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Ethernal Arafel
Republican Local Operations Wing Accidentally The Whole Thing
0
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Posted - 2013.04.30 15:21:00 -
[421] - Quote
I don't know if this question was already asked, but will there be a cosmos NPC that will give a quest granting a Navy BC BPC 2 runs?
As in here: http://wiki.eveonline.com/en/wiki/COSMOS |
Destoya
Sniggerdly Pandemic Legion
80
|
Posted - 2013.05.01 04:48:00 -
[422] - Quote
lollerwaffle wrote: Drake NI is slightly tankier raw HP wise, BUT has a worse resist profile, and no option to fit 2nd LSE. Drake NI is slightly faster by about 140m/s with MWD on, and about 13m/s with MWD off. Drake NI has less kinetic dmg than drake, but more damage in other types, with slightly better missile velocity and exp. radius.
Maybe I fail at fitting the Drake NI, and I'm 'doing it wrong' but it looks like the trade-off isn't really worth the price difference to me. Drake NI is slightly more flexible than drake in terms of damage type and speed, with a very slightly better align time, but not really straight up better than the Drake.
Meh. Anyone point out where I'm wrong, and I'll be happy to change my mind.
Navy drake doesn't really need a second web (or a TP for that matter) in my opinion. It's a good deal faster than the old drake and the dual missile bonus makes it able to hit out a lot farther and do significantly more damage to small targets anyways; even if something that you webbed counterwebs you and starts to pull range, you should be able to kill him before overheated warp disruptor range runs out.
There is also a slight error in your tank calculations, as the drake resist bonus is getting nerfed to 4% per level in Odyssey, which after Level 5 gang bonuses (NOT warfare links, just the passive 10% shield amount; who flies without someone in squad command anywhere?) means: EHP: 78,708 vs 65,864 with 3 tackle mods each 94,419 vs. 80,857 with 3 tank mods each
I also feel that you're underestimating the ability to change to a perfect damage type whenever, instead of being nearly locked into that kinetic trap the standard drake has. Shooting a 2x EANM Navy Brutix with rage HAM for example, the old drake does a maximum of 203 raw HP/s while the navy drake with explosive ammo is able to manage 248 HP/s. It's a similar story against a Talos or a lot of other T1 shield tankers where navy drake is able to pound into that EM hole without losing damage. It is true that this isn't always the case, but these mostly concern Amarr armor tankers and the obvious T2 minmatar kinetic hole and I think in practice the N Drake should be able to apply more damage to its targets. |
lollerwaffle
Clandestine Vector THE SPACE P0LICE
42
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Posted - 2013.05.02 10:12:00 -
[423] - Quote
Destoya wrote:Navy drake doesn't really need a second web (or a TP for that matter) in my opinion. It's a good deal faster than the old drake and the dual missile bonus makes it able to hit out a lot farther and do significantly more damage to small targets anyways; even if something that you webbed counterwebs you and starts to pull range, you should be able to kill him before overheated warp disruptor range runs out.
There is also a slight error in your tank calculations, as the drake resist bonus is getting nerfed to 4% per level in Odyssey, which after Level 5 gang bonuses (NOT warfare links, just the passive 10% shield amount; who flies without someone in squad command anywhere?) means: EHP: 78,708 vs 65,864 with 3 tackle mods each 94,419 vs. 80,857 with 3 tank mods each
I also feel that you're underestimating the ability to change to a perfect damage type whenever, instead of being nearly locked into that kinetic trap the standard drake has. Shooting a 2x EANM Navy Brutix with rage HAM for example, the old drake does a maximum of 203 raw HP/s while the navy drake with explosive ammo is able to manage 248 HP/s. It's a similar story against a Talos or a lot of other T1 shield tankers where navy drake is able to pound into that EM hole without losing damage. It is true that this isn't always the case, but these mostly concern Amarr armor tankers and the obvious T2 minmatar kinetic hole and I think in practice the N Drake should be able to apply more damage to its targets.
Hmm, looking at this post, the NI drake does seem to be slightly 'better' in some ways. However, I do have some questions:
1. Speed: 13m/s with no MWD or 100+m/s with doesn't seem that big of a difference to me at the BC level. Going by your statement that 'Navy drake' doesn't really need a second web or TP', assuming I land within web range, a dual web drake would mitigate speed/tracking (explosion) issues though, wouldn't it? Or am I looking at this wrong? I'll admit, haven't flown a drake in a long long time, but I would assume that a dual web drake would apply its damage better than a single web Navy drake, even taking the bonii (lol) into consideration.
2. Resistance/EHP: I did not factor in the new resist bonus in my calculations, my bad. I will concede that the EHP difference does make sense from what you say, have not done any calculations myself. By the way I normally think about these things from a 'true solo' perspective (alts don't count lol). Just going on that alone, the Navy drake still wins. Just won't be as good with a logi present?
3. Damage: I'm revising my original assessment, as the flexibility in damage types does seem a lot better than the kinetic pigeonhole.
Thanks for the insightful response, will see what the prices are when they get stable after the initial rush and see if the price difference is worth it. |
Syrias Bizniz
Dark Shadows Of The Night
150
|
Posted - 2013.05.02 19:27:00 -
[424] - Quote
Thing is, with decent skills & a target painter for example, your Javelin HAMs are going to toast frigs. From 40km onwards. And as the speed goes, i guess at least I won't fit shield rigs, unless i bring it to a fleet (and even then it's debateable.)
As prices go:
with 100k LP + a BC hull, you're not going to see these ships on the cheap end. More like Tier 2 BS are currently, probably slightly below (120-130m) |
Jade III
Wolf Star Miners
0
|
Posted - 2013.05.02 20:15:00 -
[425] - Quote
Yes, now we can kick butt with the hurricane, watch out peeps... http://s11.zetaboards.com/Wolf_Star_Miners/index/
Come, join me in our quest to mine and PVP! We have cookies.....e-mail me ingame for your application to Wolf Star Miners! |
Denson022
Defiance LLC The East India Co.
3
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Posted - 2013.05.02 21:58:00 -
[426] - Quote
1- WHY ?
ISK SINK Did you saw PLEX price inflation? TO MUCH ISK on the market Pre-Nerf Cane for 150M no problem for zillion isk players.
I like the iteration of the Harby.
A Blaster myrm would be better, Brutix hull must sell?
Drake .. ??? rage hams better applied DPS.. kiting ... keep in mind rage shorter range..
Cane - micro oven - HNI
|
Syrias Bizniz
Dark Shadows Of The Night
150
|
Posted - 2013.05.02 22:03:00 -
[427] - Quote
Denson022 wrote:1- WHY ?
ISK SINK Did you saw PLEX price inflation? TO MUCH ISK on the market Pre-Nerf Cane for 150M no problem for zillion isk players.
I like the iteration of the Harby.
A Blaster myrm would be better, Brutix hull must sell?
Drake .. ??? rage hams better applied DPS.. kiting ... keep in mind rage shorter range..
Cane - micro oven - HNI
Regular corporation LP stores, built ship offer: 300,000 LPs plus 1x built tech1 Battlecruiser plus two Cruiser sized Nexus Chips
GÇó FW Loyalty Point Stores, built ship offer: 125,000 LPs plus 1x built tech1 Battlecruiser plus two Cruiser sized Nexus Chips
No ISK sink. |
Bigg Gun
Flying Bags Inc. Bulgarian Space Federation
5
|
Posted - 2013.05.03 22:12:00 -
[428] - Quote
Myrmidon is vertical ! Screw brutix and it's 3 other hulls. Give us a second Myrm hull !!! We demand equality !!! |
Soul-on-Ice
Task Force 20
9
|
Posted - 2013.05.05 01:10:00 -
[429] - Quote
this might be the appropriate place for this question...
but can someone clarify for me:
If I have bc5 andonly gal cruiser4, min cruiser 5?
Will i be grandfathered into caldari battlecruiser 5 and ammar battlecruiser 5 ? Or will i have to train cal cruiser and ammar cruiser to 3?
This isnt so important for Soul-on-ice but I have an alt currently training bc5 without the cruiser skills. And according to eve mon its gonna be a close call. Formerly Kohursr Mitthrassafis of Heretic Army - ATX Alliance Tournament-á (sold 2012) Formerly RueTiron of Caldari Militia-á (sold 2011) |
Nikuno
Atomic Heroes The G0dfathers
132
|
Posted - 2013.05.05 07:56:00 -
[430] - Quote
Soul-on-Ice wrote:this might be the appropriate place for this question...
but can someone clarify for me:
If I have bc5 andonly gal cruiser4, min cruiser 5?
Will i be grandfathered into caldari battlecruiser 5 and ammar battlecruiser 5 ? Or will i have to train cal cruiser and ammar cruiser to 3?
This isnt so important for Soul-on-ice but I have an alt currently training bc5 without the cruiser skills. And according to eve mon its gonna be a close call.
You'll need to train the cruiser skills. |
|
Radius Prime
Tax Evading Ass.
34
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Posted - 2013.05.05 13:44:00 -
[431] - Quote
No navy myrm?!? :'((( Why does CCP hate my favorite ship so much? Had been hoping for a myrm based gun/missile boat.. Would have been awesome, a gallente armor tanked missile boat but it seems CCP prefers a fourth ship with the dull brutix hull.
The myrm needs some love.. Please give it some nice weapon bonuses and turn it into a non-drone platform useable in fleets.
Quite the disappointment and a lost chance imo... Hope you will reconsider and make some changes. Reopen the EVE gate so we can invade Serenity. Goons can go first. |
Radius Prime
Tax Evading Ass.
34
|
Posted - 2013.05.05 13:53:00 -
[432] - Quote
Soul-on-Ice wrote:this might be the appropriate place for this question...
but can someone clarify for me:
If I have bc5 andonly gal cruiser4, min cruiser 5?
Will i be grandfathered into caldari battlecruiser 5 and ammar battlecruiser 5 ? Or will i have to train cal cruiser and ammar cruiser to 3?
This isnt so important for Soul-on-ice but I have an alt currently training bc5 without the cruiser skills. And according to eve mon its gonna be a close call.
Try reading a dev post. They have made about a hundred of them about this subject explaining in such detail even a mentally disabled person would get it by now...
If you can fly it now, you will get it grandfathered. If you can't fly it, train the prereqs needed and you will get the skills.
Reopen the EVE gate so we can invade Serenity. Goons can go first. |
Syrias Bizniz
Dark Shadows Of The Night
153
|
Posted - 2013.05.06 15:47:00 -
[433] - Quote
Soul-on-Ice wrote:this might be the appropriate place for this question...
but can someone clarify for me:
If I have bc5 andonly gal cruiser4, min cruiser 5?
Will i be grandfathered into caldari battlecruiser 5 and ammar battlecruiser 5 ? Or will i have to train cal cruiser and ammar cruiser to 3?
This isnt so important for Soul-on-ice but I have an alt currently training bc5 without the cruiser skills. And according to eve mon its gonna be a close call.
If you're not sure whether or not it will work out to get BC V + Cruisers to 3, better do the cruisers to 3 first, and then train BC V as far as possible. You will then get each racial BC to IV with the same skillpoints already trained into V as the current BattleCruiser skill will have at the time of changes going online.
So if you have BC IV ans are lacking 100k SP until BC V would be through, you will have each racial BC at this exact level and will only need to train 400k sp more. |
Gunther Nhilathok
Caldari Provisions Caldari State
18
|
Posted - 2013.05.07 06:15:00 -
[434] - Quote
I have an idea. Scrap the new navy BCs and give us back our canes. |
Asuka Solo
Stark Fujikawa Stark Enterprises
2383
|
Posted - 2013.05.07 12:37:00 -
[435] - Quote
Navy Issue Myrmidon!!!!!!!!!!!
That is all Eve is about Capital ships, WiS, Boobs, PI and Isk! |
Jerick Ludhowe
JLT corp
447
|
Posted - 2013.05.07 12:48:00 -
[436] - Quote
Gunther Nhilathok wrote:I have an idea. Scrap the new navy BCs and give us back our canes.
OP ships are bad for overall game balance... Even morons are capable of understanding this
|
Airto TLA
Puppeteers of Doom
29
|
Posted - 2013.05.07 14:25:00 -
[437] - Quote
Jerick Ludhowe wrote:Gunther Nhilathok wrote:I have an idea. Scrap the new navy BCs and give us back our canes. OP ships are bad for overall game balance... Even morons are capable of understanding this
No they are not, if they were caple of understanding this point internet forums would be really boring. |
Chessur
Life of lively full life thx to shield battery
69
|
Posted - 2013.05.07 15:51:00 -
[438] - Quote
Airto TLA wrote:Jerick Ludhowe wrote:Gunther Nhilathok wrote:I have an idea. Scrap the new navy BCs and give us back our canes. OP ships are bad for overall game balance... Even morons are capable of understanding this No they are not, if they were caple of understanding this point internet forums would be really boring.
Canes were never OP in the first place. I wish forums would not be filled with idiots who simply spout of talking points, and repeat lines that are not based in fact |
Jerick Ludhowe
JLT corp
448
|
Posted - 2013.05.07 16:31:00 -
[439] - Quote
Chessur wrote:
Canes were never OP in the first place. I wish forums would not be filled with idiots who simply spout of talking points, and repeat lines that are not based in fact
If you think that the original cane was not op, you're bad and you should feel bad.
It had nothing to do with "talking points" it had everything to do with over the top slot numbers, mobility, and fitting potential.
|
Airto TLA
Puppeteers of Doom
30
|
Posted - 2013.05.07 17:35:00 -
[440] - Quote
The cane was OP first of since it was a teir 2 battle cruiser they were all good, 2nd it had been desgned to be able to fit artillery which the game designers caused to cost to much fitting, so when cane pilots switched ot autocannons they had ton of fitting left, 3rd it had my 6 guns equal your 7 or eight and take no cap, so it had 2 aux slots with fitting and cap to uses them, 4th it Minnie so it was the quickest, 5th it had the most reliable useful wep system (capless, significant damage projection,even when not the best at a range, and damage selectable) , 6th it had a true flexibility to shield tank or armor tank.
All these added up to to make it the best of the best class in the game (at least until the potentially overpowered teir 3 BC).
The only question will the already nerfed to blanced ship be forced to a lower rung by the TE nerf ?
, |
|
Barrogh Habalu
Imperial Shipment Amarr Empire
459
|
Posted - 2013.05.07 18:46:00 -
[441] - Quote
Chessur wrote:Canes were never OP in the first place. I wish forums would not be filled with idiots who simply spout of talking points, and repeat lines that are not based in fact If we pretend that half of the former BCs never existed, then yes, cane was fine. Why do you need different ships when you can just fit a Cane in different ways and be capable of engaging pretty much anything any other CBC can engage, while being less predictable for your target still? You weren't wtfpwn'ing anything with a cane maybe, but it's not what defines being OP, it's just extreme case of OPness which cane (or pretty much any ship at the moment) wasn't. |
Chessur
Life of lively full life thx to shield battery
70
|
Posted - 2013.05.08 02:50:00 -
[442] - Quote
Airto TLA wrote:The cane was OP first of since it was a teir 2 battle cruiser they were all good, 2nd it had been desgned to be able to fit artillery which the game designers caused to cost to much fitting, so when cane pilots switched ot autocannons they had ton of fitting left, 3rd it had my 6 guns equal your 7 or eight and take no cap, so it had 2 aux slots with fitting and cap to uses them, 4th it Minnie so it was the quickest, 5th it had the most reliable useful wep system (capless, significant damage projection,even when not the best at a range, and damage selectable) , 6th it had a true flexibility to shield tank or armor tank.
All these added up to to make it the best of the best class in the game (at least until the potentially overpowered teir 3 BC).
The only question will the already nerfed to blanced ship be forced to a lower rung by the TE nerf ?
,
Canes have no projection. Yes they were fast, but that was about it. Drakes smashed canes. The cane like all mini ships suffer from projection issues massively. Cane was never OP. |
Chessur
Life of lively full life thx to shield battery
70
|
Posted - 2013.05.08 02:52:00 -
[443] - Quote
Barrogh Habalu wrote:Chessur wrote:Canes were never OP in the first place. I wish forums would not be filled with idiots who simply spout of talking points, and repeat lines that are not based in fact If we pretend that half of the former BCs never existed, then yes, cane was fine. Why do you need different ships when you can just fit a Cane in different ways and be capable of engaging pretty much anything any other CBC can engage, while being less predictable for your target still? You weren't wtfpwn'ing anything with a cane maybe, but it's not what defines being OP, it's just extreme case of OPness which cane (or pretty much any ship at the moment) wasn't.
Fit a ship different ways to accomplish different things?!?!!?? And your trying to tell me that the cane is the only ship that has this unique power? Wow your an idiot. You don't WTFBBQ stuff with all cane fits. As for predictability- its pretty easy to tell how a ship is fitted from looking at two things:
1. Guns 2. Speed
Then again in order to do those two things, you have to do more in pvp than click approach and F1. My guess is that is a bit too complex for you, so i suppose in that sense I can understand where you would mistakenly believe canes were too powerful. |
Chessur
Life of lively full life thx to shield battery
70
|
Posted - 2013.05.08 03:03:00 -
[444] - Quote
Jerick Ludhowe wrote:Chessur wrote:
Canes were never OP in the first place. I wish forums would not be filled with idiots who simply spout of talking points, and repeat lines that are not based in fact
If you think that the original cane was not op, you're bad and you should feel bad. It had nothing to do with "talking points" it had everything to do with over the top slot numbers, mobility, and fitting potential.
Why was the cane OP? Explain this to me? It used AC's. Which have no projection... past 22K. The cane was pretty fast I give you that, but what is the point? Shield AC fit, it didn't have the DPS to fight an armor brawler, and didn't have the projection to really kite effectively. Armor fit the cane was not fast enough to catch shield BC's that kited the **** out of it. It had weaknesses no matter what- like most ships. You just have to know how to fight / fly against it.
In fact I have a youtube video of myself (in a Caracal navy issue), an armor cane, zealot and drake taking on and killing 5 canes and a drake. the only thing we lost was our armor cane. So I don't understand your point? Other than you most likely have no PvP experience and are talking out of your butt like 99% of the eve online forum goers. The sad thing is, CCP actually listens to the masses. Even if the masses are filled with pvp morons.
http://www.youtube.com/watch?v=IYElqXIuI28
Im not kidding. |
kraiklyn Asatru
T.R.I.A.D
231
|
Posted - 2013.05.08 03:16:00 -
[445] - Quote
Ugh I agree with chessur, Ill fly minmatar no matter what but from my experience they do not have the best pvp ships. They had one key element they were fun to fly, not so much the best, but fun. Wont really find me flying a cyclone now that it is the new drake. Minmatar needs a real focus again... now it is becoming caldari light ships or a strange meh combination that issupposed to be solely saved by the alpha of arties.... ooh look stabber sucks ... lets give it some drones and say fixed... In sort minmatar ships post balancing no longer have a identiity and certainly no real thought behind them.. guess we will have to live with it. Being minmatar you are forced to train everything anyway so its easy enough to switch. |
Emily Jean McKenna
The Scope Gallente Federation
5
|
Posted - 2013.05.08 06:47:00 -
[446] - Quote
Chessur wrote:Airto TLA wrote:The cane was OP first of since it was a teir 2 battle cruiser they were all good, 2nd it had been desgned to be able to fit artillery which the game designers caused to cost to much fitting, so when cane pilots switched ot autocannons they had ton of fitting left, 3rd it had my 6 guns equal your 7 or eight and take no cap, so it had 2 aux slots with fitting and cap to uses them, 4th it Minnie so it was the quickest, 5th it had the most reliable useful wep system (capless, significant damage projection,even when not the best at a range, and damage selectable) , 6th it had a true flexibility to shield tank or armor tank.
All these added up to to make it the best of the best class in the game (at least until the potentially overpowered teir 3 BC).
The only question will the already nerfed to blanced ship be forced to a lower rung by the TE nerf ?
, Canes have no projection. Yes they were fast, but that was about it. Drakes smashed canes. The cane like all mini ships suffer from projection issues massively. Cane was never OP.
I only ever worried about a drake in a shield cane... in an armor cane, I attacked... unless I smelled bait |
Emily Jean McKenna
The Scope Gallente Federation
5
|
Posted - 2013.05.08 06:49:00 -
[447] - Quote
Chessur wrote:Jerick Ludhowe wrote:Chessur wrote:
Canes were never OP in the first place. I wish forums would not be filled with idiots who simply spout of talking points, and repeat lines that are not based in fact
If you think that the original cane was not op, you're bad and you should feel bad. It had nothing to do with "talking points" it had everything to do with over the top slot numbers, mobility, and fitting potential. Why was the cane OP? Explain this to me? It used AC's. Which have no projection... past 22K. The cane was pretty fast I give you that, but what is the point? Shield AC fit, it didn't have the DPS to fight an armor brawler, and didn't have the projection to really kite effectively. Armor fit the cane was not fast enough to catch shield BC's that kited the **** out of it. It had weaknesses no matter what- like most ships. You just have to know how to fight / fly against it. In fact I have a youtube video of myself (in a Caracal navy issue), an armor cane, zealot and drake taking on and killing 5 canes and a drake. the only thing we lost was our armor cane. So I don't understand your point? Other than you most likely have no PvP experience and are talking out of your butt like 99% of the eve online forum goers. The sad thing is, CCP actually listens to the masses. Even if the masses are filled with pvp morons. http://www.youtube.com/watch?v=IYElqXIuI28Im not kidding.
Na, the cane was never OP... but it was versitile. That was its glory. |
Perihelion Olenard
158
|
Posted - 2013.05.08 07:55:00 -
[448] - Quote
Chessur wrote: Wow your an idiot.
If you're going to call someone else an idiot, the least you could do is use the proper version of "you're". Otherwise it makes you look like an idiot, too. I wear my sunglasses at night. |
Colt Blackhawk
The Amarrian Expendables
137
|
Posted - 2013.05.08 08:03:00 -
[449] - Quote
Quote:Canes have no projection. Yes they were fast, but that was about it. Drakes smashed canes. The cane like all mini ships suffer from projection issues massively. Cane was never OP.
ROFL. HAHAHAHAHAHAHA. That was a good one. Had to laugh. Really. Rofl. Seldom saw so much irony and sarcasm in 4 sentences. Rofl. |
Chessur
Life of lively full life thx to shield battery
70
|
Posted - 2013.05.08 11:12:00 -
[450] - Quote
Perihelion Olenard wrote:Chessur wrote: Wow your an idiot.
If you're going to call someone else an idiot, the least you could do is use the proper version of "you're". Otherwise it makes you look like an idiot, too.
You know when you are winning an argument when the opposing party begins to attack your grammar.
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