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Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1967
|
Posted - 2013.05.15 09:40:00 -
[151] - Quote
March rabbit wrote:1) (similar to new ship cost) it makes you TRY to safe your ass when in trouble instead of "f... it, i have another clone". In other games respawning makes you wait some time/until round finished. In Eve Online - it's ISK factor. 2) SP collecting. This is just another factor you HAVE to have in mind when your game is "COLLECT AS MANY SP AS I CAN". Many people say they WILL do PvP when "they have enough SP". Well, they can wait but then they WILL meet medical clone cost. At this point we have new excuse "the only thing why i don't do PvP"  i really think it's obvious  1. The most complaints about clones come from people who pvp in 0.0 and wormholes where you can't save your pod because of bubbles. This isn't player choice; it's circumstance. The alternative here is to pvp less, something that's not good for EVE.
2. ????? You typed some gibberish here that I don't understand at all, but I'll try to address it anyway...somehow.
You're basically advocating punishing older players for playing the game here it seems. This theme has been addressed by multiple people in this thread already so I really don't see why you still bring it up. The alternatives to high cone costs in this case are either to not train skills, or not pvp. Once again, this is not good for EVE.
I'm gonna go ahead and say that you're trying to play devil's advocate here, but you're not very good at it. Your arguments consist of advocating something that's entirely impossible and regurgitated statements made by people who by and large have already been defeated. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Tinu Moorhsum
Random Events
161
|
Posted - 2013.05.15 10:32:00 -
[152] - Quote
baltec1 wrote:30% reduction sounds nice.
Meh... clone costs are part of doing business. An uber skilled character can do a LOT and there SHOULD be a price involved for enjoying that benefit. Nobody should get front row seats for pocket change.
And frankly, if he's space poor in this game, it's not the clone costs that are causing that....
But ok.... He does have another option..... just don't upgrade it and pay in skill points instead of ISK. Eventually it will reduce the costs of his clones down to a level that he feels more comfortable paying.
I just don't think he should have it both ways ... He wants to fly an uber skilled character in PVP and then he tells us that if he does get podded then he want's it to not hurt?
Really. QQ no way. |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
471
|
Posted - 2013.05.15 10:51:00 -
[153] - Quote
Destiny Corrupted wrote:And once again someone advocates saving money on clones by locking yourself out of a whole subset of available ships. ..edited out snarky comment.... You are not "locked out" in any way shape or form. It sounds like loosing your pod would sting a little bit, that is a good thing, working as intended. -áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1973
|
Posted - 2013.05.15 10:53:00 -
[154] - Quote
When I lose my pod, I'm more worried about the billions of implants than the close cost. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
471
|
Posted - 2013.05.15 11:02:00 -
[155] - Quote
Destiny Corrupted wrote: I'm gonna go ahead and say that you're trying to play devil's advocate here, but you're not very good at it. Your arguments consist of advocating something that's entirely impossible and regurgitated statements made by people who by and large have already been defeated.
It only looks that way because you are tired and probably a little buzzed. After you sleep a bit and get back into Eve the cold hard reality of your poorly built combat character and the consequences of that build will still be there.
This thread will end like all the others before it; with cries of 'thats not fair!" and "its bad for Eve!" and "I didn't want to play your stupid game anyway!" -áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
471
|
Posted - 2013.05.15 11:07:00 -
[156] - Quote
Destiny Corrupted wrote:When I lose my pod, I'm more worried about the billions of implants than the clone cost.
You can't seriously come and complain about 50 million ISK clone costs and then brag about how you PvP in a billion ISK implant set.
-áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1976
|
Posted - 2013.05.15 11:09:00 -
[157] - Quote
Corey Fumimasa wrote:Destiny Corrupted wrote:When I lose my pod, I'm more worried about the billions of implants than the clone cost. You can't seriously come and complain about 50 million ISK clone costs and then brag about how you PvP in a billion ISK implant set. Because I can't support an important cause if it doesn't affect me, right? I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Othran
Route One
486
|
Posted - 2013.05.15 11:09:00 -
[158] - Quote
Personally I don't bother using Othran at all for solo frigate/dessie stuff.
The reason is simple - when I die there is likely to be a bubble involved and I'm ****** if I'm going to pay ten times the cost of the ship/fittings each time I get podded (podkilled).
I therefore use an alt to do it, which is frankly asinine.
Its not really a matter of being unable to afford a new medical clone, its more a case of the cost of clone relative to ship irritating the hell out of me. I could probably afford several hundred medical clones before isk became even a remote issue.
Its poor game design, simple as that. |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
471
|
Posted - 2013.05.15 11:16:00 -
[159] - Quote
Destiny Corrupted wrote:Corey Fumimasa wrote:Destiny Corrupted wrote:When I lose my pod, I'm more worried about the billions of implants than the clone cost. You can't seriously come and complain about 50 million ISK clone costs and then brag about how you PvP in a billion ISK implant set. Because I can't support an important cause if it doesn't affect me, right?
I have said all along that you do not understand the issue. It doesn't surprise me that you personally are not affected by it.
-áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1978
|
Posted - 2013.05.15 11:17:00 -
[160] - Quote
Corey Fumimasa wrote:Destiny Corrupted wrote: I'm gonna go ahead and say that you're trying to play devil's advocate here, but you're not very good at it. Your arguments consist of advocating something that's entirely impossible and regurgitated statements made by people who by and large have already been defeated.
It only looks that way because you are tired and probably a little buzzed. After you sleep a bit and get back into Eve the cold hard reality of your poorly built combat character and the consequences of that build will still be there. This thread will end like all the others before it; with cries of 'thats not fair!" and "its bad for Eve!" and "I didn't want to play your stupid game anyway!" So...my "build" is...bad. Okay. Because paying a sub and training my character somehow runs afoul of being efficient.
Oh, wait. I get it now. 10/10.
You had me going for a few pages there.
Corey Fumimasa wrote:I have said all along that you do not understand the issue. It doesn't surprise me that you personally are not affected by it. You should become a politician. The world needs more people to lie to our grandmothers about their retirement money.
Tippia! Tippia, where are you? You gotta see this guy. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Tinu Moorhsum
Random Events
162
|
Posted - 2013.05.15 11:19:00 -
[161] - Quote
Blitzalpha Khurelem wrote:there are some useless FC's out there who should wear the cost of some of my 150m SP clones
you know who you are
so my main is now byes byes in hs all warm and cuddly
Well.... this is actually a good point. If you have an expensive clone then you might not want to always PVP with it. Lots of fleet fights are so big that the FC doesn't even know everyone in their fleet, let alone how many skill points they have or which implants or how much money they have in their wallets.
Saving an individual's expensive clone just might not be the biggest goal of that fleet. In fact, depending on orders, winning the fight might not even be the biggest goal of that fleet.
and yes, some FC's are beyond bad. I'm not naming names but I think I've flown with the best AND the worst FC's in nullsec. One of them, in particular, had a bad habit of panicking and running away during a fight, leaving his entire fleet twisting in the wind with no orders and sometimes no idea that he even ran away. Another I know of got a 100 man battleship fleet wiped out in about 5 minutes and was so upset by what was happening that he literally turned off his computer and left us all to die....
so yeah... some FC's could do better.
That said, the people who bitterly complain about FC's are often the same ones who bitterly complain about bubblers not being perfect..... they're the very people who probably don't have the balls to sit in the FC's chair or to fly a bubbler.
I'm not saying the person I quoted is one of those but his comment does point to general pattern of behaviour I see:
Those who can, do... Those who cannot, complain. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1978
|
Posted - 2013.05.15 11:30:00 -
[162] - Quote
Tinu Moorhsum wrote:Blitzalpha Khurelem wrote:there are some useless FC's out there who should wear the cost of some of my 150m SP clones
you know who you are
so my main is now byes byes in hs all warm and cuddly
Well.... this is actually a good point. If you have an expensive clone then you might not want to always PVP with it. Lots of fleet fights are so big that the FC doesn't even know everyone in their fleet, let alone how many skill points they have or which implants or how much money they have in their wallets. Saving an individual's expensive clone just might not be the biggest goal of that fleet. In fact, depending on orders, winning the fight might not even be the biggest goal of that fleet. So uh, if I can't pvp with my expensive clone, which clone should I pvp with? I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Cipher7
Sebiestor Tribe Minmatar Republic
33
|
Posted - 2013.05.15 11:34:00 -
[163] - Quote
I support cheaper or free clones.
1. It'll funnel that money into ships and mods helping the economy 2. More ppl will use low-grade implants as an acceptable pod risk
When ppl buy a 100m clone, that money doesn't go to any manufacturer or miner, it simply leaves the game, and also makes it so ppl have to do things they don't feel like doing in order to pvp.
Pvp should always be encouraged and subsidized, you want people to lose MORE ships, not less, that's what creates the ballet of mining, manufacturing, marketing, transporting, etc that is the world of EvE.
If ppl are spending their loot on clones instead of ships, that's bad. That takes money out of the hands of miners, manufacturers, mission runners, transporters, salesmen, etc etc.
Get money into the hands of the people and let them SPEND IT. More destruction = more creation. |

Octoven
Phoenix Productions Headshot Gaming
127
|
Posted - 2013.05.15 11:39:00 -
[164] - Quote
Quite honestly, there really is no reason why you cant make a sufficient amount of ISK in game to cover these expenses. You have the skill points so use them! There are plenty of money making opportunities in game from lvl4s and 5s to incursions and even scamming ^.^ The point here is that I was a music major in college full time. Which meant I spent 8am-5pm in class, 6-9pm practicing and the rest of the night was homework...yet I still found time to play the game enough to make money, keeping in mind my toon is only 41 mil SP. If I had the SP you do hell i could make loads more. |

James Amril-Kesh
4S Corporation RAZOR Alliance
5081
|
Posted - 2013.05.15 11:40:00 -
[165] - Quote
Octoven wrote:Quite honestly, there really is no reason why you cant make a sufficient amount of ISK in game to cover these expenses. You have the skill points so use them! There are plenty of money making opportunities in game from lvl4s and 5s to incursions and even scamming ^.^ The point here is that I was a music major in college full time. Which meant I spent 8am-5pm in class, 6-9pm practicing and the rest of the night was homework...yet I still found time to play the game enough to make money, keeping in mind my toon is only 41 mil SP. If I had the SP you do hell i could make loads more. Wrong, and besides, you used your time to make isk. Why can't they use their time to do PVP? Why must they be punished for having more SP? That's a question none of you supporters have answered. -áMy (mostly boring) Youtube channel. |

Danni stark
269
|
Posted - 2013.05.15 11:41:00 -
[166] - Quote
James Amril-Kesh wrote:Why must they be punished for having more SP? That's a question none of you supporters have answered. actions and consequences, and all that. Ice Mining Skill Plan. |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
471
|
Posted - 2013.05.15 11:44:00 -
[167] - Quote
Character development is a long term game that is part of Eve. Some people choose train everything on one character. That has great benefits in terms of versatility, logistics, and time spent moving between characters. The only drawback that style has is really clone costs.
Other people have played the game for years and used all three characters on their accounts. They had to train basic skills on all three chars, and have a much trickier logistics problem to deal with. The benefit to this type of account is that you can keep your combat characters in hot spots and leave the farmers in their mines or fields or whatever.
Both strategies are good, they each have advantages and disadvantages. I think option #1 is a bit more popular because it is simpler and the main drawback is clone cost. Which has been significantly reduced over the years by inflation. In fact I wonder if the rate of inflation was accounted for when they choose a slightly accelerating curve for those costs.
At any rate if the clone cost drawback is removed then the game has been simplified. Another option for strategy and implementation has been lost. I like the complicated long game, it is part of what makes Eve interesting.
And for people like myself who maintain separate chars and come to these threads to enjoy the tears it would be very unfair if clone costs were reduced. I might have to stop playing Eve and go to highsec and cancl my alt subs, yeah I would throw a batshit crazy hissy fit and invite all the other people who were in the same boat, we would whine and cry and complain until we got something that we want.
Or maybe not. I guess I would just keep playing. -áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |

James Amril-Kesh
4S Corporation RAZOR Alliance
5081
|
Posted - 2013.05.15 11:44:00 -
[168] - Quote
Danni stark wrote:James Amril-Kesh wrote:Why must they be punished for having more SP? That's a question none of you supporters have answered. actions and consequences, and all that. I'm asking for a logical justification, not buzzwords and rhetoric. -áMy (mostly boring) Youtube channel. |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1978
|
Posted - 2013.05.15 11:47:00 -
[169] - Quote
Octoven wrote:Quite honestly, there really is no reason why you cant make a sufficient amount of ISK in game to cover these expenses. You have the skill points so use them! There are plenty of money making opportunities in game from lvl4s and 5s to incursions and even scamming ^.^ The point here is that I was a music major in college full time. Which meant I spent 8am-5pm in class, 6-9pm practicing and the rest of the night was homework...yet I still found time to play the game enough to make money, keeping in mind my toon is only 41 mil SP. If I had the SP you do hell i could make loads more. Posting to confirm that lots of skill points ensure a considerable increase from scamming revenue.
Octoven wrote:I was a music major in college full time. I guess that kind of explains the ignorance of your post. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1978
|
Posted - 2013.05.15 11:53:00 -
[170] - Quote
Corey Fumimasa wrote:Character development is a long term game that is part of Eve. Some people choose train everything on one character. That has great benefits in terms of versatility, logistics, and time spent moving between characters. The only drawback that style has is really clone costs.
Other people have played the game for years and used all three characters on their accounts. They had to train basic skills on all three chars, and have a much trickier logistics problem to deal with. The benefit to this type of account is that you can keep your combat characters in hot spots and leave the farmers in their mines or fields or whatever.
Both strategies are good, they each have advantages and disadvantages. I think option #1 is a bit more popular because it is simpler and the main drawback is clone cost. Which has been significantly reduced over the years by inflation. In fact I wonder if the rate of inflation was accounted for when they choose a slightly accelerating curve for those costs.
At any rate if the clone cost drawback is removed then the game has been simplified. Another option for strategy and implementation has been lost. I like the complicated long game, it is part of what makes Eve interesting.
And for people like myself who maintain separate chars and come to these threads to enjoy the tears it would be very unfair if clone costs were reduced. I might have to stop playing Eve and go to highsec and cancl my alt subs, yeah I would throw a batshit crazy hissy fit and invite all the other people who were in the same boat, we would whine and cry and complain until we got something that we want.
Or maybe not. I guess I would just keep playing. The "using all three character slots" thing only delays the inevitable, bro. What are you going to tell us next? To get more accounts?
But at least you follow your own advice, eh? I want to say I'm surprised to see a CVA guy split his training time equally across all his characters, but I'd be a massive liar. I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
471
|
Posted - 2013.05.15 11:55:00 -
[171] - Quote
James Amril-Kesh wrote:Danni stark wrote:James Amril-Kesh wrote:Why must they be punished for having more SP? That's a question none of you supporters have answered. actions and consequences, and all that. I'm asking for a logical justification, not buzzwords and rhetoric. No one is being punished. There are advantages and disadvantages to having 1 main character.
You only have to train core once and you don't have to move items between chars or log out and then log back in. You do have to pay clone costs for SP's that are not entirely used in a specific fight.
But even those unused skill points have an impact. They create uncertainty and allow greater flexibility when choosing a ship and weapons.
The 30 million usable SP's per ship is kind of an illusion that way. Take a ship that has no turret bonus bonus like the Myrmidon, a 100 million SP char can dock up and come back out w t2 pulse lasers or t2 artillery if the situation calls for it, that flexibility is an advantage. Those SP's are valuable even if they are not currently in use and they must be accounted for in order that the game have coherency and balance.
The 50mil for a high end clone is actually a great value.
-áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |

baltec1
Bat Country
6430
|
Posted - 2013.05.15 11:56:00 -
[172] - Quote
Tinu Moorhsum wrote:baltec1 wrote:30% reduction sounds nice. Meh... clone costs are part of doing business. An uber skilled character can do a LOT and there SHOULD be a price involved for enjoying that benefit. Nobody should get front row seats for pocket change. And frankly, if he's space poor in this game, it's not the clone costs that are causing that.... But ok.... He does have another option..... just don't upgrade it and pay in skill points instead of ISK. Eventually it will reduce the costs of his clones down to a level that he feels more comfortable paying. I just don't think he should have it both ways ... He wants to fly an uber skilled character in PVP and then he tells us that if he does get podded then he want's it to not hurt? Really. QQ no way.
We are getting a 30% reduction. |

Muad 'dib
The Imperial Fedaykin Amarrian Commandos
973
|
Posted - 2013.05.15 11:57:00 -
[173] - Quote
Large Collidable Object wrote:Jack Miton wrote:Vets should know how to make ISK by now. /thread. Vets know, but how is that a valid point? How exatcy is knowing your way around a culpable act?
What the large collidable said.
A 2003 char who makes isk hauling and trading and makes bazillionz is all well and good but thats not everyone, and those that pvp spend A LOT on ships and clones in comparison and definitely do not all have their own isk fountain alt.
Why not just force a % of SP to be lost regardless of the clone, because, you know, they can afford it? no you cant because thats completely stupid.
Taxing the rich more because they are rich means they will just find ways round it, look at the states! :P Cosmic signature detected. . . . http://img299.imageshack.us/img299/4375/mynewsig2.jpg CCP Hilmar CEO > "why am i sweating, why is this game doing this to me"
|

pussnheels
The Fiction Factory
1186
|
Posted - 2013.05.15 11:58:00 -
[174] - Quote
well lets be rational , if you been playing for many years and reached ter100 mil sp long time ago and you still can not afford the clone upgrade costs , you must have done something wrong I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
1981
|
Posted - 2013.05.15 11:59:00 -
[175] - Quote
Boy, that Mining Barge 5 sure does help my Taranis hit harder!
pussnheels wrote:well lets be rational , if you been playing for many years and reached ter100 mil sp long time ago and you still can not afford the clone upgrade costs , you must have done something wrong We're not talking about clone upgrade costs; we're talking about clone replacement costs.
Some people are too busy fighting for your ability to farm anomalies to grind ISK for the privilege of losing money to NPCs during player-versus-player combat. Some of them lose multiple pods per day. Are you willing to cover those costs yourself? I wrote some true EVE stories! And no, they're not of the generic "my 0.0 alliance had lots of 0.0 fleets and took a lot of 0.0 space" sort. Check them out here:
https://truestories.eveonline.com/users/2074-destiny-corrupted |

Muad 'dib
The Imperial Fedaykin Amarrian Commandos
974
|
Posted - 2013.05.15 12:10:00 -
[176] - Quote
pussnheels wrote:well lets be rational , if you been playing for many years and reached ter100 mil sp long time ago and you still can not afford the clone upgrade costs , you must have done something wrong
When has having lots of money been a primary long term goal?
Old pvpers who lose their clones and burn through isk and ships dont spend time making money they spend time networking, scheming stealing and fighting.
secondly if a char is bought with plex it has no assets or 'knowledge' of eve, is he to be punished for his investment with constant high priced clone replacements?! Cosmic signature detected. . . . http://img299.imageshack.us/img299/4375/mynewsig2.jpg CCP Hilmar CEO > "why am i sweating, why is this game doing this to me"
|

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
471
|
Posted - 2013.05.15 12:11:00 -
[177] - Quote
Destiny Corrupted wrote: The "using all three character slots" thing only delays the inevitable, bro. What are you going to tell us next? To get more accounts?
But at least you follow your own advice, eh? I want to say I'm surprised to see a CVA guy split his training time equally across all his characters, but I'd be a massive liar.
Skill up a small ship pilot to 30 million points and leave him there. He will always be there sitting in a hanger in the right ship ready to go. Its not that complicated.
The arguments to do away with clone costs all come down to "Its irritating switching chars and I don't want to retrain core and I don't like it."
I personally don't actually like grinding ISK, I'm not asking that ISK be removed as a game dynamic. Its part of the game and the "work" part of getting ISK is part of what makes combat exciting and fun. To diminish the potential for loss in any way would change Eve. Perhaps my hands wouldn't shake and I wouldn't experience the great feelings of victory or success if it is made easier.
Maintaining the pain of loss in a game is perhaps CCP's greatest achievement. I like playing the game their way. Making combat cheaper so that there is more of it would make the experience of Eve combat cheaper. No reason for that. -áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |

Cipher7
Sebiestor Tribe Minmatar Republic
34
|
Posted - 2013.05.15 12:11:00 -
[178] - Quote
pussnheels wrote:well lets be rational , if you been playing for many years and reached ter100 mil sp long time ago and you still can not afford the clone upgrade costs , you must have done something wrong
Not really.
It's not like there's a "Isk Printing Level 5" skill.
You still have to either go out and rat, or sit in a market playing the 1 cent game, or PI or what have you.
After about 10 million sp you have all the same money-making options as a player with 150 million sp, the difference being they can fly all 4 races and you can fly 1 race. |

rofflesausage
State War Academy Caldari State
89
|
Posted - 2013.05.15 12:13:00 -
[179] - Quote
Octoven wrote:Quite honestly, there really is no reason why you cant make a sufficient amount of ISK in game to cover these expenses. You have the skill points so use them! There are plenty of money making opportunities in game from lvl4s and 5s to incursions and even scamming ^.^ The point here is that I was a music major in college full time. Which meant I spent 8am-5pm in class, 6-9pm practicing and the rest of the night was homework...yet I still found time to play the game enough to make money, keeping in mind my toon is only 41 mil SP. If I had the SP you do hell i could make loads more.
When you have a real job, earning real money, with a real boss breathing down your neck, and maybe even a family, come back and comment. |

Corey Fumimasa
Kiith Paktu Curatores Veritatis Alliance
471
|
Posted - 2013.05.15 12:14:00 -
[180] - Quote
Cipher7 wrote:pussnheels wrote:well lets be rational , if you been playing for many years and reached ter100 mil sp long time ago and you still can not afford the clone upgrade costs , you must have done something wrong Not really. It's not like there's a "Isk Printing Level 5" skill. You still have to either go out and rat, or sit in a market playing the 1 cent game, or PI or what have you. After about 10 million sp you have all the same money-making options as a player with 150 million sp, the difference being they can fly all 4 races and you can fly 1 race.
Seems to me that being able to fly 4 races is like having more options than someone who can only fly 1 race.
-áKick ass soundtrack and Eve Pewpew http://www.youtube.com/watch?v=Gvc4KljpRGI |
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