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Karig'Ano Keikira
State War Academy Caldari State
30
|
Posted - 2013.05.01 08:03:00 -
[541] - Quote
--> The fact that a Naga can out damage a rokh is hilarious and the rokh is just sitting sadly in the deep dark corners of a station hangar.
While it is true that Rokh dps is kinda crappy, I wouldn't agree it sucks - it is designed to be fleet ship and it works good as one - what is lacks in dps, it makes up for with massive buffer and resistance bonuses that make it even tougher in logistics heavy environment (for example large scale fleet combat). While naga might be better dps wise and in small gangs, rokhs should perform better in large fleets simple due to their ability to outlast incoming damage much better.
It is raven that bugs me however - torp fitted, it is direct competition to blaster naga or talos and cruise fitted it is direct competition to rokh or other long range battleships; and imo it fails miserably in both situations - vs blaster naga, it produces similar dps (with much worse damage application and similar range) while fielding similar tank and much worse mobility while vs rokh or other long ranged bs, it does project ok dps at massive range (after cruise buff), but its damage application is still kinda poor (especially with furies and it needs them for decent damage) and its tank is severely lacking vs fleet battleships |

Mirala Nodoka
SilfMeg Mining and Transportation Co
4
|
Posted - 2013.05.01 11:31:00 -
[542] - Quote
Quote:It is raven that bugs me however - torp fitted, it is direct competition to blaster naga or talos and cruise fitted it is direct competition to rokh or other long range battleships; and imo it fails miserably in both situations - vs blaster naga, it produces similar dps (with much worse damage application and similar range) while fielding similar tank and much worse mobility while vs rokh or other long ranged bs, it does project ok dps at massive range (after cruise buff), but its damage application is still kinda poor (especially with furies and it needs them for decent damage) and its tank is severely lacking vs fleet battleships
Lets look at this assertion.
Tank Shield 7000(Raven) 2160(Naga) Armor 5800(Raven) 1575(Naga)
In shields, the Raven (New Version) has over 3 times the tank of a Naga. In Armor, almost 4 times.
The Naga is indeed much more mobile at 195, but the Raven will have a Speed Buff and will have a speef of 113. Indeed, the BC is much more mobile.
Then we have selectable Damage Types. The Raven can Select Damage types as it wishes. The Naga is stuck with its Hybrid-Based Damage Types.
-
For Torpedoes we will have to see what will happen in the future. A possible change to torpedoes could make the Raven OP in the brawler setting.
But with the new Cruise Missiles buffs, which allow Cruise Missiles more, faster and better damage application, one on one, a Raven should rip a Naga or Talos to shreds.
-
In Slots, a Naga has an 8/6/3 Setup The Raven an 7/7/5. This allows a Raven Pilot a much broader setup and much more flexibility.
-
|

Kenshi Hanshin
Karl XII's Dragoner Apocalypse Now.
60
|
Posted - 2013.05.01 14:46:00 -
[543] - Quote
Mirala Nodoka wrote:Quote:It is raven that bugs me however - torp fitted, it is direct competition to blaster naga or talos and cruise fitted it is direct competition to rokh or other long range battleships; and imo it fails miserably in both situations - vs blaster naga, it produces similar dps (with much worse damage application and similar range) while fielding similar tank and much worse mobility while vs rokh or other long ranged bs, it does project ok dps at massive range (after cruise buff), but its damage application is still kinda poor (especially with furies and it needs them for decent damage) and its tank is severely lacking vs fleet battleships Lets look at this assertion. Tank Shield 7000(Raven) 2160(Naga) Armor 5800(Raven) 1575(Naga) In shields, the Raven (New Version) has over 3 times the tank of a Naga. In Armor, almost 4 times. The Naga is indeed much more mobile at 195, but the Raven will have a Speed Buff and will have a speef of 113. Indeed, the BC is much more mobile. Then we have selectable Damage Types. The Raven can Select Damage types as it wishes. The Naga is stuck with its Hybrid-Based Damage Types. - For Torpedoes we will have to see what will happen in the future. A possible change to torpedoes could make the Raven OP in the brawler setting. But with the new Cruise Missiles buffs, which allow Cruise Missiles more, faster and better damage application, one on one, a Raven should rip a Naga or Talos to shreds. - In Slots, a Naga has an 8/6/3 Setup The Raven an 7/7/5. This allows a Raven Pilot a much broader setup and much more flexibility. -
You don't fly Caldari ships do you? The Raven has always had a crap-tank. This is further pronounced when you throw the terrible damage application of missiles in too. The unacceptably poor tank-gank characteristics of the Raven resulted in its glaring lack of use in PvP.
As to your comparison, I would hope that the BS had a larger tank than a 'glass-cannon' ship like the Naga. The issue that we are talking about is damage application. The Raven's cruise and torps do not apply damage nearly as efficiently under any realistic situation. Even with a buff to the base damage of cruise missiles, the damage application is still crap.
Remember missiles are affected by both the velocity and sig radius of the target in ratio with the missile's explosion velocity and radius. These two factors inherently put missiles on a sub-par ground compared to turrets. Either a high enough speed or a small enough sig and missile applied damage is negligible.
The naga doesn't have these issues. Hybrids have instant damage application. If it hits the damage applied will always be full-damage for the turrets that hit. Turrets only have to worry about their range and tracking. Missiles for comparison have to worry about range, target speed, target signature size and delayed alpha. Doesn't look very even now does it?
The Raven needs bonuses or a role bonus that enhances damage application. Which would set it apart and give it a niche role over the Typhoon. |

Hagika
LEGI0N
60
|
Posted - 2013.05.01 15:30:00 -
[544] - Quote
Mirala Nodoka wrote:Quote:It is raven that bugs me however - torp fitted, it is direct competition to blaster naga or talos and cruise fitted it is direct competition to rokh or other long range battleships; and imo it fails miserably in both situations - vs blaster naga, it produces similar dps (with much worse damage application and similar range) while fielding similar tank and much worse mobility while vs rokh or other long ranged bs, it does project ok dps at massive range (after cruise buff), but its damage application is still kinda poor (especially with furies and it needs them for decent damage) and its tank is severely lacking vs fleet battleships Lets look at this assertion. Tank Shield 7000(Raven) 2160(Naga) Armor 5800(Raven) 1575(Naga) In shields, the Raven (New Version) has over 3 times the tank of a Naga. In Armor, almost 4 times. The Naga is indeed much more mobile at 195, but the Raven will have a Speed Buff and will have a speef of 113. Indeed, the BC is much more mobile. Then we have selectable Damage Types. The Raven can Select Damage types as it wishes. The Naga is stuck with its Hybrid-Based Damage Types. - For Torpedoes we will have to see what will happen in the future. A possible change to torpedoes could make the Raven OP in the brawler setting. But with the new Cruise Missiles buffs, which allow Cruise Missiles more, faster and better damage application, one on one, a Raven should rip a Naga or Talos to shreds. - In Slots, a Naga has an 8/6/3 Setup The Raven an 7/7/5. This allows a Raven Pilot a much broader setup and much more flexibility. -
The Raven will not be overpowered in a brawler setting even after changes considering the Phoon will apply damage alot better.
At 113 speed, its really not fast and has the sig of a moon.
I would seriously hope a battleship could rip a battle cruiser to shreds. Its a battlecruiser. The problem is with a battleships, the tank is sub par to the other battleships and even if they fix torps to be better, the raven will be out classed by the phoon with either weapon system. That includes hitting smaller targets as well.
The raven just took a reduction in drone use and will still have to sacrifice tank in order to use the painters and webs to hit. The Phoon gets enough low slots to have a solid tank, and great dps, all the while having free mides to do what ever. Oh and the capability to use larger drones for even more dps.
You did notice how the raven and phoon will have the same launcher numbers right with the changes to the phoon.
Also the phoon gets a far better sig and still is faster.
So lets us add this up shall we? Raven, gets a range bonus and another mid to help its already very weak tank.
Phoon gets every other advantage aside from range and a bonus to apply damage more.
I wonder what is going to be used......Winmatar wins again. |

Hagika
LEGI0N
60
|
Posted - 2013.05.01 15:34:00 -
[545] - Quote
Karig'Ano Keikira wrote:--> The fact that a Naga can out damage a rokh is hilarious and the rokh is just sitting sadly in the deep dark corners of a station hangar.
While it is true that Rokh dps is kinda crappy, I wouldn't agree it sucks - it is designed to be fleet ship and it works good as one - what is lacks in dps, it makes up for with massive buffer and resistance bonuses that make it even tougher in logistics heavy environment (for example large scale fleet combat). While naga might be better dps wise and in small gangs, rokhs should perform better in large fleets simple due to their ability to outlast incoming damage much better.
It is raven that bugs me however - torp fitted, it is direct competition to blaster naga or talos and cruise fitted it is direct competition to rokh or other long range battleships; and imo it fails miserably in both situations - vs blaster naga, it produces similar dps (with much worse damage application and similar range) while fielding similar tank and much worse mobility while vs rokh or other long ranged bs, it does project ok dps at massive range (after cruise buff), but its damage application is still kinda poor (especially with furies and it needs them for decent damage) and its tank is severely lacking vs fleet battleships
The rohk really needs an increase in damage, its already taking a tank loss because CCP got this crazy idea to do a wide spread ridiculous tank nerf and most of the ships it will affect already have a crap tank.
|

Zetak
State War Academy Caldari State
0
|
Posted - 2013.05.03 09:27:00 -
[546] - Quote
Imo the scorpion should have more drones. That would balance its weakness in damage. I would consider turning the ecm burst bonus to somekind drone bonus (speed+hp). I wouldn't give the drone damage bonus though since it would be a broken scopenstein (neut in the high ecm to the mid and low, drone to attack).
Making the scorp more drone focused would be the perfect answer to the damage issue, because boy... the 4 launcher/turret is nothing. |

Hagika
LEGI0N
66
|
Posted - 2013.05.03 16:49:00 -
[547] - Quote
Hmm so many pages of comments and concerns, yet no CCP response.
Pretty disturbing that the people who play the game most and constantly use these ships and weapons on a daily basis are not being responded too about their concerns.
I see people on the other topics concerning battleships are generally happy with the changes of their non broken ships, yet almost no one here is.
Wonder when these insufficient changes go through, how long will it take for them to go back over and and fix the real problems and not band aid them to calling it a job well done. More thank likely years again.
Looks like Caldari pilots will be using the Phoon to get their missile drug fix.
|

Aglais
Liberation Army Li3 Federation
238
|
Posted - 2013.05.03 17:06:00 -
[548] - Quote
So I've seen the battleship price change, and in conjunction with that thread I must say this.
The Raven is now utterly horrible. It is a huge investment for a ship that has no staying power whatsoever, isn't fast enough to take advantage of it's "attack" role, and just in general does not have a good blend of attack, defense and mobility stats. |

Naomi Knight
Imperial Academy Amarr Empire
346
|
Posted - 2013.05.03 18:05:00 -
[549] - Quote
Glad to see ccp stick to the old style keeping caldari battleships useless for pvp,thou the rokh nerf is so awesome ,but it seems too little to make the ship useless, you can do it better Fozzie. It has too much pg for a caldari boat what about -1500 base pg? |

Hagika
LEGI0N
78
|
Posted - 2013.05.03 21:28:00 -
[550] - Quote
Naomi Knight wrote:Glad to see ccp stick to the old style keeping caldari battleships useless for pvp,thou the rokh nerf is so awesome ,but it seems too little to make the ship useless, you can do it better Fozzie. It has too much pg for a caldari boat what about -1500 base pg?
Yeah prices have already gone up, this is ridiculous.
I think Rise and Fozzie are avoiding the other pages to stay away from the crapstorm they would get from responding.
|
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Trolly McForumalt
Republic University Minmatar Republic
1
|
Posted - 2013.05.03 21:37:00 -
[551] - Quote
I doubt any devs are still reading these (especially the Caldari thread) but might as well post something to at least vent a little.
Scorpion: Terrible. Ok so we can armor tank it now with an extra low slot. Do we really need a BS-sized ECM boat? With the increased mineral cost I don't see the Scorp getting used. Instead turn the Scorpion into a missile based combat BS with a resistance bonus and missile bonus (not range!). Will need balanced with the SNI in mind.
Raven: Clearly an inferior hull to the Typhoon. The adjustments to tank and mobility don't seem sufficient. And no CCP response to any of the concerns. Awesome. A couple things can be done: add a launcher hard point or change the range bonus to a damage bonus. Again needs to be balanced with the CNR in mind (the SNI and CNR could either be changed now or left for a later pass).
Rokh: Not sure. The 1% might make a big difference or suck hard. My biggest issue with the Rokh is that it isn't 150m better than the Naga. Which leads to...
ABCs: An utter failure of balance. Couple things can be done: remove two turrets or remove their ability to fit large turrets and boost other stats appropriately.
I dunno. People may hate these ideas. Those that love the Scorpion or ABCs in their current state or even love the fact that you can make a sandwich before the first cruise missile volley hits your target at max range when using a Raven.
But this statement bothered me: 'I've been watching the other threads as well, there just doesn't seem to be as much to comment on in the others. I'll go do a lap through them now to make sure I haven't missed anything big.' -CCP Rise
The Caldari BS line arguably needed the most work with only the Rokh seemingly in any sort of balance with the other races. Yet the changes were weak and the dev communication the least of any of the threads.
People stopped posting and discussing anything because they knew no one was paying attention. |

Drake Doe
SVER True Blood Unclaimed.
178
|
Posted - 2013.05.03 21:49:00 -
[552] - Quote
I would like the rohk get an effective dps bonus by raising the range bonus to a ridiculous level (140km + with regular antimatter) that way it doesn't necessarily out damage the naga but it has a much better range damage can be applied at. "The homogenization of EVE began when Gallente and Caldari started sharing a weapon system."-Vermaak Doe |

Hagika
LEGI0N
81
|
Posted - 2013.05.04 04:45:00 -
[553] - Quote
I started learning missile skills on my main in hopes caldari would get a well needed buff, but it seems i will be learning Winmatar BS to fly the phoon.
Cause I just wasted 2 months learning torps and cruise to t2
Least I can use bombers better now. Though I wish they would be able to use cruise missiles again. I rather liked the old version, aside from not being able to warp while cloaked.
With the new cruise, they would be awesome. |

Nikuno
Atomic Heroes The G0dfathers
131
|
Posted - 2013.05.04 07:40:00 -
[554] - Quote
Kenshi Hanshin wrote:The naga doesn't have these issues. Hybrids have instant damage application. If it hits the damage applied will always be full-damage for the turrets that hit. Turrets only have to worry about their range and tracking. Missiles for comparison have to worry about range, target speed, target signature size and delayed alpha. Doesn't look very even now does it?
Not true. The turrets have a sig res attribute. If the sig res of the target is smaller than the sig res of the turret then a smaller amount of damage is applied. If you haven't grasped that yet then you aren't qualified to make comments on their efficacy.
|

Naomi Knight
Imperial Academy Amarr Empire
352
|
Posted - 2013.05.04 07:50:00 -
[555] - Quote
Nikuno wrote:Kenshi Hanshin wrote:The naga doesn't have these issues. Hybrids have instant damage application. If it hits the damage applied will always be full-damage for the turrets that hit. Turrets only have to worry about their range and tracking. Missiles for comparison have to worry about range, target speed, target signature size and delayed alpha. Doesn't look very even now does it? Not true. The turrets have a sig res attribute. If the sig res of the target is smaller than the sig res of the turret then a smaller amount of damage is applied. If you haven't grasped that yet then you aren't qualified to make comments on their efficacy. omg the clueless... |

Warde Guildencrantz
TunDraGon Drunk 'n' Disorderly
688
|
Posted - 2013.05.04 10:04:00 -
[556] - Quote
after 28 pages I STILL haven't heard whether the thing that says the scorp has 110 base scan res on the first post is right or not.
Is it a typo? Is it the scorp's new scanres? Because right now the scorp has 75 base scan res. (Horrendously low)
Is it really 110 now? You didn't mark any increase on the first post.
I will keep posting this until someone answers tbh... |

Josilin du Guesclin
University of Caille Gallente Federation
24
|
Posted - 2013.05.04 10:22:00 -
[557] - Quote
Hagika wrote: Looks like Caldari pilots will be using the Phoon to get their missile drug fix.
I never liked the Raven's looks, while the 'Phoon, while definitely unbeautiful, has a certain brutal charm. This being the case, I'm not too upset, but I'd be a lot happier if the Raven was equally attractive - that way I'd have a shield boat option if/when armour was a poor choice.
|

Naomi Knight
Imperial Academy Amarr Empire
352
|
Posted - 2013.05.04 10:41:00 -
[558] - Quote
Josilin du Guesclin wrote:Hagika wrote: Looks like Caldari pilots will be using the Phoon to get their missile drug fix.
I never liked the Raven's looks, while the 'Phoon, while definitely unbeautiful, has a certain brutal charm. This being the case, I'm not too upset, but I'd be a lot happier if the Raven was equally attractive - that way I'd have a shield boat option if/when armour was a poor choice. actually the typhoon isnt a bad shield boat too , you can fit lows with dmg and speed mods which would make it an awesome kiter while still able to fit 4 meds for shield tank 90k+ ehp with pretty good resists,and maybe you could bring it to a roaming due to its good agility and speed not like the raven, the typhoon is just superior to a raven in nearly every possible situation , oh and probably it will be cheaper too ,cause winmatar has that advantage too |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
29
|
Posted - 2013.05.04 11:42:00 -
[559] - Quote
Warde Guildencrantz wrote:after 28 pages I STILL haven't heard whether the thing that says the scorp has 110 base scan res on the first post is right or not.
Is it a typo? Is it the scorp's new scanres? Because right now the scorp has 75 base scan res. (Horrendously low)
Is it really 110 now? You didn't mark any increase on the first post.
I will keep posting this until someone answers tbh...
Just ckecked Duality, Scorpion has 75mm Scan Resolution. |

Josilin du Guesclin
University of Caille Gallente Federation
24
|
Posted - 2013.05.04 12:37:00 -
[560] - Quote
Bucca Zerodyme wrote:Warde Guildencrantz wrote:after 28 pages I STILL haven't heard whether the thing that says the scorp has 110 base scan res on the first post is right or not.
Is it a typo? Is it the scorp's new scanres? Because right now the scorp has 75 base scan res. (Horrendously low)
Is it really 110 now? You didn't mark any increase on the first post.
I will keep posting this until someone answers tbh... Just ckecked Duality, Scorpion has 75mm Scan Resolution. That's truly awful. 110mm is pretty bad for an ECM ship (and not even stand-out for battleships), but 75mm is terrible, even for a battleship. By the time the Scorpion has locked anything any passing Falcon will have jammed it out and it won't be locking anything, ever.
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Akiyo Mayaki
171
|
Posted - 2013.05.04 12:52:00 -
[561] - Quote
The Raven needs more love. No |

Unseen Spectre
Shadow Eye Ops
21
|
Posted - 2013.05.04 14:14:00 -
[562] - Quote
@CCP Rise Though I may have missed it, I have not seen any feedback from you concerning the Raven vs. Typhoon issue. Could you please provide feedback in relation the concerns of the players that the Typhoon will plainly outclass the Raven in just about every aspect?
Looking at the ships without considering fitting and the overall slot layout, since both ships have the two ships have the same number of missile launcher hard points and the same rate of fire bonus it is the second bonus that differentiates the ships. The Typhoon will be better at applying damage whereas the Raven will have a range bonus.
I tried to make some PVE (not PVP) fits focusing on a cap stable fit with a balance of active tank and damage. Now bear in mind that this is just fits according to my taste and I am sure people have different tastes when it comes to fits.
Raven Torpedoes: I could not make a decent fit with torpedoes to suit my purposes because the range bonus does not provide enough range for torpedoes to work properly and the raven is too slow to get into range to make the torpedoes useful. I tried to add an AB but I could not get that to work properly. So for torpedoes: The Raven is too slow and the range afforded by the range bonus is not enough. Cruise missiles: For the Raven, I found that the in general it works best with CMs because here the does not matter that the Raven is slow since the CMS have a long base strike range, but the range bonus is not relevant because the range of the cruise missiles as they are without the added bonus is adequate. So for CMs: CMs work for the Raven but the range bonus is irrelevant because of the base range of CMs, i.e. the bonus is somewhat wasted here!
Typhoon Torpedoes: For the Typhoon, I was able to get fit an AB to the active tank and get a cap stable fit. This means that it has speed to get within strike range and the second bonus means that it will be better at applying the damage. So for torpedoes: The Typhoon is a viable torpedo boat and the bonus to apply damage makes it better at applying damage. Cruise missiles: Using the same basic fit as for torpedoes with a few alterations, I could get it to perform at almost the same level as the Raven, but with the important factor, that it will be better at applying the damage due to its second bonus at a good range thanks to the base range of CMs. And it is still faster than the Raven. So for CMs: CMs work for the Typhoon and the bonus means that it can better apply damage.
TL:DR: PVE fits of my personal taste: Overall, I found that the Raven is best with CMs (where the range bonus is not that relevant!) and torpedoes do not work very well (the Raven is too slow and the range bonus does not provide enough range). The Typhoon can be used with both CMs and torpedoes and its bonus to apply damage is relevant to both types of missiles.
I think the Raven needs to be improved so that it is at least on par with the Typhoon. In general, I think that the attack battleships need to be faster than the fastest combat battleship. |

Hagika
LEGI0N
87
|
Posted - 2013.05.04 16:30:00 -
[563] - Quote
Unseen Spectre wrote:@CCP Rise Though I may have missed it, I have not seen any feedback from you concerning the Raven vs. Typhoon issue. Could you please provide feedback in relation the concerns of the players that the Typhoon will plainly outclass the Raven in just about every aspect?
Looking at the ships without considering fitting and the overall slot layout, since both ships have the two ships have the same number of missile launcher hard points and the same rate of fire bonus it is the second bonus that differentiates the ships. The Typhoon will be better at applying damage whereas the Raven will have a range bonus.
I tried to make some PVE (not PVP) fits focusing on a cap stable fit with a balance of active tank and damage. Now bear in mind that this is just fits according to my taste and I am sure people have different tastes when it comes to fits.
Raven Torpedoes: I could not make a decent fit with torpedoes to suit my purposes because the range bonus does not provide enough range for torpedoes to work properly and the raven is too slow to get into range to make the torpedoes useful. I tried to add an AB but I could not get that to work properly. So for torpedoes: The Raven is too slow and the range afforded by the range bonus is not enough. Cruise missiles: For the Raven, I found that the in general it works best with CMs because here the does not matter that the Raven is slow since the CMS have a long base strike range, but the range bonus is not relevant because the range of the cruise missiles as they are without the added bonus is adequate. So for CMs: CMs work for the Raven but the range bonus is irrelevant because of the base range of CMs, i.e. the bonus is somewhat wasted here!
Typhoon Torpedoes: For the Typhoon, I was able to get fit an AB to the active tank and get a cap stable fit. This means that it has speed to get within strike range and the second bonus means that it will be better at applying the damage. So for torpedoes: The Typhoon is a viable torpedo boat and the bonus to apply damage makes it better at applying damage. Cruise missiles: Using the same basic fit as for torpedoes with a few alterations, I could get it to perform at almost the same level as the Raven, but with the important factor, that it will be better at applying the damage due to its second bonus at a good range thanks to the base range of CMs. And it is still faster than the Raven. So for CMs: CMs work for the Typhoon and the bonus means that it can better apply damage.
TL:DR: PVE fits of my personal taste: Overall, I found that the Raven is best with CMs (where the range bonus is not that relevant!) and torpedoes do not work very well (the Raven is too slow and the range bonus does not provide enough range). The Typhoon can be used with both CMs and torpedoes and its bonus to apply damage is relevant to both types of missiles.
I think the Raven needs to be improved so that it is at least on par with the Typhoon. In general, I think that the attack battleships need to be faster than the fastest combat battleship.
As much as we appreciate the post, RIse nor Fozzie will address the bad changes or probably even show up on the forum, they know full well they threw caldari pilots a hollow bone filled with crap and called it a treat. |

Bucca Zerodyme
Good For Nothing Corporation Union of Independence
33
|
Posted - 2013.05.04 16:44:00 -
[564] - Quote
I see a pattern in CCP's behavior.
1. They create a feedback thread 2. Spread nonsense 3. Waiting for Feedback 4. Reading 5 Pages 5. Adjusting some Values 6. Call it fixed and be pround, because CCP always listen to pilots 7. Never Look at that thread again, even when 100 Pages have pasted
There is a second pattern:
1. CCP claims something 2. Pilots says its not true 3. CCP says internal research showed... 4. Players asking for the data and results 5. CCP remains silence
Do you see any other patterns? |

Unseen Spectre
Shadow Eye Ops
25
|
Posted - 2013.05.04 16:59:00 -
[565] - Quote
@Hagika You are probably right... and that is the sad part of it that CCP will not at least provide some feedback - I knew from the beginning that it was a utopian hope to get a reply... but I had to try. Actually, it seems that the Caldari BS thread seems to have received the least feedback when compared to the other BS threads, we you could construe that Caldari are not really in CCP's focus... which is probably not a big surprise either... for after all, hey they are "just" Caldari ships... who cares??? |

Super Chair
Project Cerberus Caldari State Capturing
499
|
Posted - 2013.05.04 19:13:00 -
[566] - Quote
The raven needs a big speed boost. If you're going to give the phoon such a small sig (for a BS, that is) then give the raven the speed it needs. Stop being biased CCP  Project Cerberus is recruiting for the US Timezone, click here |

Hagika
LEGI0N
93
|
Posted - 2013.05.04 19:19:00 -
[567] - Quote
Unseen Spectre wrote:@Hagika You are probably right... and that is the sad part of it that CCP will not at least provide some feedback - I knew from the beginning that it was a utopian hope to get a reply... but I had to try. Actually, it seems that the Caldari BS thread seems to have received the least feedback when compared to the other BS threads, which you could construe that Caldari are not really in CCP's focus... which is probably not a big surprise either... for after all, hey they are "just" Caldari ships... who cares???
It just really bugs me, because the data out showing ships in pvp clearly shows a lack of caldari aside from the rohk which its still not even close to be number 1 in use.
I fly pretty much all gallente on my main and my alt is amarr. The only thing I had caldari on this guy is to use the harpy and merlin for faction war.
From an outsider perspective, caldari royally gets the shaft on most of their ships. Their best happen to mainly be hybrid weapon systems which they share with gallente.
With all the known issues and with these ridiculous changes, i really have to question CCP's obvious dislike for the caldari race.
|

Unseen Spectre
Shadow Eye Ops
27
|
Posted - 2013.05.04 20:44:00 -
[568] - Quote
@Hagika Although the recent could be construed as CCP is having a bias against the Caldari (for whatever reasons/whether consciously or unconsciously) CCP will never admit to such a bias (I will be really surprised if they do!)... |

Hagika
LEGI0N
101
|
Posted - 2013.05.05 18:27:00 -
[569] - Quote
Unseen Spectre wrote:@Hagika Although the recent could be construed as CCP is having a bias against the Caldari (for whatever reasons/whether consciously or unconsciously) CCP will never admit to such a bias (I will be really surprised if they do!)...
It would be like game racism lol. |

Unseen Spectre
Shadow Eye Ops
30
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Posted - 2013.05.05 18:29:00 -
[570] - Quote
lol :D |
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