFF THE WEAK / BROKEN ONES!!!! UH DUHHHHHHHHHHHHHHHH!!!!!!!!!!!!!!"
add mine layers and mines back into the game. it will have a ripple effect, on the economy, and in game politics/combat, it also adds a strategic layer back into the game that it lost. and will make combat more fun.
let carriers use warp gates in level 5 missions.
make battleships and battle cruisers 2x and 1.5x (respectively) as effective as they are now against smaller vessels, its ridiculous that you get punished for advancing in ship class, theirs little to NO incentive to move out of anything larger then a cruiser or battlecruiser.
make frigates ACTUALLY FRIGATES, and not fighters. which is what they are now.... and a piloting a fighter/fighter bomber might not be a bad idea.
add PDS, CWIS, AoE, anti shield and anti hull weapons to the game. TOTALLY rework the combat aspect of the game to reflect an actual navy game. use [nexus the Jupiter incident] as a model for this, and a proper navy space game.. eve is a really, really, bad and sad joke in my books.
give caldari ships slightly larger drone bays, give the standard stabber its drone bay back.
speaking of drone bays, the larger the ship, the larger the bay. makes sense doesn't it? DO IT. 1 kilometer long battleship, drone bay of 50m3.... 60 meter long frigate, with a 50m3 or higher drone bay, or 200-300 meter long cruiser with a 200m3 or 300 m3 bay.... WHAT???? ^.0??
if you want to mess with battlecruisers, add faction Bcs. ied love to see a gurista ferox or rokh, with missiles as its weapons and swarms of drones. ied cream my self.
your game has been on a decline for a long time now eve, and their are many reasons for that, so go ahead ban me or what ever, i barely touched the surface, but theirs your feedback, for the off and improbable chance some of what i said actually helps better the game..
i dont really care what you do, because i quit this game. its gotten extremely boring and im done with it. if things improve and some one tells me, i might come back.
oh and UBER long training times to do ANYTHING remotely new or fun dont help either, but their are far more important things to worry about, like a decent combat system,. |
Mikkael Ethys
Spitfire Reavers The Hydra Confederacy
7
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Posted - 2013.02.27 20:06:00 -
[529] - Quote
Thanks for all the bugfixes, opening ore holds seems to have been fixed |
Hrothgar Nilsson
Black Core Federation Black Core Alliance
272
|
Posted - 2013.02.27 20:07:00 -
[530] - Quote
As a matter of fact, I have.
But it's kind of like if Microsoft did this:
Details about Security Update KB4847289 for Windows 8
Not sure what the point is of having links that appear to lead to pages with info about 1.1, 1.1.1, 1.1.2, 1.1.3 that all just lead to the same general promotional page. http://www.youtube.com/watch?v=ZTzA_xesrL8 |
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Celly Smunt
Viziam Amarr Empire
110
|
Posted - 2013.02.27 20:29:00 -
[531] - Quote
MainDrain wrote:Izun wrote:Nadzieijko Andrastile wrote:
I'm not following them in anyway, nothing is labelled (thank god), they link to other stars, but nothing links to the stargate I'm hitting. It's basically a map overlay on my screen. When I close my map, it's because I don't want to see it. Still looking for the option to turn this route map off as well.
Would be nice in a future patch to change the alignment of the stargates to connect them to the star we're warping to, that would add lot more reality to those (nice) lines on the screen, atm they're nothing else that something added to the backgroung (imho) This was done a couple of expansions ago. If you look at the star gate you should see the autopilot line going straight to the target star. Edit: - was beaten to the answer
actually, I haven't seen that and I've looked at the gates many times to try to find out which end of the maze i was going to.
a setting i might have missed somewhere? because I have circled the stargate and not seen it
o/ Celly
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
ZZWolf47
Intersteller Masons Wonder Kids
0
|
Posted - 2013.02.27 21:32:00 -
[532] - Quote
Hail L, Hail M, and Hail S still has the following:
Note: Hail ammunition can only be used by small tech level II Autocannons. |
8087
Serious Errors
0
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Posted - 2013.02.27 22:17:00 -
[533] - Quote
ZZWolf47 wrote:Hail L, Hail M, and Hail S still has the following:
Note: Hail ammunition can only be used by small tech level II Autocannons.
??? I SEE TYPO... LOL
Thank you for your bugreport titled: Hail Ammo We are already aware of this problem, and have added your bugreport to the existing issue in our defect tracking system.
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Chris Daugherty Daugherty
Penumbra Praetoria
0
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Posted - 2013.02.27 23:02:00 -
[534] - Quote
Hey EVE team I have a suggestion based on a very annoying occurrence. I think players should not be allowed to dock when engaging in duels. All to frequently I will accept a duel blow past the targets shield only to have them run inside the station and come up with full shields again or worse an entirely different ship that is then used to blow me out of space. This does not seem fair and makes it very annoying for the pilot trying to have a honorable duel. Thanks for your time |
MainDrain
7th Deepari Defence Armada
152
|
Posted - 2013.02.27 23:38:00 -
[535] - Quote
Chris Daugherty Daugherty wrote:Hey EVE team I have a suggestion based on a very annoying occurrence. I think players should not be allowed to dock when engaging in duels. All to frequently I will accept a duel blow past the targets shield only to have them run inside the station and come up with full shields again or worse an entirely different ship that is then used to blow me out of space. This does not seem fair and makes it very annoying for the pilot trying to have a honorable duel. Thanks for your time
Wait ... are you not the guy that got killed in Amarr a couple of hours ago? Ive got your corpse somewhere!
IIRC you get a weapons timer in a duel, that prevents you from docking for 1 minute, if they survive that long then lucky them.
If you want to be safe do it at a planet or belt etc |
Bubbleboylol
BlackWater Mercenarys
24
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Posted - 2013.02.27 23:51:00 -
[536] - Quote
Is it just me or does is anyone else getting this problem>?
When pinning a window you can still move it.? I used to not be able to move it as i thought before it was just to keep it on the screen... maybe it is working right now? lol Asking to have more then one ( Option From CCP is like asking a chicken to cook it-self. ) |
Roseline Penshar
Enlightened Academy
0
|
Posted - 2013.02.28 00:10:00 -
[537] - Quote
search at general setting the option to lock it |
Decimus Hemah
Imperial Academy Amarr Empire
0
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Posted - 2013.02.28 00:17:00 -
[538] - Quote
Im disappointed that the jukebox is gone.
What if I want to change the music? |
Bubbleboylol
BlackWater Mercenarys
24
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Posted - 2013.02.28 00:46:00 -
[539] - Quote
Roseline Penshar wrote:search at general setting the option to lock it
ty. Just noticed that. Has been so long since i re-installed eve that i forgot what options there was. 0.o Asking to have more then one ( Option From CCP is like asking a chicken to cook it-self. ) |
Scuzzy Logic
Space Spuds STR8NGE BREW
4
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Posted - 2013.02.28 01:52:00 -
[540] - Quote
Knowledgeminer wrote:First off, I'm mostly interested in PvE, not really interested in (and don't have time for) PvP at the moment. I usually do L4 missions, but also like to do L3 missions from time to time for a change and to try ships.
Missiles were my first weapon of choice, mainly for the theoretical ability to choose damage type. It was frustrating to realize all (Caldari) missile boats except the Raven had a bonus for kinetic damage only, effectively defeating the very reason I wanted to fly those ships and use that weapon.
I've been flying mostly ships with projectile weapons for a long time now. True damage type selection and better DPS than missiles. This (that in practice one had to use projectile weapons to have true damage type selection and would get better base DPS in return) never made sense to me, but it's how things are, so that's what I fly most of the time.
I'm glad the Caracal has a ROF bonus now. Haven't tried it since cruisers were rebalanced but looks good on paper, certainly much better than it was before. The fact that there is no battlecruiser that can do better DPS with missiles for all damage types than the Caracal, however, is plain wrong IMO. The Drake does actually less DPS than the Caracal for all non-kinetic damage types, and that's not even taking into consideration that the Caracal can project that DPS at a 50% greater range. I think there should be at least one battlecruiser capable of dealing more DPS with missiles than the Caracal for all damage types, at the cost of shorter range, less mobility and whatnot if you want...
Not that it matters much to me, I'd like to fly missile boats but will simply adapt and fly something else if there is no good missile boat for my purposes. I can only imagine, however, that the current situation must be quite frustrating for any low skilled pilot that has focused on missiles and cannot effectively use anything else...
People who keep complaining about the drake should really take a look at the minmatar BCs before they open their trap. The fact the skills are still merged makes it even more inexcusable. |
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