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        | Author | Thread Statistics | Show CCP posts - 3 post(s) | 
      
      
        |  Tippia
 Sunshine and Lollipops
 
 13965
 
 
       | Posted - 2013.04.29 22:00:00 -
          [121] - Quote 
 
 Liz Laser wrote:GǪor because they can do it without losing as much value in the process, or because there's much less work overhead, or because there's no waiting around for available slots and materials, or because there are no interruptions.*IF* high-sec extracts more total value, it is only because most players don't enjoy PvP 
 Oh wait. It's pretty much for all those other reasons, which explains why highsec is such a great place for industry.
 GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
 
 Get a good start: newbie skill plan.-á
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        |  Lallante
 Blue Republic
 RvB - BLUE Republic
 
 278
 
 
       | Posted - 2013.04.29 22:02:00 -
          [122] - Quote 
 
 Malcanis wrote:Lallante wrote:
 Personally, I'd also remove jump drives from jump freighters or at the very least ban them from empire. **** those things tbh.
 Wouldn't it make more sense to equalise opportunity between 0.0 and hi-sec, so that JFing everything up from hi-sec becomes increasingly moot? Shouldn't 0.0 regions be able to easily trade with each other? Why should 0.0 have its throat cut before this is achieved? Seriously, you're trying to cure a broken leg by banning bandages and plaster.  
 
 No because unfortunately, as the existence of Jita shows, the possibility of "equal" local opportunity is massively outweighed by the convenience of a one-stop-shop. Its currently just as easy and in some ways cheaper to run your empire industry from any of the empire regions other than Jita/Forge and yet everyone still goes there. Equal status is not enough alone to disincentivise a single-pole for trade - there need to be active incentives to locality.
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        |  Varius Xeral
 Galactic Trade Syndicate
 
 745
 
 
       | Posted - 2013.04.29 22:02:00 -
          [123] - Quote 
 
 Liz Laser wrote:I'm rambling, but my point is, that in my opinion the way to weigh the balance is by the overall value of industrial goods extracted PER INDUSTRIALIST. 
 Great, then you fully support a much greater industrial capacity for null as this will be the most efficient way of balancing the value extracted per "industrialist" by drastically increasing their number. I'm glad we agree.
 
 (I am, of course, mocking your ridiculous backpedaling, and am more than satisfied that your complete lack of knowledge and coherence has been demonstrated to anyone with a shred of sense)
 
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        |  Lallante
 Blue Republic
 RvB - BLUE Republic
 
 278
 
 
       | Posted - 2013.04.29 22:08:00 -
          [124] - Quote 
 
 EvilweaselSA wrote:eh you probably won't bother so here: it is highly unlikely that 0.0 actually becomes self-sufficient for lowends (and ccp is explicit they do not want it to be) so if it becomes self-sufficient it will be nerfed
 if 0.0 is self-sufficient a mineral compression nerf is entirely unneeded and pointless, if a mineral compression nerf is doing anything, then 0.0 is not self-sufficient and you are incentivizing importing finished products
 What you are missing is that in Eve, self sufficiency is best defined as when people are both able and more importantly willing to produce locally using locally obtained resources. In the strictest sense pretty much everywhere is capable of being self sufficient right now, but people dont produce locally because its less hassle to go to Jita amd JF back. This is why a compression nerf could actually MAKE areas self-sufficient - if importing from Jita is more hassle than producing locally then people will do the latter as long as it isnt too much worse than it was before.
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        |  Altrue
 Exploration Frontier inc
 
 366
 
 
       | Posted - 2013.04.29 22:10:00 -
          [125] - Quote 
 
 CCP Greyscale wrote:Nullsec industrial alliances were killed off by the addition of invention and the resulting price rises in prom/dyspro (and later tech). We're hoping that the moon rebalance in Odyssey starts to wind that back a bit, but it's not the whole solution. 
 By the way, it seems that T2 BPO are also killing the invention market, isn't it ?
 G££ <= Me
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        |  Liz Laser
 Deep Core Mining Inc.
 Caldari State
 
 46
 
 
       | Posted - 2013.04.29 22:15:00 -
          [126] - Quote 
 
 Tippia wrote:Liz Laser wrote:I just hope these changes make null more fun. But you'll never get me to say that industry was unbalanced in high-sec's favor.
 The notion is simply laughable.
 So you're basically saying that you have decided to ignore facts and figures and that no amount of data or people (or even devs) telling you what's going on in the game will persuade you to abandon something you have made up, and which you will not make any effort to actually see if it's true? The question posed earlier is quite interesting and I'd like to hear you actually answer it: please describe the nature of this "industrial balance" as you understand it. Quote:I'm not going to play mathematician for you. It's not a matter of playing mathematician GÇö it's about checking your facts before you make any claims, and certainly before you dismiss the claims of those who have  checked their facts and done the maths. The only conceivable reason for saying that an imbalance in highsec's favour is laughable is that you simply haven't bothered to look and are just going by baseless assumptions that you refuse to accept as anything but true. 
 I've lived in null-sec. I've had the moon-goo riches showered on me by benevolent dictators that I one day hope to have the time to play with, again. A couple of my corps handed out Carriers like they were candy to anyone who'd train them.
 
 If CCP's economist wants to show us numbers on industrial wealth extracted per industrialist (with some definition of what constitutes an industrialist) I'd be very interested in seeing those numbers. But if it proves me wrong I'm going to suffer some very serious cognitive dissonance, because it will basically be telling me that what I saw in null-sec didn't really happen.
 
 Sure, I'm open to seeing the math. But if it shows me I'm wrong it will be like telling a lumberjack that there are no such things as trees. I will have some serious cognitive dissonance, because it doesn't merely disagree with my beliefs, but with my actual experience.
 
 The only logical explanation would be that somehow my experiences weren't representative. While in fact, I currently hold the (admittedly unproveable) impression that there were/are other corps that have even greater and more concentrated moon-goo wealth than those I served in.
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        |  Shepard Wong Ogeko
 GoonWaffe
 Goonswarm Federation
 
 455
 
 
       | Posted - 2013.04.29 22:22:00 -
          [127] - Quote 
 
 Liz Laser wrote:Tippia wrote:Liz Laser wrote:I just hope these changes make null more fun. But you'll never get me to say that industry was unbalanced in high-sec's favor.
 The notion is simply laughable.
 So you're basically saying that you have decided to ignore facts and figures and that no amount of data or people (or even devs) telling you what's going on in the game will persuade you to abandon something you have made up, and which you will not make any effort to actually see if it's true? The question posed earlier is quite interesting and I'd like to hear you actually answer it: please describe the nature of this "industrial balance" as you understand it. Quote:I'm not going to play mathematician for you. It's not a matter of playing mathematician GÇö it's about checking your facts before you make any claims, and certainly before you dismiss the claims of those who have  checked their facts and done the maths. The only conceivable reason for saying that an imbalance in highsec's favour is laughable is that you simply haven't bothered to look and are just going by baseless assumptions that you refuse to accept as anything but true. I've lived in null-sec. I've had the moon-goo riches showered on me by benevolent dictators that I one day hope to have the time to play with, again. A couple of my corps handed out Carriers like they were candy to anyone who'd train them.  If CCP's economist wants to show us numbers on industrial wealth extracted per industrialist (with some definition of what constitutes an industrialist) I'd be very interested in seeing those numbers. But if it proves me wrong I'm going to suffer some very serious cognitive dissonance, because it will basically be telling me that what I saw in null-sec didn't really happen. Sure, I'm open to seeing the math. But if it shows me I'm wrong it will be like telling a lumberjack that there are no such things as trees. I will have some serious cognitive dissonance, because it doesn't merely disagree with my beliefs, but with my actual experience. The only logical explanation would be that somehow my experiences weren't representative. While in fact, I currently hold the (admittedly unproveable) impression that there were/are other corps that have even greater and more concentrated moon-goo wealth than those I served in. 
 
 The only thing your example really shows is that nullsec has some really good basic resource extraction (moon goo), and that it is enough to subsidize some niche value adding industry (building and handing out carriers). It in no way demonstrates that nullsec has viable industry on its own.
 
 
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        |  Liz Laser
 Deep Core Mining Inc.
 Caldari State
 
 46
 
 
       | Posted - 2013.04.29 22:25:00 -
          [128] - Quote 
 
 Varius Xeral wrote:Liz Laser wrote:I'm rambling, but my point is, that in my opinion the way to weigh the balance is by the overall value of industrial goods extracted PER INDUSTRIALIST. Great, then you fully support a much greater industrial capacity for null as this will be the most efficient way of balancing the value extracted per "industrialist" by drastically increasing their number. I'm glad we agree. (I am, of course, mocking your ridiculous backpedaling, and am more than satisfied that your complete lack of knowledge and coherence has been demonstrated to anyone with a shred of sense) 
 What exactly do you mean by "industrial capacity" just so I can see if we're on the same page?
 
 Are we talking slots, for instance?
 
 Does null-sec want to trade half their moons with high-sec for half of high-secs slots?
 
 Oh wait, null just wants what it wants.
 
 That's fine, since I like null and I covet slots when I'm there just like anyone else does.
 
 That's why I vote null-sec reps onto the CSM.
 
 But I surely won't tell people it's because I think it's a balance issue.
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        |  Tippia
 Sunshine and Lollipops
 
 13965
 
 
       | Posted - 2013.04.29 22:28:00 -
          [129] - Quote 
 
 Altrue wrote:Not really, no.By the way, it seems that T2 BPO are also killing the invention market, isn't it ? 
 
 Liz Laser wrote:No. Another logical explanation is that you're including factors that are not relevant. If you want to talk individual wealth creation, don't include wealth-creation that is not individual; if you want to talk about total industry, then let's talk total industry and actually look at what can and can't be done rather than focus on a just one thing.The only logical explanation would be that somehow my experiences weren't representative. 
 The simple fact is the vast majority of industry happens in highsec, and the reason for this is that industry is heavily unbalanced GÇö everything is easier, cheaper, safer, more effortless, to say nothing of risk-free. You are trying to hide this massive and blatantly obvious imbalance behind misapplied (and non-existing) statistics.
 
 
 Quote:Why should they have to give up anything to get something that's still a fraction of what they should have to begin with?Does null-sec want to trade half their moons with high-sec for half of high-secs slots? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
 
 Get a good start: newbie skill plan.-á
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        |  Varius Xeral
 Galactic Trade Syndicate
 
 745
 
 
       | Posted - 2013.04.29 22:31:00 -
          [130] - Quote 
 
 Liz Laser wrote:Does null-sec want to trade half their moons with high-sec for half of high-secs slots? 
 Wait...do you actually believe a majority of nullsec players who have never seen a cent from moongoo wouldnt take this in a heartbeat?
 
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        |  Liz Laser
 Deep Core Mining Inc.
 Caldari State
 
 46
 
 
       | Posted - 2013.04.29 22:32:00 -
          [131] - Quote 
 
 Shepard Wong Ogeko wrote:Liz Laser wrote:Tippia wrote:Liz Laser wrote:I just hope these changes make null more fun. But you'll never get me to say that industry was unbalanced in high-sec's favor.
 The notion is simply laughable.
 So you're basically saying that you have decided to ignore facts and figures and that no amount of data or people (or even devs) telling you what's going on in the game will persuade you to abandon something you have made up, and which you will not make any effort to actually see if it's true? The question posed earlier is quite interesting and I'd like to hear you actually answer it: please describe the nature of this "industrial balance" as you understand it. Quote:I'm not going to play mathematician for you. It's not a matter of playing mathematician GÇö it's about checking your facts before you make any claims, and certainly before you dismiss the claims of those who have  checked their facts and done the maths. The only conceivable reason for saying that an imbalance in highsec's favour is laughable is that you simply haven't bothered to look and are just going by baseless assumptions that you refuse to accept as anything but true. I've lived in null-sec. I've had the moon-goo riches showered on me by benevolent dictators that I one day hope to have the time to play with, again. A couple of my corps handed out Carriers like they were candy to anyone who'd train them.  If CCP's economist wants to show us numbers on industrial wealth extracted per industrialist (with some definition of what constitutes an industrialist) I'd be very interested in seeing those numbers. But if it proves me wrong I'm going to suffer some very serious cognitive dissonance, because it will basically be telling me that what I saw in null-sec didn't really happen. Sure, I'm open to seeing the math. But if it shows me I'm wrong it will be like telling a lumberjack that there are no such things as trees. I will have some serious cognitive dissonance, because it doesn't merely disagree with my beliefs, but with my actual experience. The only logical explanation would be that somehow my experiences weren't representative. While in fact, I currently hold the (admittedly unproveable) impression that there were/are other corps that have even greater and more concentrated moon-goo wealth than those I served in. The only thing your example really shows is that nullsec has some really good basic resource extraction (moon goo), and that it is enough to subsidize some niche value adding industry (building and handing out carriers). It in no way demonstrates that nullsec has viable industry on its own. 
 This was in regards to if there is BALANCE and who holds the cards in industrial imbalance. If someone were to argue that every area should be able to be self sufficient because that's more fun, then fine. If they argue that null should get more self sufficiency (or that null should get anything) to create industrial balance that's what seems funny, to me.
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        |  Varius Xeral
 Galactic Trade Syndicate
 
 745
 
 
       | Posted - 2013.04.29 22:33:00 -
          [132] - Quote 
 Really though, you were a null player and all. It's so obvious from your complete lack of a clue.
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        |  Liz Laser
 Deep Core Mining Inc.
 Caldari State
 
 46
 
 
       | Posted - 2013.04.29 22:34:00 -
          [133] - Quote 
 
 Varius Xeral wrote:Liz Laser wrote:Does null-sec want to trade half their moons with high-sec for half of high-secs slots? Wait...do you actually believe a majority of nullsec players who have never seen a cent from moongoo wouldnt take this in a heartbeat? 
 sort of, but moreso that it comes closer to representing "balance"
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        |  Shepard Wong Ogeko
 GoonWaffe
 Goonswarm Federation
 
 455
 
 
       | Posted - 2013.04.29 22:37:00 -
          [134] - Quote 
 
 Liz Laser wrote:This was in regards to if there is BALANCE and who holds the cards in industrial imbalance. If someone were to argue that every area should be able to be self sufficient because that's more fun, then fine. If they argue that null should get more self sufficiency (or that null should get anything) to create industrial balance that's what seems funny, to me.
 
 Why is that funny? Especially when your own experience shows you that the only big nullsec industry had to be subsidized by moon goo. Also keep in mind, most space isn't rolling in high value moons, so this moon goo subsidized industry only works for a few alliances holding a bunch of the best moons.
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        |  Varius Xeral
 Galactic Trade Syndicate
 
 745
 
 
       | Posted - 2013.04.29 22:37:00 -
          [135] - Quote 
 And carriers are built in lowsec stations, not nullsec.
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        |  Liz Laser
 Deep Core Mining Inc.
 Caldari State
 
 46
 
 
       | Posted - 2013.04.29 22:38:00 -
          [136] - Quote 
 
 Varius Xeral wrote:Really though, you were a null player and all. It's so obvious from your complete lack of a clue. 
 posting from my main, employment history is out there, killboard is out there.
 
 I'm a casual player in high or null, but yes,
 
 I was there man... I was THERE.
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        |  Tippia
 Sunshine and Lollipops
 
 13965
 
 
       | Posted - 2013.04.29 22:45:00 -
          [137] - Quote 
 By the way, is this a good time to point out that putting in 250k man-hours a month mining ice (in highsec) produces more wealth than all tech moons in the game? Or that keeping those tech moons running requires roughly 250k man-hours a month worth of work?
 GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
 
 Get a good start: newbie skill plan.-á
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        |  Liz Laser
 Deep Core Mining Inc.
 Caldari State
 
 46
 
 
       | Posted - 2013.04.29 22:45:00 -
          [138] - Quote 
 
 Tippia wrote:Altrue wrote:By the way, it seems that T2 BPO are also killing the invention market, isn't it ? Not really, no. Liz Laser wrote:The only logical explanation would be that somehow my experiences weren't representative. No. Another logical explanation is that you're including factors that are not relevant. If you want to talk individual wealth creation, don't include wealth-creation that is not individual; if you want to talk about total industry, then let's talk total industry and actually look at what can and can't be done rather than focus on a just one thing. The simple fact is the vast majority of industry happens in highsec, and the reason for this is that industry is heavily unbalanced GÇö everything is easier, cheaper, safer, more effortless, to say nothing of risk-free. You are trying to hide this massive and blatantly obvious imbalance behind misapplied (and non-existing) statistics. Quote:Does null-sec want to trade half their moons with high-sec for half of high-secs slots? Why should they have to give up anything to get something that's still a fraction of what they should have to begin with? 
 They DON'T. That's why I voted for null-seccers for CSM.
 
 I want more slots in null-sec because I want them. I'm just not going to tell you it is a balance issue.
 
 I'd rather be the political winner openly enjoying victory, than a fatman commisserating with you (between mouthfuls) about famine.
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        |  Captain Tardbar
 NEWB ALERT
 
 347
 
 
       | Posted - 2013.04.29 22:46:00 -
          [139] - Quote 
 
 Shepard Wong Ogeko wrote:Also keep in mind, most space isn't rolling in high value moons, so this moon goo subsidized industry only works for a few alliances holding a bunch of the best moons. 
 I don't know. I hear that CCP Soundwave hates passive income.
 
 "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
 If you fantasize about being immoral it means you enjoy being immoral deep down.
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        |  Liz Laser
 Deep Core Mining Inc.
 Caldari State
 
 46
 
 
       | Posted - 2013.04.29 22:48:00 -
          [140] - Quote 
 [quote=Tippia]By the way, is this a good time to point out that putting in 250k man-hours a month mining ice (in highsec) produces more wealth than all tech moons in the game? Or that keeping those tech moons running requires roughly 250k man-hours a month worth of work?[/quote]
 
 The part I bolded is rather fascinating. Where does it come from?
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        |  Tippia
 Sunshine and Lollipops
 
 13965
 
 
       | Posted - 2013.04.29 22:50:00 -
          [141] - Quote 
 
 Liz Laser wrote:That's silly. Why are you ignoring a fact that provides an excellent reason why it should happen?I want more slots in null-sec because I want them. I'm just not going to tell you it is a balance issue. 
 What's wrong with calling a balance issue a balance issue GÇö especially when it's such a well-known and obvious one GÇö and then ask that it be balanced properly?
 GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
 
 Get a good start: newbie skill plan.-á
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        |  Liz Laser
 Deep Core Mining Inc.
 Caldari State
 
 46
 
 
       | Posted - 2013.04.29 22:53:00 -
          [142] - Quote 
 
 Tippia wrote:Liz Laser wrote:I want more slots in null-sec because I want them. I'm just not going to tell you it is a balance issue. That's silly. Why are you ignoring a fact that provides an excellent reason why it should happen? What's wrong with calling a balance issue a balance issue GÇö especially when it's such a well-known and obvious one GÇö and then ask that it be balanced properly? 
 I see it as something I'd like. Just like I'd like more research slots when I'm in high-sec.
 
 I can't make the argument either is a balance issue. Maybe you can.
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        |  James Amril-Kesh
 4S Corporation
 RAZOR Alliance
 
 4820
 
 
       | Posted - 2013.04.29 22:56:00 -
          [143] - Quote 
 He has. So have several other people. Many, many times.
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        |  Captain Tardbar
 NEWB ALERT
 
 347
 
 
       | Posted - 2013.04.29 22:58:00 -
          [144] - Quote 
 
 Liz Laser wrote:Tippia wrote:By the way, is this a good time to point out that putting in 250k man-hours a month mining ice (in highsec) produces more wealth than all tech moons in the game? [b]Or that keeping those tech moons running requires roughly 250k man-hours a month worth of work? The part I bolded is rather fascinating. Where does it come from? 
 Should it matter? Either the tech moons are profitable or not. If they aren't then somone should fire the alliance's accountant.
 
 I mean think of it like this.... If a POS operation takes 100 million to operate for every 110 million it makes which leaves you 10 million profit. Sure that is only 10% profit, but if it's technically throwing away money if you don't perform the POS operations.
 "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
 If you fantasize about being immoral it means you enjoy being immoral deep down.
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        |  Bolow Santosi
 GoonWaffe
 Goonswarm Federation
 
 66
 
 
       | Posted - 2013.04.29 23:00:00 -
          [145] - Quote 
 
 Liz Laser wrote:Does null-sec want to trade half their moons with high-sec for half of high-secs slots?
 
 
 Take a wild guess who would have control over those moons. Because it wouldn't be high sec industrialists.
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        |  Tippia
 Sunshine and Lollipops
 
 13965
 
 
       | Posted - 2013.04.29 23:01:00 -
          [146] - Quote 
 
 Liz Laser wrote:One sixth of the available space having two thirds of the production capacity, and providing it for free, without risk, without effort, and without competition. Yeah, it's pretty easy to make the argument that it's one of the biggest balance issues in the game.I can't make the argument either is a balance issue. Maybe you can. 
 
 Quote:An old thread where some moron tried to claim that moongoo was unbeatable as an income source. It turned out that a single high-end moon provides 5bn a month and requires about 500 man-hours a month to do soGǪ incidentally, 500 man-hours of highsec ice mining provides about 5bn a month.The part I bolded is rather fascinating. Where does it come from? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
 
 Get a good start: newbie skill plan.-á
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        |  James Amril-Kesh
 4S Corporation
 RAZOR Alliance
 
 4820
 
 
       | Posted - 2013.04.29 23:03:00 -
          [147] - Quote 
 
 Bolow Santosi wrote:Liz Laser wrote:Does null-sec want to trade half their moons with high-sec for half of high-secs slots?
 
 Take a wild guess who would have control over those moons. Because it wouldn't be high sec industrialists.  But I thought GSF couldn't get into highsec! Clearly we should buff CONCORD.
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        |  Shepard Wong Ogeko
 GoonWaffe
 Goonswarm Federation
 
 455
 
 
       | Posted - 2013.04.29 23:08:00 -
          [148] - Quote 
 
 Captain Tardbar wrote:Should it matter? Either the tech moons are profitable or not. If they aren't then somone should fire the alliance's accountant.
 
 
 Again, tech moons are only held in large numbers by a handful of alliances in the north.
 
 No one in the south or east is making isk hand over fist with tech moons. It is stupid to keep bringing up tech moons in a discussion about all of nullsec when only a minority of nullsec holds tech moons, and CCP is actively trying to break the abuse of tech moons any way.
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        |  Nathalie LaPorte
 Republic University
 Minmatar Republic
 
 137
 
 
       | Posted - 2013.04.29 23:10:00 -
          [149] - Quote 
 
 Captain Tardbar wrote:Liz Laser wrote:Tippia wrote:By the way, is this a good time to point out that putting in 250k man-hours a month mining ice (in highsec) produces more wealth than all tech moons in the game? [b]Or that keeping those tech moons running requires roughly 250k man-hours a month worth of work? The part I bolded is rather fascinating. Where does it come from? Should it matter? Either the tech moons are profitable or not. If they aren't then somone should fire the alliance's accountant. I mean think of it like this.... If a POS operation takes 100 million to operate for every 110 million it makes which leaves you 10 million profit. Sure that is only 10% profit, but if it's technically throwing away money if you don't perform the POS operations. 
 Should it matter if it should matter? Either the statement is true, or it is not. If it is true, then null alliances should (have) shut their tech moons down (years ago) .
 
 I don't see how it could be true. 500 is, iirc, the max number of tech moons out there. 250k man hours for 500 tech moons = 500 hours per month per moon. So that statement would imply that fueling and stocking tech moons takes 17 hours a day, for each moon. That doesn't sound likely.
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        |  Captain Tardbar
 NEWB ALERT
 
 347
 
 
       | Posted - 2013.04.29 23:11:00 -
          [150] - Quote 
 
 Tippia wrote:An old thread where some moron tried to claim that moongoo was unbeatable as an income source. It turned out that a single high-end moon provides 5bn a month and requires about 500 man-hours a month to do soGǪ incidentally, 500 man-hours of highsec ice mining provides about 5bn a month. 
 Hrm... I'm not a moon goo baron so I don't know the process it takes, but where exactly are the 500 man hours come from? I know the POS interface is horrid, but are we talking about that or the logistics it takes to get ice to fuel the moon goo harvesters?
 
 I mean if I didn't know any better, it would seem the easiest route would to mine ice and sell it directly and no make moon go at all.
 
 Surely someone has realized this? Why still make moon produts?
 
 "Entitlement" is a euphemism for "I hate the way you play and it makes me cry like a baby".
 If you fantasize about being immoral it means you enjoy being immoral deep down.
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