| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 [15] 16 17 18 19 20 .. 21 :: one page |
| Author |
Thread Statistics | Show CCP posts - 8 post(s) |

Eckyy
SniggWaffe YOUR VOTES DON'T COUNT
37
|
Posted - 2013.07.10 04:09:00 -
[421] - Quote
My suggestions:
New category "Electronics Superiority" for electronic warfare.
Advanced Drone Interfacing -> Capital Drone Interfacing or Drone Control Unit Operation
Electronic Warfare Drone Interfacing -> Ranged/Long Range Drone Control (or some other variant), sounds too much like Drone Interfacing but has nothing to do with damage.
Sentry Drone Interfacing -> Sentry Drone Operation - it's a 5% bonus so it falls under "operation" and not "interfacing"
Electronics -> Leave it as it is
Frequency Modulation -> open ti ideas but this one could use a name change - Predictive Jamming?
Multitasking -> Advanced Targeting
Electronic Warfare -> Target(ing) Disruption - Why does the ECM skill have so many other skills tied to it? It might be wise to separate it from electronic warfare, and give that skill another bonus.
Signal Dispersion -> Advanced Target Disruption
Signal Suppression -> Advanced Sensor Suppression ?
Signature Focusing -> Advanced Signature Amplification ?
xxx Shield Compensation - xxx Shield Hardening, or Anti-xxxx Ward Hardening
Energy Management -> Capacitor Management
Energy Pulse Weapons -> Smartbomb Operation - move to a "weapons" section
Energy Systems Operation -> Capacitor Systems Operation
Shield Compensation -> Efficient Shield Boosting ?
Tactical Shield Manipulation - there are all kinds of things wrong with the skill, it needs a complete rework
Controlled Bursts -> Efficient/Frugal Firing ?
Trajectory Analysis -> Predictive Firing ?
Siege Warfare -> Shield(ed) Warfare
xxx Armor Compensation -> xxx Armor Hardening
Guided Missile Precision -> Missile Precision
Missile Bombardment -> Missile Projection
Missile Projection -> Missile Navigation ?
Nanite Control -> "Booster" (Drug) Operation
Spaceship Command - great name, leave it alone |

Phoenix Cervantez
Terra Hawks The Initiative.
1
|
Posted - 2013.07.10 06:44:00 -
[422] - Quote
Like this a lot.... clarity! |

Photon Ceray
Caesar Lile Directorate
38
|
Posted - 2013.07.10 10:13:00 -
[423] - Quote
Also, some skills have vague names that don't reflect what they do. For example:
Metallurgy > rename to something like > Production efficiency research Research> 5% bonus to manufacturing time, this should be renamed to > production efficiency! Production efficiency> Material Efficiency Mechanics > Structure Integrity Hull Upgrades> Armor Integrity
It doesn't have to be precisely what I wrote, and there are a ton other skills that I didn't mention here, but you get the idea.
|

Asa Shahni
Tainted Dragons Drunk 'n' Disorderly
0
|
Posted - 2013.07.10 12:54:00 -
[424] - Quote
You guy should consider changing the certificate planner aswell ...not just because of the skill change you just showed us but the UI ...it can be a pain sometimes o7 |

Dinsdale Pirannha
Pirannha Corp
1087
|
Posted - 2013.07.10 13:31:00 -
[425] - Quote
I am really looking forward to some times after these changes are made, someone gets the bright idea that "hey, all these skills grouped by name should have the same attributes when it comes to learning them."
Today, in the vast vast majority of cases, the gunnery skills all are per/will or will/per, engineering skills int/mem or mem/int, etc etc. What happens after the name changes and name re-grouping happens? You want to see confusion, then you will see confusion.
Leave the damn thing alone. There are other issues far more pressing, like getting the pirate faction and T2 ships dealt with. Go help fozzie and Rise with that. |

Harvey James
Deep Core Mining Inc. Caldari State
191
|
Posted - 2013.07.10 14:21:00 -
[426] - Quote
Asa Shahni wrote:You guy should consider changing the certificate planner aswell ...not just because of the skill change you just showed us but the UI ...it can be a pain sometimes o7
also it says on energy turret certificates that energy turrets have good tracking ..... LOL not anymore Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Luscius Uta
Unleashed' Fury Forsaken Federation
44
|
Posted - 2013.07.11 07:30:00 -
[427] - Quote
Xercodo wrote:Luscius Uta wrote:One thing I forgot to mention in my previous post: Every skill group, except Planet Management and Subsystems, has a skill of the same name in it which is generally the most important skill in the group and has a 1x training multiplier. If you want to introduce new skill groups, I would like them to keep with this "tradition" (which can be done without introduction of new skills, I am assured). Actually they are doing this specifically to break that tradition. Many times people assume that training industry means any skill under the industry category when they go to do their first manufacture tutorial. That overlapping name bit is terrible.
Well, they could fix that by introducing Mining group, which already has a skill of the same name with x1 training multiplier. Same goes for Shield Operation where all shield related skills should go, and possibly Targeting and Refining.
|

Mag's
the united Negative Ten.
15147
|
Posted - 2013.07.11 10:37:00 -
[428] - Quote
Oh while you're at it, could you pleased delete mining and industry from my skill sheet, including the SP associated with them. Thank you kindly. 
Destination SkillQueue:- It's like assuming the lions will ignore you in the savannah, if you're small, fat and look helpless. |

Balthazar Lestrane
Happy Endings. The Retirement Club
20
|
Posted - 2013.07.11 16:19:00 -
[429] - Quote
I defend CCP against trolls, the illiterate and those generally more stupid than they're given credit for on a number of occasions..
But no more. This is the **** you're spending your time on? LEAVE OUR SKILLS ALONE. Are you ******* kidding me? "Multiple Targeting"? "Spaceship PILOTING?" Well, you should probably change Signature Analysis to something wordy and over-simplified like "Targeting Speed Management" because apparently opening up the description for any given skill and using that 2nd Grade (too generous?) English knowledge was just too much ******* trouble.
Sheesh.
|

Ezra Nabali
Severasse Mining Severasse Militarized Mining Union
0
|
Posted - 2013.07.11 16:49:00 -
[430] - Quote
Balthazar Lestrane wrote:I defend CCP against trolls, the illiterate and those generally more stupid than they're given credit for on a number of occasions..
But no more. This is the **** you're spending your time on? LEAVE OUR SKILLS ALONE. Are you ******* kidding me? "Multiple Targeting"? "Spaceship PILOTING?" Well, you should probably change Signature Analysis to something wordy and over-simplified like "Targeting Speed Management" because apparently opening up the description for any given skill and using that 2nd Grade (too generous?) English knowledge was just too much ******* trouble.
Sheesh.
+1
Spaceship Piloting? seriously !?!?!
Eve is great because it requires a certain minimum intelligence to be played. To be honest: If you are too dumb to read a skill description to figure out what it does ....you probably shouldn't play this game.
Seriously ...stop wasting the subscription money you get from US for some nonsense like this.... Fix the ******* pos management. |

Siresa Talesi
Center for Advanced Studies Gallente Federation
48
|
Posted - 2013.07.11 19:47:00 -
[431] - Quote
I haven't read through the entire thread yet, so this may have been said already, but I felt that I should point out that the reason so many people have a problem with "Multiple Targeting" (saying that it sounds "clunky," etc.) is that it is grammatically incorrect English. Even if we don't always recognize this as the reason or understand why, when native English speakers hear something blatantly grammatically wrong, it tends to grate on our ears.
In this case, "multiple" is an adjective, it is used to describe nouns. So you could say "multiple targets," but never "multiple targeting," because "targeting" is a verb, and requires an adverb instead. Saying "multiple targeting" just makes you sound illiterate.
I realize that not everyone at CCP is a native English speaker, but I would hope that someone in charge of proofreading would have caught this before it was approved!
I have a feeling that a lot of other issues players are having with these names are also the result of langauage differences. It's not just enough to know the meaning of words, but you need to understand the connotations as well. For example, "Spaceship Piloting" just comes off so much weaker than "Spaceship Command." "Piloting" gives the impression of being subordinate to someone else (the ship's captain), while "command" clearly states that you are in charge. I'm sure most EVE players want to be and feel like the one in charge of their own ship, and the title "Spaceship Piloting" just takes away from that.
When games have poor english, it usually speaks to the quality or budget of that game. It would be a shame to let translation errors give the wrong impression about the quality of this game. Please seriously reconsider and review these changes, and make sure that they are vetted by native speakers of any language you intend to translate them into. |

Puskarich
The Greater Goon Clockwork Pineapple
11
|
Posted - 2013.07.11 21:43:00 -
[432] - Quote
Spaceship Command should stay as it is. Spaceship Piloting sounds lame as heck.
Sorry if you've already responded to this, but 22 pages of eve people isn't appealing. |

Arrigo Glokta
19
|
Posted - 2013.07.12 06:35:00 -
[433] - Quote
Siresa Talesi wrote:I haven't read through the entire thread yet, so this may have been said already, but I felt that I should point out that the reason so many people have a problem with "Multiple Targeting" (saying that it sounds "clunky," etc.) is that it is grammatically incorrect English. Even if we don't always recognize this as the reason or understand why, when native English speakers hear something blatantly grammatically wrong, it tends to grate on our ears.
In this case, "multiple" is an adjective, it is used to describe nouns. So you could say "multiple targets," but never "multiple targeting," because "targeting" is a verb, and requires an adverb instead. Saying "multiple targeting" just makes you sound illiterate.
I realize that not everyone at CCP is a native English speaker, but I would hope that someone in charge of proofreading would have caught this before it was approved!
I have a feeling that a lot of other issues players are having with these names are also the result of langauage differences. It's not just enough to know the meaning of words, but you need to understand the connotations as well. For example, "Spaceship Piloting" just comes off so much weaker than "Spaceship Command." "Piloting" gives the impression of being subordinate to someone else (the ship's captain), while "command" clearly states that you are in charge. I'm sure most EVE players want to be and feel like the one in charge of their own ship, and the title "Spaceship Piloting" just takes away from that.
When games have poor english, it usually speaks to the quality or budget of that game. It would be a shame to let translation errors give the wrong impression about the quality of this game. Please seriously reconsider and review these changes, and make sure that they are vetted by native speakers of any language you intend to translate them into.
I cannot agree more. Spaceship Piloting thing is giving me nightmares. |

Cpt Matis
Federal Commercial Office
2
|
Posted - 2013.07.12 07:42:00 -
[434] - Quote
I'm for quiet sometime now in some distance from my EVE world but I always keep my eye on what happening. today I read this thread about changing names of skills and such...... ;/ realy guys what is that? what was the problem with groups and names so far????? Here in Greece we have a .....proverb for that (sorry if it isn't translated 100% right but the meaning is the same) ...... "if devil doesn't have work to do....f%^*k hes children!!" This proverb it fits in this issue. I have to agree with someone above.....
change all skills to ALADEEN and you are done!!!
P.S. This game is awesome because it is HARD! don't make it ....soup! |

Dornkirk Cirim
Viziam Amarr Empire
0
|
Posted - 2013.07.12 21:35:00 -
[435] - Quote
Ekaterina 'Ghetto' Thurn wrote:This appears like more 'dumbing-down' of the game to me. The average EVE Online player is not stupid or ignorant and can work out what the current skill category names mean and relate to.
I would think the average intelligent EVE Online player also gets frustrated by redundant oversights? Issues created purely to do things in a gamey way.
I'm smart enough to realise that the names and descriptions for Scout Drone Operation (x1): Skill at controlling scout combat drones and Combat Drone Operation (x2): Skill at controlling scout drones are entirely redundant and could stand to be streamlined. It's fine to have two separate buffs, but nobody in their right mind should feel "smarter" for realising that the reason there's no Combat Drones category in the market is because they're really Scout drones.
Do people like feeling smart because things are designed in a smart way, or because they invented a cipher nobody can understand? Last time I did that, I was sitting in a treehouse.
Quote:Blackarachnia: Why do you always talk to yourself? Megatron: Ah, I simply have a penchant for... intelligent conversation. |

Dornkirk Cirim
Viziam Amarr Empire
0
|
Posted - 2013.07.12 21:57:00 -
[436] - Quote
Octoven wrote:We spaceship pilots KNOW that anything fitted to our ship is a "system".... ... Spaceship Command needs to stay Spaceship Command, not Spaceship Piloting.
Eh? |

Jasmine Assasin
State War Academy Caldari State
8
|
Posted - 2013.07.13 02:23:00 -
[437] - Quote
I think "Spaceship Command" should stay as it is. "Spaceship Piloting" sounds like it should be the title for the next "for dummies" book.
Most of everything else I do agree with however. |

Deacon Abox
Justified Chaos
153
|
Posted - 2013.07.13 12:41:00 -
[438] - Quote
How about the weapon upgrade and advanced weapon upgrade skills. These are presently sitting in Gunnery. Yet the skills affect launchers as well. These skills should be moved to one of your new categories having to do with ship modifications |

Harvey James
Deep Core Mining Inc. Caldari State
242
|
Posted - 2013.07.13 19:00:00 -
[439] - Quote
Deacon Abox wrote:How about the weapon upgrade and advanced weapon upgrade skills. These are presently sitting in Gunnery. Yet the skills affect launchers as well. These skills should be moved to one of your new categories having to do with ship modifications
well they both effect CPU and PG so should come under there appropriate categories respectively Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name AB's need a buff-á like a big mass reduction ... module tiercide FTW role based instead of tiers please. |

Apostrof Ahashion
Viziam Amarr Empire
203
|
Posted - 2013.07.14 08:32:00 -
[440] - Quote
Fixing up groups a little sounds great but name changes on skills are really not needed. New player will be confused with both Electronics and CPU management until he reads the description and starts fitting some ships. Other suggestions sound just silly, and the people that cant figure out what Targeting does probably wont get it even when you rename it to something dumb like Multiple Targeting.
It basically serves no purpose and just breaks immersion. Whats next, Surgical Strike gets named - 3% turret bonus (damage). What about research skills? This wont ease the learning curve at all and just makes the game lose some of its style.
|

Vinzent Zeppelin
The Vela Pulsar Industries
1
|
Posted - 2013.07.14 18:59:00 -
[441] - Quote
Agreed that Spaceship Command should stay, and there's nothing inherenly negative about skill categories containing eponymous skills -- "Engineering" and "Electronics" sound fine (and preferable to "Energy Grid Efficiency" and "CPU Efficiency"). Them sharing a name with their category gives the impression that these are foundational skills for the rest in that category -- the same is true for Social, Trade, Gunnery, Industry, Navigation, etc. |

Max Zerg
Center for Advanced Studies Gallente Federation
1
|
Posted - 2013.07.16 23:29:00 -
[442] - Quote
My perdonal attitude to upcoming change is extremely negative
1) This is INDEED dumbing game down as for Murphy's laws: "Build a system that even a fool can use, and only a fool will use it".
2) This would definitely lead to lot of bugs and glitches with certificates
3) This is the nightmare for localization
4) This would force huge chagnes for EVEMON and similar tools
5) and the main reason why NOT to submit the changes: this would separate new players from old ones and newbies at help channels would refer to new skills while old players would still continiue to name skills as they used to for many years.
Please, let me rephrase: you intentionally build the solid barrier between new and old players.
You have decided to leave new player way more helpless as most of guides SHALL go obsolette. (even now in 2013 the new players still ask where they can obtain learning skills because of a plenty of outdated guides in the Internet, imagine how many questions should be asked at rookie help and appropriate localized channels). You think it would help new players, i do think it would leave them even more dissapointed and helpless.
really, why Cynology let's rename it into Dogbreeding ? Please, reconsider! |

Nova Satar
Rekall Incorporated Sinewave Alliance
142
|
Posted - 2013.07.17 10:26:00 -
[443] - Quote
Why are you dumbing down EVE?
One of the things people always say about EVE is how complex it is, and how you have to actually research and learn things to succeed. Although the skill groups are pretty irrelevant, it's just another small part of EVE that is being dumbed down and losing it's identity.
Having to rename the armor skills group to "Armor" so people don't get "confused" wtf lol?
Spaceship Piloting??? It's impossible to say that out loud without sounding mentally deficient |

Smelly PirateSaint
Reikoku The Retirement Club
5
|
Posted - 2013.07.17 11:33:00 -
[444] - Quote
"Spaceship Piloting" sounds as though it's been renamed for a 10 year old's comprehension |

Zenith Gravit
LionGate Enterprises Care Factor
12
|
Posted - 2013.07.17 19:27:00 -
[445] - Quote
Please don't change Spaceship Command to Spaceship Piloting, as a previous poster stated it sounds childish. Spaceship Command just sounds better. |

Nova Satar
Rekall Incorporated Sinewave Alliance
142
|
Posted - 2013.07.18 09:42:00 -
[446] - Quote
can we rename 'Gunnery' to 'Gun Shooting' please, as some people may not be aware the skills relate to the firing of the guns, rather than the appearance of the guns
I think Navigation should also be changed to "Spaceship Moving" so it's clear it relates to the movement of the ship, whereas navigation could be confused with directions and map based skills. |

deusexmura lard
BRAB0 The Volition Cult
0
|
Posted - 2013.07.19 02:13:00 -
[447] - Quote
please keep PI as is. In theory yes Planetology and Adv. Planetology are "scanning" abilities, but we are so used to those 5-6 PI skill lumped together. |

masternerdguy
nul-li-fy Nulli Secunda
1243
|
Posted - 2013.07.19 04:56:00 -
[448] - Quote
Are you guys just changing things for the sake of changing them? Things are only impossible until they are not. |

Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
261
|
Posted - 2013.07.19 09:15:00 -
[449] - Quote
*snip, I had been trolled, post removed to protect IQ Tiericide is tiers by another name. |

Baren
Aura of Darkness Nulli Secunda
29
|
Posted - 2013.07.19 19:51:00 -
[450] - Quote
LOL Space ship piloting
Please leave it As Space ship command !
or we might as well have skills called
small laser gun(small energy turret), big laser gun(medium energy turrent), bigger laser gun(large energy turret), and really really big laser gun(xlarge engergy turret)
|
| |
|
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 [15] 16 17 18 19 20 .. 21 :: one page |
| First page | Previous page | Next page | Last page |